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Проверенный лог
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- ** Executing...
- ** Command: "H:\steam\steamapps\common\GarrysMod\bin\vbsp.exe"
- ** Parameters: -game "H:\steam\steamapps\common\GarrysMod\garrysmod" "C:\Users\danta\Desktop\city34\rp_city34_svee.vmf"
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- Valve Software - vbsp.exe (Mar 10 2020)
- 4 threads
- materialPath: H:\steam\steamapps\common\GarrysMod\garrysmod\materials
- Loading C:\Users\danta\Desktop\city34\rp_city34_svee.vmf
- ConVarRef mat_reduceparticles doesn't point to an existing ConVar
- Patching WVT material: maps/rp_city34_svee/nature/blenddirtmud03_wvt_patch
- Patching WVT material: maps/rp_city34_svee/nature/blenddirtgrass001a_wvt_patch
- Patching WVT material: maps/rp_city34_svee/nature/blendgrassgravel001a_wvt_patch
- Patching WVT material: maps/rp_city34_svee/nature/blendgrassgrass001a_wvt_patch
- Patching WVT material: maps/rp_city34_svee/dev/dev_blendmeasure_wvt_patch
- Patching WVT material: maps/rp_city34_svee/nature/blendgrassdirt02_wvt_patch
- Patching WVT material: maps/rp_city34_svee/nature/canal_reeds_wvt_patch
- Patching WVT material: maps/rp_city34_svee/dev/dev_blendmeasure2_wvt_patch
- Patching WVT material: maps/rp_city34_svee/nature/blendgrassdirt01_noprop_wvt_patch
- Patching WVT material: maps/rp_city34_svee/concrete/blendbunk_conc01_wvt_patch
- Patching WVT material: maps/rp_city34_svee/nature/blendgrassdirt01_wvt_patch
- Patching WVT material: maps/rp_city34_svee/concrete/blendconcreterock001a_wvt_patch
- Patching WVT material: maps/rp_city34_svee/concrete/blendconcdirt004a_wvt_patch
- Patching WVT material: maps/rp_city34_svee/nature/blenddirtgrass008b_wvt_patch
- Patching WVT material: maps/rp_city34_svee/nature/red_grass_wvt_patch
- fixing up env_cubemap materials on brush sides...
- Material glass/glasswindowbreak070b is depending on itself through materialvar $crackmaterial! Ignoring...
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ProcessBlock_Thread: 0...1...2...3...4...5...6...7...8...9...10 (2)
- ProcessBlock_Thread: 0...1...2...3...4...5...6...7...8...9...10 (1)
- Processing areas...done (0)
- Building Faces...done (0)
- Chop Details...done (0)
- Find Visible Detail Sides...
- Merged 554 detail faces...done (0)
- Merging details...done (0)
- FixTjuncs...
- PruneNodes...
- WriteBSP...
- done (6)
- writing C:\Users\danta\Desktop\city34\rp_city34_svee.prt...Building visibility clusters...
- done (1)
- Creating default LDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_05*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Creating default HDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_05*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Finding displacement neighbors...
- Finding lightmap sample positions...
- Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
- KeyValues Error: RecursiveLoadFromBuffer: got EOF instead of keyname in file materials/decals/decal_posters002a.vmt
- LightmappedGeneric,
- KeyValues Error: RecursiveLoadFromBuffer: got EOF instead of keyname in file materials/decals/decal_posters002a.vmt
- LightmappedGeneric,
- KeyValues Error: RecursiveLoadFromBuffer: got EOF instead of keyname in file materials/decals/decal_posters003a.vmt
- LightmappedGeneric,
- KeyValues Error: RecursiveLoadFromBuffer: got EOF instead of keyname in file materials/decals/decal_posters003a.vmt
- LightmappedGeneric,
- KeyValues Error: RecursiveLoadFromBuffer: got EOF instead of keyname in file materials/materials/decals/decal_posters002a.vmt
- LightmappedGeneric,
- KeyValues Error: RecursiveLoadFromBuffer: got EOF instead of keyname in file materials/materials/decals/decal_posters002a.vmt
- LightmappedGeneric,
- KeyValues Error: RecursiveLoadFromBuffer: got EOF instead of keyname in file materials/materials/decals/decal_posters001a.vmt
- LightmappedGeneric,
- KeyValues Error: RecursiveLoadFromBuffer: got EOF instead of keyname in file materials/materials/decals/decal_posters001a.vmt
- LightmappedGeneric,
- KeyValues Error: RecursiveLoadFromBuffer: got EOF instead of keyname in file materials/materials/decals/decal_posters003a.vmt
- LightmappedGeneric,
- KeyValues Error: RecursiveLoadFromBuffer: got EOF instead of keyname in file materials/materials/decals/decal_posters003a.vmt
- LightmappedGeneric,
- Building Physics collision data...
- done (3) (3274555 bytes)
- Error! prop_static using model "models/props_junk/trashbin01a.mdl", which must be used on a dynamic entity (i.e. prop_physics). Deleted.
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Error loading studio model STATIC "models/props_junk/trashbin01a.mdl"!
- Error! prop_static using model "models/props_junk/plasticcrate01a.mdl", which must be used on a dynamic entity (i.e. prop_physics). Deleted.
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Error loading studio model STATIC "models/props_junk/plasticcrate01a.mdl"!
- Error! prop_static using model "models/props/cs_office/phone.mdl", which must be used on a dynamic entity (i.e. prop_physics). Deleted.
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Error loading studio model STATIC "models/props/cs_office/phone.mdl"!
- Error! prop_static using model "models/props/cs_office/file_cabinet1_group.mdl", which must be used on a dynamic entity (i.e. prop_physics). Deleted.
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Error loading studio model STATIC "models/props/cs_office/file_cabinet1_group.mdl"!
- Error! To use model "models/props_combine/breenchair.mdl"
- with prop_static, it must be compiled with $staticprop!
- Error loading studio model STATIC "models/props_combine/breenchair.mdl"!
- Error! prop_static using model "models/props/cs_office/file_box.mdl", which must be used on a dynamic entity (i.e. prop_physics). Deleted.
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Error loading studio model STATIC "models/props/cs_office/file_box.mdl"!
- Error! prop_static using model "models/props/cs_office/plant01.mdl", which must be used on a dynamic entity (i.e. prop_physics). Deleted.
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Error loading studio model STATIC "models/props/cs_office/plant01.mdl"!
- Error! prop_static using model "models/props/cs_office/trash_can_p.mdl", which must be used on a dynamic entity (i.e. prop_physics). Deleted.
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Error loading studio model STATIC "models/props/cs_office/trash_can_p.mdl"!
- Error! prop_static using model "models/props/cs_office/offpaintingb.mdl", which must be used on a dynamic entity (i.e. prop_physics). Deleted.
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Error loading studio model STATIC "models/props/cs_office/offpaintingb.mdl"!
- WARNING! model "models/props_foliage/tree_poplar_01.mdl" has mismatching model version (49, expected 48)! Expect problems.
- Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
- Compacting texture/material tables...
- Reduced 18408 texinfos to 8738
- Reduced 1140 texdatas to 852 (36860 bytes to 28681)
- Writing C:\Users\danta\Desktop\city34\rp_city34_svee.bsp
- 52 seconds elapsed
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- ** Executing...
- ** Command: Copy File
- ** Parameters: "C:\Users\danta\Desktop\city34\rp_city34_svee.bsp" "H:\steam\steamapps\common\GarrysMod\garrysmod\maps\rp_city34_svee.bsp"
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Обнаруженные ошибки
Material glass/glasswindowbreak070b is depending on itself through materialvar crackmaterial!
Текстура glass/glasswindowbreak070b используется для продвинутых разбиваемых окон, она не должна накладываться вручную, иначе может отобразиться некорректно. Но если Вы всё равно намерены её использовать, игнорируйте эту ошибку
Error! prop_static using model [Имя модели], which must be used on a dynamic entity (i.e. prop_physics). Deleted
Каждая модель может быть использована только в определённых prop-энтитях, например физическая энтити работает в prop_physics, но не работает в prop_dynamic. Узнать, где может использоваться модель, можно в браузере моделей. Модель, использованная не в том prop-объекте будет удалена при компиляции и в игре не отобразится
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