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  Вернуться к главной странице проверки

Проверенный лог

  1. ** Executing...
  2. ** Command: "D:\STEAM\steamapps\common\GarrysMod\bin\vbsp.exe"
  3. ** Parameters: -notjunc -game "D:\STEAM\steamapps\common\GarrysMod\garrysmod" "d:\photoshopin\mod garrys mod\mapping\new colorado\rp_colorado_v3"
  4. Valve Software - vbsp.exe (Jun 2 2021)
  5. notjunc = true
  6. 8 threads
  7. materialPath: D:\STEAM\steamapps\common\GarrysMod\garrysmod\materials
  8. Loading d:\photoshopin\mod garrys mod\mapping\new colorado\rp_colorado_v3.vmf
  9. material "cs_assault/assault_brick2b" not found.
  10. Material not found!: CS_ASSAULT/ASSAULT_BRICK2B
  11. ConVarRef mat_reduceparticles doesn't point to an existing ConVar
  12. material "de_dust/rockwall01" not found.
  13. Material not found!: DE_DUST/ROCKWALL01
  14. Can't find surfaceprop conrete for material BLEND/BLEND_MOSS_002_OLDCONCRETE_104, using default
  15. material "de_train/train_gravel_floor_01" not found.
  16. Material not found!: DE_TRAIN/TRAIN_GRAVEL_FLOOR_01
  17. material "wood/milwall010" not found.
  18. Material not found!: WOOD/MILWALL010
  19. material "de_train/train_oldbrick_02" not found.
  20. Material not found!: DE_TRAIN/TRAIN_OLDBRICK_02
  21. material "cs_assault/assault_crosswalk_decal1" not found.
  22. Material not found!: CS_ASSAULT/ASSAULT_CROSSWALK_DECAL1
  23. material "de_piranesi/stairoutdoor01" not found.
  24. Material not found!: DE_PIRANESI/STAIROUTDOOR01
  25. Can't find surfaceprop marble for material AGENCY/WALL/MARBLE01, using default
  26. material "buildings/gen12" not found.
  27. Material not found!: BUILDINGS/GEN12
  28. material "cs_assault/pavement001a" not found.
  29. Material not found!: CS_ASSAULT/PAVEMENT001A
  30. material "de_tides/tides_floor_wood2dirt" not found.
  31. Material not found!: DE_TIDES/TIDES_FLOOR_WOOD2DIRT
  32. material "de_chateau/brickftrimiv" not found.
  33. Material not found!: DE_CHATEAU/BRICKFTRIMIV
  34. material "de_chateau/brickftrim" not found.
  35. Material not found!: DE_CHATEAU/BRICKFTRIM
  36. material "de_chateau/extwall01a" not found.
  37. Material not found!: DE_CHATEAU/EXTWALL01A
  38. material "de_chateau/interiortile03" not found.
  39. Material not found!: DE_CHATEAU/INTERIORTILE03
  40. material "de_train/train_brick_wall_02" not found.
  41. Material not found!: DE_TRAIN/TRAIN_BRICK_WALL_02
  42. Can't find surfaceprop marble for material AGENCY/FLOOR/MARBLE01A, using default
  43. material "de_chateau/brickfcrk01" not found.
  44. Material not found!: DE_CHATEAU/BRICKFCRK01
  45. material "buildings/gen24" not found.
  46. Material not found!: BUILDINGS/GEN24
  47. material "de_chateau/cnstrcttarp" not found.
  48. Material not found!: DE_CHATEAU/CNSTRCTTARP
  49. material "de_prodigy/tunnelplaster02b" not found.
  50. Material not found!: DE_PRODIGY/TUNNELPLASTER02B
  51. material "de_chateau/brickfwdwd" not found.
  52. Material not found!: DE_CHATEAU/BRICKFWDWD
  53. material "de_chateau/brickfwdwdiv" not found.
  54. Material not found!: DE_CHATEAU/BRICKFWDWDIV
  55. material "cs_italy/pwood1" not found.
  56. Material not found!: CS_ITALY/PWOOD1
  57. material "plaster/wallpaper001a" not found.
  58. Material not found!: PLASTER/WALLPAPER001A
  59. material "de_dust/residbwall03" not found.
  60. Material not found!: DE_DUST/RESIDBWALL03
  61. material "de_chateau/interiortile02" not found.
  62. Material not found!: DE_CHATEAU/INTERIORTILE02
  63. material "de_piranesi/marblefloor14" not found.
  64. Material not found!: DE_PIRANESI/MARBLEFLOOR14
  65. material "de_chateau/brickiend01" not found.
  66. Material not found!: DE_CHATEAU/BRICKIEND01
  67. material "de_chateau/brushb" not found.
  68. Material not found!: DE_CHATEAU/BRUSHB
  69. material "de_dust/door02" not found.
  70. Material not found!: DE_DUST/DOOR02
  71. material "buildings/gen08" not found.
  72. Material not found!: BUILDINGS/GEN08
  73. material "de_chateau/intbrickk" not found.
  74. Material not found!: DE_CHATEAU/INTBRICKK
  75. material "de_nuke/nukdoorsb" not found.
  76. Material not found!: DE_NUKE/NUKDOORSB
  77. material "de_dust/groundsand03" not found.
  78. Material not found!: DE_DUST/GROUNDSAND03
  79. material "de_chateau/stairconcrete02" not found.
  80. Material not found!: DE_CHATEAU/STAIRCONCRETE02
  81. material "tile/prodceilingtilea" not found.
  82. Material not found!: TILE/PRODCEILINGTILEA
  83. material "de_prodigy/concrete03" not found.
  84. Material not found!: DE_PRODIGY/CONCRETE03
  85. material "de_cbble/woodceiling01" not found.
  86. Material not found!: DE_CBBLE/WOODCEILING01
  87. material "de_train/train_oldbrick_03" not found.
  88. Material not found!: DE_TRAIN/TRAIN_OLDBRICK_03
  89. material "cs_havana/woodm" not found.
  90. Material not found!: CS_HAVANA/WOODM
  91. material "de_train/train_metalceiling_02" not found.
  92. Material not found!: DE_TRAIN/TRAIN_METALCEILING_02
  93. material "de_train/train_cement_step_03" not found.
  94. Material not found!: DE_TRAIN/TRAIN_CEMENT_STEP_03
  95. material "de_train/train_cement_step_04" not found.
  96. Material not found!: DE_TRAIN/TRAIN_CEMENT_STEP_04
  97. material "de_train/train_oldbrick_01" not found.
  98. Material not found!: DE_TRAIN/TRAIN_OLDBRICK_01
  99. material "brick/offwllbedge" not found.
  100. Material not found!: BRICK/OFFWLLBEDGE
  101. material "cs_italy/cr_miscwood2b" not found.
  102. Material not found!: CS_ITALY/CR_MISCWOOD2B
  103. material "cs_italy/ivy06" not found.
  104. Material not found!: CS_ITALY/IVY06
  105. material "cs_havana/woodf01" not found.
  106. Material not found!: CS_HAVANA/WOODF01
  107. material "de_chateau/wall04pnl01" not found.
  108. Material not found!: DE_CHATEAU/WALL04PNL01
  109. material "wood/milroof005" not found.
  110. Material not found!: WOOD/MILROOF005
  111. material "de_chateau/stairwood01" not found.
  112. Material not found!: DE_CHATEAU/STAIRWOOD01
  113. material "buildings/gen21" not found.
  114. Material not found!: BUILDINGS/GEN21
  115. material "de_chateau/floor02" not found.
  116. Material not found!: DE_CHATEAU/FLOOR02
  117. material "de_chateau/ceiling01" not found.
  118. Material not found!: DE_CHATEAU/CEILING01
  119. material "de_train/train_brick_wall_01" not found.
  120. Material not found!: DE_TRAIN/TRAIN_BRICK_WALL_01
  121. material "de_chateau/brickftrimc" not found.
  122. Material not found!: DE_CHATEAU/BRICKFTRIMC
  123. material "cs_italy/irongate01" not found.
  124. Material not found!: CS_ITALY/IRONGATE01
  125. material "de_chateau/bricki01" not found.
  126. Material not found!: DE_CHATEAU/BRICKI01
  127. material "cs_assault/leftcurb001" not found.
  128. Material not found!: CS_ASSAULT/LEFTCURB001
  129. material "de_chateau/extcol01" not found.
  130. Material not found!: DE_CHATEAU/EXTCOL01
  131. material "de_chateau/extwall01" not found.
  132. Material not found!: DE_CHATEAU/EXTWALL01
  133. material "wood/milwall017" not found.
  134. Material not found!: WOOD/MILWALL017
  135. material "de_cbble/woodfloor01" not found.
  136. Material not found!: DE_CBBLE/WOODFLOOR01
  137. Patching WVT material: maps/rp_colorado_v3/blend/blend_moss_002_oldconcrete_104_wvt_patch
  138. Patching WVT material: maps/rp_colorado_v3/nature/blendgraveldirt01_wvt_patch
  139. Patching WVT material: maps/rp_colorado_v3/statua/nature/rockfordgrass1_wvt_patch
  140. Patching WVT material: maps/rp_colorado_v3/statua/nature/blendgrassdirt01_wvt_patch
  141. Patching WVT material: maps/rp_colorado_v3/nature/blendrockmud01a_wvt_patch
  142. Patching WVT material: maps/rp_colorado_v3/statua/nature/farmblend1_wvt_patch
  143. Patching WVT material: maps/rp_colorado_v3/statua/nature/farmblend2_wvt_patch
  144. Patching WVT material: maps/rp_colorado_v3/statua/nature/farmblend4_wvt_patch
  145. Patching WVT material: maps/rp_colorado_v3/statua/nature/blendforest_02_wvt_patch
  146. Patching WVT material: maps/rp_colorado_v3/statua/nature/rockfordgrass2_noprop_wvt_patch
  147. fixing up env_cubemap materials on brush sides...
  148. env_cubemap pointing at deleted brushside near (12902, 13956, 64)
  149. env_cubemap pointing at deleted brushside near (12902, 13956, 64)
  150. env_cubemap pointing at deleted brushside near (12902, 13956, 64)
  151. ProcessBlock_Thread: 0...1...2...3...4...5...6...7...8...9...10 (0)
  152. ProcessBlock_Thread: 0...1...2...3...4...5...6...7...8...9...10 (1)
  153. Processing areas...done (0)
  154. Building Faces...done (0)
  155. Occluder "" straddles multiple areas. This is invalid!
  156. Occluder "" straddles multiple areas. This is invalid!
  157. Occluder "" straddles multiple areas. This is invalid!
  158. Occluder "" straddles multiple areas. This is invalid!
  159. Occluder "" straddles multiple areas. This is invalid!
  160. Occluder "" straddles multiple areas. This is invalid!
  161. Occluder "" straddles multiple areas. This is invalid!
  162. Occluder "" straddles multiple areas. This is invalid!
  163. Occluder "" straddles multiple areas. This is invalid!
  164. Occluder "" straddles multiple areas. This is invalid!
  165. Occluder "" straddles multiple areas. This is invalid!
  166. Occluder "" straddles multiple areas. This is invalid!
  167. Occluder "" straddles multiple areas. This is invalid!
  168. Occluder "" straddles multiple areas. This is invalid!
  169. Occluder "" straddles multiple areas. This is invalid!
  170. Occluder "" straddles multiple areas. This is invalid!
  171. Occluder "" straddles multiple areas. This is invalid!
  172. Occluder "" straddles multiple areas. This is invalid!
  173. Occluder "" straddles multiple areas. This is invalid!
  174. Occluder "" straddles multiple areas. This is invalid!
  175. Occluder "" straddles multiple areas. This is invalid!
  176. Occluder "" straddles multiple areas. This is invalid!
  177. Occluder "" straddles multiple areas. This is invalid!
  178. Occluder "" straddles multiple areas. This is invalid!
  179. Occluder "" straddles multiple areas. This is invalid!
  180. Occluder "" straddles multiple areas. This is invalid!
  181. Occluder "" straddles multiple areas. This is invalid!
  182. Occluder "" straddles multiple areas. This is invalid!
  183. Occluder "" straddles multiple areas. This is invalid!
  184. Occluder "" straddles multiple areas. This is invalid!
  185. Occluder "" straddles multiple areas. This is invalid!
  186. Occluder "" straddles multiple areas. This is invalid!
  187. Occluder "" straddles multiple areas. This is invalid!
  188. Occluder "" straddles multiple areas. This is invalid!
  189. Chop Details...done (1)
  190. Find Visible Detail Sides...
  191. Merged 5058 detail faces...done (2)
  192. Merging details...done (0)
  193. FixTjuncs...
  194. PruneNodes...
  195. WriteBSP...
  196. done (5)
  197. writing d:\photoshopin\mod garrys mod\mapping\new colorado\rp_colorado_v3.prt...Building visibility clusters...
  198. done (0)
  199. material "skybox/militia_hdrrt" not found.
  200. Can't load skybox file skybox/militia_hdr to build the default cubemap!
  201. Can't load skybox file skybox/militia_hdr to build the default cubemap!
  202. Finding displacement neighbors...
  203. Found a displacement edge abutting multiple other edges.
  204. Finding lightmap sample positions...
  205. Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
  206. material "cs_assault/assault_parking_decal01" not found.
  207. material "de_train/train_security_decal_01" not found.
  208. material "cs_assault/assault_door_decal01" not found.
  209. material "decals/offcertificatea" not found.
  210. material "decals/infnum9" not found.
  211. material "decals/flag01" not found.
  212. material "decals/wires01" not found.
  213. material "decals/prodshadow" not found.
  214. material "decals/decalgraffiti045a_cs" not found.
  215. material "cs_assault/assault_pinup_decal02" not found.
  216. material "cs_assault/assault_pinup_decal01" not found.
  217. material "cs_assault/assault_vent_decal01" not found.
  218. Building Physics collision data...
  219. done (2) (2805857 bytes)
  220. WARNING! model "models/props_interiors/refrigerator03.mdl" has mismatching model version (49, expected 48)! Expect problems.
  221. Error loading studio model STATIC "models/props_interiors/dish_soap.mdl"!
  222. Error loading studio model STATIC "models/props_junk/garbage_plasticbottle001a_fullsheet.mdl"!
  223. WARNING! model "models/props_mill/pipeset32d_corner128d_001a.mdl" has mismatching model version (49, expected 48)! Expect problems.
  224. WARNING! model "models/props_mill/pipeset32d_512a.mdl" has mismatching model version (49, expected 48)! Expect problems.
  225. WARNING! model "models/props_mill/pipeset32d_256a.mdl" has mismatching model version (49, expected 48)! Expect problems.
  226. WARNING! model "models/props_structure/minitrack_512.mdl" has mismatching model version (49, expected 48)! Expect problems.
  227. WARNING! model "models/props_machinery/blast_furnace_airpipe.mdl" has mismatching model version (49, expected 48)! Expect problems.
  228. WARNING! model "models/props_downtown/trim_roof01_256.mdl" has mismatching model version (49, expected 48)! Expect problems.
  229. WARNING! model "models/props_door/overlay_door_002.mdl" has mismatching model version (49, expected 48)! Expect problems.
  230. Error loading studio model STATIC "models/props/cs_office/light_inset.mdl"!
  231. WARNING! model "models/props_street/awning_round.mdl" has mismatching model version (49, expected 48)! Expect problems.
  232. WARNING! model "models/props_building_detail/metal_window_frame_007d.mdl" has mismatching model version (49, expected 48)! Expect problems.
  233. WARNING! model "models/props_building_detail/metal_window_frame_007c.mdl" has mismatching model version (49, expected 48)! Expect problems.
  234. Error loading studio model STATIC "models/props/cs_italy/it_roofsup240.mdl"!
  235. WARNING! model "models/props_downtown/trim_roof01_128.mdl" has mismatching model version (49, expected 48)! Expect problems.
  236. WARNING! model "models/props_building_detail/wooden_window_frame_003_a.mdl" has mismatching model version (49, expected 48)! Expect problems.
  237. Error loading studio model STATIC "models/props/cs_militia/bunkbed2.mdl"!
  238. Error loading studio model STATIC "models/props/cs_militia/bunkbed.mdl"!
  239. Error loading studio model STATIC "models/props/cs_militia/toilet.mdl"!
  240. Error loading studio model STATIC "models/props/de_chateau/light_chandelier02.mdl"!
  241. WARNING! model "models/props_villa/villa_pillar_001.mdl" has mismatching model version (49, expected 48)! Expect problems.
  242. WARNING! model "models/props_foliage/mall_bush02.mdl" has mismatching model version (49, expected 48)! Expect problems.
  243. WARNING! model "models/props_villa/wooden_railing_001_64.mdl" has mismatching model version (49, expected 48)! Expect problems.
  244. WARNING! model "models/props_villa/wooden_railing_001_128.mdl" has mismatching model version (49, expected 48)! Expect problems.
  245. WARNING! model "models/props_downtown/bathroom_vanity01.mdl" has mismatching model version (49, expected 48)! Expect problems.
  246. WARNING! model "models/props_building_detail/wooden_window_frame_003_f.mdl" has mismatching model version (49, expected 48)! Expect problems.
  247. WARNING! model "models/props_urban/wood_fence002_256.mdl" has mismatching model version (49, expected 48)! Expect problems.
  248. WARNING! model "models/props_urban/wood_fence002_128.mdl" has mismatching model version (49, expected 48)! Expect problems.
  249. WARNING! model "models/props_urban/wood_post002.mdl" has mismatching model version (49, expected 48)! Expect problems.
  250. WARNING! model "models/props_downtown/light02_64.mdl" has mismatching model version (49, expected 48)! Expect problems.
  251. WARNING! model "models/props_foliage/juniper_002_huge.mdl" has mismatching model version (49, expected 48)! Expect problems.
  252. WARNING! model "models/props_electric/button_001.mdl" has mismatching model version (49, expected 48)! Expect problems.
  253. Error loading studio model STATIC "models/props/cs_assault/light_shop2.mdl"!
  254. WARNING! model "models/props_urban/wood_fence002_64.mdl" has mismatching model version (49, expected 48)! Expect problems.
  255. Error! prop_static using model "models/props_lab/monitor01b.mdl", which must be used on a dynamic entity (i.e. prop_physics). Deleted.
  256. Error loading studio model STATIC "models/props_lab/monitor01b.mdl"!
  257. WARNING! model "models/props_office/commercial_kitchen_table_003.mdl" has mismatching model version (49, expected 48)! Expect problems.
  258. Error loading studio model STATIC "models/props_c17/hospital_ivstand02.mdl"!
  259. WARNING! model "models/props/de_nuke/hr_nuke/nuke_light_fixture/nuke_bell_light.mdl" has mismatching model version (49, expected 48)! Expect problems.
  260. WARNING! model "models/props/de_nuke/hr_nuke/nuke_light_fixture/nuke_bell_light_cable32.mdl" has mismatching model version (49, expected 48)! Expect problems.
  261. WARNING! model "models/props/de_nuke/hr_nuke/nuke_clock/nuke_clock.mdl" has mismatching model version (49, expected 48)! Expect problems.
  262. WARNING! model "models/props_foliage/urban_streettree01_medium.mdl" has mismatching model version (49, expected 48)! Expect problems.
  263. WARNING! model "models/props_villa/wooden_railing_001_newel.mdl" has mismatching model version (49, expected 48)! Expect problems.
  264. WARNING! model "models/props_foliage/pine_001_extralarge.mdl" has mismatching model version (49, expected 48)! Expect problems.
  265. WARNING! model "models/props_city/city_gate_02.mdl" has mismatching model version (49, expected 48)! Expect problems.
  266. WARNING! model "models/props_foliage/pine_003_extralarge.mdl" has mismatching model version (49, expected 48)! Expect problems.
  267. WARNING! model "models/props_foliage/spruce_001.mdl" has mismatching model version (49, expected 48)! Expect problems.
  268. WARNING! model "models/props_urban/chimney002.mdl" has mismatching model version (49, expected 48)! Expect problems.
  269. WARNING! model "models/props_exteriors/wood_porchsteps_02.mdl" has mismatching model version (49, expected 48)! Expect problems.
  270. WARNING! model "models/props_furniture/fireplace2.mdl" has mismatching model version (49, expected 48)! Expect problems.
  271. WARNING! model "models/props_rooftop/chimneypipe_cluster02a.mdl" has mismatching model version (49, expected 48)! Expect problems.
  272. WARNING! model "models/props_vehicles/train_orecar.mdl" has mismatching model version (49, expected 48)! Expect problems.
  273. WARNING! model "models/props_electric/light_004b.mdl" has mismatching model version (49, expected 48)! Expect problems.
  274. WARNING! model "models/props_interiors/styrofoam_cups.mdl" has mismatching model version (49, expected 48)! Expect problems.
  275. WARNING! model "models/props_interiors/trashcan01.mdl" has mismatching model version (49, expected 48)! Expect problems.
  276. Error loading studio model STATIC "models/props/cs_assault/ventilationduct01.mdl"!
  277. WARNING! model "models/props_hvac/ac_machine_002.mdl" has mismatching model version (49, expected 48)! Expect problems.
  278. WARNING! model "models/props_street/warehouse_vent_pipe02.mdl" has mismatching model version (49, expected 48)! Expect problems.
  279. WARNING! model "models/props_structure/metal_railing_001_pole.mdl" has mismatching model version (49, expected 48)! Expect problems.
  280. WARNING! model "models/props_structure/metal_railing_001_64.mdl" has mismatching model version (49, expected 48)! Expect problems.
  281. WARNING! model "models/props_structure/metal_railing_001_32.mdl" has mismatching model version (49, expected 48)! Expect problems.
  282. WARNING! model "models/props_urban/stoop003_48.mdl" has mismatching model version (49, expected 48)! Expect problems.
  283. Error loading studio model STATIC "models/props/cs_assault/ventilationduct02.mdl"!
  284. WARNING! model "models/props_pipes/metal_pipe_001_straight_128.mdl" has mismatching model version (49, expected 48)! Expect problems.
  285. WARNING! model "models/props_pipes/metal_pipe_001_turn_45.mdl" has mismatching model version (49, expected 48)! Expect problems.
  286. WARNING! model "models/props_pipes/metal_pipe_001_connector_b.mdl" has mismatching model version (49, expected 48)! Expect problems.
  287. WARNING! model "models/props_urban/metal_pole001.mdl" has mismatching model version (49, expected 48)! Expect problems.
  288. WARNING! model "models/props_mill/grinder_rollers03.mdl" has mismatching model version (49, expected 48)! Expect problems.
  289. Error loading studio model STATIC "models/props/de_train/railroadtrackslong.mdl"!
  290. Error loading studio model STATIC "models/props/de_train/trainbumperpost.mdl"!
  291. WARNING! model "models/props_mill/truss_01.mdl" has mismatching model version (49, expected 48)! Expect problems.
  292. WARNING! model "models/props_sky/skybox_radio_mast_001.mdl" has mismatching model version (49, expected 48)! Expect problems.
  293. WARNING! model "models/props_sky/skybox_hall_001.mdl" has mismatching model version (49, expected 48)! Expect problems.
  294. WARNING! model "models/props_sky/skybox_smokestack_l.mdl" has mismatching model version (49, expected 48)! Expect problems.
  295. WARNING! model "models/props_sky/skybox_tank_001.mdl" has mismatching model version (49, expected 48)! Expect problems.
  296. WARNING! model "models/props_watertreatment/watertreatment_tank_002.mdl" has mismatching model version (49, expected 48)! Expect problems.
  297. WARNING! model "models/props_industrial/vehicle_lift01_frame01.mdl" has mismatching model version (49, expected 48)! Expect problems.
  298. Error loading studio model STATIC "models/props/cs_assault/pylon.mdl"!
  299. WARNING! model "models/props_corruption/archive_shelf.mdl" has mismatching model version (49, expected 48)! Expect problems.
  300. WARNING! model "models/props_mill/pipeset08d_512_001a.mdl" has mismatching model version (49, expected 48)! Expect problems.
  301. WARNING! model "models/props_mill/tank_large01.mdl" has mismatching model version (49, expected 48)! Expect problems.
  302. WARNING! model "models/props_mill/company_sign02.mdl" has mismatching model version (49, expected 48)! Expect problems.
  303. WARNING! model "models/props_mill/wood_stack.mdl" has mismatching model version (49, expected 48)! Expect problems.
  304. WARNING! model "models/props_structure/catwalk_002_stair_steep_128.mdl" has mismatching model version (49, expected 48)! Expect problems.
  305. WARNING! model "models/props_structure/metal_railing_001_512.mdl" has mismatching model version (49, expected 48)! Expect problems.
  306. WARNING! model "models/props_structure/metal_railing_001_128.mdl" has mismatching model version (49, expected 48)! Expect problems.
  307. Error loading studio model STATIC "models/props/cs_assault/acunit02.mdl"!
  308. Error! prop_static using model "models/props_junk/ibeam01a_cluster01.mdl", which must be used on a dynamic entity (i.e. prop_physics). Deleted.
  309. Error loading studio model STATIC "models/props_junk/ibeam01a_cluster01.mdl"!
  310. WARNING! model "models/props_vehicles/minitrain_002_static.mdl" has mismatching model version (49, expected 48)! Expect problems.
  311. WARNING! model "models/props_structure/minitrain_stopper.mdl" has mismatching model version (49, expected 48)! Expect problems.
  312. WARNING! model "models/props_structure/truss_set_003_512.mdl" has mismatching model version (49, expected 48)! Expect problems.
  313. WARNING! model "models/props_structure/catwalk_002_stair_steep_64.mdl" has mismatching model version (49, expected 48)! Expect problems.
  314. WARNING! model "models/props_structure/catwalk_002_t.mdl" has mismatching model version (49, expected 48)! Expect problems.
  315. WARNING! model "models/props_structure/catwalk_set_002_512.mdl" has mismatching model version (49, expected 48)! Expect problems.
  316. WARNING! model "models/props_structure/catwalk_002_corner.mdl" has mismatching model version (49, expected 48)! Expect problems.
  317. WARNING! model "models/props_structure/catwalk_set_002_64.mdl" has mismatching model version (49, expected 48)! Expect problems.
  318. WARNING! model "models/props_structure/catwalk_002_stair_steep_32.mdl" has mismatching model version (49, expected 48)! Expect problems.
  319. WARNING! model "models/props_structure/catwalk_set_002_256.mdl" has mismatching model version (49, expected 48)! Expect problems.
  320. WARNING! model "models/props_structure/truss_set_003_256.mdl" has mismatching model version (49, expected 48)! Expect problems.
  321. WARNING! model "models/props_machinery/blast_furnace_catwalk_c.mdl" has mismatching model version (49, expected 48)! Expect problems.
  322. WARNING! model "models/props_machinery/blast_furnace_catwalk_d.mdl" has mismatching model version (49, expected 48)! Expect problems.
  323. WARNING! model "models/props_machinery/blast_furnace_catwalk_top.mdl" has mismatching model version (49, expected 48)! Expect problems.
  324. WARNING! model "models/props_structure/catwalk_002_support.mdl" has mismatching model version (49, expected 48)! Expect problems.
  325. WARNING! model "models/props_electric/light_007.mdl" has mismatching model version (49, expected 48)! Expect problems.
  326. WARNING! model "models/props_structure/catwalk_set_002_128.mdl" has mismatching model version (49, expected 48)! Expect problems.
  327. Error loading studio model STATIC "models/props/cs_assault/consolepanelloadingbay.mdl"!
  328. Error loading studio model STATIC "models/props/cs_office/shelves_metal.mdl"!
  329. WARNING! model "models/props_electric/control_panel_007.mdl" has mismatching model version (49, expected 48)! Expect problems.
  330. WARNING! model "models/props_electric/control_panel_007_screens.mdl" has mismatching model version (49, expected 48)! Expect problems.
  331. WARNING! model "models/props_electric/control_panel_008.mdl" has mismatching model version (49, expected 48)! Expect problems.
  332. WARNING! model "models/props_machinery/ladle_crane_hook.mdl" has mismatching model version (49, expected 48)! Expect problems.
  333. Error loading studio model STATIC "models/props/cs_assault/acunit01.mdl"!
  334. WARNING! model "models/props_machinery/steel_ladle.mdl" has mismatching model version (49, expected 48)! Expect problems.
  335. WARNING! model "models/props_machinery/ladle_crane.mdl" has mismatching model version (49, expected 48)! Expect problems.
  336. WARNING! model "models/props_machinery/casting_chute.mdl" has mismatching model version (49, expected 48)! Expect problems.
  337. WARNING! model "models/props_machinery/continuous_caster.mdl" has mismatching model version (49, expected 48)! Expect problems.
  338. WARNING! model "models/props_machinery/rolling_machine_conveyor.mdl" has mismatching model version (49, expected 48)! Expect problems.
  339. WARNING! model "models/props_machinery/rolling_machine.mdl" has mismatching model version (49, expected 48)! Expect problems.
  340. WARNING! model "models/props_machinery/blast_furnace_exhaust_pipe.mdl" has mismatching model version (49, expected 48)! Expect problems.
  341. WARNING! model "models/props_machinery/ladle_car.mdl" has mismatching model version (49, expected 48)! Expect problems.
  342. WARNING! model "models/props_machinery/converter.mdl" has mismatching model version (49, expected 48)! Expect problems.
  343. WARNING! model "models/props_machinery/converter_vent.mdl" has mismatching model version (49, expected 48)! Expect problems.
  344. WARNING! model "models/props_machinery/thermal_cutter.mdl" has mismatching model version (49, expected 48)! Expect problems.
  345. WARNING! model "models/props_mill/tank_medium01.mdl" has mismatching model version (49, expected 48)! Expect problems.
  346. WARNING! model "models/props_mill/pipeset32d_128a.mdl" has mismatching model version (49, expected 48)! Expect problems.
  347. Static prop models/props_hvac/ac_machine_002.mdl outside the map (11835.10, 7456.55, 432.62)
  348. WARNING! model "models/props_vehicles/church_bus01.mdl" has mismatching model version (49, expected 48)! Expect problems.
  349. WARNING! model "models/props_structure/bridge_support_001.mdl" has mismatching model version (49, expected 48)! Expect problems.
  350. WARNING! model "models/props_building_detail/metal_window_frame_007.mdl" has mismatching model version (49, expected 48)! Expect problems.
  351. WARNING! model "models/props_signs/wok_on_the_wild_side.mdl" has mismatching model version (49, expected 48)! Expect problems.
  352. WARNING! model "models/props_signs/clipps_classic_cuts.mdl" has mismatching model version (49, expected 48)! Expect problems.
  353. WARNING! model "models/props_signs/game_country.mdl" has mismatching model version (49, expected 48)! Expect problems.
  354. WARNING! model "models/props_city/city_sign_05.mdl" has mismatching model version (49, expected 48)! Expect problems.
  355. WARNING! model "models/props_signs/jazz_club.mdl" has mismatching model version (49, expected 48)! Expect problems.
  356. WARNING! model "models/props_signs/leamington_diamonds.mdl" has mismatching model version (49, expected 48)! Expect problems.
  357. WARNING! model "models/props_signs/pole_horizontal_01.mdl" has mismatching model version (49, expected 48)! Expect problems.
  358. WARNING! model "models/props_urban/garbage_can002.mdl" has mismatching model version (49, expected 48)! Expect problems.
  359. WARNING! model "models/props_urban/bench001.mdl" has mismatching model version (49, expected 48)! Expect problems.
  360. WARNING! model "models/props_signs/kappels_store_128.mdl" has mismatching model version (49, expected 48)! Expect problems.
  361. Error loading studio model STATIC "models/props/cs_havana/pillar_a.mdl"!
  362. WARNING! model "models/props_street/streetlightoldfash01.mdl" has mismatching model version (49, expected 48)! Expect problems.
  363. WARNING! model "models/props_equipment/irrigation_system.mdl" has mismatching model version (49, expected 48)! Expect problems.
  364. WARNING! model "models/props_equipment/irrigation_system_end.mdl" has mismatching model version (49, expected 48)! Expect problems.
  365. WARNING! model "models/props_urban/bench002.mdl" has mismatching model version (49, expected 48)! Expect problems.
  366. WARNING! model "models/props_street/concertinawire512.mdl" has mismatching model version (49, expected 48)! Expect problems.
  367. WARNING! model "models/props_street/concertinawire128.mdl" has mismatching model version (49, expected 48)! Expect problems.
  368. WARNING! model "models/props_downtown/booth_table.mdl" has mismatching model version (49, expected 48)! Expect problems.
  369. WARNING! model "models/props_downtown/booth01.mdl" has mismatching model version (49, expected 48)! Expect problems.
  370. WARNING! model "models/props_downtown/booth02.mdl" has mismatching model version (49, expected 48)! Expect problems.
  371. WARNING! model "models/props_interiors/waterheater.mdl" has mismatching model version (49, expected 48)! Expect problems.
  372. WARNING! model "models/props_foliage/reed_001_g_l.mdl" has mismatching model version (49, expected 48)! Expect problems.
  373. WARNING! model "models/props_interiors/lightsconce02.mdl" has mismatching model version (49, expected 48)! Expect problems.
  374. WARNING! model "models/props_urban/parkinglot_light001.mdl" has mismatching model version (49, expected 48)! Expect problems.
  375. WARNING! model "models/props_urban/ice_machine001.mdl" has mismatching model version (49, expected 48)! Expect problems.
  376. WARNING! model "models/props_street/sign_parking_off.mdl" has mismatching model version (49, expected 48)! Expect problems.
  377. Error loading studio model STATIC "models/props/de_train/de_train_signalbox_01.mdl"!
  378. Error loading studio model STATIC "models/props/cs_office/shelves_metal2.mdl"!
  379. Error loading studio model STATIC "models/props/cs_office/shelves_metal1.mdl"!
  380. WARNING! model "models/props_interiors/chairs_airport.mdl" has mismatching model version (49, expected 48)! Expect problems.
  381. Error loading studio model STATIC "models/props/cs_assault/nostopssign.mdl"!
  382. Error loading studio model STATIC "models/props/cs_office/vending_machine.mdl"!
  383. WARNING! model "models/props_foliage/mall_bigleaves_plant03.mdl" has mismatching model version (49, expected 48)! Expect problems.
  384. WARNING! model "models/props_foliage/mall_pot_large01.mdl" has mismatching model version (49, expected 48)! Expect problems.
  385. WARNING! model "models/props_interiors/dining_table_round.mdl" has mismatching model version (49, expected 48)! Expect problems.
  386. Error loading studio model STATIC "models/props/cs_office/bookshelf1.mdl"!
  387. Error loading studio model STATIC "models/props/cs_office/bookshelf2.mdl"!
  388. Error loading studio model STATIC "models/props/cs_office/bookshelf3.mdl"!
  389. Error! To use model "models/sal/office/conftable3.mdl"
  390. with prop_static, it must be compiled with $staticprop!
  391. Error loading studio model STATIC "models/sal/office/conftable3.mdl"!
  392. Error! To use model "models/sal/office/officeshelf.mdl"
  393. with prop_static, it must be compiled with $staticprop!
  394. Error loading studio model STATIC "models/sal/office/officeshelf.mdl"!
  395. Error loading studio model STATIC "models/props/cs_office/file_cabinet1_group.mdl"!
  396. Error loading studio model STATIC "models/props/cs_militia/wood_table.mdl"!
  397. Error loading studio model STATIC "models/props/de_tides/patio_table.mdl"!
  398. Error loading studio model STATIC "models/props/de_inferno/railing01.mdl"!
  399. Error loading studio model STATIC "models/props/de_inferno/railing03.mdl"!
  400. WARNING! model "models/props_foliage/mall_big_plant01.mdl" has mismatching model version (49, expected 48)! Expect problems.
  401. Error loading studio model STATIC "models/props/cs_office/shelves_metal3.mdl"!
  402. Error loading studio model STATIC "models/props/cs_office/ladder1.mdl"!
  403. Error loading studio model STATIC "models/props/de_inferno/pillarc.mdl"!
  404. Error loading studio model STATIC "models/props/de_piranesi/pi_bench.mdl"!
  405. WARNING! model "models/props_structure/railroad_bridge_truss.mdl" has mismatching model version (49, expected 48)! Expect problems.
  406. WARNING! model "models/props_structure/railroad_bridge_base.mdl" has mismatching model version (49, expected 48)! Expect problems.
  407. WARNING! model "models/props_sky/skybox_forest_001.mdl" has mismatching model version (49, expected 48)! Expect problems.
  408. WARNING! model "models/props_sky/skybox_silo_001.mdl" has mismatching model version (49, expected 48)! Expect problems.
  409. WARNING! model "models/props_sky/skybox_hall_002.mdl" has mismatching model version (49, expected 48)! Expect problems.
  410. WARNING! model "models/props_sky/skybox_hall_003.mdl" has mismatching model version (49, expected 48)! Expect problems.
  411. WARNING! model "models/props_sky/skybox_hall_004.mdl" has mismatching model version (49, expected 48)! Expect problems.
  412. WARNING! model "models/props_office/desk_004.mdl" has mismatching model version (49, expected 48)! Expect problems.
  413. WARNING! model "models/props_office/desk_002.mdl" has mismatching model version (49, expected 48)! Expect problems.
  414. WARNING! model "models/props_office/commercial_kitchen_table_003b.mdl" has mismatching model version (49, expected 48)! Expect problems.
  415. WARNING! model "models/props_structure/sink_industrial.mdl" has mismatching model version (49, expected 48)! Expect problems.
  416. WARNING! model "models/props_office/printer_002.mdl" has mismatching model version (49, expected 48)! Expect problems.
  417. WARNING! model "models/props_structure/heavy_guardrail_1024.mdl" has mismatching model version (49, expected 48)! Expect problems.
  418. WARNING! model "models/props_structure/heavy_guardrail_512.mdl" has mismatching model version (49, expected 48)! Expect problems.
  419. WARNING! model "models/props_structure/heavy_guardrail_256.mdl" has mismatching model version (49, expected 48)! Expect problems.
  420. WARNING! model "models/props_structure/heavy_guardrail_128.mdl" has mismatching model version (49, expected 48)! Expect problems.
  421. WARNING! model "models/props_foliage/urban_tree_giant01.mdl" has mismatching model version (49, expected 48)! Expect problems.
  422. WARNING! model "models/props_urban/streetlight001.mdl" has mismatching model version (49, expected 48)! Expect problems.
  423. WARNING! model "models/props_street/firehydrant.mdl" has mismatching model version (49, expected 48)! Expect problems.
  424. WARNING! model "models/props_urban/porch_light001.mdl" has mismatching model version (49, expected 48)! Expect problems.
  425. Error loading studio model STATIC "models/props/cs_office/light_ceiling.mdl"!
  426. Error loading studio model STATIC "models/props/cs_office/table_meeting.mdl"!
  427. Error! To use model "models/ichthyosaur.mdl"
  428. with prop_static, it must be compiled with $staticprop!
  429. Error loading studio model STATIC "models/ichthyosaur.mdl"!
  430. Error loading studio model STATIC "models/props/de_tides/tides_sign_a.mdl"!
  431. Error loading studio model STATIC "models/props/de_dust/palm_tree_head_skybox.mdl"!
  432. Error loading studio model STATIC "models/props/de_prodigy/lighthanging.mdl"!
  433. Error loading studio model STATIC "models/props/de_prodigy/concretebags.mdl"!
  434. Error loading studio model STATIC "models/props/de_prodigy/concretebags2.mdl"!
  435. Error loading studio model STATIC "models/props/de_prodigy/concretebags3.mdl"!
  436. Error loading studio model STATIC "models/props/de_prodigy/platform.mdl"!
  437. Error loading studio model STATIC "models/props/de_prodigy/spoolwire.mdl"!
  438. Error loading studio model STATIC "models/props/de_prodigy/spool.mdl"!
  439. Error loading studio model STATIC "models/props/de_prodigy/concretebags4.mdl"!
  440. Error loading studio model STATIC "models/props/de_prodigy/wall_console1.mdl"!
  441. Error loading studio model STATIC "models/props/de_prodigy/pushcart.mdl"!
  442. Error loading studio model STATIC "models/props/de_prodigy/wood_pallet_01.mdl"!
  443. Error loading studio model STATIC "models/props/de_prodigy/prodcables128.mdl"!
  444. Error loading studio model STATIC "models/props/de_prodigy/transformer.mdl"!
  445. Error loading studio model STATIC "models/props/de_prodigy/prodcratesa.mdl"!
  446. Error loading studio model STATIC "models/props/de_prodigy/tirestack.mdl"!
  447. Error loading studio model STATIC "models/props/de_nuke/electricalbox01.mdl"!
  448. Error loading studio model STATIC "models/props/de_nuke/handtruck.mdl"!
  449. Error loading studio model STATIC "models/props/cs_assault/ladderaluminium128.mdl"!
  450. Error loading studio model STATIC "models/props/cs_assault/wall_wires2.mdl"!
  451. Error loading studio model STATIC "models/props/cs_assault/box_stack1.mdl"!
  452. Error loading studio model STATIC "models/props/cs_assault/barrelwarning.mdl"!
  453. Error loading studio model STATIC "models/props/cs_militia/fertilizer.mdl"!
  454. Error loading studio model STATIC "models/props/de_inferno/ceiling_light.mdl"!
  455. Error loading studio model STATIC "models/props/cs_office/sofa.mdl"!
  456. WARNING! model "models/props_downtown/horse_statue.mdl" has mismatching model version (49, expected 48)! Expect problems.
  457. Error loading studio model STATIC "models/props/cs_assault/billboard.mdl"!
  458. Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
  459. Compacting texture/material tables...
  460. Reduced 15807 texinfos to 9078
  461. Reduced 1392 texdatas to 1242 (66980 bytes to 60052)
  462. Writing d:\photoshopin\mod garrys mod\mapping\new colorado\rp_colorado_v3.bsp
  463. 50 seconds elapsed
  464. 289.356812 -214.579193 0.000000
  465. 289.356812 -112.166397 0.000000
  466. 292.608002 -78.028801 0.000000
  467. 289.356812 -78.028801 0.000000
  468. make_triangles:calc_triangle_representation: Cannot convert
  469. 289.356812 -214.579193 0.000000
  470. 289.356812 -112.166397 0.000000
  471. 292.608002 -78.028801 0.000000
  472. 289.356812 -78.028801 0.000000
  473. make_triangles:calc_triangle_representation: Cannot convert
  474. 0.061659 0.108713 0.000000
  475. -0.000000 0.037369 0.000000
  476. -0.000000 0.108713 0.000000
  477. 0.076200 0.108713 0.000000
  478. make_triangles:calc_triangle_representation: Cannot convert
  479. 0.061659 0.108713 0.000000
  480. -0.000000 0.037369 0.000000
  481. -0.000000 0.108713 0.000000
  482. 0.076200 0.108713 0.000000
  483. make_triangles:calc_triangle_representation: Cannot convert
  484. -0.944880 -1.041912 0.000000
  485. 0.141732 -1.041912 0.000000
  486. 0.000000 -1.387480 0.000000
  487. 0.000000 -1.041912 0.000000
  488. make_triangles:calc_triangle_representation: Cannot convert
  489. -0.944880 -5.905656 0.000000
  490. 0.141732 -5.905656 0.000000
  491. 0.000000 -6.471073 0.000000
  492. 0.000000 -5.905656 0.000000
  493. make_triangles:calc_triangle_representation: Cannot convert
  494. -0.944880 -5.905656 0.000000
  495. 0.141732 -5.905656 0.000000
  496. 0.000000 -6.471073 0.000000
  497. 0.000000 -5.905656 0.000000
  498. make_triangles:calc_triangle_representation: Cannot convert
  499. ** Executing...
  500. ** Command: "D:\STEAM\steamapps\common\GarrysMod\bin\vvis.exe"
  501. ** Parameters: -game "D:\STEAM\steamapps\common\GarrysMod\garrysmod" "d:\photoshopin\mod garrys mod\mapping\new colorado\rp_colorado_v3"
  502. Valve Software - vvis.exe (Jun 2 2021)
  503. 8 threads
  504. reading d:\photoshopin\mod garrys mod\mapping\new colorado\rp_colorado_v3.bsp
  505. reading d:\photoshopin\mod garrys mod\mapping\new colorado\rp_colorado_v3.prt
  506. 4900 portalclusters
  507. 11366 numportals
  508. BasePortalVis: 0...1...2...3...4...5...6...7...8...9...10 (2)
  509. PortalFlow: 0...1...2...3...4...5...6...7...8...9...10 (146)
  510. Optimized: 11314 visible clusters (1.00%)
  511. Total clusters visible: 1130341
  512. Average clusters visible: 230
  513. Building PAS...
  514. Average clusters audible: 738
  515. visdatasize:1518713 compressed from 6036800
  516. writing d:\photoshopin\mod garrys mod\mapping\new colorado\rp_colorado_v3.bsp
  517. 2 minutes, 29 seconds elapsed
  518. ** Executing...
  519. ** Command: "D:\STEAM\steamapps\common\GarrysMod\bin\vrad.exe"
  520. ** Parameters: -both -final -game "D:\STEAM\steamapps\common\GarrysMod\garrysmod" "d:\photoshopin\mod garrys mod\mapping\new colorado\rp_colorado_v3"
  521. Valve Software - vrad.exe SSE (Jun 2 2021)
  522. Valve Radiosity Simulator
  523. 8 threads
  524. [Reading texlights from 'lights.rad']
  525. [45 texlights parsed from 'lights.rad']
  526. Loading d:\photoshopin\mod garrys mod\mapping\new colorado\rp_colorado_v3.bsp
  527. PREP OK
  528. Warning! Invalid model version "models/props_interiors/refrigerator03.mdl"
  529. Warning! Invalid model version "models/props_mill/pipeset32d_corner128d_001a.mdl"
  530. Warning! Invalid model version "models/props_mill/pipeset32d_512a.mdl"
  531. Warning! Invalid model version "models/props_mill/pipeset32d_256a.mdl"
  532. Warning! Invalid model version "models/props_structure/minitrack_512.mdl"
  533. Warning! Invalid model version "models/props_machinery/blast_furnace_airpipe.mdl"
  534. Warning! Invalid model version "models/props_downtown/trim_roof01_256.mdl"
  535. Warning! Invalid model version "models/props_door/overlay_door_002.mdl"
  536. Warning! Invalid model version "models/props_street/awning_round.mdl"
  537. Warning! Invalid model version "models/props_building_detail/metal_window_frame_007d.mdl"
  538. Warning! Invalid model version "models/props_building_detail/metal_window_frame_007c.mdl"
  539. Warning! Invalid model version "models/props_downtown/trim_roof01_128.mdl"
  540. Warning! Invalid model version "models/props_building_detail/wooden_window_frame_003_a.mdl"
  541. Warning! Invalid model version "models/props_villa/villa_pillar_001.mdl"
  542. Warning! Invalid model version "models/props_foliage/mall_bush02.mdl"
  543. Warning! Invalid model version "models/props_villa/wooden_railing_001_64.mdl"
  544. Warning! Invalid model version "models/props_villa/wooden_railing_001_128.mdl"
  545. Warning! Invalid model version "models/props_downtown/bathroom_vanity01.mdl"
  546. Warning! Invalid model version "models/props_building_detail/wooden_window_frame_003_f.mdl"
  547. Warning! Invalid model version "models/props_urban/wood_fence002_256.mdl"
  548. Warning! Invalid model version "models/props_urban/wood_fence002_128.mdl"
  549. Warning! Invalid model version "models/props_urban/wood_post002.mdl"
  550. Warning! Invalid model version "models/props_downtown/light02_64.mdl"
  551. Warning! Invalid model version "models/props_foliage/juniper_002_huge.mdl"
  552. Warning! Invalid model version "models/props_electric/button_001.mdl"
  553. Warning! Invalid model version "models/props_urban/wood_fence002_64.mdl"
  554. Warning! Invalid model version "models/props_office/commercial_kitchen_table_003.mdl"
  555. Warning! Invalid model version "models/props/de_nuke/hr_nuke/nuke_light_fixture/nuke_bell_light.mdl"
  556. Warning! Invalid model version "models/props/de_nuke/hr_nuke/nuke_light_fixture/nuke_bell_light_cable32.mdl"
  557. Warning! Invalid model version "models/props/de_nuke/hr_nuke/nuke_clock/nuke_clock.mdl"
  558. Warning! Invalid model version "models/props_foliage/urban_streettree01_medium.mdl"
  559. Warning! Invalid model version "models/props_villa/wooden_railing_001_newel.mdl"
  560. Warning! Invalid model version "models/props_foliage/pine_001_extralarge.mdl"
  561. Warning! Invalid model version "models/props_city/city_gate_02.mdl"
  562. Warning! Invalid model version "models/props_foliage/pine_003_extralarge.mdl"
  563. Warning! Invalid model version "models/props_foliage/spruce_001.mdl"
  564. Warning! Invalid model version "models/props_urban/chimney002.mdl"
  565. Warning! Invalid model version "models/props_exteriors/wood_porchsteps_02.mdl"
  566. Warning! Invalid model version "models/props_furniture/fireplace2.mdl"
  567. Warning! Invalid model version "models/props_rooftop/chimneypipe_cluster02a.mdl"
  568. Warning! Invalid model version "models/props_vehicles/train_orecar.mdl"
  569. Warning! Invalid model version "models/props_electric/light_004b.mdl"
  570. Warning! Invalid model version "models/props_interiors/styrofoam_cups.mdl"
  571. Warning! Invalid model version "models/props_interiors/trashcan01.mdl"
  572. Warning! Invalid model version "models/props_hvac/ac_machine_002.mdl"
  573. Warning! Invalid model version "models/props_street/warehouse_vent_pipe02.mdl"
  574. Warning! Invalid model version "models/props_structure/metal_railing_001_pole.mdl"
  575. Warning! Invalid model version "models/props_structure/metal_railing_001_64.mdl"
  576. Warning! Invalid model version "models/props_structure/metal_railing_001_32.mdl"
  577. Warning! Invalid model version "models/props_urban/stoop003_48.mdl"
  578. Warning! Invalid model version "models/props_pipes/metal_pipe_001_straight_128.mdl"
  579. Warning! Invalid model version "models/props_pipes/metal_pipe_001_turn_45.mdl"
  580. Warning! Invalid model version "models/props_pipes/metal_pipe_001_connector_b.mdl"
  581. Warning! Invalid model version "models/props_urban/metal_pole001.mdl"
  582. Warning! Invalid model version "models/props_mill/grinder_rollers03.mdl"
  583. Warning! Invalid model version "models/props_mill/truss_01.mdl"
  584. Warning! Invalid model version "models/props_sky/skybox_radio_mast_001.mdl"
  585. Warning! Invalid model version "models/props_sky/skybox_hall_001.mdl"
  586. Warning! Invalid model version "models/props_sky/skybox_smokestack_l.mdl"
  587. Warning! Invalid model version "models/props_sky/skybox_tank_001.mdl"
  588. Warning! Invalid model version "models/props_watertreatment/watertreatment_tank_002.mdl"
  589. Warning! Invalid model version "models/props_industrial/vehicle_lift01_frame01.mdl"
  590. Warning! Invalid model version "models/props_corruption/archive_shelf.mdl"
  591. Warning! Invalid model version "models/props_mill/pipeset08d_512_001a.mdl"
  592. Warning! Invalid model version "models/props_mill/tank_large01.mdl"
  593. Warning! Invalid model version "models/props_mill/company_sign02.mdl"
  594. Warning! Invalid model version "models/props_mill/wood_stack.mdl"
  595. Warning! Invalid model version "models/props_structure/catwalk_002_stair_steep_128.mdl"
  596. Warning! Invalid model version "models/props_structure/metal_railing_001_512.mdl"
  597. Warning! Invalid model version "models/props_structure/metal_railing_001_128.mdl"
  598. Warning! Invalid model version "models/props_vehicles/minitrain_002_static.mdl"
  599. Warning! Invalid model version "models/props_structure/minitrain_stopper.mdl"
  600. Warning! Invalid model version "models/props_structure/truss_set_003_512.mdl"
  601. Warning! Invalid model version "models/props_structure/catwalk_002_stair_steep_64.mdl"
  602. Warning! Invalid model version "models/props_structure/catwalk_002_t.mdl"
  603. Warning! Invalid model version "models/props_structure/catwalk_set_002_512.mdl"
  604. Warning! Invalid model version "models/props_structure/catwalk_002_corner.mdl"
  605. Warning! Invalid model version "models/props_structure/catwalk_set_002_64.mdl"
  606. Warning! Invalid model version "models/props_structure/catwalk_002_stair_steep_32.mdl"
  607. Warning! Invalid model version "models/props_structure/catwalk_set_002_256.mdl"
  608. Warning! Invalid model version "models/props_structure/truss_set_003_256.mdl"
  609. Warning! Invalid model version "models/props_machinery/blast_furnace_catwalk_c.mdl"
  610. Warning! Invalid model version "models/props_machinery/blast_furnace_catwalk_d.mdl"
  611. Warning! Invalid model version "models/props_machinery/blast_furnace_catwalk_top.mdl"
  612. Warning! Invalid model version "models/props_structure/catwalk_002_support.mdl"
  613. Warning! Invalid model version "models/props_electric/light_007.mdl"
  614. Warning! Invalid model version "models/props_structure/catwalk_set_002_128.mdl"
  615. Warning! Invalid model version "models/props_electric/control_panel_007.mdl"
  616. Warning! Invalid model version "models/props_electric/control_panel_007_screens.mdl"
  617. Warning! Invalid model version "models/props_electric/control_panel_008.mdl"
  618. Warning! Invalid model version "models/props_machinery/ladle_crane_hook.mdl"
  619. Warning! Invalid model version "models/props_machinery/steel_ladle.mdl"
  620. Warning! Invalid model version "models/props_machinery/ladle_crane.mdl"
  621. Warning! Invalid model version "models/props_machinery/casting_chute.mdl"
  622. Warning! Invalid model version "models/props_machinery/continuous_caster.mdl"
  623. Warning! Invalid model version "models/props_machinery/rolling_machine_conveyor.mdl"
  624. Warning! Invalid model version "models/props_machinery/rolling_machine.mdl"
  625. Warning! Invalid model version "models/props_machinery/blast_furnace_exhaust_pipe.mdl"
  626. Warning! Invalid model version "models/props_machinery/ladle_car.mdl"
  627. Warning! Invalid model version "models/props_machinery/converter.mdl"
  628. Warning! Invalid model version "models/props_machinery/converter_vent.mdl"
  629. Warning! Invalid model version "models/props_machinery/thermal_cutter.mdl"
  630. Warning! Invalid model version "models/props_mill/tank_medium01.mdl"
  631. Warning! Invalid model version "models/props_mill/pipeset32d_128a.mdl"
  632. Warning! Invalid model version "models/props_vehicles/church_bus01.mdl"
  633. Warning! Invalid model version "models/props_structure/bridge_support_001.mdl"
  634. Warning! Invalid model version "models/props_building_detail/metal_window_frame_007.mdl"
  635. Warning! Invalid model version "models/props_signs/wok_on_the_wild_side.mdl"
  636. Warning! Invalid model version "models/props_signs/clipps_classic_cuts.mdl"
  637. Warning! Invalid model version "models/props_signs/game_country.mdl"
  638. Warning! Invalid model version "models/props_city/city_sign_05.mdl"
  639. Warning! Invalid model version "models/props_signs/jazz_club.mdl"
  640. Warning! Invalid model version "models/props_signs/leamington_diamonds.mdl"
  641. Warning! Invalid model version "models/props_signs/pole_horizontal_01.mdl"
  642. Warning! Invalid model version "models/props_urban/garbage_can002.mdl"
  643. Warning! Invalid model version "models/props_urban/bench001.mdl"
  644. Warning! Invalid model version "models/props_signs/kappels_store_128.mdl"
  645. Warning! Invalid model version "models/props_street/streetlightoldfash01.mdl"
  646. Warning! Invalid model version "models/props_equipment/irrigation_system.mdl"
  647. Warning! Invalid model version "models/props_equipment/irrigation_system_end.mdl"
  648. Warning! Invalid model version "models/props_urban/bench002.mdl"
  649. Warning! Invalid model version "models/props_street/concertinawire512.mdl"
  650. Warning! Invalid model version "models/props_street/concertinawire128.mdl"
  651. Warning! Invalid model version "models/props_downtown/booth_table.mdl"
  652. Warning! Invalid model version "models/props_downtown/booth01.mdl"
  653. Warning! Invalid model version "models/props_downtown/booth02.mdl"
  654. Warning! Invalid model version "models/props_interiors/waterheater.mdl"
  655. Warning! Invalid model version "models/props_foliage/reed_001_g_l.mdl"
  656. Warning! Invalid model version "models/props_interiors/lightsconce02.mdl"
  657. Warning! Invalid model version "models/props_urban/parkinglot_light001.mdl"
  658. Warning! Invalid model version "models/props_urban/ice_machine001.mdl"
  659. Warning! Invalid model version "models/props_street/sign_parking_off.mdl"
  660. Warning! Invalid model version "models/props_interiors/chairs_airport.mdl"
  661. Warning! Invalid model version "models/props_foliage/mall_bigleaves_plant03.mdl"
  662. Warning! Invalid model version "models/props_foliage/mall_pot_large01.mdl"
  663. Warning! Invalid model version "models/props_interiors/dining_table_round.mdl"
  664. Warning! Invalid model version "models/props_foliage/mall_big_plant01.mdl"
  665. Warning! Invalid model version "models/props_structure/railroad_bridge_truss.mdl"
  666. Warning! Invalid model version "models/props_structure/railroad_bridge_base.mdl"
  667. Warning! Invalid model version "models/props_sky/skybox_forest_001.mdl"
  668. Warning! Invalid model version "models/props_sky/skybox_silo_001.mdl"
  669. Warning! Invalid model version "models/props_sky/skybox_hall_002.mdl"
  670. Warning! Invalid model version "models/props_sky/skybox_hall_003.mdl"
  671. Warning! Invalid model version "models/props_sky/skybox_hall_004.mdl"
  672. Warning! Invalid model version "models/props_office/desk_004.mdl"
  673. Warning! Invalid model version "models/props_office/desk_002.mdl"
  674. Warning! Invalid model version "models/props_office/commercial_kitchen_table_003b.mdl"
  675. Warning! Invalid model version "models/props_structure/sink_industrial.mdl"
  676. Warning! Invalid model version "models/props_office/printer_002.mdl"
  677. Warning! Invalid model version "models/props_structure/heavy_guardrail_1024.mdl"
  678. Warning! Invalid model version "models/props_structure/heavy_guardrail_512.mdl"
  679. Warning! Invalid model version "models/props_structure/heavy_guardrail_256.mdl"
  680. Warning! Invalid model version "models/props_structure/heavy_guardrail_128.mdl"
  681. Warning! Invalid model version "models/props_foliage/urban_tree_giant01.mdl"
  682. Warning! Invalid model version "models/props_urban/streetlight001.mdl"
  683. Warning! Invalid model version "models/props_street/firehydrant.mdl"
  684. Warning! Invalid model version "models/props_urban/porch_light001.mdl"
  685. Warning! Invalid model version "models/props_downtown/horse_statue.mdl"
  686. Patch Sample Radius Clamped!
  687. Patch Sample Radius Clamped!
  688. Patch Sample Radius Clamped!
  689. Patch Sample Radius Clamped!
  690. Patch Sample Radius Clamped!
  691. Patch Sample Radius Clamped!
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  731. Patch Sample Radius Clamped!
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  733. Patch Sample Radius Clamped!
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  769. Patch Sample Radius Clamped!
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  883. Patch Sample Radius Clamped!
  884. Patch Sample Radius Clamped!
  885. Patch Sample Radius Clamped!
  886. Patch Sample Radius Clamped!
  887. Patch Sample Radius Clamped!
  888. Patch Sample Radius Clamped!
  889. Patch Sample Radius Clamped!
  890. Patch Sample Radius Clamped!
  891. Patch Sample Radius Clamped!
  892. Patch Sample Radius Clamped!
  893. Patch Sample Radius Clamped!
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  895. Patch Sample Radius Clamped!
  896. Patch Sample Radius Clamped!
  897. Patch Sample Radius Clamped!
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  899. Patch Sample Radius Clamped!
  900. Patch Sample Radius Clamped!
  901. Patch Sample Radius Clamped!
  902. Patch Sample Radius Clamped!
  903. Patch Sample Radius Clamped!
  904. Patch Sample Radius Clamped!
  905. Patch Sample Radius Clamped!
  906. Patch Sample Radius Clamped!
  907. Patch Sample Radius Clamped!
  908. Patch Sample Radius Clamped!
  909. Patch Sample Radius Clamped!
  910. Patch Sample Radius Clamped!
  911. Patch Sample Radius Clamped!
  912. Patch Sample Radius Clamped!
  913. Patch Sample Radius Clamped!
  914. Patch Sample Radius Clamped!
  915. Patch Sample Radius Clamped!
  916. Patch Sample Radius Clamped!
  917. Patch Sample Radius Clamped!
  918. Patch Sample Radius Clamped!
  919. Patch Sample Radius Clamped!
  920. Patch Sample Radius Clamped!
  921. Patch Sample Radius Clamped!
  922. Setting up ray-trace acceleration structure... Done (33.73 seconds)
  923. 30861 faces
  924. 49 degenerate faces
  925. 47749844 square feet [6875977728.00 square inches]
  926. 1932 Displacements
  927. 10868904 Square Feet [1565122176.00 Square Inches]
  928. 30812 patches before subdivision
  929. 417750 patches after subdivision
  930. sun extent from map=0.017452
  931. 1437 direct lights
  932. BuildFacelights: 0...1...2...3...4...5.. warning - face vectors parallel to face normal. bad lighting will be produced
  933. no samples 17236
  934. warning - face vectors parallel to face normal. bad lighting will be produced
  935. no samples 17237
  936. .6...7...8...9...10 (669)
  937. BuildVisLeafs: 0...1...2...3...4...5...6...7...8...9...10 (36)
  938. transfers 24026863, max 974
  939. transfer lists: 183.3 megs
  940. GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
  941. Bounce #1 added RGB(984223, 896905, 681952)
  942. GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
  943. Bounce #2 added RGB(221569, 187396, 125654)
  944. GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
  945. Bounce #3 added RGB(69532, 53345, 31811)
  946. GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (1)
  947. Bounce #4 added RGB(25912, 18747, 10179)
  948. GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
  949. Bounce #5 added RGB(10595, 7113, 3455)
  950. GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
  951. Bounce #6 added RGB(4472, 2833, 1260)
  952. GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
  953. Bounce #7 added RGB(2004, 1177, 470)
  954. GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
  955. Bounce #8 added RGB(903, 498, 182)
  956. GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
  957. Bounce #9 added RGB(425, 216, 71)
  958. GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (1)
  959. Bounce #10 added RGB(200, 95, 29)
  960. GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
  961. Bounce #11 added RGB(97, 42, 12)
  962. GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
  963. Bounce #12 added RGB(47, 19, 5)
  964. GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
  965. Bounce #13 added RGB(23, 9, 2)
  966. GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
  967. Bounce #14 added RGB(12, 4, 1)
  968. GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
  969. Bounce #15 added RGB(6, 2, 0)
  970. GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (1)
  971. Bounce #16 added RGB(3, 1, 0)
  972. GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
  973. Bounce #17 added RGB(2, 0, 0)
  974. GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
  975. Bounce #18 added RGB(1, 0, 0)
  976. Build Patch/Sample Hash Table(s).....Done<0.3775 sec>
  977. FinalLightFace: 0...1...2...3...4...5.. warning - face vectors parallel to face normal. bad lighting will be produced
  978. warning - face vectors parallel to face normal. bad lighting will be produced
  979. warning - face vectors parallel to face normal. bad lighting will be produced
  980. warning - face vectors parallel to face normal. bad lighting will be produced
  981. warning - face vectors parallel to face normal. bad lighting will be produced
  982. SampleRadial: Punting, Waiting for fix
  983. warning - face vectors parallel to face normal. bad lighting will be produced
  984. .6.. warning - face vectors parallel to face normal. bad lighting will be produced
  985. warning - face vectors parallel to face normal. bad lighting will be produced
  986. .7...8...9...10 (24)
  987. FinalLightFace Done
  988. Computing detail prop lighting : 0...1...2...3...4...5...6...7...8...9...10
  989. 0 of 8 (0% of) surface lights went in leaf ambient cubes.
  990. ThreadComputeLeafAmbient: 0...1...2...3...4...5...6...7...8...9...10 (86)
  991. Writing leaf ambient...done
  992. Ready to Finish
  993. Object names Objects/Maxobjs Memory / Maxmem Fullness
  994. ------------ --------------- --------------- --------
  995. models 224/4096 10752/196608 ( 5.5%)
  996. brushes 7660/16384 91920/196608 (46.8%)
  997. brushsides 53622/163840 428976/1310720 (32.7%)
  998. planes 26814/65536 536280/1310720 (40.9%)
  999. vertexes 61240/65536 734880/786432 (93.4%) VERY FULL!
  1000. nodes 13001/65536 416032/2097152 (19.8%)
  1001. texinfos 9078/12288 653616/884736 (73.9%)
  1002. texdata 1242/2048 39744/65536 (60.6%)
  1003. dispinfos 1932/0 340032/0 ( 0.0%)
  1004. disp_verts 62972/0 1259440/0 ( 0.0%)
  1005. disp_tris 86976/0 173952/0 ( 0.0%)
  1006. disp_lmsamples 6230876/0 6230876/0 ( 0.0%)
  1007. faces 30861/65536 1728216/3670016 (47.1%)
  1008. hdr faces 0/65536 0/3670016 ( 0.0%)
  1009. origfaces 22451/65536 1257256/3670016 (34.3%)
  1010. leaves 13226/65536 423232/2097152 (20.2%)
  1011. leaffaces 38055/65536 76110/131072 (58.1%)
  1012. leafbrushes 20073/65536 40146/131072 (30.6%)
  1013. areas 35/1024 280/8192 ( 3.4%)
  1014. surfedges 213980/512000 855920/2048000 (41.8%)
  1015. edges 157135/256000 628540/1024000 (61.4%)
  1016. LDR worldlights 1437/8192 126456/720896 (17.5%)
  1017. HDR worldlights 0/8192 0/720896 ( 0.0%)
  1018. leafwaterdata 7/32768 84/393216 ( 0.0%)
  1019. waterstrips 0/32768 0/327680 ( 0.0%)
  1020. waterverts 0/65536 0/786432 ( 0.0%)
  1021. waterindices 0/65536 0/131072 ( 0.0%)
  1022. cubemapsamples 375/1024 6000/16384 (36.6%)
  1023. overlays 270/1024 95040/360448 (26.4%)
  1024. LDR lightdata [variable] 27558328/0 ( 0.0%)
  1025. HDR lightdata [variable] 0/0 ( 0.0%)
  1026. visdata [variable] 1518713/16777216 ( 9.1%)
  1027. entdata [variable] 1204172/393216 (306.2%) VERY FULL!
  1028. LDR ambient table 13226/65536 52904/262144 (20.2%)
  1029. HDR ambient table 13226/65536 52904/262144 (20.2%)
  1030. LDR leaf ambient 56910/65536 1593480/1835008 (86.8%) VERY FULL!
  1031. HDR leaf ambient 13226/65536 370328/1835008 (20.2%)
  1032. occluders 14/0 560/0 ( 0.0%)
  1033. occluder polygons 47/0 564/0 ( 0.0%)
  1034. occluder vert ind 188/0 752/0 ( 0.0%)
  1035. detail props [variable] 1/3142756 ( 0.0%)
  1036. dtl prp lght [variable] 1/199614 ( 0.0%)
  1037. HDR dtl prp lght [variable] 1/4 (25.0%)
  1038. static props [variable] 1/472768 ( 0.0%)
  1039. pakfile [variable] 335876/0 ( 0.0%)
  1040. physics [variable] 2805857/4194304 (66.9%)
  1041. physics terrain [variable] 409292/1048576 (39.0%)
  1042. Level flags = 0
  1043. Total triangle count: 62222
  1044. Writing d:\photoshopin\mod garrys mod\mapping\new colorado\rp_colorado_v3.bsp
  1045. 14 minutes, 40 seconds elapsed
  1046. Valve Software - vrad.exe SSE (Jun 2 2021)
  1047. Valve Radiosity Simulator
  1048. 8 threads
  1049. [Reading texlights from 'lights.rad']
  1050. [45 texlights parsed from 'lights.rad']
  1051. Loading d:\photoshopin\mod garrys mod\mapping\new colorado\rp_colorado_v3.bsp
  1052. PREP OK
  1053. Warning! Invalid model version "models/props_interiors/refrigerator03.mdl"
  1054. Warning! Invalid model version "models/props_mill/pipeset32d_corner128d_001a.mdl"
  1055. Warning! Invalid model version "models/props_mill/pipeset32d_512a.mdl"
  1056. Warning! Invalid model version "models/props_mill/pipeset32d_256a.mdl"
  1057. Warning! Invalid model version "models/props_structure/minitrack_512.mdl"
  1058. Warning! Invalid model version "models/props_machinery/blast_furnace_airpipe.mdl"
  1059. Warning! Invalid model version "models/props_downtown/trim_roof01_256.mdl"
  1060. Warning! Invalid model version "models/props_door/overlay_door_002.mdl"
  1061. Warning! Invalid model version "models/props_street/awning_round.mdl"
  1062. Warning! Invalid model version "models/props_building_detail/metal_window_frame_007d.mdl"
  1063. Warning! Invalid model version "models/props_building_detail/metal_window_frame_007c.mdl"
  1064. Warning! Invalid model version "models/props_downtown/trim_roof01_128.mdl"
  1065. Warning! Invalid model version "models/props_building_detail/wooden_window_frame_003_a.mdl"
  1066. Warning! Invalid model version "models/props_villa/villa_pillar_001.mdl"
  1067. Warning! Invalid model version "models/props_foliage/mall_bush02.mdl"
  1068. Warning! Invalid model version "models/props_villa/wooden_railing_001_64.mdl"
  1069. Warning! Invalid model version "models/props_villa/wooden_railing_001_128.mdl"
  1070. Warning! Invalid model version "models/props_downtown/bathroom_vanity01.mdl"
  1071. Warning! Invalid model version "models/props_building_detail/wooden_window_frame_003_f.mdl"
  1072. Warning! Invalid model version "models/props_urban/wood_fence002_256.mdl"
  1073. Warning! Invalid model version "models/props_urban/wood_fence002_128.mdl"
  1074. Warning! Invalid model version "models/props_urban/wood_post002.mdl"
  1075. Warning! Invalid model version "models/props_downtown/light02_64.mdl"
  1076. Warning! Invalid model version "models/props_foliage/juniper_002_huge.mdl"
  1077. Warning! Invalid model version "models/props_electric/button_001.mdl"
  1078. Warning! Invalid model version "models/props_urban/wood_fence002_64.mdl"
  1079. Warning! Invalid model version "models/props_office/commercial_kitchen_table_003.mdl"
  1080. Warning! Invalid model version "models/props/de_nuke/hr_nuke/nuke_light_fixture/nuke_bell_light.mdl"
  1081. Warning! Invalid model version "models/props/de_nuke/hr_nuke/nuke_light_fixture/nuke_bell_light_cable32.mdl"
  1082. Warning! Invalid model version "models/props/de_nuke/hr_nuke/nuke_clock/nuke_clock.mdl"
  1083. Warning! Invalid model version "models/props_foliage/urban_streettree01_medium.mdl"
  1084. Warning! Invalid model version "models/props_villa/wooden_railing_001_newel.mdl"
  1085. Warning! Invalid model version "models/props_foliage/pine_001_extralarge.mdl"
  1086. Warning! Invalid model version "models/props_city/city_gate_02.mdl"
  1087. Warning! Invalid model version "models/props_foliage/pine_003_extralarge.mdl"
  1088. Warning! Invalid model version "models/props_foliage/spruce_001.mdl"
  1089. Warning! Invalid model version "models/props_urban/chimney002.mdl"
  1090. Warning! Invalid model version "models/props_exteriors/wood_porchsteps_02.mdl"
  1091. Warning! Invalid model version "models/props_furniture/fireplace2.mdl"
  1092. Warning! Invalid model version "models/props_rooftop/chimneypipe_cluster02a.mdl"
  1093. Warning! Invalid model version "models/props_vehicles/train_orecar.mdl"
  1094. Warning! Invalid model version "models/props_electric/light_004b.mdl"
  1095. Warning! Invalid model version "models/props_interiors/styrofoam_cups.mdl"
  1096. Warning! Invalid model version "models/props_interiors/trashcan01.mdl"
  1097. Warning! Invalid model version "models/props_hvac/ac_machine_002.mdl"
  1098. Warning! Invalid model version "models/props_street/warehouse_vent_pipe02.mdl"
  1099. Warning! Invalid model version "models/props_structure/metal_railing_001_pole.mdl"
  1100. Warning! Invalid model version "models/props_structure/metal_railing_001_64.mdl"
  1101. Warning! Invalid model version "models/props_structure/metal_railing_001_32.mdl"
  1102. Warning! Invalid model version "models/props_urban/stoop003_48.mdl"
  1103. Warning! Invalid model version "models/props_pipes/metal_pipe_001_straight_128.mdl"
  1104. Warning! Invalid model version "models/props_pipes/metal_pipe_001_turn_45.mdl"
  1105. Warning! Invalid model version "models/props_pipes/metal_pipe_001_connector_b.mdl"
  1106. Warning! Invalid model version "models/props_urban/metal_pole001.mdl"
  1107. Warning! Invalid model version "models/props_mill/grinder_rollers03.mdl"
  1108. Warning! Invalid model version "models/props_mill/truss_01.mdl"
  1109. Warning! Invalid model version "models/props_sky/skybox_radio_mast_001.mdl"
  1110. Warning! Invalid model version "models/props_sky/skybox_hall_001.mdl"
  1111. Warning! Invalid model version "models/props_sky/skybox_smokestack_l.mdl"
  1112. Warning! Invalid model version "models/props_sky/skybox_tank_001.mdl"
  1113. Warning! Invalid model version "models/props_watertreatment/watertreatment_tank_002.mdl"
  1114. Warning! Invalid model version "models/props_industrial/vehicle_lift01_frame01.mdl"
  1115. Warning! Invalid model version "models/props_corruption/archive_shelf.mdl"
  1116. Warning! Invalid model version "models/props_mill/pipeset08d_512_001a.mdl"
  1117. Warning! Invalid model version "models/props_mill/tank_large01.mdl"
  1118. Warning! Invalid model version "models/props_mill/company_sign02.mdl"
  1119. Warning! Invalid model version "models/props_mill/wood_stack.mdl"
  1120. Warning! Invalid model version "models/props_structure/catwalk_002_stair_steep_128.mdl"
  1121. Warning! Invalid model version "models/props_structure/metal_railing_001_512.mdl"
  1122. Warning! Invalid model version "models/props_structure/metal_railing_001_128.mdl"
  1123. Warning! Invalid model version "models/props_vehicles/minitrain_002_static.mdl"
  1124. Warning! Invalid model version "models/props_structure/minitrain_stopper.mdl"
  1125. Warning! Invalid model version "models/props_structure/truss_set_003_512.mdl"
  1126. Warning! Invalid model version "models/props_structure/catwalk_002_stair_steep_64.mdl"
  1127. Warning! Invalid model version "models/props_structure/catwalk_002_t.mdl"
  1128. Warning! Invalid model version "models/props_structure/catwalk_set_002_512.mdl"
  1129. Warning! Invalid model version "models/props_structure/catwalk_002_corner.mdl"
  1130. Warning! Invalid model version "models/props_structure/catwalk_set_002_64.mdl"
  1131. Warning! Invalid model version "models/props_structure/catwalk_002_stair_steep_32.mdl"
  1132. Warning! Invalid model version "models/props_structure/catwalk_set_002_256.mdl"
  1133. Warning! Invalid model version "models/props_structure/truss_set_003_256.mdl"
  1134. Warning! Invalid model version "models/props_machinery/blast_furnace_catwalk_c.mdl"
  1135. Warning! Invalid model version "models/props_machinery/blast_furnace_catwalk_d.mdl"
  1136. Warning! Invalid model version "models/props_machinery/blast_furnace_catwalk_top.mdl"
  1137. Warning! Invalid model version "models/props_structure/catwalk_002_support.mdl"
  1138. Warning! Invalid model version "models/props_electric/light_007.mdl"
  1139. Warning! Invalid model version "models/props_structure/catwalk_set_002_128.mdl"
  1140. Warning! Invalid model version "models/props_electric/control_panel_007.mdl"
  1141. Warning! Invalid model version "models/props_electric/control_panel_007_screens.mdl"
  1142. Warning! Invalid model version "models/props_electric/control_panel_008.mdl"
  1143. Warning! Invalid model version "models/props_machinery/ladle_crane_hook.mdl"
  1144. Warning! Invalid model version "models/props_machinery/steel_ladle.mdl"
  1145. Warning! Invalid model version "models/props_machinery/ladle_crane.mdl"
  1146. Warning! Invalid model version "models/props_machinery/casting_chute.mdl"
  1147. Warning! Invalid model version "models/props_machinery/continuous_caster.mdl"
  1148. Warning! Invalid model version "models/props_machinery/rolling_machine_conveyor.mdl"
  1149. Warning! Invalid model version "models/props_machinery/rolling_machine.mdl"
  1150. Warning! Invalid model version "models/props_machinery/blast_furnace_exhaust_pipe.mdl"
  1151. Warning! Invalid model version "models/props_machinery/ladle_car.mdl"
  1152. Warning! Invalid model version "models/props_machinery/converter.mdl"
  1153. Warning! Invalid model version "models/props_machinery/converter_vent.mdl"
  1154. Warning! Invalid model version "models/props_machinery/thermal_cutter.mdl"
  1155. Warning! Invalid model version "models/props_mill/tank_medium01.mdl"
  1156. Warning! Invalid model version "models/props_mill/pipeset32d_128a.mdl"
  1157. Warning! Invalid model version "models/props_vehicles/church_bus01.mdl"
  1158. Warning! Invalid model version "models/props_structure/bridge_support_001.mdl"
  1159. Warning! Invalid model version "models/props_building_detail/metal_window_frame_007.mdl"
  1160. Warning! Invalid model version "models/props_signs/wok_on_the_wild_side.mdl"
  1161. Warning! Invalid model version "models/props_signs/clipps_classic_cuts.mdl"
  1162. Warning! Invalid model version "models/props_signs/game_country.mdl"
  1163. Warning! Invalid model version "models/props_city/city_sign_05.mdl"
  1164. Warning! Invalid model version "models/props_signs/jazz_club.mdl"
  1165. Warning! Invalid model version "models/props_signs/leamington_diamonds.mdl"
  1166. Warning! Invalid model version "models/props_signs/pole_horizontal_01.mdl"
  1167. Warning! Invalid model version "models/props_urban/garbage_can002.mdl"
  1168. Warning! Invalid model version "models/props_urban/bench001.mdl"
  1169. Warning! Invalid model version "models/props_signs/kappels_store_128.mdl"
  1170. Warning! Invalid model version "models/props_street/streetlightoldfash01.mdl"
  1171. Warning! Invalid model version "models/props_equipment/irrigation_system.mdl"
  1172. Warning! Invalid model version "models/props_equipment/irrigation_system_end.mdl"
  1173. Warning! Invalid model version "models/props_urban/bench002.mdl"
  1174. Warning! Invalid model version "models/props_street/concertinawire512.mdl"
  1175. Warning! Invalid model version "models/props_street/concertinawire128.mdl"
  1176. Warning! Invalid model version "models/props_downtown/booth_table.mdl"
  1177. Warning! Invalid model version "models/props_downtown/booth01.mdl"
  1178. Warning! Invalid model version "models/props_downtown/booth02.mdl"
  1179. Warning! Invalid model version "models/props_interiors/waterheater.mdl"
  1180. Warning! Invalid model version "models/props_foliage/reed_001_g_l.mdl"
  1181. Warning! Invalid model version "models/props_interiors/lightsconce02.mdl"
  1182. Warning! Invalid model version "models/props_urban/parkinglot_light001.mdl"
  1183. Warning! Invalid model version "models/props_urban/ice_machine001.mdl"
  1184. Warning! Invalid model version "models/props_street/sign_parking_off.mdl"
  1185. Warning! Invalid model version "models/props_interiors/chairs_airport.mdl"
  1186. Warning! Invalid model version "models/props_foliage/mall_bigleaves_plant03.mdl"
  1187. Warning! Invalid model version "models/props_foliage/mall_pot_large01.mdl"
  1188. Warning! Invalid model version "models/props_interiors/dining_table_round.mdl"
  1189. Warning! Invalid model version "models/props_foliage/mall_big_plant01.mdl"
  1190. Warning! Invalid model version "models/props_structure/railroad_bridge_truss.mdl"
  1191. Warning! Invalid model version "models/props_structure/railroad_bridge_base.mdl"
  1192. Warning! Invalid model version "models/props_sky/skybox_forest_001.mdl"
  1193. Warning! Invalid model version "models/props_sky/skybox_silo_001.mdl"
  1194. Warning! Invalid model version "models/props_sky/skybox_hall_002.mdl"
  1195. Warning! Invalid model version "models/props_sky/skybox_hall_003.mdl"
  1196. Warning! Invalid model version "models/props_sky/skybox_hall_004.mdl"
  1197. Warning! Invalid model version "models/props_office/desk_004.mdl"
  1198. Warning! Invalid model version "models/props_office/desk_002.mdl"
  1199. Warning! Invalid model version "models/props_office/commercial_kitchen_table_003b.mdl"
  1200. Warning! Invalid model version "models/props_structure/sink_industrial.mdl"
  1201. Warning! Invalid model version "models/props_office/printer_002.mdl"
  1202. Warning! Invalid model version "models/props_structure/heavy_guardrail_1024.mdl"
  1203. Warning! Invalid model version "models/props_structure/heavy_guardrail_512.mdl"
  1204. Warning! Invalid model version "models/props_structure/heavy_guardrail_256.mdl"
  1205. Warning! Invalid model version "models/props_structure/heavy_guardrail_128.mdl"
  1206. Warning! Invalid model version "models/props_foliage/urban_tree_giant01.mdl"
  1207. Warning! Invalid model version "models/props_urban/streetlight001.mdl"
  1208. Warning! Invalid model version "models/props_street/firehydrant.mdl"
  1209. Warning! Invalid model version "models/props_urban/porch_light001.mdl"
  1210. Warning! Invalid model version "models/props_downtown/horse_statue.mdl"
  1211. Patch Sample Radius Clamped!
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  1396. Patch Sample Radius Clamped!
  1397. Patch Sample Radius Clamped!
  1398. Patch Sample Radius Clamped!
  1399. Patch Sample Radius Clamped!
  1400. Patch Sample Radius Clamped!
  1401. Patch Sample Radius Clamped!
  1402. Patch Sample Radius Clamped!
  1403. Patch Sample Radius Clamped!
  1404. Patch Sample Radius Clamped!
  1405. Patch Sample Radius Clamped!
  1406. Patch Sample Radius Clamped!
  1407. Patch Sample Radius Clamped!
  1408. Patch Sample Radius Clamped!
  1409. Patch Sample Radius Clamped!
  1410. Patch Sample Radius Clamped!
  1411. Patch Sample Radius Clamped!
  1412. Patch Sample Radius Clamped!
  1413. Patch Sample Radius Clamped!
  1414. Patch Sample Radius Clamped!
  1415. Patch Sample Radius Clamped!
  1416. Patch Sample Radius Clamped!
  1417. Patch Sample Radius Clamped!
  1418. Patch Sample Radius Clamped!
  1419. Patch Sample Radius Clamped!
  1420. Patch Sample Radius Clamped!
  1421. Patch Sample Radius Clamped!
  1422. Patch Sample Radius Clamped!
  1423. Patch Sample Radius Clamped!
  1424. Patch Sample Radius Clamped!
  1425. Patch Sample Radius Clamped!
  1426. Patch Sample Radius Clamped!
  1427. Patch Sample Radius Clamped!
  1428. Patch Sample Radius Clamped!
  1429. Patch Sample Radius Clamped!
  1430. Patch Sample Radius Clamped!
  1431. Patch Sample Radius Clamped!
  1432. Patch Sample Radius Clamped!
  1433. Patch Sample Radius Clamped!
  1434. Patch Sample Radius Clamped!
  1435. Patch Sample Radius Clamped!
  1436. Patch Sample Radius Clamped!
  1437. Patch Sample Radius Clamped!
  1438. Patch Sample Radius Clamped!
  1439. Patch Sample Radius Clamped!
  1440. Patch Sample Radius Clamped!
  1441. Patch Sample Radius Clamped!
  1442. Patch Sample Radius Clamped!
  1443. Patch Sample Radius Clamped!
  1444. Patch Sample Radius Clamped!
  1445. Patch Sample Radius Clamped!
  1446. Patch Sample Radius Clamped!
  1447. Setting up ray-trace acceleration structure... Done (34.05 seconds)
  1448. 30861 faces
  1449. 49 degenerate faces
  1450. 47749844 square feet [6875977728.00 square inches]
  1451. 1932 Displacements
  1452. 10868904 Square Feet [1565122176.00 Square Inches]
  1453. 30812 patches before subdivision
  1454. 417750 patches after subdivision
  1455. sun extent from map=0.017452
  1456. 1437 direct lights
  1457. BuildFacelights: 0...1...2...3...4...5.. warning - face vectors parallel to face normal. bad lighting will be produced
  1458. no samples 17236
  1459. warning - face vectors parallel to face normal. bad lighting will be produced
  1460. no samples 17237
  1461. .6...7...8...9...10 (677)
  1462. BuildVisLeafs: 0...1...2...3...4...5...6...7...8...9...10 (37)
  1463. transfers 24026782, max 974
  1464. transfer lists: 183.3 megs
  1465. GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
  1466. Bounce #1 added RGB(984159, 896850, 681946)
  1467. GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
  1468. Bounce #2 added RGB(221573, 187401, 125660)
  1469. GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
  1470. Bounce #3 added RGB(69533, 53346, 31812)
  1471. GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
  1472. Bounce #4 added RGB(25912, 18747, 10179)
  1473. GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
  1474. Bounce #5 added RGB(10595, 7113, 3455)
  1475. GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (1)
  1476. Bounce #6 added RGB(4472, 2833, 1260)
  1477. GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
  1478. Bounce #7 added RGB(2004, 1177, 470)
  1479. GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
  1480. Bounce #8 added RGB(903, 498, 182)
  1481. GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
  1482. Bounce #9 added RGB(425, 216, 71)
  1483. GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
  1484. Bounce #10 added RGB(200, 95, 29)
  1485. GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
  1486. Bounce #11 added RGB(97, 42, 12)
  1487. GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
  1488. Bounce #12 added RGB(47, 19, 5)
  1489. GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
  1490. Bounce #13 added RGB(23, 9, 2)
  1491. GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
  1492. Bounce #14 added RGB(12, 4, 1)
  1493. GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
  1494. Bounce #15 added RGB(6, 2, 0)
  1495. GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
  1496. Bounce #16 added RGB(3, 1, 0)
  1497. GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
  1498. Bounce #17 added RGB(2, 0, 0)
  1499. GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
  1500. Bounce #18 added RGB(1, 0, 0)
  1501. Build Patch/Sample Hash Table(s).....Done<0.4872 sec>
  1502. FinalLightFace: 0...1...2...3...4...5.. warning - face vectors parallel to face normal. bad lighting will be produced
  1503. warning - face vectors parallel to face normal. bad lighting will be produced
  1504. warning - face vectors parallel to face normal. bad lighting will be produced
  1505. warning - face vectors parallel to face normal. bad lighting will be produced
  1506. warning - face vectors parallel to face normal. bad lighting will be produced
  1507. SampleRadial: Punting, Waiting for fix
  1508. warning - face vectors parallel to face normal. bad lighting will be produced
  1509. .6.. warning - face vectors parallel to face normal. bad lighting will be produced
  1510. warning - face vectors parallel to face normal. bad lighting will be produced
  1511. .7...8...9...10 (24)
  1512. FinalLightFace Done
  1513. Computing detail prop lighting : 0...1...2...3...4...5...6...7...8...9...10
  1514. 0 of 8 (0% of) surface lights went in leaf ambient cubes.
  1515. ThreadComputeLeafAmbient: 0...1...2...3...4...5...6...7...8...9...10 (85)
  1516. Writing leaf ambient...done
  1517. Ready to Finish
  1518. Object names Objects/Maxobjs Memory / Maxmem Fullness
  1519. ------------ --------------- --------------- --------
  1520. models 224/4096 10752/196608 ( 5.5%)
  1521. brushes 7660/16384 91920/196608 (46.8%)
  1522. brushsides 53622/163840 428976/1310720 (32.7%)
  1523. planes 26814/65536 536280/1310720 (40.9%)
  1524. vertexes 61240/65536 734880/786432 (93.4%) VERY FULL!
  1525. nodes 13001/65536 416032/2097152 (19.8%)
  1526. texinfos 9078/12288 653616/884736 (73.9%)
  1527. texdata 1242/2048 39744/65536 (60.6%)
  1528. dispinfos 1932/0 340032/0 ( 0.0%)
  1529. disp_verts 62972/0 1259440/0 ( 0.0%)
  1530. disp_tris 86976/0 173952/0 ( 0.0%)
  1531. disp_lmsamples 6230876/0 6230876/0 ( 0.0%)
  1532. faces 30861/65536 1728216/3670016 (47.1%)
  1533. hdr faces 30861/65536 1728216/3670016 (47.1%)
  1534. origfaces 22451/65536 1257256/3670016 (34.3%)
  1535. leaves 13226/65536 423232/2097152 (20.2%)
  1536. leaffaces 38055/65536 76110/131072 (58.1%)
  1537. leafbrushes 20073/65536 40146/131072 (30.6%)
  1538. areas 35/1024 280/8192 ( 3.4%)
  1539. surfedges 213980/512000 855920/2048000 (41.8%)
  1540. edges 157135/256000 628540/1024000 (61.4%)
  1541. LDR worldlights 1437/8192 126456/720896 (17.5%)
  1542. HDR worldlights 1437/8192 126456/720896 (17.5%)
  1543. leafwaterdata 7/32768 84/393216 ( 0.0%)
  1544. waterstrips 0/32768 0/327680 ( 0.0%)
  1545. waterverts 0/65536 0/786432 ( 0.0%)
  1546. waterindices 0/65536 0/131072 ( 0.0%)
  1547. cubemapsamples 375/1024 6000/16384 (36.6%)
  1548. overlays 270/1024 95040/360448 (26.4%)
  1549. LDR lightdata [variable] 27558328/0 ( 0.0%)
  1550. HDR lightdata [variable] 27555284/0 ( 0.0%)
  1551. visdata [variable] 1518713/16777216 ( 9.1%)
  1552. entdata [variable] 1204172/393216 (306.2%) VERY FULL!
  1553. LDR ambient table 13226/65536 52904/262144 (20.2%)
  1554. HDR ambient table 13226/65536 52904/262144 (20.2%)
  1555. LDR leaf ambient 56910/65536 1593480/1835008 (86.8%) VERY FULL!
  1556. HDR leaf ambient 56909/65536 1593452/1835008 (86.8%) VERY FULL!
  1557. occluders 14/0 560/0 ( 0.0%)
  1558. occluder polygons 47/0 564/0 ( 0.0%)
  1559. occluder vert ind 188/0 752/0 ( 0.0%)
  1560. detail props [variable] 1/3142756 ( 0.0%)
  1561. dtl prp lght [variable] 1/199614 ( 0.0%)
  1562. HDR dtl prp lght [variable] 1/199614 ( 0.0%)
  1563. static props [variable] 1/472768 ( 0.0%)
  1564. pakfile [variable] 335876/0 ( 0.0%)
  1565. physics [variable] 2805857/4194304 (66.9%)
  1566. physics terrain [variable] 409292/1048576 (39.0%)
  1567. Level flags = 0
  1568. Total triangle count: 62222
  1569. Writing d:\photoshopin\mod garrys mod\mapping\new colorado\rp_colorado_v3.bsp
  1570. 14 minutes, 40 seconds elapsed
  1571. ** Executing...
  1572. ** Command: Copy File
  1573. ** Parameters: "d:\photoshopin\mod garrys mod\mapping\new colorado\rp_colorado_v3.bsp" "D:\STEAM\steamapps\common\GarrysMod\garrysmod\maps\rp_colorado_v3.bsp"
  1574. ** Executing...
  1575. ** Command: "D:\STEAM\steamapps\common\GarrysMod\hl2.exe"
  1576. ** Parameters: -dev -console -allowdebug -game "D:\STEAM\steamapps\common\GarrysMod\garrysmod" +map "rp_colorado_v3"

Обнаруженные ошибки

no samples

Одна из сторон какого-то объекта имеет слишком сложную форму, чтобы VRAD мог просчитать её освещение. В результате освещение этой стороны будет выглядеть некорректно. Удалите или пересоздайте объект со сложной стороной
Static prop [Имя энтити] outside the map ([Координаты])

Критическая ошибка (карта не скомпилируется). Одна из моделей выходит за пределы допустимого размера карты (т.е. за пределы сетки Хаммера). Возможно, она слишком большая (в таком случае удалите её или переделайте) или неправильно расположена
Occluder [Имя] straddles multiple areas. This is invalid!

Один из func_occluder'ов касается нескольких зон, на которые разделяется карта ареапорталами. Такой func_occluder работать не будет. Передвиньте окклудер или ареапортал таким образом, чтобы окклудер оказался в одной зоне
Material not found!: [Имя текстуры]

Одной или нескольких из наложенных текстур не существует. Такие текстуры отобразятся в виде эмо-сетки. Ошибку можно игнорировать, если в игре всё отображается нормально, в противном случае лучше поменять её на существующую или проверить правильность путей к текстурам
Material [Имя текстуры] not found

Одной из наложенных текстур не существует. Такая текстура отобразится в виде эмо-сетки. Ошибку можно игнорировать, если в игре всё отображается нормально, в противном случае лучше поменять её на существующую
make_triangles:calc_triangle_representation: Cannot convert

Это ошибка возникает из-за некоторых моделей, которые имеют неправильную или очень сложную структуру. Модель в игре не отобразиться. Лучше всего поменять модель или отредактировать её
Found a displacement edge abutting multiple other edges

Ошибка возникает, если на одной грани пересекаются целых 3 стороны дисплейсмента (т.е. 2 стороны соприкасаются как положено, а третья касается перпендикулярно им снизу или сверху. На компиляцию не повлияет, но в месте пересечения могут возникнуть проблемы с освещением. В таком случае лишнюю сторону нужно удалить
Error! prop_static using model [Имя модели], which must be used on a dynamic entity (i.e. prop_physics). Deleted

Каждая модель может быть использована только в определённых prop-энтитях, например физическая энтити работает в prop_physics, но не работает в prop_dynamic. Узнать, где может использоваться модель, можно в браузере моделей. Модель, использованная не в том prop-объекте будет удалена при компиляции и в игре не отобразится
Can't load skybox file [Имя файла] to build the default cubemap!

Текстура неба, которую вы используете, некорректна или не существует (такое может быть, если Вы ввели неправильное имя скайбокса). Также такая ошибка появляется, если у текстуры неба нет дополнительного варианта для HDR. Небо на карте с такой ошибкой может отображаться некорректно
degenerate face

Подобная ошибка возникает, если 2 вершины одного из брашей совпадают или 3 вершины находятся на одной линии. У объекта с ошибкой может неправильно просчитаться освещение, но на компиляцию это никак не влияет

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Здравствуйте, Гость


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2 месяца назад
Профиль пользователя Legioner76
привет
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Всем привет
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Профиль пользователя pup0kplay007
Ребят подскажите консольнbIе командbI, которbIе уменьшают тряску при стрельбе, по типу cl_pitchpeed (уменьшает разброс)
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Профиль пользователя CobuLight
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Год назад
Профиль пользователя lolmanlol
Samdog, поэкперементируй с Texture scale и Texture shift в покраске текстур
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Профиль пользователя Samdog
Что делать если майнкрафт текстуры в 2 раза больше и некоторые блоки перевернуты
?
Год назад
Профиль пользователя lolmanlol
задам прямо сюда, можно ли определить скорость игрока в определённой области (тригере)? если да, то как?
Год назад
Профиль пользователя lolmanlol
где здесь можно задать вопрос по маппингу?
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Профиль пользователя lolmanlol
да, инфы дофига, что не может не радовать)
Год назад
Профиль пользователя Aezakmi
Фига тут инфы куча :mrgreen:
Год назад
Профиль пользователя Sergey_Wanderer
я живой :ugeek:
Год назад
Профиль пользователя CobuLight
Пусть остается таким какой он есть, не трогаешь, не ломается
2 года назад
Профиль пользователя Аристотель
Сайт уже давно на пенсии, тут надо радоваться что хотя бы он все еще работает как таковой! :ugeek:
2 года назад
Профиль пользователя MrGajimurad1
Реально не хватает возможности редачить материалы, чтобы исправлять свои косяки, столько лет сайту, а до сих пор нет такой возможности
2 года назад
Профиль пользователя CobuLight
Или даже по возможности ответят
2 года назад
Профиль пользователя lolmanlol
Просто лучший русскоязычный сайт по маппингу который только существует! Если что-то ищешь, всегда находишь находишь то, что нужно!
2 года назад
Профиль пользователя IFlapper
Map - entity report
2 года назад
Профиль пользователя dONkaban
Можно ли как-нибудь глянуть список всех энтити которые присутствуют на карте?
2 года назад
Профиль пользователя Аристотель
:ugeek:
3 года назад
Профиль пользователя CobuLight
Barney, Вот краткий гайд на цикл https://prnt.sc/tw3ed9
3 года назад
Профиль пользователя Barney
Кто знает как сделать сирену(цикл)? :?:
3 года назад
Профиль пользователя jiggly
:!:
3 года назад
Профиль пользователя CobuLight
Скорее всего это и есть туннель, и наверно этот туннель многополигональный, от этого и траблы на карте, плюс утечку желательно закрыть
3 года назад
Профиль пользователя CobuLight
На этот случай в хаммере есть поисковик по брашам, ты можешь узнать где находится этот браш и удалить его
3 года назад
Профиль пользователя CobuLight
Я не пользуюсь дискордом, только стим
3 года назад
Профиль пользователя loeskee
CobuLight, дай свой дискорд
3 года назад
Профиль пользователя loeskee
CobuLight, посмотри мой лог
3 года назад
Профиль пользователя loeskee
CobuLight, У меня частая ошибка Trying to create a non-quad displacement! (entity 0, brush 3398) она в основном в брашах туннеля( у меня карта под метро 2033)
3 года назад
Профиль пользователя CobuLight
И скорее всего из-за расстояния тоже, но здесь я не хочу тыкать пальцем в небо, я не помню
3 года назад
Профиль пользователя CobuLight
Попробуй сократить количество брашей в func_detail, а если у тебя сложные браши, то сделай для них отдельные func_detail
3 года назад
Профиль пользователя loeskee
у меня funl_detail много брашей на большем растоянии
3 года назад
Профиль пользователя CobuLight
Могу попробовать помочь, но только визуально, хотя давно не видел у себя этой проблемы...
Если так подумать, проблема может быть в переизбытке func_detail, либо ты слишком много брашей запилил в func_
3 года назад
Профиль пользователя SpacetimeJunglist92
4)Есть какая-то проблема с ареапорталами, ликами и т.д.
3 года назад
Профиль пользователя SpacetimeJunglist92
2)На карте слишком много маленьких простых брашей 3)Следует поработать над хинтами, чтобы помочь компилятору разбить карту на vis-листья эффективнее
3 года назад
Профиль пользователя SpacetimeJunglist92
Сорри,ничего конкретного сказать на эту тему не могу, могу лишь только предположить что 1)карта, пусть и оптимизированная, просто слишком большая и имеет множество зон
3 года назад
Профиль пользователя loeskee
SpacetimeJunglist92, мой дискорд loeskee#6984
если сможешь помочь напиши
3 года назад
Профиль пользователя loeskee
SpacetimeJunglist92, The map overflows the max portal count (43965 of max 32768)!
3 года назад
Профиль пользователя loeskee
SpacetimeJunglist92, в основном нарушение лимитов по брашам, но когда делаю в func_detail,также пишет что привеш лимит.
3 года назад
Профиль пользователя SpacetimeJunglist92
loeskee, что за ошибки?
3 года назад
Профиль пользователя loeskee
Есть, кто живой? можете помочь с картой, а точнее с ошибками?
3 года назад
Профиль пользователя CobuLight
Гляну как буду свободен
3 года назад
Профиль пользователя Nubuhu
https://steamcommunity.com/sharedfiles/filedetails/?id=2052901697
Вот карта, также болььшиство моделей черные у игроков, хотя в вроде как вшивал их
3 года назад
Профиль пользователя Nubuhu
Через часик попробую загрузить карту в мастерскую (удалил)
3 года назад
Профиль пользователя CobuLight
Скинь название карты, я гляну, может даже помогу узнать что за проблема. Тут надо уже смотреть, так проблему не понять на словах, да и лично я с такой не сталкивался.
3 года назад
Профиль пользователя CobuLight
Скинь название карты, я гляну, может даже помогу узнать что за проблема. Тут надо уже смотреть, так проблему не понять на словах, да и лично я с такой не сталкивался.
3 года назад
Профиль пользователя Nubuhu
Мой вопрос еще актуален
3 года назад
Профиль пользователя Nubuhu
Такая проблема после компиляции карты, при запуске ее на пк все отражения норм всё как надо, но при загрузке в мастерскую и запуске ее оттуда все отражения на предметах яркие и совсем не те что нужны
3 года назад
Профиль пользователя CobuLight
Чтобы вращать и изменять размер через Ctrl+M (Rotate, Scale)
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Маппинг, картостроение, моделлинг в CS:Source и не только
 
 
 
 
 
Копирование и перепечатка материалов разрешена только со ссылкой на первоисточник!