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Проверенный лог
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- materialPath: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Global Offensive\csgo\materials
- Loading C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Global Offensive\sdk_content\map06.vmf
- Map revision 53
- Patching WVT material: maps/map06/concrete/blend_rubble_02_wvt_patch
- Patching WVT material: maps/map06/brick/hr_brick/inferno/brick_i_blend2_wvt_patch
- fixing up env_cubemap materials on brush sides...
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
- Building Faces...done (0)
- FixTjuncs...
- PruneNodes...
- WriteBSP...
- done (0)
- writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Global Offensive\sdk_content\map06.prt...Building visibility clusters...
- done (0)
- Finding displacement neighbors...
- Finding lightmap sample positions...
- Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
- Building Physics collision data...
- done (0) (89982 bytes)
- Error! prop_static using model "models/props_junk/garbage_beercan01a.mdl", which must be used on a dynamic entity (i.e. prop_physics). Deleted.
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Error loading studio model "models/props_junk/garbage_beercan01a.mdl"!
- Error! prop_static using model "models/props_junk/garbage_hubcap01a.mdl", which must be used on a dynamic entity (i.e. prop_physics). Deleted.
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Error loading studio model "models/props_junk/garbage_hubcap01a.mdl"!
- Error! prop_static using model "models/props_junk/garbage_sodacan01a_crushed_fullsheet.mdl", which must be used on a dynamic entity (i.e. prop_physics). Deleted.
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Error loading studio model "models/props_junk/garbage_sodacan01a_crushed_fullsheet.mdl"!
- Error! prop_static using model "models/props_junk/garbage_beercan01a_fullsheet.mdl", which must be used on a dynamic entity (i.e. prop_physics). Deleted.
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Error loading studio model "models/props_junk/garbage_beercan01a_fullsheet.mdl"!
- Error! prop_static using model "models/props_junk/garbage_glassbottle002a.mdl", which must be used on a dynamic entity (i.e. prop_physics). Deleted.
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Error loading studio model "models/props_junk/garbage_glassbottle002a.mdl"!
- Error! prop_static using model "models/props_junk/garbage_beercan01a_crushed.mdl", which must be used on a dynamic entity (i.e. prop_physics). Deleted.
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Error loading studio model "models/props_junk/garbage_beercan01a_crushed.mdl"!
- Error! prop_static using model "models/props_junk/garbage_glassbottle001a.mdl", which must be used on a dynamic entity (i.e. prop_physics). Deleted.
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Error loading studio model "models/props_junk/garbage_glassbottle001a.mdl"!
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Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
- Compacting texture/material tables...
- Reduced 852 texinfos to 556
- Reduced 13 texdatas to 12 (376 bytes to 338)
- Writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Global Offensive\sdk_content\map06.bsp
- 1 second elapsed
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- 2 threads
- reading c:\program files (x86)\steam\steamapps\common\counter-strike global offensive\sdk_content\map06.bsp
- reading c:\program files (x86)\steam\steamapps\common\counter-strike global offensive\sdk_content\map06.prt
- 697 portalclusters
- 2149 numportals
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Optimized: 2591 visible clusters (0.00%)
- Total clusters visible: 200820
- Average clusters visible: 288
- Building PAS...
- Average clusters audible: 671
- visdatasize:120640 compressed from 122672
- writing c:\program files (x86)\steam\steamapps\common\counter-strike global offensive\sdk_content\map06.bsp
- 28 minutes, 39 seconds elapsed
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- [Reading texlights from 'lights.rad']
- [17 texlights parsed from 'lights.rad']
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- Loading c:\program files (x86)\steam\steamapps\common\counter-strike global offensive\sdk_content\map06.bsp
- 2592 faces
- 1153578 square feet [166115296.00 square inches]
- 9 Displacements
- 1962 Square Feet [282650.00 Square Inches]
- 2592 patches before subdivision
- 68686 patches after subdivision
- 9 direct lights
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 3636206, max 923
- transfer lists: 27.7 megs
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(19491, 23596, 19977)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #2 added RGB(2989, 3862, 2957)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #3 added RGB(558, 750, 527)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #4 added RGB(117, 159, 102)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #5 added RGB(26, 35, 20)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #6 added RGB(6, 8, 4)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #7 added RGB(1, 2, 1)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #8 added RGB(0, 0, 0)
- Build Patch/Sample Hash Table(s).....Done<0.0397 sec>
- 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
- 0 of 0 (0% of) surface lights went in leaf ambient cubes.
- 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
- Ready to Finish
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- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 1/1024 48/49152 ( 0.1%)
- brushes 235/8192 2820/98304 ( 2.9%)
- brushsides 1484/65536 11872/524288 ( 2.3%)
- planes 1170/65536 23400/1310720 ( 1.8%)
- vertexes 3702/65536 44424/786432 ( 5.6%)
- nodes 1385/65536 44320/2097152 ( 2.1%)
- texinfos 556/12288 40032/884736 ( 4.5%)
- texdata 12/2048 384/65536 ( 0.6%)
- dispinfos 9/0 1584/0 ( 0.0%)
- disp_verts 729/0 14580/0 ( 0.0%)
- disp_tris 1152/0 2304/0 ( 0.0%)
- disp_multiblend 0/0 0/0 ( 0.0%)
- disp_lmsamples 5860/0 5860/0 ( 0.0%)
- faces 2592/65536 145152/3670016 ( 4.0%)
- hdr faces 0/65536 0/3670016 ( 0.0%)
- origfaces 968/65536 54208/3670016 ( 1.5%)
- facebrushes 8/0 16/0 ( 0.0%)
- facebrushlists 2592/0 10368/0 ( 0.0%)
- leaves 1387/65536 44384/2097152 ( 2.1%)
- leaffaces 2817/65536 5634/131072 ( 4.3%)
- leafbrushes 755/65536 1510/131072 ( 1.2%)
- areas 2/1024 16/8192 ( 0.2%)
- surfedges 16281/512000 65124/2048000 ( 3.2%)
- edges 8816/256000 35264/1024000 ( 3.4%)
- LDR worldlights 9/8192 900/819200 ( 0.1%)
- HDR worldlights 0/8192 0/819200 ( 0.0%)
- leafwaterdata 0/32768 0/393216 ( 0.0%)
- waterstrips 268/32768 2680/327680 ( 0.8%)
- waterverts 0/65536 0/786432 ( 0.0%)
- waterindices 4005/65536 8010/131072 ( 6.1%)
- cubemapsamples 0/1024 0/16384 ( 0.0%)
- overlays 0/1024 0/360448 ( 0.0%)
- LDR lightdata [variable] 3896056/0 ( 0.0%)
- HDR lightdata [variable] 0/0 ( 0.0%)
- visdata [variable] 120640/16777216 ( 0.7%)
- entdata [variable] 4173/393216 ( 1.1%)
- LDR ambient table 1387/65536 5548/262144 ( 2.1%)
- HDR ambient table 1387/65536 5548/262144 ( 2.1%)
- LDR leaf ambient 5522/65536 154616/1835008 ( 8.4%)
- HDR leaf ambient 1387/65536 38836/1835008 ( 2.1%)
- occluders 0/0 0/0 ( 0.0%)
- occluder polygons 0/0 0/0 ( 0.0%)
- occluder vert ind 0/0 0/0 ( 0.0%)
- detail props [variable] 1/12 ( 8.3%)
- static props [variable] 1/8606 ( 0.0%)
- pakfile [variable] 75319/0 ( 0.0%)
- physics [variable] 89982/4194304 ( 2.1%)
- physics terrain [variable] 1011/1048576 ( 0.1%)
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- Level flags = 3c
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- Total triangle count: 7187
- Writing c:\program files (x86)\steam\steamapps\common\counter-strike global offensive\sdk_content\map06.bsp
- 36 seconds elapsed
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- materialPath: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Global Offensive\csgo\materials
- Loading c:\program files (x86)\steam\steamapps\common\counter-strike global offensive\sdk_content\map06.vmf
- Map revision 54
- Patching WVT material: maps/map06/concrete/blend_rubble_02_wvt_patch
- Patching WVT material: maps/map06/brick/hr_brick/inferno/brick_i_blend2_wvt_patch
- fixing up env_cubemap materials on brush sides...
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
- Building Faces...done (0)
- FixTjuncs...
- PruneNodes...
- WriteBSP...
- done (0)
- writing c:\program files (x86)\steam\steamapps\common\counter-strike global offensive\sdk_content\map06.prt...Building visibility clusters...
- done (0)
- Finding displacement neighbors...
- Finding lightmap sample positions...
- Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
- Building Physics collision data...
- done (0) (89982 bytes)
- Error! prop_static using model "models/props_junk/garbage_beercan01a.mdl", which must be used on a dynamic entity (i.e. prop_physics). Deleted.
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Error loading studio model "models/props_junk/garbage_beercan01a.mdl"!
- Error! prop_static using model "models/props_junk/garbage_hubcap01a.mdl", which must be used on a dynamic entity (i.e. prop_physics). Deleted.
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Error loading studio model "models/props_junk/garbage_hubcap01a.mdl"!
- Error! prop_static using model "models/props_junk/garbage_sodacan01a_crushed_fullsheet.mdl", which must be used on a dynamic entity (i.e. prop_physics). Deleted.
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Error loading studio model "models/props_junk/garbage_sodacan01a_crushed_fullsheet.mdl"!
- Error! prop_static using model "models/props_junk/garbage_beercan01a_fullsheet.mdl", which must be used on a dynamic entity (i.e. prop_physics). Deleted.
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Error loading studio model "models/props_junk/garbage_beercan01a_fullsheet.mdl"!
- Error! prop_static using model "models/props_junk/garbage_glassbottle002a.mdl", which must be used on a dynamic entity (i.e. prop_physics). Deleted.
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Error loading studio model "models/props_junk/garbage_glassbottle002a.mdl"!
- Error! prop_static using model "models/props_junk/garbage_beercan01a_crushed.mdl", which must be used on a dynamic entity (i.e. prop_physics). Deleted.
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Error loading studio model "models/props_junk/garbage_beercan01a_crushed.mdl"!
- Error! prop_static using model "models/props_junk/garbage_glassbottle001a.mdl", which must be used on a dynamic entity (i.e. prop_physics). Deleted.
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Error loading studio model "models/props_junk/garbage_glassbottle001a.mdl"!
-
Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
- Compacting texture/material tables...
- Reduced 852 texinfos to 556
- Reduced 13 texdatas to 12 (376 bytes to 338)
- Writing c:\program files (x86)\steam\steamapps\common\counter-strike global offensive\sdk_content\map06.bsp
- 1 second elapsed
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- 2 threads
- reading c:\program files (x86)\steam\steamapps\common\counter-strike global offensive\sdk_content\map06.bsp
- reading c:\program files (x86)\steam\steamapps\common\counter-strike global offensive\sdk_content\map06.prt
- 697 portalclusters
- 2149 numportals
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Optimized: 2591 visible clusters (0.00%)
- Total clusters visible: 200820
- Average clusters visible: 288
- Building PAS...
- Average clusters audible: 671
- visdatasize:120640 compressed from 122672
- writing c:\program files (x86)\steam\steamapps\common\counter-strike global offensive\sdk_content\map06.bsp
- 24 minutes, 56 seconds elapsed
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- [Reading texlights from 'lights.rad']
- [17 texlights parsed from 'lights.rad']
-
- Loading c:\program files (x86)\steam\steamapps\common\counter-strike global offensive\sdk_content\map06.bsp
- 2592 faces
- 1153578 square feet [166115296.00 square inches]
- 9 Displacements
- 1962 Square Feet [282650.00 Square Inches]
- 2592 patches before subdivision
- 68686 patches after subdivision
- 12 direct lights
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 3636206, max 923
- transfer lists: 27.7 megs
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(57532, 60765, 47580)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #2 added RGB(8501, 8843, 6000)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #3 added RGB(1099, 1212, 764)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #4 added RGB(195, 222, 130)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #5 added RGB(37, 43, 24)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #6 added RGB(8, 9, 5)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #7 added RGB(2, 2, 1)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #8 added RGB(0, 0, 0)
- Build Patch/Sample Hash Table(s).....Done<0.0429 sec>
- 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
- 0 of 0 (0% of) surface lights went in leaf ambient cubes.
- 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
- Ready to Finish
-
- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 1/1024 48/49152 ( 0.1%)
- brushes 235/8192 2820/98304 ( 2.9%)
- brushsides 1484/65536 11872/524288 ( 2.3%)
- planes 1170/65536 23400/1310720 ( 1.8%)
- vertexes 3702/65536 44424/786432 ( 5.6%)
- nodes 1385/65536 44320/2097152 ( 2.1%)
- texinfos 556/12288 40032/884736 ( 4.5%)
- texdata 12/2048 384/65536 ( 0.6%)
- dispinfos 9/0 1584/0 ( 0.0%)
- disp_verts 729/0 14580/0 ( 0.0%)
- disp_tris 1152/0 2304/0 ( 0.0%)
- disp_multiblend 0/0 0/0 ( 0.0%)
- disp_lmsamples 5860/0 5860/0 ( 0.0%)
- faces 2592/65536 145152/3670016 ( 4.0%)
- hdr faces 0/65536 0/3670016 ( 0.0%)
- origfaces 968/65536 54208/3670016 ( 1.5%)
- facebrushes 8/0 16/0 ( 0.0%)
- facebrushlists 2592/0 10368/0 ( 0.0%)
- leaves 1387/65536 44384/2097152 ( 2.1%)
- leaffaces 2817/65536 5634/131072 ( 4.3%)
- leafbrushes 755/65536 1510/131072 ( 1.2%)
- areas 2/1024 16/8192 ( 0.2%)
- surfedges 16281/512000 65124/2048000 ( 3.2%)
- edges 8816/256000 35264/1024000 ( 3.4%)
- LDR worldlights 11/8192 1100/819200 ( 0.1%)
- HDR worldlights 0/8192 0/819200 ( 0.0%)
- leafwaterdata 0/32768 0/393216 ( 0.0%)
- waterstrips 268/32768 2680/327680 ( 0.8%)
- waterverts 0/65536 0/786432 ( 0.0%)
- waterindices 4005/65536 8010/131072 ( 6.1%)
- cubemapsamples 0/1024 0/16384 ( 0.0%)
- overlays 0/1024 0/360448 ( 0.0%)
- LDR lightdata [variable] 3896056/0 ( 0.0%)
- HDR lightdata [variable] 0/0 ( 0.0%)
- visdata [variable] 120640/16777216 ( 0.7%)
- entdata [variable] 5137/393216 ( 1.3%)
- LDR ambient table 1387/65536 5548/262144 ( 2.1%)
- HDR ambient table 1387/65536 5548/262144 ( 2.1%)
- LDR leaf ambient 5881/65536 164668/1835008 ( 9.0%)
- HDR leaf ambient 1387/65536 38836/1835008 ( 2.1%)
- occluders 0/0 0/0 ( 0.0%)
- occluder polygons 0/0 0/0 ( 0.0%)
- occluder vert ind 0/0 0/0 ( 0.0%)
- detail props [variable] 1/12 ( 8.3%)
- static props [variable] 1/8606 ( 0.0%)
- pakfile [variable] 75319/0 ( 0.0%)
- physics [variable] 89982/4194304 ( 2.1%)
- physics terrain [variable] 1011/1048576 ( 0.1%)
-
- Level flags = 3c
-
- Total triangle count: 7187
- Writing c:\program files (x86)\steam\steamapps\common\counter-strike global offensive\sdk_content\map06.bsp
- 43 seconds elapsed
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- materialPath: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Global Offensive\csgo\materials
- Loading c:\program files (x86)\steam\steamapps\common\counter-strike global offensive\sdk_content\map06.vmf
- Map revision 56
- Error: displacement found on a(n) func_detail entity - not supported (entity 1, brush 0)
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- materialPath: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Global Offensive\csgo\materials
- Loading C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Global Offensive\sdk_content\map06.vmf
- Error: displacement found on a(n) func_detail entity - not supported (entity 7, brush 0)
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-
-
- materialPath: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Global Offensive\csgo\materials
- Loading C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Global Offensive\sdk_content\map06.vmf
- Error: displacement found on a(n) func_detail entity - not supported (entity 7, brush 0)
-
-
-
- materialPath: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Global Offensive\csgo\materials
- Loading C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Global Offensive\sdk_content\map06.vmf
- Error: displacement found on a(n) func_detail entity - not supported (entity 7, brush 0)
-
-
-
- materialPath: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Global Offensive\csgo\materials
- Loading C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Global Offensive\sdk_content\map06.vmf
- Error: displacement found on a(n) func_detail entity - not supported (entity 7, brush 0)
-
-
-
- materialPath: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Global Offensive\csgo\materials
- Loading C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Global Offensive\sdk_content\map06.vmf
- Error: displacement found on a(n) func_detail entity - not supported (entity 7, brush 0)
-
-
Обнаруженные ошибки
Error: displacement found on [Имя энтити] entity - not supported
Критическая ошибка (карта не скомпилируется). Один из дисплейсментов превращён в энтити-объект. Дисплейсменты нельзя превращать в энтити. Превратите дисплейсмент, вызвавший ошибку, обратно в брашевую геометрию (Move to World) или удалите
Error! prop_static using model [Имя модели], which must be used on a dynamic entity (i.e. prop_physics). Deleted
Каждая модель может быть использована только в определённых prop-энтитях, например физическая энтити работает в prop_physics, но не работает в prop_dynamic. Узнать, где может использоваться модель, можно в браузере моделей. Модель, использованная не в том prop-объекте будет удалена при компиляции и в игре не отобразится
Error loading studio model [Имя модели]!
На карте есть prop-энтити, которой не присвоено имя модели (или данная модель не существует/является нерабочей). Объект с данной ошибкой в игре не отобразится. Чтобы исправить её, перейдите к prop-объекту и укажите в его параметре Model имя модели
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