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Проверенный лог
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- materialPath: E:\Steam\steamapps\common\GarrysMod\garrysmod\materials
- Loading E:\Okey\rp_finely_summer_hints20.vmf
- ConVarRef mat_reduceparticles doesn't point to an existing ConVar
- Patching WVT material: maps/rp_finely_summer_hints20/de_piranesi/pi_ground_blend_wvt_patch
- Patching WVT material: maps/rp_finely_summer_hints20/nature/blendmilground008_2_plants_wvt_patch
- Patching WVT material: maps/rp_finely_summer_hints20/nature/blendmilrock001_ground008_wvt_patch
- fixing up env_cubemap materials on brush sides...
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
- Building Faces...done (0)
- Chop Details...done (0)
- Find Visible Detail Sides...
- Merged 1054 detail faces...done (0)
- Merging details...done (0)
- FixTjuncs...
- PruneNodes...
- WriteBSP...
- done (3)
- writing E:\Okey\rp_finely_summer_hints20.prt...Building visibility clusters...
- done (0)
- Creating default LDR cubemaps for env_cubemap using skybox materials:
- skybox/militia_hdr*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Creating default HDR cubemaps for env_cubemap using skybox materials:
- skybox/militia_hdr*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Finding displacement neighbors...
- Finding lightmap sample positions...
- Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
- material "ps/trails/troll" not found.
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Building Physics collision data...
- done (1) (2139578 bytes)
- WARNING! model "models/props_street/trashbin01.mdl" has mismatching model version (49, expected 48)! Expect problems.
- WARNING! model "models/props_interiors/Lights_Florescent01a.mdl" has mismatching model version (49, expected 48)! Expect problems.
- WARNING! model "models/props_rooftop/roof_vent001.mdl" has mismatching model version (49, expected 48)! Expect problems.
- WARNING! model "models/props_rooftop/gutter_pipe_256.mdl" has mismatching model version (49, expected 48)! Expect problems.
- WARNING! model "models/props_rooftop/gutter_pipe_128.mdl" has mismatching model version (49, expected 48)! Expect problems.
- WARNING! model "models/props_trainstation/bench_indoor001a.mdl" has mismatching model version (49, expected 48)! Expect problems.
- WARNING! model "models/props_wasteland/prison_switchbox001a.mdl" has mismatching model version (49, expected 48)! Expect problems.
- WARNING! model "models/props_lab/powerbox02d.mdl" has mismatching model version (49, expected 48)! Expect problems.
- WARNING! model "models/props_lab/powerbox02b.mdl" has mismatching model version (49, expected 48)! Expect problems.
- WARNING! model "models/props_pipes/pipeset08d_128_001a.mdl" has mismatching model version (49, expected 48)! Expect problems.
- WARNING! model "models/props_pipes/pipeset08d_256_001a.mdl" has mismatching model version (49, expected 48)! Expect problems.
- WARNING! model "models/props_pipes/pipeset08d_512_001a.mdl" has mismatching model version (49, expected 48)! Expect problems.
- WARNING! model "models/props_pipes/pipeset32d_corner128r_001a.mdl" has mismatching model version (49, expected 48)! Expect problems.
- WARNING! model "models/props_pipes/pipeset32d_512_001a.mdl" has mismatching model version (49, expected 48)! Expect problems.
- WARNING! model "models/props_pipes/pipeset32d_128_001a.mdl" has mismatching model version (49, expected 48)! Expect problems.
- WARNING! model "models/props_pipes/PipeSet32d_256_001a.mdl" has mismatching model version (49, expected 48)! Expect problems.
- WARNING! model "models/props_lab/powerbox01a.mdl" has mismatching model version (49, expected 48)! Expect problems.
- WARNING! model "models/props_c17/furnituresink001a.mdl" has mismatching model version (49, expected 48)! Expect problems.
- WARNING! model "models/props_c17/metalladder002.mdl" has mismatching model version (49, expected 48)! Expect problems.
- WARNING! model "models/props_c17/Handrail04_long.mdl" has mismatching model version (49, expected 48)! Expect problems.
- WARNING! model "models/props_c17/Handrail04_Medium.mdl" has mismatching model version (49, expected 48)! Expect problems.
- WARNING! model "models/props/cs_assault/pylon.mdl" has mismatching model version (49, expected 48)! Expect problems.
- WARNING! model "models/props/cs_militia/boxes_frontroom.mdl" has mismatching model version (49, expected 48)! Expect problems.
- WARNING! model "models/props_foliage/urban_hedge_128_64_high.mdl" has mismatching model version (49, expected 48)! Expect problems.
- Placing detail props : 0...1...2...3...4...5...6...7...8...9...Material NATURE/BLENDMILGROUND008_2_PLANTS uses unknown detail object type militia_leaves_grass!
- Material NATURE/BLENDMILGROUND008_2_PLANTS uses unknown detail object type militia_leaves_grass!
- Material NATURE/BLENDMILGROUND008_2_PLANTS uses unknown detail object type militia_leaves_grass!
- Material NATURE/BLENDMILGROUND008_2_PLANTS uses unknown detail object type militia_leaves_grass!
- Material NATURE/BLENDMILGROUND008_2_PLANTS uses unknown detail object type militia_leaves_grass!
- Material NATURE/BLENDMILGROUND008_2_PLANTS uses unknown detail object type militia_leaves_grass!
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10
- Compacting texture/material tables...
- Reduced 7088 texinfos to 4917
- Reduced 571 texdatas to 453 (21727 bytes to 17161)
- Writing E:\Okey\rp_finely_summer_hints20.bsp
- 11 seconds elapsed
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- [Reading texlights from 'lights.rad']
- [45 texlights parsed from 'lights.rad']
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- Loading e:\okey\rp_finely_summer_hints20.bsp
- PREP OK
- Error! Invalid model version "models/props_street/trashbin01.mdl"
- Error! Invalid model version "models/props_interiors/Lights_Florescent01a.mdl"
- Error! Invalid model version "models/props_interiors/lights_florescent01a.mdl"
- Error! Invalid model version "models/props_rooftop/roof_vent001.mdl"
- Error! Invalid model version "models/props_rooftop/gutter_pipe_256.mdl"
- Error! Invalid model version "models/props_rooftop/gutter_pipe_128.mdl"
- Error! Invalid model version "models/props_trainstation/bench_indoor001a.mdl"
- Error! Invalid model version "models/props_wasteland/prison_switchbox001a.mdl"
- Error! Invalid model version "models/props_lab/powerbox02d.mdl"
- Error! Invalid model version "models/props_lab/powerbox02b.mdl"
- Error! Invalid model version "models/props_pipes/pipeset08d_128_001a.mdl"
- Error! Invalid VTX file checksum: -1759608277, expected -1653583541 "models/props_lab/freightelevatorbutton.dx80.vtx"
- Error! Invalid model version "models/props_pipes/pipeset08d_256_001a.mdl"
- Error! Invalid model version "models/props_pipes/PipeSet08d_128_001a.mdl"
- Error! Invalid model version "models/props_pipes/pipeset08d_512_001a.mdl"
- Error! Invalid model version "models/props_pipes/pipeset32d_corner128r_001a.mdl"
- Error! Invalid model version "models/props_pipes/pipeset32d_512_001a.mdl"
- Error! Invalid model version "models/props_pipes/pipeset32d_128_001a.mdl"
- Error! Invalid model version "models/props_pipes/PipeSet32d_256_001a.mdl"
- Error! Invalid model version "models/props_lab/powerbox01a.mdl"
- Error! Invalid model version "models/props_c17/furnituresink001a.mdl"
- Error! Invalid VTX file checksum: 349266396, expected -1368734259 "models/props_c17/light_domelight02_off.dx80.vtx"
- Error! Invalid model version "models/props_c17/metalladder002.mdl"
- Error! Invalid model version "models/props_c17/Handrail04_long.mdl"
- Error! Invalid model version "models/props_c17/Handrail04_Medium.mdl"
- Error! Invalid VTX file checksum: 1267267780, expected -250109009 "models/props/cs_assault/streetlight.dx80.vtx"
- Error! Invalid model version "models/props/cs_assault/pylon.mdl"
- Error! Invalid VTX file checksum: -1411328667, expected -1660873626 "models/props/cs_militia/mailbox01.dx80.vtx"
- Error! Invalid model version "models/props/cs_militia/boxes_frontroom.mdl"
- Error! Invalid model version "models/props_foliage/urban_hedge_128_64_high.mdl"
- No vis information, direct lighting only.
- 21676 faces
- 2 degenerate faces
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2347245 square feet [338003328.00 square inches]
- 215 Displacements
- 359134 Square Feet [51715360.00 Square Inches]
- 480 direct lights
- 0...1...2...3...4...5...6...7...8...9...10Build Patch/Sample Hash Table(s).....Done<0.0290 sec>
- 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
- 0 of 1 (0% of) surface lights went in leaf ambient cubes.
- 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
- Ready to Finish
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- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 131/1024 6288/49152 (12.8%)
- brushes 6036/16384 72432/196608 (36.8%)
- brushsides 48745/65536 389960/524288 (74.4%)
- planes 33696/65536 673920/1310720 (51.4%)
- vertexes 36053/65536 432636/786432 (55.0%)
- nodes 8957/65536 286624/2097152 (13.7%)
- texinfos 4917/12288 354024/884736 (40.0%)
- texdata 453/2048 14496/65536 (22.1%)
- dispinfos 215/0 37840/0 ( 0.0%)
- disp_verts 14279/0 285580/0 ( 0.0%)
- disp_tris 22144/0 44288/0 ( 0.0%)
- disp_lmsamples 244592/0 244592/0 ( 0.0%)
- faces 21676/65536 1213856/3670016 (33.1%)
- hdr faces 0/65536 0/3670016 ( 0.0%)
- origfaces 15793/65536 884408/3670016 (24.1%)
- leaves 9089/65536 290848/2097152 (13.9%)
- leaffaces 31264/65536 62528/131072 (47.7%)
- leafbrushes 21386/65536 42772/131072 (32.6%)
- areas 75/1024 600/8192 ( 7.3%)
- surfedges 168276/512000 673104/2048000 (32.9%)
- edges 109528/256000 438112/1024000 (42.8%)
- LDR worldlights 480/8192 42240/720896 ( 5.9%)
- HDR worldlights 0/8192 0/720896 ( 0.0%)
- leafwaterdata 6/32768 72/393216 ( 0.0%)
- waterstrips 2525/32768 25250/327680 ( 7.7%)
- waterverts 0/65536 0/786432 ( 0.0%)
- waterindices 48666/65536 97332/131072 (74.3%)
- cubemapsamples 12/1024 192/16384 ( 1.2%)
- overlays 96/512 33792/180224 (18.8%)
- LDR lightdata [variable] 5810084/0 ( 0.0%)
- HDR lightdata [variable] 0/0 ( 0.0%)
- visdata [variable] 0/16777216 ( 0.0%)
- entdata [variable] 472614/393216 (120.2%) VERY FULL!
- LDR ambient table 9089/65536 36356/262144 (13.9%)
- HDR ambient table 9089/65536 36356/262144 (13.9%)
- LDR leaf ambient 34381/65536 962668/1835008 (52.5%)
- HDR leaf ambient 9089/65536 254492/1835008 (13.9%)
- occluders 0/0 0/0 ( 0.0%)
- occluder polygons 0/0 0/0 ( 0.0%)
- occluder vert ind 0/0 0/0 ( 0.0%)
- detail props [variable] 1/12 ( 8.3%)
- static props [variable] 1/96466 ( 0.0%)
- pakfile [variable] 1196349/0 ( 0.0%)
- physics [variable] 2139578/4194304 (51.0%)
- physics terrain [variable] 53789/1048576 ( 5.1%)
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- Level flags = 0
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- Total triangle count: 61862
- Writing e:\okey\rp_finely_summer_hints20.bsp
- 4 minutes, 11 seconds elapsed
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Обнаруженные ошибки
Material [Имя текстуры] uses unknown detail object type [Тип]!
Одна из текстур имеет несовместимые с игрой дополнительные детали (травой, кустами, цветами и т.д.), возможно, Вы взяли текстуру из другой игры, ничего в ней не переделав, из-за чего и возникла несовместимость. Подправьте текстуру или замените её на другую, иначе в игре она может отображаться некорректно
Material [Имя текстуры] not found
Одной из наложенных текстур не существует. Такая текстура отобразится в виде эмо-сетки. Ошибку можно игнорировать, если в игре всё отображается нормально, в противном случае лучше поменять её на существующую
degenerate face
Подобная ошибка возникает, если 2 вершины одного из брашей совпадают или 3 вершины находятся на одной линии. У объекта с ошибкой может неправильно просчитаться освещение, но на компиляцию это никак не влияет
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