Вернуться к главной странице проверки
Проверенный лог
-
-
- ** Executing...
- ** Command: "C:\DRIVERS\Steam\steamapps\common\GarrysMod\bin\vbsp.exe"
- ** Parameters: -game "C:\DRIVERS\Steam\steamapps\common\GarrysMod\garrysmod" "C:\Users\Goebbels\Desktop\rp_zona_v2m_d.vmf"
-
- Valve Software - vbsp.exe (Jun 30 2019)
- 4 threads
- materialPath: C:\DRIVERS\Steam\steamapps\common\GarrysMod\garrysmod\materials
- Loading C:\Users\Goebbels\Desktop\rp_zona_v2m_d.vmf
- ConVarRef mat_reduceparticles doesn't point to an existing ConVar
- Patching WVT material: maps/rp_zona_v2m_d/de_cbble/grassdirt_blend_wvt_patch
- Patching WVT material: maps/rp_zona_v2m_d/de_nuke/nukblenddirtgrass_wvt_patch
- Patching WVT material: maps/rp_zona_v2m_d/ground/blendsnow_asphault_wvt_patch
- fixing up env_cubemap materials on brush sides...
-
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (8498.0 16322.0 94.1)
-
Leaf 0 contents:
- Leaf 1 contents: CONTENTS_SOLID
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs: Brush 18162: Brush 17875: Brush 17896: Brush 17802: Brush 17795:
-
-
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (8498.0 14644.9 2301.9)
-
Leaf 0 contents:
- Leaf 1 contents: CONTENTS_SOLID
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs: Brush 18162: Brush 17875: Brush 17896: Brush 17802: Brush 17795:
-
-
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (8498.0 14644.9 -1686.9)
-
Leaf 0 contents:
- Leaf 1 contents: CONTENTS_SOLID
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs: Brush 18162: Brush 17875: Brush 17896: Brush 17802: Brush 17795:
-
-
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (259.0 14648.9 94.1)
-
Leaf 0 contents: CONTENTS_SOLID
- Leaf 1 contents:
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs: Brush 18148:
-
-
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (290.5 12158.0 315.0)
-
Leaf 0 contents: CONTENTS_SOLID
- Leaf 1 contents:
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs: Brush 17852: Brush 17889: Brush 17903: Brush 17910: Brush 17918:
-
-
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (3336.8 12158.0 315.0)
-
Leaf 0 contents: CONTENTS_SOLID
- Leaf 1 contents:
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs: Brush 17852: Brush 17889: Brush 17903: Brush 17910: Brush 17918:
-
-
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (3305.3 12158.0 2198.9)
-
Leaf 0 contents: CONTENTS_SOLID
- Leaf 1 contents:
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs: Brush 17852: Brush 17889: Brush 17903: Brush 17910: Brush 17918:
-
-
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (3305.3 12158.0 -1789.8)
-
Leaf 0 contents: CONTENTS_SOLID
- Leaf 1 contents:
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs: Brush 17852: Brush 17889: Brush 17903: Brush 17910: Brush 17918:
-
- *** Suppressing further FindPortalSide errors.... ***
- ProcessBlock_Thread: 0...1...2...3...4...5...6...7...8...9...10 (0)
- ProcessBlock_Thread: 0...1...2...3...4...5...6...7...8...9...10 (0)
- Processing areas...Wrote C:\Users\Goebbels\Desktop\rp_zona_v2m_d.lin
- Areaportal leak ! File: C:\Users\Goebbels\Desktop\rp_zona_v2m_d.lin
- Brush 3039062: areaportal brush doesn't touch two areas
-
- Brush 3039062: areaportal brush doesn't touch two areas
-
- Brush 3052034: areaportal brush doesn't touch two areas
-
- Brush 3052034: areaportal brush doesn't touch two areas
-
- Brush 3052034: areaportal brush doesn't touch two areas
-
done (0)
- Building Faces...done (0)
- Chop Details...done (0)
- Find Visible Detail Sides...
- Merged 3042 detail faces...done (0)
- Merging details...done (0)
- FixTjuncs...
- PruneNodes...
- WriteBSP...
- done (2)
- writing C:\Users\Goebbels\Desktop\rp_zona_v2m_d.prt...Building visibility clusters...
- done (0)
- Creating default LDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day03_06*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Creating default HDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day03_06*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Finding displacement neighbors...
- Found a displacement edge abutting multiple other edges.
-
Finding lightmap sample positions...
- Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
- Building Physics collision data...
- done (1) (1451242 bytes)
- WARNING! model "models/props_c17/metalladder001.mdl" has mismatching model version (49, expected 48)! Expect problems.
- WARNING! model "models/props/de_nuke/light_red2.mdl" has mismatching model version (49, expected 48)! Expect problems.
- WARNING! model "models/props/cs_assault/ladder_tall.mdl" has mismatching model version (49, expected 48)! Expect problems.
- WARNING! model "models/props/cs_assault/acunit01.mdl" has mismatching model version (49, expected 48)! Expect problems.
- WARNING! model "models/props/cs_assault/forklift.mdl" has mismatching model version (49, expected 48)! Expect problems.
- WARNING! model "models/props/cs_assault/ventilationduct01.mdl" has mismatching model version (49, expected 48)! Expect problems.
- WARNING! model "models/props/de_nuke/electricalbox02.mdl" has mismatching model version (49, expected 48)! Expect problems.
- WARNING! model "models/props_lab/freightelevatorbutton.mdl" has mismatching model version (49, expected 48)! Expect problems.
- WARNING! model "models/props/cs_office/light_shop.mdl" has mismatching model version (49, expected 48)! Expect problems.
- WARNING! model "models/props_debris/concrete_debris256barricade001a.mdl" has mismatching model version (49, expected 48)! Expect problems.
- WARNING! model "models/props_junk/trashdumpster02.mdl" has mismatching model version (49, expected 48)! Expect problems.
- Error! To use model "models/d_prop/gen/camera/camera.mdl"
- with prop_static, it must be compiled with $staticprop!
- Error loading studio model STATIC "models/d_prop/gen/camera/camera.mdl"!
- Error! To use model "models/spenser/ssk/props/stul_school_01.mdl"
- with prop_static, it must be compiled with $staticprop!
- Error loading studio model STATIC "models/spenser/ssk/props/stul_school_01.mdl"!
- Error! prop_static using model "models/props_junk/metalbucket01a.mdl", which must be used on a dynamic entity (i.e. prop_physics). Deleted.
-
Error loading studio model STATIC "models/props_junk/metalbucket01a.mdl"!
- Placing detail props : 0...1...2...3...4...5...6...7...8...9..Material Z-O-M-B-I-E/STALKER/GRND/GRND_GRASS1 uses unknown detail object type Z_grass_01!
- Material Z-O-M-B-I-E/STALKER/GRND/GRND_GRASS1 uses unknown detail object type Z_grass_01!
- Material Z-O-M-B-I-E/STALKER/GRND/GRND_GRASS1 uses unknown detail object type Z_grass_01!
- Material Z-O-M-B-I-E/STALKER/GRND/GRND_GRASS1 uses unknown detail object type Z_grass_01!
- Material Z-O-M-B-I-E/STALKER/GRND/GRND_GRASS1 uses unknown detail object type Z_grass_01!
- Material Z-O-M-B-I-E/STALKER/GRND/GRND_GRASS1 uses unknown detail object type Z_grass_01!
- Material Z-O-M-B-I-E/STALKER/GRND/GRND_GRASS1 uses unknown detail object type Z_grass_01!
- Material Z-O-M-B-I-E/STALKER/GRND/GRND_GRASS1 uses unknown detail object type Z_grass_01!
- Material Z-O-M-B-I-E/STALKER/GRND/GRND_GRASS1 uses unknown detail object type Z_grass_01!
- Material Z-O-M-B-I-E/STALKER/GRND/GRND_GRASS1 uses unknown detail object type Z_grass_01!
- Material Z-O-M-B-I-E/STALKER/GRND/GRND_GRASS1 uses unknown detail object type Z_grass_01!
- Material Z-O-M-B-I-E/STALKER/GRND/GRND_GRASS1 uses unknown detail object type Z_grass_01!
- Material Z-O-M-B-I-E/STALKER/GRND/GRND_GRASS1 uses unknown detail object type Z_grass_01!
- Material Z-O-M-B-I-E/STALKER/GRND/GRND_GRASS1 uses unknown detail object type Z_grass_01!
- Material Z-O-M-B-I-E/STALKER/GRND/GRND_GRASS1 uses unknown detail object type Z_grass_01!
- Material Z-O-M-B-I-E/STALKER/GRND/GRND_GRASS1 uses unknown detail object type Z_grass_01!
- Material Z-O-M-B-I-E/STALKER/GRND/GRND_GRASS1 uses unknown detail object type Z_grass_01!
- Material Z-O-M-B-I-E/STALKER/GRND/GRND_GRASS1 uses unknown detail object type Z_grass_01!
- Material Z-O-M-B-I-E/STALKER/GRND/GRND_GRASS1 uses unknown detail object type Z_grass_01!
- Material Z-O-M-B-I-E/STALKER/GRND/GRND_GRASS1 uses unknown detail object type Z_grass_01!
- Material Z-O-M-B-I-E/STALKER/GRND/GRND_GRASS1 uses unknown detail object type Z_grass_01!
- Material Z-O-M-B-I-E/STALKER/GRND/GRND_GRASS1 uses unknown detail object type Z_grass_01!
- Material Z-O-M-B-I-E/STALKER/GRND/GRND_GRASS1 uses unknown detail object type Z_grass_01!
- Material Z-O-M-B-I-E/STALKER/GRND/GRND_GRASS1 uses unknown detail object type Z_grass_01!
- Material Z-O-M-B-I-E/STALKER/GRND/GRND_GRASS1 uses unknown detail object type Z_grass_01!
- Material Z-O-M-B-I-E/STALKER/GRND/GRND_GRASS1 uses unknown detail object type Z_grass_01!
- Material Z-O-M-B-I-E/STALKER/GRND/GRND_GRASS1 uses unknown detail object type Z_grass_01!
- Material Z-O-M-B-I-E/STALKER/GRND/GRND_GRASS1 uses unknown detail object type Z_grass_01!
- Material Z-O-M-B-I-E/STALKER/GRND/GRND_GRASS1 uses unknown detail object type Z_grass_01!
- Material Z-O-M-B-I-E/STALKER/GRND/GRND_GRASS1 uses unknown detail object type Z_grass_01!
-
.10
- Compacting texture/material tables...
- Reduced 7205 texinfos to 3796
- Reduced 337 texdatas to 265 (13101 bytes to 10686)
- Writing C:\Users\Goebbels\Desktop\rp_zona_v2m_d.bsp
- 32 seconds elapsed
- 299.973999 265.963409 0.000000
- 312.978790 285.470612 0.000000
- 312.978790 259.460999 0.000000
- 312.978790 298.475403 0.000000
- make_triangles:calc_triangle_representation: Cannot convert
-
0.398245 -3.576234 0.000000
- 0.467077 -3.576234 0.000000
- -0.518825 -3.576234 0.000000
- -0.518825 -0.064008 0.000000
- make_triangles:calc_triangle_representation: Cannot convert
-
-0.070438 0.285119 0.000000
- -0.836004 0.149894 0.000000
- -1.616205 0.149894 0.000000
- -0.070438 0.149894 0.000000
- make_triangles:calc_triangle_representation: Cannot convert
-
1.837150 -0.254751 0.000000
- 0.529642 -0.861490 0.000000
- 0.208599 -0.861490 0.000000
- 1.496778 -0.861490 0.000000
- make_triangles:calc_triangle_representation: Cannot convert
-
0.829229 -0.076017 0.000000
- 0.829229 -0.348060 0.000000
- 0.829229 -0.000190 0.000000
- -0.860357 -0.000190 0.000000
- make_triangles:calc_triangle_representation: Cannot convert
-
0.829229 -0.076017 0.000000
- 0.829229 -0.348060 0.000000
- 0.829229 -0.000190 0.000000
- -0.860357 -0.000190 0.000000
- make_triangles:calc_triangle_representation: Cannot convert
-
0.476671 -0.027738 0.000000
- 0.476671 -0.267955 0.000000
- 0.476671 -0.000000 0.000000
- -0.743088 -0.000000 0.000000
- make_triangles:calc_triangle_representation: Cannot convert
-
- ** Executing...
- ** Command: Copy File
- ** Parameters: "C:\Users\Goebbels\Desktop\rp_zona_v2m_d.bsp" "C:\DRIVERS\Steam\steamapps\common\GarrysMod\garrysmod\maps\rp_zona_v2m_d.bsp"
-
-
- ** Executing...
- ** Command: "C:\DRIVERS\Steam\steamapps\common\GarrysMod\hl2.exe"
- ** Parameters: -game "C:\DRIVERS\Steam\steamapps\common\GarrysMod\garrysmod" +map "rp_zona_v2m_d" -steam
-
-
-
Обнаруженные ошибки
Material [Имя текстуры] uses unknown detail object type [Тип]!
Одна из текстур имеет несовместимые с игрой дополнительные детали (травой, кустами, цветами и т.д.), возможно, Вы взяли текстуру из другой игры, ничего в ней не переделав, из-за чего и возникла несовместимость. Подправьте текстуру или замените её на другую, иначе в игре она может отображаться некорректно
make_triangles:calc_triangle_representation: Cannot convert
Это ошибка возникает из-за некоторых моделей, которые имеют неправильную или очень сложную структуру. Модель в игре не отобразиться. Лучше всего поменять модель или отредактировать её
Found a displacement edge abutting multiple other edges
Ошибка возникает, если на одной грани пересекаются целых 3 стороны дисплейсмента (т.е. 2 стороны соприкасаются как положено, а третья касается перпендикулярно им снизу или сверху. На компиляцию не повлияет, но в месте пересечения могут возникнуть проблемы с освещением. В таком случае лишнюю сторону нужно удалить
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near ([Координаты])
Компилятор не может найти подходящее брашу соответствие с ареапорталом. Это бывает из-за утечки или из-за слишком большого/сложного пространства. Не критическая ошибка, объект может отображаться некорректно, но на компиляцию это никак не повлияет. Попробуйте оптимизировать карту или сделать её поменьше
Error! prop_static using model [Имя модели], which must be used on a dynamic entity (i.e. prop_physics). Deleted
Каждая модель может быть использована только в определённых prop-энтитях, например физическая энтити работает в prop_physics, но не работает в prop_dynamic. Узнать, где может использоваться модель, можно в браузере моделей. Модель, использованная не в том prop-объекте будет удалена при компиляции и в игре не отобразится
Brush [Номер]: areaportal brush doesn't touch two areas
Интересная ошибка, появляется при неправильной расстановке ареапорталов. Незначительная ошибка, ареапортал с этой ошибкой будет работать неправильно.
Но если таких неправильных ареапорталов больше 2, то карта вылетит с ошибкой. Чтобы не возникало такой ошибки, необходимо знать правила расстановки ареапорталов. Все ареапорталы должны быть параллелепипедами и всеми сторонами, кроме двух лицевых, касаться (именно касаться!) других брашей всей своей площадью. Т.е. ареапорталы нельзя размещать в круглых трубах и других отверстиях, вырезанных не параллелепипедом
Если Вам понравилась эта страница, Вы можете разместить где-нибудь ссылку на неё: