Вернуться к главной странице проверки
Проверенный лог
-
-
- ** Executing...
- ** Command: "D:\steam\steamapps\common\GarrysMod\bin\vbsp.exe"
- ** Parameters: -game "D:\steam\steamapps\common\GarrysMod\garrysmod" "C:\Users\danta\Desktop\rabota, memi, igri\rabota s kartami\sv2\rp_city12\rp_city12_3.vmf"
-
- Valve Software - vbsp.exe (Jun 15 2020)
- 12 threads
- materialPath: D:\steam\steamapps\common\GarrysMod\garrysmod\materials
- Loading C:\Users\danta\Desktop\rabota, memi, igri\rabota s kartami\sv2\rp_city12\rp_city12_3.vmf
- ConVarRef mat_reduceparticles doesn't point to an existing ConVar
- Patching WVT material: maps/rp_city12_3/nature/blenddirtgrass008b_wvt_patch
- Patching WVT material: maps/rp_city12_3/nature/blenddirtgrass001b_wvt_patch
- Patching WVT material: maps/rp_city12_3/nature/blendgrassgravel001a_wvt_patch
- fixing up env_cubemap materials on brush sides...
- ProcessBlock_Thread: 0...1...2...3...4...5...6...7...8...9...10 (0)
- ProcessBlock_Thread: 0...1...2...3...4...5...6...7...8...9...10 (0)
- Processing areas...done (0)
- Building Faces...done (0)
- Chop Details...done (0)
- Find Visible Detail Sides...
- Merged 264 detail faces...done (0)
- Merging details...done (0)
- FixTjuncs...
- PruneNodes...
- WriteBSP...
- done (0)
- writing C:\Users\danta\Desktop\rabota, memi, igri\rabota s kartami\sv2\rp_city12\rp_city12_3.prt...Building visibility clusters...
- done (0)
- Creating default LDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day03_02*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Creating default HDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day03_02*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Finding displacement neighbors...
- Finding lightmap sample positions...
- Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
- Building Physics collision data...
- done (0) (411226 bytes)
- WARNING! model "models/props_foliage/urban_tree_giant01.mdl" has mismatching model version (49, expected 48)! Expect problems.
- WARNING! model "models/props_foliage/urban_trees_dryleaves01_dense.mdl" has mismatching model version (49, expected 48)! Expect problems.
- WARNING! model "models/props_foliage/urban_tree01.mdl" has mismatching model version (49, expected 48)! Expect problems.
- WARNING! model "models/props_foliage/urban_trees_dryleaves01.mdl" has mismatching model version (49, expected 48)! Expect problems.
- Error! prop_static using model "models/props_junk/pushcart01a.mdl", which must be used on a dynamic entity (i.e. prop_physics). Deleted.
-
Error loading studio model STATIC "models/props_junk/pushcart01a.mdl"!
- Error! prop_static using model "models/props/cs_assault/handtruck.mdl", which must be used on a dynamic entity (i.e. prop_physics). Deleted.
-
Error loading studio model STATIC "models/props/cs_assault/handtruck.mdl"!
- Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
- Compacting texture/material tables...
- Reduced 3001 texinfos to 1708
- Reduced 186 texdatas to 157 (5618 bytes to 4408)
- Writing C:\Users\danta\Desktop\rabota, memi, igri\rabota s kartami\sv2\rp_city12\rp_city12_3.bsp
- 3 seconds elapsed
-
- ** Executing...
- ** Command: Copy File
- ** Parameters: "C:\Users\danta\Desktop\rabota, memi, igri\rabota s kartami\sv2\rp_city12\rp_city12_3.bsp" "D:\steam\steamapps\common\GarrysMod\garrysmod\maps\rp_city12_3.bsp"
-
-
-
Обнаруженные ошибки
Error! prop_static using model [Имя модели], which must be used on a dynamic entity (i.e. prop_physics). Deleted
Каждая модель может быть использована только в определённых prop-энтитях, например физическая энтити работает в prop_physics, но не работает в prop_dynamic. Узнать, где может использоваться модель, можно в браузере моделей. Модель, использованная не в том prop-объекте будет удалена при компиляции и в игре не отобразится
Если Вам понравилась эта страница, Вы можете разместить где-нибудь ссылку на неё: