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Проверенный лог
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- ** Executing...
- ** Command: "D:\Program Files (x86)\Steam\steamapps\common\GarrysMod\bin\vbsp.exe"
- ** Parameters: -game "D:\Program Files (x86)\Steam\steamapps\common\GarrysMod\garrysmod" "D:\Program Files (x86)\Steam\steamapps\common\GarrysMod\garrysmod\maps\mu_hotel_curort.vmf"
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- Valve Software - vbsp.exe (Jun 15 2020)
- 4 threads
- materialPath: D:\Program Files (x86)\Steam\steamapps\common\GarrysMod\garrysmod\materials
- Loading D:\Program Files (x86)\Steam\steamapps\common\GarrysMod\garrysmod\maps\mu_hotel_curort.vmf
- Can't find surfaceprop asphalt for material CONCRETE/MAINSTREET_ROAD01B, using default
- ConVarRef mat_reduceparticles doesn't point to an existing ConVar
- Can't find surfaceprop sheetrock for material PLASTER/PLASTER_CEILING_04, using default
- Patching WVT material: maps/mu_hotel_curort/brush/beach/terrain/sand_beach_01_wvt_patch
- fixing up env_cubemap materials on brush sides...
- ProcessBlock_Thread: 0...1...2...3...4...5...6...7...8...9...10 (1)
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- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (838.8 764.9 -25.6)
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Leaf 0 contents: CONTENTS_SOLID
- Leaf 1 contents:
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs: Brush 234:
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- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (837.7 765.0 -19.6)
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Leaf 0 contents:
- Leaf 1 contents: CONTENTS_SOLID
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs: Brush 234:
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- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (941.4 764.9 -25.6)
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Leaf 0 contents: CONTENTS_SOLID
- Leaf 1 contents:
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs: Brush 238:
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- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (942.5 765.0 -19.6)
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Leaf 0 contents:
- Leaf 1 contents: CONTENTS_SOLID
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs: Brush 238:
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- ProcessBlock_Thread: 0...1...2...3...4...5...6...7...8...9...10 (1)
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- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (838.8 764.9 -25.6)
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Leaf 0 contents: CONTENTS_SOLID
- Leaf 1 contents:
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs: Brush 234:
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- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (837.7 765.0 -19.5)
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Leaf 0 contents:
- Leaf 1 contents: CONTENTS_SOLID
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs: Brush 234:
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- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (941.3 764.9 -25.6)
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Leaf 0 contents: CONTENTS_SOLID
- Leaf 1 contents:
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs: Brush 238:
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- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (942.4 765.0 -19.6)
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Leaf 0 contents:
- Leaf 1 contents: CONTENTS_SOLID
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs: Brush 238:
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- *** Suppressing further FindPortalSide errors.... ***
- Processing areas...done (0)
- Building Faces...done (0)
- Chop Details...done (0)
- Find Visible Detail Sides...
- Merged 62 detail faces...done (0)
- Merging details...done (0)
- FixTjuncs...
- PruneNodes...
- WriteBSP...
- done (1)
- writing D:\Program Files (x86)\Steam\steamapps\common\GarrysMod\garrysmod\maps\mu_hotel_curort.prt...Building visibility clusters...
- done (0)
- Creating default LDR cubemaps for env_cubemap using skybox materials:
- skybox/tropic*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Creating default HDR cubemaps for env_cubemap using skybox materials:
- skybox/tropic*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Finding displacement neighbors...
- Finding lightmap sample positions...
- Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
- Building Physics collision data...
- done (0) (910862 bytes)
- WARNING! model "models/props_interiors/chairs_airport.mdl" has mismatching model version (49, expected 48)! Expect problems.
- WARNING! model "models/props_interiors/toiletpaperdispenser_residential.mdl" has mismatching model version (49, expected 48)! Expect problems.
- WARNING! model "models/props_interiors/toilet.mdl" has mismatching model version (49, expected 48)! Expect problems.
- WARNING! model "models/props_interiors/desk_motel.mdl" has mismatching model version (49, expected 48)! Expect problems.
- WARNING! model "models/props_interiors/sofa02.mdl" has mismatching model version (49, expected 48)! Expect problems.
- WARNING! model "models/props_interiors/table_kitchen.mdl" has mismatching model version (49, expected 48)! Expect problems.
- WARNING! model "models/props_interiors/table_folding.mdl" has mismatching model version (49, expected 48)! Expect problems.
- WARNING! model "models/props_interiors/stove04_industrial.mdl" has mismatching model version (49, expected 48)! Expect problems.
- WARNING! model "models/themask/sbmp/furniture/chairstuff/couchseta_clean_locov_1x2a_sg.mdl" has mismatching model version (49, expected 48)! Expect problems.
- WARNING! model "models/props_c17/furnituredresser001a.mdl" has mismatching model version (49, expected 48)! Expect problems.
- WARNING! model "models/props_interiors/lamp_table02.mdl" has mismatching model version (49, expected 48)! Expect problems.
- WARNING! model "models/props_interiors/toilet_elongated.mdl" has mismatching model version (49, expected 48)! Expect problems.
- Error! prop_static using model "models/furniturepack3/coffee_tables/coffeetable_e.mdl", which must be used on a dynamic entity (i.e. prop_physics). Deleted.
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Error loading studio model STATIC "models/furniturepack3/coffee_tables/coffeetable_e.mdl"!
- Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
- Water found with no water_lod_control entity, creating a default one.
- Compacting texture/material tables...
- Reduced 9494 texinfos to 2901
- Reduced 151 texdatas to 137 (4216 bytes to 3634)
- Writing D:\Program Files (x86)\Steam\steamapps\common\GarrysMod\garrysmod\maps\mu_hotel_curort.bsp
- 15 seconds elapsed
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- ** Executing...
- ** Command: "D:\Program Files (x86)\Steam\steamapps\common\GarrysMod\bin\vrad.exe"
- ** Parameters: -game "D:\Program Files (x86)\Steam\steamapps\common\GarrysMod\garrysmod" "D:\Program Files (x86)\Steam\steamapps\common\GarrysMod\garrysmod\maps\mu_hotel_curort"
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- Valve Software - vrad.exe SSE (Jun 15 2020)
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- Valve Radiosity Simulator
- 4 threads
- [Reading texlights from 'lights.rad']
- [45 texlights parsed from 'lights.rad']
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- Loading d:\program files (x86)\steam\steamapps\common\garrysmod\garrysmod\maps\mu_hotel_curort.bsp
- PREP OK
- Error! Invalid model version "models/props_interiors/chairs_airport.mdl"
- Error! Invalid model version "models/props_interiors/toiletpaperdispenser_residential.mdl"
- Error! Invalid model version "models/props_interiors/toilet.mdl"
- Error! Invalid model version "models/props_interiors/desk_motel.mdl"
- Error! Invalid model version "models/props_interiors/sofa02.mdl"
- Error! Invalid model version "models/props_interiors/table_kitchen.mdl"
- Error! Invalid model version "models/props_interiors/table_folding.mdl"
- Error! Invalid model version "models/props_interiors/stove04_industrial.mdl"
- Error! Invalid model version "models/themask/sbmp/furniture/chairstuff/couchseta_clean_locov_1x2a_sg.mdl"
- Error! Invalid model version "models/props_c17/furnituredresser001a.mdl"
- Error! Invalid model version "models/props_interiors/lamp_table02.mdl"
- Error! Invalid model version "models/props_interiors/toilet_elongated.mdl"
- No vis information, direct lighting only.
- Setting up ray-trace acceleration structure... Done (5.79 seconds)
- 9604 faces
- 4 degenerate faces
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381482 square feet [54933544.00 square inches]
- 6 Displacements
- 8324 Square Feet [1198677.25 Square Inches]
- 153 direct lights
- BuildFacelights: 0...1...2...3...4...5...6...7...8...9...10 (28)
- Build Patch/Sample Hash Table(s).....Done<0.0140 sec>
- FinalLightFace: 0...1...2...3...4...5...6...7...8...9...10 (24)
- FinalLightFace Done
- 0 of 0 (0% of) surface lights went in leaf ambient cubes.
- ThreadComputeLeafAmbient: 0...1...2...3...4...5...6...7...8...9...10 (13)
- Writing leaf ambient...done
- Ready to Finish
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- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 142/4096 6816/196608 ( 3.5%)
- brushes 2399/16384 28788/196608 (14.6%)
- brushsides 16182/65536 129456/524288 (24.7%)
- planes 10086/65536 201720/1310720 (15.4%)
- vertexes 22426/65536 269112/786432 (34.2%)
- nodes 8487/65536 271584/2097152 (13.0%)
- texinfos 2901/12288 208872/884736 (23.6%)
- texdata 137/2048 4384/65536 ( 6.7%)
- dispinfos 6/0 1056/0 ( 0.0%)
- disp_verts 486/0 9720/0 ( 0.0%)
- disp_tris 768/0 1536/0 ( 0.0%)
- disp_lmsamples 59136/0 59136/0 ( 0.0%)
- faces 9604/65536 537824/3670016 (14.7%)
- hdr faces 0/65536 0/3670016 ( 0.0%)
- origfaces 5231/65536 292936/3670016 ( 8.0%)
- leaves 8630/65536 276160/2097152 (13.2%)
- leaffaces 11259/65536 22518/131072 (17.2%)
- leafbrushes 6542/65536 13084/131072 (10.0%)
- areas 31/1024 248/8192 ( 3.0%)
- surfedges 68685/512000 274740/2048000 (13.4%)
- edges 44759/256000 179036/1024000 (17.5%)
- LDR worldlights 153/8192 13464/720896 ( 1.9%)
- HDR worldlights 0/8192 0/720896 ( 0.0%)
- leafwaterdata 3/32768 36/393216 ( 0.0%)
- waterstrips 1477/32768 14770/327680 ( 4.5%)
- waterverts 0/65536 0/786432 ( 0.0%)
- waterindices 27090/65536 54180/131072 (41.3%)
- cubemapsamples 0/1024 0/16384 ( 0.0%)
- overlays 1/512 352/180224 ( 0.2%)
- LDR lightdata [variable] 5349388/0 ( 0.0%)
- HDR lightdata [variable] 0/0 ( 0.0%)
- visdata [variable] 0/16777216 ( 0.0%)
- entdata [variable] 403802/393216 (102.7%) VERY FULL!
- LDR ambient table 8630/65536 34520/262144 (13.2%)
- HDR ambient table 8630/65536 34520/262144 (13.2%)
- LDR leaf ambient 22815/65536 638820/1835008 (34.8%)
- HDR leaf ambient 8630/65536 241640/1835008 (13.2%)
- occluders 0/0 0/0 ( 0.0%)
- occluder polygons 0/0 0/0 ( 0.0%)
- occluder vert ind 0/0 0/0 ( 0.0%)
- detail props [variable] 1/12 ( 8.3%)
- static props [variable] 1/61000 ( 0.0%)
- pakfile [variable] 176129/0 ( 0.0%)
- physics [variable] 910862/4194304 (21.7%)
- physics terrain [variable] 2742/1048576 ( 0.3%)
-
- Level flags = 0
-
- Total triangle count: 28560
- Writing d:\program files (x86)\steam\steamapps\common\garrysmod\garrysmod\maps\mu_hotel_curort.bsp
- 1 minute, 12 seconds elapsed
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- ** Executing...
- ** Command: Copy File
- ** Parameters: "D:\Program Files (x86)\Steam\steamapps\common\GarrysMod\garrysmod\maps\mu_hotel_curort.bsp" "D:\Program Files (x86)\Steam\steamapps\common\GarrysMod\garrysmod\maps\mu_hotel_curort.bsp"
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Обнаруженные ошибки
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near ([Координаты])
Компилятор не может найти подходящее брашу соответствие с ареапорталом. Это бывает из-за утечки или из-за слишком большого/сложного пространства. Не критическая ошибка, объект может отображаться некорректно, но на компиляцию это никак не повлияет. Попробуйте оптимизировать карту или сделать её поменьше
Error! prop_static using model [Имя модели], which must be used on a dynamic entity (i.e. prop_physics). Deleted
Каждая модель может быть использована только в определённых prop-энтитях, например физическая энтити работает в prop_physics, но не работает в prop_dynamic. Узнать, где может использоваться модель, можно в браузере моделей. Модель, использованная не в том prop-объекте будет удалена при компиляции и в игре не отобразится
degenerate face
Подобная ошибка возникает, если 2 вершины одного из брашей совпадают или 3 вершины находятся на одной линии. У объекта с ошибкой может неправильно просчитаться освещение, но на компиляцию это никак не влияет
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