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Проверенный лог

  1. materialPath: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\materials
  2. Loading C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.vmf
  3. Brush 59963: bounds out of range
  4. Brush 59964: bounds out of range
  5. Brush 59965: bounds out of range
  6. Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\custom\battlefield 3 ak-74m\gameinfo.txt
  7. fixing up env_cubemap materials on brush sides...
  8. 0...1...2...3...4...5...6...7...8...9...10**** leaked ****
  9. Entity info_player_counterterrorist (223.05 -185.32 64.00) leaked!
  10. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (2464.0 3072.0 -72.0)
  11. Leaf 0 contents: CONTENTS_SOLID
  12. Leaf 1 contents:
  13. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  14. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  15. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  16. Candidate brush IDs:
  17. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (2886.0 3072.0 -40.0)
  18. Leaf 0 contents: CONTENTS_SOLID
  19. Leaf 1 contents:
  20. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  21. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  22. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  23. Candidate brush IDs:
  24. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (2451.8 3072.0 991.1)
  25. Leaf 0 contents: CONTENTS_SOLID
  26. Leaf 1 contents:
  27. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  28. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  29. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  30. Candidate brush IDs:
  31. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (2470.0 3072.0 1928.0)
  32. Leaf 0 contents: CONTENTS_SOLID
  33. Leaf 1 contents:
  34. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  35. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  36. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  37. Candidate brush IDs:
  38. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (2982.0 3072.0 928.0)
  39. Leaf 0 contents: CONTENTS_SOLID
  40. Leaf 1 contents:
  41. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  42. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  43. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  44. Candidate brush IDs:
  45. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (2560.0 4096.0 928.0)
  46. Leaf 0 contents:
  47. Leaf 1 contents: CONTENTS_SOLID
  48. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  49. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  50. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  51. Candidate brush IDs:
  52. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (3072.0 3584.0 928.0)
  53. Leaf 0 contents:
  54. Leaf 1 contents: CONTENTS_SOLID
  55. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  56. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  57. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  58. Candidate brush IDs:
  59. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (1536.0 3072.0 -72.0)
  60. Leaf 0 contents: CONTENTS_SOLID
  61. Leaf 1 contents:
  62. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  63. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  64. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  65. Candidate brush IDs:
  66. *** Suppressing further FindPortalSide errors.... ***
  67. Processing areas...done (0)
  68. Building Faces...done (0)
  69. FixTjuncs...
  70. PruneNodes...
  71. WriteBSP...
  72. done (0)
  73. Creating default LDR cubemaps for env_cubemap using skybox materials:
  74. skybox/sky_day01_01*.vmt
  75. ! Run buildcubemaps in the engine to get the correct cube maps.
  76. Creating default HDR cubemaps for env_cubemap using skybox materials:
  77. skybox/sky_day01_01*.vmt
  78. ! Run buildcubemaps in the engine to get the correct cube maps.
  79. Finding displacement neighbors...
  80. Finding lightmap sample positions...
  81. Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
  82. Building Physics collision data...
  83. done (0) (41174 bytes)
  84. Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
  85. Compacting texture/material tables...
  86. Reduced 219 texinfos to 205
  87. Reduced 14 texdatas to 14 (289 bytes to 289)
  88. Writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  89. Wrote ZIP buffer, estimated size 105917, actual size 105703
  90. 1 second elapsed
  91. 12 threads
  92. reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  93. reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
  94. LoadPortals: couldn't read c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
  95. [Reading texlights from 'lights.rad']
  96. [2 texlights parsed from 'lights.rad']
  97. Loading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  98. No vis information, direct lighting only.
  99. 2134 faces
  100. 537382 square feet [77383088.00 square inches]
  101. 0 Displacements
  102. 0 Square Feet [0.00 Square Inches]
  103. 0 direct lights
  104. 0...1...2...3...4...5...6...7...8...9...10Build Patch/Sample Hash Table(s).....Done<0.0096 sec>
  105. 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
  106. 0 of 0 (0% of) surface lights went in leaf ambient cubes.
  107. 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
  108. Ready to Finish
  109. Object names Objects/Maxobjs Memory / Maxmem Fullness
  110. ------------ --------------- --------------- --------
  111. models 4/1024 192/49152 ( 0.4%)
  112. brushes 112/8192 1344/98304 ( 1.4%)
  113. brushsides 689/65536 5512/524288 ( 1.1%)
  114. planes 846/65536 16920/1310720 ( 1.3%)
  115. vertexes 2930/65536 35160/786432 ( 4.5%)
  116. nodes 1033/65536 33056/2097152 ( 1.6%)
  117. texinfos 205/12288 14760/884736 ( 1.7%)
  118. texdata 14/2048 448/65536 ( 0.7%)
  119. dispinfos 0/0 0/0 ( 0.0%)
  120. disp_verts 0/0 0/0 ( 0.0%)
  121. disp_tris 0/0 0/0 ( 0.0%)
  122. disp_lmsamples 0/0 0/0 ( 0.0%)
  123. faces 2134/65536 119504/3670016 ( 3.3%)
  124. hdr faces 0/65536 0/3670016 ( 0.0%)
  125. origfaces 465/65536 26040/3670016 ( 0.7%)
  126. leaves 1038/65536 33216/2097152 ( 1.6%)
  127. leaffaces 2399/65536 4798/131072 ( 3.7%)
  128. leafbrushes 425/65536 850/131072 ( 0.6%)
  129. areas 2/256 16/2048 ( 0.8%)
  130. surfedges 11991/512000 47964/2048000 ( 2.3%)
  131. edges 6559/256000 26236/1024000 ( 2.6%)
  132. LDR worldlights 0/8192 0/720896 ( 0.0%)
  133. HDR worldlights 0/8192 0/720896 ( 0.0%)
  134. leafwaterdata 0/32768 0/393216 ( 0.0%)
  135. waterstrips 249/32768 2490/327680 ( 0.8%)
  136. waterverts 0/65536 0/786432 ( 0.0%)
  137. waterindices 3762/65536 7524/131072 ( 5.7%)
  138. cubemapsamples 0/1024 0/16384 ( 0.0%)
  139. overlays 0/512 0/180224 ( 0.0%)
  140. LDR lightdata [variable] 1613148/0 ( 0.0%)
  141. HDR lightdata [variable] 0/0 ( 0.0%)
  142. visdata [variable] 0/16777216 ( 0.0%)
  143. entdata [variable] 8870/393216 ( 2.3%)
  144. LDR ambient table 1038/65536 4152/262144 ( 1.6%)
  145. HDR ambient table 1038/65536 4152/262144 ( 1.6%)
  146. LDR leaf ambient 682/65536 19096/1835008 ( 1.0%)
  147. HDR leaf ambient 1038/65536 29064/1835008 ( 1.6%)
  148. occluders 0/0 0/0 ( 0.0%)
  149. occluder polygons 0/0 0/0 ( 0.0%)
  150. occluder vert ind 0/0 0/0 ( 0.0%)
  151. detail props [variable] 1/12 ( 8.3%)
  152. static props [variable] 1/12 ( 8.3%)
  153. pakfile [variable] 105703/0 ( 0.0%)
  154. physics [variable] 41174/4194304 ( 1.0%)
  155. physics terrain [variable] 2/1048576 ( 0.0%)
  156. Level flags = 0
  157. Total triangle count: 5863
  158. Writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  159. 0 seconds elapsed
  160. [Reading texlights from 'lights.rad']
  161. [2 texlights parsed from 'lights.rad']
  162. Loading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  163. No vis information, direct lighting only.
  164. 2134 faces
  165. 537382 square feet [77383088.00 square inches]
  166. 0 Displacements
  167. 0 Square Feet [0.00 Square Inches]
  168. 0 direct lights
  169. 0...1...2...3...4...5...6...7...8...9...10Build Patch/Sample Hash Table(s).....Done<0.0103 sec>
  170. 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
  171. 0 of 0 (0% of) surface lights went in leaf ambient cubes.
  172. 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
  173. Ready to Finish
  174. Object names Objects/Maxobjs Memory / Maxmem Fullness
  175. ------------ --------------- --------------- --------
  176. models 4/1024 192/49152 ( 0.4%)
  177. brushes 112/8192 1344/98304 ( 1.4%)
  178. brushsides 689/65536 5512/524288 ( 1.1%)
  179. planes 846/65536 16920/1310720 ( 1.3%)
  180. vertexes 2930/65536 35160/786432 ( 4.5%)
  181. nodes 1033/65536 33056/2097152 ( 1.6%)
  182. texinfos 205/12288 14760/884736 ( 1.7%)
  183. texdata 14/2048 448/65536 ( 0.7%)
  184. dispinfos 0/0 0/0 ( 0.0%)
  185. disp_verts 0/0 0/0 ( 0.0%)
  186. disp_tris 0/0 0/0 ( 0.0%)
  187. disp_lmsamples 0/0 0/0 ( 0.0%)
  188. faces 2134/65536 119504/3670016 ( 3.3%)
  189. hdr faces 2134/65536 119504/3670016 ( 3.3%)
  190. origfaces 465/65536 26040/3670016 ( 0.7%)
  191. leaves 1038/65536 33216/2097152 ( 1.6%)
  192. leaffaces 2399/65536 4798/131072 ( 3.7%)
  193. leafbrushes 425/65536 850/131072 ( 0.6%)
  194. areas 2/256 16/2048 ( 0.8%)
  195. surfedges 11991/512000 47964/2048000 ( 2.3%)
  196. edges 6559/256000 26236/1024000 ( 2.6%)
  197. LDR worldlights 0/8192 0/720896 ( 0.0%)
  198. HDR worldlights 0/8192 0/720896 ( 0.0%)
  199. leafwaterdata 0/32768 0/393216 ( 0.0%)
  200. waterstrips 249/32768 2490/327680 ( 0.8%)
  201. waterverts 0/65536 0/786432 ( 0.0%)
  202. waterindices 3762/65536 7524/131072 ( 5.7%)
  203. cubemapsamples 0/1024 0/16384 ( 0.0%)
  204. overlays 0/512 0/180224 ( 0.0%)
  205. LDR lightdata [variable] 1613148/0 ( 0.0%)
  206. HDR lightdata [variable] 1613148/0 ( 0.0%)
  207. visdata [variable] 0/16777216 ( 0.0%)
  208. entdata [variable] 8870/393216 ( 2.3%)
  209. LDR ambient table 1038/65536 4152/262144 ( 1.6%)
  210. HDR ambient table 1038/65536 4152/262144 ( 1.6%)
  211. LDR leaf ambient 682/65536 19096/1835008 ( 1.0%)
  212. HDR leaf ambient 682/65536 19096/1835008 ( 1.0%)
  213. occluders 0/0 0/0 ( 0.0%)
  214. occluder polygons 0/0 0/0 ( 0.0%)
  215. occluder vert ind 0/0 0/0 ( 0.0%)
  216. detail props [variable] 1/12 ( 8.3%)
  217. static props [variable] 1/12 ( 8.3%)
  218. pakfile [variable] 105703/0 ( 0.0%)
  219. physics [variable] 41174/4194304 ( 1.0%)
  220. physics terrain [variable] 2/1048576 ( 0.0%)
  221. Level flags = 0
  222. Total triangle count: 5863
  223. Writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  224. 0 seconds elapsed
  225. materialPath: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\materials
  226. Loading C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.vmf
  227. Brush 59963: bounds out of range
  228. Brush 59964: bounds out of range
  229. Brush 59965: bounds out of range
  230. Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\custom\battlefield 3 ak-74m\gameinfo.txt
  231. fixing up env_cubemap materials on brush sides...
  232. 0...1...2...3...4...5...6...7...8...9...10**** leaked ****
  233. Entity func_illusionary (1263.37 -458.08 98.33) leaked!
  234. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (3616.0 -3072.0 928.0)
  235. Leaf 0 contents:
  236. Leaf 1 contents: CONTENTS_SOLID
  237. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  238. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  239. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  240. Candidate brush IDs:
  241. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (3104.0 -3072.0 928.0)
  242. Leaf 0 contents:
  243. Leaf 1 contents: CONTENTS_SOLID
  244. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  245. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  246. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  247. Candidate brush IDs:
  248. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (4096.0 -3584.0 928.0)
  249. Leaf 0 contents:
  250. Leaf 1 contents: CONTENTS_SOLID
  251. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  252. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  253. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  254. Candidate brush IDs:
  255. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (4096.0 -4608.0 928.0)
  256. Leaf 0 contents:
  257. Leaf 1 contents: CONTENTS_SOLID
  258. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  259. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  260. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  261. Candidate brush IDs:
  262. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (4096.0 -5632.0 928.0)
  263. Leaf 0 contents:
  264. Leaf 1 contents: CONTENTS_SOLID
  265. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  266. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  267. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  268. Candidate brush IDs:
  269. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (2560.0 -3072.0 928.0)
  270. Leaf 0 contents:
  271. Leaf 1 contents: CONTENTS_SOLID
  272. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  273. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  274. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  275. Candidate brush IDs:
  276. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (1536.0 -3072.0 1005.6)
  277. Leaf 0 contents:
  278. Leaf 1 contents: CONTENTS_SOLID
  279. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  280. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  281. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  282. Candidate brush IDs:
  283. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (1536.0 -3072.0 69.6)
  284. Leaf 0 contents:
  285. Leaf 1 contents: CONTENTS_SOLID
  286. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  287. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  288. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  289. Candidate brush IDs:
  290. *** Suppressing further FindPortalSide errors.... ***
  291. Processing areas...done (0)
  292. Building Faces...done (0)
  293. FixTjuncs...
  294. PruneNodes...
  295. WriteBSP...
  296. done (0)
  297. Creating default LDR cubemaps for env_cubemap using skybox materials:
  298. skybox/sky_day01_01*.vmt
  299. ! Run buildcubemaps in the engine to get the correct cube maps.
  300. Creating default HDR cubemaps for env_cubemap using skybox materials:
  301. skybox/sky_day01_01*.vmt
  302. ! Run buildcubemaps in the engine to get the correct cube maps.
  303. Finding displacement neighbors...
  304. Finding lightmap sample positions...
  305. Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
  306. Building Physics collision data...
  307. done (0) (41587 bytes)
  308. Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
  309. Compacting texture/material tables...
  310. Reduced 222 texinfos to 205
  311. Reduced 15 texdatas to 15 (307 bytes to 307)
  312. Writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  313. Wrote ZIP buffer, estimated size 105917, actual size 105703
  314. 1 second elapsed
  315. 12 threads
  316. reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  317. reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
  318. LoadPortals: couldn't read c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
  319. [Reading texlights from 'lights.rad']
  320. [2 texlights parsed from 'lights.rad']
  321. Loading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  322. No vis information, direct lighting only.
  323. 2365 faces
  324. 1025228 square feet [147632896.00 square inches]
  325. 0 Displacements
  326. 0 Square Feet [0.00 Square Inches]
  327. 0 direct lights
  328. 0...1...2...3...4...5...6...7...8...9...10Build Patch/Sample Hash Table(s).....Done<0.0096 sec>
  329. 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
  330. 0 of 0 (0% of) surface lights went in leaf ambient cubes.
  331. 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
  332. Ready to Finish
  333. Object names Objects/Maxobjs Memory / Maxmem Fullness
  334. ------------ --------------- --------------- --------
  335. models 4/1024 192/49152 ( 0.4%)
  336. brushes 113/8192 1356/98304 ( 1.4%)
  337. brushsides 695/65536 5560/524288 ( 1.1%)
  338. planes 856/65536 17120/1310720 ( 1.3%)
  339. vertexes 3394/65536 40728/786432 ( 5.2%)
  340. nodes 1297/65536 41504/2097152 ( 2.0%)
  341. texinfos 205/12288 14760/884736 ( 1.7%)
  342. texdata 15/2048 480/65536 ( 0.7%)
  343. dispinfos 0/0 0/0 ( 0.0%)
  344. disp_verts 0/0 0/0 ( 0.0%)
  345. disp_tris 0/0 0/0 ( 0.0%)
  346. disp_lmsamples 0/0 0/0 ( 0.0%)
  347. faces 2365/65536 132440/3670016 ( 3.6%)
  348. hdr faces 0/65536 0/3670016 ( 0.0%)
  349. origfaces 463/65536 25928/3670016 ( 0.7%)
  350. leaves 1302/65536 41664/2097152 ( 2.0%)
  351. leaffaces 2656/65536 5312/131072 ( 4.1%)
  352. leafbrushes 593/65536 1186/131072 ( 0.9%)
  353. areas 2/256 16/2048 ( 0.8%)
  354. surfedges 13527/512000 54108/2048000 ( 2.6%)
  355. edges 7488/256000 29952/1024000 ( 2.9%)
  356. LDR worldlights 0/8192 0/720896 ( 0.0%)
  357. HDR worldlights 0/8192 0/720896 ( 0.0%)
  358. leafwaterdata 0/32768 0/393216 ( 0.0%)
  359. waterstrips 338/32768 3380/327680 ( 1.0%)
  360. waterverts 0/65536 0/786432 ( 0.0%)
  361. waterindices 5682/65536 11364/131072 ( 8.7%)
  362. cubemapsamples 0/1024 0/16384 ( 0.0%)
  363. overlays 0/512 0/180224 ( 0.0%)
  364. LDR lightdata [variable] 1601400/0 ( 0.0%)
  365. HDR lightdata [variable] 0/0 ( 0.0%)
  366. visdata [variable] 0/16777216 ( 0.0%)
  367. entdata [variable] 8870/393216 ( 2.3%)
  368. LDR ambient table 1302/65536 5208/262144 ( 2.0%)
  369. HDR ambient table 1302/65536 5208/262144 ( 2.0%)
  370. LDR leaf ambient 807/65536 22596/1835008 ( 1.2%)
  371. HDR leaf ambient 1302/65536 36456/1835008 ( 2.0%)
  372. occluders 0/0 0/0 ( 0.0%)
  373. occluder polygons 0/0 0/0 ( 0.0%)
  374. occluder vert ind 0/0 0/0 ( 0.0%)
  375. detail props [variable] 1/12 ( 8.3%)
  376. static props [variable] 1/12 ( 8.3%)
  377. pakfile [variable] 105703/0 ( 0.0%)
  378. physics [variable] 41587/4194304 ( 1.0%)
  379. physics terrain [variable] 2/1048576 ( 0.0%)
  380. Level flags = 0
  381. Total triangle count: 6945
  382. Writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  383. 2 seconds elapsed
  384. [Reading texlights from 'lights.rad']
  385. [2 texlights parsed from 'lights.rad']
  386. Loading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  387. No vis information, direct lighting only.
  388. 2365 faces
  389. 1025228 square feet [147632896.00 square inches]
  390. 0 Displacements
  391. 0 Square Feet [0.00 Square Inches]
  392. 0 direct lights
  393. 0...1...2...3...4...5...6...7...8...9...10Build Patch/Sample Hash Table(s).....Done<0.0131 sec>
  394. 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
  395. 0 of 0 (0% of) surface lights went in leaf ambient cubes.
  396. 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
  397. Ready to Finish
  398. Object names Objects/Maxobjs Memory / Maxmem Fullness
  399. ------------ --------------- --------------- --------
  400. models 4/1024 192/49152 ( 0.4%)
  401. brushes 113/8192 1356/98304 ( 1.4%)
  402. brushsides 695/65536 5560/524288 ( 1.1%)
  403. planes 856/65536 17120/1310720 ( 1.3%)
  404. vertexes 3394/65536 40728/786432 ( 5.2%)
  405. nodes 1297/65536 41504/2097152 ( 2.0%)
  406. texinfos 205/12288 14760/884736 ( 1.7%)
  407. texdata 15/2048 480/65536 ( 0.7%)
  408. dispinfos 0/0 0/0 ( 0.0%)
  409. disp_verts 0/0 0/0 ( 0.0%)
  410. disp_tris 0/0 0/0 ( 0.0%)
  411. disp_lmsamples 0/0 0/0 ( 0.0%)
  412. faces 2365/65536 132440/3670016 ( 3.6%)
  413. hdr faces 2365/65536 132440/3670016 ( 3.6%)
  414. origfaces 463/65536 25928/3670016 ( 0.7%)
  415. leaves 1302/65536 41664/2097152 ( 2.0%)
  416. leaffaces 2656/65536 5312/131072 ( 4.1%)
  417. leafbrushes 593/65536 1186/131072 ( 0.9%)
  418. areas 2/256 16/2048 ( 0.8%)
  419. surfedges 13527/512000 54108/2048000 ( 2.6%)
  420. edges 7488/256000 29952/1024000 ( 2.9%)
  421. LDR worldlights 0/8192 0/720896 ( 0.0%)
  422. HDR worldlights 0/8192 0/720896 ( 0.0%)
  423. leafwaterdata 0/32768 0/393216 ( 0.0%)
  424. waterstrips 338/32768 3380/327680 ( 1.0%)
  425. waterverts 0/65536 0/786432 ( 0.0%)
  426. waterindices 5682/65536 11364/131072 ( 8.7%)
  427. cubemapsamples 0/1024 0/16384 ( 0.0%)
  428. overlays 0/512 0/180224 ( 0.0%)
  429. LDR lightdata [variable] 1601400/0 ( 0.0%)
  430. HDR lightdata [variable] 1601400/0 ( 0.0%)
  431. visdata [variable] 0/16777216 ( 0.0%)
  432. entdata [variable] 8870/393216 ( 2.3%)
  433. LDR ambient table 1302/65536 5208/262144 ( 2.0%)
  434. HDR ambient table 1302/65536 5208/262144 ( 2.0%)
  435. LDR leaf ambient 807/65536 22596/1835008 ( 1.2%)
  436. HDR leaf ambient 807/65536 22596/1835008 ( 1.2%)
  437. occluders 0/0 0/0 ( 0.0%)
  438. occluder polygons 0/0 0/0 ( 0.0%)
  439. occluder vert ind 0/0 0/0 ( 0.0%)
  440. detail props [variable] 1/12 ( 8.3%)
  441. static props [variable] 1/12 ( 8.3%)
  442. pakfile [variable] 105703/0 ( 0.0%)
  443. physics [variable] 41587/4194304 ( 1.0%)
  444. physics terrain [variable] 2/1048576 ( 0.0%)
  445. Level flags = 0
  446. Total triangle count: 6945
  447. Writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  448. 2 seconds elapsed
  449. materialPath: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\materials
  450. Loading C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.vmf
  451. Brush 59963: bounds out of range
  452. Brush 59964: bounds out of range
  453. Brush 59965: bounds out of range
  454. Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\custom\battlefield 3 ak-74m\gameinfo.txt
  455. fixing up env_cubemap materials on brush sides...
  456. 0...1...2...3...4...5...6...7...8...9...10**** leaked ****
  457. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (3616.0 -3072.0 992.0)
  458. Leaf 0 contents:
  459. Leaf 1 contents: CONTENTS_SOLID
  460. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  461. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  462. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  463. Candidate brush IDs:
  464. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (3104.0 -3072.0 992.0)
  465. Leaf 0 contents:
  466. Leaf 1 contents: CONTENTS_SOLID
  467. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  468. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  469. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  470. Candidate brush IDs:
  471. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (4096.0 -3584.0 992.0)
  472. Leaf 0 contents:
  473. Leaf 1 contents: CONTENTS_SOLID
  474. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  475. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  476. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  477. Candidate brush IDs:
  478. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (4096.0 -4608.0 992.0)
  479. Leaf 0 contents:
  480. Leaf 1 contents: CONTENTS_SOLID
  481. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  482. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  483. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  484. Candidate brush IDs:
  485. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (4096.0 -5632.0 992.0)
  486. Leaf 0 contents:
  487. Leaf 1 contents: CONTENTS_SOLID
  488. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  489. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  490. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  491. Candidate brush IDs:
  492. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (2560.0 -3072.0 992.0)
  493. Leaf 0 contents:
  494. Leaf 1 contents: CONTENTS_SOLID
  495. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  496. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  497. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  498. Candidate brush IDs:
  499. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (1536.0 -3072.0 992.0)
  500. Leaf 0 contents:
  501. Leaf 1 contents: CONTENTS_SOLID
  502. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  503. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  504. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  505. Candidate brush IDs:
  506. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (512.0 -3072.0 992.0)
  507. Leaf 0 contents:
  508. Leaf 1 contents: CONTENTS_SOLID
  509. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  510. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  511. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  512. Candidate brush IDs:
  513. *** Suppressing further FindPortalSide errors.... ***
  514. Processing areas...done (0)
  515. Building Faces...done (0)
  516. FixTjuncs...
  517. PruneNodes...
  518. WriteBSP...
  519. done (0)
  520. Creating default LDR cubemaps for env_cubemap using skybox materials:
  521. skybox/sky_day01_01*.vmt
  522. ! Run buildcubemaps in the engine to get the correct cube maps.
  523. Creating default HDR cubemaps for env_cubemap using skybox materials:
  524. skybox/sky_day01_01*.vmt
  525. ! Run buildcubemaps in the engine to get the correct cube maps.
  526. Finding displacement neighbors...
  527. Finding lightmap sample positions...
  528. Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
  529. Building Physics collision data...
  530. done (0) (2248 bytes)
  531. Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
  532. Compacting texture/material tables...
  533. Reduced 224 texinfos to 17
  534. Reduced 15 texdatas to 11 (307 bytes to 213)
  535. Writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  536. Wrote ZIP buffer, estimated size 105917, actual size 105703
  537. 1 second elapsed
  538. 12 threads
  539. reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  540. reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
  541. LoadPortals: couldn't read c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
  542. [Reading texlights from 'lights.rad']
  543. [2 texlights parsed from 'lights.rad']
  544. Loading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  545. No vis information, direct lighting only.
  546. 143 faces
  547. 907238 square feet [130642344.00 square inches]
  548. 0 Displacements
  549. 0 Square Feet [0.00 Square Inches]
  550. 0 direct lights
  551. 0...1...2...3...4...5...6...7...8...9...10Build Patch/Sample Hash Table(s).....Done<0.0000 sec>
  552. 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
  553. 0 of 0 (0% of) surface lights went in leaf ambient cubes.
  554. 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
  555. Ready to Finish
  556. Object names Objects/Maxobjs Memory / Maxmem Fullness
  557. ------------ --------------- --------------- --------
  558. models 4/1024 192/49152 ( 0.4%)
  559. brushes 113/8192 1356/98304 ( 1.4%)
  560. brushsides 695/65536 5560/524288 ( 1.1%)
  561. planes 864/65536 17280/1310720 ( 1.3%)
  562. vertexes 153/65536 1836/786432 ( 0.2%)
  563. nodes 297/65536 9504/2097152 ( 0.5%)
  564. texinfos 17/12288 1224/884736 ( 0.1%)
  565. texdata 11/2048 352/65536 ( 0.5%)
  566. dispinfos 0/0 0/0 ( 0.0%)
  567. disp_verts 0/0 0/0 ( 0.0%)
  568. disp_tris 0/0 0/0 ( 0.0%)
  569. disp_lmsamples 0/0 0/0 ( 0.0%)
  570. faces 143/65536 8008/3670016 ( 0.2%)
  571. hdr faces 0/65536 0/3670016 ( 0.0%)
  572. origfaces 23/65536 1288/3670016 ( 0.0%)
  573. leaves 302/65536 9664/2097152 ( 0.5%)
  574. leaffaces 143/65536 286/131072 ( 0.2%)
  575. leafbrushes 52/65536 104/131072 ( 0.1%)
  576. areas 1/256 8/2048 ( 0.4%)
  577. surfedges 664/512000 2656/2048000 ( 0.1%)
  578. edges 337/256000 1348/1024000 ( 0.1%)
  579. LDR worldlights 0/8192 0/720896 ( 0.0%)
  580. HDR worldlights 0/8192 0/720896 ( 0.0%)
  581. leafwaterdata 0/32768 0/393216 ( 0.0%)
  582. waterstrips 0/32768 0/327680 ( 0.0%)
  583. waterverts 0/65536 0/786432 ( 0.0%)
  584. waterindices 0/65536 0/131072 ( 0.0%)
  585. cubemapsamples 0/1024 0/16384 ( 0.0%)
  586. overlays 0/512 0/180224 ( 0.0%)
  587. LDR lightdata [variable] 500/0 ( 0.0%)
  588. HDR lightdata [variable] 0/0 ( 0.0%)
  589. visdata [variable] 0/16777216 ( 0.0%)
  590. entdata [variable] 8878/393216 ( 2.3%)
  591. LDR ambient table 302/65536 1208/262144 ( 0.5%)
  592. HDR ambient table 302/65536 1208/262144 ( 0.5%)
  593. LDR leaf ambient 203/65536 5684/1835008 ( 0.3%)
  594. HDR leaf ambient 302/65536 8456/1835008 ( 0.5%)
  595. occluders 0/0 0/0 ( 0.0%)
  596. occluder polygons 0/0 0/0 ( 0.0%)
  597. occluder vert ind 0/0 0/0 ( 0.0%)
  598. detail props [variable] 1/12 ( 8.3%)
  599. static props [variable] 1/12 ( 8.3%)
  600. pakfile [variable] 105703/0 ( 0.0%)
  601. physics [variable] 2248/4194304 ( 0.1%)
  602. physics terrain [variable] 2/1048576 ( 0.0%)
  603. Level flags = 0
  604. Total triangle count: 286
  605. Writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  606. 1 second elapsed
  607. [Reading texlights from 'lights.rad']
  608. [2 texlights parsed from 'lights.rad']
  609. Loading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  610. No vis information, direct lighting only.
  611. 143 faces
  612. 907238 square feet [130642344.00 square inches]
  613. 0 Displacements
  614. 0 Square Feet [0.00 Square Inches]
  615. 0 direct lights
  616. 0...1...2...3...4...5...6...7...8...9...10Build Patch/Sample Hash Table(s).....Done<0.0000 sec>
  617. 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
  618. 0 of 0 (0% of) surface lights went in leaf ambient cubes.
  619. 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
  620. Ready to Finish
  621. Object names Objects/Maxobjs Memory / Maxmem Fullness
  622. ------------ --------------- --------------- --------
  623. models 4/1024 192/49152 ( 0.4%)
  624. brushes 113/8192 1356/98304 ( 1.4%)
  625. brushsides 695/65536 5560/524288 ( 1.1%)
  626. planes 864/65536 17280/1310720 ( 1.3%)
  627. vertexes 153/65536 1836/786432 ( 0.2%)
  628. nodes 297/65536 9504/2097152 ( 0.5%)
  629. texinfos 17/12288 1224/884736 ( 0.1%)
  630. texdata 11/2048 352/65536 ( 0.5%)
  631. dispinfos 0/0 0/0 ( 0.0%)
  632. disp_verts 0/0 0/0 ( 0.0%)
  633. disp_tris 0/0 0/0 ( 0.0%)
  634. disp_lmsamples 0/0 0/0 ( 0.0%)
  635. faces 143/65536 8008/3670016 ( 0.2%)
  636. hdr faces 143/65536 8008/3670016 ( 0.2%)
  637. origfaces 23/65536 1288/3670016 ( 0.0%)
  638. leaves 302/65536 9664/2097152 ( 0.5%)
  639. leaffaces 143/65536 286/131072 ( 0.2%)
  640. leafbrushes 52/65536 104/131072 ( 0.1%)
  641. areas 1/256 8/2048 ( 0.4%)
  642. surfedges 664/512000 2656/2048000 ( 0.1%)
  643. edges 337/256000 1348/1024000 ( 0.1%)
  644. LDR worldlights 0/8192 0/720896 ( 0.0%)
  645. HDR worldlights 0/8192 0/720896 ( 0.0%)
  646. leafwaterdata 0/32768 0/393216 ( 0.0%)
  647. waterstrips 0/32768 0/327680 ( 0.0%)
  648. waterverts 0/65536 0/786432 ( 0.0%)
  649. waterindices 0/65536 0/131072 ( 0.0%)
  650. cubemapsamples 0/1024 0/16384 ( 0.0%)
  651. overlays 0/512 0/180224 ( 0.0%)
  652. LDR lightdata [variable] 500/0 ( 0.0%)
  653. HDR lightdata [variable] 500/0 ( 0.0%)
  654. visdata [variable] 0/16777216 ( 0.0%)
  655. entdata [variable] 8878/393216 ( 2.3%)
  656. LDR ambient table 302/65536 1208/262144 ( 0.5%)
  657. HDR ambient table 302/65536 1208/262144 ( 0.5%)
  658. LDR leaf ambient 203/65536 5684/1835008 ( 0.3%)
  659. HDR leaf ambient 203/65536 5684/1835008 ( 0.3%)
  660. occluders 0/0 0/0 ( 0.0%)
  661. occluder polygons 0/0 0/0 ( 0.0%)
  662. occluder vert ind 0/0 0/0 ( 0.0%)
  663. detail props [variable] 1/12 ( 8.3%)
  664. static props [variable] 1/12 ( 8.3%)
  665. pakfile [variable] 105703/0 ( 0.0%)
  666. physics [variable] 2248/4194304 ( 0.1%)
  667. physics terrain [variable] 2/1048576 ( 0.0%)
  668. Level flags = 0
  669. Total triangle count: 286
  670. Writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  671. 1 second elapsed
  672. materialPath: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\materials
  673. Loading C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.vmf
  674. Brush 59963: bounds out of range
  675. Brush 59964: bounds out of range
  676. Brush 59965: bounds out of range
  677. Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\custom\battlefield 3 ak-74m\gameinfo.txt
  678. fixing up env_cubemap materials on brush sides...
  679. 0...1...2...3...4...5...6...7...8...9...10**** leaked ****
  680. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (3616.0 -3072.0 992.0)
  681. Leaf 0 contents:
  682. Leaf 1 contents: CONTENTS_SOLID
  683. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  684. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  685. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  686. Candidate brush IDs:
  687. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (3104.0 -3072.0 992.0)
  688. Leaf 0 contents:
  689. Leaf 1 contents: CONTENTS_SOLID
  690. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  691. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  692. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  693. Candidate brush IDs:
  694. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (4096.0 -3584.0 992.0)
  695. Leaf 0 contents:
  696. Leaf 1 contents: CONTENTS_SOLID
  697. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  698. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  699. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  700. Candidate brush IDs:
  701. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (4096.0 -4608.0 992.0)
  702. Leaf 0 contents:
  703. Leaf 1 contents: CONTENTS_SOLID
  704. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  705. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  706. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  707. Candidate brush IDs:
  708. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (4096.0 -5632.0 992.0)
  709. Leaf 0 contents:
  710. Leaf 1 contents: CONTENTS_SOLID
  711. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  712. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  713. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  714. Candidate brush IDs:
  715. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (2560.0 -3072.0 992.0)
  716. Leaf 0 contents:
  717. Leaf 1 contents: CONTENTS_SOLID
  718. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  719. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  720. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  721. Candidate brush IDs:
  722. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (1536.0 -3072.0 992.0)
  723. Leaf 0 contents:
  724. Leaf 1 contents: CONTENTS_SOLID
  725. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  726. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  727. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  728. Candidate brush IDs:
  729. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (512.0 -3072.0 992.0)
  730. Leaf 0 contents:
  731. Leaf 1 contents: CONTENTS_SOLID
  732. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  733. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  734. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  735. Candidate brush IDs:
  736. *** Suppressing further FindPortalSide errors.... ***
  737. Processing areas...done (0)
  738. Building Faces...done (0)
  739. FixTjuncs...
  740. PruneNodes...
  741. WriteBSP...
  742. done (0)
  743. Creating default LDR cubemaps for env_cubemap using skybox materials:
  744. skybox/sky_day01_01*.vmt
  745. ! Run buildcubemaps in the engine to get the correct cube maps.
  746. Creating default HDR cubemaps for env_cubemap using skybox materials:
  747. skybox/sky_day01_01*.vmt
  748. ! Run buildcubemaps in the engine to get the correct cube maps.
  749. Finding displacement neighbors...
  750. Finding lightmap sample positions...
  751. Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
  752. Building Physics collision data...
  753. done (0) (2248 bytes)
  754. Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
  755. Compacting texture/material tables...
  756. Reduced 224 texinfos to 17
  757. Reduced 15 texdatas to 11 (307 bytes to 213)
  758. Writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  759. Wrote ZIP buffer, estimated size 105917, actual size 105703
  760. 1 second elapsed
  761. 12 threads
  762. reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  763. reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
  764. LoadPortals: couldn't read c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
  765. [Reading texlights from 'lights.rad']
  766. [2 texlights parsed from 'lights.rad']
  767. Loading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  768. No vis information, direct lighting only.
  769. 143 faces
  770. 907238 square feet [130642344.00 square inches]
  771. 0 Displacements
  772. 0 Square Feet [0.00 Square Inches]
  773. 0 direct lights
  774. 0...1...2...3...4...5...6...7...8...9...10Build Patch/Sample Hash Table(s).....Done<0.0000 sec>
  775. 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
  776. 0 of 0 (0% of) surface lights went in leaf ambient cubes.
  777. 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
  778. Ready to Finish
  779. Object names Objects/Maxobjs Memory / Maxmem Fullness
  780. ------------ --------------- --------------- --------
  781. models 4/1024 192/49152 ( 0.4%)
  782. brushes 113/8192 1356/98304 ( 1.4%)
  783. brushsides 695/65536 5560/524288 ( 1.1%)
  784. planes 870/65536 17400/1310720 ( 1.3%)
  785. vertexes 153/65536 1836/786432 ( 0.2%)
  786. nodes 297/65536 9504/2097152 ( 0.5%)
  787. texinfos 17/12288 1224/884736 ( 0.1%)
  788. texdata 11/2048 352/65536 ( 0.5%)
  789. dispinfos 0/0 0/0 ( 0.0%)
  790. disp_verts 0/0 0/0 ( 0.0%)
  791. disp_tris 0/0 0/0 ( 0.0%)
  792. disp_lmsamples 0/0 0/0 ( 0.0%)
  793. faces 143/65536 8008/3670016 ( 0.2%)
  794. hdr faces 0/65536 0/3670016 ( 0.0%)
  795. origfaces 23/65536 1288/3670016 ( 0.0%)
  796. leaves 302/65536 9664/2097152 ( 0.5%)
  797. leaffaces 143/65536 286/131072 ( 0.2%)
  798. leafbrushes 52/65536 104/131072 ( 0.1%)
  799. areas 1/256 8/2048 ( 0.4%)
  800. surfedges 664/512000 2656/2048000 ( 0.1%)
  801. edges 337/256000 1348/1024000 ( 0.1%)
  802. LDR worldlights 0/8192 0/720896 ( 0.0%)
  803. HDR worldlights 0/8192 0/720896 ( 0.0%)
  804. leafwaterdata 0/32768 0/393216 ( 0.0%)
  805. waterstrips 0/32768 0/327680 ( 0.0%)
  806. waterverts 0/65536 0/786432 ( 0.0%)
  807. waterindices 0/65536 0/131072 ( 0.0%)
  808. cubemapsamples 0/1024 0/16384 ( 0.0%)
  809. overlays 0/512 0/180224 ( 0.0%)
  810. LDR lightdata [variable] 500/0 ( 0.0%)
  811. HDR lightdata [variable] 0/0 ( 0.0%)
  812. visdata [variable] 0/16777216 ( 0.0%)
  813. entdata [variable] 8878/393216 ( 2.3%)
  814. LDR ambient table 302/65536 1208/262144 ( 0.5%)
  815. HDR ambient table 302/65536 1208/262144 ( 0.5%)
  816. LDR leaf ambient 203/65536 5684/1835008 ( 0.3%)
  817. HDR leaf ambient 302/65536 8456/1835008 ( 0.5%)
  818. occluders 0/0 0/0 ( 0.0%)
  819. occluder polygons 0/0 0/0 ( 0.0%)
  820. occluder vert ind 0/0 0/0 ( 0.0%)
  821. detail props [variable] 1/12 ( 8.3%)
  822. static props [variable] 1/12 ( 8.3%)
  823. pakfile [variable] 105703/0 ( 0.0%)
  824. physics [variable] 2248/4194304 ( 0.1%)
  825. physics terrain [variable] 2/1048576 ( 0.0%)
  826. Level flags = 0
  827. Total triangle count: 286
  828. Writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  829. 1 second elapsed
  830. [Reading texlights from 'lights.rad']
  831. [2 texlights parsed from 'lights.rad']
  832. Loading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  833. No vis information, direct lighting only.
  834. 143 faces
  835. 907238 square feet [130642344.00 square inches]
  836. 0 Displacements
  837. 0 Square Feet [0.00 Square Inches]
  838. 0 direct lights
  839. 0...1...2...3...4...5...6...7...8...9...10Build Patch/Sample Hash Table(s).....Done<0.0000 sec>
  840. 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
  841. 0 of 0 (0% of) surface lights went in leaf ambient cubes.
  842. 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
  843. Ready to Finish
  844. Object names Objects/Maxobjs Memory / Maxmem Fullness
  845. ------------ --------------- --------------- --------
  846. models 4/1024 192/49152 ( 0.4%)
  847. brushes 113/8192 1356/98304 ( 1.4%)
  848. brushsides 695/65536 5560/524288 ( 1.1%)
  849. planes 870/65536 17400/1310720 ( 1.3%)
  850. vertexes 153/65536 1836/786432 ( 0.2%)
  851. nodes 297/65536 9504/2097152 ( 0.5%)
  852. texinfos 17/12288 1224/884736 ( 0.1%)
  853. texdata 11/2048 352/65536 ( 0.5%)
  854. dispinfos 0/0 0/0 ( 0.0%)
  855. disp_verts 0/0 0/0 ( 0.0%)
  856. disp_tris 0/0 0/0 ( 0.0%)
  857. disp_lmsamples 0/0 0/0 ( 0.0%)
  858. faces 143/65536 8008/3670016 ( 0.2%)
  859. hdr faces 143/65536 8008/3670016 ( 0.2%)
  860. origfaces 23/65536 1288/3670016 ( 0.0%)
  861. leaves 302/65536 9664/2097152 ( 0.5%)
  862. leaffaces 143/65536 286/131072 ( 0.2%)
  863. leafbrushes 52/65536 104/131072 ( 0.1%)
  864. areas 1/256 8/2048 ( 0.4%)
  865. surfedges 664/512000 2656/2048000 ( 0.1%)
  866. edges 337/256000 1348/1024000 ( 0.1%)
  867. LDR worldlights 0/8192 0/720896 ( 0.0%)
  868. HDR worldlights 0/8192 0/720896 ( 0.0%)
  869. leafwaterdata 0/32768 0/393216 ( 0.0%)
  870. waterstrips 0/32768 0/327680 ( 0.0%)
  871. waterverts 0/65536 0/786432 ( 0.0%)
  872. waterindices 0/65536 0/131072 ( 0.0%)
  873. cubemapsamples 0/1024 0/16384 ( 0.0%)
  874. overlays 0/512 0/180224 ( 0.0%)
  875. LDR lightdata [variable] 500/0 ( 0.0%)
  876. HDR lightdata [variable] 500/0 ( 0.0%)
  877. visdata [variable] 0/16777216 ( 0.0%)
  878. entdata [variable] 8878/393216 ( 2.3%)
  879. LDR ambient table 302/65536 1208/262144 ( 0.5%)
  880. HDR ambient table 302/65536 1208/262144 ( 0.5%)
  881. LDR leaf ambient 203/65536 5684/1835008 ( 0.3%)
  882. HDR leaf ambient 203/65536 5684/1835008 ( 0.3%)
  883. occluders 0/0 0/0 ( 0.0%)
  884. occluder polygons 0/0 0/0 ( 0.0%)
  885. occluder vert ind 0/0 0/0 ( 0.0%)
  886. detail props [variable] 1/12 ( 8.3%)
  887. static props [variable] 1/12 ( 8.3%)
  888. pakfile [variable] 105703/0 ( 0.0%)
  889. physics [variable] 2248/4194304 ( 0.1%)
  890. physics terrain [variable] 2/1048576 ( 0.0%)
  891. Level flags = 0
  892. Total triangle count: 286
  893. Writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  894. 1 second elapsed
  895. materialPath: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\materials
  896. Loading C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.vmf
  897. Brush 59963: bounds out of range
  898. Brush 59964: bounds out of range
  899. Brush 59965: bounds out of range
  900. Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\custom\battlefield 3 ak-74m\gameinfo.txt
  901. fixing up env_cubemap materials on brush sides...
  902. 0...1...2...3...4...5...6...7...8...9...10**** leaked ****
  903. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (3616.0 -3072.0 992.0)
  904. Leaf 0 contents:
  905. Leaf 1 contents: CONTENTS_SOLID
  906. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  907. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  908. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  909. Candidate brush IDs:
  910. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (3104.0 -3072.0 992.0)
  911. Leaf 0 contents:
  912. Leaf 1 contents: CONTENTS_SOLID
  913. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  914. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  915. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  916. Candidate brush IDs:
  917. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (4096.0 -3584.0 992.0)
  918. Leaf 0 contents:
  919. Leaf 1 contents: CONTENTS_SOLID
  920. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  921. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  922. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  923. Candidate brush IDs:
  924. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (4096.0 -4608.0 992.0)
  925. Leaf 0 contents:
  926. Leaf 1 contents: CONTENTS_SOLID
  927. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  928. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  929. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  930. Candidate brush IDs:
  931. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (4096.0 -5632.0 992.0)
  932. Leaf 0 contents:
  933. Leaf 1 contents: CONTENTS_SOLID
  934. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  935. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  936. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  937. Candidate brush IDs:
  938. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (2560.0 -3072.0 992.0)
  939. Leaf 0 contents:
  940. Leaf 1 contents: CONTENTS_SOLID
  941. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  942. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  943. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  944. Candidate brush IDs:
  945. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (1536.0 -3072.0 992.0)
  946. Leaf 0 contents:
  947. Leaf 1 contents: CONTENTS_SOLID
  948. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  949. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  950. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  951. Candidate brush IDs:
  952. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (512.0 -3072.0 992.0)
  953. Leaf 0 contents:
  954. Leaf 1 contents: CONTENTS_SOLID
  955. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  956. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  957. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  958. Candidate brush IDs:
  959. *** Suppressing further FindPortalSide errors.... ***
  960. Processing areas...done (0)
  961. Building Faces...done (0)
  962. FixTjuncs...
  963. PruneNodes...
  964. WriteBSP...
  965. done (0)
  966. Creating default LDR cubemaps for env_cubemap using skybox materials:
  967. skybox/sky_day01_01*.vmt
  968. ! Run buildcubemaps in the engine to get the correct cube maps.
  969. Creating default HDR cubemaps for env_cubemap using skybox materials:
  970. skybox/sky_day01_01*.vmt
  971. ! Run buildcubemaps in the engine to get the correct cube maps.
  972. Finding displacement neighbors...
  973. Finding lightmap sample positions...
  974. Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
  975. Building Physics collision data...
  976. done (0) (2248 bytes)
  977. Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
  978. Compacting texture/material tables...
  979. Reduced 212 texinfos to 17
  980. Reduced 15 texdatas to 11 (307 bytes to 213)
  981. Writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  982. Wrote ZIP buffer, estimated size 105917, actual size 105703
  983. 1 second elapsed
  984. 12 threads
  985. reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  986. reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
  987. LoadPortals: couldn't read c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
  988. [Reading texlights from 'lights.rad']
  989. [2 texlights parsed from 'lights.rad']
  990. Loading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  991. No vis information, direct lighting only.
  992. 143 faces
  993. 907238 square feet [130642344.00 square inches]
  994. 0 Displacements
  995. 0 Square Feet [0.00 Square Inches]
  996. 0 direct lights
  997. 0...1...2...3...4...5...6...7...8...9...10Build Patch/Sample Hash Table(s).....Done<0.0000 sec>
  998. 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
  999. 0 of 0 (0% of) surface lights went in leaf ambient cubes.
  1000. 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
  1001. Ready to Finish
  1002. Object names Objects/Maxobjs Memory / Maxmem Fullness
  1003. ------------ --------------- --------------- --------
  1004. models 4/1024 192/49152 ( 0.4%)
  1005. brushes 97/8192 1164/98304 ( 1.2%)
  1006. brushsides 599/65536 4792/524288 ( 0.9%)
  1007. planes 788/65536 15760/1310720 ( 1.2%)
  1008. vertexes 153/65536 1836/786432 ( 0.2%)
  1009. nodes 297/65536 9504/2097152 ( 0.5%)
  1010. texinfos 17/12288 1224/884736 ( 0.1%)
  1011. texdata 11/2048 352/65536 ( 0.5%)
  1012. dispinfos 0/0 0/0 ( 0.0%)
  1013. disp_verts 0/0 0/0 ( 0.0%)
  1014. disp_tris 0/0 0/0 ( 0.0%)
  1015. disp_lmsamples 0/0 0/0 ( 0.0%)
  1016. faces 143/65536 8008/3670016 ( 0.2%)
  1017. hdr faces 0/65536 0/3670016 ( 0.0%)
  1018. origfaces 23/65536 1288/3670016 ( 0.0%)
  1019. leaves 302/65536 9664/2097152 ( 0.5%)
  1020. leaffaces 143/65536 286/131072 ( 0.2%)
  1021. leafbrushes 52/65536 104/131072 ( 0.1%)
  1022. areas 1/256 8/2048 ( 0.4%)
  1023. surfedges 664/512000 2656/2048000 ( 0.1%)
  1024. edges 337/256000 1348/1024000 ( 0.1%)
  1025. LDR worldlights 0/8192 0/720896 ( 0.0%)
  1026. HDR worldlights 0/8192 0/720896 ( 0.0%)
  1027. leafwaterdata 0/32768 0/393216 ( 0.0%)
  1028. waterstrips 0/32768 0/327680 ( 0.0%)
  1029. waterverts 0/65536 0/786432 ( 0.0%)
  1030. waterindices 0/65536 0/131072 ( 0.0%)
  1031. cubemapsamples 0/1024 0/16384 ( 0.0%)
  1032. overlays 0/512 0/180224 ( 0.0%)
  1033. LDR lightdata [variable] 500/0 ( 0.0%)
  1034. HDR lightdata [variable] 0/0 ( 0.0%)
  1035. visdata [variable] 0/16777216 ( 0.0%)
  1036. entdata [variable] 8878/393216 ( 2.3%)
  1037. LDR ambient table 302/65536 1208/262144 ( 0.5%)
  1038. HDR ambient table 302/65536 1208/262144 ( 0.5%)
  1039. LDR leaf ambient 203/65536 5684/1835008 ( 0.3%)
  1040. HDR leaf ambient 302/65536 8456/1835008 ( 0.5%)
  1041. occluders 0/0 0/0 ( 0.0%)
  1042. occluder polygons 0/0 0/0 ( 0.0%)
  1043. occluder vert ind 0/0 0/0 ( 0.0%)
  1044. detail props [variable] 1/12 ( 8.3%)
  1045. static props [variable] 1/12 ( 8.3%)
  1046. pakfile [variable] 105703/0 ( 0.0%)
  1047. physics [variable] 2248/4194304 ( 0.1%)
  1048. physics terrain [variable] 2/1048576 ( 0.0%)
  1049. Level flags = 0
  1050. Total triangle count: 286
  1051. Writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  1052. 1 second elapsed
  1053. [Reading texlights from 'lights.rad']
  1054. [2 texlights parsed from 'lights.rad']
  1055. Loading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  1056. No vis information, direct lighting only.
  1057. 143 faces
  1058. 907238 square feet [130642344.00 square inches]
  1059. 0 Displacements
  1060. 0 Square Feet [0.00 Square Inches]
  1061. 0 direct lights
  1062. 0...1...2...3...4...5...6...7...8...9...10Build Patch/Sample Hash Table(s).....Done<0.0000 sec>
  1063. 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
  1064. 0 of 0 (0% of) surface lights went in leaf ambient cubes.
  1065. 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
  1066. Ready to Finish
  1067. Object names Objects/Maxobjs Memory / Maxmem Fullness
  1068. ------------ --------------- --------------- --------
  1069. models 4/1024 192/49152 ( 0.4%)
  1070. brushes 97/8192 1164/98304 ( 1.2%)
  1071. brushsides 599/65536 4792/524288 ( 0.9%)
  1072. planes 788/65536 15760/1310720 ( 1.2%)
  1073. vertexes 153/65536 1836/786432 ( 0.2%)
  1074. nodes 297/65536 9504/2097152 ( 0.5%)
  1075. texinfos 17/12288 1224/884736 ( 0.1%)
  1076. texdata 11/2048 352/65536 ( 0.5%)
  1077. dispinfos 0/0 0/0 ( 0.0%)
  1078. disp_verts 0/0 0/0 ( 0.0%)
  1079. disp_tris 0/0 0/0 ( 0.0%)
  1080. disp_lmsamples 0/0 0/0 ( 0.0%)
  1081. faces 143/65536 8008/3670016 ( 0.2%)
  1082. hdr faces 143/65536 8008/3670016 ( 0.2%)
  1083. origfaces 23/65536 1288/3670016 ( 0.0%)
  1084. leaves 302/65536 9664/2097152 ( 0.5%)
  1085. leaffaces 143/65536 286/131072 ( 0.2%)
  1086. leafbrushes 52/65536 104/131072 ( 0.1%)
  1087. areas 1/256 8/2048 ( 0.4%)
  1088. surfedges 664/512000 2656/2048000 ( 0.1%)
  1089. edges 337/256000 1348/1024000 ( 0.1%)
  1090. LDR worldlights 0/8192 0/720896 ( 0.0%)
  1091. HDR worldlights 0/8192 0/720896 ( 0.0%)
  1092. leafwaterdata 0/32768 0/393216 ( 0.0%)
  1093. waterstrips 0/32768 0/327680 ( 0.0%)
  1094. waterverts 0/65536 0/786432 ( 0.0%)
  1095. waterindices 0/65536 0/131072 ( 0.0%)
  1096. cubemapsamples 0/1024 0/16384 ( 0.0%)
  1097. overlays 0/512 0/180224 ( 0.0%)
  1098. LDR lightdata [variable] 500/0 ( 0.0%)
  1099. HDR lightdata [variable] 500/0 ( 0.0%)
  1100. visdata [variable] 0/16777216 ( 0.0%)
  1101. entdata [variable] 8878/393216 ( 2.3%)
  1102. LDR ambient table 302/65536 1208/262144 ( 0.5%)
  1103. HDR ambient table 302/65536 1208/262144 ( 0.5%)
  1104. LDR leaf ambient 203/65536 5684/1835008 ( 0.3%)
  1105. HDR leaf ambient 203/65536 5684/1835008 ( 0.3%)
  1106. occluders 0/0 0/0 ( 0.0%)
  1107. occluder polygons 0/0 0/0 ( 0.0%)
  1108. occluder vert ind 0/0 0/0 ( 0.0%)
  1109. detail props [variable] 1/12 ( 8.3%)
  1110. static props [variable] 1/12 ( 8.3%)
  1111. pakfile [variable] 105703/0 ( 0.0%)
  1112. physics [variable] 2248/4194304 ( 0.1%)
  1113. physics terrain [variable] 2/1048576 ( 0.0%)
  1114. Level flags = 0
  1115. Total triangle count: 286
  1116. Writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  1117. 1 second elapsed
  1118. materialPath: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\materials
  1119. Loading C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.vmf
  1120. Brush 59963: bounds out of range
  1121. Brush 59964: bounds out of range
  1122. Brush 59965: bounds out of range
  1123. Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\custom\battlefield 3 ak-74m\gameinfo.txt
  1124. fixing up env_cubemap materials on brush sides...
  1125. 0...1...2...3...4...5...6...7...8...9...10**** leaked ****
  1126. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (3616.0 -3072.0 992.0)
  1127. Leaf 0 contents:
  1128. Leaf 1 contents: CONTENTS_SOLID
  1129. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  1130. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  1131. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  1132. Candidate brush IDs:
  1133. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (3104.0 -3072.0 992.0)
  1134. Leaf 0 contents:
  1135. Leaf 1 contents: CONTENTS_SOLID
  1136. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  1137. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  1138. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  1139. Candidate brush IDs:
  1140. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (4096.0 -3584.0 992.0)
  1141. Leaf 0 contents:
  1142. Leaf 1 contents: CONTENTS_SOLID
  1143. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  1144. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  1145. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  1146. Candidate brush IDs:
  1147. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (4096.0 -4608.0 992.0)
  1148. Leaf 0 contents:
  1149. Leaf 1 contents: CONTENTS_SOLID
  1150. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  1151. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  1152. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  1153. Candidate brush IDs:
  1154. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (4096.0 -5632.0 992.0)
  1155. Leaf 0 contents:
  1156. Leaf 1 contents: CONTENTS_SOLID
  1157. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  1158. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  1159. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  1160. Candidate brush IDs:
  1161. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (2560.0 -3072.0 992.0)
  1162. Leaf 0 contents:
  1163. Leaf 1 contents: CONTENTS_SOLID
  1164. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  1165. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  1166. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  1167. Candidate brush IDs:
  1168. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (1536.0 -3072.0 992.0)
  1169. Leaf 0 contents:
  1170. Leaf 1 contents: CONTENTS_SOLID
  1171. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  1172. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  1173. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  1174. Candidate brush IDs:
  1175. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (512.0 -3072.0 992.0)
  1176. Leaf 0 contents:
  1177. Leaf 1 contents: CONTENTS_SOLID
  1178. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  1179. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  1180. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  1181. Candidate brush IDs:
  1182. *** Suppressing further FindPortalSide errors.... ***
  1183. Processing areas...done (0)
  1184. Building Faces...done (0)
  1185. FixTjuncs...
  1186. PruneNodes...
  1187. WriteBSP...
  1188. done (0)
  1189. Creating default LDR cubemaps for env_cubemap using skybox materials:
  1190. skybox/sky_day01_01*.vmt
  1191. ! Run buildcubemaps in the engine to get the correct cube maps.
  1192. Creating default HDR cubemaps for env_cubemap using skybox materials:
  1193. skybox/sky_day01_01*.vmt
  1194. ! Run buildcubemaps in the engine to get the correct cube maps.
  1195. Finding displacement neighbors...
  1196. Finding lightmap sample positions...
  1197. Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
  1198. Building Physics collision data...
  1199. done (0) (2248 bytes)
  1200. Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
  1201. Compacting texture/material tables...
  1202. Reduced 212 texinfos to 17
  1203. Reduced 15 texdatas to 11 (307 bytes to 213)
  1204. Writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  1205. Wrote ZIP buffer, estimated size 105917, actual size 105703
  1206. 1 second elapsed
  1207. 12 threads
  1208. reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  1209. reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
  1210. LoadPortals: couldn't read c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
  1211. [Reading texlights from 'lights.rad']
  1212. [2 texlights parsed from 'lights.rad']
  1213. Loading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  1214. No vis information, direct lighting only.
  1215. 143 faces
  1216. 907238 square feet [130642344.00 square inches]
  1217. 0 Displacements
  1218. 0 Square Feet [0.00 Square Inches]
  1219. 0 direct lights
  1220. 0...1...2...3...4...5...6...7...8...9...10Build Patch/Sample Hash Table(s).....Done<0.0000 sec>
  1221. 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
  1222. 0 of 0 (0% of) surface lights went in leaf ambient cubes.
  1223. 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
  1224. Ready to Finish
  1225. Object names Objects/Maxobjs Memory / Maxmem Fullness
  1226. ------------ --------------- --------------- --------
  1227. models 4/1024 192/49152 ( 0.4%)
  1228. brushes 97/8192 1164/98304 ( 1.2%)
  1229. brushsides 599/65536 4792/524288 ( 0.9%)
  1230. planes 788/65536 15760/1310720 ( 1.2%)
  1231. vertexes 153/65536 1836/786432 ( 0.2%)
  1232. nodes 297/65536 9504/2097152 ( 0.5%)
  1233. texinfos 17/12288 1224/884736 ( 0.1%)
  1234. texdata 11/2048 352/65536 ( 0.5%)
  1235. dispinfos 0/0 0/0 ( 0.0%)
  1236. disp_verts 0/0 0/0 ( 0.0%)
  1237. disp_tris 0/0 0/0 ( 0.0%)
  1238. disp_lmsamples 0/0 0/0 ( 0.0%)
  1239. faces 143/65536 8008/3670016 ( 0.2%)
  1240. hdr faces 0/65536 0/3670016 ( 0.0%)
  1241. origfaces 23/65536 1288/3670016 ( 0.0%)
  1242. leaves 302/65536 9664/2097152 ( 0.5%)
  1243. leaffaces 143/65536 286/131072 ( 0.2%)
  1244. leafbrushes 52/65536 104/131072 ( 0.1%)
  1245. areas 1/256 8/2048 ( 0.4%)
  1246. surfedges 664/512000 2656/2048000 ( 0.1%)
  1247. edges 337/256000 1348/1024000 ( 0.1%)
  1248. LDR worldlights 0/8192 0/720896 ( 0.0%)
  1249. HDR worldlights 0/8192 0/720896 ( 0.0%)
  1250. leafwaterdata 0/32768 0/393216 ( 0.0%)
  1251. waterstrips 0/32768 0/327680 ( 0.0%)
  1252. waterverts 0/65536 0/786432 ( 0.0%)
  1253. waterindices 0/65536 0/131072 ( 0.0%)
  1254. cubemapsamples 0/1024 0/16384 ( 0.0%)
  1255. overlays 0/512 0/180224 ( 0.0%)
  1256. LDR lightdata [variable] 500/0 ( 0.0%)
  1257. HDR lightdata [variable] 0/0 ( 0.0%)
  1258. visdata [variable] 0/16777216 ( 0.0%)
  1259. entdata [variable] 8875/393216 ( 2.3%)
  1260. LDR ambient table 302/65536 1208/262144 ( 0.5%)
  1261. HDR ambient table 302/65536 1208/262144 ( 0.5%)
  1262. LDR leaf ambient 203/65536 5684/1835008 ( 0.3%)
  1263. HDR leaf ambient 302/65536 8456/1835008 ( 0.5%)
  1264. occluders 0/0 0/0 ( 0.0%)
  1265. occluder polygons 0/0 0/0 ( 0.0%)
  1266. occluder vert ind 0/0 0/0 ( 0.0%)
  1267. detail props [variable] 1/12 ( 8.3%)
  1268. static props [variable] 1/12 ( 8.3%)
  1269. pakfile [variable] 105703/0 ( 0.0%)
  1270. physics [variable] 2248/4194304 ( 0.1%)
  1271. physics terrain [variable] 2/1048576 ( 0.0%)
  1272. Level flags = 0
  1273. Total triangle count: 286
  1274. Writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  1275. 1 second elapsed
  1276. [Reading texlights from 'lights.rad']
  1277. [2 texlights parsed from 'lights.rad']
  1278. Loading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  1279. No vis information, direct lighting only.
  1280. 143 faces
  1281. 907238 square feet [130642344.00 square inches]
  1282. 0 Displacements
  1283. 0 Square Feet [0.00 Square Inches]
  1284. 0 direct lights
  1285. 0...1...2...3...4...5...6...7...8...9...10Build Patch/Sample Hash Table(s).....Done<0.0000 sec>
  1286. 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
  1287. 0 of 0 (0% of) surface lights went in leaf ambient cubes.
  1288. 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
  1289. Ready to Finish
  1290. Object names Objects/Maxobjs Memory / Maxmem Fullness
  1291. ------------ --------------- --------------- --------
  1292. models 4/1024 192/49152 ( 0.4%)
  1293. brushes 97/8192 1164/98304 ( 1.2%)
  1294. brushsides 599/65536 4792/524288 ( 0.9%)
  1295. planes 788/65536 15760/1310720 ( 1.2%)
  1296. vertexes 153/65536 1836/786432 ( 0.2%)
  1297. nodes 297/65536 9504/2097152 ( 0.5%)
  1298. texinfos 17/12288 1224/884736 ( 0.1%)
  1299. texdata 11/2048 352/65536 ( 0.5%)
  1300. dispinfos 0/0 0/0 ( 0.0%)
  1301. disp_verts 0/0 0/0 ( 0.0%)
  1302. disp_tris 0/0 0/0 ( 0.0%)
  1303. disp_lmsamples 0/0 0/0 ( 0.0%)
  1304. faces 143/65536 8008/3670016 ( 0.2%)
  1305. hdr faces 143/65536 8008/3670016 ( 0.2%)
  1306. origfaces 23/65536 1288/3670016 ( 0.0%)
  1307. leaves 302/65536 9664/2097152 ( 0.5%)
  1308. leaffaces 143/65536 286/131072 ( 0.2%)
  1309. leafbrushes 52/65536 104/131072 ( 0.1%)
  1310. areas 1/256 8/2048 ( 0.4%)
  1311. surfedges 664/512000 2656/2048000 ( 0.1%)
  1312. edges 337/256000 1348/1024000 ( 0.1%)
  1313. LDR worldlights 0/8192 0/720896 ( 0.0%)
  1314. HDR worldlights 0/8192 0/720896 ( 0.0%)
  1315. leafwaterdata 0/32768 0/393216 ( 0.0%)
  1316. waterstrips 0/32768 0/327680 ( 0.0%)
  1317. waterverts 0/65536 0/786432 ( 0.0%)
  1318. waterindices 0/65536 0/131072 ( 0.0%)
  1319. cubemapsamples 0/1024 0/16384 ( 0.0%)
  1320. overlays 0/512 0/180224 ( 0.0%)
  1321. LDR lightdata [variable] 500/0 ( 0.0%)
  1322. HDR lightdata [variable] 500/0 ( 0.0%)
  1323. visdata [variable] 0/16777216 ( 0.0%)
  1324. entdata [variable] 8875/393216 ( 2.3%)
  1325. LDR ambient table 302/65536 1208/262144 ( 0.5%)
  1326. HDR ambient table 302/65536 1208/262144 ( 0.5%)
  1327. LDR leaf ambient 203/65536 5684/1835008 ( 0.3%)
  1328. HDR leaf ambient 203/65536 5684/1835008 ( 0.3%)
  1329. occluders 0/0 0/0 ( 0.0%)
  1330. occluder polygons 0/0 0/0 ( 0.0%)
  1331. occluder vert ind 0/0 0/0 ( 0.0%)
  1332. detail props [variable] 1/12 ( 8.3%)
  1333. static props [variable] 1/12 ( 8.3%)
  1334. pakfile [variable] 105703/0 ( 0.0%)
  1335. physics [variable] 2248/4194304 ( 0.1%)
  1336. physics terrain [variable] 2/1048576 ( 0.0%)
  1337. Level flags = 0
  1338. Total triangle count: 286
  1339. Writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  1340. 1 second elapsed
  1341. materialPath: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\materials
  1342. Loading C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.vmf
  1343. Brush 59963: bounds out of range
  1344. Brush 59964: bounds out of range
  1345. Brush 59965: bounds out of range
  1346. Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\custom\battlefield 3 ak-74m\gameinfo.txt
  1347. fixing up env_cubemap materials on brush sides...
  1348. 0...1...2...3...4...5...6...7...8...9...10**** leaked ****
  1349. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (3616.0 -3072.0 992.0)
  1350. Leaf 0 contents:
  1351. Leaf 1 contents: CONTENTS_SOLID
  1352. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  1353. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  1354. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  1355. Candidate brush IDs:
  1356. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (3104.0 -3072.0 992.0)
  1357. Leaf 0 contents:
  1358. Leaf 1 contents: CONTENTS_SOLID
  1359. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  1360. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  1361. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  1362. Candidate brush IDs:
  1363. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (4096.0 -3584.0 992.0)
  1364. Leaf 0 contents:
  1365. Leaf 1 contents: CONTENTS_SOLID
  1366. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  1367. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  1368. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  1369. Candidate brush IDs:
  1370. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (4096.0 -4608.0 992.0)
  1371. Leaf 0 contents:
  1372. Leaf 1 contents: CONTENTS_SOLID
  1373. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  1374. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  1375. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  1376. Candidate brush IDs:
  1377. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (4096.0 -5632.0 992.0)
  1378. Leaf 0 contents:
  1379. Leaf 1 contents: CONTENTS_SOLID
  1380. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  1381. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  1382. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  1383. Candidate brush IDs:
  1384. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (2560.0 -3072.0 992.0)
  1385. Leaf 0 contents:
  1386. Leaf 1 contents: CONTENTS_SOLID
  1387. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  1388. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  1389. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  1390. Candidate brush IDs:
  1391. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (1536.0 -3072.0 992.0)
  1392. Leaf 0 contents:
  1393. Leaf 1 contents: CONTENTS_SOLID
  1394. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  1395. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  1396. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  1397. Candidate brush IDs:
  1398. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (512.0 -3072.0 992.0)
  1399. Leaf 0 contents:
  1400. Leaf 1 contents: CONTENTS_SOLID
  1401. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  1402. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  1403. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  1404. Candidate brush IDs:
  1405. *** Suppressing further FindPortalSide errors.... ***
  1406. Processing areas...done (0)
  1407. Building Faces...done (0)
  1408. FixTjuncs...
  1409. PruneNodes...
  1410. WriteBSP...
  1411. done (0)
  1412. Creating default LDR cubemaps for env_cubemap using skybox materials:
  1413. skybox/sky_day01_01*.vmt
  1414. ! Run buildcubemaps in the engine to get the correct cube maps.
  1415. Creating default HDR cubemaps for env_cubemap using skybox materials:
  1416. skybox/sky_day01_01*.vmt
  1417. ! Run buildcubemaps in the engine to get the correct cube maps.
  1418. Finding displacement neighbors...
  1419. Finding lightmap sample positions...
  1420. Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
  1421. Building Physics collision data...
  1422. done (0) (2248 bytes)
  1423. Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
  1424. Compacting texture/material tables...
  1425. Reduced 212 texinfos to 17
  1426. Reduced 15 texdatas to 11 (307 bytes to 213)
  1427. Writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  1428. Wrote ZIP buffer, estimated size 105917, actual size 105703
  1429. 1 second elapsed
  1430. 12 threads
  1431. reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  1432. reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
  1433. LoadPortals: couldn't read c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
  1434. [Reading texlights from 'lights.rad']
  1435. [2 texlights parsed from 'lights.rad']
  1436. Loading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  1437. No vis information, direct lighting only.
  1438. 143 faces
  1439. 907142 square feet [130628536.00 square inches]
  1440. 0 Displacements
  1441. 0 Square Feet [0.00 Square Inches]
  1442. 0 direct lights
  1443. 0...1...2...3...4...5...6...7...8...9...10Build Patch/Sample Hash Table(s).....Done<0.0000 sec>
  1444. 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
  1445. 0 of 0 (0% of) surface lights went in leaf ambient cubes.
  1446. 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
  1447. Ready to Finish
  1448. Object names Objects/Maxobjs Memory / Maxmem Fullness
  1449. ------------ --------------- --------------- --------
  1450. models 4/1024 192/49152 ( 0.4%)
  1451. brushes 97/8192 1164/98304 ( 1.2%)
  1452. brushsides 599/65536 4792/524288 ( 0.9%)
  1453. planes 790/65536 15800/1310720 ( 1.2%)
  1454. vertexes 153/65536 1836/786432 ( 0.2%)
  1455. nodes 297/65536 9504/2097152 ( 0.5%)
  1456. texinfos 17/12288 1224/884736 ( 0.1%)
  1457. texdata 11/2048 352/65536 ( 0.5%)
  1458. dispinfos 0/0 0/0 ( 0.0%)
  1459. disp_verts 0/0 0/0 ( 0.0%)
  1460. disp_tris 0/0 0/0 ( 0.0%)
  1461. disp_lmsamples 0/0 0/0 ( 0.0%)
  1462. faces 143/65536 8008/3670016 ( 0.2%)
  1463. hdr faces 0/65536 0/3670016 ( 0.0%)
  1464. origfaces 23/65536 1288/3670016 ( 0.0%)
  1465. leaves 302/65536 9664/2097152 ( 0.5%)
  1466. leaffaces 143/65536 286/131072 ( 0.2%)
  1467. leafbrushes 52/65536 104/131072 ( 0.1%)
  1468. areas 1/256 8/2048 ( 0.4%)
  1469. surfedges 664/512000 2656/2048000 ( 0.1%)
  1470. edges 337/256000 1348/1024000 ( 0.1%)
  1471. LDR worldlights 0/8192 0/720896 ( 0.0%)
  1472. HDR worldlights 0/8192 0/720896 ( 0.0%)
  1473. leafwaterdata 0/32768 0/393216 ( 0.0%)
  1474. waterstrips 0/32768 0/327680 ( 0.0%)
  1475. waterverts 0/65536 0/786432 ( 0.0%)
  1476. waterindices 0/65536 0/131072 ( 0.0%)
  1477. cubemapsamples 0/1024 0/16384 ( 0.0%)
  1478. overlays 0/512 0/180224 ( 0.0%)
  1479. LDR lightdata [variable] 500/0 ( 0.0%)
  1480. HDR lightdata [variable] 0/0 ( 0.0%)
  1481. visdata [variable] 0/16777216 ( 0.0%)
  1482. entdata [variable] 8875/393216 ( 2.3%)
  1483. LDR ambient table 302/65536 1208/262144 ( 0.5%)
  1484. HDR ambient table 302/65536 1208/262144 ( 0.5%)
  1485. LDR leaf ambient 203/65536 5684/1835008 ( 0.3%)
  1486. HDR leaf ambient 302/65536 8456/1835008 ( 0.5%)
  1487. occluders 0/0 0/0 ( 0.0%)
  1488. occluder polygons 0/0 0/0 ( 0.0%)
  1489. occluder vert ind 0/0 0/0 ( 0.0%)
  1490. detail props [variable] 1/12 ( 8.3%)
  1491. static props [variable] 1/12 ( 8.3%)
  1492. pakfile [variable] 105703/0 ( 0.0%)
  1493. physics [variable] 2248/4194304 ( 0.1%)
  1494. physics terrain [variable] 2/1048576 ( 0.0%)
  1495. Level flags = 0
  1496. Total triangle count: 286
  1497. Writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  1498. 1 second elapsed
  1499. [Reading texlights from 'lights.rad']
  1500. [2 texlights parsed from 'lights.rad']
  1501. Loading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  1502. No vis information, direct lighting only.
  1503. 143 faces
  1504. 907142 square feet [130628536.00 square inches]
  1505. 0 Displacements
  1506. 0 Square Feet [0.00 Square Inches]
  1507. 0 direct lights
  1508. 0...1...2...3...4...5...6...7...8...9...10Build Patch/Sample Hash Table(s).....Done<0.0000 sec>
  1509. 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
  1510. 0 of 0 (0% of) surface lights went in leaf ambient cubes.
  1511. 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
  1512. Ready to Finish
  1513. Object names Objects/Maxobjs Memory / Maxmem Fullness
  1514. ------------ --------------- --------------- --------
  1515. models 4/1024 192/49152 ( 0.4%)
  1516. brushes 97/8192 1164/98304 ( 1.2%)
  1517. brushsides 599/65536 4792/524288 ( 0.9%)
  1518. planes 790/65536 15800/1310720 ( 1.2%)
  1519. vertexes 153/65536 1836/786432 ( 0.2%)
  1520. nodes 297/65536 9504/2097152 ( 0.5%)
  1521. texinfos 17/12288 1224/884736 ( 0.1%)
  1522. texdata 11/2048 352/65536 ( 0.5%)
  1523. dispinfos 0/0 0/0 ( 0.0%)
  1524. disp_verts 0/0 0/0 ( 0.0%)
  1525. disp_tris 0/0 0/0 ( 0.0%)
  1526. disp_lmsamples 0/0 0/0 ( 0.0%)
  1527. faces 143/65536 8008/3670016 ( 0.2%)
  1528. hdr faces 143/65536 8008/3670016 ( 0.2%)
  1529. origfaces 23/65536 1288/3670016 ( 0.0%)
  1530. leaves 302/65536 9664/2097152 ( 0.5%)
  1531. leaffaces 143/65536 286/131072 ( 0.2%)
  1532. leafbrushes 52/65536 104/131072 ( 0.1%)
  1533. areas 1/256 8/2048 ( 0.4%)
  1534. surfedges 664/512000 2656/2048000 ( 0.1%)
  1535. edges 337/256000 1348/1024000 ( 0.1%)
  1536. LDR worldlights 0/8192 0/720896 ( 0.0%)
  1537. HDR worldlights 0/8192 0/720896 ( 0.0%)
  1538. leafwaterdata 0/32768 0/393216 ( 0.0%)
  1539. waterstrips 0/32768 0/327680 ( 0.0%)
  1540. waterverts 0/65536 0/786432 ( 0.0%)
  1541. waterindices 0/65536 0/131072 ( 0.0%)
  1542. cubemapsamples 0/1024 0/16384 ( 0.0%)
  1543. overlays 0/512 0/180224 ( 0.0%)
  1544. LDR lightdata [variable] 500/0 ( 0.0%)
  1545. HDR lightdata [variable] 500/0 ( 0.0%)
  1546. visdata [variable] 0/16777216 ( 0.0%)
  1547. entdata [variable] 8875/393216 ( 2.3%)
  1548. LDR ambient table 302/65536 1208/262144 ( 0.5%)
  1549. HDR ambient table 302/65536 1208/262144 ( 0.5%)
  1550. LDR leaf ambient 203/65536 5684/1835008 ( 0.3%)
  1551. HDR leaf ambient 203/65536 5684/1835008 ( 0.3%)
  1552. occluders 0/0 0/0 ( 0.0%)
  1553. occluder polygons 0/0 0/0 ( 0.0%)
  1554. occluder vert ind 0/0 0/0 ( 0.0%)
  1555. detail props [variable] 1/12 ( 8.3%)
  1556. static props [variable] 1/12 ( 8.3%)
  1557. pakfile [variable] 105703/0 ( 0.0%)
  1558. physics [variable] 2248/4194304 ( 0.1%)
  1559. physics terrain [variable] 2/1048576 ( 0.0%)
  1560. Level flags = 0
  1561. Total triangle count: 286
  1562. Writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  1563. 1 second elapsed
  1564. materialPath: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\materials
  1565. Loading C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.vmf
  1566. Brush 59963: bounds out of range
  1567. Brush 59964: bounds out of range
  1568. Brush 59965: bounds out of range
  1569. Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\custom\battlefield 3 ak-74m\gameinfo.txt
  1570. fixing up env_cubemap materials on brush sides...
  1571. 0...1...2...3...4...5...6...7...8...9...10**** leaked ****
  1572. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (3616.0 -3072.0 992.0)
  1573. Leaf 0 contents:
  1574. Leaf 1 contents: CONTENTS_SOLID
  1575. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  1576. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  1577. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  1578. Candidate brush IDs:
  1579. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (3104.0 -3072.0 992.0)
  1580. Leaf 0 contents:
  1581. Leaf 1 contents: CONTENTS_SOLID
  1582. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  1583. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  1584. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  1585. Candidate brush IDs:
  1586. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (4096.0 -3584.0 992.0)
  1587. Leaf 0 contents:
  1588. Leaf 1 contents: CONTENTS_SOLID
  1589. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  1590. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  1591. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  1592. Candidate brush IDs:
  1593. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (4096.0 -4608.0 992.0)
  1594. Leaf 0 contents:
  1595. Leaf 1 contents: CONTENTS_SOLID
  1596. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  1597. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  1598. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  1599. Candidate brush IDs:
  1600. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (4096.0 -5632.0 992.0)
  1601. Leaf 0 contents:
  1602. Leaf 1 contents: CONTENTS_SOLID
  1603. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  1604. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  1605. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  1606. Candidate brush IDs:
  1607. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (2560.0 -3072.0 992.0)
  1608. Leaf 0 contents:
  1609. Leaf 1 contents: CONTENTS_SOLID
  1610. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  1611. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  1612. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  1613. Candidate brush IDs:
  1614. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (1536.0 -3072.0 992.0)
  1615. Leaf 0 contents:
  1616. Leaf 1 contents: CONTENTS_SOLID
  1617. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  1618. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  1619. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  1620. Candidate brush IDs:
  1621. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (512.0 -3072.0 992.0)
  1622. Leaf 0 contents:
  1623. Leaf 1 contents: CONTENTS_SOLID
  1624. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  1625. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  1626. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  1627. Candidate brush IDs:
  1628. *** Suppressing further FindPortalSide errors.... ***
  1629. Processing areas...done (0)
  1630. Building Faces...done (0)
  1631. FixTjuncs...
  1632. PruneNodes...
  1633. WriteBSP...
  1634. done (0)
  1635. Creating default LDR cubemaps for env_cubemap using skybox materials:
  1636. skybox/sky_day01_01*.vmt
  1637. ! Run buildcubemaps in the engine to get the correct cube maps.
  1638. Creating default HDR cubemaps for env_cubemap using skybox materials:
  1639. skybox/sky_day01_01*.vmt
  1640. ! Run buildcubemaps in the engine to get the correct cube maps.
  1641. Finding displacement neighbors...
  1642. Finding lightmap sample positions...
  1643. Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
  1644. Building Physics collision data...
  1645. done (0) (2248 bytes)
  1646. Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
  1647. Compacting texture/material tables...
  1648. Reduced 212 texinfos to 17
  1649. Reduced 15 texdatas to 11 (307 bytes to 213)
  1650. Writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  1651. Wrote ZIP buffer, estimated size 105917, actual size 105703
  1652. 1 second elapsed
  1653. 12 threads
  1654. reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  1655. reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
  1656. LoadPortals: couldn't read c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
  1657. [Reading texlights from 'lights.rad']
  1658. [2 texlights parsed from 'lights.rad']
  1659. Loading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  1660. No vis information, direct lighting only.
  1661. 143 faces
  1662. 907142 square feet [130628536.00 square inches]
  1663. 0 Displacements
  1664. 0 Square Feet [0.00 Square Inches]
  1665. 0 direct lights
  1666. 0...1...2...3...4...5...6...7...8...9...10Build Patch/Sample Hash Table(s).....Done<0.0000 sec>
  1667. 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
  1668. 0 of 0 (0% of) surface lights went in leaf ambient cubes.
  1669. 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
  1670. Ready to Finish
  1671. Object names Objects/Maxobjs Memory / Maxmem Fullness
  1672. ------------ --------------- --------------- --------
  1673. models 4/1024 192/49152 ( 0.4%)
  1674. brushes 97/8192 1164/98304 ( 1.2%)
  1675. brushsides 599/65536 4792/524288 ( 0.9%)
  1676. planes 796/65536 15920/1310720 ( 1.2%)
  1677. vertexes 153/65536 1836/786432 ( 0.2%)
  1678. nodes 297/65536 9504/2097152 ( 0.5%)
  1679. texinfos 17/12288 1224/884736 ( 0.1%)
  1680. texdata 11/2048 352/65536 ( 0.5%)
  1681. dispinfos 0/0 0/0 ( 0.0%)
  1682. disp_verts 0/0 0/0 ( 0.0%)
  1683. disp_tris 0/0 0/0 ( 0.0%)
  1684. disp_lmsamples 0/0 0/0 ( 0.0%)
  1685. faces 143/65536 8008/3670016 ( 0.2%)
  1686. hdr faces 0/65536 0/3670016 ( 0.0%)
  1687. origfaces 23/65536 1288/3670016 ( 0.0%)
  1688. leaves 302/65536 9664/2097152 ( 0.5%)
  1689. leaffaces 143/65536 286/131072 ( 0.2%)
  1690. leafbrushes 52/65536 104/131072 ( 0.1%)
  1691. areas 1/256 8/2048 ( 0.4%)
  1692. surfedges 664/512000 2656/2048000 ( 0.1%)
  1693. edges 337/256000 1348/1024000 ( 0.1%)
  1694. LDR worldlights 0/8192 0/720896 ( 0.0%)
  1695. HDR worldlights 0/8192 0/720896 ( 0.0%)
  1696. leafwaterdata 0/32768 0/393216 ( 0.0%)
  1697. waterstrips 0/32768 0/327680 ( 0.0%)
  1698. waterverts 0/65536 0/786432 ( 0.0%)
  1699. waterindices 0/65536 0/131072 ( 0.0%)
  1700. cubemapsamples 0/1024 0/16384 ( 0.0%)
  1701. overlays 0/512 0/180224 ( 0.0%)
  1702. LDR lightdata [variable] 500/0 ( 0.0%)
  1703. HDR lightdata [variable] 0/0 ( 0.0%)
  1704. visdata [variable] 0/16777216 ( 0.0%)
  1705. entdata [variable] 8875/393216 ( 2.3%)
  1706. LDR ambient table 302/65536 1208/262144 ( 0.5%)
  1707. HDR ambient table 302/65536 1208/262144 ( 0.5%)
  1708. LDR leaf ambient 203/65536 5684/1835008 ( 0.3%)
  1709. HDR leaf ambient 302/65536 8456/1835008 ( 0.5%)
  1710. occluders 0/0 0/0 ( 0.0%)
  1711. occluder polygons 0/0 0/0 ( 0.0%)
  1712. occluder vert ind 0/0 0/0 ( 0.0%)
  1713. detail props [variable] 1/12 ( 8.3%)
  1714. static props [variable] 1/12 ( 8.3%)
  1715. pakfile [variable] 105703/0 ( 0.0%)
  1716. physics [variable] 2248/4194304 ( 0.1%)
  1717. physics terrain [variable] 2/1048576 ( 0.0%)
  1718. Level flags = 0
  1719. Total triangle count: 286
  1720. Writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  1721. 1 second elapsed
  1722. [Reading texlights from 'lights.rad']
  1723. [2 texlights parsed from 'lights.rad']
  1724. Loading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  1725. No vis information, direct lighting only.
  1726. 143 faces
  1727. 907142 square feet [130628536.00 square inches]
  1728. 0 Displacements
  1729. 0 Square Feet [0.00 Square Inches]
  1730. 0 direct lights
  1731. 0...1...2...3...4...5...6...7...8...9...10Build Patch/Sample Hash Table(s).....Done<0.0000 sec>
  1732. 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
  1733. 0 of 0 (0% of) surface lights went in leaf ambient cubes.
  1734. 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
  1735. Ready to Finish
  1736. Object names Objects/Maxobjs Memory / Maxmem Fullness
  1737. ------------ --------------- --------------- --------
  1738. models 4/1024 192/49152 ( 0.4%)
  1739. brushes 97/8192 1164/98304 ( 1.2%)
  1740. brushsides 599/65536 4792/524288 ( 0.9%)
  1741. planes 796/65536 15920/1310720 ( 1.2%)
  1742. vertexes 153/65536 1836/786432 ( 0.2%)
  1743. nodes 297/65536 9504/2097152 ( 0.5%)
  1744. texinfos 17/12288 1224/884736 ( 0.1%)
  1745. texdata 11/2048 352/65536 ( 0.5%)
  1746. dispinfos 0/0 0/0 ( 0.0%)
  1747. disp_verts 0/0 0/0 ( 0.0%)
  1748. disp_tris 0/0 0/0 ( 0.0%)
  1749. disp_lmsamples 0/0 0/0 ( 0.0%)
  1750. faces 143/65536 8008/3670016 ( 0.2%)
  1751. hdr faces 143/65536 8008/3670016 ( 0.2%)
  1752. origfaces 23/65536 1288/3670016 ( 0.0%)
  1753. leaves 302/65536 9664/2097152 ( 0.5%)
  1754. leaffaces 143/65536 286/131072 ( 0.2%)
  1755. leafbrushes 52/65536 104/131072 ( 0.1%)
  1756. areas 1/256 8/2048 ( 0.4%)
  1757. surfedges 664/512000 2656/2048000 ( 0.1%)
  1758. edges 337/256000 1348/1024000 ( 0.1%)
  1759. LDR worldlights 0/8192 0/720896 ( 0.0%)
  1760. HDR worldlights 0/8192 0/720896 ( 0.0%)
  1761. leafwaterdata 0/32768 0/393216 ( 0.0%)
  1762. waterstrips 0/32768 0/327680 ( 0.0%)
  1763. waterverts 0/65536 0/786432 ( 0.0%)
  1764. waterindices 0/65536 0/131072 ( 0.0%)
  1765. cubemapsamples 0/1024 0/16384 ( 0.0%)
  1766. overlays 0/512 0/180224 ( 0.0%)
  1767. LDR lightdata [variable] 500/0 ( 0.0%)
  1768. HDR lightdata [variable] 500/0 ( 0.0%)
  1769. visdata [variable] 0/16777216 ( 0.0%)
  1770. entdata [variable] 8875/393216 ( 2.3%)
  1771. LDR ambient table 302/65536 1208/262144 ( 0.5%)
  1772. HDR ambient table 302/65536 1208/262144 ( 0.5%)
  1773. LDR leaf ambient 203/65536 5684/1835008 ( 0.3%)
  1774. HDR leaf ambient 203/65536 5684/1835008 ( 0.3%)
  1775. occluders 0/0 0/0 ( 0.0%)
  1776. occluder polygons 0/0 0/0 ( 0.0%)
  1777. occluder vert ind 0/0 0/0 ( 0.0%)
  1778. detail props [variable] 1/12 ( 8.3%)
  1779. static props [variable] 1/12 ( 8.3%)
  1780. pakfile [variable] 105703/0 ( 0.0%)
  1781. physics [variable] 2248/4194304 ( 0.1%)
  1782. physics terrain [variable] 2/1048576 ( 0.0%)
  1783. Level flags = 0
  1784. Total triangle count: 286
  1785. Writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  1786. 1 second elapsed
  1787. materialPath: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\materials
  1788. Loading C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.vmf
  1789. Brush 59963: bounds out of range
  1790. Brush 59964: bounds out of range
  1791. Brush 59965: bounds out of range
  1792. Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\custom\battlefield 3 ak-74m\gameinfo.txt
  1793. fixing up env_cubemap materials on brush sides...
  1794. 0...1...2...3...4...5...6...7...8...9...10**** leaked ****
  1795. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (3616.0 -3072.0 992.0)
  1796. Leaf 0 contents:
  1797. Leaf 1 contents: CONTENTS_SOLID
  1798. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  1799. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  1800. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  1801. Candidate brush IDs:
  1802. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (3104.0 -3072.0 992.0)
  1803. Leaf 0 contents:
  1804. Leaf 1 contents: CONTENTS_SOLID
  1805. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  1806. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  1807. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  1808. Candidate brush IDs:
  1809. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (4096.0 -3584.0 992.0)
  1810. Leaf 0 contents:
  1811. Leaf 1 contents: CONTENTS_SOLID
  1812. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  1813. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  1814. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  1815. Candidate brush IDs:
  1816. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (4096.0 -4608.0 992.0)
  1817. Leaf 0 contents:
  1818. Leaf 1 contents: CONTENTS_SOLID
  1819. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  1820. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  1821. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  1822. Candidate brush IDs:
  1823. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (4096.0 -5632.0 992.0)
  1824. Leaf 0 contents:
  1825. Leaf 1 contents: CONTENTS_SOLID
  1826. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  1827. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  1828. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  1829. Candidate brush IDs:
  1830. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (2560.0 -3072.0 992.0)
  1831. Leaf 0 contents:
  1832. Leaf 1 contents: CONTENTS_SOLID
  1833. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  1834. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  1835. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  1836. Candidate brush IDs:
  1837. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (1536.0 -3072.0 992.0)
  1838. Leaf 0 contents:
  1839. Leaf 1 contents: CONTENTS_SOLID
  1840. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  1841. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  1842. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  1843. Candidate brush IDs:
  1844. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (512.0 -3072.0 992.0)
  1845. Leaf 0 contents:
  1846. Leaf 1 contents: CONTENTS_SOLID
  1847. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  1848. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  1849. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  1850. Candidate brush IDs:
  1851. *** Suppressing further FindPortalSide errors.... ***
  1852. Processing areas...done (0)
  1853. Building Faces...done (0)
  1854. FixTjuncs...
  1855. PruneNodes...
  1856. WriteBSP...
  1857. done (0)
  1858. Creating default LDR cubemaps for env_cubemap using skybox materials:
  1859. skybox/sky_day01_01*.vmt
  1860. ! Run buildcubemaps in the engine to get the correct cube maps.
  1861. Creating default HDR cubemaps for env_cubemap using skybox materials:
  1862. skybox/sky_day01_01*.vmt
  1863. ! Run buildcubemaps in the engine to get the correct cube maps.
  1864. Finding displacement neighbors...
  1865. Finding lightmap sample positions...
  1866. Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
  1867. Building Physics collision data...
  1868. done (0) (2248 bytes)
  1869. Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
  1870. Compacting texture/material tables...
  1871. Reduced 213 texinfos to 17
  1872. Reduced 15 texdatas to 11 (307 bytes to 213)
  1873. Writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  1874. Wrote ZIP buffer, estimated size 105917, actual size 105703
  1875. 1 second elapsed
  1876. 12 threads
  1877. reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  1878. reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
  1879. LoadPortals: couldn't read c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
  1880. [Reading texlights from 'lights.rad']
  1881. [2 texlights parsed from 'lights.rad']
  1882. Loading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  1883. No vis information, direct lighting only.
  1884. 143 faces
  1885. 907142 square feet [130628536.00 square inches]
  1886. 0 Displacements
  1887. 0 Square Feet [0.00 Square Inches]
  1888. 0 direct lights
  1889. 0...1...2...3...4...5...6...7...8...9...10Build Patch/Sample Hash Table(s).....Done<0.0000 sec>
  1890. 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
  1891. 0 of 0 (0% of) surface lights went in leaf ambient cubes.
  1892. 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
  1893. Ready to Finish
  1894. Object names Objects/Maxobjs Memory / Maxmem Fullness
  1895. ------------ --------------- --------------- --------
  1896. models 4/1024 192/49152 ( 0.4%)
  1897. brushes 97/8192 1164/98304 ( 1.2%)
  1898. brushsides 599/65536 4792/524288 ( 0.9%)
  1899. planes 796/65536 15920/1310720 ( 1.2%)
  1900. vertexes 153/65536 1836/786432 ( 0.2%)
  1901. nodes 297/65536 9504/2097152 ( 0.5%)
  1902. texinfos 17/12288 1224/884736 ( 0.1%)
  1903. texdata 11/2048 352/65536 ( 0.5%)
  1904. dispinfos 0/0 0/0 ( 0.0%)
  1905. disp_verts 0/0 0/0 ( 0.0%)
  1906. disp_tris 0/0 0/0 ( 0.0%)
  1907. disp_lmsamples 0/0 0/0 ( 0.0%)
  1908. faces 143/65536 8008/3670016 ( 0.2%)
  1909. hdr faces 0/65536 0/3670016 ( 0.0%)
  1910. origfaces 23/65536 1288/3670016 ( 0.0%)
  1911. leaves 302/65536 9664/2097152 ( 0.5%)
  1912. leaffaces 143/65536 286/131072 ( 0.2%)
  1913. leafbrushes 52/65536 104/131072 ( 0.1%)
  1914. areas 1/256 8/2048 ( 0.4%)
  1915. surfedges 664/512000 2656/2048000 ( 0.1%)
  1916. edges 337/256000 1348/1024000 ( 0.1%)
  1917. LDR worldlights 0/8192 0/720896 ( 0.0%)
  1918. HDR worldlights 0/8192 0/720896 ( 0.0%)
  1919. leafwaterdata 0/32768 0/393216 ( 0.0%)
  1920. waterstrips 0/32768 0/327680 ( 0.0%)
  1921. waterverts 0/65536 0/786432 ( 0.0%)
  1922. waterindices 0/65536 0/131072 ( 0.0%)
  1923. cubemapsamples 0/1024 0/16384 ( 0.0%)
  1924. overlays 0/512 0/180224 ( 0.0%)
  1925. LDR lightdata [variable] 500/0 ( 0.0%)
  1926. HDR lightdata [variable] 0/0 ( 0.0%)
  1927. visdata [variable] 0/16777216 ( 0.0%)
  1928. entdata [variable] 8876/393216 ( 2.3%)
  1929. LDR ambient table 302/65536 1208/262144 ( 0.5%)
  1930. HDR ambient table 302/65536 1208/262144 ( 0.5%)
  1931. LDR leaf ambient 203/65536 5684/1835008 ( 0.3%)
  1932. HDR leaf ambient 302/65536 8456/1835008 ( 0.5%)
  1933. occluders 0/0 0/0 ( 0.0%)
  1934. occluder polygons 0/0 0/0 ( 0.0%)
  1935. occluder vert ind 0/0 0/0 ( 0.0%)
  1936. detail props [variable] 1/12 ( 8.3%)
  1937. static props [variable] 1/12 ( 8.3%)
  1938. pakfile [variable] 105703/0 ( 0.0%)
  1939. physics [variable] 2248/4194304 ( 0.1%)
  1940. physics terrain [variable] 2/1048576 ( 0.0%)
  1941. Level flags = 0
  1942. Total triangle count: 286
  1943. Writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  1944. 1 second elapsed
  1945. [Reading texlights from 'lights.rad']
  1946. [2 texlights parsed from 'lights.rad']
  1947. Loading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  1948. No vis information, direct lighting only.
  1949. 143 faces
  1950. 907142 square feet [130628536.00 square inches]
  1951. 0 Displacements
  1952. 0 Square Feet [0.00 Square Inches]
  1953. 0 direct lights
  1954. 0...1...2...3...4...5...6...7...8...9...10Build Patch/Sample Hash Table(s).....Done<0.0000 sec>
  1955. 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
  1956. 0 of 0 (0% of) surface lights went in leaf ambient cubes.
  1957. 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
  1958. Ready to Finish
  1959. Object names Objects/Maxobjs Memory / Maxmem Fullness
  1960. ------------ --------------- --------------- --------
  1961. models 4/1024 192/49152 ( 0.4%)
  1962. brushes 97/8192 1164/98304 ( 1.2%)
  1963. brushsides 599/65536 4792/524288 ( 0.9%)
  1964. planes 796/65536 15920/1310720 ( 1.2%)
  1965. vertexes 153/65536 1836/786432 ( 0.2%)
  1966. nodes 297/65536 9504/2097152 ( 0.5%)
  1967. texinfos 17/12288 1224/884736 ( 0.1%)
  1968. texdata 11/2048 352/65536 ( 0.5%)
  1969. dispinfos 0/0 0/0 ( 0.0%)
  1970. disp_verts 0/0 0/0 ( 0.0%)
  1971. disp_tris 0/0 0/0 ( 0.0%)
  1972. disp_lmsamples 0/0 0/0 ( 0.0%)
  1973. faces 143/65536 8008/3670016 ( 0.2%)
  1974. hdr faces 143/65536 8008/3670016 ( 0.2%)
  1975. origfaces 23/65536 1288/3670016 ( 0.0%)
  1976. leaves 302/65536 9664/2097152 ( 0.5%)
  1977. leaffaces 143/65536 286/131072 ( 0.2%)
  1978. leafbrushes 52/65536 104/131072 ( 0.1%)
  1979. areas 1/256 8/2048 ( 0.4%)
  1980. surfedges 664/512000 2656/2048000 ( 0.1%)
  1981. edges 337/256000 1348/1024000 ( 0.1%)
  1982. LDR worldlights 0/8192 0/720896 ( 0.0%)
  1983. HDR worldlights 0/8192 0/720896 ( 0.0%)
  1984. leafwaterdata 0/32768 0/393216 ( 0.0%)
  1985. waterstrips 0/32768 0/327680 ( 0.0%)
  1986. waterverts 0/65536 0/786432 ( 0.0%)
  1987. waterindices 0/65536 0/131072 ( 0.0%)
  1988. cubemapsamples 0/1024 0/16384 ( 0.0%)
  1989. overlays 0/512 0/180224 ( 0.0%)
  1990. LDR lightdata [variable] 500/0 ( 0.0%)
  1991. HDR lightdata [variable] 500/0 ( 0.0%)
  1992. visdata [variable] 0/16777216 ( 0.0%)
  1993. entdata [variable] 8876/393216 ( 2.3%)
  1994. LDR ambient table 302/65536 1208/262144 ( 0.5%)
  1995. HDR ambient table 302/65536 1208/262144 ( 0.5%)
  1996. LDR leaf ambient 203/65536 5684/1835008 ( 0.3%)
  1997. HDR leaf ambient 203/65536 5684/1835008 ( 0.3%)
  1998. occluders 0/0 0/0 ( 0.0%)
  1999. occluder polygons 0/0 0/0 ( 0.0%)
  2000. occluder vert ind 0/0 0/0 ( 0.0%)
  2001. detail props [variable] 1/12 ( 8.3%)
  2002. static props [variable] 1/12 ( 8.3%)
  2003. pakfile [variable] 105703/0 ( 0.0%)
  2004. physics [variable] 2248/4194304 ( 0.1%)
  2005. physics terrain [variable] 2/1048576 ( 0.0%)
  2006. Level flags = 0
  2007. Total triangle count: 286
  2008. Writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  2009. 1 second elapsed
  2010. materialPath: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\materials
  2011. Loading C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.vmf
  2012. Brush 59963: bounds out of range
  2013. Brush 59964: bounds out of range
  2014. Brush 59965: bounds out of range
  2015. Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\custom\battlefield 3 ak-74m\gameinfo.txt
  2016. fixing up env_cubemap materials on brush sides...
  2017. 0...1...2...3...4...5...6...7...8...9...10**** leaked ****
  2018. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (3616.0 -3072.0 992.0)
  2019. Leaf 0 contents:
  2020. Leaf 1 contents: CONTENTS_SOLID
  2021. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  2022. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  2023. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  2024. Candidate brush IDs:
  2025. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (3104.0 -3072.0 992.0)
  2026. Leaf 0 contents:
  2027. Leaf 1 contents: CONTENTS_SOLID
  2028. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  2029. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  2030. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  2031. Candidate brush IDs:
  2032. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (4096.0 -3584.0 992.0)
  2033. Leaf 0 contents:
  2034. Leaf 1 contents: CONTENTS_SOLID
  2035. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  2036. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  2037. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  2038. Candidate brush IDs:
  2039. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (4096.0 -4608.0 992.0)
  2040. Leaf 0 contents:
  2041. Leaf 1 contents: CONTENTS_SOLID
  2042. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  2043. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  2044. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  2045. Candidate brush IDs:
  2046. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (4096.0 -5632.0 992.0)
  2047. Leaf 0 contents:
  2048. Leaf 1 contents: CONTENTS_SOLID
  2049. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  2050. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  2051. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  2052. Candidate brush IDs:
  2053. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (2560.0 -3072.0 992.0)
  2054. Leaf 0 contents:
  2055. Leaf 1 contents: CONTENTS_SOLID
  2056. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  2057. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  2058. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  2059. Candidate brush IDs:
  2060. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (1536.0 -3072.0 992.0)
  2061. Leaf 0 contents:
  2062. Leaf 1 contents: CONTENTS_SOLID
  2063. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  2064. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  2065. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  2066. Candidate brush IDs:
  2067. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (512.0 -3072.0 992.0)
  2068. Leaf 0 contents:
  2069. Leaf 1 contents: CONTENTS_SOLID
  2070. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  2071. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  2072. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  2073. Candidate brush IDs:
  2074. *** Suppressing further FindPortalSide errors.... ***
  2075. Processing areas...done (0)
  2076. Building Faces...done (0)
  2077. FixTjuncs...
  2078. PruneNodes...
  2079. WriteBSP...
  2080. done (0)
  2081. Creating default LDR cubemaps for env_cubemap using skybox materials:
  2082. skybox/sky_day01_01*.vmt
  2083. ! Run buildcubemaps in the engine to get the correct cube maps.
  2084. Creating default HDR cubemaps for env_cubemap using skybox materials:
  2085. skybox/sky_day01_01*.vmt
  2086. ! Run buildcubemaps in the engine to get the correct cube maps.
  2087. Finding displacement neighbors...
  2088. Finding lightmap sample positions...
  2089. Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
  2090. Building Physics collision data...
  2091. done (0) (2248 bytes)
  2092. Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
  2093. Compacting texture/material tables...
  2094. Reduced 210 texinfos to 16
  2095. Reduced 14 texdatas to 10 (280 bytes to 186)
  2096. Writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  2097. Wrote ZIP buffer, estimated size 105917, actual size 105703
  2098. 1 second elapsed
  2099. 12 threads
  2100. reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  2101. reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
  2102. LoadPortals: couldn't read c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
  2103. [Reading texlights from 'lights.rad']
  2104. [2 texlights parsed from 'lights.rad']
  2105. Loading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  2106. No vis information, direct lighting only.
  2107. 143 faces
  2108. 907142 square feet [130628536.00 square inches]
  2109. 0 Displacements
  2110. 0 Square Feet [0.00 Square Inches]
  2111. 0 direct lights
  2112. 0...1...2...3...4...5...6...7...8...9...10Build Patch/Sample Hash Table(s).....Done<0.0000 sec>
  2113. 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
  2114. 0 of 0 (0% of) surface lights went in leaf ambient cubes.
  2115. 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
  2116. Ready to Finish
  2117. Object names Objects/Maxobjs Memory / Maxmem Fullness
  2118. ------------ --------------- --------------- --------
  2119. models 4/1024 192/49152 ( 0.4%)
  2120. brushes 96/8192 1152/98304 ( 1.2%)
  2121. brushsides 593/65536 4744/524288 ( 0.9%)
  2122. planes 786/65536 15720/1310720 ( 1.2%)
  2123. vertexes 153/65536 1836/786432 ( 0.2%)
  2124. nodes 297/65536 9504/2097152 ( 0.5%)
  2125. texinfos 16/12288 1152/884736 ( 0.1%)
  2126. texdata 10/2048 320/65536 ( 0.5%)
  2127. dispinfos 0/0 0/0 ( 0.0%)
  2128. disp_verts 0/0 0/0 ( 0.0%)
  2129. disp_tris 0/0 0/0 ( 0.0%)
  2130. disp_lmsamples 0/0 0/0 ( 0.0%)
  2131. faces 143/65536 8008/3670016 ( 0.2%)
  2132. hdr faces 0/65536 0/3670016 ( 0.0%)
  2133. origfaces 23/65536 1288/3670016 ( 0.0%)
  2134. leaves 302/65536 9664/2097152 ( 0.5%)
  2135. leaffaces 143/65536 286/131072 ( 0.2%)
  2136. leafbrushes 52/65536 104/131072 ( 0.1%)
  2137. areas 1/256 8/2048 ( 0.4%)
  2138. surfedges 664/512000 2656/2048000 ( 0.1%)
  2139. edges 337/256000 1348/1024000 ( 0.1%)
  2140. LDR worldlights 0/8192 0/720896 ( 0.0%)
  2141. HDR worldlights 0/8192 0/720896 ( 0.0%)
  2142. leafwaterdata 0/32768 0/393216 ( 0.0%)
  2143. waterstrips 0/32768 0/327680 ( 0.0%)
  2144. waterverts 0/65536 0/786432 ( 0.0%)
  2145. waterindices 0/65536 0/131072 ( 0.0%)
  2146. cubemapsamples 0/1024 0/16384 ( 0.0%)
  2147. overlays 0/512 0/180224 ( 0.0%)
  2148. LDR lightdata [variable] 500/0 ( 0.0%)
  2149. HDR lightdata [variable] 0/0 ( 0.0%)
  2150. visdata [variable] 0/16777216 ( 0.0%)
  2151. entdata [variable] 8876/393216 ( 2.3%)
  2152. LDR ambient table 302/65536 1208/262144 ( 0.5%)
  2153. HDR ambient table 302/65536 1208/262144 ( 0.5%)
  2154. LDR leaf ambient 203/65536 5684/1835008 ( 0.3%)
  2155. HDR leaf ambient 302/65536 8456/1835008 ( 0.5%)
  2156. occluders 0/0 0/0 ( 0.0%)
  2157. occluder polygons 0/0 0/0 ( 0.0%)
  2158. occluder vert ind 0/0 0/0 ( 0.0%)
  2159. detail props [variable] 1/12 ( 8.3%)
  2160. static props [variable] 1/12 ( 8.3%)
  2161. pakfile [variable] 105703/0 ( 0.0%)
  2162. physics [variable] 2248/4194304 ( 0.1%)
  2163. physics terrain [variable] 2/1048576 ( 0.0%)
  2164. Level flags = 0
  2165. Total triangle count: 286
  2166. Writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  2167. 1 second elapsed
  2168. [Reading texlights from 'lights.rad']
  2169. [2 texlights parsed from 'lights.rad']
  2170. Loading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  2171. No vis information, direct lighting only.
  2172. 143 faces
  2173. 907142 square feet [130628536.00 square inches]
  2174. 0 Displacements
  2175. 0 Square Feet [0.00 Square Inches]
  2176. 0 direct lights
  2177. 0...1...2...3...4...5...6...7...8...9...10Build Patch/Sample Hash Table(s).....Done<0.0000 sec>
  2178. 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
  2179. 0 of 0 (0% of) surface lights went in leaf ambient cubes.
  2180. 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
  2181. Ready to Finish
  2182. Object names Objects/Maxobjs Memory / Maxmem Fullness
  2183. ------------ --------------- --------------- --------
  2184. models 4/1024 192/49152 ( 0.4%)
  2185. brushes 96/8192 1152/98304 ( 1.2%)
  2186. brushsides 593/65536 4744/524288 ( 0.9%)
  2187. planes 786/65536 15720/1310720 ( 1.2%)
  2188. vertexes 153/65536 1836/786432 ( 0.2%)
  2189. nodes 297/65536 9504/2097152 ( 0.5%)
  2190. texinfos 16/12288 1152/884736 ( 0.1%)
  2191. texdata 10/2048 320/65536 ( 0.5%)
  2192. dispinfos 0/0 0/0 ( 0.0%)
  2193. disp_verts 0/0 0/0 ( 0.0%)
  2194. disp_tris 0/0 0/0 ( 0.0%)
  2195. disp_lmsamples 0/0 0/0 ( 0.0%)
  2196. faces 143/65536 8008/3670016 ( 0.2%)
  2197. hdr faces 143/65536 8008/3670016 ( 0.2%)
  2198. origfaces 23/65536 1288/3670016 ( 0.0%)
  2199. leaves 302/65536 9664/2097152 ( 0.5%)
  2200. leaffaces 143/65536 286/131072 ( 0.2%)
  2201. leafbrushes 52/65536 104/131072 ( 0.1%)
  2202. areas 1/256 8/2048 ( 0.4%)
  2203. surfedges 664/512000 2656/2048000 ( 0.1%)
  2204. edges 337/256000 1348/1024000 ( 0.1%)
  2205. LDR worldlights 0/8192 0/720896 ( 0.0%)
  2206. HDR worldlights 0/8192 0/720896 ( 0.0%)
  2207. leafwaterdata 0/32768 0/393216 ( 0.0%)
  2208. waterstrips 0/32768 0/327680 ( 0.0%)
  2209. waterverts 0/65536 0/786432 ( 0.0%)
  2210. waterindices 0/65536 0/131072 ( 0.0%)
  2211. cubemapsamples 0/1024 0/16384 ( 0.0%)
  2212. overlays 0/512 0/180224 ( 0.0%)
  2213. LDR lightdata [variable] 500/0 ( 0.0%)
  2214. HDR lightdata [variable] 500/0 ( 0.0%)
  2215. visdata [variable] 0/16777216 ( 0.0%)
  2216. entdata [variable] 8876/393216 ( 2.3%)
  2217. LDR ambient table 302/65536 1208/262144 ( 0.5%)
  2218. HDR ambient table 302/65536 1208/262144 ( 0.5%)
  2219. LDR leaf ambient 203/65536 5684/1835008 ( 0.3%)
  2220. HDR leaf ambient 203/65536 5684/1835008 ( 0.3%)
  2221. occluders 0/0 0/0 ( 0.0%)
  2222. occluder polygons 0/0 0/0 ( 0.0%)
  2223. occluder vert ind 0/0 0/0 ( 0.0%)
  2224. detail props [variable] 1/12 ( 8.3%)
  2225. static props [variable] 1/12 ( 8.3%)
  2226. pakfile [variable] 105703/0 ( 0.0%)
  2227. physics [variable] 2248/4194304 ( 0.1%)
  2228. physics terrain [variable] 2/1048576 ( 0.0%)
  2229. Level flags = 0
  2230. Total triangle count: 286
  2231. Writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  2232. 1 second elapsed
  2233. materialPath: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\materials
  2234. Loading C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.vmf
  2235. Brush 59963: bounds out of range
  2236. Brush 59964: bounds out of range
  2237. Brush 59965: bounds out of range
  2238. Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\custom\battlefield 3 ak-74m\gameinfo.txt
  2239. fixing up env_cubemap materials on brush sides...
  2240. 0...1...2...3...4...5...6...7...8...9...10**** leaked ****
  2241. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (3616.0 -3072.0 992.0)
  2242. Leaf 0 contents:
  2243. Leaf 1 contents: CONTENTS_SOLID
  2244. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  2245. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  2246. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  2247. Candidate brush IDs:
  2248. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (3104.0 -3072.0 992.0)
  2249. Leaf 0 contents:
  2250. Leaf 1 contents: CONTENTS_SOLID
  2251. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  2252. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  2253. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  2254. Candidate brush IDs:
  2255. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (4096.0 -3584.0 992.0)
  2256. Leaf 0 contents:
  2257. Leaf 1 contents: CONTENTS_SOLID
  2258. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  2259. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  2260. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  2261. Candidate brush IDs:
  2262. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (4096.0 -4608.0 992.0)
  2263. Leaf 0 contents:
  2264. Leaf 1 contents: CONTENTS_SOLID
  2265. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  2266. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  2267. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  2268. Candidate brush IDs:
  2269. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (4096.0 -5632.0 992.0)
  2270. Leaf 0 contents:
  2271. Leaf 1 contents: CONTENTS_SOLID
  2272. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  2273. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  2274. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  2275. Candidate brush IDs:
  2276. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (2560.0 -3072.0 992.0)
  2277. Leaf 0 contents:
  2278. Leaf 1 contents: CONTENTS_SOLID
  2279. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  2280. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  2281. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  2282. Candidate brush IDs:
  2283. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (1536.0 -3072.0 992.0)
  2284. Leaf 0 contents:
  2285. Leaf 1 contents: CONTENTS_SOLID
  2286. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  2287. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  2288. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  2289. Candidate brush IDs:
  2290. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (512.0 -3072.0 992.0)
  2291. Leaf 0 contents:
  2292. Leaf 1 contents: CONTENTS_SOLID
  2293. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  2294. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  2295. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  2296. Candidate brush IDs:
  2297. *** Suppressing further FindPortalSide errors.... ***
  2298. Processing areas...done (0)
  2299. Building Faces...done (0)
  2300. FixTjuncs...
  2301. PruneNodes...
  2302. WriteBSP...
  2303. done (0)
  2304. Creating default LDR cubemaps for env_cubemap using skybox materials:
  2305. skybox/sky_day01_01*.vmt
  2306. ! Run buildcubemaps in the engine to get the correct cube maps.
  2307. Creating default HDR cubemaps for env_cubemap using skybox materials:
  2308. skybox/sky_day01_01*.vmt
  2309. ! Run buildcubemaps in the engine to get the correct cube maps.
  2310. Finding displacement neighbors...
  2311. Finding lightmap sample positions...
  2312. Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
  2313. Building Physics collision data...
  2314. done (0) (1138 bytes)
  2315. Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
  2316. Compacting texture/material tables...
  2317. Reduced 208 texinfos to 12
  2318. Reduced 14 texdatas to 10 (288 bytes to 194)
  2319. Writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  2320. Wrote ZIP buffer, estimated size 105917, actual size 105703
  2321. 1 second elapsed
  2322. 12 threads
  2323. reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  2324. reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
  2325. LoadPortals: couldn't read c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
  2326. [Reading texlights from 'lights.rad']
  2327. [2 texlights parsed from 'lights.rad']
  2328. Loading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  2329. No vis information, direct lighting only.
  2330. 131 faces
  2331. 898216 square feet [129343160.00 square inches]
  2332. 0 Displacements
  2333. 0 Square Feet [0.00 Square Inches]
  2334. 0 direct lights
  2335. 0...1...2...3...4...5...6...7...8...9...10Build Patch/Sample Hash Table(s).....Done<0.0000 sec>
  2336. 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
  2337. 0 of 0 (0% of) surface lights went in leaf ambient cubes.
  2338. 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
  2339. Ready to Finish
  2340. Object names Objects/Maxobjs Memory / Maxmem Fullness
  2341. ------------ --------------- --------------- --------
  2342. models 2/1024 96/49152 ( 0.2%)
  2343. brushes 95/8192 1140/98304 ( 1.2%)
  2344. brushsides 587/65536 4696/524288 ( 0.9%)
  2345. planes 780/65536 15600/1310720 ( 1.2%)
  2346. vertexes 137/65536 1644/786432 ( 0.2%)
  2347. nodes 285/65536 9120/2097152 ( 0.4%)
  2348. texinfos 12/12288 864/884736 ( 0.1%)
  2349. texdata 10/2048 320/65536 ( 0.5%)
  2350. dispinfos 0/0 0/0 ( 0.0%)
  2351. disp_verts 0/0 0/0 ( 0.0%)
  2352. disp_tris 0/0 0/0 ( 0.0%)
  2353. disp_lmsamples 0/0 0/0 ( 0.0%)
  2354. faces 131/65536 7336/3670016 ( 0.2%)
  2355. hdr faces 0/65536 0/3670016 ( 0.0%)
  2356. origfaces 11/65536 616/3670016 ( 0.0%)
  2357. leaves 288/65536 9216/2097152 ( 0.4%)
  2358. leaffaces 131/65536 262/131072 ( 0.2%)
  2359. leafbrushes 50/65536 100/131072 ( 0.1%)
  2360. areas 1/256 8/2048 ( 0.4%)
  2361. surfedges 568/512000 2272/2048000 ( 0.1%)
  2362. edges 289/256000 1156/1024000 ( 0.1%)
  2363. LDR worldlights 0/8192 0/720896 ( 0.0%)
  2364. HDR worldlights 0/8192 0/720896 ( 0.0%)
  2365. leafwaterdata 0/32768 0/393216 ( 0.0%)
  2366. waterstrips 0/32768 0/327680 ( 0.0%)
  2367. waterverts 0/65536 0/786432 ( 0.0%)
  2368. waterindices 0/65536 0/131072 ( 0.0%)
  2369. cubemapsamples 0/1024 0/16384 ( 0.0%)
  2370. overlays 0/512 0/180224 ( 0.0%)
  2371. LDR lightdata [variable] 500/0 ( 0.0%)
  2372. HDR lightdata [variable] 0/0 ( 0.0%)
  2373. visdata [variable] 0/16777216 ( 0.0%)
  2374. entdata [variable] 8722/393216 ( 2.2%)
  2375. LDR ambient table 288/65536 1152/262144 ( 0.4%)
  2376. HDR ambient table 288/65536 1152/262144 ( 0.4%)
  2377. LDR leaf ambient 191/65536 5348/1835008 ( 0.3%)
  2378. HDR leaf ambient 288/65536 8064/1835008 ( 0.4%)
  2379. occluders 0/0 0/0 ( 0.0%)
  2380. occluder polygons 0/0 0/0 ( 0.0%)
  2381. occluder vert ind 0/0 0/0 ( 0.0%)
  2382. detail props [variable] 1/12 ( 8.3%)
  2383. static props [variable] 1/12 ( 8.3%)
  2384. pakfile [variable] 105703/0 ( 0.0%)
  2385. physics [variable] 1138/4194304 ( 0.0%)
  2386. physics terrain [variable] 2/1048576 ( 0.0%)
  2387. Level flags = 0
  2388. Total triangle count: 262
  2389. Writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  2390. 0 seconds elapsed
  2391. [Reading texlights from 'lights.rad']
  2392. [2 texlights parsed from 'lights.rad']
  2393. Loading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  2394. No vis information, direct lighting only.
  2395. 131 faces
  2396. 898216 square feet [129343160.00 square inches]
  2397. 0 Displacements
  2398. 0 Square Feet [0.00 Square Inches]
  2399. 0 direct lights
  2400. 0...1...2...3...4...5...6...7...8...9...10Build Patch/Sample Hash Table(s).....Done<0.0000 sec>
  2401. 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
  2402. 0 of 0 (0% of) surface lights went in leaf ambient cubes.
  2403. 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
  2404. Ready to Finish
  2405. Object names Objects/Maxobjs Memory / Maxmem Fullness
  2406. ------------ --------------- --------------- --------
  2407. models 2/1024 96/49152 ( 0.2%)
  2408. brushes 95/8192 1140/98304 ( 1.2%)
  2409. brushsides 587/65536 4696/524288 ( 0.9%)
  2410. planes 780/65536 15600/1310720 ( 1.2%)
  2411. vertexes 137/65536 1644/786432 ( 0.2%)
  2412. nodes 285/65536 9120/2097152 ( 0.4%)
  2413. texinfos 12/12288 864/884736 ( 0.1%)
  2414. texdata 10/2048 320/65536 ( 0.5%)
  2415. dispinfos 0/0 0/0 ( 0.0%)
  2416. disp_verts 0/0 0/0 ( 0.0%)
  2417. disp_tris 0/0 0/0 ( 0.0%)
  2418. disp_lmsamples 0/0 0/0 ( 0.0%)
  2419. faces 131/65536 7336/3670016 ( 0.2%)
  2420. hdr faces 131/65536 7336/3670016 ( 0.2%)
  2421. origfaces 11/65536 616/3670016 ( 0.0%)
  2422. leaves 288/65536 9216/2097152 ( 0.4%)
  2423. leaffaces 131/65536 262/131072 ( 0.2%)
  2424. leafbrushes 50/65536 100/131072 ( 0.1%)
  2425. areas 1/256 8/2048 ( 0.4%)
  2426. surfedges 568/512000 2272/2048000 ( 0.1%)
  2427. edges 289/256000 1156/1024000 ( 0.1%)
  2428. LDR worldlights 0/8192 0/720896 ( 0.0%)
  2429. HDR worldlights 0/8192 0/720896 ( 0.0%)
  2430. leafwaterdata 0/32768 0/393216 ( 0.0%)
  2431. waterstrips 0/32768 0/327680 ( 0.0%)
  2432. waterverts 0/65536 0/786432 ( 0.0%)
  2433. waterindices 0/65536 0/131072 ( 0.0%)
  2434. cubemapsamples 0/1024 0/16384 ( 0.0%)
  2435. overlays 0/512 0/180224 ( 0.0%)
  2436. LDR lightdata [variable] 500/0 ( 0.0%)
  2437. HDR lightdata [variable] 500/0 ( 0.0%)
  2438. visdata [variable] 0/16777216 ( 0.0%)
  2439. entdata [variable] 8722/393216 ( 2.2%)
  2440. LDR ambient table 288/65536 1152/262144 ( 0.4%)
  2441. HDR ambient table 288/65536 1152/262144 ( 0.4%)
  2442. LDR leaf ambient 191/65536 5348/1835008 ( 0.3%)
  2443. HDR leaf ambient 191/65536 5348/1835008 ( 0.3%)
  2444. occluders 0/0 0/0 ( 0.0%)
  2445. occluder polygons 0/0 0/0 ( 0.0%)
  2446. occluder vert ind 0/0 0/0 ( 0.0%)
  2447. detail props [variable] 1/12 ( 8.3%)
  2448. static props [variable] 1/12 ( 8.3%)
  2449. pakfile [variable] 105703/0 ( 0.0%)
  2450. physics [variable] 1138/4194304 ( 0.0%)
  2451. physics terrain [variable] 2/1048576 ( 0.0%)
  2452. Level flags = 0
  2453. Total triangle count: 262
  2454. Writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  2455. 1 second elapsed
  2456. materialPath: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\materials
  2457. Loading C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.vmf
  2458. Brush 59963: bounds out of range
  2459. Brush 59964: bounds out of range
  2460. Brush 59965: bounds out of range
  2461. Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\custom\battlefield 3 ak-74m\gameinfo.txt
  2462. fixing up env_cubemap materials on brush sides...
  2463. 0...1...2...3...4...5...6...7...8...9...10**** leaked ****
  2464. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (3616.0 -3072.0 992.0)
  2465. Leaf 0 contents:
  2466. Leaf 1 contents: CONTENTS_SOLID
  2467. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  2468. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  2469. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  2470. Candidate brush IDs:
  2471. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (3104.0 -3072.0 992.0)
  2472. Leaf 0 contents:
  2473. Leaf 1 contents: CONTENTS_SOLID
  2474. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  2475. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  2476. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  2477. Candidate brush IDs:
  2478. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (4096.0 -3584.0 992.0)
  2479. Leaf 0 contents:
  2480. Leaf 1 contents: CONTENTS_SOLID
  2481. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  2482. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  2483. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  2484. Candidate brush IDs:
  2485. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (4096.0 -4608.0 992.0)
  2486. Leaf 0 contents:
  2487. Leaf 1 contents: CONTENTS_SOLID
  2488. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  2489. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  2490. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  2491. Candidate brush IDs:
  2492. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (4096.0 -5632.0 992.0)
  2493. Leaf 0 contents:
  2494. Leaf 1 contents: CONTENTS_SOLID
  2495. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  2496. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  2497. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  2498. Candidate brush IDs:
  2499. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (2560.0 -3072.0 992.0)
  2500. Leaf 0 contents:
  2501. Leaf 1 contents: CONTENTS_SOLID
  2502. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  2503. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  2504. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  2505. Candidate brush IDs:
  2506. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (1536.0 -3072.0 992.0)
  2507. Leaf 0 contents:
  2508. Leaf 1 contents: CONTENTS_SOLID
  2509. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  2510. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  2511. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  2512. Candidate brush IDs:
  2513. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (512.0 -3072.0 992.0)
  2514. Leaf 0 contents:
  2515. Leaf 1 contents: CONTENTS_SOLID
  2516. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  2517. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  2518. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  2519. Candidate brush IDs:
  2520. *** Suppressing further FindPortalSide errors.... ***
  2521. Processing areas...done (0)
  2522. Building Faces...done (0)
  2523. FixTjuncs...
  2524. PruneNodes...
  2525. WriteBSP...
  2526. done (0)
  2527. Creating default LDR cubemaps for env_cubemap using skybox materials:
  2528. skybox/sky_day01_01*.vmt
  2529. ! Run buildcubemaps in the engine to get the correct cube maps.
  2530. Creating default HDR cubemaps for env_cubemap using skybox materials:
  2531. skybox/sky_day01_01*.vmt
  2532. ! Run buildcubemaps in the engine to get the correct cube maps.
  2533. Finding displacement neighbors...
  2534. Finding lightmap sample positions...
  2535. Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
  2536. Building Physics collision data...
  2537. done (0) (2248 bytes)
  2538. Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
  2539. Compacting texture/material tables...
  2540. Reduced 213 texinfos to 17
  2541. Reduced 15 texdatas to 11 (307 bytes to 213)
  2542. Writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  2543. Wrote ZIP buffer, estimated size 105917, actual size 105703
  2544. 1 second elapsed
  2545. 12 threads
  2546. reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  2547. reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
  2548. LoadPortals: couldn't read c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
  2549. [Reading texlights from 'lights.rad']
  2550. [2 texlights parsed from 'lights.rad']
  2551. Loading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  2552. No vis information, direct lighting only.
  2553. 143 faces
  2554. 907142 square feet [130628536.00 square inches]
  2555. 0 Displacements
  2556. 0 Square Feet [0.00 Square Inches]
  2557. 0 direct lights
  2558. 0...1...2...3...4...5...6...7...8...9...10Build Patch/Sample Hash Table(s).....Done<0.0000 sec>
  2559. 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
  2560. 0 of 0 (0% of) surface lights went in leaf ambient cubes.
  2561. 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
  2562. Ready to Finish
  2563. Object names Objects/Maxobjs Memory / Maxmem Fullness
  2564. ------------ --------------- --------------- --------
  2565. models 4/1024 192/49152 ( 0.4%)
  2566. brushes 97/8192 1164/98304 ( 1.2%)
  2567. brushsides 599/65536 4792/524288 ( 0.9%)
  2568. planes 796/65536 15920/1310720 ( 1.2%)
  2569. vertexes 153/65536 1836/786432 ( 0.2%)
  2570. nodes 297/65536 9504/2097152 ( 0.5%)
  2571. texinfos 17/12288 1224/884736 ( 0.1%)
  2572. texdata 11/2048 352/65536 ( 0.5%)
  2573. dispinfos 0/0 0/0 ( 0.0%)
  2574. disp_verts 0/0 0/0 ( 0.0%)
  2575. disp_tris 0/0 0/0 ( 0.0%)
  2576. disp_lmsamples 0/0 0/0 ( 0.0%)
  2577. faces 143/65536 8008/3670016 ( 0.2%)
  2578. hdr faces 0/65536 0/3670016 ( 0.0%)
  2579. origfaces 23/65536 1288/3670016 ( 0.0%)
  2580. leaves 302/65536 9664/2097152 ( 0.5%)
  2581. leaffaces 143/65536 286/131072 ( 0.2%)
  2582. leafbrushes 52/65536 104/131072 ( 0.1%)
  2583. areas 1/256 8/2048 ( 0.4%)
  2584. surfedges 664/512000 2656/2048000 ( 0.1%)
  2585. edges 337/256000 1348/1024000 ( 0.1%)
  2586. LDR worldlights 0/8192 0/720896 ( 0.0%)
  2587. HDR worldlights 0/8192 0/720896 ( 0.0%)
  2588. leafwaterdata 0/32768 0/393216 ( 0.0%)
  2589. waterstrips 0/32768 0/327680 ( 0.0%)
  2590. waterverts 0/65536 0/786432 ( 0.0%)
  2591. waterindices 0/65536 0/131072 ( 0.0%)
  2592. cubemapsamples 0/1024 0/16384 ( 0.0%)
  2593. overlays 0/512 0/180224 ( 0.0%)
  2594. LDR lightdata [variable] 500/0 ( 0.0%)
  2595. HDR lightdata [variable] 0/0 ( 0.0%)
  2596. visdata [variable] 0/16777216 ( 0.0%)
  2597. entdata [variable] 8549/393216 ( 2.2%)
  2598. LDR ambient table 302/65536 1208/262144 ( 0.5%)
  2599. HDR ambient table 302/65536 1208/262144 ( 0.5%)
  2600. LDR leaf ambient 203/65536 5684/1835008 ( 0.3%)
  2601. HDR leaf ambient 302/65536 8456/1835008 ( 0.5%)
  2602. occluders 0/0 0/0 ( 0.0%)
  2603. occluder polygons 0/0 0/0 ( 0.0%)
  2604. occluder vert ind 0/0 0/0 ( 0.0%)
  2605. detail props [variable] 1/12 ( 8.3%)
  2606. static props [variable] 1/12 ( 8.3%)
  2607. pakfile [variable] 105703/0 ( 0.0%)
  2608. physics [variable] 2248/4194304 ( 0.1%)
  2609. physics terrain [variable] 2/1048576 ( 0.0%)
  2610. Level flags = 0
  2611. Total triangle count: 286
  2612. Writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  2613. 1 second elapsed
  2614. [Reading texlights from 'lights.rad']
  2615. [2 texlights parsed from 'lights.rad']
  2616. Loading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  2617. No vis information, direct lighting only.
  2618. 143 faces
  2619. 907142 square feet [130628536.00 square inches]
  2620. 0 Displacements
  2621. 0 Square Feet [0.00 Square Inches]
  2622. 0 direct lights
  2623. 0...1...2...3...4...5...6...7...8...9...10Build Patch/Sample Hash Table(s).....Done<0.0000 sec>
  2624. 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
  2625. 0 of 0 (0% of) surface lights went in leaf ambient cubes.
  2626. 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
  2627. Ready to Finish
  2628. Object names Objects/Maxobjs Memory / Maxmem Fullness
  2629. ------------ --------------- --------------- --------
  2630. models 4/1024 192/49152 ( 0.4%)
  2631. brushes 97/8192 1164/98304 ( 1.2%)
  2632. brushsides 599/65536 4792/524288 ( 0.9%)
  2633. planes 796/65536 15920/1310720 ( 1.2%)
  2634. vertexes 153/65536 1836/786432 ( 0.2%)
  2635. nodes 297/65536 9504/2097152 ( 0.5%)
  2636. texinfos 17/12288 1224/884736 ( 0.1%)
  2637. texdata 11/2048 352/65536 ( 0.5%)
  2638. dispinfos 0/0 0/0 ( 0.0%)
  2639. disp_verts 0/0 0/0 ( 0.0%)
  2640. disp_tris 0/0 0/0 ( 0.0%)
  2641. disp_lmsamples 0/0 0/0 ( 0.0%)
  2642. faces 143/65536 8008/3670016 ( 0.2%)
  2643. hdr faces 143/65536 8008/3670016 ( 0.2%)
  2644. origfaces 23/65536 1288/3670016 ( 0.0%)
  2645. leaves 302/65536 9664/2097152 ( 0.5%)
  2646. leaffaces 143/65536 286/131072 ( 0.2%)
  2647. leafbrushes 52/65536 104/131072 ( 0.1%)
  2648. areas 1/256 8/2048 ( 0.4%)
  2649. surfedges 664/512000 2656/2048000 ( 0.1%)
  2650. edges 337/256000 1348/1024000 ( 0.1%)
  2651. LDR worldlights 0/8192 0/720896 ( 0.0%)
  2652. HDR worldlights 0/8192 0/720896 ( 0.0%)
  2653. leafwaterdata 0/32768 0/393216 ( 0.0%)
  2654. waterstrips 0/32768 0/327680 ( 0.0%)
  2655. waterverts 0/65536 0/786432 ( 0.0%)
  2656. waterindices 0/65536 0/131072 ( 0.0%)
  2657. cubemapsamples 0/1024 0/16384 ( 0.0%)
  2658. overlays 0/512 0/180224 ( 0.0%)
  2659. LDR lightdata [variable] 500/0 ( 0.0%)
  2660. HDR lightdata [variable] 500/0 ( 0.0%)
  2661. visdata [variable] 0/16777216 ( 0.0%)
  2662. entdata [variable] 8549/393216 ( 2.2%)
  2663. LDR ambient table 302/65536 1208/262144 ( 0.5%)
  2664. HDR ambient table 302/65536 1208/262144 ( 0.5%)
  2665. LDR leaf ambient 203/65536 5684/1835008 ( 0.3%)
  2666. HDR leaf ambient 203/65536 5684/1835008 ( 0.3%)
  2667. occluders 0/0 0/0 ( 0.0%)
  2668. occluder polygons 0/0 0/0 ( 0.0%)
  2669. occluder vert ind 0/0 0/0 ( 0.0%)
  2670. detail props [variable] 1/12 ( 8.3%)
  2671. static props [variable] 1/12 ( 8.3%)
  2672. pakfile [variable] 105703/0 ( 0.0%)
  2673. physics [variable] 2248/4194304 ( 0.1%)
  2674. physics terrain [variable] 2/1048576 ( 0.0%)
  2675. Level flags = 0
  2676. Total triangle count: 286
  2677. Writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  2678. 1 second elapsed
  2679. materialPath: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\materials
  2680. Loading C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.vmf
  2681. Brush 59963: bounds out of range
  2682. Brush 59964: bounds out of range
  2683. Brush 59965: bounds out of range
  2684. Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\custom\battlefield 3 ak-74m\gameinfo.txt
  2685. fixing up env_cubemap materials on brush sides...
  2686. 0...1...2...3...4...5...6...7...8...9...10**** leaked ****
  2687. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (3616.0 -3072.0 992.0)
  2688. Leaf 0 contents:
  2689. Leaf 1 contents: CONTENTS_SOLID
  2690. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  2691. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  2692. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  2693. Candidate brush IDs:
  2694. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (3104.0 -3072.0 992.0)
  2695. Leaf 0 contents:
  2696. Leaf 1 contents: CONTENTS_SOLID
  2697. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  2698. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  2699. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  2700. Candidate brush IDs:
  2701. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (4096.0 -3584.0 992.0)
  2702. Leaf 0 contents:
  2703. Leaf 1 contents: CONTENTS_SOLID
  2704. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  2705. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  2706. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  2707. Candidate brush IDs:
  2708. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (4096.0 -4608.0 992.0)
  2709. Leaf 0 contents:
  2710. Leaf 1 contents: CONTENTS_SOLID
  2711. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  2712. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  2713. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  2714. Candidate brush IDs:
  2715. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (4096.0 -5632.0 992.0)
  2716. Leaf 0 contents:
  2717. Leaf 1 contents: CONTENTS_SOLID
  2718. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  2719. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  2720. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  2721. Candidate brush IDs:
  2722. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (2560.0 -3072.0 992.0)
  2723. Leaf 0 contents:
  2724. Leaf 1 contents: CONTENTS_SOLID
  2725. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  2726. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  2727. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  2728. Candidate brush IDs:
  2729. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (1536.0 -3072.0 992.0)
  2730. Leaf 0 contents:
  2731. Leaf 1 contents: CONTENTS_SOLID
  2732. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  2733. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  2734. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  2735. Candidate brush IDs:
  2736. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (512.0 -3072.0 992.0)
  2737. Leaf 0 contents:
  2738. Leaf 1 contents: CONTENTS_SOLID
  2739. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  2740. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  2741. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  2742. Candidate brush IDs:
  2743. *** Suppressing further FindPortalSide errors.... ***
  2744. Processing areas...done (0)
  2745. Building Faces...done (0)
  2746. FixTjuncs...
  2747. PruneNodes...
  2748. WriteBSP...
  2749. done (0)
  2750. Creating default LDR cubemaps for env_cubemap using skybox materials:
  2751. skybox/sky_day01_01*.vmt
  2752. ! Run buildcubemaps in the engine to get the correct cube maps.
  2753. Creating default HDR cubemaps for env_cubemap using skybox materials:
  2754. skybox/sky_day01_01*.vmt
  2755. ! Run buildcubemaps in the engine to get the correct cube maps.
  2756. Finding displacement neighbors...
  2757. Finding lightmap sample positions...
  2758. Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
  2759. Building Physics collision data...
  2760. done (0) (2248 bytes)
  2761. Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
  2762. Compacting texture/material tables...
  2763. Reduced 168 texinfos to 16
  2764. Reduced 13 texdatas to 10 (269 bytes to 195)
  2765. Writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  2766. Wrote ZIP buffer, estimated size 105917, actual size 105703
  2767. 1 second elapsed
  2768. 12 threads
  2769. reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  2770. reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
  2771. LoadPortals: couldn't read c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
  2772. [Reading texlights from 'lights.rad']
  2773. [2 texlights parsed from 'lights.rad']
  2774. Loading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  2775. No vis information, direct lighting only.
  2776. 143 faces
  2777. 907142 square feet [130628536.00 square inches]
  2778. 0 Displacements
  2779. 0 Square Feet [0.00 Square Inches]
  2780. 0 direct lights
  2781. 0...1...2...3...4...5...6...7...8...9...10Build Patch/Sample Hash Table(s).....Done<0.0000 sec>
  2782. 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
  2783. 0 of 0 (0% of) surface lights went in leaf ambient cubes.
  2784. 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
  2785. Ready to Finish
  2786. Object names Objects/Maxobjs Memory / Maxmem Fullness
  2787. ------------ --------------- --------------- --------
  2788. models 4/1024 192/49152 ( 0.4%)
  2789. brushes 82/8192 984/98304 ( 1.0%)
  2790. brushsides 509/65536 4072/524288 ( 0.8%)
  2791. planes 654/65536 13080/1310720 ( 1.0%)
  2792. vertexes 153/65536 1836/786432 ( 0.2%)
  2793. nodes 297/65536 9504/2097152 ( 0.5%)
  2794. texinfos 16/12288 1152/884736 ( 0.1%)
  2795. texdata 10/2048 320/65536 ( 0.5%)
  2796. dispinfos 0/0 0/0 ( 0.0%)
  2797. disp_verts 0/0 0/0 ( 0.0%)
  2798. disp_tris 0/0 0/0 ( 0.0%)
  2799. disp_lmsamples 0/0 0/0 ( 0.0%)
  2800. faces 143/65536 8008/3670016 ( 0.2%)
  2801. hdr faces 0/65536 0/3670016 ( 0.0%)
  2802. origfaces 23/65536 1288/3670016 ( 0.0%)
  2803. leaves 302/65536 9664/2097152 ( 0.5%)
  2804. leaffaces 143/65536 286/131072 ( 0.2%)
  2805. leafbrushes 52/65536 104/131072 ( 0.1%)
  2806. areas 1/256 8/2048 ( 0.4%)
  2807. surfedges 664/512000 2656/2048000 ( 0.1%)
  2808. edges 337/256000 1348/1024000 ( 0.1%)
  2809. LDR worldlights 0/8192 0/720896 ( 0.0%)
  2810. HDR worldlights 0/8192 0/720896 ( 0.0%)
  2811. leafwaterdata 0/32768 0/393216 ( 0.0%)
  2812. waterstrips 0/32768 0/327680 ( 0.0%)
  2813. waterverts 0/65536 0/786432 ( 0.0%)
  2814. waterindices 0/65536 0/131072 ( 0.0%)
  2815. cubemapsamples 0/1024 0/16384 ( 0.0%)
  2816. overlays 0/512 0/180224 ( 0.0%)
  2817. LDR lightdata [variable] 500/0 ( 0.0%)
  2818. HDR lightdata [variable] 0/0 ( 0.0%)
  2819. visdata [variable] 0/16777216 ( 0.0%)
  2820. entdata [variable] 8876/393216 ( 2.3%)
  2821. LDR ambient table 302/65536 1208/262144 ( 0.5%)
  2822. HDR ambient table 302/65536 1208/262144 ( 0.5%)
  2823. LDR leaf ambient 203/65536 5684/1835008 ( 0.3%)
  2824. HDR leaf ambient 302/65536 8456/1835008 ( 0.5%)
  2825. occluders 0/0 0/0 ( 0.0%)
  2826. occluder polygons 0/0 0/0 ( 0.0%)
  2827. occluder vert ind 0/0 0/0 ( 0.0%)
  2828. detail props [variable] 1/12 ( 8.3%)
  2829. static props [variable] 1/12 ( 8.3%)
  2830. pakfile [variable] 105703/0 ( 0.0%)
  2831. physics [variable] 2248/4194304 ( 0.1%)
  2832. physics terrain [variable] 2/1048576 ( 0.0%)
  2833. Level flags = 0
  2834. Total triangle count: 286
  2835. Writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  2836. 1 second elapsed
  2837. [Reading texlights from 'lights.rad']
  2838. [2 texlights parsed from 'lights.rad']
  2839. Loading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  2840. No vis information, direct lighting only.
  2841. 143 faces
  2842. 907142 square feet [130628536.00 square inches]
  2843. 0 Displacements
  2844. 0 Square Feet [0.00 Square Inches]
  2845. 0 direct lights
  2846. 0...1...2...3...4...5...6...7...8...9...10Build Patch/Sample Hash Table(s).....Done<0.0000 sec>
  2847. 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
  2848. 0 of 0 (0% of) surface lights went in leaf ambient cubes.
  2849. 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
  2850. Ready to Finish
  2851. Object names Objects/Maxobjs Memory / Maxmem Fullness
  2852. ------------ --------------- --------------- --------
  2853. models 4/1024 192/49152 ( 0.4%)
  2854. brushes 82/8192 984/98304 ( 1.0%)
  2855. brushsides 509/65536 4072/524288 ( 0.8%)
  2856. planes 654/65536 13080/1310720 ( 1.0%)
  2857. vertexes 153/65536 1836/786432 ( 0.2%)
  2858. nodes 297/65536 9504/2097152 ( 0.5%)
  2859. texinfos 16/12288 1152/884736 ( 0.1%)
  2860. texdata 10/2048 320/65536 ( 0.5%)
  2861. dispinfos 0/0 0/0 ( 0.0%)
  2862. disp_verts 0/0 0/0 ( 0.0%)
  2863. disp_tris 0/0 0/0 ( 0.0%)
  2864. disp_lmsamples 0/0 0/0 ( 0.0%)
  2865. faces 143/65536 8008/3670016 ( 0.2%)
  2866. hdr faces 143/65536 8008/3670016 ( 0.2%)
  2867. origfaces 23/65536 1288/3670016 ( 0.0%)
  2868. leaves 302/65536 9664/2097152 ( 0.5%)
  2869. leaffaces 143/65536 286/131072 ( 0.2%)
  2870. leafbrushes 52/65536 104/131072 ( 0.1%)
  2871. areas 1/256 8/2048 ( 0.4%)
  2872. surfedges 664/512000 2656/2048000 ( 0.1%)
  2873. edges 337/256000 1348/1024000 ( 0.1%)
  2874. LDR worldlights 0/8192 0/720896 ( 0.0%)
  2875. HDR worldlights 0/8192 0/720896 ( 0.0%)
  2876. leafwaterdata 0/32768 0/393216 ( 0.0%)
  2877. waterstrips 0/32768 0/327680 ( 0.0%)
  2878. waterverts 0/65536 0/786432 ( 0.0%)
  2879. waterindices 0/65536 0/131072 ( 0.0%)
  2880. cubemapsamples 0/1024 0/16384 ( 0.0%)
  2881. overlays 0/512 0/180224 ( 0.0%)
  2882. LDR lightdata [variable] 500/0 ( 0.0%)
  2883. HDR lightdata [variable] 500/0 ( 0.0%)
  2884. visdata [variable] 0/16777216 ( 0.0%)
  2885. entdata [variable] 8876/393216 ( 2.3%)
  2886. LDR ambient table 302/65536 1208/262144 ( 0.5%)
  2887. HDR ambient table 302/65536 1208/262144 ( 0.5%)
  2888. LDR leaf ambient 203/65536 5684/1835008 ( 0.3%)
  2889. HDR leaf ambient 203/65536 5684/1835008 ( 0.3%)
  2890. occluders 0/0 0/0 ( 0.0%)
  2891. occluder polygons 0/0 0/0 ( 0.0%)
  2892. occluder vert ind 0/0 0/0 ( 0.0%)
  2893. detail props [variable] 1/12 ( 8.3%)
  2894. static props [variable] 1/12 ( 8.3%)
  2895. pakfile [variable] 105703/0 ( 0.0%)
  2896. physics [variable] 2248/4194304 ( 0.1%)
  2897. physics terrain [variable] 2/1048576 ( 0.0%)
  2898. Level flags = 0
  2899. Total triangle count: 286
  2900. Writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  2901. 1 second elapsed
  2902. materialPath: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\materials
  2903. Loading C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.vmf
  2904. Brush 59963: bounds out of range
  2905. Brush 59964: bounds out of range
  2906. Brush 59965: bounds out of range
  2907. Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\custom\battlefield 3 ak-74m\gameinfo.txt
  2908. fixing up env_cubemap materials on brush sides...
  2909. 0...1...2...3...4...5...6...7...8...9...10**** leaked ****
  2910. Entity env_sun (640.00 489.21 192.00) leaked!
  2911. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (2464.1 3072.0 520.8)
  2912. Leaf 0 contents: CONTENTS_SOLID
  2913. Leaf 1 contents:
  2914. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  2915. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  2916. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  2917. Candidate brush IDs:
  2918. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (2464.1 3072.0 -70.4)
  2919. Leaf 0 contents: CONTENTS_SOLID
  2920. Leaf 1 contents:
  2921. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  2922. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  2923. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  2924. Candidate brush IDs:
  2925. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (2976.1 3072.0 448.8)
  2926. Leaf 0 contents: CONTENTS_SOLID
  2927. Leaf 1 contents:
  2928. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  2929. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  2930. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  2931. Candidate brush IDs:
  2932. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (2560.0 4096.0 448.8)
  2933. Leaf 0 contents:
  2934. Leaf 1 contents: CONTENTS_SOLID
  2935. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  2936. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  2937. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  2938. Candidate brush IDs:
  2939. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (3072.0 3584.0 448.8)
  2940. Leaf 0 contents:
  2941. Leaf 1 contents: CONTENTS_SOLID
  2942. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  2943. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  2944. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  2945. Candidate brush IDs:
  2946. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (1536.0 3072.0 520.8)
  2947. Leaf 0 contents: CONTENTS_SOLID
  2948. Leaf 1 contents:
  2949. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  2950. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  2951. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  2952. Candidate brush IDs:
  2953. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (1536.0 3072.0 -70.4)
  2954. Leaf 0 contents: CONTENTS_SOLID
  2955. Leaf 1 contents:
  2956. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  2957. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  2958. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  2959. Candidate brush IDs:
  2960. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (1536.0 4096.0 448.8)
  2961. Leaf 0 contents:
  2962. Leaf 1 contents: CONTENTS_SOLID
  2963. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  2964. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  2965. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  2966. Candidate brush IDs:
  2967. *** Suppressing further FindPortalSide errors.... ***
  2968. Processing areas...done (0)
  2969. Building Faces...done (0)
  2970. FixTjuncs...
  2971. PruneNodes...
  2972. WriteBSP...
  2973. done (0)
  2974. Creating default LDR cubemaps for env_cubemap using skybox materials:
  2975. skybox/sky_day01_01*.vmt
  2976. ! Run buildcubemaps in the engine to get the correct cube maps.
  2977. Creating default HDR cubemaps for env_cubemap using skybox materials:
  2978. skybox/sky_day01_01*.vmt
  2979. ! Run buildcubemaps in the engine to get the correct cube maps.
  2980. Finding displacement neighbors...
  2981. Finding lightmap sample positions...
  2982. Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
  2983. Building Physics collision data...
  2984. done (0) (24034 bytes)
  2985. Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
  2986. Compacting texture/material tables...
  2987. Reduced 110 texinfos to 101
  2988. Reduced 11 texdatas to 11 (221 bytes to 221)
  2989. Writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  2990. Wrote ZIP buffer, estimated size 105917, actual size 105703
  2991. 1 second elapsed
  2992. 12 threads
  2993. reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  2994. reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
  2995. LoadPortals: couldn't read c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
  2996. [Reading texlights from 'lights.rad']
  2997. [2 texlights parsed from 'lights.rad']
  2998. Loading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  2999. No vis information, direct lighting only.
  3000. 979 faces
  3001. 474655 square feet [68350352.00 square inches]
  3002. 0 Displacements
  3003. 0 Square Feet [0.00 Square Inches]
  3004. 0 direct lights
  3005. 0...1...2...3...4...5...6...7...8...9...10Build Patch/Sample Hash Table(s).....Done<0.0080 sec>
  3006. 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
  3007. 0 of 0 (0% of) surface lights went in leaf ambient cubes.
  3008. 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
  3009. Ready to Finish
  3010. Object names Objects/Maxobjs Memory / Maxmem Fullness
  3011. ------------ --------------- --------------- --------
  3012. models 4/1024 192/49152 ( 0.4%)
  3013. brushes 67/8192 804/98304 ( 0.8%)
  3014. brushsides 411/65536 3288/524288 ( 0.6%)
  3015. planes 494/65536 9880/1310720 ( 0.8%)
  3016. vertexes 1320/65536 15840/786432 ( 2.0%)
  3017. nodes 543/65536 17376/2097152 ( 0.8%)
  3018. texinfos 101/12288 7272/884736 ( 0.8%)
  3019. texdata 11/2048 352/65536 ( 0.5%)
  3020. dispinfos 0/0 0/0 ( 0.0%)
  3021. disp_verts 0/0 0/0 ( 0.0%)
  3022. disp_tris 0/0 0/0 ( 0.0%)
  3023. disp_lmsamples 0/0 0/0 ( 0.0%)
  3024. faces 979/65536 54824/3670016 ( 1.5%)
  3025. hdr faces 0/65536 0/3670016 ( 0.0%)
  3026. origfaces 248/65536 13888/3670016 ( 0.4%)
  3027. leaves 548/65536 17536/2097152 ( 0.8%)
  3028. leaffaces 1157/65536 2314/131072 ( 1.8%)
  3029. leafbrushes 162/65536 324/131072 ( 0.2%)
  3030. areas 2/256 16/2048 ( 0.8%)
  3031. surfedges 5526/512000 22104/2048000 ( 1.1%)
  3032. edges 2992/256000 11968/1024000 ( 1.2%)
  3033. LDR worldlights 0/8192 0/720896 ( 0.0%)
  3034. HDR worldlights 0/8192 0/720896 ( 0.0%)
  3035. leafwaterdata 0/32768 0/393216 ( 0.0%)
  3036. waterstrips 100/32768 1000/327680 ( 0.3%)
  3037. waterverts 0/65536 0/786432 ( 0.0%)
  3038. waterindices 1560/65536 3120/131072 ( 2.4%)
  3039. cubemapsamples 0/1024 0/16384 ( 0.0%)
  3040. overlays 0/512 0/180224 ( 0.0%)
  3041. LDR lightdata [variable] 1294044/0 ( 0.0%)
  3042. HDR lightdata [variable] 0/0 ( 0.0%)
  3043. visdata [variable] 0/16777216 ( 0.0%)
  3044. entdata [variable] 8867/393216 ( 2.3%)
  3045. LDR ambient table 548/65536 2192/262144 ( 0.8%)
  3046. HDR ambient table 548/65536 2192/262144 ( 0.8%)
  3047. LDR leaf ambient 379/65536 10612/1835008 ( 0.6%)
  3048. HDR leaf ambient 548/65536 15344/1835008 ( 0.8%)
  3049. occluders 0/0 0/0 ( 0.0%)
  3050. occluder polygons 0/0 0/0 ( 0.0%)
  3051. occluder vert ind 0/0 0/0 ( 0.0%)
  3052. detail props [variable] 1/12 ( 8.3%)
  3053. static props [variable] 1/12 ( 8.3%)
  3054. pakfile [variable] 105703/0 ( 0.0%)
  3055. physics [variable] 24034/4194304 ( 0.6%)
  3056. physics terrain [variable] 2/1048576 ( 0.0%)
  3057. Level flags = 0
  3058. Total triangle count: 2576
  3059. Writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  3060. 0 seconds elapsed
  3061. [Reading texlights from 'lights.rad']
  3062. [2 texlights parsed from 'lights.rad']
  3063. Loading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  3064. No vis information, direct lighting only.
  3065. 979 faces
  3066. 474655 square feet [68350352.00 square inches]
  3067. 0 Displacements
  3068. 0 Square Feet [0.00 Square Inches]
  3069. 0 direct lights
  3070. 0...1...2...3...4...5...6...7...8...9...10Build Patch/Sample Hash Table(s).....Done<0.0090 sec>
  3071. 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
  3072. 0 of 0 (0% of) surface lights went in leaf ambient cubes.
  3073. 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
  3074. Ready to Finish
  3075. Object names Objects/Maxobjs Memory / Maxmem Fullness
  3076. ------------ --------------- --------------- --------
  3077. models 4/1024 192/49152 ( 0.4%)
  3078. brushes 67/8192 804/98304 ( 0.8%)
  3079. brushsides 411/65536 3288/524288 ( 0.6%)
  3080. planes 494/65536 9880/1310720 ( 0.8%)
  3081. vertexes 1320/65536 15840/786432 ( 2.0%)
  3082. nodes 543/65536 17376/2097152 ( 0.8%)
  3083. texinfos 101/12288 7272/884736 ( 0.8%)
  3084. texdata 11/2048 352/65536 ( 0.5%)
  3085. dispinfos 0/0 0/0 ( 0.0%)
  3086. disp_verts 0/0 0/0 ( 0.0%)
  3087. disp_tris 0/0 0/0 ( 0.0%)
  3088. disp_lmsamples 0/0 0/0 ( 0.0%)
  3089. faces 979/65536 54824/3670016 ( 1.5%)
  3090. hdr faces 979/65536 54824/3670016 ( 1.5%)
  3091. origfaces 248/65536 13888/3670016 ( 0.4%)
  3092. leaves 548/65536 17536/2097152 ( 0.8%)
  3093. leaffaces 1157/65536 2314/131072 ( 1.8%)
  3094. leafbrushes 162/65536 324/131072 ( 0.2%)
  3095. areas 2/256 16/2048 ( 0.8%)
  3096. surfedges 5526/512000 22104/2048000 ( 1.1%)
  3097. edges 2992/256000 11968/1024000 ( 1.2%)
  3098. LDR worldlights 0/8192 0/720896 ( 0.0%)
  3099. HDR worldlights 0/8192 0/720896 ( 0.0%)
  3100. leafwaterdata 0/32768 0/393216 ( 0.0%)
  3101. waterstrips 100/32768 1000/327680 ( 0.3%)
  3102. waterverts 0/65536 0/786432 ( 0.0%)
  3103. waterindices 1560/65536 3120/131072 ( 2.4%)
  3104. cubemapsamples 0/1024 0/16384 ( 0.0%)
  3105. overlays 0/512 0/180224 ( 0.0%)
  3106. LDR lightdata [variable] 1294044/0 ( 0.0%)
  3107. HDR lightdata [variable] 1294044/0 ( 0.0%)
  3108. visdata [variable] 0/16777216 ( 0.0%)
  3109. entdata [variable] 8867/393216 ( 2.3%)
  3110. LDR ambient table 548/65536 2192/262144 ( 0.8%)
  3111. HDR ambient table 548/65536 2192/262144 ( 0.8%)
  3112. LDR leaf ambient 379/65536 10612/1835008 ( 0.6%)
  3113. HDR leaf ambient 379/65536 10612/1835008 ( 0.6%)
  3114. occluders 0/0 0/0 ( 0.0%)
  3115. occluder polygons 0/0 0/0 ( 0.0%)
  3116. occluder vert ind 0/0 0/0 ( 0.0%)
  3117. detail props [variable] 1/12 ( 8.3%)
  3118. static props [variable] 1/12 ( 8.3%)
  3119. pakfile [variable] 105703/0 ( 0.0%)
  3120. physics [variable] 24034/4194304 ( 0.6%)
  3121. physics terrain [variable] 2/1048576 ( 0.0%)
  3122. Level flags = 0
  3123. Total triangle count: 2576
  3124. Writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  3125. 0 seconds elapsed
  3126. materialPath: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\materials
  3127. Loading C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.vmf
  3128. Brush 59963: bounds out of range
  3129. Brush 59964: bounds out of range
  3130. Brush 59965: bounds out of range
  3131. Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\custom\battlefield 3 ak-74m\gameinfo.txt
  3132. fixing up env_cubemap materials on brush sides...
  3133. 0...1...2...3...4...5...6...7...8...9...10**** leaked ****
  3134. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (3616.0 -3072.0 992.0)
  3135. Leaf 0 contents:
  3136. Leaf 1 contents: CONTENTS_SOLID
  3137. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  3138. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  3139. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  3140. Candidate brush IDs:
  3141. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (3104.0 -3072.0 992.0)
  3142. Leaf 0 contents:
  3143. Leaf 1 contents: CONTENTS_SOLID
  3144. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  3145. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  3146. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  3147. Candidate brush IDs:
  3148. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (4096.0 -3584.0 992.0)
  3149. Leaf 0 contents:
  3150. Leaf 1 contents: CONTENTS_SOLID
  3151. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  3152. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  3153. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  3154. Candidate brush IDs:
  3155. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (4096.0 -4608.0 992.0)
  3156. Leaf 0 contents:
  3157. Leaf 1 contents: CONTENTS_SOLID
  3158. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  3159. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  3160. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  3161. Candidate brush IDs:
  3162. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (4096.0 -5632.0 992.0)
  3163. Leaf 0 contents:
  3164. Leaf 1 contents: CONTENTS_SOLID
  3165. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  3166. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  3167. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  3168. Candidate brush IDs:
  3169. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (2560.0 -3072.0 992.0)
  3170. Leaf 0 contents:
  3171. Leaf 1 contents: CONTENTS_SOLID
  3172. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  3173. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  3174. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  3175. Candidate brush IDs:
  3176. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (1536.0 -3072.0 992.0)
  3177. Leaf 0 contents:
  3178. Leaf 1 contents: CONTENTS_SOLID
  3179. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  3180. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  3181. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  3182. Candidate brush IDs:
  3183. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (512.0 -3072.0 992.0)
  3184. Leaf 0 contents:
  3185. Leaf 1 contents: CONTENTS_SOLID
  3186. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  3187. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  3188. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  3189. Candidate brush IDs:
  3190. *** Suppressing further FindPortalSide errors.... ***
  3191. Processing areas...done (0)
  3192. Building Faces...done (0)
  3193. FixTjuncs...
  3194. PruneNodes...
  3195. WriteBSP...
  3196. done (0)
  3197. Creating default LDR cubemaps for env_cubemap using skybox materials:
  3198. skybox/sky_day01_01*.vmt
  3199. ! Run buildcubemaps in the engine to get the correct cube maps.
  3200. Creating default HDR cubemaps for env_cubemap using skybox materials:
  3201. skybox/sky_day01_01*.vmt
  3202. ! Run buildcubemaps in the engine to get the correct cube maps.
  3203. Finding displacement neighbors...
  3204. Finding lightmap sample positions...
  3205. Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
  3206. Building Physics collision data...
  3207. done (0) (1694 bytes)
  3208. Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
  3209. Compacting texture/material tables...
  3210. Reduced 191 texinfos to 14
  3211. Reduced 14 texdatas to 10 (286 bytes to 192)
  3212. Writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  3213. Wrote ZIP buffer, estimated size 105917, actual size 105703
  3214. 1 second elapsed
  3215. 12 threads
  3216. reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  3217. reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
  3218. LoadPortals: couldn't read c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
  3219. [Reading texlights from 'lights.rad']
  3220. [2 texlights parsed from 'lights.rad']
  3221. Loading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  3222. No vis information, direct lighting only.
  3223. 138 faces
  3224. 907088 square feet [130620672.00 square inches]
  3225. 0 Displacements
  3226. 0 Square Feet [0.00 Square Inches]
  3227. 0 direct lights
  3228. 0...1...2...3...4...5...6...7...8...9...10Build Patch/Sample Hash Table(s).....Done<0.0000 sec>
  3229. 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
  3230. 0 of 0 (0% of) surface lights went in leaf ambient cubes.
  3231. 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
  3232. Ready to Finish
  3233. Object names Objects/Maxobjs Memory / Maxmem Fullness
  3234. ------------ --------------- --------------- --------
  3235. models 3/1024 144/49152 ( 0.3%)
  3236. brushes 84/8192 1008/98304 ( 1.0%)
  3237. brushsides 512/65536 4096/524288 ( 0.8%)
  3238. planes 688/65536 13760/1310720 ( 1.0%)
  3239. vertexes 145/65536 1740/786432 ( 0.2%)
  3240. nodes 291/65536 9312/2097152 ( 0.4%)
  3241. texinfos 14/12288 1008/884736 ( 0.1%)
  3242. texdata 10/2048 320/65536 ( 0.5%)
  3243. dispinfos 0/0 0/0 ( 0.0%)
  3244. disp_verts 0/0 0/0 ( 0.0%)
  3245. disp_tris 0/0 0/0 ( 0.0%)
  3246. disp_lmsamples 0/0 0/0 ( 0.0%)
  3247. faces 138/65536 7728/3670016 ( 0.2%)
  3248. hdr faces 0/65536 0/3670016 ( 0.0%)
  3249. origfaces 18/65536 1008/3670016 ( 0.0%)
  3250. leaves 295/65536 9440/2097152 ( 0.5%)
  3251. leaffaces 138/65536 276/131072 ( 0.2%)
  3252. leafbrushes 51/65536 102/131072 ( 0.1%)
  3253. areas 1/256 8/2048 ( 0.4%)
  3254. surfedges 624/512000 2496/2048000 ( 0.1%)
  3255. edges 313/256000 1252/1024000 ( 0.1%)
  3256. LDR worldlights 0/8192 0/720896 ( 0.0%)
  3257. HDR worldlights 0/8192 0/720896 ( 0.0%)
  3258. leafwaterdata 0/32768 0/393216 ( 0.0%)
  3259. waterstrips 0/32768 0/327680 ( 0.0%)
  3260. waterverts 0/65536 0/786432 ( 0.0%)
  3261. waterindices 0/65536 0/131072 ( 0.0%)
  3262. cubemapsamples 0/1024 0/16384 ( 0.0%)
  3263. overlays 0/512 0/180224 ( 0.0%)
  3264. LDR lightdata [variable] 0/0 ( 0.0%)
  3265. HDR lightdata [variable] 0/0 ( 0.0%)
  3266. visdata [variable] 0/16777216 ( 0.0%)
  3267. entdata [variable] 8648/393216 ( 2.2%)
  3268. LDR ambient table 295/65536 1180/262144 ( 0.5%)
  3269. HDR ambient table 295/65536 1180/262144 ( 0.5%)
  3270. LDR leaf ambient 196/65536 5488/1835008 ( 0.3%)
  3271. HDR leaf ambient 295/65536 8260/1835008 ( 0.5%)
  3272. occluders 0/0 0/0 ( 0.0%)
  3273. occluder polygons 0/0 0/0 ( 0.0%)
  3274. occluder vert ind 0/0 0/0 ( 0.0%)
  3275. detail props [variable] 1/12 ( 8.3%)
  3276. static props [variable] 1/12 ( 8.3%)
  3277. pakfile [variable] 105703/0 ( 0.0%)
  3278. physics [variable] 1694/4194304 ( 0.0%)
  3279. physics terrain [variable] 2/1048576 ( 0.0%)
  3280. Level flags = 0
  3281. Total triangle count: 276
  3282. Writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  3283. 1 second elapsed
  3284. [Reading texlights from 'lights.rad']
  3285. [2 texlights parsed from 'lights.rad']
  3286. Loading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  3287. No vis information, direct lighting only.
  3288. 138 faces
  3289. 907088 square feet [130620672.00 square inches]
  3290. 0 Displacements
  3291. 0 Square Feet [0.00 Square Inches]
  3292. 0 direct lights
  3293. 0...1...2...3...4...5...6...7...8...9...10Build Patch/Sample Hash Table(s).....Done<0.0000 sec>
  3294. 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
  3295. 0 of 0 (0% of) surface lights went in leaf ambient cubes.
  3296. 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
  3297. Ready to Finish
  3298. Object names Objects/Maxobjs Memory / Maxmem Fullness
  3299. ------------ --------------- --------------- --------
  3300. models 3/1024 144/49152 ( 0.3%)
  3301. brushes 84/8192 1008/98304 ( 1.0%)
  3302. brushsides 512/65536 4096/524288 ( 0.8%)
  3303. planes 688/65536 13760/1310720 ( 1.0%)
  3304. vertexes 145/65536 1740/786432 ( 0.2%)
  3305. nodes 291/65536 9312/2097152 ( 0.4%)
  3306. texinfos 14/12288 1008/884736 ( 0.1%)
  3307. texdata 10/2048 320/65536 ( 0.5%)
  3308. dispinfos 0/0 0/0 ( 0.0%)
  3309. disp_verts 0/0 0/0 ( 0.0%)
  3310. disp_tris 0/0 0/0 ( 0.0%)
  3311. disp_lmsamples 0/0 0/0 ( 0.0%)
  3312. faces 138/65536 7728/3670016 ( 0.2%)
  3313. hdr faces 138/65536 7728/3670016 ( 0.2%)
  3314. origfaces 18/65536 1008/3670016 ( 0.0%)
  3315. leaves 295/65536 9440/2097152 ( 0.5%)
  3316. leaffaces 138/65536 276/131072 ( 0.2%)
  3317. leafbrushes 51/65536 102/131072 ( 0.1%)
  3318. areas 1/256 8/2048 ( 0.4%)
  3319. surfedges 624/512000 2496/2048000 ( 0.1%)
  3320. edges 313/256000 1252/1024000 ( 0.1%)
  3321. LDR worldlights 0/8192 0/720896 ( 0.0%)
  3322. HDR worldlights 0/8192 0/720896 ( 0.0%)
  3323. leafwaterdata 0/32768 0/393216 ( 0.0%)
  3324. waterstrips 0/32768 0/327680 ( 0.0%)
  3325. waterverts 0/65536 0/786432 ( 0.0%)
  3326. waterindices 0/65536 0/131072 ( 0.0%)
  3327. cubemapsamples 0/1024 0/16384 ( 0.0%)
  3328. overlays 0/512 0/180224 ( 0.0%)
  3329. LDR lightdata [variable] 0/0 ( 0.0%)
  3330. HDR lightdata [variable] 0/0 ( 0.0%)
  3331. visdata [variable] 0/16777216 ( 0.0%)
  3332. entdata [variable] 8648/393216 ( 2.2%)
  3333. LDR ambient table 295/65536 1180/262144 ( 0.5%)
  3334. HDR ambient table 295/65536 1180/262144 ( 0.5%)
  3335. LDR leaf ambient 196/65536 5488/1835008 ( 0.3%)
  3336. HDR leaf ambient 196/65536 5488/1835008 ( 0.3%)
  3337. occluders 0/0 0/0 ( 0.0%)
  3338. occluder polygons 0/0 0/0 ( 0.0%)
  3339. occluder vert ind 0/0 0/0 ( 0.0%)
  3340. detail props [variable] 1/12 ( 8.3%)
  3341. static props [variable] 1/12 ( 8.3%)
  3342. pakfile [variable] 105703/0 ( 0.0%)
  3343. physics [variable] 1694/4194304 ( 0.0%)
  3344. physics terrain [variable] 2/1048576 ( 0.0%)
  3345. Level flags = 0
  3346. Total triangle count: 276
  3347. Writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  3348. 1 second elapsed
  3349. materialPath: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\materials
  3350. Loading C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.vmf
  3351. Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\custom\battlefield 3 ak-74m\gameinfo.txt
  3352. fixing up env_cubemap materials on brush sides...
  3353. 0...1...2...3...4...5...6...7...8...9...10**** leaked ****
  3354. Processing areas...done (0)
  3355. Building Faces...done (0)
  3356. FixTjuncs...
  3357. PruneNodes...
  3358. WriteBSP...
  3359. done (0)
  3360. Creating default LDR cubemaps for env_cubemap using skybox materials:
  3361. skybox/sky_day01_01*.vmt
  3362. ! Run buildcubemaps in the engine to get the correct cube maps.
  3363. Creating default HDR cubemaps for env_cubemap using skybox materials:
  3364. skybox/sky_day01_01*.vmt
  3365. ! Run buildcubemaps in the engine to get the correct cube maps.
  3366. Finding displacement neighbors...
  3367. Finding lightmap sample positions...
  3368. Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
  3369. Building Physics collision data...
  3370. done (0) (2248 bytes)
  3371. Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
  3372. Compacting texture/material tables...
  3373. Reduced 186 texinfos to 17
  3374. Reduced 15 texdatas to 11 (307 bytes to 216)
  3375. Writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  3376. Wrote ZIP buffer, estimated size 105917, actual size 105703
  3377. 0 seconds elapsed
  3378. 12 threads
  3379. reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  3380. reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
  3381. LoadPortals: couldn't read c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
  3382. [Reading texlights from 'lights.rad']
  3383. [2 texlights parsed from 'lights.rad']
  3384. Loading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  3385. No vis information, direct lighting only.
  3386. 143 faces
  3387. 907142 square feet [130628536.00 square inches]
  3388. 0 Displacements
  3389. 0 Square Feet [0.00 Square Inches]
  3390. 0 direct lights
  3391. 0...1...2...3...4...5...6...7...8...9...10Build Patch/Sample Hash Table(s).....Done<0.0000 sec>
  3392. 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
  3393. 0 of 0 (0% of) surface lights went in leaf ambient cubes.
  3394. 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
  3395. Ready to Finish
  3396. Object names Objects/Maxobjs Memory / Maxmem Fullness
  3397. ------------ --------------- --------------- --------
  3398. models 4/1024 192/49152 ( 0.4%)
  3399. brushes 63/8192 756/98304 ( 0.8%)
  3400. brushsides 395/65536 3160/524288 ( 0.6%)
  3401. planes 652/65536 13040/1310720 ( 1.0%)
  3402. vertexes 153/65536 1836/786432 ( 0.2%)
  3403. nodes 224/65536 7168/2097152 ( 0.3%)
  3404. texinfos 17/12288 1224/884736 ( 0.1%)
  3405. texdata 11/2048 352/65536 ( 0.5%)
  3406. dispinfos 0/0 0/0 ( 0.0%)
  3407. disp_verts 0/0 0/0 ( 0.0%)
  3408. disp_tris 0/0 0/0 ( 0.0%)
  3409. disp_lmsamples 0/0 0/0 ( 0.0%)
  3410. faces 143/65536 8008/3670016 ( 0.2%)
  3411. hdr faces 0/65536 0/3670016 ( 0.0%)
  3412. origfaces 23/65536 1288/3670016 ( 0.0%)
  3413. leaves 229/65536 7328/2097152 ( 0.3%)
  3414. leaffaces 143/65536 286/131072 ( 0.2%)
  3415. leafbrushes 52/65536 104/131072 ( 0.1%)
  3416. areas 1/256 8/2048 ( 0.4%)
  3417. surfedges 664/512000 2656/2048000 ( 0.1%)
  3418. edges 337/256000 1348/1024000 ( 0.1%)
  3419. LDR worldlights 0/8192 0/720896 ( 0.0%)
  3420. HDR worldlights 0/8192 0/720896 ( 0.0%)
  3421. leafwaterdata 0/32768 0/393216 ( 0.0%)
  3422. waterstrips 0/32768 0/327680 ( 0.0%)
  3423. waterverts 0/65536 0/786432 ( 0.0%)
  3424. waterindices 0/65536 0/131072 ( 0.0%)
  3425. cubemapsamples 0/1024 0/16384 ( 0.0%)
  3426. overlays 0/512 0/180224 ( 0.0%)
  3427. LDR lightdata [variable] 500/0 ( 0.0%)
  3428. HDR lightdata [variable] 0/0 ( 0.0%)
  3429. visdata [variable] 0/16777216 ( 0.0%)
  3430. entdata [variable] 8876/393216 ( 2.3%)
  3431. LDR ambient table 229/65536 916/262144 ( 0.3%)
  3432. HDR ambient table 229/65536 916/262144 ( 0.3%)
  3433. LDR leaf ambient 177/65536 4956/1835008 ( 0.3%)
  3434. HDR leaf ambient 229/65536 6412/1835008 ( 0.3%)
  3435. occluders 0/0 0/0 ( 0.0%)
  3436. occluder polygons 0/0 0/0 ( 0.0%)
  3437. occluder vert ind 0/0 0/0 ( 0.0%)
  3438. detail props [variable] 1/12 ( 8.3%)
  3439. static props [variable] 1/12 ( 8.3%)
  3440. pakfile [variable] 105703/0 ( 0.0%)
  3441. physics [variable] 2248/4194304 ( 0.1%)
  3442. physics terrain [variable] 2/1048576 ( 0.0%)
  3443. Level flags = 0
  3444. Total triangle count: 286
  3445. Writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  3446. 1 second elapsed
  3447. [Reading texlights from 'lights.rad']
  3448. [2 texlights parsed from 'lights.rad']
  3449. Loading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  3450. No vis information, direct lighting only.
  3451. 143 faces
  3452. 907142 square feet [130628536.00 square inches]
  3453. 0 Displacements
  3454. 0 Square Feet [0.00 Square Inches]
  3455. 0 direct lights
  3456. 0...1...2...3...4...5...6...7...8...9...10Build Patch/Sample Hash Table(s).....Done<0.0000 sec>
  3457. 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
  3458. 0 of 0 (0% of) surface lights went in leaf ambient cubes.
  3459. 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
  3460. Ready to Finish
  3461. Object names Objects/Maxobjs Memory / Maxmem Fullness
  3462. ------------ --------------- --------------- --------
  3463. models 4/1024 192/49152 ( 0.4%)
  3464. brushes 63/8192 756/98304 ( 0.8%)
  3465. brushsides 395/65536 3160/524288 ( 0.6%)
  3466. planes 652/65536 13040/1310720 ( 1.0%)
  3467. vertexes 153/65536 1836/786432 ( 0.2%)
  3468. nodes 224/65536 7168/2097152 ( 0.3%)
  3469. texinfos 17/12288 1224/884736 ( 0.1%)
  3470. texdata 11/2048 352/65536 ( 0.5%)
  3471. dispinfos 0/0 0/0 ( 0.0%)
  3472. disp_verts 0/0 0/0 ( 0.0%)
  3473. disp_tris 0/0 0/0 ( 0.0%)
  3474. disp_lmsamples 0/0 0/0 ( 0.0%)
  3475. faces 143/65536 8008/3670016 ( 0.2%)
  3476. hdr faces 143/65536 8008/3670016 ( 0.2%)
  3477. origfaces 23/65536 1288/3670016 ( 0.0%)
  3478. leaves 229/65536 7328/2097152 ( 0.3%)
  3479. leaffaces 143/65536 286/131072 ( 0.2%)
  3480. leafbrushes 52/65536 104/131072 ( 0.1%)
  3481. areas 1/256 8/2048 ( 0.4%)
  3482. surfedges 664/512000 2656/2048000 ( 0.1%)
  3483. edges 337/256000 1348/1024000 ( 0.1%)
  3484. LDR worldlights 0/8192 0/720896 ( 0.0%)
  3485. HDR worldlights 0/8192 0/720896 ( 0.0%)
  3486. leafwaterdata 0/32768 0/393216 ( 0.0%)
  3487. waterstrips 0/32768 0/327680 ( 0.0%)
  3488. waterverts 0/65536 0/786432 ( 0.0%)
  3489. waterindices 0/65536 0/131072 ( 0.0%)
  3490. cubemapsamples 0/1024 0/16384 ( 0.0%)
  3491. overlays 0/512 0/180224 ( 0.0%)
  3492. LDR lightdata [variable] 500/0 ( 0.0%)
  3493. HDR lightdata [variable] 500/0 ( 0.0%)
  3494. visdata [variable] 0/16777216 ( 0.0%)
  3495. entdata [variable] 8876/393216 ( 2.3%)
  3496. LDR ambient table 229/65536 916/262144 ( 0.3%)
  3497. HDR ambient table 229/65536 916/262144 ( 0.3%)
  3498. LDR leaf ambient 177/65536 4956/1835008 ( 0.3%)
  3499. HDR leaf ambient 177/65536 4956/1835008 ( 0.3%)
  3500. occluders 0/0 0/0 ( 0.0%)
  3501. occluder polygons 0/0 0/0 ( 0.0%)
  3502. occluder vert ind 0/0 0/0 ( 0.0%)
  3503. detail props [variable] 1/12 ( 8.3%)
  3504. static props [variable] 1/12 ( 8.3%)
  3505. pakfile [variable] 105703/0 ( 0.0%)
  3506. physics [variable] 2248/4194304 ( 0.1%)
  3507. physics terrain [variable] 2/1048576 ( 0.0%)
  3508. Level flags = 0
  3509. Total triangle count: 286
  3510. Writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  3511. 1 second elapsed
  3512. materialPath: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\materials
  3513. Loading C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.vmf
  3514. Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\custom\battlefield 3 ak-74m\gameinfo.txt
  3515. fixing up env_cubemap materials on brush sides...
  3516. 0...1...2...3...4...5...6...7...8...9...10**** leaked ****
  3517. Processing areas...done (0)
  3518. Building Faces...done (0)
  3519. FixTjuncs...
  3520. PruneNodes...
  3521. WriteBSP...
  3522. done (0)
  3523. Creating default LDR cubemaps for env_cubemap using skybox materials:
  3524. skybox/sky_day01_01*.vmt
  3525. ! Run buildcubemaps in the engine to get the correct cube maps.
  3526. Creating default HDR cubemaps for env_cubemap using skybox materials:
  3527. skybox/sky_day01_01*.vmt
  3528. ! Run buildcubemaps in the engine to get the correct cube maps.
  3529. Finding displacement neighbors...
  3530. Finding lightmap sample positions...
  3531. Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
  3532. Building Physics collision data...
  3533. done (0) (2248 bytes)
  3534. Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
  3535. Compacting texture/material tables...
  3536. Reduced 207 texinfos to 17
  3537. Reduced 15 texdatas to 11 (307 bytes to 216)
  3538. Writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  3539. Wrote ZIP buffer, estimated size 105917, actual size 105703
  3540. 0 seconds elapsed
  3541. 12 threads
  3542. reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  3543. reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
  3544. LoadPortals: couldn't read c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
  3545. [Reading texlights from 'lights.rad']
  3546. [2 texlights parsed from 'lights.rad']
  3547. Loading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  3548. No vis information, direct lighting only.
  3549. 143 faces
  3550. 907142 square feet [130628536.00 square inches]
  3551. 0 Displacements
  3552. 0 Square Feet [0.00 Square Inches]
  3553. 0 direct lights
  3554. 0...1...2...3...4...5...6...7...8...9...10Build Patch/Sample Hash Table(s).....Done<0.0000 sec>
  3555. 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
  3556. 0 of 0 (0% of) surface lights went in leaf ambient cubes.
  3557. 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
  3558. Ready to Finish
  3559. Object names Objects/Maxobjs Memory / Maxmem Fullness
  3560. ------------ --------------- --------------- --------
  3561. models 4/1024 192/49152 ( 0.4%)
  3562. brushes 70/8192 840/98304 ( 0.9%)
  3563. brushsides 437/65536 3496/524288 ( 0.7%)
  3564. planes 724/65536 14480/1310720 ( 1.1%)
  3565. vertexes 153/65536 1836/786432 ( 0.2%)
  3566. nodes 224/65536 7168/2097152 ( 0.3%)
  3567. texinfos 17/12288 1224/884736 ( 0.1%)
  3568. texdata 11/2048 352/65536 ( 0.5%)
  3569. dispinfos 0/0 0/0 ( 0.0%)
  3570. disp_verts 0/0 0/0 ( 0.0%)
  3571. disp_tris 0/0 0/0 ( 0.0%)
  3572. disp_lmsamples 0/0 0/0 ( 0.0%)
  3573. faces 143/65536 8008/3670016 ( 0.2%)
  3574. hdr faces 0/65536 0/3670016 ( 0.0%)
  3575. origfaces 23/65536 1288/3670016 ( 0.0%)
  3576. leaves 229/65536 7328/2097152 ( 0.3%)
  3577. leaffaces 143/65536 286/131072 ( 0.2%)
  3578. leafbrushes 52/65536 104/131072 ( 0.1%)
  3579. areas 1/256 8/2048 ( 0.4%)
  3580. surfedges 664/512000 2656/2048000 ( 0.1%)
  3581. edges 337/256000 1348/1024000 ( 0.1%)
  3582. LDR worldlights 0/8192 0/720896 ( 0.0%)
  3583. HDR worldlights 0/8192 0/720896 ( 0.0%)
  3584. leafwaterdata 0/32768 0/393216 ( 0.0%)
  3585. waterstrips 0/32768 0/327680 ( 0.0%)
  3586. waterverts 0/65536 0/786432 ( 0.0%)
  3587. waterindices 0/65536 0/131072 ( 0.0%)
  3588. cubemapsamples 0/1024 0/16384 ( 0.0%)
  3589. overlays 0/512 0/180224 ( 0.0%)
  3590. LDR lightdata [variable] 500/0 ( 0.0%)
  3591. HDR lightdata [variable] 0/0 ( 0.0%)
  3592. visdata [variable] 0/16777216 ( 0.0%)
  3593. entdata [variable] 8876/393216 ( 2.3%)
  3594. LDR ambient table 229/65536 916/262144 ( 0.3%)
  3595. HDR ambient table 229/65536 916/262144 ( 0.3%)
  3596. LDR leaf ambient 177/65536 4956/1835008 ( 0.3%)
  3597. HDR leaf ambient 229/65536 6412/1835008 ( 0.3%)
  3598. occluders 0/0 0/0 ( 0.0%)
  3599. occluder polygons 0/0 0/0 ( 0.0%)
  3600. occluder vert ind 0/0 0/0 ( 0.0%)
  3601. detail props [variable] 1/12 ( 8.3%)
  3602. static props [variable] 1/12 ( 8.3%)
  3603. pakfile [variable] 105703/0 ( 0.0%)
  3604. physics [variable] 2248/4194304 ( 0.1%)
  3605. physics terrain [variable] 2/1048576 ( 0.0%)
  3606. Level flags = 0
  3607. Total triangle count: 286
  3608. Writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  3609. 1 second elapsed
  3610. [Reading texlights from 'lights.rad']
  3611. [2 texlights parsed from 'lights.rad']
  3612. Loading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  3613. No vis information, direct lighting only.
  3614. 143 faces
  3615. 907142 square feet [130628536.00 square inches]
  3616. 0 Displacements
  3617. 0 Square Feet [0.00 Square Inches]
  3618. 0 direct lights
  3619. 0...1...2...3...4...5...6...7...8...9...10Build Patch/Sample Hash Table(s).....Done<0.0000 sec>
  3620. 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
  3621. 0 of 0 (0% of) surface lights went in leaf ambient cubes.
  3622. 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
  3623. Ready to Finish
  3624. Object names Objects/Maxobjs Memory / Maxmem Fullness
  3625. ------------ --------------- --------------- --------
  3626. models 4/1024 192/49152 ( 0.4%)
  3627. brushes 70/8192 840/98304 ( 0.9%)
  3628. brushsides 437/65536 3496/524288 ( 0.7%)
  3629. planes 724/65536 14480/1310720 ( 1.1%)
  3630. vertexes 153/65536 1836/786432 ( 0.2%)
  3631. nodes 224/65536 7168/2097152 ( 0.3%)
  3632. texinfos 17/12288 1224/884736 ( 0.1%)
  3633. texdata 11/2048 352/65536 ( 0.5%)
  3634. dispinfos 0/0 0/0 ( 0.0%)
  3635. disp_verts 0/0 0/0 ( 0.0%)
  3636. disp_tris 0/0 0/0 ( 0.0%)
  3637. disp_lmsamples 0/0 0/0 ( 0.0%)
  3638. faces 143/65536 8008/3670016 ( 0.2%)
  3639. hdr faces 143/65536 8008/3670016 ( 0.2%)
  3640. origfaces 23/65536 1288/3670016 ( 0.0%)
  3641. leaves 229/65536 7328/2097152 ( 0.3%)
  3642. leaffaces 143/65536 286/131072 ( 0.2%)
  3643. leafbrushes 52/65536 104/131072 ( 0.1%)
  3644. areas 1/256 8/2048 ( 0.4%)
  3645. surfedges 664/512000 2656/2048000 ( 0.1%)
  3646. edges 337/256000 1348/1024000 ( 0.1%)
  3647. LDR worldlights 0/8192 0/720896 ( 0.0%)
  3648. HDR worldlights 0/8192 0/720896 ( 0.0%)
  3649. leafwaterdata 0/32768 0/393216 ( 0.0%)
  3650. waterstrips 0/32768 0/327680 ( 0.0%)
  3651. waterverts 0/65536 0/786432 ( 0.0%)
  3652. waterindices 0/65536 0/131072 ( 0.0%)
  3653. cubemapsamples 0/1024 0/16384 ( 0.0%)
  3654. overlays 0/512 0/180224 ( 0.0%)
  3655. LDR lightdata [variable] 500/0 ( 0.0%)
  3656. HDR lightdata [variable] 500/0 ( 0.0%)
  3657. visdata [variable] 0/16777216 ( 0.0%)
  3658. entdata [variable] 8876/393216 ( 2.3%)
  3659. LDR ambient table 229/65536 916/262144 ( 0.3%)
  3660. HDR ambient table 229/65536 916/262144 ( 0.3%)
  3661. LDR leaf ambient 177/65536 4956/1835008 ( 0.3%)
  3662. HDR leaf ambient 177/65536 4956/1835008 ( 0.3%)
  3663. occluders 0/0 0/0 ( 0.0%)
  3664. occluder polygons 0/0 0/0 ( 0.0%)
  3665. occluder vert ind 0/0 0/0 ( 0.0%)
  3666. detail props [variable] 1/12 ( 8.3%)
  3667. static props [variable] 1/12 ( 8.3%)
  3668. pakfile [variable] 105703/0 ( 0.0%)
  3669. physics [variable] 2248/4194304 ( 0.1%)
  3670. physics terrain [variable] 2/1048576 ( 0.0%)
  3671. Level flags = 0
  3672. Total triangle count: 286
  3673. Writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  3674. 1 second elapsed
  3675. materialPath: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\materials
  3676. Loading C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.vmf
  3677. Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\custom\battlefield 3 ak-74m\gameinfo.txt
  3678. fixing up env_cubemap materials on brush sides...
  3679. 0...1...2...3...4...5...6...7...8...9...10**** leaked ****
  3680. Processing areas...done (0)
  3681. Building Faces...done (0)
  3682. FixTjuncs...
  3683. PruneNodes...
  3684. WriteBSP...
  3685. done (0)
  3686. Creating default LDR cubemaps for env_cubemap using skybox materials:
  3687. skybox/sky_day01_06*.vmt
  3688. ! Run buildcubemaps in the engine to get the correct cube maps.
  3689. Creating default HDR cubemaps for env_cubemap using skybox materials:
  3690. skybox/sky_day01_06*.vmt
  3691. ! Run buildcubemaps in the engine to get the correct cube maps.
  3692. Finding displacement neighbors...
  3693. Finding lightmap sample positions...
  3694. Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
  3695. Building Physics collision data...
  3696. done (0) (2250 bytes)
  3697. Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
  3698. Compacting texture/material tables...
  3699. Reduced 213 texinfos to 17
  3700. Reduced 15 texdatas to 11 (307 bytes to 216)
  3701. Writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  3702. Wrote ZIP buffer, estimated size 105917, actual size 105703
  3703. 0 seconds elapsed
  3704. 12 threads
  3705. reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  3706. reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
  3707. LoadPortals: couldn't read c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
  3708. [Reading texlights from 'lights.rad']
  3709. [2 texlights parsed from 'lights.rad']
  3710. Loading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  3711. No vis information, direct lighting only.
  3712. 143 faces
  3713. 910847 square feet [131162040.00 square inches]
  3714. 0 Displacements
  3715. 0 Square Feet [0.00 Square Inches]
  3716. 0 direct lights
  3717. 0...1...2...3...4...5...6...7...8...9...10Build Patch/Sample Hash Table(s).....Done<0.0000 sec>
  3718. 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
  3719. 0 of 0 (0% of) surface lights went in leaf ambient cubes.
  3720. 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
  3721. Ready to Finish
  3722. Object names Objects/Maxobjs Memory / Maxmem Fullness
  3723. ------------ --------------- --------------- --------
  3724. models 4/1024 192/49152 ( 0.4%)
  3725. brushes 76/8192 912/98304 ( 0.9%)
  3726. brushsides 477/65536 3816/524288 ( 0.7%)
  3727. planes 756/65536 15120/1310720 ( 1.2%)
  3728. vertexes 153/65536 1836/786432 ( 0.2%)
  3729. nodes 224/65536 7168/2097152 ( 0.3%)
  3730. texinfos 17/12288 1224/884736 ( 0.1%)
  3731. texdata 11/2048 352/65536 ( 0.5%)
  3732. dispinfos 0/0 0/0 ( 0.0%)
  3733. disp_verts 0/0 0/0 ( 0.0%)
  3734. disp_tris 0/0 0/0 ( 0.0%)
  3735. disp_lmsamples 0/0 0/0 ( 0.0%)
  3736. faces 143/65536 8008/3670016 ( 0.2%)
  3737. hdr faces 0/65536 0/3670016 ( 0.0%)
  3738. origfaces 23/65536 1288/3670016 ( 0.0%)
  3739. leaves 229/65536 7328/2097152 ( 0.3%)
  3740. leaffaces 143/65536 286/131072 ( 0.2%)
  3741. leafbrushes 52/65536 104/131072 ( 0.1%)
  3742. areas 1/256 8/2048 ( 0.4%)
  3743. surfedges 664/512000 2656/2048000 ( 0.1%)
  3744. edges 337/256000 1348/1024000 ( 0.1%)
  3745. LDR worldlights 0/8192 0/720896 ( 0.0%)
  3746. HDR worldlights 0/8192 0/720896 ( 0.0%)
  3747. leafwaterdata 0/32768 0/393216 ( 0.0%)
  3748. waterstrips 0/32768 0/327680 ( 0.0%)
  3749. waterverts 0/65536 0/786432 ( 0.0%)
  3750. waterindices 0/65536 0/131072 ( 0.0%)
  3751. cubemapsamples 0/1024 0/16384 ( 0.0%)
  3752. overlays 0/512 0/180224 ( 0.0%)
  3753. LDR lightdata [variable] 500/0 ( 0.0%)
  3754. HDR lightdata [variable] 0/0 ( 0.0%)
  3755. visdata [variable] 0/16777216 ( 0.0%)
  3756. entdata [variable] 8876/393216 ( 2.3%)
  3757. LDR ambient table 229/65536 916/262144 ( 0.3%)
  3758. HDR ambient table 229/65536 916/262144 ( 0.3%)
  3759. LDR leaf ambient 177/65536 4956/1835008 ( 0.3%)
  3760. HDR leaf ambient 229/65536 6412/1835008 ( 0.3%)
  3761. occluders 0/0 0/0 ( 0.0%)
  3762. occluder polygons 0/0 0/0 ( 0.0%)
  3763. occluder vert ind 0/0 0/0 ( 0.0%)
  3764. detail props [variable] 1/12 ( 8.3%)
  3765. static props [variable] 1/12 ( 8.3%)
  3766. pakfile [variable] 105703/0 ( 0.0%)
  3767. physics [variable] 2250/4194304 ( 0.1%)
  3768. physics terrain [variable] 2/1048576 ( 0.0%)
  3769. Level flags = 0
  3770. Total triangle count: 286
  3771. Writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  3772. 1 second elapsed
  3773. [Reading texlights from 'lights.rad']
  3774. [2 texlights parsed from 'lights.rad']
  3775. Loading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  3776. No vis information, direct lighting only.
  3777. 143 faces
  3778. 910847 square feet [131162040.00 square inches]
  3779. 0 Displacements
  3780. 0 Square Feet [0.00 Square Inches]
  3781. 0 direct lights
  3782. 0...1...2...3...4...5...6...7...8...9...10Build Patch/Sample Hash Table(s).....Done<0.0000 sec>
  3783. 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
  3784. 0 of 0 (0% of) surface lights went in leaf ambient cubes.
  3785. 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
  3786. Ready to Finish
  3787. Object names Objects/Maxobjs Memory / Maxmem Fullness
  3788. ------------ --------------- --------------- --------
  3789. models 4/1024 192/49152 ( 0.4%)
  3790. brushes 76/8192 912/98304 ( 0.9%)
  3791. brushsides 477/65536 3816/524288 ( 0.7%)
  3792. planes 756/65536 15120/1310720 ( 1.2%)
  3793. vertexes 153/65536 1836/786432 ( 0.2%)
  3794. nodes 224/65536 7168/2097152 ( 0.3%)
  3795. texinfos 17/12288 1224/884736 ( 0.1%)
  3796. texdata 11/2048 352/65536 ( 0.5%)
  3797. dispinfos 0/0 0/0 ( 0.0%)
  3798. disp_verts 0/0 0/0 ( 0.0%)
  3799. disp_tris 0/0 0/0 ( 0.0%)
  3800. disp_lmsamples 0/0 0/0 ( 0.0%)
  3801. faces 143/65536 8008/3670016 ( 0.2%)
  3802. hdr faces 143/65536 8008/3670016 ( 0.2%)
  3803. origfaces 23/65536 1288/3670016 ( 0.0%)
  3804. leaves 229/65536 7328/2097152 ( 0.3%)
  3805. leaffaces 143/65536 286/131072 ( 0.2%)
  3806. leafbrushes 52/65536 104/131072 ( 0.1%)
  3807. areas 1/256 8/2048 ( 0.4%)
  3808. surfedges 664/512000 2656/2048000 ( 0.1%)
  3809. edges 337/256000 1348/1024000 ( 0.1%)
  3810. LDR worldlights 0/8192 0/720896 ( 0.0%)
  3811. HDR worldlights 0/8192 0/720896 ( 0.0%)
  3812. leafwaterdata 0/32768 0/393216 ( 0.0%)
  3813. waterstrips 0/32768 0/327680 ( 0.0%)
  3814. waterverts 0/65536 0/786432 ( 0.0%)
  3815. waterindices 0/65536 0/131072 ( 0.0%)
  3816. cubemapsamples 0/1024 0/16384 ( 0.0%)
  3817. overlays 0/512 0/180224 ( 0.0%)
  3818. LDR lightdata [variable] 500/0 ( 0.0%)
  3819. HDR lightdata [variable] 500/0 ( 0.0%)
  3820. visdata [variable] 0/16777216 ( 0.0%)
  3821. entdata [variable] 8876/393216 ( 2.3%)
  3822. LDR ambient table 229/65536 916/262144 ( 0.3%)
  3823. HDR ambient table 229/65536 916/262144 ( 0.3%)
  3824. LDR leaf ambient 177/65536 4956/1835008 ( 0.3%)
  3825. HDR leaf ambient 177/65536 4956/1835008 ( 0.3%)
  3826. occluders 0/0 0/0 ( 0.0%)
  3827. occluder polygons 0/0 0/0 ( 0.0%)
  3828. occluder vert ind 0/0 0/0 ( 0.0%)
  3829. detail props [variable] 1/12 ( 8.3%)
  3830. static props [variable] 1/12 ( 8.3%)
  3831. pakfile [variable] 105703/0 ( 0.0%)
  3832. physics [variable] 2250/4194304 ( 0.1%)
  3833. physics terrain [variable] 2/1048576 ( 0.0%)
  3834. Level flags = 0
  3835. Total triangle count: 286
  3836. Writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  3837. 1 second elapsed
  3838. materialPath: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\materials
  3839. Loading C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.vmf
  3840. Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\custom\battlefield 3 ak-74m\gameinfo.txt
  3841. fixing up env_cubemap materials on brush sides...
  3842. 0...1...2...3...4...5...6...7...8...9...10**** leaked ****
  3843. Entity info_player_terrorist (-7.36 -72.43 65.00) leaked!
  3844. Processing areas...done (0)
  3845. Building Faces...done (0)
  3846. FixTjuncs...
  3847. PruneNodes...
  3848. WriteBSP...
  3849. done (0)
  3850. Creating default LDR cubemaps for env_cubemap using skybox materials:
  3851. skybox/sky_day01_06*.vmt
  3852. ! Run buildcubemaps in the engine to get the correct cube maps.
  3853. Creating default HDR cubemaps for env_cubemap using skybox materials:
  3854. skybox/sky_day01_06*.vmt
  3855. ! Run buildcubemaps in the engine to get the correct cube maps.
  3856. Finding displacement neighbors...
  3857. Finding lightmap sample positions...
  3858. Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
  3859. Building Physics collision data...
  3860. done (0) (31661 bytes)
  3861. Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
  3862. Compacting texture/material tables...
  3863. Reduced 220 texinfos to 201
  3864. Reduced 15 texdatas to 15 (307 bytes to 307)
  3865. Writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  3866. Wrote ZIP buffer, estimated size 105917, actual size 105703
  3867. 0 seconds elapsed
  3868. 12 threads
  3869. reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  3870. reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
  3871. LoadPortals: couldn't read c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
  3872. [Reading texlights from 'lights.rad']
  3873. [2 texlights parsed from 'lights.rad']
  3874. Loading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  3875. No vis information, direct lighting only.
  3876. 2950 faces
  3877. 1 degenerate faces
  3878. 9199962 square feet [1324794496.00 square inches]
  3879. 0 Displacements
  3880. 0 Square Feet [0.00 Square Inches]
  3881. 0 direct lights
  3882. 0...1...2...3...4...5...6...7...8...9...10Build Patch/Sample Hash Table(s).....Done<0.0090 sec>
  3883. 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
  3884. 0 of 0 (0% of) surface lights went in leaf ambient cubes.
  3885. 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
  3886. Ready to Finish
  3887. Object names Objects/Maxobjs Memory / Maxmem Fullness
  3888. ------------ --------------- --------------- --------
  3889. models 4/1024 192/49152 ( 0.4%)
  3890. brushes 81/8192 972/98304 ( 1.0%)
  3891. brushsides 507/65536 4056/524288 ( 0.8%)
  3892. planes 844/65536 16880/1310720 ( 1.3%)
  3893. vertexes 3550/65536 42600/786432 ( 5.4%)
  3894. nodes 2748/65536 87936/2097152 ( 4.2%)
  3895. texinfos 201/12288 14472/884736 ( 1.6%)
  3896. texdata 15/2048 480/65536 ( 0.7%)
  3897. dispinfos 0/0 0/0 ( 0.0%)
  3898. disp_verts 0/0 0/0 ( 0.0%)
  3899. disp_tris 0/0 0/0 ( 0.0%)
  3900. disp_lmsamples 0/0 0/0 ( 0.0%)
  3901. faces 2950/65536 165200/3670016 ( 4.5%)
  3902. hdr faces 0/65536 0/3670016 ( 0.0%)
  3903. origfaces 405/65536 22680/3670016 ( 0.6%)
  3904. leaves 2753/65536 88096/2097152 ( 4.2%)
  3905. leaffaces 3332/65536 6664/131072 ( 5.1%)
  3906. leafbrushes 947/65536 1894/131072 ( 1.4%)
  3907. areas 2/256 16/2048 ( 0.8%)
  3908. surfedges 14700/512000 58800/2048000 ( 2.9%)
  3909. edges 7735/256000 30940/1024000 ( 3.0%)
  3910. LDR worldlights 0/8192 0/720896 ( 0.0%)
  3911. HDR worldlights 0/8192 0/720896 ( 0.0%)
  3912. leafwaterdata 0/32768 0/393216 ( 0.0%)
  3913. waterstrips 213/32768 2130/327680 ( 0.7%)
  3914. waterverts 0/65536 0/786432 ( 0.0%)
  3915. waterindices 3153/65536 6306/131072 ( 4.8%)
  3916. cubemapsamples 0/1024 0/16384 ( 0.0%)
  3917. overlays 0/512 0/180224 ( 0.0%)
  3918. LDR lightdata [variable] 1459996/0 ( 0.0%)
  3919. HDR lightdata [variable] 0/0 ( 0.0%)
  3920. visdata [variable] 0/16777216 ( 0.0%)
  3921. entdata [variable] 8867/393216 ( 2.3%)
  3922. LDR ambient table 2753/65536 11012/262144 ( 4.2%)
  3923. HDR ambient table 2753/65536 11012/262144 ( 4.2%)
  3924. LDR leaf ambient 1887/65536 52836/1835008 ( 2.9%)
  3925. HDR leaf ambient 2753/65536 77084/1835008 ( 4.2%)
  3926. occluders 0/0 0/0 ( 0.0%)
  3927. occluder polygons 0/0 0/0 ( 0.0%)
  3928. occluder vert ind 0/0 0/0 ( 0.0%)
  3929. detail props [variable] 1/12 ( 8.3%)
  3930. static props [variable] 1/12 ( 8.3%)
  3931. pakfile [variable] 105703/0 ( 0.0%)
  3932. physics [variable] 31661/4194304 ( 0.8%)
  3933. physics terrain [variable] 2/1048576 ( 0.0%)
  3934. Level flags = 0
  3935. Total triangle count: 7180
  3936. Writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  3937. 14 seconds elapsed
  3938. [Reading texlights from 'lights.rad']
  3939. [2 texlights parsed from 'lights.rad']
  3940. Loading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  3941. No vis information, direct lighting only.
  3942. 2950 faces
  3943. 1 degenerate faces
  3944. 9199962 square feet [1324794496.00 square inches]
  3945. 0 Displacements
  3946. 0 Square Feet [0.00 Square Inches]
  3947. 0 direct lights
  3948. 0...1...2...3...4...5...6...7...8...9...10Build Patch/Sample Hash Table(s).....Done<0.0097 sec>
  3949. 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
  3950. 0 of 0 (0% of) surface lights went in leaf ambient cubes.
  3951. 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
  3952. Ready to Finish
  3953. Object names Objects/Maxobjs Memory / Maxmem Fullness
  3954. ------------ --------------- --------------- --------
  3955. models 4/1024 192/49152 ( 0.4%)
  3956. brushes 81/8192 972/98304 ( 1.0%)
  3957. brushsides 507/65536 4056/524288 ( 0.8%)
  3958. planes 844/65536 16880/1310720 ( 1.3%)
  3959. vertexes 3550/65536 42600/786432 ( 5.4%)
  3960. nodes 2748/65536 87936/2097152 ( 4.2%)
  3961. texinfos 201/12288 14472/884736 ( 1.6%)
  3962. texdata 15/2048 480/65536 ( 0.7%)
  3963. dispinfos 0/0 0/0 ( 0.0%)
  3964. disp_verts 0/0 0/0 ( 0.0%)
  3965. disp_tris 0/0 0/0 ( 0.0%)
  3966. disp_lmsamples 0/0 0/0 ( 0.0%)
  3967. faces 2950/65536 165200/3670016 ( 4.5%)
  3968. hdr faces 2950/65536 165200/3670016 ( 4.5%)
  3969. origfaces 405/65536 22680/3670016 ( 0.6%)
  3970. leaves 2753/65536 88096/2097152 ( 4.2%)
  3971. leaffaces 3332/65536 6664/131072 ( 5.1%)
  3972. leafbrushes 947/65536 1894/131072 ( 1.4%)
  3973. areas 2/256 16/2048 ( 0.8%)
  3974. surfedges 14700/512000 58800/2048000 ( 2.9%)
  3975. edges 7735/256000 30940/1024000 ( 3.0%)
  3976. LDR worldlights 0/8192 0/720896 ( 0.0%)
  3977. HDR worldlights 0/8192 0/720896 ( 0.0%)
  3978. leafwaterdata 0/32768 0/393216 ( 0.0%)
  3979. waterstrips 213/32768 2130/327680 ( 0.7%)
  3980. waterverts 0/65536 0/786432 ( 0.0%)
  3981. waterindices 3153/65536 6306/131072 ( 4.8%)
  3982. cubemapsamples 0/1024 0/16384 ( 0.0%)
  3983. overlays 0/512 0/180224 ( 0.0%)
  3984. LDR lightdata [variable] 1459996/0 ( 0.0%)
  3985. HDR lightdata [variable] 1459996/0 ( 0.0%)
  3986. visdata [variable] 0/16777216 ( 0.0%)
  3987. entdata [variable] 8867/393216 ( 2.3%)
  3988. LDR ambient table 2753/65536 11012/262144 ( 4.2%)
  3989. HDR ambient table 2753/65536 11012/262144 ( 4.2%)
  3990. LDR leaf ambient 1887/65536 52836/1835008 ( 2.9%)
  3991. HDR leaf ambient 1887/65536 52836/1835008 ( 2.9%)
  3992. occluders 0/0 0/0 ( 0.0%)
  3993. occluder polygons 0/0 0/0 ( 0.0%)
  3994. occluder vert ind 0/0 0/0 ( 0.0%)
  3995. detail props [variable] 1/12 ( 8.3%)
  3996. static props [variable] 1/12 ( 8.3%)
  3997. pakfile [variable] 105703/0 ( 0.0%)
  3998. physics [variable] 31661/4194304 ( 0.8%)
  3999. physics terrain [variable] 2/1048576 ( 0.0%)
  4000. Level flags = 0
  4001. Total triangle count: 7180
  4002. Writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  4003. 14 seconds elapsed
  4004. materialPath: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\materials
  4005. Loading C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.vmf
  4006. Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\custom\battlefield 3 ak-74m\gameinfo.txt
  4007. fixing up env_cubemap materials on brush sides...
  4008. 0...1...2...3...4...5...6...7...8...9...10**** leaked ****
  4009. Processing areas...done (0)
  4010. Building Faces...done (0)
  4011. FixTjuncs...
  4012. PruneNodes...
  4013. WriteBSP...
  4014. done (0)
  4015. Creating default LDR cubemaps for env_cubemap using skybox materials:
  4016. skybox/sky_day01_07_hdr*.vmt
  4017. ! Run buildcubemaps in the engine to get the correct cube maps.
  4018. Creating default HDR cubemaps for env_cubemap using skybox materials:
  4019. skybox/sky_day01_07_hdr*.vmt
  4020. ! Run buildcubemaps in the engine to get the correct cube maps.
  4021. Finding displacement neighbors...
  4022. Finding lightmap sample positions...
  4023. Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
  4024. Building Physics collision data...
  4025. done (0) (2250 bytes)
  4026. Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
  4027. Compacting texture/material tables...
  4028. Reduced 217 texinfos to 21
  4029. Reduced 15 texdatas to 11 (307 bytes to 219)
  4030. Writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  4031. Wrote ZIP buffer, estimated size 86996, actual size 86782
  4032. 0 seconds elapsed
  4033. 12 threads
  4034. reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  4035. reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
  4036. LoadPortals: couldn't read c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
  4037. [Reading texlights from 'lights.rad']
  4038. [2 texlights parsed from 'lights.rad']
  4039. Loading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  4040. No vis information, direct lighting only.
  4041. 159 faces
  4042. 1072582 square feet [154451920.00 square inches]
  4043. 0 Displacements
  4044. 0 Square Feet [0.00 Square Inches]
  4045. 2 direct lights
  4046. 0...1...2...3...4...5...6...7...8...9...10Build Patch/Sample Hash Table(s).....Done<0.0000 sec>
  4047. 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
  4048. 0 of 0 (0% of) surface lights went in leaf ambient cubes.
  4049. 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
  4050. Ready to Finish
  4051. Object names Objects/Maxobjs Memory / Maxmem Fullness
  4052. ------------ --------------- --------------- --------
  4053. models 4/1024 192/49152 ( 0.4%)
  4054. brushes 76/8192 912/98304 ( 0.9%)
  4055. brushsides 477/65536 3816/524288 ( 0.7%)
  4056. planes 758/65536 15160/1310720 ( 1.2%)
  4057. vertexes 169/65536 2028/786432 ( 0.3%)
  4058. nodes 249/65536 7968/2097152 ( 0.4%)
  4059. texinfos 21/12288 1512/884736 ( 0.2%)
  4060. texdata 11/2048 352/65536 ( 0.5%)
  4061. dispinfos 0/0 0/0 ( 0.0%)
  4062. disp_verts 0/0 0/0 ( 0.0%)
  4063. disp_tris 0/0 0/0 ( 0.0%)
  4064. disp_lmsamples 0/0 0/0 ( 0.0%)
  4065. faces 159/65536 8904/3670016 ( 0.2%)
  4066. hdr faces 0/65536 0/3670016 ( 0.0%)
  4067. origfaces 23/65536 1288/3670016 ( 0.0%)
  4068. leaves 254/65536 8128/2097152 ( 0.4%)
  4069. leaffaces 159/65536 318/131072 ( 0.2%)
  4070. leafbrushes 59/65536 118/131072 ( 0.1%)
  4071. areas 1/256 8/2048 ( 0.4%)
  4072. surfedges 728/512000 2912/2048000 ( 0.1%)
  4073. edges 369/256000 1476/1024000 ( 0.1%)
  4074. LDR worldlights 2/8192 176/720896 ( 0.0%)
  4075. HDR worldlights 0/8192 0/720896 ( 0.0%)
  4076. leafwaterdata 0/32768 0/393216 ( 0.0%)
  4077. waterstrips 0/32768 0/327680 ( 0.0%)
  4078. waterverts 0/65536 0/786432 ( 0.0%)
  4079. waterindices 0/65536 0/131072 ( 0.0%)
  4080. cubemapsamples 0/1024 0/16384 ( 0.0%)
  4081. overlays 0/512 0/180224 ( 0.0%)
  4082. LDR lightdata [variable] 500/0 ( 0.0%)
  4083. HDR lightdata [variable] 0/0 ( 0.0%)
  4084. visdata [variable] 0/16777216 ( 0.0%)
  4085. entdata [variable] 8807/393216 ( 2.2%)
  4086. LDR ambient table 254/65536 1016/262144 ( 0.4%)
  4087. HDR ambient table 254/65536 1016/262144 ( 0.4%)
  4088. LDR leaf ambient 1063/65536 29764/1835008 ( 1.6%)
  4089. HDR leaf ambient 254/65536 7112/1835008 ( 0.4%)
  4090. occluders 0/0 0/0 ( 0.0%)
  4091. occluder polygons 0/0 0/0 ( 0.0%)
  4092. occluder vert ind 0/0 0/0 ( 0.0%)
  4093. detail props [variable] 1/12 ( 8.3%)
  4094. static props [variable] 1/12 ( 8.3%)
  4095. pakfile [variable] 86782/0 ( 0.0%)
  4096. physics [variable] 2250/4194304 ( 0.1%)
  4097. physics terrain [variable] 2/1048576 ( 0.0%)
  4098. Level flags = 0
  4099. Total triangle count: 318
  4100. Writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  4101. 1 second elapsed
  4102. [Reading texlights from 'lights.rad']
  4103. [2 texlights parsed from 'lights.rad']
  4104. Loading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  4105. No vis information, direct lighting only.
  4106. 159 faces
  4107. 1072582 square feet [154451920.00 square inches]
  4108. 0 Displacements
  4109. 0 Square Feet [0.00 Square Inches]
  4110. 2 direct lights
  4111. 0...1...2...3...4...5...6...7...8...9...10Build Patch/Sample Hash Table(s).....Done<0.0000 sec>
  4112. 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
  4113. 0 of 0 (0% of) surface lights went in leaf ambient cubes.
  4114. 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
  4115. Ready to Finish
  4116. Object names Objects/Maxobjs Memory / Maxmem Fullness
  4117. ------------ --------------- --------------- --------
  4118. models 4/1024 192/49152 ( 0.4%)
  4119. brushes 76/8192 912/98304 ( 0.9%)
  4120. brushsides 477/65536 3816/524288 ( 0.7%)
  4121. planes 758/65536 15160/1310720 ( 1.2%)
  4122. vertexes 169/65536 2028/786432 ( 0.3%)
  4123. nodes 249/65536 7968/2097152 ( 0.4%)
  4124. texinfos 21/12288 1512/884736 ( 0.2%)
  4125. texdata 11/2048 352/65536 ( 0.5%)
  4126. dispinfos 0/0 0/0 ( 0.0%)
  4127. disp_verts 0/0 0/0 ( 0.0%)
  4128. disp_tris 0/0 0/0 ( 0.0%)
  4129. disp_lmsamples 0/0 0/0 ( 0.0%)
  4130. faces 159/65536 8904/3670016 ( 0.2%)
  4131. hdr faces 159/65536 8904/3670016 ( 0.2%)
  4132. origfaces 23/65536 1288/3670016 ( 0.0%)
  4133. leaves 254/65536 8128/2097152 ( 0.4%)
  4134. leaffaces 159/65536 318/131072 ( 0.2%)
  4135. leafbrushes 59/65536 118/131072 ( 0.1%)
  4136. areas 1/256 8/2048 ( 0.4%)
  4137. surfedges 728/512000 2912/2048000 ( 0.1%)
  4138. edges 369/256000 1476/1024000 ( 0.1%)
  4139. LDR worldlights 2/8192 176/720896 ( 0.0%)
  4140. HDR worldlights 2/8192 176/720896 ( 0.0%)
  4141. leafwaterdata 0/32768 0/393216 ( 0.0%)
  4142. waterstrips 0/32768 0/327680 ( 0.0%)
  4143. waterverts 0/65536 0/786432 ( 0.0%)
  4144. waterindices 0/65536 0/131072 ( 0.0%)
  4145. cubemapsamples 0/1024 0/16384 ( 0.0%)
  4146. overlays 0/512 0/180224 ( 0.0%)
  4147. LDR lightdata [variable] 500/0 ( 0.0%)
  4148. HDR lightdata [variable] 500/0 ( 0.0%)
  4149. visdata [variable] 0/16777216 ( 0.0%)
  4150. entdata [variable] 8807/393216 ( 2.2%)
  4151. LDR ambient table 254/65536 1016/262144 ( 0.4%)
  4152. HDR ambient table 254/65536 1016/262144 ( 0.4%)
  4153. LDR leaf ambient 1063/65536 29764/1835008 ( 1.6%)
  4154. HDR leaf ambient 1063/65536 29764/1835008 ( 1.6%)
  4155. occluders 0/0 0/0 ( 0.0%)
  4156. occluder polygons 0/0 0/0 ( 0.0%)
  4157. occluder vert ind 0/0 0/0 ( 0.0%)
  4158. detail props [variable] 1/12 ( 8.3%)
  4159. static props [variable] 1/12 ( 8.3%)
  4160. pakfile [variable] 86782/0 ( 0.0%)
  4161. physics [variable] 2250/4194304 ( 0.1%)
  4162. physics terrain [variable] 2/1048576 ( 0.0%)
  4163. Level flags = 0
  4164. Total triangle count: 318
  4165. Writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  4166. 1 second elapsed
  4167. materialPath: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\materials
  4168. Loading C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.vmf
  4169. Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\custom\battlefield 3 ak-74m\gameinfo.txt
  4170. fixing up env_cubemap materials on brush sides...
  4171. 0...1...2...3...4...5...6...7...8...9...10**** leaked ****
  4172. Entity info_player_counterterrorist (878.09 -67.15 65.56) leaked!
  4173. Processing areas...done (0)
  4174. Building Faces...done (0)
  4175. FixTjuncs...
  4176. PruneNodes...
  4177. WriteBSP...
  4178. done (0)
  4179. Creating default LDR cubemaps for env_cubemap using skybox materials:
  4180. skybox/sky_day01_07_hdr*.vmt
  4181. ! Run buildcubemaps in the engine to get the correct cube maps.
  4182. Creating default HDR cubemaps for env_cubemap using skybox materials:
  4183. skybox/sky_day01_07_hdr*.vmt
  4184. ! Run buildcubemaps in the engine to get the correct cube maps.
  4185. Finding displacement neighbors...
  4186. Finding lightmap sample positions...
  4187. Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
  4188. Building Physics collision data...
  4189. done (0) (32493 bytes)
  4190. Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
  4191. Compacting texture/material tables...
  4192. Reduced 241 texinfos to 197
  4193. Reduced 15 texdatas to 15 (307 bytes to 307)
  4194. Writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  4195. Wrote ZIP buffer, estimated size 86996, actual size 86782
  4196. 0 seconds elapsed
  4197. 12 threads
  4198. reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  4199. reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
  4200. LoadPortals: couldn't read c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
  4201. [Reading texlights from 'lights.rad']
  4202. [2 texlights parsed from 'lights.rad']
  4203. Loading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  4204. No vis information, direct lighting only.
  4205. 1685 faces
  4206. 1 degenerate faces
  4207. 2995961 square feet [431418464.00 square inches]
  4208. 0 Displacements
  4209. 0 Square Feet [0.00 Square Inches]
  4210. 0 direct lights
  4211. 0...1...2...3...4...5...6...7...8...9...10Build Patch/Sample Hash Table(s).....Done<0.0085 sec>
  4212. 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
  4213. 0 of 0 (0% of) surface lights went in leaf ambient cubes.
  4214. 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
  4215. Ready to Finish
  4216. Object names Objects/Maxobjs Memory / Maxmem Fullness
  4217. ------------ --------------- --------------- --------
  4218. models 4/1024 192/49152 ( 0.4%)
  4219. brushes 83/8192 996/98304 ( 1.0%)
  4220. brushsides 519/65536 4152/524288 ( 0.8%)
  4221. planes 798/65536 15960/1310720 ( 1.2%)
  4222. vertexes 2289/65536 27468/786432 ( 3.5%)
  4223. nodes 952/65536 30464/2097152 ( 1.5%)
  4224. texinfos 197/12288 14184/884736 ( 1.6%)
  4225. texdata 15/2048 480/65536 ( 0.7%)
  4226. dispinfos 0/0 0/0 ( 0.0%)
  4227. disp_verts 0/0 0/0 ( 0.0%)
  4228. disp_tris 0/0 0/0 ( 0.0%)
  4229. disp_lmsamples 0/0 0/0 ( 0.0%)
  4230. faces 1685/65536 94360/3670016 ( 2.6%)
  4231. hdr faces 0/65536 0/3670016 ( 0.0%)
  4232. origfaces 415/65536 23240/3670016 ( 0.6%)
  4233. leaves 957/65536 30624/2097152 ( 1.5%)
  4234. leaffaces 2000/65536 4000/131072 ( 3.1%)
  4235. leafbrushes 381/65536 762/131072 ( 0.6%)
  4236. areas 2/256 16/2048 ( 0.8%)
  4237. surfedges 9686/512000 38744/2048000 ( 1.9%)
  4238. edges 5252/256000 21008/1024000 ( 2.1%)
  4239. LDR worldlights 0/8192 0/720896 ( 0.0%)
  4240. HDR worldlights 0/8192 0/720896 ( 0.0%)
  4241. leafwaterdata 0/32768 0/393216 ( 0.0%)
  4242. waterstrips 194/32768 1940/327680 ( 0.6%)
  4243. waterverts 0/65536 0/786432 ( 0.0%)
  4244. waterindices 3027/65536 6054/131072 ( 4.6%)
  4245. cubemapsamples 0/1024 0/16384 ( 0.0%)
  4246. overlays 0/512 0/180224 ( 0.0%)
  4247. LDR lightdata [variable] 1415296/0 ( 0.0%)
  4248. HDR lightdata [variable] 0/0 ( 0.0%)
  4249. visdata [variable] 0/16777216 ( 0.0%)
  4250. entdata [variable] 8970/393216 ( 2.3%)
  4251. LDR ambient table 957/65536 3828/262144 ( 1.5%)
  4252. HDR ambient table 957/65536 3828/262144 ( 1.5%)
  4253. LDR leaf ambient 654/65536 18312/1835008 ( 1.0%)
  4254. HDR leaf ambient 957/65536 26796/1835008 ( 1.5%)
  4255. occluders 0/0 0/0 ( 0.0%)
  4256. occluder polygons 0/0 0/0 ( 0.0%)
  4257. occluder vert ind 0/0 0/0 ( 0.0%)
  4258. detail props [variable] 1/12 ( 8.3%)
  4259. static props [variable] 1/12 ( 8.3%)
  4260. pakfile [variable] 86782/0 ( 0.0%)
  4261. physics [variable] 32493/4194304 ( 0.8%)
  4262. physics terrain [variable] 2/1048576 ( 0.0%)
  4263. Level flags = 0
  4264. Total triangle count: 4656
  4265. Writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  4266. 5 seconds elapsed
  4267. [Reading texlights from 'lights.rad']
  4268. [2 texlights parsed from 'lights.rad']
  4269. Loading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  4270. No vis information, direct lighting only.
  4271. 1685 faces
  4272. 1 degenerate faces
  4273. 2995961 square feet [431418464.00 square inches]
  4274. 0 Displacements
  4275. 0 Square Feet [0.00 Square Inches]
  4276. 0 direct lights
  4277. 0...1...2...3...4...5...6...7...8...9...10Build Patch/Sample Hash Table(s).....Done<0.0095 sec>
  4278. 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
  4279. 0 of 0 (0% of) surface lights went in leaf ambient cubes.
  4280. 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
  4281. Ready to Finish
  4282. Object names Objects/Maxobjs Memory / Maxmem Fullness
  4283. ------------ --------------- --------------- --------
  4284. models 4/1024 192/49152 ( 0.4%)
  4285. brushes 83/8192 996/98304 ( 1.0%)
  4286. brushsides 519/65536 4152/524288 ( 0.8%)
  4287. planes 798/65536 15960/1310720 ( 1.2%)
  4288. vertexes 2289/65536 27468/786432 ( 3.5%)
  4289. nodes 952/65536 30464/2097152 ( 1.5%)
  4290. texinfos 197/12288 14184/884736 ( 1.6%)
  4291. texdata 15/2048 480/65536 ( 0.7%)
  4292. dispinfos 0/0 0/0 ( 0.0%)
  4293. disp_verts 0/0 0/0 ( 0.0%)
  4294. disp_tris 0/0 0/0 ( 0.0%)
  4295. disp_lmsamples 0/0 0/0 ( 0.0%)
  4296. faces 1685/65536 94360/3670016 ( 2.6%)
  4297. hdr faces 1685/65536 94360/3670016 ( 2.6%)
  4298. origfaces 415/65536 23240/3670016 ( 0.6%)
  4299. leaves 957/65536 30624/2097152 ( 1.5%)
  4300. leaffaces 2000/65536 4000/131072 ( 3.1%)
  4301. leafbrushes 381/65536 762/131072 ( 0.6%)
  4302. areas 2/256 16/2048 ( 0.8%)
  4303. surfedges 9686/512000 38744/2048000 ( 1.9%)
  4304. edges 5252/256000 21008/1024000 ( 2.1%)
  4305. LDR worldlights 0/8192 0/720896 ( 0.0%)
  4306. HDR worldlights 0/8192 0/720896 ( 0.0%)
  4307. leafwaterdata 0/32768 0/393216 ( 0.0%)
  4308. waterstrips 194/32768 1940/327680 ( 0.6%)
  4309. waterverts 0/65536 0/786432 ( 0.0%)
  4310. waterindices 3027/65536 6054/131072 ( 4.6%)
  4311. cubemapsamples 0/1024 0/16384 ( 0.0%)
  4312. overlays 0/512 0/180224 ( 0.0%)
  4313. LDR lightdata [variable] 1415296/0 ( 0.0%)
  4314. HDR lightdata [variable] 1415296/0 ( 0.0%)
  4315. visdata [variable] 0/16777216 ( 0.0%)
  4316. entdata [variable] 8970/393216 ( 2.3%)
  4317. LDR ambient table 957/65536 3828/262144 ( 1.5%)
  4318. HDR ambient table 957/65536 3828/262144 ( 1.5%)
  4319. LDR leaf ambient 654/65536 18312/1835008 ( 1.0%)
  4320. HDR leaf ambient 654/65536 18312/1835008 ( 1.0%)
  4321. occluders 0/0 0/0 ( 0.0%)
  4322. occluder polygons 0/0 0/0 ( 0.0%)
  4323. occluder vert ind 0/0 0/0 ( 0.0%)
  4324. detail props [variable] 1/12 ( 8.3%)
  4325. static props [variable] 1/12 ( 8.3%)
  4326. pakfile [variable] 86782/0 ( 0.0%)
  4327. physics [variable] 32493/4194304 ( 0.8%)
  4328. physics terrain [variable] 2/1048576 ( 0.0%)
  4329. Level flags = 0
  4330. Total triangle count: 4656
  4331. Writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  4332. 5 seconds elapsed
  4333. materialPath: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\materials
  4334. Loading C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.vmf
  4335. Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\custom\battlefield 3 ak-74m\gameinfo.txt
  4336. fixing up env_cubemap materials on brush sides...
  4337. 0...1...2...3...4...5...6...7...8...9...10**** leaked ****
  4338. Entity info_player_counterterrorist (878.09 -67.15 65.56) leaked!
  4339. Processing areas...done (0)
  4340. Building Faces...done (0)
  4341. FixTjuncs...
  4342. PruneNodes...
  4343. WriteBSP...
  4344. done (0)
  4345. Creating default LDR cubemaps for env_cubemap using skybox materials:
  4346. skybox/sky_day01_07_hdr*.vmt
  4347. ! Run buildcubemaps in the engine to get the correct cube maps.
  4348. Creating default HDR cubemaps for env_cubemap using skybox materials:
  4349. skybox/sky_day01_07_hdr*.vmt
  4350. ! Run buildcubemaps in the engine to get the correct cube maps.
  4351. Finding displacement neighbors...
  4352. Finding lightmap sample positions...
  4353. Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
  4354. Building Physics collision data...
  4355. done (0) (32493 bytes)
  4356. Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
  4357. Compacting texture/material tables...
  4358. Reduced 241 texinfos to 197
  4359. Reduced 15 texdatas to 15 (307 bytes to 307)
  4360. Writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  4361. Wrote ZIP buffer, estimated size 86996, actual size 86782
  4362. 0 seconds elapsed
  4363. 12 threads
  4364. reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  4365. reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
  4366. LoadPortals: couldn't read c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
  4367. [Reading texlights from 'lights.rad']
  4368. [2 texlights parsed from 'lights.rad']
  4369. Loading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  4370. No vis information, direct lighting only.
  4371. 1685 faces
  4372. 1 degenerate faces
  4373. 2996177 square feet [431449568.00 square inches]
  4374. 0 Displacements
  4375. 0 Square Feet [0.00 Square Inches]
  4376. 2 direct lights
  4377. 0...1...2...3...4...5...6...7...8...9...10Build Patch/Sample Hash Table(s).....Done<0.0088 sec>
  4378. 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
  4379. 0 of 0 (0% of) surface lights went in leaf ambient cubes.
  4380. 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
  4381. Ready to Finish
  4382. Object names Objects/Maxobjs Memory / Maxmem Fullness
  4383. ------------ --------------- --------------- --------
  4384. models 4/1024 192/49152 ( 0.4%)
  4385. brushes 83/8192 996/98304 ( 1.0%)
  4386. brushsides 519/65536 4152/524288 ( 0.8%)
  4387. planes 796/65536 15920/1310720 ( 1.2%)
  4388. vertexes 2289/65536 27468/786432 ( 3.5%)
  4389. nodes 952/65536 30464/2097152 ( 1.5%)
  4390. texinfos 197/12288 14184/884736 ( 1.6%)
  4391. texdata 15/2048 480/65536 ( 0.7%)
  4392. dispinfos 0/0 0/0 ( 0.0%)
  4393. disp_verts 0/0 0/0 ( 0.0%)
  4394. disp_tris 0/0 0/0 ( 0.0%)
  4395. disp_lmsamples 0/0 0/0 ( 0.0%)
  4396. faces 1685/65536 94360/3670016 ( 2.6%)
  4397. hdr faces 0/65536 0/3670016 ( 0.0%)
  4398. origfaces 415/65536 23240/3670016 ( 0.6%)
  4399. leaves 957/65536 30624/2097152 ( 1.5%)
  4400. leaffaces 2000/65536 4000/131072 ( 3.1%)
  4401. leafbrushes 381/65536 762/131072 ( 0.6%)
  4402. areas 2/256 16/2048 ( 0.8%)
  4403. surfedges 9686/512000 38744/2048000 ( 1.9%)
  4404. edges 5252/256000 21008/1024000 ( 2.1%)
  4405. LDR worldlights 2/8192 176/720896 ( 0.0%)
  4406. HDR worldlights 0/8192 0/720896 ( 0.0%)
  4407. leafwaterdata 0/32768 0/393216 ( 0.0%)
  4408. waterstrips 194/32768 1940/327680 ( 0.6%)
  4409. waterverts 0/65536 0/786432 ( 0.0%)
  4410. waterindices 3027/65536 6054/131072 ( 4.6%)
  4411. cubemapsamples 0/1024 0/16384 ( 0.0%)
  4412. overlays 0/512 0/180224 ( 0.0%)
  4413. LDR lightdata [variable] 1415296/0 ( 0.0%)
  4414. HDR lightdata [variable] 0/0 ( 0.0%)
  4415. visdata [variable] 0/16777216 ( 0.0%)
  4416. entdata [variable] 9253/393216 ( 2.4%)
  4417. LDR ambient table 957/65536 3828/262144 ( 1.5%)
  4418. HDR ambient table 957/65536 3828/262144 ( 1.5%)
  4419. LDR leaf ambient 4966/65536 139048/1835008 ( 7.6%)
  4420. HDR leaf ambient 957/65536 26796/1835008 ( 1.5%)
  4421. occluders 0/0 0/0 ( 0.0%)
  4422. occluder polygons 0/0 0/0 ( 0.0%)
  4423. occluder vert ind 0/0 0/0 ( 0.0%)
  4424. detail props [variable] 1/12 ( 8.3%)
  4425. static props [variable] 1/12 ( 8.3%)
  4426. pakfile [variable] 86782/0 ( 0.0%)
  4427. physics [variable] 32493/4194304 ( 0.8%)
  4428. physics terrain [variable] 2/1048576 ( 0.0%)
  4429. Level flags = 0
  4430. Total triangle count: 4656
  4431. Writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  4432. 6 seconds elapsed
  4433. [Reading texlights from 'lights.rad']
  4434. [2 texlights parsed from 'lights.rad']
  4435. Loading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  4436. No vis information, direct lighting only.
  4437. 1685 faces
  4438. 1 degenerate faces
  4439. 2996177 square feet [431449568.00 square inches]
  4440. 0 Displacements
  4441. 0 Square Feet [0.00 Square Inches]
  4442. 2 direct lights
  4443. 0...1...2...3...4...5...6...7...8...9...10Build Patch/Sample Hash Table(s).....Done<0.0096 sec>
  4444. 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
  4445. 0 of 0 (0% of) surface lights went in leaf ambient cubes.
  4446. 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
  4447. Ready to Finish
  4448. Object names Objects/Maxobjs Memory / Maxmem Fullness
  4449. ------------ --------------- --------------- --------
  4450. models 4/1024 192/49152 ( 0.4%)
  4451. brushes 83/8192 996/98304 ( 1.0%)
  4452. brushsides 519/65536 4152/524288 ( 0.8%)
  4453. planes 796/65536 15920/1310720 ( 1.2%)
  4454. vertexes 2289/65536 27468/786432 ( 3.5%)
  4455. nodes 952/65536 30464/2097152 ( 1.5%)
  4456. texinfos 197/12288 14184/884736 ( 1.6%)
  4457. texdata 15/2048 480/65536 ( 0.7%)
  4458. dispinfos 0/0 0/0 ( 0.0%)
  4459. disp_verts 0/0 0/0 ( 0.0%)
  4460. disp_tris 0/0 0/0 ( 0.0%)
  4461. disp_lmsamples 0/0 0/0 ( 0.0%)
  4462. faces 1685/65536 94360/3670016 ( 2.6%)
  4463. hdr faces 1685/65536 94360/3670016 ( 2.6%)
  4464. origfaces 415/65536 23240/3670016 ( 0.6%)
  4465. leaves 957/65536 30624/2097152 ( 1.5%)
  4466. leaffaces 2000/65536 4000/131072 ( 3.1%)
  4467. leafbrushes 381/65536 762/131072 ( 0.6%)
  4468. areas 2/256 16/2048 ( 0.8%)
  4469. surfedges 9686/512000 38744/2048000 ( 1.9%)
  4470. edges 5252/256000 21008/1024000 ( 2.1%)
  4471. LDR worldlights 2/8192 176/720896 ( 0.0%)
  4472. HDR worldlights 2/8192 176/720896 ( 0.0%)
  4473. leafwaterdata 0/32768 0/393216 ( 0.0%)
  4474. waterstrips 194/32768 1940/327680 ( 0.6%)
  4475. waterverts 0/65536 0/786432 ( 0.0%)
  4476. waterindices 3027/65536 6054/131072 ( 4.6%)
  4477. cubemapsamples 0/1024 0/16384 ( 0.0%)
  4478. overlays 0/512 0/180224 ( 0.0%)
  4479. LDR lightdata [variable] 1415296/0 ( 0.0%)
  4480. HDR lightdata [variable] 1415296/0 ( 0.0%)
  4481. visdata [variable] 0/16777216 ( 0.0%)
  4482. entdata [variable] 9253/393216 ( 2.4%)
  4483. LDR ambient table 957/65536 3828/262144 ( 1.5%)
  4484. HDR ambient table 957/65536 3828/262144 ( 1.5%)
  4485. LDR leaf ambient 4966/65536 139048/1835008 ( 7.6%)
  4486. HDR leaf ambient 4966/65536 139048/1835008 ( 7.6%)
  4487. occluders 0/0 0/0 ( 0.0%)
  4488. occluder polygons 0/0 0/0 ( 0.0%)
  4489. occluder vert ind 0/0 0/0 ( 0.0%)
  4490. detail props [variable] 1/12 ( 8.3%)
  4491. static props [variable] 1/12 ( 8.3%)
  4492. pakfile [variable] 86782/0 ( 0.0%)
  4493. physics [variable] 32493/4194304 ( 0.8%)
  4494. physics terrain [variable] 2/1048576 ( 0.0%)
  4495. Level flags = 0
  4496. Total triangle count: 4656
  4497. Writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  4498. 6 seconds elapsed
  4499. materialPath: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\materials
  4500. Loading C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.vmf
  4501. Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\custom\battlefield 3 ak-74m\gameinfo.txt
  4502. fixing up env_cubemap materials on brush sides...
  4503. 0...1...2...3...4...5...6...7...8...9...10**** leaked ****
  4504. Entity info_player_terrorist (105.90 -5.24 66.56) leaked!
  4505. Processing areas...done (0)
  4506. Building Faces...done (0)
  4507. FixTjuncs...
  4508. PruneNodes...
  4509. WriteBSP...
  4510. done (0)
  4511. Creating default LDR cubemaps for env_cubemap using skybox materials:
  4512. skybox/sky_day01_07_hdr*.vmt
  4513. ! Run buildcubemaps in the engine to get the correct cube maps.
  4514. Creating default HDR cubemaps for env_cubemap using skybox materials:
  4515. skybox/sky_day01_07_hdr*.vmt
  4516. ! Run buildcubemaps in the engine to get the correct cube maps.
  4517. Finding displacement neighbors...
  4518. Finding lightmap sample positions...
  4519. Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
  4520. Building Physics collision data...
  4521. done (0) (32493 bytes)
  4522. Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
  4523. Compacting texture/material tables...
  4524. Reduced 241 texinfos to 197
  4525. Reduced 15 texdatas to 15 (307 bytes to 307)
  4526. Writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  4527. Wrote ZIP buffer, estimated size 86996, actual size 86782
  4528. 0 seconds elapsed
  4529. 12 threads
  4530. reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  4531. reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
  4532. LoadPortals: couldn't read c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
  4533. [Reading texlights from 'lights.rad']
  4534. [2 texlights parsed from 'lights.rad']
  4535. Loading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  4536. No vis information, direct lighting only.
  4537. 1685 faces
  4538. 1 degenerate faces
  4539. 3005728 square feet [432824928.00 square inches]
  4540. 0 Displacements
  4541. 0 Square Feet [0.00 Square Inches]
  4542. 2 direct lights
  4543. 0...1...2...3...4...5...6...7...8...9...10Build Patch/Sample Hash Table(s).....Done<0.0087 sec>
  4544. 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
  4545. 0 of 0 (0% of) surface lights went in leaf ambient cubes.
  4546. 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
  4547. Ready to Finish
  4548. Object names Objects/Maxobjs Memory / Maxmem Fullness
  4549. ------------ --------------- --------------- --------
  4550. models 4/1024 192/49152 ( 0.4%)
  4551. brushes 83/8192 996/98304 ( 1.0%)
  4552. brushsides 519/65536 4152/524288 ( 0.8%)
  4553. planes 800/65536 16000/1310720 ( 1.2%)
  4554. vertexes 2289/65536 27468/786432 ( 3.5%)
  4555. nodes 952/65536 30464/2097152 ( 1.5%)
  4556. texinfos 197/12288 14184/884736 ( 1.6%)
  4557. texdata 15/2048 480/65536 ( 0.7%)
  4558. dispinfos 0/0 0/0 ( 0.0%)
  4559. disp_verts 0/0 0/0 ( 0.0%)
  4560. disp_tris 0/0 0/0 ( 0.0%)
  4561. disp_lmsamples 0/0 0/0 ( 0.0%)
  4562. faces 1685/65536 94360/3670016 ( 2.6%)
  4563. hdr faces 0/65536 0/3670016 ( 0.0%)
  4564. origfaces 415/65536 23240/3670016 ( 0.6%)
  4565. leaves 957/65536 30624/2097152 ( 1.5%)
  4566. leaffaces 2000/65536 4000/131072 ( 3.1%)
  4567. leafbrushes 381/65536 762/131072 ( 0.6%)
  4568. areas 2/256 16/2048 ( 0.8%)
  4569. surfedges 9686/512000 38744/2048000 ( 1.9%)
  4570. edges 5252/256000 21008/1024000 ( 2.1%)
  4571. LDR worldlights 2/8192 176/720896 ( 0.0%)
  4572. HDR worldlights 0/8192 0/720896 ( 0.0%)
  4573. leafwaterdata 0/32768 0/393216 ( 0.0%)
  4574. waterstrips 194/32768 1940/327680 ( 0.6%)
  4575. waterverts 0/65536 0/786432 ( 0.0%)
  4576. waterindices 3027/65536 6054/131072 ( 4.6%)
  4577. cubemapsamples 0/1024 0/16384 ( 0.0%)
  4578. overlays 0/512 0/180224 ( 0.0%)
  4579. LDR lightdata [variable] 1415296/0 ( 0.0%)
  4580. HDR lightdata [variable] 0/0 ( 0.0%)
  4581. visdata [variable] 0/16777216 ( 0.0%)
  4582. entdata [variable] 9142/393216 ( 2.3%)
  4583. LDR ambient table 957/65536 3828/262144 ( 1.5%)
  4584. HDR ambient table 957/65536 3828/262144 ( 1.5%)
  4585. LDR leaf ambient 4922/65536 137816/1835008 ( 7.5%)
  4586. HDR leaf ambient 957/65536 26796/1835008 ( 1.5%)
  4587. occluders 0/0 0/0 ( 0.0%)
  4588. occluder polygons 0/0 0/0 ( 0.0%)
  4589. occluder vert ind 0/0 0/0 ( 0.0%)
  4590. detail props [variable] 1/12 ( 8.3%)
  4591. static props [variable] 1/12 ( 8.3%)
  4592. pakfile [variable] 86782/0 ( 0.0%)
  4593. physics [variable] 32493/4194304 ( 0.8%)
  4594. physics terrain [variable] 2/1048576 ( 0.0%)
  4595. Level flags = 0
  4596. Total triangle count: 4656
  4597. Writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  4598. 6 seconds elapsed
  4599. [Reading texlights from 'lights.rad']
  4600. [2 texlights parsed from 'lights.rad']
  4601. Loading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  4602. No vis information, direct lighting only.
  4603. 1685 faces
  4604. 1 degenerate faces
  4605. 3005728 square feet [432824928.00 square inches]
  4606. 0 Displacements
  4607. 0 Square Feet [0.00 Square Inches]
  4608. 2 direct lights
  4609. 0...1...2...3...4...5...6...7...8...9...10Build Patch/Sample Hash Table(s).....Done<0.0096 sec>
  4610. 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
  4611. 0 of 0 (0% of) surface lights went in leaf ambient cubes.
  4612. 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
  4613. Ready to Finish
  4614. Object names Objects/Maxobjs Memory / Maxmem Fullness
  4615. ------------ --------------- --------------- --------
  4616. models 4/1024 192/49152 ( 0.4%)
  4617. brushes 83/8192 996/98304 ( 1.0%)
  4618. brushsides 519/65536 4152/524288 ( 0.8%)
  4619. planes 800/65536 16000/1310720 ( 1.2%)
  4620. vertexes 2289/65536 27468/786432 ( 3.5%)
  4621. nodes 952/65536 30464/2097152 ( 1.5%)
  4622. texinfos 197/12288 14184/884736 ( 1.6%)
  4623. texdata 15/2048 480/65536 ( 0.7%)
  4624. dispinfos 0/0 0/0 ( 0.0%)
  4625. disp_verts 0/0 0/0 ( 0.0%)
  4626. disp_tris 0/0 0/0 ( 0.0%)
  4627. disp_lmsamples 0/0 0/0 ( 0.0%)
  4628. faces 1685/65536 94360/3670016 ( 2.6%)
  4629. hdr faces 1685/65536 94360/3670016 ( 2.6%)
  4630. origfaces 415/65536 23240/3670016 ( 0.6%)
  4631. leaves 957/65536 30624/2097152 ( 1.5%)
  4632. leaffaces 2000/65536 4000/131072 ( 3.1%)
  4633. leafbrushes 381/65536 762/131072 ( 0.6%)
  4634. areas 2/256 16/2048 ( 0.8%)
  4635. surfedges 9686/512000 38744/2048000 ( 1.9%)
  4636. edges 5252/256000 21008/1024000 ( 2.1%)
  4637. LDR worldlights 2/8192 176/720896 ( 0.0%)
  4638. HDR worldlights 2/8192 176/720896 ( 0.0%)
  4639. leafwaterdata 0/32768 0/393216 ( 0.0%)
  4640. waterstrips 194/32768 1940/327680 ( 0.6%)
  4641. waterverts 0/65536 0/786432 ( 0.0%)
  4642. waterindices 3027/65536 6054/131072 ( 4.6%)
  4643. cubemapsamples 0/1024 0/16384 ( 0.0%)
  4644. overlays 0/512 0/180224 ( 0.0%)
  4645. LDR lightdata [variable] 1415296/0 ( 0.0%)
  4646. HDR lightdata [variable] 1415296/0 ( 0.0%)
  4647. visdata [variable] 0/16777216 ( 0.0%)
  4648. entdata [variable] 9142/393216 ( 2.3%)
  4649. LDR ambient table 957/65536 3828/262144 ( 1.5%)
  4650. HDR ambient table 957/65536 3828/262144 ( 1.5%)
  4651. LDR leaf ambient 4922/65536 137816/1835008 ( 7.5%)
  4652. HDR leaf ambient 4922/65536 137816/1835008 ( 7.5%)
  4653. occluders 0/0 0/0 ( 0.0%)
  4654. occluder polygons 0/0 0/0 ( 0.0%)
  4655. occluder vert ind 0/0 0/0 ( 0.0%)
  4656. detail props [variable] 1/12 ( 8.3%)
  4657. static props [variable] 1/12 ( 8.3%)
  4658. pakfile [variable] 86782/0 ( 0.0%)
  4659. physics [variable] 32493/4194304 ( 0.8%)
  4660. physics terrain [variable] 2/1048576 ( 0.0%)
  4661. Level flags = 0
  4662. Total triangle count: 4656
  4663. Writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  4664. 6 seconds elapsed
  4665. materialPath: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\materials
  4666. Loading C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.vmf
  4667. Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\custom\battlefield 3 ak-74m\gameinfo.txt
  4668. fixing up env_cubemap materials on brush sides...
  4669. 0...1...2...3...4...5...6...7...8...9...10**** leaked ****
  4670. Entity func_illusionary (1263.37 -458.08 92.52) leaked!
  4671. Processing areas...done (0)
  4672. Building Faces...done (0)
  4673. FixTjuncs...
  4674. PruneNodes...
  4675. WriteBSP...
  4676. done (0)
  4677. Creating default LDR cubemaps for env_cubemap using skybox materials:
  4678. skybox/sky_day01_07_hdr*.vmt
  4679. ! Run buildcubemaps in the engine to get the correct cube maps.
  4680. Creating default HDR cubemaps for env_cubemap using skybox materials:
  4681. skybox/sky_day01_07_hdr*.vmt
  4682. ! Run buildcubemaps in the engine to get the correct cube maps.
  4683. Finding displacement neighbors...
  4684. Finding lightmap sample positions...
  4685. Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
  4686. Building Physics collision data...
  4687. done (0) (55610 bytes)
  4688. Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
  4689. Compacting texture/material tables...
  4690. Reduced 366 texinfos to 320
  4691. Reduced 16 texdatas to 16 (324 bytes to 324)
  4692. Writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  4693. Wrote ZIP buffer, estimated size 86996, actual size 86782
  4694. 0 seconds elapsed
  4695. 12 threads
  4696. reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  4697. reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
  4698. LoadPortals: couldn't read c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
  4699. [Reading texlights from 'lights.rad']
  4700. [2 texlights parsed from 'lights.rad']
  4701. Loading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  4702. No vis information, direct lighting only.
  4703. 2266 faces
  4704. 1 degenerate faces
  4705. 3143998 square feet [452735776.00 square inches]
  4706. 0 Displacements
  4707. 0 Square Feet [0.00 Square Inches]
  4708. 2 direct lights
  4709. 0...1...2...3...4...5...6...7...8...9...10Build Patch/Sample Hash Table(s).....Done<0.0116 sec>
  4710. 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
  4711. 0 of 0 (0% of) surface lights went in leaf ambient cubes.
  4712. 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
  4713. Ready to Finish
  4714. Object names Objects/Maxobjs Memory / Maxmem Fullness
  4715. ------------ --------------- --------------- --------
  4716. models 5/1024 240/49152 ( 0.5%)
  4717. brushes 143/8192 1716/98304 ( 1.7%)
  4718. brushsides 879/65536 7032/524288 ( 1.3%)
  4719. planes 1250/65536 25000/1310720 ( 1.9%)
  4720. vertexes 3124/65536 37488/786432 ( 4.8%)
  4721. nodes 1328/65536 42496/2097152 ( 2.0%)
  4722. texinfos 320/12288 23040/884736 ( 2.6%)
  4723. texdata 16/2048 512/65536 ( 0.8%)
  4724. dispinfos 0/0 0/0 ( 0.0%)
  4725. disp_verts 0/0 0/0 ( 0.0%)
  4726. disp_tris 0/0 0/0 ( 0.0%)
  4727. disp_lmsamples 0/0 0/0 ( 0.0%)
  4728. faces 2266/65536 126896/3670016 ( 3.5%)
  4729. hdr faces 0/65536 0/3670016 ( 0.0%)
  4730. origfaces 731/65536 40936/3670016 ( 1.1%)
  4731. leaves 1334/65536 42688/2097152 ( 2.0%)
  4732. leaffaces 2761/65536 5522/131072 ( 4.2%)
  4733. leafbrushes 515/65536 1030/131072 ( 0.8%)
  4734. areas 2/256 16/2048 ( 0.8%)
  4735. surfedges 13609/512000 54436/2048000 ( 2.7%)
  4736. edges 7319/256000 29276/1024000 ( 2.9%)
  4737. LDR worldlights 2/8192 176/720896 ( 0.0%)
  4738. HDR worldlights 0/8192 0/720896 ( 0.0%)
  4739. leafwaterdata 0/32768 0/393216 ( 0.0%)
  4740. waterstrips 239/32768 2390/327680 ( 0.7%)
  4741. waterverts 0/65536 0/786432 ( 0.0%)
  4742. waterindices 3675/65536 7350/131072 ( 5.6%)
  4743. cubemapsamples 0/1024 0/16384 ( 0.0%)
  4744. overlays 0/512 0/180224 ( 0.0%)
  4745. LDR lightdata [variable] 1753044/0 ( 0.0%)
  4746. HDR lightdata [variable] 0/0 ( 0.0%)
  4747. visdata [variable] 0/16777216 ( 0.0%)
  4748. entdata [variable] 16794/393216 ( 4.3%)
  4749. LDR ambient table 1334/65536 5336/262144 ( 2.0%)
  4750. HDR ambient table 1334/65536 5336/262144 ( 2.0%)
  4751. LDR leaf ambient 6878/65536 192584/1835008 (10.5%)
  4752. HDR leaf ambient 1334/65536 37352/1835008 ( 2.0%)
  4753. occluders 0/0 0/0 ( 0.0%)
  4754. occluder polygons 0/0 0/0 ( 0.0%)
  4755. occluder vert ind 0/0 0/0 ( 0.0%)
  4756. detail props [variable] 1/12 ( 8.3%)
  4757. static props [variable] 1/12 ( 8.3%)
  4758. pakfile [variable] 86782/0 ( 0.0%)
  4759. physics [variable] 55610/4194304 ( 1.3%)
  4760. physics terrain [variable] 2/1048576 ( 0.0%)
  4761. Level flags = 0
  4762. Total triangle count: 6153
  4763. Writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  4764. 6 seconds elapsed
  4765. [Reading texlights from 'lights.rad']
  4766. [2 texlights parsed from 'lights.rad']
  4767. Loading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  4768. No vis information, direct lighting only.
  4769. 2266 faces
  4770. 1 degenerate faces
  4771. 3143998 square feet [452735776.00 square inches]
  4772. 0 Displacements
  4773. 0 Square Feet [0.00 Square Inches]
  4774. 2 direct lights
  4775. 0...1...2...3...4...5...6...7...8...9...10Build Patch/Sample Hash Table(s).....Done<0.0114 sec>
  4776. 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
  4777. 0 of 0 (0% of) surface lights went in leaf ambient cubes.
  4778. 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
  4779. Ready to Finish
  4780. Object names Objects/Maxobjs Memory / Maxmem Fullness
  4781. ------------ --------------- --------------- --------
  4782. models 5/1024 240/49152 ( 0.5%)
  4783. brushes 143/8192 1716/98304 ( 1.7%)
  4784. brushsides 879/65536 7032/524288 ( 1.3%)
  4785. planes 1250/65536 25000/1310720 ( 1.9%)
  4786. vertexes 3124/65536 37488/786432 ( 4.8%)
  4787. nodes 1328/65536 42496/2097152 ( 2.0%)
  4788. texinfos 320/12288 23040/884736 ( 2.6%)
  4789. texdata 16/2048 512/65536 ( 0.8%)
  4790. dispinfos 0/0 0/0 ( 0.0%)
  4791. disp_verts 0/0 0/0 ( 0.0%)
  4792. disp_tris 0/0 0/0 ( 0.0%)
  4793. disp_lmsamples 0/0 0/0 ( 0.0%)
  4794. faces 2266/65536 126896/3670016 ( 3.5%)
  4795. hdr faces 2266/65536 126896/3670016 ( 3.5%)
  4796. origfaces 731/65536 40936/3670016 ( 1.1%)
  4797. leaves 1334/65536 42688/2097152 ( 2.0%)
  4798. leaffaces 2761/65536 5522/131072 ( 4.2%)
  4799. leafbrushes 515/65536 1030/131072 ( 0.8%)
  4800. areas 2/256 16/2048 ( 0.8%)
  4801. surfedges 13609/512000 54436/2048000 ( 2.7%)
  4802. edges 7319/256000 29276/1024000 ( 2.9%)
  4803. LDR worldlights 2/8192 176/720896 ( 0.0%)
  4804. HDR worldlights 2/8192 176/720896 ( 0.0%)
  4805. leafwaterdata 0/32768 0/393216 ( 0.0%)
  4806. waterstrips 239/32768 2390/327680 ( 0.7%)
  4807. waterverts 0/65536 0/786432 ( 0.0%)
  4808. waterindices 3675/65536 7350/131072 ( 5.6%)
  4809. cubemapsamples 0/1024 0/16384 ( 0.0%)
  4810. overlays 0/512 0/180224 ( 0.0%)
  4811. LDR lightdata [variable] 1753044/0 ( 0.0%)
  4812. HDR lightdata [variable] 1753044/0 ( 0.0%)
  4813. visdata [variable] 0/16777216 ( 0.0%)
  4814. entdata [variable] 16794/393216 ( 4.3%)
  4815. LDR ambient table 1334/65536 5336/262144 ( 2.0%)
  4816. HDR ambient table 1334/65536 5336/262144 ( 2.0%)
  4817. LDR leaf ambient 6878/65536 192584/1835008 (10.5%)
  4818. HDR leaf ambient 6603/65536 184884/1835008 (10.1%)
  4819. occluders 0/0 0/0 ( 0.0%)
  4820. occluder polygons 0/0 0/0 ( 0.0%)
  4821. occluder vert ind 0/0 0/0 ( 0.0%)
  4822. detail props [variable] 1/12 ( 8.3%)
  4823. static props [variable] 1/12 ( 8.3%)
  4824. pakfile [variable] 86782/0 ( 0.0%)
  4825. physics [variable] 55610/4194304 ( 1.3%)
  4826. physics terrain [variable] 2/1048576 ( 0.0%)
  4827. Level flags = 0
  4828. Total triangle count: 6153
  4829. Writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  4830. 6 seconds elapsed
  4831. materialPath: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\materials
  4832. Loading C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.vmf
  4833. Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\custom\battlefield 3 ak-74m\gameinfo.txt
  4834. fixing up env_cubemap materials on brush sides...
  4835. 0...1...2...3...4...5...6...7...8...9...10**** leaked ****
  4836. Entity func_illusionary (1263.37 -458.08 92.52) leaked!
  4837. Processing areas...done (0)
  4838. Building Faces...done (0)
  4839. FixTjuncs...
  4840. PruneNodes...
  4841. WriteBSP...
  4842. done (0)
  4843. Creating default LDR cubemaps for env_cubemap using skybox materials:
  4844. skybox/sky_day01_07_hdr*.vmt
  4845. ! Run buildcubemaps in the engine to get the correct cube maps.
  4846. Creating default HDR cubemaps for env_cubemap using skybox materials:
  4847. skybox/sky_day01_07_hdr*.vmt
  4848. ! Run buildcubemaps in the engine to get the correct cube maps.
  4849. Finding displacement neighbors...
  4850. Finding lightmap sample positions...
  4851. Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
  4852. Building Physics collision data...
  4853. done (0) (58037 bytes)
  4854. Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
  4855. Compacting texture/material tables...
  4856. Reduced 390 texinfos to 335
  4857. Reduced 17 texdatas to 17 (346 bytes to 346)
  4858. Writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  4859. Wrote ZIP buffer, estimated size 86996, actual size 86782
  4860. 0 seconds elapsed
  4861. 12 threads
  4862. reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  4863. reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
  4864. LoadPortals: couldn't read c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
  4865. [Reading texlights from 'lights.rad']
  4866. [2 texlights parsed from 'lights.rad']
  4867. Loading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  4868. No vis information, direct lighting only.
  4869. 2329 faces
  4870. 1 degenerate faces
  4871. 3152931 square feet [454022112.00 square inches]
  4872. 0 Displacements
  4873. 0 Square Feet [0.00 Square Inches]
  4874. 2 direct lights
  4875. 0...1...2...3...4...5...6...7...8...9...10Build Patch/Sample Hash Table(s).....Done<0.0107 sec>
  4876. 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
  4877. 0 of 0 (0% of) surface lights went in leaf ambient cubes.
  4878. 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
  4879. Ready to Finish
  4880. Object names Objects/Maxobjs Memory / Maxmem Fullness
  4881. ------------ --------------- --------------- --------
  4882. models 8/1024 384/49152 ( 0.8%)
  4883. brushes 148/8192 1776/98304 ( 1.8%)
  4884. brushsides 909/65536 7272/524288 ( 1.4%)
  4885. planes 1340/65536 26800/1310720 ( 2.0%)
  4886. vertexes 3213/65536 38556/786432 ( 4.9%)
  4887. nodes 1385/65536 44320/2097152 ( 2.1%)
  4888. texinfos 335/12288 24120/884736 ( 2.7%)
  4889. texdata 17/2048 544/65536 ( 0.8%)
  4890. dispinfos 0/0 0/0 ( 0.0%)
  4891. disp_verts 0/0 0/0 ( 0.0%)
  4892. disp_tris 0/0 0/0 ( 0.0%)
  4893. disp_lmsamples 0/0 0/0 ( 0.0%)
  4894. faces 2329/65536 130424/3670016 ( 3.6%)
  4895. hdr faces 0/65536 0/3670016 ( 0.0%)
  4896. origfaces 765/65536 42840/3670016 ( 1.2%)
  4897. leaves 1394/65536 44608/2097152 ( 2.1%)
  4898. leaffaces 2997/65536 5994/131072 ( 4.6%)
  4899. leafbrushes 531/65536 1062/131072 ( 0.8%)
  4900. areas 3/256 24/2048 ( 1.2%)
  4901. surfedges 14068/512000 56272/2048000 ( 2.7%)
  4902. edges 7564/256000 30256/1024000 ( 3.0%)
  4903. LDR worldlights 2/8192 176/720896 ( 0.0%)
  4904. HDR worldlights 0/8192 0/720896 ( 0.0%)
  4905. leafwaterdata 0/32768 0/393216 ( 0.0%)
  4906. waterstrips 247/32768 2470/327680 ( 0.8%)
  4907. waterverts 0/65536 0/786432 ( 0.0%)
  4908. waterindices 3813/65536 7626/131072 ( 5.8%)
  4909. cubemapsamples 0/1024 0/16384 ( 0.0%)
  4910. overlays 0/512 0/180224 ( 0.0%)
  4911. LDR lightdata [variable] 1782492/0 ( 0.0%)
  4912. HDR lightdata [variable] 0/0 ( 0.0%)
  4913. visdata [variable] 0/16777216 ( 0.0%)
  4914. entdata [variable] 17553/393216 ( 4.5%)
  4915. LDR ambient table 1394/65536 5576/262144 ( 2.1%)
  4916. HDR ambient table 1394/65536 5576/262144 ( 2.1%)
  4917. LDR leaf ambient 7258/65536 203224/1835008 (11.1%)
  4918. HDR leaf ambient 1394/65536 39032/1835008 ( 2.1%)
  4919. occluders 0/0 0/0 ( 0.0%)
  4920. occluder polygons 0/0 0/0 ( 0.0%)
  4921. occluder vert ind 0/0 0/0 ( 0.0%)
  4922. detail props [variable] 1/12 ( 8.3%)
  4923. static props [variable] 1/12 ( 8.3%)
  4924. pakfile [variable] 86782/0 ( 0.0%)
  4925. physics [variable] 58037/4194304 ( 1.4%)
  4926. physics terrain [variable] 2/1048576 ( 0.0%)
  4927. Level flags = 0
  4928. Total triangle count: 6350
  4929. Writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  4930. 6 seconds elapsed
  4931. [Reading texlights from 'lights.rad']
  4932. [2 texlights parsed from 'lights.rad']
  4933. Loading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  4934. No vis information, direct lighting only.
  4935. 2329 faces
  4936. 1 degenerate faces
  4937. 3152931 square feet [454022112.00 square inches]
  4938. 0 Displacements
  4939. 0 Square Feet [0.00 Square Inches]
  4940. 2 direct lights
  4941. 0...1...2...3...4...5...6...7...8...9...10Build Patch/Sample Hash Table(s).....Done<0.0116 sec>
  4942. 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
  4943. 0 of 0 (0% of) surface lights went in leaf ambient cubes.
  4944. 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
  4945. Ready to Finish
  4946. Object names Objects/Maxobjs Memory / Maxmem Fullness
  4947. ------------ --------------- --------------- --------
  4948. models 8/1024 384/49152 ( 0.8%)
  4949. brushes 148/8192 1776/98304 ( 1.8%)
  4950. brushsides 909/65536 7272/524288 ( 1.4%)
  4951. planes 1340/65536 26800/1310720 ( 2.0%)
  4952. vertexes 3213/65536 38556/786432 ( 4.9%)
  4953. nodes 1385/65536 44320/2097152 ( 2.1%)
  4954. texinfos 335/12288 24120/884736 ( 2.7%)
  4955. texdata 17/2048 544/65536 ( 0.8%)
  4956. dispinfos 0/0 0/0 ( 0.0%)
  4957. disp_verts 0/0 0/0 ( 0.0%)
  4958. disp_tris 0/0 0/0 ( 0.0%)
  4959. disp_lmsamples 0/0 0/0 ( 0.0%)
  4960. faces 2329/65536 130424/3670016 ( 3.6%)
  4961. hdr faces 2329/65536 130424/3670016 ( 3.6%)
  4962. origfaces 765/65536 42840/3670016 ( 1.2%)
  4963. leaves 1394/65536 44608/2097152 ( 2.1%)
  4964. leaffaces 2997/65536 5994/131072 ( 4.6%)
  4965. leafbrushes 531/65536 1062/131072 ( 0.8%)
  4966. areas 3/256 24/2048 ( 1.2%)
  4967. surfedges 14068/512000 56272/2048000 ( 2.7%)
  4968. edges 7564/256000 30256/1024000 ( 3.0%)
  4969. LDR worldlights 2/8192 176/720896 ( 0.0%)
  4970. HDR worldlights 2/8192 176/720896 ( 0.0%)
  4971. leafwaterdata 0/32768 0/393216 ( 0.0%)
  4972. waterstrips 247/32768 2470/327680 ( 0.8%)
  4973. waterverts 0/65536 0/786432 ( 0.0%)
  4974. waterindices 3813/65536 7626/131072 ( 5.8%)
  4975. cubemapsamples 0/1024 0/16384 ( 0.0%)
  4976. overlays 0/512 0/180224 ( 0.0%)
  4977. LDR lightdata [variable] 1782492/0 ( 0.0%)
  4978. HDR lightdata [variable] 1782492/0 ( 0.0%)
  4979. visdata [variable] 0/16777216 ( 0.0%)
  4980. entdata [variable] 17553/393216 ( 4.5%)
  4981. LDR ambient table 1394/65536 5576/262144 ( 2.1%)
  4982. HDR ambient table 1394/65536 5576/262144 ( 2.1%)
  4983. LDR leaf ambient 7258/65536 203224/1835008 (11.1%)
  4984. HDR leaf ambient 3569/65536 99932/1835008 ( 5.4%)
  4985. occluders 0/0 0/0 ( 0.0%)
  4986. occluder polygons 0/0 0/0 ( 0.0%)
  4987. occluder vert ind 0/0 0/0 ( 0.0%)
  4988. detail props [variable] 1/12 ( 8.3%)
  4989. static props [variable] 1/12 ( 8.3%)
  4990. pakfile [variable] 86782/0 ( 0.0%)
  4991. physics [variable] 58037/4194304 ( 1.4%)
  4992. physics terrain [variable] 2/1048576 ( 0.0%)
  4993. Level flags = 0
  4994. Total triangle count: 6350
  4995. Writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  4996. 6 seconds elapsed
  4997. materialPath: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\materials
  4998. Loading C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.vmf
  4999. Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\custom\battlefield 3 ak-74m\gameinfo.txt
  5000. fixing up env_cubemap materials on brush sides...
  5001. 0...1...2...3...4...5...6...7...8...9...10**** leaked ****
  5002. Entity func_illusionary (1263.37 -458.08 92.52) leaked!
  5003. Processing areas...done (0)
  5004. Building Faces...done (0)
  5005. FixTjuncs...
  5006. PruneNodes...
  5007. WriteBSP...
  5008. done (0)
  5009. Creating default LDR cubemaps for env_cubemap using skybox materials:
  5010. skybox/sky_day01_07_hdr*.vmt
  5011. ! Run buildcubemaps in the engine to get the correct cube maps.
  5012. Creating default HDR cubemaps for env_cubemap using skybox materials:
  5013. skybox/sky_day01_07_hdr*.vmt
  5014. ! Run buildcubemaps in the engine to get the correct cube maps.
  5015. Finding displacement neighbors...
  5016. Finding lightmap sample positions...
  5017. Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
  5018. Building Physics collision data...
  5019. done (0) (58429 bytes)
  5020. Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
  5021. Compacting texture/material tables...
  5022. Reduced 393 texinfos to 335
  5023. Reduced 17 texdatas to 17 (346 bytes to 346)
  5024. Writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  5025. Wrote ZIP buffer, estimated size 86996, actual size 86782
  5026. 0 seconds elapsed
  5027. 12 threads
  5028. reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  5029. reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
  5030. LoadPortals: couldn't read c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
  5031. [Reading texlights from 'lights.rad']
  5032. [2 texlights parsed from 'lights.rad']
  5033. Loading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  5034. No vis information, direct lighting only.
  5035. 2332 faces
  5036. 1 degenerate faces
  5037. 3152932 square feet [454022304.00 square inches]
  5038. 0 Displacements
  5039. 0 Square Feet [0.00 Square Inches]
  5040. 2 direct lights
  5041. 0...1...2...3...4...5...6...7...8...9...10Build Patch/Sample Hash Table(s).....Done<0.0106 sec>
  5042. 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
  5043. 0 of 0 (0% of) surface lights went in leaf ambient cubes.
  5044. 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
  5045. Ready to Finish
  5046. Object names Objects/Maxobjs Memory / Maxmem Fullness
  5047. ------------ --------------- --------------- --------
  5048. models 8/1024 384/49152 ( 0.8%)
  5049. brushes 149/8192 1788/98304 ( 1.8%)
  5050. brushsides 915/65536 7320/524288 ( 1.4%)
  5051. planes 1348/65536 26960/1310720 ( 2.1%)
  5052. vertexes 3230/65536 38760/786432 ( 4.9%)
  5053. nodes 1396/65536 44672/2097152 ( 2.1%)
  5054. texinfos 335/12288 24120/884736 ( 2.7%)
  5055. texdata 17/2048 544/65536 ( 0.8%)
  5056. dispinfos 0/0 0/0 ( 0.0%)
  5057. disp_verts 0/0 0/0 ( 0.0%)
  5058. disp_tris 0/0 0/0 ( 0.0%)
  5059. disp_lmsamples 0/0 0/0 ( 0.0%)
  5060. faces 2332/65536 130592/3670016 ( 3.6%)
  5061. hdr faces 0/65536 0/3670016 ( 0.0%)
  5062. origfaces 765/65536 42840/3670016 ( 1.2%)
  5063. leaves 1405/65536 44960/2097152 ( 2.1%)
  5064. leaffaces 2951/65536 5902/131072 ( 4.5%)
  5065. leafbrushes 532/65536 1064/131072 ( 0.8%)
  5066. areas 3/256 24/2048 ( 1.2%)
  5067. surfedges 14089/512000 56356/2048000 ( 2.8%)
  5068. edges 7577/256000 30308/1024000 ( 3.0%)
  5069. LDR worldlights 2/8192 176/720896 ( 0.0%)
  5070. HDR worldlights 0/8192 0/720896 ( 0.0%)
  5071. leafwaterdata 0/32768 0/393216 ( 0.0%)
  5072. waterstrips 248/32768 2480/327680 ( 0.8%)
  5073. waterverts 0/65536 0/786432 ( 0.0%)
  5074. waterindices 3831/65536 7662/131072 ( 5.8%)
  5075. cubemapsamples 0/1024 0/16384 ( 0.0%)
  5076. overlays 0/512 0/180224 ( 0.0%)
  5077. LDR lightdata [variable] 1782772/0 ( 0.0%)
  5078. HDR lightdata [variable] 0/0 ( 0.0%)
  5079. visdata [variable] 0/16777216 ( 0.0%)
  5080. entdata [variable] 17553/393216 ( 4.5%)
  5081. LDR ambient table 1405/65536 5620/262144 ( 2.1%)
  5082. HDR ambient table 1405/65536 5620/262144 ( 2.1%)
  5083. LDR leaf ambient 7273/65536 203644/1835008 (11.1%)
  5084. HDR leaf ambient 1405/65536 39340/1835008 ( 2.1%)
  5085. occluders 0/0 0/0 ( 0.0%)
  5086. occluder polygons 0/0 0/0 ( 0.0%)
  5087. occluder vert ind 0/0 0/0 ( 0.0%)
  5088. detail props [variable] 1/12 ( 8.3%)
  5089. static props [variable] 1/12 ( 8.3%)
  5090. pakfile [variable] 86782/0 ( 0.0%)
  5091. physics [variable] 58429/4194304 ( 1.4%)
  5092. physics terrain [variable] 2/1048576 ( 0.0%)
  5093. Level flags = 0
  5094. Total triangle count: 6365
  5095. Writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  5096. 6 seconds elapsed
  5097. [Reading texlights from 'lights.rad']
  5098. [2 texlights parsed from 'lights.rad']
  5099. Loading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  5100. No vis information, direct lighting only.
  5101. 2332 faces
  5102. 1 degenerate faces
  5103. 3152932 square feet [454022304.00 square inches]
  5104. 0 Displacements
  5105. 0 Square Feet [0.00 Square Inches]
  5106. 2 direct lights
  5107. 0...1...2...3...4...5...6...7...8...9...10Build Patch/Sample Hash Table(s).....Done<0.0115 sec>
  5108. 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
  5109. 0 of 0 (0% of) surface lights went in leaf ambient cubes.
  5110. 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
  5111. Ready to Finish
  5112. Object names Objects/Maxobjs Memory / Maxmem Fullness
  5113. ------------ --------------- --------------- --------
  5114. models 8/1024 384/49152 ( 0.8%)
  5115. brushes 149/8192 1788/98304 ( 1.8%)
  5116. brushsides 915/65536 7320/524288 ( 1.4%)
  5117. planes 1348/65536 26960/1310720 ( 2.1%)
  5118. vertexes 3230/65536 38760/786432 ( 4.9%)
  5119. nodes 1396/65536 44672/2097152 ( 2.1%)
  5120. texinfos 335/12288 24120/884736 ( 2.7%)
  5121. texdata 17/2048 544/65536 ( 0.8%)
  5122. dispinfos 0/0 0/0 ( 0.0%)
  5123. disp_verts 0/0 0/0 ( 0.0%)
  5124. disp_tris 0/0 0/0 ( 0.0%)
  5125. disp_lmsamples 0/0 0/0 ( 0.0%)
  5126. faces 2332/65536 130592/3670016 ( 3.6%)
  5127. hdr faces 2332/65536 130592/3670016 ( 3.6%)
  5128. origfaces 765/65536 42840/3670016 ( 1.2%)
  5129. leaves 1405/65536 44960/2097152 ( 2.1%)
  5130. leaffaces 2951/65536 5902/131072 ( 4.5%)
  5131. leafbrushes 532/65536 1064/131072 ( 0.8%)
  5132. areas 3/256 24/2048 ( 1.2%)
  5133. surfedges 14089/512000 56356/2048000 ( 2.8%)
  5134. edges 7577/256000 30308/1024000 ( 3.0%)
  5135. LDR worldlights 2/8192 176/720896 ( 0.0%)
  5136. HDR worldlights 2/8192 176/720896 ( 0.0%)
  5137. leafwaterdata 0/32768 0/393216 ( 0.0%)
  5138. waterstrips 248/32768 2480/327680 ( 0.8%)
  5139. waterverts 0/65536 0/786432 ( 0.0%)
  5140. waterindices 3831/65536 7662/131072 ( 5.8%)
  5141. cubemapsamples 0/1024 0/16384 ( 0.0%)
  5142. overlays 0/512 0/180224 ( 0.0%)
  5143. LDR lightdata [variable] 1782772/0 ( 0.0%)
  5144. HDR lightdata [variable] 1782772/0 ( 0.0%)
  5145. visdata [variable] 0/16777216 ( 0.0%)
  5146. entdata [variable] 17553/393216 ( 4.5%)
  5147. LDR ambient table 1405/65536 5620/262144 ( 2.1%)
  5148. HDR ambient table 1405/65536 5620/262144 ( 2.1%)
  5149. LDR leaf ambient 7273/65536 203644/1835008 (11.1%)
  5150. HDR leaf ambient 3581/65536 100268/1835008 ( 5.5%)
  5151. occluders 0/0 0/0 ( 0.0%)
  5152. occluder polygons 0/0 0/0 ( 0.0%)
  5153. occluder vert ind 0/0 0/0 ( 0.0%)
  5154. detail props [variable] 1/12 ( 8.3%)
  5155. static props [variable] 1/12 ( 8.3%)
  5156. pakfile [variable] 86782/0 ( 0.0%)
  5157. physics [variable] 58429/4194304 ( 1.4%)
  5158. physics terrain [variable] 2/1048576 ( 0.0%)
  5159. Level flags = 0
  5160. Total triangle count: 6365
  5161. Writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  5162. 6 seconds elapsed
  5163. materialPath: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\materials
  5164. Loading C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.vmf
  5165. Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\custom\battlefield 3 ak-74m\gameinfo.txt
  5166. fixing up env_cubemap materials on brush sides...
  5167. 0...1...2...3...4...5...6...7...8...9...10**** leaked ****
  5168. Entity func_illusionary (1263.37 -458.08 92.52) leaked!
  5169. Processing areas...done (0)
  5170. Building Faces...done (0)
  5171. FixTjuncs...
  5172. PruneNodes...
  5173. WriteBSP...
  5174. done (0)
  5175. Creating default LDR cubemaps for env_cubemap using skybox materials:
  5176. skybox/sky_day01_07_hdr*.vmt
  5177. ! Run buildcubemaps in the engine to get the correct cube maps.
  5178. Creating default HDR cubemaps for env_cubemap using skybox materials:
  5179. skybox/sky_day01_07_hdr*.vmt
  5180. ! Run buildcubemaps in the engine to get the correct cube maps.
  5181. Finding displacement neighbors...
  5182. Finding lightmap sample positions...
  5183. Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
  5184. Building Physics collision data...
  5185. done (0) (58429 bytes)
  5186. Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
  5187. Compacting texture/material tables...
  5188. Reduced 393 texinfos to 335
  5189. Reduced 17 texdatas to 17 (346 bytes to 346)
  5190. Writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  5191. Wrote ZIP buffer, estimated size 86996, actual size 86782
  5192. 0 seconds elapsed
  5193. 12 threads
  5194. reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  5195. reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
  5196. LoadPortals: couldn't read c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
  5197. [Reading texlights from 'lights.rad']
  5198. [2 texlights parsed from 'lights.rad']
  5199. Loading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  5200. No vis information, direct lighting only.
  5201. 2332 faces
  5202. 1 degenerate faces
  5203. 3152932 square feet [454022304.00 square inches]
  5204. 0 Displacements
  5205. 0 Square Feet [0.00 Square Inches]
  5206. 2 direct lights
  5207. 0...1...2...3...4...5...6...7...8...9...10Build Patch/Sample Hash Table(s).....Done<0.0108 sec>
  5208. 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
  5209. 0 of 0 (0% of) surface lights went in leaf ambient cubes.
  5210. 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
  5211. Ready to Finish
  5212. Object names Objects/Maxobjs Memory / Maxmem Fullness
  5213. ------------ --------------- --------------- --------
  5214. models 8/1024 384/49152 ( 0.8%)
  5215. brushes 149/8192 1788/98304 ( 1.8%)
  5216. brushsides 915/65536 7320/524288 ( 1.4%)
  5217. planes 1348/65536 26960/1310720 ( 2.1%)
  5218. vertexes 3230/65536 38760/786432 ( 4.9%)
  5219. nodes 1396/65536 44672/2097152 ( 2.1%)
  5220. texinfos 335/12288 24120/884736 ( 2.7%)
  5221. texdata 17/2048 544/65536 ( 0.8%)
  5222. dispinfos 0/0 0/0 ( 0.0%)
  5223. disp_verts 0/0 0/0 ( 0.0%)
  5224. disp_tris 0/0 0/0 ( 0.0%)
  5225. disp_lmsamples 0/0 0/0 ( 0.0%)
  5226. faces 2332/65536 130592/3670016 ( 3.6%)
  5227. hdr faces 0/65536 0/3670016 ( 0.0%)
  5228. origfaces 765/65536 42840/3670016 ( 1.2%)
  5229. leaves 1405/65536 44960/2097152 ( 2.1%)
  5230. leaffaces 2951/65536 5902/131072 ( 4.5%)
  5231. leafbrushes 532/65536 1064/131072 ( 0.8%)
  5232. areas 3/256 24/2048 ( 1.2%)
  5233. surfedges 14089/512000 56356/2048000 ( 2.8%)
  5234. edges 7577/256000 30308/1024000 ( 3.0%)
  5235. LDR worldlights 2/8192 176/720896 ( 0.0%)
  5236. HDR worldlights 0/8192 0/720896 ( 0.0%)
  5237. leafwaterdata 0/32768 0/393216 ( 0.0%)
  5238. waterstrips 248/32768 2480/327680 ( 0.8%)
  5239. waterverts 0/65536 0/786432 ( 0.0%)
  5240. waterindices 3831/65536 7662/131072 ( 5.8%)
  5241. cubemapsamples 0/1024 0/16384 ( 0.0%)
  5242. overlays 0/512 0/180224 ( 0.0%)
  5243. LDR lightdata [variable] 1782772/0 ( 0.0%)
  5244. HDR lightdata [variable] 0/0 ( 0.0%)
  5245. visdata [variable] 0/16777216 ( 0.0%)
  5246. entdata [variable] 17556/393216 ( 4.5%)
  5247. LDR ambient table 1405/65536 5620/262144 ( 2.1%)
  5248. HDR ambient table 1405/65536 5620/262144 ( 2.1%)
  5249. LDR leaf ambient 7272/65536 203616/1835008 (11.1%)
  5250. HDR leaf ambient 1405/65536 39340/1835008 ( 2.1%)
  5251. occluders 0/0 0/0 ( 0.0%)
  5252. occluder polygons 0/0 0/0 ( 0.0%)
  5253. occluder vert ind 0/0 0/0 ( 0.0%)
  5254. detail props [variable] 1/12 ( 8.3%)
  5255. static props [variable] 1/12 ( 8.3%)
  5256. pakfile [variable] 86782/0 ( 0.0%)
  5257. physics [variable] 58429/4194304 ( 1.4%)
  5258. physics terrain [variable] 2/1048576 ( 0.0%)
  5259. Level flags = 0
  5260. Total triangle count: 6365
  5261. Writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  5262. 6 seconds elapsed
  5263. [Reading texlights from 'lights.rad']
  5264. [2 texlights parsed from 'lights.rad']
  5265. Loading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  5266. No vis information, direct lighting only.
  5267. 2332 faces
  5268. 1 degenerate faces
  5269. 3152932 square feet [454022304.00 square inches]
  5270. 0 Displacements
  5271. 0 Square Feet [0.00 Square Inches]
  5272. 2 direct lights
  5273. 0...1...2...3...4...5...6...7...8...9...10Build Patch/Sample Hash Table(s).....Done<0.0117 sec>
  5274. 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
  5275. 0 of 0 (0% of) surface lights went in leaf ambient cubes.
  5276. 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
  5277. Ready to Finish
  5278. Object names Objects/Maxobjs Memory / Maxmem Fullness
  5279. ------------ --------------- --------------- --------
  5280. models 8/1024 384/49152 ( 0.8%)
  5281. brushes 149/8192 1788/98304 ( 1.8%)
  5282. brushsides 915/65536 7320/524288 ( 1.4%)
  5283. planes 1348/65536 26960/1310720 ( 2.1%)
  5284. vertexes 3230/65536 38760/786432 ( 4.9%)
  5285. nodes 1396/65536 44672/2097152 ( 2.1%)
  5286. texinfos 335/12288 24120/884736 ( 2.7%)
  5287. texdata 17/2048 544/65536 ( 0.8%)
  5288. dispinfos 0/0 0/0 ( 0.0%)
  5289. disp_verts 0/0 0/0 ( 0.0%)
  5290. disp_tris 0/0 0/0 ( 0.0%)
  5291. disp_lmsamples 0/0 0/0 ( 0.0%)
  5292. faces 2332/65536 130592/3670016 ( 3.6%)
  5293. hdr faces 2332/65536 130592/3670016 ( 3.6%)
  5294. origfaces 765/65536 42840/3670016 ( 1.2%)
  5295. leaves 1405/65536 44960/2097152 ( 2.1%)
  5296. leaffaces 2951/65536 5902/131072 ( 4.5%)
  5297. leafbrushes 532/65536 1064/131072 ( 0.8%)
  5298. areas 3/256 24/2048 ( 1.2%)
  5299. surfedges 14089/512000 56356/2048000 ( 2.8%)
  5300. edges 7577/256000 30308/1024000 ( 3.0%)
  5301. LDR worldlights 2/8192 176/720896 ( 0.0%)
  5302. HDR worldlights 2/8192 176/720896 ( 0.0%)
  5303. leafwaterdata 0/32768 0/393216 ( 0.0%)
  5304. waterstrips 248/32768 2480/327680 ( 0.8%)
  5305. waterverts 0/65536 0/786432 ( 0.0%)
  5306. waterindices 3831/65536 7662/131072 ( 5.8%)
  5307. cubemapsamples 0/1024 0/16384 ( 0.0%)
  5308. overlays 0/512 0/180224 ( 0.0%)
  5309. LDR lightdata [variable] 1782772/0 ( 0.0%)
  5310. HDR lightdata [variable] 1782772/0 ( 0.0%)
  5311. visdata [variable] 0/16777216 ( 0.0%)
  5312. entdata [variable] 17556/393216 ( 4.5%)
  5313. LDR ambient table 1405/65536 5620/262144 ( 2.1%)
  5314. HDR ambient table 1405/65536 5620/262144 ( 2.1%)
  5315. LDR leaf ambient 7272/65536 203616/1835008 (11.1%)
  5316. HDR leaf ambient 3581/65536 100268/1835008 ( 5.5%)
  5317. occluders 0/0 0/0 ( 0.0%)
  5318. occluder polygons 0/0 0/0 ( 0.0%)
  5319. occluder vert ind 0/0 0/0 ( 0.0%)
  5320. detail props [variable] 1/12 ( 8.3%)
  5321. static props [variable] 1/12 ( 8.3%)
  5322. pakfile [variable] 86782/0 ( 0.0%)
  5323. physics [variable] 58429/4194304 ( 1.4%)
  5324. physics terrain [variable] 2/1048576 ( 0.0%)
  5325. Level flags = 0
  5326. Total triangle count: 6365
  5327. Writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  5328. 6 seconds elapsed
  5329. materialPath: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\materials
  5330. Loading C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.vmf
  5331. Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\custom\battlefield 3 ak-74m\gameinfo.txt
  5332. fixing up env_cubemap materials on brush sides...
  5333. 0...1...2...3...4...5...6...7...8...9...10**** leaked ****
  5334. Entity func_illusionary (1263.37 -458.08 92.52) leaked!
  5335. Processing areas...done (0)
  5336. Building Faces...done (0)
  5337. FixTjuncs...
  5338. PruneNodes...
  5339. WriteBSP...
  5340. done (0)
  5341. Creating default LDR cubemaps for env_cubemap using skybox materials:
  5342. skybox/sky_day01_07_hdr*.vmt
  5343. ! Run buildcubemaps in the engine to get the correct cube maps.
  5344. Creating default HDR cubemaps for env_cubemap using skybox materials:
  5345. skybox/sky_day01_07_hdr*.vmt
  5346. ! Run buildcubemaps in the engine to get the correct cube maps.
  5347. Finding displacement neighbors...
  5348. Finding lightmap sample positions...
  5349. Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
  5350. Building Physics collision data...
  5351. done (0) (58429 bytes)
  5352. Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
  5353. Compacting texture/material tables...
  5354. Reduced 393 texinfos to 335
  5355. Reduced 17 texdatas to 17 (346 bytes to 346)
  5356. Writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  5357. Wrote ZIP buffer, estimated size 86996, actual size 86782
  5358. 0 seconds elapsed
  5359. 12 threads
  5360. reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  5361. reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
  5362. LoadPortals: couldn't read c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
  5363. [Reading texlights from 'lights.rad']
  5364. [2 texlights parsed from 'lights.rad']
  5365. Loading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  5366. No vis information, direct lighting only.
  5367. 2332 faces
  5368. 1 degenerate faces
  5369. 3152853 square feet [454010848.00 square inches]
  5370. 0 Displacements
  5371. 0 Square Feet [0.00 Square Inches]
  5372. 2 direct lights
  5373. 0...1...2...3...4...5...6...7...8...9...10Build Patch/Sample Hash Table(s).....Done<0.0110 sec>
  5374. 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
  5375. 0 of 0 (0% of) surface lights went in leaf ambient cubes.
  5376. 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
  5377. Ready to Finish
  5378. Object names Objects/Maxobjs Memory / Maxmem Fullness
  5379. ------------ --------------- --------------- --------
  5380. models 8/1024 384/49152 ( 0.8%)
  5381. brushes 149/8192 1788/98304 ( 1.8%)
  5382. brushsides 915/65536 7320/524288 ( 1.4%)
  5383. planes 1348/65536 26960/1310720 ( 2.1%)
  5384. vertexes 3230/65536 38760/786432 ( 4.9%)
  5385. nodes 1396/65536 44672/2097152 ( 2.1%)
  5386. texinfos 335/12288 24120/884736 ( 2.7%)
  5387. texdata 17/2048 544/65536 ( 0.8%)
  5388. dispinfos 0/0 0/0 ( 0.0%)
  5389. disp_verts 0/0 0/0 ( 0.0%)
  5390. disp_tris 0/0 0/0 ( 0.0%)
  5391. disp_lmsamples 0/0 0/0 ( 0.0%)
  5392. faces 2332/65536 130592/3670016 ( 3.6%)
  5393. hdr faces 0/65536 0/3670016 ( 0.0%)
  5394. origfaces 765/65536 42840/3670016 ( 1.2%)
  5395. leaves 1405/65536 44960/2097152 ( 2.1%)
  5396. leaffaces 2951/65536 5902/131072 ( 4.5%)
  5397. leafbrushes 532/65536 1064/131072 ( 0.8%)
  5398. areas 3/256 24/2048 ( 1.2%)
  5399. surfedges 14089/512000 56356/2048000 ( 2.8%)
  5400. edges 7577/256000 30308/1024000 ( 3.0%)
  5401. LDR worldlights 2/8192 176/720896 ( 0.0%)
  5402. HDR worldlights 0/8192 0/720896 ( 0.0%)
  5403. leafwaterdata 0/32768 0/393216 ( 0.0%)
  5404. waterstrips 248/32768 2480/327680 ( 0.8%)
  5405. waterverts 0/65536 0/786432 ( 0.0%)
  5406. waterindices 3831/65536 7662/131072 ( 5.8%)
  5407. cubemapsamples 0/1024 0/16384 ( 0.0%)
  5408. overlays 0/512 0/180224 ( 0.0%)
  5409. LDR lightdata [variable] 1782384/0 ( 0.0%)
  5410. HDR lightdata [variable] 0/0 ( 0.0%)
  5411. visdata [variable] 0/16777216 ( 0.0%)
  5412. entdata [variable] 17552/393216 ( 4.5%)
  5413. LDR ambient table 1405/65536 5620/262144 ( 2.1%)
  5414. HDR ambient table 1405/65536 5620/262144 ( 2.1%)
  5415. LDR leaf ambient 7270/65536 203560/1835008 (11.1%)
  5416. HDR leaf ambient 1405/65536 39340/1835008 ( 2.1%)
  5417. occluders 0/0 0/0 ( 0.0%)
  5418. occluder polygons 0/0 0/0 ( 0.0%)
  5419. occluder vert ind 0/0 0/0 ( 0.0%)
  5420. detail props [variable] 1/12 ( 8.3%)
  5421. static props [variable] 1/12 ( 8.3%)
  5422. pakfile [variable] 86782/0 ( 0.0%)
  5423. physics [variable] 58429/4194304 ( 1.4%)
  5424. physics terrain [variable] 2/1048576 ( 0.0%)
  5425. Level flags = 0
  5426. Total triangle count: 6365
  5427. Writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  5428. 6 seconds elapsed
  5429. [Reading texlights from 'lights.rad']
  5430. [2 texlights parsed from 'lights.rad']
  5431. Loading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  5432. No vis information, direct lighting only.
  5433. 2332 faces
  5434. 1 degenerate faces
  5435. 3152853 square feet [454010848.00 square inches]
  5436. 0 Displacements
  5437. 0 Square Feet [0.00 Square Inches]
  5438. 2 direct lights
  5439. 0...1...2...3...4...5...6...7...8...9...10Build Patch/Sample Hash Table(s).....Done<0.0123 sec>
  5440. 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
  5441. 0 of 0 (0% of) surface lights went in leaf ambient cubes.
  5442. 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
  5443. Ready to Finish
  5444. Object names Objects/Maxobjs Memory / Maxmem Fullness
  5445. ------------ --------------- --------------- --------
  5446. models 8/1024 384/49152 ( 0.8%)
  5447. brushes 149/8192 1788/98304 ( 1.8%)
  5448. brushsides 915/65536 7320/524288 ( 1.4%)
  5449. planes 1348/65536 26960/1310720 ( 2.1%)
  5450. vertexes 3230/65536 38760/786432 ( 4.9%)
  5451. nodes 1396/65536 44672/2097152 ( 2.1%)
  5452. texinfos 335/12288 24120/884736 ( 2.7%)
  5453. texdata 17/2048 544/65536 ( 0.8%)
  5454. dispinfos 0/0 0/0 ( 0.0%)
  5455. disp_verts 0/0 0/0 ( 0.0%)
  5456. disp_tris 0/0 0/0 ( 0.0%)
  5457. disp_lmsamples 0/0 0/0 ( 0.0%)
  5458. faces 2332/65536 130592/3670016 ( 3.6%)
  5459. hdr faces 2332/65536 130592/3670016 ( 3.6%)
  5460. origfaces 765/65536 42840/3670016 ( 1.2%)
  5461. leaves 1405/65536 44960/2097152 ( 2.1%)
  5462. leaffaces 2951/65536 5902/131072 ( 4.5%)
  5463. leafbrushes 532/65536 1064/131072 ( 0.8%)
  5464. areas 3/256 24/2048 ( 1.2%)
  5465. surfedges 14089/512000 56356/2048000 ( 2.8%)
  5466. edges 7577/256000 30308/1024000 ( 3.0%)
  5467. LDR worldlights 2/8192 176/720896 ( 0.0%)
  5468. HDR worldlights 2/8192 176/720896 ( 0.0%)
  5469. leafwaterdata 0/32768 0/393216 ( 0.0%)
  5470. waterstrips 248/32768 2480/327680 ( 0.8%)
  5471. waterverts 0/65536 0/786432 ( 0.0%)
  5472. waterindices 3831/65536 7662/131072 ( 5.8%)
  5473. cubemapsamples 0/1024 0/16384 ( 0.0%)
  5474. overlays 0/512 0/180224 ( 0.0%)
  5475. LDR lightdata [variable] 1782384/0 ( 0.0%)
  5476. HDR lightdata [variable] 1782384/0 ( 0.0%)
  5477. visdata [variable] 0/16777216 ( 0.0%)
  5478. entdata [variable] 17552/393216 ( 4.5%)
  5479. LDR ambient table 1405/65536 5620/262144 ( 2.1%)
  5480. HDR ambient table 1405/65536 5620/262144 ( 2.1%)
  5481. LDR leaf ambient 7270/65536 203560/1835008 (11.1%)
  5482. HDR leaf ambient 3583/65536 100324/1835008 ( 5.5%)
  5483. occluders 0/0 0/0 ( 0.0%)
  5484. occluder polygons 0/0 0/0 ( 0.0%)
  5485. occluder vert ind 0/0 0/0 ( 0.0%)
  5486. detail props [variable] 1/12 ( 8.3%)
  5487. static props [variable] 1/12 ( 8.3%)
  5488. pakfile [variable] 86782/0 ( 0.0%)
  5489. physics [variable] 58429/4194304 ( 1.4%)
  5490. physics terrain [variable] 2/1048576 ( 0.0%)
  5491. Level flags = 0
  5492. Total triangle count: 6365
  5493. Writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  5494. 6 seconds elapsed
  5495. materialPath: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\materials
  5496. Loading C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.vmf
  5497. Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\custom\battlefield 3 ak-74m\gameinfo.txt
  5498. fixing up env_cubemap materials on brush sides...
  5499. 0...1...2...3...4...5...6...7...8...9...10**** leaked ****
  5500. Entity func_illusionary (1263.37 -458.08 92.52) leaked!
  5501. Processing areas...done (0)
  5502. Building Faces...done (0)
  5503. FixTjuncs...
  5504. PruneNodes...
  5505. WriteBSP...
  5506. done (0)
  5507. Creating default LDR cubemaps for env_cubemap using skybox materials:
  5508. skybox/sky_day01_07_hdr*.vmt
  5509. ! Run buildcubemaps in the engine to get the correct cube maps.
  5510. Creating default HDR cubemaps for env_cubemap using skybox materials:
  5511. skybox/sky_day01_07_hdr*.vmt
  5512. ! Run buildcubemaps in the engine to get the correct cube maps.
  5513. Finding displacement neighbors...
  5514. Finding lightmap sample positions...
  5515. Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
  5516. Building Physics collision data...
  5517. done (0) (58429 bytes)
  5518. Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
  5519. Compacting texture/material tables...
  5520. Reduced 393 texinfos to 335
  5521. Reduced 17 texdatas to 17 (346 bytes to 346)
  5522. Writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  5523. Wrote ZIP buffer, estimated size 86996, actual size 86782
  5524. 0 seconds elapsed
  5525. 12 threads
  5526. reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  5527. reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
  5528. LoadPortals: couldn't read c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
  5529. [Reading texlights from 'lights.rad']
  5530. [2 texlights parsed from 'lights.rad']
  5531. Loading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  5532. No vis information, direct lighting only.
  5533. 2332 faces
  5534. 1 degenerate faces
  5535. 3152853 square feet [454010848.00 square inches]
  5536. 0 Displacements
  5537. 0 Square Feet [0.00 Square Inches]
  5538. 2 direct lights
  5539. 0...1...2...3...4...5...6...7...8...9...10Build Patch/Sample Hash Table(s).....Done<0.0106 sec>
  5540. 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
  5541. 0 of 0 (0% of) surface lights went in leaf ambient cubes.
  5542. 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
  5543. Ready to Finish
  5544. Object names Objects/Maxobjs Memory / Maxmem Fullness
  5545. ------------ --------------- --------------- --------
  5546. models 8/1024 384/49152 ( 0.8%)
  5547. brushes 149/8192 1788/98304 ( 1.8%)
  5548. brushsides 915/65536 7320/524288 ( 1.4%)
  5549. planes 1348/65536 26960/1310720 ( 2.1%)
  5550. vertexes 3230/65536 38760/786432 ( 4.9%)
  5551. nodes 1396/65536 44672/2097152 ( 2.1%)
  5552. texinfos 335/12288 24120/884736 ( 2.7%)
  5553. texdata 17/2048 544/65536 ( 0.8%)
  5554. dispinfos 0/0 0/0 ( 0.0%)
  5555. disp_verts 0/0 0/0 ( 0.0%)
  5556. disp_tris 0/0 0/0 ( 0.0%)
  5557. disp_lmsamples 0/0 0/0 ( 0.0%)
  5558. faces 2332/65536 130592/3670016 ( 3.6%)
  5559. hdr faces 0/65536 0/3670016 ( 0.0%)
  5560. origfaces 765/65536 42840/3670016 ( 1.2%)
  5561. leaves 1405/65536 44960/2097152 ( 2.1%)
  5562. leaffaces 2951/65536 5902/131072 ( 4.5%)
  5563. leafbrushes 532/65536 1064/131072 ( 0.8%)
  5564. areas 3/256 24/2048 ( 1.2%)
  5565. surfedges 14089/512000 56356/2048000 ( 2.8%)
  5566. edges 7577/256000 30308/1024000 ( 3.0%)
  5567. LDR worldlights 2/8192 176/720896 ( 0.0%)
  5568. HDR worldlights 0/8192 0/720896 ( 0.0%)
  5569. leafwaterdata 0/32768 0/393216 ( 0.0%)
  5570. waterstrips 248/32768 2480/327680 ( 0.8%)
  5571. waterverts 0/65536 0/786432 ( 0.0%)
  5572. waterindices 3831/65536 7662/131072 ( 5.8%)
  5573. cubemapsamples 0/1024 0/16384 ( 0.0%)
  5574. overlays 0/512 0/180224 ( 0.0%)
  5575. LDR lightdata [variable] 1782384/0 ( 0.0%)
  5576. HDR lightdata [variable] 0/0 ( 0.0%)
  5577. visdata [variable] 0/16777216 ( 0.0%)
  5578. entdata [variable] 17567/393216 ( 4.5%)
  5579. LDR ambient table 1405/65536 5620/262144 ( 2.1%)
  5580. HDR ambient table 1405/65536 5620/262144 ( 2.1%)
  5581. LDR leaf ambient 6168/65536 172704/1835008 ( 9.4%)
  5582. HDR leaf ambient 1405/65536 39340/1835008 ( 2.1%)
  5583. occluders 0/0 0/0 ( 0.0%)
  5584. occluder polygons 0/0 0/0 ( 0.0%)
  5585. occluder vert ind 0/0 0/0 ( 0.0%)
  5586. detail props [variable] 1/12 ( 8.3%)
  5587. static props [variable] 1/12 ( 8.3%)
  5588. pakfile [variable] 86782/0 ( 0.0%)
  5589. physics [variable] 58429/4194304 ( 1.4%)
  5590. physics terrain [variable] 2/1048576 ( 0.0%)
  5591. Level flags = 0
  5592. Total triangle count: 6365
  5593. Writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  5594. 7 seconds elapsed
  5595. [Reading texlights from 'lights.rad']
  5596. [2 texlights parsed from 'lights.rad']
  5597. Loading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  5598. No vis information, direct lighting only.
  5599. 2332 faces
  5600. 1 degenerate faces
  5601. 3152853 square feet [454010848.00 square inches]
  5602. 0 Displacements
  5603. 0 Square Feet [0.00 Square Inches]
  5604. 2 direct lights
  5605. 0...1...2...3...4...5...6...7...8...9...10Build Patch/Sample Hash Table(s).....Done<0.0116 sec>
  5606. 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
  5607. 0 of 0 (0% of) surface lights went in leaf ambient cubes.
  5608. 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
  5609. Ready to Finish
  5610. Object names Objects/Maxobjs Memory / Maxmem Fullness
  5611. ------------ --------------- --------------- --------
  5612. models 8/1024 384/49152 ( 0.8%)
  5613. brushes 149/8192 1788/98304 ( 1.8%)
  5614. brushsides 915/65536 7320/524288 ( 1.4%)
  5615. planes 1348/65536 26960/1310720 ( 2.1%)
  5616. vertexes 3230/65536 38760/786432 ( 4.9%)
  5617. nodes 1396/65536 44672/2097152 ( 2.1%)
  5618. texinfos 335/12288 24120/884736 ( 2.7%)
  5619. texdata 17/2048 544/65536 ( 0.8%)
  5620. dispinfos 0/0 0/0 ( 0.0%)
  5621. disp_verts 0/0 0/0 ( 0.0%)
  5622. disp_tris 0/0 0/0 ( 0.0%)
  5623. disp_lmsamples 0/0 0/0 ( 0.0%)
  5624. faces 2332/65536 130592/3670016 ( 3.6%)
  5625. hdr faces 2332/65536 130592/3670016 ( 3.6%)
  5626. origfaces 765/65536 42840/3670016 ( 1.2%)
  5627. leaves 1405/65536 44960/2097152 ( 2.1%)
  5628. leaffaces 2951/65536 5902/131072 ( 4.5%)
  5629. leafbrushes 532/65536 1064/131072 ( 0.8%)
  5630. areas 3/256 24/2048 ( 1.2%)
  5631. surfedges 14089/512000 56356/2048000 ( 2.8%)
  5632. edges 7577/256000 30308/1024000 ( 3.0%)
  5633. LDR worldlights 2/8192 176/720896 ( 0.0%)
  5634. HDR worldlights 2/8192 176/720896 ( 0.0%)
  5635. leafwaterdata 0/32768 0/393216 ( 0.0%)
  5636. waterstrips 248/32768 2480/327680 ( 0.8%)
  5637. waterverts 0/65536 0/786432 ( 0.0%)
  5638. waterindices 3831/65536 7662/131072 ( 5.8%)
  5639. cubemapsamples 0/1024 0/16384 ( 0.0%)
  5640. overlays 0/512 0/180224 ( 0.0%)
  5641. LDR lightdata [variable] 1782384/0 ( 0.0%)
  5642. HDR lightdata [variable] 1782384/0 ( 0.0%)
  5643. visdata [variable] 0/16777216 ( 0.0%)
  5644. entdata [variable] 17567/393216 ( 4.5%)
  5645. LDR ambient table 1405/65536 5620/262144 ( 2.1%)
  5646. HDR ambient table 1405/65536 5620/262144 ( 2.1%)
  5647. LDR leaf ambient 6168/65536 172704/1835008 ( 9.4%)
  5648. HDR leaf ambient 6168/65536 172704/1835008 ( 9.4%)
  5649. occluders 0/0 0/0 ( 0.0%)
  5650. occluder polygons 0/0 0/0 ( 0.0%)
  5651. occluder vert ind 0/0 0/0 ( 0.0%)
  5652. detail props [variable] 1/12 ( 8.3%)
  5653. static props [variable] 1/12 ( 8.3%)
  5654. pakfile [variable] 86782/0 ( 0.0%)
  5655. physics [variable] 58429/4194304 ( 1.4%)
  5656. physics terrain [variable] 2/1048576 ( 0.0%)
  5657. Level flags = 0
  5658. Total triangle count: 6365
  5659. Writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  5660. 7 seconds elapsed
  5661. materialPath: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\materials
  5662. Loading C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.vmf
  5663. Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\custom\battlefield 3 ak-74m\gameinfo.txt
  5664. fixing up env_cubemap materials on brush sides...
  5665. 0...1...2...3...4...5...6...7...8...9...10**** leaked ****
  5666. Entity func_illusionary (1263.37 -458.08 92.52) leaked!
  5667. Processing areas...done (0)
  5668. Building Faces...done (0)
  5669. FixTjuncs...
  5670. PruneNodes...
  5671. WriteBSP...
  5672. done (0)
  5673. Creating default LDR cubemaps for env_cubemap using skybox materials:
  5674. skybox/sky_day01_06*.vmt
  5675. ! Run buildcubemaps in the engine to get the correct cube maps.
  5676. Creating default HDR cubemaps for env_cubemap using skybox materials:
  5677. skybox/sky_day01_06*.vmt
  5678. ! Run buildcubemaps in the engine to get the correct cube maps.
  5679. Finding displacement neighbors...
  5680. Finding lightmap sample positions...
  5681. Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
  5682. Building Physics collision data...
  5683. done (0) (58429 bytes)
  5684. Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
  5685. Compacting texture/material tables...
  5686. Reduced 393 texinfos to 335
  5687. Reduced 17 texdatas to 17 (346 bytes to 346)
  5688. Writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  5689. Wrote ZIP buffer, estimated size 105917, actual size 105703
  5690. 0 seconds elapsed
  5691. 12 threads
  5692. reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  5693. reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
  5694. LoadPortals: couldn't read c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
  5695. [Reading texlights from 'lights.rad']
  5696. [2 texlights parsed from 'lights.rad']
  5697. Loading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  5698. No vis information, direct lighting only.
  5699. 2332 faces
  5700. 1 degenerate faces
  5701. 3152853 square feet [454010848.00 square inches]
  5702. 0 Displacements
  5703. 0 Square Feet [0.00 Square Inches]
  5704. 2 direct lights
  5705. 0...1...2...3...4...5...6...7...8...9...10Build Patch/Sample Hash Table(s).....Done<0.0139 sec>
  5706. 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
  5707. 0 of 0 (0% of) surface lights went in leaf ambient cubes.
  5708. 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
  5709. Ready to Finish
  5710. Object names Objects/Maxobjs Memory / Maxmem Fullness
  5711. ------------ --------------- --------------- --------
  5712. models 8/1024 384/49152 ( 0.8%)
  5713. brushes 149/8192 1788/98304 ( 1.8%)
  5714. brushsides 915/65536 7320/524288 ( 1.4%)
  5715. planes 1348/65536 26960/1310720 ( 2.1%)
  5716. vertexes 3230/65536 38760/786432 ( 4.9%)
  5717. nodes 1396/65536 44672/2097152 ( 2.1%)
  5718. texinfos 335/12288 24120/884736 ( 2.7%)
  5719. texdata 17/2048 544/65536 ( 0.8%)
  5720. dispinfos 0/0 0/0 ( 0.0%)
  5721. disp_verts 0/0 0/0 ( 0.0%)
  5722. disp_tris 0/0 0/0 ( 0.0%)
  5723. disp_lmsamples 0/0 0/0 ( 0.0%)
  5724. faces 2332/65536 130592/3670016 ( 3.6%)
  5725. hdr faces 0/65536 0/3670016 ( 0.0%)
  5726. origfaces 765/65536 42840/3670016 ( 1.2%)
  5727. leaves 1405/65536 44960/2097152 ( 2.1%)
  5728. leaffaces 2951/65536 5902/131072 ( 4.5%)
  5729. leafbrushes 532/65536 1064/131072 ( 0.8%)
  5730. areas 3/256 24/2048 ( 1.2%)
  5731. surfedges 14089/512000 56356/2048000 ( 2.8%)
  5732. edges 7577/256000 30308/1024000 ( 3.0%)
  5733. LDR worldlights 2/8192 176/720896 ( 0.0%)
  5734. HDR worldlights 0/8192 0/720896 ( 0.0%)
  5735. leafwaterdata 0/32768 0/393216 ( 0.0%)
  5736. waterstrips 248/32768 2480/327680 ( 0.8%)
  5737. waterverts 0/65536 0/786432 ( 0.0%)
  5738. waterindices 3831/65536 7662/131072 ( 5.8%)
  5739. cubemapsamples 0/1024 0/16384 ( 0.0%)
  5740. overlays 0/512 0/180224 ( 0.0%)
  5741. LDR lightdata [variable] 1782384/0 ( 0.0%)
  5742. HDR lightdata [variable] 0/0 ( 0.0%)
  5743. visdata [variable] 0/16777216 ( 0.0%)
  5744. entdata [variable] 17563/393216 ( 4.5%)
  5745. LDR ambient table 1405/65536 5620/262144 ( 2.1%)
  5746. HDR ambient table 1405/65536 5620/262144 ( 2.1%)
  5747. LDR leaf ambient 6168/65536 172704/1835008 ( 9.4%)
  5748. HDR leaf ambient 1405/65536 39340/1835008 ( 2.1%)
  5749. occluders 0/0 0/0 ( 0.0%)
  5750. occluder polygons 0/0 0/0 ( 0.0%)
  5751. occluder vert ind 0/0 0/0 ( 0.0%)
  5752. detail props [variable] 1/12 ( 8.3%)
  5753. static props [variable] 1/12 ( 8.3%)
  5754. pakfile [variable] 105703/0 ( 0.0%)
  5755. physics [variable] 58429/4194304 ( 1.4%)
  5756. physics terrain [variable] 2/1048576 ( 0.0%)
  5757. Level flags = 0
  5758. Total triangle count: 6365
  5759. Writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  5760. 7 seconds elapsed
  5761. [Reading texlights from 'lights.rad']
  5762. [2 texlights parsed from 'lights.rad']
  5763. Loading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  5764. No vis information, direct lighting only.
  5765. 2332 faces
  5766. 1 degenerate faces
  5767. 3152853 square feet [454010848.00 square inches]
  5768. 0 Displacements
  5769. 0 Square Feet [0.00 Square Inches]
  5770. 2 direct lights
  5771. 0...1...2...3...4...5...6...7...8...9...10Build Patch/Sample Hash Table(s).....Done<0.0113 sec>
  5772. 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
  5773. 0 of 0 (0% of) surface lights went in leaf ambient cubes.
  5774. 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
  5775. Ready to Finish
  5776. Object names Objects/Maxobjs Memory / Maxmem Fullness
  5777. ------------ --------------- --------------- --------
  5778. models 8/1024 384/49152 ( 0.8%)
  5779. brushes 149/8192 1788/98304 ( 1.8%)
  5780. brushsides 915/65536 7320/524288 ( 1.4%)
  5781. planes 1348/65536 26960/1310720 ( 2.1%)
  5782. vertexes 3230/65536 38760/786432 ( 4.9%)
  5783. nodes 1396/65536 44672/2097152 ( 2.1%)
  5784. texinfos 335/12288 24120/884736 ( 2.7%)
  5785. texdata 17/2048 544/65536 ( 0.8%)
  5786. dispinfos 0/0 0/0 ( 0.0%)
  5787. disp_verts 0/0 0/0 ( 0.0%)
  5788. disp_tris 0/0 0/0 ( 0.0%)
  5789. disp_lmsamples 0/0 0/0 ( 0.0%)
  5790. faces 2332/65536 130592/3670016 ( 3.6%)
  5791. hdr faces 2332/65536 130592/3670016 ( 3.6%)
  5792. origfaces 765/65536 42840/3670016 ( 1.2%)
  5793. leaves 1405/65536 44960/2097152 ( 2.1%)
  5794. leaffaces 2951/65536 5902/131072 ( 4.5%)
  5795. leafbrushes 532/65536 1064/131072 ( 0.8%)
  5796. areas 3/256 24/2048 ( 1.2%)
  5797. surfedges 14089/512000 56356/2048000 ( 2.8%)
  5798. edges 7577/256000 30308/1024000 ( 3.0%)
  5799. LDR worldlights 2/8192 176/720896 ( 0.0%)
  5800. HDR worldlights 2/8192 176/720896 ( 0.0%)
  5801. leafwaterdata 0/32768 0/393216 ( 0.0%)
  5802. waterstrips 248/32768 2480/327680 ( 0.8%)
  5803. waterverts 0/65536 0/786432 ( 0.0%)
  5804. waterindices 3831/65536 7662/131072 ( 5.8%)
  5805. cubemapsamples 0/1024 0/16384 ( 0.0%)
  5806. overlays 0/512 0/180224 ( 0.0%)
  5807. LDR lightdata [variable] 1782384/0 ( 0.0%)
  5808. HDR lightdata [variable] 1782384/0 ( 0.0%)
  5809. visdata [variable] 0/16777216 ( 0.0%)
  5810. entdata [variable] 17563/393216 ( 4.5%)
  5811. LDR ambient table 1405/65536 5620/262144 ( 2.1%)
  5812. HDR ambient table 1405/65536 5620/262144 ( 2.1%)
  5813. LDR leaf ambient 6168/65536 172704/1835008 ( 9.4%)
  5814. HDR leaf ambient 6168/65536 172704/1835008 ( 9.4%)
  5815. occluders 0/0 0/0 ( 0.0%)
  5816. occluder polygons 0/0 0/0 ( 0.0%)
  5817. occluder vert ind 0/0 0/0 ( 0.0%)
  5818. detail props [variable] 1/12 ( 8.3%)
  5819. static props [variable] 1/12 ( 8.3%)
  5820. pakfile [variable] 105703/0 ( 0.0%)
  5821. physics [variable] 58429/4194304 ( 1.4%)
  5822. physics terrain [variable] 2/1048576 ( 0.0%)
  5823. Level flags = 0
  5824. Total triangle count: 6365
  5825. Writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  5826. 7 seconds elapsed
  5827. materialPath: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\materials
  5828. Loading C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.vmf
  5829. Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\custom\battlefield 3 ak-74m\gameinfo.txt
  5830. fixing up env_cubemap materials on brush sides...
  5831. 0...1...2...3...4...5...6...7...8...9...10**** leaked ****
  5832. Entity func_illusionary (1261.66 -458.08 92.52) leaked!
  5833. Processing areas...done (0)
  5834. Building Faces...done (0)
  5835. FixTjuncs...
  5836. PruneNodes...
  5837. WriteBSP...
  5838. done (0)
  5839. Creating default LDR cubemaps for env_cubemap using skybox materials:
  5840. skybox/sky_day01_06*.vmt
  5841. ! Run buildcubemaps in the engine to get the correct cube maps.
  5842. Creating default HDR cubemaps for env_cubemap using skybox materials:
  5843. skybox/sky_day01_06*.vmt
  5844. ! Run buildcubemaps in the engine to get the correct cube maps.
  5845. Finding displacement neighbors...
  5846. Finding lightmap sample positions...
  5847. Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
  5848. Building Physics collision data...
  5849. done (0) (58429 bytes)
  5850. Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
  5851. Compacting texture/material tables...
  5852. Reduced 393 texinfos to 335
  5853. Reduced 17 texdatas to 17 (346 bytes to 346)
  5854. Writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  5855. Wrote ZIP buffer, estimated size 105917, actual size 105703
  5856. 0 seconds elapsed
  5857. 12 threads
  5858. reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  5859. reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
  5860. LoadPortals: couldn't read c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
  5861. [Reading texlights from 'lights.rad']
  5862. [2 texlights parsed from 'lights.rad']
  5863. Loading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  5864. No vis information, direct lighting only.
  5865. 2332 faces
  5866. 1 degenerate faces
  5867. 3152851 square feet [454010624.00 square inches]
  5868. 0 Displacements
  5869. 0 Square Feet [0.00 Square Inches]
  5870. 2 direct lights
  5871. 0...1...2...3...4...5...6...7...8...9...10Build Patch/Sample Hash Table(s).....Done<0.0106 sec>
  5872. 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
  5873. 0 of 0 (0% of) surface lights went in leaf ambient cubes.
  5874. 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
  5875. Ready to Finish
  5876. Object names Objects/Maxobjs Memory / Maxmem Fullness
  5877. ------------ --------------- --------------- --------
  5878. models 8/1024 384/49152 ( 0.8%)
  5879. brushes 149/8192 1788/98304 ( 1.8%)
  5880. brushsides 915/65536 7320/524288 ( 1.4%)
  5881. planes 1348/65536 26960/1310720 ( 2.1%)
  5882. vertexes 3230/65536 38760/786432 ( 4.9%)
  5883. nodes 1396/65536 44672/2097152 ( 2.1%)
  5884. texinfos 335/12288 24120/884736 ( 2.7%)
  5885. texdata 17/2048 544/65536 ( 0.8%)
  5886. dispinfos 0/0 0/0 ( 0.0%)
  5887. disp_verts 0/0 0/0 ( 0.0%)
  5888. disp_tris 0/0 0/0 ( 0.0%)
  5889. disp_lmsamples 0/0 0/0 ( 0.0%)
  5890. faces 2332/65536 130592/3670016 ( 3.6%)
  5891. hdr faces 0/65536 0/3670016 ( 0.0%)
  5892. origfaces 765/65536 42840/3670016 ( 1.2%)
  5893. leaves 1405/65536 44960/2097152 ( 2.1%)
  5894. leaffaces 2951/65536 5902/131072 ( 4.5%)
  5895. leafbrushes 532/65536 1064/131072 ( 0.8%)
  5896. areas 3/256 24/2048 ( 1.2%)
  5897. surfedges 14089/512000 56356/2048000 ( 2.8%)
  5898. edges 7577/256000 30308/1024000 ( 3.0%)
  5899. LDR worldlights 2/8192 176/720896 ( 0.0%)
  5900. HDR worldlights 0/8192 0/720896 ( 0.0%)
  5901. leafwaterdata 0/32768 0/393216 ( 0.0%)
  5902. waterstrips 248/32768 2480/327680 ( 0.8%)
  5903. waterverts 0/65536 0/786432 ( 0.0%)
  5904. waterindices 3831/65536 7662/131072 ( 5.8%)
  5905. cubemapsamples 0/1024 0/16384 ( 0.0%)
  5906. overlays 0/512 0/180224 ( 0.0%)
  5907. LDR lightdata [variable] 1782384/0 ( 0.0%)
  5908. HDR lightdata [variable] 0/0 ( 0.0%)
  5909. visdata [variable] 0/16777216 ( 0.0%)
  5910. entdata [variable] 17728/393216 ( 4.5%)
  5911. LDR ambient table 1405/65536 5620/262144 ( 2.1%)
  5912. HDR ambient table 1405/65536 5620/262144 ( 2.1%)
  5913. LDR leaf ambient 6172/65536 172816/1835008 ( 9.4%)
  5914. HDR leaf ambient 1405/65536 39340/1835008 ( 2.1%)
  5915. occluders 0/0 0/0 ( 0.0%)
  5916. occluder polygons 0/0 0/0 ( 0.0%)
  5917. occluder vert ind 0/0 0/0 ( 0.0%)
  5918. detail props [variable] 1/12 ( 8.3%)
  5919. static props [variable] 1/12 ( 8.3%)
  5920. pakfile [variable] 105703/0 ( 0.0%)
  5921. physics [variable] 58429/4194304 ( 1.4%)
  5922. physics terrain [variable] 2/1048576 ( 0.0%)
  5923. Level flags = 0
  5924. Total triangle count: 6365
  5925. Writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  5926. 7 seconds elapsed
  5927. [Reading texlights from 'lights.rad']
  5928. [2 texlights parsed from 'lights.rad']
  5929. Loading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  5930. No vis information, direct lighting only.
  5931. 2332 faces
  5932. 1 degenerate faces
  5933. 3152851 square feet [454010624.00 square inches]
  5934. 0 Displacements
  5935. 0 Square Feet [0.00 Square Inches]
  5936. 2 direct lights
  5937. 0...1...2...3...4...5...6...7...8...9...10Build Patch/Sample Hash Table(s).....Done<0.0123 sec>
  5938. 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
  5939. 0 of 0 (0% of) surface lights went in leaf ambient cubes.
  5940. 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
  5941. Ready to Finish
  5942. Object names Objects/Maxobjs Memory / Maxmem Fullness
  5943. ------------ --------------- --------------- --------
  5944. models 8/1024 384/49152 ( 0.8%)
  5945. brushes 149/8192 1788/98304 ( 1.8%)
  5946. brushsides 915/65536 7320/524288 ( 1.4%)
  5947. planes 1348/65536 26960/1310720 ( 2.1%)
  5948. vertexes 3230/65536 38760/786432 ( 4.9%)
  5949. nodes 1396/65536 44672/2097152 ( 2.1%)
  5950. texinfos 335/12288 24120/884736 ( 2.7%)
  5951. texdata 17/2048 544/65536 ( 0.8%)
  5952. dispinfos 0/0 0/0 ( 0.0%)
  5953. disp_verts 0/0 0/0 ( 0.0%)
  5954. disp_tris 0/0 0/0 ( 0.0%)
  5955. disp_lmsamples 0/0 0/0 ( 0.0%)
  5956. faces 2332/65536 130592/3670016 ( 3.6%)
  5957. hdr faces 2332/65536 130592/3670016 ( 3.6%)
  5958. origfaces 765/65536 42840/3670016 ( 1.2%)
  5959. leaves 1405/65536 44960/2097152 ( 2.1%)
  5960. leaffaces 2951/65536 5902/131072 ( 4.5%)
  5961. leafbrushes 532/65536 1064/131072 ( 0.8%)
  5962. areas 3/256 24/2048 ( 1.2%)
  5963. surfedges 14089/512000 56356/2048000 ( 2.8%)
  5964. edges 7577/256000 30308/1024000 ( 3.0%)
  5965. LDR worldlights 2/8192 176/720896 ( 0.0%)
  5966. HDR worldlights 2/8192 176/720896 ( 0.0%)
  5967. leafwaterdata 0/32768 0/393216 ( 0.0%)
  5968. waterstrips 248/32768 2480/327680 ( 0.8%)
  5969. waterverts 0/65536 0/786432 ( 0.0%)
  5970. waterindices 3831/65536 7662/131072 ( 5.8%)
  5971. cubemapsamples 0/1024 0/16384 ( 0.0%)
  5972. overlays 0/512 0/180224 ( 0.0%)
  5973. LDR lightdata [variable] 1782384/0 ( 0.0%)
  5974. HDR lightdata [variable] 1782384/0 ( 0.0%)
  5975. visdata [variable] 0/16777216 ( 0.0%)
  5976. entdata [variable] 17728/393216 ( 4.5%)
  5977. LDR ambient table 1405/65536 5620/262144 ( 2.1%)
  5978. HDR ambient table 1405/65536 5620/262144 ( 2.1%)
  5979. LDR leaf ambient 6172/65536 172816/1835008 ( 9.4%)
  5980. HDR leaf ambient 6172/65536 172816/1835008 ( 9.4%)
  5981. occluders 0/0 0/0 ( 0.0%)
  5982. occluder polygons 0/0 0/0 ( 0.0%)
  5983. occluder vert ind 0/0 0/0 ( 0.0%)
  5984. detail props [variable] 1/12 ( 8.3%)
  5985. static props [variable] 1/12 ( 8.3%)
  5986. pakfile [variable] 105703/0 ( 0.0%)
  5987. physics [variable] 58429/4194304 ( 1.4%)
  5988. physics terrain [variable] 2/1048576 ( 0.0%)
  5989. Level flags = 0
  5990. Total triangle count: 6365
  5991. Writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  5992. 7 seconds elapsed
  5993. materialPath: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\materials
  5994. Loading C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.vmf
  5995. Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\custom\battlefield 3 ak-74m\gameinfo.txt
  5996. fixing up env_cubemap materials on brush sides...
  5997. 0...1...2...3...4...5...6...7...8...9...10**** leaked ****
  5998. Entity info_player_terrorist (105.90 -5.24 66.56) leaked!
  5999. Processing areas...done (0)
  6000. Building Faces...done (0)
  6001. FixTjuncs...
  6002. PruneNodes...
  6003. WriteBSP...
  6004. done (0)
  6005. Creating default LDR cubemaps for env_cubemap using skybox materials:
  6006. skybox/sky_day01_06*.vmt
  6007. ! Run buildcubemaps in the engine to get the correct cube maps.
  6008. Creating default HDR cubemaps for env_cubemap using skybox materials:
  6009. skybox/sky_day01_06*.vmt
  6010. ! Run buildcubemaps in the engine to get the correct cube maps.
  6011. Finding displacement neighbors...
  6012. Finding lightmap sample positions...
  6013. Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
  6014. Building Physics collision data...
  6015. done (0) (57875 bytes)
  6016. Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
  6017. Compacting texture/material tables...
  6018. Reduced 385 texinfos to 332
  6019. Reduced 17 texdatas to 17 (346 bytes to 346)
  6020. Writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  6021. Wrote ZIP buffer, estimated size 105917, actual size 105703
  6022. 0 seconds elapsed
  6023. 12 threads
  6024. reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  6025. reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
  6026. LoadPortals: couldn't read c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
  6027. [Reading texlights from 'lights.rad']
  6028. [2 texlights parsed from 'lights.rad']
  6029. Loading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  6030. No vis information, direct lighting only.
  6031. 2327 faces
  6032. 1 degenerate faces
  6033. 3152809 square feet [454004576.00 square inches]
  6034. 0 Displacements
  6035. 0 Square Feet [0.00 Square Inches]
  6036. 2 direct lights
  6037. 0...1...2...3...4...5...6...7...8...9...10Build Patch/Sample Hash Table(s).....Done<0.0106 sec>
  6038. 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
  6039. 0 of 0 (0% of) surface lights went in leaf ambient cubes.
  6040. 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
  6041. Ready to Finish
  6042. Object names Objects/Maxobjs Memory / Maxmem Fullness
  6043. ------------ --------------- --------------- --------
  6044. models 7/1024 336/49152 ( 0.7%)
  6045. brushes 148/8192 1776/98304 ( 1.8%)
  6046. brushsides 905/65536 7240/524288 ( 1.4%)
  6047. planes 1310/65536 26200/1310720 ( 2.0%)
  6048. vertexes 3222/65536 38664/786432 ( 4.9%)
  6049. nodes 1390/65536 44480/2097152 ( 2.1%)
  6050. texinfos 332/12288 23904/884736 ( 2.7%)
  6051. texdata 17/2048 544/65536 ( 0.8%)
  6052. dispinfos 0/0 0/0 ( 0.0%)
  6053. disp_verts 0/0 0/0 ( 0.0%)
  6054. disp_tris 0/0 0/0 ( 0.0%)
  6055. disp_lmsamples 0/0 0/0 ( 0.0%)
  6056. faces 2327/65536 130312/3670016 ( 3.6%)
  6057. hdr faces 0/65536 0/3670016 ( 0.0%)
  6058. origfaces 760/65536 42560/3670016 ( 1.2%)
  6059. leaves 1398/65536 44736/2097152 ( 2.1%)
  6060. leaffaces 2946/65536 5892/131072 ( 4.5%)
  6061. leafbrushes 531/65536 1062/131072 ( 0.8%)
  6062. areas 3/256 24/2048 ( 1.2%)
  6063. surfedges 14049/512000 56196/2048000 ( 2.7%)
  6064. edges 7553/256000 30212/1024000 ( 3.0%)
  6065. LDR worldlights 2/8192 176/720896 ( 0.0%)
  6066. HDR worldlights 0/8192 0/720896 ( 0.0%)
  6067. leafwaterdata 0/32768 0/393216 ( 0.0%)
  6068. waterstrips 248/32768 2480/327680 ( 0.8%)
  6069. waterverts 0/65536 0/786432 ( 0.0%)
  6070. waterindices 3831/65536 7662/131072 ( 5.8%)
  6071. cubemapsamples 0/1024 0/16384 ( 0.0%)
  6072. overlays 0/512 0/180224 ( 0.0%)
  6073. LDR lightdata [variable] 1781936/0 ( 0.0%)
  6074. HDR lightdata [variable] 0/0 ( 0.0%)
  6075. visdata [variable] 0/16777216 ( 0.0%)
  6076. entdata [variable] 17501/393216 ( 4.5%)
  6077. LDR ambient table 1398/65536 5592/262144 ( 2.1%)
  6078. HDR ambient table 1398/65536 5592/262144 ( 2.1%)
  6079. LDR leaf ambient 6161/65536 172508/1835008 ( 9.4%)
  6080. HDR leaf ambient 1398/65536 39144/1835008 ( 2.1%)
  6081. occluders 0/0 0/0 ( 0.0%)
  6082. occluder polygons 0/0 0/0 ( 0.0%)
  6083. occluder vert ind 0/0 0/0 ( 0.0%)
  6084. detail props [variable] 1/12 ( 8.3%)
  6085. static props [variable] 1/12 ( 8.3%)
  6086. pakfile [variable] 105703/0 ( 0.0%)
  6087. physics [variable] 57875/4194304 ( 1.4%)
  6088. physics terrain [variable] 2/1048576 ( 0.0%)
  6089. Level flags = 0
  6090. Total triangle count: 6355
  6091. Writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  6092. 7 seconds elapsed
  6093. [Reading texlights from 'lights.rad']
  6094. [2 texlights parsed from 'lights.rad']
  6095. Loading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  6096. No vis information, direct lighting only.
  6097. 2327 faces
  6098. 1 degenerate faces
  6099. 3152809 square feet [454004576.00 square inches]
  6100. 0 Displacements
  6101. 0 Square Feet [0.00 Square Inches]
  6102. 2 direct lights
  6103. 0...1...2...3...4...5...6...7...8...9...10Build Patch/Sample Hash Table(s).....Done<0.0115 sec>
  6104. 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
  6105. 0 of 0 (0% of) surface lights went in leaf ambient cubes.
  6106. 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
  6107. Ready to Finish
  6108. Object names Objects/Maxobjs Memory / Maxmem Fullness
  6109. ------------ --------------- --------------- --------
  6110. models 7/1024 336/49152 ( 0.7%)
  6111. brushes 148/8192 1776/98304 ( 1.8%)
  6112. brushsides 905/65536 7240/524288 ( 1.4%)
  6113. planes 1310/65536 26200/1310720 ( 2.0%)
  6114. vertexes 3222/65536 38664/786432 ( 4.9%)
  6115. nodes 1390/65536 44480/2097152 ( 2.1%)
  6116. texinfos 332/12288 23904/884736 ( 2.7%)
  6117. texdata 17/2048 544/65536 ( 0.8%)
  6118. dispinfos 0/0 0/0 ( 0.0%)
  6119. disp_verts 0/0 0/0 ( 0.0%)
  6120. disp_tris 0/0 0/0 ( 0.0%)
  6121. disp_lmsamples 0/0 0/0 ( 0.0%)
  6122. faces 2327/65536 130312/3670016 ( 3.6%)
  6123. hdr faces 2327/65536 130312/3670016 ( 3.6%)
  6124. origfaces 760/65536 42560/3670016 ( 1.2%)
  6125. leaves 1398/65536 44736/2097152 ( 2.1%)
  6126. leaffaces 2946/65536 5892/131072 ( 4.5%)
  6127. leafbrushes 531/65536 1062/131072 ( 0.8%)
  6128. areas 3/256 24/2048 ( 1.2%)
  6129. surfedges 14049/512000 56196/2048000 ( 2.7%)
  6130. edges 7553/256000 30212/1024000 ( 3.0%)
  6131. LDR worldlights 2/8192 176/720896 ( 0.0%)
  6132. HDR worldlights 2/8192 176/720896 ( 0.0%)
  6133. leafwaterdata 0/32768 0/393216 ( 0.0%)
  6134. waterstrips 248/32768 2480/327680 ( 0.8%)
  6135. waterverts 0/65536 0/786432 ( 0.0%)
  6136. waterindices 3831/65536 7662/131072 ( 5.8%)
  6137. cubemapsamples 0/1024 0/16384 ( 0.0%)
  6138. overlays 0/512 0/180224 ( 0.0%)
  6139. LDR lightdata [variable] 1781936/0 ( 0.0%)
  6140. HDR lightdata [variable] 1781936/0 ( 0.0%)
  6141. visdata [variable] 0/16777216 ( 0.0%)
  6142. entdata [variable] 17501/393216 ( 4.5%)
  6143. LDR ambient table 1398/65536 5592/262144 ( 2.1%)
  6144. HDR ambient table 1398/65536 5592/262144 ( 2.1%)
  6145. LDR leaf ambient 6161/65536 172508/1835008 ( 9.4%)
  6146. HDR leaf ambient 6161/65536 172508/1835008 ( 9.4%)
  6147. occluders 0/0 0/0 ( 0.0%)
  6148. occluder polygons 0/0 0/0 ( 0.0%)
  6149. occluder vert ind 0/0 0/0 ( 0.0%)
  6150. detail props [variable] 1/12 ( 8.3%)
  6151. static props [variable] 1/12 ( 8.3%)
  6152. pakfile [variable] 105703/0 ( 0.0%)
  6153. physics [variable] 57875/4194304 ( 1.4%)
  6154. physics terrain [variable] 2/1048576 ( 0.0%)
  6155. Level flags = 0
  6156. Total triangle count: 6355
  6157. Writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  6158. 7 seconds elapsed
  6159. materialPath: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\materials
  6160. Loading C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.vmf
  6161. Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\custom\battlefield 3 ak-74m\gameinfo.txt
  6162. fixing up env_cubemap materials on brush sides...
  6163. 0...1...2...3...4...5...6...7...8...9...10**** leaked ****
  6164. Entity info_player_terrorist (105.90 -5.24 66.56) leaked!
  6165. Processing areas...done (0)
  6166. Building Faces...done (0)
  6167. FixTjuncs...
  6168. PruneNodes...
  6169. WriteBSP...
  6170. done (0)
  6171. Creating default LDR cubemaps for env_cubemap using skybox materials:
  6172. skybox/sky_day01_06*.vmt
  6173. ! Run buildcubemaps in the engine to get the correct cube maps.
  6174. Creating default HDR cubemaps for env_cubemap using skybox materials:
  6175. skybox/sky_day01_06*.vmt
  6176. ! Run buildcubemaps in the engine to get the correct cube maps.
  6177. Finding displacement neighbors...
  6178. Finding lightmap sample positions...
  6179. Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
  6180. Building Physics collision data...
  6181. done (0) (56843 bytes)
  6182. Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
  6183. Compacting texture/material tables...
  6184. Reduced 385 texinfos to 332
  6185. Reduced 17 texdatas to 17 (346 bytes to 346)
  6186. Writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  6187. Wrote ZIP buffer, estimated size 105917, actual size 105703
  6188. 0 seconds elapsed
  6189. 12 threads
  6190. reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  6191. reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
  6192. LoadPortals: couldn't read c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
  6193. [Reading texlights from 'lights.rad']
  6194. [2 texlights parsed from 'lights.rad']
  6195. Loading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  6196. No vis information, direct lighting only.
  6197. 2259 faces
  6198. 1 degenerate faces
  6199. 2434292 square feet [350538144.00 square inches]
  6200. 0 Displacements
  6201. 0 Square Feet [0.00 Square Inches]
  6202. 2 direct lights
  6203. 0...1...2...3...4...5...6...7...8...9...10Build Patch/Sample Hash Table(s).....Done<0.0107 sec>
  6204. 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
  6205. 0 of 0 (0% of) surface lights went in leaf ambient cubes.
  6206. 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
  6207. Ready to Finish
  6208. Object names Objects/Maxobjs Memory / Maxmem Fullness
  6209. ------------ --------------- --------------- --------
  6210. models 7/1024 336/49152 ( 0.7%)
  6211. brushes 145/8192 1740/98304 ( 1.8%)
  6212. brushsides 887/65536 7096/524288 ( 1.4%)
  6213. planes 1314/65536 26280/1310720 ( 2.0%)
  6214. vertexes 3181/65536 38172/786432 ( 4.9%)
  6215. nodes 1337/65536 42784/2097152 ( 2.0%)
  6216. texinfos 332/12288 23904/884736 ( 2.7%)
  6217. texdata 17/2048 544/65536 ( 0.8%)
  6218. dispinfos 0/0 0/0 ( 0.0%)
  6219. disp_verts 0/0 0/0 ( 0.0%)
  6220. disp_tris 0/0 0/0 ( 0.0%)
  6221. disp_lmsamples 0/0 0/0 ( 0.0%)
  6222. faces 2259/65536 126504/3670016 ( 3.4%)
  6223. hdr faces 0/65536 0/3670016 ( 0.0%)
  6224. origfaces 741/65536 41496/3670016 ( 1.1%)
  6225. leaves 1345/65536 43040/2097152 ( 2.1%)
  6226. leaffaces 2909/65536 5818/131072 ( 4.4%)
  6227. leafbrushes 516/65536 1032/131072 ( 0.8%)
  6228. areas 3/256 24/2048 ( 1.2%)
  6229. surfedges 13687/512000 54748/2048000 ( 2.7%)
  6230. edges 7365/256000 29460/1024000 ( 2.9%)
  6231. LDR worldlights 2/8192 176/720896 ( 0.0%)
  6232. HDR worldlights 0/8192 0/720896 ( 0.0%)
  6233. leafwaterdata 0/32768 0/393216 ( 0.0%)
  6234. waterstrips 247/32768 2470/327680 ( 0.8%)
  6235. waterverts 0/65536 0/786432 ( 0.0%)
  6236. waterindices 3801/65536 7602/131072 ( 5.8%)
  6237. cubemapsamples 0/1024 0/16384 ( 0.0%)
  6238. overlays 0/512 0/180224 ( 0.0%)
  6239. LDR lightdata [variable] 1782608/0 ( 0.0%)
  6240. HDR lightdata [variable] 0/0 ( 0.0%)
  6241. visdata [variable] 0/16777216 ( 0.0%)
  6242. entdata [variable] 17501/393216 ( 4.5%)
  6243. LDR ambient table 1345/65536 5380/262144 ( 2.1%)
  6244. HDR ambient table 1345/65536 5380/262144 ( 2.1%)
  6245. LDR leaf ambient 6045/65536 169260/1835008 ( 9.2%)
  6246. HDR leaf ambient 1345/65536 37660/1835008 ( 2.1%)
  6247. occluders 0/0 0/0 ( 0.0%)
  6248. occluder polygons 0/0 0/0 ( 0.0%)
  6249. occluder vert ind 0/0 0/0 ( 0.0%)
  6250. detail props [variable] 1/12 ( 8.3%)
  6251. static props [variable] 1/12 ( 8.3%)
  6252. pakfile [variable] 105703/0 ( 0.0%)
  6253. physics [variable] 56843/4194304 ( 1.4%)
  6254. physics terrain [variable] 2/1048576 ( 0.0%)
  6255. Level flags = 0
  6256. Total triangle count: 6205
  6257. Writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  6258. 5 seconds elapsed
  6259. [Reading texlights from 'lights.rad']
  6260. [2 texlights parsed from 'lights.rad']
  6261. Loading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  6262. No vis information, direct lighting only.
  6263. 2259 faces
  6264. 1 degenerate faces
  6265. 2434292 square feet [350538144.00 square inches]
  6266. 0 Displacements
  6267. 0 Square Feet [0.00 Square Inches]
  6268. 2 direct lights
  6269. 0...1...2...3...4...5...6...7...8...9...10Build Patch/Sample Hash Table(s).....Done<0.0118 sec>
  6270. 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
  6271. 0 of 0 (0% of) surface lights went in leaf ambient cubes.
  6272. 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
  6273. Ready to Finish
  6274. Object names Objects/Maxobjs Memory / Maxmem Fullness
  6275. ------------ --------------- --------------- --------
  6276. models 7/1024 336/49152 ( 0.7%)
  6277. brushes 145/8192 1740/98304 ( 1.8%)
  6278. brushsides 887/65536 7096/524288 ( 1.4%)
  6279. planes 1314/65536 26280/1310720 ( 2.0%)
  6280. vertexes 3181/65536 38172/786432 ( 4.9%)
  6281. nodes 1337/65536 42784/2097152 ( 2.0%)
  6282. texinfos 332/12288 23904/884736 ( 2.7%)
  6283. texdata 17/2048 544/65536 ( 0.8%)
  6284. dispinfos 0/0 0/0 ( 0.0%)
  6285. disp_verts 0/0 0/0 ( 0.0%)
  6286. disp_tris 0/0 0/0 ( 0.0%)
  6287. disp_lmsamples 0/0 0/0 ( 0.0%)
  6288. faces 2259/65536 126504/3670016 ( 3.4%)
  6289. hdr faces 2259/65536 126504/3670016 ( 3.4%)
  6290. origfaces 741/65536 41496/3670016 ( 1.1%)
  6291. leaves 1345/65536 43040/2097152 ( 2.1%)
  6292. leaffaces 2909/65536 5818/131072 ( 4.4%)
  6293. leafbrushes 516/65536 1032/131072 ( 0.8%)
  6294. areas 3/256 24/2048 ( 1.2%)
  6295. surfedges 13687/512000 54748/2048000 ( 2.7%)
  6296. edges 7365/256000 29460/1024000 ( 2.9%)
  6297. LDR worldlights 2/8192 176/720896 ( 0.0%)
  6298. HDR worldlights 2/8192 176/720896 ( 0.0%)
  6299. leafwaterdata 0/32768 0/393216 ( 0.0%)
  6300. waterstrips 247/32768 2470/327680 ( 0.8%)
  6301. waterverts 0/65536 0/786432 ( 0.0%)
  6302. waterindices 3801/65536 7602/131072 ( 5.8%)
  6303. cubemapsamples 0/1024 0/16384 ( 0.0%)
  6304. overlays 0/512 0/180224 ( 0.0%)
  6305. LDR lightdata [variable] 1782608/0 ( 0.0%)
  6306. HDR lightdata [variable] 1782608/0 ( 0.0%)
  6307. visdata [variable] 0/16777216 ( 0.0%)
  6308. entdata [variable] 17501/393216 ( 4.5%)
  6309. LDR ambient table 1345/65536 5380/262144 ( 2.1%)
  6310. HDR ambient table 1345/65536 5380/262144 ( 2.1%)
  6311. LDR leaf ambient 6045/65536 169260/1835008 ( 9.2%)
  6312. HDR leaf ambient 6045/65536 169260/1835008 ( 9.2%)
  6313. occluders 0/0 0/0 ( 0.0%)
  6314. occluder polygons 0/0 0/0 ( 0.0%)
  6315. occluder vert ind 0/0 0/0 ( 0.0%)
  6316. detail props [variable] 1/12 ( 8.3%)
  6317. static props [variable] 1/12 ( 8.3%)
  6318. pakfile [variable] 105703/0 ( 0.0%)
  6319. physics [variable] 56843/4194304 ( 1.4%)
  6320. physics terrain [variable] 2/1048576 ( 0.0%)
  6321. Level flags = 0
  6322. Total triangle count: 6205
  6323. Writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  6324. 5 seconds elapsed
  6325. materialPath: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\materials
  6326. Loading C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.vmf
  6327. Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\custom\battlefield 3 ak-74m\gameinfo.txt
  6328. fixing up env_cubemap materials on brush sides...
  6329. 0...1...2...3...4...5...6...7...8...9...10**** leaked ****
  6330. Entity info_player_terrorist (105.99 -5.24 67.60) leaked!
  6331. Processing areas...done (0)
  6332. Building Faces...done (0)
  6333. FixTjuncs...
  6334. PruneNodes...
  6335. WriteBSP...
  6336. done (0)
  6337. Creating default LDR cubemaps for env_cubemap using skybox materials:
  6338. skybox/sky_day01_06*.vmt
  6339. ! Run buildcubemaps in the engine to get the correct cube maps.
  6340. Creating default HDR cubemaps for env_cubemap using skybox materials:
  6341. skybox/sky_day01_06*.vmt
  6342. ! Run buildcubemaps in the engine to get the correct cube maps.
  6343. Finding displacement neighbors...
  6344. Finding lightmap sample positions...
  6345. Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
  6346. Building Physics collision data...
  6347. done (0) (56843 bytes)
  6348. Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
  6349. Compacting texture/material tables...
  6350. Reduced 385 texinfos to 332
  6351. Reduced 17 texdatas to 17 (346 bytes to 346)
  6352. Writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  6353. Wrote ZIP buffer, estimated size 105917, actual size 105703
  6354. 0 seconds elapsed
  6355. 12 threads
  6356. reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  6357. reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
  6358. LoadPortals: couldn't read c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
  6359. [Reading texlights from 'lights.rad']
  6360. [2 texlights parsed from 'lights.rad']
  6361. Loading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  6362. No vis information, direct lighting only.
  6363. 2260 faces
  6364. 1 degenerate faces
  6365. 2428153 square feet [349654048.00 square inches]
  6366. 0 Displacements
  6367. 0 Square Feet [0.00 Square Inches]
  6368. 2 direct lights
  6369. 0...1...2...3...4...5...6...7...8...9...10Build Patch/Sample Hash Table(s).....Done<0.0119 sec>
  6370. 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
  6371. 0 of 0 (0% of) surface lights went in leaf ambient cubes.
  6372. 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
  6373. Ready to Finish
  6374. Object names Objects/Maxobjs Memory / Maxmem Fullness
  6375. ------------ --------------- --------------- --------
  6376. models 7/1024 336/49152 ( 0.7%)
  6377. brushes 145/8192 1740/98304 ( 1.8%)
  6378. brushsides 887/65536 7096/524288 ( 1.4%)
  6379. planes 1318/65536 26360/1310720 ( 2.0%)
  6380. vertexes 3183/65536 38196/786432 ( 4.9%)
  6381. nodes 1356/65536 43392/2097152 ( 2.1%)
  6382. texinfos 332/12288 23904/884736 ( 2.7%)
  6383. texdata 17/2048 544/65536 ( 0.8%)
  6384. dispinfos 0/0 0/0 ( 0.0%)
  6385. disp_verts 0/0 0/0 ( 0.0%)
  6386. disp_tris 0/0 0/0 ( 0.0%)
  6387. disp_lmsamples 0/0 0/0 ( 0.0%)
  6388. faces 2260/65536 126560/3670016 ( 3.4%)
  6389. hdr faces 0/65536 0/3670016 ( 0.0%)
  6390. origfaces 742/65536 41552/3670016 ( 1.1%)
  6391. leaves 1364/65536 43648/2097152 ( 2.1%)
  6392. leaffaces 2941/65536 5882/131072 ( 4.5%)
  6393. leafbrushes 528/65536 1056/131072 ( 0.8%)
  6394. areas 3/256 24/2048 ( 1.2%)
  6395. surfedges 13694/512000 54776/2048000 ( 2.7%)
  6396. edges 7378/256000 29512/1024000 ( 2.9%)
  6397. LDR worldlights 2/8192 176/720896 ( 0.0%)
  6398. HDR worldlights 0/8192 0/720896 ( 0.0%)
  6399. leafwaterdata 0/32768 0/393216 ( 0.0%)
  6400. waterstrips 243/32768 2430/327680 ( 0.7%)
  6401. waterverts 0/65536 0/786432 ( 0.0%)
  6402. waterindices 3732/65536 7464/131072 ( 5.7%)
  6403. cubemapsamples 0/1024 0/16384 ( 0.0%)
  6404. overlays 0/512 0/180224 ( 0.0%)
  6405. LDR lightdata [variable] 1782608/0 ( 0.0%)
  6406. HDR lightdata [variable] 0/0 ( 0.0%)
  6407. visdata [variable] 0/16777216 ( 0.0%)
  6408. entdata [variable] 17501/393216 ( 4.5%)
  6409. LDR ambient table 1364/65536 5456/262144 ( 2.1%)
  6410. HDR ambient table 1364/65536 5456/262144 ( 2.1%)
  6411. LDR leaf ambient 6135/65536 171780/1835008 ( 9.4%)
  6412. HDR leaf ambient 1364/65536 38192/1835008 ( 2.1%)
  6413. occluders 0/0 0/0 ( 0.0%)
  6414. occluder polygons 0/0 0/0 ( 0.0%)
  6415. occluder vert ind 0/0 0/0 ( 0.0%)
  6416. detail props [variable] 1/12 ( 8.3%)
  6417. static props [variable] 1/12 ( 8.3%)
  6418. pakfile [variable] 105703/0 ( 0.0%)
  6419. physics [variable] 56843/4194304 ( 1.4%)
  6420. physics terrain [variable] 2/1048576 ( 0.0%)
  6421. Level flags = 0
  6422. Total triangle count: 6206
  6423. Writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  6424. 5 seconds elapsed
  6425. [Reading texlights from 'lights.rad']
  6426. [2 texlights parsed from 'lights.rad']
  6427. Loading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  6428. No vis information, direct lighting only.
  6429. 2260 faces
  6430. 1 degenerate faces
  6431. 2428153 square feet [349654048.00 square inches]
  6432. 0 Displacements
  6433. 0 Square Feet [0.00 Square Inches]
  6434. 2 direct lights
  6435. 0...1...2...3...4...5...6...7...8...9...10Build Patch/Sample Hash Table(s).....Done<0.0113 sec>
  6436. 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
  6437. 0 of 0 (0% of) surface lights went in leaf ambient cubes.
  6438. 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
  6439. Ready to Finish
  6440. Object names Objects/Maxobjs Memory / Maxmem Fullness
  6441. ------------ --------------- --------------- --------
  6442. models 7/1024 336/49152 ( 0.7%)
  6443. brushes 145/8192 1740/98304 ( 1.8%)
  6444. brushsides 887/65536 7096/524288 ( 1.4%)
  6445. planes 1318/65536 26360/1310720 ( 2.0%)
  6446. vertexes 3183/65536 38196/786432 ( 4.9%)
  6447. nodes 1356/65536 43392/2097152 ( 2.1%)
  6448. texinfos 332/12288 23904/884736 ( 2.7%)
  6449. texdata 17/2048 544/65536 ( 0.8%)
  6450. dispinfos 0/0 0/0 ( 0.0%)
  6451. disp_verts 0/0 0/0 ( 0.0%)
  6452. disp_tris 0/0 0/0 ( 0.0%)
  6453. disp_lmsamples 0/0 0/0 ( 0.0%)
  6454. faces 2260/65536 126560/3670016 ( 3.4%)
  6455. hdr faces 2260/65536 126560/3670016 ( 3.4%)
  6456. origfaces 742/65536 41552/3670016 ( 1.1%)
  6457. leaves 1364/65536 43648/2097152 ( 2.1%)
  6458. leaffaces 2941/65536 5882/131072 ( 4.5%)
  6459. leafbrushes 528/65536 1056/131072 ( 0.8%)
  6460. areas 3/256 24/2048 ( 1.2%)
  6461. surfedges 13694/512000 54776/2048000 ( 2.7%)
  6462. edges 7378/256000 29512/1024000 ( 2.9%)
  6463. LDR worldlights 2/8192 176/720896 ( 0.0%)
  6464. HDR worldlights 2/8192 176/720896 ( 0.0%)
  6465. leafwaterdata 0/32768 0/393216 ( 0.0%)
  6466. waterstrips 243/32768 2430/327680 ( 0.7%)
  6467. waterverts 0/65536 0/786432 ( 0.0%)
  6468. waterindices 3732/65536 7464/131072 ( 5.7%)
  6469. cubemapsamples 0/1024 0/16384 ( 0.0%)
  6470. overlays 0/512 0/180224 ( 0.0%)
  6471. LDR lightdata [variable] 1782608/0 ( 0.0%)
  6472. HDR lightdata [variable] 1782608/0 ( 0.0%)
  6473. visdata [variable] 0/16777216 ( 0.0%)
  6474. entdata [variable] 17501/393216 ( 4.5%)
  6475. LDR ambient table 1364/65536 5456/262144 ( 2.1%)
  6476. HDR ambient table 1364/65536 5456/262144 ( 2.1%)
  6477. LDR leaf ambient 6135/65536 171780/1835008 ( 9.4%)
  6478. HDR leaf ambient 6135/65536 171780/1835008 ( 9.4%)
  6479. occluders 0/0 0/0 ( 0.0%)
  6480. occluder polygons 0/0 0/0 ( 0.0%)
  6481. occluder vert ind 0/0 0/0 ( 0.0%)
  6482. detail props [variable] 1/12 ( 8.3%)
  6483. static props [variable] 1/12 ( 8.3%)
  6484. pakfile [variable] 105703/0 ( 0.0%)
  6485. physics [variable] 56843/4194304 ( 1.4%)
  6486. physics terrain [variable] 2/1048576 ( 0.0%)
  6487. Level flags = 0
  6488. Total triangle count: 6206
  6489. Writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  6490. 5 seconds elapsed
  6491. materialPath: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\materials
  6492. Loading C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.vmf
  6493. Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\custom\battlefield 3 ak-74m\gameinfo.txt
  6494. fixing up env_cubemap materials on brush sides...
  6495. 0...1...2...3...4...5...6...7...8...9...10**** leaked ****
  6496. Entity shadow_control (810.89 720.10 66.56) leaked!
  6497. Processing areas...done (0)
  6498. Building Faces...done (0)
  6499. FixTjuncs...
  6500. PruneNodes...
  6501. WriteBSP...
  6502. done (0)
  6503. Creating default LDR cubemaps for env_cubemap using skybox materials:
  6504. skybox/sky_day01_06*.vmt
  6505. ! Run buildcubemaps in the engine to get the correct cube maps.
  6506. Creating default HDR cubemaps for env_cubemap using skybox materials:
  6507. skybox/sky_day01_06*.vmt
  6508. ! Run buildcubemaps in the engine to get the correct cube maps.
  6509. Finding displacement neighbors...
  6510. Finding lightmap sample positions...
  6511. Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
  6512. Building Physics collision data...
  6513. done (0) (56843 bytes)
  6514. Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
  6515. Compacting texture/material tables...
  6516. Reduced 385 texinfos to 332
  6517. Reduced 17 texdatas to 17 (346 bytes to 346)
  6518. Writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  6519. Wrote ZIP buffer, estimated size 105917, actual size 105703
  6520. 0 seconds elapsed
  6521. 12 threads
  6522. reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  6523. reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
  6524. LoadPortals: couldn't read c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
  6525. [Reading texlights from 'lights.rad']
  6526. [2 texlights parsed from 'lights.rad']
  6527. Loading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  6528. No vis information, direct lighting only.
  6529. 2260 faces
  6530. 1 degenerate faces
  6531. 2428153 square feet [349654048.00 square inches]
  6532. 0 Displacements
  6533. 0 Square Feet [0.00 Square Inches]
  6534. 2 direct lights
  6535. 0...1...2...3...4...5...6...7...8...9...10Build Patch/Sample Hash Table(s).....Done<0.0125 sec>
  6536. 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
  6537. 0 of 0 (0% of) surface lights went in leaf ambient cubes.
  6538. 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
  6539. Ready to Finish
  6540. Object names Objects/Maxobjs Memory / Maxmem Fullness
  6541. ------------ --------------- --------------- --------
  6542. models 7/1024 336/49152 ( 0.7%)
  6543. brushes 145/8192 1740/98304 ( 1.8%)
  6544. brushsides 887/65536 7096/524288 ( 1.4%)
  6545. planes 1318/65536 26360/1310720 ( 2.0%)
  6546. vertexes 3183/65536 38196/786432 ( 4.9%)
  6547. nodes 1356/65536 43392/2097152 ( 2.1%)
  6548. texinfos 332/12288 23904/884736 ( 2.7%)
  6549. texdata 17/2048 544/65536 ( 0.8%)
  6550. dispinfos 0/0 0/0 ( 0.0%)
  6551. disp_verts 0/0 0/0 ( 0.0%)
  6552. disp_tris 0/0 0/0 ( 0.0%)
  6553. disp_lmsamples 0/0 0/0 ( 0.0%)
  6554. faces 2260/65536 126560/3670016 ( 3.4%)
  6555. hdr faces 0/65536 0/3670016 ( 0.0%)
  6556. origfaces 742/65536 41552/3670016 ( 1.1%)
  6557. leaves 1364/65536 43648/2097152 ( 2.1%)
  6558. leaffaces 2941/65536 5882/131072 ( 4.5%)
  6559. leafbrushes 528/65536 1056/131072 ( 0.8%)
  6560. areas 3/256 24/2048 ( 1.2%)
  6561. surfedges 13694/512000 54776/2048000 ( 2.7%)
  6562. edges 7378/256000 29512/1024000 ( 2.9%)
  6563. LDR worldlights 2/8192 176/720896 ( 0.0%)
  6564. HDR worldlights 0/8192 0/720896 ( 0.0%)
  6565. leafwaterdata 0/32768 0/393216 ( 0.0%)
  6566. waterstrips 243/32768 2430/327680 ( 0.7%)
  6567. waterverts 0/65536 0/786432 ( 0.0%)
  6568. waterindices 3732/65536 7464/131072 ( 5.7%)
  6569. cubemapsamples 0/1024 0/16384 ( 0.0%)
  6570. overlays 0/512 0/180224 ( 0.0%)
  6571. LDR lightdata [variable] 1782608/0 ( 0.0%)
  6572. HDR lightdata [variable] 0/0 ( 0.0%)
  6573. visdata [variable] 0/16777216 ( 0.0%)
  6574. entdata [variable] 17389/393216 ( 4.4%)
  6575. LDR ambient table 1364/65536 5456/262144 ( 2.1%)
  6576. HDR ambient table 1364/65536 5456/262144 ( 2.1%)
  6577. LDR leaf ambient 6135/65536 171780/1835008 ( 9.4%)
  6578. HDR leaf ambient 1364/65536 38192/1835008 ( 2.1%)
  6579. occluders 0/0 0/0 ( 0.0%)
  6580. occluder polygons 0/0 0/0 ( 0.0%)
  6581. occluder vert ind 0/0 0/0 ( 0.0%)
  6582. detail props [variable] 1/12 ( 8.3%)
  6583. static props [variable] 1/12 ( 8.3%)
  6584. pakfile [variable] 105703/0 ( 0.0%)
  6585. physics [variable] 56843/4194304 ( 1.4%)
  6586. physics terrain [variable] 2/1048576 ( 0.0%)
  6587. Level flags = 0
  6588. Total triangle count: 6206
  6589. Writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  6590. 5 seconds elapsed
  6591. [Reading texlights from 'lights.rad']
  6592. [2 texlights parsed from 'lights.rad']
  6593. Loading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  6594. No vis information, direct lighting only.
  6595. 2260 faces
  6596. 1 degenerate faces
  6597. 2428153 square feet [349654048.00 square inches]
  6598. 0 Displacements
  6599. 0 Square Feet [0.00 Square Inches]
  6600. 2 direct lights
  6601. 0...1...2...3...4...5...6...7...8...9...10Build Patch/Sample Hash Table(s).....Done<0.0120 sec>
  6602. 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
  6603. 0 of 0 (0% of) surface lights went in leaf ambient cubes.
  6604. 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
  6605. Ready to Finish
  6606. Object names Objects/Maxobjs Memory / Maxmem Fullness
  6607. ------------ --------------- --------------- --------
  6608. models 7/1024 336/49152 ( 0.7%)
  6609. brushes 145/8192 1740/98304 ( 1.8%)
  6610. brushsides 887/65536 7096/524288 ( 1.4%)
  6611. planes 1318/65536 26360/1310720 ( 2.0%)
  6612. vertexes 3183/65536 38196/786432 ( 4.9%)
  6613. nodes 1356/65536 43392/2097152 ( 2.1%)
  6614. texinfos 332/12288 23904/884736 ( 2.7%)
  6615. texdata 17/2048 544/65536 ( 0.8%)
  6616. dispinfos 0/0 0/0 ( 0.0%)
  6617. disp_verts 0/0 0/0 ( 0.0%)
  6618. disp_tris 0/0 0/0 ( 0.0%)
  6619. disp_lmsamples 0/0 0/0 ( 0.0%)
  6620. faces 2260/65536 126560/3670016 ( 3.4%)
  6621. hdr faces 2260/65536 126560/3670016 ( 3.4%)
  6622. origfaces 742/65536 41552/3670016 ( 1.1%)
  6623. leaves 1364/65536 43648/2097152 ( 2.1%)
  6624. leaffaces 2941/65536 5882/131072 ( 4.5%)
  6625. leafbrushes 528/65536 1056/131072 ( 0.8%)
  6626. areas 3/256 24/2048 ( 1.2%)
  6627. surfedges 13694/512000 54776/2048000 ( 2.7%)
  6628. edges 7378/256000 29512/1024000 ( 2.9%)
  6629. LDR worldlights 2/8192 176/720896 ( 0.0%)
  6630. HDR worldlights 2/8192 176/720896 ( 0.0%)
  6631. leafwaterdata 0/32768 0/393216 ( 0.0%)
  6632. waterstrips 243/32768 2430/327680 ( 0.7%)
  6633. waterverts 0/65536 0/786432 ( 0.0%)
  6634. waterindices 3732/65536 7464/131072 ( 5.7%)
  6635. cubemapsamples 0/1024 0/16384 ( 0.0%)
  6636. overlays 0/512 0/180224 ( 0.0%)
  6637. LDR lightdata [variable] 1782608/0 ( 0.0%)
  6638. HDR lightdata [variable] 1782608/0 ( 0.0%)
  6639. visdata [variable] 0/16777216 ( 0.0%)
  6640. entdata [variable] 17389/393216 ( 4.4%)
  6641. LDR ambient table 1364/65536 5456/262144 ( 2.1%)
  6642. HDR ambient table 1364/65536 5456/262144 ( 2.1%)
  6643. LDR leaf ambient 6135/65536 171780/1835008 ( 9.4%)
  6644. HDR leaf ambient 6135/65536 171780/1835008 ( 9.4%)
  6645. occluders 0/0 0/0 ( 0.0%)
  6646. occluder polygons 0/0 0/0 ( 0.0%)
  6647. occluder vert ind 0/0 0/0 ( 0.0%)
  6648. detail props [variable] 1/12 ( 8.3%)
  6649. static props [variable] 1/12 ( 8.3%)
  6650. pakfile [variable] 105703/0 ( 0.0%)
  6651. physics [variable] 56843/4194304 ( 1.4%)
  6652. physics terrain [variable] 2/1048576 ( 0.0%)
  6653. Level flags = 0
  6654. Total triangle count: 6206
  6655. Writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  6656. 5 seconds elapsed
  6657. materialPath: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\materials
  6658. Loading C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.vmf
  6659. Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\custom\battlefield 3 ak-74m\gameinfo.txt
  6660. fixing up env_cubemap materials on brush sides...
  6661. 0...1...2...3...4...5...6...7...8...9...10**** leaked ****
  6662. Entity shadow_control (896.00 720.10 128.00) leaked!
  6663. Processing areas...done (0)
  6664. Building Faces...done (0)
  6665. FixTjuncs...
  6666. PruneNodes...
  6667. WriteBSP...
  6668. done (0)
  6669. Creating default LDR cubemaps for env_cubemap using skybox materials:
  6670. skybox/sky_day01_06*.vmt
  6671. ! Run buildcubemaps in the engine to get the correct cube maps.
  6672. Creating default HDR cubemaps for env_cubemap using skybox materials:
  6673. skybox/sky_day01_06*.vmt
  6674. ! Run buildcubemaps in the engine to get the correct cube maps.
  6675. Finding displacement neighbors...
  6676. Finding lightmap sample positions...
  6677. Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
  6678. Building Physics collision data...
  6679. done (0) (56843 bytes)
  6680. Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
  6681. Compacting texture/material tables...
  6682. Reduced 385 texinfos to 332
  6683. Reduced 17 texdatas to 17 (346 bytes to 346)
  6684. Writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  6685. Wrote ZIP buffer, estimated size 105917, actual size 105703
  6686. 0 seconds elapsed
  6687. 12 threads
  6688. reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  6689. reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
  6690. LoadPortals: couldn't read c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
  6691. [Reading texlights from 'lights.rad']
  6692. [2 texlights parsed from 'lights.rad']
  6693. Loading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  6694. No vis information, direct lighting only.
  6695. 2260 faces
  6696. 1 degenerate faces
  6697. 2428153 square feet [349654048.00 square inches]
  6698. 0 Displacements
  6699. 0 Square Feet [0.00 Square Inches]
  6700. 2 direct lights
  6701. 0...1...2...3...4...5...6...7...8...9...10Build Patch/Sample Hash Table(s).....Done<0.0158 sec>
  6702. 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
  6703. 0 of 0 (0% of) surface lights went in leaf ambient cubes.
  6704. 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
  6705. Ready to Finish
  6706. Object names Objects/Maxobjs Memory / Maxmem Fullness
  6707. ------------ --------------- --------------- --------
  6708. models 7/1024 336/49152 ( 0.7%)
  6709. brushes 145/8192 1740/98304 ( 1.8%)
  6710. brushsides 887/65536 7096/524288 ( 1.4%)
  6711. planes 1318/65536 26360/1310720 ( 2.0%)
  6712. vertexes 3183/65536 38196/786432 ( 4.9%)
  6713. nodes 1356/65536 43392/2097152 ( 2.1%)
  6714. texinfos 332/12288 23904/884736 ( 2.7%)
  6715. texdata 17/2048 544/65536 ( 0.8%)
  6716. dispinfos 0/0 0/0 ( 0.0%)
  6717. disp_verts 0/0 0/0 ( 0.0%)
  6718. disp_tris 0/0 0/0 ( 0.0%)
  6719. disp_lmsamples 0/0 0/0 ( 0.0%)
  6720. faces 2260/65536 126560/3670016 ( 3.4%)
  6721. hdr faces 0/65536 0/3670016 ( 0.0%)
  6722. origfaces 742/65536 41552/3670016 ( 1.1%)
  6723. leaves 1364/65536 43648/2097152 ( 2.1%)
  6724. leaffaces 2941/65536 5882/131072 ( 4.5%)
  6725. leafbrushes 528/65536 1056/131072 ( 0.8%)
  6726. areas 3/256 24/2048 ( 1.2%)
  6727. surfedges 13694/512000 54776/2048000 ( 2.7%)
  6728. edges 7378/256000 29512/1024000 ( 2.9%)
  6729. LDR worldlights 2/8192 176/720896 ( 0.0%)
  6730. HDR worldlights 0/8192 0/720896 ( 0.0%)
  6731. leafwaterdata 0/32768 0/393216 ( 0.0%)
  6732. waterstrips 243/32768 2430/327680 ( 0.7%)
  6733. waterverts 0/65536 0/786432 ( 0.0%)
  6734. waterindices 3732/65536 7464/131072 ( 5.7%)
  6735. cubemapsamples 0/1024 0/16384 ( 0.0%)
  6736. overlays 0/512 0/180224 ( 0.0%)
  6737. LDR lightdata [variable] 1782608/0 ( 0.0%)
  6738. HDR lightdata [variable] 0/0 ( 0.0%)
  6739. visdata [variable] 0/16777216 ( 0.0%)
  6740. entdata [variable] 17381/393216 ( 4.4%)
  6741. LDR ambient table 1364/65536 5456/262144 ( 2.1%)
  6742. HDR ambient table 1364/65536 5456/262144 ( 2.1%)
  6743. LDR leaf ambient 6135/65536 171780/1835008 ( 9.4%)
  6744. HDR leaf ambient 1364/65536 38192/1835008 ( 2.1%)
  6745. occluders 0/0 0/0 ( 0.0%)
  6746. occluder polygons 0/0 0/0 ( 0.0%)
  6747. occluder vert ind 0/0 0/0 ( 0.0%)
  6748. detail props [variable] 1/12 ( 8.3%)
  6749. static props [variable] 1/12 ( 8.3%)
  6750. pakfile [variable] 105703/0 ( 0.0%)
  6751. physics [variable] 56843/4194304 ( 1.4%)
  6752. physics terrain [variable] 2/1048576 ( 0.0%)
  6753. Level flags = 0
  6754. Total triangle count: 6206
  6755. Writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  6756. 5 seconds elapsed
  6757. [Reading texlights from 'lights.rad']
  6758. [2 texlights parsed from 'lights.rad']
  6759. Loading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  6760. No vis information, direct lighting only.
  6761. 2260 faces
  6762. 1 degenerate faces
  6763. 2428153 square feet [349654048.00 square inches]
  6764. 0 Displacements
  6765. 0 Square Feet [0.00 Square Inches]
  6766. 2 direct lights
  6767. 0...1...2...3...4...5...6...7...8...9...10Build Patch/Sample Hash Table(s).....Done<0.0119 sec>
  6768. 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
  6769. 0 of 0 (0% of) surface lights went in leaf ambient cubes.
  6770. 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
  6771. Ready to Finish
  6772. Object names Objects/Maxobjs Memory / Maxmem Fullness
  6773. ------------ --------------- --------------- --------
  6774. models 7/1024 336/49152 ( 0.7%)
  6775. brushes 145/8192 1740/98304 ( 1.8%)
  6776. brushsides 887/65536 7096/524288 ( 1.4%)
  6777. planes 1318/65536 26360/1310720 ( 2.0%)
  6778. vertexes 3183/65536 38196/786432 ( 4.9%)
  6779. nodes 1356/65536 43392/2097152 ( 2.1%)
  6780. texinfos 332/12288 23904/884736 ( 2.7%)
  6781. texdata 17/2048 544/65536 ( 0.8%)
  6782. dispinfos 0/0 0/0 ( 0.0%)
  6783. disp_verts 0/0 0/0 ( 0.0%)
  6784. disp_tris 0/0 0/0 ( 0.0%)
  6785. disp_lmsamples 0/0 0/0 ( 0.0%)
  6786. faces 2260/65536 126560/3670016 ( 3.4%)
  6787. hdr faces 2260/65536 126560/3670016 ( 3.4%)
  6788. origfaces 742/65536 41552/3670016 ( 1.1%)
  6789. leaves 1364/65536 43648/2097152 ( 2.1%)
  6790. leaffaces 2941/65536 5882/131072 ( 4.5%)
  6791. leafbrushes 528/65536 1056/131072 ( 0.8%)
  6792. areas 3/256 24/2048 ( 1.2%)
  6793. surfedges 13694/512000 54776/2048000 ( 2.7%)
  6794. edges 7378/256000 29512/1024000 ( 2.9%)
  6795. LDR worldlights 2/8192 176/720896 ( 0.0%)
  6796. HDR worldlights 2/8192 176/720896 ( 0.0%)
  6797. leafwaterdata 0/32768 0/393216 ( 0.0%)
  6798. waterstrips 243/32768 2430/327680 ( 0.7%)
  6799. waterverts 0/65536 0/786432 ( 0.0%)
  6800. waterindices 3732/65536 7464/131072 ( 5.7%)
  6801. cubemapsamples 0/1024 0/16384 ( 0.0%)
  6802. overlays 0/512 0/180224 ( 0.0%)
  6803. LDR lightdata [variable] 1782608/0 ( 0.0%)
  6804. HDR lightdata [variable] 1782608/0 ( 0.0%)
  6805. visdata [variable] 0/16777216 ( 0.0%)
  6806. entdata [variable] 17381/393216 ( 4.4%)
  6807. LDR ambient table 1364/65536 5456/262144 ( 2.1%)
  6808. HDR ambient table 1364/65536 5456/262144 ( 2.1%)
  6809. LDR leaf ambient 6135/65536 171780/1835008 ( 9.4%)
  6810. HDR leaf ambient 6135/65536 171780/1835008 ( 9.4%)
  6811. occluders 0/0 0/0 ( 0.0%)
  6812. occluder polygons 0/0 0/0 ( 0.0%)
  6813. occluder vert ind 0/0 0/0 ( 0.0%)
  6814. detail props [variable] 1/12 ( 8.3%)
  6815. static props [variable] 1/12 ( 8.3%)
  6816. pakfile [variable] 105703/0 ( 0.0%)
  6817. physics [variable] 56843/4194304 ( 1.4%)
  6818. physics terrain [variable] 2/1048576 ( 0.0%)
  6819. Level flags = 0
  6820. Total triangle count: 6206
  6821. Writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  6822. 5 seconds elapsed
  6823. materialPath: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\materials
  6824. Loading C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.vmf
  6825. Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\custom\battlefield 3 ak-74m\gameinfo.txt
  6826. fixing up env_cubemap materials on brush sides...
  6827. 0...1...2...3...4...5...6...7...8...9...10**** leaked ****
  6828. Entity shadow_control (896.00 720.10 128.00) leaked!
  6829. Processing areas...done (0)
  6830. Building Faces...done (0)
  6831. FixTjuncs...
  6832. PruneNodes...
  6833. WriteBSP...
  6834. done (0)
  6835. Creating default LDR cubemaps for env_cubemap using skybox materials:
  6836. skybox/sky_day01_06*.vmt
  6837. ! Run buildcubemaps in the engine to get the correct cube maps.
  6838. Creating default HDR cubemaps for env_cubemap using skybox materials:
  6839. skybox/sky_day01_06*.vmt
  6840. ! Run buildcubemaps in the engine to get the correct cube maps.
  6841. Finding displacement neighbors...
  6842. Finding lightmap sample positions...
  6843. Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
  6844. Building Physics collision data...
  6845. done (0) (56843 bytes)
  6846. Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
  6847. Compacting texture/material tables...
  6848. Reduced 385 texinfos to 332
  6849. Reduced 17 texdatas to 17 (346 bytes to 346)
  6850. Writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  6851. Wrote ZIP buffer, estimated size 105917, actual size 105703
  6852. 0 seconds elapsed
  6853. 12 threads
  6854. reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  6855. reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
  6856. LoadPortals: couldn't read c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
  6857. [Reading texlights from 'lights.rad']
  6858. [2 texlights parsed from 'lights.rad']
  6859. Loading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  6860. No vis information, direct lighting only.
  6861. 2260 faces
  6862. 1 degenerate faces
  6863. 2428153 square feet [349654048.00 square inches]
  6864. 0 Displacements
  6865. 0 Square Feet [0.00 Square Inches]
  6866. 2 direct lights
  6867. 0...1...2...3...4...5...6...7...8...9...10Build Patch/Sample Hash Table(s).....Done<0.0106 sec>
  6868. 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
  6869. 0 of 0 (0% of) surface lights went in leaf ambient cubes.
  6870. 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
  6871. Ready to Finish
  6872. Object names Objects/Maxobjs Memory / Maxmem Fullness
  6873. ------------ --------------- --------------- --------
  6874. models 7/1024 336/49152 ( 0.7%)
  6875. brushes 145/8192 1740/98304 ( 1.8%)
  6876. brushsides 887/65536 7096/524288 ( 1.4%)
  6877. planes 1318/65536 26360/1310720 ( 2.0%)
  6878. vertexes 3183/65536 38196/786432 ( 4.9%)
  6879. nodes 1356/65536 43392/2097152 ( 2.1%)
  6880. texinfos 332/12288 23904/884736 ( 2.7%)
  6881. texdata 17/2048 544/65536 ( 0.8%)
  6882. dispinfos 0/0 0/0 ( 0.0%)
  6883. disp_verts 0/0 0/0 ( 0.0%)
  6884. disp_tris 0/0 0/0 ( 0.0%)
  6885. disp_lmsamples 0/0 0/0 ( 0.0%)
  6886. faces 2260/65536 126560/3670016 ( 3.4%)
  6887. hdr faces 0/65536 0/3670016 ( 0.0%)
  6888. origfaces 742/65536 41552/3670016 ( 1.1%)
  6889. leaves 1364/65536 43648/2097152 ( 2.1%)
  6890. leaffaces 2941/65536 5882/131072 ( 4.5%)
  6891. leafbrushes 528/65536 1056/131072 ( 0.8%)
  6892. areas 3/256 24/2048 ( 1.2%)
  6893. surfedges 13694/512000 54776/2048000 ( 2.7%)
  6894. edges 7378/256000 29512/1024000 ( 2.9%)
  6895. LDR worldlights 2/8192 176/720896 ( 0.0%)
  6896. HDR worldlights 0/8192 0/720896 ( 0.0%)
  6897. leafwaterdata 0/32768 0/393216 ( 0.0%)
  6898. waterstrips 243/32768 2430/327680 ( 0.7%)
  6899. waterverts 0/65536 0/786432 ( 0.0%)
  6900. waterindices 3732/65536 7464/131072 ( 5.7%)
  6901. cubemapsamples 0/1024 0/16384 ( 0.0%)
  6902. overlays 0/512 0/180224 ( 0.0%)
  6903. LDR lightdata [variable] 1782608/0 ( 0.0%)
  6904. HDR lightdata [variable] 0/0 ( 0.0%)
  6905. visdata [variable] 0/16777216 ( 0.0%)
  6906. entdata [variable] 17381/393216 ( 4.4%)
  6907. LDR ambient table 1364/65536 5456/262144 ( 2.1%)
  6908. HDR ambient table 1364/65536 5456/262144 ( 2.1%)
  6909. LDR leaf ambient 6135/65536 171780/1835008 ( 9.4%)
  6910. HDR leaf ambient 1364/65536 38192/1835008 ( 2.1%)
  6911. occluders 0/0 0/0 ( 0.0%)
  6912. occluder polygons 0/0 0/0 ( 0.0%)
  6913. occluder vert ind 0/0 0/0 ( 0.0%)
  6914. detail props [variable] 1/12 ( 8.3%)
  6915. static props [variable] 1/12 ( 8.3%)
  6916. pakfile [variable] 105703/0 ( 0.0%)
  6917. physics [variable] 56843/4194304 ( 1.4%)
  6918. physics terrain [variable] 2/1048576 ( 0.0%)
  6919. Level flags = 0
  6920. Total triangle count: 6206
  6921. Writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  6922. 5 seconds elapsed
  6923. [Reading texlights from 'lights.rad']
  6924. [2 texlights parsed from 'lights.rad']
  6925. Loading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  6926. No vis information, direct lighting only.
  6927. 2260 faces
  6928. 1 degenerate faces
  6929. 2428153 square feet [349654048.00 square inches]
  6930. 0 Displacements
  6931. 0 Square Feet [0.00 Square Inches]
  6932. 2 direct lights
  6933. 0...1...2...3...4...5...6...7...8...9...10Build Patch/Sample Hash Table(s).....Done<0.0122 sec>
  6934. 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
  6935. 0 of 0 (0% of) surface lights went in leaf ambient cubes.
  6936. 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
  6937. Ready to Finish
  6938. Object names Objects/Maxobjs Memory / Maxmem Fullness
  6939. ------------ --------------- --------------- --------
  6940. models 7/1024 336/49152 ( 0.7%)
  6941. brushes 145/8192 1740/98304 ( 1.8%)
  6942. brushsides 887/65536 7096/524288 ( 1.4%)
  6943. planes 1318/65536 26360/1310720 ( 2.0%)
  6944. vertexes 3183/65536 38196/786432 ( 4.9%)
  6945. nodes 1356/65536 43392/2097152 ( 2.1%)
  6946. texinfos 332/12288 23904/884736 ( 2.7%)
  6947. texdata 17/2048 544/65536 ( 0.8%)
  6948. dispinfos 0/0 0/0 ( 0.0%)
  6949. disp_verts 0/0 0/0 ( 0.0%)
  6950. disp_tris 0/0 0/0 ( 0.0%)
  6951. disp_lmsamples 0/0 0/0 ( 0.0%)
  6952. faces 2260/65536 126560/3670016 ( 3.4%)
  6953. hdr faces 2260/65536 126560/3670016 ( 3.4%)
  6954. origfaces 742/65536 41552/3670016 ( 1.1%)
  6955. leaves 1364/65536 43648/2097152 ( 2.1%)
  6956. leaffaces 2941/65536 5882/131072 ( 4.5%)
  6957. leafbrushes 528/65536 1056/131072 ( 0.8%)
  6958. areas 3/256 24/2048 ( 1.2%)
  6959. surfedges 13694/512000 54776/2048000 ( 2.7%)
  6960. edges 7378/256000 29512/1024000 ( 2.9%)
  6961. LDR worldlights 2/8192 176/720896 ( 0.0%)
  6962. HDR worldlights 2/8192 176/720896 ( 0.0%)
  6963. leafwaterdata 0/32768 0/393216 ( 0.0%)
  6964. waterstrips 243/32768 2430/327680 ( 0.7%)
  6965. waterverts 0/65536 0/786432 ( 0.0%)
  6966. waterindices 3732/65536 7464/131072 ( 5.7%)
  6967. cubemapsamples 0/1024 0/16384 ( 0.0%)
  6968. overlays 0/512 0/180224 ( 0.0%)
  6969. LDR lightdata [variable] 1782608/0 ( 0.0%)
  6970. HDR lightdata [variable] 1782608/0 ( 0.0%)
  6971. visdata [variable] 0/16777216 ( 0.0%)
  6972. entdata [variable] 17381/393216 ( 4.4%)
  6973. LDR ambient table 1364/65536 5456/262144 ( 2.1%)
  6974. HDR ambient table 1364/65536 5456/262144 ( 2.1%)
  6975. LDR leaf ambient 6135/65536 171780/1835008 ( 9.4%)
  6976. HDR leaf ambient 6135/65536 171780/1835008 ( 9.4%)
  6977. occluders 0/0 0/0 ( 0.0%)
  6978. occluder polygons 0/0 0/0 ( 0.0%)
  6979. occluder vert ind 0/0 0/0 ( 0.0%)
  6980. detail props [variable] 1/12 ( 8.3%)
  6981. static props [variable] 1/12 ( 8.3%)
  6982. pakfile [variable] 105703/0 ( 0.0%)
  6983. physics [variable] 56843/4194304 ( 1.4%)
  6984. physics terrain [variable] 2/1048576 ( 0.0%)
  6985. Level flags = 0
  6986. Total triangle count: 6206
  6987. Writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  6988. 5 seconds elapsed
  6989. materialPath: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\materials
  6990. Loading C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.vmf
  6991. Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\custom\battlefield 3 ak-74m\gameinfo.txt
  6992. fixing up env_cubemap materials on brush sides...
  6993. 0...1...2...3...4...5...6...7...8...9...10**** leaked ****
  6994. Entity ambient_generic (720.44 827.91 141.56) leaked!
  6995. Processing areas...done (0)
  6996. Building Faces...done (0)
  6997. FixTjuncs...
  6998. PruneNodes...
  6999. WriteBSP...
  7000. done (0)
  7001. Creating default LDR cubemaps for env_cubemap using skybox materials:
  7002. skybox/sky_day01_06*.vmt
  7003. ! Run buildcubemaps in the engine to get the correct cube maps.
  7004. Creating default HDR cubemaps for env_cubemap using skybox materials:
  7005. skybox/sky_day01_06*.vmt
  7006. ! Run buildcubemaps in the engine to get the correct cube maps.
  7007. Finding displacement neighbors...
  7008. Finding lightmap sample positions...
  7009. Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
  7010. Building Physics collision data...
  7011. done (0) (56843 bytes)
  7012. Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
  7013. Compacting texture/material tables...
  7014. Reduced 385 texinfos to 332
  7015. Reduced 17 texdatas to 17 (346 bytes to 346)
  7016. Writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  7017. Wrote ZIP buffer, estimated size 105917, actual size 105703
  7018. 0 seconds elapsed
  7019. 12 threads
  7020. reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  7021. reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
  7022. LoadPortals: couldn't read c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
  7023. [Reading texlights from 'lights.rad']
  7024. [2 texlights parsed from 'lights.rad']
  7025. Loading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  7026. No vis information, direct lighting only.
  7027. 2260 faces
  7028. 1 degenerate faces
  7029. 2428153 square feet [349654048.00 square inches]
  7030. 0 Displacements
  7031. 0 Square Feet [0.00 Square Inches]
  7032. 2 direct lights
  7033. 0...1...2...3...4...5...6...7...8...9...10Build Patch/Sample Hash Table(s).....Done<0.0110 sec>
  7034. 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
  7035. 0 of 0 (0% of) surface lights went in leaf ambient cubes.
  7036. 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
  7037. Ready to Finish
  7038. Object names Objects/Maxobjs Memory / Maxmem Fullness
  7039. ------------ --------------- --------------- --------
  7040. models 7/1024 336/49152 ( 0.7%)
  7041. brushes 145/8192 1740/98304 ( 1.8%)
  7042. brushsides 887/65536 7096/524288 ( 1.4%)
  7043. planes 1318/65536 26360/1310720 ( 2.0%)
  7044. vertexes 3183/65536 38196/786432 ( 4.9%)
  7045. nodes 1356/65536 43392/2097152 ( 2.1%)
  7046. texinfos 332/12288 23904/884736 ( 2.7%)
  7047. texdata 17/2048 544/65536 ( 0.8%)
  7048. dispinfos 0/0 0/0 ( 0.0%)
  7049. disp_verts 0/0 0/0 ( 0.0%)
  7050. disp_tris 0/0 0/0 ( 0.0%)
  7051. disp_lmsamples 0/0 0/0 ( 0.0%)
  7052. faces 2260/65536 126560/3670016 ( 3.4%)
  7053. hdr faces 0/65536 0/3670016 ( 0.0%)
  7054. origfaces 742/65536 41552/3670016 ( 1.1%)
  7055. leaves 1364/65536 43648/2097152 ( 2.1%)
  7056. leaffaces 2941/65536 5882/131072 ( 4.5%)
  7057. leafbrushes 528/65536 1056/131072 ( 0.8%)
  7058. areas 3/256 24/2048 ( 1.2%)
  7059. surfedges 13694/512000 54776/2048000 ( 2.7%)
  7060. edges 7378/256000 29512/1024000 ( 2.9%)
  7061. LDR worldlights 2/8192 176/720896 ( 0.0%)
  7062. HDR worldlights 0/8192 0/720896 ( 0.0%)
  7063. leafwaterdata 0/32768 0/393216 ( 0.0%)
  7064. waterstrips 243/32768 2430/327680 ( 0.7%)
  7065. waterverts 0/65536 0/786432 ( 0.0%)
  7066. waterindices 3732/65536 7464/131072 ( 5.7%)
  7067. cubemapsamples 0/1024 0/16384 ( 0.0%)
  7068. overlays 0/512 0/180224 ( 0.0%)
  7069. LDR lightdata [variable] 1782608/0 ( 0.0%)
  7070. HDR lightdata [variable] 0/0 ( 0.0%)
  7071. visdata [variable] 0/16777216 ( 0.0%)
  7072. entdata [variable] 17224/393216 ( 4.4%)
  7073. LDR ambient table 1364/65536 5456/262144 ( 2.1%)
  7074. HDR ambient table 1364/65536 5456/262144 ( 2.1%)
  7075. LDR leaf ambient 6135/65536 171780/1835008 ( 9.4%)
  7076. HDR leaf ambient 1364/65536 38192/1835008 ( 2.1%)
  7077. occluders 0/0 0/0 ( 0.0%)
  7078. occluder polygons 0/0 0/0 ( 0.0%)
  7079. occluder vert ind 0/0 0/0 ( 0.0%)
  7080. detail props [variable] 1/12 ( 8.3%)
  7081. static props [variable] 1/12 ( 8.3%)
  7082. pakfile [variable] 105703/0 ( 0.0%)
  7083. physics [variable] 56843/4194304 ( 1.4%)
  7084. physics terrain [variable] 2/1048576 ( 0.0%)
  7085. Level flags = 0
  7086. Total triangle count: 6206
  7087. Writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  7088. 5 seconds elapsed
  7089. [Reading texlights from 'lights.rad']
  7090. [2 texlights parsed from 'lights.rad']
  7091. Loading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  7092. No vis information, direct lighting only.
  7093. 2260 faces
  7094. 1 degenerate faces
  7095. 2428153 square feet [349654048.00 square inches]
  7096. 0 Displacements
  7097. 0 Square Feet [0.00 Square Inches]
  7098. 2 direct lights
  7099. 0...1...2...3...4...5...6...7...8...9...10Build Patch/Sample Hash Table(s).....Done<0.0116 sec>
  7100. 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
  7101. 0 of 0 (0% of) surface lights went in leaf ambient cubes.
  7102. 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
  7103. Ready to Finish
  7104. Object names Objects/Maxobjs Memory / Maxmem Fullness
  7105. ------------ --------------- --------------- --------
  7106. models 7/1024 336/49152 ( 0.7%)
  7107. brushes 145/8192 1740/98304 ( 1.8%)
  7108. brushsides 887/65536 7096/524288 ( 1.4%)
  7109. planes 1318/65536 26360/1310720 ( 2.0%)
  7110. vertexes 3183/65536 38196/786432 ( 4.9%)
  7111. nodes 1356/65536 43392/2097152 ( 2.1%)
  7112. texinfos 332/12288 23904/884736 ( 2.7%)
  7113. texdata 17/2048 544/65536 ( 0.8%)
  7114. dispinfos 0/0 0/0 ( 0.0%)
  7115. disp_verts 0/0 0/0 ( 0.0%)
  7116. disp_tris 0/0 0/0 ( 0.0%)
  7117. disp_lmsamples 0/0 0/0 ( 0.0%)
  7118. faces 2260/65536 126560/3670016 ( 3.4%)
  7119. hdr faces 2260/65536 126560/3670016 ( 3.4%)
  7120. origfaces 742/65536 41552/3670016 ( 1.1%)
  7121. leaves 1364/65536 43648/2097152 ( 2.1%)
  7122. leaffaces 2941/65536 5882/131072 ( 4.5%)
  7123. leafbrushes 528/65536 1056/131072 ( 0.8%)
  7124. areas 3/256 24/2048 ( 1.2%)
  7125. surfedges 13694/512000 54776/2048000 ( 2.7%)
  7126. edges 7378/256000 29512/1024000 ( 2.9%)
  7127. LDR worldlights 2/8192 176/720896 ( 0.0%)
  7128. HDR worldlights 2/8192 176/720896 ( 0.0%)
  7129. leafwaterdata 0/32768 0/393216 ( 0.0%)
  7130. waterstrips 243/32768 2430/327680 ( 0.7%)
  7131. waterverts 0/65536 0/786432 ( 0.0%)
  7132. waterindices 3732/65536 7464/131072 ( 5.7%)
  7133. cubemapsamples 0/1024 0/16384 ( 0.0%)
  7134. overlays 0/512 0/180224 ( 0.0%)
  7135. LDR lightdata [variable] 1782608/0 ( 0.0%)
  7136. HDR lightdata [variable] 1782608/0 ( 0.0%)
  7137. visdata [variable] 0/16777216 ( 0.0%)
  7138. entdata [variable] 17224/393216 ( 4.4%)
  7139. LDR ambient table 1364/65536 5456/262144 ( 2.1%)
  7140. HDR ambient table 1364/65536 5456/262144 ( 2.1%)
  7141. LDR leaf ambient 6135/65536 171780/1835008 ( 9.4%)
  7142. HDR leaf ambient 6135/65536 171780/1835008 ( 9.4%)
  7143. occluders 0/0 0/0 ( 0.0%)
  7144. occluder polygons 0/0 0/0 ( 0.0%)
  7145. occluder vert ind 0/0 0/0 ( 0.0%)
  7146. detail props [variable] 1/12 ( 8.3%)
  7147. static props [variable] 1/12 ( 8.3%)
  7148. pakfile [variable] 105703/0 ( 0.0%)
  7149. physics [variable] 56843/4194304 ( 1.4%)
  7150. physics terrain [variable] 2/1048576 ( 0.0%)
  7151. Level flags = 0
  7152. Total triangle count: 6206
  7153. Writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  7154. 5 seconds elapsed
  7155. materialPath: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\materials
  7156. Loading C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.vmf
  7157. Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\custom\battlefield 3 ak-74m\gameinfo.txt
  7158. fixing up env_cubemap materials on brush sides...
  7159. 0...1...2...3...4...5...6...7...8...9...10**** leaked ****
  7160. Entity ambient_generic (317.29 827.91 1152.00) leaked!
  7161. Processing areas...done (0)
  7162. Building Faces...done (0)
  7163. FixTjuncs...
  7164. PruneNodes...
  7165. WriteBSP...
  7166. done (0)
  7167. Creating default LDR cubemaps for env_cubemap using skybox materials:
  7168. skybox/sky_day01_06*.vmt
  7169. ! Run buildcubemaps in the engine to get the correct cube maps.
  7170. Creating default HDR cubemaps for env_cubemap using skybox materials:
  7171. skybox/sky_day01_06*.vmt
  7172. ! Run buildcubemaps in the engine to get the correct cube maps.
  7173. Finding displacement neighbors...
  7174. Finding lightmap sample positions...
  7175. Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
  7176. Building Physics collision data...
  7177. done (0) (56843 bytes)
  7178. Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
  7179. Compacting texture/material tables...
  7180. Reduced 385 texinfos to 332
  7181. Reduced 17 texdatas to 17 (346 bytes to 346)
  7182. Writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  7183. Wrote ZIP buffer, estimated size 105917, actual size 105703
  7184. 0 seconds elapsed
  7185. 12 threads
  7186. reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  7187. reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
  7188. LoadPortals: couldn't read c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
  7189. [Reading texlights from 'lights.rad']
  7190. [2 texlights parsed from 'lights.rad']
  7191. Loading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  7192. No vis information, direct lighting only.
  7193. 2265 faces
  7194. 1 degenerate faces
  7195. 2426939 square feet [349479200.00 square inches]
  7196. 0 Displacements
  7197. 0 Square Feet [0.00 Square Inches]
  7198. 2 direct lights
  7199. 0...1...2...3...4...5...6...7...8...9...10Build Patch/Sample Hash Table(s).....Done<0.0108 sec>
  7200. 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
  7201. 0 of 0 (0% of) surface lights went in leaf ambient cubes.
  7202. 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
  7203. Ready to Finish
  7204. Object names Objects/Maxobjs Memory / Maxmem Fullness
  7205. ------------ --------------- --------------- --------
  7206. models 7/1024 336/49152 ( 0.7%)
  7207. brushes 145/8192 1740/98304 ( 1.8%)
  7208. brushsides 887/65536 7096/524288 ( 1.4%)
  7209. planes 1322/65536 26440/1310720 ( 2.0%)
  7210. vertexes 3180/65536 38160/786432 ( 4.9%)
  7211. nodes 1357/65536 43424/2097152 ( 2.1%)
  7212. texinfos 332/12288 23904/884736 ( 2.7%)
  7213. texdata 17/2048 544/65536 ( 0.8%)
  7214. dispinfos 0/0 0/0 ( 0.0%)
  7215. disp_verts 0/0 0/0 ( 0.0%)
  7216. disp_tris 0/0 0/0 ( 0.0%)
  7217. disp_lmsamples 0/0 0/0 ( 0.0%)
  7218. faces 2265/65536 126840/3670016 ( 3.5%)
  7219. hdr faces 0/65536 0/3670016 ( 0.0%)
  7220. origfaces 743/65536 41608/3670016 ( 1.1%)
  7221. leaves 1365/65536 43680/2097152 ( 2.1%)
  7222. leaffaces 2948/65536 5896/131072 ( 4.5%)
  7223. leafbrushes 520/65536 1040/131072 ( 0.8%)
  7224. areas 3/256 24/2048 ( 1.2%)
  7225. surfedges 13716/512000 54864/2048000 ( 2.7%)
  7226. edges 7375/256000 29500/1024000 ( 2.9%)
  7227. LDR worldlights 2/8192 176/720896 ( 0.0%)
  7228. HDR worldlights 0/8192 0/720896 ( 0.0%)
  7229. leafwaterdata 0/32768 0/393216 ( 0.0%)
  7230. waterstrips 241/32768 2410/327680 ( 0.7%)
  7231. waterverts 0/65536 0/786432 ( 0.0%)
  7232. waterindices 3708/65536 7416/131072 ( 5.7%)
  7233. cubemapsamples 0/1024 0/16384 ( 0.0%)
  7234. overlays 0/512 0/180224 ( 0.0%)
  7235. LDR lightdata [variable] 1782608/0 ( 0.0%)
  7236. HDR lightdata [variable] 0/0 ( 0.0%)
  7237. visdata [variable] 0/16777216 ( 0.0%)
  7238. entdata [variable] 17222/393216 ( 4.4%)
  7239. LDR ambient table 1365/65536 5460/262144 ( 2.1%)
  7240. HDR ambient table 1365/65536 5460/262144 ( 2.1%)
  7241. LDR leaf ambient 6612/65536 185136/1835008 (10.1%)
  7242. HDR leaf ambient 1365/65536 38220/1835008 ( 2.1%)
  7243. occluders 0/0 0/0 ( 0.0%)
  7244. occluder polygons 0/0 0/0 ( 0.0%)
  7245. occluder vert ind 0/0 0/0 ( 0.0%)
  7246. detail props [variable] 1/12 ( 8.3%)
  7247. static props [variable] 1/12 ( 8.3%)
  7248. pakfile [variable] 105703/0 ( 0.0%)
  7249. physics [variable] 56843/4194304 ( 1.4%)
  7250. physics terrain [variable] 2/1048576 ( 0.0%)
  7251. Level flags = 0
  7252. Total triangle count: 6214
  7253. Writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  7254. 5 seconds elapsed
  7255. [Reading texlights from 'lights.rad']
  7256. [2 texlights parsed from 'lights.rad']
  7257. Loading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  7258. No vis information, direct lighting only.
  7259. 2265 faces
  7260. 1 degenerate faces
  7261. 2426939 square feet [349479200.00 square inches]
  7262. 0 Displacements
  7263. 0 Square Feet [0.00 Square Inches]
  7264. 2 direct lights
  7265. 0...1...2...3...4...5...6...7...8...9...10Build Patch/Sample Hash Table(s).....Done<0.0122 sec>
  7266. 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
  7267. 0 of 0 (0% of) surface lights went in leaf ambient cubes.
  7268. 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
  7269. Ready to Finish
  7270. Object names Objects/Maxobjs Memory / Maxmem Fullness
  7271. ------------ --------------- --------------- --------
  7272. models 7/1024 336/49152 ( 0.7%)
  7273. brushes 145/8192 1740/98304 ( 1.8%)
  7274. brushsides 887/65536 7096/524288 ( 1.4%)
  7275. planes 1322/65536 26440/1310720 ( 2.0%)
  7276. vertexes 3180/65536 38160/786432 ( 4.9%)
  7277. nodes 1357/65536 43424/2097152 ( 2.1%)
  7278. texinfos 332/12288 23904/884736 ( 2.7%)
  7279. texdata 17/2048 544/65536 ( 0.8%)
  7280. dispinfos 0/0 0/0 ( 0.0%)
  7281. disp_verts 0/0 0/0 ( 0.0%)
  7282. disp_tris 0/0 0/0 ( 0.0%)
  7283. disp_lmsamples 0/0 0/0 ( 0.0%)
  7284. faces 2265/65536 126840/3670016 ( 3.5%)
  7285. hdr faces 2265/65536 126840/3670016 ( 3.5%)
  7286. origfaces 743/65536 41608/3670016 ( 1.1%)
  7287. leaves 1365/65536 43680/2097152 ( 2.1%)
  7288. leaffaces 2948/65536 5896/131072 ( 4.5%)
  7289. leafbrushes 520/65536 1040/131072 ( 0.8%)
  7290. areas 3/256 24/2048 ( 1.2%)
  7291. surfedges 13716/512000 54864/2048000 ( 2.7%)
  7292. edges 7375/256000 29500/1024000 ( 2.9%)
  7293. LDR worldlights 2/8192 176/720896 ( 0.0%)
  7294. HDR worldlights 2/8192 176/720896 ( 0.0%)
  7295. leafwaterdata 0/32768 0/393216 ( 0.0%)
  7296. waterstrips 241/32768 2410/327680 ( 0.7%)
  7297. waterverts 0/65536 0/786432 ( 0.0%)
  7298. waterindices 3708/65536 7416/131072 ( 5.7%)
  7299. cubemapsamples 0/1024 0/16384 ( 0.0%)
  7300. overlays 0/512 0/180224 ( 0.0%)
  7301. LDR lightdata [variable] 1782608/0 ( 0.0%)
  7302. HDR lightdata [variable] 1782608/0 ( 0.0%)
  7303. visdata [variable] 0/16777216 ( 0.0%)
  7304. entdata [variable] 17222/393216 ( 4.4%)
  7305. LDR ambient table 1365/65536 5460/262144 ( 2.1%)
  7306. HDR ambient table 1365/65536 5460/262144 ( 2.1%)
  7307. LDR leaf ambient 6612/65536 185136/1835008 (10.1%)
  7308. HDR leaf ambient 6612/65536 185136/1835008 (10.1%)
  7309. occluders 0/0 0/0 ( 0.0%)
  7310. occluder polygons 0/0 0/0 ( 0.0%)
  7311. occluder vert ind 0/0 0/0 ( 0.0%)
  7312. detail props [variable] 1/12 ( 8.3%)
  7313. static props [variable] 1/12 ( 8.3%)
  7314. pakfile [variable] 105703/0 ( 0.0%)
  7315. physics [variable] 56843/4194304 ( 1.4%)
  7316. physics terrain [variable] 2/1048576 ( 0.0%)
  7317. Level flags = 0
  7318. Total triangle count: 6214
  7319. Writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  7320. 5 seconds elapsed
  7321. materialPath: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\materials
  7322. Loading C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.vmf
  7323. Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\custom\battlefield 3 ak-74m\gameinfo.txt
  7324. fixing up env_cubemap materials on brush sides...
  7325. 0...1...2...3...4...5...6...7...8...9...10**** leaked ****
  7326. Entity ambient_generic (320.00 896.00 1133.35) leaked!
  7327. Processing areas...done (0)
  7328. Building Faces...done (0)
  7329. FixTjuncs...
  7330. PruneNodes...
  7331. WriteBSP...
  7332. done (0)
  7333. Creating default LDR cubemaps for env_cubemap using skybox materials:
  7334. skybox/sky_day01_06*.vmt
  7335. ! Run buildcubemaps in the engine to get the correct cube maps.
  7336. Creating default HDR cubemaps for env_cubemap using skybox materials:
  7337. skybox/sky_day01_06*.vmt
  7338. ! Run buildcubemaps in the engine to get the correct cube maps.
  7339. Finding displacement neighbors...
  7340. Finding lightmap sample positions...
  7341. Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
  7342. Building Physics collision data...
  7343. done (0) (56843 bytes)
  7344. Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
  7345. Compacting texture/material tables...
  7346. Reduced 385 texinfos to 332
  7347. Reduced 17 texdatas to 17 (346 bytes to 346)
  7348. Writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  7349. Wrote ZIP buffer, estimated size 105917, actual size 105703
  7350. 0 seconds elapsed
  7351. 12 threads
  7352. reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  7353. reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
  7354. LoadPortals: couldn't read c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
  7355. [Reading texlights from 'lights.rad']
  7356. [2 texlights parsed from 'lights.rad']
  7357. Loading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  7358. No vis information, direct lighting only.
  7359. 2265 faces
  7360. 1 degenerate faces
  7361. 2426939 square feet [349479200.00 square inches]
  7362. 0 Displacements
  7363. 0 Square Feet [0.00 Square Inches]
  7364. 2 direct lights
  7365. 0...1...2...3...4...5...6...7...8...9...10Build Patch/Sample Hash Table(s).....Done<0.0106 sec>
  7366. 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
  7367. 0 of 0 (0% of) surface lights went in leaf ambient cubes.
  7368. 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
  7369. Ready to Finish
  7370. Object names Objects/Maxobjs Memory / Maxmem Fullness
  7371. ------------ --------------- --------------- --------
  7372. models 7/1024 336/49152 ( 0.7%)
  7373. brushes 145/8192 1740/98304 ( 1.8%)
  7374. brushsides 887/65536 7096/524288 ( 1.4%)
  7375. planes 1322/65536 26440/1310720 ( 2.0%)
  7376. vertexes 3180/65536 38160/786432 ( 4.9%)
  7377. nodes 1357/65536 43424/2097152 ( 2.1%)
  7378. texinfos 332/12288 23904/884736 ( 2.7%)
  7379. texdata 17/2048 544/65536 ( 0.8%)
  7380. dispinfos 0/0 0/0 ( 0.0%)
  7381. disp_verts 0/0 0/0 ( 0.0%)
  7382. disp_tris 0/0 0/0 ( 0.0%)
  7383. disp_lmsamples 0/0 0/0 ( 0.0%)
  7384. faces 2265/65536 126840/3670016 ( 3.5%)
  7385. hdr faces 0/65536 0/3670016 ( 0.0%)
  7386. origfaces 743/65536 41608/3670016 ( 1.1%)
  7387. leaves 1365/65536 43680/2097152 ( 2.1%)
  7388. leaffaces 2948/65536 5896/131072 ( 4.5%)
  7389. leafbrushes 520/65536 1040/131072 ( 0.8%)
  7390. areas 3/256 24/2048 ( 1.2%)
  7391. surfedges 13716/512000 54864/2048000 ( 2.7%)
  7392. edges 7375/256000 29500/1024000 ( 2.9%)
  7393. LDR worldlights 2/8192 176/720896 ( 0.0%)
  7394. HDR worldlights 0/8192 0/720896 ( 0.0%)
  7395. leafwaterdata 0/32768 0/393216 ( 0.0%)
  7396. waterstrips 241/32768 2410/327680 ( 0.7%)
  7397. waterverts 0/65536 0/786432 ( 0.0%)
  7398. waterindices 3708/65536 7416/131072 ( 5.7%)
  7399. cubemapsamples 0/1024 0/16384 ( 0.0%)
  7400. overlays 0/512 0/180224 ( 0.0%)
  7401. LDR lightdata [variable] 1782608/0 ( 0.0%)
  7402. HDR lightdata [variable] 0/0 ( 0.0%)
  7403. visdata [variable] 0/16777216 ( 0.0%)
  7404. entdata [variable] 17218/393216 ( 4.4%)
  7405. LDR ambient table 1365/65536 5460/262144 ( 2.1%)
  7406. HDR ambient table 1365/65536 5460/262144 ( 2.1%)
  7407. LDR leaf ambient 6612/65536 185136/1835008 (10.1%)
  7408. HDR leaf ambient 1365/65536 38220/1835008 ( 2.1%)
  7409. occluders 0/0 0/0 ( 0.0%)
  7410. occluder polygons 0/0 0/0 ( 0.0%)
  7411. occluder vert ind 0/0 0/0 ( 0.0%)
  7412. detail props [variable] 1/12 ( 8.3%)
  7413. static props [variable] 1/12 ( 8.3%)
  7414. pakfile [variable] 105703/0 ( 0.0%)
  7415. physics [variable] 56843/4194304 ( 1.4%)
  7416. physics terrain [variable] 2/1048576 ( 0.0%)
  7417. Level flags = 0
  7418. Total triangle count: 6214
  7419. Writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  7420. 5 seconds elapsed
  7421. [Reading texlights from 'lights.rad']
  7422. [2 texlights parsed from 'lights.rad']
  7423. Loading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  7424. No vis information, direct lighting only.
  7425. 2265 faces
  7426. 1 degenerate faces
  7427. 2426939 square feet [349479200.00 square inches]
  7428. 0 Displacements
  7429. 0 Square Feet [0.00 Square Inches]
  7430. 2 direct lights
  7431. 0...1...2...3...4...5...6...7...8...9...10Build Patch/Sample Hash Table(s).....Done<0.0115 sec>
  7432. 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
  7433. 0 of 0 (0% of) surface lights went in leaf ambient cubes.
  7434. 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
  7435. Ready to Finish
  7436. Object names Objects/Maxobjs Memory / Maxmem Fullness
  7437. ------------ --------------- --------------- --------
  7438. models 7/1024 336/49152 ( 0.7%)
  7439. brushes 145/8192 1740/98304 ( 1.8%)
  7440. brushsides 887/65536 7096/524288 ( 1.4%)
  7441. planes 1322/65536 26440/1310720 ( 2.0%)
  7442. vertexes 3180/65536 38160/786432 ( 4.9%)
  7443. nodes 1357/65536 43424/2097152 ( 2.1%)
  7444. texinfos 332/12288 23904/884736 ( 2.7%)
  7445. texdata 17/2048 544/65536 ( 0.8%)
  7446. dispinfos 0/0 0/0 ( 0.0%)
  7447. disp_verts 0/0 0/0 ( 0.0%)
  7448. disp_tris 0/0 0/0 ( 0.0%)
  7449. disp_lmsamples 0/0 0/0 ( 0.0%)
  7450. faces 2265/65536 126840/3670016 ( 3.5%)
  7451. hdr faces 2265/65536 126840/3670016 ( 3.5%)
  7452. origfaces 743/65536 41608/3670016 ( 1.1%)
  7453. leaves 1365/65536 43680/2097152 ( 2.1%)
  7454. leaffaces 2948/65536 5896/131072 ( 4.5%)
  7455. leafbrushes 520/65536 1040/131072 ( 0.8%)
  7456. areas 3/256 24/2048 ( 1.2%)
  7457. surfedges 13716/512000 54864/2048000 ( 2.7%)
  7458. edges 7375/256000 29500/1024000 ( 2.9%)
  7459. LDR worldlights 2/8192 176/720896 ( 0.0%)
  7460. HDR worldlights 2/8192 176/720896 ( 0.0%)
  7461. leafwaterdata 0/32768 0/393216 ( 0.0%)
  7462. waterstrips 241/32768 2410/327680 ( 0.7%)
  7463. waterverts 0/65536 0/786432 ( 0.0%)
  7464. waterindices 3708/65536 7416/131072 ( 5.7%)
  7465. cubemapsamples 0/1024 0/16384 ( 0.0%)
  7466. overlays 0/512 0/180224 ( 0.0%)
  7467. LDR lightdata [variable] 1782608/0 ( 0.0%)
  7468. HDR lightdata [variable] 1782608/0 ( 0.0%)
  7469. visdata [variable] 0/16777216 ( 0.0%)
  7470. entdata [variable] 17218/393216 ( 4.4%)
  7471. LDR ambient table 1365/65536 5460/262144 ( 2.1%)
  7472. HDR ambient table 1365/65536 5460/262144 ( 2.1%)
  7473. LDR leaf ambient 6612/65536 185136/1835008 (10.1%)
  7474. HDR leaf ambient 6612/65536 185136/1835008 (10.1%)
  7475. occluders 0/0 0/0 ( 0.0%)
  7476. occluder polygons 0/0 0/0 ( 0.0%)
  7477. occluder vert ind 0/0 0/0 ( 0.0%)
  7478. detail props [variable] 1/12 ( 8.3%)
  7479. static props [variable] 1/12 ( 8.3%)
  7480. pakfile [variable] 105703/0 ( 0.0%)
  7481. physics [variable] 56843/4194304 ( 1.4%)
  7482. physics terrain [variable] 2/1048576 ( 0.0%)
  7483. Level flags = 0
  7484. Total triangle count: 6214
  7485. Writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  7486. 5 seconds elapsed
  7487. materialPath: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\materials
  7488. Loading C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.vmf
  7489. Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\custom\battlefield 3 ak-74m\gameinfo.txt
  7490. fixing up env_cubemap materials on brush sides...
  7491. 0...1...2...3...4...5...6...7...8...9...10**** leaked ****
  7492. Entity logic_auto (192.00 827.41 1084.00) leaked!
  7493. Processing areas...done (0)
  7494. Building Faces...done (0)
  7495. FixTjuncs...
  7496. PruneNodes...
  7497. WriteBSP...
  7498. done (0)
  7499. Creating default LDR cubemaps for env_cubemap using skybox materials:
  7500. skybox/sky_day01_06*.vmt
  7501. ! Run buildcubemaps in the engine to get the correct cube maps.
  7502. Creating default HDR cubemaps for env_cubemap using skybox materials:
  7503. skybox/sky_day01_06*.vmt
  7504. ! Run buildcubemaps in the engine to get the correct cube maps.
  7505. Finding displacement neighbors...
  7506. Finding lightmap sample positions...
  7507. Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
  7508. Building Physics collision data...
  7509. done (0) (56843 bytes)
  7510. Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
  7511. Compacting texture/material tables...
  7512. Reduced 385 texinfos to 332
  7513. Reduced 17 texdatas to 17 (346 bytes to 346)
  7514. Writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  7515. Wrote ZIP buffer, estimated size 105917, actual size 105703
  7516. 0 seconds elapsed
  7517. 12 threads
  7518. reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  7519. reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
  7520. LoadPortals: couldn't read c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
  7521. [Reading texlights from 'lights.rad']
  7522. [2 texlights parsed from 'lights.rad']
  7523. Loading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  7524. No vis information, direct lighting only.
  7525. 2265 faces
  7526. 1 degenerate faces
  7527. 2426939 square feet [349479200.00 square inches]
  7528. 0 Displacements
  7529. 0 Square Feet [0.00 Square Inches]
  7530. 2 direct lights
  7531. 0...1...2...3...4...5...6...7...8...9...10Build Patch/Sample Hash Table(s).....Done<0.0140 sec>
  7532. 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
  7533. 0 of 0 (0% of) surface lights went in leaf ambient cubes.
  7534. 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
  7535. Ready to Finish
  7536. Object names Objects/Maxobjs Memory / Maxmem Fullness
  7537. ------------ --------------- --------------- --------
  7538. models 7/1024 336/49152 ( 0.7%)
  7539. brushes 145/8192 1740/98304 ( 1.8%)
  7540. brushsides 887/65536 7096/524288 ( 1.4%)
  7541. planes 1322/65536 26440/1310720 ( 2.0%)
  7542. vertexes 3180/65536 38160/786432 ( 4.9%)
  7543. nodes 1357/65536 43424/2097152 ( 2.1%)
  7544. texinfos 332/12288 23904/884736 ( 2.7%)
  7545. texdata 17/2048 544/65536 ( 0.8%)
  7546. dispinfos 0/0 0/0 ( 0.0%)
  7547. disp_verts 0/0 0/0 ( 0.0%)
  7548. disp_tris 0/0 0/0 ( 0.0%)
  7549. disp_lmsamples 0/0 0/0 ( 0.0%)
  7550. faces 2265/65536 126840/3670016 ( 3.5%)
  7551. hdr faces 0/65536 0/3670016 ( 0.0%)
  7552. origfaces 743/65536 41608/3670016 ( 1.1%)
  7553. leaves 1365/65536 43680/2097152 ( 2.1%)
  7554. leaffaces 2948/65536 5896/131072 ( 4.5%)
  7555. leafbrushes 520/65536 1040/131072 ( 0.8%)
  7556. areas 3/256 24/2048 ( 1.2%)
  7557. surfedges 13716/512000 54864/2048000 ( 2.7%)
  7558. edges 7375/256000 29500/1024000 ( 2.9%)
  7559. LDR worldlights 2/8192 176/720896 ( 0.0%)
  7560. HDR worldlights 0/8192 0/720896 ( 0.0%)
  7561. leafwaterdata 0/32768 0/393216 ( 0.0%)
  7562. waterstrips 241/32768 2410/327680 ( 0.7%)
  7563. waterverts 0/65536 0/786432 ( 0.0%)
  7564. waterindices 3708/65536 7416/131072 ( 5.7%)
  7565. cubemapsamples 0/1024 0/16384 ( 0.0%)
  7566. overlays 0/512 0/180224 ( 0.0%)
  7567. LDR lightdata [variable] 1782608/0 ( 0.0%)
  7568. HDR lightdata [variable] 0/0 ( 0.0%)
  7569. visdata [variable] 0/16777216 ( 0.0%)
  7570. entdata [variable] 16819/393216 ( 4.3%)
  7571. LDR ambient table 1365/65536 5460/262144 ( 2.1%)
  7572. HDR ambient table 1365/65536 5460/262144 ( 2.1%)
  7573. LDR leaf ambient 6612/65536 185136/1835008 (10.1%)
  7574. HDR leaf ambient 1365/65536 38220/1835008 ( 2.1%)
  7575. occluders 0/0 0/0 ( 0.0%)
  7576. occluder polygons 0/0 0/0 ( 0.0%)
  7577. occluder vert ind 0/0 0/0 ( 0.0%)
  7578. detail props [variable] 1/12 ( 8.3%)
  7579. static props [variable] 1/12 ( 8.3%)
  7580. pakfile [variable] 105703/0 ( 0.0%)
  7581. physics [variable] 56843/4194304 ( 1.4%)
  7582. physics terrain [variable] 2/1048576 ( 0.0%)
  7583. Level flags = 0
  7584. Total triangle count: 6214
  7585. Writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  7586. 6 seconds elapsed
  7587. [Reading texlights from 'lights.rad']
  7588. [2 texlights parsed from 'lights.rad']
  7589. Loading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  7590. No vis information, direct lighting only.
  7591. 2265 faces
  7592. 1 degenerate faces
  7593. 2426939 square feet [349479200.00 square inches]
  7594. 0 Displacements
  7595. 0 Square Feet [0.00 Square Inches]
  7596. 2 direct lights
  7597. 0...1...2...3...4...5...6...7...8...9...10Build Patch/Sample Hash Table(s).....Done<0.0122 sec>
  7598. 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
  7599. 0 of 0 (0% of) surface lights went in leaf ambient cubes.
  7600. 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
  7601. Ready to Finish
  7602. Object names Objects/Maxobjs Memory / Maxmem Fullness
  7603. ------------ --------------- --------------- --------
  7604. models 7/1024 336/49152 ( 0.7%)
  7605. brushes 145/8192 1740/98304 ( 1.8%)
  7606. brushsides 887/65536 7096/524288 ( 1.4%)
  7607. planes 1322/65536 26440/1310720 ( 2.0%)
  7608. vertexes 3180/65536 38160/786432 ( 4.9%)
  7609. nodes 1357/65536 43424/2097152 ( 2.1%)
  7610. texinfos 332/12288 23904/884736 ( 2.7%)
  7611. texdata 17/2048 544/65536 ( 0.8%)
  7612. dispinfos 0/0 0/0 ( 0.0%)
  7613. disp_verts 0/0 0/0 ( 0.0%)
  7614. disp_tris 0/0 0/0 ( 0.0%)
  7615. disp_lmsamples 0/0 0/0 ( 0.0%)
  7616. faces 2265/65536 126840/3670016 ( 3.5%)
  7617. hdr faces 2265/65536 126840/3670016 ( 3.5%)
  7618. origfaces 743/65536 41608/3670016 ( 1.1%)
  7619. leaves 1365/65536 43680/2097152 ( 2.1%)
  7620. leaffaces 2948/65536 5896/131072 ( 4.5%)
  7621. leafbrushes 520/65536 1040/131072 ( 0.8%)
  7622. areas 3/256 24/2048 ( 1.2%)
  7623. surfedges 13716/512000 54864/2048000 ( 2.7%)
  7624. edges 7375/256000 29500/1024000 ( 2.9%)
  7625. LDR worldlights 2/8192 176/720896 ( 0.0%)
  7626. HDR worldlights 2/8192 176/720896 ( 0.0%)
  7627. leafwaterdata 0/32768 0/393216 ( 0.0%)
  7628. waterstrips 241/32768 2410/327680 ( 0.7%)
  7629. waterverts 0/65536 0/786432 ( 0.0%)
  7630. waterindices 3708/65536 7416/131072 ( 5.7%)
  7631. cubemapsamples 0/1024 0/16384 ( 0.0%)
  7632. overlays 0/512 0/180224 ( 0.0%)
  7633. LDR lightdata [variable] 1782608/0 ( 0.0%)
  7634. HDR lightdata [variable] 1782608/0 ( 0.0%)
  7635. visdata [variable] 0/16777216 ( 0.0%)
  7636. entdata [variable] 16819/393216 ( 4.3%)
  7637. LDR ambient table 1365/65536 5460/262144 ( 2.1%)
  7638. HDR ambient table 1365/65536 5460/262144 ( 2.1%)
  7639. LDR leaf ambient 6612/65536 185136/1835008 (10.1%)
  7640. HDR leaf ambient 6612/65536 185136/1835008 (10.1%)
  7641. occluders 0/0 0/0 ( 0.0%)
  7642. occluder polygons 0/0 0/0 ( 0.0%)
  7643. occluder vert ind 0/0 0/0 ( 0.0%)
  7644. detail props [variable] 1/12 ( 8.3%)
  7645. static props [variable] 1/12 ( 8.3%)
  7646. pakfile [variable] 105703/0 ( 0.0%)
  7647. physics [variable] 56843/4194304 ( 1.4%)
  7648. physics terrain [variable] 2/1048576 ( 0.0%)
  7649. Level flags = 0
  7650. Total triangle count: 6214
  7651. Writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  7652. 5 seconds elapsed
  7653. materialPath: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\materials
  7654. Loading C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.vmf
  7655. Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\custom\battlefield 3 ak-74m\gameinfo.txt
  7656. fixing up env_cubemap materials on brush sides...
  7657. 0...1...2...3...4...5...6...7...8...9...10**** leaked ****
  7658. Entity info_player_terrorist (83.42 530.44 66.56) leaked!
  7659. Processing areas...done (0)
  7660. Building Faces...done (0)
  7661. FixTjuncs...
  7662. PruneNodes...
  7663. WriteBSP...
  7664. done (0)
  7665. Creating default LDR cubemaps for env_cubemap using skybox materials:
  7666. skybox/sky_day01_06*.vmt
  7667. ! Run buildcubemaps in the engine to get the correct cube maps.
  7668. Creating default HDR cubemaps for env_cubemap using skybox materials:
  7669. skybox/sky_day01_06*.vmt
  7670. ! Run buildcubemaps in the engine to get the correct cube maps.
  7671. Finding displacement neighbors...
  7672. Finding lightmap sample positions...
  7673. Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
  7674. Building Physics collision data...
  7675. done (0) (56843 bytes)
  7676. Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
  7677. Compacting texture/material tables...
  7678. Reduced 385 texinfos to 332
  7679. Reduced 17 texdatas to 17 (346 bytes to 346)
  7680. Writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  7681. Wrote ZIP buffer, estimated size 105917, actual size 105703
  7682. 0 seconds elapsed
  7683. 12 threads
  7684. reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  7685. reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
  7686. LoadPortals: couldn't read c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
  7687. [Reading texlights from 'lights.rad']
  7688. [2 texlights parsed from 'lights.rad']
  7689. Loading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  7690. No vis information, direct lighting only.
  7691. 2265 faces
  7692. 1 degenerate faces
  7693. 2426939 square feet [349479200.00 square inches]
  7694. 0 Displacements
  7695. 0 Square Feet [0.00 Square Inches]
  7696. 2 direct lights
  7697. 0...1...2...3...4...5...6...7...8...9...10Build Patch/Sample Hash Table(s).....Done<0.0105 sec>
  7698. 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
  7699. 0 of 0 (0% of) surface lights went in leaf ambient cubes.
  7700. 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
  7701. Ready to Finish
  7702. Object names Objects/Maxobjs Memory / Maxmem Fullness
  7703. ------------ --------------- --------------- --------
  7704. models 7/1024 336/49152 ( 0.7%)
  7705. brushes 145/8192 1740/98304 ( 1.8%)
  7706. brushsides 887/65536 7096/524288 ( 1.4%)
  7707. planes 1322/65536 26440/1310720 ( 2.0%)
  7708. vertexes 3180/65536 38160/786432 ( 4.9%)
  7709. nodes 1357/65536 43424/2097152 ( 2.1%)
  7710. texinfos 332/12288 23904/884736 ( 2.7%)
  7711. texdata 17/2048 544/65536 ( 0.8%)
  7712. dispinfos 0/0 0/0 ( 0.0%)
  7713. disp_verts 0/0 0/0 ( 0.0%)
  7714. disp_tris 0/0 0/0 ( 0.0%)
  7715. disp_lmsamples 0/0 0/0 ( 0.0%)
  7716. faces 2265/65536 126840/3670016 ( 3.5%)
  7717. hdr faces 0/65536 0/3670016 ( 0.0%)
  7718. origfaces 743/65536 41608/3670016 ( 1.1%)
  7719. leaves 1365/65536 43680/2097152 ( 2.1%)
  7720. leaffaces 2948/65536 5896/131072 ( 4.5%)
  7721. leafbrushes 520/65536 1040/131072 ( 0.8%)
  7722. areas 3/256 24/2048 ( 1.2%)
  7723. surfedges 13716/512000 54864/2048000 ( 2.7%)
  7724. edges 7375/256000 29500/1024000 ( 2.9%)
  7725. LDR worldlights 2/8192 176/720896 ( 0.0%)
  7726. HDR worldlights 0/8192 0/720896 ( 0.0%)
  7727. leafwaterdata 0/32768 0/393216 ( 0.0%)
  7728. waterstrips 241/32768 2410/327680 ( 0.7%)
  7729. waterverts 0/65536 0/786432 ( 0.0%)
  7730. waterindices 3708/65536 7416/131072 ( 5.7%)
  7731. cubemapsamples 0/1024 0/16384 ( 0.0%)
  7732. overlays 0/512 0/180224 ( 0.0%)
  7733. LDR lightdata [variable] 1782608/0 ( 0.0%)
  7734. HDR lightdata [variable] 0/0 ( 0.0%)
  7735. visdata [variable] 0/16777216 ( 0.0%)
  7736. entdata [variable] 16673/393216 ( 4.2%)
  7737. LDR ambient table 1365/65536 5460/262144 ( 2.1%)
  7738. HDR ambient table 1365/65536 5460/262144 ( 2.1%)
  7739. LDR leaf ambient 6612/65536 185136/1835008 (10.1%)
  7740. HDR leaf ambient 1365/65536 38220/1835008 ( 2.1%)
  7741. occluders 0/0 0/0 ( 0.0%)
  7742. occluder polygons 0/0 0/0 ( 0.0%)
  7743. occluder vert ind 0/0 0/0 ( 0.0%)
  7744. detail props [variable] 1/12 ( 8.3%)
  7745. static props [variable] 1/12 ( 8.3%)
  7746. pakfile [variable] 105703/0 ( 0.0%)
  7747. physics [variable] 56843/4194304 ( 1.4%)
  7748. physics terrain [variable] 2/1048576 ( 0.0%)
  7749. Level flags = 0
  7750. Total triangle count: 6214
  7751. Writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  7752. 5 seconds elapsed
  7753. [Reading texlights from 'lights.rad']
  7754. [2 texlights parsed from 'lights.rad']
  7755. Loading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  7756. No vis information, direct lighting only.
  7757. 2265 faces
  7758. 1 degenerate faces
  7759. 2426939 square feet [349479200.00 square inches]
  7760. 0 Displacements
  7761. 0 Square Feet [0.00 Square Inches]
  7762. 2 direct lights
  7763. 0...1...2...3...4...5...6...7...8...9...10Build Patch/Sample Hash Table(s).....Done<0.0115 sec>
  7764. 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
  7765. 0 of 0 (0% of) surface lights went in leaf ambient cubes.
  7766. 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
  7767. Ready to Finish
  7768. Object names Objects/Maxobjs Memory / Maxmem Fullness
  7769. ------------ --------------- --------------- --------
  7770. models 7/1024 336/49152 ( 0.7%)
  7771. brushes 145/8192 1740/98304 ( 1.8%)
  7772. brushsides 887/65536 7096/524288 ( 1.4%)
  7773. planes 1322/65536 26440/1310720 ( 2.0%)
  7774. vertexes 3180/65536 38160/786432 ( 4.9%)
  7775. nodes 1357/65536 43424/2097152 ( 2.1%)
  7776. texinfos 332/12288 23904/884736 ( 2.7%)
  7777. texdata 17/2048 544/65536 ( 0.8%)
  7778. dispinfos 0/0 0/0 ( 0.0%)
  7779. disp_verts 0/0 0/0 ( 0.0%)
  7780. disp_tris 0/0 0/0 ( 0.0%)
  7781. disp_lmsamples 0/0 0/0 ( 0.0%)
  7782. faces 2265/65536 126840/3670016 ( 3.5%)
  7783. hdr faces 2265/65536 126840/3670016 ( 3.5%)
  7784. origfaces 743/65536 41608/3670016 ( 1.1%)
  7785. leaves 1365/65536 43680/2097152 ( 2.1%)
  7786. leaffaces 2948/65536 5896/131072 ( 4.5%)
  7787. leafbrushes 520/65536 1040/131072 ( 0.8%)
  7788. areas 3/256 24/2048 ( 1.2%)
  7789. surfedges 13716/512000 54864/2048000 ( 2.7%)
  7790. edges 7375/256000 29500/1024000 ( 2.9%)
  7791. LDR worldlights 2/8192 176/720896 ( 0.0%)
  7792. HDR worldlights 2/8192 176/720896 ( 0.0%)
  7793. leafwaterdata 0/32768 0/393216 ( 0.0%)
  7794. waterstrips 241/32768 2410/327680 ( 0.7%)
  7795. waterverts 0/65536 0/786432 ( 0.0%)
  7796. waterindices 3708/65536 7416/131072 ( 5.7%)
  7797. cubemapsamples 0/1024 0/16384 ( 0.0%)
  7798. overlays 0/512 0/180224 ( 0.0%)
  7799. LDR lightdata [variable] 1782608/0 ( 0.0%)
  7800. HDR lightdata [variable] 1782608/0 ( 0.0%)
  7801. visdata [variable] 0/16777216 ( 0.0%)
  7802. entdata [variable] 16673/393216 ( 4.2%)
  7803. LDR ambient table 1365/65536 5460/262144 ( 2.1%)
  7804. HDR ambient table 1365/65536 5460/262144 ( 2.1%)
  7805. LDR leaf ambient 6612/65536 185136/1835008 (10.1%)
  7806. HDR leaf ambient 6612/65536 185136/1835008 (10.1%)
  7807. occluders 0/0 0/0 ( 0.0%)
  7808. occluder polygons 0/0 0/0 ( 0.0%)
  7809. occluder vert ind 0/0 0/0 ( 0.0%)
  7810. detail props [variable] 1/12 ( 8.3%)
  7811. static props [variable] 1/12 ( 8.3%)
  7812. pakfile [variable] 105703/0 ( 0.0%)
  7813. physics [variable] 56843/4194304 ( 1.4%)
  7814. physics terrain [variable] 2/1048576 ( 0.0%)
  7815. Level flags = 0
  7816. Total triangle count: 6214
  7817. Writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  7818. 5 seconds elapsed
  7819. materialPath: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\materials
  7820. Loading C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.vmf
  7821. Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\custom\battlefield 3 ak-74m\gameinfo.txt
  7822. fixing up env_cubemap materials on brush sides...
  7823. 0...1...2...3...4...5...6...7...8...9...10**** leaked ****
  7824. Entity info_player_terrorist (93.55 530.44 74.16) leaked!
  7825. Processing areas...done (0)
  7826. Building Faces...done (0)
  7827. FixTjuncs...
  7828. PruneNodes...
  7829. WriteBSP...
  7830. done (0)
  7831. Creating default LDR cubemaps for env_cubemap using skybox materials:
  7832. skybox/sky_day01_06*.vmt
  7833. ! Run buildcubemaps in the engine to get the correct cube maps.
  7834. Creating default HDR cubemaps for env_cubemap using skybox materials:
  7835. skybox/sky_day01_06*.vmt
  7836. ! Run buildcubemaps in the engine to get the correct cube maps.
  7837. Finding displacement neighbors...
  7838. Finding lightmap sample positions...
  7839. Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
  7840. Building Physics collision data...
  7841. done (0) (56843 bytes)
  7842. Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
  7843. Compacting texture/material tables...
  7844. Reduced 385 texinfos to 332
  7845. Reduced 17 texdatas to 17 (346 bytes to 346)
  7846. Writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  7847. Wrote ZIP buffer, estimated size 105917, actual size 105703
  7848. 0 seconds elapsed
  7849. 12 threads
  7850. reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  7851. reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
  7852. LoadPortals: couldn't read c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
  7853. [Reading texlights from 'lights.rad']
  7854. [2 texlights parsed from 'lights.rad']
  7855. Loading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  7856. No vis information, direct lighting only.
  7857. 2265 faces
  7858. 1 degenerate faces
  7859. 2426939 square feet [349479200.00 square inches]
  7860. 0 Displacements
  7861. 0 Square Feet [0.00 Square Inches]
  7862. 2 direct lights
  7863. 0...1...2...3...4...5...6...7...8...9...10Build Patch/Sample Hash Table(s).....Done<0.0108 sec>
  7864. 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
  7865. 0 of 0 (0% of) surface lights went in leaf ambient cubes.
  7866. 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
  7867. Ready to Finish
  7868. Object names Objects/Maxobjs Memory / Maxmem Fullness
  7869. ------------ --------------- --------------- --------
  7870. models 7/1024 336/49152 ( 0.7%)
  7871. brushes 145/8192 1740/98304 ( 1.8%)
  7872. brushsides 887/65536 7096/524288 ( 1.4%)
  7873. planes 1322/65536 26440/1310720 ( 2.0%)
  7874. vertexes 3180/65536 38160/786432 ( 4.9%)
  7875. nodes 1357/65536 43424/2097152 ( 2.1%)
  7876. texinfos 332/12288 23904/884736 ( 2.7%)
  7877. texdata 17/2048 544/65536 ( 0.8%)
  7878. dispinfos 0/0 0/0 ( 0.0%)
  7879. disp_verts 0/0 0/0 ( 0.0%)
  7880. disp_tris 0/0 0/0 ( 0.0%)
  7881. disp_lmsamples 0/0 0/0 ( 0.0%)
  7882. faces 2265/65536 126840/3670016 ( 3.5%)
  7883. hdr faces 0/65536 0/3670016 ( 0.0%)
  7884. origfaces 743/65536 41608/3670016 ( 1.1%)
  7885. leaves 1365/65536 43680/2097152 ( 2.1%)
  7886. leaffaces 2948/65536 5896/131072 ( 4.5%)
  7887. leafbrushes 520/65536 1040/131072 ( 0.8%)
  7888. areas 3/256 24/2048 ( 1.2%)
  7889. surfedges 13716/512000 54864/2048000 ( 2.7%)
  7890. edges 7375/256000 29500/1024000 ( 2.9%)
  7891. LDR worldlights 2/8192 176/720896 ( 0.0%)
  7892. HDR worldlights 0/8192 0/720896 ( 0.0%)
  7893. leafwaterdata 0/32768 0/393216 ( 0.0%)
  7894. waterstrips 241/32768 2410/327680 ( 0.7%)
  7895. waterverts 0/65536 0/786432 ( 0.0%)
  7896. waterindices 3708/65536 7416/131072 ( 5.7%)
  7897. cubemapsamples 0/1024 0/16384 ( 0.0%)
  7898. overlays 0/512 0/180224 ( 0.0%)
  7899. LDR lightdata [variable] 1782608/0 ( 0.0%)
  7900. HDR lightdata [variable] 0/0 ( 0.0%)
  7901. visdata [variable] 0/16777216 ( 0.0%)
  7902. entdata [variable] 16669/393216 ( 4.2%)
  7903. LDR ambient table 1365/65536 5460/262144 ( 2.1%)
  7904. HDR ambient table 1365/65536 5460/262144 ( 2.1%)
  7905. LDR leaf ambient 6598/65536 184744/1835008 (10.1%)
  7906. HDR leaf ambient 1365/65536 38220/1835008 ( 2.1%)
  7907. occluders 0/0 0/0 ( 0.0%)
  7908. occluder polygons 0/0 0/0 ( 0.0%)
  7909. occluder vert ind 0/0 0/0 ( 0.0%)
  7910. detail props [variable] 1/12 ( 8.3%)
  7911. static props [variable] 1/12 ( 8.3%)
  7912. pakfile [variable] 105703/0 ( 0.0%)
  7913. physics [variable] 56843/4194304 ( 1.4%)
  7914. physics terrain [variable] 2/1048576 ( 0.0%)
  7915. Level flags = 0
  7916. Total triangle count: 6214
  7917. Writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  7918. 5 seconds elapsed
  7919. [Reading texlights from 'lights.rad']
  7920. [2 texlights parsed from 'lights.rad']
  7921. Loading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  7922. No vis information, direct lighting only.
  7923. 2265 faces
  7924. 1 degenerate faces
  7925. 2426939 square feet [349479200.00 square inches]
  7926. 0 Displacements
  7927. 0 Square Feet [0.00 Square Inches]
  7928. 2 direct lights
  7929. 0...1...2...3...4...5...6...7...8...9...10Build Patch/Sample Hash Table(s).....Done<0.0119 sec>
  7930. 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
  7931. 0 of 0 (0% of) surface lights went in leaf ambient cubes.
  7932. 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
  7933. Ready to Finish
  7934. Object names Objects/Maxobjs Memory / Maxmem Fullness
  7935. ------------ --------------- --------------- --------
  7936. models 7/1024 336/49152 ( 0.7%)
  7937. brushes 145/8192 1740/98304 ( 1.8%)
  7938. brushsides 887/65536 7096/524288 ( 1.4%)
  7939. planes 1322/65536 26440/1310720 ( 2.0%)
  7940. vertexes 3180/65536 38160/786432 ( 4.9%)
  7941. nodes 1357/65536 43424/2097152 ( 2.1%)
  7942. texinfos 332/12288 23904/884736 ( 2.7%)
  7943. texdata 17/2048 544/65536 ( 0.8%)
  7944. dispinfos 0/0 0/0 ( 0.0%)
  7945. disp_verts 0/0 0/0 ( 0.0%)
  7946. disp_tris 0/0 0/0 ( 0.0%)
  7947. disp_lmsamples 0/0 0/0 ( 0.0%)
  7948. faces 2265/65536 126840/3670016 ( 3.5%)
  7949. hdr faces 2265/65536 126840/3670016 ( 3.5%)
  7950. origfaces 743/65536 41608/3670016 ( 1.1%)
  7951. leaves 1365/65536 43680/2097152 ( 2.1%)
  7952. leaffaces 2948/65536 5896/131072 ( 4.5%)
  7953. leafbrushes 520/65536 1040/131072 ( 0.8%)
  7954. areas 3/256 24/2048 ( 1.2%)
  7955. surfedges 13716/512000 54864/2048000 ( 2.7%)
  7956. edges 7375/256000 29500/1024000 ( 2.9%)
  7957. LDR worldlights 2/8192 176/720896 ( 0.0%)
  7958. HDR worldlights 2/8192 176/720896 ( 0.0%)
  7959. leafwaterdata 0/32768 0/393216 ( 0.0%)
  7960. waterstrips 241/32768 2410/327680 ( 0.7%)
  7961. waterverts 0/65536 0/786432 ( 0.0%)
  7962. waterindices 3708/65536 7416/131072 ( 5.7%)
  7963. cubemapsamples 0/1024 0/16384 ( 0.0%)
  7964. overlays 0/512 0/180224 ( 0.0%)
  7965. LDR lightdata [variable] 1782608/0 ( 0.0%)
  7966. HDR lightdata [variable] 1782608/0 ( 0.0%)
  7967. visdata [variable] 0/16777216 ( 0.0%)
  7968. entdata [variable] 16669/393216 ( 4.2%)
  7969. LDR ambient table 1365/65536 5460/262144 ( 2.1%)
  7970. HDR ambient table 1365/65536 5460/262144 ( 2.1%)
  7971. LDR leaf ambient 6598/65536 184744/1835008 (10.1%)
  7972. HDR leaf ambient 6598/65536 184744/1835008 (10.1%)
  7973. occluders 0/0 0/0 ( 0.0%)
  7974. occluder polygons 0/0 0/0 ( 0.0%)
  7975. occluder vert ind 0/0 0/0 ( 0.0%)
  7976. detail props [variable] 1/12 ( 8.3%)
  7977. static props [variable] 1/12 ( 8.3%)
  7978. pakfile [variable] 105703/0 ( 0.0%)
  7979. physics [variable] 56843/4194304 ( 1.4%)
  7980. physics terrain [variable] 2/1048576 ( 0.0%)
  7981. Level flags = 0
  7982. Total triangle count: 6214
  7983. Writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  7984. 5 seconds elapsed
  7985. materialPath: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\materials
  7986. Loading C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.vmf
  7987. Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\custom\battlefield 3 ak-74m\gameinfo.txt
  7988. fixing up env_cubemap materials on brush sides...
  7989. 0...1...2...3...4...5...6...7...8...9...10**** leaked ****
  7990. Entity info_player_terrorist (204.92 533.28 74.16) leaked!
  7991. Processing areas...done (0)
  7992. Building Faces...done (0)
  7993. FixTjuncs...
  7994. PruneNodes...
  7995. WriteBSP...
  7996. done (0)
  7997. Creating default LDR cubemaps for env_cubemap using skybox materials:
  7998. skybox/sky_day01_06*.vmt
  7999. ! Run buildcubemaps in the engine to get the correct cube maps.
  8000. Creating default HDR cubemaps for env_cubemap using skybox materials:
  8001. skybox/sky_day01_06*.vmt
  8002. ! Run buildcubemaps in the engine to get the correct cube maps.
  8003. Finding displacement neighbors...
  8004. Finding lightmap sample positions...
  8005. Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
  8006. Building Physics collision data...
  8007. done (0) (56843 bytes)
  8008. Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
  8009. Compacting texture/material tables...
  8010. Reduced 385 texinfos to 332
  8011. Reduced 17 texdatas to 17 (346 bytes to 346)
  8012. Writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  8013. Wrote ZIP buffer, estimated size 105917, actual size 105703
  8014. 0 seconds elapsed
  8015. 12 threads
  8016. reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  8017. reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
  8018. LoadPortals: couldn't read c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
  8019. [Reading texlights from 'lights.rad']
  8020. [2 texlights parsed from 'lights.rad']
  8021. Loading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  8022. No vis information, direct lighting only.
  8023. 2265 faces
  8024. 1 degenerate faces
  8025. 2426939 square feet [349479200.00 square inches]
  8026. 0 Displacements
  8027. 0 Square Feet [0.00 Square Inches]
  8028. 2 direct lights
  8029. 0...1...2...3...4...5...6...7...8...9...10Build Patch/Sample Hash Table(s).....Done<0.0107 sec>
  8030. 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
  8031. 0 of 0 (0% of) surface lights went in leaf ambient cubes.
  8032. 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
  8033. Ready to Finish
  8034. Object names Objects/Maxobjs Memory / Maxmem Fullness
  8035. ------------ --------------- --------------- --------
  8036. models 7/1024 336/49152 ( 0.7%)
  8037. brushes 145/8192 1740/98304 ( 1.8%)
  8038. brushsides 887/65536 7096/524288 ( 1.4%)
  8039. planes 1322/65536 26440/1310720 ( 2.0%)
  8040. vertexes 3180/65536 38160/786432 ( 4.9%)
  8041. nodes 1357/65536 43424/2097152 ( 2.1%)
  8042. texinfos 332/12288 23904/884736 ( 2.7%)
  8043. texdata 17/2048 544/65536 ( 0.8%)
  8044. dispinfos 0/0 0/0 ( 0.0%)
  8045. disp_verts 0/0 0/0 ( 0.0%)
  8046. disp_tris 0/0 0/0 ( 0.0%)
  8047. disp_lmsamples 0/0 0/0 ( 0.0%)
  8048. faces 2265/65536 126840/3670016 ( 3.5%)
  8049. hdr faces 0/65536 0/3670016 ( 0.0%)
  8050. origfaces 743/65536 41608/3670016 ( 1.1%)
  8051. leaves 1365/65536 43680/2097152 ( 2.1%)
  8052. leaffaces 2948/65536 5896/131072 ( 4.5%)
  8053. leafbrushes 520/65536 1040/131072 ( 0.8%)
  8054. areas 3/256 24/2048 ( 1.2%)
  8055. surfedges 13716/512000 54864/2048000 ( 2.7%)
  8056. edges 7375/256000 29500/1024000 ( 2.9%)
  8057. LDR worldlights 2/8192 176/720896 ( 0.0%)
  8058. HDR worldlights 0/8192 0/720896 ( 0.0%)
  8059. leafwaterdata 0/32768 0/393216 ( 0.0%)
  8060. waterstrips 241/32768 2410/327680 ( 0.7%)
  8061. waterverts 0/65536 0/786432 ( 0.0%)
  8062. waterindices 3708/65536 7416/131072 ( 5.7%)
  8063. cubemapsamples 0/1024 0/16384 ( 0.0%)
  8064. overlays 0/512 0/180224 ( 0.0%)
  8065. LDR lightdata [variable] 1782608/0 ( 0.0%)
  8066. HDR lightdata [variable] 0/0 ( 0.0%)
  8067. visdata [variable] 0/16777216 ( 0.0%)
  8068. entdata [variable] 16558/393216 ( 4.2%)
  8069. LDR ambient table 1365/65536 5460/262144 ( 2.1%)
  8070. HDR ambient table 1365/65536 5460/262144 ( 2.1%)
  8071. LDR leaf ambient 6598/65536 184744/1835008 (10.1%)
  8072. HDR leaf ambient 1365/65536 38220/1835008 ( 2.1%)
  8073. occluders 0/0 0/0 ( 0.0%)
  8074. occluder polygons 0/0 0/0 ( 0.0%)
  8075. occluder vert ind 0/0 0/0 ( 0.0%)
  8076. detail props [variable] 1/12 ( 8.3%)
  8077. static props [variable] 1/12 ( 8.3%)
  8078. pakfile [variable] 105703/0 ( 0.0%)
  8079. physics [variable] 56843/4194304 ( 1.4%)
  8080. physics terrain [variable] 2/1048576 ( 0.0%)
  8081. Level flags = 0
  8082. Total triangle count: 6214
  8083. Writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  8084. 6 seconds elapsed
  8085. [Reading texlights from 'lights.rad']
  8086. [2 texlights parsed from 'lights.rad']
  8087. Loading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  8088. No vis information, direct lighting only.
  8089. 2265 faces
  8090. 1 degenerate faces
  8091. 2426939 square feet [349479200.00 square inches]
  8092. 0 Displacements
  8093. 0 Square Feet [0.00 Square Inches]
  8094. 2 direct lights
  8095. 0...1...2...3...4...5...6...7...8...9...10Build Patch/Sample Hash Table(s).....Done<0.0114 sec>
  8096. 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
  8097. 0 of 0 (0% of) surface lights went in leaf ambient cubes.
  8098. 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
  8099. Ready to Finish
  8100. Object names Objects/Maxobjs Memory / Maxmem Fullness
  8101. ------------ --------------- --------------- --------
  8102. models 7/1024 336/49152 ( 0.7%)
  8103. brushes 145/8192 1740/98304 ( 1.8%)
  8104. brushsides 887/65536 7096/524288 ( 1.4%)
  8105. planes 1322/65536 26440/1310720 ( 2.0%)
  8106. vertexes 3180/65536 38160/786432 ( 4.9%)
  8107. nodes 1357/65536 43424/2097152 ( 2.1%)
  8108. texinfos 332/12288 23904/884736 ( 2.7%)
  8109. texdata 17/2048 544/65536 ( 0.8%)
  8110. dispinfos 0/0 0/0 ( 0.0%)
  8111. disp_verts 0/0 0/0 ( 0.0%)
  8112. disp_tris 0/0 0/0 ( 0.0%)
  8113. disp_lmsamples 0/0 0/0 ( 0.0%)
  8114. faces 2265/65536 126840/3670016 ( 3.5%)
  8115. hdr faces 2265/65536 126840/3670016 ( 3.5%)
  8116. origfaces 743/65536 41608/3670016 ( 1.1%)
  8117. leaves 1365/65536 43680/2097152 ( 2.1%)
  8118. leaffaces 2948/65536 5896/131072 ( 4.5%)
  8119. leafbrushes 520/65536 1040/131072 ( 0.8%)
  8120. areas 3/256 24/2048 ( 1.2%)
  8121. surfedges 13716/512000 54864/2048000 ( 2.7%)
  8122. edges 7375/256000 29500/1024000 ( 2.9%)
  8123. LDR worldlights 2/8192 176/720896 ( 0.0%)
  8124. HDR worldlights 2/8192 176/720896 ( 0.0%)
  8125. leafwaterdata 0/32768 0/393216 ( 0.0%)
  8126. waterstrips 241/32768 2410/327680 ( 0.7%)
  8127. waterverts 0/65536 0/786432 ( 0.0%)
  8128. waterindices 3708/65536 7416/131072 ( 5.7%)
  8129. cubemapsamples 0/1024 0/16384 ( 0.0%)
  8130. overlays 0/512 0/180224 ( 0.0%)
  8131. LDR lightdata [variable] 1782608/0 ( 0.0%)
  8132. HDR lightdata [variable] 1782608/0 ( 0.0%)
  8133. visdata [variable] 0/16777216 ( 0.0%)
  8134. entdata [variable] 16558/393216 ( 4.2%)
  8135. LDR ambient table 1365/65536 5460/262144 ( 2.1%)
  8136. HDR ambient table 1365/65536 5460/262144 ( 2.1%)
  8137. LDR leaf ambient 6598/65536 184744/1835008 (10.1%)
  8138. HDR leaf ambient 6598/65536 184744/1835008 (10.1%)
  8139. occluders 0/0 0/0 ( 0.0%)
  8140. occluder polygons 0/0 0/0 ( 0.0%)
  8141. occluder vert ind 0/0 0/0 ( 0.0%)
  8142. detail props [variable] 1/12 ( 8.3%)
  8143. static props [variable] 1/12 ( 8.3%)
  8144. pakfile [variable] 105703/0 ( 0.0%)
  8145. physics [variable] 56843/4194304 ( 1.4%)
  8146. physics terrain [variable] 2/1048576 ( 0.0%)
  8147. Level flags = 0
  8148. Total triangle count: 6214
  8149. Writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  8150. 5 seconds elapsed
  8151. materialPath: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\materials
  8152. Loading C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.vmf
  8153. Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\custom\battlefield 3 ak-74m\gameinfo.txt
  8154. fixing up env_cubemap materials on brush sides...
  8155. 0...1...2...3...4...5...6...7...8...9...10**** leaked ****
  8156. Entity light_environment (428.85 832.00 1138.44) leaked!
  8157. Processing areas...done (0)
  8158. Building Faces...done (0)
  8159. FixTjuncs...
  8160. PruneNodes...
  8161. WriteBSP...
  8162. done (0)
  8163. Creating default LDR cubemaps for env_cubemap using skybox materials:
  8164. skybox/sky_day01_06*.vmt
  8165. ! Run buildcubemaps in the engine to get the correct cube maps.
  8166. Creating default HDR cubemaps for env_cubemap using skybox materials:
  8167. skybox/sky_day01_06*.vmt
  8168. ! Run buildcubemaps in the engine to get the correct cube maps.
  8169. Finding displacement neighbors...
  8170. Finding lightmap sample positions...
  8171. Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
  8172. Building Physics collision data...
  8173. done (0) (56843 bytes)
  8174. Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
  8175. Compacting texture/material tables...
  8176. Reduced 385 texinfos to 332
  8177. Reduced 17 texdatas to 17 (346 bytes to 346)
  8178. Writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  8179. Wrote ZIP buffer, estimated size 105917, actual size 105703
  8180. 0 seconds elapsed
  8181. 12 threads
  8182. reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  8183. reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
  8184. LoadPortals: couldn't read c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
  8185. [Reading texlights from 'lights.rad']
  8186. [2 texlights parsed from 'lights.rad']
  8187. Loading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  8188. No vis information, direct lighting only.
  8189. 2256 faces
  8190. 1 degenerate faces
  8191. 2426933 square feet [349478336.00 square inches]
  8192. 0 Displacements
  8193. 0 Square Feet [0.00 Square Inches]
  8194. 2 direct lights
  8195. 0...1...2...3...4...5...6...7...8...9...10Build Patch/Sample Hash Table(s).....Done<0.0106 sec>
  8196. 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
  8197. 0 of 0 (0% of) surface lights went in leaf ambient cubes.
  8198. 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
  8199. Ready to Finish
  8200. Object names Objects/Maxobjs Memory / Maxmem Fullness
  8201. ------------ --------------- --------------- --------
  8202. models 7/1024 336/49152 ( 0.7%)
  8203. brushes 145/8192 1740/98304 ( 1.8%)
  8204. brushsides 887/65536 7096/524288 ( 1.4%)
  8205. planes 1322/65536 26440/1310720 ( 2.0%)
  8206. vertexes 3173/65536 38076/786432 ( 4.8%)
  8207. nodes 1350/65536 43200/2097152 ( 2.1%)
  8208. texinfos 332/12288 23904/884736 ( 2.7%)
  8209. texdata 17/2048 544/65536 ( 0.8%)
  8210. dispinfos 0/0 0/0 ( 0.0%)
  8211. disp_verts 0/0 0/0 ( 0.0%)
  8212. disp_tris 0/0 0/0 ( 0.0%)
  8213. disp_lmsamples 0/0 0/0 ( 0.0%)
  8214. faces 2256/65536 126336/3670016 ( 3.4%)
  8215. hdr faces 0/65536 0/3670016 ( 0.0%)
  8216. origfaces 740/65536 41440/3670016 ( 1.1%)
  8217. leaves 1358/65536 43456/2097152 ( 2.1%)
  8218. leaffaces 2878/65536 5756/131072 ( 4.4%)
  8219. leafbrushes 518/65536 1036/131072 ( 0.8%)
  8220. areas 3/256 24/2048 ( 1.2%)
  8221. surfedges 13657/512000 54628/2048000 ( 2.7%)
  8222. edges 7344/256000 29376/1024000 ( 2.9%)
  8223. LDR worldlights 2/8192 176/720896 ( 0.0%)
  8224. HDR worldlights 0/8192 0/720896 ( 0.0%)
  8225. leafwaterdata 0/32768 0/393216 ( 0.0%)
  8226. waterstrips 235/32768 2350/327680 ( 0.7%)
  8227. waterverts 0/65536 0/786432 ( 0.0%)
  8228. waterindices 3648/65536 7296/131072 ( 5.6%)
  8229. cubemapsamples 0/1024 0/16384 ( 0.0%)
  8230. overlays 0/512 0/180224 ( 0.0%)
  8231. LDR lightdata [variable] 1781512/0 ( 0.0%)
  8232. HDR lightdata [variable] 0/0 ( 0.0%)
  8233. visdata [variable] 0/16777216 ( 0.0%)
  8234. entdata [variable] 12790/393216 ( 3.3%)
  8235. LDR ambient table 1358/65536 5432/262144 ( 2.1%)
  8236. HDR ambient table 1358/65536 5432/262144 ( 2.1%)
  8237. LDR leaf ambient 6598/65536 184744/1835008 (10.1%)
  8238. HDR leaf ambient 1358/65536 38024/1835008 ( 2.1%)
  8239. occluders 0/0 0/0 ( 0.0%)
  8240. occluder polygons 0/0 0/0 ( 0.0%)
  8241. occluder vert ind 0/0 0/0 ( 0.0%)
  8242. detail props [variable] 1/12 ( 8.3%)
  8243. static props [variable] 1/12 ( 8.3%)
  8244. pakfile [variable] 105703/0 ( 0.0%)
  8245. physics [variable] 56843/4194304 ( 1.4%)
  8246. physics terrain [variable] 2/1048576 ( 0.0%)
  8247. Level flags = 0
  8248. Total triangle count: 6185
  8249. Writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  8250. 5 seconds elapsed
  8251. [Reading texlights from 'lights.rad']
  8252. [2 texlights parsed from 'lights.rad']
  8253. Loading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  8254. No vis information, direct lighting only.
  8255. 2256 faces
  8256. 1 degenerate faces
  8257. 2426933 square feet [349478336.00 square inches]
  8258. 0 Displacements
  8259. 0 Square Feet [0.00 Square Inches]
  8260. 2 direct lights
  8261. 0...1...2...3...4...5...6...7...8...9...10Build Patch/Sample Hash Table(s).....Done<0.0119 sec>
  8262. 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
  8263. 0 of 0 (0% of) surface lights went in leaf ambient cubes.
  8264. 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
  8265. Ready to Finish
  8266. Object names Objects/Maxobjs Memory / Maxmem Fullness
  8267. ------------ --------------- --------------- --------
  8268. models 7/1024 336/49152 ( 0.7%)
  8269. brushes 145/8192 1740/98304 ( 1.8%)
  8270. brushsides 887/65536 7096/524288 ( 1.4%)
  8271. planes 1322/65536 26440/1310720 ( 2.0%)
  8272. vertexes 3173/65536 38076/786432 ( 4.8%)
  8273. nodes 1350/65536 43200/2097152 ( 2.1%)
  8274. texinfos 332/12288 23904/884736 ( 2.7%)
  8275. texdata 17/2048 544/65536 ( 0.8%)
  8276. dispinfos 0/0 0/0 ( 0.0%)
  8277. disp_verts 0/0 0/0 ( 0.0%)
  8278. disp_tris 0/0 0/0 ( 0.0%)
  8279. disp_lmsamples 0/0 0/0 ( 0.0%)
  8280. faces 2256/65536 126336/3670016 ( 3.4%)
  8281. hdr faces 2256/65536 126336/3670016 ( 3.4%)
  8282. origfaces 740/65536 41440/3670016 ( 1.1%)
  8283. leaves 1358/65536 43456/2097152 ( 2.1%)
  8284. leaffaces 2878/65536 5756/131072 ( 4.4%)
  8285. leafbrushes 518/65536 1036/131072 ( 0.8%)
  8286. areas 3/256 24/2048 ( 1.2%)
  8287. surfedges 13657/512000 54628/2048000 ( 2.7%)
  8288. edges 7344/256000 29376/1024000 ( 2.9%)
  8289. LDR worldlights 2/8192 176/720896 ( 0.0%)
  8290. HDR worldlights 2/8192 176/720896 ( 0.0%)
  8291. leafwaterdata 0/32768 0/393216 ( 0.0%)
  8292. waterstrips 235/32768 2350/327680 ( 0.7%)
  8293. waterverts 0/65536 0/786432 ( 0.0%)
  8294. waterindices 3648/65536 7296/131072 ( 5.6%)
  8295. cubemapsamples 0/1024 0/16384 ( 0.0%)
  8296. overlays 0/512 0/180224 ( 0.0%)
  8297. LDR lightdata [variable] 1781512/0 ( 0.0%)
  8298. HDR lightdata [variable] 1781512/0 ( 0.0%)
  8299. visdata [variable] 0/16777216 ( 0.0%)
  8300. entdata [variable] 12790/393216 ( 3.3%)
  8301. LDR ambient table 1358/65536 5432/262144 ( 2.1%)
  8302. HDR ambient table 1358/65536 5432/262144 ( 2.1%)
  8303. LDR leaf ambient 6598/65536 184744/1835008 (10.1%)
  8304. HDR leaf ambient 6598/65536 184744/1835008 (10.1%)
  8305. occluders 0/0 0/0 ( 0.0%)
  8306. occluder polygons 0/0 0/0 ( 0.0%)
  8307. occluder vert ind 0/0 0/0 ( 0.0%)
  8308. detail props [variable] 1/12 ( 8.3%)
  8309. static props [variable] 1/12 ( 8.3%)
  8310. pakfile [variable] 105703/0 ( 0.0%)
  8311. physics [variable] 56843/4194304 ( 1.4%)
  8312. physics terrain [variable] 2/1048576 ( 0.0%)
  8313. Level flags = 0
  8314. Total triangle count: 6185
  8315. Writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  8316. 5 seconds elapsed
  8317. materialPath: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\materials
  8318. Loading C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.vmf
  8319. Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\custom\battlefield 3 ak-74m\gameinfo.txt
  8320. fixing up env_cubemap materials on brush sides...
  8321. 0...1...2...3...4...5...6...7...8...9...10**** leaked ****
  8322. Entity info_teleport_destination (319.60 -877.57 71.18) leaked!
  8323. Processing areas...done (0)
  8324. Building Faces...done (0)
  8325. FixTjuncs...
  8326. PruneNodes...
  8327. WriteBSP...
  8328. done (0)
  8329. Creating default LDR cubemaps for env_cubemap using skybox materials:
  8330. skybox/sky_day01_06*.vmt
  8331. ! Run buildcubemaps in the engine to get the correct cube maps.
  8332. Creating default HDR cubemaps for env_cubemap using skybox materials:
  8333. skybox/sky_day01_06*.vmt
  8334. ! Run buildcubemaps in the engine to get the correct cube maps.
  8335. Finding displacement neighbors...
  8336. Finding lightmap sample positions...
  8337. Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
  8338. Building Physics collision data...
  8339. done (0) (56843 bytes)
  8340. Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
  8341. Compacting texture/material tables...
  8342. Reduced 385 texinfos to 332
  8343. Reduced 17 texdatas to 17 (346 bytes to 346)
  8344. Writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  8345. Wrote ZIP buffer, estimated size 105917, actual size 105703
  8346. 0 seconds elapsed
  8347. 12 threads
  8348. reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  8349. reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
  8350. LoadPortals: couldn't read c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
  8351. [Reading texlights from 'lights.rad']
  8352. [2 texlights parsed from 'lights.rad']
  8353. Loading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  8354. No vis information, direct lighting only.
  8355. 2256 faces
  8356. 1 degenerate faces
  8357. 2426933 square feet [349478336.00 square inches]
  8358. 0 Displacements
  8359. 0 Square Feet [0.00 Square Inches]
  8360. 0 direct lights
  8361. 0...1...2...3...4...5...6...7...8...9...10Build Patch/Sample Hash Table(s).....Done<0.0104 sec>
  8362. 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
  8363. 0 of 0 (0% of) surface lights went in leaf ambient cubes.
  8364. 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
  8365. Ready to Finish
  8366. Object names Objects/Maxobjs Memory / Maxmem Fullness
  8367. ------------ --------------- --------------- --------
  8368. models 7/1024 336/49152 ( 0.7%)
  8369. brushes 145/8192 1740/98304 ( 1.8%)
  8370. brushsides 887/65536 7096/524288 ( 1.4%)
  8371. planes 1322/65536 26440/1310720 ( 2.0%)
  8372. vertexes 3173/65536 38076/786432 ( 4.8%)
  8373. nodes 1350/65536 43200/2097152 ( 2.1%)
  8374. texinfos 332/12288 23904/884736 ( 2.7%)
  8375. texdata 17/2048 544/65536 ( 0.8%)
  8376. dispinfos 0/0 0/0 ( 0.0%)
  8377. disp_verts 0/0 0/0 ( 0.0%)
  8378. disp_tris 0/0 0/0 ( 0.0%)
  8379. disp_lmsamples 0/0 0/0 ( 0.0%)
  8380. faces 2256/65536 126336/3670016 ( 3.4%)
  8381. hdr faces 0/65536 0/3670016 ( 0.0%)
  8382. origfaces 740/65536 41440/3670016 ( 1.1%)
  8383. leaves 1358/65536 43456/2097152 ( 2.1%)
  8384. leaffaces 2878/65536 5756/131072 ( 4.4%)
  8385. leafbrushes 518/65536 1036/131072 ( 0.8%)
  8386. areas 3/256 24/2048 ( 1.2%)
  8387. surfedges 13657/512000 54628/2048000 ( 2.7%)
  8388. edges 7344/256000 29376/1024000 ( 2.9%)
  8389. LDR worldlights 0/8192 0/720896 ( 0.0%)
  8390. HDR worldlights 0/8192 0/720896 ( 0.0%)
  8391. leafwaterdata 0/32768 0/393216 ( 0.0%)
  8392. waterstrips 235/32768 2350/327680 ( 0.7%)
  8393. waterverts 0/65536 0/786432 ( 0.0%)
  8394. waterindices 3648/65536 7296/131072 ( 5.6%)
  8395. cubemapsamples 0/1024 0/16384 ( 0.0%)
  8396. overlays 0/512 0/180224 ( 0.0%)
  8397. LDR lightdata [variable] 1781512/0 ( 0.0%)
  8398. HDR lightdata [variable] 0/0 ( 0.0%)
  8399. visdata [variable] 0/16777216 ( 0.0%)
  8400. entdata [variable] 12490/393216 ( 3.2%)
  8401. LDR ambient table 1358/65536 5432/262144 ( 2.1%)
  8402. HDR ambient table 1358/65536 5432/262144 ( 2.1%)
  8403. LDR leaf ambient 971/65536 27188/1835008 ( 1.5%)
  8404. HDR leaf ambient 1358/65536 38024/1835008 ( 2.1%)
  8405. occluders 0/0 0/0 ( 0.0%)
  8406. occluder polygons 0/0 0/0 ( 0.0%)
  8407. occluder vert ind 0/0 0/0 ( 0.0%)
  8408. detail props [variable] 1/12 ( 8.3%)
  8409. static props [variable] 1/12 ( 8.3%)
  8410. pakfile [variable] 105703/0 ( 0.0%)
  8411. physics [variable] 56843/4194304 ( 1.4%)
  8412. physics terrain [variable] 2/1048576 ( 0.0%)
  8413. Level flags = 0
  8414. Total triangle count: 6185
  8415. Writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  8416. 4 seconds elapsed
  8417. [Reading texlights from 'lights.rad']
  8418. [2 texlights parsed from 'lights.rad']
  8419. Loading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  8420. No vis information, direct lighting only.
  8421. 2256 faces
  8422. 1 degenerate faces
  8423. 2426933 square feet [349478336.00 square inches]
  8424. 0 Displacements
  8425. 0 Square Feet [0.00 Square Inches]
  8426. 0 direct lights
  8427. 0...1...2...3...4...5...6...7...8...9...10Build Patch/Sample Hash Table(s).....Done<0.0116 sec>
  8428. 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
  8429. 0 of 0 (0% of) surface lights went in leaf ambient cubes.
  8430. 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
  8431. Ready to Finish
  8432. Object names Objects/Maxobjs Memory / Maxmem Fullness
  8433. ------------ --------------- --------------- --------
  8434. models 7/1024 336/49152 ( 0.7%)
  8435. brushes 145/8192 1740/98304 ( 1.8%)
  8436. brushsides 887/65536 7096/524288 ( 1.4%)
  8437. planes 1322/65536 26440/1310720 ( 2.0%)
  8438. vertexes 3173/65536 38076/786432 ( 4.8%)
  8439. nodes 1350/65536 43200/2097152 ( 2.1%)
  8440. texinfos 332/12288 23904/884736 ( 2.7%)
  8441. texdata 17/2048 544/65536 ( 0.8%)
  8442. dispinfos 0/0 0/0 ( 0.0%)
  8443. disp_verts 0/0 0/0 ( 0.0%)
  8444. disp_tris 0/0 0/0 ( 0.0%)
  8445. disp_lmsamples 0/0 0/0 ( 0.0%)
  8446. faces 2256/65536 126336/3670016 ( 3.4%)
  8447. hdr faces 2256/65536 126336/3670016 ( 3.4%)
  8448. origfaces 740/65536 41440/3670016 ( 1.1%)
  8449. leaves 1358/65536 43456/2097152 ( 2.1%)
  8450. leaffaces 2878/65536 5756/131072 ( 4.4%)
  8451. leafbrushes 518/65536 1036/131072 ( 0.8%)
  8452. areas 3/256 24/2048 ( 1.2%)
  8453. surfedges 13657/512000 54628/2048000 ( 2.7%)
  8454. edges 7344/256000 29376/1024000 ( 2.9%)
  8455. LDR worldlights 0/8192 0/720896 ( 0.0%)
  8456. HDR worldlights 0/8192 0/720896 ( 0.0%)
  8457. leafwaterdata 0/32768 0/393216 ( 0.0%)
  8458. waterstrips 235/32768 2350/327680 ( 0.7%)
  8459. waterverts 0/65536 0/786432 ( 0.0%)
  8460. waterindices 3648/65536 7296/131072 ( 5.6%)
  8461. cubemapsamples 0/1024 0/16384 ( 0.0%)
  8462. overlays 0/512 0/180224 ( 0.0%)
  8463. LDR lightdata [variable] 1781512/0 ( 0.0%)
  8464. HDR lightdata [variable] 1781512/0 ( 0.0%)
  8465. visdata [variable] 0/16777216 ( 0.0%)
  8466. entdata [variable] 12490/393216 ( 3.2%)
  8467. LDR ambient table 1358/65536 5432/262144 ( 2.1%)
  8468. HDR ambient table 1358/65536 5432/262144 ( 2.1%)
  8469. LDR leaf ambient 971/65536 27188/1835008 ( 1.5%)
  8470. HDR leaf ambient 971/65536 27188/1835008 ( 1.5%)
  8471. occluders 0/0 0/0 ( 0.0%)
  8472. occluder polygons 0/0 0/0 ( 0.0%)
  8473. occluder vert ind 0/0 0/0 ( 0.0%)
  8474. detail props [variable] 1/12 ( 8.3%)
  8475. static props [variable] 1/12 ( 8.3%)
  8476. pakfile [variable] 105703/0 ( 0.0%)
  8477. physics [variable] 56843/4194304 ( 1.4%)
  8478. physics terrain [variable] 2/1048576 ( 0.0%)
  8479. Level flags = 0
  8480. Total triangle count: 6185
  8481. Writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  8482. 4 seconds elapsed
  8483. materialPath: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\materials
  8484. Loading C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.vmf
  8485. Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\custom\battlefield 3 ak-74m\gameinfo.txt
  8486. fixing up env_cubemap materials on brush sides...
  8487. 0...1...2...3...4...5...6...7...8...9...10**** leaked ****
  8488. Entity trigger_teleport (320.41 -1023.38 185.30) leaked!
  8489. Processing areas...done (0)
  8490. Building Faces...done (0)
  8491. FixTjuncs...
  8492. PruneNodes...
  8493. WriteBSP...
  8494. done (0)
  8495. Creating default LDR cubemaps for env_cubemap using skybox materials:
  8496. skybox/sky_day01_06*.vmt
  8497. ! Run buildcubemaps in the engine to get the correct cube maps.
  8498. Creating default HDR cubemaps for env_cubemap using skybox materials:
  8499. skybox/sky_day01_06*.vmt
  8500. ! Run buildcubemaps in the engine to get the correct cube maps.
  8501. Finding displacement neighbors...
  8502. Finding lightmap sample positions...
  8503. Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
  8504. Building Physics collision data...
  8505. done (0) (56843 bytes)
  8506. Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
  8507. Compacting texture/material tables...
  8508. Reduced 385 texinfos to 332
  8509. Reduced 17 texdatas to 17 (346 bytes to 346)
  8510. Writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  8511. Wrote ZIP buffer, estimated size 105917, actual size 105703
  8512. 0 seconds elapsed
  8513. 12 threads
  8514. reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  8515. reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
  8516. LoadPortals: couldn't read c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
  8517. [Reading texlights from 'lights.rad']
  8518. [2 texlights parsed from 'lights.rad']
  8519. Loading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  8520. No vis information, direct lighting only.
  8521. 2256 faces
  8522. 1 degenerate faces
  8523. 2426933 square feet [349478336.00 square inches]
  8524. 0 Displacements
  8525. 0 Square Feet [0.00 Square Inches]
  8526. 0 direct lights
  8527. 0...1...2...3...4...5...6...7...8...9...10Build Patch/Sample Hash Table(s).....Done<0.0104 sec>
  8528. 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
  8529. 0 of 0 (0% of) surface lights went in leaf ambient cubes.
  8530. 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
  8531. Ready to Finish
  8532. Object names Objects/Maxobjs Memory / Maxmem Fullness
  8533. ------------ --------------- --------------- --------
  8534. models 7/1024 336/49152 ( 0.7%)
  8535. brushes 145/8192 1740/98304 ( 1.8%)
  8536. brushsides 887/65536 7096/524288 ( 1.4%)
  8537. planes 1322/65536 26440/1310720 ( 2.0%)
  8538. vertexes 3173/65536 38076/786432 ( 4.8%)
  8539. nodes 1350/65536 43200/2097152 ( 2.1%)
  8540. texinfos 332/12288 23904/884736 ( 2.7%)
  8541. texdata 17/2048 544/65536 ( 0.8%)
  8542. dispinfos 0/0 0/0 ( 0.0%)
  8543. disp_verts 0/0 0/0 ( 0.0%)
  8544. disp_tris 0/0 0/0 ( 0.0%)
  8545. disp_lmsamples 0/0 0/0 ( 0.0%)
  8546. faces 2256/65536 126336/3670016 ( 3.4%)
  8547. hdr faces 0/65536 0/3670016 ( 0.0%)
  8548. origfaces 740/65536 41440/3670016 ( 1.1%)
  8549. leaves 1358/65536 43456/2097152 ( 2.1%)
  8550. leaffaces 2878/65536 5756/131072 ( 4.4%)
  8551. leafbrushes 518/65536 1036/131072 ( 0.8%)
  8552. areas 3/256 24/2048 ( 1.2%)
  8553. surfedges 13657/512000 54628/2048000 ( 2.7%)
  8554. edges 7344/256000 29376/1024000 ( 2.9%)
  8555. LDR worldlights 0/8192 0/720896 ( 0.0%)
  8556. HDR worldlights 0/8192 0/720896 ( 0.0%)
  8557. leafwaterdata 0/32768 0/393216 ( 0.0%)
  8558. waterstrips 235/32768 2350/327680 ( 0.7%)
  8559. waterverts 0/65536 0/786432 ( 0.0%)
  8560. waterindices 3648/65536 7296/131072 ( 5.6%)
  8561. cubemapsamples 0/1024 0/16384 ( 0.0%)
  8562. overlays 0/512 0/180224 ( 0.0%)
  8563. LDR lightdata [variable] 1781512/0 ( 0.0%)
  8564. HDR lightdata [variable] 0/0 ( 0.0%)
  8565. visdata [variable] 0/16777216 ( 0.0%)
  8566. entdata [variable] 12348/393216 ( 3.1%)
  8567. LDR ambient table 1358/65536 5432/262144 ( 2.1%)
  8568. HDR ambient table 1358/65536 5432/262144 ( 2.1%)
  8569. LDR leaf ambient 971/65536 27188/1835008 ( 1.5%)
  8570. HDR leaf ambient 1358/65536 38024/1835008 ( 2.1%)
  8571. occluders 0/0 0/0 ( 0.0%)
  8572. occluder polygons 0/0 0/0 ( 0.0%)
  8573. occluder vert ind 0/0 0/0 ( 0.0%)
  8574. detail props [variable] 1/12 ( 8.3%)
  8575. static props [variable] 1/12 ( 8.3%)
  8576. pakfile [variable] 105703/0 ( 0.0%)
  8577. physics [variable] 56843/4194304 ( 1.4%)
  8578. physics terrain [variable] 2/1048576 ( 0.0%)
  8579. Level flags = 0
  8580. Total triangle count: 6185
  8581. Writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  8582. 4 seconds elapsed
  8583. [Reading texlights from 'lights.rad']
  8584. [2 texlights parsed from 'lights.rad']
  8585. Loading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  8586. No vis information, direct lighting only.
  8587. 2256 faces
  8588. 1 degenerate faces
  8589. 2426933 square feet [349478336.00 square inches]
  8590. 0 Displacements
  8591. 0 Square Feet [0.00 Square Inches]
  8592. 0 direct lights
  8593. 0...1...2...3...4...5...6...7...8...9...10Build Patch/Sample Hash Table(s).....Done<0.0116 sec>
  8594. 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
  8595. 0 of 0 (0% of) surface lights went in leaf ambient cubes.
  8596. 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
  8597. Ready to Finish
  8598. Object names Objects/Maxobjs Memory / Maxmem Fullness
  8599. ------------ --------------- --------------- --------
  8600. models 7/1024 336/49152 ( 0.7%)
  8601. brushes 145/8192 1740/98304 ( 1.8%)
  8602. brushsides 887/65536 7096/524288 ( 1.4%)
  8603. planes 1322/65536 26440/1310720 ( 2.0%)
  8604. vertexes 3173/65536 38076/786432 ( 4.8%)
  8605. nodes 1350/65536 43200/2097152 ( 2.1%)
  8606. texinfos 332/12288 23904/884736 ( 2.7%)
  8607. texdata 17/2048 544/65536 ( 0.8%)
  8608. dispinfos 0/0 0/0 ( 0.0%)
  8609. disp_verts 0/0 0/0 ( 0.0%)
  8610. disp_tris 0/0 0/0 ( 0.0%)
  8611. disp_lmsamples 0/0 0/0 ( 0.0%)
  8612. faces 2256/65536 126336/3670016 ( 3.4%)
  8613. hdr faces 2256/65536 126336/3670016 ( 3.4%)
  8614. origfaces 740/65536 41440/3670016 ( 1.1%)
  8615. leaves 1358/65536 43456/2097152 ( 2.1%)
  8616. leaffaces 2878/65536 5756/131072 ( 4.4%)
  8617. leafbrushes 518/65536 1036/131072 ( 0.8%)
  8618. areas 3/256 24/2048 ( 1.2%)
  8619. surfedges 13657/512000 54628/2048000 ( 2.7%)
  8620. edges 7344/256000 29376/1024000 ( 2.9%)
  8621. LDR worldlights 0/8192 0/720896 ( 0.0%)
  8622. HDR worldlights 0/8192 0/720896 ( 0.0%)
  8623. leafwaterdata 0/32768 0/393216 ( 0.0%)
  8624. waterstrips 235/32768 2350/327680 ( 0.7%)
  8625. waterverts 0/65536 0/786432 ( 0.0%)
  8626. waterindices 3648/65536 7296/131072 ( 5.6%)
  8627. cubemapsamples 0/1024 0/16384 ( 0.0%)
  8628. overlays 0/512 0/180224 ( 0.0%)
  8629. LDR lightdata [variable] 1781512/0 ( 0.0%)
  8630. HDR lightdata [variable] 1781512/0 ( 0.0%)
  8631. visdata [variable] 0/16777216 ( 0.0%)
  8632. entdata [variable] 12348/393216 ( 3.1%)
  8633. LDR ambient table 1358/65536 5432/262144 ( 2.1%)
  8634. HDR ambient table 1358/65536 5432/262144 ( 2.1%)
  8635. LDR leaf ambient 971/65536 27188/1835008 ( 1.5%)
  8636. HDR leaf ambient 971/65536 27188/1835008 ( 1.5%)
  8637. occluders 0/0 0/0 ( 0.0%)
  8638. occluder polygons 0/0 0/0 ( 0.0%)
  8639. occluder vert ind 0/0 0/0 ( 0.0%)
  8640. detail props [variable] 1/12 ( 8.3%)
  8641. static props [variable] 1/12 ( 8.3%)
  8642. pakfile [variable] 105703/0 ( 0.0%)
  8643. physics [variable] 56843/4194304 ( 1.4%)
  8644. physics terrain [variable] 2/1048576 ( 0.0%)
  8645. Level flags = 0
  8646. Total triangle count: 6185
  8647. Writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  8648. 4 seconds elapsed
  8649. materialPath: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\materials
  8650. Loading C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.vmf
  8651. Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\custom\battlefield 3 ak-74m\gameinfo.txt
  8652. fixing up env_cubemap materials on brush sides...
  8653. 0...1...2...3...4...5...6...7...8...9...10**** leaked ****
  8654. Entity info_player_counterterrorist (25.76 1700.03 74.16) leaked!
  8655. Processing areas...done (0)
  8656. Building Faces...done (0)
  8657. FixTjuncs...
  8658. PruneNodes...
  8659. WriteBSP...
  8660. done (0)
  8661. Creating default LDR cubemaps for env_cubemap using skybox materials:
  8662. skybox/sky_day01_06*.vmt
  8663. ! Run buildcubemaps in the engine to get the correct cube maps.
  8664. Creating default HDR cubemaps for env_cubemap using skybox materials:
  8665. skybox/sky_day01_06*.vmt
  8666. ! Run buildcubemaps in the engine to get the correct cube maps.
  8667. Finding displacement neighbors...
  8668. Finding lightmap sample positions...
  8669. Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
  8670. Building Physics collision data...
  8671. done (0) (55747 bytes)
  8672. Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
  8673. Compacting texture/material tables...
  8674. Reduced 373 texinfos to 326
  8675. Reduced 16 texdatas to 16 (324 bytes to 324)
  8676. Writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  8677. Wrote ZIP buffer, estimated size 105917, actual size 105703
  8678. 0 seconds elapsed
  8679. 12 threads
  8680. reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  8681. reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
  8682. LoadPortals: couldn't read c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
  8683. [Reading texlights from 'lights.rad']
  8684. [2 texlights parsed from 'lights.rad']
  8685. Loading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  8686. No vis information, direct lighting only.
  8687. 2244 faces
  8688. 1 degenerate faces
  8689. 2426428 square feet [349405632.00 square inches]
  8690. 0 Displacements
  8691. 0 Square Feet [0.00 Square Inches]
  8692. 0 direct lights
  8693. 0...1...2...3...4...5...6...7...8...9...10Build Patch/Sample Hash Table(s).....Done<0.0104 sec>
  8694. 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
  8695. 0 of 0 (0% of) surface lights went in leaf ambient cubes.
  8696. 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
  8697. Ready to Finish
  8698. Object names Objects/Maxobjs Memory / Maxmem Fullness
  8699. ------------ --------------- --------------- --------
  8700. models 5/1024 240/49152 ( 0.5%)
  8701. brushes 143/8192 1716/98304 ( 1.7%)
  8702. brushsides 875/65536 7000/524288 ( 1.3%)
  8703. planes 1284/65536 25680/1310720 ( 2.0%)
  8704. vertexes 3157/65536 37884/786432 ( 4.8%)
  8705. nodes 1338/65536 42816/2097152 ( 2.0%)
  8706. texinfos 326/12288 23472/884736 ( 2.7%)
  8707. texdata 16/2048 512/65536 ( 0.8%)
  8708. dispinfos 0/0 0/0 ( 0.0%)
  8709. disp_verts 0/0 0/0 ( 0.0%)
  8710. disp_tris 0/0 0/0 ( 0.0%)
  8711. disp_lmsamples 0/0 0/0 ( 0.0%)
  8712. faces 2244/65536 125664/3670016 ( 3.4%)
  8713. hdr faces 0/65536 0/3670016 ( 0.0%)
  8714. origfaces 728/65536 40768/3670016 ( 1.1%)
  8715. leaves 1344/65536 43008/2097152 ( 2.1%)
  8716. leaffaces 2866/65536 5732/131072 ( 4.4%)
  8717. leafbrushes 516/65536 1032/131072 ( 0.8%)
  8718. areas 2/256 16/2048 ( 0.8%)
  8719. surfedges 13561/512000 54244/2048000 ( 2.6%)
  8720. edges 7296/256000 29184/1024000 ( 2.9%)
  8721. LDR worldlights 0/8192 0/720896 ( 0.0%)
  8722. HDR worldlights 0/8192 0/720896 ( 0.0%)
  8723. leafwaterdata 0/32768 0/393216 ( 0.0%)
  8724. waterstrips 235/32768 2350/327680 ( 0.7%)
  8725. waterverts 0/65536 0/786432 ( 0.0%)
  8726. waterindices 3648/65536 7296/131072 ( 5.6%)
  8727. cubemapsamples 0/1024 0/16384 ( 0.0%)
  8728. overlays 0/512 0/180224 ( 0.0%)
  8729. LDR lightdata [variable] 1779112/0 ( 0.0%)
  8730. HDR lightdata [variable] 0/0 ( 0.0%)
  8731. visdata [variable] 0/16777216 ( 0.0%)
  8732. entdata [variable] 11890/393216 ( 3.0%)
  8733. LDR ambient table 1344/65536 5376/262144 ( 2.1%)
  8734. HDR ambient table 1344/65536 5376/262144 ( 2.1%)
  8735. LDR leaf ambient 959/65536 26852/1835008 ( 1.5%)
  8736. HDR leaf ambient 1344/65536 37632/1835008 ( 2.1%)
  8737. occluders 0/0 0/0 ( 0.0%)
  8738. occluder polygons 0/0 0/0 ( 0.0%)
  8739. occluder vert ind 0/0 0/0 ( 0.0%)
  8740. detail props [variable] 1/12 ( 8.3%)
  8741. static props [variable] 1/12 ( 8.3%)
  8742. pakfile [variable] 105703/0 ( 0.0%)
  8743. physics [variable] 55747/4194304 ( 1.3%)
  8744. physics terrain [variable] 2/1048576 ( 0.0%)
  8745. Level flags = 0
  8746. Total triangle count: 6161
  8747. Writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  8748. 4 seconds elapsed
  8749. [Reading texlights from 'lights.rad']
  8750. [2 texlights parsed from 'lights.rad']
  8751. Loading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  8752. No vis information, direct lighting only.
  8753. 2244 faces
  8754. 1 degenerate faces
  8755. 2426428 square feet [349405632.00 square inches]
  8756. 0 Displacements
  8757. 0 Square Feet [0.00 Square Inches]
  8758. 0 direct lights
  8759. 0...1...2...3...4...5...6...7...8...9...10Build Patch/Sample Hash Table(s).....Done<0.0117 sec>
  8760. 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
  8761. 0 of 0 (0% of) surface lights went in leaf ambient cubes.
  8762. 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
  8763. Ready to Finish
  8764. Object names Objects/Maxobjs Memory / Maxmem Fullness
  8765. ------------ --------------- --------------- --------
  8766. models 5/1024 240/49152 ( 0.5%)
  8767. brushes 143/8192 1716/98304 ( 1.7%)
  8768. brushsides 875/65536 7000/524288 ( 1.3%)
  8769. planes 1284/65536 25680/1310720 ( 2.0%)
  8770. vertexes 3157/65536 37884/786432 ( 4.8%)
  8771. nodes 1338/65536 42816/2097152 ( 2.0%)
  8772. texinfos 326/12288 23472/884736 ( 2.7%)
  8773. texdata 16/2048 512/65536 ( 0.8%)
  8774. dispinfos 0/0 0/0 ( 0.0%)
  8775. disp_verts 0/0 0/0 ( 0.0%)
  8776. disp_tris 0/0 0/0 ( 0.0%)
  8777. disp_lmsamples 0/0 0/0 ( 0.0%)
  8778. faces 2244/65536 125664/3670016 ( 3.4%)
  8779. hdr faces 2244/65536 125664/3670016 ( 3.4%)
  8780. origfaces 728/65536 40768/3670016 ( 1.1%)
  8781. leaves 1344/65536 43008/2097152 ( 2.1%)
  8782. leaffaces 2866/65536 5732/131072 ( 4.4%)
  8783. leafbrushes 516/65536 1032/131072 ( 0.8%)
  8784. areas 2/256 16/2048 ( 0.8%)
  8785. surfedges 13561/512000 54244/2048000 ( 2.6%)
  8786. edges 7296/256000 29184/1024000 ( 2.9%)
  8787. LDR worldlights 0/8192 0/720896 ( 0.0%)
  8788. HDR worldlights 0/8192 0/720896 ( 0.0%)
  8789. leafwaterdata 0/32768 0/393216 ( 0.0%)
  8790. waterstrips 235/32768 2350/327680 ( 0.7%)
  8791. waterverts 0/65536 0/786432 ( 0.0%)
  8792. waterindices 3648/65536 7296/131072 ( 5.6%)
  8793. cubemapsamples 0/1024 0/16384 ( 0.0%)
  8794. overlays 0/512 0/180224 ( 0.0%)
  8795. LDR lightdata [variable] 1779112/0 ( 0.0%)
  8796. HDR lightdata [variable] 1779112/0 ( 0.0%)
  8797. visdata [variable] 0/16777216 ( 0.0%)
  8798. entdata [variable] 11890/393216 ( 3.0%)
  8799. LDR ambient table 1344/65536 5376/262144 ( 2.1%)
  8800. HDR ambient table 1344/65536 5376/262144 ( 2.1%)
  8801. LDR leaf ambient 959/65536 26852/1835008 ( 1.5%)
  8802. HDR leaf ambient 959/65536 26852/1835008 ( 1.5%)
  8803. occluders 0/0 0/0 ( 0.0%)
  8804. occluder polygons 0/0 0/0 ( 0.0%)
  8805. occluder vert ind 0/0 0/0 ( 0.0%)
  8806. detail props [variable] 1/12 ( 8.3%)
  8807. static props [variable] 1/12 ( 8.3%)
  8808. pakfile [variable] 105703/0 ( 0.0%)
  8809. physics [variable] 55747/4194304 ( 1.3%)
  8810. physics terrain [variable] 2/1048576 ( 0.0%)
  8811. Level flags = 0
  8812. Total triangle count: 6161
  8813. Writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  8814. 4 seconds elapsed
  8815. materialPath: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\materials
  8816. Loading C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.vmf
  8817. Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\custom\battlefield 3 ak-74m\gameinfo.txt
  8818. fixing up env_cubemap materials on brush sides...
  8819. 0...1...2...3...4...5...6...7...8...9...10**** leaked ****
  8820. Entity prop_physics_override (-1998.71 664.49 65.81) leaked!
  8821. Processing areas...done (0)
  8822. Building Faces...done (0)
  8823. FixTjuncs...
  8824. PruneNodes...
  8825. WriteBSP...
  8826. done (0)
  8827. Creating default LDR cubemaps for env_cubemap using skybox materials:
  8828. skybox/sky_day01_06*.vmt
  8829. ! Run buildcubemaps in the engine to get the correct cube maps.
  8830. Creating default HDR cubemaps for env_cubemap using skybox materials:
  8831. skybox/sky_day01_06*.vmt
  8832. ! Run buildcubemaps in the engine to get the correct cube maps.
  8833. Finding displacement neighbors...
  8834. Finding lightmap sample positions...
  8835. Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
  8836. Building Physics collision data...
  8837. done (0) (55191 bytes)
  8838. Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
  8839. Compacting texture/material tables...
  8840. Reduced 370 texinfos to 323
  8841. Reduced 16 texdatas to 16 (324 bytes to 324)
  8842. Writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  8843. Wrote ZIP buffer, estimated size 105917, actual size 105703
  8844. 0 seconds elapsed
  8845. 12 threads
  8846. reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  8847. reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
  8848. LoadPortals: couldn't read c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
  8849. [Reading texlights from 'lights.rad']
  8850. [2 texlights parsed from 'lights.rad']
  8851. Loading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  8852. No vis information, direct lighting only.
  8853. 2238 faces
  8854. 1 degenerate faces
  8855. 2415528 square feet [347836096.00 square inches]
  8856. 0 Displacements
  8857. 0 Square Feet [0.00 Square Inches]
  8858. 0 direct lights
  8859. 0...1...2...3...4...5...6...7...8...9...10Build Patch/Sample Hash Table(s).....Done<0.0105 sec>
  8860. 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
  8861. 0 of 0 (0% of) surface lights went in leaf ambient cubes.
  8862. 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
  8863. Ready to Finish
  8864. Object names Objects/Maxobjs Memory / Maxmem Fullness
  8865. ------------ --------------- --------------- --------
  8866. models 4/1024 192/49152 ( 0.4%)
  8867. brushes 142/8192 1704/98304 ( 1.7%)
  8868. brushsides 869/65536 6952/524288 ( 1.3%)
  8869. planes 1274/65536 25480/1310720 ( 1.9%)
  8870. vertexes 3149/65536 37788/786432 ( 4.8%)
  8871. nodes 1332/65536 42624/2097152 ( 2.0%)
  8872. texinfos 323/12288 23256/884736 ( 2.6%)
  8873. texdata 16/2048 512/65536 ( 0.8%)
  8874. dispinfos 0/0 0/0 ( 0.0%)
  8875. disp_verts 0/0 0/0 ( 0.0%)
  8876. disp_tris 0/0 0/0 ( 0.0%)
  8877. disp_lmsamples 0/0 0/0 ( 0.0%)
  8878. faces 2238/65536 125328/3670016 ( 3.4%)
  8879. hdr faces 0/65536 0/3670016 ( 0.0%)
  8880. origfaces 722/65536 40432/3670016 ( 1.1%)
  8881. leaves 1337/65536 42784/2097152 ( 2.0%)
  8882. leaffaces 2860/65536 5720/131072 ( 4.4%)
  8883. leafbrushes 515/65536 1030/131072 ( 0.8%)
  8884. areas 2/256 16/2048 ( 0.8%)
  8885. surfedges 13513/512000 54052/2048000 ( 2.6%)
  8886. edges 7272/256000 29088/1024000 ( 2.8%)
  8887. LDR worldlights 0/8192 0/720896 ( 0.0%)
  8888. HDR worldlights 0/8192 0/720896 ( 0.0%)
  8889. leafwaterdata 0/32768 0/393216 ( 0.0%)
  8890. waterstrips 235/32768 2350/327680 ( 0.7%)
  8891. waterverts 0/65536 0/786432 ( 0.0%)
  8892. waterindices 3648/65536 7296/131072 ( 5.6%)
  8893. cubemapsamples 0/1024 0/16384 ( 0.0%)
  8894. overlays 0/512 0/180224 ( 0.0%)
  8895. LDR lightdata [variable] 1779112/0 ( 0.0%)
  8896. HDR lightdata [variable] 0/0 ( 0.0%)
  8897. visdata [variable] 0/16777216 ( 0.0%)
  8898. entdata [variable] 7576/393216 ( 1.9%)
  8899. LDR ambient table 1337/65536 5348/262144 ( 2.0%)
  8900. HDR ambient table 1337/65536 5348/262144 ( 2.0%)
  8901. LDR leaf ambient 953/65536 26684/1835008 ( 1.5%)
  8902. HDR leaf ambient 1337/65536 37436/1835008 ( 2.0%)
  8903. occluders 0/0 0/0 ( 0.0%)
  8904. occluder polygons 0/0 0/0 ( 0.0%)
  8905. occluder vert ind 0/0 0/0 ( 0.0%)
  8906. detail props [variable] 1/12 ( 8.3%)
  8907. static props [variable] 1/12 ( 8.3%)
  8908. pakfile [variable] 105703/0 ( 0.0%)
  8909. physics [variable] 55191/4194304 ( 1.3%)
  8910. physics terrain [variable] 2/1048576 ( 0.0%)
  8911. Level flags = 0
  8912. Total triangle count: 6149
  8913. Writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  8914. 4 seconds elapsed
  8915. [Reading texlights from 'lights.rad']
  8916. [2 texlights parsed from 'lights.rad']
  8917. Loading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  8918. No vis information, direct lighting only.
  8919. 2238 faces
  8920. 1 degenerate faces
  8921. 2415528 square feet [347836096.00 square inches]
  8922. 0 Displacements
  8923. 0 Square Feet [0.00 Square Inches]
  8924. 0 direct lights
  8925. 0...1...2...3...4...5...6...7...8...9...10Build Patch/Sample Hash Table(s).....Done<0.0119 sec>
  8926. 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
  8927. 0 of 0 (0% of) surface lights went in leaf ambient cubes.
  8928. 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
  8929. Ready to Finish
  8930. Object names Objects/Maxobjs Memory / Maxmem Fullness
  8931. ------------ --------------- --------------- --------
  8932. models 4/1024 192/49152 ( 0.4%)
  8933. brushes 142/8192 1704/98304 ( 1.7%)
  8934. brushsides 869/65536 6952/524288 ( 1.3%)
  8935. planes 1274/65536 25480/1310720 ( 1.9%)
  8936. vertexes 3149/65536 37788/786432 ( 4.8%)
  8937. nodes 1332/65536 42624/2097152 ( 2.0%)
  8938. texinfos 323/12288 23256/884736 ( 2.6%)
  8939. texdata 16/2048 512/65536 ( 0.8%)
  8940. dispinfos 0/0 0/0 ( 0.0%)
  8941. disp_verts 0/0 0/0 ( 0.0%)
  8942. disp_tris 0/0 0/0 ( 0.0%)
  8943. disp_lmsamples 0/0 0/0 ( 0.0%)
  8944. faces 2238/65536 125328/3670016 ( 3.4%)
  8945. hdr faces 2238/65536 125328/3670016 ( 3.4%)
  8946. origfaces 722/65536 40432/3670016 ( 1.1%)
  8947. leaves 1337/65536 42784/2097152 ( 2.0%)
  8948. leaffaces 2860/65536 5720/131072 ( 4.4%)
  8949. leafbrushes 515/65536 1030/131072 ( 0.8%)
  8950. areas 2/256 16/2048 ( 0.8%)
  8951. surfedges 13513/512000 54052/2048000 ( 2.6%)
  8952. edges 7272/256000 29088/1024000 ( 2.8%)
  8953. LDR worldlights 0/8192 0/720896 ( 0.0%)
  8954. HDR worldlights 0/8192 0/720896 ( 0.0%)
  8955. leafwaterdata 0/32768 0/393216 ( 0.0%)
  8956. waterstrips 235/32768 2350/327680 ( 0.7%)
  8957. waterverts 0/65536 0/786432 ( 0.0%)
  8958. waterindices 3648/65536 7296/131072 ( 5.6%)
  8959. cubemapsamples 0/1024 0/16384 ( 0.0%)
  8960. overlays 0/512 0/180224 ( 0.0%)
  8961. LDR lightdata [variable] 1779112/0 ( 0.0%)
  8962. HDR lightdata [variable] 1779112/0 ( 0.0%)
  8963. visdata [variable] 0/16777216 ( 0.0%)
  8964. entdata [variable] 7576/393216 ( 1.9%)
  8965. LDR ambient table 1337/65536 5348/262144 ( 2.0%)
  8966. HDR ambient table 1337/65536 5348/262144 ( 2.0%)
  8967. LDR leaf ambient 953/65536 26684/1835008 ( 1.5%)
  8968. HDR leaf ambient 953/65536 26684/1835008 ( 1.5%)
  8969. occluders 0/0 0/0 ( 0.0%)
  8970. occluder polygons 0/0 0/0 ( 0.0%)
  8971. occluder vert ind 0/0 0/0 ( 0.0%)
  8972. detail props [variable] 1/12 ( 8.3%)
  8973. static props [variable] 1/12 ( 8.3%)
  8974. pakfile [variable] 105703/0 ( 0.0%)
  8975. physics [variable] 55191/4194304 ( 1.3%)
  8976. physics terrain [variable] 2/1048576 ( 0.0%)
  8977. Level flags = 0
  8978. Total triangle count: 6149
  8979. Writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  8980. 4 seconds elapsed
  8981. materialPath: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\materials
  8982. Loading C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.vmf
  8983. Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\custom\battlefield 3 ak-74m\gameinfo.txt
  8984. fixing up env_cubemap materials on brush sides...
  8985. 0...1...2...3...4...5...6...7...8...9...10**** leaked ****
  8986. Entity prop_physics_override (-1996.35 664.49 79.94) leaked!
  8987. Processing areas...done (0)
  8988. Building Faces...done (0)
  8989. FixTjuncs...
  8990. PruneNodes...
  8991. WriteBSP...
  8992. done (0)
  8993. Creating default LDR cubemaps for env_cubemap using skybox materials:
  8994. skybox/sky_day01_06*.vmt
  8995. ! Run buildcubemaps in the engine to get the correct cube maps.
  8996. Creating default HDR cubemaps for env_cubemap using skybox materials:
  8997. skybox/sky_day01_06*.vmt
  8998. ! Run buildcubemaps in the engine to get the correct cube maps.
  8999. Finding displacement neighbors...
  9000. Finding lightmap sample positions...
  9001. Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
  9002. Building Physics collision data...
  9003. done (0) (55191 bytes)
  9004. Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
  9005. Compacting texture/material tables...
  9006. Reduced 370 texinfos to 323
  9007. Reduced 16 texdatas to 16 (324 bytes to 324)
  9008. Writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  9009. Wrote ZIP buffer, estimated size 105917, actual size 105703
  9010. 0 seconds elapsed
  9011. 12 threads
  9012. reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  9013. reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
  9014. LoadPortals: couldn't read c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
  9015. [Reading texlights from 'lights.rad']
  9016. [2 texlights parsed from 'lights.rad']
  9017. Loading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  9018. No vis information, direct lighting only.
  9019. 2238 faces
  9020. 1 degenerate faces
  9021. 2415528 square feet [347836096.00 square inches]
  9022. 0 Displacements
  9023. 0 Square Feet [0.00 Square Inches]
  9024. 0 direct lights
  9025. 0...1...2...3...4...5...6...7...8...9...10Build Patch/Sample Hash Table(s).....Done<0.0107 sec>
  9026. 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
  9027. 0 of 0 (0% of) surface lights went in leaf ambient cubes.
  9028. 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
  9029. Ready to Finish
  9030. Object names Objects/Maxobjs Memory / Maxmem Fullness
  9031. ------------ --------------- --------------- --------
  9032. models 4/1024 192/49152 ( 0.4%)
  9033. brushes 142/8192 1704/98304 ( 1.7%)
  9034. brushsides 869/65536 6952/524288 ( 1.3%)
  9035. planes 1274/65536 25480/1310720 ( 1.9%)
  9036. vertexes 3149/65536 37788/786432 ( 4.8%)
  9037. nodes 1332/65536 42624/2097152 ( 2.0%)
  9038. texinfos 323/12288 23256/884736 ( 2.6%)
  9039. texdata 16/2048 512/65536 ( 0.8%)
  9040. dispinfos 0/0 0/0 ( 0.0%)
  9041. disp_verts 0/0 0/0 ( 0.0%)
  9042. disp_tris 0/0 0/0 ( 0.0%)
  9043. disp_lmsamples 0/0 0/0 ( 0.0%)
  9044. faces 2238/65536 125328/3670016 ( 3.4%)
  9045. hdr faces 0/65536 0/3670016 ( 0.0%)
  9046. origfaces 722/65536 40432/3670016 ( 1.1%)
  9047. leaves 1337/65536 42784/2097152 ( 2.0%)
  9048. leaffaces 2860/65536 5720/131072 ( 4.4%)
  9049. leafbrushes 515/65536 1030/131072 ( 0.8%)
  9050. areas 2/256 16/2048 ( 0.8%)
  9051. surfedges 13513/512000 54052/2048000 ( 2.6%)
  9052. edges 7272/256000 29088/1024000 ( 2.8%)
  9053. LDR worldlights 0/8192 0/720896 ( 0.0%)
  9054. HDR worldlights 0/8192 0/720896 ( 0.0%)
  9055. leafwaterdata 0/32768 0/393216 ( 0.0%)
  9056. waterstrips 235/32768 2350/327680 ( 0.7%)
  9057. waterverts 0/65536 0/786432 ( 0.0%)
  9058. waterindices 3648/65536 7296/131072 ( 5.6%)
  9059. cubemapsamples 0/1024 0/16384 ( 0.0%)
  9060. overlays 0/512 0/180224 ( 0.0%)
  9061. LDR lightdata [variable] 1779112/0 ( 0.0%)
  9062. HDR lightdata [variable] 0/0 ( 0.0%)
  9063. visdata [variable] 0/16777216 ( 0.0%)
  9064. entdata [variable] 7576/393216 ( 1.9%)
  9065. LDR ambient table 1337/65536 5348/262144 ( 2.0%)
  9066. HDR ambient table 1337/65536 5348/262144 ( 2.0%)
  9067. LDR leaf ambient 953/65536 26684/1835008 ( 1.5%)
  9068. HDR leaf ambient 1337/65536 37436/1835008 ( 2.0%)
  9069. occluders 0/0 0/0 ( 0.0%)
  9070. occluder polygons 0/0 0/0 ( 0.0%)
  9071. occluder vert ind 0/0 0/0 ( 0.0%)
  9072. detail props [variable] 1/12 ( 8.3%)
  9073. static props [variable] 1/12 ( 8.3%)
  9074. pakfile [variable] 105703/0 ( 0.0%)
  9075. physics [variable] 55191/4194304 ( 1.3%)
  9076. physics terrain [variable] 2/1048576 ( 0.0%)
  9077. Level flags = 0
  9078. Total triangle count: 6149
  9079. Writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  9080. 4 seconds elapsed
  9081. [Reading texlights from 'lights.rad']
  9082. [2 texlights parsed from 'lights.rad']
  9083. Loading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  9084. No vis information, direct lighting only.
  9085. 2238 faces
  9086. 1 degenerate faces
  9087. 2415528 square feet [347836096.00 square inches]
  9088. 0 Displacements
  9089. 0 Square Feet [0.00 Square Inches]
  9090. 0 direct lights
  9091. 0...1...2...3...4...5...6...7...8...9...10Build Patch/Sample Hash Table(s).....Done<0.0116 sec>
  9092. 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
  9093. 0 of 0 (0% of) surface lights went in leaf ambient cubes.
  9094. 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
  9095. Ready to Finish
  9096. Object names Objects/Maxobjs Memory / Maxmem Fullness
  9097. ------------ --------------- --------------- --------
  9098. models 4/1024 192/49152 ( 0.4%)
  9099. brushes 142/8192 1704/98304 ( 1.7%)
  9100. brushsides 869/65536 6952/524288 ( 1.3%)
  9101. planes 1274/65536 25480/1310720 ( 1.9%)
  9102. vertexes 3149/65536 37788/786432 ( 4.8%)
  9103. nodes 1332/65536 42624/2097152 ( 2.0%)
  9104. texinfos 323/12288 23256/884736 ( 2.6%)
  9105. texdata 16/2048 512/65536 ( 0.8%)
  9106. dispinfos 0/0 0/0 ( 0.0%)
  9107. disp_verts 0/0 0/0 ( 0.0%)
  9108. disp_tris 0/0 0/0 ( 0.0%)
  9109. disp_lmsamples 0/0 0/0 ( 0.0%)
  9110. faces 2238/65536 125328/3670016 ( 3.4%)
  9111. hdr faces 2238/65536 125328/3670016 ( 3.4%)
  9112. origfaces 722/65536 40432/3670016 ( 1.1%)
  9113. leaves 1337/65536 42784/2097152 ( 2.0%)
  9114. leaffaces 2860/65536 5720/131072 ( 4.4%)
  9115. leafbrushes 515/65536 1030/131072 ( 0.8%)
  9116. areas 2/256 16/2048 ( 0.8%)
  9117. surfedges 13513/512000 54052/2048000 ( 2.6%)
  9118. edges 7272/256000 29088/1024000 ( 2.8%)
  9119. LDR worldlights 0/8192 0/720896 ( 0.0%)
  9120. HDR worldlights 0/8192 0/720896 ( 0.0%)
  9121. leafwaterdata 0/32768 0/393216 ( 0.0%)
  9122. waterstrips 235/32768 2350/327680 ( 0.7%)
  9123. waterverts 0/65536 0/786432 ( 0.0%)
  9124. waterindices 3648/65536 7296/131072 ( 5.6%)
  9125. cubemapsamples 0/1024 0/16384 ( 0.0%)
  9126. overlays 0/512 0/180224 ( 0.0%)
  9127. LDR lightdata [variable] 1779112/0 ( 0.0%)
  9128. HDR lightdata [variable] 1779112/0 ( 0.0%)
  9129. visdata [variable] 0/16777216 ( 0.0%)
  9130. entdata [variable] 7576/393216 ( 1.9%)
  9131. LDR ambient table 1337/65536 5348/262144 ( 2.0%)
  9132. HDR ambient table 1337/65536 5348/262144 ( 2.0%)
  9133. LDR leaf ambient 953/65536 26684/1835008 ( 1.5%)
  9134. HDR leaf ambient 953/65536 26684/1835008 ( 1.5%)
  9135. occluders 0/0 0/0 ( 0.0%)
  9136. occluder polygons 0/0 0/0 ( 0.0%)
  9137. occluder vert ind 0/0 0/0 ( 0.0%)
  9138. detail props [variable] 1/12 ( 8.3%)
  9139. static props [variable] 1/12 ( 8.3%)
  9140. pakfile [variable] 105703/0 ( 0.0%)
  9141. physics [variable] 55191/4194304 ( 1.3%)
  9142. physics terrain [variable] 2/1048576 ( 0.0%)
  9143. Level flags = 0
  9144. Total triangle count: 6149
  9145. Writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  9146. 4 seconds elapsed
  9147. materialPath: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\materials
  9148. Loading C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.vmf
  9149. Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\custom\battlefield 3 ak-74m\gameinfo.txt
  9150. fixing up env_cubemap materials on brush sides...
  9151. 0...1...2...3...4...5...6...7...8...9...10**** leaked ****
  9152. Entity prop_physics_override (-1996.35 664.49 79.94) leaked!
  9153. Processing areas...done (0)
  9154. Building Faces...done (0)
  9155. FixTjuncs...
  9156. PruneNodes...
  9157. WriteBSP...
  9158. done (0)
  9159. Creating default LDR cubemaps for env_cubemap using skybox materials:
  9160. skybox/sky_day01_06*.vmt
  9161. ! Run buildcubemaps in the engine to get the correct cube maps.
  9162. Creating default HDR cubemaps for env_cubemap using skybox materials:
  9163. skybox/sky_day01_06*.vmt
  9164. ! Run buildcubemaps in the engine to get the correct cube maps.
  9165. Finding displacement neighbors...
  9166. Finding lightmap sample positions...
  9167. Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
  9168. Building Physics collision data...
  9169. done (0) (55191 bytes)
  9170. Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
  9171. Compacting texture/material tables...
  9172. Reduced 370 texinfos to 323
  9173. Reduced 16 texdatas to 16 (324 bytes to 324)
  9174. Writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  9175. Wrote ZIP buffer, estimated size 105917, actual size 105703
  9176. 0 seconds elapsed
  9177. 12 threads
  9178. reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  9179. reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
  9180. LoadPortals: couldn't read c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
  9181. [Reading texlights from 'lights.rad']
  9182. [2 texlights parsed from 'lights.rad']
  9183. Loading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  9184. No vis information, direct lighting only.
  9185. 2238 faces
  9186. 1 degenerate faces
  9187. 2415528 square feet [347836096.00 square inches]
  9188. 0 Displacements
  9189. 0 Square Feet [0.00 Square Inches]
  9190. 2 direct lights
  9191. 0...1...2...3...4...5...6...7...8...9...10Build Patch/Sample Hash Table(s).....Done<0.0109 sec>
  9192. 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
  9193. 0 of 0 (0% of) surface lights went in leaf ambient cubes.
  9194. 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
  9195. Ready to Finish
  9196. Object names Objects/Maxobjs Memory / Maxmem Fullness
  9197. ------------ --------------- --------------- --------
  9198. models 4/1024 192/49152 ( 0.4%)
  9199. brushes 142/8192 1704/98304 ( 1.7%)
  9200. brushsides 869/65536 6952/524288 ( 1.3%)
  9201. planes 1274/65536 25480/1310720 ( 1.9%)
  9202. vertexes 3149/65536 37788/786432 ( 4.8%)
  9203. nodes 1332/65536 42624/2097152 ( 2.0%)
  9204. texinfos 323/12288 23256/884736 ( 2.6%)
  9205. texdata 16/2048 512/65536 ( 0.8%)
  9206. dispinfos 0/0 0/0 ( 0.0%)
  9207. disp_verts 0/0 0/0 ( 0.0%)
  9208. disp_tris 0/0 0/0 ( 0.0%)
  9209. disp_lmsamples 0/0 0/0 ( 0.0%)
  9210. faces 2238/65536 125328/3670016 ( 3.4%)
  9211. hdr faces 0/65536 0/3670016 ( 0.0%)
  9212. origfaces 722/65536 40432/3670016 ( 1.1%)
  9213. leaves 1337/65536 42784/2097152 ( 2.0%)
  9214. leaffaces 2860/65536 5720/131072 ( 4.4%)
  9215. leafbrushes 515/65536 1030/131072 ( 0.8%)
  9216. areas 2/256 16/2048 ( 0.8%)
  9217. surfedges 13513/512000 54052/2048000 ( 2.6%)
  9218. edges 7272/256000 29088/1024000 ( 2.8%)
  9219. LDR worldlights 2/8192 176/720896 ( 0.0%)
  9220. HDR worldlights 0/8192 0/720896 ( 0.0%)
  9221. leafwaterdata 0/32768 0/393216 ( 0.0%)
  9222. waterstrips 235/32768 2350/327680 ( 0.7%)
  9223. waterverts 0/65536 0/786432 ( 0.0%)
  9224. waterindices 3648/65536 7296/131072 ( 5.6%)
  9225. cubemapsamples 0/1024 0/16384 ( 0.0%)
  9226. overlays 0/512 0/180224 ( 0.0%)
  9227. LDR lightdata [variable] 1779112/0 ( 0.0%)
  9228. HDR lightdata [variable] 0/0 ( 0.0%)
  9229. visdata [variable] 0/16777216 ( 0.0%)
  9230. entdata [variable] 7866/393216 ( 2.0%)
  9231. LDR ambient table 1337/65536 5348/262144 ( 2.0%)
  9232. HDR ambient table 1337/65536 5348/262144 ( 2.0%)
  9233. LDR leaf ambient 6252/65536 175056/1835008 ( 9.5%)
  9234. HDR leaf ambient 1337/65536 37436/1835008 ( 2.0%)
  9235. occluders 0/0 0/0 ( 0.0%)
  9236. occluder polygons 0/0 0/0 ( 0.0%)
  9237. occluder vert ind 0/0 0/0 ( 0.0%)
  9238. detail props [variable] 1/12 ( 8.3%)
  9239. static props [variable] 1/12 ( 8.3%)
  9240. pakfile [variable] 105703/0 ( 0.0%)
  9241. physics [variable] 55191/4194304 ( 1.3%)
  9242. physics terrain [variable] 2/1048576 ( 0.0%)
  9243. Level flags = 0
  9244. Total triangle count: 6149
  9245. Writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  9246. 5 seconds elapsed
  9247. [Reading texlights from 'lights.rad']
  9248. [2 texlights parsed from 'lights.rad']
  9249. Loading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  9250. No vis information, direct lighting only.
  9251. 2238 faces
  9252. 1 degenerate faces
  9253. 2415528 square feet [347836096.00 square inches]
  9254. 0 Displacements
  9255. 0 Square Feet [0.00 Square Inches]
  9256. 2 direct lights
  9257. 0...1...2...3...4...5...6...7...8...9...10Build Patch/Sample Hash Table(s).....Done<0.0115 sec>
  9258. 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
  9259. 0 of 0 (0% of) surface lights went in leaf ambient cubes.
  9260. 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
  9261. Ready to Finish
  9262. Object names Objects/Maxobjs Memory / Maxmem Fullness
  9263. ------------ --------------- --------------- --------
  9264. models 4/1024 192/49152 ( 0.4%)
  9265. brushes 142/8192 1704/98304 ( 1.7%)
  9266. brushsides 869/65536 6952/524288 ( 1.3%)
  9267. planes 1274/65536 25480/1310720 ( 1.9%)
  9268. vertexes 3149/65536 37788/786432 ( 4.8%)
  9269. nodes 1332/65536 42624/2097152 ( 2.0%)
  9270. texinfos 323/12288 23256/884736 ( 2.6%)
  9271. texdata 16/2048 512/65536 ( 0.8%)
  9272. dispinfos 0/0 0/0 ( 0.0%)
  9273. disp_verts 0/0 0/0 ( 0.0%)
  9274. disp_tris 0/0 0/0 ( 0.0%)
  9275. disp_lmsamples 0/0 0/0 ( 0.0%)
  9276. faces 2238/65536 125328/3670016 ( 3.4%)
  9277. hdr faces 2238/65536 125328/3670016 ( 3.4%)
  9278. origfaces 722/65536 40432/3670016 ( 1.1%)
  9279. leaves 1337/65536 42784/2097152 ( 2.0%)
  9280. leaffaces 2860/65536 5720/131072 ( 4.4%)
  9281. leafbrushes 515/65536 1030/131072 ( 0.8%)
  9282. areas 2/256 16/2048 ( 0.8%)
  9283. surfedges 13513/512000 54052/2048000 ( 2.6%)
  9284. edges 7272/256000 29088/1024000 ( 2.8%)
  9285. LDR worldlights 2/8192 176/720896 ( 0.0%)
  9286. HDR worldlights 2/8192 176/720896 ( 0.0%)
  9287. leafwaterdata 0/32768 0/393216 ( 0.0%)
  9288. waterstrips 235/32768 2350/327680 ( 0.7%)
  9289. waterverts 0/65536 0/786432 ( 0.0%)
  9290. waterindices 3648/65536 7296/131072 ( 5.6%)
  9291. cubemapsamples 0/1024 0/16384 ( 0.0%)
  9292. overlays 0/512 0/180224 ( 0.0%)
  9293. LDR lightdata [variable] 1779112/0 ( 0.0%)
  9294. HDR lightdata [variable] 1779112/0 ( 0.0%)
  9295. visdata [variable] 0/16777216 ( 0.0%)
  9296. entdata [variable] 7866/393216 ( 2.0%)
  9297. LDR ambient table 1337/65536 5348/262144 ( 2.0%)
  9298. HDR ambient table 1337/65536 5348/262144 ( 2.0%)
  9299. LDR leaf ambient 6252/65536 175056/1835008 ( 9.5%)
  9300. HDR leaf ambient 5278/65536 147784/1835008 ( 8.1%)
  9301. occluders 0/0 0/0 ( 0.0%)
  9302. occluder polygons 0/0 0/0 ( 0.0%)
  9303. occluder vert ind 0/0 0/0 ( 0.0%)
  9304. detail props [variable] 1/12 ( 8.3%)
  9305. static props [variable] 1/12 ( 8.3%)
  9306. pakfile [variable] 105703/0 ( 0.0%)
  9307. physics [variable] 55191/4194304 ( 1.3%)
  9308. physics terrain [variable] 2/1048576 ( 0.0%)
  9309. Level flags = 0
  9310. Total triangle count: 6149
  9311. Writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  9312. 5 seconds elapsed
  9313. materialPath: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\materials
  9314. Loading C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.vmf
  9315. Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\custom\battlefield 3 ak-74m\gameinfo.txt
  9316. fixing up env_cubemap materials on brush sides...
  9317. 0...1...2...3...4...5...6...7...8...9...10**** leaked ****
  9318. Entity prop_physics_override (-1996.35 664.49 79.94) leaked!
  9319. Processing areas...done (0)
  9320. Building Faces...done (0)
  9321. FixTjuncs...
  9322. PruneNodes...
  9323. WriteBSP...
  9324. done (0)
  9325. Creating default LDR cubemaps for env_cubemap using skybox materials:
  9326. skybox/sky_day01_06*.vmt
  9327. ! Run buildcubemaps in the engine to get the correct cube maps.
  9328. Creating default HDR cubemaps for env_cubemap using skybox materials:
  9329. skybox/sky_day01_06*.vmt
  9330. ! Run buildcubemaps in the engine to get the correct cube maps.
  9331. Finding displacement neighbors...
  9332. Finding lightmap sample positions...
  9333. Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
  9334. Building Physics collision data...
  9335. done (0) (55191 bytes)
  9336. Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
  9337. Compacting texture/material tables...
  9338. Reduced 370 texinfos to 323
  9339. Reduced 16 texdatas to 16 (324 bytes to 324)
  9340. Writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  9341. Wrote ZIP buffer, estimated size 105917, actual size 105703
  9342. 0 seconds elapsed
  9343. 12 threads
  9344. reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  9345. reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
  9346. LoadPortals: couldn't read c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
  9347. [Reading texlights from 'lights.rad']
  9348. [2 texlights parsed from 'lights.rad']
  9349. Loading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  9350. No vis information, direct lighting only.
  9351. 2236 faces
  9352. 1 degenerate faces
  9353. 2419048 square feet [348343008.00 square inches]
  9354. 0 Displacements
  9355. 0 Square Feet [0.00 Square Inches]
  9356. 2 direct lights
  9357. 0...1...2...3...4...5...6...7...8...9...10Build Patch/Sample Hash Table(s).....Done<0.0109 sec>
  9358. 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
  9359. 0 of 0 (0% of) surface lights went in leaf ambient cubes.
  9360. 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
  9361. Ready to Finish
  9362. Object names Objects/Maxobjs Memory / Maxmem Fullness
  9363. ------------ --------------- --------------- --------
  9364. models 4/1024 192/49152 ( 0.4%)
  9365. brushes 142/8192 1704/98304 ( 1.7%)
  9366. brushsides 869/65536 6952/524288 ( 1.3%)
  9367. planes 1272/65536 25440/1310720 ( 1.9%)
  9368. vertexes 3146/65536 37752/786432 ( 4.8%)
  9369. nodes 1326/65536 42432/2097152 ( 2.0%)
  9370. texinfos 323/12288 23256/884736 ( 2.6%)
  9371. texdata 16/2048 512/65536 ( 0.8%)
  9372. dispinfos 0/0 0/0 ( 0.0%)
  9373. disp_verts 0/0 0/0 ( 0.0%)
  9374. disp_tris 0/0 0/0 ( 0.0%)
  9375. disp_lmsamples 0/0 0/0 ( 0.0%)
  9376. faces 2236/65536 125216/3670016 ( 3.4%)
  9377. hdr faces 0/65536 0/3670016 ( 0.0%)
  9378. origfaces 721/65536 40376/3670016 ( 1.1%)
  9379. leaves 1331/65536 42592/2097152 ( 2.0%)
  9380. leaffaces 2864/65536 5728/131072 ( 4.4%)
  9381. leafbrushes 512/65536 1024/131072 ( 0.8%)
  9382. areas 2/256 16/2048 ( 0.8%)
  9383. surfedges 13496/512000 53984/2048000 ( 2.6%)
  9384. edges 7256/256000 29024/1024000 ( 2.8%)
  9385. LDR worldlights 2/8192 176/720896 ( 0.0%)
  9386. HDR worldlights 0/8192 0/720896 ( 0.0%)
  9387. leafwaterdata 0/32768 0/393216 ( 0.0%)
  9388. waterstrips 232/32768 2320/327680 ( 0.7%)
  9389. waterverts 0/65536 0/786432 ( 0.0%)
  9390. waterindices 3606/65536 7212/131072 ( 5.5%)
  9391. cubemapsamples 0/1024 0/16384 ( 0.0%)
  9392. overlays 0/512 0/180224 ( 0.0%)
  9393. LDR lightdata [variable] 1779112/0 ( 0.0%)
  9394. HDR lightdata [variable] 0/0 ( 0.0%)
  9395. visdata [variable] 0/16777216 ( 0.0%)
  9396. entdata [variable] 7866/393216 ( 2.0%)
  9397. LDR ambient table 1331/65536 5324/262144 ( 2.0%)
  9398. HDR ambient table 1331/65536 5324/262144 ( 2.0%)
  9399. LDR leaf ambient 5911/65536 165508/1835008 ( 9.0%)
  9400. HDR leaf ambient 1331/65536 37268/1835008 ( 2.0%)
  9401. occluders 0/0 0/0 ( 0.0%)
  9402. occluder polygons 0/0 0/0 ( 0.0%)
  9403. occluder vert ind 0/0 0/0 ( 0.0%)
  9404. detail props [variable] 1/12 ( 8.3%)
  9405. static props [variable] 1/12 ( 8.3%)
  9406. pakfile [variable] 105703/0 ( 0.0%)
  9407. physics [variable] 55191/4194304 ( 1.3%)
  9408. physics terrain [variable] 2/1048576 ( 0.0%)
  9409. Level flags = 0
  9410. Total triangle count: 6140
  9411. Writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  9412. 5 seconds elapsed
  9413. [Reading texlights from 'lights.rad']
  9414. [2 texlights parsed from 'lights.rad']
  9415. Loading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  9416. No vis information, direct lighting only.
  9417. 2236 faces
  9418. 1 degenerate faces
  9419. 2419048 square feet [348343008.00 square inches]
  9420. 0 Displacements
  9421. 0 Square Feet [0.00 Square Inches]
  9422. 2 direct lights
  9423. 0...1...2...3...4...5...6...7...8...9...10Build Patch/Sample Hash Table(s).....Done<0.0116 sec>
  9424. 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
  9425. 0 of 0 (0% of) surface lights went in leaf ambient cubes.
  9426. 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
  9427. Ready to Finish
  9428. Object names Objects/Maxobjs Memory / Maxmem Fullness
  9429. ------------ --------------- --------------- --------
  9430. models 4/1024 192/49152 ( 0.4%)
  9431. brushes 142/8192 1704/98304 ( 1.7%)
  9432. brushsides 869/65536 6952/524288 ( 1.3%)
  9433. planes 1272/65536 25440/1310720 ( 1.9%)
  9434. vertexes 3146/65536 37752/786432 ( 4.8%)
  9435. nodes 1326/65536 42432/2097152 ( 2.0%)
  9436. texinfos 323/12288 23256/884736 ( 2.6%)
  9437. texdata 16/2048 512/65536 ( 0.8%)
  9438. dispinfos 0/0 0/0 ( 0.0%)
  9439. disp_verts 0/0 0/0 ( 0.0%)
  9440. disp_tris 0/0 0/0 ( 0.0%)
  9441. disp_lmsamples 0/0 0/0 ( 0.0%)
  9442. faces 2236/65536 125216/3670016 ( 3.4%)
  9443. hdr faces 2236/65536 125216/3670016 ( 3.4%)
  9444. origfaces 721/65536 40376/3670016 ( 1.1%)
  9445. leaves 1331/65536 42592/2097152 ( 2.0%)
  9446. leaffaces 2864/65536 5728/131072 ( 4.4%)
  9447. leafbrushes 512/65536 1024/131072 ( 0.8%)
  9448. areas 2/256 16/2048 ( 0.8%)
  9449. surfedges 13496/512000 53984/2048000 ( 2.6%)
  9450. edges 7256/256000 29024/1024000 ( 2.8%)
  9451. LDR worldlights 2/8192 176/720896 ( 0.0%)
  9452. HDR worldlights 2/8192 176/720896 ( 0.0%)
  9453. leafwaterdata 0/32768 0/393216 ( 0.0%)
  9454. waterstrips 232/32768 2320/327680 ( 0.7%)
  9455. waterverts 0/65536 0/786432 ( 0.0%)
  9456. waterindices 3606/65536 7212/131072 ( 5.5%)
  9457. cubemapsamples 0/1024 0/16384 ( 0.0%)
  9458. overlays 0/512 0/180224 ( 0.0%)
  9459. LDR lightdata [variable] 1779112/0 ( 0.0%)
  9460. HDR lightdata [variable] 1779112/0 ( 0.0%)
  9461. visdata [variable] 0/16777216 ( 0.0%)
  9462. entdata [variable] 7866/393216 ( 2.0%)
  9463. LDR ambient table 1331/65536 5324/262144 ( 2.0%)
  9464. HDR ambient table 1331/65536 5324/262144 ( 2.0%)
  9465. LDR leaf ambient 5911/65536 165508/1835008 ( 9.0%)
  9466. HDR leaf ambient 5176/65536 144928/1835008 ( 7.9%)
  9467. occluders 0/0 0/0 ( 0.0%)
  9468. occluder polygons 0/0 0/0 ( 0.0%)
  9469. occluder vert ind 0/0 0/0 ( 0.0%)
  9470. detail props [variable] 1/12 ( 8.3%)
  9471. static props [variable] 1/12 ( 8.3%)
  9472. pakfile [variable] 105703/0 ( 0.0%)
  9473. physics [variable] 55191/4194304 ( 1.3%)
  9474. physics terrain [variable] 2/1048576 ( 0.0%)
  9475. Level flags = 0
  9476. Total triangle count: 6140
  9477. Writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  9478. 5 seconds elapsed
  9479. materialPath: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\materials
  9480. Loading C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.vmf
  9481. Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\custom\battlefield 3 ak-74m\gameinfo.txt
  9482. fixing up env_cubemap materials on brush sides...
  9483. 0...1...2...3...4...5...6...7...8...9...10**** leaked ****
  9484. Entity trigger_teleport (2880.52 3069.75 153.57) leaked!
  9485. Processing areas...done (0)
  9486. Building Faces...done (0)
  9487. FixTjuncs...
  9488. PruneNodes...
  9489. WriteBSP...
  9490. done (0)
  9491. Creating default LDR cubemaps for env_cubemap using skybox materials:
  9492. skybox/sky_day01_06*.vmt
  9493. ! Run buildcubemaps in the engine to get the correct cube maps.
  9494. Creating default HDR cubemaps for env_cubemap using skybox materials:
  9495. skybox/sky_day01_06*.vmt
  9496. ! Run buildcubemaps in the engine to get the correct cube maps.
  9497. Finding displacement neighbors...
  9498. Finding lightmap sample positions...
  9499. Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
  9500. Building Physics collision data...
  9501. done (0) (55191 bytes)
  9502. Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
  9503. Compacting texture/material tables...
  9504. Reduced 370 texinfos to 323
  9505. Reduced 16 texdatas to 16 (324 bytes to 324)
  9506. Writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  9507. Wrote ZIP buffer, estimated size 105917, actual size 105703
  9508. 0 seconds elapsed
  9509. 12 threads
  9510. reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  9511. reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
  9512. LoadPortals: couldn't read c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
  9513. [Reading texlights from 'lights.rad']
  9514. [2 texlights parsed from 'lights.rad']
  9515. Loading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  9516. No vis information, direct lighting only.
  9517. 2235 faces
  9518. 1 degenerate faces
  9519. 2433403 square feet [350410016.00 square inches]
  9520. 0 Displacements
  9521. 0 Square Feet [0.00 Square Inches]
  9522. 2 direct lights
  9523. 0...1...2...3...4...5...6...7...8...9...10Build Patch/Sample Hash Table(s).....Done<0.0106 sec>
  9524. 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
  9525. 0 of 0 (0% of) surface lights went in leaf ambient cubes.
  9526. 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
  9527. Ready to Finish
  9528. Object names Objects/Maxobjs Memory / Maxmem Fullness
  9529. ------------ --------------- --------------- --------
  9530. models 4/1024 192/49152 ( 0.4%)
  9531. brushes 142/8192 1704/98304 ( 1.7%)
  9532. brushsides 869/65536 6952/524288 ( 1.3%)
  9533. planes 1270/65536 25400/1310720 ( 1.9%)
  9534. vertexes 3148/65536 37776/786432 ( 4.8%)
  9535. nodes 1321/65536 42272/2097152 ( 2.0%)
  9536. texinfos 323/12288 23256/884736 ( 2.6%)
  9537. texdata 16/2048 512/65536 ( 0.8%)
  9538. dispinfos 0/0 0/0 ( 0.0%)
  9539. disp_verts 0/0 0/0 ( 0.0%)
  9540. disp_tris 0/0 0/0 ( 0.0%)
  9541. disp_lmsamples 0/0 0/0 ( 0.0%)
  9542. faces 2235/65536 125160/3670016 ( 3.4%)
  9543. hdr faces 0/65536 0/3670016 ( 0.0%)
  9544. origfaces 721/65536 40376/3670016 ( 1.1%)
  9545. leaves 1326/65536 42432/2097152 ( 2.0%)
  9546. leaffaces 2867/65536 5734/131072 ( 4.4%)
  9547. leafbrushes 505/65536 1010/131072 ( 0.8%)
  9548. areas 2/256 16/2048 ( 0.8%)
  9549. surfedges 13498/512000 53992/2048000 ( 2.6%)
  9550. edges 7257/256000 29028/1024000 ( 2.8%)
  9551. LDR worldlights 2/8192 176/720896 ( 0.0%)
  9552. HDR worldlights 0/8192 0/720896 ( 0.0%)
  9553. leafwaterdata 0/32768 0/393216 ( 0.0%)
  9554. waterstrips 242/32768 2420/327680 ( 0.7%)
  9555. waterverts 0/65536 0/786432 ( 0.0%)
  9556. waterindices 3720/65536 7440/131072 ( 5.7%)
  9557. cubemapsamples 0/1024 0/16384 ( 0.0%)
  9558. overlays 0/512 0/180224 ( 0.0%)
  9559. LDR lightdata [variable] 1794132/0 ( 0.0%)
  9560. HDR lightdata [variable] 0/0 ( 0.0%)
  9561. visdata [variable] 0/16777216 ( 0.0%)
  9562. entdata [variable] 7268/393216 ( 1.8%)
  9563. LDR ambient table 1326/65536 5304/262144 ( 2.0%)
  9564. HDR ambient table 1326/65536 5304/262144 ( 2.0%)
  9565. LDR leaf ambient 5879/65536 164612/1835008 ( 9.0%)
  9566. HDR leaf ambient 1326/65536 37128/1835008 ( 2.0%)
  9567. occluders 0/0 0/0 ( 0.0%)
  9568. occluder polygons 0/0 0/0 ( 0.0%)
  9569. occluder vert ind 0/0 0/0 ( 0.0%)
  9570. detail props [variable] 1/12 ( 8.3%)
  9571. static props [variable] 1/12 ( 8.3%)
  9572. pakfile [variable] 105703/0 ( 0.0%)
  9573. physics [variable] 55191/4194304 ( 1.3%)
  9574. physics terrain [variable] 2/1048576 ( 0.0%)
  9575. Level flags = 0
  9576. Total triangle count: 6144
  9577. Writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  9578. 5 seconds elapsed
  9579. [Reading texlights from 'lights.rad']
  9580. [2 texlights parsed from 'lights.rad']
  9581. Loading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  9582. No vis information, direct lighting only.
  9583. 2235 faces
  9584. 1 degenerate faces
  9585. 2433403 square feet [350410016.00 square inches]
  9586. 0 Displacements
  9587. 0 Square Feet [0.00 Square Inches]
  9588. 2 direct lights
  9589. 0...1...2...3...4...5...6...7...8...9...10Build Patch/Sample Hash Table(s).....Done<0.0121 sec>
  9590. 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
  9591. 0 of 0 (0% of) surface lights went in leaf ambient cubes.
  9592. 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
  9593. Ready to Finish
  9594. Object names Objects/Maxobjs Memory / Maxmem Fullness
  9595. ------------ --------------- --------------- --------
  9596. models 4/1024 192/49152 ( 0.4%)
  9597. brushes 142/8192 1704/98304 ( 1.7%)
  9598. brushsides 869/65536 6952/524288 ( 1.3%)
  9599. planes 1270/65536 25400/1310720 ( 1.9%)
  9600. vertexes 3148/65536 37776/786432 ( 4.8%)
  9601. nodes 1321/65536 42272/2097152 ( 2.0%)
  9602. texinfos 323/12288 23256/884736 ( 2.6%)
  9603. texdata 16/2048 512/65536 ( 0.8%)
  9604. dispinfos 0/0 0/0 ( 0.0%)
  9605. disp_verts 0/0 0/0 ( 0.0%)
  9606. disp_tris 0/0 0/0 ( 0.0%)
  9607. disp_lmsamples 0/0 0/0 ( 0.0%)
  9608. faces 2235/65536 125160/3670016 ( 3.4%)
  9609. hdr faces 2235/65536 125160/3670016 ( 3.4%)
  9610. origfaces 721/65536 40376/3670016 ( 1.1%)
  9611. leaves 1326/65536 42432/2097152 ( 2.0%)
  9612. leaffaces 2867/65536 5734/131072 ( 4.4%)
  9613. leafbrushes 505/65536 1010/131072 ( 0.8%)
  9614. areas 2/256 16/2048 ( 0.8%)
  9615. surfedges 13498/512000 53992/2048000 ( 2.6%)
  9616. edges 7257/256000 29028/1024000 ( 2.8%)
  9617. LDR worldlights 2/8192 176/720896 ( 0.0%)
  9618. HDR worldlights 2/8192 176/720896 ( 0.0%)
  9619. leafwaterdata 0/32768 0/393216 ( 0.0%)
  9620. waterstrips 242/32768 2420/327680 ( 0.7%)
  9621. waterverts 0/65536 0/786432 ( 0.0%)
  9622. waterindices 3720/65536 7440/131072 ( 5.7%)
  9623. cubemapsamples 0/1024 0/16384 ( 0.0%)
  9624. overlays 0/512 0/180224 ( 0.0%)
  9625. LDR lightdata [variable] 1794132/0 ( 0.0%)
  9626. HDR lightdata [variable] 1794132/0 ( 0.0%)
  9627. visdata [variable] 0/16777216 ( 0.0%)
  9628. entdata [variable] 7268/393216 ( 1.8%)
  9629. LDR ambient table 1326/65536 5304/262144 ( 2.0%)
  9630. HDR ambient table 1326/65536 5304/262144 ( 2.0%)
  9631. LDR leaf ambient 5879/65536 164612/1835008 ( 9.0%)
  9632. HDR leaf ambient 5177/65536 144956/1835008 ( 7.9%)
  9633. occluders 0/0 0/0 ( 0.0%)
  9634. occluder polygons 0/0 0/0 ( 0.0%)
  9635. occluder vert ind 0/0 0/0 ( 0.0%)
  9636. detail props [variable] 1/12 ( 8.3%)
  9637. static props [variable] 1/12 ( 8.3%)
  9638. pakfile [variable] 105703/0 ( 0.0%)
  9639. physics [variable] 55191/4194304 ( 1.3%)
  9640. physics terrain [variable] 2/1048576 ( 0.0%)
  9641. Level flags = 0
  9642. Total triangle count: 6144
  9643. Writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  9644. 4 seconds elapsed
  9645. materialPath: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\materials
  9646. Loading C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.vmf
  9647. Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\custom\battlefield 3 ak-74m\gameinfo.txt
  9648. fixing up env_cubemap materials on brush sides...
  9649. 0...1...2...3...4...5...6...7...8...9...10**** leaked ****
  9650. Entity prop_physics_override (-2003.53 837.24 79.94) leaked!
  9651. Processing areas...done (0)
  9652. Building Faces...done (0)
  9653. FixTjuncs...
  9654. PruneNodes...
  9655. WriteBSP...
  9656. done (0)
  9657. Creating default LDR cubemaps for env_cubemap using skybox materials:
  9658. skybox/sky_day01_06*.vmt
  9659. ! Run buildcubemaps in the engine to get the correct cube maps.
  9660. Creating default HDR cubemaps for env_cubemap using skybox materials:
  9661. skybox/sky_day01_06*.vmt
  9662. ! Run buildcubemaps in the engine to get the correct cube maps.
  9663. Finding displacement neighbors...
  9664. Finding lightmap sample positions...
  9665. Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
  9666. Building Physics collision data...
  9667. done (0) (55191 bytes)
  9668. Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
  9669. Compacting texture/material tables...
  9670. Reduced 370 texinfos to 323
  9671. Reduced 16 texdatas to 16 (324 bytes to 324)
  9672. Writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  9673. Wrote ZIP buffer, estimated size 105917, actual size 105703
  9674. 0 seconds elapsed
  9675. 12 threads
  9676. reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  9677. reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
  9678. LoadPortals: couldn't read c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
  9679. [Reading texlights from 'lights.rad']
  9680. [2 texlights parsed from 'lights.rad']
  9681. Loading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  9682. No vis information, direct lighting only.
  9683. 2235 faces
  9684. 1 degenerate faces
  9685. 2433403 square feet [350410016.00 square inches]
  9686. 0 Displacements
  9687. 0 Square Feet [0.00 Square Inches]
  9688. 2 direct lights
  9689. 0...1...2...3...4...5...6...7...8...9...10Build Patch/Sample Hash Table(s).....Done<0.0107 sec>
  9690. 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
  9691. 0 of 0 (0% of) surface lights went in leaf ambient cubes.
  9692. 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
  9693. Ready to Finish
  9694. Object names Objects/Maxobjs Memory / Maxmem Fullness
  9695. ------------ --------------- --------------- --------
  9696. models 4/1024 192/49152 ( 0.4%)
  9697. brushes 142/8192 1704/98304 ( 1.7%)
  9698. brushsides 869/65536 6952/524288 ( 1.3%)
  9699. planes 1270/65536 25400/1310720 ( 1.9%)
  9700. vertexes 3148/65536 37776/786432 ( 4.8%)
  9701. nodes 1321/65536 42272/2097152 ( 2.0%)
  9702. texinfos 323/12288 23256/884736 ( 2.6%)
  9703. texdata 16/2048 512/65536 ( 0.8%)
  9704. dispinfos 0/0 0/0 ( 0.0%)
  9705. disp_verts 0/0 0/0 ( 0.0%)
  9706. disp_tris 0/0 0/0 ( 0.0%)
  9707. disp_lmsamples 0/0 0/0 ( 0.0%)
  9708. faces 2235/65536 125160/3670016 ( 3.4%)
  9709. hdr faces 0/65536 0/3670016 ( 0.0%)
  9710. origfaces 721/65536 40376/3670016 ( 1.1%)
  9711. leaves 1326/65536 42432/2097152 ( 2.0%)
  9712. leaffaces 2867/65536 5734/131072 ( 4.4%)
  9713. leafbrushes 505/65536 1010/131072 ( 0.8%)
  9714. areas 2/256 16/2048 ( 0.8%)
  9715. surfedges 13498/512000 53992/2048000 ( 2.6%)
  9716. edges 7257/256000 29028/1024000 ( 2.8%)
  9717. LDR worldlights 2/8192 176/720896 ( 0.0%)
  9718. HDR worldlights 0/8192 0/720896 ( 0.0%)
  9719. leafwaterdata 0/32768 0/393216 ( 0.0%)
  9720. waterstrips 242/32768 2420/327680 ( 0.7%)
  9721. waterverts 0/65536 0/786432 ( 0.0%)
  9722. waterindices 3720/65536 7440/131072 ( 5.7%)
  9723. cubemapsamples 0/1024 0/16384 ( 0.0%)
  9724. overlays 0/512 0/180224 ( 0.0%)
  9725. LDR lightdata [variable] 1794132/0 ( 0.0%)
  9726. HDR lightdata [variable] 0/0 ( 0.0%)
  9727. visdata [variable] 0/16777216 ( 0.0%)
  9728. entdata [variable] 7267/393216 ( 1.8%)
  9729. LDR ambient table 1326/65536 5304/262144 ( 2.0%)
  9730. HDR ambient table 1326/65536 5304/262144 ( 2.0%)
  9731. LDR leaf ambient 5879/65536 164612/1835008 ( 9.0%)
  9732. HDR leaf ambient 1326/65536 37128/1835008 ( 2.0%)
  9733. occluders 0/0 0/0 ( 0.0%)
  9734. occluder polygons 0/0 0/0 ( 0.0%)
  9735. occluder vert ind 0/0 0/0 ( 0.0%)
  9736. detail props [variable] 1/12 ( 8.3%)
  9737. static props [variable] 1/12 ( 8.3%)
  9738. pakfile [variable] 105703/0 ( 0.0%)
  9739. physics [variable] 55191/4194304 ( 1.3%)
  9740. physics terrain [variable] 2/1048576 ( 0.0%)
  9741. Level flags = 0
  9742. Total triangle count: 6144
  9743. Writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  9744. 4 seconds elapsed
  9745. [Reading texlights from 'lights.rad']
  9746. [2 texlights parsed from 'lights.rad']
  9747. Loading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  9748. No vis information, direct lighting only.
  9749. 2235 faces
  9750. 1 degenerate faces
  9751. 2433403 square feet [350410016.00 square inches]
  9752. 0 Displacements
  9753. 0 Square Feet [0.00 Square Inches]
  9754. 2 direct lights
  9755. 0...1...2...3...4...5...6...7...8...9...10Build Patch/Sample Hash Table(s).....Done<0.0116 sec>
  9756. 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
  9757. 0 of 0 (0% of) surface lights went in leaf ambient cubes.
  9758. 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
  9759. Ready to Finish
  9760. Object names Objects/Maxobjs Memory / Maxmem Fullness
  9761. ------------ --------------- --------------- --------
  9762. models 4/1024 192/49152 ( 0.4%)
  9763. brushes 142/8192 1704/98304 ( 1.7%)
  9764. brushsides 869/65536 6952/524288 ( 1.3%)
  9765. planes 1270/65536 25400/1310720 ( 1.9%)
  9766. vertexes 3148/65536 37776/786432 ( 4.8%)
  9767. nodes 1321/65536 42272/2097152 ( 2.0%)
  9768. texinfos 323/12288 23256/884736 ( 2.6%)
  9769. texdata 16/2048 512/65536 ( 0.8%)
  9770. dispinfos 0/0 0/0 ( 0.0%)
  9771. disp_verts 0/0 0/0 ( 0.0%)
  9772. disp_tris 0/0 0/0 ( 0.0%)
  9773. disp_lmsamples 0/0 0/0 ( 0.0%)
  9774. faces 2235/65536 125160/3670016 ( 3.4%)
  9775. hdr faces 2235/65536 125160/3670016 ( 3.4%)
  9776. origfaces 721/65536 40376/3670016 ( 1.1%)
  9777. leaves 1326/65536 42432/2097152 ( 2.0%)
  9778. leaffaces 2867/65536 5734/131072 ( 4.4%)
  9779. leafbrushes 505/65536 1010/131072 ( 0.8%)
  9780. areas 2/256 16/2048 ( 0.8%)
  9781. surfedges 13498/512000 53992/2048000 ( 2.6%)
  9782. edges 7257/256000 29028/1024000 ( 2.8%)
  9783. LDR worldlights 2/8192 176/720896 ( 0.0%)
  9784. HDR worldlights 2/8192 176/720896 ( 0.0%)
  9785. leafwaterdata 0/32768 0/393216 ( 0.0%)
  9786. waterstrips 242/32768 2420/327680 ( 0.7%)
  9787. waterverts 0/65536 0/786432 ( 0.0%)
  9788. waterindices 3720/65536 7440/131072 ( 5.7%)
  9789. cubemapsamples 0/1024 0/16384 ( 0.0%)
  9790. overlays 0/512 0/180224 ( 0.0%)
  9791. LDR lightdata [variable] 1794132/0 ( 0.0%)
  9792. HDR lightdata [variable] 1794132/0 ( 0.0%)
  9793. visdata [variable] 0/16777216 ( 0.0%)
  9794. entdata [variable] 7267/393216 ( 1.8%)
  9795. LDR ambient table 1326/65536 5304/262144 ( 2.0%)
  9796. HDR ambient table 1326/65536 5304/262144 ( 2.0%)
  9797. LDR leaf ambient 5879/65536 164612/1835008 ( 9.0%)
  9798. HDR leaf ambient 5177/65536 144956/1835008 ( 7.9%)
  9799. occluders 0/0 0/0 ( 0.0%)
  9800. occluder polygons 0/0 0/0 ( 0.0%)
  9801. occluder vert ind 0/0 0/0 ( 0.0%)
  9802. detail props [variable] 1/12 ( 8.3%)
  9803. static props [variable] 1/12 ( 8.3%)
  9804. pakfile [variable] 105703/0 ( 0.0%)
  9805. physics [variable] 55191/4194304 ( 1.3%)
  9806. physics terrain [variable] 2/1048576 ( 0.0%)
  9807. Level flags = 0
  9808. Total triangle count: 6144
  9809. Writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  9810. 4 seconds elapsed
  9811. materialPath: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\materials
  9812. Loading C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.vmf
  9813. Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\custom\battlefield 3 ak-74m\gameinfo.txt
  9814. fixing up env_cubemap materials on brush sides...
  9815. 0...1...2...3...4...5...6...7...8...9...10**** leaked ****
  9816. Entity info_teleport_destination (-1999.87 199.42 66.56) leaked!
  9817. Processing areas...done (0)
  9818. Building Faces...done (0)
  9819. FixTjuncs...
  9820. PruneNodes...
  9821. WriteBSP...
  9822. done (0)
  9823. Creating default LDR cubemaps for env_cubemap using skybox materials:
  9824. skybox/sky_day01_06*.vmt
  9825. ! Run buildcubemaps in the engine to get the correct cube maps.
  9826. Creating default HDR cubemaps for env_cubemap using skybox materials:
  9827. skybox/sky_day01_06*.vmt
  9828. ! Run buildcubemaps in the engine to get the correct cube maps.
  9829. Finding displacement neighbors...
  9830. Finding lightmap sample positions...
  9831. Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
  9832. Building Physics collision data...
  9833. done (0) (55191 bytes)
  9834. Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
  9835. Compacting texture/material tables...
  9836. Reduced 370 texinfos to 323
  9837. Reduced 16 texdatas to 16 (324 bytes to 324)
  9838. Writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  9839. Wrote ZIP buffer, estimated size 105917, actual size 105703
  9840. 0 seconds elapsed
  9841. 12 threads
  9842. reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  9843. reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
  9844. LoadPortals: couldn't read c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
  9845. [Reading texlights from 'lights.rad']
  9846. [2 texlights parsed from 'lights.rad']
  9847. Loading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  9848. No vis information, direct lighting only.
  9849. 2235 faces
  9850. 1 degenerate faces
  9851. 2433403 square feet [350410016.00 square inches]
  9852. 0 Displacements
  9853. 0 Square Feet [0.00 Square Inches]
  9854. 2 direct lights
  9855. 0...1...2...3...4...5...6...7...8...9...10Build Patch/Sample Hash Table(s).....Done<0.0109 sec>
  9856. 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
  9857. 0 of 0 (0% of) surface lights went in leaf ambient cubes.
  9858. 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
  9859. Ready to Finish
  9860. Object names Objects/Maxobjs Memory / Maxmem Fullness
  9861. ------------ --------------- --------------- --------
  9862. models 4/1024 192/49152 ( 0.4%)
  9863. brushes 142/8192 1704/98304 ( 1.7%)
  9864. brushsides 869/65536 6952/524288 ( 1.3%)
  9865. planes 1270/65536 25400/1310720 ( 1.9%)
  9866. vertexes 3148/65536 37776/786432 ( 4.8%)
  9867. nodes 1321/65536 42272/2097152 ( 2.0%)
  9868. texinfos 323/12288 23256/884736 ( 2.6%)
  9869. texdata 16/2048 512/65536 ( 0.8%)
  9870. dispinfos 0/0 0/0 ( 0.0%)
  9871. disp_verts 0/0 0/0 ( 0.0%)
  9872. disp_tris 0/0 0/0 ( 0.0%)
  9873. disp_lmsamples 0/0 0/0 ( 0.0%)
  9874. faces 2235/65536 125160/3670016 ( 3.4%)
  9875. hdr faces 0/65536 0/3670016 ( 0.0%)
  9876. origfaces 721/65536 40376/3670016 ( 1.1%)
  9877. leaves 1326/65536 42432/2097152 ( 2.0%)
  9878. leaffaces 2867/65536 5734/131072 ( 4.4%)
  9879. leafbrushes 505/65536 1010/131072 ( 0.8%)
  9880. areas 2/256 16/2048 ( 0.8%)
  9881. surfedges 13498/512000 53992/2048000 ( 2.6%)
  9882. edges 7257/256000 29028/1024000 ( 2.8%)
  9883. LDR worldlights 2/8192 176/720896 ( 0.0%)
  9884. HDR worldlights 0/8192 0/720896 ( 0.0%)
  9885. leafwaterdata 0/32768 0/393216 ( 0.0%)
  9886. waterstrips 242/32768 2420/327680 ( 0.7%)
  9887. waterverts 0/65536 0/786432 ( 0.0%)
  9888. waterindices 3720/65536 7440/131072 ( 5.7%)
  9889. cubemapsamples 0/1024 0/16384 ( 0.0%)
  9890. overlays 0/512 0/180224 ( 0.0%)
  9891. LDR lightdata [variable] 1794132/0 ( 0.0%)
  9892. HDR lightdata [variable] 0/0 ( 0.0%)
  9893. visdata [variable] 0/16777216 ( 0.0%)
  9894. entdata [variable] 5469/393216 ( 1.4%)
  9895. LDR ambient table 1326/65536 5304/262144 ( 2.0%)
  9896. HDR ambient table 1326/65536 5304/262144 ( 2.0%)
  9897. LDR leaf ambient 5879/65536 164612/1835008 ( 9.0%)
  9898. HDR leaf ambient 1326/65536 37128/1835008 ( 2.0%)
  9899. occluders 0/0 0/0 ( 0.0%)
  9900. occluder polygons 0/0 0/0 ( 0.0%)
  9901. occluder vert ind 0/0 0/0 ( 0.0%)
  9902. detail props [variable] 1/12 ( 8.3%)
  9903. static props [variable] 1/12 ( 8.3%)
  9904. pakfile [variable] 105703/0 ( 0.0%)
  9905. physics [variable] 55191/4194304 ( 1.3%)
  9906. physics terrain [variable] 2/1048576 ( 0.0%)
  9907. Level flags = 0
  9908. Total triangle count: 6144
  9909. Writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  9910. 4 seconds elapsed
  9911. [Reading texlights from 'lights.rad']
  9912. [2 texlights parsed from 'lights.rad']
  9913. Loading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  9914. No vis information, direct lighting only.
  9915. 2235 faces
  9916. 1 degenerate faces
  9917. 2433403 square feet [350410016.00 square inches]
  9918. 0 Displacements
  9919. 0 Square Feet [0.00 Square Inches]
  9920. 2 direct lights
  9921. 0...1...2...3...4...5...6...7...8...9...10Build Patch/Sample Hash Table(s).....Done<0.0118 sec>
  9922. 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
  9923. 0 of 0 (0% of) surface lights went in leaf ambient cubes.
  9924. 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
  9925. Ready to Finish
  9926. Object names Objects/Maxobjs Memory / Maxmem Fullness
  9927. ------------ --------------- --------------- --------
  9928. models 4/1024 192/49152 ( 0.4%)
  9929. brushes 142/8192 1704/98304 ( 1.7%)
  9930. brushsides 869/65536 6952/524288 ( 1.3%)
  9931. planes 1270/65536 25400/1310720 ( 1.9%)
  9932. vertexes 3148/65536 37776/786432 ( 4.8%)
  9933. nodes 1321/65536 42272/2097152 ( 2.0%)
  9934. texinfos 323/12288 23256/884736 ( 2.6%)
  9935. texdata 16/2048 512/65536 ( 0.8%)
  9936. dispinfos 0/0 0/0 ( 0.0%)
  9937. disp_verts 0/0 0/0 ( 0.0%)
  9938. disp_tris 0/0 0/0 ( 0.0%)
  9939. disp_lmsamples 0/0 0/0 ( 0.0%)
  9940. faces 2235/65536 125160/3670016 ( 3.4%)
  9941. hdr faces 2235/65536 125160/3670016 ( 3.4%)
  9942. origfaces 721/65536 40376/3670016 ( 1.1%)
  9943. leaves 1326/65536 42432/2097152 ( 2.0%)
  9944. leaffaces 2867/65536 5734/131072 ( 4.4%)
  9945. leafbrushes 505/65536 1010/131072 ( 0.8%)
  9946. areas 2/256 16/2048 ( 0.8%)
  9947. surfedges 13498/512000 53992/2048000 ( 2.6%)
  9948. edges 7257/256000 29028/1024000 ( 2.8%)
  9949. LDR worldlights 2/8192 176/720896 ( 0.0%)
  9950. HDR worldlights 2/8192 176/720896 ( 0.0%)
  9951. leafwaterdata 0/32768 0/393216 ( 0.0%)
  9952. waterstrips 242/32768 2420/327680 ( 0.7%)
  9953. waterverts 0/65536 0/786432 ( 0.0%)
  9954. waterindices 3720/65536 7440/131072 ( 5.7%)
  9955. cubemapsamples 0/1024 0/16384 ( 0.0%)
  9956. overlays 0/512 0/180224 ( 0.0%)
  9957. LDR lightdata [variable] 1794132/0 ( 0.0%)
  9958. HDR lightdata [variable] 1794132/0 ( 0.0%)
  9959. visdata [variable] 0/16777216 ( 0.0%)
  9960. entdata [variable] 5469/393216 ( 1.4%)
  9961. LDR ambient table 1326/65536 5304/262144 ( 2.0%)
  9962. HDR ambient table 1326/65536 5304/262144 ( 2.0%)
  9963. LDR leaf ambient 5879/65536 164612/1835008 ( 9.0%)
  9964. HDR leaf ambient 5177/65536 144956/1835008 ( 7.9%)
  9965. occluders 0/0 0/0 ( 0.0%)
  9966. occluder polygons 0/0 0/0 ( 0.0%)
  9967. occluder vert ind 0/0 0/0 ( 0.0%)
  9968. detail props [variable] 1/12 ( 8.3%)
  9969. static props [variable] 1/12 ( 8.3%)
  9970. pakfile [variable] 105703/0 ( 0.0%)
  9971. physics [variable] 55191/4194304 ( 1.3%)
  9972. physics terrain [variable] 2/1048576 ( 0.0%)
  9973. Level flags = 0
  9974. Total triangle count: 6144
  9975. Writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  9976. 4 seconds elapsed
  9977. materialPath: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\materials
  9978. Loading C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.vmf
  9979. Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\custom\battlefield 3 ak-74m\gameinfo.txt
  9980. fixing up env_cubemap materials on brush sides...
  9981. 0...1...2...3...4...5...6...7...8...9...10**** leaked ****
  9982. Entity trigger_teleport (-1184.00 173.74 301.70) leaked!
  9983. Processing areas...done (0)
  9984. Building Faces...done (0)
  9985. FixTjuncs...
  9986. PruneNodes...
  9987. WriteBSP...
  9988. done (0)
  9989. Creating default LDR cubemaps for env_cubemap using skybox materials:
  9990. skybox/sky_day01_06*.vmt
  9991. ! Run buildcubemaps in the engine to get the correct cube maps.
  9992. Creating default HDR cubemaps for env_cubemap using skybox materials:
  9993. skybox/sky_day01_06*.vmt
  9994. ! Run buildcubemaps in the engine to get the correct cube maps.
  9995. Finding displacement neighbors...
  9996. Finding lightmap sample positions...
  9997. Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
  9998. Building Physics collision data...
  9999. done (0) (55191 bytes)
  10000. Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
  10001. Compacting texture/material tables...
  10002. Reduced 370 texinfos to 323
  10003. Reduced 16 texdatas to 16 (324 bytes to 324)
  10004. Writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  10005. Wrote ZIP buffer, estimated size 105917, actual size 105703
  10006. 0 seconds elapsed
  10007. 12 threads
  10008. reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  10009. reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
  10010. LoadPortals: couldn't read c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
  10011. [Reading texlights from 'lights.rad']
  10012. [2 texlights parsed from 'lights.rad']
  10013. Loading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  10014. No vis information, direct lighting only.
  10015. 2235 faces
  10016. 1 degenerate faces
  10017. 2433403 square feet [350410016.00 square inches]
  10018. 0 Displacements
  10019. 0 Square Feet [0.00 Square Inches]
  10020. 2 direct lights
  10021. 0...1...2...3...4...5...6...7...8...9...10Build Patch/Sample Hash Table(s).....Done<0.0111 sec>
  10022. 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
  10023. 0 of 0 (0% of) surface lights went in leaf ambient cubes.
  10024. 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
  10025. Ready to Finish
  10026. Object names Objects/Maxobjs Memory / Maxmem Fullness
  10027. ------------ --------------- --------------- --------
  10028. models 4/1024 192/49152 ( 0.4%)
  10029. brushes 142/8192 1704/98304 ( 1.7%)
  10030. brushsides 869/65536 6952/524288 ( 1.3%)
  10031. planes 1270/65536 25400/1310720 ( 1.9%)
  10032. vertexes 3148/65536 37776/786432 ( 4.8%)
  10033. nodes 1321/65536 42272/2097152 ( 2.0%)
  10034. texinfos 323/12288 23256/884736 ( 2.6%)
  10035. texdata 16/2048 512/65536 ( 0.8%)
  10036. dispinfos 0/0 0/0 ( 0.0%)
  10037. disp_verts 0/0 0/0 ( 0.0%)
  10038. disp_tris 0/0 0/0 ( 0.0%)
  10039. disp_lmsamples 0/0 0/0 ( 0.0%)
  10040. faces 2235/65536 125160/3670016 ( 3.4%)
  10041. hdr faces 0/65536 0/3670016 ( 0.0%)
  10042. origfaces 721/65536 40376/3670016 ( 1.1%)
  10043. leaves 1326/65536 42432/2097152 ( 2.0%)
  10044. leaffaces 2867/65536 5734/131072 ( 4.4%)
  10045. leafbrushes 505/65536 1010/131072 ( 0.8%)
  10046. areas 2/256 16/2048 ( 0.8%)
  10047. surfedges 13498/512000 53992/2048000 ( 2.6%)
  10048. edges 7257/256000 29028/1024000 ( 2.8%)
  10049. LDR worldlights 2/8192 176/720896 ( 0.0%)
  10050. HDR worldlights 0/8192 0/720896 ( 0.0%)
  10051. leafwaterdata 0/32768 0/393216 ( 0.0%)
  10052. waterstrips 242/32768 2420/327680 ( 0.7%)
  10053. waterverts 0/65536 0/786432 ( 0.0%)
  10054. waterindices 3720/65536 7440/131072 ( 5.7%)
  10055. cubemapsamples 0/1024 0/16384 ( 0.0%)
  10056. overlays 0/512 0/180224 ( 0.0%)
  10057. LDR lightdata [variable] 1794132/0 ( 0.0%)
  10058. HDR lightdata [variable] 0/0 ( 0.0%)
  10059. visdata [variable] 0/16777216 ( 0.0%)
  10060. entdata [variable] 5325/393216 ( 1.4%)
  10061. LDR ambient table 1326/65536 5304/262144 ( 2.0%)
  10062. HDR ambient table 1326/65536 5304/262144 ( 2.0%)
  10063. LDR leaf ambient 5879/65536 164612/1835008 ( 9.0%)
  10064. HDR leaf ambient 1326/65536 37128/1835008 ( 2.0%)
  10065. occluders 0/0 0/0 ( 0.0%)
  10066. occluder polygons 0/0 0/0 ( 0.0%)
  10067. occluder vert ind 0/0 0/0 ( 0.0%)
  10068. detail props [variable] 1/12 ( 8.3%)
  10069. static props [variable] 1/12 ( 8.3%)
  10070. pakfile [variable] 105703/0 ( 0.0%)
  10071. physics [variable] 55191/4194304 ( 1.3%)
  10072. physics terrain [variable] 2/1048576 ( 0.0%)
  10073. Level flags = 0
  10074. Total triangle count: 6144
  10075. Writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  10076. 5 seconds elapsed
  10077. [Reading texlights from 'lights.rad']
  10078. [2 texlights parsed from 'lights.rad']
  10079. Loading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  10080. No vis information, direct lighting only.
  10081. 2235 faces
  10082. 1 degenerate faces
  10083. 2433403 square feet [350410016.00 square inches]
  10084. 0 Displacements
  10085. 0 Square Feet [0.00 Square Inches]
  10086. 2 direct lights
  10087. 0...1...2...3...4...5...6...7...8...9...10Build Patch/Sample Hash Table(s).....Done<0.0120 sec>
  10088. 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
  10089. 0 of 0 (0% of) surface lights went in leaf ambient cubes.
  10090. 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
  10091. Ready to Finish
  10092. Object names Objects/Maxobjs Memory / Maxmem Fullness
  10093. ------------ --------------- --------------- --------
  10094. models 4/1024 192/49152 ( 0.4%)
  10095. brushes 142/8192 1704/98304 ( 1.7%)
  10096. brushsides 869/65536 6952/524288 ( 1.3%)
  10097. planes 1270/65536 25400/1310720 ( 1.9%)
  10098. vertexes 3148/65536 37776/786432 ( 4.8%)
  10099. nodes 1321/65536 42272/2097152 ( 2.0%)
  10100. texinfos 323/12288 23256/884736 ( 2.6%)
  10101. texdata 16/2048 512/65536 ( 0.8%)
  10102. dispinfos 0/0 0/0 ( 0.0%)
  10103. disp_verts 0/0 0/0 ( 0.0%)
  10104. disp_tris 0/0 0/0 ( 0.0%)
  10105. disp_lmsamples 0/0 0/0 ( 0.0%)
  10106. faces 2235/65536 125160/3670016 ( 3.4%)
  10107. hdr faces 2235/65536 125160/3670016 ( 3.4%)
  10108. origfaces 721/65536 40376/3670016 ( 1.1%)
  10109. leaves 1326/65536 42432/2097152 ( 2.0%)
  10110. leaffaces 2867/65536 5734/131072 ( 4.4%)
  10111. leafbrushes 505/65536 1010/131072 ( 0.8%)
  10112. areas 2/256 16/2048 ( 0.8%)
  10113. surfedges 13498/512000 53992/2048000 ( 2.6%)
  10114. edges 7257/256000 29028/1024000 ( 2.8%)
  10115. LDR worldlights 2/8192 176/720896 ( 0.0%)
  10116. HDR worldlights 2/8192 176/720896 ( 0.0%)
  10117. leafwaterdata 0/32768 0/393216 ( 0.0%)
  10118. waterstrips 242/32768 2420/327680 ( 0.7%)
  10119. waterverts 0/65536 0/786432 ( 0.0%)
  10120. waterindices 3720/65536 7440/131072 ( 5.7%)
  10121. cubemapsamples 0/1024 0/16384 ( 0.0%)
  10122. overlays 0/512 0/180224 ( 0.0%)
  10123. LDR lightdata [variable] 1794132/0 ( 0.0%)
  10124. HDR lightdata [variable] 1794132/0 ( 0.0%)
  10125. visdata [variable] 0/16777216 ( 0.0%)
  10126. entdata [variable] 5325/393216 ( 1.4%)
  10127. LDR ambient table 1326/65536 5304/262144 ( 2.0%)
  10128. HDR ambient table 1326/65536 5304/262144 ( 2.0%)
  10129. LDR leaf ambient 5879/65536 164612/1835008 ( 9.0%)
  10130. HDR leaf ambient 5177/65536 144956/1835008 ( 7.9%)
  10131. occluders 0/0 0/0 ( 0.0%)
  10132. occluder polygons 0/0 0/0 ( 0.0%)
  10133. occluder vert ind 0/0 0/0 ( 0.0%)
  10134. detail props [variable] 1/12 ( 8.3%)
  10135. static props [variable] 1/12 ( 8.3%)
  10136. pakfile [variable] 105703/0 ( 0.0%)
  10137. physics [variable] 55191/4194304 ( 1.3%)
  10138. physics terrain [variable] 2/1048576 ( 0.0%)
  10139. Level flags = 0
  10140. Total triangle count: 6144
  10141. Writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  10142. 5 seconds elapsed
  10143. materialPath: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\materials
  10144. Loading C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.vmf
  10145. Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\custom\battlefield 3 ak-74m\gameinfo.txt
  10146. fixing up env_cubemap materials on brush sides...
  10147. 0...1...2...3...4...5...6...7...8...9...10**** leaked ****
  10148. Entity prop_physics_override (1881.40 826.73 718.23) leaked!
  10149. Processing areas...done (0)
  10150. Building Faces...done (0)
  10151. FixTjuncs...
  10152. PruneNodes...
  10153. WriteBSP...
  10154. done (0)
  10155. Creating default LDR cubemaps for env_cubemap using skybox materials:
  10156. skybox/sky_day01_06*.vmt
  10157. ! Run buildcubemaps in the engine to get the correct cube maps.
  10158. Creating default HDR cubemaps for env_cubemap using skybox materials:
  10159. skybox/sky_day01_06*.vmt
  10160. ! Run buildcubemaps in the engine to get the correct cube maps.
  10161. Finding displacement neighbors...
  10162. Finding lightmap sample positions...
  10163. Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
  10164. Building Physics collision data...
  10165. done (0) (54638 bytes)
  10166. Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
  10167. Compacting texture/material tables...
  10168. Reduced 364 texinfos to 320
  10169. Reduced 16 texdatas to 16 (324 bytes to 324)
  10170. Writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  10171. Wrote ZIP buffer, estimated size 105917, actual size 105703
  10172. 0 seconds elapsed
  10173. 12 threads
  10174. reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  10175. reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
  10176. LoadPortals: couldn't read c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
  10177. [Reading texlights from 'lights.rad']
  10178. [2 texlights parsed from 'lights.rad']
  10179. Loading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  10180. No vis information, direct lighting only.
  10181. 2229 faces
  10182. 1 degenerate faces
  10183. 2433263 square feet [350389856.00 square inches]
  10184. 0 Displacements
  10185. 0 Square Feet [0.00 Square Inches]
  10186. 2 direct lights
  10187. 0...1...2...3...4...5...6...7...8...9...10Build Patch/Sample Hash Table(s).....Done<0.0113 sec>
  10188. 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
  10189. 0 of 0 (0% of) surface lights went in leaf ambient cubes.
  10190. 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
  10191. Ready to Finish
  10192. Object names Objects/Maxobjs Memory / Maxmem Fullness
  10193. ------------ --------------- --------------- --------
  10194. models 3/1024 144/49152 ( 0.3%)
  10195. brushes 141/8192 1692/98304 ( 1.7%)
  10196. brushsides 863/65536 6904/524288 ( 1.3%)
  10197. planes 1252/65536 25040/1310720 ( 1.9%)
  10198. vertexes 3140/65536 37680/786432 ( 4.8%)
  10199. nodes 1315/65536 42080/2097152 ( 2.0%)
  10200. texinfos 320/12288 23040/884736 ( 2.6%)
  10201. texdata 16/2048 512/65536 ( 0.8%)
  10202. dispinfos 0/0 0/0 ( 0.0%)
  10203. disp_verts 0/0 0/0 ( 0.0%)
  10204. disp_tris 0/0 0/0 ( 0.0%)
  10205. disp_lmsamples 0/0 0/0 ( 0.0%)
  10206. faces 2229/65536 124824/3670016 ( 3.4%)
  10207. hdr faces 0/65536 0/3670016 ( 0.0%)
  10208. origfaces 715/65536 40040/3670016 ( 1.1%)
  10209. leaves 1319/65536 42208/2097152 ( 2.0%)
  10210. leaffaces 2861/65536 5722/131072 ( 4.4%)
  10211. leafbrushes 504/65536 1008/131072 ( 0.8%)
  10212. areas 2/256 16/2048 ( 0.8%)
  10213. surfedges 13450/512000 53800/2048000 ( 2.6%)
  10214. edges 7233/256000 28932/1024000 ( 2.8%)
  10215. LDR worldlights 2/8192 176/720896 ( 0.0%)
  10216. HDR worldlights 0/8192 0/720896 ( 0.0%)
  10217. leafwaterdata 0/32768 0/393216 ( 0.0%)
  10218. waterstrips 242/32768 2420/327680 ( 0.7%)
  10219. waterverts 0/65536 0/786432 ( 0.0%)
  10220. waterindices 3720/65536 7440/131072 ( 5.7%)
  10221. cubemapsamples 0/1024 0/16384 ( 0.0%)
  10222. overlays 0/512 0/180224 ( 0.0%)
  10223. LDR lightdata [variable] 1794132/0 ( 0.0%)
  10224. HDR lightdata [variable] 0/0 ( 0.0%)
  10225. visdata [variable] 0/16777216 ( 0.0%)
  10226. entdata [variable] 5167/393216 ( 1.3%)
  10227. LDR ambient table 1319/65536 5276/262144 ( 2.0%)
  10228. HDR ambient table 1319/65536 5276/262144 ( 2.0%)
  10229. LDR leaf ambient 5873/65536 164444/1835008 ( 9.0%)
  10230. HDR leaf ambient 1319/65536 36932/1835008 ( 2.0%)
  10231. occluders 0/0 0/0 ( 0.0%)
  10232. occluder polygons 0/0 0/0 ( 0.0%)
  10233. occluder vert ind 0/0 0/0 ( 0.0%)
  10234. detail props [variable] 1/12 ( 8.3%)
  10235. static props [variable] 1/12 ( 8.3%)
  10236. pakfile [variable] 105703/0 ( 0.0%)
  10237. physics [variable] 54638/4194304 ( 1.3%)
  10238. physics terrain [variable] 2/1048576 ( 0.0%)
  10239. Level flags = 0
  10240. Total triangle count: 6132
  10241. Writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  10242. 5 seconds elapsed
  10243. [Reading texlights from 'lights.rad']
  10244. [2 texlights parsed from 'lights.rad']
  10245. Loading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  10246. No vis information, direct lighting only.
  10247. 2229 faces
  10248. 1 degenerate faces
  10249. 2433263 square feet [350389856.00 square inches]
  10250. 0 Displacements
  10251. 0 Square Feet [0.00 Square Inches]
  10252. 2 direct lights
  10253. 0...1...2...3...4...5...6...7...8...9...10Build Patch/Sample Hash Table(s).....Done<0.0119 sec>
  10254. 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
  10255. 0 of 0 (0% of) surface lights went in leaf ambient cubes.
  10256. 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
  10257. Ready to Finish
  10258. Object names Objects/Maxobjs Memory / Maxmem Fullness
  10259. ------------ --------------- --------------- --------
  10260. models 3/1024 144/49152 ( 0.3%)
  10261. brushes 141/8192 1692/98304 ( 1.7%)
  10262. brushsides 863/65536 6904/524288 ( 1.3%)
  10263. planes 1252/65536 25040/1310720 ( 1.9%)
  10264. vertexes 3140/65536 37680/786432 ( 4.8%)
  10265. nodes 1315/65536 42080/2097152 ( 2.0%)
  10266. texinfos 320/12288 23040/884736 ( 2.6%)
  10267. texdata 16/2048 512/65536 ( 0.8%)
  10268. dispinfos 0/0 0/0 ( 0.0%)
  10269. disp_verts 0/0 0/0 ( 0.0%)
  10270. disp_tris 0/0 0/0 ( 0.0%)
  10271. disp_lmsamples 0/0 0/0 ( 0.0%)
  10272. faces 2229/65536 124824/3670016 ( 3.4%)
  10273. hdr faces 2229/65536 124824/3670016 ( 3.4%)
  10274. origfaces 715/65536 40040/3670016 ( 1.1%)
  10275. leaves 1319/65536 42208/2097152 ( 2.0%)
  10276. leaffaces 2861/65536 5722/131072 ( 4.4%)
  10277. leafbrushes 504/65536 1008/131072 ( 0.8%)
  10278. areas 2/256 16/2048 ( 0.8%)
  10279. surfedges 13450/512000 53800/2048000 ( 2.6%)
  10280. edges 7233/256000 28932/1024000 ( 2.8%)
  10281. LDR worldlights 2/8192 176/720896 ( 0.0%)
  10282. HDR worldlights 2/8192 176/720896 ( 0.0%)
  10283. leafwaterdata 0/32768 0/393216 ( 0.0%)
  10284. waterstrips 242/32768 2420/327680 ( 0.7%)
  10285. waterverts 0/65536 0/786432 ( 0.0%)
  10286. waterindices 3720/65536 7440/131072 ( 5.7%)
  10287. cubemapsamples 0/1024 0/16384 ( 0.0%)
  10288. overlays 0/512 0/180224 ( 0.0%)
  10289. LDR lightdata [variable] 1794132/0 ( 0.0%)
  10290. HDR lightdata [variable] 1794132/0 ( 0.0%)
  10291. visdata [variable] 0/16777216 ( 0.0%)
  10292. entdata [variable] 5167/393216 ( 1.3%)
  10293. LDR ambient table 1319/65536 5276/262144 ( 2.0%)
  10294. HDR ambient table 1319/65536 5276/262144 ( 2.0%)
  10295. LDR leaf ambient 5873/65536 164444/1835008 ( 9.0%)
  10296. HDR leaf ambient 5171/65536 144788/1835008 ( 7.9%)
  10297. occluders 0/0 0/0 ( 0.0%)
  10298. occluder polygons 0/0 0/0 ( 0.0%)
  10299. occluder vert ind 0/0 0/0 ( 0.0%)
  10300. detail props [variable] 1/12 ( 8.3%)
  10301. static props [variable] 1/12 ( 8.3%)
  10302. pakfile [variable] 105703/0 ( 0.0%)
  10303. physics [variable] 54638/4194304 ( 1.3%)
  10304. physics terrain [variable] 2/1048576 ( 0.0%)
  10305. Level flags = 0
  10306. Total triangle count: 6132
  10307. Writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  10308. 4 seconds elapsed
  10309. materialPath: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\materials
  10310. Loading C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.vmf
  10311. Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\custom\battlefield 3 ak-74m\gameinfo.txt
  10312. fixing up env_cubemap materials on brush sides...
  10313. 0...1...2...3...4...5...6...7...8...9...10**** leaked ****
  10314. Entity prop_physics_override (1881.40 826.73 721.07) leaked!
  10315. Processing areas...done (0)
  10316. Building Faces...done (0)
  10317. FixTjuncs...
  10318. PruneNodes...
  10319. WriteBSP...
  10320. done (0)
  10321. Creating default LDR cubemaps for env_cubemap using skybox materials:
  10322. skybox/sky_day01_06*.vmt
  10323. ! Run buildcubemaps in the engine to get the correct cube maps.
  10324. Creating default HDR cubemaps for env_cubemap using skybox materials:
  10325. skybox/sky_day01_06*.vmt
  10326. ! Run buildcubemaps in the engine to get the correct cube maps.
  10327. Finding displacement neighbors...
  10328. Finding lightmap sample positions...
  10329. Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
  10330. Building Physics collision data...
  10331. done (0) (54638 bytes)
  10332. Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
  10333. Compacting texture/material tables...
  10334. Reduced 364 texinfos to 320
  10335. Reduced 16 texdatas to 16 (324 bytes to 324)
  10336. Writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  10337. Wrote ZIP buffer, estimated size 105917, actual size 105703
  10338. 0 seconds elapsed
  10339. 12 threads
  10340. reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  10341. reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
  10342. LoadPortals: couldn't read c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
  10343. [Reading texlights from 'lights.rad']
  10344. [2 texlights parsed from 'lights.rad']
  10345. Loading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  10346. No vis information, direct lighting only.
  10347. 2229 faces
  10348. 1 degenerate faces
  10349. 2433263 square feet [350389856.00 square inches]
  10350. 0 Displacements
  10351. 0 Square Feet [0.00 Square Inches]
  10352. 2 direct lights
  10353. 0...1...2...3...4...5...6...7...8...9...10Build Patch/Sample Hash Table(s).....Done<0.0106 sec>
  10354. 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
  10355. 0 of 0 (0% of) surface lights went in leaf ambient cubes.
  10356. 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
  10357. Ready to Finish
  10358. Object names Objects/Maxobjs Memory / Maxmem Fullness
  10359. ------------ --------------- --------------- --------
  10360. models 3/1024 144/49152 ( 0.3%)
  10361. brushes 141/8192 1692/98304 ( 1.7%)
  10362. brushsides 863/65536 6904/524288 ( 1.3%)
  10363. planes 1252/65536 25040/1310720 ( 1.9%)
  10364. vertexes 3140/65536 37680/786432 ( 4.8%)
  10365. nodes 1315/65536 42080/2097152 ( 2.0%)
  10366. texinfos 320/12288 23040/884736 ( 2.6%)
  10367. texdata 16/2048 512/65536 ( 0.8%)
  10368. dispinfos 0/0 0/0 ( 0.0%)
  10369. disp_verts 0/0 0/0 ( 0.0%)
  10370. disp_tris 0/0 0/0 ( 0.0%)
  10371. disp_lmsamples 0/0 0/0 ( 0.0%)
  10372. faces 2229/65536 124824/3670016 ( 3.4%)
  10373. hdr faces 0/65536 0/3670016 ( 0.0%)
  10374. origfaces 715/65536 40040/3670016 ( 1.1%)
  10375. leaves 1319/65536 42208/2097152 ( 2.0%)
  10376. leaffaces 2861/65536 5722/131072 ( 4.4%)
  10377. leafbrushes 504/65536 1008/131072 ( 0.8%)
  10378. areas 2/256 16/2048 ( 0.8%)
  10379. surfedges 13450/512000 53800/2048000 ( 2.6%)
  10380. edges 7233/256000 28932/1024000 ( 2.8%)
  10381. LDR worldlights 2/8192 176/720896 ( 0.0%)
  10382. HDR worldlights 0/8192 0/720896 ( 0.0%)
  10383. leafwaterdata 0/32768 0/393216 ( 0.0%)
  10384. waterstrips 242/32768 2420/327680 ( 0.7%)
  10385. waterverts 0/65536 0/786432 ( 0.0%)
  10386. waterindices 3720/65536 7440/131072 ( 5.7%)
  10387. cubemapsamples 0/1024 0/16384 ( 0.0%)
  10388. overlays 0/512 0/180224 ( 0.0%)
  10389. LDR lightdata [variable] 1794132/0 ( 0.0%)
  10390. HDR lightdata [variable] 0/0 ( 0.0%)
  10391. visdata [variable] 0/16777216 ( 0.0%)
  10392. entdata [variable] 5169/393216 ( 1.3%)
  10393. LDR ambient table 1319/65536 5276/262144 ( 2.0%)
  10394. HDR ambient table 1319/65536 5276/262144 ( 2.0%)
  10395. LDR leaf ambient 5873/65536 164444/1835008 ( 9.0%)
  10396. HDR leaf ambient 1319/65536 36932/1835008 ( 2.0%)
  10397. occluders 0/0 0/0 ( 0.0%)
  10398. occluder polygons 0/0 0/0 ( 0.0%)
  10399. occluder vert ind 0/0 0/0 ( 0.0%)
  10400. detail props [variable] 1/12 ( 8.3%)
  10401. static props [variable] 1/12 ( 8.3%)
  10402. pakfile [variable] 105703/0 ( 0.0%)
  10403. physics [variable] 54638/4194304 ( 1.3%)
  10404. physics terrain [variable] 2/1048576 ( 0.0%)
  10405. Level flags = 0
  10406. Total triangle count: 6132
  10407. Writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  10408. 4 seconds elapsed
  10409. [Reading texlights from 'lights.rad']
  10410. [2 texlights parsed from 'lights.rad']
  10411. Loading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  10412. No vis information, direct lighting only.
  10413. 2229 faces
  10414. 1 degenerate faces
  10415. 2433263 square feet [350389856.00 square inches]
  10416. 0 Displacements
  10417. 0 Square Feet [0.00 Square Inches]
  10418. 2 direct lights
  10419. 0...1...2...3...4...5...6...7...8...9...10Build Patch/Sample Hash Table(s).....Done<0.0116 sec>
  10420. 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
  10421. 0 of 0 (0% of) surface lights went in leaf ambient cubes.
  10422. 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
  10423. Ready to Finish
  10424. Object names Objects/Maxobjs Memory / Maxmem Fullness
  10425. ------------ --------------- --------------- --------
  10426. models 3/1024 144/49152 ( 0.3%)
  10427. brushes 141/8192 1692/98304 ( 1.7%)
  10428. brushsides 863/65536 6904/524288 ( 1.3%)
  10429. planes 1252/65536 25040/1310720 ( 1.9%)
  10430. vertexes 3140/65536 37680/786432 ( 4.8%)
  10431. nodes 1315/65536 42080/2097152 ( 2.0%)
  10432. texinfos 320/12288 23040/884736 ( 2.6%)
  10433. texdata 16/2048 512/65536 ( 0.8%)
  10434. dispinfos 0/0 0/0 ( 0.0%)
  10435. disp_verts 0/0 0/0 ( 0.0%)
  10436. disp_tris 0/0 0/0 ( 0.0%)
  10437. disp_lmsamples 0/0 0/0 ( 0.0%)
  10438. faces 2229/65536 124824/3670016 ( 3.4%)
  10439. hdr faces 2229/65536 124824/3670016 ( 3.4%)
  10440. origfaces 715/65536 40040/3670016 ( 1.1%)
  10441. leaves 1319/65536 42208/2097152 ( 2.0%)
  10442. leaffaces 2861/65536 5722/131072 ( 4.4%)
  10443. leafbrushes 504/65536 1008/131072 ( 0.8%)
  10444. areas 2/256 16/2048 ( 0.8%)
  10445. surfedges 13450/512000 53800/2048000 ( 2.6%)
  10446. edges 7233/256000 28932/1024000 ( 2.8%)
  10447. LDR worldlights 2/8192 176/720896 ( 0.0%)
  10448. HDR worldlights 2/8192 176/720896 ( 0.0%)
  10449. leafwaterdata 0/32768 0/393216 ( 0.0%)
  10450. waterstrips 242/32768 2420/327680 ( 0.7%)
  10451. waterverts 0/65536 0/786432 ( 0.0%)
  10452. waterindices 3720/65536 7440/131072 ( 5.7%)
  10453. cubemapsamples 0/1024 0/16384 ( 0.0%)
  10454. overlays 0/512 0/180224 ( 0.0%)
  10455. LDR lightdata [variable] 1794132/0 ( 0.0%)
  10456. HDR lightdata [variable] 1794132/0 ( 0.0%)
  10457. visdata [variable] 0/16777216 ( 0.0%)
  10458. entdata [variable] 5169/393216 ( 1.3%)
  10459. LDR ambient table 1319/65536 5276/262144 ( 2.0%)
  10460. HDR ambient table 1319/65536 5276/262144 ( 2.0%)
  10461. LDR leaf ambient 5873/65536 164444/1835008 ( 9.0%)
  10462. HDR leaf ambient 5171/65536 144788/1835008 ( 7.9%)
  10463. occluders 0/0 0/0 ( 0.0%)
  10464. occluder polygons 0/0 0/0 ( 0.0%)
  10465. occluder vert ind 0/0 0/0 ( 0.0%)
  10466. detail props [variable] 1/12 ( 8.3%)
  10467. static props [variable] 1/12 ( 8.3%)
  10468. pakfile [variable] 105703/0 ( 0.0%)
  10469. physics [variable] 54638/4194304 ( 1.3%)
  10470. physics terrain [variable] 2/1048576 ( 0.0%)
  10471. Level flags = 0
  10472. Total triangle count: 6132
  10473. Writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  10474. 5 seconds elapsed
  10475. materialPath: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\materials
  10476. Loading C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.vmf
  10477. Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\custom\battlefield 3 ak-74m\gameinfo.txt
  10478. fixing up env_cubemap materials on brush sides...
  10479. 0...1...2...3...4...5...6...7...8...9...10**** leaked ****
  10480. Entity prop_physics_override (1829.56 826.73 726.99) leaked!
  10481. Processing areas...done (0)
  10482. Building Faces...done (0)
  10483. FixTjuncs...
  10484. PruneNodes...
  10485. WriteBSP...
  10486. done (0)
  10487. Creating default LDR cubemaps for env_cubemap using skybox materials:
  10488. skybox/sky_day01_06*.vmt
  10489. ! Run buildcubemaps in the engine to get the correct cube maps.
  10490. Creating default HDR cubemaps for env_cubemap using skybox materials:
  10491. skybox/sky_day01_06*.vmt
  10492. ! Run buildcubemaps in the engine to get the correct cube maps.
  10493. Finding displacement neighbors...
  10494. Finding lightmap sample positions...
  10495. Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
  10496. Building Physics collision data...
  10497. done (0) (54638 bytes)
  10498. Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
  10499. Compacting texture/material tables...
  10500. Reduced 364 texinfos to 320
  10501. Reduced 16 texdatas to 16 (324 bytes to 324)
  10502. Writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  10503. Wrote ZIP buffer, estimated size 105917, actual size 105703
  10504. 0 seconds elapsed
  10505. 12 threads
  10506. reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  10507. reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
  10508. LoadPortals: couldn't read c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
  10509. [Reading texlights from 'lights.rad']
  10510. [2 texlights parsed from 'lights.rad']
  10511. Loading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  10512. No vis information, direct lighting only.
  10513. 2229 faces
  10514. 1 degenerate faces
  10515. 2433263 square feet [350389856.00 square inches]
  10516. 0 Displacements
  10517. 0 Square Feet [0.00 Square Inches]
  10518. 2 direct lights
  10519. 0...1...2...3...4...5...6...7...8...9...10Build Patch/Sample Hash Table(s).....Done<0.0107 sec>
  10520. 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
  10521. 0 of 0 (0% of) surface lights went in leaf ambient cubes.
  10522. 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
  10523. Ready to Finish
  10524. Object names Objects/Maxobjs Memory / Maxmem Fullness
  10525. ------------ --------------- --------------- --------
  10526. models 3/1024 144/49152 ( 0.3%)
  10527. brushes 141/8192 1692/98304 ( 1.7%)
  10528. brushsides 863/65536 6904/524288 ( 1.3%)
  10529. planes 1252/65536 25040/1310720 ( 1.9%)
  10530. vertexes 3140/65536 37680/786432 ( 4.8%)
  10531. nodes 1315/65536 42080/2097152 ( 2.0%)
  10532. texinfos 320/12288 23040/884736 ( 2.6%)
  10533. texdata 16/2048 512/65536 ( 0.8%)
  10534. dispinfos 0/0 0/0 ( 0.0%)
  10535. disp_verts 0/0 0/0 ( 0.0%)
  10536. disp_tris 0/0 0/0 ( 0.0%)
  10537. disp_lmsamples 0/0 0/0 ( 0.0%)
  10538. faces 2229/65536 124824/3670016 ( 3.4%)
  10539. hdr faces 0/65536 0/3670016 ( 0.0%)
  10540. origfaces 715/65536 40040/3670016 ( 1.1%)
  10541. leaves 1319/65536 42208/2097152 ( 2.0%)
  10542. leaffaces 2861/65536 5722/131072 ( 4.4%)
  10543. leafbrushes 504/65536 1008/131072 ( 0.8%)
  10544. areas 2/256 16/2048 ( 0.8%)
  10545. surfedges 13450/512000 53800/2048000 ( 2.6%)
  10546. edges 7233/256000 28932/1024000 ( 2.8%)
  10547. LDR worldlights 2/8192 176/720896 ( 0.0%)
  10548. HDR worldlights 0/8192 0/720896 ( 0.0%)
  10549. leafwaterdata 0/32768 0/393216 ( 0.0%)
  10550. waterstrips 242/32768 2420/327680 ( 0.7%)
  10551. waterverts 0/65536 0/786432 ( 0.0%)
  10552. waterindices 3720/65536 7440/131072 ( 5.7%)
  10553. cubemapsamples 0/1024 0/16384 ( 0.0%)
  10554. overlays 0/512 0/180224 ( 0.0%)
  10555. LDR lightdata [variable] 1794132/0 ( 0.0%)
  10556. HDR lightdata [variable] 0/0 ( 0.0%)
  10557. visdata [variable] 0/16777216 ( 0.0%)
  10558. entdata [variable] 5173/393216 ( 1.3%)
  10559. LDR ambient table 1319/65536 5276/262144 ( 2.0%)
  10560. HDR ambient table 1319/65536 5276/262144 ( 2.0%)
  10561. LDR leaf ambient 5873/65536 164444/1835008 ( 9.0%)
  10562. HDR leaf ambient 1319/65536 36932/1835008 ( 2.0%)
  10563. occluders 0/0 0/0 ( 0.0%)
  10564. occluder polygons 0/0 0/0 ( 0.0%)
  10565. occluder vert ind 0/0 0/0 ( 0.0%)
  10566. detail props [variable] 1/12 ( 8.3%)
  10567. static props [variable] 1/12 ( 8.3%)
  10568. pakfile [variable] 105703/0 ( 0.0%)
  10569. physics [variable] 54638/4194304 ( 1.3%)
  10570. physics terrain [variable] 2/1048576 ( 0.0%)
  10571. Level flags = 0
  10572. Total triangle count: 6132
  10573. Writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  10574. 4 seconds elapsed
  10575. [Reading texlights from 'lights.rad']
  10576. [2 texlights parsed from 'lights.rad']
  10577. Loading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  10578. No vis information, direct lighting only.
  10579. 2229 faces
  10580. 1 degenerate faces
  10581. 2433263 square feet [350389856.00 square inches]
  10582. 0 Displacements
  10583. 0 Square Feet [0.00 Square Inches]
  10584. 2 direct lights
  10585. 0...1...2...3...4...5...6...7...8...9...10Build Patch/Sample Hash Table(s).....Done<0.0117 sec>
  10586. 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
  10587. 0 of 0 (0% of) surface lights went in leaf ambient cubes.
  10588. 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
  10589. Ready to Finish
  10590. Object names Objects/Maxobjs Memory / Maxmem Fullness
  10591. ------------ --------------- --------------- --------
  10592. models 3/1024 144/49152 ( 0.3%)
  10593. brushes 141/8192 1692/98304 ( 1.7%)
  10594. brushsides 863/65536 6904/524288 ( 1.3%)
  10595. planes 1252/65536 25040/1310720 ( 1.9%)
  10596. vertexes 3140/65536 37680/786432 ( 4.8%)
  10597. nodes 1315/65536 42080/2097152 ( 2.0%)
  10598. texinfos 320/12288 23040/884736 ( 2.6%)
  10599. texdata 16/2048 512/65536 ( 0.8%)
  10600. dispinfos 0/0 0/0 ( 0.0%)
  10601. disp_verts 0/0 0/0 ( 0.0%)
  10602. disp_tris 0/0 0/0 ( 0.0%)
  10603. disp_lmsamples 0/0 0/0 ( 0.0%)
  10604. faces 2229/65536 124824/3670016 ( 3.4%)
  10605. hdr faces 2229/65536 124824/3670016 ( 3.4%)
  10606. origfaces 715/65536 40040/3670016 ( 1.1%)
  10607. leaves 1319/65536 42208/2097152 ( 2.0%)
  10608. leaffaces 2861/65536 5722/131072 ( 4.4%)
  10609. leafbrushes 504/65536 1008/131072 ( 0.8%)
  10610. areas 2/256 16/2048 ( 0.8%)
  10611. surfedges 13450/512000 53800/2048000 ( 2.6%)
  10612. edges 7233/256000 28932/1024000 ( 2.8%)
  10613. LDR worldlights 2/8192 176/720896 ( 0.0%)
  10614. HDR worldlights 2/8192 176/720896 ( 0.0%)
  10615. leafwaterdata 0/32768 0/393216 ( 0.0%)
  10616. waterstrips 242/32768 2420/327680 ( 0.7%)
  10617. waterverts 0/65536 0/786432 ( 0.0%)
  10618. waterindices 3720/65536 7440/131072 ( 5.7%)
  10619. cubemapsamples 0/1024 0/16384 ( 0.0%)
  10620. overlays 0/512 0/180224 ( 0.0%)
  10621. LDR lightdata [variable] 1794132/0 ( 0.0%)
  10622. HDR lightdata [variable] 1794132/0 ( 0.0%)
  10623. visdata [variable] 0/16777216 ( 0.0%)
  10624. entdata [variable] 5173/393216 ( 1.3%)
  10625. LDR ambient table 1319/65536 5276/262144 ( 2.0%)
  10626. HDR ambient table 1319/65536 5276/262144 ( 2.0%)
  10627. LDR leaf ambient 5873/65536 164444/1835008 ( 9.0%)
  10628. HDR leaf ambient 5171/65536 144788/1835008 ( 7.9%)
  10629. occluders 0/0 0/0 ( 0.0%)
  10630. occluder polygons 0/0 0/0 ( 0.0%)
  10631. occluder vert ind 0/0 0/0 ( 0.0%)
  10632. detail props [variable] 1/12 ( 8.3%)
  10633. static props [variable] 1/12 ( 8.3%)
  10634. pakfile [variable] 105703/0 ( 0.0%)
  10635. physics [variable] 54638/4194304 ( 1.3%)
  10636. physics terrain [variable] 2/1048576 ( 0.0%)
  10637. Level flags = 0
  10638. Total triangle count: 6132
  10639. Writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  10640. 5 seconds elapsed
  10641. materialPath: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\materials
  10642. Loading C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.vmf
  10643. Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\custom\battlefield 3 ak-74m\gameinfo.txt
  10644. fixing up env_cubemap materials on brush sides...
  10645. 0...1...2...3...4...5...6...7...8...9...10**** leaked ****
  10646. Entity light_environment (436.63 1192.16 95.52) leaked!
  10647. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (2464.1 3072.0 808.7)
  10648. Leaf 0 contents: CONTENTS_SOLID
  10649. Leaf 1 contents:
  10650. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  10651. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  10652. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  10653. Candidate brush IDs:
  10654. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (2464.1 3072.0 -70.4)
  10655. Leaf 0 contents: CONTENTS_SOLID
  10656. Leaf 1 contents:
  10657. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  10658. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  10659. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  10660. Candidate brush IDs:
  10661. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (2976.1 3072.0 736.7)
  10662. Leaf 0 contents: CONTENTS_SOLID
  10663. Leaf 1 contents:
  10664. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  10665. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  10666. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  10667. Candidate brush IDs:
  10668. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (2560.0 4096.0 736.7)
  10669. Leaf 0 contents:
  10670. Leaf 1 contents: CONTENTS_SOLID
  10671. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  10672. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  10673. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  10674. Candidate brush IDs:
  10675. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (3072.0 3584.0 736.7)
  10676. Leaf 0 contents:
  10677. Leaf 1 contents: CONTENTS_SOLID
  10678. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  10679. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  10680. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  10681. Candidate brush IDs:
  10682. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (1536.0 3072.0 808.7)
  10683. Leaf 0 contents: CONTENTS_SOLID
  10684. Leaf 1 contents:
  10685. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  10686. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  10687. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  10688. Candidate brush IDs:
  10689. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (1536.0 3072.0 -70.4)
  10690. Leaf 0 contents: CONTENTS_SOLID
  10691. Leaf 1 contents:
  10692. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  10693. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  10694. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  10695. Candidate brush IDs:
  10696. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (1536.0 4096.0 736.7)
  10697. Leaf 0 contents:
  10698. Leaf 1 contents: CONTENTS_SOLID
  10699. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  10700. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  10701. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  10702. Candidate brush IDs:
  10703. *** Suppressing further FindPortalSide errors.... ***
  10704. Processing areas...done (0)
  10705. Building Faces...done (0)
  10706. FixTjuncs...
  10707. PruneNodes...
  10708. WriteBSP...
  10709. done (0)
  10710. Creating default LDR cubemaps for env_cubemap using skybox materials:
  10711. skybox/sky_day01_06*.vmt
  10712. ! Run buildcubemaps in the engine to get the correct cube maps.
  10713. Creating default HDR cubemaps for env_cubemap using skybox materials:
  10714. skybox/sky_day01_06*.vmt
  10715. ! Run buildcubemaps in the engine to get the correct cube maps.
  10716. Finding displacement neighbors...
  10717. Finding lightmap sample positions...
  10718. Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
  10719. Building Physics collision data...
  10720. done (0) (52657 bytes)
  10721. Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
  10722. Compacting texture/material tables...
  10723. Reduced 334 texinfos to 318
  10724. Reduced 15 texdatas to 15 (306 bytes to 306)
  10725. Writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  10726. Wrote ZIP buffer, estimated size 105917, actual size 105703
  10727. 1 second elapsed
  10728. 12 threads
  10729. reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  10730. reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
  10731. LoadPortals: couldn't read c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
  10732. [Reading texlights from 'lights.rad']
  10733. [2 texlights parsed from 'lights.rad']
  10734. Loading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  10735. No vis information, direct lighting only.
  10736. 2001 faces
  10737. 1 degenerate faces
  10738. 628405 square feet [90490392.00 square inches]
  10739. 0 Displacements
  10740. 0 Square Feet [0.00 Square Inches]
  10741. 2 direct lights
  10742. 0...1...2...3...4...5...6...7...8...9...10Build Patch/Sample Hash Table(s).....Done<0.0112 sec>
  10743. 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
  10744. 0 of 0 (0% of) surface lights went in leaf ambient cubes.
  10745. 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
  10746. Ready to Finish
  10747. Object names Objects/Maxobjs Memory / Maxmem Fullness
  10748. ------------ --------------- --------------- --------
  10749. models 3/1024 144/49152 ( 0.3%)
  10750. brushes 136/8192 1632/98304 ( 1.7%)
  10751. brushsides 833/65536 6664/524288 ( 1.3%)
  10752. planes 1200/65536 24000/1310720 ( 1.8%)
  10753. vertexes 2868/65536 34416/786432 ( 4.4%)
  10754. nodes 1090/65536 34880/2097152 ( 1.7%)
  10755. texinfos 318/12288 22896/884736 ( 2.6%)
  10756. texdata 15/2048 480/65536 ( 0.7%)
  10757. dispinfos 0/0 0/0 ( 0.0%)
  10758. disp_verts 0/0 0/0 ( 0.0%)
  10759. disp_tris 0/0 0/0 ( 0.0%)
  10760. disp_lmsamples 0/0 0/0 ( 0.0%)
  10761. faces 2001/65536 112056/3670016 ( 3.1%)
  10762. hdr faces 0/65536 0/3670016 ( 0.0%)
  10763. origfaces 680/65536 38080/3670016 ( 1.0%)
  10764. leaves 1094/65536 35008/2097152 ( 1.7%)
  10765. leaffaces 2542/65536 5084/131072 ( 3.9%)
  10766. leafbrushes 416/65536 832/131072 ( 0.6%)
  10767. areas 2/256 16/2048 ( 0.8%)
  10768. surfedges 12292/512000 49168/2048000 ( 2.4%)
  10769. edges 6656/256000 26624/1024000 ( 2.6%)
  10770. LDR worldlights 2/8192 176/720896 ( 0.0%)
  10771. HDR worldlights 0/8192 0/720896 ( 0.0%)
  10772. leafwaterdata 0/32768 0/393216 ( 0.0%)
  10773. waterstrips 249/32768 2490/327680 ( 0.8%)
  10774. waterverts 0/65536 0/786432 ( 0.0%)
  10775. waterindices 3762/65536 7524/131072 ( 5.7%)
  10776. cubemapsamples 0/1024 0/16384 ( 0.0%)
  10777. overlays 0/512 0/180224 ( 0.0%)
  10778. LDR lightdata [variable] 1794904/0 ( 0.0%)
  10779. HDR lightdata [variable] 0/0 ( 0.0%)
  10780. visdata [variable] 0/16777216 ( 0.0%)
  10781. entdata [variable] 5173/393216 ( 1.3%)
  10782. LDR ambient table 1094/65536 4376/262144 ( 1.7%)
  10783. HDR ambient table 1094/65536 4376/262144 ( 1.7%)
  10784. LDR leaf ambient 5035/65536 140980/1835008 ( 7.7%)
  10785. HDR leaf ambient 1094/65536 30632/1835008 ( 1.7%)
  10786. occluders 0/0 0/0 ( 0.0%)
  10787. occluder polygons 0/0 0/0 ( 0.0%)
  10788. occluder vert ind 0/0 0/0 ( 0.0%)
  10789. detail props [variable] 1/12 ( 8.3%)
  10790. static props [variable] 1/12 ( 8.3%)
  10791. pakfile [variable] 105703/0 ( 0.0%)
  10792. physics [variable] 52657/4194304 ( 1.3%)
  10793. physics terrain [variable] 2/1048576 ( 0.0%)
  10794. Level flags = 0
  10795. Total triangle count: 5570
  10796. Writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  10797. 1 second elapsed
  10798. [Reading texlights from 'lights.rad']
  10799. [2 texlights parsed from 'lights.rad']
  10800. Loading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  10801. No vis information, direct lighting only.
  10802. 2001 faces
  10803. 1 degenerate faces
  10804. 628405 square feet [90490392.00 square inches]
  10805. 0 Displacements
  10806. 0 Square Feet [0.00 Square Inches]
  10807. 2 direct lights
  10808. 0...1...2...3...4...5...6...7...8...9...10Build Patch/Sample Hash Table(s).....Done<0.0124 sec>
  10809. 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
  10810. 0 of 0 (0% of) surface lights went in leaf ambient cubes.
  10811. 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
  10812. Ready to Finish
  10813. Object names Objects/Maxobjs Memory / Maxmem Fullness
  10814. ------------ --------------- --------------- --------
  10815. models 3/1024 144/49152 ( 0.3%)
  10816. brushes 136/8192 1632/98304 ( 1.7%)
  10817. brushsides 833/65536 6664/524288 ( 1.3%)
  10818. planes 1200/65536 24000/1310720 ( 1.8%)
  10819. vertexes 2868/65536 34416/786432 ( 4.4%)
  10820. nodes 1090/65536 34880/2097152 ( 1.7%)
  10821. texinfos 318/12288 22896/884736 ( 2.6%)
  10822. texdata 15/2048 480/65536 ( 0.7%)
  10823. dispinfos 0/0 0/0 ( 0.0%)
  10824. disp_verts 0/0 0/0 ( 0.0%)
  10825. disp_tris 0/0 0/0 ( 0.0%)
  10826. disp_lmsamples 0/0 0/0 ( 0.0%)
  10827. faces 2001/65536 112056/3670016 ( 3.1%)
  10828. hdr faces 2001/65536 112056/3670016 ( 3.1%)
  10829. origfaces 680/65536 38080/3670016 ( 1.0%)
  10830. leaves 1094/65536 35008/2097152 ( 1.7%)
  10831. leaffaces 2542/65536 5084/131072 ( 3.9%)
  10832. leafbrushes 416/65536 832/131072 ( 0.6%)
  10833. areas 2/256 16/2048 ( 0.8%)
  10834. surfedges 12292/512000 49168/2048000 ( 2.4%)
  10835. edges 6656/256000 26624/1024000 ( 2.6%)
  10836. LDR worldlights 2/8192 176/720896 ( 0.0%)
  10837. HDR worldlights 2/8192 176/720896 ( 0.0%)
  10838. leafwaterdata 0/32768 0/393216 ( 0.0%)
  10839. waterstrips 249/32768 2490/327680 ( 0.8%)
  10840. waterverts 0/65536 0/786432 ( 0.0%)
  10841. waterindices 3762/65536 7524/131072 ( 5.7%)
  10842. cubemapsamples 0/1024 0/16384 ( 0.0%)
  10843. overlays 0/512 0/180224 ( 0.0%)
  10844. LDR lightdata [variable] 1794904/0 ( 0.0%)
  10845. HDR lightdata [variable] 1794904/0 ( 0.0%)
  10846. visdata [variable] 0/16777216 ( 0.0%)
  10847. entdata [variable] 5173/393216 ( 1.3%)
  10848. LDR ambient table 1094/65536 4376/262144 ( 1.7%)
  10849. HDR ambient table 1094/65536 4376/262144 ( 1.7%)
  10850. LDR leaf ambient 5035/65536 140980/1835008 ( 7.7%)
  10851. HDR leaf ambient 4289/65536 120092/1835008 ( 6.5%)
  10852. occluders 0/0 0/0 ( 0.0%)
  10853. occluder polygons 0/0 0/0 ( 0.0%)
  10854. occluder vert ind 0/0 0/0 ( 0.0%)
  10855. detail props [variable] 1/12 ( 8.3%)
  10856. static props [variable] 1/12 ( 8.3%)
  10857. pakfile [variable] 105703/0 ( 0.0%)
  10858. physics [variable] 52657/4194304 ( 1.3%)
  10859. physics terrain [variable] 2/1048576 ( 0.0%)
  10860. Level flags = 0
  10861. Total triangle count: 5570
  10862. Writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  10863. 1 second elapsed
  10864. materialPath: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\materials
  10865. Loading C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.vmf
  10866. Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\custom\battlefield 3 ak-74m\gameinfo.txt
  10867. fixing up env_cubemap materials on brush sides...
  10868. 0...1...2...3...4...5...6...7...8...9...10**** leaked ****
  10869. Entity trigger_teleport (2857.09 3051.20 153.57) leaked!
  10870. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (2464.1 3072.0 808.7)
  10871. Leaf 0 contents: CONTENTS_SOLID
  10872. Leaf 1 contents:
  10873. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  10874. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  10875. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  10876. Candidate brush IDs:
  10877. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (2464.1 3072.0 -70.4)
  10878. Leaf 0 contents: CONTENTS_SOLID
  10879. Leaf 1 contents:
  10880. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  10881. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  10882. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  10883. Candidate brush IDs:
  10884. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (2976.1 3072.0 736.7)
  10885. Leaf 0 contents: CONTENTS_SOLID
  10886. Leaf 1 contents:
  10887. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  10888. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  10889. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  10890. Candidate brush IDs:
  10891. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (2560.0 4096.0 736.7)
  10892. Leaf 0 contents:
  10893. Leaf 1 contents: CONTENTS_SOLID
  10894. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  10895. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  10896. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  10897. Candidate brush IDs:
  10898. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (3072.0 3584.0 736.7)
  10899. Leaf 0 contents:
  10900. Leaf 1 contents: CONTENTS_SOLID
  10901. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  10902. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  10903. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  10904. Candidate brush IDs:
  10905. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (1536.0 3072.0 808.7)
  10906. Leaf 0 contents: CONTENTS_SOLID
  10907. Leaf 1 contents:
  10908. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  10909. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  10910. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  10911. Candidate brush IDs:
  10912. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (1536.0 3072.0 -70.4)
  10913. Leaf 0 contents: CONTENTS_SOLID
  10914. Leaf 1 contents:
  10915. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  10916. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  10917. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  10918. Candidate brush IDs:
  10919. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (1536.0 4096.0 736.7)
  10920. Leaf 0 contents:
  10921. Leaf 1 contents: CONTENTS_SOLID
  10922. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  10923. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  10924. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  10925. Candidate brush IDs:
  10926. *** Suppressing further FindPortalSide errors.... ***
  10927. Processing areas...done (0)
  10928. Building Faces...done (0)
  10929. FixTjuncs...
  10930. PruneNodes...
  10931. WriteBSP...
  10932. done (0)
  10933. Creating default LDR cubemaps for env_cubemap using skybox materials:
  10934. skybox/sky_day01_06*.vmt
  10935. ! Run buildcubemaps in the engine to get the correct cube maps.
  10936. Creating default HDR cubemaps for env_cubemap using skybox materials:
  10937. skybox/sky_day01_06*.vmt
  10938. ! Run buildcubemaps in the engine to get the correct cube maps.
  10939. Finding displacement neighbors...
  10940. Finding lightmap sample positions...
  10941. Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
  10942. Building Physics collision data...
  10943. done (0) (52657 bytes)
  10944. Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
  10945. Compacting texture/material tables...
  10946. Reduced 334 texinfos to 318
  10947. Reduced 15 texdatas to 15 (306 bytes to 306)
  10948. Writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  10949. Wrote ZIP buffer, estimated size 105917, actual size 105703
  10950. 1 second elapsed
  10951. 12 threads
  10952. reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  10953. reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
  10954. LoadPortals: couldn't read c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
  10955. [Reading texlights from 'lights.rad']
  10956. [2 texlights parsed from 'lights.rad']
  10957. Loading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  10958. No vis information, direct lighting only.
  10959. 2001 faces
  10960. 1 degenerate faces
  10961. 628405 square feet [90490392.00 square inches]
  10962. 0 Displacements
  10963. 0 Square Feet [0.00 Square Inches]
  10964. 0 direct lights
  10965. 0...1...2...3...4...5...6...7...8...9...10Build Patch/Sample Hash Table(s).....Done<0.0109 sec>
  10966. 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
  10967. 0 of 0 (0% of) surface lights went in leaf ambient cubes.
  10968. 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
  10969. Ready to Finish
  10970. Object names Objects/Maxobjs Memory / Maxmem Fullness
  10971. ------------ --------------- --------------- --------
  10972. models 3/1024 144/49152 ( 0.3%)
  10973. brushes 136/8192 1632/98304 ( 1.7%)
  10974. brushsides 833/65536 6664/524288 ( 1.3%)
  10975. planes 1200/65536 24000/1310720 ( 1.8%)
  10976. vertexes 2868/65536 34416/786432 ( 4.4%)
  10977. nodes 1090/65536 34880/2097152 ( 1.7%)
  10978. texinfos 318/12288 22896/884736 ( 2.6%)
  10979. texdata 15/2048 480/65536 ( 0.7%)
  10980. dispinfos 0/0 0/0 ( 0.0%)
  10981. disp_verts 0/0 0/0 ( 0.0%)
  10982. disp_tris 0/0 0/0 ( 0.0%)
  10983. disp_lmsamples 0/0 0/0 ( 0.0%)
  10984. faces 2001/65536 112056/3670016 ( 3.1%)
  10985. hdr faces 0/65536 0/3670016 ( 0.0%)
  10986. origfaces 680/65536 38080/3670016 ( 1.0%)
  10987. leaves 1094/65536 35008/2097152 ( 1.7%)
  10988. leaffaces 2542/65536 5084/131072 ( 3.9%)
  10989. leafbrushes 416/65536 832/131072 ( 0.6%)
  10990. areas 2/256 16/2048 ( 0.8%)
  10991. surfedges 12292/512000 49168/2048000 ( 2.4%)
  10992. edges 6656/256000 26624/1024000 ( 2.6%)
  10993. LDR worldlights 0/8192 0/720896 ( 0.0%)
  10994. HDR worldlights 0/8192 0/720896 ( 0.0%)
  10995. leafwaterdata 0/32768 0/393216 ( 0.0%)
  10996. waterstrips 249/32768 2490/327680 ( 0.8%)
  10997. waterverts 0/65536 0/786432 ( 0.0%)
  10998. waterindices 3762/65536 7524/131072 ( 5.7%)
  10999. cubemapsamples 0/1024 0/16384 ( 0.0%)
  11000. overlays 0/512 0/180224 ( 0.0%)
  11001. LDR lightdata [variable] 1794904/0 ( 0.0%)
  11002. HDR lightdata [variable] 0/0 ( 0.0%)
  11003. visdata [variable] 0/16777216 ( 0.0%)
  11004. entdata [variable] 4883/393216 ( 1.2%)
  11005. LDR ambient table 1094/65536 4376/262144 ( 1.7%)
  11006. HDR ambient table 1094/65536 4376/262144 ( 1.7%)
  11007. LDR leaf ambient 790/65536 22120/1835008 ( 1.2%)
  11008. HDR leaf ambient 1094/65536 30632/1835008 ( 1.7%)
  11009. occluders 0/0 0/0 ( 0.0%)
  11010. occluder polygons 0/0 0/0 ( 0.0%)
  11011. occluder vert ind 0/0 0/0 ( 0.0%)
  11012. detail props [variable] 1/12 ( 8.3%)
  11013. static props [variable] 1/12 ( 8.3%)
  11014. pakfile [variable] 105703/0 ( 0.0%)
  11015. physics [variable] 52657/4194304 ( 1.3%)
  11016. physics terrain [variable] 2/1048576 ( 0.0%)
  11017. Level flags = 0
  11018. Total triangle count: 5570
  11019. Writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  11020. 0 seconds elapsed
  11021. [Reading texlights from 'lights.rad']
  11022. [2 texlights parsed from 'lights.rad']
  11023. Loading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  11024. No vis information, direct lighting only.
  11025. 2001 faces
  11026. 1 degenerate faces
  11027. 628405 square feet [90490392.00 square inches]
  11028. 0 Displacements
  11029. 0 Square Feet [0.00 Square Inches]
  11030. 0 direct lights
  11031. 0...1...2...3...4...5...6...7...8...9...10Build Patch/Sample Hash Table(s).....Done<0.0117 sec>
  11032. 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
  11033. 0 of 0 (0% of) surface lights went in leaf ambient cubes.
  11034. 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
  11035. Ready to Finish
  11036. Object names Objects/Maxobjs Memory / Maxmem Fullness
  11037. ------------ --------------- --------------- --------
  11038. models 3/1024 144/49152 ( 0.3%)
  11039. brushes 136/8192 1632/98304 ( 1.7%)
  11040. brushsides 833/65536 6664/524288 ( 1.3%)
  11041. planes 1200/65536 24000/1310720 ( 1.8%)
  11042. vertexes 2868/65536 34416/786432 ( 4.4%)
  11043. nodes 1090/65536 34880/2097152 ( 1.7%)
  11044. texinfos 318/12288 22896/884736 ( 2.6%)
  11045. texdata 15/2048 480/65536 ( 0.7%)
  11046. dispinfos 0/0 0/0 ( 0.0%)
  11047. disp_verts 0/0 0/0 ( 0.0%)
  11048. disp_tris 0/0 0/0 ( 0.0%)
  11049. disp_lmsamples 0/0 0/0 ( 0.0%)
  11050. faces 2001/65536 112056/3670016 ( 3.1%)
  11051. hdr faces 2001/65536 112056/3670016 ( 3.1%)
  11052. origfaces 680/65536 38080/3670016 ( 1.0%)
  11053. leaves 1094/65536 35008/2097152 ( 1.7%)
  11054. leaffaces 2542/65536 5084/131072 ( 3.9%)
  11055. leafbrushes 416/65536 832/131072 ( 0.6%)
  11056. areas 2/256 16/2048 ( 0.8%)
  11057. surfedges 12292/512000 49168/2048000 ( 2.4%)
  11058. edges 6656/256000 26624/1024000 ( 2.6%)
  11059. LDR worldlights 0/8192 0/720896 ( 0.0%)
  11060. HDR worldlights 0/8192 0/720896 ( 0.0%)
  11061. leafwaterdata 0/32768 0/393216 ( 0.0%)
  11062. waterstrips 249/32768 2490/327680 ( 0.8%)
  11063. waterverts 0/65536 0/786432 ( 0.0%)
  11064. waterindices 3762/65536 7524/131072 ( 5.7%)
  11065. cubemapsamples 0/1024 0/16384 ( 0.0%)
  11066. overlays 0/512 0/180224 ( 0.0%)
  11067. LDR lightdata [variable] 1794904/0 ( 0.0%)
  11068. HDR lightdata [variable] 1794904/0 ( 0.0%)
  11069. visdata [variable] 0/16777216 ( 0.0%)
  11070. entdata [variable] 4883/393216 ( 1.2%)
  11071. LDR ambient table 1094/65536 4376/262144 ( 1.7%)
  11072. HDR ambient table 1094/65536 4376/262144 ( 1.7%)
  11073. LDR leaf ambient 790/65536 22120/1835008 ( 1.2%)
  11074. HDR leaf ambient 790/65536 22120/1835008 ( 1.2%)
  11075. occluders 0/0 0/0 ( 0.0%)
  11076. occluder polygons 0/0 0/0 ( 0.0%)
  11077. occluder vert ind 0/0 0/0 ( 0.0%)
  11078. detail props [variable] 1/12 ( 8.3%)
  11079. static props [variable] 1/12 ( 8.3%)
  11080. pakfile [variable] 105703/0 ( 0.0%)
  11081. physics [variable] 52657/4194304 ( 1.3%)
  11082. physics terrain [variable] 2/1048576 ( 0.0%)
  11083. Level flags = 0
  11084. Total triangle count: 5570
  11085. Writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  11086. 0 seconds elapsed
  11087. materialPath: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\materials
  11088. Loading C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.vmf
  11089. Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\custom\battlefield 3 ak-74m\gameinfo.txt
  11090. fixing up env_cubemap materials on brush sides...
  11091. 0...1...2...3...4...5...6...7...8...9...10**** leaked ****
  11092. Entity trigger_teleport (2368.89 2942.12 179.56) leaked!
  11093. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (2464.1 3072.0 808.7)
  11094. Leaf 0 contents: CONTENTS_SOLID
  11095. Leaf 1 contents:
  11096. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  11097. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  11098. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  11099. Candidate brush IDs:
  11100. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (2464.1 3072.0 -70.4)
  11101. Leaf 0 contents: CONTENTS_SOLID
  11102. Leaf 1 contents:
  11103. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  11104. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  11105. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  11106. Candidate brush IDs:
  11107. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (2976.1 3072.0 736.7)
  11108. Leaf 0 contents: CONTENTS_SOLID
  11109. Leaf 1 contents:
  11110. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  11111. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  11112. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  11113. Candidate brush IDs:
  11114. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (2560.0 4096.0 736.7)
  11115. Leaf 0 contents:
  11116. Leaf 1 contents: CONTENTS_SOLID
  11117. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  11118. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  11119. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  11120. Candidate brush IDs:
  11121. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (3072.0 3584.0 736.7)
  11122. Leaf 0 contents:
  11123. Leaf 1 contents: CONTENTS_SOLID
  11124. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  11125. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  11126. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  11127. Candidate brush IDs:
  11128. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (1536.0 3072.0 808.7)
  11129. Leaf 0 contents: CONTENTS_SOLID
  11130. Leaf 1 contents:
  11131. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  11132. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  11133. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  11134. Candidate brush IDs:
  11135. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (1536.0 3072.0 -70.4)
  11136. Leaf 0 contents: CONTENTS_SOLID
  11137. Leaf 1 contents:
  11138. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  11139. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  11140. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  11141. Candidate brush IDs:
  11142. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (1536.0 4096.0 736.7)
  11143. Leaf 0 contents:
  11144. Leaf 1 contents: CONTENTS_SOLID
  11145. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  11146. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  11147. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  11148. Candidate brush IDs:
  11149. *** Suppressing further FindPortalSide errors.... ***
  11150. Processing areas...done (0)
  11151. Building Faces...done (0)
  11152. FixTjuncs...
  11153. PruneNodes...
  11154. WriteBSP...
  11155. done (0)
  11156. Creating default LDR cubemaps for env_cubemap using skybox materials:
  11157. skybox/sky_day01_06*.vmt
  11158. ! Run buildcubemaps in the engine to get the correct cube maps.
  11159. Creating default HDR cubemaps for env_cubemap using skybox materials:
  11160. skybox/sky_day01_06*.vmt
  11161. ! Run buildcubemaps in the engine to get the correct cube maps.
  11162. Finding displacement neighbors...
  11163. Finding lightmap sample positions...
  11164. Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
  11165. Building Physics collision data...
  11166. done (0) (52657 bytes)
  11167. Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
  11168. Compacting texture/material tables...
  11169. Reduced 334 texinfos to 318
  11170. Reduced 15 texdatas to 15 (306 bytes to 306)
  11171. Writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  11172. Wrote ZIP buffer, estimated size 105917, actual size 105703
  11173. 1 second elapsed
  11174. 12 threads
  11175. reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  11176. reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
  11177. LoadPortals: couldn't read c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
  11178. [Reading texlights from 'lights.rad']
  11179. [2 texlights parsed from 'lights.rad']
  11180. Loading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  11181. No vis information, direct lighting only.
  11182. 2001 faces
  11183. 1 degenerate faces
  11184. 628405 square feet [90490392.00 square inches]
  11185. 0 Displacements
  11186. 0 Square Feet [0.00 Square Inches]
  11187. 0 direct lights
  11188. 0...1...2...3...4...5...6...7...8...9...10Build Patch/Sample Hash Table(s).....Done<0.0115 sec>
  11189. 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
  11190. 0 of 0 (0% of) surface lights went in leaf ambient cubes.
  11191. 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
  11192. Ready to Finish
  11193. Object names Objects/Maxobjs Memory / Maxmem Fullness
  11194. ------------ --------------- --------------- --------
  11195. models 3/1024 144/49152 ( 0.3%)
  11196. brushes 136/8192 1632/98304 ( 1.7%)
  11197. brushsides 833/65536 6664/524288 ( 1.3%)
  11198. planes 1200/65536 24000/1310720 ( 1.8%)
  11199. vertexes 2868/65536 34416/786432 ( 4.4%)
  11200. nodes 1090/65536 34880/2097152 ( 1.7%)
  11201. texinfos 318/12288 22896/884736 ( 2.6%)
  11202. texdata 15/2048 480/65536 ( 0.7%)
  11203. dispinfos 0/0 0/0 ( 0.0%)
  11204. disp_verts 0/0 0/0 ( 0.0%)
  11205. disp_tris 0/0 0/0 ( 0.0%)
  11206. disp_lmsamples 0/0 0/0 ( 0.0%)
  11207. faces 2001/65536 112056/3670016 ( 3.1%)
  11208. hdr faces 0/65536 0/3670016 ( 0.0%)
  11209. origfaces 680/65536 38080/3670016 ( 1.0%)
  11210. leaves 1094/65536 35008/2097152 ( 1.7%)
  11211. leaffaces 2542/65536 5084/131072 ( 3.9%)
  11212. leafbrushes 416/65536 832/131072 ( 0.6%)
  11213. areas 2/256 16/2048 ( 0.8%)
  11214. surfedges 12292/512000 49168/2048000 ( 2.4%)
  11215. edges 6656/256000 26624/1024000 ( 2.6%)
  11216. LDR worldlights 0/8192 0/720896 ( 0.0%)
  11217. HDR worldlights 0/8192 0/720896 ( 0.0%)
  11218. leafwaterdata 0/32768 0/393216 ( 0.0%)
  11219. waterstrips 249/32768 2490/327680 ( 0.8%)
  11220. waterverts 0/65536 0/786432 ( 0.0%)
  11221. waterindices 3762/65536 7524/131072 ( 5.7%)
  11222. cubemapsamples 0/1024 0/16384 ( 0.0%)
  11223. overlays 0/512 0/180224 ( 0.0%)
  11224. LDR lightdata [variable] 1794904/0 ( 0.0%)
  11225. HDR lightdata [variable] 0/0 ( 0.0%)
  11226. visdata [variable] 0/16777216 ( 0.0%)
  11227. entdata [variable] 4884/393216 ( 1.2%)
  11228. LDR ambient table 1094/65536 4376/262144 ( 1.7%)
  11229. HDR ambient table 1094/65536 4376/262144 ( 1.7%)
  11230. LDR leaf ambient 790/65536 22120/1835008 ( 1.2%)
  11231. HDR leaf ambient 1094/65536 30632/1835008 ( 1.7%)
  11232. occluders 0/0 0/0 ( 0.0%)
  11233. occluder polygons 0/0 0/0 ( 0.0%)
  11234. occluder vert ind 0/0 0/0 ( 0.0%)
  11235. detail props [variable] 1/12 ( 8.3%)
  11236. static props [variable] 1/12 ( 8.3%)
  11237. pakfile [variable] 105703/0 ( 0.0%)
  11238. physics [variable] 52657/4194304 ( 1.3%)
  11239. physics terrain [variable] 2/1048576 ( 0.0%)
  11240. Level flags = 0
  11241. Total triangle count: 5570
  11242. Writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  11243. 0 seconds elapsed
  11244. [Reading texlights from 'lights.rad']
  11245. [2 texlights parsed from 'lights.rad']
  11246. Loading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  11247. No vis information, direct lighting only.
  11248. 2001 faces
  11249. 1 degenerate faces
  11250. 628405 square feet [90490392.00 square inches]
  11251. 0 Displacements
  11252. 0 Square Feet [0.00 Square Inches]
  11253. 0 direct lights
  11254. 0...1...2...3...4...5...6...7...8...9...10Build Patch/Sample Hash Table(s).....Done<0.0116 sec>
  11255. 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
  11256. 0 of 0 (0% of) surface lights went in leaf ambient cubes.
  11257. 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
  11258. Ready to Finish
  11259. Object names Objects/Maxobjs Memory / Maxmem Fullness
  11260. ------------ --------------- --------------- --------
  11261. models 3/1024 144/49152 ( 0.3%)
  11262. brushes 136/8192 1632/98304 ( 1.7%)
  11263. brushsides 833/65536 6664/524288 ( 1.3%)
  11264. planes 1200/65536 24000/1310720 ( 1.8%)
  11265. vertexes 2868/65536 34416/786432 ( 4.4%)
  11266. nodes 1090/65536 34880/2097152 ( 1.7%)
  11267. texinfos 318/12288 22896/884736 ( 2.6%)
  11268. texdata 15/2048 480/65536 ( 0.7%)
  11269. dispinfos 0/0 0/0 ( 0.0%)
  11270. disp_verts 0/0 0/0 ( 0.0%)
  11271. disp_tris 0/0 0/0 ( 0.0%)
  11272. disp_lmsamples 0/0 0/0 ( 0.0%)
  11273. faces 2001/65536 112056/3670016 ( 3.1%)
  11274. hdr faces 2001/65536 112056/3670016 ( 3.1%)
  11275. origfaces 680/65536 38080/3670016 ( 1.0%)
  11276. leaves 1094/65536 35008/2097152 ( 1.7%)
  11277. leaffaces 2542/65536 5084/131072 ( 3.9%)
  11278. leafbrushes 416/65536 832/131072 ( 0.6%)
  11279. areas 2/256 16/2048 ( 0.8%)
  11280. surfedges 12292/512000 49168/2048000 ( 2.4%)
  11281. edges 6656/256000 26624/1024000 ( 2.6%)
  11282. LDR worldlights 0/8192 0/720896 ( 0.0%)
  11283. HDR worldlights 0/8192 0/720896 ( 0.0%)
  11284. leafwaterdata 0/32768 0/393216 ( 0.0%)
  11285. waterstrips 249/32768 2490/327680 ( 0.8%)
  11286. waterverts 0/65536 0/786432 ( 0.0%)
  11287. waterindices 3762/65536 7524/131072 ( 5.7%)
  11288. cubemapsamples 0/1024 0/16384 ( 0.0%)
  11289. overlays 0/512 0/180224 ( 0.0%)
  11290. LDR lightdata [variable] 1794904/0 ( 0.0%)
  11291. HDR lightdata [variable] 1794904/0 ( 0.0%)
  11292. visdata [variable] 0/16777216 ( 0.0%)
  11293. entdata [variable] 4884/393216 ( 1.2%)
  11294. LDR ambient table 1094/65536 4376/262144 ( 1.7%)
  11295. HDR ambient table 1094/65536 4376/262144 ( 1.7%)
  11296. LDR leaf ambient 790/65536 22120/1835008 ( 1.2%)
  11297. HDR leaf ambient 790/65536 22120/1835008 ( 1.2%)
  11298. occluders 0/0 0/0 ( 0.0%)
  11299. occluder polygons 0/0 0/0 ( 0.0%)
  11300. occluder vert ind 0/0 0/0 ( 0.0%)
  11301. detail props [variable] 1/12 ( 8.3%)
  11302. static props [variable] 1/12 ( 8.3%)
  11303. pakfile [variable] 105703/0 ( 0.0%)
  11304. physics [variable] 52657/4194304 ( 1.3%)
  11305. physics terrain [variable] 2/1048576 ( 0.0%)
  11306. Level flags = 0
  11307. Total triangle count: 5570
  11308. Writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  11309. 0 seconds elapsed
  11310. materialPath: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\materials
  11311. Loading C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.vmf
  11312. Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\custom\battlefield 3 ak-74m\gameinfo.txt
  11313. fixing up env_cubemap materials on brush sides...
  11314. 0...1...2...3...4...5...6...7...8...9...10**** leaked ****
  11315. Entity prop_physics_override (1829.56 826.73 726.99) leaked!
  11316. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (2464.1 3072.0 808.7)
  11317. Leaf 0 contents: CONTENTS_SOLID
  11318. Leaf 1 contents:
  11319. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  11320. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  11321. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  11322. Candidate brush IDs:
  11323. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (2464.1 3072.0 -70.4)
  11324. Leaf 0 contents: CONTENTS_SOLID
  11325. Leaf 1 contents:
  11326. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  11327. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  11328. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  11329. Candidate brush IDs:
  11330. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (2976.1 3072.0 736.7)
  11331. Leaf 0 contents: CONTENTS_SOLID
  11332. Leaf 1 contents:
  11333. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  11334. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  11335. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  11336. Candidate brush IDs:
  11337. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (2560.0 4096.0 736.7)
  11338. Leaf 0 contents:
  11339. Leaf 1 contents: CONTENTS_SOLID
  11340. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  11341. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  11342. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  11343. Candidate brush IDs:
  11344. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (3072.0 3584.0 736.7)
  11345. Leaf 0 contents:
  11346. Leaf 1 contents: CONTENTS_SOLID
  11347. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  11348. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  11349. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  11350. Candidate brush IDs:
  11351. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (1536.0 3072.0 808.7)
  11352. Leaf 0 contents: CONTENTS_SOLID
  11353. Leaf 1 contents:
  11354. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  11355. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  11356. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  11357. Candidate brush IDs:
  11358. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (1536.0 3072.0 -70.4)
  11359. Leaf 0 contents: CONTENTS_SOLID
  11360. Leaf 1 contents:
  11361. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  11362. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  11363. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  11364. Candidate brush IDs:
  11365. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (1536.0 4096.0 736.7)
  11366. Leaf 0 contents:
  11367. Leaf 1 contents: CONTENTS_SOLID
  11368. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  11369. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  11370. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  11371. Candidate brush IDs:
  11372. *** Suppressing further FindPortalSide errors.... ***
  11373. Processing areas...done (0)
  11374. Building Faces...done (0)
  11375. FixTjuncs...
  11376. PruneNodes...
  11377. WriteBSP...
  11378. done (0)
  11379. Creating default LDR cubemaps for env_cubemap using skybox materials:
  11380. skybox/sky_day01_06*.vmt
  11381. ! Run buildcubemaps in the engine to get the correct cube maps.
  11382. Creating default HDR cubemaps for env_cubemap using skybox materials:
  11383. skybox/sky_day01_06*.vmt
  11384. ! Run buildcubemaps in the engine to get the correct cube maps.
  11385. Finding displacement neighbors...
  11386. Finding lightmap sample positions...
  11387. Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
  11388. Building Physics collision data...
  11389. done (0) (52110 bytes)
  11390. Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
  11391. Compacting texture/material tables...
  11392. Reduced 328 texinfos to 315
  11393. Reduced 15 texdatas to 15 (306 bytes to 306)
  11394. Writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  11395. Wrote ZIP buffer, estimated size 105917, actual size 105703
  11396. 1 second elapsed
  11397. 12 threads
  11398. reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  11399. reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
  11400. LoadPortals: couldn't read c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
  11401. [Reading texlights from 'lights.rad']
  11402. [2 texlights parsed from 'lights.rad']
  11403. Loading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  11404. No vis information, direct lighting only.
  11405. 1995 faces
  11406. 1 degenerate faces
  11407. 628403 square feet [90490072.00 square inches]
  11408. 0 Displacements
  11409. 0 Square Feet [0.00 Square Inches]
  11410. 0 direct lights
  11411. 0...1...2...3...4...5...6...7...8...9...10Build Patch/Sample Hash Table(s).....Done<0.0107 sec>
  11412. 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
  11413. 0 of 0 (0% of) surface lights went in leaf ambient cubes.
  11414. 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
  11415. Ready to Finish
  11416. Object names Objects/Maxobjs Memory / Maxmem Fullness
  11417. ------------ --------------- --------------- --------
  11418. models 2/1024 96/49152 ( 0.2%)
  11419. brushes 135/8192 1620/98304 ( 1.6%)
  11420. brushsides 827/65536 6616/524288 ( 1.3%)
  11421. planes 1176/65536 23520/1310720 ( 1.8%)
  11422. vertexes 2860/65536 34320/786432 ( 4.4%)
  11423. nodes 1084/65536 34688/2097152 ( 1.7%)
  11424. texinfos 315/12288 22680/884736 ( 2.6%)
  11425. texdata 15/2048 480/65536 ( 0.7%)
  11426. dispinfos 0/0 0/0 ( 0.0%)
  11427. disp_verts 0/0 0/0 ( 0.0%)
  11428. disp_tris 0/0 0/0 ( 0.0%)
  11429. disp_lmsamples 0/0 0/0 ( 0.0%)
  11430. faces 1995/65536 111720/3670016 ( 3.0%)
  11431. hdr faces 0/65536 0/3670016 ( 0.0%)
  11432. origfaces 674/65536 37744/3670016 ( 1.0%)
  11433. leaves 1087/65536 34784/2097152 ( 1.7%)
  11434. leaffaces 2536/65536 5072/131072 ( 3.9%)
  11435. leafbrushes 415/65536 830/131072 ( 0.6%)
  11436. areas 2/256 16/2048 ( 0.8%)
  11437. surfedges 12244/512000 48976/2048000 ( 2.4%)
  11438. edges 6632/256000 26528/1024000 ( 2.6%)
  11439. LDR worldlights 0/8192 0/720896 ( 0.0%)
  11440. HDR worldlights 0/8192 0/720896 ( 0.0%)
  11441. leafwaterdata 0/32768 0/393216 ( 0.0%)
  11442. waterstrips 249/32768 2490/327680 ( 0.8%)
  11443. waterverts 0/65536 0/786432 ( 0.0%)
  11444. waterindices 3762/65536 7524/131072 ( 5.7%)
  11445. cubemapsamples 0/1024 0/16384 ( 0.0%)
  11446. overlays 0/512 0/180224 ( 0.0%)
  11447. LDR lightdata [variable] 1794904/0 ( 0.0%)
  11448. HDR lightdata [variable] 0/0 ( 0.0%)
  11449. visdata [variable] 0/16777216 ( 0.0%)
  11450. entdata [variable] 4727/393216 ( 1.2%)
  11451. LDR ambient table 1087/65536 4348/262144 ( 1.7%)
  11452. HDR ambient table 1087/65536 4348/262144 ( 1.7%)
  11453. LDR leaf ambient 784/65536 21952/1835008 ( 1.2%)
  11454. HDR leaf ambient 1087/65536 30436/1835008 ( 1.7%)
  11455. occluders 0/0 0/0 ( 0.0%)
  11456. occluder polygons 0/0 0/0 ( 0.0%)
  11457. occluder vert ind 0/0 0/0 ( 0.0%)
  11458. detail props [variable] 1/12 ( 8.3%)
  11459. static props [variable] 1/12 ( 8.3%)
  11460. pakfile [variable] 105703/0 ( 0.0%)
  11461. physics [variable] 52110/4194304 ( 1.2%)
  11462. physics terrain [variable] 2/1048576 ( 0.0%)
  11463. Level flags = 0
  11464. Total triangle count: 5558
  11465. Writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  11466. 1 second elapsed
  11467. [Reading texlights from 'lights.rad']
  11468. [2 texlights parsed from 'lights.rad']
  11469. Loading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  11470. No vis information, direct lighting only.
  11471. 1995 faces
  11472. 1 degenerate faces
  11473. 628403 square feet [90490072.00 square inches]
  11474. 0 Displacements
  11475. 0 Square Feet [0.00 Square Inches]
  11476. 0 direct lights
  11477. 0...1...2...3...4...5...6...7...8...9...10Build Patch/Sample Hash Table(s).....Done<0.0124 sec>
  11478. 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
  11479. 0 of 0 (0% of) surface lights went in leaf ambient cubes.
  11480. 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
  11481. Ready to Finish
  11482. Object names Objects/Maxobjs Memory / Maxmem Fullness
  11483. ------------ --------------- --------------- --------
  11484. models 2/1024 96/49152 ( 0.2%)
  11485. brushes 135/8192 1620/98304 ( 1.6%)
  11486. brushsides 827/65536 6616/524288 ( 1.3%)
  11487. planes 1176/65536 23520/1310720 ( 1.8%)
  11488. vertexes 2860/65536 34320/786432 ( 4.4%)
  11489. nodes 1084/65536 34688/2097152 ( 1.7%)
  11490. texinfos 315/12288 22680/884736 ( 2.6%)
  11491. texdata 15/2048 480/65536 ( 0.7%)
  11492. dispinfos 0/0 0/0 ( 0.0%)
  11493. disp_verts 0/0 0/0 ( 0.0%)
  11494. disp_tris 0/0 0/0 ( 0.0%)
  11495. disp_lmsamples 0/0 0/0 ( 0.0%)
  11496. faces 1995/65536 111720/3670016 ( 3.0%)
  11497. hdr faces 1995/65536 111720/3670016 ( 3.0%)
  11498. origfaces 674/65536 37744/3670016 ( 1.0%)
  11499. leaves 1087/65536 34784/2097152 ( 1.7%)
  11500. leaffaces 2536/65536 5072/131072 ( 3.9%)
  11501. leafbrushes 415/65536 830/131072 ( 0.6%)
  11502. areas 2/256 16/2048 ( 0.8%)
  11503. surfedges 12244/512000 48976/2048000 ( 2.4%)
  11504. edges 6632/256000 26528/1024000 ( 2.6%)
  11505. LDR worldlights 0/8192 0/720896 ( 0.0%)
  11506. HDR worldlights 0/8192 0/720896 ( 0.0%)
  11507. leafwaterdata 0/32768 0/393216 ( 0.0%)
  11508. waterstrips 249/32768 2490/327680 ( 0.8%)
  11509. waterverts 0/65536 0/786432 ( 0.0%)
  11510. waterindices 3762/65536 7524/131072 ( 5.7%)
  11511. cubemapsamples 0/1024 0/16384 ( 0.0%)
  11512. overlays 0/512 0/180224 ( 0.0%)
  11513. LDR lightdata [variable] 1794904/0 ( 0.0%)
  11514. HDR lightdata [variable] 1794904/0 ( 0.0%)
  11515. visdata [variable] 0/16777216 ( 0.0%)
  11516. entdata [variable] 4727/393216 ( 1.2%)
  11517. LDR ambient table 1087/65536 4348/262144 ( 1.7%)
  11518. HDR ambient table 1087/65536 4348/262144 ( 1.7%)
  11519. LDR leaf ambient 784/65536 21952/1835008 ( 1.2%)
  11520. HDR leaf ambient 784/65536 21952/1835008 ( 1.2%)
  11521. occluders 0/0 0/0 ( 0.0%)
  11522. occluder polygons 0/0 0/0 ( 0.0%)
  11523. occluder vert ind 0/0 0/0 ( 0.0%)
  11524. detail props [variable] 1/12 ( 8.3%)
  11525. static props [variable] 1/12 ( 8.3%)
  11526. pakfile [variable] 105703/0 ( 0.0%)
  11527. physics [variable] 52110/4194304 ( 1.2%)
  11528. physics terrain [variable] 2/1048576 ( 0.0%)
  11529. Level flags = 0
  11530. Total triangle count: 5558
  11531. Writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  11532. 1 second elapsed
  11533. materialPath: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\materials
  11534. Loading C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.vmf
  11535. Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\custom\battlefield 3 ak-74m\gameinfo.txt
  11536. fixing up env_cubemap materials on brush sides...
  11537. 0...1...2...3...4...5...6...7...8...9...10**** leaked ****
  11538. Entity info_teleport_destination (1599.39 579.39 957.98) leaked!
  11539. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (2464.1 3072.0 808.7)
  11540. Leaf 0 contents: CONTENTS_SOLID
  11541. Leaf 1 contents:
  11542. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  11543. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  11544. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  11545. Candidate brush IDs:
  11546. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (2464.1 3072.0 -70.4)
  11547. Leaf 0 contents: CONTENTS_SOLID
  11548. Leaf 1 contents:
  11549. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  11550. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  11551. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  11552. Candidate brush IDs:
  11553. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (2976.1 3072.0 736.7)
  11554. Leaf 0 contents: CONTENTS_SOLID
  11555. Leaf 1 contents:
  11556. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  11557. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  11558. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  11559. Candidate brush IDs:
  11560. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (2560.0 4096.0 736.7)
  11561. Leaf 0 contents:
  11562. Leaf 1 contents: CONTENTS_SOLID
  11563. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  11564. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  11565. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  11566. Candidate brush IDs:
  11567. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (3072.0 3584.0 736.7)
  11568. Leaf 0 contents:
  11569. Leaf 1 contents: CONTENTS_SOLID
  11570. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  11571. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  11572. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  11573. Candidate brush IDs:
  11574. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (1536.0 3072.0 808.7)
  11575. Leaf 0 contents: CONTENTS_SOLID
  11576. Leaf 1 contents:
  11577. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  11578. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  11579. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  11580. Candidate brush IDs:
  11581. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (1536.0 3072.0 -70.4)
  11582. Leaf 0 contents: CONTENTS_SOLID
  11583. Leaf 1 contents:
  11584. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  11585. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  11586. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  11587. Candidate brush IDs:
  11588. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (1536.0 4096.0 736.7)
  11589. Leaf 0 contents:
  11590. Leaf 1 contents: CONTENTS_SOLID
  11591. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  11592. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  11593. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  11594. Candidate brush IDs:
  11595. *** Suppressing further FindPortalSide errors.... ***
  11596. Processing areas...done (0)
  11597. Building Faces...done (0)
  11598. FixTjuncs...
  11599. PruneNodes...
  11600. WriteBSP...
  11601. done (0)
  11602. Creating default LDR cubemaps for env_cubemap using skybox materials:
  11603. skybox/sky_day01_06*.vmt
  11604. ! Run buildcubemaps in the engine to get the correct cube maps.
  11605. Creating default HDR cubemaps for env_cubemap using skybox materials:
  11606. skybox/sky_day01_06*.vmt
  11607. ! Run buildcubemaps in the engine to get the correct cube maps.
  11608. Finding displacement neighbors...
  11609. Finding lightmap sample positions...
  11610. Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
  11611. Building Physics collision data...
  11612. done (0) (52110 bytes)
  11613. Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
  11614. Compacting texture/material tables...
  11615. Reduced 328 texinfos to 315
  11616. Reduced 15 texdatas to 15 (306 bytes to 306)
  11617. Writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  11618. Wrote ZIP buffer, estimated size 105917, actual size 105703
  11619. 1 second elapsed
  11620. 12 threads
  11621. reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  11622. reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
  11623. LoadPortals: couldn't read c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
  11624. materialPath: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\materials
  11625. Loading C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.vmf
  11626. Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\custom\battlefield 3 ak-74m\gameinfo.txt
  11627. fixing up env_cubemap materials on brush sides...
  11628. 0...1...2...3...4...5...6...7...8...9...10**** leaked ****
  11629. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (2464.1 3072.0 -70.4)
  11630. Leaf 0 contents: CONTENTS_SOLID
  11631. Leaf 1 contents:
  11632. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  11633. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  11634. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  11635. Candidate brush IDs:
  11636. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (2976.1 3072.0 -6.4)
  11637. Leaf 0 contents: CONTENTS_SOLID
  11638. Leaf 1 contents:
  11639. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  11640. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  11641. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  11642. Candidate brush IDs:
  11643. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (2464.0 3072.0 1736.0)
  11644. Leaf 0 contents: CONTENTS_SOLID
  11645. Leaf 1 contents:
  11646. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  11647. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  11648. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  11649. Candidate brush IDs:
  11650. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (2976.0 3072.0 904.8)
  11651. Leaf 0 contents: CONTENTS_SOLID
  11652. Leaf 1 contents:
  11653. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  11654. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  11655. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  11656. Candidate brush IDs:
  11657. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (2560.0 4096.0 832.8)
  11658. Leaf 0 contents:
  11659. Leaf 1 contents: CONTENTS_SOLID
  11660. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  11661. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  11662. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  11663. Candidate brush IDs:
  11664. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (3072.0 3584.0 832.8)
  11665. Leaf 0 contents:
  11666. Leaf 1 contents: CONTENTS_SOLID
  11667. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  11668. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  11669. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  11670. Candidate brush IDs:
  11671. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (1536.0 3072.0 -70.4)
  11672. Leaf 0 contents: CONTENTS_SOLID
  11673. Leaf 1 contents:
  11674. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  11675. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  11676. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  11677. Candidate brush IDs:
  11678. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (1536.0 3072.0 1736.0)
  11679. Leaf 0 contents: CONTENTS_SOLID
  11680. Leaf 1 contents:
  11681. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  11682. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  11683. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  11684. Candidate brush IDs:
  11685. *** Suppressing further FindPortalSide errors.... ***
  11686. Processing areas...done (0)
  11687. Building Faces...done (0)
  11688. FixTjuncs...
  11689. PruneNodes...
  11690. WriteBSP...
  11691. done (0)
  11692. Creating default LDR cubemaps for env_cubemap using skybox materials:
  11693. skybox/sky_day01_06*.vmt
  11694. ! Run buildcubemaps in the engine to get the correct cube maps.
  11695. Creating default HDR cubemaps for env_cubemap using skybox materials:
  11696. skybox/sky_day01_06*.vmt
  11697. ! Run buildcubemaps in the engine to get the correct cube maps.
  11698. Finding displacement neighbors...
  11699. Finding lightmap sample positions...
  11700. Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
  11701. Building Physics collision data...
  11702. done (0) (1555 bytes)
  11703. Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
  11704. Compacting texture/material tables...
  11705. Reduced 331 texinfos to 16
  11706. Reduced 16 texdatas to 12 (324 bytes to 236)
  11707. Writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  11708. Wrote ZIP buffer, estimated size 105917, actual size 105703
  11709. 1 second elapsed
  11710. 12 threads
  11711. reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  11712. reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
  11713. LoadPortals: couldn't read c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
  11714. materialPath: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\materials
  11715. Loading C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.vmf
  11716. Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\custom\battlefield 3 ak-74m\gameinfo.txt
  11717. fixing up env_cubemap materials on brush sides...
  11718. 0...1...2...3...4...5...6...7...8...9...10**** leaked ****
  11719. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (2464.1 3072.0 -70.4)
  11720. Leaf 0 contents: CONTENTS_SOLID
  11721. Leaf 1 contents:
  11722. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  11723. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  11724. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  11725. Candidate brush IDs:
  11726. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (2976.1 3072.0 -6.4)
  11727. Leaf 0 contents: CONTENTS_SOLID
  11728. Leaf 1 contents:
  11729. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  11730. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  11731. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  11732. Candidate brush IDs:
  11733. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (2464.0 3072.0 1736.0)
  11734. Leaf 0 contents: CONTENTS_SOLID
  11735. Leaf 1 contents:
  11736. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  11737. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  11738. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  11739. Candidate brush IDs:
  11740. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (2976.0 3072.0 904.8)
  11741. Leaf 0 contents: CONTENTS_SOLID
  11742. Leaf 1 contents:
  11743. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  11744. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  11745. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  11746. Candidate brush IDs:
  11747. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (2560.0 4096.0 832.8)
  11748. Leaf 0 contents:
  11749. Leaf 1 contents: CONTENTS_SOLID
  11750. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  11751. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  11752. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  11753. Candidate brush IDs:
  11754. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (3072.0 3584.0 832.8)
  11755. Leaf 0 contents:
  11756. Leaf 1 contents: CONTENTS_SOLID
  11757. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  11758. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  11759. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  11760. Candidate brush IDs:
  11761. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (1536.0 3072.0 -70.4)
  11762. Leaf 0 contents: CONTENTS_SOLID
  11763. Leaf 1 contents:
  11764. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  11765. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  11766. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  11767. Candidate brush IDs:
  11768. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (1536.0 3072.0 1736.0)
  11769. Leaf 0 contents: CONTENTS_SOLID
  11770. Leaf 1 contents:
  11771. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  11772. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  11773. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  11774. Candidate brush IDs:
  11775. *** Suppressing further FindPortalSide errors.... ***
  11776. Processing areas...done (0)
  11777. Building Faces...done (0)
  11778. FixTjuncs...
  11779. PruneNodes...
  11780. WriteBSP...
  11781. done (0)
  11782. Creating default LDR cubemaps for env_cubemap using skybox materials:
  11783. skybox/sky_day01_06*.vmt
  11784. ! Run buildcubemaps in the engine to get the correct cube maps.
  11785. Creating default HDR cubemaps for env_cubemap using skybox materials:
  11786. skybox/sky_day01_06*.vmt
  11787. ! Run buildcubemaps in the engine to get the correct cube maps.
  11788. Finding displacement neighbors...
  11789. Finding lightmap sample positions...
  11790. Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
  11791. Building Physics collision data...
  11792. done (0) (1545 bytes)
  11793. Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
  11794. Compacting texture/material tables...
  11795. Reduced 334 texinfos to 17
  11796. Reduced 15 texdatas to 11 (306 bytes to 218)
  11797. Writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  11798. Wrote ZIP buffer, estimated size 105917, actual size 105703
  11799. 0 seconds elapsed
  11800. 12 threads
  11801. reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  11802. reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
  11803. LoadPortals: couldn't read c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
  11804. materialPath: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\materials
  11805. Loading C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.vmf
  11806. Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\custom\battlefield 3 ak-74m\gameinfo.txt
  11807. fixing up env_cubemap materials on brush sides...
  11808. 0...1...2...3...4...5...6...7...8...9...10**** leaked ****
  11809. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (2464.1 3072.0 -70.4)
  11810. Leaf 0 contents: CONTENTS_SOLID
  11811. Leaf 1 contents:
  11812. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  11813. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  11814. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  11815. Candidate brush IDs:
  11816. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (2976.1 3072.0 -6.4)
  11817. Leaf 0 contents: CONTENTS_SOLID
  11818. Leaf 1 contents:
  11819. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  11820. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  11821. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  11822. Candidate brush IDs:
  11823. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (2464.0 3072.0 1736.0)
  11824. Leaf 0 contents: CONTENTS_SOLID
  11825. Leaf 1 contents:
  11826. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  11827. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  11828. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  11829. Candidate brush IDs:
  11830. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (2976.0 3072.0 904.8)
  11831. Leaf 0 contents: CONTENTS_SOLID
  11832. Leaf 1 contents:
  11833. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  11834. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  11835. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  11836. Candidate brush IDs:
  11837. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (2560.0 4096.0 832.8)
  11838. Leaf 0 contents:
  11839. Leaf 1 contents: CONTENTS_SOLID
  11840. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  11841. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  11842. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  11843. Candidate brush IDs:
  11844. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (3072.0 3584.0 832.8)
  11845. Leaf 0 contents:
  11846. Leaf 1 contents: CONTENTS_SOLID
  11847. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  11848. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  11849. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  11850. Candidate brush IDs:
  11851. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (1536.0 3072.0 -70.4)
  11852. Leaf 0 contents: CONTENTS_SOLID
  11853. Leaf 1 contents:
  11854. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  11855. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  11856. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  11857. Candidate brush IDs:
  11858. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (1536.0 3072.0 1736.0)
  11859. Leaf 0 contents: CONTENTS_SOLID
  11860. Leaf 1 contents:
  11861. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  11862. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  11863. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  11864. Candidate brush IDs:
  11865. *** Suppressing further FindPortalSide errors.... ***
  11866. Processing areas...done (0)
  11867. Building Faces...done (0)
  11868. FixTjuncs...
  11869. PruneNodes...
  11870. WriteBSP...
  11871. done (0)
  11872. Creating default LDR cubemaps for env_cubemap using skybox materials:
  11873. skybox/sky_day01_06*.vmt
  11874. ! Run buildcubemaps in the engine to get the correct cube maps.
  11875. Creating default HDR cubemaps for env_cubemap using skybox materials:
  11876. skybox/sky_day01_06*.vmt
  11877. ! Run buildcubemaps in the engine to get the correct cube maps.
  11878. Finding displacement neighbors...
  11879. Finding lightmap sample positions...
  11880. Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
  11881. Building Physics collision data...
  11882. done (0) (2101 bytes)
  11883. Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
  11884. Compacting texture/material tables...
  11885. Reduced 334 texinfos to 20
  11886. Reduced 15 texdatas to 11 (306 bytes to 218)
  11887. Writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  11888. Wrote ZIP buffer, estimated size 105917, actual size 105703
  11889. 0 seconds elapsed
  11890. 12 threads
  11891. reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  11892. reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
  11893. LoadPortals: couldn't read c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
  11894. materialPath: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\materials
  11895. Loading C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.vmf
  11896. Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\custom\battlefield 3 ak-74m\gameinfo.txt
  11897. fixing up env_cubemap materials on brush sides...
  11898. 0...1...2...3...4...5...6...7...8...9...10**** leaked ****
  11899. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (2464.1 3072.0 -70.4)
  11900. Leaf 0 contents: CONTENTS_SOLID
  11901. Leaf 1 contents:
  11902. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  11903. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  11904. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  11905. Candidate brush IDs:
  11906. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (2976.1 3072.0 -6.4)
  11907. Leaf 0 contents: CONTENTS_SOLID
  11908. Leaf 1 contents:
  11909. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  11910. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  11911. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  11912. Candidate brush IDs:
  11913. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (2464.0 3072.0 1736.0)
  11914. Leaf 0 contents: CONTENTS_SOLID
  11915. Leaf 1 contents:
  11916. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  11917. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  11918. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  11919. Candidate brush IDs:
  11920. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (2976.0 3072.0 904.8)
  11921. Leaf 0 contents: CONTENTS_SOLID
  11922. Leaf 1 contents:
  11923. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  11924. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  11925. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  11926. Candidate brush IDs:
  11927. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (2560.0 4096.0 832.8)
  11928. Leaf 0 contents:
  11929. Leaf 1 contents: CONTENTS_SOLID
  11930. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  11931. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  11932. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  11933. Candidate brush IDs:
  11934. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (3072.0 3584.0 832.8)
  11935. Leaf 0 contents:
  11936. Leaf 1 contents: CONTENTS_SOLID
  11937. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  11938. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  11939. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  11940. Candidate brush IDs:
  11941. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (1536.0 3072.0 -70.4)
  11942. Leaf 0 contents: CONTENTS_SOLID
  11943. Leaf 1 contents:
  11944. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  11945. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  11946. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  11947. Candidate brush IDs:
  11948. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (1536.0 3072.0 1736.0)
  11949. Leaf 0 contents: CONTENTS_SOLID
  11950. Leaf 1 contents:
  11951. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  11952. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  11953. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  11954. Candidate brush IDs:
  11955. *** Suppressing further FindPortalSide errors.... ***
  11956. Processing areas...done (0)
  11957. Building Faces...done (0)
  11958. FixTjuncs...
  11959. PruneNodes...
  11960. WriteBSP...
  11961. done (0)
  11962. Creating default LDR cubemaps for env_cubemap using skybox materials:
  11963. skybox/sky_day01_06*.vmt
  11964. ! Run buildcubemaps in the engine to get the correct cube maps.
  11965. Creating default HDR cubemaps for env_cubemap using skybox materials:
  11966. skybox/sky_day01_06*.vmt
  11967. ! Run buildcubemaps in the engine to get the correct cube maps.
  11968. Finding displacement neighbors...
  11969. Finding lightmap sample positions...
  11970. Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
  11971. Building Physics collision data...
  11972. done (0) (2101 bytes)
  11973. Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
  11974. Compacting texture/material tables...
  11975. Reduced 334 texinfos to 20
  11976. Reduced 15 texdatas to 11 (306 bytes to 218)
  11977. Writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  11978. Wrote ZIP buffer, estimated size 105917, actual size 105703
  11979. 1 second elapsed
  11980. 12 threads
  11981. reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  11982. reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
  11983. LoadPortals: couldn't read c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
  11984. [Reading texlights from 'lights.rad']
  11985. [2 texlights parsed from 'lights.rad']
  11986. Loading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  11987. No vis information, direct lighting only.
  11988. 814 faces
  11989. 648663 square feet [93407472.00 square inches]
  11990. 0 Displacements
  11991. 0 Square Feet [0.00 Square Inches]
  11992. 0 direct lights
  11993. 0...1...2...3...4...5...6...7...8...9...10Build Patch/Sample Hash Table(s).....Done<0.0100 sec>
  11994. 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
  11995. 0 of 0 (0% of) surface lights went in leaf ambient cubes.
  11996. 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
  11997. Ready to Finish
  11998. Object names Objects/Maxobjs Memory / Maxmem Fullness
  11999. ------------ --------------- --------------- --------
  12000. models 3/1024 144/49152 ( 0.3%)
  12001. brushes 137/8192 1644/98304 ( 1.7%)
  12002. brushsides 839/65536 6712/524288 ( 1.3%)
  12003. planes 1196/65536 23920/1310720 ( 1.8%)
  12004. vertexes 929/65536 11148/786432 ( 1.4%)
  12005. nodes 228/65536 7296/2097152 ( 0.3%)
  12006. texinfos 20/12288 1440/884736 ( 0.2%)
  12007. texdata 11/2048 352/65536 ( 0.5%)
  12008. dispinfos 0/0 0/0 ( 0.0%)
  12009. disp_verts 0/0 0/0 ( 0.0%)
  12010. disp_tris 0/0 0/0 ( 0.0%)
  12011. disp_lmsamples 0/0 0/0 ( 0.0%)
  12012. faces 814/65536 45584/3670016 ( 1.2%)
  12013. hdr faces 0/65536 0/3670016 ( 0.0%)
  12014. origfaces 22/65536 1232/3670016 ( 0.0%)
  12015. leaves 232/65536 7424/2097152 ( 0.4%)
  12016. leaffaces 814/65536 1628/131072 ( 1.2%)
  12017. leafbrushes 77/65536 154/131072 ( 0.1%)
  12018. areas 1/256 8/2048 ( 0.4%)
  12019. surfedges 3512/512000 14048/2048000 ( 0.7%)
  12020. edges 1783/256000 7132/1024000 ( 0.7%)
  12021. LDR worldlights 0/8192 0/720896 ( 0.0%)
  12022. HDR worldlights 0/8192 0/720896 ( 0.0%)
  12023. leafwaterdata 0/32768 0/393216 ( 0.0%)
  12024. waterstrips 40/32768 400/327680 ( 0.1%)
  12025. waterverts 0/65536 0/786432 ( 0.0%)
  12026. waterindices 480/65536 960/131072 ( 0.7%)
  12027. cubemapsamples 0/1024 0/16384 ( 0.0%)
  12028. overlays 0/512 0/180224 ( 0.0%)
  12029. LDR lightdata [variable] 1619272/0 ( 0.0%)
  12030. HDR lightdata [variable] 0/0 ( 0.0%)
  12031. visdata [variable] 0/16777216 ( 0.0%)
  12032. entdata [variable] 12282/393216 ( 3.1%)
  12033. LDR ambient table 232/65536 928/262144 ( 0.4%)
  12034. HDR ambient table 232/65536 928/262144 ( 0.4%)
  12035. LDR leaf ambient 151/65536 4228/1835008 ( 0.2%)
  12036. HDR leaf ambient 232/65536 6496/1835008 ( 0.4%)
  12037. occluders 0/0 0/0 ( 0.0%)
  12038. occluder polygons 0/0 0/0 ( 0.0%)
  12039. occluder vert ind 0/0 0/0 ( 0.0%)
  12040. detail props [variable] 1/12 ( 8.3%)
  12041. static props [variable] 1/12 ( 8.3%)
  12042. pakfile [variable] 105703/0 ( 0.0%)
  12043. physics [variable] 2101/4194304 ( 0.1%)
  12044. physics terrain [variable] 2/1048576 ( 0.0%)
  12045. Level flags = 0
  12046. Total triangle count: 1796
  12047. Writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  12048. 0 seconds elapsed
  12049. [Reading texlights from 'lights.rad']
  12050. [2 texlights parsed from 'lights.rad']
  12051. Loading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  12052. No vis information, direct lighting only.
  12053. 814 faces
  12054. 648663 square feet [93407472.00 square inches]
  12055. 0 Displacements
  12056. 0 Square Feet [0.00 Square Inches]
  12057. 0 direct lights
  12058. 0...1...2...3...4...5...6...7...8...9...10Build Patch/Sample Hash Table(s).....Done<0.0118 sec>
  12059. 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
  12060. 0 of 0 (0% of) surface lights went in leaf ambient cubes.
  12061. 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
  12062. Ready to Finish
  12063. Object names Objects/Maxobjs Memory / Maxmem Fullness
  12064. ------------ --------------- --------------- --------
  12065. models 3/1024 144/49152 ( 0.3%)
  12066. brushes 137/8192 1644/98304 ( 1.7%)
  12067. brushsides 839/65536 6712/524288 ( 1.3%)
  12068. planes 1196/65536 23920/1310720 ( 1.8%)
  12069. vertexes 929/65536 11148/786432 ( 1.4%)
  12070. nodes 228/65536 7296/2097152 ( 0.3%)
  12071. texinfos 20/12288 1440/884736 ( 0.2%)
  12072. texdata 11/2048 352/65536 ( 0.5%)
  12073. dispinfos 0/0 0/0 ( 0.0%)
  12074. disp_verts 0/0 0/0 ( 0.0%)
  12075. disp_tris 0/0 0/0 ( 0.0%)
  12076. disp_lmsamples 0/0 0/0 ( 0.0%)
  12077. faces 814/65536 45584/3670016 ( 1.2%)
  12078. hdr faces 814/65536 45584/3670016 ( 1.2%)
  12079. origfaces 22/65536 1232/3670016 ( 0.0%)
  12080. leaves 232/65536 7424/2097152 ( 0.4%)
  12081. leaffaces 814/65536 1628/131072 ( 1.2%)
  12082. leafbrushes 77/65536 154/131072 ( 0.1%)
  12083. areas 1/256 8/2048 ( 0.4%)
  12084. surfedges 3512/512000 14048/2048000 ( 0.7%)
  12085. edges 1783/256000 7132/1024000 ( 0.7%)
  12086. LDR worldlights 0/8192 0/720896 ( 0.0%)
  12087. HDR worldlights 0/8192 0/720896 ( 0.0%)
  12088. leafwaterdata 0/32768 0/393216 ( 0.0%)
  12089. waterstrips 40/32768 400/327680 ( 0.1%)
  12090. waterverts 0/65536 0/786432 ( 0.0%)
  12091. waterindices 480/65536 960/131072 ( 0.7%)
  12092. cubemapsamples 0/1024 0/16384 ( 0.0%)
  12093. overlays 0/512 0/180224 ( 0.0%)
  12094. LDR lightdata [variable] 1619272/0 ( 0.0%)
  12095. HDR lightdata [variable] 1619272/0 ( 0.0%)
  12096. visdata [variable] 0/16777216 ( 0.0%)
  12097. entdata [variable] 12282/393216 ( 3.1%)
  12098. LDR ambient table 232/65536 928/262144 ( 0.4%)
  12099. HDR ambient table 232/65536 928/262144 ( 0.4%)
  12100. LDR leaf ambient 151/65536 4228/1835008 ( 0.2%)
  12101. HDR leaf ambient 151/65536 4228/1835008 ( 0.2%)
  12102. occluders 0/0 0/0 ( 0.0%)
  12103. occluder polygons 0/0 0/0 ( 0.0%)
  12104. occluder vert ind 0/0 0/0 ( 0.0%)
  12105. detail props [variable] 1/12 ( 8.3%)
  12106. static props [variable] 1/12 ( 8.3%)
  12107. pakfile [variable] 105703/0 ( 0.0%)
  12108. physics [variable] 2101/4194304 ( 0.1%)
  12109. physics terrain [variable] 2/1048576 ( 0.0%)
  12110. Level flags = 0
  12111. Total triangle count: 1796
  12112. Writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  12113. 0 seconds elapsed
  12114. materialPath: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\materials
  12115. Loading C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.vmf
  12116. Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\custom\battlefield 3 ak-74m\gameinfo.txt
  12117. fixing up env_cubemap materials on brush sides...
  12118. 0...1...2...3...4...5...6...7...8...9...10**** leaked ****
  12119. Entity info_player_terrorist (64.00 -64.00 83.16) leaked!
  12120. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (2464.1 3072.0 808.7)
  12121. Leaf 0 contents: CONTENTS_SOLID
  12122. Leaf 1 contents:
  12123. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  12124. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  12125. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  12126. Candidate brush IDs:
  12127. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (2464.1 3072.0 -70.4)
  12128. Leaf 0 contents: CONTENTS_SOLID
  12129. Leaf 1 contents:
  12130. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  12131. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  12132. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  12133. Candidate brush IDs:
  12134. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (2976.1 3072.0 736.7)
  12135. Leaf 0 contents: CONTENTS_SOLID
  12136. Leaf 1 contents:
  12137. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  12138. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  12139. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  12140. Candidate brush IDs:
  12141. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (2560.0 4096.0 736.7)
  12142. Leaf 0 contents:
  12143. Leaf 1 contents: CONTENTS_SOLID
  12144. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  12145. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  12146. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  12147. Candidate brush IDs:
  12148. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (3072.0 3584.0 736.7)
  12149. Leaf 0 contents:
  12150. Leaf 1 contents: CONTENTS_SOLID
  12151. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  12152. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  12153. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  12154. Candidate brush IDs:
  12155. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (1536.0 3072.0 808.7)
  12156. Leaf 0 contents: CONTENTS_SOLID
  12157. Leaf 1 contents:
  12158. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  12159. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  12160. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  12161. Candidate brush IDs:
  12162. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (1536.0 3072.0 -70.4)
  12163. Leaf 0 contents: CONTENTS_SOLID
  12164. Leaf 1 contents:
  12165. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  12166. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  12167. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  12168. Candidate brush IDs:
  12169. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (1536.0 4096.0 736.7)
  12170. Leaf 0 contents:
  12171. Leaf 1 contents: CONTENTS_SOLID
  12172. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  12173. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  12174. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  12175. Candidate brush IDs:
  12176. *** Suppressing further FindPortalSide errors.... ***
  12177. Processing areas...done (0)
  12178. Building Faces...done (0)
  12179. FixTjuncs...
  12180. PruneNodes...
  12181. WriteBSP...
  12182. done (0)
  12183. Creating default LDR cubemaps for env_cubemap using skybox materials:
  12184. skybox/sky_day01_06*.vmt
  12185. ! Run buildcubemaps in the engine to get the correct cube maps.
  12186. Creating default HDR cubemaps for env_cubemap using skybox materials:
  12187. skybox/sky_day01_06*.vmt
  12188. ! Run buildcubemaps in the engine to get the correct cube maps.
  12189. Finding displacement neighbors...
  12190. Finding lightmap sample positions...
  12191. Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
  12192. Building Physics collision data...
  12193. done (0) (52666 bytes)
  12194. Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
  12195. Compacting texture/material tables...
  12196. Reduced 328 texinfos to 315
  12197. Reduced 15 texdatas to 15 (306 bytes to 306)
  12198. Writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  12199. Wrote ZIP buffer, estimated size 105917, actual size 105703
  12200. 1 second elapsed
  12201. 12 threads
  12202. reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  12203. reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
  12204. LoadPortals: couldn't read c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
  12205. [Reading texlights from 'lights.rad']
  12206. [2 texlights parsed from 'lights.rad']
  12207. Loading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  12208. No vis information, direct lighting only.
  12209. 2014 faces
  12210. 1 degenerate faces
  12211. 634076 square feet [91307000.00 square inches]
  12212. 0 Displacements
  12213. 0 Square Feet [0.00 Square Inches]
  12214. 0 direct lights
  12215. 0...1...2...3...4...5...6...7...8...9...10Build Patch/Sample Hash Table(s).....Done<0.0108 sec>
  12216. 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
  12217. 0 of 0 (0% of) surface lights went in leaf ambient cubes.
  12218. 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
  12219. Ready to Finish
  12220. Object names Objects/Maxobjs Memory / Maxmem Fullness
  12221. ------------ --------------- --------------- --------
  12222. models 3/1024 144/49152 ( 0.3%)
  12223. brushes 136/8192 1632/98304 ( 1.7%)
  12224. brushsides 833/65536 6664/524288 ( 1.3%)
  12225. planes 1178/65536 23560/1310720 ( 1.8%)
  12226. vertexes 2870/65536 34440/786432 ( 4.4%)
  12227. nodes 1110/65536 35520/2097152 ( 1.7%)
  12228. texinfos 315/12288 22680/884736 ( 2.6%)
  12229. texdata 15/2048 480/65536 ( 0.7%)
  12230. dispinfos 0/0 0/0 ( 0.0%)
  12231. disp_verts 0/0 0/0 ( 0.0%)
  12232. disp_tris 0/0 0/0 ( 0.0%)
  12233. disp_lmsamples 0/0 0/0 ( 0.0%)
  12234. faces 2014/65536 112784/3670016 ( 3.1%)
  12235. hdr faces 0/65536 0/3670016 ( 0.0%)
  12236. origfaces 687/65536 38472/3670016 ( 1.0%)
  12237. leaves 1114/65536 35648/2097152 ( 1.7%)
  12238. leaffaces 2552/65536 5104/131072 ( 3.9%)
  12239. leafbrushes 416/65536 832/131072 ( 0.6%)
  12240. areas 2/256 16/2048 ( 0.8%)
  12241. surfedges 12377/512000 49508/2048000 ( 2.4%)
  12242. edges 6697/256000 26788/1024000 ( 2.6%)
  12243. LDR worldlights 0/8192 0/720896 ( 0.0%)
  12244. HDR worldlights 0/8192 0/720896 ( 0.0%)
  12245. leafwaterdata 0/32768 0/393216 ( 0.0%)
  12246. waterstrips 249/32768 2490/327680 ( 0.8%)
  12247. waterverts 0/65536 0/786432 ( 0.0%)
  12248. waterindices 3768/65536 7536/131072 ( 5.7%)
  12249. cubemapsamples 0/1024 0/16384 ( 0.0%)
  12250. overlays 0/512 0/180224 ( 0.0%)
  12251. LDR lightdata [variable] 1795040/0 ( 0.0%)
  12252. HDR lightdata [variable] 0/0 ( 0.0%)
  12253. visdata [variable] 0/16777216 ( 0.0%)
  12254. entdata [variable] 12527/393216 ( 3.2%)
  12255. LDR ambient table 1114/65536 4456/262144 ( 1.7%)
  12256. HDR ambient table 1114/65536 4456/262144 ( 1.7%)
  12257. LDR leaf ambient 812/65536 22736/1835008 ( 1.2%)
  12258. HDR leaf ambient 1114/65536 31192/1835008 ( 1.7%)
  12259. occluders 0/0 0/0 ( 0.0%)
  12260. occluder polygons 0/0 0/0 ( 0.0%)
  12261. occluder vert ind 0/0 0/0 ( 0.0%)
  12262. detail props [variable] 1/12 ( 8.3%)
  12263. static props [variable] 1/12 ( 8.3%)
  12264. pakfile [variable] 105703/0 ( 0.0%)
  12265. physics [variable] 52666/4194304 ( 1.3%)
  12266. physics terrain [variable] 2/1048576 ( 0.0%)
  12267. Level flags = 0
  12268. Total triangle count: 5601
  12269. Writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  12270. 0 seconds elapsed
  12271. [Reading texlights from 'lights.rad']
  12272. [2 texlights parsed from 'lights.rad']
  12273. Loading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  12274. No vis information, direct lighting only.
  12275. 2014 faces
  12276. 1 degenerate faces
  12277. 634076 square feet [91307000.00 square inches]
  12278. 0 Displacements
  12279. 0 Square Feet [0.00 Square Inches]
  12280. 0 direct lights
  12281. 0...1...2...3...4...5...6...7...8...9...10Build Patch/Sample Hash Table(s).....Done<0.0162 sec>
  12282. 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
  12283. 0 of 0 (0% of) surface lights went in leaf ambient cubes.
  12284. 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
  12285. Ready to Finish
  12286. Object names Objects/Maxobjs Memory / Maxmem Fullness
  12287. ------------ --------------- --------------- --------
  12288. models 3/1024 144/49152 ( 0.3%)
  12289. brushes 136/8192 1632/98304 ( 1.7%)
  12290. brushsides 833/65536 6664/524288 ( 1.3%)
  12291. planes 1178/65536 23560/1310720 ( 1.8%)
  12292. vertexes 2870/65536 34440/786432 ( 4.4%)
  12293. nodes 1110/65536 35520/2097152 ( 1.7%)
  12294. texinfos 315/12288 22680/884736 ( 2.6%)
  12295. texdata 15/2048 480/65536 ( 0.7%)
  12296. dispinfos 0/0 0/0 ( 0.0%)
  12297. disp_verts 0/0 0/0 ( 0.0%)
  12298. disp_tris 0/0 0/0 ( 0.0%)
  12299. disp_lmsamples 0/0 0/0 ( 0.0%)
  12300. faces 2014/65536 112784/3670016 ( 3.1%)
  12301. hdr faces 2014/65536 112784/3670016 ( 3.1%)
  12302. origfaces 687/65536 38472/3670016 ( 1.0%)
  12303. leaves 1114/65536 35648/2097152 ( 1.7%)
  12304. leaffaces 2552/65536 5104/131072 ( 3.9%)
  12305. leafbrushes 416/65536 832/131072 ( 0.6%)
  12306. areas 2/256 16/2048 ( 0.8%)
  12307. surfedges 12377/512000 49508/2048000 ( 2.4%)
  12308. edges 6697/256000 26788/1024000 ( 2.6%)
  12309. LDR worldlights 0/8192 0/720896 ( 0.0%)
  12310. HDR worldlights 0/8192 0/720896 ( 0.0%)
  12311. leafwaterdata 0/32768 0/393216 ( 0.0%)
  12312. waterstrips 249/32768 2490/327680 ( 0.8%)
  12313. waterverts 0/65536 0/786432 ( 0.0%)
  12314. waterindices 3768/65536 7536/131072 ( 5.7%)
  12315. cubemapsamples 0/1024 0/16384 ( 0.0%)
  12316. overlays 0/512 0/180224 ( 0.0%)
  12317. LDR lightdata [variable] 1795040/0 ( 0.0%)
  12318. HDR lightdata [variable] 1795040/0 ( 0.0%)
  12319. visdata [variable] 0/16777216 ( 0.0%)
  12320. entdata [variable] 12527/393216 ( 3.2%)
  12321. LDR ambient table 1114/65536 4456/262144 ( 1.7%)
  12322. HDR ambient table 1114/65536 4456/262144 ( 1.7%)
  12323. LDR leaf ambient 812/65536 22736/1835008 ( 1.2%)
  12324. HDR leaf ambient 812/65536 22736/1835008 ( 1.2%)
  12325. occluders 0/0 0/0 ( 0.0%)
  12326. occluder polygons 0/0 0/0 ( 0.0%)
  12327. occluder vert ind 0/0 0/0 ( 0.0%)
  12328. detail props [variable] 1/12 ( 8.3%)
  12329. static props [variable] 1/12 ( 8.3%)
  12330. pakfile [variable] 105703/0 ( 0.0%)
  12331. physics [variable] 52666/4194304 ( 1.3%)
  12332. physics terrain [variable] 2/1048576 ( 0.0%)
  12333. Level flags = 0
  12334. Total triangle count: 5601
  12335. Writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  12336. 0 seconds elapsed
  12337. materialPath: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\materials
  12338. Loading C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.vmf
  12339. Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\custom\battlefield 3 ak-74m\gameinfo.txt
  12340. fixing up env_cubemap materials on brush sides...
  12341. 0...1...2...3...4...5...6...7...8...9...10**** leaked ****
  12342. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (2464.1 3072.0 -70.4)
  12343. Leaf 0 contents: CONTENTS_SOLID
  12344. Leaf 1 contents:
  12345. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  12346. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  12347. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  12348. Candidate brush IDs:
  12349. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (2976.1 3072.0 -6.4)
  12350. Leaf 0 contents: CONTENTS_SOLID
  12351. Leaf 1 contents:
  12352. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  12353. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  12354. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  12355. Candidate brush IDs:
  12356. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (2464.0 3072.0 1736.0)
  12357. Leaf 0 contents: CONTENTS_SOLID
  12358. Leaf 1 contents:
  12359. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  12360. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  12361. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  12362. Candidate brush IDs:
  12363. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (2976.0 3072.0 904.8)
  12364. Leaf 0 contents: CONTENTS_SOLID
  12365. Leaf 1 contents:
  12366. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  12367. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  12368. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  12369. Candidate brush IDs:
  12370. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (2560.0 4096.0 832.8)
  12371. Leaf 0 contents:
  12372. Leaf 1 contents: CONTENTS_SOLID
  12373. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  12374. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  12375. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  12376. Candidate brush IDs:
  12377. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (3072.0 3584.0 832.8)
  12378. Leaf 0 contents:
  12379. Leaf 1 contents: CONTENTS_SOLID
  12380. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  12381. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  12382. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  12383. Candidate brush IDs:
  12384. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (1536.0 3072.0 -70.4)
  12385. Leaf 0 contents: CONTENTS_SOLID
  12386. Leaf 1 contents:
  12387. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  12388. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  12389. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  12390. Candidate brush IDs:
  12391. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (1536.0 3072.0 1736.0)
  12392. Leaf 0 contents: CONTENTS_SOLID
  12393. Leaf 1 contents:
  12394. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  12395. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  12396. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  12397. Candidate brush IDs:
  12398. *** Suppressing further FindPortalSide errors.... ***
  12399. Processing areas...done (0)
  12400. Building Faces...done (0)
  12401. FixTjuncs...
  12402. PruneNodes...
  12403. WriteBSP...
  12404. done (0)
  12405. Creating default LDR cubemaps for env_cubemap using skybox materials:
  12406. skybox/sky_day01_06*.vmt
  12407. ! Run buildcubemaps in the engine to get the correct cube maps.
  12408. Creating default HDR cubemaps for env_cubemap using skybox materials:
  12409. skybox/sky_day01_06*.vmt
  12410. ! Run buildcubemaps in the engine to get the correct cube maps.
  12411. Finding displacement neighbors...
  12412. Finding lightmap sample positions...
  12413. Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
  12414. Building Physics collision data...
  12415. done (0) (2111 bytes)
  12416. Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
  12417. Compacting texture/material tables...
  12418. Reduced 331 texinfos to 16
  12419. Reduced 16 texdatas to 12 (324 bytes to 236)
  12420. Writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  12421. Wrote ZIP buffer, estimated size 105917, actual size 105703
  12422. 1 second elapsed
  12423. 12 threads
  12424. reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  12425. reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
  12426. LoadPortals: couldn't read c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
  12427. [Reading texlights from 'lights.rad']
  12428. [2 texlights parsed from 'lights.rad']
  12429. Loading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  12430. No vis information, direct lighting only.
  12431. 418 faces
  12432. 645363 square feet [92932376.00 square inches]
  12433. 0 Displacements
  12434. 0 Square Feet [0.00 Square Inches]
  12435. 0 direct lights
  12436. 0...1...2...3...4...5...6...7...8...9...10Build Patch/Sample Hash Table(s).....Done<0.0040 sec>
  12437. 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
  12438. 0 of 0 (0% of) surface lights went in leaf ambient cubes.
  12439. 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
  12440. Ready to Finish
  12441. Object names Objects/Maxobjs Memory / Maxmem Fullness
  12442. ------------ --------------- --------------- --------
  12443. models 3/1024 144/49152 ( 0.3%)
  12444. brushes 137/8192 1644/98304 ( 1.7%)
  12445. brushsides 839/65536 6712/524288 ( 1.3%)
  12446. planes 1186/65536 23720/1310720 ( 1.8%)
  12447. vertexes 500/65536 6000/786432 ( 0.8%)
  12448. nodes 225/65536 7200/2097152 ( 0.3%)
  12449. texinfos 16/12288 1152/884736 ( 0.1%)
  12450. texdata 12/2048 384/65536 ( 0.6%)
  12451. dispinfos 0/0 0/0 ( 0.0%)
  12452. disp_verts 0/0 0/0 ( 0.0%)
  12453. disp_tris 0/0 0/0 ( 0.0%)
  12454. disp_lmsamples 0/0 0/0 ( 0.0%)
  12455. faces 418/65536 23408/3670016 ( 0.6%)
  12456. hdr faces 0/65536 0/3670016 ( 0.0%)
  12457. origfaces 21/65536 1176/3670016 ( 0.0%)
  12458. leaves 229/65536 7328/2097152 ( 0.3%)
  12459. leaffaces 418/65536 836/131072 ( 0.6%)
  12460. leafbrushes 74/65536 148/131072 ( 0.1%)
  12461. areas 1/256 8/2048 ( 0.4%)
  12462. surfedges 1872/512000 7488/2048000 ( 0.4%)
  12463. edges 956/256000 3824/1024000 ( 0.4%)
  12464. LDR worldlights 0/8192 0/720896 ( 0.0%)
  12465. HDR worldlights 0/8192 0/720896 ( 0.0%)
  12466. leafwaterdata 0/32768 0/393216 ( 0.0%)
  12467. waterstrips 20/32768 200/327680 ( 0.1%)
  12468. waterverts 0/65536 0/786432 ( 0.0%)
  12469. waterindices 240/65536 480/131072 ( 0.4%)
  12470. cubemapsamples 0/1024 0/16384 ( 0.0%)
  12471. overlays 0/512 0/180224 ( 0.0%)
  12472. LDR lightdata [variable] 627216/0 ( 0.0%)
  12473. HDR lightdata [variable] 0/0 ( 0.0%)
  12474. visdata [variable] 0/16777216 ( 0.0%)
  12475. entdata [variable] 12525/393216 ( 3.2%)
  12476. LDR ambient table 229/65536 916/262144 ( 0.3%)
  12477. HDR ambient table 229/65536 916/262144 ( 0.3%)
  12478. LDR leaf ambient 150/65536 4200/1835008 ( 0.2%)
  12479. HDR leaf ambient 229/65536 6412/1835008 ( 0.3%)
  12480. occluders 0/0 0/0 ( 0.0%)
  12481. occluder polygons 0/0 0/0 ( 0.0%)
  12482. occluder vert ind 0/0 0/0 ( 0.0%)
  12483. detail props [variable] 1/12 ( 8.3%)
  12484. static props [variable] 1/12 ( 8.3%)
  12485. pakfile [variable] 105703/0 ( 0.0%)
  12486. physics [variable] 2111/4194304 ( 0.1%)
  12487. physics terrain [variable] 2/1048576 ( 0.0%)
  12488. Level flags = 0
  12489. Total triangle count: 952
  12490. Writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  12491. 0 seconds elapsed
  12492. [Reading texlights from 'lights.rad']
  12493. [2 texlights parsed from 'lights.rad']
  12494. Loading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  12495. No vis information, direct lighting only.
  12496. 418 faces
  12497. 645363 square feet [92932376.00 square inches]
  12498. 0 Displacements
  12499. 0 Square Feet [0.00 Square Inches]
  12500. 0 direct lights
  12501. 0...1...2...3...4...5...6...7...8...9...10Build Patch/Sample Hash Table(s).....Done<0.0044 sec>
  12502. 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
  12503. 0 of 0 (0% of) surface lights went in leaf ambient cubes.
  12504. 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
  12505. Ready to Finish
  12506. Object names Objects/Maxobjs Memory / Maxmem Fullness
  12507. ------------ --------------- --------------- --------
  12508. models 3/1024 144/49152 ( 0.3%)
  12509. brushes 137/8192 1644/98304 ( 1.7%)
  12510. brushsides 839/65536 6712/524288 ( 1.3%)
  12511. planes 1186/65536 23720/1310720 ( 1.8%)
  12512. vertexes 500/65536 6000/786432 ( 0.8%)
  12513. nodes 225/65536 7200/2097152 ( 0.3%)
  12514. texinfos 16/12288 1152/884736 ( 0.1%)
  12515. texdata 12/2048 384/65536 ( 0.6%)
  12516. dispinfos 0/0 0/0 ( 0.0%)
  12517. disp_verts 0/0 0/0 ( 0.0%)
  12518. disp_tris 0/0 0/0 ( 0.0%)
  12519. disp_lmsamples 0/0 0/0 ( 0.0%)
  12520. faces 418/65536 23408/3670016 ( 0.6%)
  12521. hdr faces 418/65536 23408/3670016 ( 0.6%)
  12522. origfaces 21/65536 1176/3670016 ( 0.0%)
  12523. leaves 229/65536 7328/2097152 ( 0.3%)
  12524. leaffaces 418/65536 836/131072 ( 0.6%)
  12525. leafbrushes 74/65536 148/131072 ( 0.1%)
  12526. areas 1/256 8/2048 ( 0.4%)
  12527. surfedges 1872/512000 7488/2048000 ( 0.4%)
  12528. edges 956/256000 3824/1024000 ( 0.4%)
  12529. LDR worldlights 0/8192 0/720896 ( 0.0%)
  12530. HDR worldlights 0/8192 0/720896 ( 0.0%)
  12531. leafwaterdata 0/32768 0/393216 ( 0.0%)
  12532. waterstrips 20/32768 200/327680 ( 0.1%)
  12533. waterverts 0/65536 0/786432 ( 0.0%)
  12534. waterindices 240/65536 480/131072 ( 0.4%)
  12535. cubemapsamples 0/1024 0/16384 ( 0.0%)
  12536. overlays 0/512 0/180224 ( 0.0%)
  12537. LDR lightdata [variable] 627216/0 ( 0.0%)
  12538. HDR lightdata [variable] 627216/0 ( 0.0%)
  12539. visdata [variable] 0/16777216 ( 0.0%)
  12540. entdata [variable] 12525/393216 ( 3.2%)
  12541. LDR ambient table 229/65536 916/262144 ( 0.3%)
  12542. HDR ambient table 229/65536 916/262144 ( 0.3%)
  12543. LDR leaf ambient 150/65536 4200/1835008 ( 0.2%)
  12544. HDR leaf ambient 150/65536 4200/1835008 ( 0.2%)
  12545. occluders 0/0 0/0 ( 0.0%)
  12546. occluder polygons 0/0 0/0 ( 0.0%)
  12547. occluder vert ind 0/0 0/0 ( 0.0%)
  12548. detail props [variable] 1/12 ( 8.3%)
  12549. static props [variable] 1/12 ( 8.3%)
  12550. pakfile [variable] 105703/0 ( 0.0%)
  12551. physics [variable] 2111/4194304 ( 0.1%)
  12552. physics terrain [variable] 2/1048576 ( 0.0%)
  12553. Level flags = 0
  12554. Total triangle count: 952
  12555. Writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  12556. 0 seconds elapsed
  12557. materialPath: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\materials
  12558. Loading C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.vmf
  12559. Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\custom\battlefield 3 ak-74m\gameinfo.txt
  12560. fixing up env_cubemap materials on brush sides...
  12561. 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
  12562. Building Faces...done (0)
  12563. FixTjuncs...
  12564. PruneNodes...
  12565. WriteBSP...
  12566. done (0)
  12567. writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.prt...Building visibility clusters...
  12568. done (0)
  12569. Creating default LDR cubemaps for env_cubemap using skybox materials:
  12570. skybox/sky_day01_06*.vmt
  12571. ! Run buildcubemaps in the engine to get the correct cube maps.
  12572. Creating default HDR cubemaps for env_cubemap using skybox materials:
  12573. skybox/sky_day01_06*.vmt
  12574. ! Run buildcubemaps in the engine to get the correct cube maps.
  12575. Finding displacement neighbors...
  12576. Finding lightmap sample positions...
  12577. Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
  12578. Building Physics collision data...
  12579. done (0) (54455 bytes)
  12580. Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
  12581. Compacting texture/material tables...
  12582. Reduced 331 texinfos to 245
  12583. Reduced 16 texdatas to 16 (324 bytes to 324)
  12584. Writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  12585. Wrote ZIP buffer, estimated size 105917, actual size 105703
  12586. 0 seconds elapsed
  12587. 12 threads
  12588. reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  12589. reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
  12590. 534 portalclusters
  12591. 1855 numportals
  12592. 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Optimized: 2576 visible clusters (1.36%)
  12593. Total clusters visible: 189656
  12594. Average clusters visible: 355
  12595. Building PAS...
  12596. Average clusters audible: 532
  12597. visdatasize:72633 compressed from 76896
  12598. writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  12599. 33 seconds elapsed
  12600. [Reading texlights from 'lights.rad']
  12601. [2 texlights parsed from 'lights.rad']
  12602. Loading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  12603. 1431 faces
  12604. 1 degenerate faces
  12605. 809815 square feet [116613448.00 square inches]
  12606. 0 Displacements
  12607. 0 Square Feet [0.00 Square Inches]
  12608. 1430 patches before subdivision
  12609. zero area child patch
  12610. zero area child patch
  12611. 34190 patches after subdivision
  12612. 0 direct lights
  12613. 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 3587996, max 607
  12614. transfer lists: 27.4 megs
  12615. 0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(0, 0, 0)
  12616. Build Patch/Sample Hash Table(s).....Done<0.0075 sec>
  12617. 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
  12618. 0 of 0 (0% of) surface lights went in leaf ambient cubes.
  12619. 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
  12620. Ready to Finish
  12621. Object names Objects/Maxobjs Memory / Maxmem Fullness
  12622. ------------ --------------- --------------- --------
  12623. models 3/1024 144/49152 ( 0.3%)
  12624. brushes 142/8192 1704/98304 ( 1.7%)
  12625. brushsides 869/65536 6952/524288 ( 1.3%)
  12626. planes 1200/65536 24000/1310720 ( 1.8%)
  12627. vertexes 2185/65536 26220/786432 ( 3.3%)
  12628. nodes 859/65536 27488/2097152 ( 1.3%)
  12629. texinfos 245/12288 17640/884736 ( 2.0%)
  12630. texdata 16/2048 512/65536 ( 0.8%)
  12631. dispinfos 0/0 0/0 ( 0.0%)
  12632. disp_verts 0/0 0/0 ( 0.0%)
  12633. disp_tris 0/0 0/0 ( 0.0%)
  12634. disp_lmsamples 0/0 0/0 ( 0.0%)
  12635. faces 1431/65536 80136/3670016 ( 2.2%)
  12636. hdr faces 0/65536 0/3670016 ( 0.0%)
  12637. origfaces 483/65536 27048/3670016 ( 0.7%)
  12638. leaves 863/65536 27616/2097152 ( 1.3%)
  12639. leaffaces 1773/65536 3546/131072 ( 2.7%)
  12640. leafbrushes 462/65536 924/131072 ( 0.7%)
  12641. areas 2/256 16/2048 ( 0.8%)
  12642. surfedges 8950/512000 35800/2048000 ( 1.7%)
  12643. edges 4968/256000 19872/1024000 ( 1.9%)
  12644. LDR worldlights 0/8192 0/720896 ( 0.0%)
  12645. HDR worldlights 0/8192 0/720896 ( 0.0%)
  12646. leafwaterdata 0/32768 0/393216 ( 0.0%)
  12647. waterstrips 186/32768 1860/327680 ( 0.6%)
  12648. waterverts 0/65536 0/786432 ( 0.0%)
  12649. waterindices 2871/65536 5742/131072 ( 4.4%)
  12650. cubemapsamples 0/1024 0/16384 ( 0.0%)
  12651. overlays 0/512 0/180224 ( 0.0%)
  12652. LDR lightdata [variable] 992884/0 ( 0.0%)
  12653. HDR lightdata [variable] 0/0 ( 0.0%)
  12654. visdata [variable] 72633/16777216 ( 0.4%)
  12655. entdata [variable] 12526/393216 ( 3.2%)
  12656. LDR ambient table 863/65536 3452/262144 ( 1.3%)
  12657. HDR ambient table 863/65536 3452/262144 ( 1.3%)
  12658. LDR leaf ambient 546/65536 15288/1835008 ( 0.8%)
  12659. HDR leaf ambient 863/65536 24164/1835008 ( 1.3%)
  12660. occluders 0/0 0/0 ( 0.0%)
  12661. occluder polygons 0/0 0/0 ( 0.0%)
  12662. occluder vert ind 0/0 0/0 ( 0.0%)
  12663. detail props [variable] 1/12 ( 8.3%)
  12664. static props [variable] 1/12 ( 8.3%)
  12665. pakfile [variable] 105703/0 ( 0.0%)
  12666. physics [variable] 54455/4194304 ( 1.3%)
  12667. physics terrain [variable] 2/1048576 ( 0.0%)
  12668. Level flags = 0
  12669. Total triangle count: 4156
  12670. Writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  12671. 2 seconds elapsed
  12672. [Reading texlights from 'lights.rad']
  12673. [2 texlights parsed from 'lights.rad']
  12674. Loading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  12675. 1431 faces
  12676. 1 degenerate faces
  12677. 809815 square feet [116613448.00 square inches]
  12678. 0 Displacements
  12679. 0 Square Feet [0.00 Square Inches]
  12680. 1430 patches before subdivision
  12681. zero area child patch
  12682. zero area child patch
  12683. 34190 patches after subdivision
  12684. 0 direct lights
  12685. 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 3587996, max 607
  12686. transfer lists: 27.4 megs
  12687. 0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(0, 0, 0)
  12688. Build Patch/Sample Hash Table(s).....Done<0.0083 sec>
  12689. 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
  12690. 0 of 0 (0% of) surface lights went in leaf ambient cubes.
  12691. 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
  12692. Ready to Finish
  12693. Object names Objects/Maxobjs Memory / Maxmem Fullness
  12694. ------------ --------------- --------------- --------
  12695. models 3/1024 144/49152 ( 0.3%)
  12696. brushes 142/8192 1704/98304 ( 1.7%)
  12697. brushsides 869/65536 6952/524288 ( 1.3%)
  12698. planes 1200/65536 24000/1310720 ( 1.8%)
  12699. vertexes 2185/65536 26220/786432 ( 3.3%)
  12700. nodes 859/65536 27488/2097152 ( 1.3%)
  12701. texinfos 245/12288 17640/884736 ( 2.0%)
  12702. texdata 16/2048 512/65536 ( 0.8%)
  12703. dispinfos 0/0 0/0 ( 0.0%)
  12704. disp_verts 0/0 0/0 ( 0.0%)
  12705. disp_tris 0/0 0/0 ( 0.0%)
  12706. disp_lmsamples 0/0 0/0 ( 0.0%)
  12707. faces 1431/65536 80136/3670016 ( 2.2%)
  12708. hdr faces 1431/65536 80136/3670016 ( 2.2%)
  12709. origfaces 483/65536 27048/3670016 ( 0.7%)
  12710. leaves 863/65536 27616/2097152 ( 1.3%)
  12711. leaffaces 1773/65536 3546/131072 ( 2.7%)
  12712. leafbrushes 462/65536 924/131072 ( 0.7%)
  12713. areas 2/256 16/2048 ( 0.8%)
  12714. surfedges 8950/512000 35800/2048000 ( 1.7%)
  12715. edges 4968/256000 19872/1024000 ( 1.9%)
  12716. LDR worldlights 0/8192 0/720896 ( 0.0%)
  12717. HDR worldlights 0/8192 0/720896 ( 0.0%)
  12718. leafwaterdata 0/32768 0/393216 ( 0.0%)
  12719. waterstrips 186/32768 1860/327680 ( 0.6%)
  12720. waterverts 0/65536 0/786432 ( 0.0%)
  12721. waterindices 2871/65536 5742/131072 ( 4.4%)
  12722. cubemapsamples 0/1024 0/16384 ( 0.0%)
  12723. overlays 0/512 0/180224 ( 0.0%)
  12724. LDR lightdata [variable] 992884/0 ( 0.0%)
  12725. HDR lightdata [variable] 992884/0 ( 0.0%)
  12726. visdata [variable] 72633/16777216 ( 0.4%)
  12727. entdata [variable] 12526/393216 ( 3.2%)
  12728. LDR ambient table 863/65536 3452/262144 ( 1.3%)
  12729. HDR ambient table 863/65536 3452/262144 ( 1.3%)
  12730. LDR leaf ambient 546/65536 15288/1835008 ( 0.8%)
  12731. HDR leaf ambient 546/65536 15288/1835008 ( 0.8%)
  12732. occluders 0/0 0/0 ( 0.0%)
  12733. occluder polygons 0/0 0/0 ( 0.0%)
  12734. occluder vert ind 0/0 0/0 ( 0.0%)
  12735. detail props [variable] 1/12 ( 8.3%)
  12736. static props [variable] 1/12 ( 8.3%)
  12737. pakfile [variable] 105703/0 ( 0.0%)
  12738. physics [variable] 54455/4194304 ( 1.3%)
  12739. physics terrain [variable] 2/1048576 ( 0.0%)
  12740. Level flags = 0
  12741. Total triangle count: 4156
  12742. Writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  12743. 2 seconds elapsed
  12744. materialPath: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\materials
  12745. Loading C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.vmf
  12746. Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\custom\battlefield 3 ak-74m\gameinfo.txt
  12747. fixing up env_cubemap materials on brush sides...
  12748. 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
  12749. Building Faces...done (0)
  12750. FixTjuncs...
  12751. PruneNodes...
  12752. WriteBSP...
  12753. done (0)
  12754. writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.prt...Building visibility clusters...
  12755. done (0)
  12756. Creating default LDR cubemaps for env_cubemap using skybox materials:
  12757. skybox/sky_day01_06*.vmt
  12758. ! Run buildcubemaps in the engine to get the correct cube maps.
  12759. Creating default HDR cubemaps for env_cubemap using skybox materials:
  12760. skybox/sky_day01_06*.vmt
  12761. ! Run buildcubemaps in the engine to get the correct cube maps.
  12762. Finding displacement neighbors...
  12763. Finding lightmap sample positions...
  12764. Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
  12765. Building Physics collision data...
  12766. done (0) (54455 bytes)
  12767. Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
  12768. Compacting texture/material tables...
  12769. Reduced 331 texinfos to 245
  12770. Reduced 16 texdatas to 16 (324 bytes to 324)
  12771. Writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  12772. Wrote ZIP buffer, estimated size 105917, actual size 105703
  12773. 0 seconds elapsed
  12774. 12 threads
  12775. reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  12776. reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
  12777. 534 portalclusters
  12778. 1855 numportals
  12779. 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Optimized: 2576 visible clusters (1.36%)
  12780. Total clusters visible: 189656
  12781. Average clusters visible: 355
  12782. Building PAS...
  12783. Average clusters audible: 532
  12784. visdatasize:72633 compressed from 76896
  12785. writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  12786. 33 seconds elapsed
  12787. [Reading texlights from 'lights.rad']
  12788. [2 texlights parsed from 'lights.rad']
  12789. Loading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  12790. 1431 faces
  12791. 1 degenerate faces
  12792. 809815 square feet [116613448.00 square inches]
  12793. 0 Displacements
  12794. 0 Square Feet [0.00 Square Inches]
  12795. 1430 patches before subdivision
  12796. zero area child patch
  12797. zero area child patch
  12798. 34190 patches after subdivision
  12799. 2 direct lights
  12800. 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 3587996, max 607
  12801. transfer lists: 27.4 megs
  12802. 0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(23690, 13357, 9798)
  12803. 0...1...2...3...4...5...6...7...8...9...10 Bounce #2 added RGB(2071, 1677, 743)
  12804. 0...1...2...3...4...5...6...7...8...9...10 Bounce #3 added RGB(306, 237, 122)
  12805. 0...1...2...3...4...5...6...7...8...9...10 Bounce #4 added RGB(52, 45, 24)
  12806. 0...1...2...3...4...5...6...7...8...9...10 Bounce #5 added RGB(10, 9, 5)
  12807. 0...1...2...3...4...5...6...7...8...9...10 Bounce #6 added RGB(2, 2, 1)
  12808. 0...1...2...3...4...5...6...7...8...9...10 Bounce #7 added RGB(1, 0, 0)
  12809. Build Patch/Sample Hash Table(s).....Done<0.0073 sec>
  12810. 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
  12811. 0 of 0 (0% of) surface lights went in leaf ambient cubes.
  12812. 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
  12813. Ready to Finish
  12814. Object names Objects/Maxobjs Memory / Maxmem Fullness
  12815. ------------ --------------- --------------- --------
  12816. models 3/1024 144/49152 ( 0.3%)
  12817. brushes 142/8192 1704/98304 ( 1.7%)
  12818. brushsides 869/65536 6952/524288 ( 1.3%)
  12819. planes 1200/65536 24000/1310720 ( 1.8%)
  12820. vertexes 2185/65536 26220/786432 ( 3.3%)
  12821. nodes 859/65536 27488/2097152 ( 1.3%)
  12822. texinfos 245/12288 17640/884736 ( 2.0%)
  12823. texdata 16/2048 512/65536 ( 0.8%)
  12824. dispinfos 0/0 0/0 ( 0.0%)
  12825. disp_verts 0/0 0/0 ( 0.0%)
  12826. disp_tris 0/0 0/0 ( 0.0%)
  12827. disp_lmsamples 0/0 0/0 ( 0.0%)
  12828. faces 1431/65536 80136/3670016 ( 2.2%)
  12829. hdr faces 0/65536 0/3670016 ( 0.0%)
  12830. origfaces 483/65536 27048/3670016 ( 0.7%)
  12831. leaves 863/65536 27616/2097152 ( 1.3%)
  12832. leaffaces 1773/65536 3546/131072 ( 2.7%)
  12833. leafbrushes 462/65536 924/131072 ( 0.7%)
  12834. areas 2/256 16/2048 ( 0.8%)
  12835. surfedges 8950/512000 35800/2048000 ( 1.7%)
  12836. edges 4968/256000 19872/1024000 ( 1.9%)
  12837. LDR worldlights 2/8192 176/720896 ( 0.0%)
  12838. HDR worldlights 0/8192 0/720896 ( 0.0%)
  12839. leafwaterdata 0/32768 0/393216 ( 0.0%)
  12840. waterstrips 186/32768 1860/327680 ( 0.6%)
  12841. waterverts 0/65536 0/786432 ( 0.0%)
  12842. waterindices 2871/65536 5742/131072 ( 4.4%)
  12843. cubemapsamples 0/1024 0/16384 ( 0.0%)
  12844. overlays 0/512 0/180224 ( 0.0%)
  12845. LDR lightdata [variable] 992884/0 ( 0.0%)
  12846. HDR lightdata [variable] 0/0 ( 0.0%)
  12847. visdata [variable] 72633/16777216 ( 0.4%)
  12848. entdata [variable] 12966/393216 ( 3.3%)
  12849. LDR ambient table 863/65536 3452/262144 ( 1.3%)
  12850. HDR ambient table 863/65536 3452/262144 ( 1.3%)
  12851. LDR leaf ambient 3389/65536 94892/1835008 ( 5.2%)
  12852. HDR leaf ambient 863/65536 24164/1835008 ( 1.3%)
  12853. occluders 0/0 0/0 ( 0.0%)
  12854. occluder polygons 0/0 0/0 ( 0.0%)
  12855. occluder vert ind 0/0 0/0 ( 0.0%)
  12856. detail props [variable] 1/12 ( 8.3%)
  12857. static props [variable] 1/12 ( 8.3%)
  12858. pakfile [variable] 105703/0 ( 0.0%)
  12859. physics [variable] 54455/4194304 ( 1.3%)
  12860. physics terrain [variable] 2/1048576 ( 0.0%)
  12861. Level flags = 0
  12862. Total triangle count: 4156
  12863. Writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  12864. 2 seconds elapsed
  12865. [Reading texlights from 'lights.rad']
  12866. [2 texlights parsed from 'lights.rad']
  12867. Loading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  12868. 1431 faces
  12869. 1 degenerate faces
  12870. 809815 square feet [116613448.00 square inches]
  12871. 0 Displacements
  12872. 0 Square Feet [0.00 Square Inches]
  12873. 1430 patches before subdivision
  12874. zero area child patch
  12875. zero area child patch
  12876. 34190 patches after subdivision
  12877. 2 direct lights
  12878. 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 3587996, max 607
  12879. transfer lists: 27.4 megs
  12880. 0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(15361, 10687, 9826)
  12881. 0...1...2...3...4...5...6...7...8...9...10 Bounce #2 added RGB(1218, 1419, 747)
  12882. 0...1...2...3...4...5...6...7...8...9...10 Bounce #3 added RGB(199, 198, 123)
  12883. 0...1...2...3...4...5...6...7...8...9...10 Bounce #4 added RGB(33, 39, 24)
  12884. 0...1...2...3...4...5...6...7...8...9...10 Bounce #5 added RGB(7, 8, 5)
  12885. 0...1...2...3...4...5...6...7...8...9...10 Bounce #6 added RGB(2, 2, 1)
  12886. 0...1...2...3...4...5...6...7...8...9...10 Bounce #7 added RGB(0, 0, 0)
  12887. Build Patch/Sample Hash Table(s).....Done<0.0077 sec>
  12888. 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
  12889. 0 of 0 (0% of) surface lights went in leaf ambient cubes.
  12890. 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
  12891. Ready to Finish
  12892. Object names Objects/Maxobjs Memory / Maxmem Fullness
  12893. ------------ --------------- --------------- --------
  12894. models 3/1024 144/49152 ( 0.3%)
  12895. brushes 142/8192 1704/98304 ( 1.7%)
  12896. brushsides 869/65536 6952/524288 ( 1.3%)
  12897. planes 1200/65536 24000/1310720 ( 1.8%)
  12898. vertexes 2185/65536 26220/786432 ( 3.3%)
  12899. nodes 859/65536 27488/2097152 ( 1.3%)
  12900. texinfos 245/12288 17640/884736 ( 2.0%)
  12901. texdata 16/2048 512/65536 ( 0.8%)
  12902. dispinfos 0/0 0/0 ( 0.0%)
  12903. disp_verts 0/0 0/0 ( 0.0%)
  12904. disp_tris 0/0 0/0 ( 0.0%)
  12905. disp_lmsamples 0/0 0/0 ( 0.0%)
  12906. faces 1431/65536 80136/3670016 ( 2.2%)
  12907. hdr faces 1431/65536 80136/3670016 ( 2.2%)
  12908. origfaces 483/65536 27048/3670016 ( 0.7%)
  12909. leaves 863/65536 27616/2097152 ( 1.3%)
  12910. leaffaces 1773/65536 3546/131072 ( 2.7%)
  12911. leafbrushes 462/65536 924/131072 ( 0.7%)
  12912. areas 2/256 16/2048 ( 0.8%)
  12913. surfedges 8950/512000 35800/2048000 ( 1.7%)
  12914. edges 4968/256000 19872/1024000 ( 1.9%)
  12915. LDR worldlights 2/8192 176/720896 ( 0.0%)
  12916. HDR worldlights 2/8192 176/720896 ( 0.0%)
  12917. leafwaterdata 0/32768 0/393216 ( 0.0%)
  12918. waterstrips 186/32768 1860/327680 ( 0.6%)
  12919. waterverts 0/65536 0/786432 ( 0.0%)
  12920. waterindices 2871/65536 5742/131072 ( 4.4%)
  12921. cubemapsamples 0/1024 0/16384 ( 0.0%)
  12922. overlays 0/512 0/180224 ( 0.0%)
  12923. LDR lightdata [variable] 992884/0 ( 0.0%)
  12924. HDR lightdata [variable] 992884/0 ( 0.0%)
  12925. visdata [variable] 72633/16777216 ( 0.4%)
  12926. entdata [variable] 12966/393216 ( 3.3%)
  12927. LDR ambient table 863/65536 3452/262144 ( 1.3%)
  12928. HDR ambient table 863/65536 3452/262144 ( 1.3%)
  12929. LDR leaf ambient 3389/65536 94892/1835008 ( 5.2%)
  12930. HDR leaf ambient 3389/65536 94892/1835008 ( 5.2%)
  12931. occluders 0/0 0/0 ( 0.0%)
  12932. occluder polygons 0/0 0/0 ( 0.0%)
  12933. occluder vert ind 0/0 0/0 ( 0.0%)
  12934. detail props [variable] 1/12 ( 8.3%)
  12935. static props [variable] 1/12 ( 8.3%)
  12936. pakfile [variable] 105703/0 ( 0.0%)
  12937. physics [variable] 54455/4194304 ( 1.3%)
  12938. physics terrain [variable] 2/1048576 ( 0.0%)
  12939. Level flags = 0
  12940. Total triangle count: 4156
  12941. Writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  12942. 2 seconds elapsed
  12943. materialPath: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\materials
  12944. Loading C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.vmf
  12945. Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\custom\battlefield 3 ak-74m\gameinfo.txt
  12946. fixing up env_cubemap materials on brush sides...
  12947. 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
  12948. Building Faces...done (0)
  12949. FixTjuncs...
  12950. PruneNodes...
  12951. WriteBSP...
  12952. done (0)
  12953. writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.prt...Building visibility clusters...
  12954. done (0)
  12955. Creating default LDR cubemaps for env_cubemap using skybox materials:
  12956. skybox/sky_day01_06*.vmt
  12957. ! Run buildcubemaps in the engine to get the correct cube maps.
  12958. Creating default HDR cubemaps for env_cubemap using skybox materials:
  12959. skybox/sky_day01_06*.vmt
  12960. ! Run buildcubemaps in the engine to get the correct cube maps.
  12961. Finding displacement neighbors...
  12962. Finding lightmap sample positions...
  12963. Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
  12964. Building Physics collision data...
  12965. done (0) (55551 bytes)
  12966. Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
  12967. Compacting texture/material tables...
  12968. Reduced 340 texinfos to 311
  12969. Reduced 17 texdatas to 16 (346 bytes to 330)
  12970. Writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  12971. Wrote ZIP buffer, estimated size 105917, actual size 105703
  12972. 0 seconds elapsed
  12973. 12 threads
  12974. reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  12975. reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
  12976. 667 portalclusters
  12977. 2378 numportals
  12978. 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Optimized: 2725 visible clusters (1.30%)
  12979. Total clusters visible: 209998
  12980. Average clusters visible: 314
  12981. Building PAS...
  12982. Average clusters audible: 470
  12983. visdatasize:95023 compressed from 117392
  12984. writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  12985. 45 seconds elapsed
  12986. [Reading texlights from 'lights.rad']
  12987. [2 texlights parsed from 'lights.rad']
  12988. Loading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  12989. 1734 faces
  12990. 1 degenerate faces
  12991. 862722 square feet [124232048.00 square inches]
  12992. 0 Displacements
  12993. 0 Square Feet [0.00 Square Inches]
  12994. 1733 patches before subdivision
  12995. zero area child patch
  12996. zero area child patch
  12997. 42239 patches after subdivision
  12998. 2 direct lights
  12999. 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 4496415, max 609
  13000. transfer lists: 34.3 megs
  13001. 0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(23394, 5119, 0)
  13002. 0...1...2...3...4...5...6...7...8...9...10 Bounce #2 added RGB(2233, 605, 0)
  13003. 0...1...2...3...4...5...6...7...8...9...10 Bounce #3 added RGB(304, 83, 0)
  13004. 0...1...2...3...4...5...6...7...8...9...10 Bounce #4 added RGB(53, 15, 0)
  13005. 0...1...2...3...4...5...6...7...8...9...10 Bounce #5 added RGB(10, 3, 0)
  13006. 0...1...2...3...4...5...6...7...8...9...10 Bounce #6 added RGB(2, 1, 0)
  13007. 0...1...2...3...4...5...6...7...8...9...10 Bounce #7 added RGB(1, 0, 0)
  13008. Build Patch/Sample Hash Table(s).....Done<0.0084 sec>
  13009. 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
  13010. 0 of 0 (0% of) surface lights went in leaf ambient cubes.
  13011. 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
  13012. Ready to Finish
  13013. Object names Objects/Maxobjs Memory / Maxmem Fullness
  13014. ------------ --------------- --------------- --------
  13015. models 5/1024 240/49152 ( 0.5%)
  13016. brushes 144/8192 1728/98304 ( 1.8%)
  13017. brushsides 881/65536 7048/524288 ( 1.3%)
  13018. planes 1246/65536 24920/1310720 ( 1.9%)
  13019. vertexes 2592/65536 31104/786432 ( 4.0%)
  13020. nodes 1049/65536 33568/2097152 ( 1.6%)
  13021. texinfos 311/12288 22392/884736 ( 2.5%)
  13022. texdata 16/2048 512/65536 ( 0.8%)
  13023. dispinfos 0/0 0/0 ( 0.0%)
  13024. disp_verts 0/0 0/0 ( 0.0%)
  13025. disp_tris 0/0 0/0 ( 0.0%)
  13026. disp_lmsamples 0/0 0/0 ( 0.0%)
  13027. faces 1734/65536 97104/3670016 ( 2.6%)
  13028. hdr faces 0/65536 0/3670016 ( 0.0%)
  13029. origfaces 686/65536 38416/3670016 ( 1.0%)
  13030. leaves 1055/65536 33760/2097152 ( 1.6%)
  13031. leaffaces 2276/65536 4552/131072 ( 3.5%)
  13032. leafbrushes 470/65536 940/131072 ( 0.7%)
  13033. areas 3/256 24/2048 ( 1.2%)
  13034. surfedges 11074/512000 44296/2048000 ( 2.2%)
  13035. edges 6046/256000 24184/1024000 ( 2.4%)
  13036. LDR worldlights 2/8192 176/720896 ( 0.0%)
  13037. HDR worldlights 0/8192 0/720896 ( 0.0%)
  13038. leafwaterdata 0/32768 0/393216 ( 0.0%)
  13039. waterstrips 194/32768 1940/327680 ( 0.6%)
  13040. waterverts 0/65536 0/786432 ( 0.0%)
  13041. waterindices 2994/65536 5988/131072 ( 4.6%)
  13042. cubemapsamples 0/1024 0/16384 ( 0.0%)
  13043. overlays 0/512 0/180224 ( 0.0%)
  13044. LDR lightdata [variable] 1168068/0 ( 0.0%)
  13045. HDR lightdata [variable] 0/0 ( 0.0%)
  13046. visdata [variable] 95023/16777216 ( 0.6%)
  13047. entdata [variable] 13566/393216 ( 3.5%)
  13048. LDR ambient table 1055/65536 4220/262144 ( 1.6%)
  13049. HDR ambient table 1055/65536 4220/262144 ( 1.6%)
  13050. LDR leaf ambient 3319/65536 92932/1835008 ( 5.1%)
  13051. HDR leaf ambient 1055/65536 29540/1835008 ( 1.6%)
  13052. occluders 0/0 0/0 ( 0.0%)
  13053. occluder polygons 0/0 0/0 ( 0.0%)
  13054. occluder vert ind 0/0 0/0 ( 0.0%)
  13055. detail props [variable] 1/12 ( 8.3%)
  13056. static props [variable] 1/12 ( 8.3%)
  13057. pakfile [variable] 105703/0 ( 0.0%)
  13058. physics [variable] 55551/4194304 ( 1.3%)
  13059. physics terrain [variable] 2/1048576 ( 0.0%)
  13060. Level flags = 0
  13061. Total triangle count: 4862
  13062. Writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  13063. 2 seconds elapsed
  13064. [Reading texlights from 'lights.rad']
  13065. [2 texlights parsed from 'lights.rad']
  13066. Loading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  13067. 1734 faces
  13068. 1 degenerate faces
  13069. 862722 square feet [124232048.00 square inches]
  13070. 0 Displacements
  13071. 0 Square Feet [0.00 Square Inches]
  13072. 1733 patches before subdivision
  13073. zero area child patch
  13074. zero area child patch
  13075. 42239 patches after subdivision
  13076. 2 direct lights
  13077. 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 4496415, max 609
  13078. transfer lists: 34.3 megs
  13079. 0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(0, 0, 0)
  13080. Build Patch/Sample Hash Table(s).....Done<0.0096 sec>
  13081. 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
  13082. 0 of 0 (0% of) surface lights went in leaf ambient cubes.
  13083. 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
  13084. Ready to Finish
  13085. Object names Objects/Maxobjs Memory / Maxmem Fullness
  13086. ------------ --------------- --------------- --------
  13087. models 5/1024 240/49152 ( 0.5%)
  13088. brushes 144/8192 1728/98304 ( 1.8%)
  13089. brushsides 881/65536 7048/524288 ( 1.3%)
  13090. planes 1246/65536 24920/1310720 ( 1.9%)
  13091. vertexes 2592/65536 31104/786432 ( 4.0%)
  13092. nodes 1049/65536 33568/2097152 ( 1.6%)
  13093. texinfos 311/12288 22392/884736 ( 2.5%)
  13094. texdata 16/2048 512/65536 ( 0.8%)
  13095. dispinfos 0/0 0/0 ( 0.0%)
  13096. disp_verts 0/0 0/0 ( 0.0%)
  13097. disp_tris 0/0 0/0 ( 0.0%)
  13098. disp_lmsamples 0/0 0/0 ( 0.0%)
  13099. faces 1734/65536 97104/3670016 ( 2.6%)
  13100. hdr faces 1734/65536 97104/3670016 ( 2.6%)
  13101. origfaces 686/65536 38416/3670016 ( 1.0%)
  13102. leaves 1055/65536 33760/2097152 ( 1.6%)
  13103. leaffaces 2276/65536 4552/131072 ( 3.5%)
  13104. leafbrushes 470/65536 940/131072 ( 0.7%)
  13105. areas 3/256 24/2048 ( 1.2%)
  13106. surfedges 11074/512000 44296/2048000 ( 2.2%)
  13107. edges 6046/256000 24184/1024000 ( 2.4%)
  13108. LDR worldlights 2/8192 176/720896 ( 0.0%)
  13109. HDR worldlights 2/8192 176/720896 ( 0.0%)
  13110. leafwaterdata 0/32768 0/393216 ( 0.0%)
  13111. waterstrips 194/32768 1940/327680 ( 0.6%)
  13112. waterverts 0/65536 0/786432 ( 0.0%)
  13113. waterindices 2994/65536 5988/131072 ( 4.6%)
  13114. cubemapsamples 0/1024 0/16384 ( 0.0%)
  13115. overlays 0/512 0/180224 ( 0.0%)
  13116. LDR lightdata [variable] 1168068/0 ( 0.0%)
  13117. HDR lightdata [variable] 1168068/0 ( 0.0%)
  13118. visdata [variable] 95023/16777216 ( 0.6%)
  13119. entdata [variable] 13566/393216 ( 3.5%)
  13120. LDR ambient table 1055/65536 4220/262144 ( 1.6%)
  13121. HDR ambient table 1055/65536 4220/262144 ( 1.6%)
  13122. LDR leaf ambient 3319/65536 92932/1835008 ( 5.1%)
  13123. HDR leaf ambient 2235/65536 62580/1835008 ( 3.4%)
  13124. occluders 0/0 0/0 ( 0.0%)
  13125. occluder polygons 0/0 0/0 ( 0.0%)
  13126. occluder vert ind 0/0 0/0 ( 0.0%)
  13127. detail props [variable] 1/12 ( 8.3%)
  13128. static props [variable] 1/12 ( 8.3%)
  13129. pakfile [variable] 105703/0 ( 0.0%)
  13130. physics [variable] 55551/4194304 ( 1.3%)
  13131. physics terrain [variable] 2/1048576 ( 0.0%)
  13132. Level flags = 0
  13133. Total triangle count: 4862
  13134. Writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  13135. 2 seconds elapsed
  13136. materialPath: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\materials
  13137. Loading C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.vmf
  13138. Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\custom\battlefield 3 ak-74m\gameinfo.txt
  13139. fixing up env_cubemap materials on brush sides...
  13140. 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10
  13141. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (413.0 -1755.9 767.6)
  13142. Leaf 0 contents: CONTENTS_SOLID
  13143. Leaf 1 contents:
  13144. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  13145. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  13146. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  13147. Candidate brush IDs: Brush 63549:
  13148. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (542.0 -1775.3 767.8)
  13149. Leaf 0 contents:
  13150. Leaf 1 contents: CONTENTS_SOLID
  13151. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  13152. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  13153. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  13154. Candidate brush IDs: Brush 63549:
  13155. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (412.8 -1844.6 760.1)
  13156. Leaf 0 contents:
  13157. Leaf 1 contents: CONTENTS_SOLID
  13158. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  13159. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  13160. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  13161. Candidate brush IDs: Brush 63549:
  13162. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (412.8 -1844.6 760.2)
  13163. Leaf 0 contents:
  13164. Leaf 1 contents: CONTENTS_SOLID
  13165. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  13166. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  13167. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  13168. Candidate brush IDs: Brush 63549:
  13169. Processing areas...done (0)
  13170. Building Faces...done (0)
  13171. FixTjuncs...
  13172. PruneNodes...
  13173. WriteBSP...
  13174. done (0)
  13175. writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.prt...Building visibility clusters...
  13176. done (0)
  13177. Creating default LDR cubemaps for env_cubemap using skybox materials:
  13178. skybox/sky_day01_06*.vmt
  13179. ! Run buildcubemaps in the engine to get the correct cube maps.
  13180. Creating default HDR cubemaps for env_cubemap using skybox materials:
  13181. skybox/sky_day01_06*.vmt
  13182. ! Run buildcubemaps in the engine to get the correct cube maps.
  13183. Finding displacement neighbors...
  13184. Finding lightmap sample positions...
  13185. Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
  13186. Building Physics collision data...
  13187. done (0) (66982 bytes)
  13188. Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
  13189. Compacting texture/material tables...
  13190. Reduced 418 texinfos to 379
  13191. Reduced 31 texdatas to 30 (655 bytes to 639)
  13192. Writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  13193. Wrote ZIP buffer, estimated size 105917, actual size 105703
  13194. 1 second elapsed
  13195. 12 threads
  13196. reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  13197. reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
  13198. 785 portalclusters
  13199. 2768 numportals
  13200. 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Optimized: 3711 visible clusters (1.62%)
  13201. Total clusters visible: 229136
  13202. Average clusters visible: 291
  13203. Building PAS...
  13204. Average clusters audible: 460
  13205. visdatasize:115792 compressed from 163280
  13206. writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  13207. 1 minute, 7 seconds elapsed
  13208. [Reading texlights from 'lights.rad']
  13209. [2 texlights parsed from 'lights.rad']
  13210. Loading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  13211. 1987 faces
  13212. 1 degenerate faces
  13213. 870180 square feet [125305984.00 square inches]
  13214. 0 Displacements
  13215. 0 Square Feet [0.00 Square Inches]
  13216. 1986 patches before subdivision
  13217. zero area child patch
  13218. zero area child patch
  13219. 44864 patches after subdivision
  13220. 2 direct lights
  13221. 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 4846759, max 618
  13222. transfer lists: 37.0 megs
  13223. 0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(23579, 5202, 0)
  13224. 0...1...2...3...4...5...6...7...8...9...10 Bounce #2 added RGB(2242, 608, 0)
  13225. 0...1...2...3...4...5...6...7...8...9...10 Bounce #3 added RGB(304, 84, 0)
  13226. 0...1...2...3...4...5...6...7...8...9...10 Bounce #4 added RGB(53, 15, 0)
  13227. 0...1...2...3...4...5...6...7...8...9...10 Bounce #5 added RGB(10, 3, 0)
  13228. 0...1...2...3...4...5...6...7...8...9...10 Bounce #6 added RGB(2, 1, 0)
  13229. 0...1...2...3...4...5...6...7...8...9...10 Bounce #7 added RGB(1, 0, 0)
  13230. Build Patch/Sample Hash Table(s).....Done<0.0088 sec>
  13231. 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
  13232. Computing detail prop lighting : 0...1...2...3...4...5...6...7...8...9...10
  13233. 0 of 0 (0% of) surface lights went in leaf ambient cubes.
  13234. 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
  13235. Ready to Finish
  13236. Object names Objects/Maxobjs Memory / Maxmem Fullness
  13237. ------------ --------------- --------------- --------
  13238. models 7/1024 336/49152 ( 0.7%)
  13239. brushes 173/8192 2076/98304 ( 2.1%)
  13240. brushsides 1071/65536 8568/524288 ( 1.6%)
  13241. planes 1544/65536 30880/1310720 ( 2.4%)
  13242. vertexes 3037/65536 36444/786432 ( 4.6%)
  13243. nodes 1243/65536 39776/2097152 ( 1.9%)
  13244. texinfos 379/12288 27288/884736 ( 3.1%)
  13245. texdata 30/2048 960/65536 ( 1.5%)
  13246. dispinfos 0/0 0/0 ( 0.0%)
  13247. disp_verts 0/0 0/0 ( 0.0%)
  13248. disp_tris 0/0 0/0 ( 0.0%)
  13249. disp_lmsamples 0/0 0/0 ( 0.0%)
  13250. faces 1987/65536 111272/3670016 ( 3.0%)
  13251. hdr faces 0/65536 0/3670016 ( 0.0%)
  13252. origfaces 822/65536 46032/3670016 ( 1.3%)
  13253. leaves 1251/65536 40032/2097152 ( 1.9%)
  13254. leaffaces 2647/65536 5294/131072 ( 4.0%)
  13255. leafbrushes 548/65536 1096/131072 ( 0.8%)
  13256. areas 3/256 24/2048 ( 1.2%)
  13257. surfedges 12927/512000 51708/2048000 ( 2.5%)
  13258. edges 7078/256000 28312/1024000 ( 2.8%)
  13259. LDR worldlights 2/8192 176/720896 ( 0.0%)
  13260. HDR worldlights 0/8192 0/720896 ( 0.0%)
  13261. leafwaterdata 0/32768 0/393216 ( 0.0%)
  13262. waterstrips 234/32768 2340/327680 ( 0.7%)
  13263. waterverts 0/65536 0/786432 ( 0.0%)
  13264. waterindices 3621/65536 7242/131072 ( 5.5%)
  13265. cubemapsamples 0/1024 0/16384 ( 0.0%)
  13266. overlays 0/512 0/180224 ( 0.0%)
  13267. LDR lightdata [variable] 1209412/0 ( 0.0%)
  13268. HDR lightdata [variable] 0/0 ( 0.0%)
  13269. visdata [variable] 115792/16777216 ( 0.7%)
  13270. entdata [variable] 17011/393216 ( 4.3%)
  13271. LDR ambient table 1251/65536 5004/262144 ( 1.9%)
  13272. HDR ambient table 1251/65536 5004/262144 ( 1.9%)
  13273. LDR leaf ambient 3514/65536 98392/1835008 ( 5.4%)
  13274. HDR leaf ambient 1251/65536 35028/1835008 ( 1.9%)
  13275. occluders 0/0 0/0 ( 0.0%)
  13276. occluder polygons 0/0 0/0 ( 0.0%)
  13277. occluder vert ind 0/0 0/0 ( 0.0%)
  13278. detail props [variable] 1/244 ( 0.4%)
  13279. dtl prp lght [variable] 1/4 (25.0%)
  13280. HDR dtl prp lght [variable] 1/4 (25.0%)
  13281. static props [variable] 1/12 ( 8.3%)
  13282. pakfile [variable] 105703/0 ( 0.0%)
  13283. physics [variable] 66982/4194304 ( 1.6%)
  13284. physics terrain [variable] 2/1048576 ( 0.0%)
  13285. Level flags = 0
  13286. Total triangle count: 5665
  13287. Writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  13288. 3 seconds elapsed
  13289. [Reading texlights from 'lights.rad']
  13290. [2 texlights parsed from 'lights.rad']
  13291. Loading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  13292. 1987 faces
  13293. 1 degenerate faces
  13294. 870180 square feet [125305984.00 square inches]
  13295. 0 Displacements
  13296. 0 Square Feet [0.00 Square Inches]
  13297. 1986 patches before subdivision
  13298. zero area child patch
  13299. zero area child patch
  13300. 44864 patches after subdivision
  13301. 2 direct lights
  13302. 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 4846759, max 618
  13303. transfer lists: 37.0 megs
  13304. 0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(0, 0, 0)
  13305. Build Patch/Sample Hash Table(s).....Done<0.0104 sec>
  13306. 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
  13307. Computing detail prop lighting : 0...1...2...3...4...5...6...7...8...9...10
  13308. 0 of 0 (0% of) surface lights went in leaf ambient cubes.
  13309. 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
  13310. Ready to Finish
  13311. Object names Objects/Maxobjs Memory / Maxmem Fullness
  13312. ------------ --------------- --------------- --------
  13313. models 7/1024 336/49152 ( 0.7%)
  13314. brushes 173/8192 2076/98304 ( 2.1%)
  13315. brushsides 1071/65536 8568/524288 ( 1.6%)
  13316. planes 1544/65536 30880/1310720 ( 2.4%)
  13317. vertexes 3037/65536 36444/786432 ( 4.6%)
  13318. nodes 1243/65536 39776/2097152 ( 1.9%)
  13319. texinfos 379/12288 27288/884736 ( 3.1%)
  13320. texdata 30/2048 960/65536 ( 1.5%)
  13321. dispinfos 0/0 0/0 ( 0.0%)
  13322. disp_verts 0/0 0/0 ( 0.0%)
  13323. disp_tris 0/0 0/0 ( 0.0%)
  13324. disp_lmsamples 0/0 0/0 ( 0.0%)
  13325. faces 1987/65536 111272/3670016 ( 3.0%)
  13326. hdr faces 1987/65536 111272/3670016 ( 3.0%)
  13327. origfaces 822/65536 46032/3670016 ( 1.3%)
  13328. leaves 1251/65536 40032/2097152 ( 1.9%)
  13329. leaffaces 2647/65536 5294/131072 ( 4.0%)
  13330. leafbrushes 548/65536 1096/131072 ( 0.8%)
  13331. areas 3/256 24/2048 ( 1.2%)
  13332. surfedges 12927/512000 51708/2048000 ( 2.5%)
  13333. edges 7078/256000 28312/1024000 ( 2.8%)
  13334. LDR worldlights 2/8192 176/720896 ( 0.0%)
  13335. HDR worldlights 2/8192 176/720896 ( 0.0%)
  13336. leafwaterdata 0/32768 0/393216 ( 0.0%)
  13337. waterstrips 234/32768 2340/327680 ( 0.7%)
  13338. waterverts 0/65536 0/786432 ( 0.0%)
  13339. waterindices 3621/65536 7242/131072 ( 5.5%)
  13340. cubemapsamples 0/1024 0/16384 ( 0.0%)
  13341. overlays 0/512 0/180224 ( 0.0%)
  13342. LDR lightdata [variable] 1209412/0 ( 0.0%)
  13343. HDR lightdata [variable] 1209412/0 ( 0.0%)
  13344. visdata [variable] 115792/16777216 ( 0.7%)
  13345. entdata [variable] 17011/393216 ( 4.3%)
  13346. LDR ambient table 1251/65536 5004/262144 ( 1.9%)
  13347. HDR ambient table 1251/65536 5004/262144 ( 1.9%)
  13348. LDR leaf ambient 3514/65536 98392/1835008 ( 5.4%)
  13349. HDR leaf ambient 2413/65536 67564/1835008 ( 3.7%)
  13350. occluders 0/0 0/0 ( 0.0%)
  13351. occluder polygons 0/0 0/0 ( 0.0%)
  13352. occluder vert ind 0/0 0/0 ( 0.0%)
  13353. detail props [variable] 1/244 ( 0.4%)
  13354. dtl prp lght [variable] 1/4 (25.0%)
  13355. HDR dtl prp lght [variable] 1/4 (25.0%)
  13356. static props [variable] 1/12 ( 8.3%)
  13357. pakfile [variable] 105703/0 ( 0.0%)
  13358. physics [variable] 66982/4194304 ( 1.6%)
  13359. physics terrain [variable] 2/1048576 ( 0.0%)
  13360. Level flags = 0
  13361. Total triangle count: 5665
  13362. Writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  13363. 3 seconds elapsed
  13364. materialPath: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\materials
  13365. Loading C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.vmf
  13366. Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\custom\battlefield 3 ak-74m\gameinfo.txt
  13367. fixing up env_cubemap materials on brush sides...
  13368. 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10
  13369. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (413.0 -1755.9 767.6)
  13370. Leaf 0 contents: CONTENTS_SOLID
  13371. Leaf 1 contents:
  13372. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  13373. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  13374. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  13375. Candidate brush IDs: Brush 63549:
  13376. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (542.0 -1775.3 767.8)
  13377. Leaf 0 contents:
  13378. Leaf 1 contents: CONTENTS_SOLID
  13379. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  13380. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  13381. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  13382. Candidate brush IDs: Brush 63549:
  13383. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (412.8 -1844.6 760.1)
  13384. Leaf 0 contents:
  13385. Leaf 1 contents: CONTENTS_SOLID
  13386. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  13387. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  13388. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  13389. Candidate brush IDs: Brush 63549:
  13390. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (412.8 -1844.6 760.2)
  13391. Leaf 0 contents:
  13392. Leaf 1 contents: CONTENTS_SOLID
  13393. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  13394. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  13395. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  13396. Candidate brush IDs: Brush 63549:
  13397. Processing areas...done (0)
  13398. Building Faces...done (0)
  13399. FixTjuncs...
  13400. PruneNodes...
  13401. WriteBSP...
  13402. done (0)
  13403. writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.prt...Building visibility clusters...
  13404. done (0)
  13405. Creating default LDR cubemaps for env_cubemap using skybox materials:
  13406. skybox/sky_day01_06*.vmt
  13407. ! Run buildcubemaps in the engine to get the correct cube maps.
  13408. Creating default HDR cubemaps for env_cubemap using skybox materials:
  13409. skybox/sky_day01_06*.vmt
  13410. ! Run buildcubemaps in the engine to get the correct cube maps.
  13411. Finding displacement neighbors...
  13412. Finding lightmap sample positions...
  13413. Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
  13414. Building Physics collision data...
  13415. done (0) (66982 bytes)
  13416. Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
  13417. Compacting texture/material tables...
  13418. Reduced 418 texinfos to 379
  13419. Reduced 31 texdatas to 30 (655 bytes to 639)
  13420. Writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  13421. Wrote ZIP buffer, estimated size 105917, actual size 105703
  13422. 1 second elapsed
  13423. 12 threads
  13424. reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  13425. reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
  13426. 785 portalclusters
  13427. 2768 numportals
  13428. 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Optimized: 3710 visible clusters (1.62%)
  13429. Total clusters visible: 229135
  13430. Average clusters visible: 291
  13431. Building PAS...
  13432. Average clusters audible: 460
  13433. visdatasize:115792 compressed from 163280
  13434. writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  13435. 1 minute, 6 seconds elapsed
  13436. [Reading texlights from 'lights.rad']
  13437. [2 texlights parsed from 'lights.rad']
  13438. Loading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  13439. 1987 faces
  13440. 1 degenerate faces
  13441. 870180 square feet [125305984.00 square inches]
  13442. 0 Displacements
  13443. 0 Square Feet [0.00 Square Inches]
  13444. 1986 patches before subdivision
  13445. zero area child patch
  13446. zero area child patch
  13447. 44864 patches after subdivision
  13448. 2 direct lights
  13449. 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 4846759, max 618
  13450. transfer lists: 37.0 megs
  13451. 0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(23579, 5202, 0)
  13452. 0...1...2...3...4...5...6...7...8...9...10 Bounce #2 added RGB(2242, 608, 0)
  13453. 0...1...2...3...4...5...6...7...8...9...10 Bounce #3 added RGB(304, 84, 0)
  13454. 0...1...2...3...4...5...6...7...8...9...10 Bounce #4 added RGB(53, 15, 0)
  13455. 0...1...2...3...4...5...6...7...8...9...10 Bounce #5 added RGB(10, 3, 0)
  13456. 0...1...2...3...4...5...6...7...8...9...10 Bounce #6 added RGB(2, 1, 0)
  13457. 0...1...2...3...4...5...6...7...8...9...10 Bounce #7 added RGB(1, 0, 0)
  13458. Build Patch/Sample Hash Table(s).....Done<0.0087 sec>
  13459. 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
  13460. Computing detail prop lighting : 0...1...2...3...4...5...6...7...8...9...10
  13461. 0 of 0 (0% of) surface lights went in leaf ambient cubes.
  13462. 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
  13463. Ready to Finish
  13464. Object names Objects/Maxobjs Memory / Maxmem Fullness
  13465. ------------ --------------- --------------- --------
  13466. models 7/1024 336/49152 ( 0.7%)
  13467. brushes 173/8192 2076/98304 ( 2.1%)
  13468. brushsides 1071/65536 8568/524288 ( 1.6%)
  13469. planes 1544/65536 30880/1310720 ( 2.4%)
  13470. vertexes 3037/65536 36444/786432 ( 4.6%)
  13471. nodes 1243/65536 39776/2097152 ( 1.9%)
  13472. texinfos 379/12288 27288/884736 ( 3.1%)
  13473. texdata 30/2048 960/65536 ( 1.5%)
  13474. dispinfos 0/0 0/0 ( 0.0%)
  13475. disp_verts 0/0 0/0 ( 0.0%)
  13476. disp_tris 0/0 0/0 ( 0.0%)
  13477. disp_lmsamples 0/0 0/0 ( 0.0%)
  13478. faces 1987/65536 111272/3670016 ( 3.0%)
  13479. hdr faces 0/65536 0/3670016 ( 0.0%)
  13480. origfaces 822/65536 46032/3670016 ( 1.3%)
  13481. leaves 1251/65536 40032/2097152 ( 1.9%)
  13482. leaffaces 2647/65536 5294/131072 ( 4.0%)
  13483. leafbrushes 548/65536 1096/131072 ( 0.8%)
  13484. areas 3/256 24/2048 ( 1.2%)
  13485. surfedges 12927/512000 51708/2048000 ( 2.5%)
  13486. edges 7078/256000 28312/1024000 ( 2.8%)
  13487. LDR worldlights 2/8192 176/720896 ( 0.0%)
  13488. HDR worldlights 0/8192 0/720896 ( 0.0%)
  13489. leafwaterdata 0/32768 0/393216 ( 0.0%)
  13490. waterstrips 234/32768 2340/327680 ( 0.7%)
  13491. waterverts 0/65536 0/786432 ( 0.0%)
  13492. waterindices 3621/65536 7242/131072 ( 5.5%)
  13493. cubemapsamples 0/1024 0/16384 ( 0.0%)
  13494. overlays 0/512 0/180224 ( 0.0%)
  13495. LDR lightdata [variable] 1209412/0 ( 0.0%)
  13496. HDR lightdata [variable] 0/0 ( 0.0%)
  13497. visdata [variable] 115792/16777216 ( 0.7%)
  13498. entdata [variable] 16909/393216 ( 4.3%)
  13499. LDR ambient table 1251/65536 5004/262144 ( 1.9%)
  13500. HDR ambient table 1251/65536 5004/262144 ( 1.9%)
  13501. LDR leaf ambient 3513/65536 98364/1835008 ( 5.4%)
  13502. HDR leaf ambient 1251/65536 35028/1835008 ( 1.9%)
  13503. occluders 0/0 0/0 ( 0.0%)
  13504. occluder polygons 0/0 0/0 ( 0.0%)
  13505. occluder vert ind 0/0 0/0 ( 0.0%)
  13506. detail props [variable] 1/244 ( 0.4%)
  13507. dtl prp lght [variable] 1/4 (25.0%)
  13508. HDR dtl prp lght [variable] 1/4 (25.0%)
  13509. static props [variable] 1/12 ( 8.3%)
  13510. pakfile [variable] 105703/0 ( 0.0%)
  13511. physics [variable] 66982/4194304 ( 1.6%)
  13512. physics terrain [variable] 2/1048576 ( 0.0%)
  13513. Level flags = 0
  13514. Total triangle count: 5665
  13515. Writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  13516. 3 seconds elapsed
  13517. [Reading texlights from 'lights.rad']
  13518. [2 texlights parsed from 'lights.rad']
  13519. Loading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  13520. 1987 faces
  13521. 1 degenerate faces
  13522. 870180 square feet [125305984.00 square inches]
  13523. 0 Displacements
  13524. 0 Square Feet [0.00 Square Inches]
  13525. 1986 patches before subdivision
  13526. zero area child patch
  13527. zero area child patch
  13528. 44864 patches after subdivision
  13529. 2 direct lights
  13530. 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 4846759, max 618
  13531. transfer lists: 37.0 megs
  13532. 0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(0, 0, 0)
  13533. Build Patch/Sample Hash Table(s).....Done<0.0134 sec>
  13534. 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
  13535. Computing detail prop lighting : 0...1...2...3...4...5...6...7...8...9...10
  13536. 0 of 0 (0% of) surface lights went in leaf ambient cubes.
  13537. 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
  13538. Ready to Finish
  13539. Object names Objects/Maxobjs Memory / Maxmem Fullness
  13540. ------------ --------------- --------------- --------
  13541. models 7/1024 336/49152 ( 0.7%)
  13542. brushes 173/8192 2076/98304 ( 2.1%)
  13543. brushsides 1071/65536 8568/524288 ( 1.6%)
  13544. planes 1544/65536 30880/1310720 ( 2.4%)
  13545. vertexes 3037/65536 36444/786432 ( 4.6%)
  13546. nodes 1243/65536 39776/2097152 ( 1.9%)
  13547. texinfos 379/12288 27288/884736 ( 3.1%)
  13548. texdata 30/2048 960/65536 ( 1.5%)
  13549. dispinfos 0/0 0/0 ( 0.0%)
  13550. disp_verts 0/0 0/0 ( 0.0%)
  13551. disp_tris 0/0 0/0 ( 0.0%)
  13552. disp_lmsamples 0/0 0/0 ( 0.0%)
  13553. faces 1987/65536 111272/3670016 ( 3.0%)
  13554. hdr faces 1987/65536 111272/3670016 ( 3.0%)
  13555. origfaces 822/65536 46032/3670016 ( 1.3%)
  13556. leaves 1251/65536 40032/2097152 ( 1.9%)
  13557. leaffaces 2647/65536 5294/131072 ( 4.0%)
  13558. leafbrushes 548/65536 1096/131072 ( 0.8%)
  13559. areas 3/256 24/2048 ( 1.2%)
  13560. surfedges 12927/512000 51708/2048000 ( 2.5%)
  13561. edges 7078/256000 28312/1024000 ( 2.8%)
  13562. LDR worldlights 2/8192 176/720896 ( 0.0%)
  13563. HDR worldlights 2/8192 176/720896 ( 0.0%)
  13564. leafwaterdata 0/32768 0/393216 ( 0.0%)
  13565. waterstrips 234/32768 2340/327680 ( 0.7%)
  13566. waterverts 0/65536 0/786432 ( 0.0%)
  13567. waterindices 3621/65536 7242/131072 ( 5.5%)
  13568. cubemapsamples 0/1024 0/16384 ( 0.0%)
  13569. overlays 0/512 0/180224 ( 0.0%)
  13570. LDR lightdata [variable] 1209412/0 ( 0.0%)
  13571. HDR lightdata [variable] 1209412/0 ( 0.0%)
  13572. visdata [variable] 115792/16777216 ( 0.7%)
  13573. entdata [variable] 16909/393216 ( 4.3%)
  13574. LDR ambient table 1251/65536 5004/262144 ( 1.9%)
  13575. HDR ambient table 1251/65536 5004/262144 ( 1.9%)
  13576. LDR leaf ambient 3513/65536 98364/1835008 ( 5.4%)
  13577. HDR leaf ambient 2413/65536 67564/1835008 ( 3.7%)
  13578. occluders 0/0 0/0 ( 0.0%)
  13579. occluder polygons 0/0 0/0 ( 0.0%)
  13580. occluder vert ind 0/0 0/0 ( 0.0%)
  13581. detail props [variable] 1/244 ( 0.4%)
  13582. dtl prp lght [variable] 1/4 (25.0%)
  13583. HDR dtl prp lght [variable] 1/4 (25.0%)
  13584. static props [variable] 1/12 ( 8.3%)
  13585. pakfile [variable] 105703/0 ( 0.0%)
  13586. physics [variable] 66982/4194304 ( 1.6%)
  13587. physics terrain [variable] 2/1048576 ( 0.0%)
  13588. Level flags = 0
  13589. Total triangle count: 5665
  13590. Writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  13591. 3 seconds elapsed
  13592. materialPath: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\materials
  13593. Loading C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.vmf
  13594. Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\custom\battlefield 3 ak-74m\gameinfo.txt
  13595. fixing up env_cubemap materials on brush sides...
  13596. 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10
  13597. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (413.0 -1775.7 767.6)
  13598. Leaf 0 contents: CONTENTS_SOLID
  13599. Leaf 1 contents:
  13600. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  13601. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  13602. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  13603. Candidate brush IDs: Brush 63549:
  13604. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (542.0 -1775.7 767.8)
  13605. Leaf 0 contents:
  13606. Leaf 1 contents: CONTENTS_SOLID
  13607. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  13608. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  13609. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  13610. Candidate brush IDs: Brush 63549:
  13611. Processing areas...done (0)
  13612. Building Faces...done (0)
  13613. FixTjuncs...
  13614. PruneNodes...
  13615. WriteBSP...
  13616. done (0)
  13617. writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.prt...Building visibility clusters...
  13618. done (0)
  13619. Creating default LDR cubemaps for env_cubemap using skybox materials:
  13620. skybox/sky_day01_06*.vmt
  13621. ! Run buildcubemaps in the engine to get the correct cube maps.
  13622. Creating default HDR cubemaps for env_cubemap using skybox materials:
  13623. skybox/sky_day01_06*.vmt
  13624. ! Run buildcubemaps in the engine to get the correct cube maps.
  13625. Finding displacement neighbors...
  13626. Finding lightmap sample positions...
  13627. Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
  13628. Building Physics collision data...
  13629. done (0) (66982 bytes)
  13630. Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
  13631. Compacting texture/material tables...
  13632. Reduced 418 texinfos to 379
  13633. Reduced 31 texdatas to 30 (655 bytes to 639)
  13634. Writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  13635. Wrote ZIP buffer, estimated size 105917, actual size 105703
  13636. 1 second elapsed
  13637. 12 threads
  13638. reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  13639. reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
  13640. 786 portalclusters
  13641. 2773 numportals
  13642. 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Optimized: 3753 visible clusters (1.63%)
  13643. Total clusters visible: 229725
  13644. Average clusters visible: 292
  13645. Building PAS...
  13646. Average clusters audible: 460
  13647. visdatasize:114990 compressed from 163488
  13648. writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  13649. 1 minute, 4 seconds elapsed
  13650. [Reading texlights from 'lights.rad']
  13651. [2 texlights parsed from 'lights.rad']
  13652. Loading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  13653. 1987 faces
  13654. 1 degenerate faces
  13655. 870179 square feet [125305808.00 square inches]
  13656. 0 Displacements
  13657. 0 Square Feet [0.00 Square Inches]
  13658. 1986 patches before subdivision
  13659. zero area child patch
  13660. zero area child patch
  13661. 44814 patches after subdivision
  13662. 2 direct lights
  13663. 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 4839237, max 618
  13664. transfer lists: 36.9 megs
  13665. 0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(23579, 5202, 0)
  13666. 0...1...2...3...4...5...6...7...8...9...10 Bounce #2 added RGB(2242, 608, 0)
  13667. 0...1...2...3...4...5...6...7...8...9...10 Bounce #3 added RGB(305, 84, 0)
  13668. 0...1...2...3...4...5...6...7...8...9...10 Bounce #4 added RGB(53, 15, 0)
  13669. 0...1...2...3...4...5...6...7...8...9...10 Bounce #5 added RGB(10, 3, 0)
  13670. 0...1...2...3...4...5...6...7...8...9...10 Bounce #6 added RGB(2, 1, 0)
  13671. 0...1...2...3...4...5...6...7...8...9...10 Bounce #7 added RGB(1, 0, 0)
  13672. Build Patch/Sample Hash Table(s).....Done<0.0088 sec>
  13673. 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
  13674. Computing detail prop lighting : 0...1...2...3...4...5...6...7...8...9...10
  13675. 0 of 0 (0% of) surface lights went in leaf ambient cubes.
  13676. 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
  13677. Ready to Finish
  13678. Object names Objects/Maxobjs Memory / Maxmem Fullness
  13679. ------------ --------------- --------------- --------
  13680. models 7/1024 336/49152 ( 0.7%)
  13681. brushes 173/8192 2076/98304 ( 2.1%)
  13682. brushsides 1071/65536 8568/524288 ( 1.6%)
  13683. planes 1544/65536 30880/1310720 ( 2.4%)
  13684. vertexes 3036/65536 36432/786432 ( 4.6%)
  13685. nodes 1246/65536 39872/2097152 ( 1.9%)
  13686. texinfos 379/12288 27288/884736 ( 3.1%)
  13687. texdata 30/2048 960/65536 ( 1.5%)
  13688. dispinfos 0/0 0/0 ( 0.0%)
  13689. disp_verts 0/0 0/0 ( 0.0%)
  13690. disp_tris 0/0 0/0 ( 0.0%)
  13691. disp_lmsamples 0/0 0/0 ( 0.0%)
  13692. faces 1987/65536 111272/3670016 ( 3.0%)
  13693. hdr faces 0/65536 0/3670016 ( 0.0%)
  13694. origfaces 823/65536 46088/3670016 ( 1.3%)
  13695. leaves 1254/65536 40128/2097152 ( 1.9%)
  13696. leaffaces 2642/65536 5284/131072 ( 4.0%)
  13697. leafbrushes 550/65536 1100/131072 ( 0.8%)
  13698. areas 3/256 24/2048 ( 1.2%)
  13699. surfedges 12923/512000 51692/2048000 ( 2.5%)
  13700. edges 7072/256000 28288/1024000 ( 2.8%)
  13701. LDR worldlights 2/8192 176/720896 ( 0.0%)
  13702. HDR worldlights 0/8192 0/720896 ( 0.0%)
  13703. leafwaterdata 0/32768 0/393216 ( 0.0%)
  13704. waterstrips 229/32768 2290/327680 ( 0.7%)
  13705. waterverts 0/65536 0/786432 ( 0.0%)
  13706. waterindices 3558/65536 7116/131072 ( 5.4%)
  13707. cubemapsamples 0/1024 0/16384 ( 0.0%)
  13708. overlays 0/512 0/180224 ( 0.0%)
  13709. LDR lightdata [variable] 1209380/0 ( 0.0%)
  13710. HDR lightdata [variable] 0/0 ( 0.0%)
  13711. visdata [variable] 114990/16777216 ( 0.7%)
  13712. entdata [variable] 17033/393216 ( 4.3%)
  13713. LDR ambient table 1254/65536 5016/262144 ( 1.9%)
  13714. HDR ambient table 1254/65536 5016/262144 ( 1.9%)
  13715. LDR leaf ambient 3517/65536 98476/1835008 ( 5.4%)
  13716. HDR leaf ambient 1254/65536 35112/1835008 ( 1.9%)
  13717. occluders 0/0 0/0 ( 0.0%)
  13718. occluder polygons 0/0 0/0 ( 0.0%)
  13719. occluder vert ind 0/0 0/0 ( 0.0%)
  13720. detail props [variable] 1/244 ( 0.4%)
  13721. dtl prp lght [variable] 1/4 (25.0%)
  13722. HDR dtl prp lght [variable] 1/4 (25.0%)
  13723. static props [variable] 1/12 ( 8.3%)
  13724. pakfile [variable] 105703/0 ( 0.0%)
  13725. physics [variable] 66982/4194304 ( 1.6%)
  13726. physics terrain [variable] 2/1048576 ( 0.0%)
  13727. Level flags = 0
  13728. Total triangle count: 5657
  13729. Writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  13730. 3 seconds elapsed
  13731. [Reading texlights from 'lights.rad']
  13732. [2 texlights parsed from 'lights.rad']
  13733. Loading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  13734. 1987 faces
  13735. 1 degenerate faces
  13736. 870179 square feet [125305808.00 square inches]
  13737. 0 Displacements
  13738. 0 Square Feet [0.00 Square Inches]
  13739. 1986 patches before subdivision
  13740. zero area child patch
  13741. zero area child patch
  13742. 44814 patches after subdivision
  13743. 2 direct lights
  13744. 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 4839237, max 618
  13745. transfer lists: 36.9 megs
  13746. 0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(0, 0, 0)
  13747. Build Patch/Sample Hash Table(s).....Done<0.0097 sec>
  13748. 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
  13749. Computing detail prop lighting : 0...1...2...3...4...5...6...7...8...9...10
  13750. 0 of 0 (0% of) surface lights went in leaf ambient cubes.
  13751. 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
  13752. Ready to Finish
  13753. Object names Objects/Maxobjs Memory / Maxmem Fullness
  13754. ------------ --------------- --------------- --------
  13755. models 7/1024 336/49152 ( 0.7%)
  13756. brushes 173/8192 2076/98304 ( 2.1%)
  13757. brushsides 1071/65536 8568/524288 ( 1.6%)
  13758. planes 1544/65536 30880/1310720 ( 2.4%)
  13759. vertexes 3036/65536 36432/786432 ( 4.6%)
  13760. nodes 1246/65536 39872/2097152 ( 1.9%)
  13761. texinfos 379/12288 27288/884736 ( 3.1%)
  13762. texdata 30/2048 960/65536 ( 1.5%)
  13763. dispinfos 0/0 0/0 ( 0.0%)
  13764. disp_verts 0/0 0/0 ( 0.0%)
  13765. disp_tris 0/0 0/0 ( 0.0%)
  13766. disp_lmsamples 0/0 0/0 ( 0.0%)
  13767. faces 1987/65536 111272/3670016 ( 3.0%)
  13768. hdr faces 1987/65536 111272/3670016 ( 3.0%)
  13769. origfaces 823/65536 46088/3670016 ( 1.3%)
  13770. leaves 1254/65536 40128/2097152 ( 1.9%)
  13771. leaffaces 2642/65536 5284/131072 ( 4.0%)
  13772. leafbrushes 550/65536 1100/131072 ( 0.8%)
  13773. areas 3/256 24/2048 ( 1.2%)
  13774. surfedges 12923/512000 51692/2048000 ( 2.5%)
  13775. edges 7072/256000 28288/1024000 ( 2.8%)
  13776. LDR worldlights 2/8192 176/720896 ( 0.0%)
  13777. HDR worldlights 2/8192 176/720896 ( 0.0%)
  13778. leafwaterdata 0/32768 0/393216 ( 0.0%)
  13779. waterstrips 229/32768 2290/327680 ( 0.7%)
  13780. waterverts 0/65536 0/786432 ( 0.0%)
  13781. waterindices 3558/65536 7116/131072 ( 5.4%)
  13782. cubemapsamples 0/1024 0/16384 ( 0.0%)
  13783. overlays 0/512 0/180224 ( 0.0%)
  13784. LDR lightdata [variable] 1209380/0 ( 0.0%)
  13785. HDR lightdata [variable] 1209380/0 ( 0.0%)
  13786. visdata [variable] 114990/16777216 ( 0.7%)
  13787. entdata [variable] 17033/393216 ( 4.3%)
  13788. LDR ambient table 1254/65536 5016/262144 ( 1.9%)
  13789. HDR ambient table 1254/65536 5016/262144 ( 1.9%)
  13790. LDR leaf ambient 3517/65536 98476/1835008 ( 5.4%)
  13791. HDR leaf ambient 2414/65536 67592/1835008 ( 3.7%)
  13792. occluders 0/0 0/0 ( 0.0%)
  13793. occluder polygons 0/0 0/0 ( 0.0%)
  13794. occluder vert ind 0/0 0/0 ( 0.0%)
  13795. detail props [variable] 1/244 ( 0.4%)
  13796. dtl prp lght [variable] 1/4 (25.0%)
  13797. HDR dtl prp lght [variable] 1/4 (25.0%)
  13798. static props [variable] 1/12 ( 8.3%)
  13799. pakfile [variable] 105703/0 ( 0.0%)
  13800. physics [variable] 66982/4194304 ( 1.6%)
  13801. physics terrain [variable] 2/1048576 ( 0.0%)
  13802. Level flags = 0
  13803. Total triangle count: 5657
  13804. Writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  13805. 3 seconds elapsed
  13806. materialPath: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\materials
  13807. Loading C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.vmf
  13808. Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\custom\battlefield 3 ak-74m\gameinfo.txt
  13809. fixing up env_cubemap materials on brush sides...
  13810. 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10
  13811. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (413.0 -1775.7 767.6)
  13812. Leaf 0 contents: CONTENTS_SOLID
  13813. Leaf 1 contents:
  13814. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  13815. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  13816. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  13817. Candidate brush IDs: Brush 63549:
  13818. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (542.0 -1775.7 767.8)
  13819. Leaf 0 contents:
  13820. Leaf 1 contents: CONTENTS_SOLID
  13821. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  13822. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  13823. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  13824. Candidate brush IDs: Brush 63549:
  13825. Processing areas...done (0)
  13826. Building Faces...done (0)
  13827. FixTjuncs...
  13828. PruneNodes...
  13829. WriteBSP...
  13830. done (0)
  13831. writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.prt...Building visibility clusters...
  13832. done (0)
  13833. Creating default LDR cubemaps for env_cubemap using skybox materials:
  13834. skybox/sky_day01_06*.vmt
  13835. ! Run buildcubemaps in the engine to get the correct cube maps.
  13836. Creating default HDR cubemaps for env_cubemap using skybox materials:
  13837. skybox/sky_day01_06*.vmt
  13838. ! Run buildcubemaps in the engine to get the correct cube maps.
  13839. Finding displacement neighbors...
  13840. Finding lightmap sample positions...
  13841. Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
  13842. Building Physics collision data...
  13843. done (0) (66982 bytes)
  13844. Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
  13845. Compacting texture/material tables...
  13846. Reduced 418 texinfos to 379
  13847. Reduced 31 texdatas to 30 (655 bytes to 639)
  13848. Writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  13849. Wrote ZIP buffer, estimated size 105917, actual size 105703
  13850. 1 second elapsed
  13851. 12 threads
  13852. reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  13853. reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
  13854. 786 portalclusters
  13855. 2773 numportals
  13856. 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Optimized: 3753 visible clusters (1.63%)
  13857. Total clusters visible: 229725
  13858. Average clusters visible: 292
  13859. Building PAS...
  13860. Average clusters audible: 460
  13861. visdatasize:114990 compressed from 163488
  13862. writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  13863. 1 minute, 5 seconds elapsed
  13864. [Reading texlights from 'lights.rad']
  13865. [2 texlights parsed from 'lights.rad']
  13866. Loading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  13867. 1987 faces
  13868. 1 degenerate faces
  13869. 870179 square feet [125305808.00 square inches]
  13870. 0 Displacements
  13871. 0 Square Feet [0.00 Square Inches]
  13872. 1986 patches before subdivision
  13873. zero area child patch
  13874. zero area child patch
  13875. 44814 patches after subdivision
  13876. 0 direct lights
  13877. 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 4839237, max 618
  13878. transfer lists: 36.9 megs
  13879. 0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(0, 0, 0)
  13880. Build Patch/Sample Hash Table(s).....Done<0.0090 sec>
  13881. 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
  13882. Computing detail prop lighting : 0...1...2...3...4...5...6...7...8...9...10
  13883. 0 of 0 (0% of) surface lights went in leaf ambient cubes.
  13884. 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
  13885. Ready to Finish
  13886. Object names Objects/Maxobjs Memory / Maxmem Fullness
  13887. ------------ --------------- --------------- --------
  13888. models 7/1024 336/49152 ( 0.7%)
  13889. brushes 173/8192 2076/98304 ( 2.1%)
  13890. brushsides 1071/65536 8568/524288 ( 1.6%)
  13891. planes 1544/65536 30880/1310720 ( 2.4%)
  13892. vertexes 3036/65536 36432/786432 ( 4.6%)
  13893. nodes 1246/65536 39872/2097152 ( 1.9%)
  13894. texinfos 379/12288 27288/884736 ( 3.1%)
  13895. texdata 30/2048 960/65536 ( 1.5%)
  13896. dispinfos 0/0 0/0 ( 0.0%)
  13897. disp_verts 0/0 0/0 ( 0.0%)
  13898. disp_tris 0/0 0/0 ( 0.0%)
  13899. disp_lmsamples 0/0 0/0 ( 0.0%)
  13900. faces 1987/65536 111272/3670016 ( 3.0%)
  13901. hdr faces 0/65536 0/3670016 ( 0.0%)
  13902. origfaces 823/65536 46088/3670016 ( 1.3%)
  13903. leaves 1254/65536 40128/2097152 ( 1.9%)
  13904. leaffaces 2642/65536 5284/131072 ( 4.0%)
  13905. leafbrushes 550/65536 1100/131072 ( 0.8%)
  13906. areas 3/256 24/2048 ( 1.2%)
  13907. surfedges 12923/512000 51692/2048000 ( 2.5%)
  13908. edges 7072/256000 28288/1024000 ( 2.8%)
  13909. LDR worldlights 0/8192 0/720896 ( 0.0%)
  13910. HDR worldlights 0/8192 0/720896 ( 0.0%)
  13911. leafwaterdata 0/32768 0/393216 ( 0.0%)
  13912. waterstrips 229/32768 2290/327680 ( 0.7%)
  13913. waterverts 0/65536 0/786432 ( 0.0%)
  13914. waterindices 3558/65536 7116/131072 ( 5.4%)
  13915. cubemapsamples 0/1024 0/16384 ( 0.0%)
  13916. overlays 0/512 0/180224 ( 0.0%)
  13917. LDR lightdata [variable] 1209380/0 ( 0.0%)
  13918. HDR lightdata [variable] 0/0 ( 0.0%)
  13919. visdata [variable] 114990/16777216 ( 0.7%)
  13920. entdata [variable] 17069/393216 ( 4.3%)
  13921. LDR ambient table 1254/65536 5016/262144 ( 1.9%)
  13922. HDR ambient table 1254/65536 5016/262144 ( 1.9%)
  13923. LDR leaf ambient 822/65536 23016/1835008 ( 1.3%)
  13924. HDR leaf ambient 1254/65536 35112/1835008 ( 1.9%)
  13925. occluders 0/0 0/0 ( 0.0%)
  13926. occluder polygons 0/0 0/0 ( 0.0%)
  13927. occluder vert ind 0/0 0/0 ( 0.0%)
  13928. detail props [variable] 1/244 ( 0.4%)
  13929. dtl prp lght [variable] 1/4 (25.0%)
  13930. HDR dtl prp lght [variable] 1/4 (25.0%)
  13931. static props [variable] 1/12 ( 8.3%)
  13932. pakfile [variable] 105703/0 ( 0.0%)
  13933. physics [variable] 66982/4194304 ( 1.6%)
  13934. physics terrain [variable] 2/1048576 ( 0.0%)
  13935. Level flags = 0
  13936. Total triangle count: 5657
  13937. Writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  13938. 2 seconds elapsed
  13939. [Reading texlights from 'lights.rad']
  13940. [2 texlights parsed from 'lights.rad']
  13941. Loading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  13942. 1987 faces
  13943. 1 degenerate faces
  13944. 870179 square feet [125305808.00 square inches]
  13945. 0 Displacements
  13946. 0 Square Feet [0.00 Square Inches]
  13947. 1986 patches before subdivision
  13948. zero area child patch
  13949. zero area child patch
  13950. 44814 patches after subdivision
  13951. 0 direct lights
  13952. 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 4839237, max 618
  13953. transfer lists: 36.9 megs
  13954. 0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(0, 0, 0)
  13955. Build Patch/Sample Hash Table(s).....Done<0.0099 sec>
  13956. 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
  13957. Computing detail prop lighting : 0...1...2...3...4...5...6...7...8...9...10
  13958. 0 of 0 (0% of) surface lights went in leaf ambient cubes.
  13959. 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
  13960. Ready to Finish
  13961. Object names Objects/Maxobjs Memory / Maxmem Fullness
  13962. ------------ --------------- --------------- --------
  13963. models 7/1024 336/49152 ( 0.7%)
  13964. brushes 173/8192 2076/98304 ( 2.1%)
  13965. brushsides 1071/65536 8568/524288 ( 1.6%)
  13966. planes 1544/65536 30880/1310720 ( 2.4%)
  13967. vertexes 3036/65536 36432/786432 ( 4.6%)
  13968. nodes 1246/65536 39872/2097152 ( 1.9%)
  13969. texinfos 379/12288 27288/884736 ( 3.1%)
  13970. texdata 30/2048 960/65536 ( 1.5%)
  13971. dispinfos 0/0 0/0 ( 0.0%)
  13972. disp_verts 0/0 0/0 ( 0.0%)
  13973. disp_tris 0/0 0/0 ( 0.0%)
  13974. disp_lmsamples 0/0 0/0 ( 0.0%)
  13975. faces 1987/65536 111272/3670016 ( 3.0%)
  13976. hdr faces 1987/65536 111272/3670016 ( 3.0%)
  13977. origfaces 823/65536 46088/3670016 ( 1.3%)
  13978. leaves 1254/65536 40128/2097152 ( 1.9%)
  13979. leaffaces 2642/65536 5284/131072 ( 4.0%)
  13980. leafbrushes 550/65536 1100/131072 ( 0.8%)
  13981. areas 3/256 24/2048 ( 1.2%)
  13982. surfedges 12923/512000 51692/2048000 ( 2.5%)
  13983. edges 7072/256000 28288/1024000 ( 2.8%)
  13984. LDR worldlights 0/8192 0/720896 ( 0.0%)
  13985. HDR worldlights 0/8192 0/720896 ( 0.0%)
  13986. leafwaterdata 0/32768 0/393216 ( 0.0%)
  13987. waterstrips 229/32768 2290/327680 ( 0.7%)
  13988. waterverts 0/65536 0/786432 ( 0.0%)
  13989. waterindices 3558/65536 7116/131072 ( 5.4%)
  13990. cubemapsamples 0/1024 0/16384 ( 0.0%)
  13991. overlays 0/512 0/180224 ( 0.0%)
  13992. LDR lightdata [variable] 1209380/0 ( 0.0%)
  13993. HDR lightdata [variable] 1209380/0 ( 0.0%)
  13994. visdata [variable] 114990/16777216 ( 0.7%)
  13995. entdata [variable] 17069/393216 ( 4.3%)
  13996. LDR ambient table 1254/65536 5016/262144 ( 1.9%)
  13997. HDR ambient table 1254/65536 5016/262144 ( 1.9%)
  13998. LDR leaf ambient 822/65536 23016/1835008 ( 1.3%)
  13999. HDR leaf ambient 822/65536 23016/1835008 ( 1.3%)
  14000. occluders 0/0 0/0 ( 0.0%)
  14001. occluder polygons 0/0 0/0 ( 0.0%)
  14002. occluder vert ind 0/0 0/0 ( 0.0%)
  14003. detail props [variable] 1/244 ( 0.4%)
  14004. dtl prp lght [variable] 1/4 (25.0%)
  14005. HDR dtl prp lght [variable] 1/4 (25.0%)
  14006. static props [variable] 1/12 ( 8.3%)
  14007. pakfile [variable] 105703/0 ( 0.0%)
  14008. physics [variable] 66982/4194304 ( 1.6%)
  14009. physics terrain [variable] 2/1048576 ( 0.0%)
  14010. Level flags = 0
  14011. Total triangle count: 5657
  14012. Writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  14013. 2 seconds elapsed
  14014. materialPath: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\materials
  14015. Loading C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.vmf
  14016. Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\custom\battlefield 3 ak-74m\gameinfo.txt
  14017. fixing up env_cubemap materials on brush sides...
  14018. 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10
  14019. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (413.0 -1775.7 767.6)
  14020. Leaf 0 contents: CONTENTS_SOLID
  14021. Leaf 1 contents:
  14022. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  14023. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  14024. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  14025. Candidate brush IDs: Brush 63549:
  14026. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (542.0 -1775.7 767.8)
  14027. Leaf 0 contents:
  14028. Leaf 1 contents: CONTENTS_SOLID
  14029. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  14030. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  14031. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  14032. Candidate brush IDs: Brush 63549:
  14033. Processing areas...done (0)
  14034. Building Faces...done (0)
  14035. FixTjuncs...
  14036. PruneNodes...
  14037. WriteBSP...
  14038. done (0)
  14039. writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.prt...Building visibility clusters...
  14040. done (0)
  14041. Creating default LDR cubemaps for env_cubemap using skybox materials:
  14042. skybox/sky_day01_06*.vmt
  14043. ! Run buildcubemaps in the engine to get the correct cube maps.
  14044. Creating default HDR cubemaps for env_cubemap using skybox materials:
  14045. skybox/sky_day01_06*.vmt
  14046. ! Run buildcubemaps in the engine to get the correct cube maps.
  14047. Finding displacement neighbors...
  14048. Finding lightmap sample positions...
  14049. Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
  14050. Building Physics collision data...
  14051. done (0) (66982 bytes)
  14052. Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
  14053. Compacting texture/material tables...
  14054. Reduced 418 texinfos to 379
  14055. Reduced 31 texdatas to 30 (655 bytes to 639)
  14056. Writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  14057. Wrote ZIP buffer, estimated size 105917, actual size 105703
  14058. 1 second elapsed
  14059. 12 threads
  14060. reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  14061. reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
  14062. 786 portalclusters
  14063. 2773 numportals
  14064. 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Optimized: 3753 visible clusters (1.63%)
  14065. Total clusters visible: 229725
  14066. Average clusters visible: 292
  14067. Building PAS...
  14068. Average clusters audible: 460
  14069. visdatasize:114990 compressed from 163488
  14070. writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  14071. 1 minute, 6 seconds elapsed
  14072. [Reading texlights from 'lights.rad']
  14073. [2 texlights parsed from 'lights.rad']
  14074. Loading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  14075. 1987 faces
  14076. 1 degenerate faces
  14077. 870179 square feet [125305808.00 square inches]
  14078. 0 Displacements
  14079. 0 Square Feet [0.00 Square Inches]
  14080. 1986 patches before subdivision
  14081. zero area child patch
  14082. zero area child patch
  14083. 44814 patches after subdivision
  14084. 2 direct lights
  14085. 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 4839237, max 618
  14086. transfer lists: 36.9 megs
  14087. 0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(51994, 26659, 4741)
  14088. 0...1...2...3...4...5...6...7...8...9...10 Bounce #2 added RGB(5187, 2560, 447)
  14089. 0...1...2...3...4...5...6...7...8...9...10 Bounce #3 added RGB(674, 394, 68)
  14090. 0...1...2...3...4...5...6...7...8...9...10 Bounce #4 added RGB(115, 66, 14)
  14091. 0...1...2...3...4...5...6...7...8...9...10 Bounce #5 added RGB(23, 14, 3)
  14092. 0...1...2...3...4...5...6...7...8...9...10 Bounce #6 added RGB(5, 3, 1)
  14093. 0...1...2...3...4...5...6...7...8...9...10 Bounce #7 added RGB(1, 1, 0)
  14094. 0...1...2...3...4...5...6...7...8...9...10 Bounce #8 added RGB(0, 0, 0)
  14095. Build Patch/Sample Hash Table(s).....Done<0.0097 sec>
  14096. 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
  14097. Computing detail prop lighting : 0...1...2...3...4...5...6...7...8...9...10
  14098. 0 of 0 (0% of) surface lights went in leaf ambient cubes.
  14099. 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
  14100. Ready to Finish
  14101. Object names Objects/Maxobjs Memory / Maxmem Fullness
  14102. ------------ --------------- --------------- --------
  14103. models 7/1024 336/49152 ( 0.7%)
  14104. brushes 173/8192 2076/98304 ( 2.1%)
  14105. brushsides 1071/65536 8568/524288 ( 1.6%)
  14106. planes 1544/65536 30880/1310720 ( 2.4%)
  14107. vertexes 3036/65536 36432/786432 ( 4.6%)
  14108. nodes 1246/65536 39872/2097152 ( 1.9%)
  14109. texinfos 379/12288 27288/884736 ( 3.1%)
  14110. texdata 30/2048 960/65536 ( 1.5%)
  14111. dispinfos 0/0 0/0 ( 0.0%)
  14112. disp_verts 0/0 0/0 ( 0.0%)
  14113. disp_tris 0/0 0/0 ( 0.0%)
  14114. disp_lmsamples 0/0 0/0 ( 0.0%)
  14115. faces 1987/65536 111272/3670016 ( 3.0%)
  14116. hdr faces 0/65536 0/3670016 ( 0.0%)
  14117. origfaces 823/65536 46088/3670016 ( 1.3%)
  14118. leaves 1254/65536 40128/2097152 ( 1.9%)
  14119. leaffaces 2642/65536 5284/131072 ( 4.0%)
  14120. leafbrushes 550/65536 1100/131072 ( 0.8%)
  14121. areas 3/256 24/2048 ( 1.2%)
  14122. surfedges 12923/512000 51692/2048000 ( 2.5%)
  14123. edges 7072/256000 28288/1024000 ( 2.8%)
  14124. LDR worldlights 2/8192 176/720896 ( 0.0%)
  14125. HDR worldlights 0/8192 0/720896 ( 0.0%)
  14126. leafwaterdata 0/32768 0/393216 ( 0.0%)
  14127. waterstrips 229/32768 2290/327680 ( 0.7%)
  14128. waterverts 0/65536 0/786432 ( 0.0%)
  14129. waterindices 3558/65536 7116/131072 ( 5.4%)
  14130. cubemapsamples 0/1024 0/16384 ( 0.0%)
  14131. overlays 0/512 0/180224 ( 0.0%)
  14132. LDR lightdata [variable] 1209380/0 ( 0.0%)
  14133. HDR lightdata [variable] 0/0 ( 0.0%)
  14134. visdata [variable] 114990/16777216 ( 0.7%)
  14135. entdata [variable] 17456/393216 ( 4.4%)
  14136. LDR ambient table 1254/65536 5016/262144 ( 1.9%)
  14137. HDR ambient table 1254/65536 5016/262144 ( 1.9%)
  14138. LDR leaf ambient 4229/65536 118412/1835008 ( 6.5%)
  14139. HDR leaf ambient 1254/65536 35112/1835008 ( 1.9%)
  14140. occluders 0/0 0/0 ( 0.0%)
  14141. occluder polygons 0/0 0/0 ( 0.0%)
  14142. occluder vert ind 0/0 0/0 ( 0.0%)
  14143. detail props [variable] 1/244 ( 0.4%)
  14144. dtl prp lght [variable] 1/4 (25.0%)
  14145. HDR dtl prp lght [variable] 1/4 (25.0%)
  14146. static props [variable] 1/12 ( 8.3%)
  14147. pakfile [variable] 105703/0 ( 0.0%)
  14148. physics [variable] 66982/4194304 ( 1.6%)
  14149. physics terrain [variable] 2/1048576 ( 0.0%)
  14150. Level flags = 0
  14151. Total triangle count: 5657
  14152. Writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  14153. 3 seconds elapsed
  14154. [Reading texlights from 'lights.rad']
  14155. [2 texlights parsed from 'lights.rad']
  14156. Loading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  14157. 1987 faces
  14158. 1 degenerate faces
  14159. 870179 square feet [125305808.00 square inches]
  14160. 0 Displacements
  14161. 0 Square Feet [0.00 Square Inches]
  14162. 1986 patches before subdivision
  14163. zero area child patch
  14164. zero area child patch
  14165. 44814 patches after subdivision
  14166. 2 direct lights
  14167. 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 4839237, max 618
  14168. transfer lists: 36.9 megs
  14169. 0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(51994, 26659, 4741)
  14170. 0...1...2...3...4...5...6...7...8...9...10 Bounce #2 added RGB(5187, 2560, 447)
  14171. 0...1...2...3...4...5...6...7...8...9...10 Bounce #3 added RGB(674, 394, 68)
  14172. 0...1...2...3...4...5...6...7...8...9...10 Bounce #4 added RGB(115, 66, 14)
  14173. 0...1...2...3...4...5...6...7...8...9...10 Bounce #5 added RGB(23, 14, 3)
  14174. 0...1...2...3...4...5...6...7...8...9...10 Bounce #6 added RGB(5, 3, 1)
  14175. 0...1...2...3...4...5...6...7...8...9...10 Bounce #7 added RGB(1, 1, 0)
  14176. 0...1...2...3...4...5...6...7...8...9...10 Bounce #8 added RGB(0, 0, 0)
  14177. Build Patch/Sample Hash Table(s).....Done<0.0105 sec>
  14178. 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
  14179. Computing detail prop lighting : 0...1...2...3...4...5...6...7...8...9...10
  14180. 0 of 0 (0% of) surface lights went in leaf ambient cubes.
  14181. 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
  14182. Ready to Finish
  14183. Object names Objects/Maxobjs Memory / Maxmem Fullness
  14184. ------------ --------------- --------------- --------
  14185. models 7/1024 336/49152 ( 0.7%)
  14186. brushes 173/8192 2076/98304 ( 2.1%)
  14187. brushsides 1071/65536 8568/524288 ( 1.6%)
  14188. planes 1544/65536 30880/1310720 ( 2.4%)
  14189. vertexes 3036/65536 36432/786432 ( 4.6%)
  14190. nodes 1246/65536 39872/2097152 ( 1.9%)
  14191. texinfos 379/12288 27288/884736 ( 3.1%)
  14192. texdata 30/2048 960/65536 ( 1.5%)
  14193. dispinfos 0/0 0/0 ( 0.0%)
  14194. disp_verts 0/0 0/0 ( 0.0%)
  14195. disp_tris 0/0 0/0 ( 0.0%)
  14196. disp_lmsamples 0/0 0/0 ( 0.0%)
  14197. faces 1987/65536 111272/3670016 ( 3.0%)
  14198. hdr faces 1987/65536 111272/3670016 ( 3.0%)
  14199. origfaces 823/65536 46088/3670016 ( 1.3%)
  14200. leaves 1254/65536 40128/2097152 ( 1.9%)
  14201. leaffaces 2642/65536 5284/131072 ( 4.0%)
  14202. leafbrushes 550/65536 1100/131072 ( 0.8%)
  14203. areas 3/256 24/2048 ( 1.2%)
  14204. surfedges 12923/512000 51692/2048000 ( 2.5%)
  14205. edges 7072/256000 28288/1024000 ( 2.8%)
  14206. LDR worldlights 2/8192 176/720896 ( 0.0%)
  14207. HDR worldlights 2/8192 176/720896 ( 0.0%)
  14208. leafwaterdata 0/32768 0/393216 ( 0.0%)
  14209. waterstrips 229/32768 2290/327680 ( 0.7%)
  14210. waterverts 0/65536 0/786432 ( 0.0%)
  14211. waterindices 3558/65536 7116/131072 ( 5.4%)
  14212. cubemapsamples 0/1024 0/16384 ( 0.0%)
  14213. overlays 0/512 0/180224 ( 0.0%)
  14214. LDR lightdata [variable] 1209380/0 ( 0.0%)
  14215. HDR lightdata [variable] 1209380/0 ( 0.0%)
  14216. visdata [variable] 114990/16777216 ( 0.7%)
  14217. entdata [variable] 17456/393216 ( 4.4%)
  14218. LDR ambient table 1254/65536 5016/262144 ( 1.9%)
  14219. HDR ambient table 1254/65536 5016/262144 ( 1.9%)
  14220. LDR leaf ambient 4229/65536 118412/1835008 ( 6.5%)
  14221. HDR leaf ambient 4229/65536 118412/1835008 ( 6.5%)
  14222. occluders 0/0 0/0 ( 0.0%)
  14223. occluder polygons 0/0 0/0 ( 0.0%)
  14224. occluder vert ind 0/0 0/0 ( 0.0%)
  14225. detail props [variable] 1/244 ( 0.4%)
  14226. dtl prp lght [variable] 1/4 (25.0%)
  14227. HDR dtl prp lght [variable] 1/4 (25.0%)
  14228. static props [variable] 1/12 ( 8.3%)
  14229. pakfile [variable] 105703/0 ( 0.0%)
  14230. physics [variable] 66982/4194304 ( 1.6%)
  14231. physics terrain [variable] 2/1048576 ( 0.0%)
  14232. Level flags = 0
  14233. Total triangle count: 5657
  14234. Writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  14235. 3 seconds elapsed
  14236. materialPath: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\materials
  14237. Loading C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.vmf
  14238. Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\custom\battlefield 3 ak-74m\gameinfo.txt
  14239. fixing up env_cubemap materials on brush sides...
  14240. 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10
  14241. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (413.0 -1775.7 767.6)
  14242. Leaf 0 contents: CONTENTS_SOLID
  14243. Leaf 1 contents:
  14244. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  14245. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  14246. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  14247. Candidate brush IDs: Brush 63549:
  14248. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (542.0 -1775.7 767.8)
  14249. Leaf 0 contents:
  14250. Leaf 1 contents: CONTENTS_SOLID
  14251. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  14252. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  14253. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  14254. Candidate brush IDs: Brush 63549:
  14255. Processing areas...done (0)
  14256. Building Faces...done (0)
  14257. FixTjuncs...
  14258. PruneNodes...
  14259. WriteBSP...
  14260. done (0)
  14261. writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.prt...Building visibility clusters...
  14262. done (0)
  14263. Creating default LDR cubemaps for env_cubemap using skybox materials:
  14264. skybox/sky_day01_06*.vmt
  14265. ! Run buildcubemaps in the engine to get the correct cube maps.
  14266. Creating default HDR cubemaps for env_cubemap using skybox materials:
  14267. skybox/sky_day01_06*.vmt
  14268. ! Run buildcubemaps in the engine to get the correct cube maps.
  14269. Finding displacement neighbors...
  14270. Finding lightmap sample positions...
  14271. Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
  14272. Building Physics collision data...
  14273. done (0) (66982 bytes)
  14274. Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
  14275. Compacting texture/material tables...
  14276. Reduced 418 texinfos to 379
  14277. Reduced 31 texdatas to 30 (655 bytes to 639)
  14278. Writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  14279. Wrote ZIP buffer, estimated size 105917, actual size 105703
  14280. 1 second elapsed
  14281. 12 threads
  14282. reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  14283. reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
  14284. 786 portalclusters
  14285. 2773 numportals
  14286. 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Optimized: 3753 visible clusters (1.63%)
  14287. Total clusters visible: 229725
  14288. Average clusters visible: 292
  14289. Building PAS...
  14290. Average clusters audible: 460
  14291. visdatasize:114990 compressed from 163488
  14292. writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  14293. 1 minute, 3 seconds elapsed
  14294. [Reading texlights from 'lights.rad']
  14295. [2 texlights parsed from 'lights.rad']
  14296. Loading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  14297. 1987 faces
  14298. 1 degenerate faces
  14299. 870179 square feet [125305808.00 square inches]
  14300. 0 Displacements
  14301. 0 Square Feet [0.00 Square Inches]
  14302. 1986 patches before subdivision
  14303. zero area child patch
  14304. zero area child patch
  14305. 44814 patches after subdivision
  14306. 2 direct lights
  14307. 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 4839237, max 618
  14308. transfer lists: 36.9 megs
  14309. 0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(51994, 26659, 4741)
  14310. 0...1...2...3...4...5...6...7...8...9...10 Bounce #2 added RGB(5187, 2560, 447)
  14311. 0...1...2...3...4...5...6...7...8...9...10 Bounce #3 added RGB(674, 394, 68)
  14312. 0...1...2...3...4...5...6...7...8...9...10 Bounce #4 added RGB(115, 66, 14)
  14313. 0...1...2...3...4...5...6...7...8...9...10 Bounce #5 added RGB(23, 14, 3)
  14314. 0...1...2...3...4...5...6...7...8...9...10 Bounce #6 added RGB(5, 3, 1)
  14315. 0...1...2...3...4...5...6...7...8...9...10 Bounce #7 added RGB(1, 1, 0)
  14316. 0...1...2...3...4...5...6...7...8...9...10 Bounce #8 added RGB(0, 0, 0)
  14317. Build Patch/Sample Hash Table(s).....Done<0.0087 sec>
  14318. 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
  14319. 0 of 0 (0% of) surface lights went in leaf ambient cubes.
  14320. 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
  14321. Ready to Finish
  14322. Object names Objects/Maxobjs Memory / Maxmem Fullness
  14323. ------------ --------------- --------------- --------
  14324. models 7/1024 336/49152 ( 0.7%)
  14325. brushes 173/8192 2076/98304 ( 2.1%)
  14326. brushsides 1071/65536 8568/524288 ( 1.6%)
  14327. planes 1544/65536 30880/1310720 ( 2.4%)
  14328. vertexes 3036/65536 36432/786432 ( 4.6%)
  14329. nodes 1246/65536 39872/2097152 ( 1.9%)
  14330. texinfos 379/12288 27288/884736 ( 3.1%)
  14331. texdata 30/2048 960/65536 ( 1.5%)
  14332. dispinfos 0/0 0/0 ( 0.0%)
  14333. disp_verts 0/0 0/0 ( 0.0%)
  14334. disp_tris 0/0 0/0 ( 0.0%)
  14335. disp_lmsamples 0/0 0/0 ( 0.0%)
  14336. faces 1987/65536 111272/3670016 ( 3.0%)
  14337. hdr faces 0/65536 0/3670016 ( 0.0%)
  14338. origfaces 823/65536 46088/3670016 ( 1.3%)
  14339. leaves 1254/65536 40128/2097152 ( 1.9%)
  14340. leaffaces 2642/65536 5284/131072 ( 4.0%)
  14341. leafbrushes 550/65536 1100/131072 ( 0.8%)
  14342. areas 3/256 24/2048 ( 1.2%)
  14343. surfedges 12923/512000 51692/2048000 ( 2.5%)
  14344. edges 7072/256000 28288/1024000 ( 2.8%)
  14345. LDR worldlights 2/8192 176/720896 ( 0.0%)
  14346. HDR worldlights 0/8192 0/720896 ( 0.0%)
  14347. leafwaterdata 0/32768 0/393216 ( 0.0%)
  14348. waterstrips 229/32768 2290/327680 ( 0.7%)
  14349. waterverts 0/65536 0/786432 ( 0.0%)
  14350. waterindices 3558/65536 7116/131072 ( 5.4%)
  14351. cubemapsamples 0/1024 0/16384 ( 0.0%)
  14352. overlays 0/512 0/180224 ( 0.0%)
  14353. LDR lightdata [variable] 1208676/0 ( 0.0%)
  14354. HDR lightdata [variable] 0/0 ( 0.0%)
  14355. visdata [variable] 114990/16777216 ( 0.7%)
  14356. entdata [variable] 18020/393216 ( 4.6%)
  14357. LDR ambient table 1254/65536 5016/262144 ( 1.9%)
  14358. HDR ambient table 1254/65536 5016/262144 ( 1.9%)
  14359. LDR leaf ambient 4229/65536 118412/1835008 ( 6.5%)
  14360. HDR leaf ambient 1254/65536 35112/1835008 ( 1.9%)
  14361. occluders 0/0 0/0 ( 0.0%)
  14362. occluder polygons 0/0 0/0 ( 0.0%)
  14363. occluder vert ind 0/0 0/0 ( 0.0%)
  14364. detail props [variable] 1/12 ( 8.3%)
  14365. static props [variable] 1/12 ( 8.3%)
  14366. pakfile [variable] 105703/0 ( 0.0%)
  14367. physics [variable] 66982/4194304 ( 1.6%)
  14368. physics terrain [variable] 2/1048576 ( 0.0%)
  14369. Level flags = 0
  14370. Total triangle count: 5657
  14371. Writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  14372. 3 seconds elapsed
  14373. [Reading texlights from 'lights.rad']
  14374. [2 texlights parsed from 'lights.rad']
  14375. Loading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  14376. 1987 faces
  14377. 1 degenerate faces
  14378. 870179 square feet [125305808.00 square inches]
  14379. 0 Displacements
  14380. 0 Square Feet [0.00 Square Inches]
  14381. 1986 patches before subdivision
  14382. zero area child patch
  14383. zero area child patch
  14384. 44814 patches after subdivision
  14385. 2 direct lights
  14386. 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 4839237, max 618
  14387. transfer lists: 36.9 megs
  14388. 0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(51994, 26659, 4741)
  14389. 0...1...2...3...4...5...6...7...8...9...10 Bounce #2 added RGB(5187, 2560, 447)
  14390. 0...1...2...3...4...5...6...7...8...9...10 Bounce #3 added RGB(674, 394, 68)
  14391. 0...1...2...3...4...5...6...7...8...9...10 Bounce #4 added RGB(115, 66, 14)
  14392. 0...1...2...3...4...5...6...7...8...9...10 Bounce #5 added RGB(23, 14, 3)
  14393. 0...1...2...3...4...5...6...7...8...9...10 Bounce #6 added RGB(5, 3, 1)
  14394. 0...1...2...3...4...5...6...7...8...9...10 Bounce #7 added RGB(1, 1, 0)
  14395. 0...1...2...3...4...5...6...7...8...9...10 Bounce #8 added RGB(0, 0, 0)
  14396. Build Patch/Sample Hash Table(s).....Done<0.0122 sec>
  14397. 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
  14398. 0 of 0 (0% of) surface lights went in leaf ambient cubes.
  14399. 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
  14400. Ready to Finish
  14401. Object names Objects/Maxobjs Memory / Maxmem Fullness
  14402. ------------ --------------- --------------- --------
  14403. models 7/1024 336/49152 ( 0.7%)
  14404. brushes 173/8192 2076/98304 ( 2.1%)
  14405. brushsides 1071/65536 8568/524288 ( 1.6%)
  14406. planes 1544/65536 30880/1310720 ( 2.4%)
  14407. vertexes 3036/65536 36432/786432 ( 4.6%)
  14408. nodes 1246/65536 39872/2097152 ( 1.9%)
  14409. texinfos 379/12288 27288/884736 ( 3.1%)
  14410. texdata 30/2048 960/65536 ( 1.5%)
  14411. dispinfos 0/0 0/0 ( 0.0%)
  14412. disp_verts 0/0 0/0 ( 0.0%)
  14413. disp_tris 0/0 0/0 ( 0.0%)
  14414. disp_lmsamples 0/0 0/0 ( 0.0%)
  14415. faces 1987/65536 111272/3670016 ( 3.0%)
  14416. hdr faces 1987/65536 111272/3670016 ( 3.0%)
  14417. origfaces 823/65536 46088/3670016 ( 1.3%)
  14418. leaves 1254/65536 40128/2097152 ( 1.9%)
  14419. leaffaces 2642/65536 5284/131072 ( 4.0%)
  14420. leafbrushes 550/65536 1100/131072 ( 0.8%)
  14421. areas 3/256 24/2048 ( 1.2%)
  14422. surfedges 12923/512000 51692/2048000 ( 2.5%)
  14423. edges 7072/256000 28288/1024000 ( 2.8%)
  14424. LDR worldlights 2/8192 176/720896 ( 0.0%)
  14425. HDR worldlights 2/8192 176/720896 ( 0.0%)
  14426. leafwaterdata 0/32768 0/393216 ( 0.0%)
  14427. waterstrips 229/32768 2290/327680 ( 0.7%)
  14428. waterverts 0/65536 0/786432 ( 0.0%)
  14429. waterindices 3558/65536 7116/131072 ( 5.4%)
  14430. cubemapsamples 0/1024 0/16384 ( 0.0%)
  14431. overlays 0/512 0/180224 ( 0.0%)
  14432. LDR lightdata [variable] 1208676/0 ( 0.0%)
  14433. HDR lightdata [variable] 1208676/0 ( 0.0%)
  14434. visdata [variable] 114990/16777216 ( 0.7%)
  14435. entdata [variable] 18020/393216 ( 4.6%)
  14436. LDR ambient table 1254/65536 5016/262144 ( 1.9%)
  14437. HDR ambient table 1254/65536 5016/262144 ( 1.9%)
  14438. LDR leaf ambient 4229/65536 118412/1835008 ( 6.5%)
  14439. HDR leaf ambient 4230/65536 118440/1835008 ( 6.5%)
  14440. occluders 0/0 0/0 ( 0.0%)
  14441. occluder polygons 0/0 0/0 ( 0.0%)
  14442. occluder vert ind 0/0 0/0 ( 0.0%)
  14443. detail props [variable] 1/12 ( 8.3%)
  14444. static props [variable] 1/12 ( 8.3%)
  14445. pakfile [variable] 105703/0 ( 0.0%)
  14446. physics [variable] 66982/4194304 ( 1.6%)
  14447. physics terrain [variable] 2/1048576 ( 0.0%)
  14448. Level flags = 0
  14449. Total triangle count: 5657
  14450. Writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  14451. 3 seconds elapsed
  14452. materialPath: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\materials
  14453. Loading C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.vmf
  14454. Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\custom\battlefield 3 ak-74m\gameinfo.txt
  14455. fixing up env_cubemap materials on brush sides...
  14456. 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10
  14457. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (413.0 -1780.8 767.6)
  14458. Leaf 0 contents: CONTENTS_SOLID
  14459. Leaf 1 contents:
  14460. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  14461. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  14462. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  14463. Candidate brush IDs: Brush 63549:
  14464. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (542.0 -1780.8 767.8)
  14465. Leaf 0 contents:
  14466. Leaf 1 contents: CONTENTS_SOLID
  14467. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  14468. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  14469. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  14470. Candidate brush IDs: Brush 63549:
  14471. Processing areas...done (0)
  14472. Building Faces...done (0)
  14473. FixTjuncs...
  14474. PruneNodes...
  14475. WriteBSP...
  14476. done (0)
  14477. writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.prt...Building visibility clusters...
  14478. done (0)
  14479. Creating default LDR cubemaps for env_cubemap using skybox materials:
  14480. skybox/sky_day01_06*.vmt
  14481. ! Run buildcubemaps in the engine to get the correct cube maps.
  14482. Creating default HDR cubemaps for env_cubemap using skybox materials:
  14483. skybox/sky_day01_06*.vmt
  14484. ! Run buildcubemaps in the engine to get the correct cube maps.
  14485. Finding displacement neighbors...
  14486. Finding lightmap sample positions...
  14487. Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
  14488. Building Physics collision data...
  14489. done (0) (68942 bytes)
  14490. Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
  14491. Compacting texture/material tables...
  14492. Reduced 438 texinfos to 399
  14493. Reduced 31 texdatas to 30 (655 bytes to 639)
  14494. Writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  14495. Wrote ZIP buffer, estimated size 105917, actual size 105703
  14496. 1 second elapsed
  14497. 12 threads
  14498. reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  14499. reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
  14500. 812 portalclusters
  14501. 2955 numportals
  14502. 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Optimized: 3851 visible clusters (1.62%)
  14503. Total clusters visible: 237291
  14504. Average clusters visible: 292
  14505. Building PAS...
  14506. Average clusters audible: 459
  14507. visdatasize:119921 compressed from 168896
  14508. writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  14509. 1 minute, 10 seconds elapsed
  14510. [Reading texlights from 'lights.rad']
  14511. [2 texlights parsed from 'lights.rad']
  14512. Loading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  14513. 33604 faces
  14514. 1 degenerate faces
  14515. 870050 square feet [125287296.00 square inches]
  14516. 0 Displacements
  14517. 0 Square Feet [0.00 Square Inches]
  14518. 33603 patches before subdivision
  14519. zero area child patch
  14520. zero area child patch
  14521. zero area child patch
  14522. 4105917 patches after subdivision
  14523. 2 direct lights
  14524. 0...1...2...3...4...5...6...7.
  14525. materialPath: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\materials
  14526. Loading C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.vmf
  14527. Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\custom\battlefield 3 ak-74m\gameinfo.txt
  14528. fixing up env_cubemap materials on brush sides...
  14529. 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10
  14530. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (413.0 -1780.8 767.6)
  14531. Leaf 0 contents: CONTENTS_SOLID
  14532. Leaf 1 contents:
  14533. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  14534. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  14535. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  14536. Candidate brush IDs: Brush 63549:
  14537. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (542.0 -1780.8 767.8)
  14538. Leaf 0 contents:
  14539. Leaf 1 contents: CONTENTS_SOLID
  14540. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  14541. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  14542. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  14543. Candidate brush IDs: Brush 63549:
  14544. Processing areas...done (0)
  14545. Building Faces...done (0)
  14546. FixTjuncs...
  14547. PruneNodes...
  14548. WriteBSP...
  14549. done (0)
  14550. writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.prt...Building visibility clusters...
  14551. done (0)
  14552. Creating default LDR cubemaps for env_cubemap using skybox materials:
  14553. skybox/sky_day01_06*.vmt
  14554. ! Run buildcubemaps in the engine to get the correct cube maps.
  14555. Creating default HDR cubemaps for env_cubemap using skybox materials:
  14556. skybox/sky_day01_06*.vmt
  14557. ! Run buildcubemaps in the engine to get the correct cube maps.
  14558. Finding displacement neighbors...
  14559. Finding lightmap sample positions...
  14560. Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
  14561. Building Physics collision data...
  14562. done (0) (68158 bytes)
  14563. Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
  14564. Compacting texture/material tables...
  14565. Reduced 430 texinfos to 391
  14566. Reduced 31 texdatas to 30 (655 bytes to 639)
  14567. Writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  14568. Wrote ZIP buffer, estimated size 105917, actual size 105703
  14569. 1 second elapsed
  14570. 12 threads
  14571. reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  14572. reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
  14573. 802 portalclusters
  14574. 2904 numportals
  14575. 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Optimized: 3776 visible clusters (1.62%)
  14576. Total clusters visible: 233328
  14577. Average clusters visible: 290
  14578. Building PAS...
  14579. Average clusters audible: 459
  14580. visdatasize:116381 compressed from 166816
  14581. writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  14582. 1 minute, 12 seconds elapsed
  14583. [Reading texlights from 'lights.rad']
  14584. [2 texlights parsed from 'lights.rad']
  14585. Loading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  14586. 33578 faces
  14587. 1 degenerate faces
  14588. 870032 square feet [125284720.00 square inches]
  14589. 0 Displacements
  14590. 0 Square Feet [0.00 Square Inches]
  14591. 33577 patches before subdivision
  14592. zero area child patch
  14593. zero area child patch
  14594. zero area child patch
  14595. 4105795 patches after subdivision
  14596. 2 direct lights
  14597. 0...1...2...3...4...5...6...7.
  14598. materialPath: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\materials
  14599. Loading C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.vmf
  14600. Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\custom\battlefield 3 ak-74m\gameinfo.txt
  14601. fixing up env_cubemap materials on brush sides...
  14602. 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10
  14603. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (413.0 -1775.7 767.6)
  14604. Leaf 0 contents: CONTENTS_SOLID
  14605. Leaf 1 contents:
  14606. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  14607. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  14608. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  14609. Candidate brush IDs: Brush 63549:
  14610. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (542.0 -1775.7 767.8)
  14611. Leaf 0 contents:
  14612. Leaf 1 contents: CONTENTS_SOLID
  14613. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  14614. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  14615. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  14616. Candidate brush IDs: Brush 63549:
  14617. Processing areas...done (0)
  14618. Building Faces...done (0)
  14619. FixTjuncs...
  14620. PruneNodes...
  14621. WriteBSP...
  14622. done (0)
  14623. writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.prt...Building visibility clusters...
  14624. done (0)
  14625. Creating default LDR cubemaps for env_cubemap using skybox materials:
  14626. skybox/sky_day01_06*.vmt
  14627. ! Run buildcubemaps in the engine to get the correct cube maps.
  14628. Creating default HDR cubemaps for env_cubemap using skybox materials:
  14629. skybox/sky_day01_06*.vmt
  14630. ! Run buildcubemaps in the engine to get the correct cube maps.
  14631. Finding displacement neighbors...
  14632. Finding lightmap sample positions...
  14633. Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
  14634. Building Physics collision data...
  14635. done (0) (66982 bytes)
  14636. Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
  14637. Compacting texture/material tables...
  14638. Reduced 418 texinfos to 379
  14639. Reduced 31 texdatas to 30 (655 bytes to 639)
  14640. Writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  14641. Wrote ZIP buffer, estimated size 105917, actual size 105703
  14642. 1 second elapsed
  14643. 12 threads
  14644. reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  14645. reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
  14646. 786 portalclusters
  14647. 2773 numportals
  14648. 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Optimized: 3753 visible clusters (1.63%)
  14649. Total clusters visible: 229725
  14650. Average clusters visible: 292
  14651. Building PAS...
  14652. Average clusters audible: 460
  14653. visdatasize:114990 compressed from 163488
  14654. writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  14655. 1 minute, 4 seconds elapsed
  14656. [Reading texlights from 'lights.rad']
  14657. [2 texlights parsed from 'lights.rad']
  14658. Loading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  14659. 33552 faces
  14660. 1 degenerate faces
  14661. 870007 square feet [125281120.00 square inches]
  14662. 0 Displacements
  14663. 0 Square Feet [0.00 Square Inches]
  14664. 33551 patches before subdivision
  14665. zero area child patch
  14666. zero area child patch
  14667. zero area child patch
  14668. 4106131 patches after subdivision
  14669. 2 direct lights
  14670. 0...1...2...3...4...5...6...7.
  14671. materialPath: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\materials
  14672. Loading C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.vmf
  14673. Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\custom\battlefield 3 ak-74m\gameinfo.txt
  14674. fixing up env_cubemap materials on brush sides...
  14675. 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10
  14676. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (413.0 -1775.7 767.6)
  14677. Leaf 0 contents: CONTENTS_SOLID
  14678. Leaf 1 contents:
  14679. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  14680. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  14681. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  14682. Candidate brush IDs: Brush 63549:
  14683. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (542.0 -1775.7 767.8)
  14684. Leaf 0 contents:
  14685. Leaf 1 contents: CONTENTS_SOLID
  14686. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  14687. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  14688. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  14689. Candidate brush IDs: Brush 63549:
  14690. Processing areas...done (0)
  14691. Building Faces...done (0)
  14692. FixTjuncs...
  14693. PruneNodes...
  14694. WriteBSP...
  14695. done (0)
  14696. writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.prt...Building visibility clusters...
  14697. done (0)
  14698. Creating default LDR cubemaps for env_cubemap using skybox materials:
  14699. skybox/sky_day01_06*.vmt
  14700. ! Run buildcubemaps in the engine to get the correct cube maps.
  14701. Creating default HDR cubemaps for env_cubemap using skybox materials:
  14702. skybox/sky_day01_06*.vmt
  14703. ! Run buildcubemaps in the engine to get the correct cube maps.
  14704. Finding displacement neighbors...
  14705. Finding lightmap sample positions...
  14706. Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
  14707. Building Physics collision data...
  14708. done (1) (66982 bytes)
  14709. Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
  14710. Compacting texture/material tables...
  14711. Reduced 418 texinfos to 379
  14712. Reduced 31 texdatas to 30 (655 bytes to 639)
  14713. Writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  14714. Wrote ZIP buffer, estimated size 105917, actual size 105703
  14715. 2 seconds elapsed
  14716. 12 threads
  14717. reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  14718. reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
  14719. 786 portalclusters
  14720. 2773 numportals
  14721. 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Optimized: 3752 visible clusters (1.63%)
  14722. Total clusters visible: 229724
  14723. Average clusters visible: 292
  14724. Building PAS...
  14725. Average clusters audible: 460
  14726. visdatasize:114990 compressed from 163488
  14727. writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  14728. 1 minute, 6 seconds elapsed
  14729. [Reading texlights from 'lights.rad']
  14730. [2 texlights parsed from 'lights.rad']
  14731. Loading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  14732. 1987 faces
  14733. 1 degenerate faces
  14734. 870179 square feet [125305808.00 square inches]
  14735. 0 Displacements
  14736. 0 Square Feet [0.00 Square Inches]
  14737. 1986 patches before subdivision
  14738. zero area child patch
  14739. zero area child patch
  14740. 44814 patches after subdivision
  14741. 2 direct lights
  14742. 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 4839237, max 618
  14743. transfer lists: 36.9 megs
  14744. 0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(51994, 26659, 4741)
  14745. 0...1...2...3...4...5...6...7...8...9...10 Bounce #2 added RGB(5187, 2560, 447)
  14746. 0...1...2...3...4...5...6...7...8...9...10 Bounce #3 added RGB(674, 394, 68)
  14747. 0...1...2...3...4...5...6...7...8...9...10 Bounce #4 added RGB(115, 66, 14)
  14748. 0...1...2...3...4...5...6...7...8...9...10 Bounce #5 added RGB(23, 14, 3)
  14749. 0...1...2...3...4...5...6...7...8...9...10 Bounce #6 added RGB(5, 3, 1)
  14750. 0...1...2...3...4...5...6...7...8...9...10 Bounce #7 added RGB(1, 1, 0)
  14751. 0...1...2...3...4...5...6...7...8...9...10 Bounce #8 added RGB(0, 0, 0)
  14752. Build Patch/Sample Hash Table(s).....Done<0.0087 sec>
  14753. 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
  14754. 0 of 0 (0% of) surface lights went in leaf ambient cubes.
  14755. 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
  14756. Ready to Finish
  14757. Object names Objects/Maxobjs Memory / Maxmem Fullness
  14758. ------------ --------------- --------------- --------
  14759. models 7/1024 336/49152 ( 0.7%)
  14760. brushes 173/8192 2076/98304 ( 2.1%)
  14761. brushsides 1071/65536 8568/524288 ( 1.6%)
  14762. planes 1544/65536 30880/1310720 ( 2.4%)
  14763. vertexes 3036/65536 36432/786432 ( 4.6%)
  14764. nodes 1246/65536 39872/2097152 ( 1.9%)
  14765. texinfos 379/12288 27288/884736 ( 3.1%)
  14766. texdata 30/2048 960/65536 ( 1.5%)
  14767. dispinfos 0/0 0/0 ( 0.0%)
  14768. disp_verts 0/0 0/0 ( 0.0%)
  14769. disp_tris 0/0 0/0 ( 0.0%)
  14770. disp_lmsamples 0/0 0/0 ( 0.0%)
  14771. faces 1987/65536 111272/3670016 ( 3.0%)
  14772. hdr faces 0/65536 0/3670016 ( 0.0%)
  14773. origfaces 823/65536 46088/3670016 ( 1.3%)
  14774. leaves 1254/65536 40128/2097152 ( 1.9%)
  14775. leaffaces 2642/65536 5284/131072 ( 4.0%)
  14776. leafbrushes 550/65536 1100/131072 ( 0.8%)
  14777. areas 3/256 24/2048 ( 1.2%)
  14778. surfedges 12923/512000 51692/2048000 ( 2.5%)
  14779. edges 7072/256000 28288/1024000 ( 2.8%)
  14780. LDR worldlights 2/8192 176/720896 ( 0.0%)
  14781. HDR worldlights 0/8192 0/720896 ( 0.0%)
  14782. leafwaterdata 0/32768 0/393216 ( 0.0%)
  14783. waterstrips 229/32768 2290/327680 ( 0.7%)
  14784. waterverts 0/65536 0/786432 ( 0.0%)
  14785. waterindices 3558/65536 7116/131072 ( 5.4%)
  14786. cubemapsamples 0/1024 0/16384 ( 0.0%)
  14787. overlays 0/512 0/180224 ( 0.0%)
  14788. LDR lightdata [variable] 1208676/0 ( 0.0%)
  14789. HDR lightdata [variable] 0/0 ( 0.0%)
  14790. visdata [variable] 114990/16777216 ( 0.7%)
  14791. entdata [variable] 21516/393216 ( 5.5%)
  14792. LDR ambient table 1254/65536 5016/262144 ( 1.9%)
  14793. HDR ambient table 1254/65536 5016/262144 ( 1.9%)
  14794. LDR leaf ambient 4229/65536 118412/1835008 ( 6.5%)
  14795. HDR leaf ambient 1254/65536 35112/1835008 ( 1.9%)
  14796. occluders 0/0 0/0 ( 0.0%)
  14797. occluder polygons 0/0 0/0 ( 0.0%)
  14798. occluder vert ind 0/0 0/0 ( 0.0%)
  14799. detail props [variable] 1/12 ( 8.3%)
  14800. static props [variable] 1/12 ( 8.3%)
  14801. pakfile [variable] 105703/0 ( 0.0%)
  14802. physics [variable] 66982/4194304 ( 1.6%)
  14803. physics terrain [variable] 2/1048576 ( 0.0%)
  14804. Level flags = 0
  14805. Total triangle count: 5657
  14806. Writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  14807. 3 seconds elapsed
  14808. [Reading texlights from 'lights.rad']
  14809. [2 texlights parsed from 'lights.rad']
  14810. Loading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  14811. 1987 faces
  14812. 1 degenerate faces
  14813. 870179 square feet [125305808.00 square inches]
  14814. 0 Displacements
  14815. 0 Square Feet [0.00 Square Inches]
  14816. 1986 patches before subdivision
  14817. zero area child patch
  14818. zero area child patch
  14819. 44814 patches after subdivision
  14820. 2 direct lights
  14821. 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 4839237, max 618
  14822. transfer lists: 36.9 megs
  14823. 0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(51994, 26659, 4741)
  14824. 0...1...2...3...4...5...6...7...8...9...10 Bounce #2 added RGB(5187, 2560, 447)
  14825. 0...1...2...3...4...5...6...7...8...9...10 Bounce #3 added RGB(674, 394, 68)
  14826. 0...1...2...3...4...5...6...7...8...9...10 Bounce #4 added RGB(115, 66, 14)
  14827. 0...1...2...3...4...5...6...7...8...9...10 Bounce #5 added RGB(23, 14, 3)
  14828. 0...1...2...3...4...5...6...7...8...9...10 Bounce #6 added RGB(5, 3, 1)
  14829. 0...1...2...3...4...5...6...7...8...9...10 Bounce #7 added RGB(1, 1, 0)
  14830. 0...1...2...3...4...5...6...7...8...9...10 Bounce #8 added RGB(0, 0, 0)
  14831. Build Patch/Sample Hash Table(s).....Done<0.0098 sec>
  14832. 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
  14833. 0 of 0 (0% of) surface lights went in leaf ambient cubes.
  14834. 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
  14835. Ready to Finish
  14836. Object names Objects/Maxobjs Memory / Maxmem Fullness
  14837. ------------ --------------- --------------- --------
  14838. models 7/1024 336/49152 ( 0.7%)
  14839. brushes 173/8192 2076/98304 ( 2.1%)
  14840. brushsides 1071/65536 8568/524288 ( 1.6%)
  14841. planes 1544/65536 30880/1310720 ( 2.4%)
  14842. vertexes 3036/65536 36432/786432 ( 4.6%)
  14843. nodes 1246/65536 39872/2097152 ( 1.9%)
  14844. texinfos 379/12288 27288/884736 ( 3.1%)
  14845. texdata 30/2048 960/65536 ( 1.5%)
  14846. dispinfos 0/0 0/0 ( 0.0%)
  14847. disp_verts 0/0 0/0 ( 0.0%)
  14848. disp_tris 0/0 0/0 ( 0.0%)
  14849. disp_lmsamples 0/0 0/0 ( 0.0%)
  14850. faces 1987/65536 111272/3670016 ( 3.0%)
  14851. hdr faces 1987/65536 111272/3670016 ( 3.0%)
  14852. origfaces 823/65536 46088/3670016 ( 1.3%)
  14853. leaves 1254/65536 40128/2097152 ( 1.9%)
  14854. leaffaces 2642/65536 5284/131072 ( 4.0%)
  14855. leafbrushes 550/65536 1100/131072 ( 0.8%)
  14856. areas 3/256 24/2048 ( 1.2%)
  14857. surfedges 12923/512000 51692/2048000 ( 2.5%)
  14858. edges 7072/256000 28288/1024000 ( 2.8%)
  14859. LDR worldlights 2/8192 176/720896 ( 0.0%)
  14860. HDR worldlights 2/8192 176/720896 ( 0.0%)
  14861. leafwaterdata 0/32768 0/393216 ( 0.0%)
  14862. waterstrips 229/32768 2290/327680 ( 0.7%)
  14863. waterverts 0/65536 0/786432 ( 0.0%)
  14864. waterindices 3558/65536 7116/131072 ( 5.4%)
  14865. cubemapsamples 0/1024 0/16384 ( 0.0%)
  14866. overlays 0/512 0/180224 ( 0.0%)
  14867. LDR lightdata [variable] 1208676/0 ( 0.0%)
  14868. HDR lightdata [variable] 1208676/0 ( 0.0%)
  14869. visdata [variable] 114990/16777216 ( 0.7%)
  14870. entdata [variable] 21516/393216 ( 5.5%)
  14871. LDR ambient table 1254/65536 5016/262144 ( 1.9%)
  14872. HDR ambient table 1254/65536 5016/262144 ( 1.9%)
  14873. LDR leaf ambient 4229/65536 118412/1835008 ( 6.5%)
  14874. HDR leaf ambient 4230/65536 118440/1835008 ( 6.5%)
  14875. occluders 0/0 0/0 ( 0.0%)
  14876. occluder polygons 0/0 0/0 ( 0.0%)
  14877. occluder vert ind 0/0 0/0 ( 0.0%)
  14878. detail props [variable] 1/12 ( 8.3%)
  14879. static props [variable] 1/12 ( 8.3%)
  14880. pakfile [variable] 105703/0 ( 0.0%)
  14881. physics [variable] 66982/4194304 ( 1.6%)
  14882. physics terrain [variable] 2/1048576 ( 0.0%)
  14883. Level flags = 0
  14884. Total triangle count: 5657
  14885. Writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  14886. 3 seconds elapsed
  14887. materialPath: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\materials
  14888. Loading C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.vmf
  14889. ConVarRef mat_reduceparticles doesn't point to an existing ConVar
  14890. Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\custom\battlefield 3 ak-74m\gameinfo.txt
  14891. fixing up env_cubemap materials on brush sides...
  14892. Material MINECRAFT/WATER is depending on itself through materialvar $bottommaterial! Ignoring...
  14893. Material MINECRAFT/LAVA is depending on itself through materialvar $bottommaterial! Ignoring...
  14894. 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10
  14895. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (413.0 -1780.8 767.6)
  14896. Leaf 0 contents: CONTENTS_SOLID
  14897. Leaf 1 contents:
  14898. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  14899. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  14900. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  14901. Candidate brush IDs: Brush 63549:
  14902. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (542.0 -1780.8 767.8)
  14903. Leaf 0 contents:
  14904. Leaf 1 contents: CONTENTS_SOLID
  14905. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  14906. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  14907. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  14908. Candidate brush IDs: Brush 63549:
  14909. Processing areas...done (0)
  14910. Building Faces...done (0)
  14911. FixTjuncs...
  14912. PruneNodes...
  14913. WriteBSP...
  14914. done (0)
  14915. writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.prt...Building visibility clusters...
  14916. done (0)
  14917. Creating default LDR cubemaps for env_cubemap using skybox materials:
  14918. skybox/sky_day01_06*.vmt
  14919. ! Run buildcubemaps in the engine to get the correct cube maps.
  14920. Creating default HDR cubemaps for env_cubemap using skybox materials:
  14921. skybox/sky_day01_06*.vmt
  14922. ! Run buildcubemaps in the engine to get the correct cube maps.
  14923. Finding displacement neighbors...
  14924. Finding lightmap sample positions...
  14925. Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
  14926. Building Physics collision data...
  14927. done (0) (76082 bytes)
  14928. Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
  14929. Water found with no water_lod_control entity, creating a default one.
  14930. Compacting texture/material tables...
  14931. Reduced 501 texinfos to 434
  14932. Reduced 43 texdatas to 39 (973 bytes to 839)
  14933. Writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  14934. Wrote ZIP buffer, estimated size 106786, actual size 106304
  14935. 1 second elapsed
  14936. 12 threads
  14937. reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  14938. reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
  14939. 823 portalclusters
  14940. 2962 numportals
  14941. 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Optimized: 4366 visible clusters (1.87%)
  14942. Total clusters visible: 233243
  14943. Average clusters visible: 283
  14944. Building PAS...
  14945. Average clusters audible: 462
  14946. visdatasize:119627 compressed from 171184
  14947. writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  14948. 1 minute, 10 seconds elapsed
  14949. [Reading texlights from 'lights.rad']
  14950. [2 texlights parsed from 'lights.rad']
  14951. Loading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  14952. 2199 faces
  14953. 1 degenerate faces
  14954. 876775 square feet [126255616.00 square inches]
  14955. 0 Displacements
  14956. 0 Square Feet [0.00 Square Inches]
  14957. 2198 patches before subdivision
  14958. zero area child patch
  14959. 45640 patches after subdivision
  14960. 4 direct lights
  14961. 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 4890140, max 638
  14962. transfer lists: 37.3 megs
  14963. 0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(53475, 27162, 4651)
  14964. 0...1...2...3...4...5...6...7...8...9...10 Bounce #2 added RGB(5822, 2453, 425)
  14965. 0...1...2...3...4...5...6...7...8...9...10 Bounce #3 added RGB(938, 354, 66)
  14966. 0...1...2...3...4...5...6...7...8...9...10 Bounce #4 added RGB(210, 57, 14)
  14967. 0...1...2...3...4...5...6...7...8...9...10 Bounce #5 added RGB(54, 11, 3)
  14968. 0...1...2...3...4...5...6...7...8...9...10 Bounce #6 added RGB(15, 2, 1)
  14969. 0...1...2...3...4...5...6...7...8...9...10 Bounce #7 added RGB(4, 1, 0)
  14970. 0...1...2...3...4...5...6...7...8...9...10 Bounce #8 added RGB(1, 0, 0)
  14971. 0...1...2...3...4...5...6...7...8...9...10 Bounce #9 added RGB(0, 0, 0)
  14972. Build Patch/Sample Hash Table(s).....Done<0.0089 sec>
  14973. 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
  14974. 0 of 0 (0% of) surface lights went in leaf ambient cubes.
  14975. 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
  14976. Ready to Finish
  14977. Object names Objects/Maxobjs Memory / Maxmem Fullness
  14978. ------------ --------------- --------------- --------
  14979. models 15/1024 720/49152 ( 1.5%)
  14980. brushes 194/8192 2328/98304 ( 2.4%)
  14981. brushsides 1222/65536 9776/524288 ( 1.9%)
  14982. planes 1778/65536 35560/1310720 ( 2.7%)
  14983. vertexes 3301/65536 39612/786432 ( 5.0%)
  14984. nodes 1349/65536 43168/2097152 ( 2.1%)
  14985. texinfos 434/12288 31248/884736 ( 3.5%)
  14986. texdata 39/2048 1248/65536 ( 1.9%)
  14987. dispinfos 0/0 0/0 ( 0.0%)
  14988. disp_verts 0/0 0/0 ( 0.0%)
  14989. disp_tris 0/0 0/0 ( 0.0%)
  14990. disp_lmsamples 0/0 0/0 ( 0.0%)
  14991. faces 2199/65536 123144/3670016 ( 3.4%)
  14992. hdr faces 0/65536 0/3670016 ( 0.0%)
  14993. origfaces 958/65536 53648/3670016 ( 1.5%)
  14994. leaves 1365/65536 43680/2097152 ( 2.1%)
  14995. leaffaces 2925/65536 5850/131072 ( 4.5%)
  14996. leafbrushes 575/65536 1150/131072 ( 0.9%)
  14997. areas 3/256 24/2048 ( 1.2%)
  14998. surfedges 14403/512000 57612/2048000 ( 2.8%)
  14999. edges 7872/256000 31488/1024000 ( 3.1%)
  15000. LDR worldlights 4/8192 352/720896 ( 0.0%)
  15001. HDR worldlights 0/8192 0/720896 ( 0.0%)
  15002. leafwaterdata 6/32768 72/393216 ( 0.0%)
  15003. waterstrips 229/32768 2290/327680 ( 0.7%)
  15004. waterverts 0/65536 0/786432 ( 0.0%)
  15005. waterindices 3585/65536 7170/131072 ( 5.5%)
  15006. cubemapsamples 0/1024 0/16384 ( 0.0%)
  15007. overlays 0/512 0/180224 ( 0.0%)
  15008. LDR lightdata [variable] 1235112/0 ( 0.0%)
  15009. HDR lightdata [variable] 0/0 ( 0.0%)
  15010. visdata [variable] 119627/16777216 ( 0.7%)
  15011. entdata [variable] 25490/393216 ( 6.5%)
  15012. LDR ambient table 1365/65536 5460/262144 ( 2.1%)
  15013. HDR ambient table 1365/65536 5460/262144 ( 2.1%)
  15014. LDR leaf ambient 4958/65536 138824/1835008 ( 7.6%)
  15015. HDR leaf ambient 1365/65536 38220/1835008 ( 2.1%)
  15016. occluders 0/0 0/0 ( 0.0%)
  15017. occluder polygons 0/0 0/0 ( 0.0%)
  15018. occluder vert ind 0/0 0/0 ( 0.0%)
  15019. detail props [variable] 1/12 ( 8.3%)
  15020. static props [variable] 1/12 ( 8.3%)
  15021. pakfile [variable] 106304/0 ( 0.0%)
  15022. physics [variable] 76082/4194304 ( 1.8%)
  15023. physics terrain [variable] 2/1048576 ( 0.0%)
  15024. Level flags = 0
  15025. Total triangle count: 6173
  15026. Writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  15027. 3 seconds elapsed
  15028. [Reading texlights from 'lights.rad']
  15029. [2 texlights parsed from 'lights.rad']
  15030. Loading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  15031. 2199 faces
  15032. 1 degenerate faces
  15033. 876775 square feet [126255616.00 square inches]
  15034. 0 Displacements
  15035. 0 Square Feet [0.00 Square Inches]
  15036. 2198 patches before subdivision
  15037. zero area child patch
  15038. 45640 patches after subdivision
  15039. 4 direct lights
  15040. 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 4890140, max 638
  15041. transfer lists: 37.3 megs
  15042. 0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(53475, 27162, 4651)
  15043. 0...1...2...3...4...5...6...7...8...9...10 Bounce #2 added RGB(5822, 2453, 425)
  15044. 0...1...2...3...4...5...6...7...8...9...10 Bounce #3 added RGB(938, 354, 66)
  15045. 0...1...2...3...4...5...6...7...8...9...10 Bounce #4 added RGB(210, 57, 14)
  15046. 0...1...2...3...4...5...6...7...8...9...10 Bounce #5 added RGB(54, 11, 3)
  15047. 0...1...2...3...4...5...6...7...8...9...10 Bounce #6 added RGB(15, 2, 1)
  15048. 0...1...2...3...4...5...6...7...8...9...10 Bounce #7 added RGB(4, 1, 0)
  15049. 0...1...2...3...4...5...6...7...8...9...10 Bounce #8 added RGB(1, 0, 0)
  15050. 0...1...2...3...4...5...6...7...8...9...10 Bounce #9 added RGB(0, 0, 0)
  15051. Build Patch/Sample Hash Table(s).....Done<0.0100 sec>
  15052. 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
  15053. 0 of 0 (0% of) surface lights went in leaf ambient cubes.
  15054. 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
  15055. Ready to Finish
  15056. Object names Objects/Maxobjs Memory / Maxmem Fullness
  15057. ------------ --------------- --------------- --------
  15058. models 15/1024 720/49152 ( 1.5%)
  15059. brushes 194/8192 2328/98304 ( 2.4%)
  15060. brushsides 1222/65536 9776/524288 ( 1.9%)
  15061. planes 1778/65536 35560/1310720 ( 2.7%)
  15062. vertexes 3301/65536 39612/786432 ( 5.0%)
  15063. nodes 1349/65536 43168/2097152 ( 2.1%)
  15064. texinfos 434/12288 31248/884736 ( 3.5%)
  15065. texdata 39/2048 1248/65536 ( 1.9%)
  15066. dispinfos 0/0 0/0 ( 0.0%)
  15067. disp_verts 0/0 0/0 ( 0.0%)
  15068. disp_tris 0/0 0/0 ( 0.0%)
  15069. disp_lmsamples 0/0 0/0 ( 0.0%)
  15070. faces 2199/65536 123144/3670016 ( 3.4%)
  15071. hdr faces 2199/65536 123144/3670016 ( 3.4%)
  15072. origfaces 958/65536 53648/3670016 ( 1.5%)
  15073. leaves 1365/65536 43680/2097152 ( 2.1%)
  15074. leaffaces 2925/65536 5850/131072 ( 4.5%)
  15075. leafbrushes 575/65536 1150/131072 ( 0.9%)
  15076. areas 3/256 24/2048 ( 1.2%)
  15077. surfedges 14403/512000 57612/2048000 ( 2.8%)
  15078. edges 7872/256000 31488/1024000 ( 3.1%)
  15079. LDR worldlights 4/8192 352/720896 ( 0.0%)
  15080. HDR worldlights 4/8192 352/720896 ( 0.0%)
  15081. leafwaterdata 6/32768 72/393216 ( 0.0%)
  15082. waterstrips 229/32768 2290/327680 ( 0.7%)
  15083. waterverts 0/65536 0/786432 ( 0.0%)
  15084. waterindices 3585/65536 7170/131072 ( 5.5%)
  15085. cubemapsamples 0/1024 0/16384 ( 0.0%)
  15086. overlays 0/512 0/180224 ( 0.0%)
  15087. LDR lightdata [variable] 1235112/0 ( 0.0%)
  15088. HDR lightdata [variable] 1235112/0 ( 0.0%)
  15089. visdata [variable] 119627/16777216 ( 0.7%)
  15090. entdata [variable] 25490/393216 ( 6.5%)
  15091. LDR ambient table 1365/65536 5460/262144 ( 2.1%)
  15092. HDR ambient table 1365/65536 5460/262144 ( 2.1%)
  15093. LDR leaf ambient 4958/65536 138824/1835008 ( 7.6%)
  15094. HDR leaf ambient 4958/65536 138824/1835008 ( 7.6%)
  15095. occluders 0/0 0/0 ( 0.0%)
  15096. occluder polygons 0/0 0/0 ( 0.0%)
  15097. occluder vert ind 0/0 0/0 ( 0.0%)
  15098. detail props [variable] 1/12 ( 8.3%)
  15099. static props [variable] 1/12 ( 8.3%)
  15100. pakfile [variable] 106304/0 ( 0.0%)
  15101. physics [variable] 76082/4194304 ( 1.8%)
  15102. physics terrain [variable] 2/1048576 ( 0.0%)
  15103. Level flags = 0
  15104. Total triangle count: 6173
  15105. Writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  15106. 3 seconds elapsed
  15107. materialPath: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\materials
  15108. Loading C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.vmf
  15109. ConVarRef mat_reduceparticles doesn't point to an existing ConVar
  15110. Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\custom\battlefield 3 ak-74m\gameinfo.txt
  15111. fixing up env_cubemap materials on brush sides...
  15112. Material MINECRAFT/WATER is depending on itself through materialvar $bottommaterial! Ignoring...
  15113. Material MINECRAFT/LAVA is depending on itself through materialvar $bottommaterial! Ignoring...
  15114. 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
  15115. Building Faces...done (0)
  15116. FixTjuncs...
  15117. PruneNodes...
  15118. WriteBSP...
  15119. done (0)
  15120. writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.prt...Building visibility clusters...
  15121. done (0)
  15122. Creating default LDR cubemaps for env_cubemap using skybox materials:
  15123. skybox/sky_day01_06*.vmt
  15124. ! Run buildcubemaps in the engine to get the correct cube maps.
  15125. Creating default HDR cubemaps for env_cubemap using skybox materials:
  15126. skybox/sky_day01_06*.vmt
  15127. ! Run buildcubemaps in the engine to get the correct cube maps.
  15128. Finding displacement neighbors...
  15129. Finding lightmap sample positions...
  15130. Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
  15131. Building Physics collision data...
  15132. done (0) (99602 bytes)
  15133. Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
  15134. Water found with no water_lod_control entity, creating a default one.
  15135. Compacting texture/material tables...
  15136. Reduced 682 texinfos to 614
  15137. Reduced 47 texdatas to 43 (1079 bytes to 945)
  15138. Writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  15139. Wrote ZIP buffer, estimated size 106786, actual size 106304
  15140. 2 seconds elapsed
  15141. 12 threads
  15142. reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  15143. reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
  15144. 1114 portalclusters
  15145. 4177 numportals
  15146. 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Optimized: 12779 visible clusters (3.74%)
  15147. Total clusters visible: 341637
  15148. Average clusters visible: 306
  15149. Building PAS...
  15150. Average clusters audible: 562
  15151. visdatasize:186104 compressed from 320832
  15152. writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  15153. 53 seconds elapsed
  15154. [Reading texlights from 'lights.rad']
  15155. [2 texlights parsed from 'lights.rad']
  15156. Loading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  15157. 2917 faces
  15158. 1 degenerate faces
  15159. 898207 square feet [129341904.00 square inches]
  15160. 0 Displacements
  15161. 0 Square Feet [0.00 Square Inches]
  15162. 2916 patches before subdivision
  15163. zero area child patch
  15164. zero area child patch
  15165. 48782 patches after subdivision
  15166. 40 direct lights
  15167. 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 5233957, max 651
  15168. transfer lists: 39.9 megs
  15169. 0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(119802, 56898, 5251)
  15170. 0...1...2...3...4...5...6...7...8...9...10 Bounce #2 added RGB(23074, 8935, 520)
  15171. 0...1...2...3...4...5...6...7...8...9...10 Bounce #3 added RGB(5466, 1789, 79)
  15172. 0...1...2...3...4...5...6...7...8...9...10 Bounce #4 added RGB(1459, 393, 16)
  15173. 0...1...2...3...4...5...6...7...8...9...10 Bounce #5 added RGB(407, 94, 3)
  15174. 0...1...2...3...4...5...6...7...8...9...10 Bounce #6 added RGB(118, 24, 1)
  15175. 0...1...2...3...4...5...6...7...8...9...10 Bounce #7 added RGB(35, 6, 0)
  15176. 0...1...2...3...4...5...6...7...8...9...10 Bounce #8 added RGB(11, 2, 0)
  15177. 0...1...2...3...4...5...6...7...8...9...10 Bounce #9 added RGB(3, 0, 0)
  15178. 0...1...2...3...4...5...6...7...8...9...10 Bounce #10 added RGB(1, 0, 0)
  15179. Build Patch/Sample Hash Table(s).....Done<0.0095 sec>
  15180. 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
  15181. 0 of 0 (0% of) surface lights went in leaf ambient cubes.
  15182. 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
  15183. Ready to Finish
  15184. Object names Objects/Maxobjs Memory / Maxmem Fullness
  15185. ------------ --------------- --------------- --------
  15186. models 15/1024 720/49152 ( 1.5%)
  15187. brushes 254/8192 3048/98304 ( 3.1%)
  15188. brushsides 1586/65536 12688/524288 ( 2.4%)
  15189. planes 2336/65536 46720/1310720 ( 3.6%)
  15190. vertexes 4417/65536 53004/786432 ( 6.7%)
  15191. nodes 1840/65536 58880/2097152 ( 2.8%)
  15192. texinfos 614/12288 44208/884736 ( 5.0%)
  15193. texdata 43/2048 1376/65536 ( 2.1%)
  15194. dispinfos 0/0 0/0 ( 0.0%)
  15195. disp_verts 0/0 0/0 ( 0.0%)
  15196. disp_tris 0/0 0/0 ( 0.0%)
  15197. disp_lmsamples 0/0 0/0 ( 0.0%)
  15198. faces 2917/65536 163352/3670016 ( 4.5%)
  15199. hdr faces 0/65536 0/3670016 ( 0.0%)
  15200. origfaces 1287/65536 72072/3670016 ( 2.0%)
  15201. leaves 1856/65536 59392/2097152 ( 2.8%)
  15202. leaffaces 3886/65536 7772/131072 ( 5.9%)
  15203. leafbrushes 825/65536 1650/131072 ( 1.3%)
  15204. areas 3/256 24/2048 ( 1.2%)
  15205. surfedges 19266/512000 77064/2048000 ( 3.8%)
  15206. edges 10437/256000 41748/1024000 ( 4.1%)
  15207. LDR worldlights 40/8192 3520/720896 ( 0.5%)
  15208. HDR worldlights 0/8192 0/720896 ( 0.0%)
  15209. leafwaterdata 6/32768 72/393216 ( 0.0%)
  15210. waterstrips 366/32768 3660/327680 ( 1.1%)
  15211. waterverts 0/65536 0/786432 ( 0.0%)
  15212. waterindices 5718/65536 11436/131072 ( 8.7%)
  15213. cubemapsamples 0/1024 0/16384 ( 0.0%)
  15214. overlays 0/512 0/180224 ( 0.0%)
  15215. LDR lightdata [variable] 1352852/0 ( 0.0%)
  15216. HDR lightdata [variable] 0/0 ( 0.0%)
  15217. visdata [variable] 186104/16777216 ( 1.1%)
  15218. entdata [variable] 35498/393216 ( 9.0%)
  15219. LDR ambient table 1856/65536 7424/262144 ( 2.8%)
  15220. HDR ambient table 1856/65536 7424/262144 ( 2.8%)
  15221. LDR leaf ambient 7431/65536 208068/1835008 (11.3%)
  15222. HDR leaf ambient 1856/65536 51968/1835008 ( 2.8%)
  15223. occluders 0/0 0/0 ( 0.0%)
  15224. occluder polygons 0/0 0/0 ( 0.0%)
  15225. occluder vert ind 0/0 0/0 ( 0.0%)
  15226. detail props [variable] 1/12 ( 8.3%)
  15227. static props [variable] 1/12 ( 8.3%)
  15228. pakfile [variable] 106304/0 ( 0.0%)
  15229. physics [variable] 99602/4194304 ( 2.4%)
  15230. physics terrain [variable] 2/1048576 ( 0.0%)
  15231. Level flags = 0
  15232. Total triangle count: 8284
  15233. Writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  15234. 4 seconds elapsed
  15235. [Reading texlights from 'lights.rad']
  15236. [2 texlights parsed from 'lights.rad']
  15237. Loading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  15238. 2917 faces
  15239. 1 degenerate faces
  15240. 898207 square feet [129341904.00 square inches]
  15241. 0 Displacements
  15242. 0 Square Feet [0.00 Square Inches]
  15243. 2916 patches before subdivision
  15244. zero area child patch
  15245. zero area child patch
  15246. 48782 patches after subdivision
  15247. 40 direct lights
  15248. 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 5233957, max 651
  15249. transfer lists: 39.9 megs
  15250. 0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(119802, 56898, 5251)
  15251. 0...1...2...3...4...5...6...7...8...9...10 Bounce #2 added RGB(23074, 8935, 520)
  15252. 0...1...2...3...4...5...6...7...8...9...10 Bounce #3 added RGB(5466, 1789, 79)
  15253. 0...1...2...3...4...5...6...7...8...9...10 Bounce #4 added RGB(1459, 393, 16)
  15254. 0...1...2...3...4...5...6...7...8...9...10 Bounce #5 added RGB(407, 94, 3)
  15255. 0...1...2...3...4...5...6...7...8...9...10 Bounce #6 added RGB(118, 24, 1)
  15256. 0...1...2...3...4...5...6...7...8...9...10 Bounce #7 added RGB(35, 6, 0)
  15257. 0...1...2...3...4...5...6...7...8...9...10 Bounce #8 added RGB(11, 2, 0)
  15258. 0...1...2...3...4...5...6...7...8...9...10 Bounce #9 added RGB(3, 0, 0)
  15259. 0...1...2...3...4...5...6...7...8...9...10 Bounce #10 added RGB(1, 0, 0)
  15260. Build Patch/Sample Hash Table(s).....Done<0.0110 sec>
  15261. 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
  15262. 0 of 0 (0% of) surface lights went in leaf ambient cubes.
  15263. 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
  15264. Ready to Finish
  15265. Object names Objects/Maxobjs Memory / Maxmem Fullness
  15266. ------------ --------------- --------------- --------
  15267. models 15/1024 720/49152 ( 1.5%)
  15268. brushes 254/8192 3048/98304 ( 3.1%)
  15269. brushsides 1586/65536 12688/524288 ( 2.4%)
  15270. planes 2336/65536 46720/1310720 ( 3.6%)
  15271. vertexes 4417/65536 53004/786432 ( 6.7%)
  15272. nodes 1840/65536 58880/2097152 ( 2.8%)
  15273. texinfos 614/12288 44208/884736 ( 5.0%)
  15274. texdata 43/2048 1376/65536 ( 2.1%)
  15275. dispinfos 0/0 0/0 ( 0.0%)
  15276. disp_verts 0/0 0/0 ( 0.0%)
  15277. disp_tris 0/0 0/0 ( 0.0%)
  15278. disp_lmsamples 0/0 0/0 ( 0.0%)
  15279. faces 2917/65536 163352/3670016 ( 4.5%)
  15280. hdr faces 2917/65536 163352/3670016 ( 4.5%)
  15281. origfaces 1287/65536 72072/3670016 ( 2.0%)
  15282. leaves 1856/65536 59392/2097152 ( 2.8%)
  15283. leaffaces 3886/65536 7772/131072 ( 5.9%)
  15284. leafbrushes 825/65536 1650/131072 ( 1.3%)
  15285. areas 3/256 24/2048 ( 1.2%)
  15286. surfedges 19266/512000 77064/2048000 ( 3.8%)
  15287. edges 10437/256000 41748/1024000 ( 4.1%)
  15288. LDR worldlights 40/8192 3520/720896 ( 0.5%)
  15289. HDR worldlights 40/8192 3520/720896 ( 0.5%)
  15290. leafwaterdata 6/32768 72/393216 ( 0.0%)
  15291. waterstrips 366/32768 3660/327680 ( 1.1%)
  15292. waterverts 0/65536 0/786432 ( 0.0%)
  15293. waterindices 5718/65536 11436/131072 ( 8.7%)
  15294. cubemapsamples 0/1024 0/16384 ( 0.0%)
  15295. overlays 0/512 0/180224 ( 0.0%)
  15296. LDR lightdata [variable] 1352852/0 ( 0.0%)
  15297. HDR lightdata [variable] 1352852/0 ( 0.0%)
  15298. visdata [variable] 186104/16777216 ( 1.1%)
  15299. entdata [variable] 35498/393216 ( 9.0%)
  15300. LDR ambient table 1856/65536 7424/262144 ( 2.8%)
  15301. HDR ambient table 1856/65536 7424/262144 ( 2.8%)
  15302. LDR leaf ambient 7431/65536 208068/1835008 (11.3%)
  15303. HDR leaf ambient 7431/65536 208068/1835008 (11.3%)
  15304. occluders 0/0 0/0 ( 0.0%)
  15305. occluder polygons 0/0 0/0 ( 0.0%)
  15306. occluder vert ind 0/0 0/0 ( 0.0%)
  15307. detail props [variable] 1/12 ( 8.3%)
  15308. static props [variable] 1/12 ( 8.3%)
  15309. pakfile [variable] 106304/0 ( 0.0%)
  15310. physics [variable] 99602/4194304 ( 2.4%)
  15311. physics terrain [variable] 2/1048576 ( 0.0%)
  15312. Level flags = 0
  15313. Total triangle count: 8284
  15314. Writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  15315. 4 seconds elapsed
  15316. materialPath: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\materials
  15317. Loading C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.vmf
  15318. ConVarRef mat_reduceparticles doesn't point to an existing ConVar
  15319. Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\custom\battlefield 3 ak-74m\gameinfo.txt
  15320. fixing up env_cubemap materials on brush sides...
  15321. Material MINECRAFT/WATER is depending on itself through materialvar $bottommaterial! Ignoring...
  15322. 0...1...2...3...4...5...6...7...8...9...10
  15323. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (326.3 -1021.1 114.6)
  15324. Leaf 0 contents: CONTENTS_SOLID
  15325. Leaf 1 contents:
  15326. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  15327. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  15328. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  15329. Candidate brush IDs: Brush 81115:
  15330. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (338.9 -1021.1 184.8)
  15331. Leaf 0 contents:
  15332. Leaf 1 contents: CONTENTS_SOLID
  15333. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  15334. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  15335. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  15336. Candidate brush IDs: Brush 81115:
  15337. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (326.3 -1018.3 184.8)
  15338. Leaf 0 contents:
  15339. Leaf 1 contents: CONTENTS_SOLID
  15340. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  15341. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  15342. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  15343. Candidate brush IDs: Brush 81115:
  15344. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (313.8 -1021.1 184.8)
  15345. Leaf 0 contents: CONTENTS_SOLID
  15346. Leaf 1 contents:
  15347. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  15348. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  15349. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  15350. Candidate brush IDs: Brush 81115:
  15351. 0...1...2...3...4...5...6...7...8...9...10
  15352. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (326.3 -1021.1 114.6)
  15353. Leaf 0 contents: CONTENTS_SOLID
  15354. Leaf 1 contents:
  15355. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  15356. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  15357. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  15358. Candidate brush IDs: Brush 81115:
  15359. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (338.9 -1021.1 184.8)
  15360. Leaf 0 contents:
  15361. Leaf 1 contents: CONTENTS_SOLID
  15362. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  15363. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  15364. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  15365. Candidate brush IDs: Brush 81115:
  15366. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (326.3 -1018.3 184.8)
  15367. Leaf 0 contents:
  15368. Leaf 1 contents: CONTENTS_SOLID
  15369. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  15370. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  15371. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  15372. Candidate brush IDs: Brush 81115:
  15373. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (313.8 -1021.1 184.8)
  15374. Leaf 0 contents: CONTENTS_SOLID
  15375. Leaf 1 contents:
  15376. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  15377. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  15378. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  15379. Candidate brush IDs: Brush 81115:
  15380. *** Suppressing further FindPortalSide errors.... ***
  15381. Processing areas...done (0)
  15382. Building Faces...done (0)
  15383. FixTjuncs...
  15384. PruneNodes...
  15385. WriteBSP...
  15386. done (0)
  15387. writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.prt...Building visibility clusters...
  15388. done (1)
  15389. Creating default LDR cubemaps for env_cubemap using skybox materials:
  15390. skybox/sky_day01_06*.vmt
  15391. ! Run buildcubemaps in the engine to get the correct cube maps.
  15392. Creating default HDR cubemaps for env_cubemap using skybox materials:
  15393. skybox/sky_day01_06*.vmt
  15394. ! Run buildcubemaps in the engine to get the correct cube maps.
  15395. Finding displacement neighbors...
  15396. Finding lightmap sample positions...
  15397. Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
  15398. Building Physics collision data...
  15399. done (0) (110594 bytes)
  15400. Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
  15401. Water found with no water_lod_control entity, creating a default one.
  15402. Compacting texture/material tables...
  15403. Reduced 803 texinfos to 703
  15404. Reduced 52 texdatas to 48 (1203 bytes to 1061)
  15405. Writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  15406. Wrote ZIP buffer, estimated size 106810, actual size 106328
  15407. 2 seconds elapsed
  15408. 12 threads
  15409. reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  15410. reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
  15411. 1125 portalclusters
  15412. 4258 numportals
  15413. 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Optimized: 12423 visible clusters (4.24%)
  15414. Total clusters visible: 292998
  15415. Average clusters visible: 260
  15416. Building PAS...
  15417. Average clusters audible: 599
  15418. visdatasize:191814 compressed from 324000
  15419. writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  15420. 41 seconds elapsed
  15421. [Reading texlights from 'lights.rad']
  15422. [2 texlights parsed from 'lights.rad']
  15423. Loading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  15424. 3040 faces
  15425. 2 degenerate faces
  15426. 889620 square feet [128105296.00 square inches]
  15427. 0 Displacements
  15428. 0 Square Feet [0.00 Square Inches]
  15429. 3038 patches before subdivision
  15430. zero area child patch
  15431. zero area child patch
  15432. zero area child patch
  15433. 47832 patches after subdivision
  15434. 41 direct lights
  15435. 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 4955174, max 635
  15436. transfer lists: 37.8 megs
  15437. 0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(116304, 54926, 10697)
  15438. 0...1...2...3...4...5...6...7...8...9...10 Bounce #2 added RGB(22117, 8543, 721)
  15439. 0...1...2...3...4...5...6...7...8...9...10 Bounce #3 added RGB(5162, 1687, 87)
  15440. 0...1...2...3...4...5...6...7...8...9...10 Bounce #4 added RGB(1368, 369, 16)
  15441. 0...1...2...3...4...5...6...7...8...9...10 Bounce #5 added RGB(379, 88, 3)
  15442. 0...1...2...3...4...5...6...7...8...9...10 Bounce #6 added RGB(109, 22, 1)
  15443. 0...1...2...3...4...5...6...7...8...9...10 Bounce #7 added RGB(32, 6, 0)
  15444. 0...1...2...3...4...5...6...7...8...9...10 Bounce #8 added RGB(10, 2, 0)
  15445. 0...1...2...3...4...5...6...7...8...9...10 Bounce #9 added RGB(3, 0, 0)
  15446. 0...1...2...3...4...5...6...7...8...9...10 Bounce #10 added RGB(1, 0, 0)
  15447. Build Patch/Sample Hash Table(s).....Done<0.0093 sec>
  15448. 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
  15449. 0 of 0 (0% of) surface lights went in leaf ambient cubes.
  15450. 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
  15451. Ready to Finish
  15452. Object names Objects/Maxobjs Memory / Maxmem Fullness
  15453. ------------ --------------- --------------- --------
  15454. models 14/1024 672/49152 ( 1.4%)
  15455. brushes 283/8192 3396/98304 ( 3.5%)
  15456. brushsides 1761/65536 14088/524288 ( 2.7%)
  15457. planes 2486/65536 49720/1310720 ( 3.8%)
  15458. vertexes 4706/65536 56472/786432 ( 7.2%)
  15459. nodes 1944/65536 62208/2097152 ( 3.0%)
  15460. texinfos 703/12288 50616/884736 ( 5.7%)
  15461. texdata 48/2048 1536/65536 ( 2.3%)
  15462. dispinfos 0/0 0/0 ( 0.0%)
  15463. disp_verts 0/0 0/0 ( 0.0%)
  15464. disp_tris 0/0 0/0 ( 0.0%)
  15465. disp_lmsamples 0/0 0/0 ( 0.0%)
  15466. faces 3040/65536 170240/3670016 ( 4.6%)
  15467. hdr faces 0/65536 0/3670016 ( 0.0%)
  15468. origfaces 1372/65536 76832/3670016 ( 2.1%)
  15469. leaves 1959/65536 62688/2097152 ( 3.0%)
  15470. leaffaces 3953/65536 7906/131072 ( 6.0%)
  15471. leafbrushes 1090/65536 2180/131072 ( 1.7%)
  15472. areas 2/256 16/2048 ( 0.8%)
  15473. surfedges 20187/512000 80748/2048000 ( 3.9%)
  15474. edges 10911/256000 43644/1024000 ( 4.3%)
  15475. LDR worldlights 41/8192 3608/720896 ( 0.5%)
  15476. HDR worldlights 0/8192 0/720896 ( 0.0%)
  15477. leafwaterdata 6/32768 72/393216 ( 0.0%)
  15478. waterstrips 381/32768 3810/327680 ( 1.2%)
  15479. waterverts 0/65536 0/786432 ( 0.0%)
  15480. waterindices 5871/65536 11742/131072 ( 9.0%)
  15481. cubemapsamples 0/1024 0/16384 ( 0.0%)
  15482. overlays 0/512 0/180224 ( 0.0%)
  15483. LDR lightdata [variable] 1340228/0 ( 0.0%)
  15484. HDR lightdata [variable] 0/0 ( 0.0%)
  15485. visdata [variable] 191814/16777216 ( 1.1%)
  15486. entdata [variable] 36033/393216 ( 9.2%)
  15487. LDR ambient table 1959/65536 7836/262144 ( 3.0%)
  15488. HDR ambient table 1959/65536 7836/262144 ( 3.0%)
  15489. LDR leaf ambient 7352/65536 205856/1835008 (11.2%)
  15490. HDR leaf ambient 1959/65536 54852/1835008 ( 3.0%)
  15491. occluders 0/0 0/0 ( 0.0%)
  15492. occluder polygons 0/0 0/0 ( 0.0%)
  15493. occluder vert ind 0/0 0/0 ( 0.0%)
  15494. detail props [variable] 1/12 ( 8.3%)
  15495. static props [variable] 1/12 ( 8.3%)
  15496. pakfile [variable] 106328/0 ( 0.0%)
  15497. physics [variable] 110594/4194304 ( 2.6%)
  15498. physics terrain [variable] 2/1048576 ( 0.0%)
  15499. Level flags = 0
  15500. Total triangle count: 8619
  15501. Writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  15502. 4 seconds elapsed
  15503. [Reading texlights from 'lights.rad']
  15504. [2 texlights parsed from 'lights.rad']
  15505. Loading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  15506. 3040 faces
  15507. 2 degenerate faces
  15508. 889620 square feet [128105296.00 square inches]
  15509. 0 Displacements
  15510. 0 Square Feet [0.00 Square Inches]
  15511. 3038 patches before subdivision
  15512. zero area child patch
  15513. zero area child patch
  15514. zero area child patch
  15515. 47832 patches after subdivision
  15516. 41 direct lights
  15517. 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 4955174, max 635
  15518. transfer lists: 37.8 megs
  15519. 0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(116304, 54926, 10697)
  15520. 0...1...2...3...4...5...6...7...8...9...10 Bounce #2 added RGB(22117, 8543, 721)
  15521. 0...1...2...3...4...5...6...7...8...9...10 Bounce #3 added RGB(5162, 1687, 87)
  15522. 0...1...2...3...4...5...6...7...8...9...10 Bounce #4 added RGB(1368, 369, 16)
  15523. 0...1...2...3...4...5...6...7...8...9...10 Bounce #5 added RGB(379, 88, 3)
  15524. 0...1...2...3...4...5...6...7...8...9...10 Bounce #6 added RGB(109, 22, 1)
  15525. 0...1...2...3...4...5...6...7...8...9...10 Bounce #7 added RGB(32, 6, 0)
  15526. 0...1...2...3...4...5...6...7...8...9...10 Bounce #8 added RGB(10, 2, 0)
  15527. 0...1...2...3...4...5...6...7...8...9...10 Bounce #9 added RGB(3, 0, 0)
  15528. 0...1...2...3...4...5...6...7...8...9...10 Bounce #10 added RGB(1, 0, 0)
  15529. Build Patch/Sample Hash Table(s).....Done<0.0103 sec>
  15530. 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
  15531. 0 of 0 (0% of) surface lights went in leaf ambient cubes.
  15532. 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
  15533. Ready to Finish
  15534. Object names Objects/Maxobjs Memory / Maxmem Fullness
  15535. ------------ --------------- --------------- --------
  15536. models 14/1024 672/49152 ( 1.4%)
  15537. brushes 283/8192 3396/98304 ( 3.5%)
  15538. brushsides 1761/65536 14088/524288 ( 2.7%)
  15539. planes 2486/65536 49720/1310720 ( 3.8%)
  15540. vertexes 4706/65536 56472/786432 ( 7.2%)
  15541. nodes 1944/65536 62208/2097152 ( 3.0%)
  15542. texinfos 703/12288 50616/884736 ( 5.7%)
  15543. texdata 48/2048 1536/65536 ( 2.3%)
  15544. dispinfos 0/0 0/0 ( 0.0%)
  15545. disp_verts 0/0 0/0 ( 0.0%)
  15546. disp_tris 0/0 0/0 ( 0.0%)
  15547. disp_lmsamples 0/0 0/0 ( 0.0%)
  15548. faces 3040/65536 170240/3670016 ( 4.6%)
  15549. hdr faces 3040/65536 170240/3670016 ( 4.6%)
  15550. origfaces 1372/65536 76832/3670016 ( 2.1%)
  15551. leaves 1959/65536 62688/2097152 ( 3.0%)
  15552. leaffaces 3953/65536 7906/131072 ( 6.0%)
  15553. leafbrushes 1090/65536 2180/131072 ( 1.7%)
  15554. areas 2/256 16/2048 ( 0.8%)
  15555. surfedges 20187/512000 80748/2048000 ( 3.9%)
  15556. edges 10911/256000 43644/1024000 ( 4.3%)
  15557. LDR worldlights 41/8192 3608/720896 ( 0.5%)
  15558. HDR worldlights 41/8192 3608/720896 ( 0.5%)
  15559. leafwaterdata 6/32768 72/393216 ( 0.0%)
  15560. waterstrips 381/32768 3810/327680 ( 1.2%)
  15561. waterverts 0/65536 0/786432 ( 0.0%)
  15562. waterindices 5871/65536 11742/131072 ( 9.0%)
  15563. cubemapsamples 0/1024 0/16384 ( 0.0%)
  15564. overlays 0/512 0/180224 ( 0.0%)
  15565. LDR lightdata [variable] 1340228/0 ( 0.0%)
  15566. HDR lightdata [variable] 1340228/0 ( 0.0%)
  15567. visdata [variable] 191814/16777216 ( 1.1%)
  15568. entdata [variable] 36033/393216 ( 9.2%)
  15569. LDR ambient table 1959/65536 7836/262144 ( 3.0%)
  15570. HDR ambient table 1959/65536 7836/262144 ( 3.0%)
  15571. LDR leaf ambient 7352/65536 205856/1835008 (11.2%)
  15572. HDR leaf ambient 7352/65536 205856/1835008 (11.2%)
  15573. occluders 0/0 0/0 ( 0.0%)
  15574. occluder polygons 0/0 0/0 ( 0.0%)
  15575. occluder vert ind 0/0 0/0 ( 0.0%)
  15576. detail props [variable] 1/12 ( 8.3%)
  15577. static props [variable] 1/12 ( 8.3%)
  15578. pakfile [variable] 106328/0 ( 0.0%)
  15579. physics [variable] 110594/4194304 ( 2.6%)
  15580. physics terrain [variable] 2/1048576 ( 0.0%)
  15581. Level flags = 0
  15582. Total triangle count: 8619
  15583. Writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  15584. 4 seconds elapsed
  15585. materialPath: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\materials
  15586. Loading C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.vmf
  15587. ConVarRef mat_reduceparticles doesn't point to an existing ConVar
  15588. Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\custom\battlefield 3 ak-74m\gameinfo.txt
  15589. fixing up env_cubemap materials on brush sides...
  15590. Material MINECRAFT/WATER is depending on itself through materialvar $bottommaterial! Ignoring...
  15591. 0...1...2...3...4...5...6...7...8...9...10
  15592. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (326.3 -1021.1 114.6)
  15593. Leaf 0 contents: CONTENTS_SOLID
  15594. Leaf 1 contents:
  15595. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  15596. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  15597. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  15598. Candidate brush IDs: Brush 81115:
  15599. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (338.9 -1021.1 184.8)
  15600. Leaf 0 contents:
  15601. Leaf 1 contents: CONTENTS_SOLID
  15602. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  15603. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  15604. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  15605. Candidate brush IDs: Brush 81115:
  15606. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (326.3 -1018.3 184.8)
  15607. Leaf 0 contents:
  15608. Leaf 1 contents: CONTENTS_SOLID
  15609. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  15610. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  15611. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  15612. Candidate brush IDs: Brush 81115:
  15613. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (313.8 -1021.1 184.8)
  15614. Leaf 0 contents: CONTENTS_SOLID
  15615. Leaf 1 contents:
  15616. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  15617. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  15618. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  15619. Candidate brush IDs: Brush 81115:
  15620. 0...1...2...3...4...5...6...7...8...9...10
  15621. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (326.3 -1021.1 114.6)
  15622. Leaf 0 contents: CONTENTS_SOLID
  15623. Leaf 1 contents:
  15624. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  15625. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  15626. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  15627. Candidate brush IDs: Brush 81115:
  15628. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (338.9 -1021.1 184.8)
  15629. Leaf 0 contents:
  15630. Leaf 1 contents: CONTENTS_SOLID
  15631. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  15632. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  15633. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  15634. Candidate brush IDs: Brush 81115:
  15635. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (326.3 -1018.3 184.8)
  15636. Leaf 0 contents:
  15637. Leaf 1 contents: CONTENTS_SOLID
  15638. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  15639. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  15640. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  15641. Candidate brush IDs: Brush 81115:
  15642. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (313.8 -1021.1 184.8)
  15643. Leaf 0 contents: CONTENTS_SOLID
  15644. Leaf 1 contents:
  15645. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  15646. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  15647. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  15648. Candidate brush IDs: Brush 81115:
  15649. *** Suppressing further FindPortalSide errors.... ***
  15650. Processing areas...done (0)
  15651. Building Faces...done (0)
  15652. FixTjuncs...
  15653. PruneNodes...
  15654. WriteBSP...
  15655. done (0)
  15656. writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.prt...Building visibility clusters...
  15657. done (0)
  15658. Creating default LDR cubemaps for env_cubemap using skybox materials:
  15659. skybox/sky_day01_06*.vmt
  15660. ! Run buildcubemaps in the engine to get the correct cube maps.
  15661. Creating default HDR cubemaps for env_cubemap using skybox materials:
  15662. skybox/sky_day01_06*.vmt
  15663. ! Run buildcubemaps in the engine to get the correct cube maps.
  15664. Finding displacement neighbors...
  15665. Finding lightmap sample positions...
  15666. Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
  15667. Building Physics collision data...
  15668. done (0) (111938 bytes)
  15669. Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
  15670. Water found with no water_lod_control entity, creating a default one.
  15671. Compacting texture/material tables...
  15672. Reduced 819 texinfos to 711
  15673. Reduced 52 texdatas to 48 (1203 bytes to 1061)
  15674. Writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  15675. Wrote ZIP buffer, estimated size 106810, actual size 106328
  15676. 2 seconds elapsed
  15677. 12 threads
  15678. reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  15679. reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
  15680. 1125 portalclusters
  15681. 4258 numportals
  15682. 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Optimized: 12423 visible clusters (4.24%)
  15683. Total clusters visible: 292998
  15684. Average clusters visible: 260
  15685. Building PAS...
  15686. Average clusters audible: 599
  15687. visdatasize:191814 compressed from 324000
  15688. writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  15689. 42 seconds elapsed
  15690. [Reading texlights from 'lights.rad']
  15691. [2 texlights parsed from 'lights.rad']
  15692. Loading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  15693. 3052 faces
  15694. 2 degenerate faces
  15695. 889640 square feet [128108176.00 square inches]
  15696. 0 Displacements
  15697. 0 Square Feet [0.00 Square Inches]
  15698. 3050 patches before subdivision
  15699. zero area child patch
  15700. zero area child patch
  15701. zero area child patch
  15702. 47844 patches after subdivision
  15703. 43 direct lights
  15704. 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 4955615, max 635
  15705. transfer lists: 37.8 megs
  15706. 0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(119891, 56130, 10712)
  15707. 0...1...2...3...4...5...6...7...8...9...10 Bounce #2 added RGB(22862, 8681, 722)
  15708. 0...1...2...3...4...5...6...7...8...9...10 Bounce #3 added RGB(5319, 1704, 87)
  15709. 0...1...2...3...4...5...6...7...8...9...10 Bounce #4 added RGB(1402, 371, 16)
  15710. 0...1...2...3...4...5...6...7...8...9...10 Bounce #5 added RGB(387, 88, 3)
  15711. 0...1...2...3...4...5...6...7...8...9...10 Bounce #6 added RGB(111, 22, 1)
  15712. 0...1...2...3...4...5...6...7...8...9...10 Bounce #7 added RGB(33, 6, 0)
  15713. 0...1...2...3...4...5...6...7...8...9...10 Bounce #8 added RGB(10, 2, 0)
  15714. 0...1...2...3...4...5...6...7...8...9...10 Bounce #9 added RGB(3, 0, 0)
  15715. 0...1...2...3...4...5...6...7...8...9...10 Bounce #10 added RGB(1, 0, 0)
  15716. Build Patch/Sample Hash Table(s).....Done<0.0094 sec>
  15717. 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
  15718. 0 of 0 (0% of) surface lights went in leaf ambient cubes.
  15719. 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
  15720. Ready to Finish
  15721. Object names Objects/Maxobjs Memory / Maxmem Fullness
  15722. ------------ --------------- --------------- --------
  15723. models 15/1024 720/49152 ( 1.5%)
  15724. brushes 285/8192 3420/98304 ( 3.5%)
  15725. brushsides 1785/65536 14280/524288 ( 2.7%)
  15726. planes 2580/65536 51600/1310720 ( 3.9%)
  15727. vertexes 4722/65536 56664/786432 ( 7.2%)
  15728. nodes 1956/65536 62592/2097152 ( 3.0%)
  15729. texinfos 711/12288 51192/884736 ( 5.8%)
  15730. texdata 48/2048 1536/65536 ( 2.3%)
  15731. dispinfos 0/0 0/0 ( 0.0%)
  15732. disp_verts 0/0 0/0 ( 0.0%)
  15733. disp_tris 0/0 0/0 ( 0.0%)
  15734. disp_lmsamples 0/0 0/0 ( 0.0%)
  15735. faces 3052/65536 170912/3670016 ( 4.7%)
  15736. hdr faces 0/65536 0/3670016 ( 0.0%)
  15737. origfaces 1384/65536 77504/3670016 ( 2.1%)
  15738. leaves 1972/65536 63104/2097152 ( 3.0%)
  15739. leaffaces 3965/65536 7930/131072 ( 6.1%)
  15740. leafbrushes 1092/65536 2184/131072 ( 1.7%)
  15741. areas 2/256 16/2048 ( 0.8%)
  15742. surfedges 20283/512000 81132/2048000 ( 4.0%)
  15743. edges 10959/256000 43836/1024000 ( 4.3%)
  15744. LDR worldlights 43/8192 3784/720896 ( 0.5%)
  15745. HDR worldlights 0/8192 0/720896 ( 0.0%)
  15746. leafwaterdata 6/32768 72/393216 ( 0.0%)
  15747. waterstrips 381/32768 3810/327680 ( 1.2%)
  15748. waterverts 0/65536 0/786432 ( 0.0%)
  15749. waterindices 5871/65536 11742/131072 ( 9.0%)
  15750. cubemapsamples 0/1024 0/16384 ( 0.0%)
  15751. overlays 0/512 0/180224 ( 0.0%)
  15752. LDR lightdata [variable] 1340772/0 ( 0.0%)
  15753. HDR lightdata [variable] 0/0 ( 0.0%)
  15754. visdata [variable] 191814/16777216 ( 1.1%)
  15755. entdata [variable] 38640/393216 ( 9.8%)
  15756. LDR ambient table 1972/65536 7888/262144 ( 3.0%)
  15757. HDR ambient table 1972/65536 7888/262144 ( 3.0%)
  15758. LDR leaf ambient 7396/65536 207088/1835008 (11.3%)
  15759. HDR leaf ambient 1972/65536 55216/1835008 ( 3.0%)
  15760. occluders 0/0 0/0 ( 0.0%)
  15761. occluder polygons 0/0 0/0 ( 0.0%)
  15762. occluder vert ind 0/0 0/0 ( 0.0%)
  15763. detail props [variable] 1/12 ( 8.3%)
  15764. static props [variable] 1/12 ( 8.3%)
  15765. pakfile [variable] 106328/0 ( 0.0%)
  15766. physics [variable] 111938/4194304 ( 2.7%)
  15767. physics terrain [variable] 2/1048576 ( 0.0%)
  15768. Level flags = 0
  15769. Total triangle count: 8643
  15770. Writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  15771. 4 seconds elapsed
  15772. [Reading texlights from 'lights.rad']
  15773. [2 texlights parsed from 'lights.rad']
  15774. Loading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  15775. 3052 faces
  15776. 2 degenerate faces
  15777. 889640 square feet [128108176.00 square inches]
  15778. 0 Displacements
  15779. 0 Square Feet [0.00 Square Inches]
  15780. 3050 patches before subdivision
  15781. zero area child patch
  15782. zero area child patch
  15783. zero area child patch
  15784. 47844 patches after subdivision
  15785. 43 direct lights
  15786. 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 4955615, max 635
  15787. transfer lists: 37.8 megs
  15788. 0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(120647, 56133, 22065)
  15789. 0...1...2...3...4...5...6...7...8...9...10 Bounce #2 added RGB(22914, 8681, 1164)
  15790. 0...1...2...3...4...5...6...7...8...9...10 Bounce #3 added RGB(5322, 1704, 113)
  15791. 0...1...2...3...4...5...6...7...8...9...10 Bounce #4 added RGB(1403, 371, 18)
  15792. 0...1...2...3...4...5...6...7...8...9...10 Bounce #5 added RGB(387, 88, 3)
  15793. 0...1...2...3...4...5...6...7...8...9...10 Bounce #6 added RGB(111, 22, 1)
  15794. 0...1...2...3...4...5...6...7...8...9...10 Bounce #7 added RGB(33, 6, 0)
  15795. 0...1...2...3...4...5...6...7...8...9...10 Bounce #8 added RGB(10, 2, 0)
  15796. 0...1...2...3...4...5...6...7...8...9...10 Bounce #9 added RGB(3, 0, 0)
  15797. 0...1...2...3...4...5...6...7...8...9...10 Bounce #10 added RGB(1, 0, 0)
  15798. Build Patch/Sample Hash Table(s).....Done<0.0101 sec>
  15799. 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
  15800. 0 of 0 (0% of) surface lights went in leaf ambient cubes.
  15801. 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
  15802. Ready to Finish
  15803. Object names Objects/Maxobjs Memory / Maxmem Fullness
  15804. ------------ --------------- --------------- --------
  15805. models 15/1024 720/49152 ( 1.5%)
  15806. brushes 285/8192 3420/98304 ( 3.5%)
  15807. brushsides 1785/65536 14280/524288 ( 2.7%)
  15808. planes 2580/65536 51600/1310720 ( 3.9%)
  15809. vertexes 4722/65536 56664/786432 ( 7.2%)
  15810. nodes 1956/65536 62592/2097152 ( 3.0%)
  15811. texinfos 711/12288 51192/884736 ( 5.8%)
  15812. texdata 48/2048 1536/65536 ( 2.3%)
  15813. dispinfos 0/0 0/0 ( 0.0%)
  15814. disp_verts 0/0 0/0 ( 0.0%)
  15815. disp_tris 0/0 0/0 ( 0.0%)
  15816. disp_lmsamples 0/0 0/0 ( 0.0%)
  15817. faces 3052/65536 170912/3670016 ( 4.7%)
  15818. hdr faces 3052/65536 170912/3670016 ( 4.7%)
  15819. origfaces 1384/65536 77504/3670016 ( 2.1%)
  15820. leaves 1972/65536 63104/2097152 ( 3.0%)
  15821. leaffaces 3965/65536 7930/131072 ( 6.1%)
  15822. leafbrushes 1092/65536 2184/131072 ( 1.7%)
  15823. areas 2/256 16/2048 ( 0.8%)
  15824. surfedges 20283/512000 81132/2048000 ( 4.0%)
  15825. edges 10959/256000 43836/1024000 ( 4.3%)
  15826. LDR worldlights 43/8192 3784/720896 ( 0.5%)
  15827. HDR worldlights 43/8192 3784/720896 ( 0.5%)
  15828. leafwaterdata 6/32768 72/393216 ( 0.0%)
  15829. waterstrips 381/32768 3810/327680 ( 1.2%)
  15830. waterverts 0/65536 0/786432 ( 0.0%)
  15831. waterindices 5871/65536 11742/131072 ( 9.0%)
  15832. cubemapsamples 0/1024 0/16384 ( 0.0%)
  15833. overlays 0/512 0/180224 ( 0.0%)
  15834. LDR lightdata [variable] 1340772/0 ( 0.0%)
  15835. HDR lightdata [variable] 1340772/0 ( 0.0%)
  15836. visdata [variable] 191814/16777216 ( 1.1%)
  15837. entdata [variable] 38640/393216 ( 9.8%)
  15838. LDR ambient table 1972/65536 7888/262144 ( 3.0%)
  15839. HDR ambient table 1972/65536 7888/262144 ( 3.0%)
  15840. LDR leaf ambient 7396/65536 207088/1835008 (11.3%)
  15841. HDR leaf ambient 7448/65536 208544/1835008 (11.4%)
  15842. occluders 0/0 0/0 ( 0.0%)
  15843. occluder polygons 0/0 0/0 ( 0.0%)
  15844. occluder vert ind 0/0 0/0 ( 0.0%)
  15845. detail props [variable] 1/12 ( 8.3%)
  15846. static props [variable] 1/12 ( 8.3%)
  15847. pakfile [variable] 106328/0 ( 0.0%)
  15848. physics [variable] 111938/4194304 ( 2.7%)
  15849. physics terrain [variable] 2/1048576 ( 0.0%)
  15850. Level flags = 0
  15851. Total triangle count: 8643
  15852. Writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  15853. 4 seconds elapsed
  15854. materialPath: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\materials
  15855. Loading C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.vmf
  15856. ConVarRef mat_reduceparticles doesn't point to an existing ConVar
  15857. Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\custom\battlefield 3 ak-74m\gameinfo.txt
  15858. fixing up env_cubemap materials on brush sides...
  15859. Material MINECRAFT/WATER is depending on itself through materialvar $bottommaterial! Ignoring...
  15860. 0...1...2...3...4...5...6...7...8...9...10
  15861. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (326.3 -1021.1 114.6)
  15862. Leaf 0 contents: CONTENTS_SOLID
  15863. Leaf 1 contents:
  15864. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  15865. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  15866. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  15867. Candidate brush IDs: Brush 81115:
  15868. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (338.9 -1021.1 184.8)
  15869. Leaf 0 contents:
  15870. Leaf 1 contents: CONTENTS_SOLID
  15871. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  15872. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  15873. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  15874. Candidate brush IDs: Brush 81115:
  15875. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (326.3 -1018.3 184.8)
  15876. Leaf 0 contents:
  15877. Leaf 1 contents: CONTENTS_SOLID
  15878. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  15879. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  15880. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  15881. Candidate brush IDs: Brush 81115:
  15882. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (313.8 -1021.1 184.8)
  15883. Leaf 0 contents: CONTENTS_SOLID
  15884. Leaf 1 contents:
  15885. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  15886. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  15887. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  15888. Candidate brush IDs: Brush 81115:
  15889. 0...1...2...3...4...5...6...7...8...9...10
  15890. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (326.3 -1021.1 114.6)
  15891. Leaf 0 contents: CONTENTS_SOLID
  15892. Leaf 1 contents:
  15893. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  15894. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  15895. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  15896. Candidate brush IDs: Brush 81115:
  15897. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (338.9 -1021.1 184.8)
  15898. Leaf 0 contents:
  15899. Leaf 1 contents: CONTENTS_SOLID
  15900. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  15901. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  15902. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  15903. Candidate brush IDs: Brush 81115:
  15904. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (326.3 -1018.3 184.8)
  15905. Leaf 0 contents:
  15906. Leaf 1 contents: CONTENTS_SOLID
  15907. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  15908. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  15909. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  15910. Candidate brush IDs: Brush 81115:
  15911. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (313.8 -1021.1 184.8)
  15912. Leaf 0 contents: CONTENTS_SOLID
  15913. Leaf 1 contents:
  15914. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  15915. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  15916. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  15917. Candidate brush IDs: Brush 81115:
  15918. *** Suppressing further FindPortalSide errors.... ***
  15919. Processing areas...done (1)
  15920. Building Faces...done (0)
  15921. Chop Details...done (0)
  15922. Find Visible Detail Sides...done (0)
  15923. Merging details...done (0)
  15924. FixTjuncs...
  15925. PruneNodes...
  15926. WriteBSP...
  15927. done (0)
  15928. writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.prt...Building visibility clusters...
  15929. done (0)
  15930. Creating default LDR cubemaps for env_cubemap using skybox materials:
  15931. skybox/sky_day01_06*.vmt
  15932. ! Run buildcubemaps in the engine to get the correct cube maps.
  15933. Creating default HDR cubemaps for env_cubemap using skybox materials:
  15934. skybox/sky_day01_06*.vmt
  15935. ! Run buildcubemaps in the engine to get the correct cube maps.
  15936. Finding displacement neighbors...
  15937. Finding lightmap sample positions...
  15938. Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
  15939. Building Physics collision data...
  15940. done (0) (129019 bytes)
  15941. Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
  15942. Water found with no water_lod_control entity, creating a default one.
  15943. Compacting texture/material tables...
  15944. Reduced 920 texinfos to 801
  15945. Reduced 53 texdatas to 49 (1217 bytes to 1075)
  15946. Writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  15947. Wrote ZIP buffer, estimated size 106810, actual size 106328
  15948. 2 seconds elapsed
  15949. 12 threads
  15950. reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  15951. reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
  15952. 1498 portalclusters
  15953. 5349 numportals
  15954. 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Optimized: 16234 visible clusters (3.34%)
  15955. Total clusters visible: 486250
  15956. Average clusters visible: 324
  15957. Building PAS...
  15958. Average clusters audible: 848
  15959. visdatasize:350104 compressed from 575232
  15960. writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  15961. 1 minute, 57 seconds elapsed
  15962. [Reading texlights from 'lights.rad']
  15963. [2 texlights parsed from 'lights.rad']
  15964. Loading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  15965. 3900 faces
  15966. 2 degenerate faces
  15967. 914685 square feet [131714736.00 square inches]
  15968. 0 Displacements
  15969. 0 Square Feet [0.00 Square Inches]
  15970. 3898 patches before subdivision
  15971. zero area child patch
  15972. zero area child patch
  15973. zero area child patch
  15974. 50816 patches after subdivision
  15975. 47 direct lights
  15976. 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 6292254, max 750
  15977. transfer lists: 48.0 megs
  15978. 0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(134142, 64692, 15279)
  15979. 0...1...2...3...4...5...6...7...8...9...10 Bounce #2 added RGB(24935, 9990, 1118)
  15980. 0...1...2...3...4...5...6...7...8...9...10 Bounce #3 added RGB(5719, 1975, 145)
  15981. 0...1...2...3...4...5...6...7...8...9...10 Bounce #4 added RGB(1493, 421, 27)
  15982. 0...1...2...3...4...5...6...7...8...9...10 Bounce #5 added RGB(412, 100, 5)
  15983. 0...1...2...3...4...5...6...7...8...9...10 Bounce #6 added RGB(119, 25, 1)
  15984. 0...1...2...3...4...5...6...7...8...9...10 Bounce #7 added RGB(35, 6, 0)
  15985. 0...1...2...3...4...5...6...7...8...9...10 Bounce #8 added RGB(11, 2, 0)
  15986. 0...1...2...3...4...5...6...7...8...9...10 Bounce #9 added RGB(3, 0, 0)
  15987. 0...1...2...3...4...5...6...7...8...9...10 Bounce #10 added RGB(1, 0, 0)
  15988. 0...1...2...3...4...5...6...7...8...9...10 Bounce #11 added RGB(0, 0, 0)
  15989. Build Patch/Sample Hash Table(s).....Done<0.0102 sec>
  15990. 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
  15991. 0 of 0 (0% of) surface lights went in leaf ambient cubes.
  15992. 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
  15993. Ready to Finish
  15994. Object names Objects/Maxobjs Memory / Maxmem Fullness
  15995. ------------ --------------- --------------- --------
  15996. models 15/1024 720/49152 ( 1.5%)
  15997. brushes 326/8192 3912/98304 ( 4.0%)
  15998. brushsides 2054/65536 16432/524288 ( 3.1%)
  15999. planes 2936/65536 58720/1310720 ( 4.5%)
  16000. vertexes 5895/65536 70740/786432 ( 9.0%)
  16001. nodes 2602/65536 83264/2097152 ( 4.0%)
  16002. texinfos 801/12288 57672/884736 ( 6.5%)
  16003. texdata 49/2048 1568/65536 ( 2.4%)
  16004. dispinfos 0/0 0/0 ( 0.0%)
  16005. disp_verts 0/0 0/0 ( 0.0%)
  16006. disp_tris 0/0 0/0 ( 0.0%)
  16007. disp_lmsamples 0/0 0/0 ( 0.0%)
  16008. faces 3900/65536 218400/3670016 ( 6.0%)
  16009. hdr faces 0/65536 0/3670016 ( 0.0%)
  16010. origfaces 1558/65536 87248/3670016 ( 2.4%)
  16011. leaves 2618/65536 83776/2097152 ( 4.0%)
  16012. leaffaces 4995/65536 9990/131072 ( 7.6%)
  16013. leafbrushes 1485/65536 2970/131072 ( 2.3%)
  16014. areas 2/256 16/2048 ( 0.8%)
  16015. surfedges 24981/512000 99924/2048000 ( 4.9%)
  16016. edges 13513/256000 54052/1024000 ( 5.3%)
  16017. LDR worldlights 47/8192 4136/720896 ( 0.6%)
  16018. HDR worldlights 0/8192 0/720896 ( 0.0%)
  16019. leafwaterdata 6/32768 72/393216 ( 0.0%)
  16020. waterstrips 467/32768 4670/327680 ( 1.4%)
  16021. waterverts 0/65536 0/786432 ( 0.0%)
  16022. waterindices 7203/65536 14406/131072 (11.0%)
  16023. cubemapsamples 0/1024 0/16384 ( 0.0%)
  16024. overlays 0/512 0/180224 ( 0.0%)
  16025. LDR lightdata [variable] 1478556/0 ( 0.0%)
  16026. HDR lightdata [variable] 0/0 ( 0.0%)
  16027. visdata [variable] 350104/16777216 ( 2.1%)
  16028. entdata [variable] 40529/393216 (10.3%)
  16029. LDR ambient table 2618/65536 10472/262144 ( 4.0%)
  16030. HDR ambient table 2618/65536 10472/262144 ( 4.0%)
  16031. LDR leaf ambient 7995/65536 223860/1835008 (12.2%)
  16032. HDR leaf ambient 2618/65536 73304/1835008 ( 4.0%)
  16033. occluders 0/0 0/0 ( 0.0%)
  16034. occluder polygons 0/0 0/0 ( 0.0%)
  16035. occluder vert ind 0/0 0/0 ( 0.0%)
  16036. detail props [variable] 1/12 ( 8.3%)
  16037. static props [variable] 1/12 ( 8.3%)
  16038. pakfile [variable] 106328/0 ( 0.0%)
  16039. physics [variable] 129019/4194304 ( 3.1%)
  16040. physics terrain [variable] 2/1048576 ( 0.0%)
  16041. Level flags = 0
  16042. Total triangle count: 10949
  16043. Writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  16044. 6 seconds elapsed
  16045. [Reading texlights from 'lights.rad']
  16046. [2 texlights parsed from 'lights.rad']
  16047. Loading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  16048. 3900 faces
  16049. 2 degenerate faces
  16050. 914685 square feet [131714736.00 square inches]
  16051. 0 Displacements
  16052. 0 Square Feet [0.00 Square Inches]
  16053. 3898 patches before subdivision
  16054. zero area child patch
  16055. zero area child patch
  16056. zero area child patch
  16057. 50816 patches after subdivision
  16058. 47 direct lights
  16059. 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 6292254, max 750
  16060. transfer lists: 48.0 megs
  16061. 0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(135347, 64693, 31182)
  16062. 0...1...2...3...4...5...6...7...8...9...10 Bounce #2 added RGB(25013, 9990, 1717)
  16063. 0...1...2...3...4...5...6...7...8...9...10 Bounce #3 added RGB(5725, 1976, 181)
  16064. 0...1...2...3...4...5...6...7...8...9...10 Bounce #4 added RGB(1494, 421, 29)
  16065. 0...1...2...3...4...5...6...7...8...9...10 Bounce #5 added RGB(412, 100, 6)
  16066. 0...1...2...3...4...5...6...7...8...9...10 Bounce #6 added RGB(119, 25, 1)
  16067. 0...1...2...3...4...5...6...7...8...9...10 Bounce #7 added RGB(35, 6, 0)
  16068. 0...1...2...3...4...5...6...7...8...9...10 Bounce #8 added RGB(11, 2, 0)
  16069. 0...1...2...3...4...5...6...7...8...9...10 Bounce #9 added RGB(3, 0, 0)
  16070. 0...1...2...3...4...5...6...7...8...9...10 Bounce #10 added RGB(1, 0, 0)
  16071. 0...1...2...3...4...5...6...7...8...9...10 Bounce #11 added RGB(0, 0, 0)
  16072. Build Patch/Sample Hash Table(s).....Done<0.0111 sec>
  16073. 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
  16074. 0 of 0 (0% of) surface lights went in leaf ambient cubes.
  16075. 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
  16076. Ready to Finish
  16077. Object names Objects/Maxobjs Memory / Maxmem Fullness
  16078. ------------ --------------- --------------- --------
  16079. models 15/1024 720/49152 ( 1.5%)
  16080. brushes 326/8192 3912/98304 ( 4.0%)
  16081. brushsides 2054/65536 16432/524288 ( 3.1%)
  16082. planes 2936/65536 58720/1310720 ( 4.5%)
  16083. vertexes 5895/65536 70740/786432 ( 9.0%)
  16084. nodes 2602/65536 83264/2097152 ( 4.0%)
  16085. texinfos 801/12288 57672/884736 ( 6.5%)
  16086. texdata 49/2048 1568/65536 ( 2.4%)
  16087. dispinfos 0/0 0/0 ( 0.0%)
  16088. disp_verts 0/0 0/0 ( 0.0%)
  16089. disp_tris 0/0 0/0 ( 0.0%)
  16090. disp_lmsamples 0/0 0/0 ( 0.0%)
  16091. faces 3900/65536 218400/3670016 ( 6.0%)
  16092. hdr faces 3900/65536 218400/3670016 ( 6.0%)
  16093. origfaces 1558/65536 87248/3670016 ( 2.4%)
  16094. leaves 2618/65536 83776/2097152 ( 4.0%)
  16095. leaffaces 4995/65536 9990/131072 ( 7.6%)
  16096. leafbrushes 1485/65536 2970/131072 ( 2.3%)
  16097. areas 2/256 16/2048 ( 0.8%)
  16098. surfedges 24981/512000 99924/2048000 ( 4.9%)
  16099. edges 13513/256000 54052/1024000 ( 5.3%)
  16100. LDR worldlights 47/8192 4136/720896 ( 0.6%)
  16101. HDR worldlights 47/8192 4136/720896 ( 0.6%)
  16102. leafwaterdata 6/32768 72/393216 ( 0.0%)
  16103. waterstrips 467/32768 4670/327680 ( 1.4%)
  16104. waterverts 0/65536 0/786432 ( 0.0%)
  16105. waterindices 7203/65536 14406/131072 (11.0%)
  16106. cubemapsamples 0/1024 0/16384 ( 0.0%)
  16107. overlays 0/512 0/180224 ( 0.0%)
  16108. LDR lightdata [variable] 1478556/0 ( 0.0%)
  16109. HDR lightdata [variable] 1478556/0 ( 0.0%)
  16110. visdata [variable] 350104/16777216 ( 2.1%)
  16111. entdata [variable] 40529/393216 (10.3%)
  16112. LDR ambient table 2618/65536 10472/262144 ( 4.0%)
  16113. HDR ambient table 2618/65536 10472/262144 ( 4.0%)
  16114. LDR leaf ambient 7995/65536 223860/1835008 (12.2%)
  16115. HDR leaf ambient 8019/65536 224532/1835008 (12.2%)
  16116. occluders 0/0 0/0 ( 0.0%)
  16117. occluder polygons 0/0 0/0 ( 0.0%)
  16118. occluder vert ind 0/0 0/0 ( 0.0%)
  16119. detail props [variable] 1/12 ( 8.3%)
  16120. static props [variable] 1/12 ( 8.3%)
  16121. pakfile [variable] 106328/0 ( 0.0%)
  16122. physics [variable] 129019/4194304 ( 3.1%)
  16123. physics terrain [variable] 2/1048576 ( 0.0%)
  16124. Level flags = 0
  16125. Total triangle count: 10949
  16126. Writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  16127. 6 seconds elapsed
  16128. materialPath: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\materials
  16129. Loading C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.vmf
  16130. ConVarRef mat_reduceparticles doesn't point to an existing ConVar
  16131. Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\custom\battlefield 3 ak-74m\gameinfo.txt
  16132. fixing up env_cubemap materials on brush sides...
  16133. Material MINECRAFT/WATER is depending on itself through materialvar $bottommaterial! Ignoring...
  16134. 0...1...2...3...4...5...6...7...8...9...10
  16135. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (326.3 -1021.1 114.6)
  16136. Leaf 0 contents: CONTENTS_SOLID
  16137. Leaf 1 contents:
  16138. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  16139. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  16140. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  16141. Candidate brush IDs: Brush 81115:
  16142. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (338.9 -1021.1 184.8)
  16143. Leaf 0 contents:
  16144. Leaf 1 contents: CONTENTS_SOLID
  16145. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  16146. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  16147. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  16148. Candidate brush IDs: Brush 81115:
  16149. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (326.3 -1018.3 184.8)
  16150. Leaf 0 contents:
  16151. Leaf 1 contents: CONTENTS_SOLID
  16152. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  16153. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  16154. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  16155. Candidate brush IDs: Brush 81115:
  16156. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (313.8 -1021.1 184.8)
  16157. Leaf 0 contents: CONTENTS_SOLID
  16158. Leaf 1 contents:
  16159. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  16160. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  16161. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  16162. Candidate brush IDs: Brush 81115:
  16163. 0...1...2...3...4...5...6...7...8...9...10
  16164. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (326.3 -1021.1 114.6)
  16165. Leaf 0 contents: CONTENTS_SOLID
  16166. Leaf 1 contents:
  16167. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  16168. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  16169. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  16170. Candidate brush IDs: Brush 81115:
  16171. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (338.9 -1021.1 184.8)
  16172. Leaf 0 contents:
  16173. Leaf 1 contents: CONTENTS_SOLID
  16174. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  16175. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  16176. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  16177. Candidate brush IDs: Brush 81115:
  16178. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (326.3 -1018.3 184.8)
  16179. Leaf 0 contents:
  16180. Leaf 1 contents: CONTENTS_SOLID
  16181. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  16182. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  16183. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  16184. Candidate brush IDs: Brush 81115:
  16185. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (313.8 -1021.1 184.8)
  16186. Leaf 0 contents: CONTENTS_SOLID
  16187. Leaf 1 contents:
  16188. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  16189. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  16190. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  16191. Candidate brush IDs: Brush 81115:
  16192. *** Suppressing further FindPortalSide errors.... ***
  16193. Processing areas...done (0)
  16194. Building Faces...done (0)
  16195. Chop Details...done (0)
  16196. Find Visible Detail Sides...done (0)
  16197. Merging details...done (0)
  16198. FixTjuncs...
  16199. PruneNodes...
  16200. WriteBSP...
  16201. done (0)
  16202. writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.prt...Building visibility clusters...
  16203. done (0)
  16204. Creating default LDR cubemaps for env_cubemap using skybox materials:
  16205. skybox/sky_day01_06*.vmt
  16206. ! Run buildcubemaps in the engine to get the correct cube maps.
  16207. Creating default HDR cubemaps for env_cubemap using skybox materials:
  16208. skybox/sky_day01_06*.vmt
  16209. ! Run buildcubemaps in the engine to get the correct cube maps.
  16210. Finding displacement neighbors...
  16211. Finding lightmap sample positions...
  16212. Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
  16213. Building Physics collision data...
  16214. done (0) (131354 bytes)
  16215. Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
  16216. Water found with no water_lod_control entity, creating a default one.
  16217. Compacting texture/material tables...
  16218. Reduced 945 texinfos to 817
  16219. Reduced 53 texdatas to 49 (1217 bytes to 1075)
  16220. Writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  16221. Wrote ZIP buffer, estimated size 106810, actual size 106328
  16222. 2 seconds elapsed
  16223. 12 threads
  16224. reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  16225. reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
  16226. 1513 portalclusters
  16227. 5416 numportals
  16228. 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Optimized: 17022 visible clusters (3.48%)
  16229. Total clusters visible: 489437
  16230. Average clusters visible: 323
  16231. Building PAS...
  16232. Average clusters audible: 863
  16233. visdatasize:357069 compressed from 580992
  16234. writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  16235. 1 minute, 48 seconds elapsed
  16236. [Reading texlights from 'lights.rad']
  16237. [2 texlights parsed from 'lights.rad']
  16238. Loading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  16239. 3944 faces
  16240. 2 degenerate faces
  16241. 915257 square feet [131797024.00 square inches]
  16242. 0 Displacements
  16243. 0 Square Feet [0.00 Square Inches]
  16244. 3942 patches before subdivision
  16245. zero area child patch
  16246. zero area child patch
  16247. zero area child patch
  16248. 51082 patches after subdivision
  16249. 47 direct lights
  16250. 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 6338755, max 749
  16251. transfer lists: 48.4 megs
  16252. 0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(134285, 65053, 15354)
  16253. 0...1...2...3...4...5...6...7...8...9...10 Bounce #2 added RGB(24977, 10051, 1132)
  16254. 0...1...2...3...4...5...6...7...8...9...10 Bounce #3 added RGB(5730, 1995, 147)
  16255. 0...1...2...3...4...5...6...7...8...9...10 Bounce #4 added RGB(1496, 425, 27)
  16256. 0...1...2...3...4...5...6...7...8...9...10 Bounce #5 added RGB(413, 101, 6)
  16257. 0...1...2...3...4...5...6...7...8...9...10 Bounce #6 added RGB(119, 25, 1)
  16258. 0...1...2...3...4...5...6...7...8...9...10 Bounce #7 added RGB(35, 6, 0)
  16259. 0...1...2...3...4...5...6...7...8...9...10 Bounce #8 added RGB(11, 2, 0)
  16260. 0...1...2...3...4...5...6...7...8...9...10 Bounce #9 added RGB(3, 0, 0)
  16261. 0...1...2...3...4...5...6...7...8...9...10 Bounce #10 added RGB(1, 0, 0)
  16262. 0...1...2...3...4...5...6...7...8...9...10 Bounce #11 added RGB(0, 0, 0)
  16263. Build Patch/Sample Hash Table(s).....Done<0.0102 sec>
  16264. 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
  16265. 0 of 0 (0% of) surface lights went in leaf ambient cubes.
  16266. 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
  16267. Ready to Finish
  16268. Object names Objects/Maxobjs Memory / Maxmem Fullness
  16269. ------------ --------------- --------------- --------
  16270. models 17/1024 816/49152 ( 1.7%)
  16271. brushes 331/8192 3972/98304 ( 4.0%)
  16272. brushsides 2084/65536 16672/524288 ( 3.2%)
  16273. planes 2990/65536 59800/1310720 ( 4.6%)
  16274. vertexes 5960/65536 71520/786432 ( 9.1%)
  16275. nodes 2640/65536 84480/2097152 ( 4.0%)
  16276. texinfos 817/12288 58824/884736 ( 6.6%)
  16277. texdata 49/2048 1568/65536 ( 2.4%)
  16278. dispinfos 0/0 0/0 ( 0.0%)
  16279. disp_verts 0/0 0/0 ( 0.0%)
  16280. disp_tris 0/0 0/0 ( 0.0%)
  16281. disp_lmsamples 0/0 0/0 ( 0.0%)
  16282. faces 3944/65536 220864/3670016 ( 6.0%)
  16283. hdr faces 0/65536 0/3670016 ( 0.0%)
  16284. origfaces 1588/65536 88928/3670016 ( 2.4%)
  16285. leaves 2658/65536 85056/2097152 ( 4.1%)
  16286. leaffaces 5085/65536 10170/131072 ( 7.8%)
  16287. leafbrushes 1505/65536 3010/131072 ( 2.3%)
  16288. areas 2/256 16/2048 ( 0.8%)
  16289. surfedges 25312/512000 101248/2048000 ( 4.9%)
  16290. edges 13682/256000 54728/1024000 ( 5.3%)
  16291. LDR worldlights 47/8192 4136/720896 ( 0.6%)
  16292. HDR worldlights 0/8192 0/720896 ( 0.0%)
  16293. leafwaterdata 6/32768 72/393216 ( 0.0%)
  16294. waterstrips 472/32768 4720/327680 ( 1.4%)
  16295. waterverts 0/65536 0/786432 ( 0.0%)
  16296. waterindices 7290/65536 14580/131072 (11.1%)
  16297. cubemapsamples 0/1024 0/16384 ( 0.0%)
  16298. overlays 0/512 0/180224 ( 0.0%)
  16299. LDR lightdata [variable] 1482704/0 ( 0.0%)
  16300. HDR lightdata [variable] 0/0 ( 0.0%)
  16301. visdata [variable] 357069/16777216 ( 2.1%)
  16302. entdata [variable] 40938/393216 (10.4%)
  16303. LDR ambient table 2658/65536 10632/262144 ( 4.1%)
  16304. HDR ambient table 2658/65536 10632/262144 ( 4.1%)
  16305. LDR leaf ambient 8068/65536 225904/1835008 (12.3%)
  16306. HDR leaf ambient 2658/65536 74424/1835008 ( 4.1%)
  16307. occluders 0/0 0/0 ( 0.0%)
  16308. occluder polygons 0/0 0/0 ( 0.0%)
  16309. occluder vert ind 0/0 0/0 ( 0.0%)
  16310. detail props [variable] 1/12 ( 8.3%)
  16311. static props [variable] 1/12 ( 8.3%)
  16312. pakfile [variable] 106328/0 ( 0.0%)
  16313. physics [variable] 131354/4194304 ( 3.1%)
  16314. physics terrain [variable] 2/1048576 ( 0.0%)
  16315. Level flags = 0
  16316. Total triangle count: 11072
  16317. Writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  16318. 5 seconds elapsed
  16319. [Reading texlights from 'lights.rad']
  16320. [2 texlights parsed from 'lights.rad']
  16321. Loading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  16322. 3944 faces
  16323. 2 degenerate faces
  16324. 915257 square feet [131797024.00 square inches]
  16325. 0 Displacements
  16326. 0 Square Feet [0.00 Square Inches]
  16327. 3942 patches before subdivision
  16328. zero area child patch
  16329. zero area child patch
  16330. zero area child patch
  16331. 51082 patches after subdivision
  16332. 47 direct lights
  16333. 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 6338755, max 749
  16334. transfer lists: 48.4 megs
  16335. 0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(135488, 65053, 31284)
  16336. 0...1...2...3...4...5...6...7...8...9...10 Bounce #2 added RGB(25054, 10051, 1730)
  16337. 0...1...2...3...4...5...6...7...8...9...10 Bounce #3 added RGB(5736, 1995, 183)
  16338. 0...1...2...3...4...5...6...7...8...9...10 Bounce #4 added RGB(1497, 425, 30)
  16339. 0...1...2...3...4...5...6...7...8...9...10 Bounce #5 added RGB(413, 101, 6)
  16340. 0...1...2...3...4...5...6...7...8...9...10 Bounce #6 added RGB(119, 25, 1)
  16341. 0...1...2...3...4...5...6...7...8...9...10 Bounce #7 added RGB(35, 6, 0)
  16342. 0...1...2...3...4...5...6...7...8...9...10 Bounce #8 added RGB(11, 2, 0)
  16343. 0...1...2...3...4...5...6...7...8...9...10 Bounce #9 added RGB(3, 0, 0)
  16344. 0...1...2...3...4...5...6...7...8...9...10 Bounce #10 added RGB(1, 0, 0)
  16345. 0...1...2...3...4...5...6...7...8...9...10 Bounce #11 added RGB(0, 0, 0)
  16346. Build Patch/Sample Hash Table(s).....Done<0.0108 sec>
  16347. 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
  16348. 0 of 0 (0% of) surface lights went in leaf ambient cubes.
  16349. 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
  16350. Ready to Finish
  16351. Object names Objects/Maxobjs Memory / Maxmem Fullness
  16352. ------------ --------------- --------------- --------
  16353. models 17/1024 816/49152 ( 1.7%)
  16354. brushes 331/8192 3972/98304 ( 4.0%)
  16355. brushsides 2084/65536 16672/524288 ( 3.2%)
  16356. planes 2990/65536 59800/1310720 ( 4.6%)
  16357. vertexes 5960/65536 71520/786432 ( 9.1%)
  16358. nodes 2640/65536 84480/2097152 ( 4.0%)
  16359. texinfos 817/12288 58824/884736 ( 6.6%)
  16360. texdata 49/2048 1568/65536 ( 2.4%)
  16361. dispinfos 0/0 0/0 ( 0.0%)
  16362. disp_verts 0/0 0/0 ( 0.0%)
  16363. disp_tris 0/0 0/0 ( 0.0%)
  16364. disp_lmsamples 0/0 0/0 ( 0.0%)
  16365. faces 3944/65536 220864/3670016 ( 6.0%)
  16366. hdr faces 3944/65536 220864/3670016 ( 6.0%)
  16367. origfaces 1588/65536 88928/3670016 ( 2.4%)
  16368. leaves 2658/65536 85056/2097152 ( 4.1%)
  16369. leaffaces 5085/65536 10170/131072 ( 7.8%)
  16370. leafbrushes 1505/65536 3010/131072 ( 2.3%)
  16371. areas 2/256 16/2048 ( 0.8%)
  16372. surfedges 25312/512000 101248/2048000 ( 4.9%)
  16373. edges 13682/256000 54728/1024000 ( 5.3%)
  16374. LDR worldlights 47/8192 4136/720896 ( 0.6%)
  16375. HDR worldlights 47/8192 4136/720896 ( 0.6%)
  16376. leafwaterdata 6/32768 72/393216 ( 0.0%)
  16377. waterstrips 472/32768 4720/327680 ( 1.4%)
  16378. waterverts 0/65536 0/786432 ( 0.0%)
  16379. waterindices 7290/65536 14580/131072 (11.1%)
  16380. cubemapsamples 0/1024 0/16384 ( 0.0%)
  16381. overlays 0/512 0/180224 ( 0.0%)
  16382. LDR lightdata [variable] 1482704/0 ( 0.0%)
  16383. HDR lightdata [variable] 1482704/0 ( 0.0%)
  16384. visdata [variable] 357069/16777216 ( 2.1%)
  16385. entdata [variable] 40938/393216 (10.4%)
  16386. LDR ambient table 2658/65536 10632/262144 ( 4.1%)
  16387. HDR ambient table 2658/65536 10632/262144 ( 4.1%)
  16388. LDR leaf ambient 8068/65536 225904/1835008 (12.3%)
  16389. HDR leaf ambient 8086/65536 226408/1835008 (12.3%)
  16390. occluders 0/0 0/0 ( 0.0%)
  16391. occluder polygons 0/0 0/0 ( 0.0%)
  16392. occluder vert ind 0/0 0/0 ( 0.0%)
  16393. detail props [variable] 1/12 ( 8.3%)
  16394. static props [variable] 1/12 ( 8.3%)
  16395. pakfile [variable] 106328/0 ( 0.0%)
  16396. physics [variable] 131354/4194304 ( 3.1%)
  16397. physics terrain [variable] 2/1048576 ( 0.0%)
  16398. Level flags = 0
  16399. Total triangle count: 11072
  16400. Writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  16401. 5 seconds elapsed
  16402. materialPath: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\materials
  16403. Loading C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.vmf
  16404. ConVarRef mat_reduceparticles doesn't point to an existing ConVar
  16405. Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\custom\battlefield 3 ak-74m\gameinfo.txt
  16406. fixing up env_cubemap materials on brush sides...
  16407. Material MINECRAFT/WATER is depending on itself through materialvar $bottommaterial! Ignoring...
  16408. 0...1...2...3...4...5...6...7...8...9...10
  16409. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (326.3 -1021.1 114.6)
  16410. Leaf 0 contents: CONTENTS_SOLID
  16411. Leaf 1 contents:
  16412. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  16413. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  16414. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  16415. Candidate brush IDs: Brush 81115:
  16416. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (338.9 -1021.1 184.8)
  16417. Leaf 0 contents:
  16418. Leaf 1 contents: CONTENTS_SOLID
  16419. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  16420. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  16421. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  16422. Candidate brush IDs: Brush 81115:
  16423. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (326.3 -1018.3 184.8)
  16424. Leaf 0 contents:
  16425. Leaf 1 contents: CONTENTS_SOLID
  16426. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  16427. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  16428. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  16429. Candidate brush IDs: Brush 81115:
  16430. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (313.8 -1021.1 184.8)
  16431. Leaf 0 contents: CONTENTS_SOLID
  16432. Leaf 1 contents:
  16433. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  16434. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  16435. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  16436. Candidate brush IDs: Brush 81115:
  16437. 0...1...2...3...4...5...6...7...8...9...10
  16438. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (326.3 -1021.1 114.6)
  16439. Leaf 0 contents: CONTENTS_SOLID
  16440. Leaf 1 contents:
  16441. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  16442. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  16443. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  16444. Candidate brush IDs: Brush 81115:
  16445. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (338.9 -1021.1 184.8)
  16446. Leaf 0 contents:
  16447. Leaf 1 contents: CONTENTS_SOLID
  16448. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  16449. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  16450. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  16451. Candidate brush IDs: Brush 81115:
  16452. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (326.3 -1018.3 184.8)
  16453. Leaf 0 contents:
  16454. Leaf 1 contents: CONTENTS_SOLID
  16455. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  16456. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  16457. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  16458. Candidate brush IDs: Brush 81115:
  16459. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (313.8 -1021.1 184.8)
  16460. Leaf 0 contents: CONTENTS_SOLID
  16461. Leaf 1 contents:
  16462. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  16463. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  16464. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  16465. Candidate brush IDs: Brush 81115:
  16466. *** Suppressing further FindPortalSide errors.... ***
  16467. Processing areas...done (0)
  16468. Building Faces...done (0)
  16469. Chop Details...done (0)
  16470. Find Visible Detail Sides...done (0)
  16471. Merging details...done (0)
  16472. FixTjuncs...
  16473. PruneNodes...
  16474. WriteBSP...
  16475. done (0)
  16476. writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.prt...Building visibility clusters...
  16477. done (0)
  16478. Creating default LDR cubemaps for env_cubemap using skybox materials:
  16479. skybox/sky_day01_06*.vmt
  16480. ! Run buildcubemaps in the engine to get the correct cube maps.
  16481. Creating default HDR cubemaps for env_cubemap using skybox materials:
  16482. skybox/sky_day01_06*.vmt
  16483. ! Run buildcubemaps in the engine to get the correct cube maps.
  16484. Finding displacement neighbors...
  16485. Finding lightmap sample positions...
  16486. Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
  16487. Building Physics collision data...
  16488. done (0) (137533 bytes)
  16489. Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
  16490. Water found with no water_lod_control entity, creating a default one.
  16491. Compacting texture/material tables...
  16492. Reduced 963 texinfos to 826
  16493. Reduced 55 texdatas to 50 (1268 bytes to 1104)
  16494. Writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  16495. Wrote ZIP buffer, estimated size 106810, actual size 106328
  16496. 3 seconds elapsed
  16497. 12 threads
  16498. reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  16499. reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
  16500. 1538 portalclusters
  16501. 5531 numportals
  16502. 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Optimized: 19935 visible clusters (3.80%)
  16503. Total clusters visible: 524907
  16504. Average clusters visible: 341
  16505. Building PAS...
  16506. Average clusters audible: 887
  16507. visdatasize:372958 compressed from 615200
  16508. writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  16509. 2 minutes, 11 seconds elapsed
  16510. [Reading texlights from 'lights.rad']
  16511. [2 texlights parsed from 'lights.rad']
  16512. Loading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  16513. 4012 faces
  16514. 2 degenerate faces
  16515. 925128 square feet [133218448.00 square inches]
  16516. 0 Displacements
  16517. 0 Square Feet [0.00 Square Inches]
  16518. 4010 patches before subdivision
  16519. zero area child patch
  16520. zero area child patch
  16521. zero area child patch
  16522. 52684 patches after subdivision
  16523. 89 direct lights
  16524. 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 6610418, max 777
  16525. transfer lists: 50.4 megs
  16526. 0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(220404, 96457, 21239)
  16527. 0...1...2...3...4...5...6...7...8...9...10 Bounce #2 added RGB(48857, 15797, 1465)
  16528. 0...1...2...3...4...5...6...7...8...9...10 Bounce #3 added RGB(12598, 3082, 174)
  16529. 0...1...2...3...4...5...6...7...8...9...10 Bounce #4 added RGB(3521, 642, 30)
  16530. 0...1...2...3...4...5...6...7...8...9...10 Bounce #5 added RGB(1025, 147, 6)
  16531. 0...1...2...3...4...5...6...7...8...9...10 Bounce #6 added RGB(306, 35, 1)
  16532. 0...1...2...3...4...5...6...7...8...9...10 Bounce #7 added RGB(93, 9, 0)
  16533. 0...1...2...3...4...5...6...7...8...9...10 Bounce #8 added RGB(29, 2, 0)
  16534. 0...1...2...3...4...5...6...7...8...9...10 Bounce #9 added RGB(9, 1, 0)
  16535. 0...1...2...3...4...5...6...7...8...9...10 Bounce #10 added RGB(3, 0, 0)
  16536. 0...1...2...3...4...5...6...7...8...9...10 Bounce #11 added RGB(1, 0, 0)
  16537. Build Patch/Sample Hash Table(s).....Done<0.0107 sec>
  16538. 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
  16539. 0 of 0 (0% of) surface lights went in leaf ambient cubes.
  16540. 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
  16541. Ready to Finish
  16542. Object names Objects/Maxobjs Memory / Maxmem Fullness
  16543. ------------ --------------- --------------- --------
  16544. models 19/1024 912/49152 ( 1.9%)
  16545. brushes 347/8192 4164/98304 ( 4.2%)
  16546. brushsides 2180/65536 17440/524288 ( 3.3%)
  16547. planes 3072/65536 61440/1310720 ( 4.7%)
  16548. vertexes 6030/65536 72360/786432 ( 9.2%)
  16549. nodes 2677/65536 85664/2097152 ( 4.1%)
  16550. texinfos 826/12288 59472/884736 ( 6.7%)
  16551. texdata 50/2048 1600/65536 ( 2.4%)
  16552. dispinfos 0/0 0/0 ( 0.0%)
  16553. disp_verts 0/0 0/0 ( 0.0%)
  16554. disp_tris 0/0 0/0 ( 0.0%)
  16555. disp_lmsamples 0/0 0/0 ( 0.0%)
  16556. faces 4012/65536 224672/3670016 ( 6.1%)
  16557. hdr faces 0/65536 0/3670016 ( 0.0%)
  16558. origfaces 1606/65536 89936/3670016 ( 2.5%)
  16559. leaves 2697/65536 86304/2097152 ( 4.1%)
  16560. leaffaces 5216/65536 10432/131072 ( 8.0%)
  16561. leafbrushes 1731/65536 3462/131072 ( 2.6%)
  16562. areas 2/256 16/2048 ( 0.8%)
  16563. surfedges 25709/512000 102836/2048000 ( 5.0%)
  16564. edges 13878/256000 55512/1024000 ( 5.4%)
  16565. LDR worldlights 89/8192 7832/720896 ( 1.1%)
  16566. HDR worldlights 0/8192 0/720896 ( 0.0%)
  16567. leafwaterdata 6/32768 72/393216 ( 0.0%)
  16568. waterstrips 487/32768 4870/327680 ( 1.5%)
  16569. waterverts 0/65536 0/786432 ( 0.0%)
  16570. waterindices 7587/65536 15174/131072 (11.6%)
  16571. cubemapsamples 0/1024 0/16384 ( 0.0%)
  16572. overlays 0/512 0/180224 ( 0.0%)
  16573. LDR lightdata [variable] 1516780/0 ( 0.0%)
  16574. HDR lightdata [variable] 0/0 ( 0.0%)
  16575. visdata [variable] 372958/16777216 ( 2.2%)
  16576. entdata [variable] 55853/393216 (14.2%)
  16577. LDR ambient table 2697/65536 10788/262144 ( 4.1%)
  16578. HDR ambient table 2697/65536 10788/262144 ( 4.1%)
  16579. LDR leaf ambient 8652/65536 242256/1835008 (13.2%)
  16580. HDR leaf ambient 2697/65536 75516/1835008 ( 4.1%)
  16581. occluders 0/0 0/0 ( 0.0%)
  16582. occluder polygons 0/0 0/0 ( 0.0%)
  16583. occluder vert ind 0/0 0/0 ( 0.0%)
  16584. detail props [variable] 1/12 ( 8.3%)
  16585. static props [variable] 1/12 ( 8.3%)
  16586. pakfile [variable] 106328/0 ( 0.0%)
  16587. physics [variable] 137533/4194304 ( 3.3%)
  16588. physics terrain [variable] 2/1048576 ( 0.0%)
  16589. Level flags = 0
  16590. Total triangle count: 11261
  16591. Writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  16592. 6 seconds elapsed
  16593. [Reading texlights from 'lights.rad']
  16594. [2 texlights parsed from 'lights.rad']
  16595. Loading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  16596. 4012 faces
  16597. 2 degenerate faces
  16598. 925128 square feet [133218448.00 square inches]
  16599. 0 Displacements
  16600. 0 Square Feet [0.00 Square Inches]
  16601. 4010 patches before subdivision
  16602. zero area child patch
  16603. zero area child patch
  16604. zero area child patch
  16605. 52684 patches after subdivision
  16606. 89 direct lights
  16607. 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 6610418, max 777
  16608. transfer lists: 50.4 megs
  16609. 0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(222348, 96458, 46967)
  16610. 0...1...2...3...4...5...6...7...8...9...10 Bounce #2 added RGB(48992, 15798, 2514)
  16611. 0...1...2...3...4...5...6...7...8...9...10 Bounce #3 added RGB(12609, 3082, 238)
  16612. 0...1...2...3...4...5...6...7...8...9...10 Bounce #4 added RGB(3522, 642, 35)
  16613. 0...1...2...3...4...5...6...7...8...9...10 Bounce #5 added RGB(1025, 147, 7)
  16614. 0...1...2...3...4...5...6...7...8...9...10 Bounce #6 added RGB(306, 35, 1)
  16615. 0...1...2...3...4...5...6...7...8...9...10 Bounce #7 added RGB(93, 9, 0)
  16616. 0...1...2...3...4...5...6...7...8...9...10 Bounce #8 added RGB(29, 2, 0)
  16617. 0...1...2...3...4...5...6...7...8...9...10 Bounce #9 added RGB(9, 1, 0)
  16618. 0...1...2...3...4...5...6...7...8...9...10 Bounce #10 added RGB(3, 0, 0)
  16619. 0...1...2...3...4...5...6...7...8...9...10 Bounce #11 added RGB(1, 0, 0)
  16620. Build Patch/Sample Hash Table(s).....Done<0.0114 sec>
  16621. 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
  16622. 0 of 0 (0% of) surface lights went in leaf ambient cubes.
  16623. 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
  16624. Ready to Finish
  16625. Object names Objects/Maxobjs Memory / Maxmem Fullness
  16626. ------------ --------------- --------------- --------
  16627. models 19/1024 912/49152 ( 1.9%)
  16628. brushes 347/8192 4164/98304 ( 4.2%)
  16629. brushsides 2180/65536 17440/524288 ( 3.3%)
  16630. planes 3072/65536 61440/1310720 ( 4.7%)
  16631. vertexes 6030/65536 72360/786432 ( 9.2%)
  16632. nodes 2677/65536 85664/2097152 ( 4.1%)
  16633. texinfos 826/12288 59472/884736 ( 6.7%)
  16634. texdata 50/2048 1600/65536 ( 2.4%)
  16635. dispinfos 0/0 0/0 ( 0.0%)
  16636. disp_verts 0/0 0/0 ( 0.0%)
  16637. disp_tris 0/0 0/0 ( 0.0%)
  16638. disp_lmsamples 0/0 0/0 ( 0.0%)
  16639. faces 4012/65536 224672/3670016 ( 6.1%)
  16640. hdr faces 4012/65536 224672/3670016 ( 6.1%)
  16641. origfaces 1606/65536 89936/3670016 ( 2.5%)
  16642. leaves 2697/65536 86304/2097152 ( 4.1%)
  16643. leaffaces 5216/65536 10432/131072 ( 8.0%)
  16644. leafbrushes 1731/65536 3462/131072 ( 2.6%)
  16645. areas 2/256 16/2048 ( 0.8%)
  16646. surfedges 25709/512000 102836/2048000 ( 5.0%)
  16647. edges 13878/256000 55512/1024000 ( 5.4%)
  16648. LDR worldlights 89/8192 7832/720896 ( 1.1%)
  16649. HDR worldlights 89/8192 7832/720896 ( 1.1%)
  16650. leafwaterdata 6/32768 72/393216 ( 0.0%)
  16651. waterstrips 487/32768 4870/327680 ( 1.5%)
  16652. waterverts 0/65536 0/786432 ( 0.0%)
  16653. waterindices 7587/65536 15174/131072 (11.6%)
  16654. cubemapsamples 0/1024 0/16384 ( 0.0%)
  16655. overlays 0/512 0/180224 ( 0.0%)
  16656. LDR lightdata [variable] 1516780/0 ( 0.0%)
  16657. HDR lightdata [variable] 1516780/0 ( 0.0%)
  16658. visdata [variable] 372958/16777216 ( 2.2%)
  16659. entdata [variable] 55853/393216 (14.2%)
  16660. LDR ambient table 2697/65536 10788/262144 ( 4.1%)
  16661. HDR ambient table 2697/65536 10788/262144 ( 4.1%)
  16662. LDR leaf ambient 8652/65536 242256/1835008 (13.2%)
  16663. HDR leaf ambient 8691/65536 243348/1835008 (13.3%)
  16664. occluders 0/0 0/0 ( 0.0%)
  16665. occluder polygons 0/0 0/0 ( 0.0%)
  16666. occluder vert ind 0/0 0/0 ( 0.0%)
  16667. detail props [variable] 1/12 ( 8.3%)
  16668. static props [variable] 1/12 ( 8.3%)
  16669. pakfile [variable] 106328/0 ( 0.0%)
  16670. physics [variable] 137533/4194304 ( 3.3%)
  16671. physics terrain [variable] 2/1048576 ( 0.0%)
  16672. Level flags = 0
  16673. Total triangle count: 11261
  16674. Writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  16675. 6 seconds elapsed
  16676. materialPath: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\materials
  16677. Loading C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.vmf
  16678. ConVarRef mat_reduceparticles doesn't point to an existing ConVar
  16679. Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\custom\battlefield 3 ak-74m\gameinfo.txt
  16680. fixing up env_cubemap materials on brush sides...
  16681. Material MINECRAFT/WATER is depending on itself through materialvar $bottommaterial! Ignoring...
  16682. 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
  16683. Building Faces...done (0)
  16684. Chop Details...done (0)
  16685. Find Visible Detail Sides...done (0)
  16686. Merging details...done (0)
  16687. FixTjuncs...
  16688. PruneNodes...
  16689. WriteBSP...
  16690. done (0)
  16691. writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.prt...Building visibility clusters...
  16692. done (0)
  16693. Creating default LDR cubemaps for env_cubemap using skybox materials:
  16694. skybox/sky_day01_06*.vmt
  16695. ! Run buildcubemaps in the engine to get the correct cube maps.
  16696. Creating default HDR cubemaps for env_cubemap using skybox materials:
  16697. skybox/sky_day01_06*.vmt
  16698. ! Run buildcubemaps in the engine to get the correct cube maps.
  16699. Finding displacement neighbors...
  16700. Finding lightmap sample positions...
  16701. Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
  16702. Building Physics collision data...
  16703. done (0) (170285 bytes)
  16704. Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
  16705. Water found with no water_lod_control entity, creating a default one.
  16706. Compacting texture/material tables...
  16707. Reduced 1020 texinfos to 858
  16708. Reduced 58 texdatas to 53 (1353 bytes to 1189)
  16709. Writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  16710. Wrote ZIP buffer, estimated size 106810, actual size 106328
  16711. 2 seconds elapsed
  16712. 12 threads
  16713. reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  16714. reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
  16715. 1711 portalclusters
  16716. 6284 numportals
  16717. 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...
  16718. materialPath: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\materials
  16719. Loading C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.vmf
  16720. ConVarRef mat_reduceparticles doesn't point to an existing ConVar
  16721. Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\custom\battlefield 3 ak-74m\gameinfo.txt
  16722. fixing up env_cubemap materials on brush sides...
  16723. Material MINECRAFT/WATER is depending on itself through materialvar $bottommaterial! Ignoring...
  16724. 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
  16725. Building Faces...done (0)
  16726. Chop Details...done (0)
  16727. Find Visible Detail Sides...done (0)
  16728. Merging details...done (0)
  16729. FixTjuncs...
  16730. PruneNodes...
  16731. WriteBSP...
  16732. done (0)
  16733. writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.prt...Building visibility clusters...
  16734. done (0)
  16735. Creating default LDR cubemaps for env_cubemap using skybox materials:
  16736. skybox/sky_day01_06*.vmt
  16737. ! Run buildcubemaps in the engine to get the correct cube maps.
  16738. Creating default HDR cubemaps for env_cubemap using skybox materials:
  16739. skybox/sky_day01_06*.vmt
  16740. ! Run buildcubemaps in the engine to get the correct cube maps.
  16741. Finding displacement neighbors...
  16742. Finding lightmap sample positions...
  16743. Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
  16744. Building Physics collision data...
  16745. done (0) (143248 bytes)
  16746. Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
  16747. Water found with no water_lod_control entity, creating a default one.
  16748. Compacting texture/material tables...
  16749. Reduced 1012 texinfos to 858
  16750. Reduced 55 texdatas to 50 (1268 bytes to 1104)
  16751. Writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  16752. Wrote ZIP buffer, estimated size 106810, actual size 106328
  16753. 2 seconds elapsed
  16754. 12 threads
  16755. reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  16756. reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
  16757. 1642 portalclusters
  16758. 5925 numportals
  16759. 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...
  16760. materialPath: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\materials
  16761. Loading C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.vmf
  16762. ConVarRef mat_reduceparticles doesn't point to an existing ConVar
  16763. Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\custom\battlefield 3 ak-74m\gameinfo.txt
  16764. fixing up env_cubemap materials on brush sides...
  16765. Material MINECRAFT/WATER is depending on itself through materialvar $bottommaterial! Ignoring...
  16766. 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
  16767. Building Faces...done (0)
  16768. Chop Details...done (0)
  16769. Find Visible Detail Sides...done (0)
  16770. Merging details...done (0)
  16771. FixTjuncs...
  16772. PruneNodes...
  16773. WriteBSP...
  16774. done (0)
  16775. writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.prt...Building visibility clusters...
  16776. done (0)
  16777. Creating default LDR cubemaps for env_cubemap using skybox materials:
  16778. skybox/sky_day01_06*.vmt
  16779. ! Run buildcubemaps in the engine to get the correct cube maps.
  16780. Creating default HDR cubemaps for env_cubemap using skybox materials:
  16781. skybox/sky_day01_06*.vmt
  16782. ! Run buildcubemaps in the engine to get the correct cube maps.
  16783. Finding displacement neighbors...
  16784. Finding lightmap sample positions...
  16785. Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
  16786. Building Physics collision data...
  16787. done (0) (143245 bytes)
  16788. Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
  16789. Water found with no water_lod_control entity, creating a default one.
  16790. Compacting texture/material tables...
  16791. Reduced 1012 texinfos to 858
  16792. Reduced 55 texdatas to 50 (1268 bytes to 1104)
  16793. Writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  16794. Wrote ZIP buffer, estimated size 106810, actual size 106328
  16795. 2 seconds elapsed
  16796. 12 threads
  16797. reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  16798. reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
  16799. 1642 portalclusters
  16800. 5925 numportals
  16801. 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Optimized: 21839 visible clusters (3.37%)
  16802. Total clusters visible: 647357
  16803. Average clusters visible: 394
  16804. Building PAS...
  16805. Average clusters audible: 980
  16806. visdatasize:433135 compressed from 683072
  16807. writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  16808. 4 minutes, 2 seconds elapsed
  16809. [Reading texlights from 'lights.rad']
  16810. [2 texlights parsed from 'lights.rad']
  16811. Loading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  16812. 4242 faces
  16813. 2 degenerate faces
  16814. 948514 square feet [136586080.00 square inches]
  16815. 0 Displacements
  16816. 0 Square Feet [0.00 Square Inches]
  16817. 4240 patches before subdivision
  16818. zero area child patch
  16819. zero area child patch
  16820. zero area child patch
  16821. 57318 patches after subdivision
  16822. 89 direct lights
  16823. 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 7579055, max 858
  16824. transfer lists: 57.8 megs
  16825. 0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(231161, 100376, 22396)
  16826. 0...1...2...3...4...5...6...7...8...9...10 Bounce #2 added RGB(50334, 16330, 1567)
  16827. 0...1...2...3...4...5...6...7...8...9...10 Bounce #3 added RGB(12890, 3181, 183)
  16828. 0...1...2...3...4...5...6...7...8...9...10 Bounce #4 added RGB(3588, 661, 31)
  16829. 0...1...2...3...4...5...6...7...8...9...10 Bounce #5 added RGB(1041, 151, 6)
  16830. 0...1...2...3...4...5...6...7...8...9...10 Bounce #6 added RGB(310, 36, 1)
  16831. 0...1...2...3...4...5...6...7...8...9...10 Bounce #7 added RGB(94, 9, 0)
  16832. 0...1...2...3...4...5...6...7...8...9...10 Bounce #8 added RGB(29, 2, 0)
  16833. 0...1...2...3...4...5...6...7...8...9...10 Bounce #9 added RGB(9, 1, 0)
  16834. 0...1...2...3...4...5...6...7...8...9...10 Bounce #10 added RGB(3, 0, 0)
  16835. 0...1...2...3...4...5...6...7...8...9...10 Bounce #11 added RGB(1, 0, 0)
  16836. Build Patch/Sample Hash Table(s).....Done<0.0110 sec>
  16837. 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
  16838. 0 of 0 (0% of) surface lights went in leaf ambient cubes.
  16839. 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
  16840. Ready to Finish
  16841. Object names Objects/Maxobjs Memory / Maxmem Fullness
  16842. ------------ --------------- --------------- --------
  16843. models 22/1024 1056/49152 ( 2.1%)
  16844. brushes 360/8192 4320/98304 ( 4.4%)
  16845. brushsides 2263/65536 18104/524288 ( 3.5%)
  16846. planes 3192/65536 63840/1310720 ( 4.9%)
  16847. vertexes 6332/65536 75984/786432 ( 9.7%)
  16848. nodes 2819/65536 90208/2097152 ( 4.3%)
  16849. texinfos 858/12288 61776/884736 ( 7.0%)
  16850. texdata 50/2048 1600/65536 ( 2.4%)
  16851. dispinfos 0/0 0/0 ( 0.0%)
  16852. disp_verts 0/0 0/0 ( 0.0%)
  16853. disp_tris 0/0 0/0 ( 0.0%)
  16854. disp_lmsamples 0/0 0/0 ( 0.0%)
  16855. faces 4242/65536 237552/3670016 ( 6.5%)
  16856. hdr faces 0/65536 0/3670016 ( 0.0%)
  16857. origfaces 1673/65536 93688/3670016 ( 2.6%)
  16858. leaves 2842/65536 90944/2097152 ( 4.3%)
  16859. leaffaces 5730/65536 11460/131072 ( 8.7%)
  16860. leafbrushes 1776/65536 3552/131072 ( 2.7%)
  16861. areas 2/256 16/2048 ( 0.8%)
  16862. surfedges 27105/512000 108420/2048000 ( 5.3%)
  16863. edges 14587/256000 58348/1024000 ( 5.7%)
  16864. LDR worldlights 89/8192 7832/720896 ( 1.1%)
  16865. HDR worldlights 0/8192 0/720896 ( 0.0%)
  16866. leafwaterdata 6/32768 72/393216 ( 0.0%)
  16867. waterstrips 528/32768 5280/327680 ( 1.6%)
  16868. waterverts 0/65536 0/786432 ( 0.0%)
  16869. waterindices 8250/65536 16500/131072 (12.6%)
  16870. cubemapsamples 0/1024 0/16384 ( 0.0%)
  16871. overlays 0/512 0/180224 ( 0.0%)
  16872. LDR lightdata [variable] 1606944/0 ( 0.0%)
  16873. HDR lightdata [variable] 0/0 ( 0.0%)
  16874. visdata [variable] 433135/16777216 ( 2.6%)
  16875. entdata [variable] 56397/393216 (14.3%)
  16876. LDR ambient table 2842/65536 11368/262144 ( 4.3%)
  16877. HDR ambient table 2842/65536 11368/262144 ( 4.3%)
  16878. LDR leaf ambient 10068/65536 281904/1835008 (15.4%)
  16879. HDR leaf ambient 2842/65536 79576/1835008 ( 4.3%)
  16880. occluders 0/0 0/0 ( 0.0%)
  16881. occluder polygons 0/0 0/0 ( 0.0%)
  16882. occluder vert ind 0/0 0/0 ( 0.0%)
  16883. detail props [variable] 1/12 ( 8.3%)
  16884. static props [variable] 1/12 ( 8.3%)
  16885. pakfile [variable] 106328/0 ( 0.0%)
  16886. physics [variable] 143245/4194304 ( 3.4%)
  16887. physics terrain [variable] 2/1048576 ( 0.0%)
  16888. Level flags = 0
  16889. Total triangle count: 11929
  16890. Writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  16891. 7 seconds elapsed
  16892. [Reading texlights from 'lights.rad']
  16893. [2 texlights parsed from 'lights.rad']
  16894. Loading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  16895. 4242 faces
  16896. 2 degenerate faces
  16897. 948514 square feet [136586080.00 square inches]
  16898. 0 Displacements
  16899. 0 Square Feet [0.00 Square Inches]
  16900. 4240 patches before subdivision
  16901. zero area child patch
  16902. zero area child patch
  16903. zero area child patch
  16904. 57318 patches after subdivision
  16905. 89 direct lights
  16906. 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 7579055, max 858
  16907. transfer lists: 57.8 megs
  16908. 0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(233183, 100376, 48943)
  16909. 0...1...2...3...4...5...6...7...8...9...10 Bounce #2 added RGB(50481, 16330, 2691)
  16910. 0...1...2...3...4...5...6...7...8...9...10 Bounce #3 added RGB(12903, 3181, 255)
  16911. 0...1...2...3...4...5...6...7...8...9...10 Bounce #4 added RGB(3589, 661, 37)
  16912. 0...1...2...3...4...5...6...7...8...9...10 Bounce #5 added RGB(1042, 151, 7)
  16913. 0...1...2...3...4...5...6...7...8...9...10 Bounce #6 added RGB(310, 36, 1)
  16914. 0...1...2...3...4...5...6...7...8...9...10 Bounce #7 added RGB(94, 9, 0)
  16915. 0...1...2...3...4...5...6...7...8...9...10 Bounce #8 added RGB(29, 2, 0)
  16916. 0...1...2...3...4...5...6...7...8...9...10 Bounce #9 added RGB(9, 1, 0)
  16917. 0...1...2...3...4...5...6...7...8...9...10 Bounce #10 added RGB(3, 0, 0)
  16918. 0...1...2...3...4...5...6...7...8...9...10 Bounce #11 added RGB(1, 0, 0)
  16919. Build Patch/Sample Hash Table(s).....Done<0.0121 sec>
  16920. 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
  16921. 0 of 0 (0% of) surface lights went in leaf ambient cubes.
  16922. 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
  16923. Ready to Finish
  16924. Object names Objects/Maxobjs Memory / Maxmem Fullness
  16925. ------------ --------------- --------------- --------
  16926. models 22/1024 1056/49152 ( 2.1%)
  16927. brushes 360/8192 4320/98304 ( 4.4%)
  16928. brushsides 2263/65536 18104/524288 ( 3.5%)
  16929. planes 3192/65536 63840/1310720 ( 4.9%)
  16930. vertexes 6332/65536 75984/786432 ( 9.7%)
  16931. nodes 2819/65536 90208/2097152 ( 4.3%)
  16932. texinfos 858/12288 61776/884736 ( 7.0%)
  16933. texdata 50/2048 1600/65536 ( 2.4%)
  16934. dispinfos 0/0 0/0 ( 0.0%)
  16935. disp_verts 0/0 0/0 ( 0.0%)
  16936. disp_tris 0/0 0/0 ( 0.0%)
  16937. disp_lmsamples 0/0 0/0 ( 0.0%)
  16938. faces 4242/65536 237552/3670016 ( 6.5%)
  16939. hdr faces 4242/65536 237552/3670016 ( 6.5%)
  16940. origfaces 1673/65536 93688/3670016 ( 2.6%)
  16941. leaves 2842/65536 90944/2097152 ( 4.3%)
  16942. leaffaces 5730/65536 11460/131072 ( 8.7%)
  16943. leafbrushes 1776/65536 3552/131072 ( 2.7%)
  16944. areas 2/256 16/2048 ( 0.8%)
  16945. surfedges 27105/512000 108420/2048000 ( 5.3%)
  16946. edges 14587/256000 58348/1024000 ( 5.7%)
  16947. LDR worldlights 89/8192 7832/720896 ( 1.1%)
  16948. HDR worldlights 89/8192 7832/720896 ( 1.1%)
  16949. leafwaterdata 6/32768 72/393216 ( 0.0%)
  16950. waterstrips 528/32768 5280/327680 ( 1.6%)
  16951. waterverts 0/65536 0/786432 ( 0.0%)
  16952. waterindices 8250/65536 16500/131072 (12.6%)
  16953. cubemapsamples 0/1024 0/16384 ( 0.0%)
  16954. overlays 0/512 0/180224 ( 0.0%)
  16955. LDR lightdata [variable] 1606944/0 ( 0.0%)
  16956. HDR lightdata [variable] 1606944/0 ( 0.0%)
  16957. visdata [variable] 433135/16777216 ( 2.6%)
  16958. entdata [variable] 56397/393216 (14.3%)
  16959. LDR ambient table 2842/65536 11368/262144 ( 4.3%)
  16960. HDR ambient table 2842/65536 11368/262144 ( 4.3%)
  16961. LDR leaf ambient 10068/65536 281904/1835008 (15.4%)
  16962. HDR leaf ambient 10111/65536 283108/1835008 (15.4%)
  16963. occluders 0/0 0/0 ( 0.0%)
  16964. occluder polygons 0/0 0/0 ( 0.0%)
  16965. occluder vert ind 0/0 0/0 ( 0.0%)
  16966. detail props [variable] 1/12 ( 8.3%)
  16967. static props [variable] 1/12 ( 8.3%)
  16968. pakfile [variable] 106328/0 ( 0.0%)
  16969. physics [variable] 143245/4194304 ( 3.4%)
  16970. physics terrain [variable] 2/1048576 ( 0.0%)
  16971. Level flags = 0
  16972. Total triangle count: 11929
  16973. Writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  16974. 7 seconds elapsed
  16975. materialPath: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\materials
  16976. Loading C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.vmf
  16977. ConVarRef mat_reduceparticles doesn't point to an existing ConVar
  16978. Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\custom\battlefield 3 ak-74m\gameinfo.txt
  16979. fixing up env_cubemap materials on brush sides...
  16980. Material MINECRAFT/WATER is depending on itself through materialvar $bottommaterial! Ignoring...
  16981. 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
  16982. Building Faces...done (0)
  16983. Chop Details...done (0)
  16984. Find Visible Detail Sides...done (0)
  16985. Merging details...done (0)
  16986. FixTjuncs...
  16987. PruneNodes...
  16988. WriteBSP...
  16989. done (0)
  16990. writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.prt...Building visibility clusters...
  16991. done (0)
  16992. Creating default LDR cubemaps for env_cubemap using skybox materials:
  16993. skybox/sky_day01_06*.vmt
  16994. ! Run buildcubemaps in the engine to get the correct cube maps.
  16995. Creating default HDR cubemaps for env_cubemap using skybox materials:
  16996. skybox/sky_day01_06*.vmt
  16997. ! Run buildcubemaps in the engine to get the correct cube maps.
  16998. Finding displacement neighbors...
  16999. Finding lightmap sample positions...
  17000. Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
  17001. Building Physics collision data...
  17002. done (0) (143245 bytes)
  17003. Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
  17004. Water found with no water_lod_control entity, creating a default one.
  17005. Compacting texture/material tables...
  17006. Reduced 1012 texinfos to 858
  17007. Reduced 55 texdatas to 50 (1268 bytes to 1104)
  17008. Writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  17009. Wrote ZIP buffer, estimated size 106810, actual size 106328
  17010. 2 seconds elapsed
  17011. 12 threads
  17012. reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  17013. reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
  17014. 1642 portalclusters
  17015. 5925 numportals
  17016. 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Optimized: 21839 visible clusters (3.37%)
  17017. Total clusters visible: 647357
  17018. Average clusters visible: 394
  17019. Building PAS...
  17020. Average clusters audible: 980
  17021. visdatasize:433135 compressed from 683072
  17022. writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  17023. 4 minutes, 7 seconds elapsed
  17024. [Reading texlights from 'lights.rad']
  17025. [2 texlights parsed from 'lights.rad']
  17026. Loading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  17027. 4242 faces
  17028. 2 degenerate faces
  17029. 948514 square feet [136586080.00 square inches]
  17030. 0 Displacements
  17031. 0 Square Feet [0.00 Square Inches]
  17032. 4240 patches before subdivision
  17033. zero area child patch
  17034. zero area child patch
  17035. zero area child patch
  17036. 57318 patches after subdivision
  17037. 89 direct lights
  17038. 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 7579055, max 858
  17039. transfer lists: 57.8 megs
  17040. 0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(231161, 100376, 22396)
  17041. 0...1...2...3...4...5...6...7...8...9...10 Bounce #2 added RGB(50334, 16330, 1567)
  17042. 0...1...2...3...4...5...6...7...8...9...10 Bounce #3 added RGB(12890, 3181, 183)
  17043. 0...1...2...3...4...5...6...7...8...9...10 Bounce #4 added RGB(3588, 661, 31)
  17044. 0...1...2...3...4...5...6...7...8...9...10 Bounce #5 added RGB(1041, 151, 6)
  17045. 0...1...2...3...4...5...6...7...8...9...10 Bounce #6 added RGB(310, 36, 1)
  17046. 0...1...2...3...4...5...6...7...8...9...10 Bounce #7 added RGB(94, 9, 0)
  17047. 0...1...2...3...4...5...6...7...8...9...10 Bounce #8 added RGB(29, 2, 0)
  17048. 0...1...2...3...4...5...6...7...8...9...10 Bounce #9 added RGB(9, 1, 0)
  17049. 0...1...2...3...4...5...6...7...8...9...10 Bounce #10 added RGB(3, 0, 0)
  17050. 0...1...2...3...4...5...6...7...8...9...10 Bounce #11 added RGB(1, 0, 0)
  17051. Build Patch/Sample Hash Table(s).....Done<0.0109 sec>
  17052. 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
  17053. 0 of 0 (0% of) surface lights went in leaf ambient cubes.
  17054. 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
  17055. Ready to Finish
  17056. Object names Objects/Maxobjs Memory / Maxmem Fullness
  17057. ------------ --------------- --------------- --------
  17058. models 22/1024 1056/49152 ( 2.1%)
  17059. brushes 360/8192 4320/98304 ( 4.4%)
  17060. brushsides 2263/65536 18104/524288 ( 3.5%)
  17061. planes 3192/65536 63840/1310720 ( 4.9%)
  17062. vertexes 6332/65536 75984/786432 ( 9.7%)
  17063. nodes 2819/65536 90208/2097152 ( 4.3%)
  17064. texinfos 858/12288 61776/884736 ( 7.0%)
  17065. texdata 50/2048 1600/65536 ( 2.4%)
  17066. dispinfos 0/0 0/0 ( 0.0%)
  17067. disp_verts 0/0 0/0 ( 0.0%)
  17068. disp_tris 0/0 0/0 ( 0.0%)
  17069. disp_lmsamples 0/0 0/0 ( 0.0%)
  17070. faces 4242/65536 237552/3670016 ( 6.5%)
  17071. hdr faces 0/65536 0/3670016 ( 0.0%)
  17072. origfaces 1673/65536 93688/3670016 ( 2.6%)
  17073. leaves 2842/65536 90944/2097152 ( 4.3%)
  17074. leaffaces 5730/65536 11460/131072 ( 8.7%)
  17075. leafbrushes 1776/65536 3552/131072 ( 2.7%)
  17076. areas 2/256 16/2048 ( 0.8%)
  17077. surfedges 27105/512000 108420/2048000 ( 5.3%)
  17078. edges 14587/256000 58348/1024000 ( 5.7%)
  17079. LDR worldlights 89/8192 7832/720896 ( 1.1%)
  17080. HDR worldlights 0/8192 0/720896 ( 0.0%)
  17081. leafwaterdata 6/32768 72/393216 ( 0.0%)
  17082. waterstrips 528/32768 5280/327680 ( 1.6%)
  17083. waterverts 0/65536 0/786432 ( 0.0%)
  17084. waterindices 8250/65536 16500/131072 (12.6%)
  17085. cubemapsamples 0/1024 0/16384 ( 0.0%)
  17086. overlays 0/512 0/180224 ( 0.0%)
  17087. LDR lightdata [variable] 1606944/0 ( 0.0%)
  17088. HDR lightdata [variable] 0/0 ( 0.0%)
  17089. visdata [variable] 433135/16777216 ( 2.6%)
  17090. entdata [variable] 56327/393216 (14.3%)
  17091. LDR ambient table 2842/65536 11368/262144 ( 4.3%)
  17092. HDR ambient table 2842/65536 11368/262144 ( 4.3%)
  17093. LDR leaf ambient 10068/65536 281904/1835008 (15.4%)
  17094. HDR leaf ambient 2842/65536 79576/1835008 ( 4.3%)
  17095. occluders 0/0 0/0 ( 0.0%)
  17096. occluder polygons 0/0 0/0 ( 0.0%)
  17097. occluder vert ind 0/0 0/0 ( 0.0%)
  17098. detail props [variable] 1/12 ( 8.3%)
  17099. static props [variable] 1/12 ( 8.3%)
  17100. pakfile [variable] 106328/0 ( 0.0%)
  17101. physics [variable] 143245/4194304 ( 3.4%)
  17102. physics terrain [variable] 2/1048576 ( 0.0%)
  17103. Level flags = 0
  17104. Total triangle count: 11929
  17105. Writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  17106. 7 seconds elapsed
  17107. [Reading texlights from 'lights.rad']
  17108. [2 texlights parsed from 'lights.rad']
  17109. Loading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  17110. 4242 faces
  17111. 2 degenerate faces
  17112. 948514 square feet [136586080.00 square inches]
  17113. 0 Displacements
  17114. 0 Square Feet [0.00 Square Inches]
  17115. 4240 patches before subdivision
  17116. zero area child patch
  17117. zero area child patch
  17118. zero area child patch
  17119. 57318 patches after subdivision
  17120. 89 direct lights
  17121. 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 7579055, max 858
  17122. transfer lists: 57.8 megs
  17123. 0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(233182, 100376, 48943)
  17124. 0...1...2...3...4...5...6...7...8...9...10 Bounce #2 added RGB(50481, 16330, 2691)
  17125. 0...1...2...3...4...5...6...7...8...9...10 Bounce #3 added RGB(12903, 3181, 255)
  17126. 0...1...2...3...4...5...6...7...8...9...10 Bounce #4 added RGB(3589, 661, 37)
  17127. 0...1...2...3...4...5...6...7...8...9...10 Bounce #5 added RGB(1042, 151, 7)
  17128. 0...1...2...3...4...5...6...7...8...9...10 Bounce #6 added RGB(310, 36, 1)
  17129. 0...1...2...3...4...5...6...7...8...9...10 Bounce #7 added RGB(94, 9, 0)
  17130. 0...1...2...3...4...5...6...7...8...9...10 Bounce #8 added RGB(29, 2, 0)
  17131. 0...1...2...3...4...5...6...7...8...9...10 Bounce #9 added RGB(9, 1, 0)
  17132. 0...1...2...3...4...5...6...7...8...9...10 Bounce #10 added RGB(3, 0, 0)
  17133. 0...1...2...3...4...5...6...7...8...9...10 Bounce #11 added RGB(1, 0, 0)
  17134. Build Patch/Sample Hash Table(s).....Done<0.0119 sec>
  17135. 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
  17136. 0 of 0 (0% of) surface lights went in leaf ambient cubes.
  17137. 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
  17138. Ready to Finish
  17139. Object names Objects/Maxobjs Memory / Maxmem Fullness
  17140. ------------ --------------- --------------- --------
  17141. models 22/1024 1056/49152 ( 2.1%)
  17142. brushes 360/8192 4320/98304 ( 4.4%)
  17143. brushsides 2263/65536 18104/524288 ( 3.5%)
  17144. planes 3192/65536 63840/1310720 ( 4.9%)
  17145. vertexes 6332/65536 75984/786432 ( 9.7%)
  17146. nodes 2819/65536 90208/2097152 ( 4.3%)
  17147. texinfos 858/12288 61776/884736 ( 7.0%)
  17148. texdata 50/2048 1600/65536 ( 2.4%)
  17149. dispinfos 0/0 0/0 ( 0.0%)
  17150. disp_verts 0/0 0/0 ( 0.0%)
  17151. disp_tris 0/0 0/0 ( 0.0%)
  17152. disp_lmsamples 0/0 0/0 ( 0.0%)
  17153. faces 4242/65536 237552/3670016 ( 6.5%)
  17154. hdr faces 4242/65536 237552/3670016 ( 6.5%)
  17155. origfaces 1673/65536 93688/3670016 ( 2.6%)
  17156. leaves 2842/65536 90944/2097152 ( 4.3%)
  17157. leaffaces 5730/65536 11460/131072 ( 8.7%)
  17158. leafbrushes 1776/65536 3552/131072 ( 2.7%)
  17159. areas 2/256 16/2048 ( 0.8%)
  17160. surfedges 27105/512000 108420/2048000 ( 5.3%)
  17161. edges 14587/256000 58348/1024000 ( 5.7%)
  17162. LDR worldlights 89/8192 7832/720896 ( 1.1%)
  17163. HDR worldlights 89/8192 7832/720896 ( 1.1%)
  17164. leafwaterdata 6/32768 72/393216 ( 0.0%)
  17165. waterstrips 528/32768 5280/327680 ( 1.6%)
  17166. waterverts 0/65536 0/786432 ( 0.0%)
  17167. waterindices 8250/65536 16500/131072 (12.6%)
  17168. cubemapsamples 0/1024 0/16384 ( 0.0%)
  17169. overlays 0/512 0/180224 ( 0.0%)
  17170. LDR lightdata [variable] 1606944/0 ( 0.0%)
  17171. HDR lightdata [variable] 1606944/0 ( 0.0%)
  17172. visdata [variable] 433135/16777216 ( 2.6%)
  17173. entdata [variable] 56327/393216 (14.3%)
  17174. LDR ambient table 2842/65536 11368/262144 ( 4.3%)
  17175. HDR ambient table 2842/65536 11368/262144 ( 4.3%)
  17176. LDR leaf ambient 10068/65536 281904/1835008 (15.4%)
  17177. HDR leaf ambient 10110/65536 283080/1835008 (15.4%)
  17178. occluders 0/0 0/0 ( 0.0%)
  17179. occluder polygons 0/0 0/0 ( 0.0%)
  17180. occluder vert ind 0/0 0/0 ( 0.0%)
  17181. detail props [variable] 1/12 ( 8.3%)
  17182. static props [variable] 1/12 ( 8.3%)
  17183. pakfile [variable] 106328/0 ( 0.0%)
  17184. physics [variable] 143245/4194304 ( 3.4%)
  17185. physics terrain [variable] 2/1048576 ( 0.0%)
  17186. Level flags = 0
  17187. Total triangle count: 11929
  17188. Writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  17189. 7 seconds elapsed
  17190. materialPath: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\materials
  17191. Loading C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.vmf
  17192. ConVarRef mat_reduceparticles doesn't point to an existing ConVar
  17193. Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\custom\battlefield 3 ak-74m\gameinfo.txt
  17194. fixing up env_cubemap materials on brush sides...
  17195. Material MINECRAFT/WATER is depending on itself through materialvar $bottommaterial! Ignoring...
  17196. 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
  17197. Building Faces...done (0)
  17198. Chop Details...done (0)
  17199. Find Visible Detail Sides...done (0)
  17200. Merging details...done (0)
  17201. FixTjuncs...
  17202. PruneNodes...
  17203. WriteBSP...
  17204. done (0)
  17205. writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.prt...Building visibility clusters...
  17206. done (0)
  17207. Creating default LDR cubemaps for env_cubemap using skybox materials:
  17208. skybox/sky_day01_06*.vmt
  17209. ! Run buildcubemaps in the engine to get the correct cube maps.
  17210. Creating default HDR cubemaps for env_cubemap using skybox materials:
  17211. skybox/sky_day01_06*.vmt
  17212. ! Run buildcubemaps in the engine to get the correct cube maps.
  17213. Finding displacement neighbors...
  17214. Finding lightmap sample positions...
  17215. Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
  17216. Building Physics collision data...
  17217. done (0) (143835 bytes)
  17218. Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
  17219. Water found with no water_lod_control entity, creating a default one.
  17220. Compacting texture/material tables...
  17221. Reduced 1016 texinfos to 873
  17222. Reduced 56 texdatas to 51 (1279 bytes to 1115)
  17223. Writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  17224. Wrote ZIP buffer, estimated size 106810, actual size 106328
  17225. 2 seconds elapsed
  17226. 12 threads
  17227. reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  17228. reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
  17229. 1638 portalclusters
  17230. 5913 numportals
  17231. 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Optimized: 21711 visible clusters (3.38%)
  17232. Total clusters visible: 642633
  17233. Average clusters visible: 392
  17234. Building PAS...
  17235. Average clusters audible: 976
  17236. visdatasize:425932 compressed from 681408
  17237. writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  17238. 4 minutes, 13 seconds elapsed
  17239. [Reading texlights from 'lights.rad']
  17240. [2 texlights parsed from 'lights.rad']
  17241. Loading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  17242. 4411 faces
  17243. 2 degenerate faces
  17244. 988590 square feet [142357056.00 square inches]
  17245. 0 Displacements
  17246. 0 Square Feet [0.00 Square Inches]
  17247. 4409 patches before subdivision
  17248. zero area child patch
  17249. zero area child patch
  17250. zero area child patch
  17251. 63771 patches after subdivision
  17252. 89 direct lights
  17253. 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 8111411, max 855
  17254. transfer lists: 61.9 megs
  17255. 0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(235573, 102401, 23168)
  17256. 0...1...2...3...4...5...6...7...8...9...10 Bounce #2 added RGB(50692, 16546, 1614)
  17257. 0...1...2...3...4...5...6...7...8...9...10 Bounce #3 added RGB(12924, 3194, 186)
  17258. 0...1...2...3...4...5...6...7...8...9...10 Bounce #4 added RGB(3593, 664, 32)
  17259. 0...1...2...3...4...5...6...7...8...9...10 Bounce #5 added RGB(1042, 152, 6)
  17260. 0...1...2...3...4...5...6...7...8...9...10 Bounce #6 added RGB(310, 36, 1)
  17261. 0...1...2...3...4...5...6...7...8...9...10 Bounce #7 added RGB(94, 9, 0)
  17262. 0...1...2...3...4...5...6...7...8...9...10 Bounce #8 added RGB(29, 2, 0)
  17263. 0...1...2...3...4...5...6...7...8...9...10 Bounce #9 added RGB(9, 1, 0)
  17264. 0...1...2...3...4...5...6...7...8...9...10 Bounce #10 added RGB(3, 0, 0)
  17265. 0...1...2...3...4...5...6...7...8...9...10 Bounce #11 added RGB(1, 0, 0)
  17266. Build Patch/Sample Hash Table(s).....Done<0.0118 sec>
  17267. 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
  17268. 0 of 0 (0% of) surface lights went in leaf ambient cubes.
  17269. 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
  17270. Ready to Finish
  17271. Object names Objects/Maxobjs Memory / Maxmem Fullness
  17272. ------------ --------------- --------------- --------
  17273. models 23/1024 1104/49152 ( 2.2%)
  17274. brushes 361/8192 4332/98304 ( 4.4%)
  17275. brushsides 2269/65536 18152/524288 ( 3.5%)
  17276. planes 3238/65536 64760/1310720 ( 4.9%)
  17277. vertexes 6544/65536 78528/786432 (10.0%)
  17278. nodes 2821/65536 90272/2097152 ( 4.3%)
  17279. texinfos 873/12288 62856/884736 ( 7.1%)
  17280. texdata 51/2048 1632/65536 ( 2.5%)
  17281. dispinfos 0/0 0/0 ( 0.0%)
  17282. disp_verts 0/0 0/0 ( 0.0%)
  17283. disp_tris 0/0 0/0 ( 0.0%)
  17284. disp_lmsamples 0/0 0/0 ( 0.0%)
  17285. faces 4411/65536 247016/3670016 ( 6.7%)
  17286. hdr faces 0/65536 0/3670016 ( 0.0%)
  17287. origfaces 1703/65536 95368/3670016 ( 2.6%)
  17288. leaves 2845/65536 91040/2097152 ( 4.3%)
  17289. leaffaces 5892/65536 11784/131072 ( 9.0%)
  17290. leafbrushes 1769/65536 3538/131072 ( 2.7%)
  17291. areas 2/256 16/2048 ( 0.8%)
  17292. surfedges 28039/512000 112156/2048000 ( 5.5%)
  17293. edges 15051/256000 60204/1024000 ( 5.9%)
  17294. LDR worldlights 89/8192 7832/720896 ( 1.1%)
  17295. HDR worldlights 0/8192 0/720896 ( 0.0%)
  17296. leafwaterdata 6/32768 72/393216 ( 0.0%)
  17297. waterstrips 557/32768 5570/327680 ( 1.7%)
  17298. waterverts 0/65536 0/786432 ( 0.0%)
  17299. waterindices 8640/65536 17280/131072 (13.2%)
  17300. cubemapsamples 0/1024 0/16384 ( 0.0%)
  17301. overlays 0/512 0/180224 ( 0.0%)
  17302. LDR lightdata [variable] 1738804/0 ( 0.0%)
  17303. HDR lightdata [variable] 0/0 ( 0.0%)
  17304. visdata [variable] 425932/16777216 ( 2.5%)
  17305. entdata [variable] 56512/393216 (14.4%)
  17306. LDR ambient table 2845/65536 11380/262144 ( 4.3%)
  17307. HDR ambient table 2845/65536 11380/262144 ( 4.3%)
  17308. LDR leaf ambient 10073/65536 282044/1835008 (15.4%)
  17309. HDR leaf ambient 2845/65536 79660/1835008 ( 4.3%)
  17310. occluders 0/0 0/0 ( 0.0%)
  17311. occluder polygons 0/0 0/0 ( 0.0%)
  17312. occluder vert ind 0/0 0/0 ( 0.0%)
  17313. detail props [variable] 1/12 ( 8.3%)
  17314. static props [variable] 1/12 ( 8.3%)
  17315. pakfile [variable] 106328/0 ( 0.0%)
  17316. physics [variable] 143835/4194304 ( 3.4%)
  17317. physics terrain [variable] 2/1048576 ( 0.0%)
  17318. Level flags = 0
  17319. Total triangle count: 12405
  17320. Writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  17321. 7 seconds elapsed
  17322. [Reading texlights from 'lights.rad']
  17323. [2 texlights parsed from 'lights.rad']
  17324. Loading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  17325. 4411 faces
  17326. 2 degenerate faces
  17327. 988590 square feet [142357056.00 square inches]
  17328. 0 Displacements
  17329. 0 Square Feet [0.00 Square Inches]
  17330. 4409 patches before subdivision
  17331. zero area child patch
  17332. zero area child patch
  17333. zero area child patch
  17334. 63771 patches after subdivision
  17335. 89 direct lights
  17336. 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 8111411, max 855
  17337. transfer lists: 61.9 megs
  17338. 0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(237658, 102401, 50572)
  17339. 0...1...2...3...4...5...6...7...8...9...10 Bounce #2 added RGB(50845, 16546, 2788)
  17340. 0...1...2...3...4...5...6...7...8...9...10 Bounce #3 added RGB(12938, 3194, 261)
  17341. 0...1...2...3...4...5...6...7...8...9...10 Bounce #4 added RGB(3594, 664, 38)
  17342. 0...1...2...3...4...5...6...7...8...9...10 Bounce #5 added RGB(1042, 152, 7)
  17343. 0...1...2...3...4...5...6...7...8...9...10 Bounce #6 added RGB(310, 36, 1)
  17344. 0...1...2...3...4...5...6...7...8...9...10 Bounce #7 added RGB(94, 9, 0)
  17345. 0...1...2...3...4...5...6...7...8...9...10 Bounce #8 added RGB(29, 2, 0)
  17346. 0...1...2...3...4...5...6...7...8...9...10 Bounce #9 added RGB(9, 1, 0)
  17347. 0...1...2...3...4...5...6...7...8...9...10 Bounce #10 added RGB(3, 0, 0)
  17348. 0...1...2...3...4...5...6...7...8...9...10 Bounce #11 added RGB(1, 0, 0)
  17349. Build Patch/Sample Hash Table(s).....Done<0.0123 sec>
  17350. 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
  17351. 0 of 0 (0% of) surface lights went in leaf ambient cubes.
  17352. 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
  17353. Ready to Finish
  17354. Object names Objects/Maxobjs Memory / Maxmem Fullness
  17355. ------------ --------------- --------------- --------
  17356. models 23/1024 1104/49152 ( 2.2%)
  17357. brushes 361/8192 4332/98304 ( 4.4%)
  17358. brushsides 2269/65536 18152/524288 ( 3.5%)
  17359. planes 3238/65536 64760/1310720 ( 4.9%)
  17360. vertexes 6544/65536 78528/786432 (10.0%)
  17361. nodes 2821/65536 90272/2097152 ( 4.3%)
  17362. texinfos 873/12288 62856/884736 ( 7.1%)
  17363. texdata 51/2048 1632/65536 ( 2.5%)
  17364. dispinfos 0/0 0/0 ( 0.0%)
  17365. disp_verts 0/0 0/0 ( 0.0%)
  17366. disp_tris 0/0 0/0 ( 0.0%)
  17367. disp_lmsamples 0/0 0/0 ( 0.0%)
  17368. faces 4411/65536 247016/3670016 ( 6.7%)
  17369. hdr faces 4411/65536 247016/3670016 ( 6.7%)
  17370. origfaces 1703/65536 95368/3670016 ( 2.6%)
  17371. leaves 2845/65536 91040/2097152 ( 4.3%)
  17372. leaffaces 5892/65536 11784/131072 ( 9.0%)
  17373. leafbrushes 1769/65536 3538/131072 ( 2.7%)
  17374. areas 2/256 16/2048 ( 0.8%)
  17375. surfedges 28039/512000 112156/2048000 ( 5.5%)
  17376. edges 15051/256000 60204/1024000 ( 5.9%)
  17377. LDR worldlights 89/8192 7832/720896 ( 1.1%)
  17378. HDR worldlights 89/8192 7832/720896 ( 1.1%)
  17379. leafwaterdata 6/32768 72/393216 ( 0.0%)
  17380. waterstrips 557/32768 5570/327680 ( 1.7%)
  17381. waterverts 0/65536 0/786432 ( 0.0%)
  17382. waterindices 8640/65536 17280/131072 (13.2%)
  17383. cubemapsamples 0/1024 0/16384 ( 0.0%)
  17384. overlays 0/512 0/180224 ( 0.0%)
  17385. LDR lightdata [variable] 1738804/0 ( 0.0%)
  17386. HDR lightdata [variable] 1738804/0 ( 0.0%)
  17387. visdata [variable] 425932/16777216 ( 2.5%)
  17388. entdata [variable] 56512/393216 (14.4%)
  17389. LDR ambient table 2845/65536 11380/262144 ( 4.3%)
  17390. HDR ambient table 2845/65536 11380/262144 ( 4.3%)
  17391. LDR leaf ambient 10073/65536 282044/1835008 (15.4%)
  17392. HDR leaf ambient 10139/65536 283892/1835008 (15.5%)
  17393. occluders 0/0 0/0 ( 0.0%)
  17394. occluder polygons 0/0 0/0 ( 0.0%)
  17395. occluder vert ind 0/0 0/0 ( 0.0%)
  17396. detail props [variable] 1/12 ( 8.3%)
  17397. static props [variable] 1/12 ( 8.3%)
  17398. pakfile [variable] 106328/0 ( 0.0%)
  17399. physics [variable] 143835/4194304 ( 3.4%)
  17400. physics terrain [variable] 2/1048576 ( 0.0%)
  17401. Level flags = 0
  17402. Total triangle count: 12405
  17403. Writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  17404. 7 seconds elapsed
  17405. materialPath: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\materials
  17406. Loading C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.vmf
  17407. ConVarRef mat_reduceparticles doesn't point to an existing ConVar
  17408. Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\custom\battlefield 3 ak-74m\gameinfo.txt
  17409. fixing up env_cubemap materials on brush sides...
  17410. Material MINECRAFT/WATER is depending on itself through materialvar $bottommaterial! Ignoring...
  17411. 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
  17412. Building Faces...done (0)
  17413. Chop Details...done (0)
  17414. Find Visible Detail Sides...done (0)
  17415. Merging details...done (0)
  17416. FixTjuncs...
  17417. PruneNodes...
  17418. WriteBSP...
  17419. done (0)
  17420. writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.prt...Building visibility clusters...
  17421. done (0)
  17422. Creating default LDR cubemaps for env_cubemap using skybox materials:
  17423. skybox/sky_day01_06*.vmt
  17424. ! Run buildcubemaps in the engine to get the correct cube maps.
  17425. Creating default HDR cubemaps for env_cubemap using skybox materials:
  17426. skybox/sky_day01_06*.vmt
  17427. ! Run buildcubemaps in the engine to get the correct cube maps.
  17428. Finding displacement neighbors...
  17429. Finding lightmap sample positions...
  17430. Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
  17431. Building Physics collision data...
  17432. done (0) (143835 bytes)
  17433. Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
  17434. Water found with no water_lod_control entity, creating a default one.
  17435. Compacting texture/material tables...
  17436. Reduced 1016 texinfos to 873
  17437. Reduced 56 texdatas to 51 (1279 bytes to 1115)
  17438. Writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  17439. Wrote ZIP buffer, estimated size 106810, actual size 106328
  17440. 2 seconds elapsed
  17441. 12 threads
  17442. reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  17443. reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
  17444. 1638 portalclusters
  17445. 5913 numportals
  17446. 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Optimized: 21710 visible clusters (3.38%)
  17447. Total clusters visible: 642632
  17448. Average clusters visible: 392
  17449. Building PAS...
  17450. Average clusters audible: 976
  17451. visdatasize:425932 compressed from 681408
  17452. writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  17453. 4 minutes, 11 seconds elapsed
  17454. [Reading texlights from 'lights.rad']
  17455. [2 texlights parsed from 'lights.rad']
  17456. Loading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  17457. 4411 faces
  17458. 2 degenerate faces
  17459. 988590 square feet [142357056.00 square inches]
  17460. 0 Displacements
  17461. 0 Square Feet [0.00 Square Inches]
  17462. 4409 patches before subdivision
  17463. zero area child patch
  17464. zero area child patch
  17465. zero area child patch
  17466. 63771 patches after subdivision
  17467. 89 direct lights
  17468. 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 8111411, max 855
  17469. transfer lists: 61.9 megs
  17470. 0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(235572, 102401, 23168)
  17471. 0...1...2...3...4...5...6...7...8...9...10 Bounce #2 added RGB(50691, 16546, 1614)
  17472. 0...1...2...3...4...5...6...7...8...9...10 Bounce #3 added RGB(12924, 3194, 186)
  17473. 0...1...2...3...4...5...6...7...8...9...10 Bounce #4 added RGB(3593, 664, 32)
  17474. 0...1...2...3...4...5...6...7...8...9...10 Bounce #5 added RGB(1042, 152, 6)
  17475. 0...1...2...3...4...5...6...7...8...9...10 Bounce #6 added RGB(310, 36, 1)
  17476. 0...1...2...3...4...5...6...7...8...9...10 Bounce #7 added RGB(94, 9, 0)
  17477. 0...1...2...3...4...5...6...7...8...9...10 Bounce #8 added RGB(29, 2, 0)
  17478. 0...1...2...3...4...5...6...7...8...9...10 Bounce #9 added RGB(9, 1, 0)
  17479. 0...1...2...3...4...5...6...7...8...9...10 Bounce #10 added RGB(3, 0, 0)
  17480. 0...1...2...3...4...5...6...7...8...9...10 Bounce #11 added RGB(1, 0, 0)
  17481. Build Patch/Sample Hash Table(s).....Done<0.0116 sec>
  17482. 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
  17483. 0 of 0 (0% of) surface lights went in leaf ambient cubes.
  17484. 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
  17485. Ready to Finish
  17486. Object names Objects/Maxobjs Memory / Maxmem Fullness
  17487. ------------ --------------- --------------- --------
  17488. models 23/1024 1104/49152 ( 2.2%)
  17489. brushes 361/8192 4332/98304 ( 4.4%)
  17490. brushsides 2269/65536 18152/524288 ( 3.5%)
  17491. planes 3238/65536 64760/1310720 ( 4.9%)
  17492. vertexes 6544/65536 78528/786432 (10.0%)
  17493. nodes 2821/65536 90272/2097152 ( 4.3%)
  17494. texinfos 873/12288 62856/884736 ( 7.1%)
  17495. texdata 51/2048 1632/65536 ( 2.5%)
  17496. dispinfos 0/0 0/0 ( 0.0%)
  17497. disp_verts 0/0 0/0 ( 0.0%)
  17498. disp_tris 0/0 0/0 ( 0.0%)
  17499. disp_lmsamples 0/0 0/0 ( 0.0%)
  17500. faces 4411/65536 247016/3670016 ( 6.7%)
  17501. hdr faces 0/65536 0/3670016 ( 0.0%)
  17502. origfaces 1703/65536 95368/3670016 ( 2.6%)
  17503. leaves 2845/65536 91040/2097152 ( 4.3%)
  17504. leaffaces 5892/65536 11784/131072 ( 9.0%)
  17505. leafbrushes 1769/65536 3538/131072 ( 2.7%)
  17506. areas 2/256 16/2048 ( 0.8%)
  17507. surfedges 28039/512000 112156/2048000 ( 5.5%)
  17508. edges 15051/256000 60204/1024000 ( 5.9%)
  17509. LDR worldlights 89/8192 7832/720896 ( 1.1%)
  17510. HDR worldlights 0/8192 0/720896 ( 0.0%)
  17511. leafwaterdata 6/32768 72/393216 ( 0.0%)
  17512. waterstrips 557/32768 5570/327680 ( 1.7%)
  17513. waterverts 0/65536 0/786432 ( 0.0%)
  17514. waterindices 8640/65536 17280/131072 (13.2%)
  17515. cubemapsamples 0/1024 0/16384 ( 0.0%)
  17516. overlays 0/512 0/180224 ( 0.0%)
  17517. LDR lightdata [variable] 1738804/0 ( 0.0%)
  17518. HDR lightdata [variable] 0/0 ( 0.0%)
  17519. visdata [variable] 425932/16777216 ( 2.5%)
  17520. entdata [variable] 56539/393216 (14.4%)
  17521. LDR ambient table 2845/65536 11380/262144 ( 4.3%)
  17522. HDR ambient table 2845/65536 11380/262144 ( 4.3%)
  17523. LDR leaf ambient 10073/65536 282044/1835008 (15.4%)
  17524. HDR leaf ambient 2845/65536 79660/1835008 ( 4.3%)
  17525. occluders 0/0 0/0 ( 0.0%)
  17526. occluder polygons 0/0 0/0 ( 0.0%)
  17527. occluder vert ind 0/0 0/0 ( 0.0%)
  17528. detail props [variable] 1/12 ( 8.3%)
  17529. static props [variable] 1/12 ( 8.3%)
  17530. pakfile [variable] 106328/0 ( 0.0%)
  17531. physics [variable] 143835/4194304 ( 3.4%)
  17532. physics terrain [variable] 2/1048576 ( 0.0%)
  17533. Level flags = 0
  17534. Total triangle count: 12405
  17535. Writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  17536. 7 seconds elapsed
  17537. [Reading texlights from 'lights.rad']
  17538. [2 texlights parsed from 'lights.rad']
  17539. Loading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  17540. 4411 faces
  17541. 2 degenerate faces
  17542. 988590 square feet [142357056.00 square inches]
  17543. 0 Displacements
  17544. 0 Square Feet [0.00 Square Inches]
  17545. 4409 patches before subdivision
  17546. zero area child patch
  17547. zero area child patch
  17548. zero area child patch
  17549. 63771 patches after subdivision
  17550. 89 direct lights
  17551. 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 8111411, max 855
  17552. transfer lists: 61.9 megs
  17553. 0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(237658, 102401, 50572)
  17554. 0...1...2...3...4...5...6...7...8...9...10 Bounce #2 added RGB(50845, 16546, 2788)
  17555. 0...1...2...3...4...5...6...7...8...9...10 Bounce #3 added RGB(12938, 3194, 261)
  17556. 0...1...2...3...4...5...6...7...8...9...10 Bounce #4 added RGB(3594, 664, 38)
  17557. 0...1...2...3...4...5...6...7...8...9...10 Bounce #5 added RGB(1042, 152, 7)
  17558. 0...1...2...3...4...5...6...7...8...9...10 Bounce #6 added RGB(310, 36, 1)
  17559. 0...1...2...3...4...5...6...7...8...9...10 Bounce #7 added RGB(94, 9, 0)
  17560. 0...1...2...3...4...5...6...7...8...9...10 Bounce #8 added RGB(29, 2, 0)
  17561. 0...1...2...3...4...5...6...7...8...9...10 Bounce #9 added RGB(9, 1, 0)
  17562. 0...1...2...3...4...5...6...7...8...9...10 Bounce #10 added RGB(3, 0, 0)
  17563. 0...1...2...3...4...5...6...7...8...9...10 Bounce #11 added RGB(1, 0, 0)
  17564. Build Patch/Sample Hash Table(s).....Done<0.0127 sec>
  17565. 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
  17566. 0 of 0 (0% of) surface lights went in leaf ambient cubes.
  17567. 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
  17568. Ready to Finish
  17569. Object names Objects/Maxobjs Memory / Maxmem Fullness
  17570. ------------ --------------- --------------- --------
  17571. models 23/1024 1104/49152 ( 2.2%)
  17572. brushes 361/8192 4332/98304 ( 4.4%)
  17573. brushsides 2269/65536 18152/524288 ( 3.5%)
  17574. planes 3238/65536 64760/1310720 ( 4.9%)
  17575. vertexes 6544/65536 78528/786432 (10.0%)
  17576. nodes 2821/65536 90272/2097152 ( 4.3%)
  17577. texinfos 873/12288 62856/884736 ( 7.1%)
  17578. texdata 51/2048 1632/65536 ( 2.5%)
  17579. dispinfos 0/0 0/0 ( 0.0%)
  17580. disp_verts 0/0 0/0 ( 0.0%)
  17581. disp_tris 0/0 0/0 ( 0.0%)
  17582. disp_lmsamples 0/0 0/0 ( 0.0%)
  17583. faces 4411/65536 247016/3670016 ( 6.7%)
  17584. hdr faces 4411/65536 247016/3670016 ( 6.7%)
  17585. origfaces 1703/65536 95368/3670016 ( 2.6%)
  17586. leaves 2845/65536 91040/2097152 ( 4.3%)
  17587. leaffaces 5892/65536 11784/131072 ( 9.0%)
  17588. leafbrushes 1769/65536 3538/131072 ( 2.7%)
  17589. areas 2/256 16/2048 ( 0.8%)
  17590. surfedges 28039/512000 112156/2048000 ( 5.5%)
  17591. edges 15051/256000 60204/1024000 ( 5.9%)
  17592. LDR worldlights 89/8192 7832/720896 ( 1.1%)
  17593. HDR worldlights 89/8192 7832/720896 ( 1.1%)
  17594. leafwaterdata 6/32768 72/393216 ( 0.0%)
  17595. waterstrips 557/32768 5570/327680 ( 1.7%)
  17596. waterverts 0/65536 0/786432 ( 0.0%)
  17597. waterindices 8640/65536 17280/131072 (13.2%)
  17598. cubemapsamples 0/1024 0/16384 ( 0.0%)
  17599. overlays 0/512 0/180224 ( 0.0%)
  17600. LDR lightdata [variable] 1738804/0 ( 0.0%)
  17601. HDR lightdata [variable] 1738804/0 ( 0.0%)
  17602. visdata [variable] 425932/16777216 ( 2.5%)
  17603. entdata [variable] 56539/393216 (14.4%)
  17604. LDR ambient table 2845/65536 11380/262144 ( 4.3%)
  17605. HDR ambient table 2845/65536 11380/262144 ( 4.3%)
  17606. LDR leaf ambient 10073/65536 282044/1835008 (15.4%)
  17607. HDR leaf ambient 10139/65536 283892/1835008 (15.5%)
  17608. occluders 0/0 0/0 ( 0.0%)
  17609. occluder polygons 0/0 0/0 ( 0.0%)
  17610. occluder vert ind 0/0 0/0 ( 0.0%)
  17611. detail props [variable] 1/12 ( 8.3%)
  17612. static props [variable] 1/12 ( 8.3%)
  17613. pakfile [variable] 106328/0 ( 0.0%)
  17614. physics [variable] 143835/4194304 ( 3.4%)
  17615. physics terrain [variable] 2/1048576 ( 0.0%)
  17616. Level flags = 0
  17617. Total triangle count: 12405
  17618. Writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  17619. 7 seconds elapsed
  17620. materialPath: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\materials
  17621. Loading C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.vmf
  17622. ConVarRef mat_reduceparticles doesn't point to an existing ConVar
  17623. Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\custom\battlefield 3 ak-74m\gameinfo.txt
  17624. fixing up env_cubemap materials on brush sides...
  17625. Material MINECRAFT/WATER is depending on itself through materialvar $bottommaterial! Ignoring...
  17626. 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
  17627. Building Faces...done (0)
  17628. Chop Details...done (0)
  17629. Find Visible Detail Sides...done (0)
  17630. Merging details...done (0)
  17631. FixTjuncs...
  17632. PruneNodes...
  17633. WriteBSP...
  17634. done (0)
  17635. writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.prt...Building visibility clusters...
  17636. done (0)
  17637. Creating default LDR cubemaps for env_cubemap using skybox materials:
  17638. skybox/sky_day01_06*.vmt
  17639. ! Run buildcubemaps in the engine to get the correct cube maps.
  17640. Creating default HDR cubemaps for env_cubemap using skybox materials:
  17641. skybox/sky_day01_06*.vmt
  17642. ! Run buildcubemaps in the engine to get the correct cube maps.
  17643. Finding displacement neighbors...
  17644. Finding lightmap sample positions...
  17645. Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
  17646. Building Physics collision data...
  17647. done (0) (184869 bytes)
  17648. Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
  17649. Water found with no water_lod_control entity, creating a default one.
  17650. Compacting texture/material tables...
  17651. Reduced 1206 texinfos to 1030
  17652. Reduced 57 texdatas to 53 (1303 bytes to 1160)
  17653. Writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  17654. Wrote ZIP buffer, estimated size 106810, actual size 106328
  17655. 2 seconds elapsed
  17656. 12 threads
  17657. reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  17658. reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
  17659. 2004 portalclusters
  17660. 7210 numportals
  17661. 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Optimized: 33158 visible clusters (4.37%)
  17662. Total clusters visible: 758056
  17663. Average clusters visible: 378
  17664. Building PAS...
  17665. Average clusters audible: 1031
  17666. visdatasize:584617 compressed from 1026048
  17667. writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  17668. 12 minutes, 6 seconds elapsed
  17669. [Reading texlights from 'lights.rad']
  17670. [2 texlights parsed from 'lights.rad']
  17671. Loading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  17672. 5114 faces
  17673. 1 degenerate faces
  17674. 1017469 square feet [146515552.00 square inches]
  17675. 0 Displacements
  17676. 0 Square Feet [0.00 Square Inches]
  17677. 5113 patches before subdivision
  17678. zero area child patch
  17679. zero area child patch
  17680. zero area child patch
  17681. 67875 patches after subdivision
  17682. 111 direct lights
  17683. 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 8334703, max 845
  17684. transfer lists: 63.6 megs
  17685. 0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(279084, 117040, 22383)
  17686. 0...1...2...3...4...5...6...7...8...9...10 Bounce #2 added RGB(65702, 19187, 1559)
  17687. 0...1...2...3...4...5...6...7...8...9...10 Bounce #3 added RGB(17758, 3672, 181)
  17688. 0...1...2...3...4...5...6...7...8...9...10 Bounce #4 added RGB(5147, 748, 31)
  17689. 0...1...2...3...4...5...6...7...8...9...10 Bounce #5 added RGB(1541, 166, 6)
  17690. 0...1...2...3...4...5...6...7...8...9...10 Bounce #6 added RGB(471, 39, 1)
  17691. 0...1...2...3...4...5...6...7...8...9...10 Bounce #7 added RGB(146, 10, 0)
  17692. 0...1...2...3...4...5...6...7...8...9...10 Bounce #8 added RGB(46, 2, 0)
  17693. 0...1...2...3...4...5...6...7...8...9...10 Bounce #9 added RGB(14, 1, 0)
  17694. 0...1...2...3...4...5...6...7...8...9...10 Bounce #10 added RGB(5, 0, 0)
  17695. 0...1...2...3...4...5...6...7...8...9...10 Bounce #11 added RGB(1, 0, 0)
  17696. 0...1...2...3...4...5...6...7...8...9...10 Bounce #12 added RGB(0, 0, 0)
  17697. Build Patch/Sample Hash Table(s).....Done<0.0134 sec>
  17698. 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
  17699. 0 of 0 (0% of) surface lights went in leaf ambient cubes.
  17700. 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
  17701. Ready to Finish
  17702. Object names Objects/Maxobjs Memory / Maxmem Fullness
  17703. ------------ --------------- --------------- --------
  17704. models 24/1024 1152/49152 ( 2.3%)
  17705. brushes 477/8192 5724/98304 ( 5.8%)
  17706. brushsides 2978/65536 23824/524288 ( 4.5%)
  17707. planes 3816/65536 76320/1310720 ( 5.8%)
  17708. vertexes 7809/65536 93708/786432 (11.9%)
  17709. nodes 3423/65536 109536/2097152 ( 5.2%)
  17710. texinfos 1030/12288 74160/884736 ( 8.4%)
  17711. texdata 53/2048 1696/65536 ( 2.6%)
  17712. dispinfos 0/0 0/0 ( 0.0%)
  17713. disp_verts 0/0 0/0 ( 0.0%)
  17714. disp_tris 0/0 0/0 ( 0.0%)
  17715. disp_lmsamples 0/0 0/0 ( 0.0%)
  17716. faces 5114/65536 286384/3670016 ( 7.8%)
  17717. hdr faces 0/65536 0/3670016 ( 0.0%)
  17718. origfaces 2064/65536 115584/3670016 ( 3.1%)
  17719. leaves 3448/65536 110336/2097152 ( 5.3%)
  17720. leaffaces 6848/65536 13696/131072 (10.4%)
  17721. leafbrushes 2022/65536 4044/131072 ( 3.1%)
  17722. areas 2/256 16/2048 ( 0.8%)
  17723. surfedges 33090/512000 132360/2048000 ( 6.5%)
  17724. edges 17888/256000 71552/1024000 ( 7.0%)
  17725. LDR worldlights 111/8192 9768/720896 ( 1.4%)
  17726. HDR worldlights 0/8192 0/720896 ( 0.0%)
  17727. leafwaterdata 6/32768 72/393216 ( 0.0%)
  17728. waterstrips 650/32768 6500/327680 ( 2.0%)
  17729. waterverts 0/65536 0/786432 ( 0.0%)
  17730. waterindices 10089/65536 20178/131072 (15.4%)
  17731. cubemapsamples 0/1024 0/16384 ( 0.0%)
  17732. overlays 0/512 0/180224 ( 0.0%)
  17733. LDR lightdata [variable] 1793588/0 ( 0.0%)
  17734. HDR lightdata [variable] 0/0 ( 0.0%)
  17735. visdata [variable] 584617/16777216 ( 3.5%)
  17736. entdata [variable] 70804/393216 (18.0%)
  17737. LDR ambient table 3448/65536 13792/262144 ( 5.3%)
  17738. HDR ambient table 3448/65536 13792/262144 ( 5.3%)
  17739. LDR leaf ambient 12480/65536 349440/1835008 (19.0%)
  17740. HDR leaf ambient 3448/65536 96544/1835008 ( 5.3%)
  17741. occluders 0/0 0/0 ( 0.0%)
  17742. occluder polygons 0/0 0/0 ( 0.0%)
  17743. occluder vert ind 0/0 0/0 ( 0.0%)
  17744. detail props [variable] 1/12 ( 8.3%)
  17745. static props [variable] 1/12 ( 8.3%)
  17746. pakfile [variable] 106328/0 ( 0.0%)
  17747. physics [variable] 184869/4194304 ( 4.4%)
  17748. physics terrain [variable] 2/1048576 ( 0.0%)
  17749. Level flags = 0
  17750. Total triangle count: 14606
  17751. Writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  17752. 8 seconds elapsed
  17753. [Reading texlights from 'lights.rad']
  17754. [2 texlights parsed from 'lights.rad']
  17755. Loading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  17756. 5114 faces
  17757. 1 degenerate faces
  17758. 1017469 square feet [146515552.00 square inches]
  17759. 0 Displacements
  17760. 0 Square Feet [0.00 Square Inches]
  17761. 5113 patches before subdivision
  17762. zero area child patch
  17763. zero area child patch
  17764. zero area child patch
  17765. 67875 patches after subdivision
  17766. 111 direct lights
  17767. 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 8334703, max 845
  17768. transfer lists: 63.6 megs
  17769. 0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(281070, 117039, 48620)
  17770. 0...1...2...3...4...5...6...7...8...9...10 Bounce #2 added RGB(65843, 19187, 2649)
  17771. 0...1...2...3...4...5...6...7...8...9...10 Bounce #3 added RGB(17770, 3672, 249)
  17772. 0...1...2...3...4...5...6...7...8...9...10 Bounce #4 added RGB(5148, 748, 36)
  17773. 0...1...2...3...4...5...6...7...8...9...10 Bounce #5 added RGB(1542, 166, 7)
  17774. 0...1...2...3...4...5...6...7...8...9...10 Bounce #6 added RGB(471, 39, 1)
  17775. 0...1...2...3...4...5...6...7...8...9...10 Bounce #7 added RGB(146, 10, 0)
  17776. 0...1...2...3...4...5...6...7...8...9...10 Bounce #8 added RGB(46, 2, 0)
  17777. 0...1...2...3...4...5...6...7...8...9...10 Bounce #9 added RGB(14, 1, 0)
  17778. 0...1...2...3...4...5...6...7...8...9...10 Bounce #10 added RGB(5, 0, 0)
  17779. 0...1...2...3...4...5...6...7...8...9...10 Bounce #11 added RGB(1, 0, 0)
  17780. 0...1...2...3...4...5...6...7...8...9...10 Bounce #12 added RGB(0, 0, 0)
  17781. Build Patch/Sample Hash Table(s).....Done<0.0136 sec>
  17782. 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
  17783. 0 of 0 (0% of) surface lights went in leaf ambient cubes.
  17784. 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
  17785. Ready to Finish
  17786. Object names Objects/Maxobjs Memory / Maxmem Fullness
  17787. ------------ --------------- --------------- --------
  17788. models 24/1024 1152/49152 ( 2.3%)
  17789. brushes 477/8192 5724/98304 ( 5.8%)
  17790. brushsides 2978/65536 23824/524288 ( 4.5%)
  17791. planes 3816/65536 76320/1310720 ( 5.8%)
  17792. vertexes 7809/65536 93708/786432 (11.9%)
  17793. nodes 3423/65536 109536/2097152 ( 5.2%)
  17794. texinfos 1030/12288 74160/884736 ( 8.4%)
  17795. texdata 53/2048 1696/65536 ( 2.6%)
  17796. dispinfos 0/0 0/0 ( 0.0%)
  17797. disp_verts 0/0 0/0 ( 0.0%)
  17798. disp_tris 0/0 0/0 ( 0.0%)
  17799. disp_lmsamples 0/0 0/0 ( 0.0%)
  17800. faces 5114/65536 286384/3670016 ( 7.8%)
  17801. hdr faces 5114/65536 286384/3670016 ( 7.8%)
  17802. origfaces 2064/65536 115584/3670016 ( 3.1%)
  17803. leaves 3448/65536 110336/2097152 ( 5.3%)
  17804. leaffaces 6848/65536 13696/131072 (10.4%)
  17805. leafbrushes 2022/65536 4044/131072 ( 3.1%)
  17806. areas 2/256 16/2048 ( 0.8%)
  17807. surfedges 33090/512000 132360/2048000 ( 6.5%)
  17808. edges 17888/256000 71552/1024000 ( 7.0%)
  17809. LDR worldlights 111/8192 9768/720896 ( 1.4%)
  17810. HDR worldlights 111/8192 9768/720896 ( 1.4%)
  17811. leafwaterdata 6/32768 72/393216 ( 0.0%)
  17812. waterstrips 650/32768 6500/327680 ( 2.0%)
  17813. waterverts 0/65536 0/786432 ( 0.0%)
  17814. waterindices 10089/65536 20178/131072 (15.4%)
  17815. cubemapsamples 0/1024 0/16384 ( 0.0%)
  17816. overlays 0/512 0/180224 ( 0.0%)
  17817. LDR lightdata [variable] 1793588/0 ( 0.0%)
  17818. HDR lightdata [variable] 1793588/0 ( 0.0%)
  17819. visdata [variable] 584617/16777216 ( 3.5%)
  17820. entdata [variable] 70804/393216 (18.0%)
  17821. LDR ambient table 3448/65536 13792/262144 ( 5.3%)
  17822. HDR ambient table 3448/65536 13792/262144 ( 5.3%)
  17823. LDR leaf ambient 12480/65536 349440/1835008 (19.0%)
  17824. HDR leaf ambient 12552/65536 351456/1835008 (19.2%)
  17825. occluders 0/0 0/0 ( 0.0%)
  17826. occluder polygons 0/0 0/0 ( 0.0%)
  17827. occluder vert ind 0/0 0/0 ( 0.0%)
  17828. detail props [variable] 1/12 ( 8.3%)
  17829. static props [variable] 1/12 ( 8.3%)
  17830. pakfile [variable] 106328/0 ( 0.0%)
  17831. physics [variable] 184869/4194304 ( 4.4%)
  17832. physics terrain [variable] 2/1048576 ( 0.0%)
  17833. Level flags = 0
  17834. Total triangle count: 14606
  17835. Writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  17836. 8 seconds elapsed
  17837. materialPath: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\materials
  17838. Loading C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.vmf
  17839. ConVarRef mat_reduceparticles doesn't point to an existing ConVar
  17840. Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\custom\battlefield 3 ak-74m\gameinfo.txt
  17841. fixing up env_cubemap materials on brush sides...
  17842. Material MINECRAFT/WATER is depending on itself through materialvar $bottommaterial! Ignoring...
  17843. 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
  17844. Building Faces...done (0)
  17845. Chop Details...done (0)
  17846. Find Visible Detail Sides...done (0)
  17847. Merging details...done (0)
  17848. FixTjuncs...
  17849. PruneNodes...
  17850. WriteBSP...
  17851. done (0)
  17852. writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.prt...Building visibility clusters...
  17853. done (0)
  17854. Creating default LDR cubemaps for env_cubemap using skybox materials:
  17855. skybox/sky_day01_06*.vmt
  17856. ! Run buildcubemaps in the engine to get the correct cube maps.
  17857. Creating default HDR cubemaps for env_cubemap using skybox materials:
  17858. skybox/sky_day01_06*.vmt
  17859. ! Run buildcubemaps in the engine to get the correct cube maps.
  17860. Finding displacement neighbors...
  17861. Finding lightmap sample positions...
  17862. Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
  17863. Building Physics collision data...
  17864. done (0) (185025 bytes)
  17865. Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
  17866. Water found with no water_lod_control entity, creating a default one.
  17867. Compacting texture/material tables...
  17868. Reduced 1206 texinfos to 1029
  17869. Reduced 57 texdatas to 53 (1303 bytes to 1160)
  17870. Writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  17871. Wrote ZIP buffer, estimated size 106810, actual size 106328
  17872. 2 seconds elapsed
  17873. 12 threads
  17874. reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  17875. reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
  17876. 2001 portalclusters
  17877. 7173 numportals
  17878. 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Optimized: 33057 visible clusters (4.37%)
  17879. Total clusters visible: 756638
  17880. Average clusters visible: 378
  17881. Building PAS...
  17882. Average clusters audible: 1028
  17883. visdatasize:578888 compressed from 1024512
  17884. writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  17885. 11 minutes, 20 seconds elapsed
  17886. [Reading texlights from 'lights.rad']
  17887. [2 texlights parsed from 'lights.rad']
  17888. Loading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  17889. 5110 faces
  17890. 1 degenerate faces
  17891. 1017537 square feet [146525440.00 square inches]
  17892. 0 Displacements
  17893. 0 Square Feet [0.00 Square Inches]
  17894. 5109 patches before subdivision
  17895. zero area child patch
  17896. zero area child patch
  17897. zero area child patch
  17898. 67833 patches after subdivision
  17899. 111 direct lights
  17900. 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 8323095, max 842
  17901. transfer lists: 63.5 megs
  17902. 0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(279814, 117270, 22492)
  17903. 0...1...2...3...4...5...6...7...8...9...10 Bounce #2 added RGB(65764, 19216, 1569)
  17904. 0...1...2...3...4...5...6...7...8...9...10 Bounce #3 added RGB(17766, 3678, 182)
  17905. 0...1...2...3...4...5...6...7...8...9...10 Bounce #4 added RGB(5148, 749, 31)
  17906. 0...1...2...3...4...5...6...7...8...9...10 Bounce #5 added RGB(1542, 167, 6)
  17907. 0...1...2...3...4...5...6...7...8...9...10 Bounce #6 added RGB(471, 39, 1)
  17908. 0...1...2...3...4...5...6...7...8...9...10 Bounce #7 added RGB(146, 10, 0)
  17909. 0...1...2...3...4...5...6...7...8...9...10 Bounce #8 added RGB(46, 2, 0)
  17910. 0...1...2...3...4...5...6...7...8...9...10 Bounce #9 added RGB(14, 1, 0)
  17911. 0...1...2...3...4...5...6...7...8...9...10 Bounce #10 added RGB(5, 0, 0)
  17912. 0...1...2...3...4...5...6...7...8...9...10 Bounce #11 added RGB(1, 0, 0)
  17913. 0...1...2...3...4...5...6...7...8...9...10 Bounce #12 added RGB(0, 0, 0)
  17914. Build Patch/Sample Hash Table(s).....Done<0.0125 sec>
  17915. 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
  17916. 0 of 0 (0% of) surface lights went in leaf ambient cubes.
  17917. 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
  17918. Ready to Finish
  17919. Object names Objects/Maxobjs Memory / Maxmem Fullness
  17920. ------------ --------------- --------------- --------
  17921. models 25/1024 1200/49152 ( 2.4%)
  17922. brushes 477/8192 5724/98304 ( 5.8%)
  17923. brushsides 2978/65536 23824/524288 ( 4.5%)
  17924. planes 3832/65536 76640/1310720 ( 5.8%)
  17925. vertexes 7777/65536 93324/786432 (11.9%)
  17926. nodes 3426/65536 109632/2097152 ( 5.2%)
  17927. texinfos 1029/12288 74088/884736 ( 8.4%)
  17928. texdata 53/2048 1696/65536 ( 2.6%)
  17929. dispinfos 0/0 0/0 ( 0.0%)
  17930. disp_verts 0/0 0/0 ( 0.0%)
  17931. disp_tris 0/0 0/0 ( 0.0%)
  17932. disp_lmsamples 0/0 0/0 ( 0.0%)
  17933. faces 5110/65536 286160/3670016 ( 7.8%)
  17934. hdr faces 0/65536 0/3670016 ( 0.0%)
  17935. origfaces 2063/65536 115528/3670016 ( 3.1%)
  17936. leaves 3452/65536 110464/2097152 ( 5.3%)
  17937. leaffaces 6906/65536 13812/131072 (10.5%)
  17938. leafbrushes 2021/65536 4042/131072 ( 3.1%)
  17939. areas 2/256 16/2048 ( 0.8%)
  17940. surfedges 32998/512000 131992/2048000 ( 6.4%)
  17941. edges 17840/256000 71360/1024000 ( 7.0%)
  17942. LDR worldlights 111/8192 9768/720896 ( 1.4%)
  17943. HDR worldlights 0/8192 0/720896 ( 0.0%)
  17944. leafwaterdata 6/32768 72/393216 ( 0.0%)
  17945. waterstrips 619/32768 6190/327680 ( 1.9%)
  17946. waterverts 0/65536 0/786432 ( 0.0%)
  17947. waterindices 9663/65536 19326/131072 (14.7%)
  17948. cubemapsamples 0/1024 0/16384 ( 0.0%)
  17949. overlays 0/512 0/180224 ( 0.0%)
  17950. LDR lightdata [variable] 1791996/0 ( 0.0%)
  17951. HDR lightdata [variable] 0/0 ( 0.0%)
  17952. visdata [variable] 578888/16777216 ( 3.5%)
  17953. entdata [variable] 71236/393216 (18.1%)
  17954. LDR ambient table 3452/65536 13808/262144 ( 5.3%)
  17955. HDR ambient table 3452/65536 13808/262144 ( 5.3%)
  17956. LDR leaf ambient 12390/65536 346920/1835008 (18.9%)
  17957. HDR leaf ambient 3452/65536 96656/1835008 ( 5.3%)
  17958. occluders 0/0 0/0 ( 0.0%)
  17959. occluder polygons 0/0 0/0 ( 0.0%)
  17960. occluder vert ind 0/0 0/0 ( 0.0%)
  17961. detail props [variable] 1/12 ( 8.3%)
  17962. static props [variable] 1/12 ( 8.3%)
  17963. pakfile [variable] 106328/0 ( 0.0%)
  17964. physics [variable] 185025/4194304 ( 4.4%)
  17965. physics terrain [variable] 2/1048576 ( 0.0%)
  17966. Level flags = 0
  17967. Total triangle count: 14526
  17968. Writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  17969. 8 seconds elapsed
  17970. [Reading texlights from 'lights.rad']
  17971. [2 texlights parsed from 'lights.rad']
  17972. Loading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  17973. 5110 faces
  17974. 1 degenerate faces
  17975. 1017537 square feet [146525440.00 square inches]
  17976. 0 Displacements
  17977. 0 Square Feet [0.00 Square Inches]
  17978. 5109 patches before subdivision
  17979. zero area child patch
  17980. zero area child patch
  17981. zero area child patch
  17982. 67833 patches after subdivision
  17983. 111 direct lights
  17984. 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 8323095, max 842
  17985. transfer lists: 63.5 megs
  17986. 0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(281800, 117269, 48725)
  17987. 0...1...2...3...4...5...6...7...8...9...10 Bounce #2 added RGB(65905, 19216, 2660)
  17988. 0...1...2...3...4...5...6...7...8...9...10 Bounce #3 added RGB(17778, 3678, 250)
  17989. 0...1...2...3...4...5...6...7...8...9...10 Bounce #4 added RGB(5149, 749, 36)
  17990. 0...1...2...3...4...5...6...7...8...9...10 Bounce #5 added RGB(1542, 167, 7)
  17991. 0...1...2...3...4...5...6...7...8...9...10 Bounce #6 added RGB(471, 39, 1)
  17992. 0...1...2...3...4...5...6...7...8...9...10 Bounce #7 added RGB(146, 10, 0)
  17993. 0...1...2...3...4...5...6...7...8...9...10 Bounce #8 added RGB(46, 2, 0)
  17994. 0...1...2...3...4...5...6...7...8...9...10 Bounce #9 added RGB(14, 1, 0)
  17995. 0...1...2...3...4...5...6...7...8...9...10 Bounce #10 added RGB(5, 0, 0)
  17996. 0...1...2...3...4...5...6...7...8...9...10 Bounce #11 added RGB(1, 0, 0)
  17997. 0...1...2...3...4...5...6...7...8...9...10 Bounce #12 added RGB(0, 0, 0)
  17998. Build Patch/Sample Hash Table(s).....Done<0.0138 sec>
  17999. 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
  18000. 0 of 0 (0% of) surface lights went in leaf ambient cubes.
  18001. 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
  18002. Ready to Finish
  18003. Object names Objects/Maxobjs Memory / Maxmem Fullness
  18004. ------------ --------------- --------------- --------
  18005. models 25/1024 1200/49152 ( 2.4%)
  18006. brushes 477/8192 5724/98304 ( 5.8%)
  18007. brushsides 2978/65536 23824/524288 ( 4.5%)
  18008. planes 3832/65536 76640/1310720 ( 5.8%)
  18009. vertexes 7777/65536 93324/786432 (11.9%)
  18010. nodes 3426/65536 109632/2097152 ( 5.2%)
  18011. texinfos 1029/12288 74088/884736 ( 8.4%)
  18012. texdata 53/2048 1696/65536 ( 2.6%)
  18013. dispinfos 0/0 0/0 ( 0.0%)
  18014. disp_verts 0/0 0/0 ( 0.0%)
  18015. disp_tris 0/0 0/0 ( 0.0%)
  18016. disp_lmsamples 0/0 0/0 ( 0.0%)
  18017. faces 5110/65536 286160/3670016 ( 7.8%)
  18018. hdr faces 5110/65536 286160/3670016 ( 7.8%)
  18019. origfaces 2063/65536 115528/3670016 ( 3.1%)
  18020. leaves 3452/65536 110464/2097152 ( 5.3%)
  18021. leaffaces 6906/65536 13812/131072 (10.5%)
  18022. leafbrushes 2021/65536 4042/131072 ( 3.1%)
  18023. areas 2/256 16/2048 ( 0.8%)
  18024. surfedges 32998/512000 131992/2048000 ( 6.4%)
  18025. edges 17840/256000 71360/1024000 ( 7.0%)
  18026. LDR worldlights 111/8192 9768/720896 ( 1.4%)
  18027. HDR worldlights 111/8192 9768/720896 ( 1.4%)
  18028. leafwaterdata 6/32768 72/393216 ( 0.0%)
  18029. waterstrips 619/32768 6190/327680 ( 1.9%)
  18030. waterverts 0/65536 0/786432 ( 0.0%)
  18031. waterindices 9663/65536 19326/131072 (14.7%)
  18032. cubemapsamples 0/1024 0/16384 ( 0.0%)
  18033. overlays 0/512 0/180224 ( 0.0%)
  18034. LDR lightdata [variable] 1791996/0 ( 0.0%)
  18035. HDR lightdata [variable] 1791996/0 ( 0.0%)
  18036. visdata [variable] 578888/16777216 ( 3.5%)
  18037. entdata [variable] 71236/393216 (18.1%)
  18038. LDR ambient table 3452/65536 13808/262144 ( 5.3%)
  18039. HDR ambient table 3452/65536 13808/262144 ( 5.3%)
  18040. LDR leaf ambient 12390/65536 346920/1835008 (18.9%)
  18041. HDR leaf ambient 12458/65536 348824/1835008 (19.0%)
  18042. occluders 0/0 0/0 ( 0.0%)
  18043. occluder polygons 0/0 0/0 ( 0.0%)
  18044. occluder vert ind 0/0 0/0 ( 0.0%)
  18045. detail props [variable] 1/12 ( 8.3%)
  18046. static props [variable] 1/12 ( 8.3%)
  18047. pakfile [variable] 106328/0 ( 0.0%)
  18048. physics [variable] 185025/4194304 ( 4.4%)
  18049. physics terrain [variable] 2/1048576 ( 0.0%)
  18050. Level flags = 0
  18051. Total triangle count: 14526
  18052. Writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  18053. 8 seconds elapsed
  18054. materialPath: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\materials
  18055. Loading C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.vmf
  18056. ConVarRef mat_reduceparticles doesn't point to an existing ConVar
  18057. Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\custom\battlefield 3 ak-74m\gameinfo.txt
  18058. fixing up env_cubemap materials on brush sides...
  18059. Material MINECRAFT/WATER is depending on itself through materialvar $bottommaterial! Ignoring...
  18060. 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
  18061. Building Faces...done (0)
  18062. Chop Details...done (0)
  18063. Find Visible Detail Sides...done (0)
  18064. Merging details...done (0)
  18065. FixTjuncs...
  18066. PruneNodes...
  18067. WriteBSP...
  18068. done (0)
  18069. writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.prt...Building visibility clusters...
  18070. done (0)
  18071. Creating default LDR cubemaps for env_cubemap using skybox materials:
  18072. skybox/sky_day01_06*.vmt
  18073. ! Run buildcubemaps in the engine to get the correct cube maps.
  18074. Creating default HDR cubemaps for env_cubemap using skybox materials:
  18075. skybox/sky_day01_06*.vmt
  18076. ! Run buildcubemaps in the engine to get the correct cube maps.
  18077. Finding displacement neighbors...
  18078. Finding lightmap sample positions...
  18079. Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
  18080. Building Physics collision data...
  18081. done (0) (185025 bytes)
  18082. Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
  18083. Water found with no water_lod_control entity, creating a default one.
  18084. Compacting texture/material tables...
  18085. Reduced 1209 texinfos to 1029
  18086. Reduced 57 texdatas to 53 (1303 bytes to 1160)
  18087. Writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  18088. Wrote ZIP buffer, estimated size 106810, actual size 106328
  18089. 2 seconds elapsed
  18090. 12 threads
  18091. reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  18092. reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
  18093. 2001 portalclusters
  18094. 7173 numportals
  18095. 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Optimized: 33060 visible clusters (4.37%)
  18096. Total clusters visible: 756641
  18097. Average clusters visible: 378
  18098. Building PAS...
  18099. Average clusters audible: 1028
  18100. visdatasize:578888 compressed from 1024512
  18101. writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  18102. 11 minutes, 24 seconds elapsed
  18103. [Reading texlights from 'lights.rad']
  18104. [2 texlights parsed from 'lights.rad']
  18105. Loading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  18106. 5110 faces
  18107. 1 degenerate faces
  18108. 1017537 square feet [146525440.00 square inches]
  18109. 0 Displacements
  18110. 0 Square Feet [0.00 Square Inches]
  18111. 5109 patches before subdivision
  18112. zero area child patch
  18113. zero area child patch
  18114. zero area child patch
  18115. 67833 patches after subdivision
  18116. 111 direct lights
  18117. 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 8322818, max 842
  18118. transfer lists: 63.5 megs
  18119. 0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(279782, 117256, 22492)
  18120. 0...1...2...3...4...5...6...7...8...9...10 Bounce #2 added RGB(65756, 19212, 1569)
  18121. 0...1...2...3...4...5...6...7...8...9...10 Bounce #3 added RGB(17765, 3677, 182)
  18122. 0...1...2...3...4...5...6...7...8...9...10 Bounce #4 added RGB(5147, 748, 31)
  18123. 0...1...2...3...4...5...6...7...8...9...10 Bounce #5 added RGB(1542, 167, 6)
  18124. 0...1...2...3...4...5...6...7...8...9...10 Bounce #6 added RGB(471, 39, 1)
  18125. 0...1...2...3...4...5...6...7...8...9...10 Bounce #7 added RGB(146, 10, 0)
  18126. 0...1...2...3...4...5...6...7...8...9...10 Bounce #8 added RGB(46, 2, 0)
  18127. 0...1...2...3...4...5...6...7...8...9...10 Bounce #9 added RGB(14, 1, 0)
  18128. 0...1...2...3...4...5...6...7...8...9...10 Bounce #10 added RGB(5, 0, 0)
  18129. 0...1...2...3...4...5...6...7...8...9...10 Bounce #11 added RGB(1, 0, 0)
  18130. 0...1...2...3...4...5...6...7...8...9...10 Bounce #12 added RGB(0, 0, 0)
  18131. Build Patch/Sample Hash Table(s).....Done<0.0120 sec>
  18132. 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
  18133. 0 of 0 (0% of) surface lights went in leaf ambient cubes.
  18134. 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
  18135. Ready to Finish
  18136. Object names Objects/Maxobjs Memory / Maxmem Fullness
  18137. ------------ --------------- --------------- --------
  18138. models 25/1024 1200/49152 ( 2.4%)
  18139. brushes 477/8192 5724/98304 ( 5.8%)
  18140. brushsides 2978/65536 23824/524288 ( 4.5%)
  18141. planes 3832/65536 76640/1310720 ( 5.8%)
  18142. vertexes 7777/65536 93324/786432 (11.9%)
  18143. nodes 3426/65536 109632/2097152 ( 5.2%)
  18144. texinfos 1029/12288 74088/884736 ( 8.4%)
  18145. texdata 53/2048 1696/65536 ( 2.6%)
  18146. dispinfos 0/0 0/0 ( 0.0%)
  18147. disp_verts 0/0 0/0 ( 0.0%)
  18148. disp_tris 0/0 0/0 ( 0.0%)
  18149. disp_lmsamples 0/0 0/0 ( 0.0%)
  18150. faces 5110/65536 286160/3670016 ( 7.8%)
  18151. hdr faces 0/65536 0/3670016 ( 0.0%)
  18152. origfaces 2063/65536 115528/3670016 ( 3.1%)
  18153. leaves 3452/65536 110464/2097152 ( 5.3%)
  18154. leaffaces 6906/65536 13812/131072 (10.5%)
  18155. leafbrushes 2021/65536 4042/131072 ( 3.1%)
  18156. areas 2/256 16/2048 ( 0.8%)
  18157. surfedges 32998/512000 131992/2048000 ( 6.4%)
  18158. edges 17840/256000 71360/1024000 ( 7.0%)
  18159. LDR worldlights 111/8192 9768/720896 ( 1.4%)
  18160. HDR worldlights 0/8192 0/720896 ( 0.0%)
  18161. leafwaterdata 6/32768 72/393216 ( 0.0%)
  18162. waterstrips 619/32768 6190/327680 ( 1.9%)
  18163. waterverts 0/65536 0/786432 ( 0.0%)
  18164. waterindices 9663/65536 19326/131072 (14.7%)
  18165. cubemapsamples 0/1024 0/16384 ( 0.0%)
  18166. overlays 0/512 0/180224 ( 0.0%)
  18167. LDR lightdata [variable] 1791996/0 ( 0.0%)
  18168. HDR lightdata [variable] 0/0 ( 0.0%)
  18169. visdata [variable] 578888/16777216 ( 3.5%)
  18170. entdata [variable] 71243/393216 (18.1%)
  18171. LDR ambient table 3452/65536 13808/262144 ( 5.3%)
  18172. HDR ambient table 3452/65536 13808/262144 ( 5.3%)
  18173. LDR leaf ambient 12390/65536 346920/1835008 (18.9%)
  18174. HDR leaf ambient 3452/65536 96656/1835008 ( 5.3%)
  18175. occluders 0/0 0/0 ( 0.0%)
  18176. occluder polygons 0/0 0/0 ( 0.0%)
  18177. occluder vert ind 0/0 0/0 ( 0.0%)
  18178. detail props [variable] 1/12 ( 8.3%)
  18179. static props [variable] 1/12 ( 8.3%)
  18180. pakfile [variable] 106328/0 ( 0.0%)
  18181. physics [variable] 185025/4194304 ( 4.4%)
  18182. physics terrain [variable] 2/1048576 ( 0.0%)
  18183. Level flags = 0
  18184. Total triangle count: 14526
  18185. Writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  18186. 8 seconds elapsed
  18187. [Reading texlights from 'lights.rad']
  18188. [2 texlights parsed from 'lights.rad']
  18189. Loading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  18190. 5110 faces
  18191. 1 degenerate faces
  18192. 1017537 square feet [146525440.00 square inches]
  18193. 0 Displacements
  18194. 0 Square Feet [0.00 Square Inches]
  18195. 5109 patches before subdivision
  18196. zero area child patch
  18197. zero area child patch
  18198. zero area child patch
  18199. 67833 patches after subdivision
  18200. 111 direct lights
  18201. 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 8322818, max 842
  18202. transfer lists: 63.5 megs
  18203. 0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(281768, 117255, 48724)
  18204. 0...1...2...3...4...5...6...7...8...9...10 Bounce #2 added RGB(65898, 19212, 2660)
  18205. 0...1...2...3...4...5...6...7...8...9...10 Bounce #3 added RGB(17777, 3677, 250)
  18206. 0...1...2...3...4...5...6...7...8...9...10 Bounce #4 added RGB(5149, 748, 36)
  18207. 0...1...2...3...4...5...6...7...8...9...10 Bounce #5 added RGB(1542, 167, 7)
  18208. 0...1...2...3...4...5...6...7...8...9...10 Bounce #6 added RGB(471, 39, 1)
  18209. 0...1...2...3...4...5...6...7...8...9...10 Bounce #7 added RGB(146, 10, 0)
  18210. 0...1...2...3...4...5...6...7...8...9...10 Bounce #8 added RGB(46, 2, 0)
  18211. 0...1...2...3...4...5...6...7...8...9...10 Bounce #9 added RGB(14, 1, 0)
  18212. 0...1...2...3...4...5...6...7...8...9...10 Bounce #10 added RGB(5, 0, 0)
  18213. 0...1...2...3...4...5...6...7...8...9...10 Bounce #11 added RGB(1, 0, 0)
  18214. 0...1...2...3...4...5...6...7...8...9...10 Bounce #12 added RGB(0, 0, 0)
  18215. Build Patch/Sample Hash Table(s).....Done<0.0127 sec>
  18216. 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
  18217. 0 of 0 (0% of) surface lights went in leaf ambient cubes.
  18218. 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
  18219. Ready to Finish
  18220. Object names Objects/Maxobjs Memory / Maxmem Fullness
  18221. ------------ --------------- --------------- --------
  18222. models 25/1024 1200/49152 ( 2.4%)
  18223. brushes 477/8192 5724/98304 ( 5.8%)
  18224. brushsides 2978/65536 23824/524288 ( 4.5%)
  18225. planes 3832/65536 76640/1310720 ( 5.8%)
  18226. vertexes 7777/65536 93324/786432 (11.9%)
  18227. nodes 3426/65536 109632/2097152 ( 5.2%)
  18228. texinfos 1029/12288 74088/884736 ( 8.4%)
  18229. texdata 53/2048 1696/65536 ( 2.6%)
  18230. dispinfos 0/0 0/0 ( 0.0%)
  18231. disp_verts 0/0 0/0 ( 0.0%)
  18232. disp_tris 0/0 0/0 ( 0.0%)
  18233. disp_lmsamples 0/0 0/0 ( 0.0%)
  18234. faces 5110/65536 286160/3670016 ( 7.8%)
  18235. hdr faces 5110/65536 286160/3670016 ( 7.8%)
  18236. origfaces 2063/65536 115528/3670016 ( 3.1%)
  18237. leaves 3452/65536 110464/2097152 ( 5.3%)
  18238. leaffaces 6906/65536 13812/131072 (10.5%)
  18239. leafbrushes 2021/65536 4042/131072 ( 3.1%)
  18240. areas 2/256 16/2048 ( 0.8%)
  18241. surfedges 32998/512000 131992/2048000 ( 6.4%)
  18242. edges 17840/256000 71360/1024000 ( 7.0%)
  18243. LDR worldlights 111/8192 9768/720896 ( 1.4%)
  18244. HDR worldlights 111/8192 9768/720896 ( 1.4%)
  18245. leafwaterdata 6/32768 72/393216 ( 0.0%)
  18246. waterstrips 619/32768 6190/327680 ( 1.9%)
  18247. waterverts 0/65536 0/786432 ( 0.0%)
  18248. waterindices 9663/65536 19326/131072 (14.7%)
  18249. cubemapsamples 0/1024 0/16384 ( 0.0%)
  18250. overlays 0/512 0/180224 ( 0.0%)
  18251. LDR lightdata [variable] 1791996/0 ( 0.0%)
  18252. HDR lightdata [variable] 1791996/0 ( 0.0%)
  18253. visdata [variable] 578888/16777216 ( 3.5%)
  18254. entdata [variable] 71243/393216 (18.1%)
  18255. LDR ambient table 3452/65536 13808/262144 ( 5.3%)
  18256. HDR ambient table 3452/65536 13808/262144 ( 5.3%)
  18257. LDR leaf ambient 12390/65536 346920/1835008 (18.9%)
  18258. HDR leaf ambient 12458/65536 348824/1835008 (19.0%)
  18259. occluders 0/0 0/0 ( 0.0%)
  18260. occluder polygons 0/0 0/0 ( 0.0%)
  18261. occluder vert ind 0/0 0/0 ( 0.0%)
  18262. detail props [variable] 1/12 ( 8.3%)
  18263. static props [variable] 1/12 ( 8.3%)
  18264. pakfile [variable] 106328/0 ( 0.0%)
  18265. physics [variable] 185025/4194304 ( 4.4%)
  18266. physics terrain [variable] 2/1048576 ( 0.0%)
  18267. Level flags = 0
  18268. Total triangle count: 14526
  18269. Writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  18270. 8 seconds elapsed
  18271. materialPath: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\materials
  18272. Loading C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.vmf
  18273. ConVarRef mat_reduceparticles doesn't point to an existing ConVar
  18274. Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\custom\battlefield 3 ak-74m\gameinfo.txt
  18275. fixing up env_cubemap materials on brush sides...
  18276. Material MINECRAFT/WATER is depending on itself through materialvar $bottommaterial! Ignoring...
  18277. 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
  18278. Building Faces...done (0)
  18279. Chop Details...done (0)
  18280. Find Visible Detail Sides...done (0)
  18281. Merging details...done (0)
  18282. FixTjuncs...
  18283. PruneNodes...
  18284. WriteBSP...
  18285. done (0)
  18286. writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.prt...Building visibility clusters...
  18287. done (0)
  18288. Creating default LDR cubemaps for env_cubemap using skybox materials:
  18289. skybox/sky_day01_06*.vmt
  18290. ! Run buildcubemaps in the engine to get the correct cube maps.
  18291. Creating default HDR cubemaps for env_cubemap using skybox materials:
  18292. skybox/sky_day01_06*.vmt
  18293. ! Run buildcubemaps in the engine to get the correct cube maps.
  18294. Finding displacement neighbors...
  18295. Finding lightmap sample positions...
  18296. Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
  18297. Building Physics collision data...
  18298. done (0) (191824 bytes)
  18299. Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
  18300. Water found with no water_lod_control entity, creating a default one.
  18301. Compacting texture/material tables...
  18302. Reduced 1238 texinfos to 1045
  18303. Reduced 58 texdatas to 54 (1327 bytes to 1184)
  18304. Writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  18305. Wrote ZIP buffer, estimated size 106810, actual size 106328
  18306. 3 seconds elapsed
  18307. 12 threads
  18308. reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  18309. reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
  18310. 2069 portalclusters
  18311. 7418 numportals
  18312. 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Optimized: 33722 visible clusters (4.25%)
  18313. Total clusters visible: 794379
  18314. Average clusters visible: 383
  18315. Building PAS...
  18316. Average clusters audible: 1067
  18317. visdatasize:618255 compressed from 1092432
  18318. writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  18319. 11 minutes, 54 seconds elapsed
  18320. [Reading texlights from 'lights.rad']
  18321. [2 texlights parsed from 'lights.rad']
  18322. Loading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  18323. 5245 faces
  18324. 1 degenerate faces
  18325. 1018153 square feet [146614112.00 square inches]
  18326. 0 Displacements
  18327. 0 Square Feet [0.00 Square Inches]
  18328. 5244 patches before subdivision
  18329. zero area child patch
  18330. zero area child patch
  18331. zero area child patch
  18332. 68274 patches after subdivision
  18333. 111 direct lights
  18334. 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 8415751, max 860
  18335. transfer lists: 64.2 megs
  18336. 0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(282065, 118596, 22532)
  18337. 0...1...2...3...4...5...6...7...8...9...10 Bounce #2 added RGB(66123, 19379, 1560)
  18338. 0...1...2...3...4...5...6...7...8...9...10 Bounce #3 added RGB(17844, 3700, 181)
  18339. 0...1...2...3...4...5...6...7...8...9...10 Bounce #4 added RGB(5162, 749, 31)
  18340. 0...1...2...3...4...5...6...7...8...9...10 Bounce #5 added RGB(1545, 166, 6)
  18341. 0...1...2...3...4...5...6...7...8...9...10 Bounce #6 added RGB(472, 38, 1)
  18342. 0...1...2...3...4...5...6...7...8...9...10 Bounce #7 added RGB(146, 9, 0)
  18343. 0...1...2...3...4...5...6...7...8...9...10 Bounce #8 added RGB(46, 2, 0)
  18344. 0...1...2...3...4...5...6...7...8...9...10 Bounce #9 added RGB(14, 1, 0)
  18345. 0...1...2...3...4...5...6...7...8...9...10 Bounce #10 added RGB(5, 0, 0)
  18346. 0...1...2...3...4...5...6...7...8...9...10 Bounce #11 added RGB(1, 0, 0)
  18347. 0...1...2...3...4...5...6...7...8...9...10 Bounce #12 added RGB(0, 0, 0)
  18348. Build Patch/Sample Hash Table(s).....Done<0.0132 sec>
  18349. 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
  18350. 0 of 0 (0% of) surface lights went in leaf ambient cubes.
  18351. 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
  18352. Ready to Finish
  18353. Object names Objects/Maxobjs Memory / Maxmem Fullness
  18354. ------------ --------------- --------------- --------
  18355. models 27/1024 1296/49152 ( 2.6%)
  18356. brushes 493/8192 5916/98304 ( 6.0%)
  18357. brushsides 3074/65536 24592/524288 ( 4.7%)
  18358. planes 3978/65536 79560/1310720 ( 6.1%)
  18359. vertexes 8006/65536 96072/786432 (12.2%)
  18360. nodes 3531/65536 112992/2097152 ( 5.4%)
  18361. texinfos 1045/12288 75240/884736 ( 8.5%)
  18362. texdata 54/2048 1728/65536 ( 2.6%)
  18363. dispinfos 0/0 0/0 ( 0.0%)
  18364. disp_verts 0/0 0/0 ( 0.0%)
  18365. disp_tris 0/0 0/0 ( 0.0%)
  18366. disp_lmsamples 0/0 0/0 ( 0.0%)
  18367. faces 5245/65536 293720/3670016 ( 8.0%)
  18368. hdr faces 0/65536 0/3670016 ( 0.0%)
  18369. origfaces 2134/65536 119504/3670016 ( 3.3%)
  18370. leaves 3559/65536 113888/2097152 ( 5.4%)
  18371. leaffaces 7158/65536 14316/131072 (10.9%)
  18372. leafbrushes 2058/65536 4116/131072 ( 3.1%)
  18373. areas 2/256 16/2048 ( 0.8%)
  18374. surfedges 33966/512000 135864/2048000 ( 6.6%)
  18375. edges 18381/256000 73524/1024000 ( 7.2%)
  18376. LDR worldlights 111/8192 9768/720896 ( 1.4%)
  18377. HDR worldlights 0/8192 0/720896 ( 0.0%)
  18378. leafwaterdata 6/32768 72/393216 ( 0.0%)
  18379. waterstrips 646/32768 6460/327680 ( 2.0%)
  18380. waterverts 0/65536 0/786432 ( 0.0%)
  18381. waterindices 10044/65536 20088/131072 (15.3%)
  18382. cubemapsamples 0/1024 0/16384 ( 0.0%)
  18383. overlays 0/512 0/180224 ( 0.0%)
  18384. LDR lightdata [variable] 1799240/0 ( 0.0%)
  18385. HDR lightdata [variable] 0/0 ( 0.0%)
  18386. visdata [variable] 618255/16777216 ( 3.7%)
  18387. entdata [variable] 71908/393216 (18.3%)
  18388. LDR ambient table 3559/65536 14236/262144 ( 5.4%)
  18389. HDR ambient table 3559/65536 14236/262144 ( 5.4%)
  18390. LDR leaf ambient 12533/65536 350924/1835008 (19.1%)
  18391. HDR leaf ambient 3559/65536 99652/1835008 ( 5.4%)
  18392. occluders 0/0 0/0 ( 0.0%)
  18393. occluder polygons 0/0 0/0 ( 0.0%)
  18394. occluder vert ind 0/0 0/0 ( 0.0%)
  18395. detail props [variable] 1/12 ( 8.3%)
  18396. static props [variable] 1/12 ( 8.3%)
  18397. pakfile [variable] 106328/0 ( 0.0%)
  18398. physics [variable] 191824/4194304 ( 4.6%)
  18399. physics terrain [variable] 2/1048576 ( 0.0%)
  18400. Level flags = 0
  18401. Total triangle count: 14940
  18402. Writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  18403. 8 seconds elapsed
  18404. [Reading texlights from 'lights.rad']
  18405. [2 texlights parsed from 'lights.rad']
  18406. Loading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  18407. 5245 faces
  18408. 1 degenerate faces
  18409. 1018153 square feet [146614112.00 square inches]
  18410. 0 Displacements
  18411. 0 Square Feet [0.00 Square Inches]
  18412. 5244 patches before subdivision
  18413. zero area child patch
  18414. zero area child patch
  18415. zero area child patch
  18416. 68274 patches after subdivision
  18417. 111 direct lights
  18418. 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 8415751, max 860
  18419. transfer lists: 64.2 megs
  18420. 0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(284051, 118595, 48855)
  18421. 0...1...2...3...4...5...6...7...8...9...10 Bounce #2 added RGB(66263, 19379, 2636)
  18422. 0...1...2...3...4...5...6...7...8...9...10 Bounce #3 added RGB(17856, 3700, 249)
  18423. 0...1...2...3...4...5...6...7...8...9...10 Bounce #4 added RGB(5164, 749, 36)
  18424. 0...1...2...3...4...5...6...7...8...9...10 Bounce #5 added RGB(1545, 166, 7)
  18425. 0...1...2...3...4...5...6...7...8...9...10 Bounce #6 added RGB(472, 38, 1)
  18426. 0...1...2...3...4...5...6...7...8...9...10 Bounce #7 added RGB(146, 9, 0)
  18427. 0...1...2...3...4...5...6...7...8...9...10 Bounce #8 added RGB(46, 2, 0)
  18428. 0...1...2...3...4...5...6...7...8...9...10 Bounce #9 added RGB(14, 1, 0)
  18429. 0...1...2...3...4...5...6...7...8...9...10 Bounce #10 added RGB(5, 0, 0)
  18430. 0...1...2...3...4...5...6...7...8...9...10 Bounce #11 added RGB(1, 0, 0)
  18431. 0...1...2...3...4...5...6...7...8...9...10 Bounce #12 added RGB(0, 0, 0)
  18432. Build Patch/Sample Hash Table(s).....Done<0.0140 sec>
  18433. 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
  18434. 0 of 0 (0% of) surface lights went in leaf ambient cubes.
  18435. 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
  18436. Ready to Finish
  18437. Object names Objects/Maxobjs Memory / Maxmem Fullness
  18438. ------------ --------------- --------------- --------
  18439. models 27/1024 1296/49152 ( 2.6%)
  18440. brushes 493/8192 5916/98304 ( 6.0%)
  18441. brushsides 3074/65536 24592/524288 ( 4.7%)
  18442. planes 3978/65536 79560/1310720 ( 6.1%)
  18443. vertexes 8006/65536 96072/786432 (12.2%)
  18444. nodes 3531/65536 112992/2097152 ( 5.4%)
  18445. texinfos 1045/12288 75240/884736 ( 8.5%)
  18446. texdata 54/2048 1728/65536 ( 2.6%)
  18447. dispinfos 0/0 0/0 ( 0.0%)
  18448. disp_verts 0/0 0/0 ( 0.0%)
  18449. disp_tris 0/0 0/0 ( 0.0%)
  18450. disp_lmsamples 0/0 0/0 ( 0.0%)
  18451. faces 5245/65536 293720/3670016 ( 8.0%)
  18452. hdr faces 5245/65536 293720/3670016 ( 8.0%)
  18453. origfaces 2134/65536 119504/3670016 ( 3.3%)
  18454. leaves 3559/65536 113888/2097152 ( 5.4%)
  18455. leaffaces 7158/65536 14316/131072 (10.9%)
  18456. leafbrushes 2058/65536 4116/131072 ( 3.1%)
  18457. areas 2/256 16/2048 ( 0.8%)
  18458. surfedges 33966/512000 135864/2048000 ( 6.6%)
  18459. edges 18381/256000 73524/1024000 ( 7.2%)
  18460. LDR worldlights 111/8192 9768/720896 ( 1.4%)
  18461. HDR worldlights 111/8192 9768/720896 ( 1.4%)
  18462. leafwaterdata 6/32768 72/393216 ( 0.0%)
  18463. waterstrips 646/32768 6460/327680 ( 2.0%)
  18464. waterverts 0/65536 0/786432 ( 0.0%)
  18465. waterindices 10044/65536 20088/131072 (15.3%)
  18466. cubemapsamples 0/1024 0/16384 ( 0.0%)
  18467. overlays 0/512 0/180224 ( 0.0%)
  18468. LDR lightdata [variable] 1799240/0 ( 0.0%)
  18469. HDR lightdata [variable] 1799240/0 ( 0.0%)
  18470. visdata [variable] 618255/16777216 ( 3.7%)
  18471. entdata [variable] 71908/393216 (18.3%)
  18472. LDR ambient table 3559/65536 14236/262144 ( 5.4%)
  18473. HDR ambient table 3559/65536 14236/262144 ( 5.4%)
  18474. LDR leaf ambient 12533/65536 350924/1835008 (19.1%)
  18475. HDR leaf ambient 12560/65536 351680/1835008 (19.2%)
  18476. occluders 0/0 0/0 ( 0.0%)
  18477. occluder polygons 0/0 0/0 ( 0.0%)
  18478. occluder vert ind 0/0 0/0 ( 0.0%)
  18479. detail props [variable] 1/12 ( 8.3%)
  18480. static props [variable] 1/12 ( 8.3%)
  18481. pakfile [variable] 106328/0 ( 0.0%)
  18482. physics [variable] 191824/4194304 ( 4.6%)
  18483. physics terrain [variable] 2/1048576 ( 0.0%)
  18484. Level flags = 0
  18485. Total triangle count: 14940
  18486. Writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  18487. 8 seconds elapsed
  18488. materialPath: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\materials
  18489. Loading C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.vmf
  18490. ConVarRef mat_reduceparticles doesn't point to an existing ConVar
  18491. Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\custom\battlefield 3 ak-74m\gameinfo.txt
  18492. fixing up env_cubemap materials on brush sides...
  18493. Material MINECRAFT/WATER is depending on itself through materialvar $bottommaterial! Ignoring...
  18494. 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
  18495. Building Faces...done (0)
  18496. Chop Details...done (0)
  18497. Find Visible Detail Sides...done (0)
  18498. Merging details...done (0)
  18499. FixTjuncs...
  18500. PruneNodes...
  18501. WriteBSP...
  18502. done (0)
  18503. writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.prt...Building visibility clusters...
  18504. done (0)
  18505. Creating default LDR cubemaps for env_cubemap using skybox materials:
  18506. skybox/sky_day01_06*.vmt
  18507. ! Run buildcubemaps in the engine to get the correct cube maps.
  18508. Creating default HDR cubemaps for env_cubemap using skybox materials:
  18509. skybox/sky_day01_06*.vmt
  18510. ! Run buildcubemaps in the engine to get the correct cube maps.
  18511. Finding displacement neighbors...
  18512. Finding lightmap sample positions...
  18513. Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
  18514. Building Physics collision data...
  18515. done (0) (239984 bytes)
  18516. Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
  18517. Water found with no water_lod_control entity, creating a default one.
  18518. Compacting texture/material tables...
  18519. Reduced 1568 texinfos to 1323
  18520. Reduced 65 texdatas to 61 (1532 bytes to 1349)
  18521. Writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  18522. Wrote ZIP buffer, estimated size 107267, actual size 106651
  18523. 3 seconds elapsed
  18524. 12 threads
  18525. reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  18526. reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
  18527. 2826 portalclusters
  18528. 9721 numportals
  18529. 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9.
  18530. materialPath: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\materials
  18531. Loading C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.vmf
  18532. ConVarRef mat_reduceparticles doesn't point to an existing ConVar
  18533. Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\custom\battlefield 3 ak-74m\gameinfo.txt
  18534. fixing up env_cubemap materials on brush sides...
  18535. Material MINECRAFT/WATER is depending on itself through materialvar $bottommaterial! Ignoring...
  18536. 0...1...2...3...4...5...6...7...8...9...10
  18537. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (652.0 1024.0 -955.4)
  18538. Leaf 0 contents: CONTENTS_SOLID
  18539. Leaf 1 contents:
  18540. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  18541. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  18542. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  18543. Candidate brush IDs: Brush 115713:
  18544. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (920.3 1024.0 -955.4)
  18545. Leaf 0 contents: CONTENTS_SOLID
  18546. Leaf 1 contents:
  18547. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  18548. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  18549. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  18550. Candidate brush IDs: Brush 115713:
  18551. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (843.3 1024.0 -955.4)
  18552. Leaf 0 contents: CONTENTS_SOLID
  18553. Leaf 1 contents:
  18554. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  18555. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  18556. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  18557. Candidate brush IDs: Brush 115713:
  18558. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (561.5 1282.0 -1045.0)
  18559. Leaf 0 contents: CONTENTS_SOLID
  18560. Leaf 1 contents:
  18561. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  18562. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  18563. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  18564. Candidate brush IDs: Brush 115713:
  18565. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (635.5 1319.5 -1045.0)
  18566. Leaf 0 contents: CONTENTS_SOLID
  18567. Leaf 1 contents:
  18568. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  18569. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  18570. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  18571. Candidate brush IDs: Brush 115713:
  18572. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (635.5 1142.5 -1045.0)
  18573. Leaf 0 contents: CONTENTS_SOLID
  18574. Leaf 1 contents:
  18575. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  18576. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  18577. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  18578. Candidate brush IDs: Brush 115713:
  18579. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (635.5 1447.5 -1045.0)
  18580. Leaf 0 contents: CONTENTS_SOLID
  18581. Leaf 1 contents:
  18582. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  18583. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  18584. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  18585. Candidate brush IDs: Brush 115713:
  18586. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (635.5 1383.5 -1045.0)
  18587. Leaf 0 contents: CONTENTS_SOLID
  18588. Leaf 1 contents:
  18589. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  18590. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  18591. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  18592. Candidate brush IDs: Brush 115713:
  18593. *** Suppressing further FindPortalSide errors.... ***
  18594. 0...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
  18595. Building Faces...done (1)
  18596. Chop Details...done (0)
  18597. Find Visible Detail Sides...done (0)
  18598. Merging details...done (0)
  18599. FixTjuncs...
  18600. PruneNodes...
  18601. WriteBSP...
  18602. done (0)
  18603. writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.prt...Building visibility clusters...
  18604. done (0)
  18605. Creating default LDR cubemaps for env_cubemap using skybox materials:
  18606. skybox/sky_day01_06*.vmt
  18607. ! Run buildcubemaps in the engine to get the correct cube maps.
  18608. Creating default HDR cubemaps for env_cubemap using skybox materials:
  18609. skybox/sky_day01_06*.vmt
  18610. ! Run buildcubemaps in the engine to get the correct cube maps.
  18611. Finding displacement neighbors...
  18612. Finding lightmap sample positions...
  18613. Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
  18614. Building Physics collision data...
  18615. done (1) (239984 bytes)
  18616. Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
  18617. Water found with no water_lod_control entity, creating a default one.
  18618. Compacting texture/material tables...
  18619. Reduced 1568 texinfos to 1320
  18620. Reduced 65 texdatas to 61 (1532 bytes to 1349)
  18621. Writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  18622. Wrote ZIP buffer, estimated size 107267, actual size 106651
  18623. 4 seconds elapsed
  18624. 12 threads
  18625. reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  18626. reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
  18627. 2831 portalclusters
  18628. 9707 numportals
  18629. 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...
  18630. materialPath: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\materials
  18631. Loading C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.vmf
  18632. ConVarRef mat_reduceparticles doesn't point to an existing ConVar
  18633. Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\custom\battlefield 3 ak-74m\gameinfo.txt
  18634. fixing up env_cubemap materials on brush sides...
  18635. Material MINECRAFT/WATER is depending on itself through materialvar $bottommaterial! Ignoring...
  18636. 0...1...2...3...4...5...6...7...8...9...10
  18637. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (652.0 1024.0 -955.4)
  18638. Leaf 0 contents: CONTENTS_SOLID
  18639. Leaf 1 contents:
  18640. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  18641. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  18642. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  18643. Candidate brush IDs: Brush 115713:
  18644. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (920.3 1024.0 -955.4)
  18645. Leaf 0 contents: CONTENTS_SOLID
  18646. Leaf 1 contents:
  18647. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  18648. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  18649. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  18650. Candidate brush IDs: Brush 115713:
  18651. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (843.3 1024.0 -955.4)
  18652. Leaf 0 contents: CONTENTS_SOLID
  18653. Leaf 1 contents:
  18654. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  18655. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  18656. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  18657. Candidate brush IDs: Brush 115713:
  18658. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (561.5 1282.0 -1045.0)
  18659. Leaf 0 contents: CONTENTS_SOLID
  18660. Leaf 1 contents:
  18661. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  18662. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  18663. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  18664. Candidate brush IDs: Brush 115713:
  18665. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (635.5 1319.5 -1045.0)
  18666. Leaf 0 contents: CONTENTS_SOLID
  18667. Leaf 1 contents:
  18668. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  18669. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  18670. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  18671. Candidate brush IDs: Brush 115713:
  18672. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (635.5 1142.5 -1045.0)
  18673. Leaf 0 contents: CONTENTS_SOLID
  18674. Leaf 1 contents:
  18675. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  18676. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  18677. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  18678. Candidate brush IDs: Brush 115713:
  18679. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (635.5 1447.5 -1045.0)
  18680. Leaf 0 contents: CONTENTS_SOLID
  18681. Leaf 1 contents:
  18682. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  18683. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  18684. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  18685. Candidate brush IDs: Brush 115713:
  18686. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (635.5 1383.5 -1045.0)
  18687. Leaf 0 contents: CONTENTS_SOLID
  18688. Leaf 1 contents:
  18689. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  18690. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  18691. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  18692. Candidate brush IDs: Brush 115713:
  18693. *** Suppressing further FindPortalSide errors.... ***
  18694. 0...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
  18695. Building Faces...done (1)
  18696. Chop Details...done (0)
  18697. Find Visible Detail Sides...done (0)
  18698. Merging details...done (0)
  18699. FixTjuncs...
  18700. PruneNodes...
  18701. WriteBSP...
  18702. done (0)
  18703. writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.prt...Building visibility clusters...
  18704. done (0)
  18705. Creating default LDR cubemaps for env_cubemap using skybox materials:
  18706. skybox/sky_day01_06*.vmt
  18707. ! Run buildcubemaps in the engine to get the correct cube maps.
  18708. Creating default HDR cubemaps for env_cubemap using skybox materials:
  18709. skybox/sky_day01_06*.vmt
  18710. ! Run buildcubemaps in the engine to get the correct cube maps.
  18711. Finding displacement neighbors...
  18712. Finding lightmap sample positions...
  18713. Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
  18714. Building Physics collision data...
  18715. done (0) (239983 bytes)
  18716. Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
  18717. Water found with no water_lod_control entity, creating a default one.
  18718. Compacting texture/material tables...
  18719. Reduced 1568 texinfos to 1320
  18720. Reduced 65 texdatas to 61 (1532 bytes to 1349)
  18721. Writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  18722. Wrote ZIP buffer, estimated size 107267, actual size 106651
  18723. 4 seconds elapsed
  18724. 12 threads
  18725. reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  18726. reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
  18727. 2831 portalclusters
  18728. 9704 numportals
  18729. 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7..
  18730. materialPath: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\materials
  18731. Loading C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.vmf
  18732. ConVarRef mat_reduceparticles doesn't point to an existing ConVar
  18733. Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\custom\battlefield 3 ak-74m\gameinfo.txt
  18734. fixing up env_cubemap materials on brush sides...
  18735. Material MINECRAFT/WATER is depending on itself through materialvar $bottommaterial! Ignoring...
  18736. 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
  18737. Building Faces...done (0)
  18738. Chop Details...done (0)
  18739. Find Visible Detail Sides...
  18740. Merged 376 detail faces...done (0)
  18741. Merging details...done (0)
  18742. FixTjuncs...
  18743. PruneNodes...
  18744. WriteBSP...
  18745. done (0)
  18746. writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.prt...Building visibility clusters...
  18747. done (0)
  18748. Creating default LDR cubemaps for env_cubemap using skybox materials:
  18749. skybox/sky_day01_06*.vmt
  18750. ! Run buildcubemaps in the engine to get the correct cube maps.
  18751. Creating default HDR cubemaps for env_cubemap using skybox materials:
  18752. skybox/sky_day01_06*.vmt
  18753. ! Run buildcubemaps in the engine to get the correct cube maps.
  18754. Finding displacement neighbors...
  18755. Finding lightmap sample positions...
  18756. Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
  18757. Building Physics collision data...
  18758. done (1) (240767 bytes)
  18759. Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
  18760. Water found with no water_lod_control entity, creating a default one.
  18761. Compacting texture/material tables...
  18762. Reduced 1569 texinfos to 1390
  18763. Reduced 65 texdatas to 61 (1532 bytes to 1349)
  18764. Writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  18765. Wrote ZIP buffer, estimated size 107267, actual size 106651
  18766. 3 seconds elapsed
  18767. 12 threads
  18768. reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  18769. reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
  18770. 1093 portalclusters
  18771. 4319 numportals
  18772. 0...1...2...3...4...5...6...7...8...9...100...1...2...3
  18773. materialPath: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\materials
  18774. Loading C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.vmf
  18775. ConVarRef mat_reduceparticles doesn't point to an existing ConVar
  18776. Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\custom\battlefield 3 ak-74m\gameinfo.txt
  18777. fixing up env_cubemap materials on brush sides...
  18778. Material MINECRAFT/WATER is depending on itself through materialvar $bottommaterial! Ignoring...
  18779. 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
  18780. Building Faces...done (0)
  18781. Chop Details...done (0)
  18782. Find Visible Detail Sides...
  18783. Merged 194 detail faces...done (0)
  18784. Merging details...done (0)
  18785. FixTjuncs...
  18786. PruneNodes...
  18787. WriteBSP...
  18788. done (0)
  18789. writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.prt...Building visibility clusters...
  18790. done (0)
  18791. Creating default LDR cubemaps for env_cubemap using skybox materials:
  18792. skybox/sky_day01_06*.vmt
  18793. ! Run buildcubemaps in the engine to get the correct cube maps.
  18794. Creating default HDR cubemaps for env_cubemap using skybox materials:
  18795. skybox/sky_day01_06*.vmt
  18796. ! Run buildcubemaps in the engine to get the correct cube maps.
  18797. Finding displacement neighbors...
  18798. Finding lightmap sample positions...
  18799. Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
  18800. Building Physics collision data...
  18801. done (1) (174911 bytes)
  18802. Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
  18803. Water found with no water_lod_control entity, creating a default one.
  18804. Compacting texture/material tables...
  18805. Reduced 1281 texinfos to 1108
  18806. Reduced 63 texdatas to 59 (1487 bytes to 1304)
  18807. Writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  18808. Wrote ZIP buffer, estimated size 107267, actual size 106651
  18809. 3 seconds elapsed
  18810. 12 threads
  18811. reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  18812. reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
  18813. 1031 portalclusters
  18814. 4242 numportals
  18815. 0...1...2...3...4...5...6...7...8...9...100...1...2..
  18816. materialPath: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\materials
  18817. Loading C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.vmf
  18818. ConVarRef mat_reduceparticles doesn't point to an existing ConVar
  18819. Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\custom\battlefield 3 ak-74m\gameinfo.txt
  18820. fixing up env_cubemap materials on brush sides...
  18821. Material MINECRAFT/WATER is depending on itself through materialvar $bottommaterial! Ignoring...
  18822. 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
  18823. Building Faces...done (0)
  18824. Chop Details...done (0)
  18825. Find Visible Detail Sides...
  18826. Merged 380 detail faces...done (0)
  18827. Merging details...done (0)
  18828. FixTjuncs...
  18829. PruneNodes...
  18830. WriteBSP...
  18831. done (0)
  18832. writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.prt...Building visibility clusters...
  18833. done (0)
  18834. Creating default LDR cubemaps for env_cubemap using skybox materials:
  18835. skybox/sky_day01_06*.vmt
  18836. ! Run buildcubemaps in the engine to get the correct cube maps.
  18837. Creating default HDR cubemaps for env_cubemap using skybox materials:
  18838. skybox/sky_day01_06*.vmt
  18839. ! Run buildcubemaps in the engine to get the correct cube maps.
  18840. Finding displacement neighbors...
  18841. Finding lightmap sample positions...
  18842. Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
  18843. Building Physics collision data...
  18844. done (0) (239727 bytes)
  18845. Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
  18846. Water found with no water_lod_control entity, creating a default one.
  18847. Compacting texture/material tables...
  18848. Reduced 1567 texinfos to 1398
  18849. Reduced 64 texdatas to 60 (1510 bytes to 1327)
  18850. Writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  18851. Wrote ZIP buffer, estimated size 107267, actual size 106651
  18852. 3 seconds elapsed
  18853. 12 threads
  18854. reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  18855. reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
  18856. 1031 portalclusters
  18857. 4242 numportals
  18858. 0...1...2...3...4...5...6...7...8...9...100...1...2...
  18859. materialPath: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\materials
  18860. Loading C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.vmf
  18861. ConVarRef mat_reduceparticles doesn't point to an existing ConVar
  18862. Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\custom\battlefield 3 ak-74m\gameinfo.txt
  18863. fixing up env_cubemap materials on brush sides...
  18864. Material MINECRAFT/WATER is depending on itself through materialvar $bottommaterial! Ignoring...
  18865. 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
  18866. Building Faces...done (0)
  18867. Chop Details...done (0)
  18868. Find Visible Detail Sides...
  18869. Merged 378 detail faces...done (0)
  18870. Merging details...done (0)
  18871. FixTjuncs...
  18872. PruneNodes...
  18873. WriteBSP...
  18874. done (0)
  18875. writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.prt...Building visibility clusters...
  18876. done (1)
  18877. Creating default LDR cubemaps for env_cubemap using skybox materials:
  18878. skybox/sky_day01_06*.vmt
  18879. ! Run buildcubemaps in the engine to get the correct cube maps.
  18880. Creating default HDR cubemaps for env_cubemap using skybox materials:
  18881. skybox/sky_day01_06*.vmt
  18882. ! Run buildcubemaps in the engine to get the correct cube maps.
  18883. Finding displacement neighbors...
  18884. Finding lightmap sample positions...
  18885. Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
  18886. Building Physics collision data...
  18887. done (0) (238279 bytes)
  18888. Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
  18889. Water found with no water_lod_control entity, creating a default one.
  18890. Compacting texture/material tables...
  18891. Reduced 1569 texinfos to 1398
  18892. Reduced 65 texdatas to 61 (1532 bytes to 1349)
  18893. Writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  18894. Wrote ZIP buffer, estimated size 107267, actual size 106651
  18895. 3 seconds elapsed
  18896. 12 threads
  18897. reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  18898. reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
  18899. 1031 portalclusters
  18900. 4242 numportals
  18901. 0...1...2...3...4...5...6...7...8...9...100...1..
  18902. materialPath: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\materials
  18903. Loading C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.vmf
  18904. ConVarRef mat_reduceparticles doesn't point to an existing ConVar
  18905. Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\custom\battlefield 3 ak-74m\gameinfo.txt
  18906. fixing up env_cubemap materials on brush sides...
  18907. Material MINECRAFT/WATER is depending on itself through materialvar $bottommaterial! Ignoring...
  18908. 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
  18909. Building Faces...done (0)
  18910. Chop Details...done (0)
  18911. Find Visible Detail Sides...
  18912. Merged 280 detail faces...done (0)
  18913. Merging details...done (0)
  18914. FixTjuncs...
  18915. PruneNodes...
  18916. WriteBSP...
  18917. done (0)
  18918. writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.prt...Building visibility clusters...
  18919. done (0)
  18920. Creating default LDR cubemaps for env_cubemap using skybox materials:
  18921. skybox/sky_day01_06*.vmt
  18922. ! Run buildcubemaps in the engine to get the correct cube maps.
  18923. Creating default HDR cubemaps for env_cubemap using skybox materials:
  18924. skybox/sky_day01_06*.vmt
  18925. ! Run buildcubemaps in the engine to get the correct cube maps.
  18926. Finding displacement neighbors...
  18927. Finding lightmap sample positions...
  18928. Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
  18929. Building Physics collision data...
  18930. done (0) (238447 bytes)
  18931. Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
  18932. Water found with no water_lod_control entity, creating a default one.
  18933. Compacting texture/material tables...
  18934. Reduced 1556 texinfos to 1354
  18935. Reduced 65 texdatas to 60 (1521 bytes to 1320)
  18936. Writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  18937. Wrote ZIP buffer, estimated size 107267, actual size 106651
  18938. 3 seconds elapsed
  18939. 12 threads
  18940. reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  18941. reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
  18942. 1683 portalclusters
  18943. 6484 numportals
  18944. 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4.
  18945. materialPath: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\materials
  18946. Loading C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.vmf
  18947. ConVarRef mat_reduceparticles doesn't point to an existing ConVar
  18948. Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\custom\battlefield 3 ak-74m\gameinfo.txt
  18949. fixing up env_cubemap materials on brush sides...
  18950. Material MINECRAFT/WATER is depending on itself through materialvar $bottommaterial! Ignoring...
  18951. 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
  18952. Building Faces...done (0)
  18953. Chop Details...done (0)
  18954. Find Visible Detail Sides...
  18955. Merged 280 detail faces...done (0)
  18956. Merging details...done (0)
  18957. FixTjuncs...
  18958. PruneNodes...
  18959. WriteBSP...
  18960. done (0)
  18961. writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.prt...Building visibility clusters...
  18962. done (0)
  18963. Creating default LDR cubemaps for env_cubemap using skybox materials:
  18964. skybox/sky_day01_06*.vmt
  18965. ! Run buildcubemaps in the engine to get the correct cube maps.
  18966. Creating default HDR cubemaps for env_cubemap using skybox materials:
  18967. skybox/sky_day01_06*.vmt
  18968. ! Run buildcubemaps in the engine to get the correct cube maps.
  18969. Finding displacement neighbors...
  18970. Finding lightmap sample positions...
  18971. Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
  18972. Building Physics collision data...
  18973. done (0) (227079 bytes)
  18974. Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
  18975. Water found with no water_lod_control entity, creating a default one.
  18976. Compacting texture/material tables...
  18977. Reduced 1469 texinfos to 1267
  18978. Reduced 65 texdatas to 60 (1521 bytes to 1320)
  18979. Writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  18980. Wrote ZIP buffer, estimated size 107267, actual size 106651
  18981. 3 seconds elapsed
  18982. 12 threads
  18983. reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  18984. reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
  18985. 1548 portalclusters
  18986. 5919 numportals
  18987. 0...1...2...3...4...5...6...7...8...9...100...1...2...3..
  18988. materialPath: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\materials
  18989. Loading C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.vmf
  18990. ConVarRef mat_reduceparticles doesn't point to an existing ConVar
  18991. Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\custom\battlefield 3 ak-74m\gameinfo.txt
  18992. fixing up env_cubemap materials on brush sides...
  18993. Material MINECRAFT/WATER is depending on itself through materialvar $bottommaterial! Ignoring...
  18994. 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
  18995. Building Faces...done (0)
  18996. Chop Details...done (0)
  18997. Find Visible Detail Sides...
  18998. Merged 280 detail faces...done (0)
  18999. Merging details...done (0)
  19000. FixTjuncs...
  19001. PruneNodes...
  19002. WriteBSP...
  19003. done (0)
  19004. writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.prt...Building visibility clusters...
  19005. done (0)
  19006. Creating default LDR cubemaps for env_cubemap using skybox materials:
  19007. skybox/sky_day01_06*.vmt
  19008. ! Run buildcubemaps in the engine to get the correct cube maps.
  19009. Creating default HDR cubemaps for env_cubemap using skybox materials:
  19010. skybox/sky_day01_06*.vmt
  19011. ! Run buildcubemaps in the engine to get the correct cube maps.
  19012. Finding displacement neighbors...
  19013. Finding lightmap sample positions...
  19014. Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
  19015. Building Physics collision data...
  19016. done (0) (227079 bytes)
  19017. Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
  19018. Water found with no water_lod_control entity, creating a default one.
  19019. Compacting texture/material tables...
  19020. Reduced 1469 texinfos to 1267
  19021. Reduced 65 texdatas to 60 (1521 bytes to 1320)
  19022. Writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  19023. Wrote ZIP buffer, estimated size 107267, actual size 106651
  19024. 3 seconds elapsed
  19025. 12 threads
  19026. reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  19027. reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
  19028. 1548 portalclusters
  19029. 5919 numportals
  19030. 0...1...2...3...4...5...6...7...8...9...100...1...2..
  19031. materialPath: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\materials
  19032. Loading C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.vmf
  19033. ConVarRef mat_reduceparticles doesn't point to an existing ConVar
  19034. Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\custom\battlefield 3 ak-74m\gameinfo.txt
  19035. fixing up env_cubemap materials on brush sides...
  19036. Material MINECRAFT/WATER is depending on itself through materialvar $bottommaterial! Ignoring...
  19037. 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
  19038. Building Faces...done (0)
  19039. Chop Details...done (0)
  19040. Find Visible Detail Sides...
  19041. Merged 280 detail faces...done (0)
  19042. Merging details...done (0)
  19043. FixTjuncs...
  19044. PruneNodes...
  19045. WriteBSP...
  19046. done (0)
  19047. writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.prt...Building visibility clusters...
  19048. done (0)
  19049. Creating default LDR cubemaps for env_cubemap using skybox materials:
  19050. skybox/sky_day01_06*.vmt
  19051. ! Run buildcubemaps in the engine to get the correct cube maps.
  19052. Creating default HDR cubemaps for env_cubemap using skybox materials:
  19053. skybox/sky_day01_06*.vmt
  19054. ! Run buildcubemaps in the engine to get the correct cube maps.
  19055. Finding displacement neighbors...
  19056. Finding lightmap sample positions...
  19057. Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
  19058. Building Physics collision data...
  19059. done (0) (238447 bytes)
  19060. Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
  19061. Water found with no water_lod_control entity, creating a default one.
  19062. Compacting texture/material tables...
  19063. Reduced 1576 texinfos to 1342
  19064. Reduced 64 texdatas to 59 (1505 bytes to 1304)
  19065. Writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  19066. Wrote ZIP buffer, estimated size 107267, actual size 106651
  19067. 3 seconds elapsed
  19068. 12 threads
  19069. reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  19070. reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
  19071. 1679 portalclusters
  19072. 6433 numportals
  19073. 0...1...2...3...4...5...6...7...8...9...100...1...2...3...
  19074. materialPath: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\materials
  19075. Loading C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.vmf
  19076. ConVarRef mat_reduceparticles doesn't point to an existing ConVar
  19077. Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\custom\battlefield 3 ak-74m\gameinfo.txt
  19078. fixing up env_cubemap materials on brush sides...
  19079. Material MINECRAFT/WATER is depending on itself through materialvar $bottommaterial! Ignoring...
  19080. 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
  19081. Building Faces...done (0)
  19082. Chop Details...done (0)
  19083. Find Visible Detail Sides...
  19084. Merged 94 detail faces...done (0)
  19085. Merging details...done (0)
  19086. FixTjuncs...
  19087. PruneNodes...
  19088. WriteBSP...
  19089. done (0)
  19090. writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.prt...Building visibility clusters...
  19091. done (0)
  19092. Creating default LDR cubemaps for env_cubemap using skybox materials:
  19093. skybox/sky_day01_06*.vmt
  19094. ! Run buildcubemaps in the engine to get the correct cube maps.
  19095. Creating default HDR cubemaps for env_cubemap using skybox materials:
  19096. skybox/sky_day01_06*.vmt
  19097. ! Run buildcubemaps in the engine to get the correct cube maps.
  19098. Finding displacement neighbors...
  19099. Finding lightmap sample positions...
  19100. Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
  19101. Building Physics collision data...
  19102. done (1) (172591 bytes)
  19103. Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
  19104. Water found with no water_lod_control entity, creating a default one.
  19105. Compacting texture/material tables...
  19106. Reduced 1284 texinfos to 1052
  19107. Reduced 62 texdatas to 57 (1460 bytes to 1259)
  19108. Writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  19109. Wrote ZIP buffer, estimated size 107267, actual size 106651
  19110. 3 seconds elapsed
  19111. 12 threads
  19112. reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  19113. reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
  19114. 1678 portalclusters
  19115. 6396 numportals
  19116. 0...1...2...3...4...5...6...7...8...9...100...1...2.
  19117. materialPath: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\materials
  19118. Loading C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.vmf
  19119. ConVarRef mat_reduceparticles doesn't point to an existing ConVar
  19120. Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\custom\battlefield 3 ak-74m\gameinfo.txt
  19121. fixing up env_cubemap materials on brush sides...
  19122. Material MINECRAFT/WATER is depending on itself through materialvar $bottommaterial! Ignoring...
  19123. 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
  19124. Building Faces...done (0)
  19125. Chop Details...done (0)
  19126. Find Visible Detail Sides...
  19127. Merged 228 detail faces...done (0)
  19128. Merging details...done (0)
  19129. FixTjuncs...
  19130. PruneNodes...
  19131. WriteBSP...
  19132. done (0)
  19133. writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.prt...Building visibility clusters...
  19134. done (0)
  19135. Creating default LDR cubemaps for env_cubemap using skybox materials:
  19136. skybox/sky_day01_06*.vmt
  19137. ! Run buildcubemaps in the engine to get the correct cube maps.
  19138. Creating default HDR cubemaps for env_cubemap using skybox materials:
  19139. skybox/sky_day01_06*.vmt
  19140. ! Run buildcubemaps in the engine to get the correct cube maps.
  19141. Finding displacement neighbors...
  19142. Finding lightmap sample positions...
  19143. Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
  19144. Building Physics collision data...
  19145. done (1) (224135 bytes)
  19146. Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
  19147. Water found with no water_lod_control entity, creating a default one.
  19148. Compacting texture/material tables...
  19149. Reduced 1456 texinfos to 1237
  19150. Reduced 63 texdatas to 58 (1479 bytes to 1278)
  19151. Writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  19152. Wrote ZIP buffer, estimated size 107267, actual size 106651
  19153. 3 seconds elapsed
  19154. 12 threads
  19155. reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  19156. reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
  19157. 1678 portalclusters
  19158. 6396 numportals
  19159. 0...1...2...3...4...5...6...7...8...9...100...1...2...3
  19160. materialPath: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\materials
  19161. Loading C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.vmf
  19162. ConVarRef mat_reduceparticles doesn't point to an existing ConVar
  19163. Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\custom\battlefield 3 ak-74m\gameinfo.txt
  19164. fixing up env_cubemap materials on brush sides...
  19165. Material MINECRAFT/WATER is depending on itself through materialvar $bottommaterial! Ignoring...
  19166. 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
  19167. Building Faces...done (0)
  19168. Chop Details...done (0)
  19169. Find Visible Detail Sides...
  19170. Merged 270 detail faces...done (0)
  19171. Merging details...done (0)
  19172. FixTjuncs...
  19173. PruneNodes...
  19174. WriteBSP...
  19175. done (0)
  19176. writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.prt...Building visibility clusters...
  19177. done (0)
  19178. Creating default LDR cubemaps for env_cubemap using skybox materials:
  19179. skybox/sky_day01_06*.vmt
  19180. ! Run buildcubemaps in the engine to get the correct cube maps.
  19181. Creating default HDR cubemaps for env_cubemap using skybox materials:
  19182. skybox/sky_day01_06*.vmt
  19183. ! Run buildcubemaps in the engine to get the correct cube maps.
  19184. Finding displacement neighbors...
  19185. Finding lightmap sample positions...
  19186. Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
  19187. Building Physics collision data...
  19188. done (0) (236229 bytes)
  19189. Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
  19190. Water found with no water_lod_control entity, creating a default one.
  19191. Compacting texture/material tables...
  19192. Reduced 1552 texinfos to 1329
  19193. Reduced 63 texdatas to 58 (1494 bytes to 1293)
  19194. Writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  19195. Wrote ZIP buffer, estimated size 107267, actual size 106651
  19196. 3 seconds elapsed
  19197. 12 threads
  19198. reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  19199. reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
  19200. 1679 portalclusters
  19201. 6403 numportals
  19202. 0...1...2...3...4...5...6...7...8...9...100...1...2...
  19203. materialPath: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\materials
  19204. Loading C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.vmf
  19205. ConVarRef mat_reduceparticles doesn't point to an existing ConVar
  19206. Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\custom\battlefield 3 ak-74m\gameinfo.txt
  19207. fixing up env_cubemap materials on brush sides...
  19208. Material MINECRAFT/WATER is depending on itself through materialvar $bottommaterial! Ignoring...
  19209. 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
  19210. Building Faces...done (0)
  19211. Chop Details...done (0)
  19212. Find Visible Detail Sides...
  19213. Merged 270 detail faces...done (0)
  19214. Merging details...done (0)
  19215. FixTjuncs...
  19216. PruneNodes...
  19217. WriteBSP...
  19218. done (0)
  19219. writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.prt...Building visibility clusters...
  19220. done (0)
  19221. Creating default LDR cubemaps for env_cubemap using skybox materials:
  19222. skybox/sky_day01_06*.vmt
  19223. ! Run buildcubemaps in the engine to get the correct cube maps.
  19224. Creating default HDR cubemaps for env_cubemap using skybox materials:
  19225. skybox/sky_day01_06*.vmt
  19226. ! Run buildcubemaps in the engine to get the correct cube maps.
  19227. Finding displacement neighbors...
  19228. Finding lightmap sample positions...
  19229. Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
  19230. Building Physics collision data...
  19231. done (0) (236679 bytes)
  19232. Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
  19233. Water found with no water_lod_control entity, creating a default one.
  19234. Compacting texture/material tables...
  19235. Reduced 1571 texinfos to 1345
  19236. Reduced 64 texdatas to 59 (1505 bytes to 1304)
  19237. Writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  19238. Wrote ZIP buffer, estimated size 107267, actual size 106651
  19239. 3 seconds elapsed
  19240. 12 threads
  19241. reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  19242. reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
  19243. 1613 portalclusters
  19244. 6400 numportals
  19245. 0...1...2...3...4...5...6...7...8...9...100...1.
  19246. materialPath: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\materials
  19247. Loading C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.vmf
  19248. ConVarRef mat_reduceparticles doesn't point to an existing ConVar
  19249. Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\custom\battlefield 3 ak-74m\gameinfo.txt
  19250. fixing up env_cubemap materials on brush sides...
  19251. Material MINECRAFT/WATER is depending on itself through materialvar $bottommaterial! Ignoring...
  19252. 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
  19253. Building Faces...done (0)
  19254. Chop Details...done (0)
  19255. Find Visible Detail Sides...
  19256. Merged 286 detail faces...done (0)
  19257. Merging details...done (0)
  19258. FixTjuncs...
  19259. PruneNodes...
  19260. WriteBSP...
  19261. done (0)
  19262. writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.prt...Building visibility clusters...
  19263. done (0)
  19264. Creating default LDR cubemaps for env_cubemap using skybox materials:
  19265. skybox/sky_day01_06*.vmt
  19266. ! Run buildcubemaps in the engine to get the correct cube maps.
  19267. Creating default HDR cubemaps for env_cubemap using skybox materials:
  19268. skybox/sky_day01_06*.vmt
  19269. ! Run buildcubemaps in the engine to get the correct cube maps.
  19270. Finding displacement neighbors...
  19271. Finding lightmap sample positions...
  19272. Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
  19273. Building Physics collision data...
  19274. done (0) (238447 bytes)
  19275. Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
  19276. Water found with no water_lod_control entity, creating a default one.
  19277. Compacting texture/material tables...
  19278. Reduced 1576 texinfos to 1346
  19279. Reduced 64 texdatas to 59 (1505 bytes to 1304)
  19280. Writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  19281. Wrote ZIP buffer, estimated size 107267, actual size 106651
  19282. 3 seconds elapsed
  19283. 12 threads
  19284. reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  19285. reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
  19286. 1602 portalclusters
  19287. 6349 numportals
  19288. 0...1...2...3...4...5...6...7...8...9...100...1.
  19289. materialPath: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\materials
  19290. Loading C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.vmf
  19291. ConVarRef mat_reduceparticles doesn't point to an existing ConVar
  19292. Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\custom\battlefield 3 ak-74m\gameinfo.txt
  19293. fixing up env_cubemap materials on brush sides...
  19294. Material MINECRAFT/WATER is depending on itself through materialvar $bottommaterial! Ignoring...
  19295. 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
  19296. Building Faces...done (0)
  19297. Chop Details...done (0)
  19298. Find Visible Detail Sides...
  19299. Merged 318 detail faces...done (0)
  19300. Merging details...done (0)
  19301. FixTjuncs...
  19302. PruneNodes...
  19303. WriteBSP...
  19304. done (0)
  19305. writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.prt...Building visibility clusters...
  19306. done (0)
  19307. Creating default LDR cubemaps for env_cubemap using skybox materials:
  19308. skybox/sky_day01_06*.vmt
  19309. ! Run buildcubemaps in the engine to get the correct cube maps.
  19310. Creating default HDR cubemaps for env_cubemap using skybox materials:
  19311. skybox/sky_day01_06*.vmt
  19312. ! Run buildcubemaps in the engine to get the correct cube maps.
  19313. Finding displacement neighbors...
  19314. Finding lightmap sample positions...
  19315. Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
  19316. Building Physics collision data...
  19317. done (0) (238447 bytes)
  19318. Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
  19319. Water found with no water_lod_control entity, creating a default one.
  19320. Compacting texture/material tables...
  19321. Reduced 1577 texinfos to 1348
  19322. Reduced 64 texdatas to 59 (1505 bytes to 1304)
  19323. Writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  19324. Wrote ZIP buffer, estimated size 107267, actual size 106651
  19325. 3 seconds elapsed
  19326. 12 threads
  19327. reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  19328. reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
  19329. 1461 portalclusters
  19330. 5744 numportals
  19331. 0...1...2...3...4...5...6...7...8...9...100...1..
  19332. materialPath: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\materials
  19333. Loading C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.vmf
  19334. ConVarRef mat_reduceparticles doesn't point to an existing ConVar
  19335. Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\custom\battlefield 3 ak-74m\gameinfo.txt
  19336. fixing up env_cubemap materials on brush sides...
  19337. Material MINECRAFT/WATER is depending on itself through materialvar $bottommaterial! Ignoring...
  19338. 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
  19339. Building Faces...done (0)
  19340. Chop Details...done (0)
  19341. Find Visible Detail Sides...
  19342. Merged 318 detail faces...done (0)
  19343. Merging details...done (0)
  19344. FixTjuncs...
  19345. PruneNodes...
  19346. WriteBSP...
  19347. done (0)
  19348. writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.prt...Building visibility clusters...
  19349. done (0)
  19350. Creating default LDR cubemaps for env_cubemap using skybox materials:
  19351. skybox/sky_day01_06*.vmt
  19352. ! Run buildcubemaps in the engine to get the correct cube maps.
  19353. Creating default HDR cubemaps for env_cubemap using skybox materials:
  19354. skybox/sky_day01_06*.vmt
  19355. ! Run buildcubemaps in the engine to get the correct cube maps.
  19356. Finding displacement neighbors...
  19357. Finding lightmap sample positions...
  19358. Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
  19359. Building Physics collision data...
  19360. done (0) (238447 bytes)
  19361. Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
  19362. Water found with no water_lod_control entity, creating a default one.
  19363. Compacting texture/material tables...
  19364. Reduced 1577 texinfos to 1348
  19365. Reduced 64 texdatas to 59 (1505 bytes to 1304)
  19366. Writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  19367. Wrote ZIP buffer, estimated size 107267, actual size 106651
  19368. 3 seconds elapsed
  19369. 12 threads
  19370. reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  19371. reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
  19372. 1270 portalclusters
  19373. 5336 numportals
  19374. 0...1...2...3...4...5...6...7...8...9...100...1...2...3...
  19375. materialPath: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\materials
  19376. Loading C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.vmf
  19377. ConVarRef mat_reduceparticles doesn't point to an existing ConVar
  19378. Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\custom\battlefield 3 ak-74m\gameinfo.txt
  19379. fixing up env_cubemap materials on brush sides...
  19380. Material MINECRAFT/WATER is depending on itself through materialvar $bottommaterial! Ignoring...
  19381. 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
  19382. Building Faces...done (0)
  19383. Chop Details...done (0)
  19384. Find Visible Detail Sides...
  19385. Merged 318 detail faces...done (0)
  19386. Merging details...done (0)
  19387. FixTjuncs...
  19388. PruneNodes...
  19389. WriteBSP...
  19390. done (0)
  19391. writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.prt...Building visibility clusters...
  19392. done (0)
  19393. Creating default LDR cubemaps for env_cubemap using skybox materials:
  19394. skybox/sky_day01_06*.vmt
  19395. ! Run buildcubemaps in the engine to get the correct cube maps.
  19396. Creating default HDR cubemaps for env_cubemap using skybox materials:
  19397. skybox/sky_day01_06*.vmt
  19398. ! Run buildcubemaps in the engine to get the correct cube maps.
  19399. Finding displacement neighbors...
  19400. Finding lightmap sample positions...
  19401. Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
  19402. Building Physics collision data...
  19403. done (0) (238447 bytes)
  19404. Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
  19405. Water found with no water_lod_control entity, creating a default one.
  19406. Compacting texture/material tables...
  19407. Reduced 1579 texinfos to 1350
  19408. Reduced 65 texdatas to 60 (1521 bytes to 1320)
  19409. Writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  19410. Wrote ZIP buffer, estimated size 107267, actual size 106651
  19411. 3 seconds elapsed
  19412. 12 threads
  19413. reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  19414. reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
  19415. 1360 portalclusters
  19416. 5683 numportals
  19417. 0...1...2...3...4...5...6...7...8...9...100...1...2...3.
  19418. materialPath: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\materials
  19419. Loading C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.vmf
  19420. ConVarRef mat_reduceparticles doesn't point to an existing ConVar
  19421. Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\custom\battlefield 3 ak-74m\gameinfo.txt
  19422. fixing up env_cubemap materials on brush sides...
  19423. 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
  19424. Building Faces...done (0)
  19425. Chop Details...done (0)
  19426. Find Visible Detail Sides...
  19427. Merged 318 detail faces...done (0)
  19428. Merging details...done (0)
  19429. FixTjuncs...
  19430. PruneNodes...
  19431. WriteBSP...
  19432. done (0)
  19433. writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.prt...Building visibility clusters...
  19434. done (0)
  19435. Creating default LDR cubemaps for env_cubemap using skybox materials:
  19436. skybox/sky_day01_06*.vmt
  19437. ! Run buildcubemaps in the engine to get the correct cube maps.
  19438. Creating default HDR cubemaps for env_cubemap using skybox materials:
  19439. skybox/sky_day01_06*.vmt
  19440. ! Run buildcubemaps in the engine to get the correct cube maps.
  19441. Finding displacement neighbors...
  19442. Finding lightmap sample positions...
  19443. Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
  19444. Building Physics collision data...
  19445. done (1) (237896 bytes)
  19446. Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
  19447. Water found with no water_lod_control entity, creating a default one.
  19448. Compacting texture/material tables...
  19449. Reduced 1572 texinfos to 1347
  19450. Reduced 62 texdatas to 58 (1445 bytes to 1293)
  19451. Writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  19452. Wrote ZIP buffer, estimated size 106831, actual size 106349
  19453. 3 seconds elapsed
  19454. 12 threads
  19455. reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  19456. reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
  19457. 1358 portalclusters
  19458. 5670 numportals
  19459. 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4
  19460. materialPath: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\materials
  19461. Loading C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.vmf
  19462. ConVarRef mat_reduceparticles doesn't point to an existing ConVar
  19463. Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\custom\battlefield 3 ak-74m\gameinfo.txt
  19464. fixing up env_cubemap materials on brush sides...
  19465. 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...Wrote C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.lin
  19466. Areaportal leak ! File: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.lin
  19467. Brush 152175: areaportal brush doesn't touch two areas
  19468. done (0)
  19469. Building Faces...done (0)
  19470. Chop Details...done (0)
  19471. Find Visible Detail Sides...
  19472. Merged 318 detail faces...done (0)
  19473. Merging details...done (0)
  19474. FixTjuncs...
  19475. PruneNodes...
  19476. WriteBSP...
  19477. done (0)
  19478. writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.prt...Building visibility clusters...
  19479. done (0)
  19480. Creating default LDR cubemaps for env_cubemap using skybox materials:
  19481. skybox/sky_day01_06*.vmt
  19482. ! Run buildcubemaps in the engine to get the correct cube maps.
  19483. Creating default HDR cubemaps for env_cubemap using skybox materials:
  19484. skybox/sky_day01_06*.vmt
  19485. ! Run buildcubemaps in the engine to get the correct cube maps.
  19486. Finding displacement neighbors...
  19487. Finding lightmap sample positions...
  19488. Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
  19489. Building Physics collision data...
  19490. done (1) (237896 bytes)
  19491. Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
  19492. Water found with no water_lod_control entity, creating a default one.
  19493. Compacting texture/material tables...
  19494. Reduced 1575 texinfos to 1348
  19495. Reduced 63 texdatas to 59 (1467 bytes to 1315)
  19496. Writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  19497. Wrote ZIP buffer, estimated size 106831, actual size 106349
  19498. 3 seconds elapsed
  19499. 12 threads
  19500. reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  19501. reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
  19502. 1358 portalclusters
  19503. 5674 numportals
  19504. 0...1...2...3...4...5...6...7...8...9...100...1...2.
  19505. materialPath: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\materials
  19506. Loading C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.vmf
  19507. ConVarRef mat_reduceparticles doesn't point to an existing ConVar
  19508. Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\custom\battlefield 3 ak-74m\gameinfo.txt
  19509. fixing up env_cubemap materials on brush sides...
  19510. 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...Wrote C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.lin
  19511. Areaportal leak ! File: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.lin
  19512. Brush 152175: areaportal brush doesn't touch two areas
  19513. done (0)
  19514. Building Faces...done (0)
  19515. Chop Details...done (0)
  19516. Find Visible Detail Sides...
  19517. Merged 318 detail faces...done (0)
  19518. Merging details...done (0)
  19519. FixTjuncs...
  19520. PruneNodes...
  19521. WriteBSP...
  19522. done (0)
  19523. writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.prt...Building visibility clusters...
  19524. done (0)
  19525. Creating default LDR cubemaps for env_cubemap using skybox materials:
  19526. skybox/sky_day01_06*.vmt
  19527. ! Run buildcubemaps in the engine to get the correct cube maps.
  19528. Creating default HDR cubemaps for env_cubemap using skybox materials:
  19529. skybox/sky_day01_06*.vmt
  19530. ! Run buildcubemaps in the engine to get the correct cube maps.
  19531. Finding displacement neighbors...
  19532. Finding lightmap sample positions...
  19533. Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
  19534. Building Physics collision data...
  19535. done (0) (237896 bytes)
  19536. Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
  19537. Water found with no water_lod_control entity, creating a default one.
  19538. Compacting texture/material tables...
  19539. Reduced 1575 texinfos to 1348
  19540. Reduced 63 texdatas to 59 (1467 bytes to 1315)
  19541. Writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  19542. Wrote ZIP buffer, estimated size 106831, actual size 106349
  19543. 3 seconds elapsed
  19544. 12 threads
  19545. reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  19546. reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
  19547. 1358 portalclusters
  19548. 5674 numportals
  19549. 0...1...2...3...4...5...6...7...8...9...100...1...2.
  19550. materialPath: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\materials
  19551. Loading C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.vmf
  19552. ConVarRef mat_reduceparticles doesn't point to an existing ConVar
  19553. Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\custom\battlefield 3 ak-74m\gameinfo.txt
  19554. fixing up env_cubemap materials on brush sides...
  19555. 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
  19556. Building Faces...done (0)
  19557. Chop Details...done (0)
  19558. Find Visible Detail Sides...
  19559. Merged 318 detail faces...done (0)
  19560. Merging details...done (0)
  19561. FixTjuncs...
  19562. PruneNodes...
  19563. WriteBSP...
  19564. done (0)
  19565. writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.prt...Building visibility clusters...
  19566. done (0)
  19567. Creating default LDR cubemaps for env_cubemap using skybox materials:
  19568. skybox/sky_day01_06*.vmt
  19569. ! Run buildcubemaps in the engine to get the correct cube maps.
  19570. Creating default HDR cubemaps for env_cubemap using skybox materials:
  19571. skybox/sky_day01_06*.vmt
  19572. ! Run buildcubemaps in the engine to get the correct cube maps.
  19573. Finding displacement neighbors...
  19574. Finding lightmap sample positions...
  19575. Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
  19576. Building Physics collision data...
  19577. done (1) (237896 bytes)
  19578. Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
  19579. Water found with no water_lod_control entity, creating a default one.
  19580. Compacting texture/material tables...
  19581. Reduced 1572 texinfos to 1347
  19582. Reduced 62 texdatas to 58 (1445 bytes to 1293)
  19583. Writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  19584. Wrote ZIP buffer, estimated size 106831, actual size 106349
  19585. 3 seconds elapsed
  19586. 12 threads
  19587. reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  19588. reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
  19589. 1358 portalclusters
  19590. 5670 numportals
  19591. 0...1...2...3...4...5...6...7...8...9...100...1...2.
  19592. materialPath: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\materials
  19593. Loading C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.vmf
  19594. ConVarRef mat_reduceparticles doesn't point to an existing ConVar
  19595. Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\custom\battlefield 3 ak-74m\gameinfo.txt
  19596. fixing up env_cubemap materials on brush sides...
  19597. 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
  19598. Building Faces...done (0)
  19599. Chop Details...done (0)
  19600. Find Visible Detail Sides...
  19601. Merged 318 detail faces...done (0)
  19602. Merging details...done (0)
  19603. FixTjuncs...
  19604. PruneNodes...
  19605. WriteBSP...
  19606. done (0)
  19607. writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.prt...Building visibility clusters...
  19608. done (0)
  19609. Creating default LDR cubemaps for env_cubemap using skybox materials:
  19610. skybox/sky_day01_06*.vmt
  19611. ! Run buildcubemaps in the engine to get the correct cube maps.
  19612. Creating default HDR cubemaps for env_cubemap using skybox materials:
  19613. skybox/sky_day01_06*.vmt
  19614. ! Run buildcubemaps in the engine to get the correct cube maps.
  19615. Finding displacement neighbors...
  19616. Finding lightmap sample positions...
  19617. Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
  19618. Building Physics collision data...
  19619. done (1) (237345 bytes)
  19620. Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
  19621. Water found with no water_lod_control entity, creating a default one.
  19622. Compacting texture/material tables...
  19623. Reduced 1564 texinfos to 1343
  19624. Reduced 62 texdatas to 58 (1445 bytes to 1293)
  19625. Writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  19626. Wrote ZIP buffer, estimated size 106831, actual size 106349
  19627. 3 seconds elapsed
  19628. 12 threads
  19629. reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  19630. reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
  19631. 1357 portalclusters
  19632. 5669 numportals
  19633. 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5
  19634. materialPath: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\materials
  19635. Loading C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.vmf
  19636. ConVarRef mat_reduceparticles doesn't point to an existing ConVar
  19637. Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\custom\battlefield 3 ak-74m\gameinfo.txt
  19638. fixing up env_cubemap materials on brush sides...
  19639. 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
  19640. Building Faces...done (0)
  19641. Chop Details...done (0)
  19642. Find Visible Detail Sides...
  19643. Merged 142 detail faces...done (0)
  19644. Merging details...done (0)
  19645. FixTjuncs...
  19646. PruneNodes...
  19647. WriteBSP...
  19648. done (0)
  19649. writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.prt...Building visibility clusters...
  19650. done (0)
  19651. Creating default LDR cubemaps for env_cubemap using skybox materials:
  19652. skybox/sky_day01_06*.vmt
  19653. ! Run buildcubemaps in the engine to get the correct cube maps.
  19654. Creating default HDR cubemaps for env_cubemap using skybox materials:
  19655. skybox/sky_day01_06*.vmt
  19656. ! Run buildcubemaps in the engine to get the correct cube maps.
  19657. Finding displacement neighbors...
  19658. Finding lightmap sample positions...
  19659. Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
  19660. Building Physics collision data...
  19661. done (1) (183641 bytes)
  19662. Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
  19663. Water found with no water_lod_control entity, creating a default one.
  19664. Compacting texture/material tables...
  19665. Reduced 1337 texinfos to 1119
  19666. Reduced 60 texdatas to 56 (1404 bytes to 1252)
  19667. Writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  19668. Wrote ZIP buffer, estimated size 106831, actual size 106349
  19669. 3 seconds elapsed
  19670. 12 threads
  19671. reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  19672. reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
  19673. 1350 portalclusters
  19674. 5644 numportals
  19675. 0...1...2...3...4...5...6...7...8...9...100...1...2
  19676. materialPath: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\materials
  19677. Loading C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.vmf
  19678. ConVarRef mat_reduceparticles doesn't point to an existing ConVar
  19679. Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\custom\battlefield 3 ak-74m\gameinfo.txt
  19680. fixing up env_cubemap materials on brush sides...
  19681. 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
  19682. Building Faces...done (0)
  19683. Chop Details...done (0)
  19684. Find Visible Detail Sides...
  19685. Merged 330 detail faces...done (0)
  19686. Merging details...done (0)
  19687. FixTjuncs...
  19688. PruneNodes...
  19689. WriteBSP...
  19690. done (0)
  19691. writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.prt...Building visibility clusters...
  19692. done (0)
  19693. Creating default LDR cubemaps for env_cubemap using skybox materials:
  19694. skybox/sky_day01_06*.vmt
  19695. ! Run buildcubemaps in the engine to get the correct cube maps.
  19696. Creating default HDR cubemaps for env_cubemap using skybox materials:
  19697. skybox/sky_day01_06*.vmt
  19698. ! Run buildcubemaps in the engine to get the correct cube maps.
  19699. Finding displacement neighbors...
  19700. Finding lightmap sample positions...
  19701. Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
  19702. Building Physics collision data...
  19703. done (1) (236561 bytes)
  19704. Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
  19705. Water found with no water_lod_control entity, creating a default one.
  19706. Compacting texture/material tables...
  19707. Reduced 1559 texinfos to 1339
  19708. Reduced 61 texdatas to 57 (1428 bytes to 1276)
  19709. Writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  19710. Wrote ZIP buffer, estimated size 106831, actual size 106349
  19711. 3 seconds elapsed
  19712. 12 threads
  19713. reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  19714. reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
  19715. 1347 portalclusters
  19716. 5635 numportals
  19717. 0...1...2...3...4...5...6...7...8...9...100...1...2...3..
  19718. materialPath: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\materials
  19719. Loading C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.vmf
  19720. ConVarRef mat_reduceparticles doesn't point to an existing ConVar
  19721. Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\custom\battlefield 3 ak-74m\gameinfo.txt
  19722. fixing up env_cubemap materials on brush sides...
  19723. 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
  19724. Building Faces...done (0)
  19725. Chop Details...done (0)
  19726. Find Visible Detail Sides...
  19727. Merged 330 detail faces...done (0)
  19728. Merging details...done (0)
  19729. FixTjuncs...
  19730. PruneNodes...
  19731. WriteBSP...
  19732. done (0)
  19733. writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.prt...Building visibility clusters...
  19734. done (0)
  19735. Creating default LDR cubemaps for env_cubemap using skybox materials:
  19736. skybox/sky_day01_06*.vmt
  19737. ! Run buildcubemaps in the engine to get the correct cube maps.
  19738. Creating default HDR cubemaps for env_cubemap using skybox materials:
  19739. skybox/sky_day01_06*.vmt
  19740. ! Run buildcubemaps in the engine to get the correct cube maps.
  19741. Finding displacement neighbors...
  19742. Finding lightmap sample positions...
  19743. Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
  19744. Building Physics collision data...
  19745. done (1) (229130 bytes)
  19746. Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
  19747. Water found with no water_lod_control entity, creating a default one.
  19748. Compacting texture/material tables...
  19749. Reduced 1493 texinfos to 1297
  19750. Reduced 60 texdatas to 57 (1372 bytes to 1276)
  19751. Writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  19752. Wrote ZIP buffer, estimated size 106374, actual size 106026
  19753. 3 seconds elapsed
  19754. 12 threads
  19755. reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  19756. reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
  19757. 1178 portalclusters
  19758. 4998 numportals
  19759. 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4..
  19760. materialPath: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\materials
  19761. Loading C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.vmf
  19762. ConVarRef mat_reduceparticles doesn't point to an existing ConVar
  19763. Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\custom\battlefield 3 ak-74m\gameinfo.txt
  19764. fixing up env_cubemap materials on brush sides...
  19765. 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
  19766. Building Faces...done (0)
  19767. Chop Details...done (0)
  19768. Find Visible Detail Sides...
  19769. Merged 330 detail faces...done (0)
  19770. Merging details...done (0)
  19771. FixTjuncs...
  19772. PruneNodes...
  19773. WriteBSP...
  19774. done (0)
  19775. writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.prt...Building visibility clusters...
  19776. done (0)
  19777. Creating default LDR cubemaps for env_cubemap using skybox materials:
  19778. skybox/sky_day01_06*.vmt
  19779. ! Run buildcubemaps in the engine to get the correct cube maps.
  19780. Creating default HDR cubemaps for env_cubemap using skybox materials:
  19781. skybox/sky_day01_06*.vmt
  19782. ! Run buildcubemaps in the engine to get the correct cube maps.
  19783. Finding displacement neighbors...
  19784. Finding lightmap sample positions...
  19785. Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
  19786. Building Physics collision data...
  19787. done (1) (229522 bytes)
  19788. Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
  19789. Water found with no water_lod_control entity, creating a default one.
  19790. Compacting texture/material tables...
  19791. Reduced 1495 texinfos to 1297
  19792. Reduced 60 texdatas to 57 (1372 bytes to 1276)
  19793. Writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  19794. Wrote ZIP buffer, estimated size 106374, actual size 106026
  19795. 3 seconds elapsed
  19796. 12 threads
  19797. reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  19798. reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
  19799. 1184 portalclusters
  19800. 5039 numportals
  19801. 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5.
  19802. materialPath: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\materials
  19803. Loading C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.vmf
  19804. ConVarRef mat_reduceparticles doesn't point to an existing ConVar
  19805. Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\custom\battlefield 3 ak-74m\gameinfo.txt
  19806. fixing up env_cubemap materials on brush sides...
  19807. 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
  19808. Building Faces...done (0)
  19809. Chop Details...done (0)
  19810. Find Visible Detail Sides...
  19811. Merged 330 detail faces...done (0)
  19812. Merging details...done (0)
  19813. FixTjuncs...
  19814. PruneNodes...
  19815. WriteBSP...
  19816. done (0)
  19817. writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.prt...Building visibility clusters...
  19818. done (0)
  19819. Creating default LDR cubemaps for env_cubemap using skybox materials:
  19820. skybox/sky_day01_06*.vmt
  19821. ! Run buildcubemaps in the engine to get the correct cube maps.
  19822. Creating default HDR cubemaps for env_cubemap using skybox materials:
  19823. skybox/sky_day01_06*.vmt
  19824. ! Run buildcubemaps in the engine to get the correct cube maps.
  19825. Finding displacement neighbors...
  19826. Finding lightmap sample positions...
  19827. Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
  19828. Building Physics collision data...
  19829. done (1) (224938 bytes)
  19830. Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
  19831. Water found with no water_lod_control entity, creating a default one.
  19832. Compacting texture/material tables...
  19833. Reduced 1489 texinfos to 1297
  19834. Reduced 60 texdatas to 57 (1372 bytes to 1276)
  19835. Writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  19836. Wrote ZIP buffer, estimated size 106374, actual size 106026
  19837. 3 seconds elapsed
  19838. 12 threads
  19839. reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  19840. reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
  19841. 1184 portalclusters
  19842. 5039 numportals
  19843. 0...1...2...3...4...5...6...7...8...9...100...1...2...3
  19844. materialPath: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\materials
  19845. Loading C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.vmf
  19846. ConVarRef mat_reduceparticles doesn't point to an existing ConVar
  19847. Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\custom\battlefield 3 ak-74m\gameinfo.txt
  19848. fixing up env_cubemap materials on brush sides...
  19849. 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
  19850. Building Faces...done (0)
  19851. Chop Details...done (0)
  19852. Find Visible Detail Sides...
  19853. Merged 330 detail faces...done (0)
  19854. Merging details...done (0)
  19855. FixTjuncs...
  19856. PruneNodes...
  19857. WriteBSP...
  19858. done (0)
  19859. writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.prt...Building visibility clusters...
  19860. done (0)
  19861. Creating default LDR cubemaps for env_cubemap using skybox materials:
  19862. skybox/sky_day01_06*.vmt
  19863. ! Run buildcubemaps in the engine to get the correct cube maps.
  19864. Creating default HDR cubemaps for env_cubemap using skybox materials:
  19865. skybox/sky_day01_06*.vmt
  19866. ! Run buildcubemaps in the engine to get the correct cube maps.
  19867. Finding displacement neighbors...
  19868. Finding lightmap sample positions...
  19869. Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
  19870. Building Physics collision data...
  19871. done (0) (227304 bytes)
  19872. Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
  19873. Water found with no water_lod_control entity, creating a default one.
  19874. Compacting texture/material tables...
  19875. Reduced 1471 texinfos to 1285
  19876. Reduced 60 texdatas to 57 (1372 bytes to 1276)
  19877. Writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  19878. Wrote ZIP buffer, estimated size 106374, actual size 106026
  19879. 2 seconds elapsed
  19880. 12 threads
  19881. reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  19882. reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
  19883. 1184 portalclusters
  19884. 5039 numportals
  19885. 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7..
  19886. materialPath: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\materials
  19887. Loading C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.vmf
  19888. ConVarRef mat_reduceparticles doesn't point to an existing ConVar
  19889. Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\custom\battlefield 3 ak-74m\gameinfo.txt
  19890. fixing up env_cubemap materials on brush sides...
  19891. 0...1...2...3...4...5...6...7...8...9...10**** leaked ****
  19892. Entity light (889.00 592.00 -902.00) leaked!
  19893. Processing areas...done (0)
  19894. Building Faces...done (0)
  19895. Chop Details...done (0)
  19896. Find Visible Detail Sides...
  19897. Merged 272 detail faces...done (0)
  19898. Merging details...done (0)
  19899. FixTjuncs...
  19900. PruneNodes...
  19901. WriteBSP...
  19902. done (0)
  19903. Creating default LDR cubemaps for env_cubemap using skybox materials:
  19904. skybox/sky_day01_06*.vmt
  19905. ! Run buildcubemaps in the engine to get the correct cube maps.
  19906. Creating default HDR cubemaps for env_cubemap using skybox materials:
  19907. skybox/sky_day01_06*.vmt
  19908. ! Run buildcubemaps in the engine to get the correct cube maps.
  19909. Finding displacement neighbors...
  19910. Finding lightmap sample positions...
  19911. Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
  19912. Building Physics collision data...
  19913. done (0) (206523 bytes)
  19914. Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
  19915. Water found with no water_lod_control entity, creating a default one.
  19916. Compacting texture/material tables...
  19917. Reduced 1315 texinfos to 1164
  19918. Reduced 58 texdatas to 55 (1322 bytes to 1226)
  19919. Writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  19920. Wrote ZIP buffer, estimated size 106374, actual size 106026
  19921. 2 seconds elapsed
  19922. 12 threads
  19923. reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  19924. reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
  19925. LoadPortals: couldn't read c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
  19926. materialPath: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\materials
  19927. Loading C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.vmf
  19928. Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\custom\battlefield 3 ak-74m\gameinfo.txt
  19929. fixing up env_cubemap materials on brush sides...
  19930. 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
  19931. Building Faces...done (0)
  19932. Chop Details...done (0)
  19933. Find Visible Detail Sides...
  19934. Merged 220 detail faces...done (0)
  19935. Merging details...done (0)
  19936. FixTjuncs...
  19937. PruneNodes...
  19938. WriteBSP...
  19939. done (0)
  19940. writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.prt...Building visibility clusters...
  19941. done (0)
  19942. Creating default LDR cubemaps for env_cubemap using skybox materials:
  19943. skybox/sky_day01_06*.vmt
  19944. ! Run buildcubemaps in the engine to get the correct cube maps.
  19945. Creating default HDR cubemaps for env_cubemap using skybox materials:
  19946. skybox/sky_day01_06*.vmt
  19947. ! Run buildcubemaps in the engine to get the correct cube maps.
  19948. Finding displacement neighbors...
  19949. Finding lightmap sample positions...
  19950. Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
  19951. Building Physics collision data...
  19952. done (0) (176450 bytes)
  19953. Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
  19954. Compacting texture/material tables...
  19955. Reduced 1077 texinfos to 943
  19956. Reduced 53 texdatas to 51 (1185 bytes to 1145)
  19957. Writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  19958. Wrote ZIP buffer, estimated size 105917, actual size 105703
  19959. 2 seconds elapsed
  19960. 12 threads
  19961. reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  19962. reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
  19963. 1032 portalclusters
  19964. 4397 numportals
  19965. 0...1...2...3...4...5...6...7...8...9...100...1...2...3.
  19966. materialPath: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\materials
  19967. Loading C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.vmf
  19968. ConVarRef mat_reduceparticles doesn't point to an existing ConVar
  19969. Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\custom\battlefield 3 ak-74m\gameinfo.txt
  19970. fixing up env_cubemap materials on brush sides...
  19971. 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
  19972. Building Faces...done (0)
  19973. Chop Details...done (0)
  19974. Find Visible Detail Sides...
  19975. Merged 118 detail faces...done (0)
  19976. Merging details...done (0)
  19977. FixTjuncs...
  19978. PruneNodes...
  19979. WriteBSP...
  19980. done (0)
  19981. writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.prt...Building visibility clusters...
  19982. done (0)
  19983. Creating default LDR cubemaps for env_cubemap using skybox materials:
  19984. skybox/sky_day01_06*.vmt
  19985. ! Run buildcubemaps in the engine to get the correct cube maps.
  19986. Creating default HDR cubemaps for env_cubemap using skybox materials:
  19987. skybox/sky_day01_06*.vmt
  19988. ! Run buildcubemaps in the engine to get the correct cube maps.
  19989. Finding displacement neighbors...
  19990. Finding lightmap sample positions...
  19991. Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
  19992. Building Physics collision data...
  19993. done (1) (117256 bytes)
  19994. Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
  19995. Water found with no water_lod_control entity, creating a default one.
  19996. Compacting texture/material tables...
  19997. Reduced 793 texinfos to 680
  19998. Reduced 43 texdatas to 38 (973 bytes to 837)
  19999. Writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  20000. Wrote ZIP buffer, estimated size 106374, actual size 106026
  20001. 2 seconds elapsed
  20002. 12 threads
  20003. reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  20004. reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
  20005. 804 portalclusters
  20006. 2994 numportals
  20007. 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7
  20008. materialPath: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\materials
  20009. Loading C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.vmf
  20010. Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\custom\battlefield 3 ak-74m\gameinfo.txt
  20011. fixing up env_cubemap materials on brush sides...
  20012. 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
  20013. Building Faces...done (0)
  20014. Chop Details...done (0)
  20015. Find Visible Detail Sides...
  20016. Merged 270 detail faces...done (0)
  20017. Merging details...done (0)
  20018. FixTjuncs...
  20019. PruneNodes...
  20020. WriteBSP...
  20021. done (0)
  20022. writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.prt...Building visibility clusters...
  20023. done (0)
  20024. Creating default LDR cubemaps for env_cubemap using skybox materials:
  20025. skybox/sky_day01_06*.vmt
  20026. ! Run buildcubemaps in the engine to get the correct cube maps.
  20027. Creating default HDR cubemaps for env_cubemap using skybox materials:
  20028. skybox/sky_day01_06*.vmt
  20029. ! Run buildcubemaps in the engine to get the correct cube maps.
  20030. Finding displacement neighbors...
  20031. Finding lightmap sample positions...
  20032. Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
  20033. Building Physics collision data...
  20034. done (0) (184554 bytes)
  20035. Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
  20036. Compacting texture/material tables...
  20037. Reduced 1175 texinfos to 1029
  20038. Reduced 54 texdatas to 52 (1197 bytes to 1157)
  20039. Writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  20040. Wrote ZIP buffer, estimated size 105917, actual size 105703
  20041. 2 seconds elapsed
  20042. 12 threads
  20043. reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  20044. reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
  20045. 961 portalclusters
  20046. 4137 numportals
  20047. 0...1...2...3...4...5...6...7...8...9...100...1...2...3
  20048. materialPath: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\materials
  20049. Loading C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.vmf
  20050. ConVarRef mat_reduceparticles doesn't point to an existing ConVar
  20051. Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\custom\battlefield 3 ak-74m\gameinfo.txt
  20052. fixing up env_cubemap materials on brush sides...
  20053. 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
  20054. Building Faces...done (0)
  20055. Chop Details...done (0)
  20056. Find Visible Detail Sides...
  20057. Merged 312 detail faces...done (0)
  20058. Merging details...done (0)
  20059. FixTjuncs...
  20060. PruneNodes...
  20061. WriteBSP...
  20062. done (0)
  20063. writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.prt...Building visibility clusters...
  20064. done (0)
  20065. Creating default LDR cubemaps for env_cubemap using skybox materials:
  20066. skybox/sky_day01_06*.vmt
  20067. ! Run buildcubemaps in the engine to get the correct cube maps.
  20068. Creating default HDR cubemaps for env_cubemap using skybox materials:
  20069. skybox/sky_day01_06*.vmt
  20070. ! Run buildcubemaps in the engine to get the correct cube maps.
  20071. Finding displacement neighbors...
  20072. Finding lightmap sample positions...
  20073. Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
  20074. Building Physics collision data...
  20075. done (0) (227304 bytes)
  20076. Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
  20077. Water found with no water_lod_control entity, creating a default one.
  20078. Compacting texture/material tables...
  20079. Reduced 1471 texinfos to 1285
  20080. Reduced 60 texdatas to 57 (1372 bytes to 1276)
  20081. Writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  20082. Wrote ZIP buffer, estimated size 106374, actual size 106026
  20083. 2 seconds elapsed
  20084. 12 threads
  20085. reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  20086. reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
  20087. 1190 portalclusters
  20088. 5056 numportals
  20089. 0...1...2...3...4...5...6...7...8...9...100...1...2...3...
  20090. materialPath: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\materials
  20091. Loading C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.vmf
  20092. ConVarRef mat_reduceparticles doesn't point to an existing ConVar
  20093. Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\custom\battlefield 3 ak-74m\gameinfo.txt
  20094. fixing up env_cubemap materials on brush sides...
  20095. 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
  20096. Building Faces...done (0)
  20097. Chop Details...done (0)
  20098. Find Visible Detail Sides...
  20099. Merged 312 detail faces...done (0)
  20100. Merging details...done (0)
  20101. FixTjuncs...
  20102. PruneNodes...
  20103. WriteBSP...
  20104. done (0)
  20105. writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.prt...Building visibility clusters...
  20106. done (0)
  20107. Creating default LDR cubemaps for env_cubemap using skybox materials:
  20108. skybox/sky_day01_06*.vmt
  20109. ! Run buildcubemaps in the engine to get the correct cube maps.
  20110. Creating default HDR cubemaps for env_cubemap using skybox materials:
  20111. skybox/sky_day01_06*.vmt
  20112. ! Run buildcubemaps in the engine to get the correct cube maps.
  20113. Finding displacement neighbors...
  20114. Finding lightmap sample positions...
  20115. Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
  20116. Building Physics collision data...
  20117. done (0) (221842 bytes)
  20118. Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
  20119. Water found with no water_lod_control entity, creating a default one.
  20120. Compacting texture/material tables...
  20121. Reduced 1447 texinfos to 1272
  20122. Reduced 59 texdatas to 56 (1343 bytes to 1247)
  20123. Writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  20124. Wrote ZIP buffer, estimated size 106374, actual size 106026
  20125. 2 seconds elapsed
  20126. 12 threads
  20127. reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  20128. reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
  20129. 1153 portalclusters
  20130. 4903 numportals
  20131. 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4..
  20132. materialPath: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\materials
  20133. Loading C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.vmf
  20134. ConVarRef mat_reduceparticles doesn't point to an existing ConVar
  20135. Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\custom\battlefield 3 ak-74m\gameinfo.txt
  20136. fixing up env_cubemap materials on brush sides...
  20137. 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
  20138. Building Faces...done (0)
  20139. Chop Details...done (0)
  20140. Find Visible Detail Sides...
  20141. Merged 338 detail faces...done (0)
  20142. Merging details...done (0)
  20143. FixTjuncs...
  20144. PruneNodes...
  20145. WriteBSP...
  20146. done (0)
  20147. writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.prt...Building visibility clusters...
  20148. done (0)
  20149. Creating default LDR cubemaps for env_cubemap using skybox materials:
  20150. skybox/sky_day01_06*.vmt
  20151. ! Run buildcubemaps in the engine to get the correct cube maps.
  20152. Creating default HDR cubemaps for env_cubemap using skybox materials:
  20153. skybox/sky_day01_06*.vmt
  20154. ! Run buildcubemaps in the engine to get the correct cube maps.
  20155. Finding displacement neighbors...
  20156. Finding lightmap sample positions...
  20157. Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
  20158. Building Physics collision data...
  20159. done (0) (225535 bytes)
  20160. Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
  20161. Water found with no water_lod_control entity, creating a default one.
  20162. Compacting texture/material tables...
  20163. Reduced 1462 texinfos to 1278
  20164. Reduced 59 texdatas to 56 (1343 bytes to 1247)
  20165. Writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  20166. Wrote ZIP buffer, estimated size 106374, actual size 106026
  20167. 3 seconds elapsed
  20168. 12 threads
  20169. reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  20170. reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
  20171. 1035 portalclusters
  20172. 4654 numportals
  20173. 0...1...2...3...4...5...6...7...8...9...100...1...
  20174. materialPath: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\materials
  20175. Loading C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.vmf
  20176. ConVarRef mat_reduceparticles doesn't point to an existing ConVar
  20177. Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\custom\battlefield 3 ak-74m\gameinfo.txt
  20178. fixing up env_cubemap materials on brush sides...
  20179. 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
  20180. Building Faces...done (0)
  20181. Chop Details...done (0)
  20182. Find Visible Detail Sides...
  20183. Merged 338 detail faces...done (0)
  20184. Merging details...done (0)
  20185. FixTjuncs...
  20186. PruneNodes...
  20187. WriteBSP...
  20188. done (0)
  20189. writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.prt...Building visibility clusters...
  20190. done (0)
  20191. Creating default LDR cubemaps for env_cubemap using skybox materials:
  20192. skybox/sky_day01_06*.vmt
  20193. ! Run buildcubemaps in the engine to get the correct cube maps.
  20194. Creating default HDR cubemaps for env_cubemap using skybox materials:
  20195. skybox/sky_day01_06*.vmt
  20196. ! Run buildcubemaps in the engine to get the correct cube maps.
  20197. Finding displacement neighbors...
  20198. Finding lightmap sample positions...
  20199. Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
  20200. Building Physics collision data...
  20201. done (0) (225535 bytes)
  20202. Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
  20203. Water found with no water_lod_control entity, creating a default one.
  20204. Compacting texture/material tables...
  20205. Reduced 1462 texinfos to 1278
  20206. Reduced 59 texdatas to 56 (1343 bytes to 1247)
  20207. Writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  20208. Wrote ZIP buffer, estimated size 106374, actual size 106026
  20209. 2 seconds elapsed
  20210. 12 threads
  20211. reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  20212. reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
  20213. 1035 portalclusters
  20214. 4654 numportals
  20215. 0...1...2...3...4...5...6...7...8...9...100...1...2...3
  20216. materialPath: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\materials
  20217. Loading C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.vmf
  20218. ConVarRef mat_reduceparticles doesn't point to an existing ConVar
  20219. Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\custom\battlefield 3 ak-74m\gameinfo.txt
  20220. fixing up env_cubemap materials on brush sides...
  20221. 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
  20222. Building Faces...done (0)
  20223. Chop Details...done (0)
  20224. Find Visible Detail Sides...
  20225. Merged 338 detail faces...done (0)
  20226. Merging details...done (0)
  20227. FixTjuncs...
  20228. PruneNodes...
  20229. WriteBSP...
  20230. done (0)
  20231. writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.prt...Building visibility clusters...
  20232. done (0)
  20233. Creating default LDR cubemaps for env_cubemap using skybox materials:
  20234. skybox/sky_day01_06*.vmt
  20235. ! Run buildcubemaps in the engine to get the correct cube maps.
  20236. Creating default HDR cubemaps for env_cubemap using skybox materials:
  20237. skybox/sky_day01_06*.vmt
  20238. ! Run buildcubemaps in the engine to get the correct cube maps.
  20239. Finding displacement neighbors...
  20240. Finding lightmap sample positions...
  20241. Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
  20242. Building Physics collision data...
  20243. done (0) (225535 bytes)
  20244. Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
  20245. Water found with no water_lod_control entity, creating a default one.
  20246. Compacting texture/material tables...
  20247. Reduced 1462 texinfos to 1278
  20248. Reduced 59 texdatas to 56 (1343 bytes to 1247)
  20249. Writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  20250. Wrote ZIP buffer, estimated size 106374, actual size 106026
  20251. 3 seconds elapsed
  20252. 12 threads
  20253. reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  20254. reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
  20255. 1035 portalclusters
  20256. 4654 numportals
  20257. 0...1...2...3...4...5...6...7...8...9...10Optimized: 6669 visible clusters (0.64%)
  20258. Total clusters visible: 1049816
  20259. Average clusters visible: 1014
  20260. Building PAS...
  20261. Average clusters audible: 1035
  20262. visdatasize:276637 compressed from 281520
  20263. writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  20264. 0 seconds elapsed
  20265. [Reading texlights from 'lights.rad']
  20266. [2 texlights parsed from 'lights.rad']
  20267. Loading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  20268. 3996 faces
  20269. 1648928 square feet [237445664.00 square inches]
  20270. 0 Displacements
  20271. 0 Square Feet [0.00 Square Inches]
  20272. 3996 patches before subdivision
  20273. zero area child patch
  20274. zero area child patch
  20275. zero area child patch
  20276. zero area child patch
  20277. zero area child patch
  20278. zero area child patch
  20279. zero area child patch
  20280. zero area child patch
  20281. zero area child patch
  20282. zero area child patch
  20283. zero area child patch
  20284. zero area child patch
  20285. zero area child patch
  20286. zero area child patch
  20287. zero area child patch
  20288. zero area child patch
  20289. zero area child patch
  20290. zero area child patch
  20291. zero area child patch
  20292. zero area child patch
  20293. zero area child patch
  20294. 68734 patches after subdivision
  20295. 57 direct lights
  20296. 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 6243842, max 529
  20297. transfer lists: 47.6 megs
  20298. 0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(122708, 55019, 32064)
  20299. 0...1...2...3...4...5...6...7...8...9...10 Bounce #2 added RGB(23003, 7546, 1683)
  20300. 0...1...2...3...4...5...6...7...8...9...10 Bounce #3 added RGB(5531, 1397, 174)
  20301. 0...1...2...3...4...5...6...7...8...9...10 Bounce #4 added RGB(1492, 272, 28)
  20302. 0...1...2...3...4...5...6...7...8...9...10 Bounce #5 added RGB(429, 61, 5)
  20303. 0...1...2...3...4...5...6...7...8...9...10 Bounce #6 added RGB(129, 14, 1)
  20304. 0...1...2...3...4...5...6...7...8...9...10 Bounce #7 added RGB(39, 3, 0)
  20305. 0...1...2...3...4...5...6...7...8...9...10 Bounce #8 added RGB(13, 1, 0)
  20306. 0...1...2...3...4...5...6...7...8...9...10 Bounce #9 added RGB(4, 0, 0)
  20307. 0...1...2...3...4...5...6...7...8...9...10 Bounce #10 added RGB(1, 0, 0)
  20308. 0...1...2...3...4...5...6...7...8...9...10 Bounce #11 added RGB(0, 0, 0)
  20309. Build Patch/Sample Hash Table(s).....Done<0.0135 sec>
  20310. 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
  20311. 0 of 0 (0% of) surface lights went in leaf ambient cubes.
  20312. 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
  20313. Ready to Finish
  20314. Object names Objects/Maxobjs Memory / Maxmem Fullness
  20315. ------------ --------------- --------------- --------
  20316. models 21/1024 1008/49152 ( 2.1%)
  20317. brushes 589/8192 7068/98304 ( 7.2%)
  20318. brushsides 3670/65536 29360/524288 ( 5.6%)
  20319. planes 4672/65536 93440/1310720 ( 7.1%)
  20320. vertexes 6539/65536 78468/786432 (10.0%)
  20321. nodes 1607/65536 51424/2097152 ( 2.5%)
  20322. texinfos 1278/12288 92016/884736 (10.4%)
  20323. texdata 56/2048 1792/65536 ( 2.7%)
  20324. dispinfos 0/0 0/0 ( 0.0%)
  20325. disp_verts 0/0 0/0 ( 0.0%)
  20326. disp_tris 0/0 0/0 ( 0.0%)
  20327. disp_lmsamples 0/0 0/0 ( 0.0%)
  20328. faces 3996/65536 223776/3670016 ( 6.1%)
  20329. hdr faces 0/65536 0/3670016 ( 0.0%)
  20330. origfaces 2682/65536 150192/3670016 ( 4.1%)
  20331. leaves 1629/65536 52128/2097152 ( 2.5%)
  20332. leaffaces 8703/65536 17406/131072 (13.3%)
  20333. leafbrushes 2713/65536 5426/131072 ( 4.1%)
  20334. areas 2/256 16/2048 ( 0.8%)
  20335. surfedges 29592/512000 118368/2048000 ( 5.8%)
  20336. edges 16321/256000 65284/1024000 ( 6.4%)
  20337. LDR worldlights 57/8192 5016/720896 ( 0.7%)
  20338. HDR worldlights 0/8192 0/720896 ( 0.0%)
  20339. leafwaterdata 1/32768 12/393216 ( 0.0%)
  20340. waterstrips 512/32768 5120/327680 ( 1.6%)
  20341. waterverts 0/65536 0/786432 ( 0.0%)
  20342. waterindices 8214/65536 16428/131072 (12.5%)
  20343. cubemapsamples 0/1024 0/16384 ( 0.0%)
  20344. overlays 0/512 0/180224 ( 0.0%)
  20345. LDR lightdata [variable] 1880656/0 ( 0.0%)
  20346. HDR lightdata [variable] 0/0 ( 0.0%)
  20347. visdata [variable] 276637/16777216 ( 1.6%)
  20348. entdata [variable] 54102/393216 (13.8%)
  20349. LDR ambient table 1629/65536 6516/262144 ( 2.5%)
  20350. HDR ambient table 1629/65536 6516/262144 ( 2.5%)
  20351. LDR leaf ambient 8091/65536 226548/1835008 (12.3%)
  20352. HDR leaf ambient 1629/65536 45612/1835008 ( 2.5%)
  20353. occluders 0/0 0/0 ( 0.0%)
  20354. occluder polygons 0/0 0/0 ( 0.0%)
  20355. occluder vert ind 0/0 0/0 ( 0.0%)
  20356. detail props [variable] 1/12 ( 8.3%)
  20357. static props [variable] 1/12 ( 8.3%)
  20358. pakfile [variable] 106026/0 ( 0.0%)
  20359. physics [variable] 225535/4194304 ( 5.4%)
  20360. physics terrain [variable] 2/1048576 ( 0.0%)
  20361. Level flags = 0
  20362. Total triangle count: 10872
  20363. Writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  20364. 12 seconds elapsed
  20365. [Reading texlights from 'lights.rad']
  20366. [2 texlights parsed from 'lights.rad']
  20367. Loading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  20368. 3996 faces
  20369. 1648928 square feet [237445664.00 square inches]
  20370. 0 Displacements
  20371. 0 Square Feet [0.00 Square Inches]
  20372. 3996 patches before subdivision
  20373. zero area child patch
  20374. zero area child patch
  20375. zero area child patch
  20376. zero area child patch
  20377. zero area child patch
  20378. zero area child patch
  20379. zero area child patch
  20380. zero area child patch
  20381. zero area child patch
  20382. zero area child patch
  20383. zero area child patch
  20384. zero area child patch
  20385. zero area child patch
  20386. zero area child patch
  20387. zero area child patch
  20388. zero area child patch
  20389. zero area child patch
  20390. zero area child patch
  20391. zero area child patch
  20392. zero area child patch
  20393. zero area child patch
  20394. 68734 patches after subdivision
  20395. 57 direct lights
  20396. 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 6243842, max 529
  20397. transfer lists: 47.6 megs
  20398. 0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(127706, 55033, 83812)
  20399. 0...1...2...3...4...5...6...7...8...9...10 Bounce #2 added RGB(23514, 7547, 3600)
  20400. 0...1...2...3...4...5...6...7...8...9...10 Bounce #3 added RGB(5615, 1397, 289)
  20401. 0...1...2...3...4...5...6...7...8...9...10 Bounce #4 added RGB(1506, 272, 36)
  20402. 0...1...2...3...4...5...6...7...8...9...10 Bounce #5 added RGB(432, 61, 6)
  20403. 0...1...2...3...4...5...6...7...8...9...10 Bounce #6 added RGB(130, 14, 1)
  20404. 0...1...2...3...4...5...6...7...8...9...10 Bounce #7 added RGB(40, 3, 0)
  20405. 0...1...2...3...4...5...6...7...8...9...10 Bounce #8 added RGB(13, 1, 0)
  20406. 0...1...2...3...4...5...6...7...8...9...10 Bounce #9 added RGB(4, 0, 0)
  20407. 0...1...2...3...4...5...6...7...8...9...10 Bounce #10 added RGB(1, 0, 0)
  20408. 0...1...2...3...4...5...6...7...8...9...10 Bounce #11 added RGB(0, 0, 0)
  20409. Build Patch/Sample Hash Table(s).....Done<0.0150 sec>
  20410. 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
  20411. 0 of 0 (0% of) surface lights went in leaf ambient cubes.
  20412. 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
  20413. Ready to Finish
  20414. Object names Objects/Maxobjs Memory / Maxmem Fullness
  20415. ------------ --------------- --------------- --------
  20416. models 21/1024 1008/49152 ( 2.1%)
  20417. brushes 589/8192 7068/98304 ( 7.2%)
  20418. brushsides 3670/65536 29360/524288 ( 5.6%)
  20419. planes 4672/65536 93440/1310720 ( 7.1%)
  20420. vertexes 6539/65536 78468/786432 (10.0%)
  20421. nodes 1607/65536 51424/2097152 ( 2.5%)
  20422. texinfos 1278/12288 92016/884736 (10.4%)
  20423. texdata 56/2048 1792/65536 ( 2.7%)
  20424. dispinfos 0/0 0/0 ( 0.0%)
  20425. disp_verts 0/0 0/0 ( 0.0%)
  20426. disp_tris 0/0 0/0 ( 0.0%)
  20427. disp_lmsamples 0/0 0/0 ( 0.0%)
  20428. faces 3996/65536 223776/3670016 ( 6.1%)
  20429. hdr faces 3996/65536 223776/3670016 ( 6.1%)
  20430. origfaces 2682/65536 150192/3670016 ( 4.1%)
  20431. leaves 1629/65536 52128/2097152 ( 2.5%)
  20432. leaffaces 8703/65536 17406/131072 (13.3%)
  20433. leafbrushes 2713/65536 5426/131072 ( 4.1%)
  20434. areas 2/256 16/2048 ( 0.8%)
  20435. surfedges 29592/512000 118368/2048000 ( 5.8%)
  20436. edges 16321/256000 65284/1024000 ( 6.4%)
  20437. LDR worldlights 57/8192 5016/720896 ( 0.7%)
  20438. HDR worldlights 57/8192 5016/720896 ( 0.7%)
  20439. leafwaterdata 1/32768 12/393216 ( 0.0%)
  20440. waterstrips 512/32768 5120/327680 ( 1.6%)
  20441. waterverts 0/65536 0/786432 ( 0.0%)
  20442. waterindices 8214/65536 16428/131072 (12.5%)
  20443. cubemapsamples 0/1024 0/16384 ( 0.0%)
  20444. overlays 0/512 0/180224 ( 0.0%)
  20445. LDR lightdata [variable] 1880656/0 ( 0.0%)
  20446. HDR lightdata [variable] 1880656/0 ( 0.0%)
  20447. visdata [variable] 276637/16777216 ( 1.6%)
  20448. entdata [variable] 54102/393216 (13.8%)
  20449. LDR ambient table 1629/65536 6516/262144 ( 2.5%)
  20450. HDR ambient table 1629/65536 6516/262144 ( 2.5%)
  20451. LDR leaf ambient 8091/65536 226548/1835008 (12.3%)
  20452. HDR leaf ambient 8185/65536 229180/1835008 (12.5%)
  20453. occluders 0/0 0/0 ( 0.0%)
  20454. occluder polygons 0/0 0/0 ( 0.0%)
  20455. occluder vert ind 0/0 0/0 ( 0.0%)
  20456. detail props [variable] 1/12 ( 8.3%)
  20457. static props [variable] 1/12 ( 8.3%)
  20458. pakfile [variable] 106026/0 ( 0.0%)
  20459. physics [variable] 225535/4194304 ( 5.4%)
  20460. physics terrain [variable] 2/1048576 ( 0.0%)
  20461. Level flags = 0
  20462. Total triangle count: 10872
  20463. Writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  20464. 12 seconds elapsed
  20465. materialPath: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\materials
  20466. Loading C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.vmf
  20467. ConVarRef mat_reduceparticles doesn't point to an existing ConVar
  20468. Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\custom\battlefield 3 ak-74m\gameinfo.txt
  20469. fixing up env_cubemap materials on brush sides...
  20470. 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
  20471. Building Faces...done (1)
  20472. Chop Details...done (0)
  20473. Find Visible Detail Sides...
  20474. Merged 338 detail faces...done (0)
  20475. Merging details...done (0)
  20476. FixTjuncs...
  20477. PruneNodes...
  20478. WriteBSP...
  20479. done (0)
  20480. writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.prt...Building visibility clusters...
  20481. done (0)
  20482. Creating default LDR cubemaps for env_cubemap using skybox materials:
  20483. skybox/sky_day01_06*.vmt
  20484. ! Run buildcubemaps in the engine to get the correct cube maps.
  20485. Creating default HDR cubemaps for env_cubemap using skybox materials:
  20486. skybox/sky_day01_06*.vmt
  20487. ! Run buildcubemaps in the engine to get the correct cube maps.
  20488. Finding displacement neighbors...
  20489. Finding lightmap sample positions...
  20490. Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
  20491. Building Physics collision data...
  20492. done (0) (383758 bytes)
  20493. Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
  20494. Water found with no water_lod_control entity, creating a default one.
  20495. Compacting texture/material tables...
  20496. Reduced 2203 texinfos to 1660
  20497. Reduced 63 texdatas to 59 (1460 bytes to 1308)
  20498. Writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  20499. Wrote ZIP buffer, estimated size 106831, actual size 106349
  20500. 3 seconds elapsed
  20501. 12 threads
  20502. reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  20503. reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
  20504. 1205 portalclusters
  20505. 5291 numportals
  20506. 0...1...2...3...4...5...6...7...8...9...10Optimized: 10275 visible clusters (0.72%)
  20507. Total clusters visible: 1425794
  20508. Average clusters visible: 1183
  20509. Building PAS...
  20510. Average clusters audible: 1205
  20511. visdatasize:372874 compressed from 366320
  20512. writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  20513. 0 seconds elapsed
  20514. [Reading texlights from 'lights.rad']
  20515. [2 texlights parsed from 'lights.rad']
  20516. Loading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  20517. 7006 faces
  20518. 1840158 square feet [264982784.00 square inches]
  20519. 0 Displacements
  20520. 0 Square Feet [0.00 Square Inches]
  20521. 7006 patches before subdivision
  20522. zero area child patch
  20523. zero area child patch
  20524. zero area child patch
  20525. zero area child patch
  20526. zero area child patch
  20527. zero area child patch
  20528. zero area child patch
  20529. zero area child patch
  20530. zero area child patch
  20531. zero area child patch
  20532. zero area child patch
  20533. zero area child patch
  20534. zero area child patch
  20535. zero area child patch
  20536. zero area child patch
  20537. zero area child patch
  20538. zero area child patch
  20539. zero area child patch
  20540. zero area child patch
  20541. zero area child patch
  20542. zero area child patch
  20543. 77250 patches after subdivision
  20544. 59 direct lights
  20545. 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 7671809, max 543
  20546. transfer lists: 58.5 megs
  20547. 0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(166803, 87803, 37643)
  20548. 0...1...2...3...4...5...6...7...8...9...10 Bounce #2 added RGB(25295, 8396, 1903)
  20549. 0...1...2...3...4...5...6...7...8...9...10 Bounce #3 added RGB(5993, 1533, 185)
  20550. 0...1...2...3...4...5...6...7...8...9...10 Bounce #4 added RGB(1624, 287, 29)
  20551. 0...1...2...3...4...5...6...7...8...9...10 Bounce #5 added RGB(476, 64, 6)
  20552. 0...1...2...3...4...5...6...7...8...9...10 Bounce #6 added RGB(148, 14, 1)
  20553. 0...1...2...3...4...5...6...7...8...9...10 Bounce #7 added RGB(47, 4, 0)
  20554. 0...1...2...3...4...5...6...7...8...9...10 Bounce #8 added RGB(16, 1, 0)
  20555. 0...1...2...3...4...5...6...7...8...9...10 Bounce #9 added RGB(6, 0, 0)
  20556. 0...1...2...3...4...5...6...7...8...9...10 Bounce #10 added RGB(2, 0, 0)
  20557. 0...1...2...3...4...5...6...7...8...9...10 Bounce #11 added RGB(1, 0, 0)
  20558. Build Patch/Sample Hash Table(s).....Done<0.0146 sec>
  20559. 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
  20560. 0 of 0 (0% of) surface lights went in leaf ambient cubes.
  20561. 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
  20562. Ready to Finish
  20563. Object names Objects/Maxobjs Memory / Maxmem Fullness
  20564. ------------ --------------- --------------- --------
  20565. models 79/1024 3792/49152 ( 7.7%)
  20566. brushes 893/8192 10716/98304 (10.9%)
  20567. brushsides 5494/65536 43952/524288 ( 8.4%)
  20568. planes 5958/65536 119160/1310720 ( 9.1%)
  20569. vertexes 9997/65536 119964/786432 (15.3%)
  20570. nodes 3967/65536 126944/2097152 ( 6.1%)
  20571. texinfos 1660/12288 119520/884736 (13.5%)
  20572. texdata 59/2048 1888/65536 ( 2.9%)
  20573. dispinfos 0/0 0/0 ( 0.0%)
  20574. disp_verts 0/0 0/0 ( 0.0%)
  20575. disp_tris 0/0 0/0 ( 0.0%)
  20576. disp_lmsamples 0/0 0/0 ( 0.0%)
  20577. faces 7006/65536 392336/3670016 (10.7%)
  20578. hdr faces 0/65536 0/3670016 ( 0.0%)
  20579. origfaces 4248/65536 237888/3670016 ( 6.5%)
  20580. leaves 4047/65536 129504/2097152 ( 6.2%)
  20581. leaffaces 13048/65536 26096/131072 (19.9%)
  20582. leafbrushes 4080/65536 8160/131072 ( 6.2%)
  20583. areas 2/256 16/2048 ( 0.8%)
  20584. surfedges 49072/512000 196288/2048000 ( 9.6%)
  20585. edges 26831/256000 107324/1024000 (10.5%)
  20586. LDR worldlights 59/8192 5192/720896 ( 0.7%)
  20587. HDR worldlights 0/8192 0/720896 ( 0.0%)
  20588. leafwaterdata 5/32768 60/393216 ( 0.0%)
  20589. waterstrips 533/32768 5330/327680 ( 1.6%)
  20590. waterverts 0/65536 0/786432 ( 0.0%)
  20591. waterindices 8640/65536 17280/131072 (13.2%)
  20592. cubemapsamples 0/1024 0/16384 ( 0.0%)
  20593. overlays 0/512 0/180224 ( 0.0%)
  20594. LDR lightdata [variable] 2180184/0 ( 0.0%)
  20595. HDR lightdata [variable] 0/0 ( 0.0%)
  20596. visdata [variable] 372874/16777216 ( 2.2%)
  20597. entdata [variable] 74164/393216 (18.9%)
  20598. LDR ambient table 4047/65536 16188/262144 ( 6.2%)
  20599. HDR ambient table 4047/65536 16188/262144 ( 6.2%)
  20600. LDR leaf ambient 27091/65536 758548/1835008 (41.3%)
  20601. HDR leaf ambient 4047/65536 113316/1835008 ( 6.2%)
  20602. occluders 0/0 0/0 ( 0.0%)
  20603. occluder polygons 0/0 0/0 ( 0.0%)
  20604. occluder vert ind 0/0 0/0 ( 0.0%)
  20605. detail props [variable] 1/12 ( 8.3%)
  20606. static props [variable] 1/12 ( 8.3%)
  20607. pakfile [variable] 106349/0 ( 0.0%)
  20608. physics [variable] 383758/4194304 ( 9.1%)
  20609. physics terrain [variable] 2/1048576 ( 0.0%)
  20610. Level flags = 0
  20611. Total triangle count: 18068
  20612. Writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  20613. 16 seconds elapsed
  20614. [Reading texlights from 'lights.rad']
  20615. [2 texlights parsed from 'lights.rad']
  20616. Loading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  20617. 7006 faces
  20618. 1840158 square feet [264982784.00 square inches]
  20619. 0 Displacements
  20620. 0 Square Feet [0.00 Square Inches]
  20621. 7006 patches before subdivision
  20622. zero area child patch
  20623. zero area child patch
  20624. zero area child patch
  20625. zero area child patch
  20626. zero area child patch
  20627. zero area child patch
  20628. zero area child patch
  20629. zero area child patch
  20630. zero area child patch
  20631. zero area child patch
  20632. zero area child patch
  20633. zero area child patch
  20634. zero area child patch
  20635. zero area child patch
  20636. zero area child patch
  20637. zero area child patch
  20638. zero area child patch
  20639. zero area child patch
  20640. zero area child patch
  20641. zero area child patch
  20642. zero area child patch
  20643. 77250 patches after subdivision
  20644. 59 direct lights
  20645. 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 7671809, max 543
  20646. transfer lists: 58.5 megs
  20647. 0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(172177, 87806, 93931)
  20648. 0...1...2...3...4...5...6...7...8...9...10 Bounce #2 added RGB(25836, 8396, 4134)
  20649. 0...1...2...3...4...5...6...7...8...9...10 Bounce #3 added RGB(6077, 1533, 311)
  20650. 0...1...2...3...4...5...6...7...8...9...10 Bounce #4 added RGB(1638, 287, 38)
  20651. 0...1...2...3...4...5...6...7...8...9...10 Bounce #5 added RGB(479, 64, 6)
  20652. 0...1...2...3...4...5...6...7...8...9...10 Bounce #6 added RGB(149, 14, 1)
  20653. 0...1...2...3...4...5...6...7...8...9...10 Bounce #7 added RGB(48, 4, 0)
  20654. 0...1...2...3...4...5...6...7...8...9...10 Bounce #8 added RGB(16, 1, 0)
  20655. 0...1...2...3...4...5...6...7...8...9...10 Bounce #9 added RGB(6, 0, 0)
  20656. 0...1...2...3...4...5...6...7...8...9...10 Bounce #10 added RGB(2, 0, 0)
  20657. 0...1...2...3...4...5...6...7...8...9...10 Bounce #11 added RGB(1, 0, 0)
  20658. Build Patch/Sample Hash Table(s).....Done<0.0167 sec>
  20659. 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
  20660. 0 of 0 (0% of) surface lights went in leaf ambient cubes.
  20661. 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
  20662. Ready to Finish
  20663. Object names Objects/Maxobjs Memory / Maxmem Fullness
  20664. ------------ --------------- --------------- --------
  20665. models 79/1024 3792/49152 ( 7.7%)
  20666. brushes 893/8192 10716/98304 (10.9%)
  20667. brushsides 5494/65536 43952/524288 ( 8.4%)
  20668. planes 5958/65536 119160/1310720 ( 9.1%)
  20669. vertexes 9997/65536 119964/786432 (15.3%)
  20670. nodes 3967/65536 126944/2097152 ( 6.1%)
  20671. texinfos 1660/12288 119520/884736 (13.5%)
  20672. texdata 59/2048 1888/65536 ( 2.9%)
  20673. dispinfos 0/0 0/0 ( 0.0%)
  20674. disp_verts 0/0 0/0 ( 0.0%)
  20675. disp_tris 0/0 0/0 ( 0.0%)
  20676. disp_lmsamples 0/0 0/0 ( 0.0%)
  20677. faces 7006/65536 392336/3670016 (10.7%)
  20678. hdr faces 7006/65536 392336/3670016 (10.7%)
  20679. origfaces 4248/65536 237888/3670016 ( 6.5%)
  20680. leaves 4047/65536 129504/2097152 ( 6.2%)
  20681. leaffaces 13048/65536 26096/131072 (19.9%)
  20682. leafbrushes 4080/65536 8160/131072 ( 6.2%)
  20683. areas 2/256 16/2048 ( 0.8%)
  20684. surfedges 49072/512000 196288/2048000 ( 9.6%)
  20685. edges 26831/256000 107324/1024000 (10.5%)
  20686. LDR worldlights 59/8192 5192/720896 ( 0.7%)
  20687. HDR worldlights 59/8192 5192/720896 ( 0.7%)
  20688. leafwaterdata 5/32768 60/393216 ( 0.0%)
  20689. waterstrips 533/32768 5330/327680 ( 1.6%)
  20690. waterverts 0/65536 0/786432 ( 0.0%)
  20691. waterindices 8640/65536 17280/131072 (13.2%)
  20692. cubemapsamples 0/1024 0/16384 ( 0.0%)
  20693. overlays 0/512 0/180224 ( 0.0%)
  20694. LDR lightdata [variable] 2180184/0 ( 0.0%)
  20695. HDR lightdata [variable] 2180184/0 ( 0.0%)
  20696. visdata [variable] 372874/16777216 ( 2.2%)
  20697. entdata [variable] 74164/393216 (18.9%)
  20698. LDR ambient table 4047/65536 16188/262144 ( 6.2%)
  20699. HDR ambient table 4047/65536 16188/262144 ( 6.2%)
  20700. LDR leaf ambient 27091/65536 758548/1835008 (41.3%)
  20701. HDR leaf ambient 27829/65536 779212/1835008 (42.5%)
  20702. occluders 0/0 0/0 ( 0.0%)
  20703. occluder polygons 0/0 0/0 ( 0.0%)
  20704. occluder vert ind 0/0 0/0 ( 0.0%)
  20705. detail props [variable] 1/12 ( 8.3%)
  20706. static props [variable] 1/12 ( 8.3%)
  20707. pakfile [variable] 106349/0 ( 0.0%)
  20708. physics [variable] 383758/4194304 ( 9.1%)
  20709. physics terrain [variable] 2/1048576 ( 0.0%)
  20710. Level flags = 0
  20711. Total triangle count: 18068
  20712. Writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  20713. 16 seconds elapsed
  20714. materialPath: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\materials
  20715. Loading C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.vmf
  20716. ConVarRef mat_reduceparticles doesn't point to an existing ConVar
  20717. Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\custom\battlefield 3 ak-74m\gameinfo.txt
  20718. fixing up env_cubemap materials on brush sides...
  20719. 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
  20720. Building Faces...done (1)
  20721. Chop Details...done (0)
  20722. Find Visible Detail Sides...
  20723. Merged 338 detail faces...done (0)
  20724. Merging details...done (0)
  20725. FixTjuncs...
  20726. PruneNodes...
  20727. WriteBSP...
  20728. done (0)
  20729. writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.prt...Building visibility clusters...
  20730. done (0)
  20731. Creating default LDR cubemaps for env_cubemap using skybox materials:
  20732. skybox/sky_day01_06*.vmt
  20733. ! Run buildcubemaps in the engine to get the correct cube maps.
  20734. Creating default HDR cubemaps for env_cubemap using skybox materials:
  20735. skybox/sky_day01_06*.vmt
  20736. ! Run buildcubemaps in the engine to get the correct cube maps.
  20737. Finding displacement neighbors...
  20738. Finding lightmap sample positions...
  20739. Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
  20740. Building Physics collision data...
  20741. done (0) (382937 bytes)
  20742. Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
  20743. Water found with no water_lod_control entity, creating a default one.
  20744. Compacting texture/material tables...
  20745. Reduced 2197 texinfos to 1660
  20746. Reduced 63 texdatas to 59 (1460 bytes to 1308)
  20747. Writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  20748. Wrote ZIP buffer, estimated size 106831, actual size 106349
  20749. 3 seconds elapsed
  20750. 12 threads
  20751. reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  20752. reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
  20753. 1192 portalclusters
  20754. 5257 numportals
  20755. 0...1...2...3...4...5...6...7...8...9...100...1...2.
  20756. materialPath: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\materials
  20757. Loading C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.vmf
  20758. ConVarRef mat_reduceparticles doesn't point to an existing ConVar
  20759. Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\custom\battlefield 3 ak-74m\gameinfo.txt
  20760. fixing up env_cubemap materials on brush sides...
  20761. 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
  20762. Building Faces...done (1)
  20763. Chop Details...done (0)
  20764. Find Visible Detail Sides...
  20765. Merged 338 detail faces...done (0)
  20766. Merging details...done (0)
  20767. FixTjuncs...
  20768. PruneNodes...
  20769. WriteBSP...
  20770. done (0)
  20771. writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.prt...Building visibility clusters...
  20772. done (0)
  20773. Creating default LDR cubemaps for env_cubemap using skybox materials:
  20774. skybox/sky_day01_06*.vmt
  20775. ! Run buildcubemaps in the engine to get the correct cube maps.
  20776. Creating default HDR cubemaps for env_cubemap using skybox materials:
  20777. skybox/sky_day01_06*.vmt
  20778. ! Run buildcubemaps in the engine to get the correct cube maps.
  20779. Finding displacement neighbors...
  20780. Finding lightmap sample positions...
  20781. Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
  20782. Building Physics collision data...
  20783. done (0) (382937 bytes)
  20784. Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
  20785. Water found with no water_lod_control entity, creating a default one.
  20786. Compacting texture/material tables...
  20787. Reduced 2197 texinfos to 1660
  20788. Reduced 63 texdatas to 59 (1460 bytes to 1308)
  20789. Writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  20790. Wrote ZIP buffer, estimated size 106831, actual size 106349
  20791. 3 seconds elapsed
  20792. 12 threads
  20793. reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  20794. reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
  20795. 1192 portalclusters
  20796. 5257 numportals
  20797. 0...1...2...3...4...5...6...7...8...9...10Optimized: 10242 visible clusters (0.73%)
  20798. Total clusters visible: 1394790
  20799. Average clusters visible: 1170
  20800. Building PAS...
  20801. Average clusters audible: 1192
  20802. visdatasize:364053 compressed from 362368
  20803. writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  20804. 0 seconds elapsed
  20805. [Reading texlights from 'lights.rad']
  20806. [2 texlights parsed from 'lights.rad']
  20807. Loading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  20808. 6984 faces
  20809. 1789964 square feet [257754848.00 square inches]
  20810. 0 Displacements
  20811. 0 Square Feet [0.00 Square Inches]
  20812. 6984 patches before subdivision
  20813. zero area child patch
  20814. zero area child patch
  20815. zero area child patch
  20816. zero area child patch
  20817. zero area child patch
  20818. zero area child patch
  20819. zero area child patch
  20820. zero area child patch
  20821. zero area child patch
  20822. zero area child patch
  20823. zero area child patch
  20824. zero area child patch
  20825. zero area child patch
  20826. zero area child patch
  20827. zero area child patch
  20828. zero area child patch
  20829. zero area child patch
  20830. zero area child patch
  20831. zero area child patch
  20832. zero area child patch
  20833. zero area child patch
  20834. 77202 patches after subdivision
  20835. 59 direct lights
  20836. 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 7689318, max 544
  20837. transfer lists: 58.7 megs
  20838. 0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(166785, 87791, 37633)
  20839. 0...1...2...3...4...5...6...7...8...9...10 Bounce #2 added RGB(25295, 8395, 1902)
  20840. 0...1...2...3...4...5...6...7...8...9...10 Bounce #3 added RGB(5992, 1533, 185)
  20841. 0...1...2...3...4...5...6...7...8...9...10 Bounce #4 added RGB(1624, 287, 29)
  20842. 0...1...2...3...4...5...6...7...8...9...10 Bounce #5 added RGB(476, 64, 6)
  20843. 0...1...2...3...4...5...6...7...8...9...10 Bounce #6 added RGB(148, 14, 1)
  20844. 0...1...2...3...4...5...6...7...8...9...10 Bounce #7 added RGB(47, 4, 0)
  20845. 0...1...2...3...4...5...6...7...8...9...10 Bounce #8 added RGB(16, 1, 0)
  20846. 0...1...2...3...4...5...6...7...8...9...10 Bounce #9 added RGB(6, 0, 0)
  20847. 0...1...2...3...4...5...6...7...8...9...10 Bounce #10 added RGB(2, 0, 0)
  20848. 0...1...2...3...4...5...6...7...8...9...10 Bounce #11 added RGB(1, 0, 0)
  20849. Build Patch/Sample Hash Table(s).....Done<0.0147 sec>
  20850. 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
  20851. 0 of 0 (0% of) surface lights went in leaf ambient cubes.
  20852. 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
  20853. Ready to Finish
  20854. Object names Objects/Maxobjs Memory / Maxmem Fullness
  20855. ------------ --------------- --------------- --------
  20856. models 78/1024 3744/49152 ( 7.6%)
  20857. brushes 892/8192 10704/98304 (10.9%)
  20858. brushsides 5488/65536 43904/524288 ( 8.4%)
  20859. planes 5930/65536 118600/1310720 ( 9.0%)
  20860. vertexes 9981/65536 119772/786432 (15.2%)
  20861. nodes 3921/65536 125472/2097152 ( 6.0%)
  20862. texinfos 1660/12288 119520/884736 (13.5%)
  20863. texdata 59/2048 1888/65536 ( 2.9%)
  20864. dispinfos 0/0 0/0 ( 0.0%)
  20865. disp_verts 0/0 0/0 ( 0.0%)
  20866. disp_tris 0/0 0/0 ( 0.0%)
  20867. disp_lmsamples 0/0 0/0 ( 0.0%)
  20868. faces 6984/65536 391104/3670016 (10.7%)
  20869. hdr faces 0/65536 0/3670016 ( 0.0%)
  20870. origfaces 4242/65536 237552/3670016 ( 6.5%)
  20871. leaves 4000/65536 128000/2097152 ( 6.1%)
  20872. leaffaces 13012/65536 26024/131072 (19.9%)
  20873. leafbrushes 4072/65536 8144/131072 ( 6.2%)
  20874. areas 2/256 16/2048 ( 0.8%)
  20875. surfedges 48968/512000 195872/2048000 ( 9.6%)
  20876. edges 26779/256000 107116/1024000 (10.5%)
  20877. LDR worldlights 59/8192 5192/720896 ( 0.7%)
  20878. HDR worldlights 0/8192 0/720896 ( 0.0%)
  20879. leafwaterdata 5/32768 60/393216 ( 0.0%)
  20880. waterstrips 533/32768 5330/327680 ( 1.6%)
  20881. waterverts 0/65536 0/786432 ( 0.0%)
  20882. waterindices 8640/65536 17280/131072 (13.2%)
  20883. cubemapsamples 0/1024 0/16384 ( 0.0%)
  20884. overlays 0/512 0/180224 ( 0.0%)
  20885. LDR lightdata [variable] 2179820/0 ( 0.0%)
  20886. HDR lightdata [variable] 0/0 ( 0.0%)
  20887. visdata [variable] 364053/16777216 ( 2.2%)
  20888. entdata [variable] 73946/393216 (18.8%)
  20889. LDR ambient table 4000/65536 16000/262144 ( 6.1%)
  20890. HDR ambient table 4000/65536 16000/262144 ( 6.1%)
  20891. LDR leaf ambient 26933/65536 754124/1835008 (41.1%)
  20892. HDR leaf ambient 4000/65536 112000/1835008 ( 6.1%)
  20893. occluders 0/0 0/0 ( 0.0%)
  20894. occluder polygons 0/0 0/0 ( 0.0%)
  20895. occluder vert ind 0/0 0/0 ( 0.0%)
  20896. detail props [variable] 1/12 ( 8.3%)
  20897. static props [variable] 1/12 ( 8.3%)
  20898. pakfile [variable] 106349/0 ( 0.0%)
  20899. physics [variable] 382937/4194304 ( 9.1%)
  20900. physics terrain [variable] 2/1048576 ( 0.0%)
  20901. Level flags = 0
  20902. Total triangle count: 18032
  20903. Writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  20904. 16 seconds elapsed
  20905. [Reading texlights from 'lights.rad']
  20906. [2 texlights parsed from 'lights.rad']
  20907. Loading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  20908. 6984 faces
  20909. 1789964 square feet [257754848.00 square inches]
  20910. 0 Displacements
  20911. 0 Square Feet [0.00 Square Inches]
  20912. 6984 patches before subdivision
  20913. zero area child patch
  20914. zero area child patch
  20915. zero area child patch
  20916. zero area child patch
  20917. zero area child patch
  20918. zero area child patch
  20919. zero area child patch
  20920. zero area child patch
  20921. zero area child patch
  20922. zero area child patch
  20923. zero area child patch
  20924. zero area child patch
  20925. zero area child patch
  20926. zero area child patch
  20927. zero area child patch
  20928. zero area child patch
  20929. zero area child patch
  20930. zero area child patch
  20931. zero area child patch
  20932. zero area child patch
  20933. zero area child patch
  20934. 77202 patches after subdivision
  20935. 59 direct lights
  20936. 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 7689318, max 544
  20937. transfer lists: 58.7 megs
  20938. 0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(172159, 87795, 93905)
  20939. 0...1...2...3...4...5...6...7...8...9...10 Bounce #2 added RGB(25835, 8395, 4132)
  20940. 0...1...2...3...4...5...6...7...8...9...10 Bounce #3 added RGB(6077, 1532, 311)
  20941. 0...1...2...3...4...5...6...7...8...9...10 Bounce #4 added RGB(1638, 287, 38)
  20942. 0...1...2...3...4...5...6...7...8...9...10 Bounce #5 added RGB(479, 64, 6)
  20943. 0...1...2...3...4...5...6...7...8...9...10 Bounce #6 added RGB(149, 14, 1)
  20944. 0...1...2...3...4...5...6...7...8...9...10 Bounce #7 added RGB(48, 4, 0)
  20945. 0...1...2...3...4...5...6...7...8...9...10 Bounce #8 added RGB(16, 1, 0)
  20946. 0...1...2...3...4...5...6...7...8...9...10 Bounce #9 added RGB(6, 0, 0)
  20947. 0...1...2...3...4...5...6...7...8...9...10 Bounce #10 added RGB(2, 0, 0)
  20948. 0...1...2...3...4...5...6...7...8...9...10 Bounce #11 added RGB(1, 0, 0)
  20949. Build Patch/Sample Hash Table(s).....Done<0.0164 sec>
  20950. 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
  20951. 0 of 0 (0% of) surface lights went in leaf ambient cubes.
  20952. 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
  20953. Ready to Finish
  20954. Object names Objects/Maxobjs Memory / Maxmem Fullness
  20955. ------------ --------------- --------------- --------
  20956. models 78/1024 3744/49152 ( 7.6%)
  20957. brushes 892/8192 10704/98304 (10.9%)
  20958. brushsides 5488/65536 43904/524288 ( 8.4%)
  20959. planes 5930/65536 118600/1310720 ( 9.0%)
  20960. vertexes 9981/65536 119772/786432 (15.2%)
  20961. nodes 3921/65536 125472/2097152 ( 6.0%)
  20962. texinfos 1660/12288 119520/884736 (13.5%)
  20963. texdata 59/2048 1888/65536 ( 2.9%)
  20964. dispinfos 0/0 0/0 ( 0.0%)
  20965. disp_verts 0/0 0/0 ( 0.0%)
  20966. disp_tris 0/0 0/0 ( 0.0%)
  20967. disp_lmsamples 0/0 0/0 ( 0.0%)
  20968. faces 6984/65536 391104/3670016 (10.7%)
  20969. hdr faces 6984/65536 391104/3670016 (10.7%)
  20970. origfaces 4242/65536 237552/3670016 ( 6.5%)
  20971. leaves 4000/65536 128000/2097152 ( 6.1%)
  20972. leaffaces 13012/65536 26024/131072 (19.9%)
  20973. leafbrushes 4072/65536 8144/131072 ( 6.2%)
  20974. areas 2/256 16/2048 ( 0.8%)
  20975. surfedges 48968/512000 195872/2048000 ( 9.6%)
  20976. edges 26779/256000 107116/1024000 (10.5%)
  20977. LDR worldlights 59/8192 5192/720896 ( 0.7%)
  20978. HDR worldlights 59/8192 5192/720896 ( 0.7%)
  20979. leafwaterdata 5/32768 60/393216 ( 0.0%)
  20980. waterstrips 533/32768 5330/327680 ( 1.6%)
  20981. waterverts 0/65536 0/786432 ( 0.0%)
  20982. waterindices 8640/65536 17280/131072 (13.2%)
  20983. cubemapsamples 0/1024 0/16384 ( 0.0%)
  20984. overlays 0/512 0/180224 ( 0.0%)
  20985. LDR lightdata [variable] 2179820/0 ( 0.0%)
  20986. HDR lightdata [variable] 2179820/0 ( 0.0%)
  20987. visdata [variable] 364053/16777216 ( 2.2%)
  20988. entdata [variable] 73946/393216 (18.8%)
  20989. LDR ambient table 4000/65536 16000/262144 ( 6.1%)
  20990. HDR ambient table 4000/65536 16000/262144 ( 6.1%)
  20991. LDR leaf ambient 26933/65536 754124/1835008 (41.1%)
  20992. HDR leaf ambient 27723/65536 776244/1835008 (42.3%)
  20993. occluders 0/0 0/0 ( 0.0%)
  20994. occluder polygons 0/0 0/0 ( 0.0%)
  20995. occluder vert ind 0/0 0/0 ( 0.0%)
  20996. detail props [variable] 1/12 ( 8.3%)
  20997. static props [variable] 1/12 ( 8.3%)
  20998. pakfile [variable] 106349/0 ( 0.0%)
  20999. physics [variable] 382937/4194304 ( 9.1%)
  21000. physics terrain [variable] 2/1048576 ( 0.0%)
  21001. Level flags = 0
  21002. Total triangle count: 18032
  21003. Writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
  21004. 16 seconds elapsed
  21005. materialPath: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\materials
  21006. Loading C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.vmf
  21007. ConVarRef mat_reduceparticles doesn't point to an existing ConVar
  21008. Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\custom\battlefield 3 ak-74m\gameinfo.txt
  21009. fixing up env_cubemap materials on brush sides...
  21010. 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
  21011. Building Faces...done (0)
  21012. Chop Details...done (0)
  21013. Find Visible Detail Sides...
  21014. Merged 352 detail faces...done (0)
  21015. Merging details...done (0)
  21016. FixTjuncs...
  21017. PruneNodes...
  21018. WriteBSP...
  21019. done (0)
  21020. writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.prt...Building visibility clusters...
  21021. done (1)
  21022. Too many brush models in map, max = 1024
  21023. materialPath: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\materials
  21024. Loading C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.vmf
  21025. ConVarRef mat_reduceparticles doesn't point to an existing ConVar
  21026. Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\custom\battlefield 3 ak-74m\gameinfo.txt
  21027. fixing up env_cubemap materials on brush sides...
  21028. 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
  21029. Building Faces...done (0)
  21030. Chop Details...done (0)
  21031. Find Visible Detail Sides...
  21032. Merged 338 detail faces...done (0)
  21033. Merging details...done (0)
  21034. FixTjuncs...
  21035. PruneNodes...
  21036. WriteBSP...
  21037. done (0)
  21038. writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.prt...Building visibility clusters...
  21039. done (0)
  21040. Too many brush models in map, max = 1024
  21041. materialPath: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\materials
  21042. Loading C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.vmf
  21043. ConVarRef mat_reduceparticles doesn't point to an existing ConVar
  21044. Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\custom\battlefield 3 ak-74m\gameinfo.txt
  21045. fixing up env_cubemap materials on brush sides...
  21046. 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
  21047. Building Faces...done (0)
  21048. Chop Details...done (0)
  21049. Find Visible Detail Sides...
  21050. Merged 338 detail faces...done (0)
  21051. Merging details...done (0)
  21052. FixTjuncs...
  21053. PruneNodes...
  21054. WriteBSP...
  21055. done (0)
  21056. writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.prt...Building visibility clusters...
  21057. done (0)
  21058. Too many brush models in map, max = 1024
  21059. materialPath: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\materials
  21060. Loading C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.vmf
  21061. ConVarRef mat_reduceparticles doesn't point to an existing ConVar
  21062. Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\custom\battlefield 3 ak-74m\gameinfo.txt
  21063. fixing up env_cubemap materials on brush sides...
  21064. 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
  21065. Building Faces...done (0)
  21066. Chop Details...done (0)
  21067. Find Visible Detail Sides...
  21068. Merged 338 detail faces...done (0)
  21069. Merging details...done (0)
  21070. FixTjuncs...
  21071. PruneNodes...
  21072. WriteBSP...
  21073. done (0)
  21074. writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.prt...Building visibility clusters...
  21075. done (0)
  21076. Too many brush models in map, max = 1024
  21077. materialPath: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\materials
  21078. Loading C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.vmf
  21079. ConVarRef mat_reduceparticles doesn't point to an existing ConVar
  21080. Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\custom\battlefield 3 ak-74m\gameinfo.txt
  21081. fixing up env_cubemap materials on brush sides...
  21082. 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
  21083. Building Faces...done (0)
  21084. Chop Details...done (0)
  21085. Find Visible Detail Sides...
  21086. Merged 360 detail faces...done (0)
  21087. Merging details...done (0)
  21088. FixTjuncs...
  21089. PruneNodes...
  21090. WriteBSP...
  21091. done (0)
  21092. writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.prt...Building visibility clusters...
  21093. done (0)
  21094. Too many brush models in map, max = 1024
  21095. materialPath: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\materials
  21096. Loading C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.vmf
  21097. ConVarRef mat_reduceparticles doesn't point to an existing ConVar
  21098. Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\custom\battlefield 3 ak-74m\gameinfo.txt
  21099. fixing up env_cubemap materials on brush sides...
  21100. 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
  21101. Building Faces...done (0)
  21102. Chop Details...done (0)
  21103. Find Visible Detail Sides...
  21104. Merged 1084 detail faces...done (0)
  21105. Merging details...done (0)
  21106. FixTjuncs...
  21107. PruneNodes...
  21108. WriteBSP...
  21109. done (0)
  21110. writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.prt...Building visibility clusters...
  21111. done (0)
  21112. Too many brush models in map, max = 1024
  21113. materialPath: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\materials
  21114. Loading C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.vmf
  21115. ConVarRef mat_reduceparticles doesn't point to an existing ConVar
  21116. Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\custom\battlefield 3 ak-74m\gameinfo.txt
  21117. fixing up env_cubemap materials on brush sides...
  21118. 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
  21119. Building Faces...done (1)
  21120. Chop Details...done (0)
  21121. Find Visible Detail Sides...
  21122. Merged 360 detail faces...done (0)
  21123. Merging details...done (0)
  21124. FixTjuncs...
  21125. PruneNodes...
  21126. WriteBSP...
  21127. done (0)
  21128. writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.prt...Building visibility clusters...
  21129. done (0)
  21130. Too many brush models in map, max = 1024

Обнаруженные ошибки

Material [Имя текстуры] is depending on itself through materialvar $bottommaterial! Ignoring!

Одна из текстур наложена неверно и будет проигнорирована. На компиляции это никак не отразится. Возможно, Вы наложили неправильно текстуру воды (она должна накладываться на верхнюю сторону браша, остальные стороны должны быть покрыты текстурой NODRAW)
zero area child patch

Несущественная ошибка. VRAD не может обработать освещение для одной из сторон, потому что она имеет неправильную форму. Поищите браши с неправильной формой, используя Alt+P или кордонное выделение (Cordon Tools)
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near ([Координаты])

Компилятор не может найти подходящее брашу соответствие с ареапорталом. Это бывает из-за утечки или из-за слишком большого/сложного пространства. Не критическая ошибка, объект может отображаться некорректно, но на компиляцию это никак не повлияет. Попробуйте оптимизировать карту или сделать её поменьше
Entity [Имя энтити] ([Координаты]) leaked!

На карте есть утечка (дырка в пустоту). Карта будет скомпилирована, но некорректно. В ошибке указана энтити, которая первая среагировала на лик. Используйте меню Map - Load Pointfile, появится красная линия, которая укажет местонахождение дырки
degenerate face

Подобная ошибка возникает, если 2 вершины одного из брашей совпадают или 3 вершины находятся на одной линии. У объекта с ошибкой может неправильно просчитаться освещение, но на компиляцию это никак не влияет
Brush [Номер]: areaportal brush doesn't touch two areas

Интересная ошибка, появляется при неправильной расстановке ареапорталов. Незначительная ошибка, ареапортал с этой ошибкой будет работать неправильно. Но если таких неправильных ареапорталов больше 2, то карта вылетит с ошибкой. Чтобы не возникало такой ошибки, необходимо знать правила расстановки ареапорталов. Все ареапорталы должны быть параллелепипедами и всеми сторонами, кроме двух лицевых, касаться (именно касаться!) других брашей всей своей площадью. Т.е. ареапорталы нельзя размещать в круглых трубах и других отверстиях, вырезанных не параллелепипедом
Brush [Номер] : bounds out of range

Сторона браша, сам браш или какая-то его часть находятся вне сетки Хаммера. Такое возникает при неправильном расположении брашей или неправильности самого браша. Объект, вызывающий данную ошибку, необходимо передвинуть в другое место, создать заново или удалить. Ошибка критическая: она не позволит компиляции завершиться
leaked

Утечка/лик. Довольно распространённая ошибка, возникает при компиляции VVIS при налечии на карте "дырки в пустоту". Чтобы определить местоположение дырки, воспользуйтесь меню Map Load PointFile. Появившаяся красная линия укажет на дырку. Чтобы не было утечки, вся карта должна быть закрыта обычными брашами (не энтити-брашами!), кроме того, утечку может вызвать синий шарик - Helper, помещённый вне игрового пространства. При наличии данной ошибки карта скомпилируется, но она не будет оптимизирована + вода, отражения будут отображаться некорректно

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11 месяцев назад
Профиль пользователя Legioner76
привет
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Профиль пользователя IFlapper
Всем привет
Год назад
Профиль пользователя pup0kplay007
Ребят подскажите консольнbIе командbI, которbIе уменьшают тряску при стрельбе, по типу cl_pitchpeed (уменьшает разброс)
2 года назад
Профиль пользователя Aezakmi
Народ. подскажите как струю воды вверх сделать, для фонтана надо
2 года назад
Профиль пользователя CobuLight
Даже экспериментировать необязательно, можно расчитать исходный вид, и от него указать градус
2 года назад
Профиль пользователя lolmanlol
Samdog, поэкперементируй с Texture scale и Texture shift в покраске текстур
2 года назад
Профиль пользователя Samdog
Что делать если майнкрафт текстуры в 2 раза больше и некоторые блоки перевернуты
?
2 года назад
Профиль пользователя lolmanlol
задам прямо сюда, можно ли определить скорость игрока в определённой области (тригере)? если да, то как?
2 года назад
Профиль пользователя lolmanlol
где здесь можно задать вопрос по маппингу?
2 года назад
Профиль пользователя lolmanlol
да, инфы дофига, что не может не радовать)
2 года назад
Профиль пользователя Aezakmi
Фига тут инфы куча :mrgreen:
2 года назад
Профиль пользователя Sergey_Wanderer
я живой :ugeek:
2 года назад
Профиль пользователя CobuLight
Пусть остается таким какой он есть, не трогаешь, не ломается
2 года назад
Профиль пользователя Аристотель
Сайт уже давно на пенсии, тут надо радоваться что хотя бы он все еще работает как таковой! :ugeek:
2 года назад
Профиль пользователя MrGajimurad1
Реально не хватает возможности редачить материалы, чтобы исправлять свои косяки, столько лет сайту, а до сих пор нет такой возможности
3 года назад
Профиль пользователя CobuLight
Или даже по возможности ответят
3 года назад
Профиль пользователя lolmanlol
Просто лучший русскоязычный сайт по маппингу который только существует! Если что-то ищешь, всегда находишь находишь то, что нужно!
3 года назад
Профиль пользователя IFlapper
Map - entity report
3 года назад
Профиль пользователя dONkaban
Можно ли как-нибудь глянуть список всех энтити которые присутствуют на карте?
3 года назад
Профиль пользователя Аристотель
:ugeek:
4 года назад
Профиль пользователя CobuLight
Barney, Вот краткий гайд на цикл https://prnt.sc/tw3ed9
4 года назад
Профиль пользователя Barney
Кто знает как сделать сирену(цикл)? :?:
4 года назад
Профиль пользователя jiggly
:!:
4 года назад
Профиль пользователя CobuLight
Скорее всего это и есть туннель, и наверно этот туннель многополигональный, от этого и траблы на карте, плюс утечку желательно закрыть
4 года назад
Профиль пользователя CobuLight
На этот случай в хаммере есть поисковик по брашам, ты можешь узнать где находится этот браш и удалить его
4 года назад
Профиль пользователя CobuLight
Я не пользуюсь дискордом, только стим
4 года назад
Профиль пользователя loeskee
CobuLight, дай свой дискорд
4 года назад
Профиль пользователя loeskee
CobuLight, посмотри мой лог
4 года назад
Профиль пользователя loeskee
CobuLight, У меня частая ошибка Trying to create a non-quad displacement! (entity 0, brush 3398) она в основном в брашах туннеля( у меня карта под метро 2033)
4 года назад
Профиль пользователя CobuLight
И скорее всего из-за расстояния тоже, но здесь я не хочу тыкать пальцем в небо, я не помню
4 года назад
Профиль пользователя CobuLight
Попробуй сократить количество брашей в func_detail, а если у тебя сложные браши, то сделай для них отдельные func_detail
4 года назад
Профиль пользователя loeskee
у меня funl_detail много брашей на большем растоянии
4 года назад
Профиль пользователя CobuLight
Могу попробовать помочь, но только визуально, хотя давно не видел у себя этой проблемы...
Если так подумать, проблема может быть в переизбытке func_detail, либо ты слишком много брашей запилил в func_
4 года назад
Профиль пользователя SpacetimeJunglist92
4)Есть какая-то проблема с ареапорталами, ликами и т.д.
4 года назад
Профиль пользователя SpacetimeJunglist92
2)На карте слишком много маленьких простых брашей 3)Следует поработать над хинтами, чтобы помочь компилятору разбить карту на vis-листья эффективнее
4 года назад
Профиль пользователя SpacetimeJunglist92
Сорри,ничего конкретного сказать на эту тему не могу, могу лишь только предположить что 1)карта, пусть и оптимизированная, просто слишком большая и имеет множество зон
4 года назад
Профиль пользователя loeskee
SpacetimeJunglist92, мой дискорд loeskee#6984
если сможешь помочь напиши
4 года назад
Профиль пользователя loeskee
SpacetimeJunglist92, The map overflows the max portal count (43965 of max 32768)!
4 года назад
Профиль пользователя loeskee
SpacetimeJunglist92, в основном нарушение лимитов по брашам, но когда делаю в func_detail,также пишет что привеш лимит.
4 года назад
Профиль пользователя SpacetimeJunglist92
loeskee, что за ошибки?
4 года назад
Профиль пользователя loeskee
Есть, кто живой? можете помочь с картой, а точнее с ошибками?
4 года назад
Профиль пользователя CobuLight
Гляну как буду свободен
4 года назад
Профиль пользователя Nubuhu
https://steamcommunity.com/sharedfiles/filedetails/?id=2052901697
Вот карта, также болььшиство моделей черные у игроков, хотя в вроде как вшивал их
4 года назад
Профиль пользователя Nubuhu
Через часик попробую загрузить карту в мастерскую (удалил)
4 года назад
Профиль пользователя CobuLight
Скинь название карты, я гляну, может даже помогу узнать что за проблема. Тут надо уже смотреть, так проблему не понять на словах, да и лично я с такой не сталкивался.
4 года назад
Профиль пользователя CobuLight
Скинь название карты, я гляну, может даже помогу узнать что за проблема. Тут надо уже смотреть, так проблему не понять на словах, да и лично я с такой не сталкивался.
4 года назад
Профиль пользователя Nubuhu
Мой вопрос еще актуален
4 года назад
Профиль пользователя Nubuhu
Такая проблема после компиляции карты, при запуске ее на пк все отражения норм всё как надо, но при загрузке в мастерскую и запуске ее оттуда все отражения на предметах яркие и совсем не те что нужны
4 года назад
Профиль пользователя CobuLight
Чтобы вращать и изменять размер через Ctrl+M (Rotate, Scale)
Обновить  
 
 
 
 
 
 
Маппинг, картостроение, моделлинг в CS:Source и не только
 
 
 
 
 
Копирование и перепечатка материалов разрешена только со ссылкой на первоисточник!