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Проверенный лог
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- materialPath: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\materials
- Loading C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.vmf
- Brush 59963: bounds out of range
- Brush 59964: bounds out of range
- Brush 59965: bounds out of range
-
Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\custom\battlefield 3 ak-74m\gameinfo.txt
- fixing up env_cubemap materials on brush sides...
- 0...1...2...3...4...5...6...7...8...9...10**** leaked ****
- Entity info_player_counterterrorist (223.05 -185.32 64.00) leaked!
-
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (2464.0 3072.0 -72.0)
-
Leaf 0 contents: CONTENTS_SOLID
- Leaf 1 contents:
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
-
-
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (2886.0 3072.0 -40.0)
-
Leaf 0 contents: CONTENTS_SOLID
- Leaf 1 contents:
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
-
-
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (2451.8 3072.0 991.1)
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Leaf 0 contents: CONTENTS_SOLID
- Leaf 1 contents:
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
-
-
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (2470.0 3072.0 1928.0)
-
Leaf 0 contents: CONTENTS_SOLID
- Leaf 1 contents:
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
-
-
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (2982.0 3072.0 928.0)
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Leaf 0 contents: CONTENTS_SOLID
- Leaf 1 contents:
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
-
-
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (2560.0 4096.0 928.0)
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Leaf 0 contents:
- Leaf 1 contents: CONTENTS_SOLID
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
-
-
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (3072.0 3584.0 928.0)
-
Leaf 0 contents:
- Leaf 1 contents: CONTENTS_SOLID
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
-
-
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (1536.0 3072.0 -72.0)
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Leaf 0 contents: CONTENTS_SOLID
- Leaf 1 contents:
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
-
- *** Suppressing further FindPortalSide errors.... ***
- Processing areas...done (0)
- Building Faces...done (0)
- FixTjuncs...
- PruneNodes...
- WriteBSP...
- done (0)
- Creating default LDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_01*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Creating default HDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_01*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Finding displacement neighbors...
- Finding lightmap sample positions...
- Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
- Building Physics collision data...
- done (0) (41174 bytes)
- Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
- Compacting texture/material tables...
- Reduced 219 texinfos to 205
- Reduced 14 texdatas to 14 (289 bytes to 289)
- Writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- Wrote ZIP buffer, estimated size 105917, actual size 105703
- 1 second elapsed
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- 12 threads
- reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
- LoadPortals: couldn't read c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
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- [Reading texlights from 'lights.rad']
- [2 texlights parsed from 'lights.rad']
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- Loading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- No vis information, direct lighting only.
- 2134 faces
- 537382 square feet [77383088.00 square inches]
- 0 Displacements
- 0 Square Feet [0.00 Square Inches]
- 0 direct lights
- 0...1...2...3...4...5...6...7...8...9...10Build Patch/Sample Hash Table(s).....Done<0.0096 sec>
- 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
- 0 of 0 (0% of) surface lights went in leaf ambient cubes.
- 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
- Ready to Finish
-
- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 4/1024 192/49152 ( 0.4%)
- brushes 112/8192 1344/98304 ( 1.4%)
- brushsides 689/65536 5512/524288 ( 1.1%)
- planes 846/65536 16920/1310720 ( 1.3%)
- vertexes 2930/65536 35160/786432 ( 4.5%)
- nodes 1033/65536 33056/2097152 ( 1.6%)
- texinfos 205/12288 14760/884736 ( 1.7%)
- texdata 14/2048 448/65536 ( 0.7%)
- dispinfos 0/0 0/0 ( 0.0%)
- disp_verts 0/0 0/0 ( 0.0%)
- disp_tris 0/0 0/0 ( 0.0%)
- disp_lmsamples 0/0 0/0 ( 0.0%)
- faces 2134/65536 119504/3670016 ( 3.3%)
- hdr faces 0/65536 0/3670016 ( 0.0%)
- origfaces 465/65536 26040/3670016 ( 0.7%)
- leaves 1038/65536 33216/2097152 ( 1.6%)
- leaffaces 2399/65536 4798/131072 ( 3.7%)
- leafbrushes 425/65536 850/131072 ( 0.6%)
- areas 2/256 16/2048 ( 0.8%)
- surfedges 11991/512000 47964/2048000 ( 2.3%)
- edges 6559/256000 26236/1024000 ( 2.6%)
- LDR worldlights 0/8192 0/720896 ( 0.0%)
- HDR worldlights 0/8192 0/720896 ( 0.0%)
- leafwaterdata 0/32768 0/393216 ( 0.0%)
- waterstrips 249/32768 2490/327680 ( 0.8%)
- waterverts 0/65536 0/786432 ( 0.0%)
- waterindices 3762/65536 7524/131072 ( 5.7%)
- cubemapsamples 0/1024 0/16384 ( 0.0%)
- overlays 0/512 0/180224 ( 0.0%)
- LDR lightdata [variable] 1613148/0 ( 0.0%)
- HDR lightdata [variable] 0/0 ( 0.0%)
- visdata [variable] 0/16777216 ( 0.0%)
- entdata [variable] 8870/393216 ( 2.3%)
- LDR ambient table 1038/65536 4152/262144 ( 1.6%)
- HDR ambient table 1038/65536 4152/262144 ( 1.6%)
- LDR leaf ambient 682/65536 19096/1835008 ( 1.0%)
- HDR leaf ambient 1038/65536 29064/1835008 ( 1.6%)
- occluders 0/0 0/0 ( 0.0%)
- occluder polygons 0/0 0/0 ( 0.0%)
- occluder vert ind 0/0 0/0 ( 0.0%)
- detail props [variable] 1/12 ( 8.3%)
- static props [variable] 1/12 ( 8.3%)
- pakfile [variable] 105703/0 ( 0.0%)
- physics [variable] 41174/4194304 ( 1.0%)
- physics terrain [variable] 2/1048576 ( 0.0%)
-
- Level flags = 0
-
- Total triangle count: 5863
- Writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- 0 seconds elapsed
-
-
-
- [Reading texlights from 'lights.rad']
- [2 texlights parsed from 'lights.rad']
-
- Loading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- No vis information, direct lighting only.
- 2134 faces
- 537382 square feet [77383088.00 square inches]
- 0 Displacements
- 0 Square Feet [0.00 Square Inches]
- 0 direct lights
- 0...1...2...3...4...5...6...7...8...9...10Build Patch/Sample Hash Table(s).....Done<0.0103 sec>
- 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
- 0 of 0 (0% of) surface lights went in leaf ambient cubes.
- 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
- Ready to Finish
-
- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 4/1024 192/49152 ( 0.4%)
- brushes 112/8192 1344/98304 ( 1.4%)
- brushsides 689/65536 5512/524288 ( 1.1%)
- planes 846/65536 16920/1310720 ( 1.3%)
- vertexes 2930/65536 35160/786432 ( 4.5%)
- nodes 1033/65536 33056/2097152 ( 1.6%)
- texinfos 205/12288 14760/884736 ( 1.7%)
- texdata 14/2048 448/65536 ( 0.7%)
- dispinfos 0/0 0/0 ( 0.0%)
- disp_verts 0/0 0/0 ( 0.0%)
- disp_tris 0/0 0/0 ( 0.0%)
- disp_lmsamples 0/0 0/0 ( 0.0%)
- faces 2134/65536 119504/3670016 ( 3.3%)
- hdr faces 2134/65536 119504/3670016 ( 3.3%)
- origfaces 465/65536 26040/3670016 ( 0.7%)
- leaves 1038/65536 33216/2097152 ( 1.6%)
- leaffaces 2399/65536 4798/131072 ( 3.7%)
- leafbrushes 425/65536 850/131072 ( 0.6%)
- areas 2/256 16/2048 ( 0.8%)
- surfedges 11991/512000 47964/2048000 ( 2.3%)
- edges 6559/256000 26236/1024000 ( 2.6%)
- LDR worldlights 0/8192 0/720896 ( 0.0%)
- HDR worldlights 0/8192 0/720896 ( 0.0%)
- leafwaterdata 0/32768 0/393216 ( 0.0%)
- waterstrips 249/32768 2490/327680 ( 0.8%)
- waterverts 0/65536 0/786432 ( 0.0%)
- waterindices 3762/65536 7524/131072 ( 5.7%)
- cubemapsamples 0/1024 0/16384 ( 0.0%)
- overlays 0/512 0/180224 ( 0.0%)
- LDR lightdata [variable] 1613148/0 ( 0.0%)
- HDR lightdata [variable] 1613148/0 ( 0.0%)
- visdata [variable] 0/16777216 ( 0.0%)
- entdata [variable] 8870/393216 ( 2.3%)
- LDR ambient table 1038/65536 4152/262144 ( 1.6%)
- HDR ambient table 1038/65536 4152/262144 ( 1.6%)
- LDR leaf ambient 682/65536 19096/1835008 ( 1.0%)
- HDR leaf ambient 682/65536 19096/1835008 ( 1.0%)
- occluders 0/0 0/0 ( 0.0%)
- occluder polygons 0/0 0/0 ( 0.0%)
- occluder vert ind 0/0 0/0 ( 0.0%)
- detail props [variable] 1/12 ( 8.3%)
- static props [variable] 1/12 ( 8.3%)
- pakfile [variable] 105703/0 ( 0.0%)
- physics [variable] 41174/4194304 ( 1.0%)
- physics terrain [variable] 2/1048576 ( 0.0%)
-
- Level flags = 0
-
- Total triangle count: 5863
- Writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- 0 seconds elapsed
-
-
-
- materialPath: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\materials
- Loading C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.vmf
- Brush 59963: bounds out of range
- Brush 59964: bounds out of range
- Brush 59965: bounds out of range
-
Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\custom\battlefield 3 ak-74m\gameinfo.txt
- fixing up env_cubemap materials on brush sides...
- 0...1...2...3...4...5...6...7...8...9...10**** leaked ****
- Entity func_illusionary (1263.37 -458.08 98.33) leaked!
-
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (3616.0 -3072.0 928.0)
-
Leaf 0 contents:
- Leaf 1 contents: CONTENTS_SOLID
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
-
-
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (3104.0 -3072.0 928.0)
-
Leaf 0 contents:
- Leaf 1 contents: CONTENTS_SOLID
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
-
-
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (4096.0 -3584.0 928.0)
-
Leaf 0 contents:
- Leaf 1 contents: CONTENTS_SOLID
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
-
-
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (4096.0 -4608.0 928.0)
-
Leaf 0 contents:
- Leaf 1 contents: CONTENTS_SOLID
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
-
-
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (4096.0 -5632.0 928.0)
-
Leaf 0 contents:
- Leaf 1 contents: CONTENTS_SOLID
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
-
-
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (2560.0 -3072.0 928.0)
-
Leaf 0 contents:
- Leaf 1 contents: CONTENTS_SOLID
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
-
-
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (1536.0 -3072.0 1005.6)
-
Leaf 0 contents:
- Leaf 1 contents: CONTENTS_SOLID
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
-
-
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (1536.0 -3072.0 69.6)
-
Leaf 0 contents:
- Leaf 1 contents: CONTENTS_SOLID
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
-
- *** Suppressing further FindPortalSide errors.... ***
- Processing areas...done (0)
- Building Faces...done (0)
- FixTjuncs...
- PruneNodes...
- WriteBSP...
- done (0)
- Creating default LDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_01*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Creating default HDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_01*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Finding displacement neighbors...
- Finding lightmap sample positions...
- Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
- Building Physics collision data...
- done (0) (41587 bytes)
- Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
- Compacting texture/material tables...
- Reduced 222 texinfos to 205
- Reduced 15 texdatas to 15 (307 bytes to 307)
- Writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- Wrote ZIP buffer, estimated size 105917, actual size 105703
- 1 second elapsed
-
-
-
- 12 threads
- reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
- LoadPortals: couldn't read c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
-
-
-
- [Reading texlights from 'lights.rad']
- [2 texlights parsed from 'lights.rad']
-
- Loading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- No vis information, direct lighting only.
- 2365 faces
- 1025228 square feet [147632896.00 square inches]
- 0 Displacements
- 0 Square Feet [0.00 Square Inches]
- 0 direct lights
- 0...1...2...3...4...5...6...7...8...9...10Build Patch/Sample Hash Table(s).....Done<0.0096 sec>
- 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
- 0 of 0 (0% of) surface lights went in leaf ambient cubes.
- 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
- Ready to Finish
-
- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 4/1024 192/49152 ( 0.4%)
- brushes 113/8192 1356/98304 ( 1.4%)
- brushsides 695/65536 5560/524288 ( 1.1%)
- planes 856/65536 17120/1310720 ( 1.3%)
- vertexes 3394/65536 40728/786432 ( 5.2%)
- nodes 1297/65536 41504/2097152 ( 2.0%)
- texinfos 205/12288 14760/884736 ( 1.7%)
- texdata 15/2048 480/65536 ( 0.7%)
- dispinfos 0/0 0/0 ( 0.0%)
- disp_verts 0/0 0/0 ( 0.0%)
- disp_tris 0/0 0/0 ( 0.0%)
- disp_lmsamples 0/0 0/0 ( 0.0%)
- faces 2365/65536 132440/3670016 ( 3.6%)
- hdr faces 0/65536 0/3670016 ( 0.0%)
- origfaces 463/65536 25928/3670016 ( 0.7%)
- leaves 1302/65536 41664/2097152 ( 2.0%)
- leaffaces 2656/65536 5312/131072 ( 4.1%)
- leafbrushes 593/65536 1186/131072 ( 0.9%)
- areas 2/256 16/2048 ( 0.8%)
- surfedges 13527/512000 54108/2048000 ( 2.6%)
- edges 7488/256000 29952/1024000 ( 2.9%)
- LDR worldlights 0/8192 0/720896 ( 0.0%)
- HDR worldlights 0/8192 0/720896 ( 0.0%)
- leafwaterdata 0/32768 0/393216 ( 0.0%)
- waterstrips 338/32768 3380/327680 ( 1.0%)
- waterverts 0/65536 0/786432 ( 0.0%)
- waterindices 5682/65536 11364/131072 ( 8.7%)
- cubemapsamples 0/1024 0/16384 ( 0.0%)
- overlays 0/512 0/180224 ( 0.0%)
- LDR lightdata [variable] 1601400/0 ( 0.0%)
- HDR lightdata [variable] 0/0 ( 0.0%)
- visdata [variable] 0/16777216 ( 0.0%)
- entdata [variable] 8870/393216 ( 2.3%)
- LDR ambient table 1302/65536 5208/262144 ( 2.0%)
- HDR ambient table 1302/65536 5208/262144 ( 2.0%)
- LDR leaf ambient 807/65536 22596/1835008 ( 1.2%)
- HDR leaf ambient 1302/65536 36456/1835008 ( 2.0%)
- occluders 0/0 0/0 ( 0.0%)
- occluder polygons 0/0 0/0 ( 0.0%)
- occluder vert ind 0/0 0/0 ( 0.0%)
- detail props [variable] 1/12 ( 8.3%)
- static props [variable] 1/12 ( 8.3%)
- pakfile [variable] 105703/0 ( 0.0%)
- physics [variable] 41587/4194304 ( 1.0%)
- physics terrain [variable] 2/1048576 ( 0.0%)
-
- Level flags = 0
-
- Total triangle count: 6945
- Writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- 2 seconds elapsed
-
-
-
- [Reading texlights from 'lights.rad']
- [2 texlights parsed from 'lights.rad']
-
- Loading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- No vis information, direct lighting only.
- 2365 faces
- 1025228 square feet [147632896.00 square inches]
- 0 Displacements
- 0 Square Feet [0.00 Square Inches]
- 0 direct lights
- 0...1...2...3...4...5...6...7...8...9...10Build Patch/Sample Hash Table(s).....Done<0.0131 sec>
- 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
- 0 of 0 (0% of) surface lights went in leaf ambient cubes.
- 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
- Ready to Finish
-
- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 4/1024 192/49152 ( 0.4%)
- brushes 113/8192 1356/98304 ( 1.4%)
- brushsides 695/65536 5560/524288 ( 1.1%)
- planes 856/65536 17120/1310720 ( 1.3%)
- vertexes 3394/65536 40728/786432 ( 5.2%)
- nodes 1297/65536 41504/2097152 ( 2.0%)
- texinfos 205/12288 14760/884736 ( 1.7%)
- texdata 15/2048 480/65536 ( 0.7%)
- dispinfos 0/0 0/0 ( 0.0%)
- disp_verts 0/0 0/0 ( 0.0%)
- disp_tris 0/0 0/0 ( 0.0%)
- disp_lmsamples 0/0 0/0 ( 0.0%)
- faces 2365/65536 132440/3670016 ( 3.6%)
- hdr faces 2365/65536 132440/3670016 ( 3.6%)
- origfaces 463/65536 25928/3670016 ( 0.7%)
- leaves 1302/65536 41664/2097152 ( 2.0%)
- leaffaces 2656/65536 5312/131072 ( 4.1%)
- leafbrushes 593/65536 1186/131072 ( 0.9%)
- areas 2/256 16/2048 ( 0.8%)
- surfedges 13527/512000 54108/2048000 ( 2.6%)
- edges 7488/256000 29952/1024000 ( 2.9%)
- LDR worldlights 0/8192 0/720896 ( 0.0%)
- HDR worldlights 0/8192 0/720896 ( 0.0%)
- leafwaterdata 0/32768 0/393216 ( 0.0%)
- waterstrips 338/32768 3380/327680 ( 1.0%)
- waterverts 0/65536 0/786432 ( 0.0%)
- waterindices 5682/65536 11364/131072 ( 8.7%)
- cubemapsamples 0/1024 0/16384 ( 0.0%)
- overlays 0/512 0/180224 ( 0.0%)
- LDR lightdata [variable] 1601400/0 ( 0.0%)
- HDR lightdata [variable] 1601400/0 ( 0.0%)
- visdata [variable] 0/16777216 ( 0.0%)
- entdata [variable] 8870/393216 ( 2.3%)
- LDR ambient table 1302/65536 5208/262144 ( 2.0%)
- HDR ambient table 1302/65536 5208/262144 ( 2.0%)
- LDR leaf ambient 807/65536 22596/1835008 ( 1.2%)
- HDR leaf ambient 807/65536 22596/1835008 ( 1.2%)
- occluders 0/0 0/0 ( 0.0%)
- occluder polygons 0/0 0/0 ( 0.0%)
- occluder vert ind 0/0 0/0 ( 0.0%)
- detail props [variable] 1/12 ( 8.3%)
- static props [variable] 1/12 ( 8.3%)
- pakfile [variable] 105703/0 ( 0.0%)
- physics [variable] 41587/4194304 ( 1.0%)
- physics terrain [variable] 2/1048576 ( 0.0%)
-
- Level flags = 0
-
- Total triangle count: 6945
- Writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- 2 seconds elapsed
-
-
-
- materialPath: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\materials
- Loading C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.vmf
- Brush 59963: bounds out of range
- Brush 59964: bounds out of range
- Brush 59965: bounds out of range
-
Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\custom\battlefield 3 ak-74m\gameinfo.txt
- fixing up env_cubemap materials on brush sides...
- 0...1...2...3...4...5...6...7...8...9...10**** leaked ****
-
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (3616.0 -3072.0 992.0)
-
Leaf 0 contents:
- Leaf 1 contents: CONTENTS_SOLID
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
-
-
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (3104.0 -3072.0 992.0)
-
Leaf 0 contents:
- Leaf 1 contents: CONTENTS_SOLID
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
-
-
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (4096.0 -3584.0 992.0)
-
Leaf 0 contents:
- Leaf 1 contents: CONTENTS_SOLID
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
-
-
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (4096.0 -4608.0 992.0)
-
Leaf 0 contents:
- Leaf 1 contents: CONTENTS_SOLID
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
-
-
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (4096.0 -5632.0 992.0)
-
Leaf 0 contents:
- Leaf 1 contents: CONTENTS_SOLID
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
-
-
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (2560.0 -3072.0 992.0)
-
Leaf 0 contents:
- Leaf 1 contents: CONTENTS_SOLID
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
-
-
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (1536.0 -3072.0 992.0)
-
Leaf 0 contents:
- Leaf 1 contents: CONTENTS_SOLID
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
-
-
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (512.0 -3072.0 992.0)
-
Leaf 0 contents:
- Leaf 1 contents: CONTENTS_SOLID
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
-
- *** Suppressing further FindPortalSide errors.... ***
- Processing areas...done (0)
- Building Faces...done (0)
- FixTjuncs...
- PruneNodes...
- WriteBSP...
- done (0)
- Creating default LDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_01*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Creating default HDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_01*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Finding displacement neighbors...
- Finding lightmap sample positions...
- Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
- Building Physics collision data...
- done (0) (2248 bytes)
- Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
- Compacting texture/material tables...
- Reduced 224 texinfos to 17
- Reduced 15 texdatas to 11 (307 bytes to 213)
- Writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- Wrote ZIP buffer, estimated size 105917, actual size 105703
- 1 second elapsed
-
-
-
- 12 threads
- reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
- LoadPortals: couldn't read c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
-
-
-
- [Reading texlights from 'lights.rad']
- [2 texlights parsed from 'lights.rad']
-
- Loading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- No vis information, direct lighting only.
- 143 faces
- 907238 square feet [130642344.00 square inches]
- 0 Displacements
- 0 Square Feet [0.00 Square Inches]
- 0 direct lights
- 0...1...2...3...4...5...6...7...8...9...10Build Patch/Sample Hash Table(s).....Done<0.0000 sec>
- 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
- 0 of 0 (0% of) surface lights went in leaf ambient cubes.
- 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
- Ready to Finish
-
- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 4/1024 192/49152 ( 0.4%)
- brushes 113/8192 1356/98304 ( 1.4%)
- brushsides 695/65536 5560/524288 ( 1.1%)
- planes 864/65536 17280/1310720 ( 1.3%)
- vertexes 153/65536 1836/786432 ( 0.2%)
- nodes 297/65536 9504/2097152 ( 0.5%)
- texinfos 17/12288 1224/884736 ( 0.1%)
- texdata 11/2048 352/65536 ( 0.5%)
- dispinfos 0/0 0/0 ( 0.0%)
- disp_verts 0/0 0/0 ( 0.0%)
- disp_tris 0/0 0/0 ( 0.0%)
- disp_lmsamples 0/0 0/0 ( 0.0%)
- faces 143/65536 8008/3670016 ( 0.2%)
- hdr faces 0/65536 0/3670016 ( 0.0%)
- origfaces 23/65536 1288/3670016 ( 0.0%)
- leaves 302/65536 9664/2097152 ( 0.5%)
- leaffaces 143/65536 286/131072 ( 0.2%)
- leafbrushes 52/65536 104/131072 ( 0.1%)
- areas 1/256 8/2048 ( 0.4%)
- surfedges 664/512000 2656/2048000 ( 0.1%)
- edges 337/256000 1348/1024000 ( 0.1%)
- LDR worldlights 0/8192 0/720896 ( 0.0%)
- HDR worldlights 0/8192 0/720896 ( 0.0%)
- leafwaterdata 0/32768 0/393216 ( 0.0%)
- waterstrips 0/32768 0/327680 ( 0.0%)
- waterverts 0/65536 0/786432 ( 0.0%)
- waterindices 0/65536 0/131072 ( 0.0%)
- cubemapsamples 0/1024 0/16384 ( 0.0%)
- overlays 0/512 0/180224 ( 0.0%)
- LDR lightdata [variable] 500/0 ( 0.0%)
- HDR lightdata [variable] 0/0 ( 0.0%)
- visdata [variable] 0/16777216 ( 0.0%)
- entdata [variable] 8878/393216 ( 2.3%)
- LDR ambient table 302/65536 1208/262144 ( 0.5%)
- HDR ambient table 302/65536 1208/262144 ( 0.5%)
- LDR leaf ambient 203/65536 5684/1835008 ( 0.3%)
- HDR leaf ambient 302/65536 8456/1835008 ( 0.5%)
- occluders 0/0 0/0 ( 0.0%)
- occluder polygons 0/0 0/0 ( 0.0%)
- occluder vert ind 0/0 0/0 ( 0.0%)
- detail props [variable] 1/12 ( 8.3%)
- static props [variable] 1/12 ( 8.3%)
- pakfile [variable] 105703/0 ( 0.0%)
- physics [variable] 2248/4194304 ( 0.1%)
- physics terrain [variable] 2/1048576 ( 0.0%)
-
- Level flags = 0
-
- Total triangle count: 286
- Writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- 1 second elapsed
-
-
-
- [Reading texlights from 'lights.rad']
- [2 texlights parsed from 'lights.rad']
-
- Loading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- No vis information, direct lighting only.
- 143 faces
- 907238 square feet [130642344.00 square inches]
- 0 Displacements
- 0 Square Feet [0.00 Square Inches]
- 0 direct lights
- 0...1...2...3...4...5...6...7...8...9...10Build Patch/Sample Hash Table(s).....Done<0.0000 sec>
- 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
- 0 of 0 (0% of) surface lights went in leaf ambient cubes.
- 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
- Ready to Finish
-
- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 4/1024 192/49152 ( 0.4%)
- brushes 113/8192 1356/98304 ( 1.4%)
- brushsides 695/65536 5560/524288 ( 1.1%)
- planes 864/65536 17280/1310720 ( 1.3%)
- vertexes 153/65536 1836/786432 ( 0.2%)
- nodes 297/65536 9504/2097152 ( 0.5%)
- texinfos 17/12288 1224/884736 ( 0.1%)
- texdata 11/2048 352/65536 ( 0.5%)
- dispinfos 0/0 0/0 ( 0.0%)
- disp_verts 0/0 0/0 ( 0.0%)
- disp_tris 0/0 0/0 ( 0.0%)
- disp_lmsamples 0/0 0/0 ( 0.0%)
- faces 143/65536 8008/3670016 ( 0.2%)
- hdr faces 143/65536 8008/3670016 ( 0.2%)
- origfaces 23/65536 1288/3670016 ( 0.0%)
- leaves 302/65536 9664/2097152 ( 0.5%)
- leaffaces 143/65536 286/131072 ( 0.2%)
- leafbrushes 52/65536 104/131072 ( 0.1%)
- areas 1/256 8/2048 ( 0.4%)
- surfedges 664/512000 2656/2048000 ( 0.1%)
- edges 337/256000 1348/1024000 ( 0.1%)
- LDR worldlights 0/8192 0/720896 ( 0.0%)
- HDR worldlights 0/8192 0/720896 ( 0.0%)
- leafwaterdata 0/32768 0/393216 ( 0.0%)
- waterstrips 0/32768 0/327680 ( 0.0%)
- waterverts 0/65536 0/786432 ( 0.0%)
- waterindices 0/65536 0/131072 ( 0.0%)
- cubemapsamples 0/1024 0/16384 ( 0.0%)
- overlays 0/512 0/180224 ( 0.0%)
- LDR lightdata [variable] 500/0 ( 0.0%)
- HDR lightdata [variable] 500/0 ( 0.0%)
- visdata [variable] 0/16777216 ( 0.0%)
- entdata [variable] 8878/393216 ( 2.3%)
- LDR ambient table 302/65536 1208/262144 ( 0.5%)
- HDR ambient table 302/65536 1208/262144 ( 0.5%)
- LDR leaf ambient 203/65536 5684/1835008 ( 0.3%)
- HDR leaf ambient 203/65536 5684/1835008 ( 0.3%)
- occluders 0/0 0/0 ( 0.0%)
- occluder polygons 0/0 0/0 ( 0.0%)
- occluder vert ind 0/0 0/0 ( 0.0%)
- detail props [variable] 1/12 ( 8.3%)
- static props [variable] 1/12 ( 8.3%)
- pakfile [variable] 105703/0 ( 0.0%)
- physics [variable] 2248/4194304 ( 0.1%)
- physics terrain [variable] 2/1048576 ( 0.0%)
-
- Level flags = 0
-
- Total triangle count: 286
- Writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- 1 second elapsed
-
-
-
- materialPath: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\materials
- Loading C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.vmf
- Brush 59963: bounds out of range
- Brush 59964: bounds out of range
- Brush 59965: bounds out of range
-
Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\custom\battlefield 3 ak-74m\gameinfo.txt
- fixing up env_cubemap materials on brush sides...
- 0...1...2...3...4...5...6...7...8...9...10**** leaked ****
-
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (3616.0 -3072.0 992.0)
-
Leaf 0 contents:
- Leaf 1 contents: CONTENTS_SOLID
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
-
-
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (3104.0 -3072.0 992.0)
-
Leaf 0 contents:
- Leaf 1 contents: CONTENTS_SOLID
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
-
-
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (4096.0 -3584.0 992.0)
-
Leaf 0 contents:
- Leaf 1 contents: CONTENTS_SOLID
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
-
-
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (4096.0 -4608.0 992.0)
-
Leaf 0 contents:
- Leaf 1 contents: CONTENTS_SOLID
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
-
-
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (4096.0 -5632.0 992.0)
-
Leaf 0 contents:
- Leaf 1 contents: CONTENTS_SOLID
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
-
-
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (2560.0 -3072.0 992.0)
-
Leaf 0 contents:
- Leaf 1 contents: CONTENTS_SOLID
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
-
-
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (1536.0 -3072.0 992.0)
-
Leaf 0 contents:
- Leaf 1 contents: CONTENTS_SOLID
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
-
-
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (512.0 -3072.0 992.0)
-
Leaf 0 contents:
- Leaf 1 contents: CONTENTS_SOLID
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
-
- *** Suppressing further FindPortalSide errors.... ***
- Processing areas...done (0)
- Building Faces...done (0)
- FixTjuncs...
- PruneNodes...
- WriteBSP...
- done (0)
- Creating default LDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_01*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Creating default HDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_01*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Finding displacement neighbors...
- Finding lightmap sample positions...
- Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
- Building Physics collision data...
- done (0) (2248 bytes)
- Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
- Compacting texture/material tables...
- Reduced 224 texinfos to 17
- Reduced 15 texdatas to 11 (307 bytes to 213)
- Writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- Wrote ZIP buffer, estimated size 105917, actual size 105703
- 1 second elapsed
-
-
-
- 12 threads
- reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
- LoadPortals: couldn't read c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
-
-
-
- [Reading texlights from 'lights.rad']
- [2 texlights parsed from 'lights.rad']
-
- Loading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- No vis information, direct lighting only.
- 143 faces
- 907238 square feet [130642344.00 square inches]
- 0 Displacements
- 0 Square Feet [0.00 Square Inches]
- 0 direct lights
- 0...1...2...3...4...5...6...7...8...9...10Build Patch/Sample Hash Table(s).....Done<0.0000 sec>
- 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
- 0 of 0 (0% of) surface lights went in leaf ambient cubes.
- 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
- Ready to Finish
-
- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 4/1024 192/49152 ( 0.4%)
- brushes 113/8192 1356/98304 ( 1.4%)
- brushsides 695/65536 5560/524288 ( 1.1%)
- planes 870/65536 17400/1310720 ( 1.3%)
- vertexes 153/65536 1836/786432 ( 0.2%)
- nodes 297/65536 9504/2097152 ( 0.5%)
- texinfos 17/12288 1224/884736 ( 0.1%)
- texdata 11/2048 352/65536 ( 0.5%)
- dispinfos 0/0 0/0 ( 0.0%)
- disp_verts 0/0 0/0 ( 0.0%)
- disp_tris 0/0 0/0 ( 0.0%)
- disp_lmsamples 0/0 0/0 ( 0.0%)
- faces 143/65536 8008/3670016 ( 0.2%)
- hdr faces 0/65536 0/3670016 ( 0.0%)
- origfaces 23/65536 1288/3670016 ( 0.0%)
- leaves 302/65536 9664/2097152 ( 0.5%)
- leaffaces 143/65536 286/131072 ( 0.2%)
- leafbrushes 52/65536 104/131072 ( 0.1%)
- areas 1/256 8/2048 ( 0.4%)
- surfedges 664/512000 2656/2048000 ( 0.1%)
- edges 337/256000 1348/1024000 ( 0.1%)
- LDR worldlights 0/8192 0/720896 ( 0.0%)
- HDR worldlights 0/8192 0/720896 ( 0.0%)
- leafwaterdata 0/32768 0/393216 ( 0.0%)
- waterstrips 0/32768 0/327680 ( 0.0%)
- waterverts 0/65536 0/786432 ( 0.0%)
- waterindices 0/65536 0/131072 ( 0.0%)
- cubemapsamples 0/1024 0/16384 ( 0.0%)
- overlays 0/512 0/180224 ( 0.0%)
- LDR lightdata [variable] 500/0 ( 0.0%)
- HDR lightdata [variable] 0/0 ( 0.0%)
- visdata [variable] 0/16777216 ( 0.0%)
- entdata [variable] 8878/393216 ( 2.3%)
- LDR ambient table 302/65536 1208/262144 ( 0.5%)
- HDR ambient table 302/65536 1208/262144 ( 0.5%)
- LDR leaf ambient 203/65536 5684/1835008 ( 0.3%)
- HDR leaf ambient 302/65536 8456/1835008 ( 0.5%)
- occluders 0/0 0/0 ( 0.0%)
- occluder polygons 0/0 0/0 ( 0.0%)
- occluder vert ind 0/0 0/0 ( 0.0%)
- detail props [variable] 1/12 ( 8.3%)
- static props [variable] 1/12 ( 8.3%)
- pakfile [variable] 105703/0 ( 0.0%)
- physics [variable] 2248/4194304 ( 0.1%)
- physics terrain [variable] 2/1048576 ( 0.0%)
-
- Level flags = 0
-
- Total triangle count: 286
- Writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- 1 second elapsed
-
-
-
- [Reading texlights from 'lights.rad']
- [2 texlights parsed from 'lights.rad']
-
- Loading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- No vis information, direct lighting only.
- 143 faces
- 907238 square feet [130642344.00 square inches]
- 0 Displacements
- 0 Square Feet [0.00 Square Inches]
- 0 direct lights
- 0...1...2...3...4...5...6...7...8...9...10Build Patch/Sample Hash Table(s).....Done<0.0000 sec>
- 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
- 0 of 0 (0% of) surface lights went in leaf ambient cubes.
- 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
- Ready to Finish
-
- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 4/1024 192/49152 ( 0.4%)
- brushes 113/8192 1356/98304 ( 1.4%)
- brushsides 695/65536 5560/524288 ( 1.1%)
- planes 870/65536 17400/1310720 ( 1.3%)
- vertexes 153/65536 1836/786432 ( 0.2%)
- nodes 297/65536 9504/2097152 ( 0.5%)
- texinfos 17/12288 1224/884736 ( 0.1%)
- texdata 11/2048 352/65536 ( 0.5%)
- dispinfos 0/0 0/0 ( 0.0%)
- disp_verts 0/0 0/0 ( 0.0%)
- disp_tris 0/0 0/0 ( 0.0%)
- disp_lmsamples 0/0 0/0 ( 0.0%)
- faces 143/65536 8008/3670016 ( 0.2%)
- hdr faces 143/65536 8008/3670016 ( 0.2%)
- origfaces 23/65536 1288/3670016 ( 0.0%)
- leaves 302/65536 9664/2097152 ( 0.5%)
- leaffaces 143/65536 286/131072 ( 0.2%)
- leafbrushes 52/65536 104/131072 ( 0.1%)
- areas 1/256 8/2048 ( 0.4%)
- surfedges 664/512000 2656/2048000 ( 0.1%)
- edges 337/256000 1348/1024000 ( 0.1%)
- LDR worldlights 0/8192 0/720896 ( 0.0%)
- HDR worldlights 0/8192 0/720896 ( 0.0%)
- leafwaterdata 0/32768 0/393216 ( 0.0%)
- waterstrips 0/32768 0/327680 ( 0.0%)
- waterverts 0/65536 0/786432 ( 0.0%)
- waterindices 0/65536 0/131072 ( 0.0%)
- cubemapsamples 0/1024 0/16384 ( 0.0%)
- overlays 0/512 0/180224 ( 0.0%)
- LDR lightdata [variable] 500/0 ( 0.0%)
- HDR lightdata [variable] 500/0 ( 0.0%)
- visdata [variable] 0/16777216 ( 0.0%)
- entdata [variable] 8878/393216 ( 2.3%)
- LDR ambient table 302/65536 1208/262144 ( 0.5%)
- HDR ambient table 302/65536 1208/262144 ( 0.5%)
- LDR leaf ambient 203/65536 5684/1835008 ( 0.3%)
- HDR leaf ambient 203/65536 5684/1835008 ( 0.3%)
- occluders 0/0 0/0 ( 0.0%)
- occluder polygons 0/0 0/0 ( 0.0%)
- occluder vert ind 0/0 0/0 ( 0.0%)
- detail props [variable] 1/12 ( 8.3%)
- static props [variable] 1/12 ( 8.3%)
- pakfile [variable] 105703/0 ( 0.0%)
- physics [variable] 2248/4194304 ( 0.1%)
- physics terrain [variable] 2/1048576 ( 0.0%)
-
- Level flags = 0
-
- Total triangle count: 286
- Writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- 1 second elapsed
-
-
-
- materialPath: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\materials
- Loading C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.vmf
- Brush 59963: bounds out of range
- Brush 59964: bounds out of range
- Brush 59965: bounds out of range
-
Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\custom\battlefield 3 ak-74m\gameinfo.txt
- fixing up env_cubemap materials on brush sides...
- 0...1...2...3...4...5...6...7...8...9...10**** leaked ****
-
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (3616.0 -3072.0 992.0)
-
Leaf 0 contents:
- Leaf 1 contents: CONTENTS_SOLID
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
-
-
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (3104.0 -3072.0 992.0)
-
Leaf 0 contents:
- Leaf 1 contents: CONTENTS_SOLID
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
-
-
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (4096.0 -3584.0 992.0)
-
Leaf 0 contents:
- Leaf 1 contents: CONTENTS_SOLID
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
-
-
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (4096.0 -4608.0 992.0)
-
Leaf 0 contents:
- Leaf 1 contents: CONTENTS_SOLID
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
-
-
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (4096.0 -5632.0 992.0)
-
Leaf 0 contents:
- Leaf 1 contents: CONTENTS_SOLID
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
-
-
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (2560.0 -3072.0 992.0)
-
Leaf 0 contents:
- Leaf 1 contents: CONTENTS_SOLID
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
-
-
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (1536.0 -3072.0 992.0)
-
Leaf 0 contents:
- Leaf 1 contents: CONTENTS_SOLID
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
-
-
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (512.0 -3072.0 992.0)
-
Leaf 0 contents:
- Leaf 1 contents: CONTENTS_SOLID
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
-
- *** Suppressing further FindPortalSide errors.... ***
- Processing areas...done (0)
- Building Faces...done (0)
- FixTjuncs...
- PruneNodes...
- WriteBSP...
- done (0)
- Creating default LDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_01*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Creating default HDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_01*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Finding displacement neighbors...
- Finding lightmap sample positions...
- Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
- Building Physics collision data...
- done (0) (2248 bytes)
- Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
- Compacting texture/material tables...
- Reduced 212 texinfos to 17
- Reduced 15 texdatas to 11 (307 bytes to 213)
- Writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- Wrote ZIP buffer, estimated size 105917, actual size 105703
- 1 second elapsed
-
-
-
- 12 threads
- reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
- LoadPortals: couldn't read c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
-
-
-
- [Reading texlights from 'lights.rad']
- [2 texlights parsed from 'lights.rad']
-
- Loading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- No vis information, direct lighting only.
- 143 faces
- 907238 square feet [130642344.00 square inches]
- 0 Displacements
- 0 Square Feet [0.00 Square Inches]
- 0 direct lights
- 0...1...2...3...4...5...6...7...8...9...10Build Patch/Sample Hash Table(s).....Done<0.0000 sec>
- 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
- 0 of 0 (0% of) surface lights went in leaf ambient cubes.
- 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
- Ready to Finish
-
- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 4/1024 192/49152 ( 0.4%)
- brushes 97/8192 1164/98304 ( 1.2%)
- brushsides 599/65536 4792/524288 ( 0.9%)
- planes 788/65536 15760/1310720 ( 1.2%)
- vertexes 153/65536 1836/786432 ( 0.2%)
- nodes 297/65536 9504/2097152 ( 0.5%)
- texinfos 17/12288 1224/884736 ( 0.1%)
- texdata 11/2048 352/65536 ( 0.5%)
- dispinfos 0/0 0/0 ( 0.0%)
- disp_verts 0/0 0/0 ( 0.0%)
- disp_tris 0/0 0/0 ( 0.0%)
- disp_lmsamples 0/0 0/0 ( 0.0%)
- faces 143/65536 8008/3670016 ( 0.2%)
- hdr faces 0/65536 0/3670016 ( 0.0%)
- origfaces 23/65536 1288/3670016 ( 0.0%)
- leaves 302/65536 9664/2097152 ( 0.5%)
- leaffaces 143/65536 286/131072 ( 0.2%)
- leafbrushes 52/65536 104/131072 ( 0.1%)
- areas 1/256 8/2048 ( 0.4%)
- surfedges 664/512000 2656/2048000 ( 0.1%)
- edges 337/256000 1348/1024000 ( 0.1%)
- LDR worldlights 0/8192 0/720896 ( 0.0%)
- HDR worldlights 0/8192 0/720896 ( 0.0%)
- leafwaterdata 0/32768 0/393216 ( 0.0%)
- waterstrips 0/32768 0/327680 ( 0.0%)
- waterverts 0/65536 0/786432 ( 0.0%)
- waterindices 0/65536 0/131072 ( 0.0%)
- cubemapsamples 0/1024 0/16384 ( 0.0%)
- overlays 0/512 0/180224 ( 0.0%)
- LDR lightdata [variable] 500/0 ( 0.0%)
- HDR lightdata [variable] 0/0 ( 0.0%)
- visdata [variable] 0/16777216 ( 0.0%)
- entdata [variable] 8878/393216 ( 2.3%)
- LDR ambient table 302/65536 1208/262144 ( 0.5%)
- HDR ambient table 302/65536 1208/262144 ( 0.5%)
- LDR leaf ambient 203/65536 5684/1835008 ( 0.3%)
- HDR leaf ambient 302/65536 8456/1835008 ( 0.5%)
- occluders 0/0 0/0 ( 0.0%)
- occluder polygons 0/0 0/0 ( 0.0%)
- occluder vert ind 0/0 0/0 ( 0.0%)
- detail props [variable] 1/12 ( 8.3%)
- static props [variable] 1/12 ( 8.3%)
- pakfile [variable] 105703/0 ( 0.0%)
- physics [variable] 2248/4194304 ( 0.1%)
- physics terrain [variable] 2/1048576 ( 0.0%)
-
- Level flags = 0
-
- Total triangle count: 286
- Writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- 1 second elapsed
-
-
-
- [Reading texlights from 'lights.rad']
- [2 texlights parsed from 'lights.rad']
-
- Loading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- No vis information, direct lighting only.
- 143 faces
- 907238 square feet [130642344.00 square inches]
- 0 Displacements
- 0 Square Feet [0.00 Square Inches]
- 0 direct lights
- 0...1...2...3...4...5...6...7...8...9...10Build Patch/Sample Hash Table(s).....Done<0.0000 sec>
- 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
- 0 of 0 (0% of) surface lights went in leaf ambient cubes.
- 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
- Ready to Finish
-
- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 4/1024 192/49152 ( 0.4%)
- brushes 97/8192 1164/98304 ( 1.2%)
- brushsides 599/65536 4792/524288 ( 0.9%)
- planes 788/65536 15760/1310720 ( 1.2%)
- vertexes 153/65536 1836/786432 ( 0.2%)
- nodes 297/65536 9504/2097152 ( 0.5%)
- texinfos 17/12288 1224/884736 ( 0.1%)
- texdata 11/2048 352/65536 ( 0.5%)
- dispinfos 0/0 0/0 ( 0.0%)
- disp_verts 0/0 0/0 ( 0.0%)
- disp_tris 0/0 0/0 ( 0.0%)
- disp_lmsamples 0/0 0/0 ( 0.0%)
- faces 143/65536 8008/3670016 ( 0.2%)
- hdr faces 143/65536 8008/3670016 ( 0.2%)
- origfaces 23/65536 1288/3670016 ( 0.0%)
- leaves 302/65536 9664/2097152 ( 0.5%)
- leaffaces 143/65536 286/131072 ( 0.2%)
- leafbrushes 52/65536 104/131072 ( 0.1%)
- areas 1/256 8/2048 ( 0.4%)
- surfedges 664/512000 2656/2048000 ( 0.1%)
- edges 337/256000 1348/1024000 ( 0.1%)
- LDR worldlights 0/8192 0/720896 ( 0.0%)
- HDR worldlights 0/8192 0/720896 ( 0.0%)
- leafwaterdata 0/32768 0/393216 ( 0.0%)
- waterstrips 0/32768 0/327680 ( 0.0%)
- waterverts 0/65536 0/786432 ( 0.0%)
- waterindices 0/65536 0/131072 ( 0.0%)
- cubemapsamples 0/1024 0/16384 ( 0.0%)
- overlays 0/512 0/180224 ( 0.0%)
- LDR lightdata [variable] 500/0 ( 0.0%)
- HDR lightdata [variable] 500/0 ( 0.0%)
- visdata [variable] 0/16777216 ( 0.0%)
- entdata [variable] 8878/393216 ( 2.3%)
- LDR ambient table 302/65536 1208/262144 ( 0.5%)
- HDR ambient table 302/65536 1208/262144 ( 0.5%)
- LDR leaf ambient 203/65536 5684/1835008 ( 0.3%)
- HDR leaf ambient 203/65536 5684/1835008 ( 0.3%)
- occluders 0/0 0/0 ( 0.0%)
- occluder polygons 0/0 0/0 ( 0.0%)
- occluder vert ind 0/0 0/0 ( 0.0%)
- detail props [variable] 1/12 ( 8.3%)
- static props [variable] 1/12 ( 8.3%)
- pakfile [variable] 105703/0 ( 0.0%)
- physics [variable] 2248/4194304 ( 0.1%)
- physics terrain [variable] 2/1048576 ( 0.0%)
-
- Level flags = 0
-
- Total triangle count: 286
- Writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- 1 second elapsed
-
-
-
- materialPath: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\materials
- Loading C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.vmf
- Brush 59963: bounds out of range
- Brush 59964: bounds out of range
- Brush 59965: bounds out of range
-
Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\custom\battlefield 3 ak-74m\gameinfo.txt
- fixing up env_cubemap materials on brush sides...
- 0...1...2...3...4...5...6...7...8...9...10**** leaked ****
-
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (3616.0 -3072.0 992.0)
-
Leaf 0 contents:
- Leaf 1 contents: CONTENTS_SOLID
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
-
-
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (3104.0 -3072.0 992.0)
-
Leaf 0 contents:
- Leaf 1 contents: CONTENTS_SOLID
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
-
-
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (4096.0 -3584.0 992.0)
-
Leaf 0 contents:
- Leaf 1 contents: CONTENTS_SOLID
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
-
-
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (4096.0 -4608.0 992.0)
-
Leaf 0 contents:
- Leaf 1 contents: CONTENTS_SOLID
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
-
-
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (4096.0 -5632.0 992.0)
-
Leaf 0 contents:
- Leaf 1 contents: CONTENTS_SOLID
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
-
-
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (2560.0 -3072.0 992.0)
-
Leaf 0 contents:
- Leaf 1 contents: CONTENTS_SOLID
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
-
-
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (1536.0 -3072.0 992.0)
-
Leaf 0 contents:
- Leaf 1 contents: CONTENTS_SOLID
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
-
-
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (512.0 -3072.0 992.0)
-
Leaf 0 contents:
- Leaf 1 contents: CONTENTS_SOLID
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
-
- *** Suppressing further FindPortalSide errors.... ***
- Processing areas...done (0)
- Building Faces...done (0)
- FixTjuncs...
- PruneNodes...
- WriteBSP...
- done (0)
- Creating default LDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_01*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Creating default HDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_01*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Finding displacement neighbors...
- Finding lightmap sample positions...
- Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
- Building Physics collision data...
- done (0) (2248 bytes)
- Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
- Compacting texture/material tables...
- Reduced 212 texinfos to 17
- Reduced 15 texdatas to 11 (307 bytes to 213)
- Writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- Wrote ZIP buffer, estimated size 105917, actual size 105703
- 1 second elapsed
-
-
-
- 12 threads
- reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
- LoadPortals: couldn't read c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
-
-
-
- [Reading texlights from 'lights.rad']
- [2 texlights parsed from 'lights.rad']
-
- Loading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- No vis information, direct lighting only.
- 143 faces
- 907238 square feet [130642344.00 square inches]
- 0 Displacements
- 0 Square Feet [0.00 Square Inches]
- 0 direct lights
- 0...1...2...3...4...5...6...7...8...9...10Build Patch/Sample Hash Table(s).....Done<0.0000 sec>
- 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
- 0 of 0 (0% of) surface lights went in leaf ambient cubes.
- 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
- Ready to Finish
-
- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 4/1024 192/49152 ( 0.4%)
- brushes 97/8192 1164/98304 ( 1.2%)
- brushsides 599/65536 4792/524288 ( 0.9%)
- planes 788/65536 15760/1310720 ( 1.2%)
- vertexes 153/65536 1836/786432 ( 0.2%)
- nodes 297/65536 9504/2097152 ( 0.5%)
- texinfos 17/12288 1224/884736 ( 0.1%)
- texdata 11/2048 352/65536 ( 0.5%)
- dispinfos 0/0 0/0 ( 0.0%)
- disp_verts 0/0 0/0 ( 0.0%)
- disp_tris 0/0 0/0 ( 0.0%)
- disp_lmsamples 0/0 0/0 ( 0.0%)
- faces 143/65536 8008/3670016 ( 0.2%)
- hdr faces 0/65536 0/3670016 ( 0.0%)
- origfaces 23/65536 1288/3670016 ( 0.0%)
- leaves 302/65536 9664/2097152 ( 0.5%)
- leaffaces 143/65536 286/131072 ( 0.2%)
- leafbrushes 52/65536 104/131072 ( 0.1%)
- areas 1/256 8/2048 ( 0.4%)
- surfedges 664/512000 2656/2048000 ( 0.1%)
- edges 337/256000 1348/1024000 ( 0.1%)
- LDR worldlights 0/8192 0/720896 ( 0.0%)
- HDR worldlights 0/8192 0/720896 ( 0.0%)
- leafwaterdata 0/32768 0/393216 ( 0.0%)
- waterstrips 0/32768 0/327680 ( 0.0%)
- waterverts 0/65536 0/786432 ( 0.0%)
- waterindices 0/65536 0/131072 ( 0.0%)
- cubemapsamples 0/1024 0/16384 ( 0.0%)
- overlays 0/512 0/180224 ( 0.0%)
- LDR lightdata [variable] 500/0 ( 0.0%)
- HDR lightdata [variable] 0/0 ( 0.0%)
- visdata [variable] 0/16777216 ( 0.0%)
- entdata [variable] 8875/393216 ( 2.3%)
- LDR ambient table 302/65536 1208/262144 ( 0.5%)
- HDR ambient table 302/65536 1208/262144 ( 0.5%)
- LDR leaf ambient 203/65536 5684/1835008 ( 0.3%)
- HDR leaf ambient 302/65536 8456/1835008 ( 0.5%)
- occluders 0/0 0/0 ( 0.0%)
- occluder polygons 0/0 0/0 ( 0.0%)
- occluder vert ind 0/0 0/0 ( 0.0%)
- detail props [variable] 1/12 ( 8.3%)
- static props [variable] 1/12 ( 8.3%)
- pakfile [variable] 105703/0 ( 0.0%)
- physics [variable] 2248/4194304 ( 0.1%)
- physics terrain [variable] 2/1048576 ( 0.0%)
-
- Level flags = 0
-
- Total triangle count: 286
- Writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- 1 second elapsed
-
-
-
- [Reading texlights from 'lights.rad']
- [2 texlights parsed from 'lights.rad']
-
- Loading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- No vis information, direct lighting only.
- 143 faces
- 907238 square feet [130642344.00 square inches]
- 0 Displacements
- 0 Square Feet [0.00 Square Inches]
- 0 direct lights
- 0...1...2...3...4...5...6...7...8...9...10Build Patch/Sample Hash Table(s).....Done<0.0000 sec>
- 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
- 0 of 0 (0% of) surface lights went in leaf ambient cubes.
- 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
- Ready to Finish
-
- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 4/1024 192/49152 ( 0.4%)
- brushes 97/8192 1164/98304 ( 1.2%)
- brushsides 599/65536 4792/524288 ( 0.9%)
- planes 788/65536 15760/1310720 ( 1.2%)
- vertexes 153/65536 1836/786432 ( 0.2%)
- nodes 297/65536 9504/2097152 ( 0.5%)
- texinfos 17/12288 1224/884736 ( 0.1%)
- texdata 11/2048 352/65536 ( 0.5%)
- dispinfos 0/0 0/0 ( 0.0%)
- disp_verts 0/0 0/0 ( 0.0%)
- disp_tris 0/0 0/0 ( 0.0%)
- disp_lmsamples 0/0 0/0 ( 0.0%)
- faces 143/65536 8008/3670016 ( 0.2%)
- hdr faces 143/65536 8008/3670016 ( 0.2%)
- origfaces 23/65536 1288/3670016 ( 0.0%)
- leaves 302/65536 9664/2097152 ( 0.5%)
- leaffaces 143/65536 286/131072 ( 0.2%)
- leafbrushes 52/65536 104/131072 ( 0.1%)
- areas 1/256 8/2048 ( 0.4%)
- surfedges 664/512000 2656/2048000 ( 0.1%)
- edges 337/256000 1348/1024000 ( 0.1%)
- LDR worldlights 0/8192 0/720896 ( 0.0%)
- HDR worldlights 0/8192 0/720896 ( 0.0%)
- leafwaterdata 0/32768 0/393216 ( 0.0%)
- waterstrips 0/32768 0/327680 ( 0.0%)
- waterverts 0/65536 0/786432 ( 0.0%)
- waterindices 0/65536 0/131072 ( 0.0%)
- cubemapsamples 0/1024 0/16384 ( 0.0%)
- overlays 0/512 0/180224 ( 0.0%)
- LDR lightdata [variable] 500/0 ( 0.0%)
- HDR lightdata [variable] 500/0 ( 0.0%)
- visdata [variable] 0/16777216 ( 0.0%)
- entdata [variable] 8875/393216 ( 2.3%)
- LDR ambient table 302/65536 1208/262144 ( 0.5%)
- HDR ambient table 302/65536 1208/262144 ( 0.5%)
- LDR leaf ambient 203/65536 5684/1835008 ( 0.3%)
- HDR leaf ambient 203/65536 5684/1835008 ( 0.3%)
- occluders 0/0 0/0 ( 0.0%)
- occluder polygons 0/0 0/0 ( 0.0%)
- occluder vert ind 0/0 0/0 ( 0.0%)
- detail props [variable] 1/12 ( 8.3%)
- static props [variable] 1/12 ( 8.3%)
- pakfile [variable] 105703/0 ( 0.0%)
- physics [variable] 2248/4194304 ( 0.1%)
- physics terrain [variable] 2/1048576 ( 0.0%)
-
- Level flags = 0
-
- Total triangle count: 286
- Writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- 1 second elapsed
-
-
-
- materialPath: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\materials
- Loading C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.vmf
- Brush 59963: bounds out of range
- Brush 59964: bounds out of range
- Brush 59965: bounds out of range
-
Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\custom\battlefield 3 ak-74m\gameinfo.txt
- fixing up env_cubemap materials on brush sides...
- 0...1...2...3...4...5...6...7...8...9...10**** leaked ****
-
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (3616.0 -3072.0 992.0)
-
Leaf 0 contents:
- Leaf 1 contents: CONTENTS_SOLID
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
-
-
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (3104.0 -3072.0 992.0)
-
Leaf 0 contents:
- Leaf 1 contents: CONTENTS_SOLID
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
-
-
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (4096.0 -3584.0 992.0)
-
Leaf 0 contents:
- Leaf 1 contents: CONTENTS_SOLID
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
-
-
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (4096.0 -4608.0 992.0)
-
Leaf 0 contents:
- Leaf 1 contents: CONTENTS_SOLID
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
-
-
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (4096.0 -5632.0 992.0)
-
Leaf 0 contents:
- Leaf 1 contents: CONTENTS_SOLID
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
-
-
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (2560.0 -3072.0 992.0)
-
Leaf 0 contents:
- Leaf 1 contents: CONTENTS_SOLID
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
-
-
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (1536.0 -3072.0 992.0)
-
Leaf 0 contents:
- Leaf 1 contents: CONTENTS_SOLID
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
-
-
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (512.0 -3072.0 992.0)
-
Leaf 0 contents:
- Leaf 1 contents: CONTENTS_SOLID
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
-
- *** Suppressing further FindPortalSide errors.... ***
- Processing areas...done (0)
- Building Faces...done (0)
- FixTjuncs...
- PruneNodes...
- WriteBSP...
- done (0)
- Creating default LDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_01*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Creating default HDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_01*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Finding displacement neighbors...
- Finding lightmap sample positions...
- Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
- Building Physics collision data...
- done (0) (2248 bytes)
- Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
- Compacting texture/material tables...
- Reduced 212 texinfos to 17
- Reduced 15 texdatas to 11 (307 bytes to 213)
- Writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- Wrote ZIP buffer, estimated size 105917, actual size 105703
- 1 second elapsed
-
-
-
- 12 threads
- reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
- LoadPortals: couldn't read c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
-
-
-
- [Reading texlights from 'lights.rad']
- [2 texlights parsed from 'lights.rad']
-
- Loading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- No vis information, direct lighting only.
- 143 faces
- 907142 square feet [130628536.00 square inches]
- 0 Displacements
- 0 Square Feet [0.00 Square Inches]
- 0 direct lights
- 0...1...2...3...4...5...6...7...8...9...10Build Patch/Sample Hash Table(s).....Done<0.0000 sec>
- 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
- 0 of 0 (0% of) surface lights went in leaf ambient cubes.
- 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
- Ready to Finish
-
- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 4/1024 192/49152 ( 0.4%)
- brushes 97/8192 1164/98304 ( 1.2%)
- brushsides 599/65536 4792/524288 ( 0.9%)
- planes 790/65536 15800/1310720 ( 1.2%)
- vertexes 153/65536 1836/786432 ( 0.2%)
- nodes 297/65536 9504/2097152 ( 0.5%)
- texinfos 17/12288 1224/884736 ( 0.1%)
- texdata 11/2048 352/65536 ( 0.5%)
- dispinfos 0/0 0/0 ( 0.0%)
- disp_verts 0/0 0/0 ( 0.0%)
- disp_tris 0/0 0/0 ( 0.0%)
- disp_lmsamples 0/0 0/0 ( 0.0%)
- faces 143/65536 8008/3670016 ( 0.2%)
- hdr faces 0/65536 0/3670016 ( 0.0%)
- origfaces 23/65536 1288/3670016 ( 0.0%)
- leaves 302/65536 9664/2097152 ( 0.5%)
- leaffaces 143/65536 286/131072 ( 0.2%)
- leafbrushes 52/65536 104/131072 ( 0.1%)
- areas 1/256 8/2048 ( 0.4%)
- surfedges 664/512000 2656/2048000 ( 0.1%)
- edges 337/256000 1348/1024000 ( 0.1%)
- LDR worldlights 0/8192 0/720896 ( 0.0%)
- HDR worldlights 0/8192 0/720896 ( 0.0%)
- leafwaterdata 0/32768 0/393216 ( 0.0%)
- waterstrips 0/32768 0/327680 ( 0.0%)
- waterverts 0/65536 0/786432 ( 0.0%)
- waterindices 0/65536 0/131072 ( 0.0%)
- cubemapsamples 0/1024 0/16384 ( 0.0%)
- overlays 0/512 0/180224 ( 0.0%)
- LDR lightdata [variable] 500/0 ( 0.0%)
- HDR lightdata [variable] 0/0 ( 0.0%)
- visdata [variable] 0/16777216 ( 0.0%)
- entdata [variable] 8875/393216 ( 2.3%)
- LDR ambient table 302/65536 1208/262144 ( 0.5%)
- HDR ambient table 302/65536 1208/262144 ( 0.5%)
- LDR leaf ambient 203/65536 5684/1835008 ( 0.3%)
- HDR leaf ambient 302/65536 8456/1835008 ( 0.5%)
- occluders 0/0 0/0 ( 0.0%)
- occluder polygons 0/0 0/0 ( 0.0%)
- occluder vert ind 0/0 0/0 ( 0.0%)
- detail props [variable] 1/12 ( 8.3%)
- static props [variable] 1/12 ( 8.3%)
- pakfile [variable] 105703/0 ( 0.0%)
- physics [variable] 2248/4194304 ( 0.1%)
- physics terrain [variable] 2/1048576 ( 0.0%)
-
- Level flags = 0
-
- Total triangle count: 286
- Writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- 1 second elapsed
-
-
-
- [Reading texlights from 'lights.rad']
- [2 texlights parsed from 'lights.rad']
-
- Loading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- No vis information, direct lighting only.
- 143 faces
- 907142 square feet [130628536.00 square inches]
- 0 Displacements
- 0 Square Feet [0.00 Square Inches]
- 0 direct lights
- 0...1...2...3...4...5...6...7...8...9...10Build Patch/Sample Hash Table(s).....Done<0.0000 sec>
- 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
- 0 of 0 (0% of) surface lights went in leaf ambient cubes.
- 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
- Ready to Finish
-
- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 4/1024 192/49152 ( 0.4%)
- brushes 97/8192 1164/98304 ( 1.2%)
- brushsides 599/65536 4792/524288 ( 0.9%)
- planes 790/65536 15800/1310720 ( 1.2%)
- vertexes 153/65536 1836/786432 ( 0.2%)
- nodes 297/65536 9504/2097152 ( 0.5%)
- texinfos 17/12288 1224/884736 ( 0.1%)
- texdata 11/2048 352/65536 ( 0.5%)
- dispinfos 0/0 0/0 ( 0.0%)
- disp_verts 0/0 0/0 ( 0.0%)
- disp_tris 0/0 0/0 ( 0.0%)
- disp_lmsamples 0/0 0/0 ( 0.0%)
- faces 143/65536 8008/3670016 ( 0.2%)
- hdr faces 143/65536 8008/3670016 ( 0.2%)
- origfaces 23/65536 1288/3670016 ( 0.0%)
- leaves 302/65536 9664/2097152 ( 0.5%)
- leaffaces 143/65536 286/131072 ( 0.2%)
- leafbrushes 52/65536 104/131072 ( 0.1%)
- areas 1/256 8/2048 ( 0.4%)
- surfedges 664/512000 2656/2048000 ( 0.1%)
- edges 337/256000 1348/1024000 ( 0.1%)
- LDR worldlights 0/8192 0/720896 ( 0.0%)
- HDR worldlights 0/8192 0/720896 ( 0.0%)
- leafwaterdata 0/32768 0/393216 ( 0.0%)
- waterstrips 0/32768 0/327680 ( 0.0%)
- waterverts 0/65536 0/786432 ( 0.0%)
- waterindices 0/65536 0/131072 ( 0.0%)
- cubemapsamples 0/1024 0/16384 ( 0.0%)
- overlays 0/512 0/180224 ( 0.0%)
- LDR lightdata [variable] 500/0 ( 0.0%)
- HDR lightdata [variable] 500/0 ( 0.0%)
- visdata [variable] 0/16777216 ( 0.0%)
- entdata [variable] 8875/393216 ( 2.3%)
- LDR ambient table 302/65536 1208/262144 ( 0.5%)
- HDR ambient table 302/65536 1208/262144 ( 0.5%)
- LDR leaf ambient 203/65536 5684/1835008 ( 0.3%)
- HDR leaf ambient 203/65536 5684/1835008 ( 0.3%)
- occluders 0/0 0/0 ( 0.0%)
- occluder polygons 0/0 0/0 ( 0.0%)
- occluder vert ind 0/0 0/0 ( 0.0%)
- detail props [variable] 1/12 ( 8.3%)
- static props [variable] 1/12 ( 8.3%)
- pakfile [variable] 105703/0 ( 0.0%)
- physics [variable] 2248/4194304 ( 0.1%)
- physics terrain [variable] 2/1048576 ( 0.0%)
-
- Level flags = 0
-
- Total triangle count: 286
- Writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- 1 second elapsed
-
-
-
- materialPath: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\materials
- Loading C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.vmf
- Brush 59963: bounds out of range
- Brush 59964: bounds out of range
- Brush 59965: bounds out of range
-
Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\custom\battlefield 3 ak-74m\gameinfo.txt
- fixing up env_cubemap materials on brush sides...
- 0...1...2...3...4...5...6...7...8...9...10**** leaked ****
-
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (3616.0 -3072.0 992.0)
-
Leaf 0 contents:
- Leaf 1 contents: CONTENTS_SOLID
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
-
-
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (3104.0 -3072.0 992.0)
-
Leaf 0 contents:
- Leaf 1 contents: CONTENTS_SOLID
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
-
-
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (4096.0 -3584.0 992.0)
-
Leaf 0 contents:
- Leaf 1 contents: CONTENTS_SOLID
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
-
-
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (4096.0 -4608.0 992.0)
-
Leaf 0 contents:
- Leaf 1 contents: CONTENTS_SOLID
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
-
-
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (4096.0 -5632.0 992.0)
-
Leaf 0 contents:
- Leaf 1 contents: CONTENTS_SOLID
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
-
-
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (2560.0 -3072.0 992.0)
-
Leaf 0 contents:
- Leaf 1 contents: CONTENTS_SOLID
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
-
-
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (1536.0 -3072.0 992.0)
-
Leaf 0 contents:
- Leaf 1 contents: CONTENTS_SOLID
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
-
-
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (512.0 -3072.0 992.0)
-
Leaf 0 contents:
- Leaf 1 contents: CONTENTS_SOLID
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
-
- *** Suppressing further FindPortalSide errors.... ***
- Processing areas...done (0)
- Building Faces...done (0)
- FixTjuncs...
- PruneNodes...
- WriteBSP...
- done (0)
- Creating default LDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_01*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Creating default HDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_01*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Finding displacement neighbors...
- Finding lightmap sample positions...
- Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
- Building Physics collision data...
- done (0) (2248 bytes)
- Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
- Compacting texture/material tables...
- Reduced 212 texinfos to 17
- Reduced 15 texdatas to 11 (307 bytes to 213)
- Writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- Wrote ZIP buffer, estimated size 105917, actual size 105703
- 1 second elapsed
-
-
-
- 12 threads
- reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
- LoadPortals: couldn't read c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
-
-
-
- [Reading texlights from 'lights.rad']
- [2 texlights parsed from 'lights.rad']
-
- Loading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- No vis information, direct lighting only.
- 143 faces
- 907142 square feet [130628536.00 square inches]
- 0 Displacements
- 0 Square Feet [0.00 Square Inches]
- 0 direct lights
- 0...1...2...3...4...5...6...7...8...9...10Build Patch/Sample Hash Table(s).....Done<0.0000 sec>
- 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
- 0 of 0 (0% of) surface lights went in leaf ambient cubes.
- 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
- Ready to Finish
-
- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 4/1024 192/49152 ( 0.4%)
- brushes 97/8192 1164/98304 ( 1.2%)
- brushsides 599/65536 4792/524288 ( 0.9%)
- planes 796/65536 15920/1310720 ( 1.2%)
- vertexes 153/65536 1836/786432 ( 0.2%)
- nodes 297/65536 9504/2097152 ( 0.5%)
- texinfos 17/12288 1224/884736 ( 0.1%)
- texdata 11/2048 352/65536 ( 0.5%)
- dispinfos 0/0 0/0 ( 0.0%)
- disp_verts 0/0 0/0 ( 0.0%)
- disp_tris 0/0 0/0 ( 0.0%)
- disp_lmsamples 0/0 0/0 ( 0.0%)
- faces 143/65536 8008/3670016 ( 0.2%)
- hdr faces 0/65536 0/3670016 ( 0.0%)
- origfaces 23/65536 1288/3670016 ( 0.0%)
- leaves 302/65536 9664/2097152 ( 0.5%)
- leaffaces 143/65536 286/131072 ( 0.2%)
- leafbrushes 52/65536 104/131072 ( 0.1%)
- areas 1/256 8/2048 ( 0.4%)
- surfedges 664/512000 2656/2048000 ( 0.1%)
- edges 337/256000 1348/1024000 ( 0.1%)
- LDR worldlights 0/8192 0/720896 ( 0.0%)
- HDR worldlights 0/8192 0/720896 ( 0.0%)
- leafwaterdata 0/32768 0/393216 ( 0.0%)
- waterstrips 0/32768 0/327680 ( 0.0%)
- waterverts 0/65536 0/786432 ( 0.0%)
- waterindices 0/65536 0/131072 ( 0.0%)
- cubemapsamples 0/1024 0/16384 ( 0.0%)
- overlays 0/512 0/180224 ( 0.0%)
- LDR lightdata [variable] 500/0 ( 0.0%)
- HDR lightdata [variable] 0/0 ( 0.0%)
- visdata [variable] 0/16777216 ( 0.0%)
- entdata [variable] 8875/393216 ( 2.3%)
- LDR ambient table 302/65536 1208/262144 ( 0.5%)
- HDR ambient table 302/65536 1208/262144 ( 0.5%)
- LDR leaf ambient 203/65536 5684/1835008 ( 0.3%)
- HDR leaf ambient 302/65536 8456/1835008 ( 0.5%)
- occluders 0/0 0/0 ( 0.0%)
- occluder polygons 0/0 0/0 ( 0.0%)
- occluder vert ind 0/0 0/0 ( 0.0%)
- detail props [variable] 1/12 ( 8.3%)
- static props [variable] 1/12 ( 8.3%)
- pakfile [variable] 105703/0 ( 0.0%)
- physics [variable] 2248/4194304 ( 0.1%)
- physics terrain [variable] 2/1048576 ( 0.0%)
-
- Level flags = 0
-
- Total triangle count: 286
- Writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- 1 second elapsed
-
-
-
- [Reading texlights from 'lights.rad']
- [2 texlights parsed from 'lights.rad']
-
- Loading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- No vis information, direct lighting only.
- 143 faces
- 907142 square feet [130628536.00 square inches]
- 0 Displacements
- 0 Square Feet [0.00 Square Inches]
- 0 direct lights
- 0...1...2...3...4...5...6...7...8...9...10Build Patch/Sample Hash Table(s).....Done<0.0000 sec>
- 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
- 0 of 0 (0% of) surface lights went in leaf ambient cubes.
- 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
- Ready to Finish
-
- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 4/1024 192/49152 ( 0.4%)
- brushes 97/8192 1164/98304 ( 1.2%)
- brushsides 599/65536 4792/524288 ( 0.9%)
- planes 796/65536 15920/1310720 ( 1.2%)
- vertexes 153/65536 1836/786432 ( 0.2%)
- nodes 297/65536 9504/2097152 ( 0.5%)
- texinfos 17/12288 1224/884736 ( 0.1%)
- texdata 11/2048 352/65536 ( 0.5%)
- dispinfos 0/0 0/0 ( 0.0%)
- disp_verts 0/0 0/0 ( 0.0%)
- disp_tris 0/0 0/0 ( 0.0%)
- disp_lmsamples 0/0 0/0 ( 0.0%)
- faces 143/65536 8008/3670016 ( 0.2%)
- hdr faces 143/65536 8008/3670016 ( 0.2%)
- origfaces 23/65536 1288/3670016 ( 0.0%)
- leaves 302/65536 9664/2097152 ( 0.5%)
- leaffaces 143/65536 286/131072 ( 0.2%)
- leafbrushes 52/65536 104/131072 ( 0.1%)
- areas 1/256 8/2048 ( 0.4%)
- surfedges 664/512000 2656/2048000 ( 0.1%)
- edges 337/256000 1348/1024000 ( 0.1%)
- LDR worldlights 0/8192 0/720896 ( 0.0%)
- HDR worldlights 0/8192 0/720896 ( 0.0%)
- leafwaterdata 0/32768 0/393216 ( 0.0%)
- waterstrips 0/32768 0/327680 ( 0.0%)
- waterverts 0/65536 0/786432 ( 0.0%)
- waterindices 0/65536 0/131072 ( 0.0%)
- cubemapsamples 0/1024 0/16384 ( 0.0%)
- overlays 0/512 0/180224 ( 0.0%)
- LDR lightdata [variable] 500/0 ( 0.0%)
- HDR lightdata [variable] 500/0 ( 0.0%)
- visdata [variable] 0/16777216 ( 0.0%)
- entdata [variable] 8875/393216 ( 2.3%)
- LDR ambient table 302/65536 1208/262144 ( 0.5%)
- HDR ambient table 302/65536 1208/262144 ( 0.5%)
- LDR leaf ambient 203/65536 5684/1835008 ( 0.3%)
- HDR leaf ambient 203/65536 5684/1835008 ( 0.3%)
- occluders 0/0 0/0 ( 0.0%)
- occluder polygons 0/0 0/0 ( 0.0%)
- occluder vert ind 0/0 0/0 ( 0.0%)
- detail props [variable] 1/12 ( 8.3%)
- static props [variable] 1/12 ( 8.3%)
- pakfile [variable] 105703/0 ( 0.0%)
- physics [variable] 2248/4194304 ( 0.1%)
- physics terrain [variable] 2/1048576 ( 0.0%)
-
- Level flags = 0
-
- Total triangle count: 286
- Writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- 1 second elapsed
-
-
-
- materialPath: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\materials
- Loading C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.vmf
- Brush 59963: bounds out of range
- Brush 59964: bounds out of range
- Brush 59965: bounds out of range
-
Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\custom\battlefield 3 ak-74m\gameinfo.txt
- fixing up env_cubemap materials on brush sides...
- 0...1...2...3...4...5...6...7...8...9...10**** leaked ****
-
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (3616.0 -3072.0 992.0)
-
Leaf 0 contents:
- Leaf 1 contents: CONTENTS_SOLID
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
-
-
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (3104.0 -3072.0 992.0)
-
Leaf 0 contents:
- Leaf 1 contents: CONTENTS_SOLID
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
-
-
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (4096.0 -3584.0 992.0)
-
Leaf 0 contents:
- Leaf 1 contents: CONTENTS_SOLID
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
-
-
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (4096.0 -4608.0 992.0)
-
Leaf 0 contents:
- Leaf 1 contents: CONTENTS_SOLID
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
-
-
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (4096.0 -5632.0 992.0)
-
Leaf 0 contents:
- Leaf 1 contents: CONTENTS_SOLID
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
-
-
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (2560.0 -3072.0 992.0)
-
Leaf 0 contents:
- Leaf 1 contents: CONTENTS_SOLID
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
-
-
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (1536.0 -3072.0 992.0)
-
Leaf 0 contents:
- Leaf 1 contents: CONTENTS_SOLID
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
-
-
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (512.0 -3072.0 992.0)
-
Leaf 0 contents:
- Leaf 1 contents: CONTENTS_SOLID
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
-
- *** Suppressing further FindPortalSide errors.... ***
- Processing areas...done (0)
- Building Faces...done (0)
- FixTjuncs...
- PruneNodes...
- WriteBSP...
- done (0)
- Creating default LDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_01*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Creating default HDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_01*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Finding displacement neighbors...
- Finding lightmap sample positions...
- Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
- Building Physics collision data...
- done (0) (2248 bytes)
- Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
- Compacting texture/material tables...
- Reduced 213 texinfos to 17
- Reduced 15 texdatas to 11 (307 bytes to 213)
- Writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- Wrote ZIP buffer, estimated size 105917, actual size 105703
- 1 second elapsed
-
-
-
- 12 threads
- reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
- LoadPortals: couldn't read c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
-
-
-
- [Reading texlights from 'lights.rad']
- [2 texlights parsed from 'lights.rad']
-
- Loading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- No vis information, direct lighting only.
- 143 faces
- 907142 square feet [130628536.00 square inches]
- 0 Displacements
- 0 Square Feet [0.00 Square Inches]
- 0 direct lights
- 0...1...2...3...4...5...6...7...8...9...10Build Patch/Sample Hash Table(s).....Done<0.0000 sec>
- 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
- 0 of 0 (0% of) surface lights went in leaf ambient cubes.
- 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
- Ready to Finish
-
- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 4/1024 192/49152 ( 0.4%)
- brushes 97/8192 1164/98304 ( 1.2%)
- brushsides 599/65536 4792/524288 ( 0.9%)
- planes 796/65536 15920/1310720 ( 1.2%)
- vertexes 153/65536 1836/786432 ( 0.2%)
- nodes 297/65536 9504/2097152 ( 0.5%)
- texinfos 17/12288 1224/884736 ( 0.1%)
- texdata 11/2048 352/65536 ( 0.5%)
- dispinfos 0/0 0/0 ( 0.0%)
- disp_verts 0/0 0/0 ( 0.0%)
- disp_tris 0/0 0/0 ( 0.0%)
- disp_lmsamples 0/0 0/0 ( 0.0%)
- faces 143/65536 8008/3670016 ( 0.2%)
- hdr faces 0/65536 0/3670016 ( 0.0%)
- origfaces 23/65536 1288/3670016 ( 0.0%)
- leaves 302/65536 9664/2097152 ( 0.5%)
- leaffaces 143/65536 286/131072 ( 0.2%)
- leafbrushes 52/65536 104/131072 ( 0.1%)
- areas 1/256 8/2048 ( 0.4%)
- surfedges 664/512000 2656/2048000 ( 0.1%)
- edges 337/256000 1348/1024000 ( 0.1%)
- LDR worldlights 0/8192 0/720896 ( 0.0%)
- HDR worldlights 0/8192 0/720896 ( 0.0%)
- leafwaterdata 0/32768 0/393216 ( 0.0%)
- waterstrips 0/32768 0/327680 ( 0.0%)
- waterverts 0/65536 0/786432 ( 0.0%)
- waterindices 0/65536 0/131072 ( 0.0%)
- cubemapsamples 0/1024 0/16384 ( 0.0%)
- overlays 0/512 0/180224 ( 0.0%)
- LDR lightdata [variable] 500/0 ( 0.0%)
- HDR lightdata [variable] 0/0 ( 0.0%)
- visdata [variable] 0/16777216 ( 0.0%)
- entdata [variable] 8876/393216 ( 2.3%)
- LDR ambient table 302/65536 1208/262144 ( 0.5%)
- HDR ambient table 302/65536 1208/262144 ( 0.5%)
- LDR leaf ambient 203/65536 5684/1835008 ( 0.3%)
- HDR leaf ambient 302/65536 8456/1835008 ( 0.5%)
- occluders 0/0 0/0 ( 0.0%)
- occluder polygons 0/0 0/0 ( 0.0%)
- occluder vert ind 0/0 0/0 ( 0.0%)
- detail props [variable] 1/12 ( 8.3%)
- static props [variable] 1/12 ( 8.3%)
- pakfile [variable] 105703/0 ( 0.0%)
- physics [variable] 2248/4194304 ( 0.1%)
- physics terrain [variable] 2/1048576 ( 0.0%)
-
- Level flags = 0
-
- Total triangle count: 286
- Writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- 1 second elapsed
-
-
-
- [Reading texlights from 'lights.rad']
- [2 texlights parsed from 'lights.rad']
-
- Loading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- No vis information, direct lighting only.
- 143 faces
- 907142 square feet [130628536.00 square inches]
- 0 Displacements
- 0 Square Feet [0.00 Square Inches]
- 0 direct lights
- 0...1...2...3...4...5...6...7...8...9...10Build Patch/Sample Hash Table(s).....Done<0.0000 sec>
- 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
- 0 of 0 (0% of) surface lights went in leaf ambient cubes.
- 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
- Ready to Finish
-
- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 4/1024 192/49152 ( 0.4%)
- brushes 97/8192 1164/98304 ( 1.2%)
- brushsides 599/65536 4792/524288 ( 0.9%)
- planes 796/65536 15920/1310720 ( 1.2%)
- vertexes 153/65536 1836/786432 ( 0.2%)
- nodes 297/65536 9504/2097152 ( 0.5%)
- texinfos 17/12288 1224/884736 ( 0.1%)
- texdata 11/2048 352/65536 ( 0.5%)
- dispinfos 0/0 0/0 ( 0.0%)
- disp_verts 0/0 0/0 ( 0.0%)
- disp_tris 0/0 0/0 ( 0.0%)
- disp_lmsamples 0/0 0/0 ( 0.0%)
- faces 143/65536 8008/3670016 ( 0.2%)
- hdr faces 143/65536 8008/3670016 ( 0.2%)
- origfaces 23/65536 1288/3670016 ( 0.0%)
- leaves 302/65536 9664/2097152 ( 0.5%)
- leaffaces 143/65536 286/131072 ( 0.2%)
- leafbrushes 52/65536 104/131072 ( 0.1%)
- areas 1/256 8/2048 ( 0.4%)
- surfedges 664/512000 2656/2048000 ( 0.1%)
- edges 337/256000 1348/1024000 ( 0.1%)
- LDR worldlights 0/8192 0/720896 ( 0.0%)
- HDR worldlights 0/8192 0/720896 ( 0.0%)
- leafwaterdata 0/32768 0/393216 ( 0.0%)
- waterstrips 0/32768 0/327680 ( 0.0%)
- waterverts 0/65536 0/786432 ( 0.0%)
- waterindices 0/65536 0/131072 ( 0.0%)
- cubemapsamples 0/1024 0/16384 ( 0.0%)
- overlays 0/512 0/180224 ( 0.0%)
- LDR lightdata [variable] 500/0 ( 0.0%)
- HDR lightdata [variable] 500/0 ( 0.0%)
- visdata [variable] 0/16777216 ( 0.0%)
- entdata [variable] 8876/393216 ( 2.3%)
- LDR ambient table 302/65536 1208/262144 ( 0.5%)
- HDR ambient table 302/65536 1208/262144 ( 0.5%)
- LDR leaf ambient 203/65536 5684/1835008 ( 0.3%)
- HDR leaf ambient 203/65536 5684/1835008 ( 0.3%)
- occluders 0/0 0/0 ( 0.0%)
- occluder polygons 0/0 0/0 ( 0.0%)
- occluder vert ind 0/0 0/0 ( 0.0%)
- detail props [variable] 1/12 ( 8.3%)
- static props [variable] 1/12 ( 8.3%)
- pakfile [variable] 105703/0 ( 0.0%)
- physics [variable] 2248/4194304 ( 0.1%)
- physics terrain [variable] 2/1048576 ( 0.0%)
-
- Level flags = 0
-
- Total triangle count: 286
- Writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- 1 second elapsed
-
-
-
- materialPath: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\materials
- Loading C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.vmf
- Brush 59963: bounds out of range
- Brush 59964: bounds out of range
- Brush 59965: bounds out of range
-
Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\custom\battlefield 3 ak-74m\gameinfo.txt
- fixing up env_cubemap materials on brush sides...
- 0...1...2...3...4...5...6...7...8...9...10**** leaked ****
-
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (3616.0 -3072.0 992.0)
-
Leaf 0 contents:
- Leaf 1 contents: CONTENTS_SOLID
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
-
-
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (3104.0 -3072.0 992.0)
-
Leaf 0 contents:
- Leaf 1 contents: CONTENTS_SOLID
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
-
-
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (4096.0 -3584.0 992.0)
-
Leaf 0 contents:
- Leaf 1 contents: CONTENTS_SOLID
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
-
-
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (4096.0 -4608.0 992.0)
-
Leaf 0 contents:
- Leaf 1 contents: CONTENTS_SOLID
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
-
-
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (4096.0 -5632.0 992.0)
-
Leaf 0 contents:
- Leaf 1 contents: CONTENTS_SOLID
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
-
-
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (2560.0 -3072.0 992.0)
-
Leaf 0 contents:
- Leaf 1 contents: CONTENTS_SOLID
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
-
-
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (1536.0 -3072.0 992.0)
-
Leaf 0 contents:
- Leaf 1 contents: CONTENTS_SOLID
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
-
-
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (512.0 -3072.0 992.0)
-
Leaf 0 contents:
- Leaf 1 contents: CONTENTS_SOLID
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
-
- *** Suppressing further FindPortalSide errors.... ***
- Processing areas...done (0)
- Building Faces...done (0)
- FixTjuncs...
- PruneNodes...
- WriteBSP...
- done (0)
- Creating default LDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_01*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Creating default HDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_01*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Finding displacement neighbors...
- Finding lightmap sample positions...
- Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
- Building Physics collision data...
- done (0) (2248 bytes)
- Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
- Compacting texture/material tables...
- Reduced 210 texinfos to 16
- Reduced 14 texdatas to 10 (280 bytes to 186)
- Writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- Wrote ZIP buffer, estimated size 105917, actual size 105703
- 1 second elapsed
-
-
-
- 12 threads
- reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
- LoadPortals: couldn't read c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
-
-
-
- [Reading texlights from 'lights.rad']
- [2 texlights parsed from 'lights.rad']
-
- Loading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- No vis information, direct lighting only.
- 143 faces
- 907142 square feet [130628536.00 square inches]
- 0 Displacements
- 0 Square Feet [0.00 Square Inches]
- 0 direct lights
- 0...1...2...3...4...5...6...7...8...9...10Build Patch/Sample Hash Table(s).....Done<0.0000 sec>
- 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
- 0 of 0 (0% of) surface lights went in leaf ambient cubes.
- 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
- Ready to Finish
-
- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 4/1024 192/49152 ( 0.4%)
- brushes 96/8192 1152/98304 ( 1.2%)
- brushsides 593/65536 4744/524288 ( 0.9%)
- planes 786/65536 15720/1310720 ( 1.2%)
- vertexes 153/65536 1836/786432 ( 0.2%)
- nodes 297/65536 9504/2097152 ( 0.5%)
- texinfos 16/12288 1152/884736 ( 0.1%)
- texdata 10/2048 320/65536 ( 0.5%)
- dispinfos 0/0 0/0 ( 0.0%)
- disp_verts 0/0 0/0 ( 0.0%)
- disp_tris 0/0 0/0 ( 0.0%)
- disp_lmsamples 0/0 0/0 ( 0.0%)
- faces 143/65536 8008/3670016 ( 0.2%)
- hdr faces 0/65536 0/3670016 ( 0.0%)
- origfaces 23/65536 1288/3670016 ( 0.0%)
- leaves 302/65536 9664/2097152 ( 0.5%)
- leaffaces 143/65536 286/131072 ( 0.2%)
- leafbrushes 52/65536 104/131072 ( 0.1%)
- areas 1/256 8/2048 ( 0.4%)
- surfedges 664/512000 2656/2048000 ( 0.1%)
- edges 337/256000 1348/1024000 ( 0.1%)
- LDR worldlights 0/8192 0/720896 ( 0.0%)
- HDR worldlights 0/8192 0/720896 ( 0.0%)
- leafwaterdata 0/32768 0/393216 ( 0.0%)
- waterstrips 0/32768 0/327680 ( 0.0%)
- waterverts 0/65536 0/786432 ( 0.0%)
- waterindices 0/65536 0/131072 ( 0.0%)
- cubemapsamples 0/1024 0/16384 ( 0.0%)
- overlays 0/512 0/180224 ( 0.0%)
- LDR lightdata [variable] 500/0 ( 0.0%)
- HDR lightdata [variable] 0/0 ( 0.0%)
- visdata [variable] 0/16777216 ( 0.0%)
- entdata [variable] 8876/393216 ( 2.3%)
- LDR ambient table 302/65536 1208/262144 ( 0.5%)
- HDR ambient table 302/65536 1208/262144 ( 0.5%)
- LDR leaf ambient 203/65536 5684/1835008 ( 0.3%)
- HDR leaf ambient 302/65536 8456/1835008 ( 0.5%)
- occluders 0/0 0/0 ( 0.0%)
- occluder polygons 0/0 0/0 ( 0.0%)
- occluder vert ind 0/0 0/0 ( 0.0%)
- detail props [variable] 1/12 ( 8.3%)
- static props [variable] 1/12 ( 8.3%)
- pakfile [variable] 105703/0 ( 0.0%)
- physics [variable] 2248/4194304 ( 0.1%)
- physics terrain [variable] 2/1048576 ( 0.0%)
-
- Level flags = 0
-
- Total triangle count: 286
- Writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- 1 second elapsed
-
-
-
- [Reading texlights from 'lights.rad']
- [2 texlights parsed from 'lights.rad']
-
- Loading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- No vis information, direct lighting only.
- 143 faces
- 907142 square feet [130628536.00 square inches]
- 0 Displacements
- 0 Square Feet [0.00 Square Inches]
- 0 direct lights
- 0...1...2...3...4...5...6...7...8...9...10Build Patch/Sample Hash Table(s).....Done<0.0000 sec>
- 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
- 0 of 0 (0% of) surface lights went in leaf ambient cubes.
- 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
- Ready to Finish
-
- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 4/1024 192/49152 ( 0.4%)
- brushes 96/8192 1152/98304 ( 1.2%)
- brushsides 593/65536 4744/524288 ( 0.9%)
- planes 786/65536 15720/1310720 ( 1.2%)
- vertexes 153/65536 1836/786432 ( 0.2%)
- nodes 297/65536 9504/2097152 ( 0.5%)
- texinfos 16/12288 1152/884736 ( 0.1%)
- texdata 10/2048 320/65536 ( 0.5%)
- dispinfos 0/0 0/0 ( 0.0%)
- disp_verts 0/0 0/0 ( 0.0%)
- disp_tris 0/0 0/0 ( 0.0%)
- disp_lmsamples 0/0 0/0 ( 0.0%)
- faces 143/65536 8008/3670016 ( 0.2%)
- hdr faces 143/65536 8008/3670016 ( 0.2%)
- origfaces 23/65536 1288/3670016 ( 0.0%)
- leaves 302/65536 9664/2097152 ( 0.5%)
- leaffaces 143/65536 286/131072 ( 0.2%)
- leafbrushes 52/65536 104/131072 ( 0.1%)
- areas 1/256 8/2048 ( 0.4%)
- surfedges 664/512000 2656/2048000 ( 0.1%)
- edges 337/256000 1348/1024000 ( 0.1%)
- LDR worldlights 0/8192 0/720896 ( 0.0%)
- HDR worldlights 0/8192 0/720896 ( 0.0%)
- leafwaterdata 0/32768 0/393216 ( 0.0%)
- waterstrips 0/32768 0/327680 ( 0.0%)
- waterverts 0/65536 0/786432 ( 0.0%)
- waterindices 0/65536 0/131072 ( 0.0%)
- cubemapsamples 0/1024 0/16384 ( 0.0%)
- overlays 0/512 0/180224 ( 0.0%)
- LDR lightdata [variable] 500/0 ( 0.0%)
- HDR lightdata [variable] 500/0 ( 0.0%)
- visdata [variable] 0/16777216 ( 0.0%)
- entdata [variable] 8876/393216 ( 2.3%)
- LDR ambient table 302/65536 1208/262144 ( 0.5%)
- HDR ambient table 302/65536 1208/262144 ( 0.5%)
- LDR leaf ambient 203/65536 5684/1835008 ( 0.3%)
- HDR leaf ambient 203/65536 5684/1835008 ( 0.3%)
- occluders 0/0 0/0 ( 0.0%)
- occluder polygons 0/0 0/0 ( 0.0%)
- occluder vert ind 0/0 0/0 ( 0.0%)
- detail props [variable] 1/12 ( 8.3%)
- static props [variable] 1/12 ( 8.3%)
- pakfile [variable] 105703/0 ( 0.0%)
- physics [variable] 2248/4194304 ( 0.1%)
- physics terrain [variable] 2/1048576 ( 0.0%)
-
- Level flags = 0
-
- Total triangle count: 286
- Writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- 1 second elapsed
-
-
-
- materialPath: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\materials
- Loading C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.vmf
- Brush 59963: bounds out of range
- Brush 59964: bounds out of range
- Brush 59965: bounds out of range
-
Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\custom\battlefield 3 ak-74m\gameinfo.txt
- fixing up env_cubemap materials on brush sides...
- 0...1...2...3...4...5...6...7...8...9...10**** leaked ****
-
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (3616.0 -3072.0 992.0)
-
Leaf 0 contents:
- Leaf 1 contents: CONTENTS_SOLID
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
-
-
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (3104.0 -3072.0 992.0)
-
Leaf 0 contents:
- Leaf 1 contents: CONTENTS_SOLID
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
-
-
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (4096.0 -3584.0 992.0)
-
Leaf 0 contents:
- Leaf 1 contents: CONTENTS_SOLID
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
-
-
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (4096.0 -4608.0 992.0)
-
Leaf 0 contents:
- Leaf 1 contents: CONTENTS_SOLID
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
-
-
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (4096.0 -5632.0 992.0)
-
Leaf 0 contents:
- Leaf 1 contents: CONTENTS_SOLID
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
-
-
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (2560.0 -3072.0 992.0)
-
Leaf 0 contents:
- Leaf 1 contents: CONTENTS_SOLID
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
-
-
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (1536.0 -3072.0 992.0)
-
Leaf 0 contents:
- Leaf 1 contents: CONTENTS_SOLID
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
-
-
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (512.0 -3072.0 992.0)
-
Leaf 0 contents:
- Leaf 1 contents: CONTENTS_SOLID
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
-
- *** Suppressing further FindPortalSide errors.... ***
- Processing areas...done (0)
- Building Faces...done (0)
- FixTjuncs...
- PruneNodes...
- WriteBSP...
- done (0)
- Creating default LDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_01*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Creating default HDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_01*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Finding displacement neighbors...
- Finding lightmap sample positions...
- Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
- Building Physics collision data...
- done (0) (1138 bytes)
- Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
- Compacting texture/material tables...
- Reduced 208 texinfos to 12
- Reduced 14 texdatas to 10 (288 bytes to 194)
- Writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- Wrote ZIP buffer, estimated size 105917, actual size 105703
- 1 second elapsed
-
-
-
- 12 threads
- reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
- LoadPortals: couldn't read c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
-
-
-
- [Reading texlights from 'lights.rad']
- [2 texlights parsed from 'lights.rad']
-
- Loading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- No vis information, direct lighting only.
- 131 faces
- 898216 square feet [129343160.00 square inches]
- 0 Displacements
- 0 Square Feet [0.00 Square Inches]
- 0 direct lights
- 0...1...2...3...4...5...6...7...8...9...10Build Patch/Sample Hash Table(s).....Done<0.0000 sec>
- 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
- 0 of 0 (0% of) surface lights went in leaf ambient cubes.
- 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
- Ready to Finish
-
- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 2/1024 96/49152 ( 0.2%)
- brushes 95/8192 1140/98304 ( 1.2%)
- brushsides 587/65536 4696/524288 ( 0.9%)
- planes 780/65536 15600/1310720 ( 1.2%)
- vertexes 137/65536 1644/786432 ( 0.2%)
- nodes 285/65536 9120/2097152 ( 0.4%)
- texinfos 12/12288 864/884736 ( 0.1%)
- texdata 10/2048 320/65536 ( 0.5%)
- dispinfos 0/0 0/0 ( 0.0%)
- disp_verts 0/0 0/0 ( 0.0%)
- disp_tris 0/0 0/0 ( 0.0%)
- disp_lmsamples 0/0 0/0 ( 0.0%)
- faces 131/65536 7336/3670016 ( 0.2%)
- hdr faces 0/65536 0/3670016 ( 0.0%)
- origfaces 11/65536 616/3670016 ( 0.0%)
- leaves 288/65536 9216/2097152 ( 0.4%)
- leaffaces 131/65536 262/131072 ( 0.2%)
- leafbrushes 50/65536 100/131072 ( 0.1%)
- areas 1/256 8/2048 ( 0.4%)
- surfedges 568/512000 2272/2048000 ( 0.1%)
- edges 289/256000 1156/1024000 ( 0.1%)
- LDR worldlights 0/8192 0/720896 ( 0.0%)
- HDR worldlights 0/8192 0/720896 ( 0.0%)
- leafwaterdata 0/32768 0/393216 ( 0.0%)
- waterstrips 0/32768 0/327680 ( 0.0%)
- waterverts 0/65536 0/786432 ( 0.0%)
- waterindices 0/65536 0/131072 ( 0.0%)
- cubemapsamples 0/1024 0/16384 ( 0.0%)
- overlays 0/512 0/180224 ( 0.0%)
- LDR lightdata [variable] 500/0 ( 0.0%)
- HDR lightdata [variable] 0/0 ( 0.0%)
- visdata [variable] 0/16777216 ( 0.0%)
- entdata [variable] 8722/393216 ( 2.2%)
- LDR ambient table 288/65536 1152/262144 ( 0.4%)
- HDR ambient table 288/65536 1152/262144 ( 0.4%)
- LDR leaf ambient 191/65536 5348/1835008 ( 0.3%)
- HDR leaf ambient 288/65536 8064/1835008 ( 0.4%)
- occluders 0/0 0/0 ( 0.0%)
- occluder polygons 0/0 0/0 ( 0.0%)
- occluder vert ind 0/0 0/0 ( 0.0%)
- detail props [variable] 1/12 ( 8.3%)
- static props [variable] 1/12 ( 8.3%)
- pakfile [variable] 105703/0 ( 0.0%)
- physics [variable] 1138/4194304 ( 0.0%)
- physics terrain [variable] 2/1048576 ( 0.0%)
-
- Level flags = 0
-
- Total triangle count: 262
- Writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- 0 seconds elapsed
-
-
-
- [Reading texlights from 'lights.rad']
- [2 texlights parsed from 'lights.rad']
-
- Loading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- No vis information, direct lighting only.
- 131 faces
- 898216 square feet [129343160.00 square inches]
- 0 Displacements
- 0 Square Feet [0.00 Square Inches]
- 0 direct lights
- 0...1...2...3...4...5...6...7...8...9...10Build Patch/Sample Hash Table(s).....Done<0.0000 sec>
- 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
- 0 of 0 (0% of) surface lights went in leaf ambient cubes.
- 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
- Ready to Finish
-
- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 2/1024 96/49152 ( 0.2%)
- brushes 95/8192 1140/98304 ( 1.2%)
- brushsides 587/65536 4696/524288 ( 0.9%)
- planes 780/65536 15600/1310720 ( 1.2%)
- vertexes 137/65536 1644/786432 ( 0.2%)
- nodes 285/65536 9120/2097152 ( 0.4%)
- texinfos 12/12288 864/884736 ( 0.1%)
- texdata 10/2048 320/65536 ( 0.5%)
- dispinfos 0/0 0/0 ( 0.0%)
- disp_verts 0/0 0/0 ( 0.0%)
- disp_tris 0/0 0/0 ( 0.0%)
- disp_lmsamples 0/0 0/0 ( 0.0%)
- faces 131/65536 7336/3670016 ( 0.2%)
- hdr faces 131/65536 7336/3670016 ( 0.2%)
- origfaces 11/65536 616/3670016 ( 0.0%)
- leaves 288/65536 9216/2097152 ( 0.4%)
- leaffaces 131/65536 262/131072 ( 0.2%)
- leafbrushes 50/65536 100/131072 ( 0.1%)
- areas 1/256 8/2048 ( 0.4%)
- surfedges 568/512000 2272/2048000 ( 0.1%)
- edges 289/256000 1156/1024000 ( 0.1%)
- LDR worldlights 0/8192 0/720896 ( 0.0%)
- HDR worldlights 0/8192 0/720896 ( 0.0%)
- leafwaterdata 0/32768 0/393216 ( 0.0%)
- waterstrips 0/32768 0/327680 ( 0.0%)
- waterverts 0/65536 0/786432 ( 0.0%)
- waterindices 0/65536 0/131072 ( 0.0%)
- cubemapsamples 0/1024 0/16384 ( 0.0%)
- overlays 0/512 0/180224 ( 0.0%)
- LDR lightdata [variable] 500/0 ( 0.0%)
- HDR lightdata [variable] 500/0 ( 0.0%)
- visdata [variable] 0/16777216 ( 0.0%)
- entdata [variable] 8722/393216 ( 2.2%)
- LDR ambient table 288/65536 1152/262144 ( 0.4%)
- HDR ambient table 288/65536 1152/262144 ( 0.4%)
- LDR leaf ambient 191/65536 5348/1835008 ( 0.3%)
- HDR leaf ambient 191/65536 5348/1835008 ( 0.3%)
- occluders 0/0 0/0 ( 0.0%)
- occluder polygons 0/0 0/0 ( 0.0%)
- occluder vert ind 0/0 0/0 ( 0.0%)
- detail props [variable] 1/12 ( 8.3%)
- static props [variable] 1/12 ( 8.3%)
- pakfile [variable] 105703/0 ( 0.0%)
- physics [variable] 1138/4194304 ( 0.0%)
- physics terrain [variable] 2/1048576 ( 0.0%)
-
- Level flags = 0
-
- Total triangle count: 262
- Writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- 1 second elapsed
-
-
-
- materialPath: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\materials
- Loading C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.vmf
- Brush 59963: bounds out of range
- Brush 59964: bounds out of range
- Brush 59965: bounds out of range
-
Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\custom\battlefield 3 ak-74m\gameinfo.txt
- fixing up env_cubemap materials on brush sides...
- 0...1...2...3...4...5...6...7...8...9...10**** leaked ****
-
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (3616.0 -3072.0 992.0)
-
Leaf 0 contents:
- Leaf 1 contents: CONTENTS_SOLID
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
-
-
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (3104.0 -3072.0 992.0)
-
Leaf 0 contents:
- Leaf 1 contents: CONTENTS_SOLID
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
-
-
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (4096.0 -3584.0 992.0)
-
Leaf 0 contents:
- Leaf 1 contents: CONTENTS_SOLID
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
-
-
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (4096.0 -4608.0 992.0)
-
Leaf 0 contents:
- Leaf 1 contents: CONTENTS_SOLID
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
-
-
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (4096.0 -5632.0 992.0)
-
Leaf 0 contents:
- Leaf 1 contents: CONTENTS_SOLID
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
-
-
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (2560.0 -3072.0 992.0)
-
Leaf 0 contents:
- Leaf 1 contents: CONTENTS_SOLID
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
-
-
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (1536.0 -3072.0 992.0)
-
Leaf 0 contents:
- Leaf 1 contents: CONTENTS_SOLID
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
-
-
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (512.0 -3072.0 992.0)
-
Leaf 0 contents:
- Leaf 1 contents: CONTENTS_SOLID
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
-
- *** Suppressing further FindPortalSide errors.... ***
- Processing areas...done (0)
- Building Faces...done (0)
- FixTjuncs...
- PruneNodes...
- WriteBSP...
- done (0)
- Creating default LDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_01*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Creating default HDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_01*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Finding displacement neighbors...
- Finding lightmap sample positions...
- Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
- Building Physics collision data...
- done (0) (2248 bytes)
- Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
- Compacting texture/material tables...
- Reduced 213 texinfos to 17
- Reduced 15 texdatas to 11 (307 bytes to 213)
- Writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- Wrote ZIP buffer, estimated size 105917, actual size 105703
- 1 second elapsed
-
-
-
- 12 threads
- reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
- LoadPortals: couldn't read c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
-
-
-
- [Reading texlights from 'lights.rad']
- [2 texlights parsed from 'lights.rad']
-
- Loading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- No vis information, direct lighting only.
- 143 faces
- 907142 square feet [130628536.00 square inches]
- 0 Displacements
- 0 Square Feet [0.00 Square Inches]
- 0 direct lights
- 0...1...2...3...4...5...6...7...8...9...10Build Patch/Sample Hash Table(s).....Done<0.0000 sec>
- 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
- 0 of 0 (0% of) surface lights went in leaf ambient cubes.
- 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
- Ready to Finish
-
- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 4/1024 192/49152 ( 0.4%)
- brushes 97/8192 1164/98304 ( 1.2%)
- brushsides 599/65536 4792/524288 ( 0.9%)
- planes 796/65536 15920/1310720 ( 1.2%)
- vertexes 153/65536 1836/786432 ( 0.2%)
- nodes 297/65536 9504/2097152 ( 0.5%)
- texinfos 17/12288 1224/884736 ( 0.1%)
- texdata 11/2048 352/65536 ( 0.5%)
- dispinfos 0/0 0/0 ( 0.0%)
- disp_verts 0/0 0/0 ( 0.0%)
- disp_tris 0/0 0/0 ( 0.0%)
- disp_lmsamples 0/0 0/0 ( 0.0%)
- faces 143/65536 8008/3670016 ( 0.2%)
- hdr faces 0/65536 0/3670016 ( 0.0%)
- origfaces 23/65536 1288/3670016 ( 0.0%)
- leaves 302/65536 9664/2097152 ( 0.5%)
- leaffaces 143/65536 286/131072 ( 0.2%)
- leafbrushes 52/65536 104/131072 ( 0.1%)
- areas 1/256 8/2048 ( 0.4%)
- surfedges 664/512000 2656/2048000 ( 0.1%)
- edges 337/256000 1348/1024000 ( 0.1%)
- LDR worldlights 0/8192 0/720896 ( 0.0%)
- HDR worldlights 0/8192 0/720896 ( 0.0%)
- leafwaterdata 0/32768 0/393216 ( 0.0%)
- waterstrips 0/32768 0/327680 ( 0.0%)
- waterverts 0/65536 0/786432 ( 0.0%)
- waterindices 0/65536 0/131072 ( 0.0%)
- cubemapsamples 0/1024 0/16384 ( 0.0%)
- overlays 0/512 0/180224 ( 0.0%)
- LDR lightdata [variable] 500/0 ( 0.0%)
- HDR lightdata [variable] 0/0 ( 0.0%)
- visdata [variable] 0/16777216 ( 0.0%)
- entdata [variable] 8549/393216 ( 2.2%)
- LDR ambient table 302/65536 1208/262144 ( 0.5%)
- HDR ambient table 302/65536 1208/262144 ( 0.5%)
- LDR leaf ambient 203/65536 5684/1835008 ( 0.3%)
- HDR leaf ambient 302/65536 8456/1835008 ( 0.5%)
- occluders 0/0 0/0 ( 0.0%)
- occluder polygons 0/0 0/0 ( 0.0%)
- occluder vert ind 0/0 0/0 ( 0.0%)
- detail props [variable] 1/12 ( 8.3%)
- static props [variable] 1/12 ( 8.3%)
- pakfile [variable] 105703/0 ( 0.0%)
- physics [variable] 2248/4194304 ( 0.1%)
- physics terrain [variable] 2/1048576 ( 0.0%)
-
- Level flags = 0
-
- Total triangle count: 286
- Writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- 1 second elapsed
-
-
-
- [Reading texlights from 'lights.rad']
- [2 texlights parsed from 'lights.rad']
-
- Loading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- No vis information, direct lighting only.
- 143 faces
- 907142 square feet [130628536.00 square inches]
- 0 Displacements
- 0 Square Feet [0.00 Square Inches]
- 0 direct lights
- 0...1...2...3...4...5...6...7...8...9...10Build Patch/Sample Hash Table(s).....Done<0.0000 sec>
- 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
- 0 of 0 (0% of) surface lights went in leaf ambient cubes.
- 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
- Ready to Finish
-
- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 4/1024 192/49152 ( 0.4%)
- brushes 97/8192 1164/98304 ( 1.2%)
- brushsides 599/65536 4792/524288 ( 0.9%)
- planes 796/65536 15920/1310720 ( 1.2%)
- vertexes 153/65536 1836/786432 ( 0.2%)
- nodes 297/65536 9504/2097152 ( 0.5%)
- texinfos 17/12288 1224/884736 ( 0.1%)
- texdata 11/2048 352/65536 ( 0.5%)
- dispinfos 0/0 0/0 ( 0.0%)
- disp_verts 0/0 0/0 ( 0.0%)
- disp_tris 0/0 0/0 ( 0.0%)
- disp_lmsamples 0/0 0/0 ( 0.0%)
- faces 143/65536 8008/3670016 ( 0.2%)
- hdr faces 143/65536 8008/3670016 ( 0.2%)
- origfaces 23/65536 1288/3670016 ( 0.0%)
- leaves 302/65536 9664/2097152 ( 0.5%)
- leaffaces 143/65536 286/131072 ( 0.2%)
- leafbrushes 52/65536 104/131072 ( 0.1%)
- areas 1/256 8/2048 ( 0.4%)
- surfedges 664/512000 2656/2048000 ( 0.1%)
- edges 337/256000 1348/1024000 ( 0.1%)
- LDR worldlights 0/8192 0/720896 ( 0.0%)
- HDR worldlights 0/8192 0/720896 ( 0.0%)
- leafwaterdata 0/32768 0/393216 ( 0.0%)
- waterstrips 0/32768 0/327680 ( 0.0%)
- waterverts 0/65536 0/786432 ( 0.0%)
- waterindices 0/65536 0/131072 ( 0.0%)
- cubemapsamples 0/1024 0/16384 ( 0.0%)
- overlays 0/512 0/180224 ( 0.0%)
- LDR lightdata [variable] 500/0 ( 0.0%)
- HDR lightdata [variable] 500/0 ( 0.0%)
- visdata [variable] 0/16777216 ( 0.0%)
- entdata [variable] 8549/393216 ( 2.2%)
- LDR ambient table 302/65536 1208/262144 ( 0.5%)
- HDR ambient table 302/65536 1208/262144 ( 0.5%)
- LDR leaf ambient 203/65536 5684/1835008 ( 0.3%)
- HDR leaf ambient 203/65536 5684/1835008 ( 0.3%)
- occluders 0/0 0/0 ( 0.0%)
- occluder polygons 0/0 0/0 ( 0.0%)
- occluder vert ind 0/0 0/0 ( 0.0%)
- detail props [variable] 1/12 ( 8.3%)
- static props [variable] 1/12 ( 8.3%)
- pakfile [variable] 105703/0 ( 0.0%)
- physics [variable] 2248/4194304 ( 0.1%)
- physics terrain [variable] 2/1048576 ( 0.0%)
-
- Level flags = 0
-
- Total triangle count: 286
- Writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- 1 second elapsed
-
-
-
- materialPath: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\materials
- Loading C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.vmf
- Brush 59963: bounds out of range
- Brush 59964: bounds out of range
- Brush 59965: bounds out of range
-
Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\custom\battlefield 3 ak-74m\gameinfo.txt
- fixing up env_cubemap materials on brush sides...
- 0...1...2...3...4...5...6...7...8...9...10**** leaked ****
-
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (3616.0 -3072.0 992.0)
-
Leaf 0 contents:
- Leaf 1 contents: CONTENTS_SOLID
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
-
-
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (3104.0 -3072.0 992.0)
-
Leaf 0 contents:
- Leaf 1 contents: CONTENTS_SOLID
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
-
-
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (4096.0 -3584.0 992.0)
-
Leaf 0 contents:
- Leaf 1 contents: CONTENTS_SOLID
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
-
-
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (4096.0 -4608.0 992.0)
-
Leaf 0 contents:
- Leaf 1 contents: CONTENTS_SOLID
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
-
-
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (4096.0 -5632.0 992.0)
-
Leaf 0 contents:
- Leaf 1 contents: CONTENTS_SOLID
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
-
-
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (2560.0 -3072.0 992.0)
-
Leaf 0 contents:
- Leaf 1 contents: CONTENTS_SOLID
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
-
-
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (1536.0 -3072.0 992.0)
-
Leaf 0 contents:
- Leaf 1 contents: CONTENTS_SOLID
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
-
-
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (512.0 -3072.0 992.0)
-
Leaf 0 contents:
- Leaf 1 contents: CONTENTS_SOLID
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
-
- *** Suppressing further FindPortalSide errors.... ***
- Processing areas...done (0)
- Building Faces...done (0)
- FixTjuncs...
- PruneNodes...
- WriteBSP...
- done (0)
- Creating default LDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_01*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Creating default HDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_01*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Finding displacement neighbors...
- Finding lightmap sample positions...
- Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
- Building Physics collision data...
- done (0) (2248 bytes)
- Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
- Compacting texture/material tables...
- Reduced 168 texinfos to 16
- Reduced 13 texdatas to 10 (269 bytes to 195)
- Writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- Wrote ZIP buffer, estimated size 105917, actual size 105703
- 1 second elapsed
-
-
-
- 12 threads
- reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
- LoadPortals: couldn't read c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
-
-
-
- [Reading texlights from 'lights.rad']
- [2 texlights parsed from 'lights.rad']
-
- Loading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- No vis information, direct lighting only.
- 143 faces
- 907142 square feet [130628536.00 square inches]
- 0 Displacements
- 0 Square Feet [0.00 Square Inches]
- 0 direct lights
- 0...1...2...3...4...5...6...7...8...9...10Build Patch/Sample Hash Table(s).....Done<0.0000 sec>
- 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
- 0 of 0 (0% of) surface lights went in leaf ambient cubes.
- 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
- Ready to Finish
-
- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 4/1024 192/49152 ( 0.4%)
- brushes 82/8192 984/98304 ( 1.0%)
- brushsides 509/65536 4072/524288 ( 0.8%)
- planes 654/65536 13080/1310720 ( 1.0%)
- vertexes 153/65536 1836/786432 ( 0.2%)
- nodes 297/65536 9504/2097152 ( 0.5%)
- texinfos 16/12288 1152/884736 ( 0.1%)
- texdata 10/2048 320/65536 ( 0.5%)
- dispinfos 0/0 0/0 ( 0.0%)
- disp_verts 0/0 0/0 ( 0.0%)
- disp_tris 0/0 0/0 ( 0.0%)
- disp_lmsamples 0/0 0/0 ( 0.0%)
- faces 143/65536 8008/3670016 ( 0.2%)
- hdr faces 0/65536 0/3670016 ( 0.0%)
- origfaces 23/65536 1288/3670016 ( 0.0%)
- leaves 302/65536 9664/2097152 ( 0.5%)
- leaffaces 143/65536 286/131072 ( 0.2%)
- leafbrushes 52/65536 104/131072 ( 0.1%)
- areas 1/256 8/2048 ( 0.4%)
- surfedges 664/512000 2656/2048000 ( 0.1%)
- edges 337/256000 1348/1024000 ( 0.1%)
- LDR worldlights 0/8192 0/720896 ( 0.0%)
- HDR worldlights 0/8192 0/720896 ( 0.0%)
- leafwaterdata 0/32768 0/393216 ( 0.0%)
- waterstrips 0/32768 0/327680 ( 0.0%)
- waterverts 0/65536 0/786432 ( 0.0%)
- waterindices 0/65536 0/131072 ( 0.0%)
- cubemapsamples 0/1024 0/16384 ( 0.0%)
- overlays 0/512 0/180224 ( 0.0%)
- LDR lightdata [variable] 500/0 ( 0.0%)
- HDR lightdata [variable] 0/0 ( 0.0%)
- visdata [variable] 0/16777216 ( 0.0%)
- entdata [variable] 8876/393216 ( 2.3%)
- LDR ambient table 302/65536 1208/262144 ( 0.5%)
- HDR ambient table 302/65536 1208/262144 ( 0.5%)
- LDR leaf ambient 203/65536 5684/1835008 ( 0.3%)
- HDR leaf ambient 302/65536 8456/1835008 ( 0.5%)
- occluders 0/0 0/0 ( 0.0%)
- occluder polygons 0/0 0/0 ( 0.0%)
- occluder vert ind 0/0 0/0 ( 0.0%)
- detail props [variable] 1/12 ( 8.3%)
- static props [variable] 1/12 ( 8.3%)
- pakfile [variable] 105703/0 ( 0.0%)
- physics [variable] 2248/4194304 ( 0.1%)
- physics terrain [variable] 2/1048576 ( 0.0%)
-
- Level flags = 0
-
- Total triangle count: 286
- Writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- 1 second elapsed
-
-
-
- [Reading texlights from 'lights.rad']
- [2 texlights parsed from 'lights.rad']
-
- Loading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- No vis information, direct lighting only.
- 143 faces
- 907142 square feet [130628536.00 square inches]
- 0 Displacements
- 0 Square Feet [0.00 Square Inches]
- 0 direct lights
- 0...1...2...3...4...5...6...7...8...9...10Build Patch/Sample Hash Table(s).....Done<0.0000 sec>
- 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
- 0 of 0 (0% of) surface lights went in leaf ambient cubes.
- 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
- Ready to Finish
-
- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 4/1024 192/49152 ( 0.4%)
- brushes 82/8192 984/98304 ( 1.0%)
- brushsides 509/65536 4072/524288 ( 0.8%)
- planes 654/65536 13080/1310720 ( 1.0%)
- vertexes 153/65536 1836/786432 ( 0.2%)
- nodes 297/65536 9504/2097152 ( 0.5%)
- texinfos 16/12288 1152/884736 ( 0.1%)
- texdata 10/2048 320/65536 ( 0.5%)
- dispinfos 0/0 0/0 ( 0.0%)
- disp_verts 0/0 0/0 ( 0.0%)
- disp_tris 0/0 0/0 ( 0.0%)
- disp_lmsamples 0/0 0/0 ( 0.0%)
- faces 143/65536 8008/3670016 ( 0.2%)
- hdr faces 143/65536 8008/3670016 ( 0.2%)
- origfaces 23/65536 1288/3670016 ( 0.0%)
- leaves 302/65536 9664/2097152 ( 0.5%)
- leaffaces 143/65536 286/131072 ( 0.2%)
- leafbrushes 52/65536 104/131072 ( 0.1%)
- areas 1/256 8/2048 ( 0.4%)
- surfedges 664/512000 2656/2048000 ( 0.1%)
- edges 337/256000 1348/1024000 ( 0.1%)
- LDR worldlights 0/8192 0/720896 ( 0.0%)
- HDR worldlights 0/8192 0/720896 ( 0.0%)
- leafwaterdata 0/32768 0/393216 ( 0.0%)
- waterstrips 0/32768 0/327680 ( 0.0%)
- waterverts 0/65536 0/786432 ( 0.0%)
- waterindices 0/65536 0/131072 ( 0.0%)
- cubemapsamples 0/1024 0/16384 ( 0.0%)
- overlays 0/512 0/180224 ( 0.0%)
- LDR lightdata [variable] 500/0 ( 0.0%)
- HDR lightdata [variable] 500/0 ( 0.0%)
- visdata [variable] 0/16777216 ( 0.0%)
- entdata [variable] 8876/393216 ( 2.3%)
- LDR ambient table 302/65536 1208/262144 ( 0.5%)
- HDR ambient table 302/65536 1208/262144 ( 0.5%)
- LDR leaf ambient 203/65536 5684/1835008 ( 0.3%)
- HDR leaf ambient 203/65536 5684/1835008 ( 0.3%)
- occluders 0/0 0/0 ( 0.0%)
- occluder polygons 0/0 0/0 ( 0.0%)
- occluder vert ind 0/0 0/0 ( 0.0%)
- detail props [variable] 1/12 ( 8.3%)
- static props [variable] 1/12 ( 8.3%)
- pakfile [variable] 105703/0 ( 0.0%)
- physics [variable] 2248/4194304 ( 0.1%)
- physics terrain [variable] 2/1048576 ( 0.0%)
-
- Level flags = 0
-
- Total triangle count: 286
- Writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- 1 second elapsed
-
-
-
- materialPath: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\materials
- Loading C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.vmf
- Brush 59963: bounds out of range
- Brush 59964: bounds out of range
- Brush 59965: bounds out of range
-
Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\custom\battlefield 3 ak-74m\gameinfo.txt
- fixing up env_cubemap materials on brush sides...
- 0...1...2...3...4...5...6...7...8...9...10**** leaked ****
- Entity env_sun (640.00 489.21 192.00) leaked!
-
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (2464.1 3072.0 520.8)
-
Leaf 0 contents: CONTENTS_SOLID
- Leaf 1 contents:
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
-
-
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (2464.1 3072.0 -70.4)
-
Leaf 0 contents: CONTENTS_SOLID
- Leaf 1 contents:
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
-
-
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (2976.1 3072.0 448.8)
-
Leaf 0 contents: CONTENTS_SOLID
- Leaf 1 contents:
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
-
-
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (2560.0 4096.0 448.8)
-
Leaf 0 contents:
- Leaf 1 contents: CONTENTS_SOLID
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
-
-
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (3072.0 3584.0 448.8)
-
Leaf 0 contents:
- Leaf 1 contents: CONTENTS_SOLID
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
-
-
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (1536.0 3072.0 520.8)
-
Leaf 0 contents: CONTENTS_SOLID
- Leaf 1 contents:
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
-
-
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (1536.0 3072.0 -70.4)
-
Leaf 0 contents: CONTENTS_SOLID
- Leaf 1 contents:
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
-
-
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (1536.0 4096.0 448.8)
-
Leaf 0 contents:
- Leaf 1 contents: CONTENTS_SOLID
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
-
- *** Suppressing further FindPortalSide errors.... ***
- Processing areas...done (0)
- Building Faces...done (0)
- FixTjuncs...
- PruneNodes...
- WriteBSP...
- done (0)
- Creating default LDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_01*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Creating default HDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_01*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Finding displacement neighbors...
- Finding lightmap sample positions...
- Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
- Building Physics collision data...
- done (0) (24034 bytes)
- Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
- Compacting texture/material tables...
- Reduced 110 texinfos to 101
- Reduced 11 texdatas to 11 (221 bytes to 221)
- Writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- Wrote ZIP buffer, estimated size 105917, actual size 105703
- 1 second elapsed
-
-
-
- 12 threads
- reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
- LoadPortals: couldn't read c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
-
-
-
- [Reading texlights from 'lights.rad']
- [2 texlights parsed from 'lights.rad']
-
- Loading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- No vis information, direct lighting only.
- 979 faces
- 474655 square feet [68350352.00 square inches]
- 0 Displacements
- 0 Square Feet [0.00 Square Inches]
- 0 direct lights
- 0...1...2...3...4...5...6...7...8...9...10Build Patch/Sample Hash Table(s).....Done<0.0080 sec>
- 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
- 0 of 0 (0% of) surface lights went in leaf ambient cubes.
- 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
- Ready to Finish
-
- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 4/1024 192/49152 ( 0.4%)
- brushes 67/8192 804/98304 ( 0.8%)
- brushsides 411/65536 3288/524288 ( 0.6%)
- planes 494/65536 9880/1310720 ( 0.8%)
- vertexes 1320/65536 15840/786432 ( 2.0%)
- nodes 543/65536 17376/2097152 ( 0.8%)
- texinfos 101/12288 7272/884736 ( 0.8%)
- texdata 11/2048 352/65536 ( 0.5%)
- dispinfos 0/0 0/0 ( 0.0%)
- disp_verts 0/0 0/0 ( 0.0%)
- disp_tris 0/0 0/0 ( 0.0%)
- disp_lmsamples 0/0 0/0 ( 0.0%)
- faces 979/65536 54824/3670016 ( 1.5%)
- hdr faces 0/65536 0/3670016 ( 0.0%)
- origfaces 248/65536 13888/3670016 ( 0.4%)
- leaves 548/65536 17536/2097152 ( 0.8%)
- leaffaces 1157/65536 2314/131072 ( 1.8%)
- leafbrushes 162/65536 324/131072 ( 0.2%)
- areas 2/256 16/2048 ( 0.8%)
- surfedges 5526/512000 22104/2048000 ( 1.1%)
- edges 2992/256000 11968/1024000 ( 1.2%)
- LDR worldlights 0/8192 0/720896 ( 0.0%)
- HDR worldlights 0/8192 0/720896 ( 0.0%)
- leafwaterdata 0/32768 0/393216 ( 0.0%)
- waterstrips 100/32768 1000/327680 ( 0.3%)
- waterverts 0/65536 0/786432 ( 0.0%)
- waterindices 1560/65536 3120/131072 ( 2.4%)
- cubemapsamples 0/1024 0/16384 ( 0.0%)
- overlays 0/512 0/180224 ( 0.0%)
- LDR lightdata [variable] 1294044/0 ( 0.0%)
- HDR lightdata [variable] 0/0 ( 0.0%)
- visdata [variable] 0/16777216 ( 0.0%)
- entdata [variable] 8867/393216 ( 2.3%)
- LDR ambient table 548/65536 2192/262144 ( 0.8%)
- HDR ambient table 548/65536 2192/262144 ( 0.8%)
- LDR leaf ambient 379/65536 10612/1835008 ( 0.6%)
- HDR leaf ambient 548/65536 15344/1835008 ( 0.8%)
- occluders 0/0 0/0 ( 0.0%)
- occluder polygons 0/0 0/0 ( 0.0%)
- occluder vert ind 0/0 0/0 ( 0.0%)
- detail props [variable] 1/12 ( 8.3%)
- static props [variable] 1/12 ( 8.3%)
- pakfile [variable] 105703/0 ( 0.0%)
- physics [variable] 24034/4194304 ( 0.6%)
- physics terrain [variable] 2/1048576 ( 0.0%)
-
- Level flags = 0
-
- Total triangle count: 2576
- Writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- 0 seconds elapsed
-
-
-
- [Reading texlights from 'lights.rad']
- [2 texlights parsed from 'lights.rad']
-
- Loading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- No vis information, direct lighting only.
- 979 faces
- 474655 square feet [68350352.00 square inches]
- 0 Displacements
- 0 Square Feet [0.00 Square Inches]
- 0 direct lights
- 0...1...2...3...4...5...6...7...8...9...10Build Patch/Sample Hash Table(s).....Done<0.0090 sec>
- 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
- 0 of 0 (0% of) surface lights went in leaf ambient cubes.
- 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
- Ready to Finish
-
- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 4/1024 192/49152 ( 0.4%)
- brushes 67/8192 804/98304 ( 0.8%)
- brushsides 411/65536 3288/524288 ( 0.6%)
- planes 494/65536 9880/1310720 ( 0.8%)
- vertexes 1320/65536 15840/786432 ( 2.0%)
- nodes 543/65536 17376/2097152 ( 0.8%)
- texinfos 101/12288 7272/884736 ( 0.8%)
- texdata 11/2048 352/65536 ( 0.5%)
- dispinfos 0/0 0/0 ( 0.0%)
- disp_verts 0/0 0/0 ( 0.0%)
- disp_tris 0/0 0/0 ( 0.0%)
- disp_lmsamples 0/0 0/0 ( 0.0%)
- faces 979/65536 54824/3670016 ( 1.5%)
- hdr faces 979/65536 54824/3670016 ( 1.5%)
- origfaces 248/65536 13888/3670016 ( 0.4%)
- leaves 548/65536 17536/2097152 ( 0.8%)
- leaffaces 1157/65536 2314/131072 ( 1.8%)
- leafbrushes 162/65536 324/131072 ( 0.2%)
- areas 2/256 16/2048 ( 0.8%)
- surfedges 5526/512000 22104/2048000 ( 1.1%)
- edges 2992/256000 11968/1024000 ( 1.2%)
- LDR worldlights 0/8192 0/720896 ( 0.0%)
- HDR worldlights 0/8192 0/720896 ( 0.0%)
- leafwaterdata 0/32768 0/393216 ( 0.0%)
- waterstrips 100/32768 1000/327680 ( 0.3%)
- waterverts 0/65536 0/786432 ( 0.0%)
- waterindices 1560/65536 3120/131072 ( 2.4%)
- cubemapsamples 0/1024 0/16384 ( 0.0%)
- overlays 0/512 0/180224 ( 0.0%)
- LDR lightdata [variable] 1294044/0 ( 0.0%)
- HDR lightdata [variable] 1294044/0 ( 0.0%)
- visdata [variable] 0/16777216 ( 0.0%)
- entdata [variable] 8867/393216 ( 2.3%)
- LDR ambient table 548/65536 2192/262144 ( 0.8%)
- HDR ambient table 548/65536 2192/262144 ( 0.8%)
- LDR leaf ambient 379/65536 10612/1835008 ( 0.6%)
- HDR leaf ambient 379/65536 10612/1835008 ( 0.6%)
- occluders 0/0 0/0 ( 0.0%)
- occluder polygons 0/0 0/0 ( 0.0%)
- occluder vert ind 0/0 0/0 ( 0.0%)
- detail props [variable] 1/12 ( 8.3%)
- static props [variable] 1/12 ( 8.3%)
- pakfile [variable] 105703/0 ( 0.0%)
- physics [variable] 24034/4194304 ( 0.6%)
- physics terrain [variable] 2/1048576 ( 0.0%)
-
- Level flags = 0
-
- Total triangle count: 2576
- Writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- 0 seconds elapsed
-
-
-
- materialPath: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\materials
- Loading C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.vmf
- Brush 59963: bounds out of range
- Brush 59964: bounds out of range
- Brush 59965: bounds out of range
-
Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\custom\battlefield 3 ak-74m\gameinfo.txt
- fixing up env_cubemap materials on brush sides...
- 0...1...2...3...4...5...6...7...8...9...10**** leaked ****
-
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (3616.0 -3072.0 992.0)
-
Leaf 0 contents:
- Leaf 1 contents: CONTENTS_SOLID
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
-
-
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (3104.0 -3072.0 992.0)
-
Leaf 0 contents:
- Leaf 1 contents: CONTENTS_SOLID
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
-
-
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (4096.0 -3584.0 992.0)
-
Leaf 0 contents:
- Leaf 1 contents: CONTENTS_SOLID
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
-
-
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (4096.0 -4608.0 992.0)
-
Leaf 0 contents:
- Leaf 1 contents: CONTENTS_SOLID
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
-
-
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (4096.0 -5632.0 992.0)
-
Leaf 0 contents:
- Leaf 1 contents: CONTENTS_SOLID
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
-
-
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (2560.0 -3072.0 992.0)
-
Leaf 0 contents:
- Leaf 1 contents: CONTENTS_SOLID
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
-
-
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (1536.0 -3072.0 992.0)
-
Leaf 0 contents:
- Leaf 1 contents: CONTENTS_SOLID
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
-
-
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (512.0 -3072.0 992.0)
-
Leaf 0 contents:
- Leaf 1 contents: CONTENTS_SOLID
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
-
- *** Suppressing further FindPortalSide errors.... ***
- Processing areas...done (0)
- Building Faces...done (0)
- FixTjuncs...
- PruneNodes...
- WriteBSP...
- done (0)
- Creating default LDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_01*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Creating default HDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_01*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Finding displacement neighbors...
- Finding lightmap sample positions...
- Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
- Building Physics collision data...
- done (0) (1694 bytes)
- Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
- Compacting texture/material tables...
- Reduced 191 texinfos to 14
- Reduced 14 texdatas to 10 (286 bytes to 192)
- Writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- Wrote ZIP buffer, estimated size 105917, actual size 105703
- 1 second elapsed
-
-
-
- 12 threads
- reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
- LoadPortals: couldn't read c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
-
-
-
- [Reading texlights from 'lights.rad']
- [2 texlights parsed from 'lights.rad']
-
- Loading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- No vis information, direct lighting only.
- 138 faces
- 907088 square feet [130620672.00 square inches]
- 0 Displacements
- 0 Square Feet [0.00 Square Inches]
- 0 direct lights
- 0...1...2...3...4...5...6...7...8...9...10Build Patch/Sample Hash Table(s).....Done<0.0000 sec>
- 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
- 0 of 0 (0% of) surface lights went in leaf ambient cubes.
- 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
- Ready to Finish
-
- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 3/1024 144/49152 ( 0.3%)
- brushes 84/8192 1008/98304 ( 1.0%)
- brushsides 512/65536 4096/524288 ( 0.8%)
- planes 688/65536 13760/1310720 ( 1.0%)
- vertexes 145/65536 1740/786432 ( 0.2%)
- nodes 291/65536 9312/2097152 ( 0.4%)
- texinfos 14/12288 1008/884736 ( 0.1%)
- texdata 10/2048 320/65536 ( 0.5%)
- dispinfos 0/0 0/0 ( 0.0%)
- disp_verts 0/0 0/0 ( 0.0%)
- disp_tris 0/0 0/0 ( 0.0%)
- disp_lmsamples 0/0 0/0 ( 0.0%)
- faces 138/65536 7728/3670016 ( 0.2%)
- hdr faces 0/65536 0/3670016 ( 0.0%)
- origfaces 18/65536 1008/3670016 ( 0.0%)
- leaves 295/65536 9440/2097152 ( 0.5%)
- leaffaces 138/65536 276/131072 ( 0.2%)
- leafbrushes 51/65536 102/131072 ( 0.1%)
- areas 1/256 8/2048 ( 0.4%)
- surfedges 624/512000 2496/2048000 ( 0.1%)
- edges 313/256000 1252/1024000 ( 0.1%)
- LDR worldlights 0/8192 0/720896 ( 0.0%)
- HDR worldlights 0/8192 0/720896 ( 0.0%)
- leafwaterdata 0/32768 0/393216 ( 0.0%)
- waterstrips 0/32768 0/327680 ( 0.0%)
- waterverts 0/65536 0/786432 ( 0.0%)
- waterindices 0/65536 0/131072 ( 0.0%)
- cubemapsamples 0/1024 0/16384 ( 0.0%)
- overlays 0/512 0/180224 ( 0.0%)
- LDR lightdata [variable] 0/0 ( 0.0%)
- HDR lightdata [variable] 0/0 ( 0.0%)
- visdata [variable] 0/16777216 ( 0.0%)
- entdata [variable] 8648/393216 ( 2.2%)
- LDR ambient table 295/65536 1180/262144 ( 0.5%)
- HDR ambient table 295/65536 1180/262144 ( 0.5%)
- LDR leaf ambient 196/65536 5488/1835008 ( 0.3%)
- HDR leaf ambient 295/65536 8260/1835008 ( 0.5%)
- occluders 0/0 0/0 ( 0.0%)
- occluder polygons 0/0 0/0 ( 0.0%)
- occluder vert ind 0/0 0/0 ( 0.0%)
- detail props [variable] 1/12 ( 8.3%)
- static props [variable] 1/12 ( 8.3%)
- pakfile [variable] 105703/0 ( 0.0%)
- physics [variable] 1694/4194304 ( 0.0%)
- physics terrain [variable] 2/1048576 ( 0.0%)
-
- Level flags = 0
-
- Total triangle count: 276
- Writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- 1 second elapsed
-
-
-
- [Reading texlights from 'lights.rad']
- [2 texlights parsed from 'lights.rad']
-
- Loading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- No vis information, direct lighting only.
- 138 faces
- 907088 square feet [130620672.00 square inches]
- 0 Displacements
- 0 Square Feet [0.00 Square Inches]
- 0 direct lights
- 0...1...2...3...4...5...6...7...8...9...10Build Patch/Sample Hash Table(s).....Done<0.0000 sec>
- 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
- 0 of 0 (0% of) surface lights went in leaf ambient cubes.
- 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
- Ready to Finish
-
- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 3/1024 144/49152 ( 0.3%)
- brushes 84/8192 1008/98304 ( 1.0%)
- brushsides 512/65536 4096/524288 ( 0.8%)
- planes 688/65536 13760/1310720 ( 1.0%)
- vertexes 145/65536 1740/786432 ( 0.2%)
- nodes 291/65536 9312/2097152 ( 0.4%)
- texinfos 14/12288 1008/884736 ( 0.1%)
- texdata 10/2048 320/65536 ( 0.5%)
- dispinfos 0/0 0/0 ( 0.0%)
- disp_verts 0/0 0/0 ( 0.0%)
- disp_tris 0/0 0/0 ( 0.0%)
- disp_lmsamples 0/0 0/0 ( 0.0%)
- faces 138/65536 7728/3670016 ( 0.2%)
- hdr faces 138/65536 7728/3670016 ( 0.2%)
- origfaces 18/65536 1008/3670016 ( 0.0%)
- leaves 295/65536 9440/2097152 ( 0.5%)
- leaffaces 138/65536 276/131072 ( 0.2%)
- leafbrushes 51/65536 102/131072 ( 0.1%)
- areas 1/256 8/2048 ( 0.4%)
- surfedges 624/512000 2496/2048000 ( 0.1%)
- edges 313/256000 1252/1024000 ( 0.1%)
- LDR worldlights 0/8192 0/720896 ( 0.0%)
- HDR worldlights 0/8192 0/720896 ( 0.0%)
- leafwaterdata 0/32768 0/393216 ( 0.0%)
- waterstrips 0/32768 0/327680 ( 0.0%)
- waterverts 0/65536 0/786432 ( 0.0%)
- waterindices 0/65536 0/131072 ( 0.0%)
- cubemapsamples 0/1024 0/16384 ( 0.0%)
- overlays 0/512 0/180224 ( 0.0%)
- LDR lightdata [variable] 0/0 ( 0.0%)
- HDR lightdata [variable] 0/0 ( 0.0%)
- visdata [variable] 0/16777216 ( 0.0%)
- entdata [variable] 8648/393216 ( 2.2%)
- LDR ambient table 295/65536 1180/262144 ( 0.5%)
- HDR ambient table 295/65536 1180/262144 ( 0.5%)
- LDR leaf ambient 196/65536 5488/1835008 ( 0.3%)
- HDR leaf ambient 196/65536 5488/1835008 ( 0.3%)
- occluders 0/0 0/0 ( 0.0%)
- occluder polygons 0/0 0/0 ( 0.0%)
- occluder vert ind 0/0 0/0 ( 0.0%)
- detail props [variable] 1/12 ( 8.3%)
- static props [variable] 1/12 ( 8.3%)
- pakfile [variable] 105703/0 ( 0.0%)
- physics [variable] 1694/4194304 ( 0.0%)
- physics terrain [variable] 2/1048576 ( 0.0%)
-
- Level flags = 0
-
- Total triangle count: 276
- Writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- 1 second elapsed
-
-
-
- materialPath: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\materials
- Loading C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.vmf
- Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\custom\battlefield 3 ak-74m\gameinfo.txt
- fixing up env_cubemap materials on brush sides...
- 0...1...2...3...4...5...6...7...8...9...10**** leaked ****
-
Processing areas...done (0)
- Building Faces...done (0)
- FixTjuncs...
- PruneNodes...
- WriteBSP...
- done (0)
- Creating default LDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_01*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Creating default HDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_01*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Finding displacement neighbors...
- Finding lightmap sample positions...
- Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
- Building Physics collision data...
- done (0) (2248 bytes)
- Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
- Compacting texture/material tables...
- Reduced 186 texinfos to 17
- Reduced 15 texdatas to 11 (307 bytes to 216)
- Writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- Wrote ZIP buffer, estimated size 105917, actual size 105703
- 0 seconds elapsed
-
-
-
- 12 threads
- reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
- LoadPortals: couldn't read c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
-
-
-
- [Reading texlights from 'lights.rad']
- [2 texlights parsed from 'lights.rad']
-
- Loading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- No vis information, direct lighting only.
- 143 faces
- 907142 square feet [130628536.00 square inches]
- 0 Displacements
- 0 Square Feet [0.00 Square Inches]
- 0 direct lights
- 0...1...2...3...4...5...6...7...8...9...10Build Patch/Sample Hash Table(s).....Done<0.0000 sec>
- 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
- 0 of 0 (0% of) surface lights went in leaf ambient cubes.
- 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
- Ready to Finish
-
- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 4/1024 192/49152 ( 0.4%)
- brushes 63/8192 756/98304 ( 0.8%)
- brushsides 395/65536 3160/524288 ( 0.6%)
- planes 652/65536 13040/1310720 ( 1.0%)
- vertexes 153/65536 1836/786432 ( 0.2%)
- nodes 224/65536 7168/2097152 ( 0.3%)
- texinfos 17/12288 1224/884736 ( 0.1%)
- texdata 11/2048 352/65536 ( 0.5%)
- dispinfos 0/0 0/0 ( 0.0%)
- disp_verts 0/0 0/0 ( 0.0%)
- disp_tris 0/0 0/0 ( 0.0%)
- disp_lmsamples 0/0 0/0 ( 0.0%)
- faces 143/65536 8008/3670016 ( 0.2%)
- hdr faces 0/65536 0/3670016 ( 0.0%)
- origfaces 23/65536 1288/3670016 ( 0.0%)
- leaves 229/65536 7328/2097152 ( 0.3%)
- leaffaces 143/65536 286/131072 ( 0.2%)
- leafbrushes 52/65536 104/131072 ( 0.1%)
- areas 1/256 8/2048 ( 0.4%)
- surfedges 664/512000 2656/2048000 ( 0.1%)
- edges 337/256000 1348/1024000 ( 0.1%)
- LDR worldlights 0/8192 0/720896 ( 0.0%)
- HDR worldlights 0/8192 0/720896 ( 0.0%)
- leafwaterdata 0/32768 0/393216 ( 0.0%)
- waterstrips 0/32768 0/327680 ( 0.0%)
- waterverts 0/65536 0/786432 ( 0.0%)
- waterindices 0/65536 0/131072 ( 0.0%)
- cubemapsamples 0/1024 0/16384 ( 0.0%)
- overlays 0/512 0/180224 ( 0.0%)
- LDR lightdata [variable] 500/0 ( 0.0%)
- HDR lightdata [variable] 0/0 ( 0.0%)
- visdata [variable] 0/16777216 ( 0.0%)
- entdata [variable] 8876/393216 ( 2.3%)
- LDR ambient table 229/65536 916/262144 ( 0.3%)
- HDR ambient table 229/65536 916/262144 ( 0.3%)
- LDR leaf ambient 177/65536 4956/1835008 ( 0.3%)
- HDR leaf ambient 229/65536 6412/1835008 ( 0.3%)
- occluders 0/0 0/0 ( 0.0%)
- occluder polygons 0/0 0/0 ( 0.0%)
- occluder vert ind 0/0 0/0 ( 0.0%)
- detail props [variable] 1/12 ( 8.3%)
- static props [variable] 1/12 ( 8.3%)
- pakfile [variable] 105703/0 ( 0.0%)
- physics [variable] 2248/4194304 ( 0.1%)
- physics terrain [variable] 2/1048576 ( 0.0%)
-
- Level flags = 0
-
- Total triangle count: 286
- Writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- 1 second elapsed
-
-
-
- [Reading texlights from 'lights.rad']
- [2 texlights parsed from 'lights.rad']
-
- Loading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- No vis information, direct lighting only.
- 143 faces
- 907142 square feet [130628536.00 square inches]
- 0 Displacements
- 0 Square Feet [0.00 Square Inches]
- 0 direct lights
- 0...1...2...3...4...5...6...7...8...9...10Build Patch/Sample Hash Table(s).....Done<0.0000 sec>
- 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
- 0 of 0 (0% of) surface lights went in leaf ambient cubes.
- 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
- Ready to Finish
-
- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 4/1024 192/49152 ( 0.4%)
- brushes 63/8192 756/98304 ( 0.8%)
- brushsides 395/65536 3160/524288 ( 0.6%)
- planes 652/65536 13040/1310720 ( 1.0%)
- vertexes 153/65536 1836/786432 ( 0.2%)
- nodes 224/65536 7168/2097152 ( 0.3%)
- texinfos 17/12288 1224/884736 ( 0.1%)
- texdata 11/2048 352/65536 ( 0.5%)
- dispinfos 0/0 0/0 ( 0.0%)
- disp_verts 0/0 0/0 ( 0.0%)
- disp_tris 0/0 0/0 ( 0.0%)
- disp_lmsamples 0/0 0/0 ( 0.0%)
- faces 143/65536 8008/3670016 ( 0.2%)
- hdr faces 143/65536 8008/3670016 ( 0.2%)
- origfaces 23/65536 1288/3670016 ( 0.0%)
- leaves 229/65536 7328/2097152 ( 0.3%)
- leaffaces 143/65536 286/131072 ( 0.2%)
- leafbrushes 52/65536 104/131072 ( 0.1%)
- areas 1/256 8/2048 ( 0.4%)
- surfedges 664/512000 2656/2048000 ( 0.1%)
- edges 337/256000 1348/1024000 ( 0.1%)
- LDR worldlights 0/8192 0/720896 ( 0.0%)
- HDR worldlights 0/8192 0/720896 ( 0.0%)
- leafwaterdata 0/32768 0/393216 ( 0.0%)
- waterstrips 0/32768 0/327680 ( 0.0%)
- waterverts 0/65536 0/786432 ( 0.0%)
- waterindices 0/65536 0/131072 ( 0.0%)
- cubemapsamples 0/1024 0/16384 ( 0.0%)
- overlays 0/512 0/180224 ( 0.0%)
- LDR lightdata [variable] 500/0 ( 0.0%)
- HDR lightdata [variable] 500/0 ( 0.0%)
- visdata [variable] 0/16777216 ( 0.0%)
- entdata [variable] 8876/393216 ( 2.3%)
- LDR ambient table 229/65536 916/262144 ( 0.3%)
- HDR ambient table 229/65536 916/262144 ( 0.3%)
- LDR leaf ambient 177/65536 4956/1835008 ( 0.3%)
- HDR leaf ambient 177/65536 4956/1835008 ( 0.3%)
- occluders 0/0 0/0 ( 0.0%)
- occluder polygons 0/0 0/0 ( 0.0%)
- occluder vert ind 0/0 0/0 ( 0.0%)
- detail props [variable] 1/12 ( 8.3%)
- static props [variable] 1/12 ( 8.3%)
- pakfile [variable] 105703/0 ( 0.0%)
- physics [variable] 2248/4194304 ( 0.1%)
- physics terrain [variable] 2/1048576 ( 0.0%)
-
- Level flags = 0
-
- Total triangle count: 286
- Writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- 1 second elapsed
-
-
-
- materialPath: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\materials
- Loading C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.vmf
- Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\custom\battlefield 3 ak-74m\gameinfo.txt
- fixing up env_cubemap materials on brush sides...
- 0...1...2...3...4...5...6...7...8...9...10**** leaked ****
-
Processing areas...done (0)
- Building Faces...done (0)
- FixTjuncs...
- PruneNodes...
- WriteBSP...
- done (0)
- Creating default LDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_01*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Creating default HDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_01*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Finding displacement neighbors...
- Finding lightmap sample positions...
- Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
- Building Physics collision data...
- done (0) (2248 bytes)
- Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
- Compacting texture/material tables...
- Reduced 207 texinfos to 17
- Reduced 15 texdatas to 11 (307 bytes to 216)
- Writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- Wrote ZIP buffer, estimated size 105917, actual size 105703
- 0 seconds elapsed
-
-
-
- 12 threads
- reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
- LoadPortals: couldn't read c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
-
-
-
- [Reading texlights from 'lights.rad']
- [2 texlights parsed from 'lights.rad']
-
- Loading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- No vis information, direct lighting only.
- 143 faces
- 907142 square feet [130628536.00 square inches]
- 0 Displacements
- 0 Square Feet [0.00 Square Inches]
- 0 direct lights
- 0...1...2...3...4...5...6...7...8...9...10Build Patch/Sample Hash Table(s).....Done<0.0000 sec>
- 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
- 0 of 0 (0% of) surface lights went in leaf ambient cubes.
- 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
- Ready to Finish
-
- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 4/1024 192/49152 ( 0.4%)
- brushes 70/8192 840/98304 ( 0.9%)
- brushsides 437/65536 3496/524288 ( 0.7%)
- planes 724/65536 14480/1310720 ( 1.1%)
- vertexes 153/65536 1836/786432 ( 0.2%)
- nodes 224/65536 7168/2097152 ( 0.3%)
- texinfos 17/12288 1224/884736 ( 0.1%)
- texdata 11/2048 352/65536 ( 0.5%)
- dispinfos 0/0 0/0 ( 0.0%)
- disp_verts 0/0 0/0 ( 0.0%)
- disp_tris 0/0 0/0 ( 0.0%)
- disp_lmsamples 0/0 0/0 ( 0.0%)
- faces 143/65536 8008/3670016 ( 0.2%)
- hdr faces 0/65536 0/3670016 ( 0.0%)
- origfaces 23/65536 1288/3670016 ( 0.0%)
- leaves 229/65536 7328/2097152 ( 0.3%)
- leaffaces 143/65536 286/131072 ( 0.2%)
- leafbrushes 52/65536 104/131072 ( 0.1%)
- areas 1/256 8/2048 ( 0.4%)
- surfedges 664/512000 2656/2048000 ( 0.1%)
- edges 337/256000 1348/1024000 ( 0.1%)
- LDR worldlights 0/8192 0/720896 ( 0.0%)
- HDR worldlights 0/8192 0/720896 ( 0.0%)
- leafwaterdata 0/32768 0/393216 ( 0.0%)
- waterstrips 0/32768 0/327680 ( 0.0%)
- waterverts 0/65536 0/786432 ( 0.0%)
- waterindices 0/65536 0/131072 ( 0.0%)
- cubemapsamples 0/1024 0/16384 ( 0.0%)
- overlays 0/512 0/180224 ( 0.0%)
- LDR lightdata [variable] 500/0 ( 0.0%)
- HDR lightdata [variable] 0/0 ( 0.0%)
- visdata [variable] 0/16777216 ( 0.0%)
- entdata [variable] 8876/393216 ( 2.3%)
- LDR ambient table 229/65536 916/262144 ( 0.3%)
- HDR ambient table 229/65536 916/262144 ( 0.3%)
- LDR leaf ambient 177/65536 4956/1835008 ( 0.3%)
- HDR leaf ambient 229/65536 6412/1835008 ( 0.3%)
- occluders 0/0 0/0 ( 0.0%)
- occluder polygons 0/0 0/0 ( 0.0%)
- occluder vert ind 0/0 0/0 ( 0.0%)
- detail props [variable] 1/12 ( 8.3%)
- static props [variable] 1/12 ( 8.3%)
- pakfile [variable] 105703/0 ( 0.0%)
- physics [variable] 2248/4194304 ( 0.1%)
- physics terrain [variable] 2/1048576 ( 0.0%)
-
- Level flags = 0
-
- Total triangle count: 286
- Writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- 1 second elapsed
-
-
-
- [Reading texlights from 'lights.rad']
- [2 texlights parsed from 'lights.rad']
-
- Loading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- No vis information, direct lighting only.
- 143 faces
- 907142 square feet [130628536.00 square inches]
- 0 Displacements
- 0 Square Feet [0.00 Square Inches]
- 0 direct lights
- 0...1...2...3...4...5...6...7...8...9...10Build Patch/Sample Hash Table(s).....Done<0.0000 sec>
- 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
- 0 of 0 (0% of) surface lights went in leaf ambient cubes.
- 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
- Ready to Finish
-
- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 4/1024 192/49152 ( 0.4%)
- brushes 70/8192 840/98304 ( 0.9%)
- brushsides 437/65536 3496/524288 ( 0.7%)
- planes 724/65536 14480/1310720 ( 1.1%)
- vertexes 153/65536 1836/786432 ( 0.2%)
- nodes 224/65536 7168/2097152 ( 0.3%)
- texinfos 17/12288 1224/884736 ( 0.1%)
- texdata 11/2048 352/65536 ( 0.5%)
- dispinfos 0/0 0/0 ( 0.0%)
- disp_verts 0/0 0/0 ( 0.0%)
- disp_tris 0/0 0/0 ( 0.0%)
- disp_lmsamples 0/0 0/0 ( 0.0%)
- faces 143/65536 8008/3670016 ( 0.2%)
- hdr faces 143/65536 8008/3670016 ( 0.2%)
- origfaces 23/65536 1288/3670016 ( 0.0%)
- leaves 229/65536 7328/2097152 ( 0.3%)
- leaffaces 143/65536 286/131072 ( 0.2%)
- leafbrushes 52/65536 104/131072 ( 0.1%)
- areas 1/256 8/2048 ( 0.4%)
- surfedges 664/512000 2656/2048000 ( 0.1%)
- edges 337/256000 1348/1024000 ( 0.1%)
- LDR worldlights 0/8192 0/720896 ( 0.0%)
- HDR worldlights 0/8192 0/720896 ( 0.0%)
- leafwaterdata 0/32768 0/393216 ( 0.0%)
- waterstrips 0/32768 0/327680 ( 0.0%)
- waterverts 0/65536 0/786432 ( 0.0%)
- waterindices 0/65536 0/131072 ( 0.0%)
- cubemapsamples 0/1024 0/16384 ( 0.0%)
- overlays 0/512 0/180224 ( 0.0%)
- LDR lightdata [variable] 500/0 ( 0.0%)
- HDR lightdata [variable] 500/0 ( 0.0%)
- visdata [variable] 0/16777216 ( 0.0%)
- entdata [variable] 8876/393216 ( 2.3%)
- LDR ambient table 229/65536 916/262144 ( 0.3%)
- HDR ambient table 229/65536 916/262144 ( 0.3%)
- LDR leaf ambient 177/65536 4956/1835008 ( 0.3%)
- HDR leaf ambient 177/65536 4956/1835008 ( 0.3%)
- occluders 0/0 0/0 ( 0.0%)
- occluder polygons 0/0 0/0 ( 0.0%)
- occluder vert ind 0/0 0/0 ( 0.0%)
- detail props [variable] 1/12 ( 8.3%)
- static props [variable] 1/12 ( 8.3%)
- pakfile [variable] 105703/0 ( 0.0%)
- physics [variable] 2248/4194304 ( 0.1%)
- physics terrain [variable] 2/1048576 ( 0.0%)
-
- Level flags = 0
-
- Total triangle count: 286
- Writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- 1 second elapsed
-
-
-
- materialPath: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\materials
- Loading C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.vmf
- Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\custom\battlefield 3 ak-74m\gameinfo.txt
- fixing up env_cubemap materials on brush sides...
- 0...1...2...3...4...5...6...7...8...9...10**** leaked ****
-
Processing areas...done (0)
- Building Faces...done (0)
- FixTjuncs...
- PruneNodes...
- WriteBSP...
- done (0)
- Creating default LDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_06*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Creating default HDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_06*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Finding displacement neighbors...
- Finding lightmap sample positions...
- Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
- Building Physics collision data...
- done (0) (2250 bytes)
- Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
- Compacting texture/material tables...
- Reduced 213 texinfos to 17
- Reduced 15 texdatas to 11 (307 bytes to 216)
- Writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- Wrote ZIP buffer, estimated size 105917, actual size 105703
- 0 seconds elapsed
-
-
-
- 12 threads
- reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
- LoadPortals: couldn't read c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
-
-
-
- [Reading texlights from 'lights.rad']
- [2 texlights parsed from 'lights.rad']
-
- Loading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- No vis information, direct lighting only.
- 143 faces
- 910847 square feet [131162040.00 square inches]
- 0 Displacements
- 0 Square Feet [0.00 Square Inches]
- 0 direct lights
- 0...1...2...3...4...5...6...7...8...9...10Build Patch/Sample Hash Table(s).....Done<0.0000 sec>
- 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
- 0 of 0 (0% of) surface lights went in leaf ambient cubes.
- 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
- Ready to Finish
-
- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 4/1024 192/49152 ( 0.4%)
- brushes 76/8192 912/98304 ( 0.9%)
- brushsides 477/65536 3816/524288 ( 0.7%)
- planes 756/65536 15120/1310720 ( 1.2%)
- vertexes 153/65536 1836/786432 ( 0.2%)
- nodes 224/65536 7168/2097152 ( 0.3%)
- texinfos 17/12288 1224/884736 ( 0.1%)
- texdata 11/2048 352/65536 ( 0.5%)
- dispinfos 0/0 0/0 ( 0.0%)
- disp_verts 0/0 0/0 ( 0.0%)
- disp_tris 0/0 0/0 ( 0.0%)
- disp_lmsamples 0/0 0/0 ( 0.0%)
- faces 143/65536 8008/3670016 ( 0.2%)
- hdr faces 0/65536 0/3670016 ( 0.0%)
- origfaces 23/65536 1288/3670016 ( 0.0%)
- leaves 229/65536 7328/2097152 ( 0.3%)
- leaffaces 143/65536 286/131072 ( 0.2%)
- leafbrushes 52/65536 104/131072 ( 0.1%)
- areas 1/256 8/2048 ( 0.4%)
- surfedges 664/512000 2656/2048000 ( 0.1%)
- edges 337/256000 1348/1024000 ( 0.1%)
- LDR worldlights 0/8192 0/720896 ( 0.0%)
- HDR worldlights 0/8192 0/720896 ( 0.0%)
- leafwaterdata 0/32768 0/393216 ( 0.0%)
- waterstrips 0/32768 0/327680 ( 0.0%)
- waterverts 0/65536 0/786432 ( 0.0%)
- waterindices 0/65536 0/131072 ( 0.0%)
- cubemapsamples 0/1024 0/16384 ( 0.0%)
- overlays 0/512 0/180224 ( 0.0%)
- LDR lightdata [variable] 500/0 ( 0.0%)
- HDR lightdata [variable] 0/0 ( 0.0%)
- visdata [variable] 0/16777216 ( 0.0%)
- entdata [variable] 8876/393216 ( 2.3%)
- LDR ambient table 229/65536 916/262144 ( 0.3%)
- HDR ambient table 229/65536 916/262144 ( 0.3%)
- LDR leaf ambient 177/65536 4956/1835008 ( 0.3%)
- HDR leaf ambient 229/65536 6412/1835008 ( 0.3%)
- occluders 0/0 0/0 ( 0.0%)
- occluder polygons 0/0 0/0 ( 0.0%)
- occluder vert ind 0/0 0/0 ( 0.0%)
- detail props [variable] 1/12 ( 8.3%)
- static props [variable] 1/12 ( 8.3%)
- pakfile [variable] 105703/0 ( 0.0%)
- physics [variable] 2250/4194304 ( 0.1%)
- physics terrain [variable] 2/1048576 ( 0.0%)
-
- Level flags = 0
-
- Total triangle count: 286
- Writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- 1 second elapsed
-
-
-
- [Reading texlights from 'lights.rad']
- [2 texlights parsed from 'lights.rad']
-
- Loading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- No vis information, direct lighting only.
- 143 faces
- 910847 square feet [131162040.00 square inches]
- 0 Displacements
- 0 Square Feet [0.00 Square Inches]
- 0 direct lights
- 0...1...2...3...4...5...6...7...8...9...10Build Patch/Sample Hash Table(s).....Done<0.0000 sec>
- 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
- 0 of 0 (0% of) surface lights went in leaf ambient cubes.
- 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
- Ready to Finish
-
- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 4/1024 192/49152 ( 0.4%)
- brushes 76/8192 912/98304 ( 0.9%)
- brushsides 477/65536 3816/524288 ( 0.7%)
- planes 756/65536 15120/1310720 ( 1.2%)
- vertexes 153/65536 1836/786432 ( 0.2%)
- nodes 224/65536 7168/2097152 ( 0.3%)
- texinfos 17/12288 1224/884736 ( 0.1%)
- texdata 11/2048 352/65536 ( 0.5%)
- dispinfos 0/0 0/0 ( 0.0%)
- disp_verts 0/0 0/0 ( 0.0%)
- disp_tris 0/0 0/0 ( 0.0%)
- disp_lmsamples 0/0 0/0 ( 0.0%)
- faces 143/65536 8008/3670016 ( 0.2%)
- hdr faces 143/65536 8008/3670016 ( 0.2%)
- origfaces 23/65536 1288/3670016 ( 0.0%)
- leaves 229/65536 7328/2097152 ( 0.3%)
- leaffaces 143/65536 286/131072 ( 0.2%)
- leafbrushes 52/65536 104/131072 ( 0.1%)
- areas 1/256 8/2048 ( 0.4%)
- surfedges 664/512000 2656/2048000 ( 0.1%)
- edges 337/256000 1348/1024000 ( 0.1%)
- LDR worldlights 0/8192 0/720896 ( 0.0%)
- HDR worldlights 0/8192 0/720896 ( 0.0%)
- leafwaterdata 0/32768 0/393216 ( 0.0%)
- waterstrips 0/32768 0/327680 ( 0.0%)
- waterverts 0/65536 0/786432 ( 0.0%)
- waterindices 0/65536 0/131072 ( 0.0%)
- cubemapsamples 0/1024 0/16384 ( 0.0%)
- overlays 0/512 0/180224 ( 0.0%)
- LDR lightdata [variable] 500/0 ( 0.0%)
- HDR lightdata [variable] 500/0 ( 0.0%)
- visdata [variable] 0/16777216 ( 0.0%)
- entdata [variable] 8876/393216 ( 2.3%)
- LDR ambient table 229/65536 916/262144 ( 0.3%)
- HDR ambient table 229/65536 916/262144 ( 0.3%)
- LDR leaf ambient 177/65536 4956/1835008 ( 0.3%)
- HDR leaf ambient 177/65536 4956/1835008 ( 0.3%)
- occluders 0/0 0/0 ( 0.0%)
- occluder polygons 0/0 0/0 ( 0.0%)
- occluder vert ind 0/0 0/0 ( 0.0%)
- detail props [variable] 1/12 ( 8.3%)
- static props [variable] 1/12 ( 8.3%)
- pakfile [variable] 105703/0 ( 0.0%)
- physics [variable] 2250/4194304 ( 0.1%)
- physics terrain [variable] 2/1048576 ( 0.0%)
-
- Level flags = 0
-
- Total triangle count: 286
- Writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- 1 second elapsed
-
-
-
- materialPath: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\materials
- Loading C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.vmf
- Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\custom\battlefield 3 ak-74m\gameinfo.txt
- fixing up env_cubemap materials on brush sides...
- 0...1...2...3...4...5...6...7...8...9...10**** leaked ****
- Entity info_player_terrorist (-7.36 -72.43 65.00) leaked!
-
Processing areas...done (0)
- Building Faces...done (0)
- FixTjuncs...
- PruneNodes...
- WriteBSP...
- done (0)
- Creating default LDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_06*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Creating default HDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_06*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Finding displacement neighbors...
- Finding lightmap sample positions...
- Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
- Building Physics collision data...
- done (0) (31661 bytes)
- Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
- Compacting texture/material tables...
- Reduced 220 texinfos to 201
- Reduced 15 texdatas to 15 (307 bytes to 307)
- Writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- Wrote ZIP buffer, estimated size 105917, actual size 105703
- 0 seconds elapsed
-
-
-
- 12 threads
- reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
- LoadPortals: couldn't read c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
-
-
-
- [Reading texlights from 'lights.rad']
- [2 texlights parsed from 'lights.rad']
-
- Loading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- No vis information, direct lighting only.
- 2950 faces
- 1 degenerate faces
-
9199962 square feet [1324794496.00 square inches]
- 0 Displacements
- 0 Square Feet [0.00 Square Inches]
- 0 direct lights
- 0...1...2...3...4...5...6...7...8...9...10Build Patch/Sample Hash Table(s).....Done<0.0090 sec>
- 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
- 0 of 0 (0% of) surface lights went in leaf ambient cubes.
- 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
- Ready to Finish
-
- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 4/1024 192/49152 ( 0.4%)
- brushes 81/8192 972/98304 ( 1.0%)
- brushsides 507/65536 4056/524288 ( 0.8%)
- planes 844/65536 16880/1310720 ( 1.3%)
- vertexes 3550/65536 42600/786432 ( 5.4%)
- nodes 2748/65536 87936/2097152 ( 4.2%)
- texinfos 201/12288 14472/884736 ( 1.6%)
- texdata 15/2048 480/65536 ( 0.7%)
- dispinfos 0/0 0/0 ( 0.0%)
- disp_verts 0/0 0/0 ( 0.0%)
- disp_tris 0/0 0/0 ( 0.0%)
- disp_lmsamples 0/0 0/0 ( 0.0%)
- faces 2950/65536 165200/3670016 ( 4.5%)
- hdr faces 0/65536 0/3670016 ( 0.0%)
- origfaces 405/65536 22680/3670016 ( 0.6%)
- leaves 2753/65536 88096/2097152 ( 4.2%)
- leaffaces 3332/65536 6664/131072 ( 5.1%)
- leafbrushes 947/65536 1894/131072 ( 1.4%)
- areas 2/256 16/2048 ( 0.8%)
- surfedges 14700/512000 58800/2048000 ( 2.9%)
- edges 7735/256000 30940/1024000 ( 3.0%)
- LDR worldlights 0/8192 0/720896 ( 0.0%)
- HDR worldlights 0/8192 0/720896 ( 0.0%)
- leafwaterdata 0/32768 0/393216 ( 0.0%)
- waterstrips 213/32768 2130/327680 ( 0.7%)
- waterverts 0/65536 0/786432 ( 0.0%)
- waterindices 3153/65536 6306/131072 ( 4.8%)
- cubemapsamples 0/1024 0/16384 ( 0.0%)
- overlays 0/512 0/180224 ( 0.0%)
- LDR lightdata [variable] 1459996/0 ( 0.0%)
- HDR lightdata [variable] 0/0 ( 0.0%)
- visdata [variable] 0/16777216 ( 0.0%)
- entdata [variable] 8867/393216 ( 2.3%)
- LDR ambient table 2753/65536 11012/262144 ( 4.2%)
- HDR ambient table 2753/65536 11012/262144 ( 4.2%)
- LDR leaf ambient 1887/65536 52836/1835008 ( 2.9%)
- HDR leaf ambient 2753/65536 77084/1835008 ( 4.2%)
- occluders 0/0 0/0 ( 0.0%)
- occluder polygons 0/0 0/0 ( 0.0%)
- occluder vert ind 0/0 0/0 ( 0.0%)
- detail props [variable] 1/12 ( 8.3%)
- static props [variable] 1/12 ( 8.3%)
- pakfile [variable] 105703/0 ( 0.0%)
- physics [variable] 31661/4194304 ( 0.8%)
- physics terrain [variable] 2/1048576 ( 0.0%)
-
- Level flags = 0
-
- Total triangle count: 7180
- Writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- 14 seconds elapsed
-
-
-
- [Reading texlights from 'lights.rad']
- [2 texlights parsed from 'lights.rad']
-
- Loading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- No vis information, direct lighting only.
- 2950 faces
- 1 degenerate faces
-
9199962 square feet [1324794496.00 square inches]
- 0 Displacements
- 0 Square Feet [0.00 Square Inches]
- 0 direct lights
- 0...1...2...3...4...5...6...7...8...9...10Build Patch/Sample Hash Table(s).....Done<0.0097 sec>
- 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
- 0 of 0 (0% of) surface lights went in leaf ambient cubes.
- 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
- Ready to Finish
-
- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 4/1024 192/49152 ( 0.4%)
- brushes 81/8192 972/98304 ( 1.0%)
- brushsides 507/65536 4056/524288 ( 0.8%)
- planes 844/65536 16880/1310720 ( 1.3%)
- vertexes 3550/65536 42600/786432 ( 5.4%)
- nodes 2748/65536 87936/2097152 ( 4.2%)
- texinfos 201/12288 14472/884736 ( 1.6%)
- texdata 15/2048 480/65536 ( 0.7%)
- dispinfos 0/0 0/0 ( 0.0%)
- disp_verts 0/0 0/0 ( 0.0%)
- disp_tris 0/0 0/0 ( 0.0%)
- disp_lmsamples 0/0 0/0 ( 0.0%)
- faces 2950/65536 165200/3670016 ( 4.5%)
- hdr faces 2950/65536 165200/3670016 ( 4.5%)
- origfaces 405/65536 22680/3670016 ( 0.6%)
- leaves 2753/65536 88096/2097152 ( 4.2%)
- leaffaces 3332/65536 6664/131072 ( 5.1%)
- leafbrushes 947/65536 1894/131072 ( 1.4%)
- areas 2/256 16/2048 ( 0.8%)
- surfedges 14700/512000 58800/2048000 ( 2.9%)
- edges 7735/256000 30940/1024000 ( 3.0%)
- LDR worldlights 0/8192 0/720896 ( 0.0%)
- HDR worldlights 0/8192 0/720896 ( 0.0%)
- leafwaterdata 0/32768 0/393216 ( 0.0%)
- waterstrips 213/32768 2130/327680 ( 0.7%)
- waterverts 0/65536 0/786432 ( 0.0%)
- waterindices 3153/65536 6306/131072 ( 4.8%)
- cubemapsamples 0/1024 0/16384 ( 0.0%)
- overlays 0/512 0/180224 ( 0.0%)
- LDR lightdata [variable] 1459996/0 ( 0.0%)
- HDR lightdata [variable] 1459996/0 ( 0.0%)
- visdata [variable] 0/16777216 ( 0.0%)
- entdata [variable] 8867/393216 ( 2.3%)
- LDR ambient table 2753/65536 11012/262144 ( 4.2%)
- HDR ambient table 2753/65536 11012/262144 ( 4.2%)
- LDR leaf ambient 1887/65536 52836/1835008 ( 2.9%)
- HDR leaf ambient 1887/65536 52836/1835008 ( 2.9%)
- occluders 0/0 0/0 ( 0.0%)
- occluder polygons 0/0 0/0 ( 0.0%)
- occluder vert ind 0/0 0/0 ( 0.0%)
- detail props [variable] 1/12 ( 8.3%)
- static props [variable] 1/12 ( 8.3%)
- pakfile [variable] 105703/0 ( 0.0%)
- physics [variable] 31661/4194304 ( 0.8%)
- physics terrain [variable] 2/1048576 ( 0.0%)
-
- Level flags = 0
-
- Total triangle count: 7180
- Writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- 14 seconds elapsed
-
-
-
- materialPath: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\materials
- Loading C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.vmf
- Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\custom\battlefield 3 ak-74m\gameinfo.txt
- fixing up env_cubemap materials on brush sides...
- 0...1...2...3...4...5...6...7...8...9...10**** leaked ****
-
Processing areas...done (0)
- Building Faces...done (0)
- FixTjuncs...
- PruneNodes...
- WriteBSP...
- done (0)
- Creating default LDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_07_hdr*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Creating default HDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_07_hdr*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Finding displacement neighbors...
- Finding lightmap sample positions...
- Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
- Building Physics collision data...
- done (0) (2250 bytes)
- Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
- Compacting texture/material tables...
- Reduced 217 texinfos to 21
- Reduced 15 texdatas to 11 (307 bytes to 219)
- Writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- Wrote ZIP buffer, estimated size 86996, actual size 86782
- 0 seconds elapsed
-
-
-
- 12 threads
- reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
- LoadPortals: couldn't read c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
-
-
-
- [Reading texlights from 'lights.rad']
- [2 texlights parsed from 'lights.rad']
-
- Loading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- No vis information, direct lighting only.
- 159 faces
- 1072582 square feet [154451920.00 square inches]
- 0 Displacements
- 0 Square Feet [0.00 Square Inches]
- 2 direct lights
- 0...1...2...3...4...5...6...7...8...9...10Build Patch/Sample Hash Table(s).....Done<0.0000 sec>
- 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
- 0 of 0 (0% of) surface lights went in leaf ambient cubes.
- 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
- Ready to Finish
-
- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 4/1024 192/49152 ( 0.4%)
- brushes 76/8192 912/98304 ( 0.9%)
- brushsides 477/65536 3816/524288 ( 0.7%)
- planes 758/65536 15160/1310720 ( 1.2%)
- vertexes 169/65536 2028/786432 ( 0.3%)
- nodes 249/65536 7968/2097152 ( 0.4%)
- texinfos 21/12288 1512/884736 ( 0.2%)
- texdata 11/2048 352/65536 ( 0.5%)
- dispinfos 0/0 0/0 ( 0.0%)
- disp_verts 0/0 0/0 ( 0.0%)
- disp_tris 0/0 0/0 ( 0.0%)
- disp_lmsamples 0/0 0/0 ( 0.0%)
- faces 159/65536 8904/3670016 ( 0.2%)
- hdr faces 0/65536 0/3670016 ( 0.0%)
- origfaces 23/65536 1288/3670016 ( 0.0%)
- leaves 254/65536 8128/2097152 ( 0.4%)
- leaffaces 159/65536 318/131072 ( 0.2%)
- leafbrushes 59/65536 118/131072 ( 0.1%)
- areas 1/256 8/2048 ( 0.4%)
- surfedges 728/512000 2912/2048000 ( 0.1%)
- edges 369/256000 1476/1024000 ( 0.1%)
- LDR worldlights 2/8192 176/720896 ( 0.0%)
- HDR worldlights 0/8192 0/720896 ( 0.0%)
- leafwaterdata 0/32768 0/393216 ( 0.0%)
- waterstrips 0/32768 0/327680 ( 0.0%)
- waterverts 0/65536 0/786432 ( 0.0%)
- waterindices 0/65536 0/131072 ( 0.0%)
- cubemapsamples 0/1024 0/16384 ( 0.0%)
- overlays 0/512 0/180224 ( 0.0%)
- LDR lightdata [variable] 500/0 ( 0.0%)
- HDR lightdata [variable] 0/0 ( 0.0%)
- visdata [variable] 0/16777216 ( 0.0%)
- entdata [variable] 8807/393216 ( 2.2%)
- LDR ambient table 254/65536 1016/262144 ( 0.4%)
- HDR ambient table 254/65536 1016/262144 ( 0.4%)
- LDR leaf ambient 1063/65536 29764/1835008 ( 1.6%)
- HDR leaf ambient 254/65536 7112/1835008 ( 0.4%)
- occluders 0/0 0/0 ( 0.0%)
- occluder polygons 0/0 0/0 ( 0.0%)
- occluder vert ind 0/0 0/0 ( 0.0%)
- detail props [variable] 1/12 ( 8.3%)
- static props [variable] 1/12 ( 8.3%)
- pakfile [variable] 86782/0 ( 0.0%)
- physics [variable] 2250/4194304 ( 0.1%)
- physics terrain [variable] 2/1048576 ( 0.0%)
-
- Level flags = 0
-
- Total triangle count: 318
- Writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- 1 second elapsed
-
-
-
- [Reading texlights from 'lights.rad']
- [2 texlights parsed from 'lights.rad']
-
- Loading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- No vis information, direct lighting only.
- 159 faces
- 1072582 square feet [154451920.00 square inches]
- 0 Displacements
- 0 Square Feet [0.00 Square Inches]
- 2 direct lights
- 0...1...2...3...4...5...6...7...8...9...10Build Patch/Sample Hash Table(s).....Done<0.0000 sec>
- 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
- 0 of 0 (0% of) surface lights went in leaf ambient cubes.
- 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
- Ready to Finish
-
- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 4/1024 192/49152 ( 0.4%)
- brushes 76/8192 912/98304 ( 0.9%)
- brushsides 477/65536 3816/524288 ( 0.7%)
- planes 758/65536 15160/1310720 ( 1.2%)
- vertexes 169/65536 2028/786432 ( 0.3%)
- nodes 249/65536 7968/2097152 ( 0.4%)
- texinfos 21/12288 1512/884736 ( 0.2%)
- texdata 11/2048 352/65536 ( 0.5%)
- dispinfos 0/0 0/0 ( 0.0%)
- disp_verts 0/0 0/0 ( 0.0%)
- disp_tris 0/0 0/0 ( 0.0%)
- disp_lmsamples 0/0 0/0 ( 0.0%)
- faces 159/65536 8904/3670016 ( 0.2%)
- hdr faces 159/65536 8904/3670016 ( 0.2%)
- origfaces 23/65536 1288/3670016 ( 0.0%)
- leaves 254/65536 8128/2097152 ( 0.4%)
- leaffaces 159/65536 318/131072 ( 0.2%)
- leafbrushes 59/65536 118/131072 ( 0.1%)
- areas 1/256 8/2048 ( 0.4%)
- surfedges 728/512000 2912/2048000 ( 0.1%)
- edges 369/256000 1476/1024000 ( 0.1%)
- LDR worldlights 2/8192 176/720896 ( 0.0%)
- HDR worldlights 2/8192 176/720896 ( 0.0%)
- leafwaterdata 0/32768 0/393216 ( 0.0%)
- waterstrips 0/32768 0/327680 ( 0.0%)
- waterverts 0/65536 0/786432 ( 0.0%)
- waterindices 0/65536 0/131072 ( 0.0%)
- cubemapsamples 0/1024 0/16384 ( 0.0%)
- overlays 0/512 0/180224 ( 0.0%)
- LDR lightdata [variable] 500/0 ( 0.0%)
- HDR lightdata [variable] 500/0 ( 0.0%)
- visdata [variable] 0/16777216 ( 0.0%)
- entdata [variable] 8807/393216 ( 2.2%)
- LDR ambient table 254/65536 1016/262144 ( 0.4%)
- HDR ambient table 254/65536 1016/262144 ( 0.4%)
- LDR leaf ambient 1063/65536 29764/1835008 ( 1.6%)
- HDR leaf ambient 1063/65536 29764/1835008 ( 1.6%)
- occluders 0/0 0/0 ( 0.0%)
- occluder polygons 0/0 0/0 ( 0.0%)
- occluder vert ind 0/0 0/0 ( 0.0%)
- detail props [variable] 1/12 ( 8.3%)
- static props [variable] 1/12 ( 8.3%)
- pakfile [variable] 86782/0 ( 0.0%)
- physics [variable] 2250/4194304 ( 0.1%)
- physics terrain [variable] 2/1048576 ( 0.0%)
-
- Level flags = 0
-
- Total triangle count: 318
- Writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- 1 second elapsed
-
-
-
- materialPath: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\materials
- Loading C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.vmf
- Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\custom\battlefield 3 ak-74m\gameinfo.txt
- fixing up env_cubemap materials on brush sides...
- 0...1...2...3...4...5...6...7...8...9...10**** leaked ****
- Entity info_player_counterterrorist (878.09 -67.15 65.56) leaked!
-
Processing areas...done (0)
- Building Faces...done (0)
- FixTjuncs...
- PruneNodes...
- WriteBSP...
- done (0)
- Creating default LDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_07_hdr*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Creating default HDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_07_hdr*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Finding displacement neighbors...
- Finding lightmap sample positions...
- Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
- Building Physics collision data...
- done (0) (32493 bytes)
- Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
- Compacting texture/material tables...
- Reduced 241 texinfos to 197
- Reduced 15 texdatas to 15 (307 bytes to 307)
- Writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- Wrote ZIP buffer, estimated size 86996, actual size 86782
- 0 seconds elapsed
-
-
-
- 12 threads
- reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
- LoadPortals: couldn't read c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
-
-
-
- [Reading texlights from 'lights.rad']
- [2 texlights parsed from 'lights.rad']
-
- Loading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- No vis information, direct lighting only.
- 1685 faces
- 1 degenerate faces
-
2995961 square feet [431418464.00 square inches]
- 0 Displacements
- 0 Square Feet [0.00 Square Inches]
- 0 direct lights
- 0...1...2...3...4...5...6...7...8...9...10Build Patch/Sample Hash Table(s).....Done<0.0085 sec>
- 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
- 0 of 0 (0% of) surface lights went in leaf ambient cubes.
- 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
- Ready to Finish
-
- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 4/1024 192/49152 ( 0.4%)
- brushes 83/8192 996/98304 ( 1.0%)
- brushsides 519/65536 4152/524288 ( 0.8%)
- planes 798/65536 15960/1310720 ( 1.2%)
- vertexes 2289/65536 27468/786432 ( 3.5%)
- nodes 952/65536 30464/2097152 ( 1.5%)
- texinfos 197/12288 14184/884736 ( 1.6%)
- texdata 15/2048 480/65536 ( 0.7%)
- dispinfos 0/0 0/0 ( 0.0%)
- disp_verts 0/0 0/0 ( 0.0%)
- disp_tris 0/0 0/0 ( 0.0%)
- disp_lmsamples 0/0 0/0 ( 0.0%)
- faces 1685/65536 94360/3670016 ( 2.6%)
- hdr faces 0/65536 0/3670016 ( 0.0%)
- origfaces 415/65536 23240/3670016 ( 0.6%)
- leaves 957/65536 30624/2097152 ( 1.5%)
- leaffaces 2000/65536 4000/131072 ( 3.1%)
- leafbrushes 381/65536 762/131072 ( 0.6%)
- areas 2/256 16/2048 ( 0.8%)
- surfedges 9686/512000 38744/2048000 ( 1.9%)
- edges 5252/256000 21008/1024000 ( 2.1%)
- LDR worldlights 0/8192 0/720896 ( 0.0%)
- HDR worldlights 0/8192 0/720896 ( 0.0%)
- leafwaterdata 0/32768 0/393216 ( 0.0%)
- waterstrips 194/32768 1940/327680 ( 0.6%)
- waterverts 0/65536 0/786432 ( 0.0%)
- waterindices 3027/65536 6054/131072 ( 4.6%)
- cubemapsamples 0/1024 0/16384 ( 0.0%)
- overlays 0/512 0/180224 ( 0.0%)
- LDR lightdata [variable] 1415296/0 ( 0.0%)
- HDR lightdata [variable] 0/0 ( 0.0%)
- visdata [variable] 0/16777216 ( 0.0%)
- entdata [variable] 8970/393216 ( 2.3%)
- LDR ambient table 957/65536 3828/262144 ( 1.5%)
- HDR ambient table 957/65536 3828/262144 ( 1.5%)
- LDR leaf ambient 654/65536 18312/1835008 ( 1.0%)
- HDR leaf ambient 957/65536 26796/1835008 ( 1.5%)
- occluders 0/0 0/0 ( 0.0%)
- occluder polygons 0/0 0/0 ( 0.0%)
- occluder vert ind 0/0 0/0 ( 0.0%)
- detail props [variable] 1/12 ( 8.3%)
- static props [variable] 1/12 ( 8.3%)
- pakfile [variable] 86782/0 ( 0.0%)
- physics [variable] 32493/4194304 ( 0.8%)
- physics terrain [variable] 2/1048576 ( 0.0%)
-
- Level flags = 0
-
- Total triangle count: 4656
- Writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- 5 seconds elapsed
-
-
-
- [Reading texlights from 'lights.rad']
- [2 texlights parsed from 'lights.rad']
-
- Loading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- No vis information, direct lighting only.
- 1685 faces
- 1 degenerate faces
-
2995961 square feet [431418464.00 square inches]
- 0 Displacements
- 0 Square Feet [0.00 Square Inches]
- 0 direct lights
- 0...1...2...3...4...5...6...7...8...9...10Build Patch/Sample Hash Table(s).....Done<0.0095 sec>
- 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
- 0 of 0 (0% of) surface lights went in leaf ambient cubes.
- 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
- Ready to Finish
-
- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 4/1024 192/49152 ( 0.4%)
- brushes 83/8192 996/98304 ( 1.0%)
- brushsides 519/65536 4152/524288 ( 0.8%)
- planes 798/65536 15960/1310720 ( 1.2%)
- vertexes 2289/65536 27468/786432 ( 3.5%)
- nodes 952/65536 30464/2097152 ( 1.5%)
- texinfos 197/12288 14184/884736 ( 1.6%)
- texdata 15/2048 480/65536 ( 0.7%)
- dispinfos 0/0 0/0 ( 0.0%)
- disp_verts 0/0 0/0 ( 0.0%)
- disp_tris 0/0 0/0 ( 0.0%)
- disp_lmsamples 0/0 0/0 ( 0.0%)
- faces 1685/65536 94360/3670016 ( 2.6%)
- hdr faces 1685/65536 94360/3670016 ( 2.6%)
- origfaces 415/65536 23240/3670016 ( 0.6%)
- leaves 957/65536 30624/2097152 ( 1.5%)
- leaffaces 2000/65536 4000/131072 ( 3.1%)
- leafbrushes 381/65536 762/131072 ( 0.6%)
- areas 2/256 16/2048 ( 0.8%)
- surfedges 9686/512000 38744/2048000 ( 1.9%)
- edges 5252/256000 21008/1024000 ( 2.1%)
- LDR worldlights 0/8192 0/720896 ( 0.0%)
- HDR worldlights 0/8192 0/720896 ( 0.0%)
- leafwaterdata 0/32768 0/393216 ( 0.0%)
- waterstrips 194/32768 1940/327680 ( 0.6%)
- waterverts 0/65536 0/786432 ( 0.0%)
- waterindices 3027/65536 6054/131072 ( 4.6%)
- cubemapsamples 0/1024 0/16384 ( 0.0%)
- overlays 0/512 0/180224 ( 0.0%)
- LDR lightdata [variable] 1415296/0 ( 0.0%)
- HDR lightdata [variable] 1415296/0 ( 0.0%)
- visdata [variable] 0/16777216 ( 0.0%)
- entdata [variable] 8970/393216 ( 2.3%)
- LDR ambient table 957/65536 3828/262144 ( 1.5%)
- HDR ambient table 957/65536 3828/262144 ( 1.5%)
- LDR leaf ambient 654/65536 18312/1835008 ( 1.0%)
- HDR leaf ambient 654/65536 18312/1835008 ( 1.0%)
- occluders 0/0 0/0 ( 0.0%)
- occluder polygons 0/0 0/0 ( 0.0%)
- occluder vert ind 0/0 0/0 ( 0.0%)
- detail props [variable] 1/12 ( 8.3%)
- static props [variable] 1/12 ( 8.3%)
- pakfile [variable] 86782/0 ( 0.0%)
- physics [variable] 32493/4194304 ( 0.8%)
- physics terrain [variable] 2/1048576 ( 0.0%)
-
- Level flags = 0
-
- Total triangle count: 4656
- Writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- 5 seconds elapsed
-
-
-
- materialPath: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\materials
- Loading C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.vmf
- Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\custom\battlefield 3 ak-74m\gameinfo.txt
- fixing up env_cubemap materials on brush sides...
- 0...1...2...3...4...5...6...7...8...9...10**** leaked ****
- Entity info_player_counterterrorist (878.09 -67.15 65.56) leaked!
-
Processing areas...done (0)
- Building Faces...done (0)
- FixTjuncs...
- PruneNodes...
- WriteBSP...
- done (0)
- Creating default LDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_07_hdr*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Creating default HDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_07_hdr*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Finding displacement neighbors...
- Finding lightmap sample positions...
- Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
- Building Physics collision data...
- done (0) (32493 bytes)
- Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
- Compacting texture/material tables...
- Reduced 241 texinfos to 197
- Reduced 15 texdatas to 15 (307 bytes to 307)
- Writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- Wrote ZIP buffer, estimated size 86996, actual size 86782
- 0 seconds elapsed
-
-
-
- 12 threads
- reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
- LoadPortals: couldn't read c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
-
-
-
- [Reading texlights from 'lights.rad']
- [2 texlights parsed from 'lights.rad']
-
- Loading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- No vis information, direct lighting only.
- 1685 faces
- 1 degenerate faces
-
2996177 square feet [431449568.00 square inches]
- 0 Displacements
- 0 Square Feet [0.00 Square Inches]
- 2 direct lights
- 0...1...2...3...4...5...6...7...8...9...10Build Patch/Sample Hash Table(s).....Done<0.0088 sec>
- 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
- 0 of 0 (0% of) surface lights went in leaf ambient cubes.
- 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
- Ready to Finish
-
- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 4/1024 192/49152 ( 0.4%)
- brushes 83/8192 996/98304 ( 1.0%)
- brushsides 519/65536 4152/524288 ( 0.8%)
- planes 796/65536 15920/1310720 ( 1.2%)
- vertexes 2289/65536 27468/786432 ( 3.5%)
- nodes 952/65536 30464/2097152 ( 1.5%)
- texinfos 197/12288 14184/884736 ( 1.6%)
- texdata 15/2048 480/65536 ( 0.7%)
- dispinfos 0/0 0/0 ( 0.0%)
- disp_verts 0/0 0/0 ( 0.0%)
- disp_tris 0/0 0/0 ( 0.0%)
- disp_lmsamples 0/0 0/0 ( 0.0%)
- faces 1685/65536 94360/3670016 ( 2.6%)
- hdr faces 0/65536 0/3670016 ( 0.0%)
- origfaces 415/65536 23240/3670016 ( 0.6%)
- leaves 957/65536 30624/2097152 ( 1.5%)
- leaffaces 2000/65536 4000/131072 ( 3.1%)
- leafbrushes 381/65536 762/131072 ( 0.6%)
- areas 2/256 16/2048 ( 0.8%)
- surfedges 9686/512000 38744/2048000 ( 1.9%)
- edges 5252/256000 21008/1024000 ( 2.1%)
- LDR worldlights 2/8192 176/720896 ( 0.0%)
- HDR worldlights 0/8192 0/720896 ( 0.0%)
- leafwaterdata 0/32768 0/393216 ( 0.0%)
- waterstrips 194/32768 1940/327680 ( 0.6%)
- waterverts 0/65536 0/786432 ( 0.0%)
- waterindices 3027/65536 6054/131072 ( 4.6%)
- cubemapsamples 0/1024 0/16384 ( 0.0%)
- overlays 0/512 0/180224 ( 0.0%)
- LDR lightdata [variable] 1415296/0 ( 0.0%)
- HDR lightdata [variable] 0/0 ( 0.0%)
- visdata [variable] 0/16777216 ( 0.0%)
- entdata [variable] 9253/393216 ( 2.4%)
- LDR ambient table 957/65536 3828/262144 ( 1.5%)
- HDR ambient table 957/65536 3828/262144 ( 1.5%)
- LDR leaf ambient 4966/65536 139048/1835008 ( 7.6%)
- HDR leaf ambient 957/65536 26796/1835008 ( 1.5%)
- occluders 0/0 0/0 ( 0.0%)
- occluder polygons 0/0 0/0 ( 0.0%)
- occluder vert ind 0/0 0/0 ( 0.0%)
- detail props [variable] 1/12 ( 8.3%)
- static props [variable] 1/12 ( 8.3%)
- pakfile [variable] 86782/0 ( 0.0%)
- physics [variable] 32493/4194304 ( 0.8%)
- physics terrain [variable] 2/1048576 ( 0.0%)
-
- Level flags = 0
-
- Total triangle count: 4656
- Writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- 6 seconds elapsed
-
-
-
- [Reading texlights from 'lights.rad']
- [2 texlights parsed from 'lights.rad']
-
- Loading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- No vis information, direct lighting only.
- 1685 faces
- 1 degenerate faces
-
2996177 square feet [431449568.00 square inches]
- 0 Displacements
- 0 Square Feet [0.00 Square Inches]
- 2 direct lights
- 0...1...2...3...4...5...6...7...8...9...10Build Patch/Sample Hash Table(s).....Done<0.0096 sec>
- 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
- 0 of 0 (0% of) surface lights went in leaf ambient cubes.
- 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
- Ready to Finish
-
- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 4/1024 192/49152 ( 0.4%)
- brushes 83/8192 996/98304 ( 1.0%)
- brushsides 519/65536 4152/524288 ( 0.8%)
- planes 796/65536 15920/1310720 ( 1.2%)
- vertexes 2289/65536 27468/786432 ( 3.5%)
- nodes 952/65536 30464/2097152 ( 1.5%)
- texinfos 197/12288 14184/884736 ( 1.6%)
- texdata 15/2048 480/65536 ( 0.7%)
- dispinfos 0/0 0/0 ( 0.0%)
- disp_verts 0/0 0/0 ( 0.0%)
- disp_tris 0/0 0/0 ( 0.0%)
- disp_lmsamples 0/0 0/0 ( 0.0%)
- faces 1685/65536 94360/3670016 ( 2.6%)
- hdr faces 1685/65536 94360/3670016 ( 2.6%)
- origfaces 415/65536 23240/3670016 ( 0.6%)
- leaves 957/65536 30624/2097152 ( 1.5%)
- leaffaces 2000/65536 4000/131072 ( 3.1%)
- leafbrushes 381/65536 762/131072 ( 0.6%)
- areas 2/256 16/2048 ( 0.8%)
- surfedges 9686/512000 38744/2048000 ( 1.9%)
- edges 5252/256000 21008/1024000 ( 2.1%)
- LDR worldlights 2/8192 176/720896 ( 0.0%)
- HDR worldlights 2/8192 176/720896 ( 0.0%)
- leafwaterdata 0/32768 0/393216 ( 0.0%)
- waterstrips 194/32768 1940/327680 ( 0.6%)
- waterverts 0/65536 0/786432 ( 0.0%)
- waterindices 3027/65536 6054/131072 ( 4.6%)
- cubemapsamples 0/1024 0/16384 ( 0.0%)
- overlays 0/512 0/180224 ( 0.0%)
- LDR lightdata [variable] 1415296/0 ( 0.0%)
- HDR lightdata [variable] 1415296/0 ( 0.0%)
- visdata [variable] 0/16777216 ( 0.0%)
- entdata [variable] 9253/393216 ( 2.4%)
- LDR ambient table 957/65536 3828/262144 ( 1.5%)
- HDR ambient table 957/65536 3828/262144 ( 1.5%)
- LDR leaf ambient 4966/65536 139048/1835008 ( 7.6%)
- HDR leaf ambient 4966/65536 139048/1835008 ( 7.6%)
- occluders 0/0 0/0 ( 0.0%)
- occluder polygons 0/0 0/0 ( 0.0%)
- occluder vert ind 0/0 0/0 ( 0.0%)
- detail props [variable] 1/12 ( 8.3%)
- static props [variable] 1/12 ( 8.3%)
- pakfile [variable] 86782/0 ( 0.0%)
- physics [variable] 32493/4194304 ( 0.8%)
- physics terrain [variable] 2/1048576 ( 0.0%)
-
- Level flags = 0
-
- Total triangle count: 4656
- Writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- 6 seconds elapsed
-
-
-
- materialPath: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\materials
- Loading C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.vmf
- Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\custom\battlefield 3 ak-74m\gameinfo.txt
- fixing up env_cubemap materials on brush sides...
- 0...1...2...3...4...5...6...7...8...9...10**** leaked ****
- Entity info_player_terrorist (105.90 -5.24 66.56) leaked!
-
Processing areas...done (0)
- Building Faces...done (0)
- FixTjuncs...
- PruneNodes...
- WriteBSP...
- done (0)
- Creating default LDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_07_hdr*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Creating default HDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_07_hdr*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Finding displacement neighbors...
- Finding lightmap sample positions...
- Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
- Building Physics collision data...
- done (0) (32493 bytes)
- Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
- Compacting texture/material tables...
- Reduced 241 texinfos to 197
- Reduced 15 texdatas to 15 (307 bytes to 307)
- Writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- Wrote ZIP buffer, estimated size 86996, actual size 86782
- 0 seconds elapsed
-
-
-
- 12 threads
- reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
- LoadPortals: couldn't read c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
-
-
-
- [Reading texlights from 'lights.rad']
- [2 texlights parsed from 'lights.rad']
-
- Loading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- No vis information, direct lighting only.
- 1685 faces
- 1 degenerate faces
-
3005728 square feet [432824928.00 square inches]
- 0 Displacements
- 0 Square Feet [0.00 Square Inches]
- 2 direct lights
- 0...1...2...3...4...5...6...7...8...9...10Build Patch/Sample Hash Table(s).....Done<0.0087 sec>
- 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
- 0 of 0 (0% of) surface lights went in leaf ambient cubes.
- 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
- Ready to Finish
-
- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 4/1024 192/49152 ( 0.4%)
- brushes 83/8192 996/98304 ( 1.0%)
- brushsides 519/65536 4152/524288 ( 0.8%)
- planes 800/65536 16000/1310720 ( 1.2%)
- vertexes 2289/65536 27468/786432 ( 3.5%)
- nodes 952/65536 30464/2097152 ( 1.5%)
- texinfos 197/12288 14184/884736 ( 1.6%)
- texdata 15/2048 480/65536 ( 0.7%)
- dispinfos 0/0 0/0 ( 0.0%)
- disp_verts 0/0 0/0 ( 0.0%)
- disp_tris 0/0 0/0 ( 0.0%)
- disp_lmsamples 0/0 0/0 ( 0.0%)
- faces 1685/65536 94360/3670016 ( 2.6%)
- hdr faces 0/65536 0/3670016 ( 0.0%)
- origfaces 415/65536 23240/3670016 ( 0.6%)
- leaves 957/65536 30624/2097152 ( 1.5%)
- leaffaces 2000/65536 4000/131072 ( 3.1%)
- leafbrushes 381/65536 762/131072 ( 0.6%)
- areas 2/256 16/2048 ( 0.8%)
- surfedges 9686/512000 38744/2048000 ( 1.9%)
- edges 5252/256000 21008/1024000 ( 2.1%)
- LDR worldlights 2/8192 176/720896 ( 0.0%)
- HDR worldlights 0/8192 0/720896 ( 0.0%)
- leafwaterdata 0/32768 0/393216 ( 0.0%)
- waterstrips 194/32768 1940/327680 ( 0.6%)
- waterverts 0/65536 0/786432 ( 0.0%)
- waterindices 3027/65536 6054/131072 ( 4.6%)
- cubemapsamples 0/1024 0/16384 ( 0.0%)
- overlays 0/512 0/180224 ( 0.0%)
- LDR lightdata [variable] 1415296/0 ( 0.0%)
- HDR lightdata [variable] 0/0 ( 0.0%)
- visdata [variable] 0/16777216 ( 0.0%)
- entdata [variable] 9142/393216 ( 2.3%)
- LDR ambient table 957/65536 3828/262144 ( 1.5%)
- HDR ambient table 957/65536 3828/262144 ( 1.5%)
- LDR leaf ambient 4922/65536 137816/1835008 ( 7.5%)
- HDR leaf ambient 957/65536 26796/1835008 ( 1.5%)
- occluders 0/0 0/0 ( 0.0%)
- occluder polygons 0/0 0/0 ( 0.0%)
- occluder vert ind 0/0 0/0 ( 0.0%)
- detail props [variable] 1/12 ( 8.3%)
- static props [variable] 1/12 ( 8.3%)
- pakfile [variable] 86782/0 ( 0.0%)
- physics [variable] 32493/4194304 ( 0.8%)
- physics terrain [variable] 2/1048576 ( 0.0%)
-
- Level flags = 0
-
- Total triangle count: 4656
- Writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- 6 seconds elapsed
-
-
-
- [Reading texlights from 'lights.rad']
- [2 texlights parsed from 'lights.rad']
-
- Loading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- No vis information, direct lighting only.
- 1685 faces
- 1 degenerate faces
-
3005728 square feet [432824928.00 square inches]
- 0 Displacements
- 0 Square Feet [0.00 Square Inches]
- 2 direct lights
- 0...1...2...3...4...5...6...7...8...9...10Build Patch/Sample Hash Table(s).....Done<0.0096 sec>
- 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
- 0 of 0 (0% of) surface lights went in leaf ambient cubes.
- 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
- Ready to Finish
-
- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 4/1024 192/49152 ( 0.4%)
- brushes 83/8192 996/98304 ( 1.0%)
- brushsides 519/65536 4152/524288 ( 0.8%)
- planes 800/65536 16000/1310720 ( 1.2%)
- vertexes 2289/65536 27468/786432 ( 3.5%)
- nodes 952/65536 30464/2097152 ( 1.5%)
- texinfos 197/12288 14184/884736 ( 1.6%)
- texdata 15/2048 480/65536 ( 0.7%)
- dispinfos 0/0 0/0 ( 0.0%)
- disp_verts 0/0 0/0 ( 0.0%)
- disp_tris 0/0 0/0 ( 0.0%)
- disp_lmsamples 0/0 0/0 ( 0.0%)
- faces 1685/65536 94360/3670016 ( 2.6%)
- hdr faces 1685/65536 94360/3670016 ( 2.6%)
- origfaces 415/65536 23240/3670016 ( 0.6%)
- leaves 957/65536 30624/2097152 ( 1.5%)
- leaffaces 2000/65536 4000/131072 ( 3.1%)
- leafbrushes 381/65536 762/131072 ( 0.6%)
- areas 2/256 16/2048 ( 0.8%)
- surfedges 9686/512000 38744/2048000 ( 1.9%)
- edges 5252/256000 21008/1024000 ( 2.1%)
- LDR worldlights 2/8192 176/720896 ( 0.0%)
- HDR worldlights 2/8192 176/720896 ( 0.0%)
- leafwaterdata 0/32768 0/393216 ( 0.0%)
- waterstrips 194/32768 1940/327680 ( 0.6%)
- waterverts 0/65536 0/786432 ( 0.0%)
- waterindices 3027/65536 6054/131072 ( 4.6%)
- cubemapsamples 0/1024 0/16384 ( 0.0%)
- overlays 0/512 0/180224 ( 0.0%)
- LDR lightdata [variable] 1415296/0 ( 0.0%)
- HDR lightdata [variable] 1415296/0 ( 0.0%)
- visdata [variable] 0/16777216 ( 0.0%)
- entdata [variable] 9142/393216 ( 2.3%)
- LDR ambient table 957/65536 3828/262144 ( 1.5%)
- HDR ambient table 957/65536 3828/262144 ( 1.5%)
- LDR leaf ambient 4922/65536 137816/1835008 ( 7.5%)
- HDR leaf ambient 4922/65536 137816/1835008 ( 7.5%)
- occluders 0/0 0/0 ( 0.0%)
- occluder polygons 0/0 0/0 ( 0.0%)
- occluder vert ind 0/0 0/0 ( 0.0%)
- detail props [variable] 1/12 ( 8.3%)
- static props [variable] 1/12 ( 8.3%)
- pakfile [variable] 86782/0 ( 0.0%)
- physics [variable] 32493/4194304 ( 0.8%)
- physics terrain [variable] 2/1048576 ( 0.0%)
-
- Level flags = 0
-
- Total triangle count: 4656
- Writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- 6 seconds elapsed
-
-
-
- materialPath: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\materials
- Loading C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.vmf
- Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\custom\battlefield 3 ak-74m\gameinfo.txt
- fixing up env_cubemap materials on brush sides...
- 0...1...2...3...4...5...6...7...8...9...10**** leaked ****
- Entity func_illusionary (1263.37 -458.08 92.52) leaked!
-
Processing areas...done (0)
- Building Faces...done (0)
- FixTjuncs...
- PruneNodes...
- WriteBSP...
- done (0)
- Creating default LDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_07_hdr*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Creating default HDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_07_hdr*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Finding displacement neighbors...
- Finding lightmap sample positions...
- Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
- Building Physics collision data...
- done (0) (55610 bytes)
- Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
- Compacting texture/material tables...
- Reduced 366 texinfos to 320
- Reduced 16 texdatas to 16 (324 bytes to 324)
- Writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- Wrote ZIP buffer, estimated size 86996, actual size 86782
- 0 seconds elapsed
-
-
-
- 12 threads
- reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
- LoadPortals: couldn't read c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
-
-
-
- [Reading texlights from 'lights.rad']
- [2 texlights parsed from 'lights.rad']
-
- Loading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- No vis information, direct lighting only.
- 2266 faces
- 1 degenerate faces
-
3143998 square feet [452735776.00 square inches]
- 0 Displacements
- 0 Square Feet [0.00 Square Inches]
- 2 direct lights
- 0...1...2...3...4...5...6...7...8...9...10Build Patch/Sample Hash Table(s).....Done<0.0116 sec>
- 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
- 0 of 0 (0% of) surface lights went in leaf ambient cubes.
- 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
- Ready to Finish
-
- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 5/1024 240/49152 ( 0.5%)
- brushes 143/8192 1716/98304 ( 1.7%)
- brushsides 879/65536 7032/524288 ( 1.3%)
- planes 1250/65536 25000/1310720 ( 1.9%)
- vertexes 3124/65536 37488/786432 ( 4.8%)
- nodes 1328/65536 42496/2097152 ( 2.0%)
- texinfos 320/12288 23040/884736 ( 2.6%)
- texdata 16/2048 512/65536 ( 0.8%)
- dispinfos 0/0 0/0 ( 0.0%)
- disp_verts 0/0 0/0 ( 0.0%)
- disp_tris 0/0 0/0 ( 0.0%)
- disp_lmsamples 0/0 0/0 ( 0.0%)
- faces 2266/65536 126896/3670016 ( 3.5%)
- hdr faces 0/65536 0/3670016 ( 0.0%)
- origfaces 731/65536 40936/3670016 ( 1.1%)
- leaves 1334/65536 42688/2097152 ( 2.0%)
- leaffaces 2761/65536 5522/131072 ( 4.2%)
- leafbrushes 515/65536 1030/131072 ( 0.8%)
- areas 2/256 16/2048 ( 0.8%)
- surfedges 13609/512000 54436/2048000 ( 2.7%)
- edges 7319/256000 29276/1024000 ( 2.9%)
- LDR worldlights 2/8192 176/720896 ( 0.0%)
- HDR worldlights 0/8192 0/720896 ( 0.0%)
- leafwaterdata 0/32768 0/393216 ( 0.0%)
- waterstrips 239/32768 2390/327680 ( 0.7%)
- waterverts 0/65536 0/786432 ( 0.0%)
- waterindices 3675/65536 7350/131072 ( 5.6%)
- cubemapsamples 0/1024 0/16384 ( 0.0%)
- overlays 0/512 0/180224 ( 0.0%)
- LDR lightdata [variable] 1753044/0 ( 0.0%)
- HDR lightdata [variable] 0/0 ( 0.0%)
- visdata [variable] 0/16777216 ( 0.0%)
- entdata [variable] 16794/393216 ( 4.3%)
- LDR ambient table 1334/65536 5336/262144 ( 2.0%)
- HDR ambient table 1334/65536 5336/262144 ( 2.0%)
- LDR leaf ambient 6878/65536 192584/1835008 (10.5%)
- HDR leaf ambient 1334/65536 37352/1835008 ( 2.0%)
- occluders 0/0 0/0 ( 0.0%)
- occluder polygons 0/0 0/0 ( 0.0%)
- occluder vert ind 0/0 0/0 ( 0.0%)
- detail props [variable] 1/12 ( 8.3%)
- static props [variable] 1/12 ( 8.3%)
- pakfile [variable] 86782/0 ( 0.0%)
- physics [variable] 55610/4194304 ( 1.3%)
- physics terrain [variable] 2/1048576 ( 0.0%)
-
- Level flags = 0
-
- Total triangle count: 6153
- Writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- 6 seconds elapsed
-
-
-
- [Reading texlights from 'lights.rad']
- [2 texlights parsed from 'lights.rad']
-
- Loading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- No vis information, direct lighting only.
- 2266 faces
- 1 degenerate faces
-
3143998 square feet [452735776.00 square inches]
- 0 Displacements
- 0 Square Feet [0.00 Square Inches]
- 2 direct lights
- 0...1...2...3...4...5...6...7...8...9...10Build Patch/Sample Hash Table(s).....Done<0.0114 sec>
- 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
- 0 of 0 (0% of) surface lights went in leaf ambient cubes.
- 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
- Ready to Finish
-
- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 5/1024 240/49152 ( 0.5%)
- brushes 143/8192 1716/98304 ( 1.7%)
- brushsides 879/65536 7032/524288 ( 1.3%)
- planes 1250/65536 25000/1310720 ( 1.9%)
- vertexes 3124/65536 37488/786432 ( 4.8%)
- nodes 1328/65536 42496/2097152 ( 2.0%)
- texinfos 320/12288 23040/884736 ( 2.6%)
- texdata 16/2048 512/65536 ( 0.8%)
- dispinfos 0/0 0/0 ( 0.0%)
- disp_verts 0/0 0/0 ( 0.0%)
- disp_tris 0/0 0/0 ( 0.0%)
- disp_lmsamples 0/0 0/0 ( 0.0%)
- faces 2266/65536 126896/3670016 ( 3.5%)
- hdr faces 2266/65536 126896/3670016 ( 3.5%)
- origfaces 731/65536 40936/3670016 ( 1.1%)
- leaves 1334/65536 42688/2097152 ( 2.0%)
- leaffaces 2761/65536 5522/131072 ( 4.2%)
- leafbrushes 515/65536 1030/131072 ( 0.8%)
- areas 2/256 16/2048 ( 0.8%)
- surfedges 13609/512000 54436/2048000 ( 2.7%)
- edges 7319/256000 29276/1024000 ( 2.9%)
- LDR worldlights 2/8192 176/720896 ( 0.0%)
- HDR worldlights 2/8192 176/720896 ( 0.0%)
- leafwaterdata 0/32768 0/393216 ( 0.0%)
- waterstrips 239/32768 2390/327680 ( 0.7%)
- waterverts 0/65536 0/786432 ( 0.0%)
- waterindices 3675/65536 7350/131072 ( 5.6%)
- cubemapsamples 0/1024 0/16384 ( 0.0%)
- overlays 0/512 0/180224 ( 0.0%)
- LDR lightdata [variable] 1753044/0 ( 0.0%)
- HDR lightdata [variable] 1753044/0 ( 0.0%)
- visdata [variable] 0/16777216 ( 0.0%)
- entdata [variable] 16794/393216 ( 4.3%)
- LDR ambient table 1334/65536 5336/262144 ( 2.0%)
- HDR ambient table 1334/65536 5336/262144 ( 2.0%)
- LDR leaf ambient 6878/65536 192584/1835008 (10.5%)
- HDR leaf ambient 6603/65536 184884/1835008 (10.1%)
- occluders 0/0 0/0 ( 0.0%)
- occluder polygons 0/0 0/0 ( 0.0%)
- occluder vert ind 0/0 0/0 ( 0.0%)
- detail props [variable] 1/12 ( 8.3%)
- static props [variable] 1/12 ( 8.3%)
- pakfile [variable] 86782/0 ( 0.0%)
- physics [variable] 55610/4194304 ( 1.3%)
- physics terrain [variable] 2/1048576 ( 0.0%)
-
- Level flags = 0
-
- Total triangle count: 6153
- Writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- 6 seconds elapsed
-
-
-
- materialPath: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\materials
- Loading C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.vmf
- Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\custom\battlefield 3 ak-74m\gameinfo.txt
- fixing up env_cubemap materials on brush sides...
- 0...1...2...3...4...5...6...7...8...9...10**** leaked ****
- Entity func_illusionary (1263.37 -458.08 92.52) leaked!
-
Processing areas...done (0)
- Building Faces...done (0)
- FixTjuncs...
- PruneNodes...
- WriteBSP...
- done (0)
- Creating default LDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_07_hdr*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Creating default HDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_07_hdr*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Finding displacement neighbors...
- Finding lightmap sample positions...
- Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
- Building Physics collision data...
- done (0) (58037 bytes)
- Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
- Compacting texture/material tables...
- Reduced 390 texinfos to 335
- Reduced 17 texdatas to 17 (346 bytes to 346)
- Writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- Wrote ZIP buffer, estimated size 86996, actual size 86782
- 0 seconds elapsed
-
-
-
- 12 threads
- reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
- LoadPortals: couldn't read c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
-
-
-
- [Reading texlights from 'lights.rad']
- [2 texlights parsed from 'lights.rad']
-
- Loading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- No vis information, direct lighting only.
- 2329 faces
- 1 degenerate faces
-
3152931 square feet [454022112.00 square inches]
- 0 Displacements
- 0 Square Feet [0.00 Square Inches]
- 2 direct lights
- 0...1...2...3...4...5...6...7...8...9...10Build Patch/Sample Hash Table(s).....Done<0.0107 sec>
- 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
- 0 of 0 (0% of) surface lights went in leaf ambient cubes.
- 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
- Ready to Finish
-
- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 8/1024 384/49152 ( 0.8%)
- brushes 148/8192 1776/98304 ( 1.8%)
- brushsides 909/65536 7272/524288 ( 1.4%)
- planes 1340/65536 26800/1310720 ( 2.0%)
- vertexes 3213/65536 38556/786432 ( 4.9%)
- nodes 1385/65536 44320/2097152 ( 2.1%)
- texinfos 335/12288 24120/884736 ( 2.7%)
- texdata 17/2048 544/65536 ( 0.8%)
- dispinfos 0/0 0/0 ( 0.0%)
- disp_verts 0/0 0/0 ( 0.0%)
- disp_tris 0/0 0/0 ( 0.0%)
- disp_lmsamples 0/0 0/0 ( 0.0%)
- faces 2329/65536 130424/3670016 ( 3.6%)
- hdr faces 0/65536 0/3670016 ( 0.0%)
- origfaces 765/65536 42840/3670016 ( 1.2%)
- leaves 1394/65536 44608/2097152 ( 2.1%)
- leaffaces 2997/65536 5994/131072 ( 4.6%)
- leafbrushes 531/65536 1062/131072 ( 0.8%)
- areas 3/256 24/2048 ( 1.2%)
- surfedges 14068/512000 56272/2048000 ( 2.7%)
- edges 7564/256000 30256/1024000 ( 3.0%)
- LDR worldlights 2/8192 176/720896 ( 0.0%)
- HDR worldlights 0/8192 0/720896 ( 0.0%)
- leafwaterdata 0/32768 0/393216 ( 0.0%)
- waterstrips 247/32768 2470/327680 ( 0.8%)
- waterverts 0/65536 0/786432 ( 0.0%)
- waterindices 3813/65536 7626/131072 ( 5.8%)
- cubemapsamples 0/1024 0/16384 ( 0.0%)
- overlays 0/512 0/180224 ( 0.0%)
- LDR lightdata [variable] 1782492/0 ( 0.0%)
- HDR lightdata [variable] 0/0 ( 0.0%)
- visdata [variable] 0/16777216 ( 0.0%)
- entdata [variable] 17553/393216 ( 4.5%)
- LDR ambient table 1394/65536 5576/262144 ( 2.1%)
- HDR ambient table 1394/65536 5576/262144 ( 2.1%)
- LDR leaf ambient 7258/65536 203224/1835008 (11.1%)
- HDR leaf ambient 1394/65536 39032/1835008 ( 2.1%)
- occluders 0/0 0/0 ( 0.0%)
- occluder polygons 0/0 0/0 ( 0.0%)
- occluder vert ind 0/0 0/0 ( 0.0%)
- detail props [variable] 1/12 ( 8.3%)
- static props [variable] 1/12 ( 8.3%)
- pakfile [variable] 86782/0 ( 0.0%)
- physics [variable] 58037/4194304 ( 1.4%)
- physics terrain [variable] 2/1048576 ( 0.0%)
-
- Level flags = 0
-
- Total triangle count: 6350
- Writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- 6 seconds elapsed
-
-
-
- [Reading texlights from 'lights.rad']
- [2 texlights parsed from 'lights.rad']
-
- Loading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- No vis information, direct lighting only.
- 2329 faces
- 1 degenerate faces
-
3152931 square feet [454022112.00 square inches]
- 0 Displacements
- 0 Square Feet [0.00 Square Inches]
- 2 direct lights
- 0...1...2...3...4...5...6...7...8...9...10Build Patch/Sample Hash Table(s).....Done<0.0116 sec>
- 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
- 0 of 0 (0% of) surface lights went in leaf ambient cubes.
- 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
- Ready to Finish
-
- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 8/1024 384/49152 ( 0.8%)
- brushes 148/8192 1776/98304 ( 1.8%)
- brushsides 909/65536 7272/524288 ( 1.4%)
- planes 1340/65536 26800/1310720 ( 2.0%)
- vertexes 3213/65536 38556/786432 ( 4.9%)
- nodes 1385/65536 44320/2097152 ( 2.1%)
- texinfos 335/12288 24120/884736 ( 2.7%)
- texdata 17/2048 544/65536 ( 0.8%)
- dispinfos 0/0 0/0 ( 0.0%)
- disp_verts 0/0 0/0 ( 0.0%)
- disp_tris 0/0 0/0 ( 0.0%)
- disp_lmsamples 0/0 0/0 ( 0.0%)
- faces 2329/65536 130424/3670016 ( 3.6%)
- hdr faces 2329/65536 130424/3670016 ( 3.6%)
- origfaces 765/65536 42840/3670016 ( 1.2%)
- leaves 1394/65536 44608/2097152 ( 2.1%)
- leaffaces 2997/65536 5994/131072 ( 4.6%)
- leafbrushes 531/65536 1062/131072 ( 0.8%)
- areas 3/256 24/2048 ( 1.2%)
- surfedges 14068/512000 56272/2048000 ( 2.7%)
- edges 7564/256000 30256/1024000 ( 3.0%)
- LDR worldlights 2/8192 176/720896 ( 0.0%)
- HDR worldlights 2/8192 176/720896 ( 0.0%)
- leafwaterdata 0/32768 0/393216 ( 0.0%)
- waterstrips 247/32768 2470/327680 ( 0.8%)
- waterverts 0/65536 0/786432 ( 0.0%)
- waterindices 3813/65536 7626/131072 ( 5.8%)
- cubemapsamples 0/1024 0/16384 ( 0.0%)
- overlays 0/512 0/180224 ( 0.0%)
- LDR lightdata [variable] 1782492/0 ( 0.0%)
- HDR lightdata [variable] 1782492/0 ( 0.0%)
- visdata [variable] 0/16777216 ( 0.0%)
- entdata [variable] 17553/393216 ( 4.5%)
- LDR ambient table 1394/65536 5576/262144 ( 2.1%)
- HDR ambient table 1394/65536 5576/262144 ( 2.1%)
- LDR leaf ambient 7258/65536 203224/1835008 (11.1%)
- HDR leaf ambient 3569/65536 99932/1835008 ( 5.4%)
- occluders 0/0 0/0 ( 0.0%)
- occluder polygons 0/0 0/0 ( 0.0%)
- occluder vert ind 0/0 0/0 ( 0.0%)
- detail props [variable] 1/12 ( 8.3%)
- static props [variable] 1/12 ( 8.3%)
- pakfile [variable] 86782/0 ( 0.0%)
- physics [variable] 58037/4194304 ( 1.4%)
- physics terrain [variable] 2/1048576 ( 0.0%)
-
- Level flags = 0
-
- Total triangle count: 6350
- Writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- 6 seconds elapsed
-
-
-
- materialPath: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\materials
- Loading C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.vmf
- Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\custom\battlefield 3 ak-74m\gameinfo.txt
- fixing up env_cubemap materials on brush sides...
- 0...1...2...3...4...5...6...7...8...9...10**** leaked ****
- Entity func_illusionary (1263.37 -458.08 92.52) leaked!
-
Processing areas...done (0)
- Building Faces...done (0)
- FixTjuncs...
- PruneNodes...
- WriteBSP...
- done (0)
- Creating default LDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_07_hdr*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Creating default HDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_07_hdr*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Finding displacement neighbors...
- Finding lightmap sample positions...
- Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
- Building Physics collision data...
- done (0) (58429 bytes)
- Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
- Compacting texture/material tables...
- Reduced 393 texinfos to 335
- Reduced 17 texdatas to 17 (346 bytes to 346)
- Writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- Wrote ZIP buffer, estimated size 86996, actual size 86782
- 0 seconds elapsed
-
-
-
- 12 threads
- reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
- LoadPortals: couldn't read c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
-
-
-
- [Reading texlights from 'lights.rad']
- [2 texlights parsed from 'lights.rad']
-
- Loading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- No vis information, direct lighting only.
- 2332 faces
- 1 degenerate faces
-
3152932 square feet [454022304.00 square inches]
- 0 Displacements
- 0 Square Feet [0.00 Square Inches]
- 2 direct lights
- 0...1...2...3...4...5...6...7...8...9...10Build Patch/Sample Hash Table(s).....Done<0.0106 sec>
- 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
- 0 of 0 (0% of) surface lights went in leaf ambient cubes.
- 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
- Ready to Finish
-
- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 8/1024 384/49152 ( 0.8%)
- brushes 149/8192 1788/98304 ( 1.8%)
- brushsides 915/65536 7320/524288 ( 1.4%)
- planes 1348/65536 26960/1310720 ( 2.1%)
- vertexes 3230/65536 38760/786432 ( 4.9%)
- nodes 1396/65536 44672/2097152 ( 2.1%)
- texinfos 335/12288 24120/884736 ( 2.7%)
- texdata 17/2048 544/65536 ( 0.8%)
- dispinfos 0/0 0/0 ( 0.0%)
- disp_verts 0/0 0/0 ( 0.0%)
- disp_tris 0/0 0/0 ( 0.0%)
- disp_lmsamples 0/0 0/0 ( 0.0%)
- faces 2332/65536 130592/3670016 ( 3.6%)
- hdr faces 0/65536 0/3670016 ( 0.0%)
- origfaces 765/65536 42840/3670016 ( 1.2%)
- leaves 1405/65536 44960/2097152 ( 2.1%)
- leaffaces 2951/65536 5902/131072 ( 4.5%)
- leafbrushes 532/65536 1064/131072 ( 0.8%)
- areas 3/256 24/2048 ( 1.2%)
- surfedges 14089/512000 56356/2048000 ( 2.8%)
- edges 7577/256000 30308/1024000 ( 3.0%)
- LDR worldlights 2/8192 176/720896 ( 0.0%)
- HDR worldlights 0/8192 0/720896 ( 0.0%)
- leafwaterdata 0/32768 0/393216 ( 0.0%)
- waterstrips 248/32768 2480/327680 ( 0.8%)
- waterverts 0/65536 0/786432 ( 0.0%)
- waterindices 3831/65536 7662/131072 ( 5.8%)
- cubemapsamples 0/1024 0/16384 ( 0.0%)
- overlays 0/512 0/180224 ( 0.0%)
- LDR lightdata [variable] 1782772/0 ( 0.0%)
- HDR lightdata [variable] 0/0 ( 0.0%)
- visdata [variable] 0/16777216 ( 0.0%)
- entdata [variable] 17553/393216 ( 4.5%)
- LDR ambient table 1405/65536 5620/262144 ( 2.1%)
- HDR ambient table 1405/65536 5620/262144 ( 2.1%)
- LDR leaf ambient 7273/65536 203644/1835008 (11.1%)
- HDR leaf ambient 1405/65536 39340/1835008 ( 2.1%)
- occluders 0/0 0/0 ( 0.0%)
- occluder polygons 0/0 0/0 ( 0.0%)
- occluder vert ind 0/0 0/0 ( 0.0%)
- detail props [variable] 1/12 ( 8.3%)
- static props [variable] 1/12 ( 8.3%)
- pakfile [variable] 86782/0 ( 0.0%)
- physics [variable] 58429/4194304 ( 1.4%)
- physics terrain [variable] 2/1048576 ( 0.0%)
-
- Level flags = 0
-
- Total triangle count: 6365
- Writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- 6 seconds elapsed
-
-
-
- [Reading texlights from 'lights.rad']
- [2 texlights parsed from 'lights.rad']
-
- Loading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- No vis information, direct lighting only.
- 2332 faces
- 1 degenerate faces
-
3152932 square feet [454022304.00 square inches]
- 0 Displacements
- 0 Square Feet [0.00 Square Inches]
- 2 direct lights
- 0...1...2...3...4...5...6...7...8...9...10Build Patch/Sample Hash Table(s).....Done<0.0115 sec>
- 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
- 0 of 0 (0% of) surface lights went in leaf ambient cubes.
- 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
- Ready to Finish
-
- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 8/1024 384/49152 ( 0.8%)
- brushes 149/8192 1788/98304 ( 1.8%)
- brushsides 915/65536 7320/524288 ( 1.4%)
- planes 1348/65536 26960/1310720 ( 2.1%)
- vertexes 3230/65536 38760/786432 ( 4.9%)
- nodes 1396/65536 44672/2097152 ( 2.1%)
- texinfos 335/12288 24120/884736 ( 2.7%)
- texdata 17/2048 544/65536 ( 0.8%)
- dispinfos 0/0 0/0 ( 0.0%)
- disp_verts 0/0 0/0 ( 0.0%)
- disp_tris 0/0 0/0 ( 0.0%)
- disp_lmsamples 0/0 0/0 ( 0.0%)
- faces 2332/65536 130592/3670016 ( 3.6%)
- hdr faces 2332/65536 130592/3670016 ( 3.6%)
- origfaces 765/65536 42840/3670016 ( 1.2%)
- leaves 1405/65536 44960/2097152 ( 2.1%)
- leaffaces 2951/65536 5902/131072 ( 4.5%)
- leafbrushes 532/65536 1064/131072 ( 0.8%)
- areas 3/256 24/2048 ( 1.2%)
- surfedges 14089/512000 56356/2048000 ( 2.8%)
- edges 7577/256000 30308/1024000 ( 3.0%)
- LDR worldlights 2/8192 176/720896 ( 0.0%)
- HDR worldlights 2/8192 176/720896 ( 0.0%)
- leafwaterdata 0/32768 0/393216 ( 0.0%)
- waterstrips 248/32768 2480/327680 ( 0.8%)
- waterverts 0/65536 0/786432 ( 0.0%)
- waterindices 3831/65536 7662/131072 ( 5.8%)
- cubemapsamples 0/1024 0/16384 ( 0.0%)
- overlays 0/512 0/180224 ( 0.0%)
- LDR lightdata [variable] 1782772/0 ( 0.0%)
- HDR lightdata [variable] 1782772/0 ( 0.0%)
- visdata [variable] 0/16777216 ( 0.0%)
- entdata [variable] 17553/393216 ( 4.5%)
- LDR ambient table 1405/65536 5620/262144 ( 2.1%)
- HDR ambient table 1405/65536 5620/262144 ( 2.1%)
- LDR leaf ambient 7273/65536 203644/1835008 (11.1%)
- HDR leaf ambient 3581/65536 100268/1835008 ( 5.5%)
- occluders 0/0 0/0 ( 0.0%)
- occluder polygons 0/0 0/0 ( 0.0%)
- occluder vert ind 0/0 0/0 ( 0.0%)
- detail props [variable] 1/12 ( 8.3%)
- static props [variable] 1/12 ( 8.3%)
- pakfile [variable] 86782/0 ( 0.0%)
- physics [variable] 58429/4194304 ( 1.4%)
- physics terrain [variable] 2/1048576 ( 0.0%)
-
- Level flags = 0
-
- Total triangle count: 6365
- Writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- 6 seconds elapsed
-
-
-
- materialPath: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\materials
- Loading C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.vmf
- Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\custom\battlefield 3 ak-74m\gameinfo.txt
- fixing up env_cubemap materials on brush sides...
- 0...1...2...3...4...5...6...7...8...9...10**** leaked ****
- Entity func_illusionary (1263.37 -458.08 92.52) leaked!
-
Processing areas...done (0)
- Building Faces...done (0)
- FixTjuncs...
- PruneNodes...
- WriteBSP...
- done (0)
- Creating default LDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_07_hdr*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Creating default HDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_07_hdr*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Finding displacement neighbors...
- Finding lightmap sample positions...
- Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
- Building Physics collision data...
- done (0) (58429 bytes)
- Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
- Compacting texture/material tables...
- Reduced 393 texinfos to 335
- Reduced 17 texdatas to 17 (346 bytes to 346)
- Writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- Wrote ZIP buffer, estimated size 86996, actual size 86782
- 0 seconds elapsed
-
-
-
- 12 threads
- reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
- LoadPortals: couldn't read c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
-
-
-
- [Reading texlights from 'lights.rad']
- [2 texlights parsed from 'lights.rad']
-
- Loading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- No vis information, direct lighting only.
- 2332 faces
- 1 degenerate faces
-
3152932 square feet [454022304.00 square inches]
- 0 Displacements
- 0 Square Feet [0.00 Square Inches]
- 2 direct lights
- 0...1...2...3...4...5...6...7...8...9...10Build Patch/Sample Hash Table(s).....Done<0.0108 sec>
- 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
- 0 of 0 (0% of) surface lights went in leaf ambient cubes.
- 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
- Ready to Finish
-
- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 8/1024 384/49152 ( 0.8%)
- brushes 149/8192 1788/98304 ( 1.8%)
- brushsides 915/65536 7320/524288 ( 1.4%)
- planes 1348/65536 26960/1310720 ( 2.1%)
- vertexes 3230/65536 38760/786432 ( 4.9%)
- nodes 1396/65536 44672/2097152 ( 2.1%)
- texinfos 335/12288 24120/884736 ( 2.7%)
- texdata 17/2048 544/65536 ( 0.8%)
- dispinfos 0/0 0/0 ( 0.0%)
- disp_verts 0/0 0/0 ( 0.0%)
- disp_tris 0/0 0/0 ( 0.0%)
- disp_lmsamples 0/0 0/0 ( 0.0%)
- faces 2332/65536 130592/3670016 ( 3.6%)
- hdr faces 0/65536 0/3670016 ( 0.0%)
- origfaces 765/65536 42840/3670016 ( 1.2%)
- leaves 1405/65536 44960/2097152 ( 2.1%)
- leaffaces 2951/65536 5902/131072 ( 4.5%)
- leafbrushes 532/65536 1064/131072 ( 0.8%)
- areas 3/256 24/2048 ( 1.2%)
- surfedges 14089/512000 56356/2048000 ( 2.8%)
- edges 7577/256000 30308/1024000 ( 3.0%)
- LDR worldlights 2/8192 176/720896 ( 0.0%)
- HDR worldlights 0/8192 0/720896 ( 0.0%)
- leafwaterdata 0/32768 0/393216 ( 0.0%)
- waterstrips 248/32768 2480/327680 ( 0.8%)
- waterverts 0/65536 0/786432 ( 0.0%)
- waterindices 3831/65536 7662/131072 ( 5.8%)
- cubemapsamples 0/1024 0/16384 ( 0.0%)
- overlays 0/512 0/180224 ( 0.0%)
- LDR lightdata [variable] 1782772/0 ( 0.0%)
- HDR lightdata [variable] 0/0 ( 0.0%)
- visdata [variable] 0/16777216 ( 0.0%)
- entdata [variable] 17556/393216 ( 4.5%)
- LDR ambient table 1405/65536 5620/262144 ( 2.1%)
- HDR ambient table 1405/65536 5620/262144 ( 2.1%)
- LDR leaf ambient 7272/65536 203616/1835008 (11.1%)
- HDR leaf ambient 1405/65536 39340/1835008 ( 2.1%)
- occluders 0/0 0/0 ( 0.0%)
- occluder polygons 0/0 0/0 ( 0.0%)
- occluder vert ind 0/0 0/0 ( 0.0%)
- detail props [variable] 1/12 ( 8.3%)
- static props [variable] 1/12 ( 8.3%)
- pakfile [variable] 86782/0 ( 0.0%)
- physics [variable] 58429/4194304 ( 1.4%)
- physics terrain [variable] 2/1048576 ( 0.0%)
-
- Level flags = 0
-
- Total triangle count: 6365
- Writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- 6 seconds elapsed
-
-
-
- [Reading texlights from 'lights.rad']
- [2 texlights parsed from 'lights.rad']
-
- Loading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- No vis information, direct lighting only.
- 2332 faces
- 1 degenerate faces
-
3152932 square feet [454022304.00 square inches]
- 0 Displacements
- 0 Square Feet [0.00 Square Inches]
- 2 direct lights
- 0...1...2...3...4...5...6...7...8...9...10Build Patch/Sample Hash Table(s).....Done<0.0117 sec>
- 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
- 0 of 0 (0% of) surface lights went in leaf ambient cubes.
- 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
- Ready to Finish
-
- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 8/1024 384/49152 ( 0.8%)
- brushes 149/8192 1788/98304 ( 1.8%)
- brushsides 915/65536 7320/524288 ( 1.4%)
- planes 1348/65536 26960/1310720 ( 2.1%)
- vertexes 3230/65536 38760/786432 ( 4.9%)
- nodes 1396/65536 44672/2097152 ( 2.1%)
- texinfos 335/12288 24120/884736 ( 2.7%)
- texdata 17/2048 544/65536 ( 0.8%)
- dispinfos 0/0 0/0 ( 0.0%)
- disp_verts 0/0 0/0 ( 0.0%)
- disp_tris 0/0 0/0 ( 0.0%)
- disp_lmsamples 0/0 0/0 ( 0.0%)
- faces 2332/65536 130592/3670016 ( 3.6%)
- hdr faces 2332/65536 130592/3670016 ( 3.6%)
- origfaces 765/65536 42840/3670016 ( 1.2%)
- leaves 1405/65536 44960/2097152 ( 2.1%)
- leaffaces 2951/65536 5902/131072 ( 4.5%)
- leafbrushes 532/65536 1064/131072 ( 0.8%)
- areas 3/256 24/2048 ( 1.2%)
- surfedges 14089/512000 56356/2048000 ( 2.8%)
- edges 7577/256000 30308/1024000 ( 3.0%)
- LDR worldlights 2/8192 176/720896 ( 0.0%)
- HDR worldlights 2/8192 176/720896 ( 0.0%)
- leafwaterdata 0/32768 0/393216 ( 0.0%)
- waterstrips 248/32768 2480/327680 ( 0.8%)
- waterverts 0/65536 0/786432 ( 0.0%)
- waterindices 3831/65536 7662/131072 ( 5.8%)
- cubemapsamples 0/1024 0/16384 ( 0.0%)
- overlays 0/512 0/180224 ( 0.0%)
- LDR lightdata [variable] 1782772/0 ( 0.0%)
- HDR lightdata [variable] 1782772/0 ( 0.0%)
- visdata [variable] 0/16777216 ( 0.0%)
- entdata [variable] 17556/393216 ( 4.5%)
- LDR ambient table 1405/65536 5620/262144 ( 2.1%)
- HDR ambient table 1405/65536 5620/262144 ( 2.1%)
- LDR leaf ambient 7272/65536 203616/1835008 (11.1%)
- HDR leaf ambient 3581/65536 100268/1835008 ( 5.5%)
- occluders 0/0 0/0 ( 0.0%)
- occluder polygons 0/0 0/0 ( 0.0%)
- occluder vert ind 0/0 0/0 ( 0.0%)
- detail props [variable] 1/12 ( 8.3%)
- static props [variable] 1/12 ( 8.3%)
- pakfile [variable] 86782/0 ( 0.0%)
- physics [variable] 58429/4194304 ( 1.4%)
- physics terrain [variable] 2/1048576 ( 0.0%)
-
- Level flags = 0
-
- Total triangle count: 6365
- Writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- 6 seconds elapsed
-
-
-
- materialPath: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\materials
- Loading C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.vmf
- Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\custom\battlefield 3 ak-74m\gameinfo.txt
- fixing up env_cubemap materials on brush sides...
- 0...1...2...3...4...5...6...7...8...9...10**** leaked ****
- Entity func_illusionary (1263.37 -458.08 92.52) leaked!
-
Processing areas...done (0)
- Building Faces...done (0)
- FixTjuncs...
- PruneNodes...
- WriteBSP...
- done (0)
- Creating default LDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_07_hdr*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Creating default HDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_07_hdr*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Finding displacement neighbors...
- Finding lightmap sample positions...
- Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
- Building Physics collision data...
- done (0) (58429 bytes)
- Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
- Compacting texture/material tables...
- Reduced 393 texinfos to 335
- Reduced 17 texdatas to 17 (346 bytes to 346)
- Writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- Wrote ZIP buffer, estimated size 86996, actual size 86782
- 0 seconds elapsed
-
-
-
- 12 threads
- reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
- LoadPortals: couldn't read c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
-
-
-
- [Reading texlights from 'lights.rad']
- [2 texlights parsed from 'lights.rad']
-
- Loading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- No vis information, direct lighting only.
- 2332 faces
- 1 degenerate faces
-
3152853 square feet [454010848.00 square inches]
- 0 Displacements
- 0 Square Feet [0.00 Square Inches]
- 2 direct lights
- 0...1...2...3...4...5...6...7...8...9...10Build Patch/Sample Hash Table(s).....Done<0.0110 sec>
- 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
- 0 of 0 (0% of) surface lights went in leaf ambient cubes.
- 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
- Ready to Finish
-
- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 8/1024 384/49152 ( 0.8%)
- brushes 149/8192 1788/98304 ( 1.8%)
- brushsides 915/65536 7320/524288 ( 1.4%)
- planes 1348/65536 26960/1310720 ( 2.1%)
- vertexes 3230/65536 38760/786432 ( 4.9%)
- nodes 1396/65536 44672/2097152 ( 2.1%)
- texinfos 335/12288 24120/884736 ( 2.7%)
- texdata 17/2048 544/65536 ( 0.8%)
- dispinfos 0/0 0/0 ( 0.0%)
- disp_verts 0/0 0/0 ( 0.0%)
- disp_tris 0/0 0/0 ( 0.0%)
- disp_lmsamples 0/0 0/0 ( 0.0%)
- faces 2332/65536 130592/3670016 ( 3.6%)
- hdr faces 0/65536 0/3670016 ( 0.0%)
- origfaces 765/65536 42840/3670016 ( 1.2%)
- leaves 1405/65536 44960/2097152 ( 2.1%)
- leaffaces 2951/65536 5902/131072 ( 4.5%)
- leafbrushes 532/65536 1064/131072 ( 0.8%)
- areas 3/256 24/2048 ( 1.2%)
- surfedges 14089/512000 56356/2048000 ( 2.8%)
- edges 7577/256000 30308/1024000 ( 3.0%)
- LDR worldlights 2/8192 176/720896 ( 0.0%)
- HDR worldlights 0/8192 0/720896 ( 0.0%)
- leafwaterdata 0/32768 0/393216 ( 0.0%)
- waterstrips 248/32768 2480/327680 ( 0.8%)
- waterverts 0/65536 0/786432 ( 0.0%)
- waterindices 3831/65536 7662/131072 ( 5.8%)
- cubemapsamples 0/1024 0/16384 ( 0.0%)
- overlays 0/512 0/180224 ( 0.0%)
- LDR lightdata [variable] 1782384/0 ( 0.0%)
- HDR lightdata [variable] 0/0 ( 0.0%)
- visdata [variable] 0/16777216 ( 0.0%)
- entdata [variable] 17552/393216 ( 4.5%)
- LDR ambient table 1405/65536 5620/262144 ( 2.1%)
- HDR ambient table 1405/65536 5620/262144 ( 2.1%)
- LDR leaf ambient 7270/65536 203560/1835008 (11.1%)
- HDR leaf ambient 1405/65536 39340/1835008 ( 2.1%)
- occluders 0/0 0/0 ( 0.0%)
- occluder polygons 0/0 0/0 ( 0.0%)
- occluder vert ind 0/0 0/0 ( 0.0%)
- detail props [variable] 1/12 ( 8.3%)
- static props [variable] 1/12 ( 8.3%)
- pakfile [variable] 86782/0 ( 0.0%)
- physics [variable] 58429/4194304 ( 1.4%)
- physics terrain [variable] 2/1048576 ( 0.0%)
-
- Level flags = 0
-
- Total triangle count: 6365
- Writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- 6 seconds elapsed
-
-
-
- [Reading texlights from 'lights.rad']
- [2 texlights parsed from 'lights.rad']
-
- Loading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- No vis information, direct lighting only.
- 2332 faces
- 1 degenerate faces
-
3152853 square feet [454010848.00 square inches]
- 0 Displacements
- 0 Square Feet [0.00 Square Inches]
- 2 direct lights
- 0...1...2...3...4...5...6...7...8...9...10Build Patch/Sample Hash Table(s).....Done<0.0123 sec>
- 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
- 0 of 0 (0% of) surface lights went in leaf ambient cubes.
- 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
- Ready to Finish
-
- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 8/1024 384/49152 ( 0.8%)
- brushes 149/8192 1788/98304 ( 1.8%)
- brushsides 915/65536 7320/524288 ( 1.4%)
- planes 1348/65536 26960/1310720 ( 2.1%)
- vertexes 3230/65536 38760/786432 ( 4.9%)
- nodes 1396/65536 44672/2097152 ( 2.1%)
- texinfos 335/12288 24120/884736 ( 2.7%)
- texdata 17/2048 544/65536 ( 0.8%)
- dispinfos 0/0 0/0 ( 0.0%)
- disp_verts 0/0 0/0 ( 0.0%)
- disp_tris 0/0 0/0 ( 0.0%)
- disp_lmsamples 0/0 0/0 ( 0.0%)
- faces 2332/65536 130592/3670016 ( 3.6%)
- hdr faces 2332/65536 130592/3670016 ( 3.6%)
- origfaces 765/65536 42840/3670016 ( 1.2%)
- leaves 1405/65536 44960/2097152 ( 2.1%)
- leaffaces 2951/65536 5902/131072 ( 4.5%)
- leafbrushes 532/65536 1064/131072 ( 0.8%)
- areas 3/256 24/2048 ( 1.2%)
- surfedges 14089/512000 56356/2048000 ( 2.8%)
- edges 7577/256000 30308/1024000 ( 3.0%)
- LDR worldlights 2/8192 176/720896 ( 0.0%)
- HDR worldlights 2/8192 176/720896 ( 0.0%)
- leafwaterdata 0/32768 0/393216 ( 0.0%)
- waterstrips 248/32768 2480/327680 ( 0.8%)
- waterverts 0/65536 0/786432 ( 0.0%)
- waterindices 3831/65536 7662/131072 ( 5.8%)
- cubemapsamples 0/1024 0/16384 ( 0.0%)
- overlays 0/512 0/180224 ( 0.0%)
- LDR lightdata [variable] 1782384/0 ( 0.0%)
- HDR lightdata [variable] 1782384/0 ( 0.0%)
- visdata [variable] 0/16777216 ( 0.0%)
- entdata [variable] 17552/393216 ( 4.5%)
- LDR ambient table 1405/65536 5620/262144 ( 2.1%)
- HDR ambient table 1405/65536 5620/262144 ( 2.1%)
- LDR leaf ambient 7270/65536 203560/1835008 (11.1%)
- HDR leaf ambient 3583/65536 100324/1835008 ( 5.5%)
- occluders 0/0 0/0 ( 0.0%)
- occluder polygons 0/0 0/0 ( 0.0%)
- occluder vert ind 0/0 0/0 ( 0.0%)
- detail props [variable] 1/12 ( 8.3%)
- static props [variable] 1/12 ( 8.3%)
- pakfile [variable] 86782/0 ( 0.0%)
- physics [variable] 58429/4194304 ( 1.4%)
- physics terrain [variable] 2/1048576 ( 0.0%)
-
- Level flags = 0
-
- Total triangle count: 6365
- Writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- 6 seconds elapsed
-
-
-
- materialPath: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\materials
- Loading C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.vmf
- Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\custom\battlefield 3 ak-74m\gameinfo.txt
- fixing up env_cubemap materials on brush sides...
- 0...1...2...3...4...5...6...7...8...9...10**** leaked ****
- Entity func_illusionary (1263.37 -458.08 92.52) leaked!
-
Processing areas...done (0)
- Building Faces...done (0)
- FixTjuncs...
- PruneNodes...
- WriteBSP...
- done (0)
- Creating default LDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_07_hdr*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Creating default HDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_07_hdr*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Finding displacement neighbors...
- Finding lightmap sample positions...
- Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
- Building Physics collision data...
- done (0) (58429 bytes)
- Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
- Compacting texture/material tables...
- Reduced 393 texinfos to 335
- Reduced 17 texdatas to 17 (346 bytes to 346)
- Writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- Wrote ZIP buffer, estimated size 86996, actual size 86782
- 0 seconds elapsed
-
-
-
- 12 threads
- reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
- LoadPortals: couldn't read c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
-
-
-
- [Reading texlights from 'lights.rad']
- [2 texlights parsed from 'lights.rad']
-
- Loading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- No vis information, direct lighting only.
- 2332 faces
- 1 degenerate faces
-
3152853 square feet [454010848.00 square inches]
- 0 Displacements
- 0 Square Feet [0.00 Square Inches]
- 2 direct lights
- 0...1...2...3...4...5...6...7...8...9...10Build Patch/Sample Hash Table(s).....Done<0.0106 sec>
- 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
- 0 of 0 (0% of) surface lights went in leaf ambient cubes.
- 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
- Ready to Finish
-
- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 8/1024 384/49152 ( 0.8%)
- brushes 149/8192 1788/98304 ( 1.8%)
- brushsides 915/65536 7320/524288 ( 1.4%)
- planes 1348/65536 26960/1310720 ( 2.1%)
- vertexes 3230/65536 38760/786432 ( 4.9%)
- nodes 1396/65536 44672/2097152 ( 2.1%)
- texinfos 335/12288 24120/884736 ( 2.7%)
- texdata 17/2048 544/65536 ( 0.8%)
- dispinfos 0/0 0/0 ( 0.0%)
- disp_verts 0/0 0/0 ( 0.0%)
- disp_tris 0/0 0/0 ( 0.0%)
- disp_lmsamples 0/0 0/0 ( 0.0%)
- faces 2332/65536 130592/3670016 ( 3.6%)
- hdr faces 0/65536 0/3670016 ( 0.0%)
- origfaces 765/65536 42840/3670016 ( 1.2%)
- leaves 1405/65536 44960/2097152 ( 2.1%)
- leaffaces 2951/65536 5902/131072 ( 4.5%)
- leafbrushes 532/65536 1064/131072 ( 0.8%)
- areas 3/256 24/2048 ( 1.2%)
- surfedges 14089/512000 56356/2048000 ( 2.8%)
- edges 7577/256000 30308/1024000 ( 3.0%)
- LDR worldlights 2/8192 176/720896 ( 0.0%)
- HDR worldlights 0/8192 0/720896 ( 0.0%)
- leafwaterdata 0/32768 0/393216 ( 0.0%)
- waterstrips 248/32768 2480/327680 ( 0.8%)
- waterverts 0/65536 0/786432 ( 0.0%)
- waterindices 3831/65536 7662/131072 ( 5.8%)
- cubemapsamples 0/1024 0/16384 ( 0.0%)
- overlays 0/512 0/180224 ( 0.0%)
- LDR lightdata [variable] 1782384/0 ( 0.0%)
- HDR lightdata [variable] 0/0 ( 0.0%)
- visdata [variable] 0/16777216 ( 0.0%)
- entdata [variable] 17567/393216 ( 4.5%)
- LDR ambient table 1405/65536 5620/262144 ( 2.1%)
- HDR ambient table 1405/65536 5620/262144 ( 2.1%)
- LDR leaf ambient 6168/65536 172704/1835008 ( 9.4%)
- HDR leaf ambient 1405/65536 39340/1835008 ( 2.1%)
- occluders 0/0 0/0 ( 0.0%)
- occluder polygons 0/0 0/0 ( 0.0%)
- occluder vert ind 0/0 0/0 ( 0.0%)
- detail props [variable] 1/12 ( 8.3%)
- static props [variable] 1/12 ( 8.3%)
- pakfile [variable] 86782/0 ( 0.0%)
- physics [variable] 58429/4194304 ( 1.4%)
- physics terrain [variable] 2/1048576 ( 0.0%)
-
- Level flags = 0
-
- Total triangle count: 6365
- Writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- 7 seconds elapsed
-
-
-
- [Reading texlights from 'lights.rad']
- [2 texlights parsed from 'lights.rad']
-
- Loading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- No vis information, direct lighting only.
- 2332 faces
- 1 degenerate faces
-
3152853 square feet [454010848.00 square inches]
- 0 Displacements
- 0 Square Feet [0.00 Square Inches]
- 2 direct lights
- 0...1...2...3...4...5...6...7...8...9...10Build Patch/Sample Hash Table(s).....Done<0.0116 sec>
- 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
- 0 of 0 (0% of) surface lights went in leaf ambient cubes.
- 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
- Ready to Finish
-
- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 8/1024 384/49152 ( 0.8%)
- brushes 149/8192 1788/98304 ( 1.8%)
- brushsides 915/65536 7320/524288 ( 1.4%)
- planes 1348/65536 26960/1310720 ( 2.1%)
- vertexes 3230/65536 38760/786432 ( 4.9%)
- nodes 1396/65536 44672/2097152 ( 2.1%)
- texinfos 335/12288 24120/884736 ( 2.7%)
- texdata 17/2048 544/65536 ( 0.8%)
- dispinfos 0/0 0/0 ( 0.0%)
- disp_verts 0/0 0/0 ( 0.0%)
- disp_tris 0/0 0/0 ( 0.0%)
- disp_lmsamples 0/0 0/0 ( 0.0%)
- faces 2332/65536 130592/3670016 ( 3.6%)
- hdr faces 2332/65536 130592/3670016 ( 3.6%)
- origfaces 765/65536 42840/3670016 ( 1.2%)
- leaves 1405/65536 44960/2097152 ( 2.1%)
- leaffaces 2951/65536 5902/131072 ( 4.5%)
- leafbrushes 532/65536 1064/131072 ( 0.8%)
- areas 3/256 24/2048 ( 1.2%)
- surfedges 14089/512000 56356/2048000 ( 2.8%)
- edges 7577/256000 30308/1024000 ( 3.0%)
- LDR worldlights 2/8192 176/720896 ( 0.0%)
- HDR worldlights 2/8192 176/720896 ( 0.0%)
- leafwaterdata 0/32768 0/393216 ( 0.0%)
- waterstrips 248/32768 2480/327680 ( 0.8%)
- waterverts 0/65536 0/786432 ( 0.0%)
- waterindices 3831/65536 7662/131072 ( 5.8%)
- cubemapsamples 0/1024 0/16384 ( 0.0%)
- overlays 0/512 0/180224 ( 0.0%)
- LDR lightdata [variable] 1782384/0 ( 0.0%)
- HDR lightdata [variable] 1782384/0 ( 0.0%)
- visdata [variable] 0/16777216 ( 0.0%)
- entdata [variable] 17567/393216 ( 4.5%)
- LDR ambient table 1405/65536 5620/262144 ( 2.1%)
- HDR ambient table 1405/65536 5620/262144 ( 2.1%)
- LDR leaf ambient 6168/65536 172704/1835008 ( 9.4%)
- HDR leaf ambient 6168/65536 172704/1835008 ( 9.4%)
- occluders 0/0 0/0 ( 0.0%)
- occluder polygons 0/0 0/0 ( 0.0%)
- occluder vert ind 0/0 0/0 ( 0.0%)
- detail props [variable] 1/12 ( 8.3%)
- static props [variable] 1/12 ( 8.3%)
- pakfile [variable] 86782/0 ( 0.0%)
- physics [variable] 58429/4194304 ( 1.4%)
- physics terrain [variable] 2/1048576 ( 0.0%)
-
- Level flags = 0
-
- Total triangle count: 6365
- Writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- 7 seconds elapsed
-
-
-
- materialPath: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\materials
- Loading C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.vmf
- Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\custom\battlefield 3 ak-74m\gameinfo.txt
- fixing up env_cubemap materials on brush sides...
- 0...1...2...3...4...5...6...7...8...9...10**** leaked ****
- Entity func_illusionary (1263.37 -458.08 92.52) leaked!
-
Processing areas...done (0)
- Building Faces...done (0)
- FixTjuncs...
- PruneNodes...
- WriteBSP...
- done (0)
- Creating default LDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_06*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Creating default HDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_06*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Finding displacement neighbors...
- Finding lightmap sample positions...
- Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
- Building Physics collision data...
- done (0) (58429 bytes)
- Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
- Compacting texture/material tables...
- Reduced 393 texinfos to 335
- Reduced 17 texdatas to 17 (346 bytes to 346)
- Writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- Wrote ZIP buffer, estimated size 105917, actual size 105703
- 0 seconds elapsed
-
-
-
- 12 threads
- reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
- LoadPortals: couldn't read c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
-
-
-
- [Reading texlights from 'lights.rad']
- [2 texlights parsed from 'lights.rad']
-
- Loading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- No vis information, direct lighting only.
- 2332 faces
- 1 degenerate faces
-
3152853 square feet [454010848.00 square inches]
- 0 Displacements
- 0 Square Feet [0.00 Square Inches]
- 2 direct lights
- 0...1...2...3...4...5...6...7...8...9...10Build Patch/Sample Hash Table(s).....Done<0.0139 sec>
- 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
- 0 of 0 (0% of) surface lights went in leaf ambient cubes.
- 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
- Ready to Finish
-
- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 8/1024 384/49152 ( 0.8%)
- brushes 149/8192 1788/98304 ( 1.8%)
- brushsides 915/65536 7320/524288 ( 1.4%)
- planes 1348/65536 26960/1310720 ( 2.1%)
- vertexes 3230/65536 38760/786432 ( 4.9%)
- nodes 1396/65536 44672/2097152 ( 2.1%)
- texinfos 335/12288 24120/884736 ( 2.7%)
- texdata 17/2048 544/65536 ( 0.8%)
- dispinfos 0/0 0/0 ( 0.0%)
- disp_verts 0/0 0/0 ( 0.0%)
- disp_tris 0/0 0/0 ( 0.0%)
- disp_lmsamples 0/0 0/0 ( 0.0%)
- faces 2332/65536 130592/3670016 ( 3.6%)
- hdr faces 0/65536 0/3670016 ( 0.0%)
- origfaces 765/65536 42840/3670016 ( 1.2%)
- leaves 1405/65536 44960/2097152 ( 2.1%)
- leaffaces 2951/65536 5902/131072 ( 4.5%)
- leafbrushes 532/65536 1064/131072 ( 0.8%)
- areas 3/256 24/2048 ( 1.2%)
- surfedges 14089/512000 56356/2048000 ( 2.8%)
- edges 7577/256000 30308/1024000 ( 3.0%)
- LDR worldlights 2/8192 176/720896 ( 0.0%)
- HDR worldlights 0/8192 0/720896 ( 0.0%)
- leafwaterdata 0/32768 0/393216 ( 0.0%)
- waterstrips 248/32768 2480/327680 ( 0.8%)
- waterverts 0/65536 0/786432 ( 0.0%)
- waterindices 3831/65536 7662/131072 ( 5.8%)
- cubemapsamples 0/1024 0/16384 ( 0.0%)
- overlays 0/512 0/180224 ( 0.0%)
- LDR lightdata [variable] 1782384/0 ( 0.0%)
- HDR lightdata [variable] 0/0 ( 0.0%)
- visdata [variable] 0/16777216 ( 0.0%)
- entdata [variable] 17563/393216 ( 4.5%)
- LDR ambient table 1405/65536 5620/262144 ( 2.1%)
- HDR ambient table 1405/65536 5620/262144 ( 2.1%)
- LDR leaf ambient 6168/65536 172704/1835008 ( 9.4%)
- HDR leaf ambient 1405/65536 39340/1835008 ( 2.1%)
- occluders 0/0 0/0 ( 0.0%)
- occluder polygons 0/0 0/0 ( 0.0%)
- occluder vert ind 0/0 0/0 ( 0.0%)
- detail props [variable] 1/12 ( 8.3%)
- static props [variable] 1/12 ( 8.3%)
- pakfile [variable] 105703/0 ( 0.0%)
- physics [variable] 58429/4194304 ( 1.4%)
- physics terrain [variable] 2/1048576 ( 0.0%)
-
- Level flags = 0
-
- Total triangle count: 6365
- Writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- 7 seconds elapsed
-
-
-
- [Reading texlights from 'lights.rad']
- [2 texlights parsed from 'lights.rad']
-
- Loading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- No vis information, direct lighting only.
- 2332 faces
- 1 degenerate faces
-
3152853 square feet [454010848.00 square inches]
- 0 Displacements
- 0 Square Feet [0.00 Square Inches]
- 2 direct lights
- 0...1...2...3...4...5...6...7...8...9...10Build Patch/Sample Hash Table(s).....Done<0.0113 sec>
- 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
- 0 of 0 (0% of) surface lights went in leaf ambient cubes.
- 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
- Ready to Finish
-
- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 8/1024 384/49152 ( 0.8%)
- brushes 149/8192 1788/98304 ( 1.8%)
- brushsides 915/65536 7320/524288 ( 1.4%)
- planes 1348/65536 26960/1310720 ( 2.1%)
- vertexes 3230/65536 38760/786432 ( 4.9%)
- nodes 1396/65536 44672/2097152 ( 2.1%)
- texinfos 335/12288 24120/884736 ( 2.7%)
- texdata 17/2048 544/65536 ( 0.8%)
- dispinfos 0/0 0/0 ( 0.0%)
- disp_verts 0/0 0/0 ( 0.0%)
- disp_tris 0/0 0/0 ( 0.0%)
- disp_lmsamples 0/0 0/0 ( 0.0%)
- faces 2332/65536 130592/3670016 ( 3.6%)
- hdr faces 2332/65536 130592/3670016 ( 3.6%)
- origfaces 765/65536 42840/3670016 ( 1.2%)
- leaves 1405/65536 44960/2097152 ( 2.1%)
- leaffaces 2951/65536 5902/131072 ( 4.5%)
- leafbrushes 532/65536 1064/131072 ( 0.8%)
- areas 3/256 24/2048 ( 1.2%)
- surfedges 14089/512000 56356/2048000 ( 2.8%)
- edges 7577/256000 30308/1024000 ( 3.0%)
- LDR worldlights 2/8192 176/720896 ( 0.0%)
- HDR worldlights 2/8192 176/720896 ( 0.0%)
- leafwaterdata 0/32768 0/393216 ( 0.0%)
- waterstrips 248/32768 2480/327680 ( 0.8%)
- waterverts 0/65536 0/786432 ( 0.0%)
- waterindices 3831/65536 7662/131072 ( 5.8%)
- cubemapsamples 0/1024 0/16384 ( 0.0%)
- overlays 0/512 0/180224 ( 0.0%)
- LDR lightdata [variable] 1782384/0 ( 0.0%)
- HDR lightdata [variable] 1782384/0 ( 0.0%)
- visdata [variable] 0/16777216 ( 0.0%)
- entdata [variable] 17563/393216 ( 4.5%)
- LDR ambient table 1405/65536 5620/262144 ( 2.1%)
- HDR ambient table 1405/65536 5620/262144 ( 2.1%)
- LDR leaf ambient 6168/65536 172704/1835008 ( 9.4%)
- HDR leaf ambient 6168/65536 172704/1835008 ( 9.4%)
- occluders 0/0 0/0 ( 0.0%)
- occluder polygons 0/0 0/0 ( 0.0%)
- occluder vert ind 0/0 0/0 ( 0.0%)
- detail props [variable] 1/12 ( 8.3%)
- static props [variable] 1/12 ( 8.3%)
- pakfile [variable] 105703/0 ( 0.0%)
- physics [variable] 58429/4194304 ( 1.4%)
- physics terrain [variable] 2/1048576 ( 0.0%)
-
- Level flags = 0
-
- Total triangle count: 6365
- Writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- 7 seconds elapsed
-
-
-
- materialPath: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\materials
- Loading C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.vmf
- Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\custom\battlefield 3 ak-74m\gameinfo.txt
- fixing up env_cubemap materials on brush sides...
- 0...1...2...3...4...5...6...7...8...9...10**** leaked ****
- Entity func_illusionary (1261.66 -458.08 92.52) leaked!
-
Processing areas...done (0)
- Building Faces...done (0)
- FixTjuncs...
- PruneNodes...
- WriteBSP...
- done (0)
- Creating default LDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_06*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Creating default HDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_06*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Finding displacement neighbors...
- Finding lightmap sample positions...
- Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
- Building Physics collision data...
- done (0) (58429 bytes)
- Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
- Compacting texture/material tables...
- Reduced 393 texinfos to 335
- Reduced 17 texdatas to 17 (346 bytes to 346)
- Writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- Wrote ZIP buffer, estimated size 105917, actual size 105703
- 0 seconds elapsed
-
-
-
- 12 threads
- reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
- LoadPortals: couldn't read c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
-
-
-
- [Reading texlights from 'lights.rad']
- [2 texlights parsed from 'lights.rad']
-
- Loading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- No vis information, direct lighting only.
- 2332 faces
- 1 degenerate faces
-
3152851 square feet [454010624.00 square inches]
- 0 Displacements
- 0 Square Feet [0.00 Square Inches]
- 2 direct lights
- 0...1...2...3...4...5...6...7...8...9...10Build Patch/Sample Hash Table(s).....Done<0.0106 sec>
- 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
- 0 of 0 (0% of) surface lights went in leaf ambient cubes.
- 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
- Ready to Finish
-
- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 8/1024 384/49152 ( 0.8%)
- brushes 149/8192 1788/98304 ( 1.8%)
- brushsides 915/65536 7320/524288 ( 1.4%)
- planes 1348/65536 26960/1310720 ( 2.1%)
- vertexes 3230/65536 38760/786432 ( 4.9%)
- nodes 1396/65536 44672/2097152 ( 2.1%)
- texinfos 335/12288 24120/884736 ( 2.7%)
- texdata 17/2048 544/65536 ( 0.8%)
- dispinfos 0/0 0/0 ( 0.0%)
- disp_verts 0/0 0/0 ( 0.0%)
- disp_tris 0/0 0/0 ( 0.0%)
- disp_lmsamples 0/0 0/0 ( 0.0%)
- faces 2332/65536 130592/3670016 ( 3.6%)
- hdr faces 0/65536 0/3670016 ( 0.0%)
- origfaces 765/65536 42840/3670016 ( 1.2%)
- leaves 1405/65536 44960/2097152 ( 2.1%)
- leaffaces 2951/65536 5902/131072 ( 4.5%)
- leafbrushes 532/65536 1064/131072 ( 0.8%)
- areas 3/256 24/2048 ( 1.2%)
- surfedges 14089/512000 56356/2048000 ( 2.8%)
- edges 7577/256000 30308/1024000 ( 3.0%)
- LDR worldlights 2/8192 176/720896 ( 0.0%)
- HDR worldlights 0/8192 0/720896 ( 0.0%)
- leafwaterdata 0/32768 0/393216 ( 0.0%)
- waterstrips 248/32768 2480/327680 ( 0.8%)
- waterverts 0/65536 0/786432 ( 0.0%)
- waterindices 3831/65536 7662/131072 ( 5.8%)
- cubemapsamples 0/1024 0/16384 ( 0.0%)
- overlays 0/512 0/180224 ( 0.0%)
- LDR lightdata [variable] 1782384/0 ( 0.0%)
- HDR lightdata [variable] 0/0 ( 0.0%)
- visdata [variable] 0/16777216 ( 0.0%)
- entdata [variable] 17728/393216 ( 4.5%)
- LDR ambient table 1405/65536 5620/262144 ( 2.1%)
- HDR ambient table 1405/65536 5620/262144 ( 2.1%)
- LDR leaf ambient 6172/65536 172816/1835008 ( 9.4%)
- HDR leaf ambient 1405/65536 39340/1835008 ( 2.1%)
- occluders 0/0 0/0 ( 0.0%)
- occluder polygons 0/0 0/0 ( 0.0%)
- occluder vert ind 0/0 0/0 ( 0.0%)
- detail props [variable] 1/12 ( 8.3%)
- static props [variable] 1/12 ( 8.3%)
- pakfile [variable] 105703/0 ( 0.0%)
- physics [variable] 58429/4194304 ( 1.4%)
- physics terrain [variable] 2/1048576 ( 0.0%)
-
- Level flags = 0
-
- Total triangle count: 6365
- Writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- 7 seconds elapsed
-
-
-
- [Reading texlights from 'lights.rad']
- [2 texlights parsed from 'lights.rad']
-
- Loading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- No vis information, direct lighting only.
- 2332 faces
- 1 degenerate faces
-
3152851 square feet [454010624.00 square inches]
- 0 Displacements
- 0 Square Feet [0.00 Square Inches]
- 2 direct lights
- 0...1...2...3...4...5...6...7...8...9...10Build Patch/Sample Hash Table(s).....Done<0.0123 sec>
- 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
- 0 of 0 (0% of) surface lights went in leaf ambient cubes.
- 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
- Ready to Finish
-
- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 8/1024 384/49152 ( 0.8%)
- brushes 149/8192 1788/98304 ( 1.8%)
- brushsides 915/65536 7320/524288 ( 1.4%)
- planes 1348/65536 26960/1310720 ( 2.1%)
- vertexes 3230/65536 38760/786432 ( 4.9%)
- nodes 1396/65536 44672/2097152 ( 2.1%)
- texinfos 335/12288 24120/884736 ( 2.7%)
- texdata 17/2048 544/65536 ( 0.8%)
- dispinfos 0/0 0/0 ( 0.0%)
- disp_verts 0/0 0/0 ( 0.0%)
- disp_tris 0/0 0/0 ( 0.0%)
- disp_lmsamples 0/0 0/0 ( 0.0%)
- faces 2332/65536 130592/3670016 ( 3.6%)
- hdr faces 2332/65536 130592/3670016 ( 3.6%)
- origfaces 765/65536 42840/3670016 ( 1.2%)
- leaves 1405/65536 44960/2097152 ( 2.1%)
- leaffaces 2951/65536 5902/131072 ( 4.5%)
- leafbrushes 532/65536 1064/131072 ( 0.8%)
- areas 3/256 24/2048 ( 1.2%)
- surfedges 14089/512000 56356/2048000 ( 2.8%)
- edges 7577/256000 30308/1024000 ( 3.0%)
- LDR worldlights 2/8192 176/720896 ( 0.0%)
- HDR worldlights 2/8192 176/720896 ( 0.0%)
- leafwaterdata 0/32768 0/393216 ( 0.0%)
- waterstrips 248/32768 2480/327680 ( 0.8%)
- waterverts 0/65536 0/786432 ( 0.0%)
- waterindices 3831/65536 7662/131072 ( 5.8%)
- cubemapsamples 0/1024 0/16384 ( 0.0%)
- overlays 0/512 0/180224 ( 0.0%)
- LDR lightdata [variable] 1782384/0 ( 0.0%)
- HDR lightdata [variable] 1782384/0 ( 0.0%)
- visdata [variable] 0/16777216 ( 0.0%)
- entdata [variable] 17728/393216 ( 4.5%)
- LDR ambient table 1405/65536 5620/262144 ( 2.1%)
- HDR ambient table 1405/65536 5620/262144 ( 2.1%)
- LDR leaf ambient 6172/65536 172816/1835008 ( 9.4%)
- HDR leaf ambient 6172/65536 172816/1835008 ( 9.4%)
- occluders 0/0 0/0 ( 0.0%)
- occluder polygons 0/0 0/0 ( 0.0%)
- occluder vert ind 0/0 0/0 ( 0.0%)
- detail props [variable] 1/12 ( 8.3%)
- static props [variable] 1/12 ( 8.3%)
- pakfile [variable] 105703/0 ( 0.0%)
- physics [variable] 58429/4194304 ( 1.4%)
- physics terrain [variable] 2/1048576 ( 0.0%)
-
- Level flags = 0
-
- Total triangle count: 6365
- Writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- 7 seconds elapsed
-
-
-
- materialPath: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\materials
- Loading C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.vmf
- Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\custom\battlefield 3 ak-74m\gameinfo.txt
- fixing up env_cubemap materials on brush sides...
- 0...1...2...3...4...5...6...7...8...9...10**** leaked ****
- Entity info_player_terrorist (105.90 -5.24 66.56) leaked!
-
Processing areas...done (0)
- Building Faces...done (0)
- FixTjuncs...
- PruneNodes...
- WriteBSP...
- done (0)
- Creating default LDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_06*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Creating default HDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_06*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Finding displacement neighbors...
- Finding lightmap sample positions...
- Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
- Building Physics collision data...
- done (0) (57875 bytes)
- Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
- Compacting texture/material tables...
- Reduced 385 texinfos to 332
- Reduced 17 texdatas to 17 (346 bytes to 346)
- Writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- Wrote ZIP buffer, estimated size 105917, actual size 105703
- 0 seconds elapsed
-
-
-
- 12 threads
- reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
- LoadPortals: couldn't read c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
-
-
-
- [Reading texlights from 'lights.rad']
- [2 texlights parsed from 'lights.rad']
-
- Loading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- No vis information, direct lighting only.
- 2327 faces
- 1 degenerate faces
-
3152809 square feet [454004576.00 square inches]
- 0 Displacements
- 0 Square Feet [0.00 Square Inches]
- 2 direct lights
- 0...1...2...3...4...5...6...7...8...9...10Build Patch/Sample Hash Table(s).....Done<0.0106 sec>
- 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
- 0 of 0 (0% of) surface lights went in leaf ambient cubes.
- 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
- Ready to Finish
-
- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 7/1024 336/49152 ( 0.7%)
- brushes 148/8192 1776/98304 ( 1.8%)
- brushsides 905/65536 7240/524288 ( 1.4%)
- planes 1310/65536 26200/1310720 ( 2.0%)
- vertexes 3222/65536 38664/786432 ( 4.9%)
- nodes 1390/65536 44480/2097152 ( 2.1%)
- texinfos 332/12288 23904/884736 ( 2.7%)
- texdata 17/2048 544/65536 ( 0.8%)
- dispinfos 0/0 0/0 ( 0.0%)
- disp_verts 0/0 0/0 ( 0.0%)
- disp_tris 0/0 0/0 ( 0.0%)
- disp_lmsamples 0/0 0/0 ( 0.0%)
- faces 2327/65536 130312/3670016 ( 3.6%)
- hdr faces 0/65536 0/3670016 ( 0.0%)
- origfaces 760/65536 42560/3670016 ( 1.2%)
- leaves 1398/65536 44736/2097152 ( 2.1%)
- leaffaces 2946/65536 5892/131072 ( 4.5%)
- leafbrushes 531/65536 1062/131072 ( 0.8%)
- areas 3/256 24/2048 ( 1.2%)
- surfedges 14049/512000 56196/2048000 ( 2.7%)
- edges 7553/256000 30212/1024000 ( 3.0%)
- LDR worldlights 2/8192 176/720896 ( 0.0%)
- HDR worldlights 0/8192 0/720896 ( 0.0%)
- leafwaterdata 0/32768 0/393216 ( 0.0%)
- waterstrips 248/32768 2480/327680 ( 0.8%)
- waterverts 0/65536 0/786432 ( 0.0%)
- waterindices 3831/65536 7662/131072 ( 5.8%)
- cubemapsamples 0/1024 0/16384 ( 0.0%)
- overlays 0/512 0/180224 ( 0.0%)
- LDR lightdata [variable] 1781936/0 ( 0.0%)
- HDR lightdata [variable] 0/0 ( 0.0%)
- visdata [variable] 0/16777216 ( 0.0%)
- entdata [variable] 17501/393216 ( 4.5%)
- LDR ambient table 1398/65536 5592/262144 ( 2.1%)
- HDR ambient table 1398/65536 5592/262144 ( 2.1%)
- LDR leaf ambient 6161/65536 172508/1835008 ( 9.4%)
- HDR leaf ambient 1398/65536 39144/1835008 ( 2.1%)
- occluders 0/0 0/0 ( 0.0%)
- occluder polygons 0/0 0/0 ( 0.0%)
- occluder vert ind 0/0 0/0 ( 0.0%)
- detail props [variable] 1/12 ( 8.3%)
- static props [variable] 1/12 ( 8.3%)
- pakfile [variable] 105703/0 ( 0.0%)
- physics [variable] 57875/4194304 ( 1.4%)
- physics terrain [variable] 2/1048576 ( 0.0%)
-
- Level flags = 0
-
- Total triangle count: 6355
- Writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- 7 seconds elapsed
-
-
-
- [Reading texlights from 'lights.rad']
- [2 texlights parsed from 'lights.rad']
-
- Loading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- No vis information, direct lighting only.
- 2327 faces
- 1 degenerate faces
-
3152809 square feet [454004576.00 square inches]
- 0 Displacements
- 0 Square Feet [0.00 Square Inches]
- 2 direct lights
- 0...1...2...3...4...5...6...7...8...9...10Build Patch/Sample Hash Table(s).....Done<0.0115 sec>
- 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
- 0 of 0 (0% of) surface lights went in leaf ambient cubes.
- 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
- Ready to Finish
-
- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 7/1024 336/49152 ( 0.7%)
- brushes 148/8192 1776/98304 ( 1.8%)
- brushsides 905/65536 7240/524288 ( 1.4%)
- planes 1310/65536 26200/1310720 ( 2.0%)
- vertexes 3222/65536 38664/786432 ( 4.9%)
- nodes 1390/65536 44480/2097152 ( 2.1%)
- texinfos 332/12288 23904/884736 ( 2.7%)
- texdata 17/2048 544/65536 ( 0.8%)
- dispinfos 0/0 0/0 ( 0.0%)
- disp_verts 0/0 0/0 ( 0.0%)
- disp_tris 0/0 0/0 ( 0.0%)
- disp_lmsamples 0/0 0/0 ( 0.0%)
- faces 2327/65536 130312/3670016 ( 3.6%)
- hdr faces 2327/65536 130312/3670016 ( 3.6%)
- origfaces 760/65536 42560/3670016 ( 1.2%)
- leaves 1398/65536 44736/2097152 ( 2.1%)
- leaffaces 2946/65536 5892/131072 ( 4.5%)
- leafbrushes 531/65536 1062/131072 ( 0.8%)
- areas 3/256 24/2048 ( 1.2%)
- surfedges 14049/512000 56196/2048000 ( 2.7%)
- edges 7553/256000 30212/1024000 ( 3.0%)
- LDR worldlights 2/8192 176/720896 ( 0.0%)
- HDR worldlights 2/8192 176/720896 ( 0.0%)
- leafwaterdata 0/32768 0/393216 ( 0.0%)
- waterstrips 248/32768 2480/327680 ( 0.8%)
- waterverts 0/65536 0/786432 ( 0.0%)
- waterindices 3831/65536 7662/131072 ( 5.8%)
- cubemapsamples 0/1024 0/16384 ( 0.0%)
- overlays 0/512 0/180224 ( 0.0%)
- LDR lightdata [variable] 1781936/0 ( 0.0%)
- HDR lightdata [variable] 1781936/0 ( 0.0%)
- visdata [variable] 0/16777216 ( 0.0%)
- entdata [variable] 17501/393216 ( 4.5%)
- LDR ambient table 1398/65536 5592/262144 ( 2.1%)
- HDR ambient table 1398/65536 5592/262144 ( 2.1%)
- LDR leaf ambient 6161/65536 172508/1835008 ( 9.4%)
- HDR leaf ambient 6161/65536 172508/1835008 ( 9.4%)
- occluders 0/0 0/0 ( 0.0%)
- occluder polygons 0/0 0/0 ( 0.0%)
- occluder vert ind 0/0 0/0 ( 0.0%)
- detail props [variable] 1/12 ( 8.3%)
- static props [variable] 1/12 ( 8.3%)
- pakfile [variable] 105703/0 ( 0.0%)
- physics [variable] 57875/4194304 ( 1.4%)
- physics terrain [variable] 2/1048576 ( 0.0%)
-
- Level flags = 0
-
- Total triangle count: 6355
- Writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- 7 seconds elapsed
-
-
-
- materialPath: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\materials
- Loading C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.vmf
- Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\custom\battlefield 3 ak-74m\gameinfo.txt
- fixing up env_cubemap materials on brush sides...
- 0...1...2...3...4...5...6...7...8...9...10**** leaked ****
- Entity info_player_terrorist (105.90 -5.24 66.56) leaked!
-
Processing areas...done (0)
- Building Faces...done (0)
- FixTjuncs...
- PruneNodes...
- WriteBSP...
- done (0)
- Creating default LDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_06*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Creating default HDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_06*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Finding displacement neighbors...
- Finding lightmap sample positions...
- Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
- Building Physics collision data...
- done (0) (56843 bytes)
- Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
- Compacting texture/material tables...
- Reduced 385 texinfos to 332
- Reduced 17 texdatas to 17 (346 bytes to 346)
- Writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- Wrote ZIP buffer, estimated size 105917, actual size 105703
- 0 seconds elapsed
-
-
-
- 12 threads
- reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
- LoadPortals: couldn't read c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
-
-
-
- [Reading texlights from 'lights.rad']
- [2 texlights parsed from 'lights.rad']
-
- Loading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- No vis information, direct lighting only.
- 2259 faces
- 1 degenerate faces
-
2434292 square feet [350538144.00 square inches]
- 0 Displacements
- 0 Square Feet [0.00 Square Inches]
- 2 direct lights
- 0...1...2...3...4...5...6...7...8...9...10Build Patch/Sample Hash Table(s).....Done<0.0107 sec>
- 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
- 0 of 0 (0% of) surface lights went in leaf ambient cubes.
- 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
- Ready to Finish
-
- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 7/1024 336/49152 ( 0.7%)
- brushes 145/8192 1740/98304 ( 1.8%)
- brushsides 887/65536 7096/524288 ( 1.4%)
- planes 1314/65536 26280/1310720 ( 2.0%)
- vertexes 3181/65536 38172/786432 ( 4.9%)
- nodes 1337/65536 42784/2097152 ( 2.0%)
- texinfos 332/12288 23904/884736 ( 2.7%)
- texdata 17/2048 544/65536 ( 0.8%)
- dispinfos 0/0 0/0 ( 0.0%)
- disp_verts 0/0 0/0 ( 0.0%)
- disp_tris 0/0 0/0 ( 0.0%)
- disp_lmsamples 0/0 0/0 ( 0.0%)
- faces 2259/65536 126504/3670016 ( 3.4%)
- hdr faces 0/65536 0/3670016 ( 0.0%)
- origfaces 741/65536 41496/3670016 ( 1.1%)
- leaves 1345/65536 43040/2097152 ( 2.1%)
- leaffaces 2909/65536 5818/131072 ( 4.4%)
- leafbrushes 516/65536 1032/131072 ( 0.8%)
- areas 3/256 24/2048 ( 1.2%)
- surfedges 13687/512000 54748/2048000 ( 2.7%)
- edges 7365/256000 29460/1024000 ( 2.9%)
- LDR worldlights 2/8192 176/720896 ( 0.0%)
- HDR worldlights 0/8192 0/720896 ( 0.0%)
- leafwaterdata 0/32768 0/393216 ( 0.0%)
- waterstrips 247/32768 2470/327680 ( 0.8%)
- waterverts 0/65536 0/786432 ( 0.0%)
- waterindices 3801/65536 7602/131072 ( 5.8%)
- cubemapsamples 0/1024 0/16384 ( 0.0%)
- overlays 0/512 0/180224 ( 0.0%)
- LDR lightdata [variable] 1782608/0 ( 0.0%)
- HDR lightdata [variable] 0/0 ( 0.0%)
- visdata [variable] 0/16777216 ( 0.0%)
- entdata [variable] 17501/393216 ( 4.5%)
- LDR ambient table 1345/65536 5380/262144 ( 2.1%)
- HDR ambient table 1345/65536 5380/262144 ( 2.1%)
- LDR leaf ambient 6045/65536 169260/1835008 ( 9.2%)
- HDR leaf ambient 1345/65536 37660/1835008 ( 2.1%)
- occluders 0/0 0/0 ( 0.0%)
- occluder polygons 0/0 0/0 ( 0.0%)
- occluder vert ind 0/0 0/0 ( 0.0%)
- detail props [variable] 1/12 ( 8.3%)
- static props [variable] 1/12 ( 8.3%)
- pakfile [variable] 105703/0 ( 0.0%)
- physics [variable] 56843/4194304 ( 1.4%)
- physics terrain [variable] 2/1048576 ( 0.0%)
-
- Level flags = 0
-
- Total triangle count: 6205
- Writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- 5 seconds elapsed
-
-
-
- [Reading texlights from 'lights.rad']
- [2 texlights parsed from 'lights.rad']
-
- Loading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- No vis information, direct lighting only.
- 2259 faces
- 1 degenerate faces
-
2434292 square feet [350538144.00 square inches]
- 0 Displacements
- 0 Square Feet [0.00 Square Inches]
- 2 direct lights
- 0...1...2...3...4...5...6...7...8...9...10Build Patch/Sample Hash Table(s).....Done<0.0118 sec>
- 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
- 0 of 0 (0% of) surface lights went in leaf ambient cubes.
- 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
- Ready to Finish
-
- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 7/1024 336/49152 ( 0.7%)
- brushes 145/8192 1740/98304 ( 1.8%)
- brushsides 887/65536 7096/524288 ( 1.4%)
- planes 1314/65536 26280/1310720 ( 2.0%)
- vertexes 3181/65536 38172/786432 ( 4.9%)
- nodes 1337/65536 42784/2097152 ( 2.0%)
- texinfos 332/12288 23904/884736 ( 2.7%)
- texdata 17/2048 544/65536 ( 0.8%)
- dispinfos 0/0 0/0 ( 0.0%)
- disp_verts 0/0 0/0 ( 0.0%)
- disp_tris 0/0 0/0 ( 0.0%)
- disp_lmsamples 0/0 0/0 ( 0.0%)
- faces 2259/65536 126504/3670016 ( 3.4%)
- hdr faces 2259/65536 126504/3670016 ( 3.4%)
- origfaces 741/65536 41496/3670016 ( 1.1%)
- leaves 1345/65536 43040/2097152 ( 2.1%)
- leaffaces 2909/65536 5818/131072 ( 4.4%)
- leafbrushes 516/65536 1032/131072 ( 0.8%)
- areas 3/256 24/2048 ( 1.2%)
- surfedges 13687/512000 54748/2048000 ( 2.7%)
- edges 7365/256000 29460/1024000 ( 2.9%)
- LDR worldlights 2/8192 176/720896 ( 0.0%)
- HDR worldlights 2/8192 176/720896 ( 0.0%)
- leafwaterdata 0/32768 0/393216 ( 0.0%)
- waterstrips 247/32768 2470/327680 ( 0.8%)
- waterverts 0/65536 0/786432 ( 0.0%)
- waterindices 3801/65536 7602/131072 ( 5.8%)
- cubemapsamples 0/1024 0/16384 ( 0.0%)
- overlays 0/512 0/180224 ( 0.0%)
- LDR lightdata [variable] 1782608/0 ( 0.0%)
- HDR lightdata [variable] 1782608/0 ( 0.0%)
- visdata [variable] 0/16777216 ( 0.0%)
- entdata [variable] 17501/393216 ( 4.5%)
- LDR ambient table 1345/65536 5380/262144 ( 2.1%)
- HDR ambient table 1345/65536 5380/262144 ( 2.1%)
- LDR leaf ambient 6045/65536 169260/1835008 ( 9.2%)
- HDR leaf ambient 6045/65536 169260/1835008 ( 9.2%)
- occluders 0/0 0/0 ( 0.0%)
- occluder polygons 0/0 0/0 ( 0.0%)
- occluder vert ind 0/0 0/0 ( 0.0%)
- detail props [variable] 1/12 ( 8.3%)
- static props [variable] 1/12 ( 8.3%)
- pakfile [variable] 105703/0 ( 0.0%)
- physics [variable] 56843/4194304 ( 1.4%)
- physics terrain [variable] 2/1048576 ( 0.0%)
-
- Level flags = 0
-
- Total triangle count: 6205
- Writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- 5 seconds elapsed
-
-
-
- materialPath: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\materials
- Loading C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.vmf
- Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\custom\battlefield 3 ak-74m\gameinfo.txt
- fixing up env_cubemap materials on brush sides...
- 0...1...2...3...4...5...6...7...8...9...10**** leaked ****
- Entity info_player_terrorist (105.99 -5.24 67.60) leaked!
-
Processing areas...done (0)
- Building Faces...done (0)
- FixTjuncs...
- PruneNodes...
- WriteBSP...
- done (0)
- Creating default LDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_06*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Creating default HDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_06*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Finding displacement neighbors...
- Finding lightmap sample positions...
- Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
- Building Physics collision data...
- done (0) (56843 bytes)
- Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
- Compacting texture/material tables...
- Reduced 385 texinfos to 332
- Reduced 17 texdatas to 17 (346 bytes to 346)
- Writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- Wrote ZIP buffer, estimated size 105917, actual size 105703
- 0 seconds elapsed
-
-
-
- 12 threads
- reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
- LoadPortals: couldn't read c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
-
-
-
- [Reading texlights from 'lights.rad']
- [2 texlights parsed from 'lights.rad']
-
- Loading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- No vis information, direct lighting only.
- 2260 faces
- 1 degenerate faces
-
2428153 square feet [349654048.00 square inches]
- 0 Displacements
- 0 Square Feet [0.00 Square Inches]
- 2 direct lights
- 0...1...2...3...4...5...6...7...8...9...10Build Patch/Sample Hash Table(s).....Done<0.0119 sec>
- 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
- 0 of 0 (0% of) surface lights went in leaf ambient cubes.
- 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
- Ready to Finish
-
- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 7/1024 336/49152 ( 0.7%)
- brushes 145/8192 1740/98304 ( 1.8%)
- brushsides 887/65536 7096/524288 ( 1.4%)
- planes 1318/65536 26360/1310720 ( 2.0%)
- vertexes 3183/65536 38196/786432 ( 4.9%)
- nodes 1356/65536 43392/2097152 ( 2.1%)
- texinfos 332/12288 23904/884736 ( 2.7%)
- texdata 17/2048 544/65536 ( 0.8%)
- dispinfos 0/0 0/0 ( 0.0%)
- disp_verts 0/0 0/0 ( 0.0%)
- disp_tris 0/0 0/0 ( 0.0%)
- disp_lmsamples 0/0 0/0 ( 0.0%)
- faces 2260/65536 126560/3670016 ( 3.4%)
- hdr faces 0/65536 0/3670016 ( 0.0%)
- origfaces 742/65536 41552/3670016 ( 1.1%)
- leaves 1364/65536 43648/2097152 ( 2.1%)
- leaffaces 2941/65536 5882/131072 ( 4.5%)
- leafbrushes 528/65536 1056/131072 ( 0.8%)
- areas 3/256 24/2048 ( 1.2%)
- surfedges 13694/512000 54776/2048000 ( 2.7%)
- edges 7378/256000 29512/1024000 ( 2.9%)
- LDR worldlights 2/8192 176/720896 ( 0.0%)
- HDR worldlights 0/8192 0/720896 ( 0.0%)
- leafwaterdata 0/32768 0/393216 ( 0.0%)
- waterstrips 243/32768 2430/327680 ( 0.7%)
- waterverts 0/65536 0/786432 ( 0.0%)
- waterindices 3732/65536 7464/131072 ( 5.7%)
- cubemapsamples 0/1024 0/16384 ( 0.0%)
- overlays 0/512 0/180224 ( 0.0%)
- LDR lightdata [variable] 1782608/0 ( 0.0%)
- HDR lightdata [variable] 0/0 ( 0.0%)
- visdata [variable] 0/16777216 ( 0.0%)
- entdata [variable] 17501/393216 ( 4.5%)
- LDR ambient table 1364/65536 5456/262144 ( 2.1%)
- HDR ambient table 1364/65536 5456/262144 ( 2.1%)
- LDR leaf ambient 6135/65536 171780/1835008 ( 9.4%)
- HDR leaf ambient 1364/65536 38192/1835008 ( 2.1%)
- occluders 0/0 0/0 ( 0.0%)
- occluder polygons 0/0 0/0 ( 0.0%)
- occluder vert ind 0/0 0/0 ( 0.0%)
- detail props [variable] 1/12 ( 8.3%)
- static props [variable] 1/12 ( 8.3%)
- pakfile [variable] 105703/0 ( 0.0%)
- physics [variable] 56843/4194304 ( 1.4%)
- physics terrain [variable] 2/1048576 ( 0.0%)
-
- Level flags = 0
-
- Total triangle count: 6206
- Writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- 5 seconds elapsed
-
-
-
- [Reading texlights from 'lights.rad']
- [2 texlights parsed from 'lights.rad']
-
- Loading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- No vis information, direct lighting only.
- 2260 faces
- 1 degenerate faces
-
2428153 square feet [349654048.00 square inches]
- 0 Displacements
- 0 Square Feet [0.00 Square Inches]
- 2 direct lights
- 0...1...2...3...4...5...6...7...8...9...10Build Patch/Sample Hash Table(s).....Done<0.0113 sec>
- 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
- 0 of 0 (0% of) surface lights went in leaf ambient cubes.
- 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
- Ready to Finish
-
- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 7/1024 336/49152 ( 0.7%)
- brushes 145/8192 1740/98304 ( 1.8%)
- brushsides 887/65536 7096/524288 ( 1.4%)
- planes 1318/65536 26360/1310720 ( 2.0%)
- vertexes 3183/65536 38196/786432 ( 4.9%)
- nodes 1356/65536 43392/2097152 ( 2.1%)
- texinfos 332/12288 23904/884736 ( 2.7%)
- texdata 17/2048 544/65536 ( 0.8%)
- dispinfos 0/0 0/0 ( 0.0%)
- disp_verts 0/0 0/0 ( 0.0%)
- disp_tris 0/0 0/0 ( 0.0%)
- disp_lmsamples 0/0 0/0 ( 0.0%)
- faces 2260/65536 126560/3670016 ( 3.4%)
- hdr faces 2260/65536 126560/3670016 ( 3.4%)
- origfaces 742/65536 41552/3670016 ( 1.1%)
- leaves 1364/65536 43648/2097152 ( 2.1%)
- leaffaces 2941/65536 5882/131072 ( 4.5%)
- leafbrushes 528/65536 1056/131072 ( 0.8%)
- areas 3/256 24/2048 ( 1.2%)
- surfedges 13694/512000 54776/2048000 ( 2.7%)
- edges 7378/256000 29512/1024000 ( 2.9%)
- LDR worldlights 2/8192 176/720896 ( 0.0%)
- HDR worldlights 2/8192 176/720896 ( 0.0%)
- leafwaterdata 0/32768 0/393216 ( 0.0%)
- waterstrips 243/32768 2430/327680 ( 0.7%)
- waterverts 0/65536 0/786432 ( 0.0%)
- waterindices 3732/65536 7464/131072 ( 5.7%)
- cubemapsamples 0/1024 0/16384 ( 0.0%)
- overlays 0/512 0/180224 ( 0.0%)
- LDR lightdata [variable] 1782608/0 ( 0.0%)
- HDR lightdata [variable] 1782608/0 ( 0.0%)
- visdata [variable] 0/16777216 ( 0.0%)
- entdata [variable] 17501/393216 ( 4.5%)
- LDR ambient table 1364/65536 5456/262144 ( 2.1%)
- HDR ambient table 1364/65536 5456/262144 ( 2.1%)
- LDR leaf ambient 6135/65536 171780/1835008 ( 9.4%)
- HDR leaf ambient 6135/65536 171780/1835008 ( 9.4%)
- occluders 0/0 0/0 ( 0.0%)
- occluder polygons 0/0 0/0 ( 0.0%)
- occluder vert ind 0/0 0/0 ( 0.0%)
- detail props [variable] 1/12 ( 8.3%)
- static props [variable] 1/12 ( 8.3%)
- pakfile [variable] 105703/0 ( 0.0%)
- physics [variable] 56843/4194304 ( 1.4%)
- physics terrain [variable] 2/1048576 ( 0.0%)
-
- Level flags = 0
-
- Total triangle count: 6206
- Writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- 5 seconds elapsed
-
-
-
- materialPath: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\materials
- Loading C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.vmf
- Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\custom\battlefield 3 ak-74m\gameinfo.txt
- fixing up env_cubemap materials on brush sides...
- 0...1...2...3...4...5...6...7...8...9...10**** leaked ****
- Entity shadow_control (810.89 720.10 66.56) leaked!
-
Processing areas...done (0)
- Building Faces...done (0)
- FixTjuncs...
- PruneNodes...
- WriteBSP...
- done (0)
- Creating default LDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_06*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Creating default HDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_06*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Finding displacement neighbors...
- Finding lightmap sample positions...
- Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
- Building Physics collision data...
- done (0) (56843 bytes)
- Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
- Compacting texture/material tables...
- Reduced 385 texinfos to 332
- Reduced 17 texdatas to 17 (346 bytes to 346)
- Writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- Wrote ZIP buffer, estimated size 105917, actual size 105703
- 0 seconds elapsed
-
-
-
- 12 threads
- reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
- LoadPortals: couldn't read c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
-
-
-
- [Reading texlights from 'lights.rad']
- [2 texlights parsed from 'lights.rad']
-
- Loading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- No vis information, direct lighting only.
- 2260 faces
- 1 degenerate faces
-
2428153 square feet [349654048.00 square inches]
- 0 Displacements
- 0 Square Feet [0.00 Square Inches]
- 2 direct lights
- 0...1...2...3...4...5...6...7...8...9...10Build Patch/Sample Hash Table(s).....Done<0.0125 sec>
- 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
- 0 of 0 (0% of) surface lights went in leaf ambient cubes.
- 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
- Ready to Finish
-
- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 7/1024 336/49152 ( 0.7%)
- brushes 145/8192 1740/98304 ( 1.8%)
- brushsides 887/65536 7096/524288 ( 1.4%)
- planes 1318/65536 26360/1310720 ( 2.0%)
- vertexes 3183/65536 38196/786432 ( 4.9%)
- nodes 1356/65536 43392/2097152 ( 2.1%)
- texinfos 332/12288 23904/884736 ( 2.7%)
- texdata 17/2048 544/65536 ( 0.8%)
- dispinfos 0/0 0/0 ( 0.0%)
- disp_verts 0/0 0/0 ( 0.0%)
- disp_tris 0/0 0/0 ( 0.0%)
- disp_lmsamples 0/0 0/0 ( 0.0%)
- faces 2260/65536 126560/3670016 ( 3.4%)
- hdr faces 0/65536 0/3670016 ( 0.0%)
- origfaces 742/65536 41552/3670016 ( 1.1%)
- leaves 1364/65536 43648/2097152 ( 2.1%)
- leaffaces 2941/65536 5882/131072 ( 4.5%)
- leafbrushes 528/65536 1056/131072 ( 0.8%)
- areas 3/256 24/2048 ( 1.2%)
- surfedges 13694/512000 54776/2048000 ( 2.7%)
- edges 7378/256000 29512/1024000 ( 2.9%)
- LDR worldlights 2/8192 176/720896 ( 0.0%)
- HDR worldlights 0/8192 0/720896 ( 0.0%)
- leafwaterdata 0/32768 0/393216 ( 0.0%)
- waterstrips 243/32768 2430/327680 ( 0.7%)
- waterverts 0/65536 0/786432 ( 0.0%)
- waterindices 3732/65536 7464/131072 ( 5.7%)
- cubemapsamples 0/1024 0/16384 ( 0.0%)
- overlays 0/512 0/180224 ( 0.0%)
- LDR lightdata [variable] 1782608/0 ( 0.0%)
- HDR lightdata [variable] 0/0 ( 0.0%)
- visdata [variable] 0/16777216 ( 0.0%)
- entdata [variable] 17389/393216 ( 4.4%)
- LDR ambient table 1364/65536 5456/262144 ( 2.1%)
- HDR ambient table 1364/65536 5456/262144 ( 2.1%)
- LDR leaf ambient 6135/65536 171780/1835008 ( 9.4%)
- HDR leaf ambient 1364/65536 38192/1835008 ( 2.1%)
- occluders 0/0 0/0 ( 0.0%)
- occluder polygons 0/0 0/0 ( 0.0%)
- occluder vert ind 0/0 0/0 ( 0.0%)
- detail props [variable] 1/12 ( 8.3%)
- static props [variable] 1/12 ( 8.3%)
- pakfile [variable] 105703/0 ( 0.0%)
- physics [variable] 56843/4194304 ( 1.4%)
- physics terrain [variable] 2/1048576 ( 0.0%)
-
- Level flags = 0
-
- Total triangle count: 6206
- Writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- 5 seconds elapsed
-
-
-
- [Reading texlights from 'lights.rad']
- [2 texlights parsed from 'lights.rad']
-
- Loading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- No vis information, direct lighting only.
- 2260 faces
- 1 degenerate faces
-
2428153 square feet [349654048.00 square inches]
- 0 Displacements
- 0 Square Feet [0.00 Square Inches]
- 2 direct lights
- 0...1...2...3...4...5...6...7...8...9...10Build Patch/Sample Hash Table(s).....Done<0.0120 sec>
- 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
- 0 of 0 (0% of) surface lights went in leaf ambient cubes.
- 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
- Ready to Finish
-
- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 7/1024 336/49152 ( 0.7%)
- brushes 145/8192 1740/98304 ( 1.8%)
- brushsides 887/65536 7096/524288 ( 1.4%)
- planes 1318/65536 26360/1310720 ( 2.0%)
- vertexes 3183/65536 38196/786432 ( 4.9%)
- nodes 1356/65536 43392/2097152 ( 2.1%)
- texinfos 332/12288 23904/884736 ( 2.7%)
- texdata 17/2048 544/65536 ( 0.8%)
- dispinfos 0/0 0/0 ( 0.0%)
- disp_verts 0/0 0/0 ( 0.0%)
- disp_tris 0/0 0/0 ( 0.0%)
- disp_lmsamples 0/0 0/0 ( 0.0%)
- faces 2260/65536 126560/3670016 ( 3.4%)
- hdr faces 2260/65536 126560/3670016 ( 3.4%)
- origfaces 742/65536 41552/3670016 ( 1.1%)
- leaves 1364/65536 43648/2097152 ( 2.1%)
- leaffaces 2941/65536 5882/131072 ( 4.5%)
- leafbrushes 528/65536 1056/131072 ( 0.8%)
- areas 3/256 24/2048 ( 1.2%)
- surfedges 13694/512000 54776/2048000 ( 2.7%)
- edges 7378/256000 29512/1024000 ( 2.9%)
- LDR worldlights 2/8192 176/720896 ( 0.0%)
- HDR worldlights 2/8192 176/720896 ( 0.0%)
- leafwaterdata 0/32768 0/393216 ( 0.0%)
- waterstrips 243/32768 2430/327680 ( 0.7%)
- waterverts 0/65536 0/786432 ( 0.0%)
- waterindices 3732/65536 7464/131072 ( 5.7%)
- cubemapsamples 0/1024 0/16384 ( 0.0%)
- overlays 0/512 0/180224 ( 0.0%)
- LDR lightdata [variable] 1782608/0 ( 0.0%)
- HDR lightdata [variable] 1782608/0 ( 0.0%)
- visdata [variable] 0/16777216 ( 0.0%)
- entdata [variable] 17389/393216 ( 4.4%)
- LDR ambient table 1364/65536 5456/262144 ( 2.1%)
- HDR ambient table 1364/65536 5456/262144 ( 2.1%)
- LDR leaf ambient 6135/65536 171780/1835008 ( 9.4%)
- HDR leaf ambient 6135/65536 171780/1835008 ( 9.4%)
- occluders 0/0 0/0 ( 0.0%)
- occluder polygons 0/0 0/0 ( 0.0%)
- occluder vert ind 0/0 0/0 ( 0.0%)
- detail props [variable] 1/12 ( 8.3%)
- static props [variable] 1/12 ( 8.3%)
- pakfile [variable] 105703/0 ( 0.0%)
- physics [variable] 56843/4194304 ( 1.4%)
- physics terrain [variable] 2/1048576 ( 0.0%)
-
- Level flags = 0
-
- Total triangle count: 6206
- Writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- 5 seconds elapsed
-
-
-
- materialPath: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\materials
- Loading C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.vmf
- Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\custom\battlefield 3 ak-74m\gameinfo.txt
- fixing up env_cubemap materials on brush sides...
- 0...1...2...3...4...5...6...7...8...9...10**** leaked ****
- Entity shadow_control (896.00 720.10 128.00) leaked!
-
Processing areas...done (0)
- Building Faces...done (0)
- FixTjuncs...
- PruneNodes...
- WriteBSP...
- done (0)
- Creating default LDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_06*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Creating default HDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_06*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Finding displacement neighbors...
- Finding lightmap sample positions...
- Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
- Building Physics collision data...
- done (0) (56843 bytes)
- Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
- Compacting texture/material tables...
- Reduced 385 texinfos to 332
- Reduced 17 texdatas to 17 (346 bytes to 346)
- Writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- Wrote ZIP buffer, estimated size 105917, actual size 105703
- 0 seconds elapsed
-
-
-
- 12 threads
- reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
- LoadPortals: couldn't read c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
-
-
-
- [Reading texlights from 'lights.rad']
- [2 texlights parsed from 'lights.rad']
-
- Loading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- No vis information, direct lighting only.
- 2260 faces
- 1 degenerate faces
-
2428153 square feet [349654048.00 square inches]
- 0 Displacements
- 0 Square Feet [0.00 Square Inches]
- 2 direct lights
- 0...1...2...3...4...5...6...7...8...9...10Build Patch/Sample Hash Table(s).....Done<0.0158 sec>
- 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
- 0 of 0 (0% of) surface lights went in leaf ambient cubes.
- 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
- Ready to Finish
-
- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 7/1024 336/49152 ( 0.7%)
- brushes 145/8192 1740/98304 ( 1.8%)
- brushsides 887/65536 7096/524288 ( 1.4%)
- planes 1318/65536 26360/1310720 ( 2.0%)
- vertexes 3183/65536 38196/786432 ( 4.9%)
- nodes 1356/65536 43392/2097152 ( 2.1%)
- texinfos 332/12288 23904/884736 ( 2.7%)
- texdata 17/2048 544/65536 ( 0.8%)
- dispinfos 0/0 0/0 ( 0.0%)
- disp_verts 0/0 0/0 ( 0.0%)
- disp_tris 0/0 0/0 ( 0.0%)
- disp_lmsamples 0/0 0/0 ( 0.0%)
- faces 2260/65536 126560/3670016 ( 3.4%)
- hdr faces 0/65536 0/3670016 ( 0.0%)
- origfaces 742/65536 41552/3670016 ( 1.1%)
- leaves 1364/65536 43648/2097152 ( 2.1%)
- leaffaces 2941/65536 5882/131072 ( 4.5%)
- leafbrushes 528/65536 1056/131072 ( 0.8%)
- areas 3/256 24/2048 ( 1.2%)
- surfedges 13694/512000 54776/2048000 ( 2.7%)
- edges 7378/256000 29512/1024000 ( 2.9%)
- LDR worldlights 2/8192 176/720896 ( 0.0%)
- HDR worldlights 0/8192 0/720896 ( 0.0%)
- leafwaterdata 0/32768 0/393216 ( 0.0%)
- waterstrips 243/32768 2430/327680 ( 0.7%)
- waterverts 0/65536 0/786432 ( 0.0%)
- waterindices 3732/65536 7464/131072 ( 5.7%)
- cubemapsamples 0/1024 0/16384 ( 0.0%)
- overlays 0/512 0/180224 ( 0.0%)
- LDR lightdata [variable] 1782608/0 ( 0.0%)
- HDR lightdata [variable] 0/0 ( 0.0%)
- visdata [variable] 0/16777216 ( 0.0%)
- entdata [variable] 17381/393216 ( 4.4%)
- LDR ambient table 1364/65536 5456/262144 ( 2.1%)
- HDR ambient table 1364/65536 5456/262144 ( 2.1%)
- LDR leaf ambient 6135/65536 171780/1835008 ( 9.4%)
- HDR leaf ambient 1364/65536 38192/1835008 ( 2.1%)
- occluders 0/0 0/0 ( 0.0%)
- occluder polygons 0/0 0/0 ( 0.0%)
- occluder vert ind 0/0 0/0 ( 0.0%)
- detail props [variable] 1/12 ( 8.3%)
- static props [variable] 1/12 ( 8.3%)
- pakfile [variable] 105703/0 ( 0.0%)
- physics [variable] 56843/4194304 ( 1.4%)
- physics terrain [variable] 2/1048576 ( 0.0%)
-
- Level flags = 0
-
- Total triangle count: 6206
- Writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- 5 seconds elapsed
-
-
-
- [Reading texlights from 'lights.rad']
- [2 texlights parsed from 'lights.rad']
-
- Loading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- No vis information, direct lighting only.
- 2260 faces
- 1 degenerate faces
-
2428153 square feet [349654048.00 square inches]
- 0 Displacements
- 0 Square Feet [0.00 Square Inches]
- 2 direct lights
- 0...1...2...3...4...5...6...7...8...9...10Build Patch/Sample Hash Table(s).....Done<0.0119 sec>
- 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
- 0 of 0 (0% of) surface lights went in leaf ambient cubes.
- 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
- Ready to Finish
-
- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 7/1024 336/49152 ( 0.7%)
- brushes 145/8192 1740/98304 ( 1.8%)
- brushsides 887/65536 7096/524288 ( 1.4%)
- planes 1318/65536 26360/1310720 ( 2.0%)
- vertexes 3183/65536 38196/786432 ( 4.9%)
- nodes 1356/65536 43392/2097152 ( 2.1%)
- texinfos 332/12288 23904/884736 ( 2.7%)
- texdata 17/2048 544/65536 ( 0.8%)
- dispinfos 0/0 0/0 ( 0.0%)
- disp_verts 0/0 0/0 ( 0.0%)
- disp_tris 0/0 0/0 ( 0.0%)
- disp_lmsamples 0/0 0/0 ( 0.0%)
- faces 2260/65536 126560/3670016 ( 3.4%)
- hdr faces 2260/65536 126560/3670016 ( 3.4%)
- origfaces 742/65536 41552/3670016 ( 1.1%)
- leaves 1364/65536 43648/2097152 ( 2.1%)
- leaffaces 2941/65536 5882/131072 ( 4.5%)
- leafbrushes 528/65536 1056/131072 ( 0.8%)
- areas 3/256 24/2048 ( 1.2%)
- surfedges 13694/512000 54776/2048000 ( 2.7%)
- edges 7378/256000 29512/1024000 ( 2.9%)
- LDR worldlights 2/8192 176/720896 ( 0.0%)
- HDR worldlights 2/8192 176/720896 ( 0.0%)
- leafwaterdata 0/32768 0/393216 ( 0.0%)
- waterstrips 243/32768 2430/327680 ( 0.7%)
- waterverts 0/65536 0/786432 ( 0.0%)
- waterindices 3732/65536 7464/131072 ( 5.7%)
- cubemapsamples 0/1024 0/16384 ( 0.0%)
- overlays 0/512 0/180224 ( 0.0%)
- LDR lightdata [variable] 1782608/0 ( 0.0%)
- HDR lightdata [variable] 1782608/0 ( 0.0%)
- visdata [variable] 0/16777216 ( 0.0%)
- entdata [variable] 17381/393216 ( 4.4%)
- LDR ambient table 1364/65536 5456/262144 ( 2.1%)
- HDR ambient table 1364/65536 5456/262144 ( 2.1%)
- LDR leaf ambient 6135/65536 171780/1835008 ( 9.4%)
- HDR leaf ambient 6135/65536 171780/1835008 ( 9.4%)
- occluders 0/0 0/0 ( 0.0%)
- occluder polygons 0/0 0/0 ( 0.0%)
- occluder vert ind 0/0 0/0 ( 0.0%)
- detail props [variable] 1/12 ( 8.3%)
- static props [variable] 1/12 ( 8.3%)
- pakfile [variable] 105703/0 ( 0.0%)
- physics [variable] 56843/4194304 ( 1.4%)
- physics terrain [variable] 2/1048576 ( 0.0%)
-
- Level flags = 0
-
- Total triangle count: 6206
- Writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- 5 seconds elapsed
-
-
-
- materialPath: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\materials
- Loading C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.vmf
- Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\custom\battlefield 3 ak-74m\gameinfo.txt
- fixing up env_cubemap materials on brush sides...
- 0...1...2...3...4...5...6...7...8...9...10**** leaked ****
- Entity shadow_control (896.00 720.10 128.00) leaked!
-
Processing areas...done (0)
- Building Faces...done (0)
- FixTjuncs...
- PruneNodes...
- WriteBSP...
- done (0)
- Creating default LDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_06*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Creating default HDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_06*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Finding displacement neighbors...
- Finding lightmap sample positions...
- Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
- Building Physics collision data...
- done (0) (56843 bytes)
- Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
- Compacting texture/material tables...
- Reduced 385 texinfos to 332
- Reduced 17 texdatas to 17 (346 bytes to 346)
- Writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- Wrote ZIP buffer, estimated size 105917, actual size 105703
- 0 seconds elapsed
-
-
-
- 12 threads
- reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
- LoadPortals: couldn't read c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
-
-
-
- [Reading texlights from 'lights.rad']
- [2 texlights parsed from 'lights.rad']
-
- Loading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- No vis information, direct lighting only.
- 2260 faces
- 1 degenerate faces
-
2428153 square feet [349654048.00 square inches]
- 0 Displacements
- 0 Square Feet [0.00 Square Inches]
- 2 direct lights
- 0...1...2...3...4...5...6...7...8...9...10Build Patch/Sample Hash Table(s).....Done<0.0106 sec>
- 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
- 0 of 0 (0% of) surface lights went in leaf ambient cubes.
- 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
- Ready to Finish
-
- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 7/1024 336/49152 ( 0.7%)
- brushes 145/8192 1740/98304 ( 1.8%)
- brushsides 887/65536 7096/524288 ( 1.4%)
- planes 1318/65536 26360/1310720 ( 2.0%)
- vertexes 3183/65536 38196/786432 ( 4.9%)
- nodes 1356/65536 43392/2097152 ( 2.1%)
- texinfos 332/12288 23904/884736 ( 2.7%)
- texdata 17/2048 544/65536 ( 0.8%)
- dispinfos 0/0 0/0 ( 0.0%)
- disp_verts 0/0 0/0 ( 0.0%)
- disp_tris 0/0 0/0 ( 0.0%)
- disp_lmsamples 0/0 0/0 ( 0.0%)
- faces 2260/65536 126560/3670016 ( 3.4%)
- hdr faces 0/65536 0/3670016 ( 0.0%)
- origfaces 742/65536 41552/3670016 ( 1.1%)
- leaves 1364/65536 43648/2097152 ( 2.1%)
- leaffaces 2941/65536 5882/131072 ( 4.5%)
- leafbrushes 528/65536 1056/131072 ( 0.8%)
- areas 3/256 24/2048 ( 1.2%)
- surfedges 13694/512000 54776/2048000 ( 2.7%)
- edges 7378/256000 29512/1024000 ( 2.9%)
- LDR worldlights 2/8192 176/720896 ( 0.0%)
- HDR worldlights 0/8192 0/720896 ( 0.0%)
- leafwaterdata 0/32768 0/393216 ( 0.0%)
- waterstrips 243/32768 2430/327680 ( 0.7%)
- waterverts 0/65536 0/786432 ( 0.0%)
- waterindices 3732/65536 7464/131072 ( 5.7%)
- cubemapsamples 0/1024 0/16384 ( 0.0%)
- overlays 0/512 0/180224 ( 0.0%)
- LDR lightdata [variable] 1782608/0 ( 0.0%)
- HDR lightdata [variable] 0/0 ( 0.0%)
- visdata [variable] 0/16777216 ( 0.0%)
- entdata [variable] 17381/393216 ( 4.4%)
- LDR ambient table 1364/65536 5456/262144 ( 2.1%)
- HDR ambient table 1364/65536 5456/262144 ( 2.1%)
- LDR leaf ambient 6135/65536 171780/1835008 ( 9.4%)
- HDR leaf ambient 1364/65536 38192/1835008 ( 2.1%)
- occluders 0/0 0/0 ( 0.0%)
- occluder polygons 0/0 0/0 ( 0.0%)
- occluder vert ind 0/0 0/0 ( 0.0%)
- detail props [variable] 1/12 ( 8.3%)
- static props [variable] 1/12 ( 8.3%)
- pakfile [variable] 105703/0 ( 0.0%)
- physics [variable] 56843/4194304 ( 1.4%)
- physics terrain [variable] 2/1048576 ( 0.0%)
-
- Level flags = 0
-
- Total triangle count: 6206
- Writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- 5 seconds elapsed
-
-
-
- [Reading texlights from 'lights.rad']
- [2 texlights parsed from 'lights.rad']
-
- Loading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- No vis information, direct lighting only.
- 2260 faces
- 1 degenerate faces
-
2428153 square feet [349654048.00 square inches]
- 0 Displacements
- 0 Square Feet [0.00 Square Inches]
- 2 direct lights
- 0...1...2...3...4...5...6...7...8...9...10Build Patch/Sample Hash Table(s).....Done<0.0122 sec>
- 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
- 0 of 0 (0% of) surface lights went in leaf ambient cubes.
- 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
- Ready to Finish
-
- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 7/1024 336/49152 ( 0.7%)
- brushes 145/8192 1740/98304 ( 1.8%)
- brushsides 887/65536 7096/524288 ( 1.4%)
- planes 1318/65536 26360/1310720 ( 2.0%)
- vertexes 3183/65536 38196/786432 ( 4.9%)
- nodes 1356/65536 43392/2097152 ( 2.1%)
- texinfos 332/12288 23904/884736 ( 2.7%)
- texdata 17/2048 544/65536 ( 0.8%)
- dispinfos 0/0 0/0 ( 0.0%)
- disp_verts 0/0 0/0 ( 0.0%)
- disp_tris 0/0 0/0 ( 0.0%)
- disp_lmsamples 0/0 0/0 ( 0.0%)
- faces 2260/65536 126560/3670016 ( 3.4%)
- hdr faces 2260/65536 126560/3670016 ( 3.4%)
- origfaces 742/65536 41552/3670016 ( 1.1%)
- leaves 1364/65536 43648/2097152 ( 2.1%)
- leaffaces 2941/65536 5882/131072 ( 4.5%)
- leafbrushes 528/65536 1056/131072 ( 0.8%)
- areas 3/256 24/2048 ( 1.2%)
- surfedges 13694/512000 54776/2048000 ( 2.7%)
- edges 7378/256000 29512/1024000 ( 2.9%)
- LDR worldlights 2/8192 176/720896 ( 0.0%)
- HDR worldlights 2/8192 176/720896 ( 0.0%)
- leafwaterdata 0/32768 0/393216 ( 0.0%)
- waterstrips 243/32768 2430/327680 ( 0.7%)
- waterverts 0/65536 0/786432 ( 0.0%)
- waterindices 3732/65536 7464/131072 ( 5.7%)
- cubemapsamples 0/1024 0/16384 ( 0.0%)
- overlays 0/512 0/180224 ( 0.0%)
- LDR lightdata [variable] 1782608/0 ( 0.0%)
- HDR lightdata [variable] 1782608/0 ( 0.0%)
- visdata [variable] 0/16777216 ( 0.0%)
- entdata [variable] 17381/393216 ( 4.4%)
- LDR ambient table 1364/65536 5456/262144 ( 2.1%)
- HDR ambient table 1364/65536 5456/262144 ( 2.1%)
- LDR leaf ambient 6135/65536 171780/1835008 ( 9.4%)
- HDR leaf ambient 6135/65536 171780/1835008 ( 9.4%)
- occluders 0/0 0/0 ( 0.0%)
- occluder polygons 0/0 0/0 ( 0.0%)
- occluder vert ind 0/0 0/0 ( 0.0%)
- detail props [variable] 1/12 ( 8.3%)
- static props [variable] 1/12 ( 8.3%)
- pakfile [variable] 105703/0 ( 0.0%)
- physics [variable] 56843/4194304 ( 1.4%)
- physics terrain [variable] 2/1048576 ( 0.0%)
-
- Level flags = 0
-
- Total triangle count: 6206
- Writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- 5 seconds elapsed
-
-
-
- materialPath: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\materials
- Loading C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.vmf
- Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\custom\battlefield 3 ak-74m\gameinfo.txt
- fixing up env_cubemap materials on brush sides...
- 0...1...2...3...4...5...6...7...8...9...10**** leaked ****
- Entity ambient_generic (720.44 827.91 141.56) leaked!
-
Processing areas...done (0)
- Building Faces...done (0)
- FixTjuncs...
- PruneNodes...
- WriteBSP...
- done (0)
- Creating default LDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_06*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Creating default HDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_06*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Finding displacement neighbors...
- Finding lightmap sample positions...
- Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
- Building Physics collision data...
- done (0) (56843 bytes)
- Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
- Compacting texture/material tables...
- Reduced 385 texinfos to 332
- Reduced 17 texdatas to 17 (346 bytes to 346)
- Writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- Wrote ZIP buffer, estimated size 105917, actual size 105703
- 0 seconds elapsed
-
-
-
- 12 threads
- reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
- LoadPortals: couldn't read c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
-
-
-
- [Reading texlights from 'lights.rad']
- [2 texlights parsed from 'lights.rad']
-
- Loading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- No vis information, direct lighting only.
- 2260 faces
- 1 degenerate faces
-
2428153 square feet [349654048.00 square inches]
- 0 Displacements
- 0 Square Feet [0.00 Square Inches]
- 2 direct lights
- 0...1...2...3...4...5...6...7...8...9...10Build Patch/Sample Hash Table(s).....Done<0.0110 sec>
- 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
- 0 of 0 (0% of) surface lights went in leaf ambient cubes.
- 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
- Ready to Finish
-
- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 7/1024 336/49152 ( 0.7%)
- brushes 145/8192 1740/98304 ( 1.8%)
- brushsides 887/65536 7096/524288 ( 1.4%)
- planes 1318/65536 26360/1310720 ( 2.0%)
- vertexes 3183/65536 38196/786432 ( 4.9%)
- nodes 1356/65536 43392/2097152 ( 2.1%)
- texinfos 332/12288 23904/884736 ( 2.7%)
- texdata 17/2048 544/65536 ( 0.8%)
- dispinfos 0/0 0/0 ( 0.0%)
- disp_verts 0/0 0/0 ( 0.0%)
- disp_tris 0/0 0/0 ( 0.0%)
- disp_lmsamples 0/0 0/0 ( 0.0%)
- faces 2260/65536 126560/3670016 ( 3.4%)
- hdr faces 0/65536 0/3670016 ( 0.0%)
- origfaces 742/65536 41552/3670016 ( 1.1%)
- leaves 1364/65536 43648/2097152 ( 2.1%)
- leaffaces 2941/65536 5882/131072 ( 4.5%)
- leafbrushes 528/65536 1056/131072 ( 0.8%)
- areas 3/256 24/2048 ( 1.2%)
- surfedges 13694/512000 54776/2048000 ( 2.7%)
- edges 7378/256000 29512/1024000 ( 2.9%)
- LDR worldlights 2/8192 176/720896 ( 0.0%)
- HDR worldlights 0/8192 0/720896 ( 0.0%)
- leafwaterdata 0/32768 0/393216 ( 0.0%)
- waterstrips 243/32768 2430/327680 ( 0.7%)
- waterverts 0/65536 0/786432 ( 0.0%)
- waterindices 3732/65536 7464/131072 ( 5.7%)
- cubemapsamples 0/1024 0/16384 ( 0.0%)
- overlays 0/512 0/180224 ( 0.0%)
- LDR lightdata [variable] 1782608/0 ( 0.0%)
- HDR lightdata [variable] 0/0 ( 0.0%)
- visdata [variable] 0/16777216 ( 0.0%)
- entdata [variable] 17224/393216 ( 4.4%)
- LDR ambient table 1364/65536 5456/262144 ( 2.1%)
- HDR ambient table 1364/65536 5456/262144 ( 2.1%)
- LDR leaf ambient 6135/65536 171780/1835008 ( 9.4%)
- HDR leaf ambient 1364/65536 38192/1835008 ( 2.1%)
- occluders 0/0 0/0 ( 0.0%)
- occluder polygons 0/0 0/0 ( 0.0%)
- occluder vert ind 0/0 0/0 ( 0.0%)
- detail props [variable] 1/12 ( 8.3%)
- static props [variable] 1/12 ( 8.3%)
- pakfile [variable] 105703/0 ( 0.0%)
- physics [variable] 56843/4194304 ( 1.4%)
- physics terrain [variable] 2/1048576 ( 0.0%)
-
- Level flags = 0
-
- Total triangle count: 6206
- Writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- 5 seconds elapsed
-
-
-
- [Reading texlights from 'lights.rad']
- [2 texlights parsed from 'lights.rad']
-
- Loading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- No vis information, direct lighting only.
- 2260 faces
- 1 degenerate faces
-
2428153 square feet [349654048.00 square inches]
- 0 Displacements
- 0 Square Feet [0.00 Square Inches]
- 2 direct lights
- 0...1...2...3...4...5...6...7...8...9...10Build Patch/Sample Hash Table(s).....Done<0.0116 sec>
- 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
- 0 of 0 (0% of) surface lights went in leaf ambient cubes.
- 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
- Ready to Finish
-
- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 7/1024 336/49152 ( 0.7%)
- brushes 145/8192 1740/98304 ( 1.8%)
- brushsides 887/65536 7096/524288 ( 1.4%)
- planes 1318/65536 26360/1310720 ( 2.0%)
- vertexes 3183/65536 38196/786432 ( 4.9%)
- nodes 1356/65536 43392/2097152 ( 2.1%)
- texinfos 332/12288 23904/884736 ( 2.7%)
- texdata 17/2048 544/65536 ( 0.8%)
- dispinfos 0/0 0/0 ( 0.0%)
- disp_verts 0/0 0/0 ( 0.0%)
- disp_tris 0/0 0/0 ( 0.0%)
- disp_lmsamples 0/0 0/0 ( 0.0%)
- faces 2260/65536 126560/3670016 ( 3.4%)
- hdr faces 2260/65536 126560/3670016 ( 3.4%)
- origfaces 742/65536 41552/3670016 ( 1.1%)
- leaves 1364/65536 43648/2097152 ( 2.1%)
- leaffaces 2941/65536 5882/131072 ( 4.5%)
- leafbrushes 528/65536 1056/131072 ( 0.8%)
- areas 3/256 24/2048 ( 1.2%)
- surfedges 13694/512000 54776/2048000 ( 2.7%)
- edges 7378/256000 29512/1024000 ( 2.9%)
- LDR worldlights 2/8192 176/720896 ( 0.0%)
- HDR worldlights 2/8192 176/720896 ( 0.0%)
- leafwaterdata 0/32768 0/393216 ( 0.0%)
- waterstrips 243/32768 2430/327680 ( 0.7%)
- waterverts 0/65536 0/786432 ( 0.0%)
- waterindices 3732/65536 7464/131072 ( 5.7%)
- cubemapsamples 0/1024 0/16384 ( 0.0%)
- overlays 0/512 0/180224 ( 0.0%)
- LDR lightdata [variable] 1782608/0 ( 0.0%)
- HDR lightdata [variable] 1782608/0 ( 0.0%)
- visdata [variable] 0/16777216 ( 0.0%)
- entdata [variable] 17224/393216 ( 4.4%)
- LDR ambient table 1364/65536 5456/262144 ( 2.1%)
- HDR ambient table 1364/65536 5456/262144 ( 2.1%)
- LDR leaf ambient 6135/65536 171780/1835008 ( 9.4%)
- HDR leaf ambient 6135/65536 171780/1835008 ( 9.4%)
- occluders 0/0 0/0 ( 0.0%)
- occluder polygons 0/0 0/0 ( 0.0%)
- occluder vert ind 0/0 0/0 ( 0.0%)
- detail props [variable] 1/12 ( 8.3%)
- static props [variable] 1/12 ( 8.3%)
- pakfile [variable] 105703/0 ( 0.0%)
- physics [variable] 56843/4194304 ( 1.4%)
- physics terrain [variable] 2/1048576 ( 0.0%)
-
- Level flags = 0
-
- Total triangle count: 6206
- Writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- 5 seconds elapsed
-
-
-
- materialPath: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\materials
- Loading C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.vmf
- Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\custom\battlefield 3 ak-74m\gameinfo.txt
- fixing up env_cubemap materials on brush sides...
- 0...1...2...3...4...5...6...7...8...9...10**** leaked ****
- Entity ambient_generic (317.29 827.91 1152.00) leaked!
-
Processing areas...done (0)
- Building Faces...done (0)
- FixTjuncs...
- PruneNodes...
- WriteBSP...
- done (0)
- Creating default LDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_06*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Creating default HDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_06*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Finding displacement neighbors...
- Finding lightmap sample positions...
- Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
- Building Physics collision data...
- done (0) (56843 bytes)
- Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
- Compacting texture/material tables...
- Reduced 385 texinfos to 332
- Reduced 17 texdatas to 17 (346 bytes to 346)
- Writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- Wrote ZIP buffer, estimated size 105917, actual size 105703
- 0 seconds elapsed
-
-
-
- 12 threads
- reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
- LoadPortals: couldn't read c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
-
-
-
- [Reading texlights from 'lights.rad']
- [2 texlights parsed from 'lights.rad']
-
- Loading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- No vis information, direct lighting only.
- 2265 faces
- 1 degenerate faces
-
2426939 square feet [349479200.00 square inches]
- 0 Displacements
- 0 Square Feet [0.00 Square Inches]
- 2 direct lights
- 0...1...2...3...4...5...6...7...8...9...10Build Patch/Sample Hash Table(s).....Done<0.0108 sec>
- 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
- 0 of 0 (0% of) surface lights went in leaf ambient cubes.
- 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
- Ready to Finish
-
- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 7/1024 336/49152 ( 0.7%)
- brushes 145/8192 1740/98304 ( 1.8%)
- brushsides 887/65536 7096/524288 ( 1.4%)
- planes 1322/65536 26440/1310720 ( 2.0%)
- vertexes 3180/65536 38160/786432 ( 4.9%)
- nodes 1357/65536 43424/2097152 ( 2.1%)
- texinfos 332/12288 23904/884736 ( 2.7%)
- texdata 17/2048 544/65536 ( 0.8%)
- dispinfos 0/0 0/0 ( 0.0%)
- disp_verts 0/0 0/0 ( 0.0%)
- disp_tris 0/0 0/0 ( 0.0%)
- disp_lmsamples 0/0 0/0 ( 0.0%)
- faces 2265/65536 126840/3670016 ( 3.5%)
- hdr faces 0/65536 0/3670016 ( 0.0%)
- origfaces 743/65536 41608/3670016 ( 1.1%)
- leaves 1365/65536 43680/2097152 ( 2.1%)
- leaffaces 2948/65536 5896/131072 ( 4.5%)
- leafbrushes 520/65536 1040/131072 ( 0.8%)
- areas 3/256 24/2048 ( 1.2%)
- surfedges 13716/512000 54864/2048000 ( 2.7%)
- edges 7375/256000 29500/1024000 ( 2.9%)
- LDR worldlights 2/8192 176/720896 ( 0.0%)
- HDR worldlights 0/8192 0/720896 ( 0.0%)
- leafwaterdata 0/32768 0/393216 ( 0.0%)
- waterstrips 241/32768 2410/327680 ( 0.7%)
- waterverts 0/65536 0/786432 ( 0.0%)
- waterindices 3708/65536 7416/131072 ( 5.7%)
- cubemapsamples 0/1024 0/16384 ( 0.0%)
- overlays 0/512 0/180224 ( 0.0%)
- LDR lightdata [variable] 1782608/0 ( 0.0%)
- HDR lightdata [variable] 0/0 ( 0.0%)
- visdata [variable] 0/16777216 ( 0.0%)
- entdata [variable] 17222/393216 ( 4.4%)
- LDR ambient table 1365/65536 5460/262144 ( 2.1%)
- HDR ambient table 1365/65536 5460/262144 ( 2.1%)
- LDR leaf ambient 6612/65536 185136/1835008 (10.1%)
- HDR leaf ambient 1365/65536 38220/1835008 ( 2.1%)
- occluders 0/0 0/0 ( 0.0%)
- occluder polygons 0/0 0/0 ( 0.0%)
- occluder vert ind 0/0 0/0 ( 0.0%)
- detail props [variable] 1/12 ( 8.3%)
- static props [variable] 1/12 ( 8.3%)
- pakfile [variable] 105703/0 ( 0.0%)
- physics [variable] 56843/4194304 ( 1.4%)
- physics terrain [variable] 2/1048576 ( 0.0%)
-
- Level flags = 0
-
- Total triangle count: 6214
- Writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- 5 seconds elapsed
-
-
-
- [Reading texlights from 'lights.rad']
- [2 texlights parsed from 'lights.rad']
-
- Loading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- No vis information, direct lighting only.
- 2265 faces
- 1 degenerate faces
-
2426939 square feet [349479200.00 square inches]
- 0 Displacements
- 0 Square Feet [0.00 Square Inches]
- 2 direct lights
- 0...1...2...3...4...5...6...7...8...9...10Build Patch/Sample Hash Table(s).....Done<0.0122 sec>
- 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
- 0 of 0 (0% of) surface lights went in leaf ambient cubes.
- 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
- Ready to Finish
-
- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 7/1024 336/49152 ( 0.7%)
- brushes 145/8192 1740/98304 ( 1.8%)
- brushsides 887/65536 7096/524288 ( 1.4%)
- planes 1322/65536 26440/1310720 ( 2.0%)
- vertexes 3180/65536 38160/786432 ( 4.9%)
- nodes 1357/65536 43424/2097152 ( 2.1%)
- texinfos 332/12288 23904/884736 ( 2.7%)
- texdata 17/2048 544/65536 ( 0.8%)
- dispinfos 0/0 0/0 ( 0.0%)
- disp_verts 0/0 0/0 ( 0.0%)
- disp_tris 0/0 0/0 ( 0.0%)
- disp_lmsamples 0/0 0/0 ( 0.0%)
- faces 2265/65536 126840/3670016 ( 3.5%)
- hdr faces 2265/65536 126840/3670016 ( 3.5%)
- origfaces 743/65536 41608/3670016 ( 1.1%)
- leaves 1365/65536 43680/2097152 ( 2.1%)
- leaffaces 2948/65536 5896/131072 ( 4.5%)
- leafbrushes 520/65536 1040/131072 ( 0.8%)
- areas 3/256 24/2048 ( 1.2%)
- surfedges 13716/512000 54864/2048000 ( 2.7%)
- edges 7375/256000 29500/1024000 ( 2.9%)
- LDR worldlights 2/8192 176/720896 ( 0.0%)
- HDR worldlights 2/8192 176/720896 ( 0.0%)
- leafwaterdata 0/32768 0/393216 ( 0.0%)
- waterstrips 241/32768 2410/327680 ( 0.7%)
- waterverts 0/65536 0/786432 ( 0.0%)
- waterindices 3708/65536 7416/131072 ( 5.7%)
- cubemapsamples 0/1024 0/16384 ( 0.0%)
- overlays 0/512 0/180224 ( 0.0%)
- LDR lightdata [variable] 1782608/0 ( 0.0%)
- HDR lightdata [variable] 1782608/0 ( 0.0%)
- visdata [variable] 0/16777216 ( 0.0%)
- entdata [variable] 17222/393216 ( 4.4%)
- LDR ambient table 1365/65536 5460/262144 ( 2.1%)
- HDR ambient table 1365/65536 5460/262144 ( 2.1%)
- LDR leaf ambient 6612/65536 185136/1835008 (10.1%)
- HDR leaf ambient 6612/65536 185136/1835008 (10.1%)
- occluders 0/0 0/0 ( 0.0%)
- occluder polygons 0/0 0/0 ( 0.0%)
- occluder vert ind 0/0 0/0 ( 0.0%)
- detail props [variable] 1/12 ( 8.3%)
- static props [variable] 1/12 ( 8.3%)
- pakfile [variable] 105703/0 ( 0.0%)
- physics [variable] 56843/4194304 ( 1.4%)
- physics terrain [variable] 2/1048576 ( 0.0%)
-
- Level flags = 0
-
- Total triangle count: 6214
- Writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- 5 seconds elapsed
-
-
-
- materialPath: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\materials
- Loading C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.vmf
- Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\custom\battlefield 3 ak-74m\gameinfo.txt
- fixing up env_cubemap materials on brush sides...
- 0...1...2...3...4...5...6...7...8...9...10**** leaked ****
- Entity ambient_generic (320.00 896.00 1133.35) leaked!
-
Processing areas...done (0)
- Building Faces...done (0)
- FixTjuncs...
- PruneNodes...
- WriteBSP...
- done (0)
- Creating default LDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_06*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Creating default HDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_06*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Finding displacement neighbors...
- Finding lightmap sample positions...
- Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
- Building Physics collision data...
- done (0) (56843 bytes)
- Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
- Compacting texture/material tables...
- Reduced 385 texinfos to 332
- Reduced 17 texdatas to 17 (346 bytes to 346)
- Writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- Wrote ZIP buffer, estimated size 105917, actual size 105703
- 0 seconds elapsed
-
-
-
- 12 threads
- reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
- LoadPortals: couldn't read c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
-
-
-
- [Reading texlights from 'lights.rad']
- [2 texlights parsed from 'lights.rad']
-
- Loading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- No vis information, direct lighting only.
- 2265 faces
- 1 degenerate faces
-
2426939 square feet [349479200.00 square inches]
- 0 Displacements
- 0 Square Feet [0.00 Square Inches]
- 2 direct lights
- 0...1...2...3...4...5...6...7...8...9...10Build Patch/Sample Hash Table(s).....Done<0.0106 sec>
- 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
- 0 of 0 (0% of) surface lights went in leaf ambient cubes.
- 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
- Ready to Finish
-
- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 7/1024 336/49152 ( 0.7%)
- brushes 145/8192 1740/98304 ( 1.8%)
- brushsides 887/65536 7096/524288 ( 1.4%)
- planes 1322/65536 26440/1310720 ( 2.0%)
- vertexes 3180/65536 38160/786432 ( 4.9%)
- nodes 1357/65536 43424/2097152 ( 2.1%)
- texinfos 332/12288 23904/884736 ( 2.7%)
- texdata 17/2048 544/65536 ( 0.8%)
- dispinfos 0/0 0/0 ( 0.0%)
- disp_verts 0/0 0/0 ( 0.0%)
- disp_tris 0/0 0/0 ( 0.0%)
- disp_lmsamples 0/0 0/0 ( 0.0%)
- faces 2265/65536 126840/3670016 ( 3.5%)
- hdr faces 0/65536 0/3670016 ( 0.0%)
- origfaces 743/65536 41608/3670016 ( 1.1%)
- leaves 1365/65536 43680/2097152 ( 2.1%)
- leaffaces 2948/65536 5896/131072 ( 4.5%)
- leafbrushes 520/65536 1040/131072 ( 0.8%)
- areas 3/256 24/2048 ( 1.2%)
- surfedges 13716/512000 54864/2048000 ( 2.7%)
- edges 7375/256000 29500/1024000 ( 2.9%)
- LDR worldlights 2/8192 176/720896 ( 0.0%)
- HDR worldlights 0/8192 0/720896 ( 0.0%)
- leafwaterdata 0/32768 0/393216 ( 0.0%)
- waterstrips 241/32768 2410/327680 ( 0.7%)
- waterverts 0/65536 0/786432 ( 0.0%)
- waterindices 3708/65536 7416/131072 ( 5.7%)
- cubemapsamples 0/1024 0/16384 ( 0.0%)
- overlays 0/512 0/180224 ( 0.0%)
- LDR lightdata [variable] 1782608/0 ( 0.0%)
- HDR lightdata [variable] 0/0 ( 0.0%)
- visdata [variable] 0/16777216 ( 0.0%)
- entdata [variable] 17218/393216 ( 4.4%)
- LDR ambient table 1365/65536 5460/262144 ( 2.1%)
- HDR ambient table 1365/65536 5460/262144 ( 2.1%)
- LDR leaf ambient 6612/65536 185136/1835008 (10.1%)
- HDR leaf ambient 1365/65536 38220/1835008 ( 2.1%)
- occluders 0/0 0/0 ( 0.0%)
- occluder polygons 0/0 0/0 ( 0.0%)
- occluder vert ind 0/0 0/0 ( 0.0%)
- detail props [variable] 1/12 ( 8.3%)
- static props [variable] 1/12 ( 8.3%)
- pakfile [variable] 105703/0 ( 0.0%)
- physics [variable] 56843/4194304 ( 1.4%)
- physics terrain [variable] 2/1048576 ( 0.0%)
-
- Level flags = 0
-
- Total triangle count: 6214
- Writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- 5 seconds elapsed
-
-
-
- [Reading texlights from 'lights.rad']
- [2 texlights parsed from 'lights.rad']
-
- Loading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- No vis information, direct lighting only.
- 2265 faces
- 1 degenerate faces
-
2426939 square feet [349479200.00 square inches]
- 0 Displacements
- 0 Square Feet [0.00 Square Inches]
- 2 direct lights
- 0...1...2...3...4...5...6...7...8...9...10Build Patch/Sample Hash Table(s).....Done<0.0115 sec>
- 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
- 0 of 0 (0% of) surface lights went in leaf ambient cubes.
- 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
- Ready to Finish
-
- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 7/1024 336/49152 ( 0.7%)
- brushes 145/8192 1740/98304 ( 1.8%)
- brushsides 887/65536 7096/524288 ( 1.4%)
- planes 1322/65536 26440/1310720 ( 2.0%)
- vertexes 3180/65536 38160/786432 ( 4.9%)
- nodes 1357/65536 43424/2097152 ( 2.1%)
- texinfos 332/12288 23904/884736 ( 2.7%)
- texdata 17/2048 544/65536 ( 0.8%)
- dispinfos 0/0 0/0 ( 0.0%)
- disp_verts 0/0 0/0 ( 0.0%)
- disp_tris 0/0 0/0 ( 0.0%)
- disp_lmsamples 0/0 0/0 ( 0.0%)
- faces 2265/65536 126840/3670016 ( 3.5%)
- hdr faces 2265/65536 126840/3670016 ( 3.5%)
- origfaces 743/65536 41608/3670016 ( 1.1%)
- leaves 1365/65536 43680/2097152 ( 2.1%)
- leaffaces 2948/65536 5896/131072 ( 4.5%)
- leafbrushes 520/65536 1040/131072 ( 0.8%)
- areas 3/256 24/2048 ( 1.2%)
- surfedges 13716/512000 54864/2048000 ( 2.7%)
- edges 7375/256000 29500/1024000 ( 2.9%)
- LDR worldlights 2/8192 176/720896 ( 0.0%)
- HDR worldlights 2/8192 176/720896 ( 0.0%)
- leafwaterdata 0/32768 0/393216 ( 0.0%)
- waterstrips 241/32768 2410/327680 ( 0.7%)
- waterverts 0/65536 0/786432 ( 0.0%)
- waterindices 3708/65536 7416/131072 ( 5.7%)
- cubemapsamples 0/1024 0/16384 ( 0.0%)
- overlays 0/512 0/180224 ( 0.0%)
- LDR lightdata [variable] 1782608/0 ( 0.0%)
- HDR lightdata [variable] 1782608/0 ( 0.0%)
- visdata [variable] 0/16777216 ( 0.0%)
- entdata [variable] 17218/393216 ( 4.4%)
- LDR ambient table 1365/65536 5460/262144 ( 2.1%)
- HDR ambient table 1365/65536 5460/262144 ( 2.1%)
- LDR leaf ambient 6612/65536 185136/1835008 (10.1%)
- HDR leaf ambient 6612/65536 185136/1835008 (10.1%)
- occluders 0/0 0/0 ( 0.0%)
- occluder polygons 0/0 0/0 ( 0.0%)
- occluder vert ind 0/0 0/0 ( 0.0%)
- detail props [variable] 1/12 ( 8.3%)
- static props [variable] 1/12 ( 8.3%)
- pakfile [variable] 105703/0 ( 0.0%)
- physics [variable] 56843/4194304 ( 1.4%)
- physics terrain [variable] 2/1048576 ( 0.0%)
-
- Level flags = 0
-
- Total triangle count: 6214
- Writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- 5 seconds elapsed
-
-
-
- materialPath: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\materials
- Loading C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.vmf
- Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\custom\battlefield 3 ak-74m\gameinfo.txt
- fixing up env_cubemap materials on brush sides...
- 0...1...2...3...4...5...6...7...8...9...10**** leaked ****
- Entity logic_auto (192.00 827.41 1084.00) leaked!
-
Processing areas...done (0)
- Building Faces...done (0)
- FixTjuncs...
- PruneNodes...
- WriteBSP...
- done (0)
- Creating default LDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_06*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Creating default HDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_06*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Finding displacement neighbors...
- Finding lightmap sample positions...
- Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
- Building Physics collision data...
- done (0) (56843 bytes)
- Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
- Compacting texture/material tables...
- Reduced 385 texinfos to 332
- Reduced 17 texdatas to 17 (346 bytes to 346)
- Writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- Wrote ZIP buffer, estimated size 105917, actual size 105703
- 0 seconds elapsed
-
-
-
- 12 threads
- reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
- LoadPortals: couldn't read c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
-
-
-
- [Reading texlights from 'lights.rad']
- [2 texlights parsed from 'lights.rad']
-
- Loading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- No vis information, direct lighting only.
- 2265 faces
- 1 degenerate faces
-
2426939 square feet [349479200.00 square inches]
- 0 Displacements
- 0 Square Feet [0.00 Square Inches]
- 2 direct lights
- 0...1...2...3...4...5...6...7...8...9...10Build Patch/Sample Hash Table(s).....Done<0.0140 sec>
- 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
- 0 of 0 (0% of) surface lights went in leaf ambient cubes.
- 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
- Ready to Finish
-
- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 7/1024 336/49152 ( 0.7%)
- brushes 145/8192 1740/98304 ( 1.8%)
- brushsides 887/65536 7096/524288 ( 1.4%)
- planes 1322/65536 26440/1310720 ( 2.0%)
- vertexes 3180/65536 38160/786432 ( 4.9%)
- nodes 1357/65536 43424/2097152 ( 2.1%)
- texinfos 332/12288 23904/884736 ( 2.7%)
- texdata 17/2048 544/65536 ( 0.8%)
- dispinfos 0/0 0/0 ( 0.0%)
- disp_verts 0/0 0/0 ( 0.0%)
- disp_tris 0/0 0/0 ( 0.0%)
- disp_lmsamples 0/0 0/0 ( 0.0%)
- faces 2265/65536 126840/3670016 ( 3.5%)
- hdr faces 0/65536 0/3670016 ( 0.0%)
- origfaces 743/65536 41608/3670016 ( 1.1%)
- leaves 1365/65536 43680/2097152 ( 2.1%)
- leaffaces 2948/65536 5896/131072 ( 4.5%)
- leafbrushes 520/65536 1040/131072 ( 0.8%)
- areas 3/256 24/2048 ( 1.2%)
- surfedges 13716/512000 54864/2048000 ( 2.7%)
- edges 7375/256000 29500/1024000 ( 2.9%)
- LDR worldlights 2/8192 176/720896 ( 0.0%)
- HDR worldlights 0/8192 0/720896 ( 0.0%)
- leafwaterdata 0/32768 0/393216 ( 0.0%)
- waterstrips 241/32768 2410/327680 ( 0.7%)
- waterverts 0/65536 0/786432 ( 0.0%)
- waterindices 3708/65536 7416/131072 ( 5.7%)
- cubemapsamples 0/1024 0/16384 ( 0.0%)
- overlays 0/512 0/180224 ( 0.0%)
- LDR lightdata [variable] 1782608/0 ( 0.0%)
- HDR lightdata [variable] 0/0 ( 0.0%)
- visdata [variable] 0/16777216 ( 0.0%)
- entdata [variable] 16819/393216 ( 4.3%)
- LDR ambient table 1365/65536 5460/262144 ( 2.1%)
- HDR ambient table 1365/65536 5460/262144 ( 2.1%)
- LDR leaf ambient 6612/65536 185136/1835008 (10.1%)
- HDR leaf ambient 1365/65536 38220/1835008 ( 2.1%)
- occluders 0/0 0/0 ( 0.0%)
- occluder polygons 0/0 0/0 ( 0.0%)
- occluder vert ind 0/0 0/0 ( 0.0%)
- detail props [variable] 1/12 ( 8.3%)
- static props [variable] 1/12 ( 8.3%)
- pakfile [variable] 105703/0 ( 0.0%)
- physics [variable] 56843/4194304 ( 1.4%)
- physics terrain [variable] 2/1048576 ( 0.0%)
-
- Level flags = 0
-
- Total triangle count: 6214
- Writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- 6 seconds elapsed
-
-
-
- [Reading texlights from 'lights.rad']
- [2 texlights parsed from 'lights.rad']
-
- Loading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- No vis information, direct lighting only.
- 2265 faces
- 1 degenerate faces
-
2426939 square feet [349479200.00 square inches]
- 0 Displacements
- 0 Square Feet [0.00 Square Inches]
- 2 direct lights
- 0...1...2...3...4...5...6...7...8...9...10Build Patch/Sample Hash Table(s).....Done<0.0122 sec>
- 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
- 0 of 0 (0% of) surface lights went in leaf ambient cubes.
- 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
- Ready to Finish
-
- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 7/1024 336/49152 ( 0.7%)
- brushes 145/8192 1740/98304 ( 1.8%)
- brushsides 887/65536 7096/524288 ( 1.4%)
- planes 1322/65536 26440/1310720 ( 2.0%)
- vertexes 3180/65536 38160/786432 ( 4.9%)
- nodes 1357/65536 43424/2097152 ( 2.1%)
- texinfos 332/12288 23904/884736 ( 2.7%)
- texdata 17/2048 544/65536 ( 0.8%)
- dispinfos 0/0 0/0 ( 0.0%)
- disp_verts 0/0 0/0 ( 0.0%)
- disp_tris 0/0 0/0 ( 0.0%)
- disp_lmsamples 0/0 0/0 ( 0.0%)
- faces 2265/65536 126840/3670016 ( 3.5%)
- hdr faces 2265/65536 126840/3670016 ( 3.5%)
- origfaces 743/65536 41608/3670016 ( 1.1%)
- leaves 1365/65536 43680/2097152 ( 2.1%)
- leaffaces 2948/65536 5896/131072 ( 4.5%)
- leafbrushes 520/65536 1040/131072 ( 0.8%)
- areas 3/256 24/2048 ( 1.2%)
- surfedges 13716/512000 54864/2048000 ( 2.7%)
- edges 7375/256000 29500/1024000 ( 2.9%)
- LDR worldlights 2/8192 176/720896 ( 0.0%)
- HDR worldlights 2/8192 176/720896 ( 0.0%)
- leafwaterdata 0/32768 0/393216 ( 0.0%)
- waterstrips 241/32768 2410/327680 ( 0.7%)
- waterverts 0/65536 0/786432 ( 0.0%)
- waterindices 3708/65536 7416/131072 ( 5.7%)
- cubemapsamples 0/1024 0/16384 ( 0.0%)
- overlays 0/512 0/180224 ( 0.0%)
- LDR lightdata [variable] 1782608/0 ( 0.0%)
- HDR lightdata [variable] 1782608/0 ( 0.0%)
- visdata [variable] 0/16777216 ( 0.0%)
- entdata [variable] 16819/393216 ( 4.3%)
- LDR ambient table 1365/65536 5460/262144 ( 2.1%)
- HDR ambient table 1365/65536 5460/262144 ( 2.1%)
- LDR leaf ambient 6612/65536 185136/1835008 (10.1%)
- HDR leaf ambient 6612/65536 185136/1835008 (10.1%)
- occluders 0/0 0/0 ( 0.0%)
- occluder polygons 0/0 0/0 ( 0.0%)
- occluder vert ind 0/0 0/0 ( 0.0%)
- detail props [variable] 1/12 ( 8.3%)
- static props [variable] 1/12 ( 8.3%)
- pakfile [variable] 105703/0 ( 0.0%)
- physics [variable] 56843/4194304 ( 1.4%)
- physics terrain [variable] 2/1048576 ( 0.0%)
-
- Level flags = 0
-
- Total triangle count: 6214
- Writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- 5 seconds elapsed
-
-
-
- materialPath: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\materials
- Loading C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.vmf
- Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\custom\battlefield 3 ak-74m\gameinfo.txt
- fixing up env_cubemap materials on brush sides...
- 0...1...2...3...4...5...6...7...8...9...10**** leaked ****
- Entity info_player_terrorist (83.42 530.44 66.56) leaked!
-
Processing areas...done (0)
- Building Faces...done (0)
- FixTjuncs...
- PruneNodes...
- WriteBSP...
- done (0)
- Creating default LDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_06*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Creating default HDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_06*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Finding displacement neighbors...
- Finding lightmap sample positions...
- Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
- Building Physics collision data...
- done (0) (56843 bytes)
- Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
- Compacting texture/material tables...
- Reduced 385 texinfos to 332
- Reduced 17 texdatas to 17 (346 bytes to 346)
- Writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- Wrote ZIP buffer, estimated size 105917, actual size 105703
- 0 seconds elapsed
-
-
-
- 12 threads
- reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
- LoadPortals: couldn't read c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
-
-
-
- [Reading texlights from 'lights.rad']
- [2 texlights parsed from 'lights.rad']
-
- Loading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- No vis information, direct lighting only.
- 2265 faces
- 1 degenerate faces
-
2426939 square feet [349479200.00 square inches]
- 0 Displacements
- 0 Square Feet [0.00 Square Inches]
- 2 direct lights
- 0...1...2...3...4...5...6...7...8...9...10Build Patch/Sample Hash Table(s).....Done<0.0105 sec>
- 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
- 0 of 0 (0% of) surface lights went in leaf ambient cubes.
- 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
- Ready to Finish
-
- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 7/1024 336/49152 ( 0.7%)
- brushes 145/8192 1740/98304 ( 1.8%)
- brushsides 887/65536 7096/524288 ( 1.4%)
- planes 1322/65536 26440/1310720 ( 2.0%)
- vertexes 3180/65536 38160/786432 ( 4.9%)
- nodes 1357/65536 43424/2097152 ( 2.1%)
- texinfos 332/12288 23904/884736 ( 2.7%)
- texdata 17/2048 544/65536 ( 0.8%)
- dispinfos 0/0 0/0 ( 0.0%)
- disp_verts 0/0 0/0 ( 0.0%)
- disp_tris 0/0 0/0 ( 0.0%)
- disp_lmsamples 0/0 0/0 ( 0.0%)
- faces 2265/65536 126840/3670016 ( 3.5%)
- hdr faces 0/65536 0/3670016 ( 0.0%)
- origfaces 743/65536 41608/3670016 ( 1.1%)
- leaves 1365/65536 43680/2097152 ( 2.1%)
- leaffaces 2948/65536 5896/131072 ( 4.5%)
- leafbrushes 520/65536 1040/131072 ( 0.8%)
- areas 3/256 24/2048 ( 1.2%)
- surfedges 13716/512000 54864/2048000 ( 2.7%)
- edges 7375/256000 29500/1024000 ( 2.9%)
- LDR worldlights 2/8192 176/720896 ( 0.0%)
- HDR worldlights 0/8192 0/720896 ( 0.0%)
- leafwaterdata 0/32768 0/393216 ( 0.0%)
- waterstrips 241/32768 2410/327680 ( 0.7%)
- waterverts 0/65536 0/786432 ( 0.0%)
- waterindices 3708/65536 7416/131072 ( 5.7%)
- cubemapsamples 0/1024 0/16384 ( 0.0%)
- overlays 0/512 0/180224 ( 0.0%)
- LDR lightdata [variable] 1782608/0 ( 0.0%)
- HDR lightdata [variable] 0/0 ( 0.0%)
- visdata [variable] 0/16777216 ( 0.0%)
- entdata [variable] 16673/393216 ( 4.2%)
- LDR ambient table 1365/65536 5460/262144 ( 2.1%)
- HDR ambient table 1365/65536 5460/262144 ( 2.1%)
- LDR leaf ambient 6612/65536 185136/1835008 (10.1%)
- HDR leaf ambient 1365/65536 38220/1835008 ( 2.1%)
- occluders 0/0 0/0 ( 0.0%)
- occluder polygons 0/0 0/0 ( 0.0%)
- occluder vert ind 0/0 0/0 ( 0.0%)
- detail props [variable] 1/12 ( 8.3%)
- static props [variable] 1/12 ( 8.3%)
- pakfile [variable] 105703/0 ( 0.0%)
- physics [variable] 56843/4194304 ( 1.4%)
- physics terrain [variable] 2/1048576 ( 0.0%)
-
- Level flags = 0
-
- Total triangle count: 6214
- Writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- 5 seconds elapsed
-
-
-
- [Reading texlights from 'lights.rad']
- [2 texlights parsed from 'lights.rad']
-
- Loading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- No vis information, direct lighting only.
- 2265 faces
- 1 degenerate faces
-
2426939 square feet [349479200.00 square inches]
- 0 Displacements
- 0 Square Feet [0.00 Square Inches]
- 2 direct lights
- 0...1...2...3...4...5...6...7...8...9...10Build Patch/Sample Hash Table(s).....Done<0.0115 sec>
- 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
- 0 of 0 (0% of) surface lights went in leaf ambient cubes.
- 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
- Ready to Finish
-
- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 7/1024 336/49152 ( 0.7%)
- brushes 145/8192 1740/98304 ( 1.8%)
- brushsides 887/65536 7096/524288 ( 1.4%)
- planes 1322/65536 26440/1310720 ( 2.0%)
- vertexes 3180/65536 38160/786432 ( 4.9%)
- nodes 1357/65536 43424/2097152 ( 2.1%)
- texinfos 332/12288 23904/884736 ( 2.7%)
- texdata 17/2048 544/65536 ( 0.8%)
- dispinfos 0/0 0/0 ( 0.0%)
- disp_verts 0/0 0/0 ( 0.0%)
- disp_tris 0/0 0/0 ( 0.0%)
- disp_lmsamples 0/0 0/0 ( 0.0%)
- faces 2265/65536 126840/3670016 ( 3.5%)
- hdr faces 2265/65536 126840/3670016 ( 3.5%)
- origfaces 743/65536 41608/3670016 ( 1.1%)
- leaves 1365/65536 43680/2097152 ( 2.1%)
- leaffaces 2948/65536 5896/131072 ( 4.5%)
- leafbrushes 520/65536 1040/131072 ( 0.8%)
- areas 3/256 24/2048 ( 1.2%)
- surfedges 13716/512000 54864/2048000 ( 2.7%)
- edges 7375/256000 29500/1024000 ( 2.9%)
- LDR worldlights 2/8192 176/720896 ( 0.0%)
- HDR worldlights 2/8192 176/720896 ( 0.0%)
- leafwaterdata 0/32768 0/393216 ( 0.0%)
- waterstrips 241/32768 2410/327680 ( 0.7%)
- waterverts 0/65536 0/786432 ( 0.0%)
- waterindices 3708/65536 7416/131072 ( 5.7%)
- cubemapsamples 0/1024 0/16384 ( 0.0%)
- overlays 0/512 0/180224 ( 0.0%)
- LDR lightdata [variable] 1782608/0 ( 0.0%)
- HDR lightdata [variable] 1782608/0 ( 0.0%)
- visdata [variable] 0/16777216 ( 0.0%)
- entdata [variable] 16673/393216 ( 4.2%)
- LDR ambient table 1365/65536 5460/262144 ( 2.1%)
- HDR ambient table 1365/65536 5460/262144 ( 2.1%)
- LDR leaf ambient 6612/65536 185136/1835008 (10.1%)
- HDR leaf ambient 6612/65536 185136/1835008 (10.1%)
- occluders 0/0 0/0 ( 0.0%)
- occluder polygons 0/0 0/0 ( 0.0%)
- occluder vert ind 0/0 0/0 ( 0.0%)
- detail props [variable] 1/12 ( 8.3%)
- static props [variable] 1/12 ( 8.3%)
- pakfile [variable] 105703/0 ( 0.0%)
- physics [variable] 56843/4194304 ( 1.4%)
- physics terrain [variable] 2/1048576 ( 0.0%)
-
- Level flags = 0
-
- Total triangle count: 6214
- Writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- 5 seconds elapsed
-
-
-
- materialPath: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\materials
- Loading C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.vmf
- Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\custom\battlefield 3 ak-74m\gameinfo.txt
- fixing up env_cubemap materials on brush sides...
- 0...1...2...3...4...5...6...7...8...9...10**** leaked ****
- Entity info_player_terrorist (93.55 530.44 74.16) leaked!
-
Processing areas...done (0)
- Building Faces...done (0)
- FixTjuncs...
- PruneNodes...
- WriteBSP...
- done (0)
- Creating default LDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_06*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Creating default HDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_06*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Finding displacement neighbors...
- Finding lightmap sample positions...
- Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
- Building Physics collision data...
- done (0) (56843 bytes)
- Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
- Compacting texture/material tables...
- Reduced 385 texinfos to 332
- Reduced 17 texdatas to 17 (346 bytes to 346)
- Writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- Wrote ZIP buffer, estimated size 105917, actual size 105703
- 0 seconds elapsed
-
-
-
- 12 threads
- reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
- LoadPortals: couldn't read c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
-
-
-
- [Reading texlights from 'lights.rad']
- [2 texlights parsed from 'lights.rad']
-
- Loading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- No vis information, direct lighting only.
- 2265 faces
- 1 degenerate faces
-
2426939 square feet [349479200.00 square inches]
- 0 Displacements
- 0 Square Feet [0.00 Square Inches]
- 2 direct lights
- 0...1...2...3...4...5...6...7...8...9...10Build Patch/Sample Hash Table(s).....Done<0.0108 sec>
- 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
- 0 of 0 (0% of) surface lights went in leaf ambient cubes.
- 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
- Ready to Finish
-
- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 7/1024 336/49152 ( 0.7%)
- brushes 145/8192 1740/98304 ( 1.8%)
- brushsides 887/65536 7096/524288 ( 1.4%)
- planes 1322/65536 26440/1310720 ( 2.0%)
- vertexes 3180/65536 38160/786432 ( 4.9%)
- nodes 1357/65536 43424/2097152 ( 2.1%)
- texinfos 332/12288 23904/884736 ( 2.7%)
- texdata 17/2048 544/65536 ( 0.8%)
- dispinfos 0/0 0/0 ( 0.0%)
- disp_verts 0/0 0/0 ( 0.0%)
- disp_tris 0/0 0/0 ( 0.0%)
- disp_lmsamples 0/0 0/0 ( 0.0%)
- faces 2265/65536 126840/3670016 ( 3.5%)
- hdr faces 0/65536 0/3670016 ( 0.0%)
- origfaces 743/65536 41608/3670016 ( 1.1%)
- leaves 1365/65536 43680/2097152 ( 2.1%)
- leaffaces 2948/65536 5896/131072 ( 4.5%)
- leafbrushes 520/65536 1040/131072 ( 0.8%)
- areas 3/256 24/2048 ( 1.2%)
- surfedges 13716/512000 54864/2048000 ( 2.7%)
- edges 7375/256000 29500/1024000 ( 2.9%)
- LDR worldlights 2/8192 176/720896 ( 0.0%)
- HDR worldlights 0/8192 0/720896 ( 0.0%)
- leafwaterdata 0/32768 0/393216 ( 0.0%)
- waterstrips 241/32768 2410/327680 ( 0.7%)
- waterverts 0/65536 0/786432 ( 0.0%)
- waterindices 3708/65536 7416/131072 ( 5.7%)
- cubemapsamples 0/1024 0/16384 ( 0.0%)
- overlays 0/512 0/180224 ( 0.0%)
- LDR lightdata [variable] 1782608/0 ( 0.0%)
- HDR lightdata [variable] 0/0 ( 0.0%)
- visdata [variable] 0/16777216 ( 0.0%)
- entdata [variable] 16669/393216 ( 4.2%)
- LDR ambient table 1365/65536 5460/262144 ( 2.1%)
- HDR ambient table 1365/65536 5460/262144 ( 2.1%)
- LDR leaf ambient 6598/65536 184744/1835008 (10.1%)
- HDR leaf ambient 1365/65536 38220/1835008 ( 2.1%)
- occluders 0/0 0/0 ( 0.0%)
- occluder polygons 0/0 0/0 ( 0.0%)
- occluder vert ind 0/0 0/0 ( 0.0%)
- detail props [variable] 1/12 ( 8.3%)
- static props [variable] 1/12 ( 8.3%)
- pakfile [variable] 105703/0 ( 0.0%)
- physics [variable] 56843/4194304 ( 1.4%)
- physics terrain [variable] 2/1048576 ( 0.0%)
-
- Level flags = 0
-
- Total triangle count: 6214
- Writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- 5 seconds elapsed
-
-
-
- [Reading texlights from 'lights.rad']
- [2 texlights parsed from 'lights.rad']
-
- Loading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- No vis information, direct lighting only.
- 2265 faces
- 1 degenerate faces
-
2426939 square feet [349479200.00 square inches]
- 0 Displacements
- 0 Square Feet [0.00 Square Inches]
- 2 direct lights
- 0...1...2...3...4...5...6...7...8...9...10Build Patch/Sample Hash Table(s).....Done<0.0119 sec>
- 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
- 0 of 0 (0% of) surface lights went in leaf ambient cubes.
- 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
- Ready to Finish
-
- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 7/1024 336/49152 ( 0.7%)
- brushes 145/8192 1740/98304 ( 1.8%)
- brushsides 887/65536 7096/524288 ( 1.4%)
- planes 1322/65536 26440/1310720 ( 2.0%)
- vertexes 3180/65536 38160/786432 ( 4.9%)
- nodes 1357/65536 43424/2097152 ( 2.1%)
- texinfos 332/12288 23904/884736 ( 2.7%)
- texdata 17/2048 544/65536 ( 0.8%)
- dispinfos 0/0 0/0 ( 0.0%)
- disp_verts 0/0 0/0 ( 0.0%)
- disp_tris 0/0 0/0 ( 0.0%)
- disp_lmsamples 0/0 0/0 ( 0.0%)
- faces 2265/65536 126840/3670016 ( 3.5%)
- hdr faces 2265/65536 126840/3670016 ( 3.5%)
- origfaces 743/65536 41608/3670016 ( 1.1%)
- leaves 1365/65536 43680/2097152 ( 2.1%)
- leaffaces 2948/65536 5896/131072 ( 4.5%)
- leafbrushes 520/65536 1040/131072 ( 0.8%)
- areas 3/256 24/2048 ( 1.2%)
- surfedges 13716/512000 54864/2048000 ( 2.7%)
- edges 7375/256000 29500/1024000 ( 2.9%)
- LDR worldlights 2/8192 176/720896 ( 0.0%)
- HDR worldlights 2/8192 176/720896 ( 0.0%)
- leafwaterdata 0/32768 0/393216 ( 0.0%)
- waterstrips 241/32768 2410/327680 ( 0.7%)
- waterverts 0/65536 0/786432 ( 0.0%)
- waterindices 3708/65536 7416/131072 ( 5.7%)
- cubemapsamples 0/1024 0/16384 ( 0.0%)
- overlays 0/512 0/180224 ( 0.0%)
- LDR lightdata [variable] 1782608/0 ( 0.0%)
- HDR lightdata [variable] 1782608/0 ( 0.0%)
- visdata [variable] 0/16777216 ( 0.0%)
- entdata [variable] 16669/393216 ( 4.2%)
- LDR ambient table 1365/65536 5460/262144 ( 2.1%)
- HDR ambient table 1365/65536 5460/262144 ( 2.1%)
- LDR leaf ambient 6598/65536 184744/1835008 (10.1%)
- HDR leaf ambient 6598/65536 184744/1835008 (10.1%)
- occluders 0/0 0/0 ( 0.0%)
- occluder polygons 0/0 0/0 ( 0.0%)
- occluder vert ind 0/0 0/0 ( 0.0%)
- detail props [variable] 1/12 ( 8.3%)
- static props [variable] 1/12 ( 8.3%)
- pakfile [variable] 105703/0 ( 0.0%)
- physics [variable] 56843/4194304 ( 1.4%)
- physics terrain [variable] 2/1048576 ( 0.0%)
-
- Level flags = 0
-
- Total triangle count: 6214
- Writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- 5 seconds elapsed
-
-
-
- materialPath: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\materials
- Loading C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.vmf
- Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\custom\battlefield 3 ak-74m\gameinfo.txt
- fixing up env_cubemap materials on brush sides...
- 0...1...2...3...4...5...6...7...8...9...10**** leaked ****
- Entity info_player_terrorist (204.92 533.28 74.16) leaked!
-
Processing areas...done (0)
- Building Faces...done (0)
- FixTjuncs...
- PruneNodes...
- WriteBSP...
- done (0)
- Creating default LDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_06*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Creating default HDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_06*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Finding displacement neighbors...
- Finding lightmap sample positions...
- Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
- Building Physics collision data...
- done (0) (56843 bytes)
- Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
- Compacting texture/material tables...
- Reduced 385 texinfos to 332
- Reduced 17 texdatas to 17 (346 bytes to 346)
- Writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- Wrote ZIP buffer, estimated size 105917, actual size 105703
- 0 seconds elapsed
-
-
-
- 12 threads
- reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
- LoadPortals: couldn't read c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
-
-
-
- [Reading texlights from 'lights.rad']
- [2 texlights parsed from 'lights.rad']
-
- Loading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- No vis information, direct lighting only.
- 2265 faces
- 1 degenerate faces
-
2426939 square feet [349479200.00 square inches]
- 0 Displacements
- 0 Square Feet [0.00 Square Inches]
- 2 direct lights
- 0...1...2...3...4...5...6...7...8...9...10Build Patch/Sample Hash Table(s).....Done<0.0107 sec>
- 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
- 0 of 0 (0% of) surface lights went in leaf ambient cubes.
- 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
- Ready to Finish
-
- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 7/1024 336/49152 ( 0.7%)
- brushes 145/8192 1740/98304 ( 1.8%)
- brushsides 887/65536 7096/524288 ( 1.4%)
- planes 1322/65536 26440/1310720 ( 2.0%)
- vertexes 3180/65536 38160/786432 ( 4.9%)
- nodes 1357/65536 43424/2097152 ( 2.1%)
- texinfos 332/12288 23904/884736 ( 2.7%)
- texdata 17/2048 544/65536 ( 0.8%)
- dispinfos 0/0 0/0 ( 0.0%)
- disp_verts 0/0 0/0 ( 0.0%)
- disp_tris 0/0 0/0 ( 0.0%)
- disp_lmsamples 0/0 0/0 ( 0.0%)
- faces 2265/65536 126840/3670016 ( 3.5%)
- hdr faces 0/65536 0/3670016 ( 0.0%)
- origfaces 743/65536 41608/3670016 ( 1.1%)
- leaves 1365/65536 43680/2097152 ( 2.1%)
- leaffaces 2948/65536 5896/131072 ( 4.5%)
- leafbrushes 520/65536 1040/131072 ( 0.8%)
- areas 3/256 24/2048 ( 1.2%)
- surfedges 13716/512000 54864/2048000 ( 2.7%)
- edges 7375/256000 29500/1024000 ( 2.9%)
- LDR worldlights 2/8192 176/720896 ( 0.0%)
- HDR worldlights 0/8192 0/720896 ( 0.0%)
- leafwaterdata 0/32768 0/393216 ( 0.0%)
- waterstrips 241/32768 2410/327680 ( 0.7%)
- waterverts 0/65536 0/786432 ( 0.0%)
- waterindices 3708/65536 7416/131072 ( 5.7%)
- cubemapsamples 0/1024 0/16384 ( 0.0%)
- overlays 0/512 0/180224 ( 0.0%)
- LDR lightdata [variable] 1782608/0 ( 0.0%)
- HDR lightdata [variable] 0/0 ( 0.0%)
- visdata [variable] 0/16777216 ( 0.0%)
- entdata [variable] 16558/393216 ( 4.2%)
- LDR ambient table 1365/65536 5460/262144 ( 2.1%)
- HDR ambient table 1365/65536 5460/262144 ( 2.1%)
- LDR leaf ambient 6598/65536 184744/1835008 (10.1%)
- HDR leaf ambient 1365/65536 38220/1835008 ( 2.1%)
- occluders 0/0 0/0 ( 0.0%)
- occluder polygons 0/0 0/0 ( 0.0%)
- occluder vert ind 0/0 0/0 ( 0.0%)
- detail props [variable] 1/12 ( 8.3%)
- static props [variable] 1/12 ( 8.3%)
- pakfile [variable] 105703/0 ( 0.0%)
- physics [variable] 56843/4194304 ( 1.4%)
- physics terrain [variable] 2/1048576 ( 0.0%)
-
- Level flags = 0
-
- Total triangle count: 6214
- Writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- 6 seconds elapsed
-
-
-
- [Reading texlights from 'lights.rad']
- [2 texlights parsed from 'lights.rad']
-
- Loading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- No vis information, direct lighting only.
- 2265 faces
- 1 degenerate faces
-
2426939 square feet [349479200.00 square inches]
- 0 Displacements
- 0 Square Feet [0.00 Square Inches]
- 2 direct lights
- 0...1...2...3...4...5...6...7...8...9...10Build Patch/Sample Hash Table(s).....Done<0.0114 sec>
- 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
- 0 of 0 (0% of) surface lights went in leaf ambient cubes.
- 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
- Ready to Finish
-
- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 7/1024 336/49152 ( 0.7%)
- brushes 145/8192 1740/98304 ( 1.8%)
- brushsides 887/65536 7096/524288 ( 1.4%)
- planes 1322/65536 26440/1310720 ( 2.0%)
- vertexes 3180/65536 38160/786432 ( 4.9%)
- nodes 1357/65536 43424/2097152 ( 2.1%)
- texinfos 332/12288 23904/884736 ( 2.7%)
- texdata 17/2048 544/65536 ( 0.8%)
- dispinfos 0/0 0/0 ( 0.0%)
- disp_verts 0/0 0/0 ( 0.0%)
- disp_tris 0/0 0/0 ( 0.0%)
- disp_lmsamples 0/0 0/0 ( 0.0%)
- faces 2265/65536 126840/3670016 ( 3.5%)
- hdr faces 2265/65536 126840/3670016 ( 3.5%)
- origfaces 743/65536 41608/3670016 ( 1.1%)
- leaves 1365/65536 43680/2097152 ( 2.1%)
- leaffaces 2948/65536 5896/131072 ( 4.5%)
- leafbrushes 520/65536 1040/131072 ( 0.8%)
- areas 3/256 24/2048 ( 1.2%)
- surfedges 13716/512000 54864/2048000 ( 2.7%)
- edges 7375/256000 29500/1024000 ( 2.9%)
- LDR worldlights 2/8192 176/720896 ( 0.0%)
- HDR worldlights 2/8192 176/720896 ( 0.0%)
- leafwaterdata 0/32768 0/393216 ( 0.0%)
- waterstrips 241/32768 2410/327680 ( 0.7%)
- waterverts 0/65536 0/786432 ( 0.0%)
- waterindices 3708/65536 7416/131072 ( 5.7%)
- cubemapsamples 0/1024 0/16384 ( 0.0%)
- overlays 0/512 0/180224 ( 0.0%)
- LDR lightdata [variable] 1782608/0 ( 0.0%)
- HDR lightdata [variable] 1782608/0 ( 0.0%)
- visdata [variable] 0/16777216 ( 0.0%)
- entdata [variable] 16558/393216 ( 4.2%)
- LDR ambient table 1365/65536 5460/262144 ( 2.1%)
- HDR ambient table 1365/65536 5460/262144 ( 2.1%)
- LDR leaf ambient 6598/65536 184744/1835008 (10.1%)
- HDR leaf ambient 6598/65536 184744/1835008 (10.1%)
- occluders 0/0 0/0 ( 0.0%)
- occluder polygons 0/0 0/0 ( 0.0%)
- occluder vert ind 0/0 0/0 ( 0.0%)
- detail props [variable] 1/12 ( 8.3%)
- static props [variable] 1/12 ( 8.3%)
- pakfile [variable] 105703/0 ( 0.0%)
- physics [variable] 56843/4194304 ( 1.4%)
- physics terrain [variable] 2/1048576 ( 0.0%)
-
- Level flags = 0
-
- Total triangle count: 6214
- Writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- 5 seconds elapsed
-
-
-
- materialPath: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\materials
- Loading C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.vmf
- Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\custom\battlefield 3 ak-74m\gameinfo.txt
- fixing up env_cubemap materials on brush sides...
- 0...1...2...3...4...5...6...7...8...9...10**** leaked ****
- Entity light_environment (428.85 832.00 1138.44) leaked!
-
Processing areas...done (0)
- Building Faces...done (0)
- FixTjuncs...
- PruneNodes...
- WriteBSP...
- done (0)
- Creating default LDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_06*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Creating default HDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_06*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Finding displacement neighbors...
- Finding lightmap sample positions...
- Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
- Building Physics collision data...
- done (0) (56843 bytes)
- Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
- Compacting texture/material tables...
- Reduced 385 texinfos to 332
- Reduced 17 texdatas to 17 (346 bytes to 346)
- Writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- Wrote ZIP buffer, estimated size 105917, actual size 105703
- 0 seconds elapsed
-
-
-
- 12 threads
- reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
- LoadPortals: couldn't read c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
-
-
-
- [Reading texlights from 'lights.rad']
- [2 texlights parsed from 'lights.rad']
-
- Loading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- No vis information, direct lighting only.
- 2256 faces
- 1 degenerate faces
-
2426933 square feet [349478336.00 square inches]
- 0 Displacements
- 0 Square Feet [0.00 Square Inches]
- 2 direct lights
- 0...1...2...3...4...5...6...7...8...9...10Build Patch/Sample Hash Table(s).....Done<0.0106 sec>
- 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
- 0 of 0 (0% of) surface lights went in leaf ambient cubes.
- 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
- Ready to Finish
-
- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 7/1024 336/49152 ( 0.7%)
- brushes 145/8192 1740/98304 ( 1.8%)
- brushsides 887/65536 7096/524288 ( 1.4%)
- planes 1322/65536 26440/1310720 ( 2.0%)
- vertexes 3173/65536 38076/786432 ( 4.8%)
- nodes 1350/65536 43200/2097152 ( 2.1%)
- texinfos 332/12288 23904/884736 ( 2.7%)
- texdata 17/2048 544/65536 ( 0.8%)
- dispinfos 0/0 0/0 ( 0.0%)
- disp_verts 0/0 0/0 ( 0.0%)
- disp_tris 0/0 0/0 ( 0.0%)
- disp_lmsamples 0/0 0/0 ( 0.0%)
- faces 2256/65536 126336/3670016 ( 3.4%)
- hdr faces 0/65536 0/3670016 ( 0.0%)
- origfaces 740/65536 41440/3670016 ( 1.1%)
- leaves 1358/65536 43456/2097152 ( 2.1%)
- leaffaces 2878/65536 5756/131072 ( 4.4%)
- leafbrushes 518/65536 1036/131072 ( 0.8%)
- areas 3/256 24/2048 ( 1.2%)
- surfedges 13657/512000 54628/2048000 ( 2.7%)
- edges 7344/256000 29376/1024000 ( 2.9%)
- LDR worldlights 2/8192 176/720896 ( 0.0%)
- HDR worldlights 0/8192 0/720896 ( 0.0%)
- leafwaterdata 0/32768 0/393216 ( 0.0%)
- waterstrips 235/32768 2350/327680 ( 0.7%)
- waterverts 0/65536 0/786432 ( 0.0%)
- waterindices 3648/65536 7296/131072 ( 5.6%)
- cubemapsamples 0/1024 0/16384 ( 0.0%)
- overlays 0/512 0/180224 ( 0.0%)
- LDR lightdata [variable] 1781512/0 ( 0.0%)
- HDR lightdata [variable] 0/0 ( 0.0%)
- visdata [variable] 0/16777216 ( 0.0%)
- entdata [variable] 12790/393216 ( 3.3%)
- LDR ambient table 1358/65536 5432/262144 ( 2.1%)
- HDR ambient table 1358/65536 5432/262144 ( 2.1%)
- LDR leaf ambient 6598/65536 184744/1835008 (10.1%)
- HDR leaf ambient 1358/65536 38024/1835008 ( 2.1%)
- occluders 0/0 0/0 ( 0.0%)
- occluder polygons 0/0 0/0 ( 0.0%)
- occluder vert ind 0/0 0/0 ( 0.0%)
- detail props [variable] 1/12 ( 8.3%)
- static props [variable] 1/12 ( 8.3%)
- pakfile [variable] 105703/0 ( 0.0%)
- physics [variable] 56843/4194304 ( 1.4%)
- physics terrain [variable] 2/1048576 ( 0.0%)
-
- Level flags = 0
-
- Total triangle count: 6185
- Writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- 5 seconds elapsed
-
-
-
- [Reading texlights from 'lights.rad']
- [2 texlights parsed from 'lights.rad']
-
- Loading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- No vis information, direct lighting only.
- 2256 faces
- 1 degenerate faces
-
2426933 square feet [349478336.00 square inches]
- 0 Displacements
- 0 Square Feet [0.00 Square Inches]
- 2 direct lights
- 0...1...2...3...4...5...6...7...8...9...10Build Patch/Sample Hash Table(s).....Done<0.0119 sec>
- 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
- 0 of 0 (0% of) surface lights went in leaf ambient cubes.
- 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
- Ready to Finish
-
- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 7/1024 336/49152 ( 0.7%)
- brushes 145/8192 1740/98304 ( 1.8%)
- brushsides 887/65536 7096/524288 ( 1.4%)
- planes 1322/65536 26440/1310720 ( 2.0%)
- vertexes 3173/65536 38076/786432 ( 4.8%)
- nodes 1350/65536 43200/2097152 ( 2.1%)
- texinfos 332/12288 23904/884736 ( 2.7%)
- texdata 17/2048 544/65536 ( 0.8%)
- dispinfos 0/0 0/0 ( 0.0%)
- disp_verts 0/0 0/0 ( 0.0%)
- disp_tris 0/0 0/0 ( 0.0%)
- disp_lmsamples 0/0 0/0 ( 0.0%)
- faces 2256/65536 126336/3670016 ( 3.4%)
- hdr faces 2256/65536 126336/3670016 ( 3.4%)
- origfaces 740/65536 41440/3670016 ( 1.1%)
- leaves 1358/65536 43456/2097152 ( 2.1%)
- leaffaces 2878/65536 5756/131072 ( 4.4%)
- leafbrushes 518/65536 1036/131072 ( 0.8%)
- areas 3/256 24/2048 ( 1.2%)
- surfedges 13657/512000 54628/2048000 ( 2.7%)
- edges 7344/256000 29376/1024000 ( 2.9%)
- LDR worldlights 2/8192 176/720896 ( 0.0%)
- HDR worldlights 2/8192 176/720896 ( 0.0%)
- leafwaterdata 0/32768 0/393216 ( 0.0%)
- waterstrips 235/32768 2350/327680 ( 0.7%)
- waterverts 0/65536 0/786432 ( 0.0%)
- waterindices 3648/65536 7296/131072 ( 5.6%)
- cubemapsamples 0/1024 0/16384 ( 0.0%)
- overlays 0/512 0/180224 ( 0.0%)
- LDR lightdata [variable] 1781512/0 ( 0.0%)
- HDR lightdata [variable] 1781512/0 ( 0.0%)
- visdata [variable] 0/16777216 ( 0.0%)
- entdata [variable] 12790/393216 ( 3.3%)
- LDR ambient table 1358/65536 5432/262144 ( 2.1%)
- HDR ambient table 1358/65536 5432/262144 ( 2.1%)
- LDR leaf ambient 6598/65536 184744/1835008 (10.1%)
- HDR leaf ambient 6598/65536 184744/1835008 (10.1%)
- occluders 0/0 0/0 ( 0.0%)
- occluder polygons 0/0 0/0 ( 0.0%)
- occluder vert ind 0/0 0/0 ( 0.0%)
- detail props [variable] 1/12 ( 8.3%)
- static props [variable] 1/12 ( 8.3%)
- pakfile [variable] 105703/0 ( 0.0%)
- physics [variable] 56843/4194304 ( 1.4%)
- physics terrain [variable] 2/1048576 ( 0.0%)
-
- Level flags = 0
-
- Total triangle count: 6185
- Writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- 5 seconds elapsed
-
-
-
- materialPath: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\materials
- Loading C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.vmf
- Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\custom\battlefield 3 ak-74m\gameinfo.txt
- fixing up env_cubemap materials on brush sides...
- 0...1...2...3...4...5...6...7...8...9...10**** leaked ****
- Entity info_teleport_destination (319.60 -877.57 71.18) leaked!
-
Processing areas...done (0)
- Building Faces...done (0)
- FixTjuncs...
- PruneNodes...
- WriteBSP...
- done (0)
- Creating default LDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_06*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Creating default HDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_06*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Finding displacement neighbors...
- Finding lightmap sample positions...
- Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
- Building Physics collision data...
- done (0) (56843 bytes)
- Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
- Compacting texture/material tables...
- Reduced 385 texinfos to 332
- Reduced 17 texdatas to 17 (346 bytes to 346)
- Writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- Wrote ZIP buffer, estimated size 105917, actual size 105703
- 0 seconds elapsed
-
-
-
- 12 threads
- reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
- LoadPortals: couldn't read c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
-
-
-
- [Reading texlights from 'lights.rad']
- [2 texlights parsed from 'lights.rad']
-
- Loading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- No vis information, direct lighting only.
- 2256 faces
- 1 degenerate faces
-
2426933 square feet [349478336.00 square inches]
- 0 Displacements
- 0 Square Feet [0.00 Square Inches]
- 0 direct lights
- 0...1...2...3...4...5...6...7...8...9...10Build Patch/Sample Hash Table(s).....Done<0.0104 sec>
- 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
- 0 of 0 (0% of) surface lights went in leaf ambient cubes.
- 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
- Ready to Finish
-
- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 7/1024 336/49152 ( 0.7%)
- brushes 145/8192 1740/98304 ( 1.8%)
- brushsides 887/65536 7096/524288 ( 1.4%)
- planes 1322/65536 26440/1310720 ( 2.0%)
- vertexes 3173/65536 38076/786432 ( 4.8%)
- nodes 1350/65536 43200/2097152 ( 2.1%)
- texinfos 332/12288 23904/884736 ( 2.7%)
- texdata 17/2048 544/65536 ( 0.8%)
- dispinfos 0/0 0/0 ( 0.0%)
- disp_verts 0/0 0/0 ( 0.0%)
- disp_tris 0/0 0/0 ( 0.0%)
- disp_lmsamples 0/0 0/0 ( 0.0%)
- faces 2256/65536 126336/3670016 ( 3.4%)
- hdr faces 0/65536 0/3670016 ( 0.0%)
- origfaces 740/65536 41440/3670016 ( 1.1%)
- leaves 1358/65536 43456/2097152 ( 2.1%)
- leaffaces 2878/65536 5756/131072 ( 4.4%)
- leafbrushes 518/65536 1036/131072 ( 0.8%)
- areas 3/256 24/2048 ( 1.2%)
- surfedges 13657/512000 54628/2048000 ( 2.7%)
- edges 7344/256000 29376/1024000 ( 2.9%)
- LDR worldlights 0/8192 0/720896 ( 0.0%)
- HDR worldlights 0/8192 0/720896 ( 0.0%)
- leafwaterdata 0/32768 0/393216 ( 0.0%)
- waterstrips 235/32768 2350/327680 ( 0.7%)
- waterverts 0/65536 0/786432 ( 0.0%)
- waterindices 3648/65536 7296/131072 ( 5.6%)
- cubemapsamples 0/1024 0/16384 ( 0.0%)
- overlays 0/512 0/180224 ( 0.0%)
- LDR lightdata [variable] 1781512/0 ( 0.0%)
- HDR lightdata [variable] 0/0 ( 0.0%)
- visdata [variable] 0/16777216 ( 0.0%)
- entdata [variable] 12490/393216 ( 3.2%)
- LDR ambient table 1358/65536 5432/262144 ( 2.1%)
- HDR ambient table 1358/65536 5432/262144 ( 2.1%)
- LDR leaf ambient 971/65536 27188/1835008 ( 1.5%)
- HDR leaf ambient 1358/65536 38024/1835008 ( 2.1%)
- occluders 0/0 0/0 ( 0.0%)
- occluder polygons 0/0 0/0 ( 0.0%)
- occluder vert ind 0/0 0/0 ( 0.0%)
- detail props [variable] 1/12 ( 8.3%)
- static props [variable] 1/12 ( 8.3%)
- pakfile [variable] 105703/0 ( 0.0%)
- physics [variable] 56843/4194304 ( 1.4%)
- physics terrain [variable] 2/1048576 ( 0.0%)
-
- Level flags = 0
-
- Total triangle count: 6185
- Writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- 4 seconds elapsed
-
-
-
- [Reading texlights from 'lights.rad']
- [2 texlights parsed from 'lights.rad']
-
- Loading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- No vis information, direct lighting only.
- 2256 faces
- 1 degenerate faces
-
2426933 square feet [349478336.00 square inches]
- 0 Displacements
- 0 Square Feet [0.00 Square Inches]
- 0 direct lights
- 0...1...2...3...4...5...6...7...8...9...10Build Patch/Sample Hash Table(s).....Done<0.0116 sec>
- 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
- 0 of 0 (0% of) surface lights went in leaf ambient cubes.
- 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
- Ready to Finish
-
- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 7/1024 336/49152 ( 0.7%)
- brushes 145/8192 1740/98304 ( 1.8%)
- brushsides 887/65536 7096/524288 ( 1.4%)
- planes 1322/65536 26440/1310720 ( 2.0%)
- vertexes 3173/65536 38076/786432 ( 4.8%)
- nodes 1350/65536 43200/2097152 ( 2.1%)
- texinfos 332/12288 23904/884736 ( 2.7%)
- texdata 17/2048 544/65536 ( 0.8%)
- dispinfos 0/0 0/0 ( 0.0%)
- disp_verts 0/0 0/0 ( 0.0%)
- disp_tris 0/0 0/0 ( 0.0%)
- disp_lmsamples 0/0 0/0 ( 0.0%)
- faces 2256/65536 126336/3670016 ( 3.4%)
- hdr faces 2256/65536 126336/3670016 ( 3.4%)
- origfaces 740/65536 41440/3670016 ( 1.1%)
- leaves 1358/65536 43456/2097152 ( 2.1%)
- leaffaces 2878/65536 5756/131072 ( 4.4%)
- leafbrushes 518/65536 1036/131072 ( 0.8%)
- areas 3/256 24/2048 ( 1.2%)
- surfedges 13657/512000 54628/2048000 ( 2.7%)
- edges 7344/256000 29376/1024000 ( 2.9%)
- LDR worldlights 0/8192 0/720896 ( 0.0%)
- HDR worldlights 0/8192 0/720896 ( 0.0%)
- leafwaterdata 0/32768 0/393216 ( 0.0%)
- waterstrips 235/32768 2350/327680 ( 0.7%)
- waterverts 0/65536 0/786432 ( 0.0%)
- waterindices 3648/65536 7296/131072 ( 5.6%)
- cubemapsamples 0/1024 0/16384 ( 0.0%)
- overlays 0/512 0/180224 ( 0.0%)
- LDR lightdata [variable] 1781512/0 ( 0.0%)
- HDR lightdata [variable] 1781512/0 ( 0.0%)
- visdata [variable] 0/16777216 ( 0.0%)
- entdata [variable] 12490/393216 ( 3.2%)
- LDR ambient table 1358/65536 5432/262144 ( 2.1%)
- HDR ambient table 1358/65536 5432/262144 ( 2.1%)
- LDR leaf ambient 971/65536 27188/1835008 ( 1.5%)
- HDR leaf ambient 971/65536 27188/1835008 ( 1.5%)
- occluders 0/0 0/0 ( 0.0%)
- occluder polygons 0/0 0/0 ( 0.0%)
- occluder vert ind 0/0 0/0 ( 0.0%)
- detail props [variable] 1/12 ( 8.3%)
- static props [variable] 1/12 ( 8.3%)
- pakfile [variable] 105703/0 ( 0.0%)
- physics [variable] 56843/4194304 ( 1.4%)
- physics terrain [variable] 2/1048576 ( 0.0%)
-
- Level flags = 0
-
- Total triangle count: 6185
- Writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- 4 seconds elapsed
-
-
-
- materialPath: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\materials
- Loading C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.vmf
- Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\custom\battlefield 3 ak-74m\gameinfo.txt
- fixing up env_cubemap materials on brush sides...
- 0...1...2...3...4...5...6...7...8...9...10**** leaked ****
- Entity trigger_teleport (320.41 -1023.38 185.30) leaked!
-
Processing areas...done (0)
- Building Faces...done (0)
- FixTjuncs...
- PruneNodes...
- WriteBSP...
- done (0)
- Creating default LDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_06*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Creating default HDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_06*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Finding displacement neighbors...
- Finding lightmap sample positions...
- Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
- Building Physics collision data...
- done (0) (56843 bytes)
- Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
- Compacting texture/material tables...
- Reduced 385 texinfos to 332
- Reduced 17 texdatas to 17 (346 bytes to 346)
- Writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- Wrote ZIP buffer, estimated size 105917, actual size 105703
- 0 seconds elapsed
-
-
-
- 12 threads
- reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
- LoadPortals: couldn't read c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
-
-
-
- [Reading texlights from 'lights.rad']
- [2 texlights parsed from 'lights.rad']
-
- Loading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- No vis information, direct lighting only.
- 2256 faces
- 1 degenerate faces
-
2426933 square feet [349478336.00 square inches]
- 0 Displacements
- 0 Square Feet [0.00 Square Inches]
- 0 direct lights
- 0...1...2...3...4...5...6...7...8...9...10Build Patch/Sample Hash Table(s).....Done<0.0104 sec>
- 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
- 0 of 0 (0% of) surface lights went in leaf ambient cubes.
- 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
- Ready to Finish
-
- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 7/1024 336/49152 ( 0.7%)
- brushes 145/8192 1740/98304 ( 1.8%)
- brushsides 887/65536 7096/524288 ( 1.4%)
- planes 1322/65536 26440/1310720 ( 2.0%)
- vertexes 3173/65536 38076/786432 ( 4.8%)
- nodes 1350/65536 43200/2097152 ( 2.1%)
- texinfos 332/12288 23904/884736 ( 2.7%)
- texdata 17/2048 544/65536 ( 0.8%)
- dispinfos 0/0 0/0 ( 0.0%)
- disp_verts 0/0 0/0 ( 0.0%)
- disp_tris 0/0 0/0 ( 0.0%)
- disp_lmsamples 0/0 0/0 ( 0.0%)
- faces 2256/65536 126336/3670016 ( 3.4%)
- hdr faces 0/65536 0/3670016 ( 0.0%)
- origfaces 740/65536 41440/3670016 ( 1.1%)
- leaves 1358/65536 43456/2097152 ( 2.1%)
- leaffaces 2878/65536 5756/131072 ( 4.4%)
- leafbrushes 518/65536 1036/131072 ( 0.8%)
- areas 3/256 24/2048 ( 1.2%)
- surfedges 13657/512000 54628/2048000 ( 2.7%)
- edges 7344/256000 29376/1024000 ( 2.9%)
- LDR worldlights 0/8192 0/720896 ( 0.0%)
- HDR worldlights 0/8192 0/720896 ( 0.0%)
- leafwaterdata 0/32768 0/393216 ( 0.0%)
- waterstrips 235/32768 2350/327680 ( 0.7%)
- waterverts 0/65536 0/786432 ( 0.0%)
- waterindices 3648/65536 7296/131072 ( 5.6%)
- cubemapsamples 0/1024 0/16384 ( 0.0%)
- overlays 0/512 0/180224 ( 0.0%)
- LDR lightdata [variable] 1781512/0 ( 0.0%)
- HDR lightdata [variable] 0/0 ( 0.0%)
- visdata [variable] 0/16777216 ( 0.0%)
- entdata [variable] 12348/393216 ( 3.1%)
- LDR ambient table 1358/65536 5432/262144 ( 2.1%)
- HDR ambient table 1358/65536 5432/262144 ( 2.1%)
- LDR leaf ambient 971/65536 27188/1835008 ( 1.5%)
- HDR leaf ambient 1358/65536 38024/1835008 ( 2.1%)
- occluders 0/0 0/0 ( 0.0%)
- occluder polygons 0/0 0/0 ( 0.0%)
- occluder vert ind 0/0 0/0 ( 0.0%)
- detail props [variable] 1/12 ( 8.3%)
- static props [variable] 1/12 ( 8.3%)
- pakfile [variable] 105703/0 ( 0.0%)
- physics [variable] 56843/4194304 ( 1.4%)
- physics terrain [variable] 2/1048576 ( 0.0%)
-
- Level flags = 0
-
- Total triangle count: 6185
- Writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- 4 seconds elapsed
-
-
-
- [Reading texlights from 'lights.rad']
- [2 texlights parsed from 'lights.rad']
-
- Loading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- No vis information, direct lighting only.
- 2256 faces
- 1 degenerate faces
-
2426933 square feet [349478336.00 square inches]
- 0 Displacements
- 0 Square Feet [0.00 Square Inches]
- 0 direct lights
- 0...1...2...3...4...5...6...7...8...9...10Build Patch/Sample Hash Table(s).....Done<0.0116 sec>
- 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
- 0 of 0 (0% of) surface lights went in leaf ambient cubes.
- 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
- Ready to Finish
-
- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 7/1024 336/49152 ( 0.7%)
- brushes 145/8192 1740/98304 ( 1.8%)
- brushsides 887/65536 7096/524288 ( 1.4%)
- planes 1322/65536 26440/1310720 ( 2.0%)
- vertexes 3173/65536 38076/786432 ( 4.8%)
- nodes 1350/65536 43200/2097152 ( 2.1%)
- texinfos 332/12288 23904/884736 ( 2.7%)
- texdata 17/2048 544/65536 ( 0.8%)
- dispinfos 0/0 0/0 ( 0.0%)
- disp_verts 0/0 0/0 ( 0.0%)
- disp_tris 0/0 0/0 ( 0.0%)
- disp_lmsamples 0/0 0/0 ( 0.0%)
- faces 2256/65536 126336/3670016 ( 3.4%)
- hdr faces 2256/65536 126336/3670016 ( 3.4%)
- origfaces 740/65536 41440/3670016 ( 1.1%)
- leaves 1358/65536 43456/2097152 ( 2.1%)
- leaffaces 2878/65536 5756/131072 ( 4.4%)
- leafbrushes 518/65536 1036/131072 ( 0.8%)
- areas 3/256 24/2048 ( 1.2%)
- surfedges 13657/512000 54628/2048000 ( 2.7%)
- edges 7344/256000 29376/1024000 ( 2.9%)
- LDR worldlights 0/8192 0/720896 ( 0.0%)
- HDR worldlights 0/8192 0/720896 ( 0.0%)
- leafwaterdata 0/32768 0/393216 ( 0.0%)
- waterstrips 235/32768 2350/327680 ( 0.7%)
- waterverts 0/65536 0/786432 ( 0.0%)
- waterindices 3648/65536 7296/131072 ( 5.6%)
- cubemapsamples 0/1024 0/16384 ( 0.0%)
- overlays 0/512 0/180224 ( 0.0%)
- LDR lightdata [variable] 1781512/0 ( 0.0%)
- HDR lightdata [variable] 1781512/0 ( 0.0%)
- visdata [variable] 0/16777216 ( 0.0%)
- entdata [variable] 12348/393216 ( 3.1%)
- LDR ambient table 1358/65536 5432/262144 ( 2.1%)
- HDR ambient table 1358/65536 5432/262144 ( 2.1%)
- LDR leaf ambient 971/65536 27188/1835008 ( 1.5%)
- HDR leaf ambient 971/65536 27188/1835008 ( 1.5%)
- occluders 0/0 0/0 ( 0.0%)
- occluder polygons 0/0 0/0 ( 0.0%)
- occluder vert ind 0/0 0/0 ( 0.0%)
- detail props [variable] 1/12 ( 8.3%)
- static props [variable] 1/12 ( 8.3%)
- pakfile [variable] 105703/0 ( 0.0%)
- physics [variable] 56843/4194304 ( 1.4%)
- physics terrain [variable] 2/1048576 ( 0.0%)
-
- Level flags = 0
-
- Total triangle count: 6185
- Writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- 4 seconds elapsed
-
-
-
- materialPath: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\materials
- Loading C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.vmf
- Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\custom\battlefield 3 ak-74m\gameinfo.txt
- fixing up env_cubemap materials on brush sides...
- 0...1...2...3...4...5...6...7...8...9...10**** leaked ****
- Entity info_player_counterterrorist (25.76 1700.03 74.16) leaked!
-
Processing areas...done (0)
- Building Faces...done (0)
- FixTjuncs...
- PruneNodes...
- WriteBSP...
- done (0)
- Creating default LDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_06*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Creating default HDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_06*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Finding displacement neighbors...
- Finding lightmap sample positions...
- Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
- Building Physics collision data...
- done (0) (55747 bytes)
- Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
- Compacting texture/material tables...
- Reduced 373 texinfos to 326
- Reduced 16 texdatas to 16 (324 bytes to 324)
- Writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- Wrote ZIP buffer, estimated size 105917, actual size 105703
- 0 seconds elapsed
-
-
-
- 12 threads
- reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
- LoadPortals: couldn't read c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
-
-
-
- [Reading texlights from 'lights.rad']
- [2 texlights parsed from 'lights.rad']
-
- Loading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- No vis information, direct lighting only.
- 2244 faces
- 1 degenerate faces
-
2426428 square feet [349405632.00 square inches]
- 0 Displacements
- 0 Square Feet [0.00 Square Inches]
- 0 direct lights
- 0...1...2...3...4...5...6...7...8...9...10Build Patch/Sample Hash Table(s).....Done<0.0104 sec>
- 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
- 0 of 0 (0% of) surface lights went in leaf ambient cubes.
- 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
- Ready to Finish
-
- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 5/1024 240/49152 ( 0.5%)
- brushes 143/8192 1716/98304 ( 1.7%)
- brushsides 875/65536 7000/524288 ( 1.3%)
- planes 1284/65536 25680/1310720 ( 2.0%)
- vertexes 3157/65536 37884/786432 ( 4.8%)
- nodes 1338/65536 42816/2097152 ( 2.0%)
- texinfos 326/12288 23472/884736 ( 2.7%)
- texdata 16/2048 512/65536 ( 0.8%)
- dispinfos 0/0 0/0 ( 0.0%)
- disp_verts 0/0 0/0 ( 0.0%)
- disp_tris 0/0 0/0 ( 0.0%)
- disp_lmsamples 0/0 0/0 ( 0.0%)
- faces 2244/65536 125664/3670016 ( 3.4%)
- hdr faces 0/65536 0/3670016 ( 0.0%)
- origfaces 728/65536 40768/3670016 ( 1.1%)
- leaves 1344/65536 43008/2097152 ( 2.1%)
- leaffaces 2866/65536 5732/131072 ( 4.4%)
- leafbrushes 516/65536 1032/131072 ( 0.8%)
- areas 2/256 16/2048 ( 0.8%)
- surfedges 13561/512000 54244/2048000 ( 2.6%)
- edges 7296/256000 29184/1024000 ( 2.9%)
- LDR worldlights 0/8192 0/720896 ( 0.0%)
- HDR worldlights 0/8192 0/720896 ( 0.0%)
- leafwaterdata 0/32768 0/393216 ( 0.0%)
- waterstrips 235/32768 2350/327680 ( 0.7%)
- waterverts 0/65536 0/786432 ( 0.0%)
- waterindices 3648/65536 7296/131072 ( 5.6%)
- cubemapsamples 0/1024 0/16384 ( 0.0%)
- overlays 0/512 0/180224 ( 0.0%)
- LDR lightdata [variable] 1779112/0 ( 0.0%)
- HDR lightdata [variable] 0/0 ( 0.0%)
- visdata [variable] 0/16777216 ( 0.0%)
- entdata [variable] 11890/393216 ( 3.0%)
- LDR ambient table 1344/65536 5376/262144 ( 2.1%)
- HDR ambient table 1344/65536 5376/262144 ( 2.1%)
- LDR leaf ambient 959/65536 26852/1835008 ( 1.5%)
- HDR leaf ambient 1344/65536 37632/1835008 ( 2.1%)
- occluders 0/0 0/0 ( 0.0%)
- occluder polygons 0/0 0/0 ( 0.0%)
- occluder vert ind 0/0 0/0 ( 0.0%)
- detail props [variable] 1/12 ( 8.3%)
- static props [variable] 1/12 ( 8.3%)
- pakfile [variable] 105703/0 ( 0.0%)
- physics [variable] 55747/4194304 ( 1.3%)
- physics terrain [variable] 2/1048576 ( 0.0%)
-
- Level flags = 0
-
- Total triangle count: 6161
- Writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- 4 seconds elapsed
-
-
-
- [Reading texlights from 'lights.rad']
- [2 texlights parsed from 'lights.rad']
-
- Loading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- No vis information, direct lighting only.
- 2244 faces
- 1 degenerate faces
-
2426428 square feet [349405632.00 square inches]
- 0 Displacements
- 0 Square Feet [0.00 Square Inches]
- 0 direct lights
- 0...1...2...3...4...5...6...7...8...9...10Build Patch/Sample Hash Table(s).....Done<0.0117 sec>
- 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
- 0 of 0 (0% of) surface lights went in leaf ambient cubes.
- 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
- Ready to Finish
-
- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 5/1024 240/49152 ( 0.5%)
- brushes 143/8192 1716/98304 ( 1.7%)
- brushsides 875/65536 7000/524288 ( 1.3%)
- planes 1284/65536 25680/1310720 ( 2.0%)
- vertexes 3157/65536 37884/786432 ( 4.8%)
- nodes 1338/65536 42816/2097152 ( 2.0%)
- texinfos 326/12288 23472/884736 ( 2.7%)
- texdata 16/2048 512/65536 ( 0.8%)
- dispinfos 0/0 0/0 ( 0.0%)
- disp_verts 0/0 0/0 ( 0.0%)
- disp_tris 0/0 0/0 ( 0.0%)
- disp_lmsamples 0/0 0/0 ( 0.0%)
- faces 2244/65536 125664/3670016 ( 3.4%)
- hdr faces 2244/65536 125664/3670016 ( 3.4%)
- origfaces 728/65536 40768/3670016 ( 1.1%)
- leaves 1344/65536 43008/2097152 ( 2.1%)
- leaffaces 2866/65536 5732/131072 ( 4.4%)
- leafbrushes 516/65536 1032/131072 ( 0.8%)
- areas 2/256 16/2048 ( 0.8%)
- surfedges 13561/512000 54244/2048000 ( 2.6%)
- edges 7296/256000 29184/1024000 ( 2.9%)
- LDR worldlights 0/8192 0/720896 ( 0.0%)
- HDR worldlights 0/8192 0/720896 ( 0.0%)
- leafwaterdata 0/32768 0/393216 ( 0.0%)
- waterstrips 235/32768 2350/327680 ( 0.7%)
- waterverts 0/65536 0/786432 ( 0.0%)
- waterindices 3648/65536 7296/131072 ( 5.6%)
- cubemapsamples 0/1024 0/16384 ( 0.0%)
- overlays 0/512 0/180224 ( 0.0%)
- LDR lightdata [variable] 1779112/0 ( 0.0%)
- HDR lightdata [variable] 1779112/0 ( 0.0%)
- visdata [variable] 0/16777216 ( 0.0%)
- entdata [variable] 11890/393216 ( 3.0%)
- LDR ambient table 1344/65536 5376/262144 ( 2.1%)
- HDR ambient table 1344/65536 5376/262144 ( 2.1%)
- LDR leaf ambient 959/65536 26852/1835008 ( 1.5%)
- HDR leaf ambient 959/65536 26852/1835008 ( 1.5%)
- occluders 0/0 0/0 ( 0.0%)
- occluder polygons 0/0 0/0 ( 0.0%)
- occluder vert ind 0/0 0/0 ( 0.0%)
- detail props [variable] 1/12 ( 8.3%)
- static props [variable] 1/12 ( 8.3%)
- pakfile [variable] 105703/0 ( 0.0%)
- physics [variable] 55747/4194304 ( 1.3%)
- physics terrain [variable] 2/1048576 ( 0.0%)
-
- Level flags = 0
-
- Total triangle count: 6161
- Writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- 4 seconds elapsed
-
-
-
- materialPath: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\materials
- Loading C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.vmf
- Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\custom\battlefield 3 ak-74m\gameinfo.txt
- fixing up env_cubemap materials on brush sides...
- 0...1...2...3...4...5...6...7...8...9...10**** leaked ****
- Entity prop_physics_override (-1998.71 664.49 65.81) leaked!
-
Processing areas...done (0)
- Building Faces...done (0)
- FixTjuncs...
- PruneNodes...
- WriteBSP...
- done (0)
- Creating default LDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_06*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Creating default HDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_06*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Finding displacement neighbors...
- Finding lightmap sample positions...
- Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
- Building Physics collision data...
- done (0) (55191 bytes)
- Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
- Compacting texture/material tables...
- Reduced 370 texinfos to 323
- Reduced 16 texdatas to 16 (324 bytes to 324)
- Writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- Wrote ZIP buffer, estimated size 105917, actual size 105703
- 0 seconds elapsed
-
-
-
- 12 threads
- reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
- LoadPortals: couldn't read c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
-
-
-
- [Reading texlights from 'lights.rad']
- [2 texlights parsed from 'lights.rad']
-
- Loading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- No vis information, direct lighting only.
- 2238 faces
- 1 degenerate faces
-
2415528 square feet [347836096.00 square inches]
- 0 Displacements
- 0 Square Feet [0.00 Square Inches]
- 0 direct lights
- 0...1...2...3...4...5...6...7...8...9...10Build Patch/Sample Hash Table(s).....Done<0.0105 sec>
- 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
- 0 of 0 (0% of) surface lights went in leaf ambient cubes.
- 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
- Ready to Finish
-
- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 4/1024 192/49152 ( 0.4%)
- brushes 142/8192 1704/98304 ( 1.7%)
- brushsides 869/65536 6952/524288 ( 1.3%)
- planes 1274/65536 25480/1310720 ( 1.9%)
- vertexes 3149/65536 37788/786432 ( 4.8%)
- nodes 1332/65536 42624/2097152 ( 2.0%)
- texinfos 323/12288 23256/884736 ( 2.6%)
- texdata 16/2048 512/65536 ( 0.8%)
- dispinfos 0/0 0/0 ( 0.0%)
- disp_verts 0/0 0/0 ( 0.0%)
- disp_tris 0/0 0/0 ( 0.0%)
- disp_lmsamples 0/0 0/0 ( 0.0%)
- faces 2238/65536 125328/3670016 ( 3.4%)
- hdr faces 0/65536 0/3670016 ( 0.0%)
- origfaces 722/65536 40432/3670016 ( 1.1%)
- leaves 1337/65536 42784/2097152 ( 2.0%)
- leaffaces 2860/65536 5720/131072 ( 4.4%)
- leafbrushes 515/65536 1030/131072 ( 0.8%)
- areas 2/256 16/2048 ( 0.8%)
- surfedges 13513/512000 54052/2048000 ( 2.6%)
- edges 7272/256000 29088/1024000 ( 2.8%)
- LDR worldlights 0/8192 0/720896 ( 0.0%)
- HDR worldlights 0/8192 0/720896 ( 0.0%)
- leafwaterdata 0/32768 0/393216 ( 0.0%)
- waterstrips 235/32768 2350/327680 ( 0.7%)
- waterverts 0/65536 0/786432 ( 0.0%)
- waterindices 3648/65536 7296/131072 ( 5.6%)
- cubemapsamples 0/1024 0/16384 ( 0.0%)
- overlays 0/512 0/180224 ( 0.0%)
- LDR lightdata [variable] 1779112/0 ( 0.0%)
- HDR lightdata [variable] 0/0 ( 0.0%)
- visdata [variable] 0/16777216 ( 0.0%)
- entdata [variable] 7576/393216 ( 1.9%)
- LDR ambient table 1337/65536 5348/262144 ( 2.0%)
- HDR ambient table 1337/65536 5348/262144 ( 2.0%)
- LDR leaf ambient 953/65536 26684/1835008 ( 1.5%)
- HDR leaf ambient 1337/65536 37436/1835008 ( 2.0%)
- occluders 0/0 0/0 ( 0.0%)
- occluder polygons 0/0 0/0 ( 0.0%)
- occluder vert ind 0/0 0/0 ( 0.0%)
- detail props [variable] 1/12 ( 8.3%)
- static props [variable] 1/12 ( 8.3%)
- pakfile [variable] 105703/0 ( 0.0%)
- physics [variable] 55191/4194304 ( 1.3%)
- physics terrain [variable] 2/1048576 ( 0.0%)
-
- Level flags = 0
-
- Total triangle count: 6149
- Writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- 4 seconds elapsed
-
-
-
- [Reading texlights from 'lights.rad']
- [2 texlights parsed from 'lights.rad']
-
- Loading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- No vis information, direct lighting only.
- 2238 faces
- 1 degenerate faces
-
2415528 square feet [347836096.00 square inches]
- 0 Displacements
- 0 Square Feet [0.00 Square Inches]
- 0 direct lights
- 0...1...2...3...4...5...6...7...8...9...10Build Patch/Sample Hash Table(s).....Done<0.0119 sec>
- 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
- 0 of 0 (0% of) surface lights went in leaf ambient cubes.
- 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
- Ready to Finish
-
- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 4/1024 192/49152 ( 0.4%)
- brushes 142/8192 1704/98304 ( 1.7%)
- brushsides 869/65536 6952/524288 ( 1.3%)
- planes 1274/65536 25480/1310720 ( 1.9%)
- vertexes 3149/65536 37788/786432 ( 4.8%)
- nodes 1332/65536 42624/2097152 ( 2.0%)
- texinfos 323/12288 23256/884736 ( 2.6%)
- texdata 16/2048 512/65536 ( 0.8%)
- dispinfos 0/0 0/0 ( 0.0%)
- disp_verts 0/0 0/0 ( 0.0%)
- disp_tris 0/0 0/0 ( 0.0%)
- disp_lmsamples 0/0 0/0 ( 0.0%)
- faces 2238/65536 125328/3670016 ( 3.4%)
- hdr faces 2238/65536 125328/3670016 ( 3.4%)
- origfaces 722/65536 40432/3670016 ( 1.1%)
- leaves 1337/65536 42784/2097152 ( 2.0%)
- leaffaces 2860/65536 5720/131072 ( 4.4%)
- leafbrushes 515/65536 1030/131072 ( 0.8%)
- areas 2/256 16/2048 ( 0.8%)
- surfedges 13513/512000 54052/2048000 ( 2.6%)
- edges 7272/256000 29088/1024000 ( 2.8%)
- LDR worldlights 0/8192 0/720896 ( 0.0%)
- HDR worldlights 0/8192 0/720896 ( 0.0%)
- leafwaterdata 0/32768 0/393216 ( 0.0%)
- waterstrips 235/32768 2350/327680 ( 0.7%)
- waterverts 0/65536 0/786432 ( 0.0%)
- waterindices 3648/65536 7296/131072 ( 5.6%)
- cubemapsamples 0/1024 0/16384 ( 0.0%)
- overlays 0/512 0/180224 ( 0.0%)
- LDR lightdata [variable] 1779112/0 ( 0.0%)
- HDR lightdata [variable] 1779112/0 ( 0.0%)
- visdata [variable] 0/16777216 ( 0.0%)
- entdata [variable] 7576/393216 ( 1.9%)
- LDR ambient table 1337/65536 5348/262144 ( 2.0%)
- HDR ambient table 1337/65536 5348/262144 ( 2.0%)
- LDR leaf ambient 953/65536 26684/1835008 ( 1.5%)
- HDR leaf ambient 953/65536 26684/1835008 ( 1.5%)
- occluders 0/0 0/0 ( 0.0%)
- occluder polygons 0/0 0/0 ( 0.0%)
- occluder vert ind 0/0 0/0 ( 0.0%)
- detail props [variable] 1/12 ( 8.3%)
- static props [variable] 1/12 ( 8.3%)
- pakfile [variable] 105703/0 ( 0.0%)
- physics [variable] 55191/4194304 ( 1.3%)
- physics terrain [variable] 2/1048576 ( 0.0%)
-
- Level flags = 0
-
- Total triangle count: 6149
- Writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- 4 seconds elapsed
-
-
-
- materialPath: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\materials
- Loading C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.vmf
- Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\custom\battlefield 3 ak-74m\gameinfo.txt
- fixing up env_cubemap materials on brush sides...
- 0...1...2...3...4...5...6...7...8...9...10**** leaked ****
- Entity prop_physics_override (-1996.35 664.49 79.94) leaked!
-
Processing areas...done (0)
- Building Faces...done (0)
- FixTjuncs...
- PruneNodes...
- WriteBSP...
- done (0)
- Creating default LDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_06*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Creating default HDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_06*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Finding displacement neighbors...
- Finding lightmap sample positions...
- Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
- Building Physics collision data...
- done (0) (55191 bytes)
- Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
- Compacting texture/material tables...
- Reduced 370 texinfos to 323
- Reduced 16 texdatas to 16 (324 bytes to 324)
- Writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- Wrote ZIP buffer, estimated size 105917, actual size 105703
- 0 seconds elapsed
-
-
-
- 12 threads
- reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
- LoadPortals: couldn't read c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
-
-
-
- [Reading texlights from 'lights.rad']
- [2 texlights parsed from 'lights.rad']
-
- Loading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- No vis information, direct lighting only.
- 2238 faces
- 1 degenerate faces
-
2415528 square feet [347836096.00 square inches]
- 0 Displacements
- 0 Square Feet [0.00 Square Inches]
- 0 direct lights
- 0...1...2...3...4...5...6...7...8...9...10Build Patch/Sample Hash Table(s).....Done<0.0107 sec>
- 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
- 0 of 0 (0% of) surface lights went in leaf ambient cubes.
- 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
- Ready to Finish
-
- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 4/1024 192/49152 ( 0.4%)
- brushes 142/8192 1704/98304 ( 1.7%)
- brushsides 869/65536 6952/524288 ( 1.3%)
- planes 1274/65536 25480/1310720 ( 1.9%)
- vertexes 3149/65536 37788/786432 ( 4.8%)
- nodes 1332/65536 42624/2097152 ( 2.0%)
- texinfos 323/12288 23256/884736 ( 2.6%)
- texdata 16/2048 512/65536 ( 0.8%)
- dispinfos 0/0 0/0 ( 0.0%)
- disp_verts 0/0 0/0 ( 0.0%)
- disp_tris 0/0 0/0 ( 0.0%)
- disp_lmsamples 0/0 0/0 ( 0.0%)
- faces 2238/65536 125328/3670016 ( 3.4%)
- hdr faces 0/65536 0/3670016 ( 0.0%)
- origfaces 722/65536 40432/3670016 ( 1.1%)
- leaves 1337/65536 42784/2097152 ( 2.0%)
- leaffaces 2860/65536 5720/131072 ( 4.4%)
- leafbrushes 515/65536 1030/131072 ( 0.8%)
- areas 2/256 16/2048 ( 0.8%)
- surfedges 13513/512000 54052/2048000 ( 2.6%)
- edges 7272/256000 29088/1024000 ( 2.8%)
- LDR worldlights 0/8192 0/720896 ( 0.0%)
- HDR worldlights 0/8192 0/720896 ( 0.0%)
- leafwaterdata 0/32768 0/393216 ( 0.0%)
- waterstrips 235/32768 2350/327680 ( 0.7%)
- waterverts 0/65536 0/786432 ( 0.0%)
- waterindices 3648/65536 7296/131072 ( 5.6%)
- cubemapsamples 0/1024 0/16384 ( 0.0%)
- overlays 0/512 0/180224 ( 0.0%)
- LDR lightdata [variable] 1779112/0 ( 0.0%)
- HDR lightdata [variable] 0/0 ( 0.0%)
- visdata [variable] 0/16777216 ( 0.0%)
- entdata [variable] 7576/393216 ( 1.9%)
- LDR ambient table 1337/65536 5348/262144 ( 2.0%)
- HDR ambient table 1337/65536 5348/262144 ( 2.0%)
- LDR leaf ambient 953/65536 26684/1835008 ( 1.5%)
- HDR leaf ambient 1337/65536 37436/1835008 ( 2.0%)
- occluders 0/0 0/0 ( 0.0%)
- occluder polygons 0/0 0/0 ( 0.0%)
- occluder vert ind 0/0 0/0 ( 0.0%)
- detail props [variable] 1/12 ( 8.3%)
- static props [variable] 1/12 ( 8.3%)
- pakfile [variable] 105703/0 ( 0.0%)
- physics [variable] 55191/4194304 ( 1.3%)
- physics terrain [variable] 2/1048576 ( 0.0%)
-
- Level flags = 0
-
- Total triangle count: 6149
- Writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- 4 seconds elapsed
-
-
-
- [Reading texlights from 'lights.rad']
- [2 texlights parsed from 'lights.rad']
-
- Loading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- No vis information, direct lighting only.
- 2238 faces
- 1 degenerate faces
-
2415528 square feet [347836096.00 square inches]
- 0 Displacements
- 0 Square Feet [0.00 Square Inches]
- 0 direct lights
- 0...1...2...3...4...5...6...7...8...9...10Build Patch/Sample Hash Table(s).....Done<0.0116 sec>
- 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
- 0 of 0 (0% of) surface lights went in leaf ambient cubes.
- 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
- Ready to Finish
-
- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 4/1024 192/49152 ( 0.4%)
- brushes 142/8192 1704/98304 ( 1.7%)
- brushsides 869/65536 6952/524288 ( 1.3%)
- planes 1274/65536 25480/1310720 ( 1.9%)
- vertexes 3149/65536 37788/786432 ( 4.8%)
- nodes 1332/65536 42624/2097152 ( 2.0%)
- texinfos 323/12288 23256/884736 ( 2.6%)
- texdata 16/2048 512/65536 ( 0.8%)
- dispinfos 0/0 0/0 ( 0.0%)
- disp_verts 0/0 0/0 ( 0.0%)
- disp_tris 0/0 0/0 ( 0.0%)
- disp_lmsamples 0/0 0/0 ( 0.0%)
- faces 2238/65536 125328/3670016 ( 3.4%)
- hdr faces 2238/65536 125328/3670016 ( 3.4%)
- origfaces 722/65536 40432/3670016 ( 1.1%)
- leaves 1337/65536 42784/2097152 ( 2.0%)
- leaffaces 2860/65536 5720/131072 ( 4.4%)
- leafbrushes 515/65536 1030/131072 ( 0.8%)
- areas 2/256 16/2048 ( 0.8%)
- surfedges 13513/512000 54052/2048000 ( 2.6%)
- edges 7272/256000 29088/1024000 ( 2.8%)
- LDR worldlights 0/8192 0/720896 ( 0.0%)
- HDR worldlights 0/8192 0/720896 ( 0.0%)
- leafwaterdata 0/32768 0/393216 ( 0.0%)
- waterstrips 235/32768 2350/327680 ( 0.7%)
- waterverts 0/65536 0/786432 ( 0.0%)
- waterindices 3648/65536 7296/131072 ( 5.6%)
- cubemapsamples 0/1024 0/16384 ( 0.0%)
- overlays 0/512 0/180224 ( 0.0%)
- LDR lightdata [variable] 1779112/0 ( 0.0%)
- HDR lightdata [variable] 1779112/0 ( 0.0%)
- visdata [variable] 0/16777216 ( 0.0%)
- entdata [variable] 7576/393216 ( 1.9%)
- LDR ambient table 1337/65536 5348/262144 ( 2.0%)
- HDR ambient table 1337/65536 5348/262144 ( 2.0%)
- LDR leaf ambient 953/65536 26684/1835008 ( 1.5%)
- HDR leaf ambient 953/65536 26684/1835008 ( 1.5%)
- occluders 0/0 0/0 ( 0.0%)
- occluder polygons 0/0 0/0 ( 0.0%)
- occluder vert ind 0/0 0/0 ( 0.0%)
- detail props [variable] 1/12 ( 8.3%)
- static props [variable] 1/12 ( 8.3%)
- pakfile [variable] 105703/0 ( 0.0%)
- physics [variable] 55191/4194304 ( 1.3%)
- physics terrain [variable] 2/1048576 ( 0.0%)
-
- Level flags = 0
-
- Total triangle count: 6149
- Writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- 4 seconds elapsed
-
-
-
- materialPath: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\materials
- Loading C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.vmf
- Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\custom\battlefield 3 ak-74m\gameinfo.txt
- fixing up env_cubemap materials on brush sides...
- 0...1...2...3...4...5...6...7...8...9...10**** leaked ****
- Entity prop_physics_override (-1996.35 664.49 79.94) leaked!
-
Processing areas...done (0)
- Building Faces...done (0)
- FixTjuncs...
- PruneNodes...
- WriteBSP...
- done (0)
- Creating default LDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_06*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Creating default HDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_06*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Finding displacement neighbors...
- Finding lightmap sample positions...
- Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
- Building Physics collision data...
- done (0) (55191 bytes)
- Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
- Compacting texture/material tables...
- Reduced 370 texinfos to 323
- Reduced 16 texdatas to 16 (324 bytes to 324)
- Writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- Wrote ZIP buffer, estimated size 105917, actual size 105703
- 0 seconds elapsed
-
-
-
- 12 threads
- reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
- LoadPortals: couldn't read c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
-
-
-
- [Reading texlights from 'lights.rad']
- [2 texlights parsed from 'lights.rad']
-
- Loading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- No vis information, direct lighting only.
- 2238 faces
- 1 degenerate faces
-
2415528 square feet [347836096.00 square inches]
- 0 Displacements
- 0 Square Feet [0.00 Square Inches]
- 2 direct lights
- 0...1...2...3...4...5...6...7...8...9...10Build Patch/Sample Hash Table(s).....Done<0.0109 sec>
- 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
- 0 of 0 (0% of) surface lights went in leaf ambient cubes.
- 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
- Ready to Finish
-
- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 4/1024 192/49152 ( 0.4%)
- brushes 142/8192 1704/98304 ( 1.7%)
- brushsides 869/65536 6952/524288 ( 1.3%)
- planes 1274/65536 25480/1310720 ( 1.9%)
- vertexes 3149/65536 37788/786432 ( 4.8%)
- nodes 1332/65536 42624/2097152 ( 2.0%)
- texinfos 323/12288 23256/884736 ( 2.6%)
- texdata 16/2048 512/65536 ( 0.8%)
- dispinfos 0/0 0/0 ( 0.0%)
- disp_verts 0/0 0/0 ( 0.0%)
- disp_tris 0/0 0/0 ( 0.0%)
- disp_lmsamples 0/0 0/0 ( 0.0%)
- faces 2238/65536 125328/3670016 ( 3.4%)
- hdr faces 0/65536 0/3670016 ( 0.0%)
- origfaces 722/65536 40432/3670016 ( 1.1%)
- leaves 1337/65536 42784/2097152 ( 2.0%)
- leaffaces 2860/65536 5720/131072 ( 4.4%)
- leafbrushes 515/65536 1030/131072 ( 0.8%)
- areas 2/256 16/2048 ( 0.8%)
- surfedges 13513/512000 54052/2048000 ( 2.6%)
- edges 7272/256000 29088/1024000 ( 2.8%)
- LDR worldlights 2/8192 176/720896 ( 0.0%)
- HDR worldlights 0/8192 0/720896 ( 0.0%)
- leafwaterdata 0/32768 0/393216 ( 0.0%)
- waterstrips 235/32768 2350/327680 ( 0.7%)
- waterverts 0/65536 0/786432 ( 0.0%)
- waterindices 3648/65536 7296/131072 ( 5.6%)
- cubemapsamples 0/1024 0/16384 ( 0.0%)
- overlays 0/512 0/180224 ( 0.0%)
- LDR lightdata [variable] 1779112/0 ( 0.0%)
- HDR lightdata [variable] 0/0 ( 0.0%)
- visdata [variable] 0/16777216 ( 0.0%)
- entdata [variable] 7866/393216 ( 2.0%)
- LDR ambient table 1337/65536 5348/262144 ( 2.0%)
- HDR ambient table 1337/65536 5348/262144 ( 2.0%)
- LDR leaf ambient 6252/65536 175056/1835008 ( 9.5%)
- HDR leaf ambient 1337/65536 37436/1835008 ( 2.0%)
- occluders 0/0 0/0 ( 0.0%)
- occluder polygons 0/0 0/0 ( 0.0%)
- occluder vert ind 0/0 0/0 ( 0.0%)
- detail props [variable] 1/12 ( 8.3%)
- static props [variable] 1/12 ( 8.3%)
- pakfile [variable] 105703/0 ( 0.0%)
- physics [variable] 55191/4194304 ( 1.3%)
- physics terrain [variable] 2/1048576 ( 0.0%)
-
- Level flags = 0
-
- Total triangle count: 6149
- Writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- 5 seconds elapsed
-
-
-
- [Reading texlights from 'lights.rad']
- [2 texlights parsed from 'lights.rad']
-
- Loading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- No vis information, direct lighting only.
- 2238 faces
- 1 degenerate faces
-
2415528 square feet [347836096.00 square inches]
- 0 Displacements
- 0 Square Feet [0.00 Square Inches]
- 2 direct lights
- 0...1...2...3...4...5...6...7...8...9...10Build Patch/Sample Hash Table(s).....Done<0.0115 sec>
- 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
- 0 of 0 (0% of) surface lights went in leaf ambient cubes.
- 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
- Ready to Finish
-
- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 4/1024 192/49152 ( 0.4%)
- brushes 142/8192 1704/98304 ( 1.7%)
- brushsides 869/65536 6952/524288 ( 1.3%)
- planes 1274/65536 25480/1310720 ( 1.9%)
- vertexes 3149/65536 37788/786432 ( 4.8%)
- nodes 1332/65536 42624/2097152 ( 2.0%)
- texinfos 323/12288 23256/884736 ( 2.6%)
- texdata 16/2048 512/65536 ( 0.8%)
- dispinfos 0/0 0/0 ( 0.0%)
- disp_verts 0/0 0/0 ( 0.0%)
- disp_tris 0/0 0/0 ( 0.0%)
- disp_lmsamples 0/0 0/0 ( 0.0%)
- faces 2238/65536 125328/3670016 ( 3.4%)
- hdr faces 2238/65536 125328/3670016 ( 3.4%)
- origfaces 722/65536 40432/3670016 ( 1.1%)
- leaves 1337/65536 42784/2097152 ( 2.0%)
- leaffaces 2860/65536 5720/131072 ( 4.4%)
- leafbrushes 515/65536 1030/131072 ( 0.8%)
- areas 2/256 16/2048 ( 0.8%)
- surfedges 13513/512000 54052/2048000 ( 2.6%)
- edges 7272/256000 29088/1024000 ( 2.8%)
- LDR worldlights 2/8192 176/720896 ( 0.0%)
- HDR worldlights 2/8192 176/720896 ( 0.0%)
- leafwaterdata 0/32768 0/393216 ( 0.0%)
- waterstrips 235/32768 2350/327680 ( 0.7%)
- waterverts 0/65536 0/786432 ( 0.0%)
- waterindices 3648/65536 7296/131072 ( 5.6%)
- cubemapsamples 0/1024 0/16384 ( 0.0%)
- overlays 0/512 0/180224 ( 0.0%)
- LDR lightdata [variable] 1779112/0 ( 0.0%)
- HDR lightdata [variable] 1779112/0 ( 0.0%)
- visdata [variable] 0/16777216 ( 0.0%)
- entdata [variable] 7866/393216 ( 2.0%)
- LDR ambient table 1337/65536 5348/262144 ( 2.0%)
- HDR ambient table 1337/65536 5348/262144 ( 2.0%)
- LDR leaf ambient 6252/65536 175056/1835008 ( 9.5%)
- HDR leaf ambient 5278/65536 147784/1835008 ( 8.1%)
- occluders 0/0 0/0 ( 0.0%)
- occluder polygons 0/0 0/0 ( 0.0%)
- occluder vert ind 0/0 0/0 ( 0.0%)
- detail props [variable] 1/12 ( 8.3%)
- static props [variable] 1/12 ( 8.3%)
- pakfile [variable] 105703/0 ( 0.0%)
- physics [variable] 55191/4194304 ( 1.3%)
- physics terrain [variable] 2/1048576 ( 0.0%)
-
- Level flags = 0
-
- Total triangle count: 6149
- Writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- 5 seconds elapsed
-
-
-
- materialPath: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\materials
- Loading C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.vmf
- Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\custom\battlefield 3 ak-74m\gameinfo.txt
- fixing up env_cubemap materials on brush sides...
- 0...1...2...3...4...5...6...7...8...9...10**** leaked ****
- Entity prop_physics_override (-1996.35 664.49 79.94) leaked!
-
Processing areas...done (0)
- Building Faces...done (0)
- FixTjuncs...
- PruneNodes...
- WriteBSP...
- done (0)
- Creating default LDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_06*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Creating default HDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_06*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Finding displacement neighbors...
- Finding lightmap sample positions...
- Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
- Building Physics collision data...
- done (0) (55191 bytes)
- Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
- Compacting texture/material tables...
- Reduced 370 texinfos to 323
- Reduced 16 texdatas to 16 (324 bytes to 324)
- Writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- Wrote ZIP buffer, estimated size 105917, actual size 105703
- 0 seconds elapsed
-
-
-
- 12 threads
- reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
- LoadPortals: couldn't read c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
-
-
-
- [Reading texlights from 'lights.rad']
- [2 texlights parsed from 'lights.rad']
-
- Loading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- No vis information, direct lighting only.
- 2236 faces
- 1 degenerate faces
-
2419048 square feet [348343008.00 square inches]
- 0 Displacements
- 0 Square Feet [0.00 Square Inches]
- 2 direct lights
- 0...1...2...3...4...5...6...7...8...9...10Build Patch/Sample Hash Table(s).....Done<0.0109 sec>
- 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
- 0 of 0 (0% of) surface lights went in leaf ambient cubes.
- 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
- Ready to Finish
-
- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 4/1024 192/49152 ( 0.4%)
- brushes 142/8192 1704/98304 ( 1.7%)
- brushsides 869/65536 6952/524288 ( 1.3%)
- planes 1272/65536 25440/1310720 ( 1.9%)
- vertexes 3146/65536 37752/786432 ( 4.8%)
- nodes 1326/65536 42432/2097152 ( 2.0%)
- texinfos 323/12288 23256/884736 ( 2.6%)
- texdata 16/2048 512/65536 ( 0.8%)
- dispinfos 0/0 0/0 ( 0.0%)
- disp_verts 0/0 0/0 ( 0.0%)
- disp_tris 0/0 0/0 ( 0.0%)
- disp_lmsamples 0/0 0/0 ( 0.0%)
- faces 2236/65536 125216/3670016 ( 3.4%)
- hdr faces 0/65536 0/3670016 ( 0.0%)
- origfaces 721/65536 40376/3670016 ( 1.1%)
- leaves 1331/65536 42592/2097152 ( 2.0%)
- leaffaces 2864/65536 5728/131072 ( 4.4%)
- leafbrushes 512/65536 1024/131072 ( 0.8%)
- areas 2/256 16/2048 ( 0.8%)
- surfedges 13496/512000 53984/2048000 ( 2.6%)
- edges 7256/256000 29024/1024000 ( 2.8%)
- LDR worldlights 2/8192 176/720896 ( 0.0%)
- HDR worldlights 0/8192 0/720896 ( 0.0%)
- leafwaterdata 0/32768 0/393216 ( 0.0%)
- waterstrips 232/32768 2320/327680 ( 0.7%)
- waterverts 0/65536 0/786432 ( 0.0%)
- waterindices 3606/65536 7212/131072 ( 5.5%)
- cubemapsamples 0/1024 0/16384 ( 0.0%)
- overlays 0/512 0/180224 ( 0.0%)
- LDR lightdata [variable] 1779112/0 ( 0.0%)
- HDR lightdata [variable] 0/0 ( 0.0%)
- visdata [variable] 0/16777216 ( 0.0%)
- entdata [variable] 7866/393216 ( 2.0%)
- LDR ambient table 1331/65536 5324/262144 ( 2.0%)
- HDR ambient table 1331/65536 5324/262144 ( 2.0%)
- LDR leaf ambient 5911/65536 165508/1835008 ( 9.0%)
- HDR leaf ambient 1331/65536 37268/1835008 ( 2.0%)
- occluders 0/0 0/0 ( 0.0%)
- occluder polygons 0/0 0/0 ( 0.0%)
- occluder vert ind 0/0 0/0 ( 0.0%)
- detail props [variable] 1/12 ( 8.3%)
- static props [variable] 1/12 ( 8.3%)
- pakfile [variable] 105703/0 ( 0.0%)
- physics [variable] 55191/4194304 ( 1.3%)
- physics terrain [variable] 2/1048576 ( 0.0%)
-
- Level flags = 0
-
- Total triangle count: 6140
- Writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- 5 seconds elapsed
-
-
-
- [Reading texlights from 'lights.rad']
- [2 texlights parsed from 'lights.rad']
-
- Loading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- No vis information, direct lighting only.
- 2236 faces
- 1 degenerate faces
-
2419048 square feet [348343008.00 square inches]
- 0 Displacements
- 0 Square Feet [0.00 Square Inches]
- 2 direct lights
- 0...1...2...3...4...5...6...7...8...9...10Build Patch/Sample Hash Table(s).....Done<0.0116 sec>
- 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
- 0 of 0 (0% of) surface lights went in leaf ambient cubes.
- 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
- Ready to Finish
-
- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 4/1024 192/49152 ( 0.4%)
- brushes 142/8192 1704/98304 ( 1.7%)
- brushsides 869/65536 6952/524288 ( 1.3%)
- planes 1272/65536 25440/1310720 ( 1.9%)
- vertexes 3146/65536 37752/786432 ( 4.8%)
- nodes 1326/65536 42432/2097152 ( 2.0%)
- texinfos 323/12288 23256/884736 ( 2.6%)
- texdata 16/2048 512/65536 ( 0.8%)
- dispinfos 0/0 0/0 ( 0.0%)
- disp_verts 0/0 0/0 ( 0.0%)
- disp_tris 0/0 0/0 ( 0.0%)
- disp_lmsamples 0/0 0/0 ( 0.0%)
- faces 2236/65536 125216/3670016 ( 3.4%)
- hdr faces 2236/65536 125216/3670016 ( 3.4%)
- origfaces 721/65536 40376/3670016 ( 1.1%)
- leaves 1331/65536 42592/2097152 ( 2.0%)
- leaffaces 2864/65536 5728/131072 ( 4.4%)
- leafbrushes 512/65536 1024/131072 ( 0.8%)
- areas 2/256 16/2048 ( 0.8%)
- surfedges 13496/512000 53984/2048000 ( 2.6%)
- edges 7256/256000 29024/1024000 ( 2.8%)
- LDR worldlights 2/8192 176/720896 ( 0.0%)
- HDR worldlights 2/8192 176/720896 ( 0.0%)
- leafwaterdata 0/32768 0/393216 ( 0.0%)
- waterstrips 232/32768 2320/327680 ( 0.7%)
- waterverts 0/65536 0/786432 ( 0.0%)
- waterindices 3606/65536 7212/131072 ( 5.5%)
- cubemapsamples 0/1024 0/16384 ( 0.0%)
- overlays 0/512 0/180224 ( 0.0%)
- LDR lightdata [variable] 1779112/0 ( 0.0%)
- HDR lightdata [variable] 1779112/0 ( 0.0%)
- visdata [variable] 0/16777216 ( 0.0%)
- entdata [variable] 7866/393216 ( 2.0%)
- LDR ambient table 1331/65536 5324/262144 ( 2.0%)
- HDR ambient table 1331/65536 5324/262144 ( 2.0%)
- LDR leaf ambient 5911/65536 165508/1835008 ( 9.0%)
- HDR leaf ambient 5176/65536 144928/1835008 ( 7.9%)
- occluders 0/0 0/0 ( 0.0%)
- occluder polygons 0/0 0/0 ( 0.0%)
- occluder vert ind 0/0 0/0 ( 0.0%)
- detail props [variable] 1/12 ( 8.3%)
- static props [variable] 1/12 ( 8.3%)
- pakfile [variable] 105703/0 ( 0.0%)
- physics [variable] 55191/4194304 ( 1.3%)
- physics terrain [variable] 2/1048576 ( 0.0%)
-
- Level flags = 0
-
- Total triangle count: 6140
- Writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- 5 seconds elapsed
-
-
-
- materialPath: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\materials
- Loading C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.vmf
- Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\custom\battlefield 3 ak-74m\gameinfo.txt
- fixing up env_cubemap materials on brush sides...
- 0...1...2...3...4...5...6...7...8...9...10**** leaked ****
- Entity trigger_teleport (2880.52 3069.75 153.57) leaked!
-
Processing areas...done (0)
- Building Faces...done (0)
- FixTjuncs...
- PruneNodes...
- WriteBSP...
- done (0)
- Creating default LDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_06*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Creating default HDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_06*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Finding displacement neighbors...
- Finding lightmap sample positions...
- Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
- Building Physics collision data...
- done (0) (55191 bytes)
- Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
- Compacting texture/material tables...
- Reduced 370 texinfos to 323
- Reduced 16 texdatas to 16 (324 bytes to 324)
- Writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- Wrote ZIP buffer, estimated size 105917, actual size 105703
- 0 seconds elapsed
-
-
-
- 12 threads
- reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
- LoadPortals: couldn't read c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
-
-
-
- [Reading texlights from 'lights.rad']
- [2 texlights parsed from 'lights.rad']
-
- Loading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- No vis information, direct lighting only.
- 2235 faces
- 1 degenerate faces
-
2433403 square feet [350410016.00 square inches]
- 0 Displacements
- 0 Square Feet [0.00 Square Inches]
- 2 direct lights
- 0...1...2...3...4...5...6...7...8...9...10Build Patch/Sample Hash Table(s).....Done<0.0106 sec>
- 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
- 0 of 0 (0% of) surface lights went in leaf ambient cubes.
- 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
- Ready to Finish
-
- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 4/1024 192/49152 ( 0.4%)
- brushes 142/8192 1704/98304 ( 1.7%)
- brushsides 869/65536 6952/524288 ( 1.3%)
- planes 1270/65536 25400/1310720 ( 1.9%)
- vertexes 3148/65536 37776/786432 ( 4.8%)
- nodes 1321/65536 42272/2097152 ( 2.0%)
- texinfos 323/12288 23256/884736 ( 2.6%)
- texdata 16/2048 512/65536 ( 0.8%)
- dispinfos 0/0 0/0 ( 0.0%)
- disp_verts 0/0 0/0 ( 0.0%)
- disp_tris 0/0 0/0 ( 0.0%)
- disp_lmsamples 0/0 0/0 ( 0.0%)
- faces 2235/65536 125160/3670016 ( 3.4%)
- hdr faces 0/65536 0/3670016 ( 0.0%)
- origfaces 721/65536 40376/3670016 ( 1.1%)
- leaves 1326/65536 42432/2097152 ( 2.0%)
- leaffaces 2867/65536 5734/131072 ( 4.4%)
- leafbrushes 505/65536 1010/131072 ( 0.8%)
- areas 2/256 16/2048 ( 0.8%)
- surfedges 13498/512000 53992/2048000 ( 2.6%)
- edges 7257/256000 29028/1024000 ( 2.8%)
- LDR worldlights 2/8192 176/720896 ( 0.0%)
- HDR worldlights 0/8192 0/720896 ( 0.0%)
- leafwaterdata 0/32768 0/393216 ( 0.0%)
- waterstrips 242/32768 2420/327680 ( 0.7%)
- waterverts 0/65536 0/786432 ( 0.0%)
- waterindices 3720/65536 7440/131072 ( 5.7%)
- cubemapsamples 0/1024 0/16384 ( 0.0%)
- overlays 0/512 0/180224 ( 0.0%)
- LDR lightdata [variable] 1794132/0 ( 0.0%)
- HDR lightdata [variable] 0/0 ( 0.0%)
- visdata [variable] 0/16777216 ( 0.0%)
- entdata [variable] 7268/393216 ( 1.8%)
- LDR ambient table 1326/65536 5304/262144 ( 2.0%)
- HDR ambient table 1326/65536 5304/262144 ( 2.0%)
- LDR leaf ambient 5879/65536 164612/1835008 ( 9.0%)
- HDR leaf ambient 1326/65536 37128/1835008 ( 2.0%)
- occluders 0/0 0/0 ( 0.0%)
- occluder polygons 0/0 0/0 ( 0.0%)
- occluder vert ind 0/0 0/0 ( 0.0%)
- detail props [variable] 1/12 ( 8.3%)
- static props [variable] 1/12 ( 8.3%)
- pakfile [variable] 105703/0 ( 0.0%)
- physics [variable] 55191/4194304 ( 1.3%)
- physics terrain [variable] 2/1048576 ( 0.0%)
-
- Level flags = 0
-
- Total triangle count: 6144
- Writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- 5 seconds elapsed
-
-
-
- [Reading texlights from 'lights.rad']
- [2 texlights parsed from 'lights.rad']
-
- Loading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- No vis information, direct lighting only.
- 2235 faces
- 1 degenerate faces
-
2433403 square feet [350410016.00 square inches]
- 0 Displacements
- 0 Square Feet [0.00 Square Inches]
- 2 direct lights
- 0...1...2...3...4...5...6...7...8...9...10Build Patch/Sample Hash Table(s).....Done<0.0121 sec>
- 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
- 0 of 0 (0% of) surface lights went in leaf ambient cubes.
- 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
- Ready to Finish
-
- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 4/1024 192/49152 ( 0.4%)
- brushes 142/8192 1704/98304 ( 1.7%)
- brushsides 869/65536 6952/524288 ( 1.3%)
- planes 1270/65536 25400/1310720 ( 1.9%)
- vertexes 3148/65536 37776/786432 ( 4.8%)
- nodes 1321/65536 42272/2097152 ( 2.0%)
- texinfos 323/12288 23256/884736 ( 2.6%)
- texdata 16/2048 512/65536 ( 0.8%)
- dispinfos 0/0 0/0 ( 0.0%)
- disp_verts 0/0 0/0 ( 0.0%)
- disp_tris 0/0 0/0 ( 0.0%)
- disp_lmsamples 0/0 0/0 ( 0.0%)
- faces 2235/65536 125160/3670016 ( 3.4%)
- hdr faces 2235/65536 125160/3670016 ( 3.4%)
- origfaces 721/65536 40376/3670016 ( 1.1%)
- leaves 1326/65536 42432/2097152 ( 2.0%)
- leaffaces 2867/65536 5734/131072 ( 4.4%)
- leafbrushes 505/65536 1010/131072 ( 0.8%)
- areas 2/256 16/2048 ( 0.8%)
- surfedges 13498/512000 53992/2048000 ( 2.6%)
- edges 7257/256000 29028/1024000 ( 2.8%)
- LDR worldlights 2/8192 176/720896 ( 0.0%)
- HDR worldlights 2/8192 176/720896 ( 0.0%)
- leafwaterdata 0/32768 0/393216 ( 0.0%)
- waterstrips 242/32768 2420/327680 ( 0.7%)
- waterverts 0/65536 0/786432 ( 0.0%)
- waterindices 3720/65536 7440/131072 ( 5.7%)
- cubemapsamples 0/1024 0/16384 ( 0.0%)
- overlays 0/512 0/180224 ( 0.0%)
- LDR lightdata [variable] 1794132/0 ( 0.0%)
- HDR lightdata [variable] 1794132/0 ( 0.0%)
- visdata [variable] 0/16777216 ( 0.0%)
- entdata [variable] 7268/393216 ( 1.8%)
- LDR ambient table 1326/65536 5304/262144 ( 2.0%)
- HDR ambient table 1326/65536 5304/262144 ( 2.0%)
- LDR leaf ambient 5879/65536 164612/1835008 ( 9.0%)
- HDR leaf ambient 5177/65536 144956/1835008 ( 7.9%)
- occluders 0/0 0/0 ( 0.0%)
- occluder polygons 0/0 0/0 ( 0.0%)
- occluder vert ind 0/0 0/0 ( 0.0%)
- detail props [variable] 1/12 ( 8.3%)
- static props [variable] 1/12 ( 8.3%)
- pakfile [variable] 105703/0 ( 0.0%)
- physics [variable] 55191/4194304 ( 1.3%)
- physics terrain [variable] 2/1048576 ( 0.0%)
-
- Level flags = 0
-
- Total triangle count: 6144
- Writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- 4 seconds elapsed
-
-
-
- materialPath: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\materials
- Loading C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.vmf
- Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\custom\battlefield 3 ak-74m\gameinfo.txt
- fixing up env_cubemap materials on brush sides...
- 0...1...2...3...4...5...6...7...8...9...10**** leaked ****
- Entity prop_physics_override (-2003.53 837.24 79.94) leaked!
-
Processing areas...done (0)
- Building Faces...done (0)
- FixTjuncs...
- PruneNodes...
- WriteBSP...
- done (0)
- Creating default LDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_06*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Creating default HDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_06*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Finding displacement neighbors...
- Finding lightmap sample positions...
- Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
- Building Physics collision data...
- done (0) (55191 bytes)
- Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
- Compacting texture/material tables...
- Reduced 370 texinfos to 323
- Reduced 16 texdatas to 16 (324 bytes to 324)
- Writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- Wrote ZIP buffer, estimated size 105917, actual size 105703
- 0 seconds elapsed
-
-
-
- 12 threads
- reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
- LoadPortals: couldn't read c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
-
-
-
- [Reading texlights from 'lights.rad']
- [2 texlights parsed from 'lights.rad']
-
- Loading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- No vis information, direct lighting only.
- 2235 faces
- 1 degenerate faces
-
2433403 square feet [350410016.00 square inches]
- 0 Displacements
- 0 Square Feet [0.00 Square Inches]
- 2 direct lights
- 0...1...2...3...4...5...6...7...8...9...10Build Patch/Sample Hash Table(s).....Done<0.0107 sec>
- 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
- 0 of 0 (0% of) surface lights went in leaf ambient cubes.
- 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
- Ready to Finish
-
- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 4/1024 192/49152 ( 0.4%)
- brushes 142/8192 1704/98304 ( 1.7%)
- brushsides 869/65536 6952/524288 ( 1.3%)
- planes 1270/65536 25400/1310720 ( 1.9%)
- vertexes 3148/65536 37776/786432 ( 4.8%)
- nodes 1321/65536 42272/2097152 ( 2.0%)
- texinfos 323/12288 23256/884736 ( 2.6%)
- texdata 16/2048 512/65536 ( 0.8%)
- dispinfos 0/0 0/0 ( 0.0%)
- disp_verts 0/0 0/0 ( 0.0%)
- disp_tris 0/0 0/0 ( 0.0%)
- disp_lmsamples 0/0 0/0 ( 0.0%)
- faces 2235/65536 125160/3670016 ( 3.4%)
- hdr faces 0/65536 0/3670016 ( 0.0%)
- origfaces 721/65536 40376/3670016 ( 1.1%)
- leaves 1326/65536 42432/2097152 ( 2.0%)
- leaffaces 2867/65536 5734/131072 ( 4.4%)
- leafbrushes 505/65536 1010/131072 ( 0.8%)
- areas 2/256 16/2048 ( 0.8%)
- surfedges 13498/512000 53992/2048000 ( 2.6%)
- edges 7257/256000 29028/1024000 ( 2.8%)
- LDR worldlights 2/8192 176/720896 ( 0.0%)
- HDR worldlights 0/8192 0/720896 ( 0.0%)
- leafwaterdata 0/32768 0/393216 ( 0.0%)
- waterstrips 242/32768 2420/327680 ( 0.7%)
- waterverts 0/65536 0/786432 ( 0.0%)
- waterindices 3720/65536 7440/131072 ( 5.7%)
- cubemapsamples 0/1024 0/16384 ( 0.0%)
- overlays 0/512 0/180224 ( 0.0%)
- LDR lightdata [variable] 1794132/0 ( 0.0%)
- HDR lightdata [variable] 0/0 ( 0.0%)
- visdata [variable] 0/16777216 ( 0.0%)
- entdata [variable] 7267/393216 ( 1.8%)
- LDR ambient table 1326/65536 5304/262144 ( 2.0%)
- HDR ambient table 1326/65536 5304/262144 ( 2.0%)
- LDR leaf ambient 5879/65536 164612/1835008 ( 9.0%)
- HDR leaf ambient 1326/65536 37128/1835008 ( 2.0%)
- occluders 0/0 0/0 ( 0.0%)
- occluder polygons 0/0 0/0 ( 0.0%)
- occluder vert ind 0/0 0/0 ( 0.0%)
- detail props [variable] 1/12 ( 8.3%)
- static props [variable] 1/12 ( 8.3%)
- pakfile [variable] 105703/0 ( 0.0%)
- physics [variable] 55191/4194304 ( 1.3%)
- physics terrain [variable] 2/1048576 ( 0.0%)
-
- Level flags = 0
-
- Total triangle count: 6144
- Writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- 4 seconds elapsed
-
-
-
- [Reading texlights from 'lights.rad']
- [2 texlights parsed from 'lights.rad']
-
- Loading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- No vis information, direct lighting only.
- 2235 faces
- 1 degenerate faces
-
2433403 square feet [350410016.00 square inches]
- 0 Displacements
- 0 Square Feet [0.00 Square Inches]
- 2 direct lights
- 0...1...2...3...4...5...6...7...8...9...10Build Patch/Sample Hash Table(s).....Done<0.0116 sec>
- 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
- 0 of 0 (0% of) surface lights went in leaf ambient cubes.
- 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
- Ready to Finish
-
- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 4/1024 192/49152 ( 0.4%)
- brushes 142/8192 1704/98304 ( 1.7%)
- brushsides 869/65536 6952/524288 ( 1.3%)
- planes 1270/65536 25400/1310720 ( 1.9%)
- vertexes 3148/65536 37776/786432 ( 4.8%)
- nodes 1321/65536 42272/2097152 ( 2.0%)
- texinfos 323/12288 23256/884736 ( 2.6%)
- texdata 16/2048 512/65536 ( 0.8%)
- dispinfos 0/0 0/0 ( 0.0%)
- disp_verts 0/0 0/0 ( 0.0%)
- disp_tris 0/0 0/0 ( 0.0%)
- disp_lmsamples 0/0 0/0 ( 0.0%)
- faces 2235/65536 125160/3670016 ( 3.4%)
- hdr faces 2235/65536 125160/3670016 ( 3.4%)
- origfaces 721/65536 40376/3670016 ( 1.1%)
- leaves 1326/65536 42432/2097152 ( 2.0%)
- leaffaces 2867/65536 5734/131072 ( 4.4%)
- leafbrushes 505/65536 1010/131072 ( 0.8%)
- areas 2/256 16/2048 ( 0.8%)
- surfedges 13498/512000 53992/2048000 ( 2.6%)
- edges 7257/256000 29028/1024000 ( 2.8%)
- LDR worldlights 2/8192 176/720896 ( 0.0%)
- HDR worldlights 2/8192 176/720896 ( 0.0%)
- leafwaterdata 0/32768 0/393216 ( 0.0%)
- waterstrips 242/32768 2420/327680 ( 0.7%)
- waterverts 0/65536 0/786432 ( 0.0%)
- waterindices 3720/65536 7440/131072 ( 5.7%)
- cubemapsamples 0/1024 0/16384 ( 0.0%)
- overlays 0/512 0/180224 ( 0.0%)
- LDR lightdata [variable] 1794132/0 ( 0.0%)
- HDR lightdata [variable] 1794132/0 ( 0.0%)
- visdata [variable] 0/16777216 ( 0.0%)
- entdata [variable] 7267/393216 ( 1.8%)
- LDR ambient table 1326/65536 5304/262144 ( 2.0%)
- HDR ambient table 1326/65536 5304/262144 ( 2.0%)
- LDR leaf ambient 5879/65536 164612/1835008 ( 9.0%)
- HDR leaf ambient 5177/65536 144956/1835008 ( 7.9%)
- occluders 0/0 0/0 ( 0.0%)
- occluder polygons 0/0 0/0 ( 0.0%)
- occluder vert ind 0/0 0/0 ( 0.0%)
- detail props [variable] 1/12 ( 8.3%)
- static props [variable] 1/12 ( 8.3%)
- pakfile [variable] 105703/0 ( 0.0%)
- physics [variable] 55191/4194304 ( 1.3%)
- physics terrain [variable] 2/1048576 ( 0.0%)
-
- Level flags = 0
-
- Total triangle count: 6144
- Writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- 4 seconds elapsed
-
-
-
- materialPath: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\materials
- Loading C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.vmf
- Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\custom\battlefield 3 ak-74m\gameinfo.txt
- fixing up env_cubemap materials on brush sides...
- 0...1...2...3...4...5...6...7...8...9...10**** leaked ****
- Entity info_teleport_destination (-1999.87 199.42 66.56) leaked!
-
Processing areas...done (0)
- Building Faces...done (0)
- FixTjuncs...
- PruneNodes...
- WriteBSP...
- done (0)
- Creating default LDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_06*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Creating default HDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_06*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Finding displacement neighbors...
- Finding lightmap sample positions...
- Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
- Building Physics collision data...
- done (0) (55191 bytes)
- Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
- Compacting texture/material tables...
- Reduced 370 texinfos to 323
- Reduced 16 texdatas to 16 (324 bytes to 324)
- Writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- Wrote ZIP buffer, estimated size 105917, actual size 105703
- 0 seconds elapsed
-
-
-
- 12 threads
- reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
- LoadPortals: couldn't read c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
-
-
-
- [Reading texlights from 'lights.rad']
- [2 texlights parsed from 'lights.rad']
-
- Loading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- No vis information, direct lighting only.
- 2235 faces
- 1 degenerate faces
-
2433403 square feet [350410016.00 square inches]
- 0 Displacements
- 0 Square Feet [0.00 Square Inches]
- 2 direct lights
- 0...1...2...3...4...5...6...7...8...9...10Build Patch/Sample Hash Table(s).....Done<0.0109 sec>
- 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
- 0 of 0 (0% of) surface lights went in leaf ambient cubes.
- 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
- Ready to Finish
-
- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 4/1024 192/49152 ( 0.4%)
- brushes 142/8192 1704/98304 ( 1.7%)
- brushsides 869/65536 6952/524288 ( 1.3%)
- planes 1270/65536 25400/1310720 ( 1.9%)
- vertexes 3148/65536 37776/786432 ( 4.8%)
- nodes 1321/65536 42272/2097152 ( 2.0%)
- texinfos 323/12288 23256/884736 ( 2.6%)
- texdata 16/2048 512/65536 ( 0.8%)
- dispinfos 0/0 0/0 ( 0.0%)
- disp_verts 0/0 0/0 ( 0.0%)
- disp_tris 0/0 0/0 ( 0.0%)
- disp_lmsamples 0/0 0/0 ( 0.0%)
- faces 2235/65536 125160/3670016 ( 3.4%)
- hdr faces 0/65536 0/3670016 ( 0.0%)
- origfaces 721/65536 40376/3670016 ( 1.1%)
- leaves 1326/65536 42432/2097152 ( 2.0%)
- leaffaces 2867/65536 5734/131072 ( 4.4%)
- leafbrushes 505/65536 1010/131072 ( 0.8%)
- areas 2/256 16/2048 ( 0.8%)
- surfedges 13498/512000 53992/2048000 ( 2.6%)
- edges 7257/256000 29028/1024000 ( 2.8%)
- LDR worldlights 2/8192 176/720896 ( 0.0%)
- HDR worldlights 0/8192 0/720896 ( 0.0%)
- leafwaterdata 0/32768 0/393216 ( 0.0%)
- waterstrips 242/32768 2420/327680 ( 0.7%)
- waterverts 0/65536 0/786432 ( 0.0%)
- waterindices 3720/65536 7440/131072 ( 5.7%)
- cubemapsamples 0/1024 0/16384 ( 0.0%)
- overlays 0/512 0/180224 ( 0.0%)
- LDR lightdata [variable] 1794132/0 ( 0.0%)
- HDR lightdata [variable] 0/0 ( 0.0%)
- visdata [variable] 0/16777216 ( 0.0%)
- entdata [variable] 5469/393216 ( 1.4%)
- LDR ambient table 1326/65536 5304/262144 ( 2.0%)
- HDR ambient table 1326/65536 5304/262144 ( 2.0%)
- LDR leaf ambient 5879/65536 164612/1835008 ( 9.0%)
- HDR leaf ambient 1326/65536 37128/1835008 ( 2.0%)
- occluders 0/0 0/0 ( 0.0%)
- occluder polygons 0/0 0/0 ( 0.0%)
- occluder vert ind 0/0 0/0 ( 0.0%)
- detail props [variable] 1/12 ( 8.3%)
- static props [variable] 1/12 ( 8.3%)
- pakfile [variable] 105703/0 ( 0.0%)
- physics [variable] 55191/4194304 ( 1.3%)
- physics terrain [variable] 2/1048576 ( 0.0%)
-
- Level flags = 0
-
- Total triangle count: 6144
- Writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- 4 seconds elapsed
-
-
-
- [Reading texlights from 'lights.rad']
- [2 texlights parsed from 'lights.rad']
-
- Loading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- No vis information, direct lighting only.
- 2235 faces
- 1 degenerate faces
-
2433403 square feet [350410016.00 square inches]
- 0 Displacements
- 0 Square Feet [0.00 Square Inches]
- 2 direct lights
- 0...1...2...3...4...5...6...7...8...9...10Build Patch/Sample Hash Table(s).....Done<0.0118 sec>
- 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
- 0 of 0 (0% of) surface lights went in leaf ambient cubes.
- 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
- Ready to Finish
-
- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 4/1024 192/49152 ( 0.4%)
- brushes 142/8192 1704/98304 ( 1.7%)
- brushsides 869/65536 6952/524288 ( 1.3%)
- planes 1270/65536 25400/1310720 ( 1.9%)
- vertexes 3148/65536 37776/786432 ( 4.8%)
- nodes 1321/65536 42272/2097152 ( 2.0%)
- texinfos 323/12288 23256/884736 ( 2.6%)
- texdata 16/2048 512/65536 ( 0.8%)
- dispinfos 0/0 0/0 ( 0.0%)
- disp_verts 0/0 0/0 ( 0.0%)
- disp_tris 0/0 0/0 ( 0.0%)
- disp_lmsamples 0/0 0/0 ( 0.0%)
- faces 2235/65536 125160/3670016 ( 3.4%)
- hdr faces 2235/65536 125160/3670016 ( 3.4%)
- origfaces 721/65536 40376/3670016 ( 1.1%)
- leaves 1326/65536 42432/2097152 ( 2.0%)
- leaffaces 2867/65536 5734/131072 ( 4.4%)
- leafbrushes 505/65536 1010/131072 ( 0.8%)
- areas 2/256 16/2048 ( 0.8%)
- surfedges 13498/512000 53992/2048000 ( 2.6%)
- edges 7257/256000 29028/1024000 ( 2.8%)
- LDR worldlights 2/8192 176/720896 ( 0.0%)
- HDR worldlights 2/8192 176/720896 ( 0.0%)
- leafwaterdata 0/32768 0/393216 ( 0.0%)
- waterstrips 242/32768 2420/327680 ( 0.7%)
- waterverts 0/65536 0/786432 ( 0.0%)
- waterindices 3720/65536 7440/131072 ( 5.7%)
- cubemapsamples 0/1024 0/16384 ( 0.0%)
- overlays 0/512 0/180224 ( 0.0%)
- LDR lightdata [variable] 1794132/0 ( 0.0%)
- HDR lightdata [variable] 1794132/0 ( 0.0%)
- visdata [variable] 0/16777216 ( 0.0%)
- entdata [variable] 5469/393216 ( 1.4%)
- LDR ambient table 1326/65536 5304/262144 ( 2.0%)
- HDR ambient table 1326/65536 5304/262144 ( 2.0%)
- LDR leaf ambient 5879/65536 164612/1835008 ( 9.0%)
- HDR leaf ambient 5177/65536 144956/1835008 ( 7.9%)
- occluders 0/0 0/0 ( 0.0%)
- occluder polygons 0/0 0/0 ( 0.0%)
- occluder vert ind 0/0 0/0 ( 0.0%)
- detail props [variable] 1/12 ( 8.3%)
- static props [variable] 1/12 ( 8.3%)
- pakfile [variable] 105703/0 ( 0.0%)
- physics [variable] 55191/4194304 ( 1.3%)
- physics terrain [variable] 2/1048576 ( 0.0%)
-
- Level flags = 0
-
- Total triangle count: 6144
- Writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- 4 seconds elapsed
-
-
-
- materialPath: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\materials
- Loading C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.vmf
- Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\custom\battlefield 3 ak-74m\gameinfo.txt
- fixing up env_cubemap materials on brush sides...
- 0...1...2...3...4...5...6...7...8...9...10**** leaked ****
- Entity trigger_teleport (-1184.00 173.74 301.70) leaked!
-
Processing areas...done (0)
- Building Faces...done (0)
- FixTjuncs...
- PruneNodes...
- WriteBSP...
- done (0)
- Creating default LDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_06*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Creating default HDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_06*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Finding displacement neighbors...
- Finding lightmap sample positions...
- Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
- Building Physics collision data...
- done (0) (55191 bytes)
- Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
- Compacting texture/material tables...
- Reduced 370 texinfos to 323
- Reduced 16 texdatas to 16 (324 bytes to 324)
- Writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- Wrote ZIP buffer, estimated size 105917, actual size 105703
- 0 seconds elapsed
-
-
-
- 12 threads
- reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
- LoadPortals: couldn't read c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
-
-
-
- [Reading texlights from 'lights.rad']
- [2 texlights parsed from 'lights.rad']
-
- Loading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- No vis information, direct lighting only.
- 2235 faces
- 1 degenerate faces
-
2433403 square feet [350410016.00 square inches]
- 0 Displacements
- 0 Square Feet [0.00 Square Inches]
- 2 direct lights
- 0...1...2...3...4...5...6...7...8...9...10Build Patch/Sample Hash Table(s).....Done<0.0111 sec>
- 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
- 0 of 0 (0% of) surface lights went in leaf ambient cubes.
- 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
- Ready to Finish
-
- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 4/1024 192/49152 ( 0.4%)
- brushes 142/8192 1704/98304 ( 1.7%)
- brushsides 869/65536 6952/524288 ( 1.3%)
- planes 1270/65536 25400/1310720 ( 1.9%)
- vertexes 3148/65536 37776/786432 ( 4.8%)
- nodes 1321/65536 42272/2097152 ( 2.0%)
- texinfos 323/12288 23256/884736 ( 2.6%)
- texdata 16/2048 512/65536 ( 0.8%)
- dispinfos 0/0 0/0 ( 0.0%)
- disp_verts 0/0 0/0 ( 0.0%)
- disp_tris 0/0 0/0 ( 0.0%)
- disp_lmsamples 0/0 0/0 ( 0.0%)
- faces 2235/65536 125160/3670016 ( 3.4%)
- hdr faces 0/65536 0/3670016 ( 0.0%)
- origfaces 721/65536 40376/3670016 ( 1.1%)
- leaves 1326/65536 42432/2097152 ( 2.0%)
- leaffaces 2867/65536 5734/131072 ( 4.4%)
- leafbrushes 505/65536 1010/131072 ( 0.8%)
- areas 2/256 16/2048 ( 0.8%)
- surfedges 13498/512000 53992/2048000 ( 2.6%)
- edges 7257/256000 29028/1024000 ( 2.8%)
- LDR worldlights 2/8192 176/720896 ( 0.0%)
- HDR worldlights 0/8192 0/720896 ( 0.0%)
- leafwaterdata 0/32768 0/393216 ( 0.0%)
- waterstrips 242/32768 2420/327680 ( 0.7%)
- waterverts 0/65536 0/786432 ( 0.0%)
- waterindices 3720/65536 7440/131072 ( 5.7%)
- cubemapsamples 0/1024 0/16384 ( 0.0%)
- overlays 0/512 0/180224 ( 0.0%)
- LDR lightdata [variable] 1794132/0 ( 0.0%)
- HDR lightdata [variable] 0/0 ( 0.0%)
- visdata [variable] 0/16777216 ( 0.0%)
- entdata [variable] 5325/393216 ( 1.4%)
- LDR ambient table 1326/65536 5304/262144 ( 2.0%)
- HDR ambient table 1326/65536 5304/262144 ( 2.0%)
- LDR leaf ambient 5879/65536 164612/1835008 ( 9.0%)
- HDR leaf ambient 1326/65536 37128/1835008 ( 2.0%)
- occluders 0/0 0/0 ( 0.0%)
- occluder polygons 0/0 0/0 ( 0.0%)
- occluder vert ind 0/0 0/0 ( 0.0%)
- detail props [variable] 1/12 ( 8.3%)
- static props [variable] 1/12 ( 8.3%)
- pakfile [variable] 105703/0 ( 0.0%)
- physics [variable] 55191/4194304 ( 1.3%)
- physics terrain [variable] 2/1048576 ( 0.0%)
-
- Level flags = 0
-
- Total triangle count: 6144
- Writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- 5 seconds elapsed
-
-
-
- [Reading texlights from 'lights.rad']
- [2 texlights parsed from 'lights.rad']
-
- Loading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- No vis information, direct lighting only.
- 2235 faces
- 1 degenerate faces
-
2433403 square feet [350410016.00 square inches]
- 0 Displacements
- 0 Square Feet [0.00 Square Inches]
- 2 direct lights
- 0...1...2...3...4...5...6...7...8...9...10Build Patch/Sample Hash Table(s).....Done<0.0120 sec>
- 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
- 0 of 0 (0% of) surface lights went in leaf ambient cubes.
- 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
- Ready to Finish
-
- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 4/1024 192/49152 ( 0.4%)
- brushes 142/8192 1704/98304 ( 1.7%)
- brushsides 869/65536 6952/524288 ( 1.3%)
- planes 1270/65536 25400/1310720 ( 1.9%)
- vertexes 3148/65536 37776/786432 ( 4.8%)
- nodes 1321/65536 42272/2097152 ( 2.0%)
- texinfos 323/12288 23256/884736 ( 2.6%)
- texdata 16/2048 512/65536 ( 0.8%)
- dispinfos 0/0 0/0 ( 0.0%)
- disp_verts 0/0 0/0 ( 0.0%)
- disp_tris 0/0 0/0 ( 0.0%)
- disp_lmsamples 0/0 0/0 ( 0.0%)
- faces 2235/65536 125160/3670016 ( 3.4%)
- hdr faces 2235/65536 125160/3670016 ( 3.4%)
- origfaces 721/65536 40376/3670016 ( 1.1%)
- leaves 1326/65536 42432/2097152 ( 2.0%)
- leaffaces 2867/65536 5734/131072 ( 4.4%)
- leafbrushes 505/65536 1010/131072 ( 0.8%)
- areas 2/256 16/2048 ( 0.8%)
- surfedges 13498/512000 53992/2048000 ( 2.6%)
- edges 7257/256000 29028/1024000 ( 2.8%)
- LDR worldlights 2/8192 176/720896 ( 0.0%)
- HDR worldlights 2/8192 176/720896 ( 0.0%)
- leafwaterdata 0/32768 0/393216 ( 0.0%)
- waterstrips 242/32768 2420/327680 ( 0.7%)
- waterverts 0/65536 0/786432 ( 0.0%)
- waterindices 3720/65536 7440/131072 ( 5.7%)
- cubemapsamples 0/1024 0/16384 ( 0.0%)
- overlays 0/512 0/180224 ( 0.0%)
- LDR lightdata [variable] 1794132/0 ( 0.0%)
- HDR lightdata [variable] 1794132/0 ( 0.0%)
- visdata [variable] 0/16777216 ( 0.0%)
- entdata [variable] 5325/393216 ( 1.4%)
- LDR ambient table 1326/65536 5304/262144 ( 2.0%)
- HDR ambient table 1326/65536 5304/262144 ( 2.0%)
- LDR leaf ambient 5879/65536 164612/1835008 ( 9.0%)
- HDR leaf ambient 5177/65536 144956/1835008 ( 7.9%)
- occluders 0/0 0/0 ( 0.0%)
- occluder polygons 0/0 0/0 ( 0.0%)
- occluder vert ind 0/0 0/0 ( 0.0%)
- detail props [variable] 1/12 ( 8.3%)
- static props [variable] 1/12 ( 8.3%)
- pakfile [variable] 105703/0 ( 0.0%)
- physics [variable] 55191/4194304 ( 1.3%)
- physics terrain [variable] 2/1048576 ( 0.0%)
-
- Level flags = 0
-
- Total triangle count: 6144
- Writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- 5 seconds elapsed
-
-
-
- materialPath: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\materials
- Loading C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.vmf
- Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\custom\battlefield 3 ak-74m\gameinfo.txt
- fixing up env_cubemap materials on brush sides...
- 0...1...2...3...4...5...6...7...8...9...10**** leaked ****
- Entity prop_physics_override (1881.40 826.73 718.23) leaked!
-
Processing areas...done (0)
- Building Faces...done (0)
- FixTjuncs...
- PruneNodes...
- WriteBSP...
- done (0)
- Creating default LDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_06*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Creating default HDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_06*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Finding displacement neighbors...
- Finding lightmap sample positions...
- Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
- Building Physics collision data...
- done (0) (54638 bytes)
- Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
- Compacting texture/material tables...
- Reduced 364 texinfos to 320
- Reduced 16 texdatas to 16 (324 bytes to 324)
- Writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- Wrote ZIP buffer, estimated size 105917, actual size 105703
- 0 seconds elapsed
-
-
-
- 12 threads
- reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
- LoadPortals: couldn't read c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
-
-
-
- [Reading texlights from 'lights.rad']
- [2 texlights parsed from 'lights.rad']
-
- Loading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- No vis information, direct lighting only.
- 2229 faces
- 1 degenerate faces
-
2433263 square feet [350389856.00 square inches]
- 0 Displacements
- 0 Square Feet [0.00 Square Inches]
- 2 direct lights
- 0...1...2...3...4...5...6...7...8...9...10Build Patch/Sample Hash Table(s).....Done<0.0113 sec>
- 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
- 0 of 0 (0% of) surface lights went in leaf ambient cubes.
- 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
- Ready to Finish
-
- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 3/1024 144/49152 ( 0.3%)
- brushes 141/8192 1692/98304 ( 1.7%)
- brushsides 863/65536 6904/524288 ( 1.3%)
- planes 1252/65536 25040/1310720 ( 1.9%)
- vertexes 3140/65536 37680/786432 ( 4.8%)
- nodes 1315/65536 42080/2097152 ( 2.0%)
- texinfos 320/12288 23040/884736 ( 2.6%)
- texdata 16/2048 512/65536 ( 0.8%)
- dispinfos 0/0 0/0 ( 0.0%)
- disp_verts 0/0 0/0 ( 0.0%)
- disp_tris 0/0 0/0 ( 0.0%)
- disp_lmsamples 0/0 0/0 ( 0.0%)
- faces 2229/65536 124824/3670016 ( 3.4%)
- hdr faces 0/65536 0/3670016 ( 0.0%)
- origfaces 715/65536 40040/3670016 ( 1.1%)
- leaves 1319/65536 42208/2097152 ( 2.0%)
- leaffaces 2861/65536 5722/131072 ( 4.4%)
- leafbrushes 504/65536 1008/131072 ( 0.8%)
- areas 2/256 16/2048 ( 0.8%)
- surfedges 13450/512000 53800/2048000 ( 2.6%)
- edges 7233/256000 28932/1024000 ( 2.8%)
- LDR worldlights 2/8192 176/720896 ( 0.0%)
- HDR worldlights 0/8192 0/720896 ( 0.0%)
- leafwaterdata 0/32768 0/393216 ( 0.0%)
- waterstrips 242/32768 2420/327680 ( 0.7%)
- waterverts 0/65536 0/786432 ( 0.0%)
- waterindices 3720/65536 7440/131072 ( 5.7%)
- cubemapsamples 0/1024 0/16384 ( 0.0%)
- overlays 0/512 0/180224 ( 0.0%)
- LDR lightdata [variable] 1794132/0 ( 0.0%)
- HDR lightdata [variable] 0/0 ( 0.0%)
- visdata [variable] 0/16777216 ( 0.0%)
- entdata [variable] 5167/393216 ( 1.3%)
- LDR ambient table 1319/65536 5276/262144 ( 2.0%)
- HDR ambient table 1319/65536 5276/262144 ( 2.0%)
- LDR leaf ambient 5873/65536 164444/1835008 ( 9.0%)
- HDR leaf ambient 1319/65536 36932/1835008 ( 2.0%)
- occluders 0/0 0/0 ( 0.0%)
- occluder polygons 0/0 0/0 ( 0.0%)
- occluder vert ind 0/0 0/0 ( 0.0%)
- detail props [variable] 1/12 ( 8.3%)
- static props [variable] 1/12 ( 8.3%)
- pakfile [variable] 105703/0 ( 0.0%)
- physics [variable] 54638/4194304 ( 1.3%)
- physics terrain [variable] 2/1048576 ( 0.0%)
-
- Level flags = 0
-
- Total triangle count: 6132
- Writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- 5 seconds elapsed
-
-
-
- [Reading texlights from 'lights.rad']
- [2 texlights parsed from 'lights.rad']
-
- Loading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- No vis information, direct lighting only.
- 2229 faces
- 1 degenerate faces
-
2433263 square feet [350389856.00 square inches]
- 0 Displacements
- 0 Square Feet [0.00 Square Inches]
- 2 direct lights
- 0...1...2...3...4...5...6...7...8...9...10Build Patch/Sample Hash Table(s).....Done<0.0119 sec>
- 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
- 0 of 0 (0% of) surface lights went in leaf ambient cubes.
- 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
- Ready to Finish
-
- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 3/1024 144/49152 ( 0.3%)
- brushes 141/8192 1692/98304 ( 1.7%)
- brushsides 863/65536 6904/524288 ( 1.3%)
- planes 1252/65536 25040/1310720 ( 1.9%)
- vertexes 3140/65536 37680/786432 ( 4.8%)
- nodes 1315/65536 42080/2097152 ( 2.0%)
- texinfos 320/12288 23040/884736 ( 2.6%)
- texdata 16/2048 512/65536 ( 0.8%)
- dispinfos 0/0 0/0 ( 0.0%)
- disp_verts 0/0 0/0 ( 0.0%)
- disp_tris 0/0 0/0 ( 0.0%)
- disp_lmsamples 0/0 0/0 ( 0.0%)
- faces 2229/65536 124824/3670016 ( 3.4%)
- hdr faces 2229/65536 124824/3670016 ( 3.4%)
- origfaces 715/65536 40040/3670016 ( 1.1%)
- leaves 1319/65536 42208/2097152 ( 2.0%)
- leaffaces 2861/65536 5722/131072 ( 4.4%)
- leafbrushes 504/65536 1008/131072 ( 0.8%)
- areas 2/256 16/2048 ( 0.8%)
- surfedges 13450/512000 53800/2048000 ( 2.6%)
- edges 7233/256000 28932/1024000 ( 2.8%)
- LDR worldlights 2/8192 176/720896 ( 0.0%)
- HDR worldlights 2/8192 176/720896 ( 0.0%)
- leafwaterdata 0/32768 0/393216 ( 0.0%)
- waterstrips 242/32768 2420/327680 ( 0.7%)
- waterverts 0/65536 0/786432 ( 0.0%)
- waterindices 3720/65536 7440/131072 ( 5.7%)
- cubemapsamples 0/1024 0/16384 ( 0.0%)
- overlays 0/512 0/180224 ( 0.0%)
- LDR lightdata [variable] 1794132/0 ( 0.0%)
- HDR lightdata [variable] 1794132/0 ( 0.0%)
- visdata [variable] 0/16777216 ( 0.0%)
- entdata [variable] 5167/393216 ( 1.3%)
- LDR ambient table 1319/65536 5276/262144 ( 2.0%)
- HDR ambient table 1319/65536 5276/262144 ( 2.0%)
- LDR leaf ambient 5873/65536 164444/1835008 ( 9.0%)
- HDR leaf ambient 5171/65536 144788/1835008 ( 7.9%)
- occluders 0/0 0/0 ( 0.0%)
- occluder polygons 0/0 0/0 ( 0.0%)
- occluder vert ind 0/0 0/0 ( 0.0%)
- detail props [variable] 1/12 ( 8.3%)
- static props [variable] 1/12 ( 8.3%)
- pakfile [variable] 105703/0 ( 0.0%)
- physics [variable] 54638/4194304 ( 1.3%)
- physics terrain [variable] 2/1048576 ( 0.0%)
-
- Level flags = 0
-
- Total triangle count: 6132
- Writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- 4 seconds elapsed
-
-
-
- materialPath: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\materials
- Loading C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.vmf
- Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\custom\battlefield 3 ak-74m\gameinfo.txt
- fixing up env_cubemap materials on brush sides...
- 0...1...2...3...4...5...6...7...8...9...10**** leaked ****
- Entity prop_physics_override (1881.40 826.73 721.07) leaked!
-
Processing areas...done (0)
- Building Faces...done (0)
- FixTjuncs...
- PruneNodes...
- WriteBSP...
- done (0)
- Creating default LDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_06*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Creating default HDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_06*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Finding displacement neighbors...
- Finding lightmap sample positions...
- Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
- Building Physics collision data...
- done (0) (54638 bytes)
- Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
- Compacting texture/material tables...
- Reduced 364 texinfos to 320
- Reduced 16 texdatas to 16 (324 bytes to 324)
- Writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- Wrote ZIP buffer, estimated size 105917, actual size 105703
- 0 seconds elapsed
-
-
-
- 12 threads
- reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
- LoadPortals: couldn't read c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
-
-
-
- [Reading texlights from 'lights.rad']
- [2 texlights parsed from 'lights.rad']
-
- Loading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- No vis information, direct lighting only.
- 2229 faces
- 1 degenerate faces
-
2433263 square feet [350389856.00 square inches]
- 0 Displacements
- 0 Square Feet [0.00 Square Inches]
- 2 direct lights
- 0...1...2...3...4...5...6...7...8...9...10Build Patch/Sample Hash Table(s).....Done<0.0106 sec>
- 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
- 0 of 0 (0% of) surface lights went in leaf ambient cubes.
- 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
- Ready to Finish
-
- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 3/1024 144/49152 ( 0.3%)
- brushes 141/8192 1692/98304 ( 1.7%)
- brushsides 863/65536 6904/524288 ( 1.3%)
- planes 1252/65536 25040/1310720 ( 1.9%)
- vertexes 3140/65536 37680/786432 ( 4.8%)
- nodes 1315/65536 42080/2097152 ( 2.0%)
- texinfos 320/12288 23040/884736 ( 2.6%)
- texdata 16/2048 512/65536 ( 0.8%)
- dispinfos 0/0 0/0 ( 0.0%)
- disp_verts 0/0 0/0 ( 0.0%)
- disp_tris 0/0 0/0 ( 0.0%)
- disp_lmsamples 0/0 0/0 ( 0.0%)
- faces 2229/65536 124824/3670016 ( 3.4%)
- hdr faces 0/65536 0/3670016 ( 0.0%)
- origfaces 715/65536 40040/3670016 ( 1.1%)
- leaves 1319/65536 42208/2097152 ( 2.0%)
- leaffaces 2861/65536 5722/131072 ( 4.4%)
- leafbrushes 504/65536 1008/131072 ( 0.8%)
- areas 2/256 16/2048 ( 0.8%)
- surfedges 13450/512000 53800/2048000 ( 2.6%)
- edges 7233/256000 28932/1024000 ( 2.8%)
- LDR worldlights 2/8192 176/720896 ( 0.0%)
- HDR worldlights 0/8192 0/720896 ( 0.0%)
- leafwaterdata 0/32768 0/393216 ( 0.0%)
- waterstrips 242/32768 2420/327680 ( 0.7%)
- waterverts 0/65536 0/786432 ( 0.0%)
- waterindices 3720/65536 7440/131072 ( 5.7%)
- cubemapsamples 0/1024 0/16384 ( 0.0%)
- overlays 0/512 0/180224 ( 0.0%)
- LDR lightdata [variable] 1794132/0 ( 0.0%)
- HDR lightdata [variable] 0/0 ( 0.0%)
- visdata [variable] 0/16777216 ( 0.0%)
- entdata [variable] 5169/393216 ( 1.3%)
- LDR ambient table 1319/65536 5276/262144 ( 2.0%)
- HDR ambient table 1319/65536 5276/262144 ( 2.0%)
- LDR leaf ambient 5873/65536 164444/1835008 ( 9.0%)
- HDR leaf ambient 1319/65536 36932/1835008 ( 2.0%)
- occluders 0/0 0/0 ( 0.0%)
- occluder polygons 0/0 0/0 ( 0.0%)
- occluder vert ind 0/0 0/0 ( 0.0%)
- detail props [variable] 1/12 ( 8.3%)
- static props [variable] 1/12 ( 8.3%)
- pakfile [variable] 105703/0 ( 0.0%)
- physics [variable] 54638/4194304 ( 1.3%)
- physics terrain [variable] 2/1048576 ( 0.0%)
-
- Level flags = 0
-
- Total triangle count: 6132
- Writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- 4 seconds elapsed
-
-
-
- [Reading texlights from 'lights.rad']
- [2 texlights parsed from 'lights.rad']
-
- Loading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- No vis information, direct lighting only.
- 2229 faces
- 1 degenerate faces
-
2433263 square feet [350389856.00 square inches]
- 0 Displacements
- 0 Square Feet [0.00 Square Inches]
- 2 direct lights
- 0...1...2...3...4...5...6...7...8...9...10Build Patch/Sample Hash Table(s).....Done<0.0116 sec>
- 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
- 0 of 0 (0% of) surface lights went in leaf ambient cubes.
- 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
- Ready to Finish
-
- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 3/1024 144/49152 ( 0.3%)
- brushes 141/8192 1692/98304 ( 1.7%)
- brushsides 863/65536 6904/524288 ( 1.3%)
- planes 1252/65536 25040/1310720 ( 1.9%)
- vertexes 3140/65536 37680/786432 ( 4.8%)
- nodes 1315/65536 42080/2097152 ( 2.0%)
- texinfos 320/12288 23040/884736 ( 2.6%)
- texdata 16/2048 512/65536 ( 0.8%)
- dispinfos 0/0 0/0 ( 0.0%)
- disp_verts 0/0 0/0 ( 0.0%)
- disp_tris 0/0 0/0 ( 0.0%)
- disp_lmsamples 0/0 0/0 ( 0.0%)
- faces 2229/65536 124824/3670016 ( 3.4%)
- hdr faces 2229/65536 124824/3670016 ( 3.4%)
- origfaces 715/65536 40040/3670016 ( 1.1%)
- leaves 1319/65536 42208/2097152 ( 2.0%)
- leaffaces 2861/65536 5722/131072 ( 4.4%)
- leafbrushes 504/65536 1008/131072 ( 0.8%)
- areas 2/256 16/2048 ( 0.8%)
- surfedges 13450/512000 53800/2048000 ( 2.6%)
- edges 7233/256000 28932/1024000 ( 2.8%)
- LDR worldlights 2/8192 176/720896 ( 0.0%)
- HDR worldlights 2/8192 176/720896 ( 0.0%)
- leafwaterdata 0/32768 0/393216 ( 0.0%)
- waterstrips 242/32768 2420/327680 ( 0.7%)
- waterverts 0/65536 0/786432 ( 0.0%)
- waterindices 3720/65536 7440/131072 ( 5.7%)
- cubemapsamples 0/1024 0/16384 ( 0.0%)
- overlays 0/512 0/180224 ( 0.0%)
- LDR lightdata [variable] 1794132/0 ( 0.0%)
- HDR lightdata [variable] 1794132/0 ( 0.0%)
- visdata [variable] 0/16777216 ( 0.0%)
- entdata [variable] 5169/393216 ( 1.3%)
- LDR ambient table 1319/65536 5276/262144 ( 2.0%)
- HDR ambient table 1319/65536 5276/262144 ( 2.0%)
- LDR leaf ambient 5873/65536 164444/1835008 ( 9.0%)
- HDR leaf ambient 5171/65536 144788/1835008 ( 7.9%)
- occluders 0/0 0/0 ( 0.0%)
- occluder polygons 0/0 0/0 ( 0.0%)
- occluder vert ind 0/0 0/0 ( 0.0%)
- detail props [variable] 1/12 ( 8.3%)
- static props [variable] 1/12 ( 8.3%)
- pakfile [variable] 105703/0 ( 0.0%)
- physics [variable] 54638/4194304 ( 1.3%)
- physics terrain [variable] 2/1048576 ( 0.0%)
-
- Level flags = 0
-
- Total triangle count: 6132
- Writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- 5 seconds elapsed
-
-
-
- materialPath: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\materials
- Loading C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.vmf
- Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\custom\battlefield 3 ak-74m\gameinfo.txt
- fixing up env_cubemap materials on brush sides...
- 0...1...2...3...4...5...6...7...8...9...10**** leaked ****
- Entity prop_physics_override (1829.56 826.73 726.99) leaked!
-
Processing areas...done (0)
- Building Faces...done (0)
- FixTjuncs...
- PruneNodes...
- WriteBSP...
- done (0)
- Creating default LDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_06*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Creating default HDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_06*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Finding displacement neighbors...
- Finding lightmap sample positions...
- Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
- Building Physics collision data...
- done (0) (54638 bytes)
- Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
- Compacting texture/material tables...
- Reduced 364 texinfos to 320
- Reduced 16 texdatas to 16 (324 bytes to 324)
- Writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- Wrote ZIP buffer, estimated size 105917, actual size 105703
- 0 seconds elapsed
-
-
-
- 12 threads
- reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
- LoadPortals: couldn't read c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
-
-
-
- [Reading texlights from 'lights.rad']
- [2 texlights parsed from 'lights.rad']
-
- Loading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- No vis information, direct lighting only.
- 2229 faces
- 1 degenerate faces
-
2433263 square feet [350389856.00 square inches]
- 0 Displacements
- 0 Square Feet [0.00 Square Inches]
- 2 direct lights
- 0...1...2...3...4...5...6...7...8...9...10Build Patch/Sample Hash Table(s).....Done<0.0107 sec>
- 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
- 0 of 0 (0% of) surface lights went in leaf ambient cubes.
- 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
- Ready to Finish
-
- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 3/1024 144/49152 ( 0.3%)
- brushes 141/8192 1692/98304 ( 1.7%)
- brushsides 863/65536 6904/524288 ( 1.3%)
- planes 1252/65536 25040/1310720 ( 1.9%)
- vertexes 3140/65536 37680/786432 ( 4.8%)
- nodes 1315/65536 42080/2097152 ( 2.0%)
- texinfos 320/12288 23040/884736 ( 2.6%)
- texdata 16/2048 512/65536 ( 0.8%)
- dispinfos 0/0 0/0 ( 0.0%)
- disp_verts 0/0 0/0 ( 0.0%)
- disp_tris 0/0 0/0 ( 0.0%)
- disp_lmsamples 0/0 0/0 ( 0.0%)
- faces 2229/65536 124824/3670016 ( 3.4%)
- hdr faces 0/65536 0/3670016 ( 0.0%)
- origfaces 715/65536 40040/3670016 ( 1.1%)
- leaves 1319/65536 42208/2097152 ( 2.0%)
- leaffaces 2861/65536 5722/131072 ( 4.4%)
- leafbrushes 504/65536 1008/131072 ( 0.8%)
- areas 2/256 16/2048 ( 0.8%)
- surfedges 13450/512000 53800/2048000 ( 2.6%)
- edges 7233/256000 28932/1024000 ( 2.8%)
- LDR worldlights 2/8192 176/720896 ( 0.0%)
- HDR worldlights 0/8192 0/720896 ( 0.0%)
- leafwaterdata 0/32768 0/393216 ( 0.0%)
- waterstrips 242/32768 2420/327680 ( 0.7%)
- waterverts 0/65536 0/786432 ( 0.0%)
- waterindices 3720/65536 7440/131072 ( 5.7%)
- cubemapsamples 0/1024 0/16384 ( 0.0%)
- overlays 0/512 0/180224 ( 0.0%)
- LDR lightdata [variable] 1794132/0 ( 0.0%)
- HDR lightdata [variable] 0/0 ( 0.0%)
- visdata [variable] 0/16777216 ( 0.0%)
- entdata [variable] 5173/393216 ( 1.3%)
- LDR ambient table 1319/65536 5276/262144 ( 2.0%)
- HDR ambient table 1319/65536 5276/262144 ( 2.0%)
- LDR leaf ambient 5873/65536 164444/1835008 ( 9.0%)
- HDR leaf ambient 1319/65536 36932/1835008 ( 2.0%)
- occluders 0/0 0/0 ( 0.0%)
- occluder polygons 0/0 0/0 ( 0.0%)
- occluder vert ind 0/0 0/0 ( 0.0%)
- detail props [variable] 1/12 ( 8.3%)
- static props [variable] 1/12 ( 8.3%)
- pakfile [variable] 105703/0 ( 0.0%)
- physics [variable] 54638/4194304 ( 1.3%)
- physics terrain [variable] 2/1048576 ( 0.0%)
-
- Level flags = 0
-
- Total triangle count: 6132
- Writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- 4 seconds elapsed
-
-
-
- [Reading texlights from 'lights.rad']
- [2 texlights parsed from 'lights.rad']
-
- Loading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- No vis information, direct lighting only.
- 2229 faces
- 1 degenerate faces
-
2433263 square feet [350389856.00 square inches]
- 0 Displacements
- 0 Square Feet [0.00 Square Inches]
- 2 direct lights
- 0...1...2...3...4...5...6...7...8...9...10Build Patch/Sample Hash Table(s).....Done<0.0117 sec>
- 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
- 0 of 0 (0% of) surface lights went in leaf ambient cubes.
- 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
- Ready to Finish
-
- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 3/1024 144/49152 ( 0.3%)
- brushes 141/8192 1692/98304 ( 1.7%)
- brushsides 863/65536 6904/524288 ( 1.3%)
- planes 1252/65536 25040/1310720 ( 1.9%)
- vertexes 3140/65536 37680/786432 ( 4.8%)
- nodes 1315/65536 42080/2097152 ( 2.0%)
- texinfos 320/12288 23040/884736 ( 2.6%)
- texdata 16/2048 512/65536 ( 0.8%)
- dispinfos 0/0 0/0 ( 0.0%)
- disp_verts 0/0 0/0 ( 0.0%)
- disp_tris 0/0 0/0 ( 0.0%)
- disp_lmsamples 0/0 0/0 ( 0.0%)
- faces 2229/65536 124824/3670016 ( 3.4%)
- hdr faces 2229/65536 124824/3670016 ( 3.4%)
- origfaces 715/65536 40040/3670016 ( 1.1%)
- leaves 1319/65536 42208/2097152 ( 2.0%)
- leaffaces 2861/65536 5722/131072 ( 4.4%)
- leafbrushes 504/65536 1008/131072 ( 0.8%)
- areas 2/256 16/2048 ( 0.8%)
- surfedges 13450/512000 53800/2048000 ( 2.6%)
- edges 7233/256000 28932/1024000 ( 2.8%)
- LDR worldlights 2/8192 176/720896 ( 0.0%)
- HDR worldlights 2/8192 176/720896 ( 0.0%)
- leafwaterdata 0/32768 0/393216 ( 0.0%)
- waterstrips 242/32768 2420/327680 ( 0.7%)
- waterverts 0/65536 0/786432 ( 0.0%)
- waterindices 3720/65536 7440/131072 ( 5.7%)
- cubemapsamples 0/1024 0/16384 ( 0.0%)
- overlays 0/512 0/180224 ( 0.0%)
- LDR lightdata [variable] 1794132/0 ( 0.0%)
- HDR lightdata [variable] 1794132/0 ( 0.0%)
- visdata [variable] 0/16777216 ( 0.0%)
- entdata [variable] 5173/393216 ( 1.3%)
- LDR ambient table 1319/65536 5276/262144 ( 2.0%)
- HDR ambient table 1319/65536 5276/262144 ( 2.0%)
- LDR leaf ambient 5873/65536 164444/1835008 ( 9.0%)
- HDR leaf ambient 5171/65536 144788/1835008 ( 7.9%)
- occluders 0/0 0/0 ( 0.0%)
- occluder polygons 0/0 0/0 ( 0.0%)
- occluder vert ind 0/0 0/0 ( 0.0%)
- detail props [variable] 1/12 ( 8.3%)
- static props [variable] 1/12 ( 8.3%)
- pakfile [variable] 105703/0 ( 0.0%)
- physics [variable] 54638/4194304 ( 1.3%)
- physics terrain [variable] 2/1048576 ( 0.0%)
-
- Level flags = 0
-
- Total triangle count: 6132
- Writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- 5 seconds elapsed
-
-
-
- materialPath: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\materials
- Loading C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.vmf
- Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\custom\battlefield 3 ak-74m\gameinfo.txt
- fixing up env_cubemap materials on brush sides...
- 0...1...2...3...4...5...6...7...8...9...10**** leaked ****
- Entity light_environment (436.63 1192.16 95.52) leaked!
-
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (2464.1 3072.0 808.7)
-
Leaf 0 contents: CONTENTS_SOLID
- Leaf 1 contents:
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
-
-
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (2464.1 3072.0 -70.4)
-
Leaf 0 contents: CONTENTS_SOLID
- Leaf 1 contents:
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
-
-
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (2976.1 3072.0 736.7)
-
Leaf 0 contents: CONTENTS_SOLID
- Leaf 1 contents:
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
-
-
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (2560.0 4096.0 736.7)
-
Leaf 0 contents:
- Leaf 1 contents: CONTENTS_SOLID
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
-
-
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (3072.0 3584.0 736.7)
-
Leaf 0 contents:
- Leaf 1 contents: CONTENTS_SOLID
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
-
-
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (1536.0 3072.0 808.7)
-
Leaf 0 contents: CONTENTS_SOLID
- Leaf 1 contents:
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
-
-
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (1536.0 3072.0 -70.4)
-
Leaf 0 contents: CONTENTS_SOLID
- Leaf 1 contents:
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
-
-
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (1536.0 4096.0 736.7)
-
Leaf 0 contents:
- Leaf 1 contents: CONTENTS_SOLID
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
-
- *** Suppressing further FindPortalSide errors.... ***
- Processing areas...done (0)
- Building Faces...done (0)
- FixTjuncs...
- PruneNodes...
- WriteBSP...
- done (0)
- Creating default LDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_06*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Creating default HDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_06*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Finding displacement neighbors...
- Finding lightmap sample positions...
- Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
- Building Physics collision data...
- done (0) (52657 bytes)
- Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
- Compacting texture/material tables...
- Reduced 334 texinfos to 318
- Reduced 15 texdatas to 15 (306 bytes to 306)
- Writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- Wrote ZIP buffer, estimated size 105917, actual size 105703
- 1 second elapsed
-
-
-
- 12 threads
- reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
- LoadPortals: couldn't read c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
-
-
-
- [Reading texlights from 'lights.rad']
- [2 texlights parsed from 'lights.rad']
-
- Loading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- No vis information, direct lighting only.
- 2001 faces
- 1 degenerate faces
-
628405 square feet [90490392.00 square inches]
- 0 Displacements
- 0 Square Feet [0.00 Square Inches]
- 2 direct lights
- 0...1...2...3...4...5...6...7...8...9...10Build Patch/Sample Hash Table(s).....Done<0.0112 sec>
- 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
- 0 of 0 (0% of) surface lights went in leaf ambient cubes.
- 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
- Ready to Finish
-
- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 3/1024 144/49152 ( 0.3%)
- brushes 136/8192 1632/98304 ( 1.7%)
- brushsides 833/65536 6664/524288 ( 1.3%)
- planes 1200/65536 24000/1310720 ( 1.8%)
- vertexes 2868/65536 34416/786432 ( 4.4%)
- nodes 1090/65536 34880/2097152 ( 1.7%)
- texinfos 318/12288 22896/884736 ( 2.6%)
- texdata 15/2048 480/65536 ( 0.7%)
- dispinfos 0/0 0/0 ( 0.0%)
- disp_verts 0/0 0/0 ( 0.0%)
- disp_tris 0/0 0/0 ( 0.0%)
- disp_lmsamples 0/0 0/0 ( 0.0%)
- faces 2001/65536 112056/3670016 ( 3.1%)
- hdr faces 0/65536 0/3670016 ( 0.0%)
- origfaces 680/65536 38080/3670016 ( 1.0%)
- leaves 1094/65536 35008/2097152 ( 1.7%)
- leaffaces 2542/65536 5084/131072 ( 3.9%)
- leafbrushes 416/65536 832/131072 ( 0.6%)
- areas 2/256 16/2048 ( 0.8%)
- surfedges 12292/512000 49168/2048000 ( 2.4%)
- edges 6656/256000 26624/1024000 ( 2.6%)
- LDR worldlights 2/8192 176/720896 ( 0.0%)
- HDR worldlights 0/8192 0/720896 ( 0.0%)
- leafwaterdata 0/32768 0/393216 ( 0.0%)
- waterstrips 249/32768 2490/327680 ( 0.8%)
- waterverts 0/65536 0/786432 ( 0.0%)
- waterindices 3762/65536 7524/131072 ( 5.7%)
- cubemapsamples 0/1024 0/16384 ( 0.0%)
- overlays 0/512 0/180224 ( 0.0%)
- LDR lightdata [variable] 1794904/0 ( 0.0%)
- HDR lightdata [variable] 0/0 ( 0.0%)
- visdata [variable] 0/16777216 ( 0.0%)
- entdata [variable] 5173/393216 ( 1.3%)
- LDR ambient table 1094/65536 4376/262144 ( 1.7%)
- HDR ambient table 1094/65536 4376/262144 ( 1.7%)
- LDR leaf ambient 5035/65536 140980/1835008 ( 7.7%)
- HDR leaf ambient 1094/65536 30632/1835008 ( 1.7%)
- occluders 0/0 0/0 ( 0.0%)
- occluder polygons 0/0 0/0 ( 0.0%)
- occluder vert ind 0/0 0/0 ( 0.0%)
- detail props [variable] 1/12 ( 8.3%)
- static props [variable] 1/12 ( 8.3%)
- pakfile [variable] 105703/0 ( 0.0%)
- physics [variable] 52657/4194304 ( 1.3%)
- physics terrain [variable] 2/1048576 ( 0.0%)
-
- Level flags = 0
-
- Total triangle count: 5570
- Writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- 1 second elapsed
-
-
-
- [Reading texlights from 'lights.rad']
- [2 texlights parsed from 'lights.rad']
-
- Loading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- No vis information, direct lighting only.
- 2001 faces
- 1 degenerate faces
-
628405 square feet [90490392.00 square inches]
- 0 Displacements
- 0 Square Feet [0.00 Square Inches]
- 2 direct lights
- 0...1...2...3...4...5...6...7...8...9...10Build Patch/Sample Hash Table(s).....Done<0.0124 sec>
- 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
- 0 of 0 (0% of) surface lights went in leaf ambient cubes.
- 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
- Ready to Finish
-
- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 3/1024 144/49152 ( 0.3%)
- brushes 136/8192 1632/98304 ( 1.7%)
- brushsides 833/65536 6664/524288 ( 1.3%)
- planes 1200/65536 24000/1310720 ( 1.8%)
- vertexes 2868/65536 34416/786432 ( 4.4%)
- nodes 1090/65536 34880/2097152 ( 1.7%)
- texinfos 318/12288 22896/884736 ( 2.6%)
- texdata 15/2048 480/65536 ( 0.7%)
- dispinfos 0/0 0/0 ( 0.0%)
- disp_verts 0/0 0/0 ( 0.0%)
- disp_tris 0/0 0/0 ( 0.0%)
- disp_lmsamples 0/0 0/0 ( 0.0%)
- faces 2001/65536 112056/3670016 ( 3.1%)
- hdr faces 2001/65536 112056/3670016 ( 3.1%)
- origfaces 680/65536 38080/3670016 ( 1.0%)
- leaves 1094/65536 35008/2097152 ( 1.7%)
- leaffaces 2542/65536 5084/131072 ( 3.9%)
- leafbrushes 416/65536 832/131072 ( 0.6%)
- areas 2/256 16/2048 ( 0.8%)
- surfedges 12292/512000 49168/2048000 ( 2.4%)
- edges 6656/256000 26624/1024000 ( 2.6%)
- LDR worldlights 2/8192 176/720896 ( 0.0%)
- HDR worldlights 2/8192 176/720896 ( 0.0%)
- leafwaterdata 0/32768 0/393216 ( 0.0%)
- waterstrips 249/32768 2490/327680 ( 0.8%)
- waterverts 0/65536 0/786432 ( 0.0%)
- waterindices 3762/65536 7524/131072 ( 5.7%)
- cubemapsamples 0/1024 0/16384 ( 0.0%)
- overlays 0/512 0/180224 ( 0.0%)
- LDR lightdata [variable] 1794904/0 ( 0.0%)
- HDR lightdata [variable] 1794904/0 ( 0.0%)
- visdata [variable] 0/16777216 ( 0.0%)
- entdata [variable] 5173/393216 ( 1.3%)
- LDR ambient table 1094/65536 4376/262144 ( 1.7%)
- HDR ambient table 1094/65536 4376/262144 ( 1.7%)
- LDR leaf ambient 5035/65536 140980/1835008 ( 7.7%)
- HDR leaf ambient 4289/65536 120092/1835008 ( 6.5%)
- occluders 0/0 0/0 ( 0.0%)
- occluder polygons 0/0 0/0 ( 0.0%)
- occluder vert ind 0/0 0/0 ( 0.0%)
- detail props [variable] 1/12 ( 8.3%)
- static props [variable] 1/12 ( 8.3%)
- pakfile [variable] 105703/0 ( 0.0%)
- physics [variable] 52657/4194304 ( 1.3%)
- physics terrain [variable] 2/1048576 ( 0.0%)
-
- Level flags = 0
-
- Total triangle count: 5570
- Writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- 1 second elapsed
-
-
-
- materialPath: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\materials
- Loading C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.vmf
- Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\custom\battlefield 3 ak-74m\gameinfo.txt
- fixing up env_cubemap materials on brush sides...
- 0...1...2...3...4...5...6...7...8...9...10**** leaked ****
- Entity trigger_teleport (2857.09 3051.20 153.57) leaked!
-
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (2464.1 3072.0 808.7)
-
Leaf 0 contents: CONTENTS_SOLID
- Leaf 1 contents:
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
-
-
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (2464.1 3072.0 -70.4)
-
Leaf 0 contents: CONTENTS_SOLID
- Leaf 1 contents:
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
-
-
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (2976.1 3072.0 736.7)
-
Leaf 0 contents: CONTENTS_SOLID
- Leaf 1 contents:
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
-
-
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (2560.0 4096.0 736.7)
-
Leaf 0 contents:
- Leaf 1 contents: CONTENTS_SOLID
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
-
-
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (3072.0 3584.0 736.7)
-
Leaf 0 contents:
- Leaf 1 contents: CONTENTS_SOLID
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
-
-
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (1536.0 3072.0 808.7)
-
Leaf 0 contents: CONTENTS_SOLID
- Leaf 1 contents:
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
-
-
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (1536.0 3072.0 -70.4)
-
Leaf 0 contents: CONTENTS_SOLID
- Leaf 1 contents:
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
-
-
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (1536.0 4096.0 736.7)
-
Leaf 0 contents:
- Leaf 1 contents: CONTENTS_SOLID
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
-
- *** Suppressing further FindPortalSide errors.... ***
- Processing areas...done (0)
- Building Faces...done (0)
- FixTjuncs...
- PruneNodes...
- WriteBSP...
- done (0)
- Creating default LDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_06*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Creating default HDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_06*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Finding displacement neighbors...
- Finding lightmap sample positions...
- Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
- Building Physics collision data...
- done (0) (52657 bytes)
- Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
- Compacting texture/material tables...
- Reduced 334 texinfos to 318
- Reduced 15 texdatas to 15 (306 bytes to 306)
- Writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- Wrote ZIP buffer, estimated size 105917, actual size 105703
- 1 second elapsed
-
-
-
- 12 threads
- reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
- LoadPortals: couldn't read c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
-
-
-
- [Reading texlights from 'lights.rad']
- [2 texlights parsed from 'lights.rad']
-
- Loading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- No vis information, direct lighting only.
- 2001 faces
- 1 degenerate faces
-
628405 square feet [90490392.00 square inches]
- 0 Displacements
- 0 Square Feet [0.00 Square Inches]
- 0 direct lights
- 0...1...2...3...4...5...6...7...8...9...10Build Patch/Sample Hash Table(s).....Done<0.0109 sec>
- 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
- 0 of 0 (0% of) surface lights went in leaf ambient cubes.
- 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
- Ready to Finish
-
- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 3/1024 144/49152 ( 0.3%)
- brushes 136/8192 1632/98304 ( 1.7%)
- brushsides 833/65536 6664/524288 ( 1.3%)
- planes 1200/65536 24000/1310720 ( 1.8%)
- vertexes 2868/65536 34416/786432 ( 4.4%)
- nodes 1090/65536 34880/2097152 ( 1.7%)
- texinfos 318/12288 22896/884736 ( 2.6%)
- texdata 15/2048 480/65536 ( 0.7%)
- dispinfos 0/0 0/0 ( 0.0%)
- disp_verts 0/0 0/0 ( 0.0%)
- disp_tris 0/0 0/0 ( 0.0%)
- disp_lmsamples 0/0 0/0 ( 0.0%)
- faces 2001/65536 112056/3670016 ( 3.1%)
- hdr faces 0/65536 0/3670016 ( 0.0%)
- origfaces 680/65536 38080/3670016 ( 1.0%)
- leaves 1094/65536 35008/2097152 ( 1.7%)
- leaffaces 2542/65536 5084/131072 ( 3.9%)
- leafbrushes 416/65536 832/131072 ( 0.6%)
- areas 2/256 16/2048 ( 0.8%)
- surfedges 12292/512000 49168/2048000 ( 2.4%)
- edges 6656/256000 26624/1024000 ( 2.6%)
- LDR worldlights 0/8192 0/720896 ( 0.0%)
- HDR worldlights 0/8192 0/720896 ( 0.0%)
- leafwaterdata 0/32768 0/393216 ( 0.0%)
- waterstrips 249/32768 2490/327680 ( 0.8%)
- waterverts 0/65536 0/786432 ( 0.0%)
- waterindices 3762/65536 7524/131072 ( 5.7%)
- cubemapsamples 0/1024 0/16384 ( 0.0%)
- overlays 0/512 0/180224 ( 0.0%)
- LDR lightdata [variable] 1794904/0 ( 0.0%)
- HDR lightdata [variable] 0/0 ( 0.0%)
- visdata [variable] 0/16777216 ( 0.0%)
- entdata [variable] 4883/393216 ( 1.2%)
- LDR ambient table 1094/65536 4376/262144 ( 1.7%)
- HDR ambient table 1094/65536 4376/262144 ( 1.7%)
- LDR leaf ambient 790/65536 22120/1835008 ( 1.2%)
- HDR leaf ambient 1094/65536 30632/1835008 ( 1.7%)
- occluders 0/0 0/0 ( 0.0%)
- occluder polygons 0/0 0/0 ( 0.0%)
- occluder vert ind 0/0 0/0 ( 0.0%)
- detail props [variable] 1/12 ( 8.3%)
- static props [variable] 1/12 ( 8.3%)
- pakfile [variable] 105703/0 ( 0.0%)
- physics [variable] 52657/4194304 ( 1.3%)
- physics terrain [variable] 2/1048576 ( 0.0%)
-
- Level flags = 0
-
- Total triangle count: 5570
- Writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- 0 seconds elapsed
-
-
-
- [Reading texlights from 'lights.rad']
- [2 texlights parsed from 'lights.rad']
-
- Loading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- No vis information, direct lighting only.
- 2001 faces
- 1 degenerate faces
-
628405 square feet [90490392.00 square inches]
- 0 Displacements
- 0 Square Feet [0.00 Square Inches]
- 0 direct lights
- 0...1...2...3...4...5...6...7...8...9...10Build Patch/Sample Hash Table(s).....Done<0.0117 sec>
- 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
- 0 of 0 (0% of) surface lights went in leaf ambient cubes.
- 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
- Ready to Finish
-
- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 3/1024 144/49152 ( 0.3%)
- brushes 136/8192 1632/98304 ( 1.7%)
- brushsides 833/65536 6664/524288 ( 1.3%)
- planes 1200/65536 24000/1310720 ( 1.8%)
- vertexes 2868/65536 34416/786432 ( 4.4%)
- nodes 1090/65536 34880/2097152 ( 1.7%)
- texinfos 318/12288 22896/884736 ( 2.6%)
- texdata 15/2048 480/65536 ( 0.7%)
- dispinfos 0/0 0/0 ( 0.0%)
- disp_verts 0/0 0/0 ( 0.0%)
- disp_tris 0/0 0/0 ( 0.0%)
- disp_lmsamples 0/0 0/0 ( 0.0%)
- faces 2001/65536 112056/3670016 ( 3.1%)
- hdr faces 2001/65536 112056/3670016 ( 3.1%)
- origfaces 680/65536 38080/3670016 ( 1.0%)
- leaves 1094/65536 35008/2097152 ( 1.7%)
- leaffaces 2542/65536 5084/131072 ( 3.9%)
- leafbrushes 416/65536 832/131072 ( 0.6%)
- areas 2/256 16/2048 ( 0.8%)
- surfedges 12292/512000 49168/2048000 ( 2.4%)
- edges 6656/256000 26624/1024000 ( 2.6%)
- LDR worldlights 0/8192 0/720896 ( 0.0%)
- HDR worldlights 0/8192 0/720896 ( 0.0%)
- leafwaterdata 0/32768 0/393216 ( 0.0%)
- waterstrips 249/32768 2490/327680 ( 0.8%)
- waterverts 0/65536 0/786432 ( 0.0%)
- waterindices 3762/65536 7524/131072 ( 5.7%)
- cubemapsamples 0/1024 0/16384 ( 0.0%)
- overlays 0/512 0/180224 ( 0.0%)
- LDR lightdata [variable] 1794904/0 ( 0.0%)
- HDR lightdata [variable] 1794904/0 ( 0.0%)
- visdata [variable] 0/16777216 ( 0.0%)
- entdata [variable] 4883/393216 ( 1.2%)
- LDR ambient table 1094/65536 4376/262144 ( 1.7%)
- HDR ambient table 1094/65536 4376/262144 ( 1.7%)
- LDR leaf ambient 790/65536 22120/1835008 ( 1.2%)
- HDR leaf ambient 790/65536 22120/1835008 ( 1.2%)
- occluders 0/0 0/0 ( 0.0%)
- occluder polygons 0/0 0/0 ( 0.0%)
- occluder vert ind 0/0 0/0 ( 0.0%)
- detail props [variable] 1/12 ( 8.3%)
- static props [variable] 1/12 ( 8.3%)
- pakfile [variable] 105703/0 ( 0.0%)
- physics [variable] 52657/4194304 ( 1.3%)
- physics terrain [variable] 2/1048576 ( 0.0%)
-
- Level flags = 0
-
- Total triangle count: 5570
- Writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- 0 seconds elapsed
-
-
-
- materialPath: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\materials
- Loading C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.vmf
- Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\custom\battlefield 3 ak-74m\gameinfo.txt
- fixing up env_cubemap materials on brush sides...
- 0...1...2...3...4...5...6...7...8...9...10**** leaked ****
- Entity trigger_teleport (2368.89 2942.12 179.56) leaked!
-
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (2464.1 3072.0 808.7)
-
Leaf 0 contents: CONTENTS_SOLID
- Leaf 1 contents:
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
-
-
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (2464.1 3072.0 -70.4)
-
Leaf 0 contents: CONTENTS_SOLID
- Leaf 1 contents:
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
-
-
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (2976.1 3072.0 736.7)
-
Leaf 0 contents: CONTENTS_SOLID
- Leaf 1 contents:
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
-
-
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (2560.0 4096.0 736.7)
-
Leaf 0 contents:
- Leaf 1 contents: CONTENTS_SOLID
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
-
-
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (3072.0 3584.0 736.7)
-
Leaf 0 contents:
- Leaf 1 contents: CONTENTS_SOLID
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
-
-
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (1536.0 3072.0 808.7)
-
Leaf 0 contents: CONTENTS_SOLID
- Leaf 1 contents:
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
-
-
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (1536.0 3072.0 -70.4)
-
Leaf 0 contents: CONTENTS_SOLID
- Leaf 1 contents:
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
-
-
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (1536.0 4096.0 736.7)
-
Leaf 0 contents:
- Leaf 1 contents: CONTENTS_SOLID
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
-
- *** Suppressing further FindPortalSide errors.... ***
- Processing areas...done (0)
- Building Faces...done (0)
- FixTjuncs...
- PruneNodes...
- WriteBSP...
- done (0)
- Creating default LDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_06*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Creating default HDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_06*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Finding displacement neighbors...
- Finding lightmap sample positions...
- Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
- Building Physics collision data...
- done (0) (52657 bytes)
- Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
- Compacting texture/material tables...
- Reduced 334 texinfos to 318
- Reduced 15 texdatas to 15 (306 bytes to 306)
- Writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- Wrote ZIP buffer, estimated size 105917, actual size 105703
- 1 second elapsed
-
-
-
- 12 threads
- reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
- LoadPortals: couldn't read c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
-
-
-
- [Reading texlights from 'lights.rad']
- [2 texlights parsed from 'lights.rad']
-
- Loading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- No vis information, direct lighting only.
- 2001 faces
- 1 degenerate faces
-
628405 square feet [90490392.00 square inches]
- 0 Displacements
- 0 Square Feet [0.00 Square Inches]
- 0 direct lights
- 0...1...2...3...4...5...6...7...8...9...10Build Patch/Sample Hash Table(s).....Done<0.0115 sec>
- 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
- 0 of 0 (0% of) surface lights went in leaf ambient cubes.
- 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
- Ready to Finish
-
- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 3/1024 144/49152 ( 0.3%)
- brushes 136/8192 1632/98304 ( 1.7%)
- brushsides 833/65536 6664/524288 ( 1.3%)
- planes 1200/65536 24000/1310720 ( 1.8%)
- vertexes 2868/65536 34416/786432 ( 4.4%)
- nodes 1090/65536 34880/2097152 ( 1.7%)
- texinfos 318/12288 22896/884736 ( 2.6%)
- texdata 15/2048 480/65536 ( 0.7%)
- dispinfos 0/0 0/0 ( 0.0%)
- disp_verts 0/0 0/0 ( 0.0%)
- disp_tris 0/0 0/0 ( 0.0%)
- disp_lmsamples 0/0 0/0 ( 0.0%)
- faces 2001/65536 112056/3670016 ( 3.1%)
- hdr faces 0/65536 0/3670016 ( 0.0%)
- origfaces 680/65536 38080/3670016 ( 1.0%)
- leaves 1094/65536 35008/2097152 ( 1.7%)
- leaffaces 2542/65536 5084/131072 ( 3.9%)
- leafbrushes 416/65536 832/131072 ( 0.6%)
- areas 2/256 16/2048 ( 0.8%)
- surfedges 12292/512000 49168/2048000 ( 2.4%)
- edges 6656/256000 26624/1024000 ( 2.6%)
- LDR worldlights 0/8192 0/720896 ( 0.0%)
- HDR worldlights 0/8192 0/720896 ( 0.0%)
- leafwaterdata 0/32768 0/393216 ( 0.0%)
- waterstrips 249/32768 2490/327680 ( 0.8%)
- waterverts 0/65536 0/786432 ( 0.0%)
- waterindices 3762/65536 7524/131072 ( 5.7%)
- cubemapsamples 0/1024 0/16384 ( 0.0%)
- overlays 0/512 0/180224 ( 0.0%)
- LDR lightdata [variable] 1794904/0 ( 0.0%)
- HDR lightdata [variable] 0/0 ( 0.0%)
- visdata [variable] 0/16777216 ( 0.0%)
- entdata [variable] 4884/393216 ( 1.2%)
- LDR ambient table 1094/65536 4376/262144 ( 1.7%)
- HDR ambient table 1094/65536 4376/262144 ( 1.7%)
- LDR leaf ambient 790/65536 22120/1835008 ( 1.2%)
- HDR leaf ambient 1094/65536 30632/1835008 ( 1.7%)
- occluders 0/0 0/0 ( 0.0%)
- occluder polygons 0/0 0/0 ( 0.0%)
- occluder vert ind 0/0 0/0 ( 0.0%)
- detail props [variable] 1/12 ( 8.3%)
- static props [variable] 1/12 ( 8.3%)
- pakfile [variable] 105703/0 ( 0.0%)
- physics [variable] 52657/4194304 ( 1.3%)
- physics terrain [variable] 2/1048576 ( 0.0%)
-
- Level flags = 0
-
- Total triangle count: 5570
- Writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- 0 seconds elapsed
-
-
-
- [Reading texlights from 'lights.rad']
- [2 texlights parsed from 'lights.rad']
-
- Loading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- No vis information, direct lighting only.
- 2001 faces
- 1 degenerate faces
-
628405 square feet [90490392.00 square inches]
- 0 Displacements
- 0 Square Feet [0.00 Square Inches]
- 0 direct lights
- 0...1...2...3...4...5...6...7...8...9...10Build Patch/Sample Hash Table(s).....Done<0.0116 sec>
- 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
- 0 of 0 (0% of) surface lights went in leaf ambient cubes.
- 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
- Ready to Finish
-
- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 3/1024 144/49152 ( 0.3%)
- brushes 136/8192 1632/98304 ( 1.7%)
- brushsides 833/65536 6664/524288 ( 1.3%)
- planes 1200/65536 24000/1310720 ( 1.8%)
- vertexes 2868/65536 34416/786432 ( 4.4%)
- nodes 1090/65536 34880/2097152 ( 1.7%)
- texinfos 318/12288 22896/884736 ( 2.6%)
- texdata 15/2048 480/65536 ( 0.7%)
- dispinfos 0/0 0/0 ( 0.0%)
- disp_verts 0/0 0/0 ( 0.0%)
- disp_tris 0/0 0/0 ( 0.0%)
- disp_lmsamples 0/0 0/0 ( 0.0%)
- faces 2001/65536 112056/3670016 ( 3.1%)
- hdr faces 2001/65536 112056/3670016 ( 3.1%)
- origfaces 680/65536 38080/3670016 ( 1.0%)
- leaves 1094/65536 35008/2097152 ( 1.7%)
- leaffaces 2542/65536 5084/131072 ( 3.9%)
- leafbrushes 416/65536 832/131072 ( 0.6%)
- areas 2/256 16/2048 ( 0.8%)
- surfedges 12292/512000 49168/2048000 ( 2.4%)
- edges 6656/256000 26624/1024000 ( 2.6%)
- LDR worldlights 0/8192 0/720896 ( 0.0%)
- HDR worldlights 0/8192 0/720896 ( 0.0%)
- leafwaterdata 0/32768 0/393216 ( 0.0%)
- waterstrips 249/32768 2490/327680 ( 0.8%)
- waterverts 0/65536 0/786432 ( 0.0%)
- waterindices 3762/65536 7524/131072 ( 5.7%)
- cubemapsamples 0/1024 0/16384 ( 0.0%)
- overlays 0/512 0/180224 ( 0.0%)
- LDR lightdata [variable] 1794904/0 ( 0.0%)
- HDR lightdata [variable] 1794904/0 ( 0.0%)
- visdata [variable] 0/16777216 ( 0.0%)
- entdata [variable] 4884/393216 ( 1.2%)
- LDR ambient table 1094/65536 4376/262144 ( 1.7%)
- HDR ambient table 1094/65536 4376/262144 ( 1.7%)
- LDR leaf ambient 790/65536 22120/1835008 ( 1.2%)
- HDR leaf ambient 790/65536 22120/1835008 ( 1.2%)
- occluders 0/0 0/0 ( 0.0%)
- occluder polygons 0/0 0/0 ( 0.0%)
- occluder vert ind 0/0 0/0 ( 0.0%)
- detail props [variable] 1/12 ( 8.3%)
- static props [variable] 1/12 ( 8.3%)
- pakfile [variable] 105703/0 ( 0.0%)
- physics [variable] 52657/4194304 ( 1.3%)
- physics terrain [variable] 2/1048576 ( 0.0%)
-
- Level flags = 0
-
- Total triangle count: 5570
- Writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- 0 seconds elapsed
-
-
-
- materialPath: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\materials
- Loading C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.vmf
- Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\custom\battlefield 3 ak-74m\gameinfo.txt
- fixing up env_cubemap materials on brush sides...
- 0...1...2...3...4...5...6...7...8...9...10**** leaked ****
- Entity prop_physics_override (1829.56 826.73 726.99) leaked!
-
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (2464.1 3072.0 808.7)
-
Leaf 0 contents: CONTENTS_SOLID
- Leaf 1 contents:
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
-
-
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (2464.1 3072.0 -70.4)
-
Leaf 0 contents: CONTENTS_SOLID
- Leaf 1 contents:
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
-
-
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (2976.1 3072.0 736.7)
-
Leaf 0 contents: CONTENTS_SOLID
- Leaf 1 contents:
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
-
-
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (2560.0 4096.0 736.7)
-
Leaf 0 contents:
- Leaf 1 contents: CONTENTS_SOLID
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
-
-
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (3072.0 3584.0 736.7)
-
Leaf 0 contents:
- Leaf 1 contents: CONTENTS_SOLID
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
-
-
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (1536.0 3072.0 808.7)
-
Leaf 0 contents: CONTENTS_SOLID
- Leaf 1 contents:
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
-
-
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (1536.0 3072.0 -70.4)
-
Leaf 0 contents: CONTENTS_SOLID
- Leaf 1 contents:
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
-
-
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (1536.0 4096.0 736.7)
-
Leaf 0 contents:
- Leaf 1 contents: CONTENTS_SOLID
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
-
- *** Suppressing further FindPortalSide errors.... ***
- Processing areas...done (0)
- Building Faces...done (0)
- FixTjuncs...
- PruneNodes...
- WriteBSP...
- done (0)
- Creating default LDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_06*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Creating default HDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_06*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Finding displacement neighbors...
- Finding lightmap sample positions...
- Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
- Building Physics collision data...
- done (0) (52110 bytes)
- Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
- Compacting texture/material tables...
- Reduced 328 texinfos to 315
- Reduced 15 texdatas to 15 (306 bytes to 306)
- Writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- Wrote ZIP buffer, estimated size 105917, actual size 105703
- 1 second elapsed
-
-
-
- 12 threads
- reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
- LoadPortals: couldn't read c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
-
-
-
- [Reading texlights from 'lights.rad']
- [2 texlights parsed from 'lights.rad']
-
- Loading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- No vis information, direct lighting only.
- 1995 faces
- 1 degenerate faces
-
628403 square feet [90490072.00 square inches]
- 0 Displacements
- 0 Square Feet [0.00 Square Inches]
- 0 direct lights
- 0...1...2...3...4...5...6...7...8...9...10Build Patch/Sample Hash Table(s).....Done<0.0107 sec>
- 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
- 0 of 0 (0% of) surface lights went in leaf ambient cubes.
- 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
- Ready to Finish
-
- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 2/1024 96/49152 ( 0.2%)
- brushes 135/8192 1620/98304 ( 1.6%)
- brushsides 827/65536 6616/524288 ( 1.3%)
- planes 1176/65536 23520/1310720 ( 1.8%)
- vertexes 2860/65536 34320/786432 ( 4.4%)
- nodes 1084/65536 34688/2097152 ( 1.7%)
- texinfos 315/12288 22680/884736 ( 2.6%)
- texdata 15/2048 480/65536 ( 0.7%)
- dispinfos 0/0 0/0 ( 0.0%)
- disp_verts 0/0 0/0 ( 0.0%)
- disp_tris 0/0 0/0 ( 0.0%)
- disp_lmsamples 0/0 0/0 ( 0.0%)
- faces 1995/65536 111720/3670016 ( 3.0%)
- hdr faces 0/65536 0/3670016 ( 0.0%)
- origfaces 674/65536 37744/3670016 ( 1.0%)
- leaves 1087/65536 34784/2097152 ( 1.7%)
- leaffaces 2536/65536 5072/131072 ( 3.9%)
- leafbrushes 415/65536 830/131072 ( 0.6%)
- areas 2/256 16/2048 ( 0.8%)
- surfedges 12244/512000 48976/2048000 ( 2.4%)
- edges 6632/256000 26528/1024000 ( 2.6%)
- LDR worldlights 0/8192 0/720896 ( 0.0%)
- HDR worldlights 0/8192 0/720896 ( 0.0%)
- leafwaterdata 0/32768 0/393216 ( 0.0%)
- waterstrips 249/32768 2490/327680 ( 0.8%)
- waterverts 0/65536 0/786432 ( 0.0%)
- waterindices 3762/65536 7524/131072 ( 5.7%)
- cubemapsamples 0/1024 0/16384 ( 0.0%)
- overlays 0/512 0/180224 ( 0.0%)
- LDR lightdata [variable] 1794904/0 ( 0.0%)
- HDR lightdata [variable] 0/0 ( 0.0%)
- visdata [variable] 0/16777216 ( 0.0%)
- entdata [variable] 4727/393216 ( 1.2%)
- LDR ambient table 1087/65536 4348/262144 ( 1.7%)
- HDR ambient table 1087/65536 4348/262144 ( 1.7%)
- LDR leaf ambient 784/65536 21952/1835008 ( 1.2%)
- HDR leaf ambient 1087/65536 30436/1835008 ( 1.7%)
- occluders 0/0 0/0 ( 0.0%)
- occluder polygons 0/0 0/0 ( 0.0%)
- occluder vert ind 0/0 0/0 ( 0.0%)
- detail props [variable] 1/12 ( 8.3%)
- static props [variable] 1/12 ( 8.3%)
- pakfile [variable] 105703/0 ( 0.0%)
- physics [variable] 52110/4194304 ( 1.2%)
- physics terrain [variable] 2/1048576 ( 0.0%)
-
- Level flags = 0
-
- Total triangle count: 5558
- Writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- 1 second elapsed
-
-
-
- [Reading texlights from 'lights.rad']
- [2 texlights parsed from 'lights.rad']
-
- Loading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- No vis information, direct lighting only.
- 1995 faces
- 1 degenerate faces
-
628403 square feet [90490072.00 square inches]
- 0 Displacements
- 0 Square Feet [0.00 Square Inches]
- 0 direct lights
- 0...1...2...3...4...5...6...7...8...9...10Build Patch/Sample Hash Table(s).....Done<0.0124 sec>
- 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
- 0 of 0 (0% of) surface lights went in leaf ambient cubes.
- 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
- Ready to Finish
-
- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 2/1024 96/49152 ( 0.2%)
- brushes 135/8192 1620/98304 ( 1.6%)
- brushsides 827/65536 6616/524288 ( 1.3%)
- planes 1176/65536 23520/1310720 ( 1.8%)
- vertexes 2860/65536 34320/786432 ( 4.4%)
- nodes 1084/65536 34688/2097152 ( 1.7%)
- texinfos 315/12288 22680/884736 ( 2.6%)
- texdata 15/2048 480/65536 ( 0.7%)
- dispinfos 0/0 0/0 ( 0.0%)
- disp_verts 0/0 0/0 ( 0.0%)
- disp_tris 0/0 0/0 ( 0.0%)
- disp_lmsamples 0/0 0/0 ( 0.0%)
- faces 1995/65536 111720/3670016 ( 3.0%)
- hdr faces 1995/65536 111720/3670016 ( 3.0%)
- origfaces 674/65536 37744/3670016 ( 1.0%)
- leaves 1087/65536 34784/2097152 ( 1.7%)
- leaffaces 2536/65536 5072/131072 ( 3.9%)
- leafbrushes 415/65536 830/131072 ( 0.6%)
- areas 2/256 16/2048 ( 0.8%)
- surfedges 12244/512000 48976/2048000 ( 2.4%)
- edges 6632/256000 26528/1024000 ( 2.6%)
- LDR worldlights 0/8192 0/720896 ( 0.0%)
- HDR worldlights 0/8192 0/720896 ( 0.0%)
- leafwaterdata 0/32768 0/393216 ( 0.0%)
- waterstrips 249/32768 2490/327680 ( 0.8%)
- waterverts 0/65536 0/786432 ( 0.0%)
- waterindices 3762/65536 7524/131072 ( 5.7%)
- cubemapsamples 0/1024 0/16384 ( 0.0%)
- overlays 0/512 0/180224 ( 0.0%)
- LDR lightdata [variable] 1794904/0 ( 0.0%)
- HDR lightdata [variable] 1794904/0 ( 0.0%)
- visdata [variable] 0/16777216 ( 0.0%)
- entdata [variable] 4727/393216 ( 1.2%)
- LDR ambient table 1087/65536 4348/262144 ( 1.7%)
- HDR ambient table 1087/65536 4348/262144 ( 1.7%)
- LDR leaf ambient 784/65536 21952/1835008 ( 1.2%)
- HDR leaf ambient 784/65536 21952/1835008 ( 1.2%)
- occluders 0/0 0/0 ( 0.0%)
- occluder polygons 0/0 0/0 ( 0.0%)
- occluder vert ind 0/0 0/0 ( 0.0%)
- detail props [variable] 1/12 ( 8.3%)
- static props [variable] 1/12 ( 8.3%)
- pakfile [variable] 105703/0 ( 0.0%)
- physics [variable] 52110/4194304 ( 1.2%)
- physics terrain [variable] 2/1048576 ( 0.0%)
-
- Level flags = 0
-
- Total triangle count: 5558
- Writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- 1 second elapsed
-
-
-
- materialPath: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\materials
- Loading C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.vmf
- Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\custom\battlefield 3 ak-74m\gameinfo.txt
- fixing up env_cubemap materials on brush sides...
- 0...1...2...3...4...5...6...7...8...9...10**** leaked ****
- Entity info_teleport_destination (1599.39 579.39 957.98) leaked!
-
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (2464.1 3072.0 808.7)
-
Leaf 0 contents: CONTENTS_SOLID
- Leaf 1 contents:
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
-
-
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (2464.1 3072.0 -70.4)
-
Leaf 0 contents: CONTENTS_SOLID
- Leaf 1 contents:
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
-
-
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (2976.1 3072.0 736.7)
-
Leaf 0 contents: CONTENTS_SOLID
- Leaf 1 contents:
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
-
-
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (2560.0 4096.0 736.7)
-
Leaf 0 contents:
- Leaf 1 contents: CONTENTS_SOLID
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
-
-
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (3072.0 3584.0 736.7)
-
Leaf 0 contents:
- Leaf 1 contents: CONTENTS_SOLID
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
-
-
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (1536.0 3072.0 808.7)
-
Leaf 0 contents: CONTENTS_SOLID
- Leaf 1 contents:
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
-
-
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (1536.0 3072.0 -70.4)
-
Leaf 0 contents: CONTENTS_SOLID
- Leaf 1 contents:
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
-
-
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (1536.0 4096.0 736.7)
-
Leaf 0 contents:
- Leaf 1 contents: CONTENTS_SOLID
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
-
- *** Suppressing further FindPortalSide errors.... ***
- Processing areas...done (0)
- Building Faces...done (0)
- FixTjuncs...
- PruneNodes...
- WriteBSP...
- done (0)
- Creating default LDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_06*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Creating default HDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_06*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Finding displacement neighbors...
- Finding lightmap sample positions...
- Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
- Building Physics collision data...
- done (0) (52110 bytes)
- Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
- Compacting texture/material tables...
- Reduced 328 texinfos to 315
- Reduced 15 texdatas to 15 (306 bytes to 306)
- Writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- Wrote ZIP buffer, estimated size 105917, actual size 105703
- 1 second elapsed
-
-
-
- 12 threads
- reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
- LoadPortals: couldn't read c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
-
-
-
- materialPath: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\materials
- Loading C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.vmf
- Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\custom\battlefield 3 ak-74m\gameinfo.txt
- fixing up env_cubemap materials on brush sides...
- 0...1...2...3...4...5...6...7...8...9...10**** leaked ****
-
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (2464.1 3072.0 -70.4)
-
Leaf 0 contents: CONTENTS_SOLID
- Leaf 1 contents:
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
-
-
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (2976.1 3072.0 -6.4)
-
Leaf 0 contents: CONTENTS_SOLID
- Leaf 1 contents:
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
-
-
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (2464.0 3072.0 1736.0)
-
Leaf 0 contents: CONTENTS_SOLID
- Leaf 1 contents:
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
-
-
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (2976.0 3072.0 904.8)
-
Leaf 0 contents: CONTENTS_SOLID
- Leaf 1 contents:
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
-
-
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (2560.0 4096.0 832.8)
-
Leaf 0 contents:
- Leaf 1 contents: CONTENTS_SOLID
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
-
-
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (3072.0 3584.0 832.8)
-
Leaf 0 contents:
- Leaf 1 contents: CONTENTS_SOLID
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
-
-
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (1536.0 3072.0 -70.4)
-
Leaf 0 contents: CONTENTS_SOLID
- Leaf 1 contents:
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
-
-
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (1536.0 3072.0 1736.0)
-
Leaf 0 contents: CONTENTS_SOLID
- Leaf 1 contents:
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
-
- *** Suppressing further FindPortalSide errors.... ***
- Processing areas...done (0)
- Building Faces...done (0)
- FixTjuncs...
- PruneNodes...
- WriteBSP...
- done (0)
- Creating default LDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_06*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Creating default HDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_06*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Finding displacement neighbors...
- Finding lightmap sample positions...
- Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
- Building Physics collision data...
- done (0) (1555 bytes)
- Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
- Compacting texture/material tables...
- Reduced 331 texinfos to 16
- Reduced 16 texdatas to 12 (324 bytes to 236)
- Writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- Wrote ZIP buffer, estimated size 105917, actual size 105703
- 1 second elapsed
-
-
-
- 12 threads
- reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
- LoadPortals: couldn't read c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
-
-
-
- materialPath: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\materials
- Loading C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.vmf
- Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\custom\battlefield 3 ak-74m\gameinfo.txt
- fixing up env_cubemap materials on brush sides...
- 0...1...2...3...4...5...6...7...8...9...10**** leaked ****
-
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (2464.1 3072.0 -70.4)
-
Leaf 0 contents: CONTENTS_SOLID
- Leaf 1 contents:
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
-
-
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (2976.1 3072.0 -6.4)
-
Leaf 0 contents: CONTENTS_SOLID
- Leaf 1 contents:
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
-
-
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (2464.0 3072.0 1736.0)
-
Leaf 0 contents: CONTENTS_SOLID
- Leaf 1 contents:
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
-
-
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (2976.0 3072.0 904.8)
-
Leaf 0 contents: CONTENTS_SOLID
- Leaf 1 contents:
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
-
-
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (2560.0 4096.0 832.8)
-
Leaf 0 contents:
- Leaf 1 contents: CONTENTS_SOLID
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
-
-
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (3072.0 3584.0 832.8)
-
Leaf 0 contents:
- Leaf 1 contents: CONTENTS_SOLID
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
-
-
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (1536.0 3072.0 -70.4)
-
Leaf 0 contents: CONTENTS_SOLID
- Leaf 1 contents:
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
-
-
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (1536.0 3072.0 1736.0)
-
Leaf 0 contents: CONTENTS_SOLID
- Leaf 1 contents:
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
-
- *** Suppressing further FindPortalSide errors.... ***
- Processing areas...done (0)
- Building Faces...done (0)
- FixTjuncs...
- PruneNodes...
- WriteBSP...
- done (0)
- Creating default LDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_06*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Creating default HDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_06*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Finding displacement neighbors...
- Finding lightmap sample positions...
- Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
- Building Physics collision data...
- done (0) (1545 bytes)
- Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
- Compacting texture/material tables...
- Reduced 334 texinfos to 17
- Reduced 15 texdatas to 11 (306 bytes to 218)
- Writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- Wrote ZIP buffer, estimated size 105917, actual size 105703
- 0 seconds elapsed
-
-
-
- 12 threads
- reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
- LoadPortals: couldn't read c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
-
-
-
- materialPath: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\materials
- Loading C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.vmf
- Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\custom\battlefield 3 ak-74m\gameinfo.txt
- fixing up env_cubemap materials on brush sides...
- 0...1...2...3...4...5...6...7...8...9...10**** leaked ****
-
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (2464.1 3072.0 -70.4)
-
Leaf 0 contents: CONTENTS_SOLID
- Leaf 1 contents:
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
-
-
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (2976.1 3072.0 -6.4)
-
Leaf 0 contents: CONTENTS_SOLID
- Leaf 1 contents:
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
-
-
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (2464.0 3072.0 1736.0)
-
Leaf 0 contents: CONTENTS_SOLID
- Leaf 1 contents:
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
-
-
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (2976.0 3072.0 904.8)
-
Leaf 0 contents: CONTENTS_SOLID
- Leaf 1 contents:
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
-
-
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (2560.0 4096.0 832.8)
-
Leaf 0 contents:
- Leaf 1 contents: CONTENTS_SOLID
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
-
-
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (3072.0 3584.0 832.8)
-
Leaf 0 contents:
- Leaf 1 contents: CONTENTS_SOLID
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
-
-
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (1536.0 3072.0 -70.4)
-
Leaf 0 contents: CONTENTS_SOLID
- Leaf 1 contents:
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
-
-
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (1536.0 3072.0 1736.0)
-
Leaf 0 contents: CONTENTS_SOLID
- Leaf 1 contents:
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
-
- *** Suppressing further FindPortalSide errors.... ***
- Processing areas...done (0)
- Building Faces...done (0)
- FixTjuncs...
- PruneNodes...
- WriteBSP...
- done (0)
- Creating default LDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_06*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Creating default HDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_06*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Finding displacement neighbors...
- Finding lightmap sample positions...
- Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
- Building Physics collision data...
- done (0) (2101 bytes)
- Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
- Compacting texture/material tables...
- Reduced 334 texinfos to 20
- Reduced 15 texdatas to 11 (306 bytes to 218)
- Writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- Wrote ZIP buffer, estimated size 105917, actual size 105703
- 0 seconds elapsed
-
-
-
- 12 threads
- reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
- LoadPortals: couldn't read c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
-
-
-
- materialPath: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\materials
- Loading C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.vmf
- Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\custom\battlefield 3 ak-74m\gameinfo.txt
- fixing up env_cubemap materials on brush sides...
- 0...1...2...3...4...5...6...7...8...9...10**** leaked ****
-
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (2464.1 3072.0 -70.4)
-
Leaf 0 contents: CONTENTS_SOLID
- Leaf 1 contents:
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
-
-
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (2976.1 3072.0 -6.4)
-
Leaf 0 contents: CONTENTS_SOLID
- Leaf 1 contents:
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
-
-
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (2464.0 3072.0 1736.0)
-
Leaf 0 contents: CONTENTS_SOLID
- Leaf 1 contents:
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
-
-
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (2976.0 3072.0 904.8)
-
Leaf 0 contents: CONTENTS_SOLID
- Leaf 1 contents:
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
-
-
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (2560.0 4096.0 832.8)
-
Leaf 0 contents:
- Leaf 1 contents: CONTENTS_SOLID
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
-
-
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (3072.0 3584.0 832.8)
-
Leaf 0 contents:
- Leaf 1 contents: CONTENTS_SOLID
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
-
-
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (1536.0 3072.0 -70.4)
-
Leaf 0 contents: CONTENTS_SOLID
- Leaf 1 contents:
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
-
-
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (1536.0 3072.0 1736.0)
-
Leaf 0 contents: CONTENTS_SOLID
- Leaf 1 contents:
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
-
- *** Suppressing further FindPortalSide errors.... ***
- Processing areas...done (0)
- Building Faces...done (0)
- FixTjuncs...
- PruneNodes...
- WriteBSP...
- done (0)
- Creating default LDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_06*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Creating default HDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_06*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Finding displacement neighbors...
- Finding lightmap sample positions...
- Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
- Building Physics collision data...
- done (0) (2101 bytes)
- Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
- Compacting texture/material tables...
- Reduced 334 texinfos to 20
- Reduced 15 texdatas to 11 (306 bytes to 218)
- Writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- Wrote ZIP buffer, estimated size 105917, actual size 105703
- 1 second elapsed
-
-
-
- 12 threads
- reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
- LoadPortals: couldn't read c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
-
-
-
- [Reading texlights from 'lights.rad']
- [2 texlights parsed from 'lights.rad']
-
- Loading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- No vis information, direct lighting only.
- 814 faces
- 648663 square feet [93407472.00 square inches]
- 0 Displacements
- 0 Square Feet [0.00 Square Inches]
- 0 direct lights
- 0...1...2...3...4...5...6...7...8...9...10Build Patch/Sample Hash Table(s).....Done<0.0100 sec>
- 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
- 0 of 0 (0% of) surface lights went in leaf ambient cubes.
- 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
- Ready to Finish
-
- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 3/1024 144/49152 ( 0.3%)
- brushes 137/8192 1644/98304 ( 1.7%)
- brushsides 839/65536 6712/524288 ( 1.3%)
- planes 1196/65536 23920/1310720 ( 1.8%)
- vertexes 929/65536 11148/786432 ( 1.4%)
- nodes 228/65536 7296/2097152 ( 0.3%)
- texinfos 20/12288 1440/884736 ( 0.2%)
- texdata 11/2048 352/65536 ( 0.5%)
- dispinfos 0/0 0/0 ( 0.0%)
- disp_verts 0/0 0/0 ( 0.0%)
- disp_tris 0/0 0/0 ( 0.0%)
- disp_lmsamples 0/0 0/0 ( 0.0%)
- faces 814/65536 45584/3670016 ( 1.2%)
- hdr faces 0/65536 0/3670016 ( 0.0%)
- origfaces 22/65536 1232/3670016 ( 0.0%)
- leaves 232/65536 7424/2097152 ( 0.4%)
- leaffaces 814/65536 1628/131072 ( 1.2%)
- leafbrushes 77/65536 154/131072 ( 0.1%)
- areas 1/256 8/2048 ( 0.4%)
- surfedges 3512/512000 14048/2048000 ( 0.7%)
- edges 1783/256000 7132/1024000 ( 0.7%)
- LDR worldlights 0/8192 0/720896 ( 0.0%)
- HDR worldlights 0/8192 0/720896 ( 0.0%)
- leafwaterdata 0/32768 0/393216 ( 0.0%)
- waterstrips 40/32768 400/327680 ( 0.1%)
- waterverts 0/65536 0/786432 ( 0.0%)
- waterindices 480/65536 960/131072 ( 0.7%)
- cubemapsamples 0/1024 0/16384 ( 0.0%)
- overlays 0/512 0/180224 ( 0.0%)
- LDR lightdata [variable] 1619272/0 ( 0.0%)
- HDR lightdata [variable] 0/0 ( 0.0%)
- visdata [variable] 0/16777216 ( 0.0%)
- entdata [variable] 12282/393216 ( 3.1%)
- LDR ambient table 232/65536 928/262144 ( 0.4%)
- HDR ambient table 232/65536 928/262144 ( 0.4%)
- LDR leaf ambient 151/65536 4228/1835008 ( 0.2%)
- HDR leaf ambient 232/65536 6496/1835008 ( 0.4%)
- occluders 0/0 0/0 ( 0.0%)
- occluder polygons 0/0 0/0 ( 0.0%)
- occluder vert ind 0/0 0/0 ( 0.0%)
- detail props [variable] 1/12 ( 8.3%)
- static props [variable] 1/12 ( 8.3%)
- pakfile [variable] 105703/0 ( 0.0%)
- physics [variable] 2101/4194304 ( 0.1%)
- physics terrain [variable] 2/1048576 ( 0.0%)
-
- Level flags = 0
-
- Total triangle count: 1796
- Writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- 0 seconds elapsed
-
-
-
- [Reading texlights from 'lights.rad']
- [2 texlights parsed from 'lights.rad']
-
- Loading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- No vis information, direct lighting only.
- 814 faces
- 648663 square feet [93407472.00 square inches]
- 0 Displacements
- 0 Square Feet [0.00 Square Inches]
- 0 direct lights
- 0...1...2...3...4...5...6...7...8...9...10Build Patch/Sample Hash Table(s).....Done<0.0118 sec>
- 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
- 0 of 0 (0% of) surface lights went in leaf ambient cubes.
- 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
- Ready to Finish
-
- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 3/1024 144/49152 ( 0.3%)
- brushes 137/8192 1644/98304 ( 1.7%)
- brushsides 839/65536 6712/524288 ( 1.3%)
- planes 1196/65536 23920/1310720 ( 1.8%)
- vertexes 929/65536 11148/786432 ( 1.4%)
- nodes 228/65536 7296/2097152 ( 0.3%)
- texinfos 20/12288 1440/884736 ( 0.2%)
- texdata 11/2048 352/65536 ( 0.5%)
- dispinfos 0/0 0/0 ( 0.0%)
- disp_verts 0/0 0/0 ( 0.0%)
- disp_tris 0/0 0/0 ( 0.0%)
- disp_lmsamples 0/0 0/0 ( 0.0%)
- faces 814/65536 45584/3670016 ( 1.2%)
- hdr faces 814/65536 45584/3670016 ( 1.2%)
- origfaces 22/65536 1232/3670016 ( 0.0%)
- leaves 232/65536 7424/2097152 ( 0.4%)
- leaffaces 814/65536 1628/131072 ( 1.2%)
- leafbrushes 77/65536 154/131072 ( 0.1%)
- areas 1/256 8/2048 ( 0.4%)
- surfedges 3512/512000 14048/2048000 ( 0.7%)
- edges 1783/256000 7132/1024000 ( 0.7%)
- LDR worldlights 0/8192 0/720896 ( 0.0%)
- HDR worldlights 0/8192 0/720896 ( 0.0%)
- leafwaterdata 0/32768 0/393216 ( 0.0%)
- waterstrips 40/32768 400/327680 ( 0.1%)
- waterverts 0/65536 0/786432 ( 0.0%)
- waterindices 480/65536 960/131072 ( 0.7%)
- cubemapsamples 0/1024 0/16384 ( 0.0%)
- overlays 0/512 0/180224 ( 0.0%)
- LDR lightdata [variable] 1619272/0 ( 0.0%)
- HDR lightdata [variable] 1619272/0 ( 0.0%)
- visdata [variable] 0/16777216 ( 0.0%)
- entdata [variable] 12282/393216 ( 3.1%)
- LDR ambient table 232/65536 928/262144 ( 0.4%)
- HDR ambient table 232/65536 928/262144 ( 0.4%)
- LDR leaf ambient 151/65536 4228/1835008 ( 0.2%)
- HDR leaf ambient 151/65536 4228/1835008 ( 0.2%)
- occluders 0/0 0/0 ( 0.0%)
- occluder polygons 0/0 0/0 ( 0.0%)
- occluder vert ind 0/0 0/0 ( 0.0%)
- detail props [variable] 1/12 ( 8.3%)
- static props [variable] 1/12 ( 8.3%)
- pakfile [variable] 105703/0 ( 0.0%)
- physics [variable] 2101/4194304 ( 0.1%)
- physics terrain [variable] 2/1048576 ( 0.0%)
-
- Level flags = 0
-
- Total triangle count: 1796
- Writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- 0 seconds elapsed
-
-
-
- materialPath: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\materials
- Loading C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.vmf
- Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\custom\battlefield 3 ak-74m\gameinfo.txt
- fixing up env_cubemap materials on brush sides...
- 0...1...2...3...4...5...6...7...8...9...10**** leaked ****
- Entity info_player_terrorist (64.00 -64.00 83.16) leaked!
-
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (2464.1 3072.0 808.7)
-
Leaf 0 contents: CONTENTS_SOLID
- Leaf 1 contents:
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
-
-
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (2464.1 3072.0 -70.4)
-
Leaf 0 contents: CONTENTS_SOLID
- Leaf 1 contents:
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
-
-
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (2976.1 3072.0 736.7)
-
Leaf 0 contents: CONTENTS_SOLID
- Leaf 1 contents:
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
-
-
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (2560.0 4096.0 736.7)
-
Leaf 0 contents:
- Leaf 1 contents: CONTENTS_SOLID
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
-
-
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (3072.0 3584.0 736.7)
-
Leaf 0 contents:
- Leaf 1 contents: CONTENTS_SOLID
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
-
-
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (1536.0 3072.0 808.7)
-
Leaf 0 contents: CONTENTS_SOLID
- Leaf 1 contents:
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
-
-
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (1536.0 3072.0 -70.4)
-
Leaf 0 contents: CONTENTS_SOLID
- Leaf 1 contents:
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
-
-
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (1536.0 4096.0 736.7)
-
Leaf 0 contents:
- Leaf 1 contents: CONTENTS_SOLID
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
-
- *** Suppressing further FindPortalSide errors.... ***
- Processing areas...done (0)
- Building Faces...done (0)
- FixTjuncs...
- PruneNodes...
- WriteBSP...
- done (0)
- Creating default LDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_06*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Creating default HDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_06*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Finding displacement neighbors...
- Finding lightmap sample positions...
- Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
- Building Physics collision data...
- done (0) (52666 bytes)
- Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
- Compacting texture/material tables...
- Reduced 328 texinfos to 315
- Reduced 15 texdatas to 15 (306 bytes to 306)
- Writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- Wrote ZIP buffer, estimated size 105917, actual size 105703
- 1 second elapsed
-
-
-
- 12 threads
- reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
- LoadPortals: couldn't read c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
-
-
-
- [Reading texlights from 'lights.rad']
- [2 texlights parsed from 'lights.rad']
-
- Loading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- No vis information, direct lighting only.
- 2014 faces
- 1 degenerate faces
-
634076 square feet [91307000.00 square inches]
- 0 Displacements
- 0 Square Feet [0.00 Square Inches]
- 0 direct lights
- 0...1...2...3...4...5...6...7...8...9...10Build Patch/Sample Hash Table(s).....Done<0.0108 sec>
- 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
- 0 of 0 (0% of) surface lights went in leaf ambient cubes.
- 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
- Ready to Finish
-
- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 3/1024 144/49152 ( 0.3%)
- brushes 136/8192 1632/98304 ( 1.7%)
- brushsides 833/65536 6664/524288 ( 1.3%)
- planes 1178/65536 23560/1310720 ( 1.8%)
- vertexes 2870/65536 34440/786432 ( 4.4%)
- nodes 1110/65536 35520/2097152 ( 1.7%)
- texinfos 315/12288 22680/884736 ( 2.6%)
- texdata 15/2048 480/65536 ( 0.7%)
- dispinfos 0/0 0/0 ( 0.0%)
- disp_verts 0/0 0/0 ( 0.0%)
- disp_tris 0/0 0/0 ( 0.0%)
- disp_lmsamples 0/0 0/0 ( 0.0%)
- faces 2014/65536 112784/3670016 ( 3.1%)
- hdr faces 0/65536 0/3670016 ( 0.0%)
- origfaces 687/65536 38472/3670016 ( 1.0%)
- leaves 1114/65536 35648/2097152 ( 1.7%)
- leaffaces 2552/65536 5104/131072 ( 3.9%)
- leafbrushes 416/65536 832/131072 ( 0.6%)
- areas 2/256 16/2048 ( 0.8%)
- surfedges 12377/512000 49508/2048000 ( 2.4%)
- edges 6697/256000 26788/1024000 ( 2.6%)
- LDR worldlights 0/8192 0/720896 ( 0.0%)
- HDR worldlights 0/8192 0/720896 ( 0.0%)
- leafwaterdata 0/32768 0/393216 ( 0.0%)
- waterstrips 249/32768 2490/327680 ( 0.8%)
- waterverts 0/65536 0/786432 ( 0.0%)
- waterindices 3768/65536 7536/131072 ( 5.7%)
- cubemapsamples 0/1024 0/16384 ( 0.0%)
- overlays 0/512 0/180224 ( 0.0%)
- LDR lightdata [variable] 1795040/0 ( 0.0%)
- HDR lightdata [variable] 0/0 ( 0.0%)
- visdata [variable] 0/16777216 ( 0.0%)
- entdata [variable] 12527/393216 ( 3.2%)
- LDR ambient table 1114/65536 4456/262144 ( 1.7%)
- HDR ambient table 1114/65536 4456/262144 ( 1.7%)
- LDR leaf ambient 812/65536 22736/1835008 ( 1.2%)
- HDR leaf ambient 1114/65536 31192/1835008 ( 1.7%)
- occluders 0/0 0/0 ( 0.0%)
- occluder polygons 0/0 0/0 ( 0.0%)
- occluder vert ind 0/0 0/0 ( 0.0%)
- detail props [variable] 1/12 ( 8.3%)
- static props [variable] 1/12 ( 8.3%)
- pakfile [variable] 105703/0 ( 0.0%)
- physics [variable] 52666/4194304 ( 1.3%)
- physics terrain [variable] 2/1048576 ( 0.0%)
-
- Level flags = 0
-
- Total triangle count: 5601
- Writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- 0 seconds elapsed
-
-
-
- [Reading texlights from 'lights.rad']
- [2 texlights parsed from 'lights.rad']
-
- Loading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- No vis information, direct lighting only.
- 2014 faces
- 1 degenerate faces
-
634076 square feet [91307000.00 square inches]
- 0 Displacements
- 0 Square Feet [0.00 Square Inches]
- 0 direct lights
- 0...1...2...3...4...5...6...7...8...9...10Build Patch/Sample Hash Table(s).....Done<0.0162 sec>
- 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
- 0 of 0 (0% of) surface lights went in leaf ambient cubes.
- 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
- Ready to Finish
-
- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 3/1024 144/49152 ( 0.3%)
- brushes 136/8192 1632/98304 ( 1.7%)
- brushsides 833/65536 6664/524288 ( 1.3%)
- planes 1178/65536 23560/1310720 ( 1.8%)
- vertexes 2870/65536 34440/786432 ( 4.4%)
- nodes 1110/65536 35520/2097152 ( 1.7%)
- texinfos 315/12288 22680/884736 ( 2.6%)
- texdata 15/2048 480/65536 ( 0.7%)
- dispinfos 0/0 0/0 ( 0.0%)
- disp_verts 0/0 0/0 ( 0.0%)
- disp_tris 0/0 0/0 ( 0.0%)
- disp_lmsamples 0/0 0/0 ( 0.0%)
- faces 2014/65536 112784/3670016 ( 3.1%)
- hdr faces 2014/65536 112784/3670016 ( 3.1%)
- origfaces 687/65536 38472/3670016 ( 1.0%)
- leaves 1114/65536 35648/2097152 ( 1.7%)
- leaffaces 2552/65536 5104/131072 ( 3.9%)
- leafbrushes 416/65536 832/131072 ( 0.6%)
- areas 2/256 16/2048 ( 0.8%)
- surfedges 12377/512000 49508/2048000 ( 2.4%)
- edges 6697/256000 26788/1024000 ( 2.6%)
- LDR worldlights 0/8192 0/720896 ( 0.0%)
- HDR worldlights 0/8192 0/720896 ( 0.0%)
- leafwaterdata 0/32768 0/393216 ( 0.0%)
- waterstrips 249/32768 2490/327680 ( 0.8%)
- waterverts 0/65536 0/786432 ( 0.0%)
- waterindices 3768/65536 7536/131072 ( 5.7%)
- cubemapsamples 0/1024 0/16384 ( 0.0%)
- overlays 0/512 0/180224 ( 0.0%)
- LDR lightdata [variable] 1795040/0 ( 0.0%)
- HDR lightdata [variable] 1795040/0 ( 0.0%)
- visdata [variable] 0/16777216 ( 0.0%)
- entdata [variable] 12527/393216 ( 3.2%)
- LDR ambient table 1114/65536 4456/262144 ( 1.7%)
- HDR ambient table 1114/65536 4456/262144 ( 1.7%)
- LDR leaf ambient 812/65536 22736/1835008 ( 1.2%)
- HDR leaf ambient 812/65536 22736/1835008 ( 1.2%)
- occluders 0/0 0/0 ( 0.0%)
- occluder polygons 0/0 0/0 ( 0.0%)
- occluder vert ind 0/0 0/0 ( 0.0%)
- detail props [variable] 1/12 ( 8.3%)
- static props [variable] 1/12 ( 8.3%)
- pakfile [variable] 105703/0 ( 0.0%)
- physics [variable] 52666/4194304 ( 1.3%)
- physics terrain [variable] 2/1048576 ( 0.0%)
-
- Level flags = 0
-
- Total triangle count: 5601
- Writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- 0 seconds elapsed
-
-
-
- materialPath: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\materials
- Loading C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.vmf
- Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\custom\battlefield 3 ak-74m\gameinfo.txt
- fixing up env_cubemap materials on brush sides...
- 0...1...2...3...4...5...6...7...8...9...10**** leaked ****
-
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (2464.1 3072.0 -70.4)
-
Leaf 0 contents: CONTENTS_SOLID
- Leaf 1 contents:
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
-
-
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (2976.1 3072.0 -6.4)
-
Leaf 0 contents: CONTENTS_SOLID
- Leaf 1 contents:
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
-
-
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (2464.0 3072.0 1736.0)
-
Leaf 0 contents: CONTENTS_SOLID
- Leaf 1 contents:
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
-
-
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (2976.0 3072.0 904.8)
-
Leaf 0 contents: CONTENTS_SOLID
- Leaf 1 contents:
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
-
-
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (2560.0 4096.0 832.8)
-
Leaf 0 contents:
- Leaf 1 contents: CONTENTS_SOLID
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
-
-
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (3072.0 3584.0 832.8)
-
Leaf 0 contents:
- Leaf 1 contents: CONTENTS_SOLID
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
-
-
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (1536.0 3072.0 -70.4)
-
Leaf 0 contents: CONTENTS_SOLID
- Leaf 1 contents:
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
-
-
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (1536.0 3072.0 1736.0)
-
Leaf 0 contents: CONTENTS_SOLID
- Leaf 1 contents:
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
-
- *** Suppressing further FindPortalSide errors.... ***
- Processing areas...done (0)
- Building Faces...done (0)
- FixTjuncs...
- PruneNodes...
- WriteBSP...
- done (0)
- Creating default LDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_06*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Creating default HDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_06*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Finding displacement neighbors...
- Finding lightmap sample positions...
- Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
- Building Physics collision data...
- done (0) (2111 bytes)
- Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
- Compacting texture/material tables...
- Reduced 331 texinfos to 16
- Reduced 16 texdatas to 12 (324 bytes to 236)
- Writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- Wrote ZIP buffer, estimated size 105917, actual size 105703
- 1 second elapsed
-
-
-
- 12 threads
- reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
- LoadPortals: couldn't read c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
-
-
-
- [Reading texlights from 'lights.rad']
- [2 texlights parsed from 'lights.rad']
-
- Loading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- No vis information, direct lighting only.
- 418 faces
- 645363 square feet [92932376.00 square inches]
- 0 Displacements
- 0 Square Feet [0.00 Square Inches]
- 0 direct lights
- 0...1...2...3...4...5...6...7...8...9...10Build Patch/Sample Hash Table(s).....Done<0.0040 sec>
- 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
- 0 of 0 (0% of) surface lights went in leaf ambient cubes.
- 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
- Ready to Finish
-
- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 3/1024 144/49152 ( 0.3%)
- brushes 137/8192 1644/98304 ( 1.7%)
- brushsides 839/65536 6712/524288 ( 1.3%)
- planes 1186/65536 23720/1310720 ( 1.8%)
- vertexes 500/65536 6000/786432 ( 0.8%)
- nodes 225/65536 7200/2097152 ( 0.3%)
- texinfos 16/12288 1152/884736 ( 0.1%)
- texdata 12/2048 384/65536 ( 0.6%)
- dispinfos 0/0 0/0 ( 0.0%)
- disp_verts 0/0 0/0 ( 0.0%)
- disp_tris 0/0 0/0 ( 0.0%)
- disp_lmsamples 0/0 0/0 ( 0.0%)
- faces 418/65536 23408/3670016 ( 0.6%)
- hdr faces 0/65536 0/3670016 ( 0.0%)
- origfaces 21/65536 1176/3670016 ( 0.0%)
- leaves 229/65536 7328/2097152 ( 0.3%)
- leaffaces 418/65536 836/131072 ( 0.6%)
- leafbrushes 74/65536 148/131072 ( 0.1%)
- areas 1/256 8/2048 ( 0.4%)
- surfedges 1872/512000 7488/2048000 ( 0.4%)
- edges 956/256000 3824/1024000 ( 0.4%)
- LDR worldlights 0/8192 0/720896 ( 0.0%)
- HDR worldlights 0/8192 0/720896 ( 0.0%)
- leafwaterdata 0/32768 0/393216 ( 0.0%)
- waterstrips 20/32768 200/327680 ( 0.1%)
- waterverts 0/65536 0/786432 ( 0.0%)
- waterindices 240/65536 480/131072 ( 0.4%)
- cubemapsamples 0/1024 0/16384 ( 0.0%)
- overlays 0/512 0/180224 ( 0.0%)
- LDR lightdata [variable] 627216/0 ( 0.0%)
- HDR lightdata [variable] 0/0 ( 0.0%)
- visdata [variable] 0/16777216 ( 0.0%)
- entdata [variable] 12525/393216 ( 3.2%)
- LDR ambient table 229/65536 916/262144 ( 0.3%)
- HDR ambient table 229/65536 916/262144 ( 0.3%)
- LDR leaf ambient 150/65536 4200/1835008 ( 0.2%)
- HDR leaf ambient 229/65536 6412/1835008 ( 0.3%)
- occluders 0/0 0/0 ( 0.0%)
- occluder polygons 0/0 0/0 ( 0.0%)
- occluder vert ind 0/0 0/0 ( 0.0%)
- detail props [variable] 1/12 ( 8.3%)
- static props [variable] 1/12 ( 8.3%)
- pakfile [variable] 105703/0 ( 0.0%)
- physics [variable] 2111/4194304 ( 0.1%)
- physics terrain [variable] 2/1048576 ( 0.0%)
-
- Level flags = 0
-
- Total triangle count: 952
- Writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- 0 seconds elapsed
-
-
-
- [Reading texlights from 'lights.rad']
- [2 texlights parsed from 'lights.rad']
-
- Loading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- No vis information, direct lighting only.
- 418 faces
- 645363 square feet [92932376.00 square inches]
- 0 Displacements
- 0 Square Feet [0.00 Square Inches]
- 0 direct lights
- 0...1...2...3...4...5...6...7...8...9...10Build Patch/Sample Hash Table(s).....Done<0.0044 sec>
- 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
- 0 of 0 (0% of) surface lights went in leaf ambient cubes.
- 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
- Ready to Finish
-
- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 3/1024 144/49152 ( 0.3%)
- brushes 137/8192 1644/98304 ( 1.7%)
- brushsides 839/65536 6712/524288 ( 1.3%)
- planes 1186/65536 23720/1310720 ( 1.8%)
- vertexes 500/65536 6000/786432 ( 0.8%)
- nodes 225/65536 7200/2097152 ( 0.3%)
- texinfos 16/12288 1152/884736 ( 0.1%)
- texdata 12/2048 384/65536 ( 0.6%)
- dispinfos 0/0 0/0 ( 0.0%)
- disp_verts 0/0 0/0 ( 0.0%)
- disp_tris 0/0 0/0 ( 0.0%)
- disp_lmsamples 0/0 0/0 ( 0.0%)
- faces 418/65536 23408/3670016 ( 0.6%)
- hdr faces 418/65536 23408/3670016 ( 0.6%)
- origfaces 21/65536 1176/3670016 ( 0.0%)
- leaves 229/65536 7328/2097152 ( 0.3%)
- leaffaces 418/65536 836/131072 ( 0.6%)
- leafbrushes 74/65536 148/131072 ( 0.1%)
- areas 1/256 8/2048 ( 0.4%)
- surfedges 1872/512000 7488/2048000 ( 0.4%)
- edges 956/256000 3824/1024000 ( 0.4%)
- LDR worldlights 0/8192 0/720896 ( 0.0%)
- HDR worldlights 0/8192 0/720896 ( 0.0%)
- leafwaterdata 0/32768 0/393216 ( 0.0%)
- waterstrips 20/32768 200/327680 ( 0.1%)
- waterverts 0/65536 0/786432 ( 0.0%)
- waterindices 240/65536 480/131072 ( 0.4%)
- cubemapsamples 0/1024 0/16384 ( 0.0%)
- overlays 0/512 0/180224 ( 0.0%)
- LDR lightdata [variable] 627216/0 ( 0.0%)
- HDR lightdata [variable] 627216/0 ( 0.0%)
- visdata [variable] 0/16777216 ( 0.0%)
- entdata [variable] 12525/393216 ( 3.2%)
- LDR ambient table 229/65536 916/262144 ( 0.3%)
- HDR ambient table 229/65536 916/262144 ( 0.3%)
- LDR leaf ambient 150/65536 4200/1835008 ( 0.2%)
- HDR leaf ambient 150/65536 4200/1835008 ( 0.2%)
- occluders 0/0 0/0 ( 0.0%)
- occluder polygons 0/0 0/0 ( 0.0%)
- occluder vert ind 0/0 0/0 ( 0.0%)
- detail props [variable] 1/12 ( 8.3%)
- static props [variable] 1/12 ( 8.3%)
- pakfile [variable] 105703/0 ( 0.0%)
- physics [variable] 2111/4194304 ( 0.1%)
- physics terrain [variable] 2/1048576 ( 0.0%)
-
- Level flags = 0
-
- Total triangle count: 952
- Writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- 0 seconds elapsed
-
-
-
- materialPath: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\materials
- Loading C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.vmf
- Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\custom\battlefield 3 ak-74m\gameinfo.txt
- fixing up env_cubemap materials on brush sides...
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
- Building Faces...done (0)
- FixTjuncs...
- PruneNodes...
- WriteBSP...
- done (0)
- writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.prt...Building visibility clusters...
- done (0)
- Creating default LDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_06*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Creating default HDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_06*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Finding displacement neighbors...
- Finding lightmap sample positions...
- Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
- Building Physics collision data...
- done (0) (54455 bytes)
- Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
- Compacting texture/material tables...
- Reduced 331 texinfos to 245
- Reduced 16 texdatas to 16 (324 bytes to 324)
- Writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- Wrote ZIP buffer, estimated size 105917, actual size 105703
- 0 seconds elapsed
-
-
-
- 12 threads
- reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
- 534 portalclusters
- 1855 numportals
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Optimized: 2576 visible clusters (1.36%)
- Total clusters visible: 189656
- Average clusters visible: 355
- Building PAS...
- Average clusters audible: 532
- visdatasize:72633 compressed from 76896
- writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- 33 seconds elapsed
-
-
-
- [Reading texlights from 'lights.rad']
- [2 texlights parsed from 'lights.rad']
-
- Loading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- 1431 faces
- 1 degenerate faces
-
809815 square feet [116613448.00 square inches]
- 0 Displacements
- 0 Square Feet [0.00 Square Inches]
- 1430 patches before subdivision
- zero area child patch
- zero area child patch
-
34190 patches after subdivision
- 0 direct lights
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 3587996, max 607
- transfer lists: 27.4 megs
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(0, 0, 0)
- Build Patch/Sample Hash Table(s).....Done<0.0075 sec>
- 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
- 0 of 0 (0% of) surface lights went in leaf ambient cubes.
- 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
- Ready to Finish
-
- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 3/1024 144/49152 ( 0.3%)
- brushes 142/8192 1704/98304 ( 1.7%)
- brushsides 869/65536 6952/524288 ( 1.3%)
- planes 1200/65536 24000/1310720 ( 1.8%)
- vertexes 2185/65536 26220/786432 ( 3.3%)
- nodes 859/65536 27488/2097152 ( 1.3%)
- texinfos 245/12288 17640/884736 ( 2.0%)
- texdata 16/2048 512/65536 ( 0.8%)
- dispinfos 0/0 0/0 ( 0.0%)
- disp_verts 0/0 0/0 ( 0.0%)
- disp_tris 0/0 0/0 ( 0.0%)
- disp_lmsamples 0/0 0/0 ( 0.0%)
- faces 1431/65536 80136/3670016 ( 2.2%)
- hdr faces 0/65536 0/3670016 ( 0.0%)
- origfaces 483/65536 27048/3670016 ( 0.7%)
- leaves 863/65536 27616/2097152 ( 1.3%)
- leaffaces 1773/65536 3546/131072 ( 2.7%)
- leafbrushes 462/65536 924/131072 ( 0.7%)
- areas 2/256 16/2048 ( 0.8%)
- surfedges 8950/512000 35800/2048000 ( 1.7%)
- edges 4968/256000 19872/1024000 ( 1.9%)
- LDR worldlights 0/8192 0/720896 ( 0.0%)
- HDR worldlights 0/8192 0/720896 ( 0.0%)
- leafwaterdata 0/32768 0/393216 ( 0.0%)
- waterstrips 186/32768 1860/327680 ( 0.6%)
- waterverts 0/65536 0/786432 ( 0.0%)
- waterindices 2871/65536 5742/131072 ( 4.4%)
- cubemapsamples 0/1024 0/16384 ( 0.0%)
- overlays 0/512 0/180224 ( 0.0%)
- LDR lightdata [variable] 992884/0 ( 0.0%)
- HDR lightdata [variable] 0/0 ( 0.0%)
- visdata [variable] 72633/16777216 ( 0.4%)
- entdata [variable] 12526/393216 ( 3.2%)
- LDR ambient table 863/65536 3452/262144 ( 1.3%)
- HDR ambient table 863/65536 3452/262144 ( 1.3%)
- LDR leaf ambient 546/65536 15288/1835008 ( 0.8%)
- HDR leaf ambient 863/65536 24164/1835008 ( 1.3%)
- occluders 0/0 0/0 ( 0.0%)
- occluder polygons 0/0 0/0 ( 0.0%)
- occluder vert ind 0/0 0/0 ( 0.0%)
- detail props [variable] 1/12 ( 8.3%)
- static props [variable] 1/12 ( 8.3%)
- pakfile [variable] 105703/0 ( 0.0%)
- physics [variable] 54455/4194304 ( 1.3%)
- physics terrain [variable] 2/1048576 ( 0.0%)
-
- Level flags = 0
-
- Total triangle count: 4156
- Writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- 2 seconds elapsed
-
-
-
- [Reading texlights from 'lights.rad']
- [2 texlights parsed from 'lights.rad']
-
- Loading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- 1431 faces
- 1 degenerate faces
-
809815 square feet [116613448.00 square inches]
- 0 Displacements
- 0 Square Feet [0.00 Square Inches]
- 1430 patches before subdivision
- zero area child patch
- zero area child patch
-
34190 patches after subdivision
- 0 direct lights
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 3587996, max 607
- transfer lists: 27.4 megs
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(0, 0, 0)
- Build Patch/Sample Hash Table(s).....Done<0.0083 sec>
- 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
- 0 of 0 (0% of) surface lights went in leaf ambient cubes.
- 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
- Ready to Finish
-
- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 3/1024 144/49152 ( 0.3%)
- brushes 142/8192 1704/98304 ( 1.7%)
- brushsides 869/65536 6952/524288 ( 1.3%)
- planes 1200/65536 24000/1310720 ( 1.8%)
- vertexes 2185/65536 26220/786432 ( 3.3%)
- nodes 859/65536 27488/2097152 ( 1.3%)
- texinfos 245/12288 17640/884736 ( 2.0%)
- texdata 16/2048 512/65536 ( 0.8%)
- dispinfos 0/0 0/0 ( 0.0%)
- disp_verts 0/0 0/0 ( 0.0%)
- disp_tris 0/0 0/0 ( 0.0%)
- disp_lmsamples 0/0 0/0 ( 0.0%)
- faces 1431/65536 80136/3670016 ( 2.2%)
- hdr faces 1431/65536 80136/3670016 ( 2.2%)
- origfaces 483/65536 27048/3670016 ( 0.7%)
- leaves 863/65536 27616/2097152 ( 1.3%)
- leaffaces 1773/65536 3546/131072 ( 2.7%)
- leafbrushes 462/65536 924/131072 ( 0.7%)
- areas 2/256 16/2048 ( 0.8%)
- surfedges 8950/512000 35800/2048000 ( 1.7%)
- edges 4968/256000 19872/1024000 ( 1.9%)
- LDR worldlights 0/8192 0/720896 ( 0.0%)
- HDR worldlights 0/8192 0/720896 ( 0.0%)
- leafwaterdata 0/32768 0/393216 ( 0.0%)
- waterstrips 186/32768 1860/327680 ( 0.6%)
- waterverts 0/65536 0/786432 ( 0.0%)
- waterindices 2871/65536 5742/131072 ( 4.4%)
- cubemapsamples 0/1024 0/16384 ( 0.0%)
- overlays 0/512 0/180224 ( 0.0%)
- LDR lightdata [variable] 992884/0 ( 0.0%)
- HDR lightdata [variable] 992884/0 ( 0.0%)
- visdata [variable] 72633/16777216 ( 0.4%)
- entdata [variable] 12526/393216 ( 3.2%)
- LDR ambient table 863/65536 3452/262144 ( 1.3%)
- HDR ambient table 863/65536 3452/262144 ( 1.3%)
- LDR leaf ambient 546/65536 15288/1835008 ( 0.8%)
- HDR leaf ambient 546/65536 15288/1835008 ( 0.8%)
- occluders 0/0 0/0 ( 0.0%)
- occluder polygons 0/0 0/0 ( 0.0%)
- occluder vert ind 0/0 0/0 ( 0.0%)
- detail props [variable] 1/12 ( 8.3%)
- static props [variable] 1/12 ( 8.3%)
- pakfile [variable] 105703/0 ( 0.0%)
- physics [variable] 54455/4194304 ( 1.3%)
- physics terrain [variable] 2/1048576 ( 0.0%)
-
- Level flags = 0
-
- Total triangle count: 4156
- Writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- 2 seconds elapsed
-
-
-
- materialPath: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\materials
- Loading C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.vmf
- Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\custom\battlefield 3 ak-74m\gameinfo.txt
- fixing up env_cubemap materials on brush sides...
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
- Building Faces...done (0)
- FixTjuncs...
- PruneNodes...
- WriteBSP...
- done (0)
- writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.prt...Building visibility clusters...
- done (0)
- Creating default LDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_06*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Creating default HDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_06*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Finding displacement neighbors...
- Finding lightmap sample positions...
- Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
- Building Physics collision data...
- done (0) (54455 bytes)
- Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
- Compacting texture/material tables...
- Reduced 331 texinfos to 245
- Reduced 16 texdatas to 16 (324 bytes to 324)
- Writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- Wrote ZIP buffer, estimated size 105917, actual size 105703
- 0 seconds elapsed
-
-
-
- 12 threads
- reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
- 534 portalclusters
- 1855 numportals
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Optimized: 2576 visible clusters (1.36%)
- Total clusters visible: 189656
- Average clusters visible: 355
- Building PAS...
- Average clusters audible: 532
- visdatasize:72633 compressed from 76896
- writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- 33 seconds elapsed
-
-
-
- [Reading texlights from 'lights.rad']
- [2 texlights parsed from 'lights.rad']
-
- Loading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- 1431 faces
- 1 degenerate faces
-
809815 square feet [116613448.00 square inches]
- 0 Displacements
- 0 Square Feet [0.00 Square Inches]
- 1430 patches before subdivision
- zero area child patch
- zero area child patch
-
34190 patches after subdivision
- 2 direct lights
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 3587996, max 607
- transfer lists: 27.4 megs
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(23690, 13357, 9798)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #2 added RGB(2071, 1677, 743)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #3 added RGB(306, 237, 122)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #4 added RGB(52, 45, 24)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #5 added RGB(10, 9, 5)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #6 added RGB(2, 2, 1)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #7 added RGB(1, 0, 0)
- Build Patch/Sample Hash Table(s).....Done<0.0073 sec>
- 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
- 0 of 0 (0% of) surface lights went in leaf ambient cubes.
- 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
- Ready to Finish
-
- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 3/1024 144/49152 ( 0.3%)
- brushes 142/8192 1704/98304 ( 1.7%)
- brushsides 869/65536 6952/524288 ( 1.3%)
- planes 1200/65536 24000/1310720 ( 1.8%)
- vertexes 2185/65536 26220/786432 ( 3.3%)
- nodes 859/65536 27488/2097152 ( 1.3%)
- texinfos 245/12288 17640/884736 ( 2.0%)
- texdata 16/2048 512/65536 ( 0.8%)
- dispinfos 0/0 0/0 ( 0.0%)
- disp_verts 0/0 0/0 ( 0.0%)
- disp_tris 0/0 0/0 ( 0.0%)
- disp_lmsamples 0/0 0/0 ( 0.0%)
- faces 1431/65536 80136/3670016 ( 2.2%)
- hdr faces 0/65536 0/3670016 ( 0.0%)
- origfaces 483/65536 27048/3670016 ( 0.7%)
- leaves 863/65536 27616/2097152 ( 1.3%)
- leaffaces 1773/65536 3546/131072 ( 2.7%)
- leafbrushes 462/65536 924/131072 ( 0.7%)
- areas 2/256 16/2048 ( 0.8%)
- surfedges 8950/512000 35800/2048000 ( 1.7%)
- edges 4968/256000 19872/1024000 ( 1.9%)
- LDR worldlights 2/8192 176/720896 ( 0.0%)
- HDR worldlights 0/8192 0/720896 ( 0.0%)
- leafwaterdata 0/32768 0/393216 ( 0.0%)
- waterstrips 186/32768 1860/327680 ( 0.6%)
- waterverts 0/65536 0/786432 ( 0.0%)
- waterindices 2871/65536 5742/131072 ( 4.4%)
- cubemapsamples 0/1024 0/16384 ( 0.0%)
- overlays 0/512 0/180224 ( 0.0%)
- LDR lightdata [variable] 992884/0 ( 0.0%)
- HDR lightdata [variable] 0/0 ( 0.0%)
- visdata [variable] 72633/16777216 ( 0.4%)
- entdata [variable] 12966/393216 ( 3.3%)
- LDR ambient table 863/65536 3452/262144 ( 1.3%)
- HDR ambient table 863/65536 3452/262144 ( 1.3%)
- LDR leaf ambient 3389/65536 94892/1835008 ( 5.2%)
- HDR leaf ambient 863/65536 24164/1835008 ( 1.3%)
- occluders 0/0 0/0 ( 0.0%)
- occluder polygons 0/0 0/0 ( 0.0%)
- occluder vert ind 0/0 0/0 ( 0.0%)
- detail props [variable] 1/12 ( 8.3%)
- static props [variable] 1/12 ( 8.3%)
- pakfile [variable] 105703/0 ( 0.0%)
- physics [variable] 54455/4194304 ( 1.3%)
- physics terrain [variable] 2/1048576 ( 0.0%)
-
- Level flags = 0
-
- Total triangle count: 4156
- Writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- 2 seconds elapsed
-
-
-
- [Reading texlights from 'lights.rad']
- [2 texlights parsed from 'lights.rad']
-
- Loading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- 1431 faces
- 1 degenerate faces
-
809815 square feet [116613448.00 square inches]
- 0 Displacements
- 0 Square Feet [0.00 Square Inches]
- 1430 patches before subdivision
- zero area child patch
- zero area child patch
-
34190 patches after subdivision
- 2 direct lights
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 3587996, max 607
- transfer lists: 27.4 megs
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(15361, 10687, 9826)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #2 added RGB(1218, 1419, 747)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #3 added RGB(199, 198, 123)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #4 added RGB(33, 39, 24)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #5 added RGB(7, 8, 5)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #6 added RGB(2, 2, 1)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #7 added RGB(0, 0, 0)
- Build Patch/Sample Hash Table(s).....Done<0.0077 sec>
- 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
- 0 of 0 (0% of) surface lights went in leaf ambient cubes.
- 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
- Ready to Finish
-
- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 3/1024 144/49152 ( 0.3%)
- brushes 142/8192 1704/98304 ( 1.7%)
- brushsides 869/65536 6952/524288 ( 1.3%)
- planes 1200/65536 24000/1310720 ( 1.8%)
- vertexes 2185/65536 26220/786432 ( 3.3%)
- nodes 859/65536 27488/2097152 ( 1.3%)
- texinfos 245/12288 17640/884736 ( 2.0%)
- texdata 16/2048 512/65536 ( 0.8%)
- dispinfos 0/0 0/0 ( 0.0%)
- disp_verts 0/0 0/0 ( 0.0%)
- disp_tris 0/0 0/0 ( 0.0%)
- disp_lmsamples 0/0 0/0 ( 0.0%)
- faces 1431/65536 80136/3670016 ( 2.2%)
- hdr faces 1431/65536 80136/3670016 ( 2.2%)
- origfaces 483/65536 27048/3670016 ( 0.7%)
- leaves 863/65536 27616/2097152 ( 1.3%)
- leaffaces 1773/65536 3546/131072 ( 2.7%)
- leafbrushes 462/65536 924/131072 ( 0.7%)
- areas 2/256 16/2048 ( 0.8%)
- surfedges 8950/512000 35800/2048000 ( 1.7%)
- edges 4968/256000 19872/1024000 ( 1.9%)
- LDR worldlights 2/8192 176/720896 ( 0.0%)
- HDR worldlights 2/8192 176/720896 ( 0.0%)
- leafwaterdata 0/32768 0/393216 ( 0.0%)
- waterstrips 186/32768 1860/327680 ( 0.6%)
- waterverts 0/65536 0/786432 ( 0.0%)
- waterindices 2871/65536 5742/131072 ( 4.4%)
- cubemapsamples 0/1024 0/16384 ( 0.0%)
- overlays 0/512 0/180224 ( 0.0%)
- LDR lightdata [variable] 992884/0 ( 0.0%)
- HDR lightdata [variable] 992884/0 ( 0.0%)
- visdata [variable] 72633/16777216 ( 0.4%)
- entdata [variable] 12966/393216 ( 3.3%)
- LDR ambient table 863/65536 3452/262144 ( 1.3%)
- HDR ambient table 863/65536 3452/262144 ( 1.3%)
- LDR leaf ambient 3389/65536 94892/1835008 ( 5.2%)
- HDR leaf ambient 3389/65536 94892/1835008 ( 5.2%)
- occluders 0/0 0/0 ( 0.0%)
- occluder polygons 0/0 0/0 ( 0.0%)
- occluder vert ind 0/0 0/0 ( 0.0%)
- detail props [variable] 1/12 ( 8.3%)
- static props [variable] 1/12 ( 8.3%)
- pakfile [variable] 105703/0 ( 0.0%)
- physics [variable] 54455/4194304 ( 1.3%)
- physics terrain [variable] 2/1048576 ( 0.0%)
-
- Level flags = 0
-
- Total triangle count: 4156
- Writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- 2 seconds elapsed
-
-
-
- materialPath: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\materials
- Loading C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.vmf
- Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\custom\battlefield 3 ak-74m\gameinfo.txt
- fixing up env_cubemap materials on brush sides...
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
- Building Faces...done (0)
- FixTjuncs...
- PruneNodes...
- WriteBSP...
- done (0)
- writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.prt...Building visibility clusters...
- done (0)
- Creating default LDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_06*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Creating default HDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_06*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Finding displacement neighbors...
- Finding lightmap sample positions...
- Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
- Building Physics collision data...
- done (0) (55551 bytes)
- Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
- Compacting texture/material tables...
- Reduced 340 texinfos to 311
- Reduced 17 texdatas to 16 (346 bytes to 330)
- Writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- Wrote ZIP buffer, estimated size 105917, actual size 105703
- 0 seconds elapsed
-
-
-
- 12 threads
- reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
- 667 portalclusters
- 2378 numportals
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Optimized: 2725 visible clusters (1.30%)
- Total clusters visible: 209998
- Average clusters visible: 314
- Building PAS...
- Average clusters audible: 470
- visdatasize:95023 compressed from 117392
- writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- 45 seconds elapsed
-
-
-
- [Reading texlights from 'lights.rad']
- [2 texlights parsed from 'lights.rad']
-
- Loading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- 1734 faces
- 1 degenerate faces
-
862722 square feet [124232048.00 square inches]
- 0 Displacements
- 0 Square Feet [0.00 Square Inches]
- 1733 patches before subdivision
- zero area child patch
- zero area child patch
-
42239 patches after subdivision
- 2 direct lights
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 4496415, max 609
- transfer lists: 34.3 megs
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(23394, 5119, 0)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #2 added RGB(2233, 605, 0)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #3 added RGB(304, 83, 0)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #4 added RGB(53, 15, 0)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #5 added RGB(10, 3, 0)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #6 added RGB(2, 1, 0)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #7 added RGB(1, 0, 0)
- Build Patch/Sample Hash Table(s).....Done<0.0084 sec>
- 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
- 0 of 0 (0% of) surface lights went in leaf ambient cubes.
- 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
- Ready to Finish
-
- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 5/1024 240/49152 ( 0.5%)
- brushes 144/8192 1728/98304 ( 1.8%)
- brushsides 881/65536 7048/524288 ( 1.3%)
- planes 1246/65536 24920/1310720 ( 1.9%)
- vertexes 2592/65536 31104/786432 ( 4.0%)
- nodes 1049/65536 33568/2097152 ( 1.6%)
- texinfos 311/12288 22392/884736 ( 2.5%)
- texdata 16/2048 512/65536 ( 0.8%)
- dispinfos 0/0 0/0 ( 0.0%)
- disp_verts 0/0 0/0 ( 0.0%)
- disp_tris 0/0 0/0 ( 0.0%)
- disp_lmsamples 0/0 0/0 ( 0.0%)
- faces 1734/65536 97104/3670016 ( 2.6%)
- hdr faces 0/65536 0/3670016 ( 0.0%)
- origfaces 686/65536 38416/3670016 ( 1.0%)
- leaves 1055/65536 33760/2097152 ( 1.6%)
- leaffaces 2276/65536 4552/131072 ( 3.5%)
- leafbrushes 470/65536 940/131072 ( 0.7%)
- areas 3/256 24/2048 ( 1.2%)
- surfedges 11074/512000 44296/2048000 ( 2.2%)
- edges 6046/256000 24184/1024000 ( 2.4%)
- LDR worldlights 2/8192 176/720896 ( 0.0%)
- HDR worldlights 0/8192 0/720896 ( 0.0%)
- leafwaterdata 0/32768 0/393216 ( 0.0%)
- waterstrips 194/32768 1940/327680 ( 0.6%)
- waterverts 0/65536 0/786432 ( 0.0%)
- waterindices 2994/65536 5988/131072 ( 4.6%)
- cubemapsamples 0/1024 0/16384 ( 0.0%)
- overlays 0/512 0/180224 ( 0.0%)
- LDR lightdata [variable] 1168068/0 ( 0.0%)
- HDR lightdata [variable] 0/0 ( 0.0%)
- visdata [variable] 95023/16777216 ( 0.6%)
- entdata [variable] 13566/393216 ( 3.5%)
- LDR ambient table 1055/65536 4220/262144 ( 1.6%)
- HDR ambient table 1055/65536 4220/262144 ( 1.6%)
- LDR leaf ambient 3319/65536 92932/1835008 ( 5.1%)
- HDR leaf ambient 1055/65536 29540/1835008 ( 1.6%)
- occluders 0/0 0/0 ( 0.0%)
- occluder polygons 0/0 0/0 ( 0.0%)
- occluder vert ind 0/0 0/0 ( 0.0%)
- detail props [variable] 1/12 ( 8.3%)
- static props [variable] 1/12 ( 8.3%)
- pakfile [variable] 105703/0 ( 0.0%)
- physics [variable] 55551/4194304 ( 1.3%)
- physics terrain [variable] 2/1048576 ( 0.0%)
-
- Level flags = 0
-
- Total triangle count: 4862
- Writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- 2 seconds elapsed
-
-
-
- [Reading texlights from 'lights.rad']
- [2 texlights parsed from 'lights.rad']
-
- Loading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- 1734 faces
- 1 degenerate faces
-
862722 square feet [124232048.00 square inches]
- 0 Displacements
- 0 Square Feet [0.00 Square Inches]
- 1733 patches before subdivision
- zero area child patch
- zero area child patch
-
42239 patches after subdivision
- 2 direct lights
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 4496415, max 609
- transfer lists: 34.3 megs
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(0, 0, 0)
- Build Patch/Sample Hash Table(s).....Done<0.0096 sec>
- 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
- 0 of 0 (0% of) surface lights went in leaf ambient cubes.
- 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
- Ready to Finish
-
- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 5/1024 240/49152 ( 0.5%)
- brushes 144/8192 1728/98304 ( 1.8%)
- brushsides 881/65536 7048/524288 ( 1.3%)
- planes 1246/65536 24920/1310720 ( 1.9%)
- vertexes 2592/65536 31104/786432 ( 4.0%)
- nodes 1049/65536 33568/2097152 ( 1.6%)
- texinfos 311/12288 22392/884736 ( 2.5%)
- texdata 16/2048 512/65536 ( 0.8%)
- dispinfos 0/0 0/0 ( 0.0%)
- disp_verts 0/0 0/0 ( 0.0%)
- disp_tris 0/0 0/0 ( 0.0%)
- disp_lmsamples 0/0 0/0 ( 0.0%)
- faces 1734/65536 97104/3670016 ( 2.6%)
- hdr faces 1734/65536 97104/3670016 ( 2.6%)
- origfaces 686/65536 38416/3670016 ( 1.0%)
- leaves 1055/65536 33760/2097152 ( 1.6%)
- leaffaces 2276/65536 4552/131072 ( 3.5%)
- leafbrushes 470/65536 940/131072 ( 0.7%)
- areas 3/256 24/2048 ( 1.2%)
- surfedges 11074/512000 44296/2048000 ( 2.2%)
- edges 6046/256000 24184/1024000 ( 2.4%)
- LDR worldlights 2/8192 176/720896 ( 0.0%)
- HDR worldlights 2/8192 176/720896 ( 0.0%)
- leafwaterdata 0/32768 0/393216 ( 0.0%)
- waterstrips 194/32768 1940/327680 ( 0.6%)
- waterverts 0/65536 0/786432 ( 0.0%)
- waterindices 2994/65536 5988/131072 ( 4.6%)
- cubemapsamples 0/1024 0/16384 ( 0.0%)
- overlays 0/512 0/180224 ( 0.0%)
- LDR lightdata [variable] 1168068/0 ( 0.0%)
- HDR lightdata [variable] 1168068/0 ( 0.0%)
- visdata [variable] 95023/16777216 ( 0.6%)
- entdata [variable] 13566/393216 ( 3.5%)
- LDR ambient table 1055/65536 4220/262144 ( 1.6%)
- HDR ambient table 1055/65536 4220/262144 ( 1.6%)
- LDR leaf ambient 3319/65536 92932/1835008 ( 5.1%)
- HDR leaf ambient 2235/65536 62580/1835008 ( 3.4%)
- occluders 0/0 0/0 ( 0.0%)
- occluder polygons 0/0 0/0 ( 0.0%)
- occluder vert ind 0/0 0/0 ( 0.0%)
- detail props [variable] 1/12 ( 8.3%)
- static props [variable] 1/12 ( 8.3%)
- pakfile [variable] 105703/0 ( 0.0%)
- physics [variable] 55551/4194304 ( 1.3%)
- physics terrain [variable] 2/1048576 ( 0.0%)
-
- Level flags = 0
-
- Total triangle count: 4862
- Writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- 2 seconds elapsed
-
-
-
- materialPath: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\materials
- Loading C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.vmf
- Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\custom\battlefield 3 ak-74m\gameinfo.txt
- fixing up env_cubemap materials on brush sides...
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (413.0 -1755.9 767.6)
-
Leaf 0 contents: CONTENTS_SOLID
- Leaf 1 contents:
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs: Brush 63549:
-
-
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (542.0 -1775.3 767.8)
-
Leaf 0 contents:
- Leaf 1 contents: CONTENTS_SOLID
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs: Brush 63549:
-
-
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (412.8 -1844.6 760.1)
-
Leaf 0 contents:
- Leaf 1 contents: CONTENTS_SOLID
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs: Brush 63549:
-
-
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (412.8 -1844.6 760.2)
-
Leaf 0 contents:
- Leaf 1 contents: CONTENTS_SOLID
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs: Brush 63549:
-
- Processing areas...done (0)
- Building Faces...done (0)
- FixTjuncs...
- PruneNodes...
- WriteBSP...
- done (0)
- writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.prt...Building visibility clusters...
- done (0)
- Creating default LDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_06*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Creating default HDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_06*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Finding displacement neighbors...
- Finding lightmap sample positions...
- Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
- Building Physics collision data...
- done (0) (66982 bytes)
- Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
- Compacting texture/material tables...
- Reduced 418 texinfos to 379
- Reduced 31 texdatas to 30 (655 bytes to 639)
- Writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- Wrote ZIP buffer, estimated size 105917, actual size 105703
- 1 second elapsed
-
-
-
- 12 threads
- reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
- 785 portalclusters
- 2768 numportals
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Optimized: 3711 visible clusters (1.62%)
- Total clusters visible: 229136
- Average clusters visible: 291
- Building PAS...
- Average clusters audible: 460
- visdatasize:115792 compressed from 163280
- writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- 1 minute, 7 seconds elapsed
-
-
-
- [Reading texlights from 'lights.rad']
- [2 texlights parsed from 'lights.rad']
-
- Loading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- 1987 faces
- 1 degenerate faces
-
870180 square feet [125305984.00 square inches]
- 0 Displacements
- 0 Square Feet [0.00 Square Inches]
- 1986 patches before subdivision
- zero area child patch
- zero area child patch
-
44864 patches after subdivision
- 2 direct lights
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 4846759, max 618
- transfer lists: 37.0 megs
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(23579, 5202, 0)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #2 added RGB(2242, 608, 0)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #3 added RGB(304, 84, 0)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #4 added RGB(53, 15, 0)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #5 added RGB(10, 3, 0)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #6 added RGB(2, 1, 0)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #7 added RGB(1, 0, 0)
- Build Patch/Sample Hash Table(s).....Done<0.0088 sec>
- 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
- Computing detail prop lighting : 0...1...2...3...4...5...6...7...8...9...10
- 0 of 0 (0% of) surface lights went in leaf ambient cubes.
- 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
- Ready to Finish
-
- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 7/1024 336/49152 ( 0.7%)
- brushes 173/8192 2076/98304 ( 2.1%)
- brushsides 1071/65536 8568/524288 ( 1.6%)
- planes 1544/65536 30880/1310720 ( 2.4%)
- vertexes 3037/65536 36444/786432 ( 4.6%)
- nodes 1243/65536 39776/2097152 ( 1.9%)
- texinfos 379/12288 27288/884736 ( 3.1%)
- texdata 30/2048 960/65536 ( 1.5%)
- dispinfos 0/0 0/0 ( 0.0%)
- disp_verts 0/0 0/0 ( 0.0%)
- disp_tris 0/0 0/0 ( 0.0%)
- disp_lmsamples 0/0 0/0 ( 0.0%)
- faces 1987/65536 111272/3670016 ( 3.0%)
- hdr faces 0/65536 0/3670016 ( 0.0%)
- origfaces 822/65536 46032/3670016 ( 1.3%)
- leaves 1251/65536 40032/2097152 ( 1.9%)
- leaffaces 2647/65536 5294/131072 ( 4.0%)
- leafbrushes 548/65536 1096/131072 ( 0.8%)
- areas 3/256 24/2048 ( 1.2%)
- surfedges 12927/512000 51708/2048000 ( 2.5%)
- edges 7078/256000 28312/1024000 ( 2.8%)
- LDR worldlights 2/8192 176/720896 ( 0.0%)
- HDR worldlights 0/8192 0/720896 ( 0.0%)
- leafwaterdata 0/32768 0/393216 ( 0.0%)
- waterstrips 234/32768 2340/327680 ( 0.7%)
- waterverts 0/65536 0/786432 ( 0.0%)
- waterindices 3621/65536 7242/131072 ( 5.5%)
- cubemapsamples 0/1024 0/16384 ( 0.0%)
- overlays 0/512 0/180224 ( 0.0%)
- LDR lightdata [variable] 1209412/0 ( 0.0%)
- HDR lightdata [variable] 0/0 ( 0.0%)
- visdata [variable] 115792/16777216 ( 0.7%)
- entdata [variable] 17011/393216 ( 4.3%)
- LDR ambient table 1251/65536 5004/262144 ( 1.9%)
- HDR ambient table 1251/65536 5004/262144 ( 1.9%)
- LDR leaf ambient 3514/65536 98392/1835008 ( 5.4%)
- HDR leaf ambient 1251/65536 35028/1835008 ( 1.9%)
- occluders 0/0 0/0 ( 0.0%)
- occluder polygons 0/0 0/0 ( 0.0%)
- occluder vert ind 0/0 0/0 ( 0.0%)
- detail props [variable] 1/244 ( 0.4%)
- dtl prp lght [variable] 1/4 (25.0%)
- HDR dtl prp lght [variable] 1/4 (25.0%)
- static props [variable] 1/12 ( 8.3%)
- pakfile [variable] 105703/0 ( 0.0%)
- physics [variable] 66982/4194304 ( 1.6%)
- physics terrain [variable] 2/1048576 ( 0.0%)
-
- Level flags = 0
-
- Total triangle count: 5665
- Writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- 3 seconds elapsed
-
-
-
- [Reading texlights from 'lights.rad']
- [2 texlights parsed from 'lights.rad']
-
- Loading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- 1987 faces
- 1 degenerate faces
-
870180 square feet [125305984.00 square inches]
- 0 Displacements
- 0 Square Feet [0.00 Square Inches]
- 1986 patches before subdivision
- zero area child patch
- zero area child patch
-
44864 patches after subdivision
- 2 direct lights
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 4846759, max 618
- transfer lists: 37.0 megs
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(0, 0, 0)
- Build Patch/Sample Hash Table(s).....Done<0.0104 sec>
- 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
- Computing detail prop lighting : 0...1...2...3...4...5...6...7...8...9...10
- 0 of 0 (0% of) surface lights went in leaf ambient cubes.
- 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
- Ready to Finish
-
- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 7/1024 336/49152 ( 0.7%)
- brushes 173/8192 2076/98304 ( 2.1%)
- brushsides 1071/65536 8568/524288 ( 1.6%)
- planes 1544/65536 30880/1310720 ( 2.4%)
- vertexes 3037/65536 36444/786432 ( 4.6%)
- nodes 1243/65536 39776/2097152 ( 1.9%)
- texinfos 379/12288 27288/884736 ( 3.1%)
- texdata 30/2048 960/65536 ( 1.5%)
- dispinfos 0/0 0/0 ( 0.0%)
- disp_verts 0/0 0/0 ( 0.0%)
- disp_tris 0/0 0/0 ( 0.0%)
- disp_lmsamples 0/0 0/0 ( 0.0%)
- faces 1987/65536 111272/3670016 ( 3.0%)
- hdr faces 1987/65536 111272/3670016 ( 3.0%)
- origfaces 822/65536 46032/3670016 ( 1.3%)
- leaves 1251/65536 40032/2097152 ( 1.9%)
- leaffaces 2647/65536 5294/131072 ( 4.0%)
- leafbrushes 548/65536 1096/131072 ( 0.8%)
- areas 3/256 24/2048 ( 1.2%)
- surfedges 12927/512000 51708/2048000 ( 2.5%)
- edges 7078/256000 28312/1024000 ( 2.8%)
- LDR worldlights 2/8192 176/720896 ( 0.0%)
- HDR worldlights 2/8192 176/720896 ( 0.0%)
- leafwaterdata 0/32768 0/393216 ( 0.0%)
- waterstrips 234/32768 2340/327680 ( 0.7%)
- waterverts 0/65536 0/786432 ( 0.0%)
- waterindices 3621/65536 7242/131072 ( 5.5%)
- cubemapsamples 0/1024 0/16384 ( 0.0%)
- overlays 0/512 0/180224 ( 0.0%)
- LDR lightdata [variable] 1209412/0 ( 0.0%)
- HDR lightdata [variable] 1209412/0 ( 0.0%)
- visdata [variable] 115792/16777216 ( 0.7%)
- entdata [variable] 17011/393216 ( 4.3%)
- LDR ambient table 1251/65536 5004/262144 ( 1.9%)
- HDR ambient table 1251/65536 5004/262144 ( 1.9%)
- LDR leaf ambient 3514/65536 98392/1835008 ( 5.4%)
- HDR leaf ambient 2413/65536 67564/1835008 ( 3.7%)
- occluders 0/0 0/0 ( 0.0%)
- occluder polygons 0/0 0/0 ( 0.0%)
- occluder vert ind 0/0 0/0 ( 0.0%)
- detail props [variable] 1/244 ( 0.4%)
- dtl prp lght [variable] 1/4 (25.0%)
- HDR dtl prp lght [variable] 1/4 (25.0%)
- static props [variable] 1/12 ( 8.3%)
- pakfile [variable] 105703/0 ( 0.0%)
- physics [variable] 66982/4194304 ( 1.6%)
- physics terrain [variable] 2/1048576 ( 0.0%)
-
- Level flags = 0
-
- Total triangle count: 5665
- Writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- 3 seconds elapsed
-
-
-
- materialPath: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\materials
- Loading C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.vmf
- Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\custom\battlefield 3 ak-74m\gameinfo.txt
- fixing up env_cubemap materials on brush sides...
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (413.0 -1755.9 767.6)
-
Leaf 0 contents: CONTENTS_SOLID
- Leaf 1 contents:
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs: Brush 63549:
-
-
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (542.0 -1775.3 767.8)
-
Leaf 0 contents:
- Leaf 1 contents: CONTENTS_SOLID
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs: Brush 63549:
-
-
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (412.8 -1844.6 760.1)
-
Leaf 0 contents:
- Leaf 1 contents: CONTENTS_SOLID
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs: Brush 63549:
-
-
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (412.8 -1844.6 760.2)
-
Leaf 0 contents:
- Leaf 1 contents: CONTENTS_SOLID
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs: Brush 63549:
-
- Processing areas...done (0)
- Building Faces...done (0)
- FixTjuncs...
- PruneNodes...
- WriteBSP...
- done (0)
- writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.prt...Building visibility clusters...
- done (0)
- Creating default LDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_06*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Creating default HDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_06*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Finding displacement neighbors...
- Finding lightmap sample positions...
- Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
- Building Physics collision data...
- done (0) (66982 bytes)
- Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
- Compacting texture/material tables...
- Reduced 418 texinfos to 379
- Reduced 31 texdatas to 30 (655 bytes to 639)
- Writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- Wrote ZIP buffer, estimated size 105917, actual size 105703
- 1 second elapsed
-
-
-
- 12 threads
- reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
- 785 portalclusters
- 2768 numportals
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Optimized: 3710 visible clusters (1.62%)
- Total clusters visible: 229135
- Average clusters visible: 291
- Building PAS...
- Average clusters audible: 460
- visdatasize:115792 compressed from 163280
- writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- 1 minute, 6 seconds elapsed
-
-
-
- [Reading texlights from 'lights.rad']
- [2 texlights parsed from 'lights.rad']
-
- Loading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- 1987 faces
- 1 degenerate faces
-
870180 square feet [125305984.00 square inches]
- 0 Displacements
- 0 Square Feet [0.00 Square Inches]
- 1986 patches before subdivision
- zero area child patch
- zero area child patch
-
44864 patches after subdivision
- 2 direct lights
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 4846759, max 618
- transfer lists: 37.0 megs
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(23579, 5202, 0)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #2 added RGB(2242, 608, 0)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #3 added RGB(304, 84, 0)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #4 added RGB(53, 15, 0)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #5 added RGB(10, 3, 0)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #6 added RGB(2, 1, 0)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #7 added RGB(1, 0, 0)
- Build Patch/Sample Hash Table(s).....Done<0.0087 sec>
- 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
- Computing detail prop lighting : 0...1...2...3...4...5...6...7...8...9...10
- 0 of 0 (0% of) surface lights went in leaf ambient cubes.
- 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
- Ready to Finish
-
- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 7/1024 336/49152 ( 0.7%)
- brushes 173/8192 2076/98304 ( 2.1%)
- brushsides 1071/65536 8568/524288 ( 1.6%)
- planes 1544/65536 30880/1310720 ( 2.4%)
- vertexes 3037/65536 36444/786432 ( 4.6%)
- nodes 1243/65536 39776/2097152 ( 1.9%)
- texinfos 379/12288 27288/884736 ( 3.1%)
- texdata 30/2048 960/65536 ( 1.5%)
- dispinfos 0/0 0/0 ( 0.0%)
- disp_verts 0/0 0/0 ( 0.0%)
- disp_tris 0/0 0/0 ( 0.0%)
- disp_lmsamples 0/0 0/0 ( 0.0%)
- faces 1987/65536 111272/3670016 ( 3.0%)
- hdr faces 0/65536 0/3670016 ( 0.0%)
- origfaces 822/65536 46032/3670016 ( 1.3%)
- leaves 1251/65536 40032/2097152 ( 1.9%)
- leaffaces 2647/65536 5294/131072 ( 4.0%)
- leafbrushes 548/65536 1096/131072 ( 0.8%)
- areas 3/256 24/2048 ( 1.2%)
- surfedges 12927/512000 51708/2048000 ( 2.5%)
- edges 7078/256000 28312/1024000 ( 2.8%)
- LDR worldlights 2/8192 176/720896 ( 0.0%)
- HDR worldlights 0/8192 0/720896 ( 0.0%)
- leafwaterdata 0/32768 0/393216 ( 0.0%)
- waterstrips 234/32768 2340/327680 ( 0.7%)
- waterverts 0/65536 0/786432 ( 0.0%)
- waterindices 3621/65536 7242/131072 ( 5.5%)
- cubemapsamples 0/1024 0/16384 ( 0.0%)
- overlays 0/512 0/180224 ( 0.0%)
- LDR lightdata [variable] 1209412/0 ( 0.0%)
- HDR lightdata [variable] 0/0 ( 0.0%)
- visdata [variable] 115792/16777216 ( 0.7%)
- entdata [variable] 16909/393216 ( 4.3%)
- LDR ambient table 1251/65536 5004/262144 ( 1.9%)
- HDR ambient table 1251/65536 5004/262144 ( 1.9%)
- LDR leaf ambient 3513/65536 98364/1835008 ( 5.4%)
- HDR leaf ambient 1251/65536 35028/1835008 ( 1.9%)
- occluders 0/0 0/0 ( 0.0%)
- occluder polygons 0/0 0/0 ( 0.0%)
- occluder vert ind 0/0 0/0 ( 0.0%)
- detail props [variable] 1/244 ( 0.4%)
- dtl prp lght [variable] 1/4 (25.0%)
- HDR dtl prp lght [variable] 1/4 (25.0%)
- static props [variable] 1/12 ( 8.3%)
- pakfile [variable] 105703/0 ( 0.0%)
- physics [variable] 66982/4194304 ( 1.6%)
- physics terrain [variable] 2/1048576 ( 0.0%)
-
- Level flags = 0
-
- Total triangle count: 5665
- Writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- 3 seconds elapsed
-
-
-
- [Reading texlights from 'lights.rad']
- [2 texlights parsed from 'lights.rad']
-
- Loading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- 1987 faces
- 1 degenerate faces
-
870180 square feet [125305984.00 square inches]
- 0 Displacements
- 0 Square Feet [0.00 Square Inches]
- 1986 patches before subdivision
- zero area child patch
- zero area child patch
-
44864 patches after subdivision
- 2 direct lights
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 4846759, max 618
- transfer lists: 37.0 megs
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(0, 0, 0)
- Build Patch/Sample Hash Table(s).....Done<0.0134 sec>
- 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
- Computing detail prop lighting : 0...1...2...3...4...5...6...7...8...9...10
- 0 of 0 (0% of) surface lights went in leaf ambient cubes.
- 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
- Ready to Finish
-
- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 7/1024 336/49152 ( 0.7%)
- brushes 173/8192 2076/98304 ( 2.1%)
- brushsides 1071/65536 8568/524288 ( 1.6%)
- planes 1544/65536 30880/1310720 ( 2.4%)
- vertexes 3037/65536 36444/786432 ( 4.6%)
- nodes 1243/65536 39776/2097152 ( 1.9%)
- texinfos 379/12288 27288/884736 ( 3.1%)
- texdata 30/2048 960/65536 ( 1.5%)
- dispinfos 0/0 0/0 ( 0.0%)
- disp_verts 0/0 0/0 ( 0.0%)
- disp_tris 0/0 0/0 ( 0.0%)
- disp_lmsamples 0/0 0/0 ( 0.0%)
- faces 1987/65536 111272/3670016 ( 3.0%)
- hdr faces 1987/65536 111272/3670016 ( 3.0%)
- origfaces 822/65536 46032/3670016 ( 1.3%)
- leaves 1251/65536 40032/2097152 ( 1.9%)
- leaffaces 2647/65536 5294/131072 ( 4.0%)
- leafbrushes 548/65536 1096/131072 ( 0.8%)
- areas 3/256 24/2048 ( 1.2%)
- surfedges 12927/512000 51708/2048000 ( 2.5%)
- edges 7078/256000 28312/1024000 ( 2.8%)
- LDR worldlights 2/8192 176/720896 ( 0.0%)
- HDR worldlights 2/8192 176/720896 ( 0.0%)
- leafwaterdata 0/32768 0/393216 ( 0.0%)
- waterstrips 234/32768 2340/327680 ( 0.7%)
- waterverts 0/65536 0/786432 ( 0.0%)
- waterindices 3621/65536 7242/131072 ( 5.5%)
- cubemapsamples 0/1024 0/16384 ( 0.0%)
- overlays 0/512 0/180224 ( 0.0%)
- LDR lightdata [variable] 1209412/0 ( 0.0%)
- HDR lightdata [variable] 1209412/0 ( 0.0%)
- visdata [variable] 115792/16777216 ( 0.7%)
- entdata [variable] 16909/393216 ( 4.3%)
- LDR ambient table 1251/65536 5004/262144 ( 1.9%)
- HDR ambient table 1251/65536 5004/262144 ( 1.9%)
- LDR leaf ambient 3513/65536 98364/1835008 ( 5.4%)
- HDR leaf ambient 2413/65536 67564/1835008 ( 3.7%)
- occluders 0/0 0/0 ( 0.0%)
- occluder polygons 0/0 0/0 ( 0.0%)
- occluder vert ind 0/0 0/0 ( 0.0%)
- detail props [variable] 1/244 ( 0.4%)
- dtl prp lght [variable] 1/4 (25.0%)
- HDR dtl prp lght [variable] 1/4 (25.0%)
- static props [variable] 1/12 ( 8.3%)
- pakfile [variable] 105703/0 ( 0.0%)
- physics [variable] 66982/4194304 ( 1.6%)
- physics terrain [variable] 2/1048576 ( 0.0%)
-
- Level flags = 0
-
- Total triangle count: 5665
- Writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- 3 seconds elapsed
-
-
-
- materialPath: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\materials
- Loading C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.vmf
- Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\custom\battlefield 3 ak-74m\gameinfo.txt
- fixing up env_cubemap materials on brush sides...
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (413.0 -1775.7 767.6)
-
Leaf 0 contents: CONTENTS_SOLID
- Leaf 1 contents:
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs: Brush 63549:
-
-
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (542.0 -1775.7 767.8)
-
Leaf 0 contents:
- Leaf 1 contents: CONTENTS_SOLID
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs: Brush 63549:
-
- Processing areas...done (0)
- Building Faces...done (0)
- FixTjuncs...
- PruneNodes...
- WriteBSP...
- done (0)
- writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.prt...Building visibility clusters...
- done (0)
- Creating default LDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_06*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Creating default HDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_06*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Finding displacement neighbors...
- Finding lightmap sample positions...
- Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
- Building Physics collision data...
- done (0) (66982 bytes)
- Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
- Compacting texture/material tables...
- Reduced 418 texinfos to 379
- Reduced 31 texdatas to 30 (655 bytes to 639)
- Writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- Wrote ZIP buffer, estimated size 105917, actual size 105703
- 1 second elapsed
-
-
-
- 12 threads
- reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
- 786 portalclusters
- 2773 numportals
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Optimized: 3753 visible clusters (1.63%)
- Total clusters visible: 229725
- Average clusters visible: 292
- Building PAS...
- Average clusters audible: 460
- visdatasize:114990 compressed from 163488
- writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- 1 minute, 4 seconds elapsed
-
-
-
- [Reading texlights from 'lights.rad']
- [2 texlights parsed from 'lights.rad']
-
- Loading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- 1987 faces
- 1 degenerate faces
-
870179 square feet [125305808.00 square inches]
- 0 Displacements
- 0 Square Feet [0.00 Square Inches]
- 1986 patches before subdivision
- zero area child patch
- zero area child patch
-
44814 patches after subdivision
- 2 direct lights
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 4839237, max 618
- transfer lists: 36.9 megs
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(23579, 5202, 0)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #2 added RGB(2242, 608, 0)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #3 added RGB(305, 84, 0)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #4 added RGB(53, 15, 0)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #5 added RGB(10, 3, 0)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #6 added RGB(2, 1, 0)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #7 added RGB(1, 0, 0)
- Build Patch/Sample Hash Table(s).....Done<0.0088 sec>
- 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
- Computing detail prop lighting : 0...1...2...3...4...5...6...7...8...9...10
- 0 of 0 (0% of) surface lights went in leaf ambient cubes.
- 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
- Ready to Finish
-
- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 7/1024 336/49152 ( 0.7%)
- brushes 173/8192 2076/98304 ( 2.1%)
- brushsides 1071/65536 8568/524288 ( 1.6%)
- planes 1544/65536 30880/1310720 ( 2.4%)
- vertexes 3036/65536 36432/786432 ( 4.6%)
- nodes 1246/65536 39872/2097152 ( 1.9%)
- texinfos 379/12288 27288/884736 ( 3.1%)
- texdata 30/2048 960/65536 ( 1.5%)
- dispinfos 0/0 0/0 ( 0.0%)
- disp_verts 0/0 0/0 ( 0.0%)
- disp_tris 0/0 0/0 ( 0.0%)
- disp_lmsamples 0/0 0/0 ( 0.0%)
- faces 1987/65536 111272/3670016 ( 3.0%)
- hdr faces 0/65536 0/3670016 ( 0.0%)
- origfaces 823/65536 46088/3670016 ( 1.3%)
- leaves 1254/65536 40128/2097152 ( 1.9%)
- leaffaces 2642/65536 5284/131072 ( 4.0%)
- leafbrushes 550/65536 1100/131072 ( 0.8%)
- areas 3/256 24/2048 ( 1.2%)
- surfedges 12923/512000 51692/2048000 ( 2.5%)
- edges 7072/256000 28288/1024000 ( 2.8%)
- LDR worldlights 2/8192 176/720896 ( 0.0%)
- HDR worldlights 0/8192 0/720896 ( 0.0%)
- leafwaterdata 0/32768 0/393216 ( 0.0%)
- waterstrips 229/32768 2290/327680 ( 0.7%)
- waterverts 0/65536 0/786432 ( 0.0%)
- waterindices 3558/65536 7116/131072 ( 5.4%)
- cubemapsamples 0/1024 0/16384 ( 0.0%)
- overlays 0/512 0/180224 ( 0.0%)
- LDR lightdata [variable] 1209380/0 ( 0.0%)
- HDR lightdata [variable] 0/0 ( 0.0%)
- visdata [variable] 114990/16777216 ( 0.7%)
- entdata [variable] 17033/393216 ( 4.3%)
- LDR ambient table 1254/65536 5016/262144 ( 1.9%)
- HDR ambient table 1254/65536 5016/262144 ( 1.9%)
- LDR leaf ambient 3517/65536 98476/1835008 ( 5.4%)
- HDR leaf ambient 1254/65536 35112/1835008 ( 1.9%)
- occluders 0/0 0/0 ( 0.0%)
- occluder polygons 0/0 0/0 ( 0.0%)
- occluder vert ind 0/0 0/0 ( 0.0%)
- detail props [variable] 1/244 ( 0.4%)
- dtl prp lght [variable] 1/4 (25.0%)
- HDR dtl prp lght [variable] 1/4 (25.0%)
- static props [variable] 1/12 ( 8.3%)
- pakfile [variable] 105703/0 ( 0.0%)
- physics [variable] 66982/4194304 ( 1.6%)
- physics terrain [variable] 2/1048576 ( 0.0%)
-
- Level flags = 0
-
- Total triangle count: 5657
- Writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- 3 seconds elapsed
-
-
-
- [Reading texlights from 'lights.rad']
- [2 texlights parsed from 'lights.rad']
-
- Loading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- 1987 faces
- 1 degenerate faces
-
870179 square feet [125305808.00 square inches]
- 0 Displacements
- 0 Square Feet [0.00 Square Inches]
- 1986 patches before subdivision
- zero area child patch
- zero area child patch
-
44814 patches after subdivision
- 2 direct lights
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 4839237, max 618
- transfer lists: 36.9 megs
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(0, 0, 0)
- Build Patch/Sample Hash Table(s).....Done<0.0097 sec>
- 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
- Computing detail prop lighting : 0...1...2...3...4...5...6...7...8...9...10
- 0 of 0 (0% of) surface lights went in leaf ambient cubes.
- 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
- Ready to Finish
-
- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 7/1024 336/49152 ( 0.7%)
- brushes 173/8192 2076/98304 ( 2.1%)
- brushsides 1071/65536 8568/524288 ( 1.6%)
- planes 1544/65536 30880/1310720 ( 2.4%)
- vertexes 3036/65536 36432/786432 ( 4.6%)
- nodes 1246/65536 39872/2097152 ( 1.9%)
- texinfos 379/12288 27288/884736 ( 3.1%)
- texdata 30/2048 960/65536 ( 1.5%)
- dispinfos 0/0 0/0 ( 0.0%)
- disp_verts 0/0 0/0 ( 0.0%)
- disp_tris 0/0 0/0 ( 0.0%)
- disp_lmsamples 0/0 0/0 ( 0.0%)
- faces 1987/65536 111272/3670016 ( 3.0%)
- hdr faces 1987/65536 111272/3670016 ( 3.0%)
- origfaces 823/65536 46088/3670016 ( 1.3%)
- leaves 1254/65536 40128/2097152 ( 1.9%)
- leaffaces 2642/65536 5284/131072 ( 4.0%)
- leafbrushes 550/65536 1100/131072 ( 0.8%)
- areas 3/256 24/2048 ( 1.2%)
- surfedges 12923/512000 51692/2048000 ( 2.5%)
- edges 7072/256000 28288/1024000 ( 2.8%)
- LDR worldlights 2/8192 176/720896 ( 0.0%)
- HDR worldlights 2/8192 176/720896 ( 0.0%)
- leafwaterdata 0/32768 0/393216 ( 0.0%)
- waterstrips 229/32768 2290/327680 ( 0.7%)
- waterverts 0/65536 0/786432 ( 0.0%)
- waterindices 3558/65536 7116/131072 ( 5.4%)
- cubemapsamples 0/1024 0/16384 ( 0.0%)
- overlays 0/512 0/180224 ( 0.0%)
- LDR lightdata [variable] 1209380/0 ( 0.0%)
- HDR lightdata [variable] 1209380/0 ( 0.0%)
- visdata [variable] 114990/16777216 ( 0.7%)
- entdata [variable] 17033/393216 ( 4.3%)
- LDR ambient table 1254/65536 5016/262144 ( 1.9%)
- HDR ambient table 1254/65536 5016/262144 ( 1.9%)
- LDR leaf ambient 3517/65536 98476/1835008 ( 5.4%)
- HDR leaf ambient 2414/65536 67592/1835008 ( 3.7%)
- occluders 0/0 0/0 ( 0.0%)
- occluder polygons 0/0 0/0 ( 0.0%)
- occluder vert ind 0/0 0/0 ( 0.0%)
- detail props [variable] 1/244 ( 0.4%)
- dtl prp lght [variable] 1/4 (25.0%)
- HDR dtl prp lght [variable] 1/4 (25.0%)
- static props [variable] 1/12 ( 8.3%)
- pakfile [variable] 105703/0 ( 0.0%)
- physics [variable] 66982/4194304 ( 1.6%)
- physics terrain [variable] 2/1048576 ( 0.0%)
-
- Level flags = 0
-
- Total triangle count: 5657
- Writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- 3 seconds elapsed
-
-
-
- materialPath: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\materials
- Loading C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.vmf
- Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\custom\battlefield 3 ak-74m\gameinfo.txt
- fixing up env_cubemap materials on brush sides...
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (413.0 -1775.7 767.6)
-
Leaf 0 contents: CONTENTS_SOLID
- Leaf 1 contents:
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs: Brush 63549:
-
-
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (542.0 -1775.7 767.8)
-
Leaf 0 contents:
- Leaf 1 contents: CONTENTS_SOLID
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs: Brush 63549:
-
- Processing areas...done (0)
- Building Faces...done (0)
- FixTjuncs...
- PruneNodes...
- WriteBSP...
- done (0)
- writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.prt...Building visibility clusters...
- done (0)
- Creating default LDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_06*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Creating default HDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_06*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Finding displacement neighbors...
- Finding lightmap sample positions...
- Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
- Building Physics collision data...
- done (0) (66982 bytes)
- Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
- Compacting texture/material tables...
- Reduced 418 texinfos to 379
- Reduced 31 texdatas to 30 (655 bytes to 639)
- Writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- Wrote ZIP buffer, estimated size 105917, actual size 105703
- 1 second elapsed
-
-
-
- 12 threads
- reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
- 786 portalclusters
- 2773 numportals
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Optimized: 3753 visible clusters (1.63%)
- Total clusters visible: 229725
- Average clusters visible: 292
- Building PAS...
- Average clusters audible: 460
- visdatasize:114990 compressed from 163488
- writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- 1 minute, 5 seconds elapsed
-
-
-
- [Reading texlights from 'lights.rad']
- [2 texlights parsed from 'lights.rad']
-
- Loading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- 1987 faces
- 1 degenerate faces
-
870179 square feet [125305808.00 square inches]
- 0 Displacements
- 0 Square Feet [0.00 Square Inches]
- 1986 patches before subdivision
- zero area child patch
- zero area child patch
-
44814 patches after subdivision
- 0 direct lights
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 4839237, max 618
- transfer lists: 36.9 megs
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(0, 0, 0)
- Build Patch/Sample Hash Table(s).....Done<0.0090 sec>
- 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
- Computing detail prop lighting : 0...1...2...3...4...5...6...7...8...9...10
- 0 of 0 (0% of) surface lights went in leaf ambient cubes.
- 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
- Ready to Finish
-
- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 7/1024 336/49152 ( 0.7%)
- brushes 173/8192 2076/98304 ( 2.1%)
- brushsides 1071/65536 8568/524288 ( 1.6%)
- planes 1544/65536 30880/1310720 ( 2.4%)
- vertexes 3036/65536 36432/786432 ( 4.6%)
- nodes 1246/65536 39872/2097152 ( 1.9%)
- texinfos 379/12288 27288/884736 ( 3.1%)
- texdata 30/2048 960/65536 ( 1.5%)
- dispinfos 0/0 0/0 ( 0.0%)
- disp_verts 0/0 0/0 ( 0.0%)
- disp_tris 0/0 0/0 ( 0.0%)
- disp_lmsamples 0/0 0/0 ( 0.0%)
- faces 1987/65536 111272/3670016 ( 3.0%)
- hdr faces 0/65536 0/3670016 ( 0.0%)
- origfaces 823/65536 46088/3670016 ( 1.3%)
- leaves 1254/65536 40128/2097152 ( 1.9%)
- leaffaces 2642/65536 5284/131072 ( 4.0%)
- leafbrushes 550/65536 1100/131072 ( 0.8%)
- areas 3/256 24/2048 ( 1.2%)
- surfedges 12923/512000 51692/2048000 ( 2.5%)
- edges 7072/256000 28288/1024000 ( 2.8%)
- LDR worldlights 0/8192 0/720896 ( 0.0%)
- HDR worldlights 0/8192 0/720896 ( 0.0%)
- leafwaterdata 0/32768 0/393216 ( 0.0%)
- waterstrips 229/32768 2290/327680 ( 0.7%)
- waterverts 0/65536 0/786432 ( 0.0%)
- waterindices 3558/65536 7116/131072 ( 5.4%)
- cubemapsamples 0/1024 0/16384 ( 0.0%)
- overlays 0/512 0/180224 ( 0.0%)
- LDR lightdata [variable] 1209380/0 ( 0.0%)
- HDR lightdata [variable] 0/0 ( 0.0%)
- visdata [variable] 114990/16777216 ( 0.7%)
- entdata [variable] 17069/393216 ( 4.3%)
- LDR ambient table 1254/65536 5016/262144 ( 1.9%)
- HDR ambient table 1254/65536 5016/262144 ( 1.9%)
- LDR leaf ambient 822/65536 23016/1835008 ( 1.3%)
- HDR leaf ambient 1254/65536 35112/1835008 ( 1.9%)
- occluders 0/0 0/0 ( 0.0%)
- occluder polygons 0/0 0/0 ( 0.0%)
- occluder vert ind 0/0 0/0 ( 0.0%)
- detail props [variable] 1/244 ( 0.4%)
- dtl prp lght [variable] 1/4 (25.0%)
- HDR dtl prp lght [variable] 1/4 (25.0%)
- static props [variable] 1/12 ( 8.3%)
- pakfile [variable] 105703/0 ( 0.0%)
- physics [variable] 66982/4194304 ( 1.6%)
- physics terrain [variable] 2/1048576 ( 0.0%)
-
- Level flags = 0
-
- Total triangle count: 5657
- Writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- 2 seconds elapsed
-
-
-
- [Reading texlights from 'lights.rad']
- [2 texlights parsed from 'lights.rad']
-
- Loading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- 1987 faces
- 1 degenerate faces
-
870179 square feet [125305808.00 square inches]
- 0 Displacements
- 0 Square Feet [0.00 Square Inches]
- 1986 patches before subdivision
- zero area child patch
- zero area child patch
-
44814 patches after subdivision
- 0 direct lights
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 4839237, max 618
- transfer lists: 36.9 megs
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(0, 0, 0)
- Build Patch/Sample Hash Table(s).....Done<0.0099 sec>
- 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
- Computing detail prop lighting : 0...1...2...3...4...5...6...7...8...9...10
- 0 of 0 (0% of) surface lights went in leaf ambient cubes.
- 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
- Ready to Finish
-
- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 7/1024 336/49152 ( 0.7%)
- brushes 173/8192 2076/98304 ( 2.1%)
- brushsides 1071/65536 8568/524288 ( 1.6%)
- planes 1544/65536 30880/1310720 ( 2.4%)
- vertexes 3036/65536 36432/786432 ( 4.6%)
- nodes 1246/65536 39872/2097152 ( 1.9%)
- texinfos 379/12288 27288/884736 ( 3.1%)
- texdata 30/2048 960/65536 ( 1.5%)
- dispinfos 0/0 0/0 ( 0.0%)
- disp_verts 0/0 0/0 ( 0.0%)
- disp_tris 0/0 0/0 ( 0.0%)
- disp_lmsamples 0/0 0/0 ( 0.0%)
- faces 1987/65536 111272/3670016 ( 3.0%)
- hdr faces 1987/65536 111272/3670016 ( 3.0%)
- origfaces 823/65536 46088/3670016 ( 1.3%)
- leaves 1254/65536 40128/2097152 ( 1.9%)
- leaffaces 2642/65536 5284/131072 ( 4.0%)
- leafbrushes 550/65536 1100/131072 ( 0.8%)
- areas 3/256 24/2048 ( 1.2%)
- surfedges 12923/512000 51692/2048000 ( 2.5%)
- edges 7072/256000 28288/1024000 ( 2.8%)
- LDR worldlights 0/8192 0/720896 ( 0.0%)
- HDR worldlights 0/8192 0/720896 ( 0.0%)
- leafwaterdata 0/32768 0/393216 ( 0.0%)
- waterstrips 229/32768 2290/327680 ( 0.7%)
- waterverts 0/65536 0/786432 ( 0.0%)
- waterindices 3558/65536 7116/131072 ( 5.4%)
- cubemapsamples 0/1024 0/16384 ( 0.0%)
- overlays 0/512 0/180224 ( 0.0%)
- LDR lightdata [variable] 1209380/0 ( 0.0%)
- HDR lightdata [variable] 1209380/0 ( 0.0%)
- visdata [variable] 114990/16777216 ( 0.7%)
- entdata [variable] 17069/393216 ( 4.3%)
- LDR ambient table 1254/65536 5016/262144 ( 1.9%)
- HDR ambient table 1254/65536 5016/262144 ( 1.9%)
- LDR leaf ambient 822/65536 23016/1835008 ( 1.3%)
- HDR leaf ambient 822/65536 23016/1835008 ( 1.3%)
- occluders 0/0 0/0 ( 0.0%)
- occluder polygons 0/0 0/0 ( 0.0%)
- occluder vert ind 0/0 0/0 ( 0.0%)
- detail props [variable] 1/244 ( 0.4%)
- dtl prp lght [variable] 1/4 (25.0%)
- HDR dtl prp lght [variable] 1/4 (25.0%)
- static props [variable] 1/12 ( 8.3%)
- pakfile [variable] 105703/0 ( 0.0%)
- physics [variable] 66982/4194304 ( 1.6%)
- physics terrain [variable] 2/1048576 ( 0.0%)
-
- Level flags = 0
-
- Total triangle count: 5657
- Writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- 2 seconds elapsed
-
-
-
- materialPath: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\materials
- Loading C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.vmf
- Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\custom\battlefield 3 ak-74m\gameinfo.txt
- fixing up env_cubemap materials on brush sides...
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (413.0 -1775.7 767.6)
-
Leaf 0 contents: CONTENTS_SOLID
- Leaf 1 contents:
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs: Brush 63549:
-
-
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (542.0 -1775.7 767.8)
-
Leaf 0 contents:
- Leaf 1 contents: CONTENTS_SOLID
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs: Brush 63549:
-
- Processing areas...done (0)
- Building Faces...done (0)
- FixTjuncs...
- PruneNodes...
- WriteBSP...
- done (0)
- writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.prt...Building visibility clusters...
- done (0)
- Creating default LDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_06*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Creating default HDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_06*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Finding displacement neighbors...
- Finding lightmap sample positions...
- Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
- Building Physics collision data...
- done (0) (66982 bytes)
- Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
- Compacting texture/material tables...
- Reduced 418 texinfos to 379
- Reduced 31 texdatas to 30 (655 bytes to 639)
- Writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- Wrote ZIP buffer, estimated size 105917, actual size 105703
- 1 second elapsed
-
-
-
- 12 threads
- reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
- 786 portalclusters
- 2773 numportals
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Optimized: 3753 visible clusters (1.63%)
- Total clusters visible: 229725
- Average clusters visible: 292
- Building PAS...
- Average clusters audible: 460
- visdatasize:114990 compressed from 163488
- writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- 1 minute, 6 seconds elapsed
-
-
-
- [Reading texlights from 'lights.rad']
- [2 texlights parsed from 'lights.rad']
-
- Loading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- 1987 faces
- 1 degenerate faces
-
870179 square feet [125305808.00 square inches]
- 0 Displacements
- 0 Square Feet [0.00 Square Inches]
- 1986 patches before subdivision
- zero area child patch
- zero area child patch
-
44814 patches after subdivision
- 2 direct lights
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 4839237, max 618
- transfer lists: 36.9 megs
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(51994, 26659, 4741)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #2 added RGB(5187, 2560, 447)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #3 added RGB(674, 394, 68)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #4 added RGB(115, 66, 14)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #5 added RGB(23, 14, 3)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #6 added RGB(5, 3, 1)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #7 added RGB(1, 1, 0)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #8 added RGB(0, 0, 0)
- Build Patch/Sample Hash Table(s).....Done<0.0097 sec>
- 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
- Computing detail prop lighting : 0...1...2...3...4...5...6...7...8...9...10
- 0 of 0 (0% of) surface lights went in leaf ambient cubes.
- 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
- Ready to Finish
-
- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 7/1024 336/49152 ( 0.7%)
- brushes 173/8192 2076/98304 ( 2.1%)
- brushsides 1071/65536 8568/524288 ( 1.6%)
- planes 1544/65536 30880/1310720 ( 2.4%)
- vertexes 3036/65536 36432/786432 ( 4.6%)
- nodes 1246/65536 39872/2097152 ( 1.9%)
- texinfos 379/12288 27288/884736 ( 3.1%)
- texdata 30/2048 960/65536 ( 1.5%)
- dispinfos 0/0 0/0 ( 0.0%)
- disp_verts 0/0 0/0 ( 0.0%)
- disp_tris 0/0 0/0 ( 0.0%)
- disp_lmsamples 0/0 0/0 ( 0.0%)
- faces 1987/65536 111272/3670016 ( 3.0%)
- hdr faces 0/65536 0/3670016 ( 0.0%)
- origfaces 823/65536 46088/3670016 ( 1.3%)
- leaves 1254/65536 40128/2097152 ( 1.9%)
- leaffaces 2642/65536 5284/131072 ( 4.0%)
- leafbrushes 550/65536 1100/131072 ( 0.8%)
- areas 3/256 24/2048 ( 1.2%)
- surfedges 12923/512000 51692/2048000 ( 2.5%)
- edges 7072/256000 28288/1024000 ( 2.8%)
- LDR worldlights 2/8192 176/720896 ( 0.0%)
- HDR worldlights 0/8192 0/720896 ( 0.0%)
- leafwaterdata 0/32768 0/393216 ( 0.0%)
- waterstrips 229/32768 2290/327680 ( 0.7%)
- waterverts 0/65536 0/786432 ( 0.0%)
- waterindices 3558/65536 7116/131072 ( 5.4%)
- cubemapsamples 0/1024 0/16384 ( 0.0%)
- overlays 0/512 0/180224 ( 0.0%)
- LDR lightdata [variable] 1209380/0 ( 0.0%)
- HDR lightdata [variable] 0/0 ( 0.0%)
- visdata [variable] 114990/16777216 ( 0.7%)
- entdata [variable] 17456/393216 ( 4.4%)
- LDR ambient table 1254/65536 5016/262144 ( 1.9%)
- HDR ambient table 1254/65536 5016/262144 ( 1.9%)
- LDR leaf ambient 4229/65536 118412/1835008 ( 6.5%)
- HDR leaf ambient 1254/65536 35112/1835008 ( 1.9%)
- occluders 0/0 0/0 ( 0.0%)
- occluder polygons 0/0 0/0 ( 0.0%)
- occluder vert ind 0/0 0/0 ( 0.0%)
- detail props [variable] 1/244 ( 0.4%)
- dtl prp lght [variable] 1/4 (25.0%)
- HDR dtl prp lght [variable] 1/4 (25.0%)
- static props [variable] 1/12 ( 8.3%)
- pakfile [variable] 105703/0 ( 0.0%)
- physics [variable] 66982/4194304 ( 1.6%)
- physics terrain [variable] 2/1048576 ( 0.0%)
-
- Level flags = 0
-
- Total triangle count: 5657
- Writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- 3 seconds elapsed
-
-
-
- [Reading texlights from 'lights.rad']
- [2 texlights parsed from 'lights.rad']
-
- Loading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- 1987 faces
- 1 degenerate faces
-
870179 square feet [125305808.00 square inches]
- 0 Displacements
- 0 Square Feet [0.00 Square Inches]
- 1986 patches before subdivision
- zero area child patch
- zero area child patch
-
44814 patches after subdivision
- 2 direct lights
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 4839237, max 618
- transfer lists: 36.9 megs
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(51994, 26659, 4741)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #2 added RGB(5187, 2560, 447)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #3 added RGB(674, 394, 68)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #4 added RGB(115, 66, 14)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #5 added RGB(23, 14, 3)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #6 added RGB(5, 3, 1)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #7 added RGB(1, 1, 0)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #8 added RGB(0, 0, 0)
- Build Patch/Sample Hash Table(s).....Done<0.0105 sec>
- 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
- Computing detail prop lighting : 0...1...2...3...4...5...6...7...8...9...10
- 0 of 0 (0% of) surface lights went in leaf ambient cubes.
- 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
- Ready to Finish
-
- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 7/1024 336/49152 ( 0.7%)
- brushes 173/8192 2076/98304 ( 2.1%)
- brushsides 1071/65536 8568/524288 ( 1.6%)
- planes 1544/65536 30880/1310720 ( 2.4%)
- vertexes 3036/65536 36432/786432 ( 4.6%)
- nodes 1246/65536 39872/2097152 ( 1.9%)
- texinfos 379/12288 27288/884736 ( 3.1%)
- texdata 30/2048 960/65536 ( 1.5%)
- dispinfos 0/0 0/0 ( 0.0%)
- disp_verts 0/0 0/0 ( 0.0%)
- disp_tris 0/0 0/0 ( 0.0%)
- disp_lmsamples 0/0 0/0 ( 0.0%)
- faces 1987/65536 111272/3670016 ( 3.0%)
- hdr faces 1987/65536 111272/3670016 ( 3.0%)
- origfaces 823/65536 46088/3670016 ( 1.3%)
- leaves 1254/65536 40128/2097152 ( 1.9%)
- leaffaces 2642/65536 5284/131072 ( 4.0%)
- leafbrushes 550/65536 1100/131072 ( 0.8%)
- areas 3/256 24/2048 ( 1.2%)
- surfedges 12923/512000 51692/2048000 ( 2.5%)
- edges 7072/256000 28288/1024000 ( 2.8%)
- LDR worldlights 2/8192 176/720896 ( 0.0%)
- HDR worldlights 2/8192 176/720896 ( 0.0%)
- leafwaterdata 0/32768 0/393216 ( 0.0%)
- waterstrips 229/32768 2290/327680 ( 0.7%)
- waterverts 0/65536 0/786432 ( 0.0%)
- waterindices 3558/65536 7116/131072 ( 5.4%)
- cubemapsamples 0/1024 0/16384 ( 0.0%)
- overlays 0/512 0/180224 ( 0.0%)
- LDR lightdata [variable] 1209380/0 ( 0.0%)
- HDR lightdata [variable] 1209380/0 ( 0.0%)
- visdata [variable] 114990/16777216 ( 0.7%)
- entdata [variable] 17456/393216 ( 4.4%)
- LDR ambient table 1254/65536 5016/262144 ( 1.9%)
- HDR ambient table 1254/65536 5016/262144 ( 1.9%)
- LDR leaf ambient 4229/65536 118412/1835008 ( 6.5%)
- HDR leaf ambient 4229/65536 118412/1835008 ( 6.5%)
- occluders 0/0 0/0 ( 0.0%)
- occluder polygons 0/0 0/0 ( 0.0%)
- occluder vert ind 0/0 0/0 ( 0.0%)
- detail props [variable] 1/244 ( 0.4%)
- dtl prp lght [variable] 1/4 (25.0%)
- HDR dtl prp lght [variable] 1/4 (25.0%)
- static props [variable] 1/12 ( 8.3%)
- pakfile [variable] 105703/0 ( 0.0%)
- physics [variable] 66982/4194304 ( 1.6%)
- physics terrain [variable] 2/1048576 ( 0.0%)
-
- Level flags = 0
-
- Total triangle count: 5657
- Writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- 3 seconds elapsed
-
-
-
- materialPath: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\materials
- Loading C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.vmf
- Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\custom\battlefield 3 ak-74m\gameinfo.txt
- fixing up env_cubemap materials on brush sides...
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (413.0 -1775.7 767.6)
-
Leaf 0 contents: CONTENTS_SOLID
- Leaf 1 contents:
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs: Brush 63549:
-
-
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (542.0 -1775.7 767.8)
-
Leaf 0 contents:
- Leaf 1 contents: CONTENTS_SOLID
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs: Brush 63549:
-
- Processing areas...done (0)
- Building Faces...done (0)
- FixTjuncs...
- PruneNodes...
- WriteBSP...
- done (0)
- writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.prt...Building visibility clusters...
- done (0)
- Creating default LDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_06*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Creating default HDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_06*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Finding displacement neighbors...
- Finding lightmap sample positions...
- Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
- Building Physics collision data...
- done (0) (66982 bytes)
- Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
- Compacting texture/material tables...
- Reduced 418 texinfos to 379
- Reduced 31 texdatas to 30 (655 bytes to 639)
- Writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- Wrote ZIP buffer, estimated size 105917, actual size 105703
- 1 second elapsed
-
-
-
- 12 threads
- reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
- 786 portalclusters
- 2773 numportals
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Optimized: 3753 visible clusters (1.63%)
- Total clusters visible: 229725
- Average clusters visible: 292
- Building PAS...
- Average clusters audible: 460
- visdatasize:114990 compressed from 163488
- writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- 1 minute, 3 seconds elapsed
-
-
-
- [Reading texlights from 'lights.rad']
- [2 texlights parsed from 'lights.rad']
-
- Loading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- 1987 faces
- 1 degenerate faces
-
870179 square feet [125305808.00 square inches]
- 0 Displacements
- 0 Square Feet [0.00 Square Inches]
- 1986 patches before subdivision
- zero area child patch
- zero area child patch
-
44814 patches after subdivision
- 2 direct lights
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 4839237, max 618
- transfer lists: 36.9 megs
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(51994, 26659, 4741)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #2 added RGB(5187, 2560, 447)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #3 added RGB(674, 394, 68)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #4 added RGB(115, 66, 14)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #5 added RGB(23, 14, 3)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #6 added RGB(5, 3, 1)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #7 added RGB(1, 1, 0)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #8 added RGB(0, 0, 0)
- Build Patch/Sample Hash Table(s).....Done<0.0087 sec>
- 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
- 0 of 0 (0% of) surface lights went in leaf ambient cubes.
- 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
- Ready to Finish
-
- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 7/1024 336/49152 ( 0.7%)
- brushes 173/8192 2076/98304 ( 2.1%)
- brushsides 1071/65536 8568/524288 ( 1.6%)
- planes 1544/65536 30880/1310720 ( 2.4%)
- vertexes 3036/65536 36432/786432 ( 4.6%)
- nodes 1246/65536 39872/2097152 ( 1.9%)
- texinfos 379/12288 27288/884736 ( 3.1%)
- texdata 30/2048 960/65536 ( 1.5%)
- dispinfos 0/0 0/0 ( 0.0%)
- disp_verts 0/0 0/0 ( 0.0%)
- disp_tris 0/0 0/0 ( 0.0%)
- disp_lmsamples 0/0 0/0 ( 0.0%)
- faces 1987/65536 111272/3670016 ( 3.0%)
- hdr faces 0/65536 0/3670016 ( 0.0%)
- origfaces 823/65536 46088/3670016 ( 1.3%)
- leaves 1254/65536 40128/2097152 ( 1.9%)
- leaffaces 2642/65536 5284/131072 ( 4.0%)
- leafbrushes 550/65536 1100/131072 ( 0.8%)
- areas 3/256 24/2048 ( 1.2%)
- surfedges 12923/512000 51692/2048000 ( 2.5%)
- edges 7072/256000 28288/1024000 ( 2.8%)
- LDR worldlights 2/8192 176/720896 ( 0.0%)
- HDR worldlights 0/8192 0/720896 ( 0.0%)
- leafwaterdata 0/32768 0/393216 ( 0.0%)
- waterstrips 229/32768 2290/327680 ( 0.7%)
- waterverts 0/65536 0/786432 ( 0.0%)
- waterindices 3558/65536 7116/131072 ( 5.4%)
- cubemapsamples 0/1024 0/16384 ( 0.0%)
- overlays 0/512 0/180224 ( 0.0%)
- LDR lightdata [variable] 1208676/0 ( 0.0%)
- HDR lightdata [variable] 0/0 ( 0.0%)
- visdata [variable] 114990/16777216 ( 0.7%)
- entdata [variable] 18020/393216 ( 4.6%)
- LDR ambient table 1254/65536 5016/262144 ( 1.9%)
- HDR ambient table 1254/65536 5016/262144 ( 1.9%)
- LDR leaf ambient 4229/65536 118412/1835008 ( 6.5%)
- HDR leaf ambient 1254/65536 35112/1835008 ( 1.9%)
- occluders 0/0 0/0 ( 0.0%)
- occluder polygons 0/0 0/0 ( 0.0%)
- occluder vert ind 0/0 0/0 ( 0.0%)
- detail props [variable] 1/12 ( 8.3%)
- static props [variable] 1/12 ( 8.3%)
- pakfile [variable] 105703/0 ( 0.0%)
- physics [variable] 66982/4194304 ( 1.6%)
- physics terrain [variable] 2/1048576 ( 0.0%)
-
- Level flags = 0
-
- Total triangle count: 5657
- Writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- 3 seconds elapsed
-
-
-
- [Reading texlights from 'lights.rad']
- [2 texlights parsed from 'lights.rad']
-
- Loading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- 1987 faces
- 1 degenerate faces
-
870179 square feet [125305808.00 square inches]
- 0 Displacements
- 0 Square Feet [0.00 Square Inches]
- 1986 patches before subdivision
- zero area child patch
- zero area child patch
-
44814 patches after subdivision
- 2 direct lights
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 4839237, max 618
- transfer lists: 36.9 megs
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(51994, 26659, 4741)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #2 added RGB(5187, 2560, 447)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #3 added RGB(674, 394, 68)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #4 added RGB(115, 66, 14)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #5 added RGB(23, 14, 3)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #6 added RGB(5, 3, 1)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #7 added RGB(1, 1, 0)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #8 added RGB(0, 0, 0)
- Build Patch/Sample Hash Table(s).....Done<0.0122 sec>
- 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
- 0 of 0 (0% of) surface lights went in leaf ambient cubes.
- 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
- Ready to Finish
-
- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 7/1024 336/49152 ( 0.7%)
- brushes 173/8192 2076/98304 ( 2.1%)
- brushsides 1071/65536 8568/524288 ( 1.6%)
- planes 1544/65536 30880/1310720 ( 2.4%)
- vertexes 3036/65536 36432/786432 ( 4.6%)
- nodes 1246/65536 39872/2097152 ( 1.9%)
- texinfos 379/12288 27288/884736 ( 3.1%)
- texdata 30/2048 960/65536 ( 1.5%)
- dispinfos 0/0 0/0 ( 0.0%)
- disp_verts 0/0 0/0 ( 0.0%)
- disp_tris 0/0 0/0 ( 0.0%)
- disp_lmsamples 0/0 0/0 ( 0.0%)
- faces 1987/65536 111272/3670016 ( 3.0%)
- hdr faces 1987/65536 111272/3670016 ( 3.0%)
- origfaces 823/65536 46088/3670016 ( 1.3%)
- leaves 1254/65536 40128/2097152 ( 1.9%)
- leaffaces 2642/65536 5284/131072 ( 4.0%)
- leafbrushes 550/65536 1100/131072 ( 0.8%)
- areas 3/256 24/2048 ( 1.2%)
- surfedges 12923/512000 51692/2048000 ( 2.5%)
- edges 7072/256000 28288/1024000 ( 2.8%)
- LDR worldlights 2/8192 176/720896 ( 0.0%)
- HDR worldlights 2/8192 176/720896 ( 0.0%)
- leafwaterdata 0/32768 0/393216 ( 0.0%)
- waterstrips 229/32768 2290/327680 ( 0.7%)
- waterverts 0/65536 0/786432 ( 0.0%)
- waterindices 3558/65536 7116/131072 ( 5.4%)
- cubemapsamples 0/1024 0/16384 ( 0.0%)
- overlays 0/512 0/180224 ( 0.0%)
- LDR lightdata [variable] 1208676/0 ( 0.0%)
- HDR lightdata [variable] 1208676/0 ( 0.0%)
- visdata [variable] 114990/16777216 ( 0.7%)
- entdata [variable] 18020/393216 ( 4.6%)
- LDR ambient table 1254/65536 5016/262144 ( 1.9%)
- HDR ambient table 1254/65536 5016/262144 ( 1.9%)
- LDR leaf ambient 4229/65536 118412/1835008 ( 6.5%)
- HDR leaf ambient 4230/65536 118440/1835008 ( 6.5%)
- occluders 0/0 0/0 ( 0.0%)
- occluder polygons 0/0 0/0 ( 0.0%)
- occluder vert ind 0/0 0/0 ( 0.0%)
- detail props [variable] 1/12 ( 8.3%)
- static props [variable] 1/12 ( 8.3%)
- pakfile [variable] 105703/0 ( 0.0%)
- physics [variable] 66982/4194304 ( 1.6%)
- physics terrain [variable] 2/1048576 ( 0.0%)
-
- Level flags = 0
-
- Total triangle count: 5657
- Writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- 3 seconds elapsed
-
-
-
- materialPath: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\materials
- Loading C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.vmf
- Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\custom\battlefield 3 ak-74m\gameinfo.txt
- fixing up env_cubemap materials on brush sides...
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (413.0 -1780.8 767.6)
-
Leaf 0 contents: CONTENTS_SOLID
- Leaf 1 contents:
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs: Brush 63549:
-
-
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (542.0 -1780.8 767.8)
-
Leaf 0 contents:
- Leaf 1 contents: CONTENTS_SOLID
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs: Brush 63549:
-
- Processing areas...done (0)
- Building Faces...done (0)
- FixTjuncs...
- PruneNodes...
- WriteBSP...
- done (0)
- writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.prt...Building visibility clusters...
- done (0)
- Creating default LDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_06*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Creating default HDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_06*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Finding displacement neighbors...
- Finding lightmap sample positions...
- Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
- Building Physics collision data...
- done (0) (68942 bytes)
- Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
- Compacting texture/material tables...
- Reduced 438 texinfos to 399
- Reduced 31 texdatas to 30 (655 bytes to 639)
- Writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- Wrote ZIP buffer, estimated size 105917, actual size 105703
- 1 second elapsed
-
-
-
- 12 threads
- reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
- 812 portalclusters
- 2955 numportals
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Optimized: 3851 visible clusters (1.62%)
- Total clusters visible: 237291
- Average clusters visible: 292
- Building PAS...
- Average clusters audible: 459
- visdatasize:119921 compressed from 168896
- writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- 1 minute, 10 seconds elapsed
-
-
-
- [Reading texlights from 'lights.rad']
- [2 texlights parsed from 'lights.rad']
-
- Loading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- 33604 faces
- 1 degenerate faces
-
870050 square feet [125287296.00 square inches]
- 0 Displacements
- 0 Square Feet [0.00 Square Inches]
- 33603 patches before subdivision
- zero area child patch
- zero area child patch
- zero area child patch
-
4105917 patches after subdivision
- 2 direct lights
- 0...1...2...3...4...5...6...7.
-
-
- materialPath: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\materials
- Loading C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.vmf
- Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\custom\battlefield 3 ak-74m\gameinfo.txt
- fixing up env_cubemap materials on brush sides...
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (413.0 -1780.8 767.6)
-
Leaf 0 contents: CONTENTS_SOLID
- Leaf 1 contents:
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs: Brush 63549:
-
-
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (542.0 -1780.8 767.8)
-
Leaf 0 contents:
- Leaf 1 contents: CONTENTS_SOLID
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs: Brush 63549:
-
- Processing areas...done (0)
- Building Faces...done (0)
- FixTjuncs...
- PruneNodes...
- WriteBSP...
- done (0)
- writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.prt...Building visibility clusters...
- done (0)
- Creating default LDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_06*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Creating default HDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_06*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Finding displacement neighbors...
- Finding lightmap sample positions...
- Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
- Building Physics collision data...
- done (0) (68158 bytes)
- Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
- Compacting texture/material tables...
- Reduced 430 texinfos to 391
- Reduced 31 texdatas to 30 (655 bytes to 639)
- Writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- Wrote ZIP buffer, estimated size 105917, actual size 105703
- 1 second elapsed
-
-
-
- 12 threads
- reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
- 802 portalclusters
- 2904 numportals
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Optimized: 3776 visible clusters (1.62%)
- Total clusters visible: 233328
- Average clusters visible: 290
- Building PAS...
- Average clusters audible: 459
- visdatasize:116381 compressed from 166816
- writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- 1 minute, 12 seconds elapsed
-
-
-
- [Reading texlights from 'lights.rad']
- [2 texlights parsed from 'lights.rad']
-
- Loading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- 33578 faces
- 1 degenerate faces
-
870032 square feet [125284720.00 square inches]
- 0 Displacements
- 0 Square Feet [0.00 Square Inches]
- 33577 patches before subdivision
- zero area child patch
- zero area child patch
- zero area child patch
-
4105795 patches after subdivision
- 2 direct lights
- 0...1...2...3...4...5...6...7.
-
-
- materialPath: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\materials
- Loading C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.vmf
- Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\custom\battlefield 3 ak-74m\gameinfo.txt
- fixing up env_cubemap materials on brush sides...
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (413.0 -1775.7 767.6)
-
Leaf 0 contents: CONTENTS_SOLID
- Leaf 1 contents:
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs: Brush 63549:
-
-
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (542.0 -1775.7 767.8)
-
Leaf 0 contents:
- Leaf 1 contents: CONTENTS_SOLID
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs: Brush 63549:
-
- Processing areas...done (0)
- Building Faces...done (0)
- FixTjuncs...
- PruneNodes...
- WriteBSP...
- done (0)
- writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.prt...Building visibility clusters...
- done (0)
- Creating default LDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_06*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Creating default HDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_06*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Finding displacement neighbors...
- Finding lightmap sample positions...
- Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
- Building Physics collision data...
- done (0) (66982 bytes)
- Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
- Compacting texture/material tables...
- Reduced 418 texinfos to 379
- Reduced 31 texdatas to 30 (655 bytes to 639)
- Writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- Wrote ZIP buffer, estimated size 105917, actual size 105703
- 1 second elapsed
-
-
-
- 12 threads
- reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
- 786 portalclusters
- 2773 numportals
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Optimized: 3753 visible clusters (1.63%)
- Total clusters visible: 229725
- Average clusters visible: 292
- Building PAS...
- Average clusters audible: 460
- visdatasize:114990 compressed from 163488
- writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- 1 minute, 4 seconds elapsed
-
-
-
- [Reading texlights from 'lights.rad']
- [2 texlights parsed from 'lights.rad']
-
- Loading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- 33552 faces
- 1 degenerate faces
-
870007 square feet [125281120.00 square inches]
- 0 Displacements
- 0 Square Feet [0.00 Square Inches]
- 33551 patches before subdivision
- zero area child patch
- zero area child patch
- zero area child patch
-
4106131 patches after subdivision
- 2 direct lights
- 0...1...2...3...4...5...6...7.
-
-
- materialPath: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\materials
- Loading C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.vmf
- Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\custom\battlefield 3 ak-74m\gameinfo.txt
- fixing up env_cubemap materials on brush sides...
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (413.0 -1775.7 767.6)
-
Leaf 0 contents: CONTENTS_SOLID
- Leaf 1 contents:
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs: Brush 63549:
-
-
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (542.0 -1775.7 767.8)
-
Leaf 0 contents:
- Leaf 1 contents: CONTENTS_SOLID
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs: Brush 63549:
-
- Processing areas...done (0)
- Building Faces...done (0)
- FixTjuncs...
- PruneNodes...
- WriteBSP...
- done (0)
- writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.prt...Building visibility clusters...
- done (0)
- Creating default LDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_06*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Creating default HDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_06*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Finding displacement neighbors...
- Finding lightmap sample positions...
- Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
- Building Physics collision data...
- done (1) (66982 bytes)
- Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
- Compacting texture/material tables...
- Reduced 418 texinfos to 379
- Reduced 31 texdatas to 30 (655 bytes to 639)
- Writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- Wrote ZIP buffer, estimated size 105917, actual size 105703
- 2 seconds elapsed
-
-
-
- 12 threads
- reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
- 786 portalclusters
- 2773 numportals
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Optimized: 3752 visible clusters (1.63%)
- Total clusters visible: 229724
- Average clusters visible: 292
- Building PAS...
- Average clusters audible: 460
- visdatasize:114990 compressed from 163488
- writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- 1 minute, 6 seconds elapsed
-
-
-
- [Reading texlights from 'lights.rad']
- [2 texlights parsed from 'lights.rad']
-
- Loading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- 1987 faces
- 1 degenerate faces
-
870179 square feet [125305808.00 square inches]
- 0 Displacements
- 0 Square Feet [0.00 Square Inches]
- 1986 patches before subdivision
- zero area child patch
- zero area child patch
-
44814 patches after subdivision
- 2 direct lights
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 4839237, max 618
- transfer lists: 36.9 megs
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(51994, 26659, 4741)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #2 added RGB(5187, 2560, 447)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #3 added RGB(674, 394, 68)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #4 added RGB(115, 66, 14)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #5 added RGB(23, 14, 3)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #6 added RGB(5, 3, 1)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #7 added RGB(1, 1, 0)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #8 added RGB(0, 0, 0)
- Build Patch/Sample Hash Table(s).....Done<0.0087 sec>
- 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
- 0 of 0 (0% of) surface lights went in leaf ambient cubes.
- 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
- Ready to Finish
-
- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 7/1024 336/49152 ( 0.7%)
- brushes 173/8192 2076/98304 ( 2.1%)
- brushsides 1071/65536 8568/524288 ( 1.6%)
- planes 1544/65536 30880/1310720 ( 2.4%)
- vertexes 3036/65536 36432/786432 ( 4.6%)
- nodes 1246/65536 39872/2097152 ( 1.9%)
- texinfos 379/12288 27288/884736 ( 3.1%)
- texdata 30/2048 960/65536 ( 1.5%)
- dispinfos 0/0 0/0 ( 0.0%)
- disp_verts 0/0 0/0 ( 0.0%)
- disp_tris 0/0 0/0 ( 0.0%)
- disp_lmsamples 0/0 0/0 ( 0.0%)
- faces 1987/65536 111272/3670016 ( 3.0%)
- hdr faces 0/65536 0/3670016 ( 0.0%)
- origfaces 823/65536 46088/3670016 ( 1.3%)
- leaves 1254/65536 40128/2097152 ( 1.9%)
- leaffaces 2642/65536 5284/131072 ( 4.0%)
- leafbrushes 550/65536 1100/131072 ( 0.8%)
- areas 3/256 24/2048 ( 1.2%)
- surfedges 12923/512000 51692/2048000 ( 2.5%)
- edges 7072/256000 28288/1024000 ( 2.8%)
- LDR worldlights 2/8192 176/720896 ( 0.0%)
- HDR worldlights 0/8192 0/720896 ( 0.0%)
- leafwaterdata 0/32768 0/393216 ( 0.0%)
- waterstrips 229/32768 2290/327680 ( 0.7%)
- waterverts 0/65536 0/786432 ( 0.0%)
- waterindices 3558/65536 7116/131072 ( 5.4%)
- cubemapsamples 0/1024 0/16384 ( 0.0%)
- overlays 0/512 0/180224 ( 0.0%)
- LDR lightdata [variable] 1208676/0 ( 0.0%)
- HDR lightdata [variable] 0/0 ( 0.0%)
- visdata [variable] 114990/16777216 ( 0.7%)
- entdata [variable] 21516/393216 ( 5.5%)
- LDR ambient table 1254/65536 5016/262144 ( 1.9%)
- HDR ambient table 1254/65536 5016/262144 ( 1.9%)
- LDR leaf ambient 4229/65536 118412/1835008 ( 6.5%)
- HDR leaf ambient 1254/65536 35112/1835008 ( 1.9%)
- occluders 0/0 0/0 ( 0.0%)
- occluder polygons 0/0 0/0 ( 0.0%)
- occluder vert ind 0/0 0/0 ( 0.0%)
- detail props [variable] 1/12 ( 8.3%)
- static props [variable] 1/12 ( 8.3%)
- pakfile [variable] 105703/0 ( 0.0%)
- physics [variable] 66982/4194304 ( 1.6%)
- physics terrain [variable] 2/1048576 ( 0.0%)
-
- Level flags = 0
-
- Total triangle count: 5657
- Writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- 3 seconds elapsed
-
-
-
- [Reading texlights from 'lights.rad']
- [2 texlights parsed from 'lights.rad']
-
- Loading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- 1987 faces
- 1 degenerate faces
-
870179 square feet [125305808.00 square inches]
- 0 Displacements
- 0 Square Feet [0.00 Square Inches]
- 1986 patches before subdivision
- zero area child patch
- zero area child patch
-
44814 patches after subdivision
- 2 direct lights
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 4839237, max 618
- transfer lists: 36.9 megs
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(51994, 26659, 4741)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #2 added RGB(5187, 2560, 447)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #3 added RGB(674, 394, 68)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #4 added RGB(115, 66, 14)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #5 added RGB(23, 14, 3)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #6 added RGB(5, 3, 1)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #7 added RGB(1, 1, 0)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #8 added RGB(0, 0, 0)
- Build Patch/Sample Hash Table(s).....Done<0.0098 sec>
- 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
- 0 of 0 (0% of) surface lights went in leaf ambient cubes.
- 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
- Ready to Finish
-
- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 7/1024 336/49152 ( 0.7%)
- brushes 173/8192 2076/98304 ( 2.1%)
- brushsides 1071/65536 8568/524288 ( 1.6%)
- planes 1544/65536 30880/1310720 ( 2.4%)
- vertexes 3036/65536 36432/786432 ( 4.6%)
- nodes 1246/65536 39872/2097152 ( 1.9%)
- texinfos 379/12288 27288/884736 ( 3.1%)
- texdata 30/2048 960/65536 ( 1.5%)
- dispinfos 0/0 0/0 ( 0.0%)
- disp_verts 0/0 0/0 ( 0.0%)
- disp_tris 0/0 0/0 ( 0.0%)
- disp_lmsamples 0/0 0/0 ( 0.0%)
- faces 1987/65536 111272/3670016 ( 3.0%)
- hdr faces 1987/65536 111272/3670016 ( 3.0%)
- origfaces 823/65536 46088/3670016 ( 1.3%)
- leaves 1254/65536 40128/2097152 ( 1.9%)
- leaffaces 2642/65536 5284/131072 ( 4.0%)
- leafbrushes 550/65536 1100/131072 ( 0.8%)
- areas 3/256 24/2048 ( 1.2%)
- surfedges 12923/512000 51692/2048000 ( 2.5%)
- edges 7072/256000 28288/1024000 ( 2.8%)
- LDR worldlights 2/8192 176/720896 ( 0.0%)
- HDR worldlights 2/8192 176/720896 ( 0.0%)
- leafwaterdata 0/32768 0/393216 ( 0.0%)
- waterstrips 229/32768 2290/327680 ( 0.7%)
- waterverts 0/65536 0/786432 ( 0.0%)
- waterindices 3558/65536 7116/131072 ( 5.4%)
- cubemapsamples 0/1024 0/16384 ( 0.0%)
- overlays 0/512 0/180224 ( 0.0%)
- LDR lightdata [variable] 1208676/0 ( 0.0%)
- HDR lightdata [variable] 1208676/0 ( 0.0%)
- visdata [variable] 114990/16777216 ( 0.7%)
- entdata [variable] 21516/393216 ( 5.5%)
- LDR ambient table 1254/65536 5016/262144 ( 1.9%)
- HDR ambient table 1254/65536 5016/262144 ( 1.9%)
- LDR leaf ambient 4229/65536 118412/1835008 ( 6.5%)
- HDR leaf ambient 4230/65536 118440/1835008 ( 6.5%)
- occluders 0/0 0/0 ( 0.0%)
- occluder polygons 0/0 0/0 ( 0.0%)
- occluder vert ind 0/0 0/0 ( 0.0%)
- detail props [variable] 1/12 ( 8.3%)
- static props [variable] 1/12 ( 8.3%)
- pakfile [variable] 105703/0 ( 0.0%)
- physics [variable] 66982/4194304 ( 1.6%)
- physics terrain [variable] 2/1048576 ( 0.0%)
-
- Level flags = 0
-
- Total triangle count: 5657
- Writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- 3 seconds elapsed
-
-
-
- materialPath: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\materials
- Loading C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.vmf
- ConVarRef mat_reduceparticles doesn't point to an existing ConVar
- Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\custom\battlefield 3 ak-74m\gameinfo.txt
- fixing up env_cubemap materials on brush sides...
- Material MINECRAFT/WATER is depending on itself through materialvar $bottommaterial! Ignoring...
- Material MINECRAFT/LAVA is depending on itself through materialvar $bottommaterial! Ignoring...
-
0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (413.0 -1780.8 767.6)
-
Leaf 0 contents: CONTENTS_SOLID
- Leaf 1 contents:
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs: Brush 63549:
-
-
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (542.0 -1780.8 767.8)
-
Leaf 0 contents:
- Leaf 1 contents: CONTENTS_SOLID
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs: Brush 63549:
-
- Processing areas...done (0)
- Building Faces...done (0)
- FixTjuncs...
- PruneNodes...
- WriteBSP...
- done (0)
- writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.prt...Building visibility clusters...
- done (0)
- Creating default LDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_06*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Creating default HDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_06*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Finding displacement neighbors...
- Finding lightmap sample positions...
- Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
- Building Physics collision data...
- done (0) (76082 bytes)
- Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
- Water found with no water_lod_control entity, creating a default one.
- Compacting texture/material tables...
- Reduced 501 texinfos to 434
- Reduced 43 texdatas to 39 (973 bytes to 839)
- Writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- Wrote ZIP buffer, estimated size 106786, actual size 106304
- 1 second elapsed
-
-
-
- 12 threads
- reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
- 823 portalclusters
- 2962 numportals
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Optimized: 4366 visible clusters (1.87%)
- Total clusters visible: 233243
- Average clusters visible: 283
- Building PAS...
- Average clusters audible: 462
- visdatasize:119627 compressed from 171184
- writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- 1 minute, 10 seconds elapsed
-
-
-
- [Reading texlights from 'lights.rad']
- [2 texlights parsed from 'lights.rad']
-
- Loading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- 2199 faces
- 1 degenerate faces
-
876775 square feet [126255616.00 square inches]
- 0 Displacements
- 0 Square Feet [0.00 Square Inches]
- 2198 patches before subdivision
- zero area child patch
-
45640 patches after subdivision
- 4 direct lights
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 4890140, max 638
- transfer lists: 37.3 megs
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(53475, 27162, 4651)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #2 added RGB(5822, 2453, 425)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #3 added RGB(938, 354, 66)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #4 added RGB(210, 57, 14)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #5 added RGB(54, 11, 3)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #6 added RGB(15, 2, 1)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #7 added RGB(4, 1, 0)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #8 added RGB(1, 0, 0)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #9 added RGB(0, 0, 0)
- Build Patch/Sample Hash Table(s).....Done<0.0089 sec>
- 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
- 0 of 0 (0% of) surface lights went in leaf ambient cubes.
- 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
- Ready to Finish
-
- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 15/1024 720/49152 ( 1.5%)
- brushes 194/8192 2328/98304 ( 2.4%)
- brushsides 1222/65536 9776/524288 ( 1.9%)
- planes 1778/65536 35560/1310720 ( 2.7%)
- vertexes 3301/65536 39612/786432 ( 5.0%)
- nodes 1349/65536 43168/2097152 ( 2.1%)
- texinfos 434/12288 31248/884736 ( 3.5%)
- texdata 39/2048 1248/65536 ( 1.9%)
- dispinfos 0/0 0/0 ( 0.0%)
- disp_verts 0/0 0/0 ( 0.0%)
- disp_tris 0/0 0/0 ( 0.0%)
- disp_lmsamples 0/0 0/0 ( 0.0%)
- faces 2199/65536 123144/3670016 ( 3.4%)
- hdr faces 0/65536 0/3670016 ( 0.0%)
- origfaces 958/65536 53648/3670016 ( 1.5%)
- leaves 1365/65536 43680/2097152 ( 2.1%)
- leaffaces 2925/65536 5850/131072 ( 4.5%)
- leafbrushes 575/65536 1150/131072 ( 0.9%)
- areas 3/256 24/2048 ( 1.2%)
- surfedges 14403/512000 57612/2048000 ( 2.8%)
- edges 7872/256000 31488/1024000 ( 3.1%)
- LDR worldlights 4/8192 352/720896 ( 0.0%)
- HDR worldlights 0/8192 0/720896 ( 0.0%)
- leafwaterdata 6/32768 72/393216 ( 0.0%)
- waterstrips 229/32768 2290/327680 ( 0.7%)
- waterverts 0/65536 0/786432 ( 0.0%)
- waterindices 3585/65536 7170/131072 ( 5.5%)
- cubemapsamples 0/1024 0/16384 ( 0.0%)
- overlays 0/512 0/180224 ( 0.0%)
- LDR lightdata [variable] 1235112/0 ( 0.0%)
- HDR lightdata [variable] 0/0 ( 0.0%)
- visdata [variable] 119627/16777216 ( 0.7%)
- entdata [variable] 25490/393216 ( 6.5%)
- LDR ambient table 1365/65536 5460/262144 ( 2.1%)
- HDR ambient table 1365/65536 5460/262144 ( 2.1%)
- LDR leaf ambient 4958/65536 138824/1835008 ( 7.6%)
- HDR leaf ambient 1365/65536 38220/1835008 ( 2.1%)
- occluders 0/0 0/0 ( 0.0%)
- occluder polygons 0/0 0/0 ( 0.0%)
- occluder vert ind 0/0 0/0 ( 0.0%)
- detail props [variable] 1/12 ( 8.3%)
- static props [variable] 1/12 ( 8.3%)
- pakfile [variable] 106304/0 ( 0.0%)
- physics [variable] 76082/4194304 ( 1.8%)
- physics terrain [variable] 2/1048576 ( 0.0%)
-
- Level flags = 0
-
- Total triangle count: 6173
- Writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- 3 seconds elapsed
-
-
-
- [Reading texlights from 'lights.rad']
- [2 texlights parsed from 'lights.rad']
-
- Loading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- 2199 faces
- 1 degenerate faces
-
876775 square feet [126255616.00 square inches]
- 0 Displacements
- 0 Square Feet [0.00 Square Inches]
- 2198 patches before subdivision
- zero area child patch
-
45640 patches after subdivision
- 4 direct lights
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 4890140, max 638
- transfer lists: 37.3 megs
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(53475, 27162, 4651)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #2 added RGB(5822, 2453, 425)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #3 added RGB(938, 354, 66)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #4 added RGB(210, 57, 14)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #5 added RGB(54, 11, 3)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #6 added RGB(15, 2, 1)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #7 added RGB(4, 1, 0)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #8 added RGB(1, 0, 0)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #9 added RGB(0, 0, 0)
- Build Patch/Sample Hash Table(s).....Done<0.0100 sec>
- 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
- 0 of 0 (0% of) surface lights went in leaf ambient cubes.
- 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
- Ready to Finish
-
- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 15/1024 720/49152 ( 1.5%)
- brushes 194/8192 2328/98304 ( 2.4%)
- brushsides 1222/65536 9776/524288 ( 1.9%)
- planes 1778/65536 35560/1310720 ( 2.7%)
- vertexes 3301/65536 39612/786432 ( 5.0%)
- nodes 1349/65536 43168/2097152 ( 2.1%)
- texinfos 434/12288 31248/884736 ( 3.5%)
- texdata 39/2048 1248/65536 ( 1.9%)
- dispinfos 0/0 0/0 ( 0.0%)
- disp_verts 0/0 0/0 ( 0.0%)
- disp_tris 0/0 0/0 ( 0.0%)
- disp_lmsamples 0/0 0/0 ( 0.0%)
- faces 2199/65536 123144/3670016 ( 3.4%)
- hdr faces 2199/65536 123144/3670016 ( 3.4%)
- origfaces 958/65536 53648/3670016 ( 1.5%)
- leaves 1365/65536 43680/2097152 ( 2.1%)
- leaffaces 2925/65536 5850/131072 ( 4.5%)
- leafbrushes 575/65536 1150/131072 ( 0.9%)
- areas 3/256 24/2048 ( 1.2%)
- surfedges 14403/512000 57612/2048000 ( 2.8%)
- edges 7872/256000 31488/1024000 ( 3.1%)
- LDR worldlights 4/8192 352/720896 ( 0.0%)
- HDR worldlights 4/8192 352/720896 ( 0.0%)
- leafwaterdata 6/32768 72/393216 ( 0.0%)
- waterstrips 229/32768 2290/327680 ( 0.7%)
- waterverts 0/65536 0/786432 ( 0.0%)
- waterindices 3585/65536 7170/131072 ( 5.5%)
- cubemapsamples 0/1024 0/16384 ( 0.0%)
- overlays 0/512 0/180224 ( 0.0%)
- LDR lightdata [variable] 1235112/0 ( 0.0%)
- HDR lightdata [variable] 1235112/0 ( 0.0%)
- visdata [variable] 119627/16777216 ( 0.7%)
- entdata [variable] 25490/393216 ( 6.5%)
- LDR ambient table 1365/65536 5460/262144 ( 2.1%)
- HDR ambient table 1365/65536 5460/262144 ( 2.1%)
- LDR leaf ambient 4958/65536 138824/1835008 ( 7.6%)
- HDR leaf ambient 4958/65536 138824/1835008 ( 7.6%)
- occluders 0/0 0/0 ( 0.0%)
- occluder polygons 0/0 0/0 ( 0.0%)
- occluder vert ind 0/0 0/0 ( 0.0%)
- detail props [variable] 1/12 ( 8.3%)
- static props [variable] 1/12 ( 8.3%)
- pakfile [variable] 106304/0 ( 0.0%)
- physics [variable] 76082/4194304 ( 1.8%)
- physics terrain [variable] 2/1048576 ( 0.0%)
-
- Level flags = 0
-
- Total triangle count: 6173
- Writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- 3 seconds elapsed
-
-
-
- materialPath: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\materials
- Loading C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.vmf
- ConVarRef mat_reduceparticles doesn't point to an existing ConVar
- Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\custom\battlefield 3 ak-74m\gameinfo.txt
- fixing up env_cubemap materials on brush sides...
- Material MINECRAFT/WATER is depending on itself through materialvar $bottommaterial! Ignoring...
- Material MINECRAFT/LAVA is depending on itself through materialvar $bottommaterial! Ignoring...
-
0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
- Building Faces...done (0)
- FixTjuncs...
- PruneNodes...
- WriteBSP...
- done (0)
- writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.prt...Building visibility clusters...
- done (0)
- Creating default LDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_06*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Creating default HDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_06*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Finding displacement neighbors...
- Finding lightmap sample positions...
- Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
- Building Physics collision data...
- done (0) (99602 bytes)
- Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
- Water found with no water_lod_control entity, creating a default one.
- Compacting texture/material tables...
- Reduced 682 texinfos to 614
- Reduced 47 texdatas to 43 (1079 bytes to 945)
- Writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- Wrote ZIP buffer, estimated size 106786, actual size 106304
- 2 seconds elapsed
-
-
-
- 12 threads
- reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
- 1114 portalclusters
- 4177 numportals
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Optimized: 12779 visible clusters (3.74%)
- Total clusters visible: 341637
- Average clusters visible: 306
- Building PAS...
- Average clusters audible: 562
- visdatasize:186104 compressed from 320832
- writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- 53 seconds elapsed
-
-
-
- [Reading texlights from 'lights.rad']
- [2 texlights parsed from 'lights.rad']
-
- Loading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- 2917 faces
- 1 degenerate faces
-
898207 square feet [129341904.00 square inches]
- 0 Displacements
- 0 Square Feet [0.00 Square Inches]
- 2916 patches before subdivision
- zero area child patch
- zero area child patch
-
48782 patches after subdivision
- 40 direct lights
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 5233957, max 651
- transfer lists: 39.9 megs
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(119802, 56898, 5251)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #2 added RGB(23074, 8935, 520)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #3 added RGB(5466, 1789, 79)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #4 added RGB(1459, 393, 16)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #5 added RGB(407, 94, 3)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #6 added RGB(118, 24, 1)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #7 added RGB(35, 6, 0)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #8 added RGB(11, 2, 0)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #9 added RGB(3, 0, 0)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #10 added RGB(1, 0, 0)
- Build Patch/Sample Hash Table(s).....Done<0.0095 sec>
- 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
- 0 of 0 (0% of) surface lights went in leaf ambient cubes.
- 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
- Ready to Finish
-
- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 15/1024 720/49152 ( 1.5%)
- brushes 254/8192 3048/98304 ( 3.1%)
- brushsides 1586/65536 12688/524288 ( 2.4%)
- planes 2336/65536 46720/1310720 ( 3.6%)
- vertexes 4417/65536 53004/786432 ( 6.7%)
- nodes 1840/65536 58880/2097152 ( 2.8%)
- texinfos 614/12288 44208/884736 ( 5.0%)
- texdata 43/2048 1376/65536 ( 2.1%)
- dispinfos 0/0 0/0 ( 0.0%)
- disp_verts 0/0 0/0 ( 0.0%)
- disp_tris 0/0 0/0 ( 0.0%)
- disp_lmsamples 0/0 0/0 ( 0.0%)
- faces 2917/65536 163352/3670016 ( 4.5%)
- hdr faces 0/65536 0/3670016 ( 0.0%)
- origfaces 1287/65536 72072/3670016 ( 2.0%)
- leaves 1856/65536 59392/2097152 ( 2.8%)
- leaffaces 3886/65536 7772/131072 ( 5.9%)
- leafbrushes 825/65536 1650/131072 ( 1.3%)
- areas 3/256 24/2048 ( 1.2%)
- surfedges 19266/512000 77064/2048000 ( 3.8%)
- edges 10437/256000 41748/1024000 ( 4.1%)
- LDR worldlights 40/8192 3520/720896 ( 0.5%)
- HDR worldlights 0/8192 0/720896 ( 0.0%)
- leafwaterdata 6/32768 72/393216 ( 0.0%)
- waterstrips 366/32768 3660/327680 ( 1.1%)
- waterverts 0/65536 0/786432 ( 0.0%)
- waterindices 5718/65536 11436/131072 ( 8.7%)
- cubemapsamples 0/1024 0/16384 ( 0.0%)
- overlays 0/512 0/180224 ( 0.0%)
- LDR lightdata [variable] 1352852/0 ( 0.0%)
- HDR lightdata [variable] 0/0 ( 0.0%)
- visdata [variable] 186104/16777216 ( 1.1%)
- entdata [variable] 35498/393216 ( 9.0%)
- LDR ambient table 1856/65536 7424/262144 ( 2.8%)
- HDR ambient table 1856/65536 7424/262144 ( 2.8%)
- LDR leaf ambient 7431/65536 208068/1835008 (11.3%)
- HDR leaf ambient 1856/65536 51968/1835008 ( 2.8%)
- occluders 0/0 0/0 ( 0.0%)
- occluder polygons 0/0 0/0 ( 0.0%)
- occluder vert ind 0/0 0/0 ( 0.0%)
- detail props [variable] 1/12 ( 8.3%)
- static props [variable] 1/12 ( 8.3%)
- pakfile [variable] 106304/0 ( 0.0%)
- physics [variable] 99602/4194304 ( 2.4%)
- physics terrain [variable] 2/1048576 ( 0.0%)
-
- Level flags = 0
-
- Total triangle count: 8284
- Writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- 4 seconds elapsed
-
-
-
- [Reading texlights from 'lights.rad']
- [2 texlights parsed from 'lights.rad']
-
- Loading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- 2917 faces
- 1 degenerate faces
-
898207 square feet [129341904.00 square inches]
- 0 Displacements
- 0 Square Feet [0.00 Square Inches]
- 2916 patches before subdivision
- zero area child patch
- zero area child patch
-
48782 patches after subdivision
- 40 direct lights
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 5233957, max 651
- transfer lists: 39.9 megs
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(119802, 56898, 5251)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #2 added RGB(23074, 8935, 520)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #3 added RGB(5466, 1789, 79)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #4 added RGB(1459, 393, 16)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #5 added RGB(407, 94, 3)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #6 added RGB(118, 24, 1)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #7 added RGB(35, 6, 0)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #8 added RGB(11, 2, 0)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #9 added RGB(3, 0, 0)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #10 added RGB(1, 0, 0)
- Build Patch/Sample Hash Table(s).....Done<0.0110 sec>
- 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
- 0 of 0 (0% of) surface lights went in leaf ambient cubes.
- 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
- Ready to Finish
-
- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 15/1024 720/49152 ( 1.5%)
- brushes 254/8192 3048/98304 ( 3.1%)
- brushsides 1586/65536 12688/524288 ( 2.4%)
- planes 2336/65536 46720/1310720 ( 3.6%)
- vertexes 4417/65536 53004/786432 ( 6.7%)
- nodes 1840/65536 58880/2097152 ( 2.8%)
- texinfos 614/12288 44208/884736 ( 5.0%)
- texdata 43/2048 1376/65536 ( 2.1%)
- dispinfos 0/0 0/0 ( 0.0%)
- disp_verts 0/0 0/0 ( 0.0%)
- disp_tris 0/0 0/0 ( 0.0%)
- disp_lmsamples 0/0 0/0 ( 0.0%)
- faces 2917/65536 163352/3670016 ( 4.5%)
- hdr faces 2917/65536 163352/3670016 ( 4.5%)
- origfaces 1287/65536 72072/3670016 ( 2.0%)
- leaves 1856/65536 59392/2097152 ( 2.8%)
- leaffaces 3886/65536 7772/131072 ( 5.9%)
- leafbrushes 825/65536 1650/131072 ( 1.3%)
- areas 3/256 24/2048 ( 1.2%)
- surfedges 19266/512000 77064/2048000 ( 3.8%)
- edges 10437/256000 41748/1024000 ( 4.1%)
- LDR worldlights 40/8192 3520/720896 ( 0.5%)
- HDR worldlights 40/8192 3520/720896 ( 0.5%)
- leafwaterdata 6/32768 72/393216 ( 0.0%)
- waterstrips 366/32768 3660/327680 ( 1.1%)
- waterverts 0/65536 0/786432 ( 0.0%)
- waterindices 5718/65536 11436/131072 ( 8.7%)
- cubemapsamples 0/1024 0/16384 ( 0.0%)
- overlays 0/512 0/180224 ( 0.0%)
- LDR lightdata [variable] 1352852/0 ( 0.0%)
- HDR lightdata [variable] 1352852/0 ( 0.0%)
- visdata [variable] 186104/16777216 ( 1.1%)
- entdata [variable] 35498/393216 ( 9.0%)
- LDR ambient table 1856/65536 7424/262144 ( 2.8%)
- HDR ambient table 1856/65536 7424/262144 ( 2.8%)
- LDR leaf ambient 7431/65536 208068/1835008 (11.3%)
- HDR leaf ambient 7431/65536 208068/1835008 (11.3%)
- occluders 0/0 0/0 ( 0.0%)
- occluder polygons 0/0 0/0 ( 0.0%)
- occluder vert ind 0/0 0/0 ( 0.0%)
- detail props [variable] 1/12 ( 8.3%)
- static props [variable] 1/12 ( 8.3%)
- pakfile [variable] 106304/0 ( 0.0%)
- physics [variable] 99602/4194304 ( 2.4%)
- physics terrain [variable] 2/1048576 ( 0.0%)
-
- Level flags = 0
-
- Total triangle count: 8284
- Writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- 4 seconds elapsed
-
-
-
- materialPath: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\materials
- Loading C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.vmf
- ConVarRef mat_reduceparticles doesn't point to an existing ConVar
- Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\custom\battlefield 3 ak-74m\gameinfo.txt
- fixing up env_cubemap materials on brush sides...
- Material MINECRAFT/WATER is depending on itself through materialvar $bottommaterial! Ignoring...
-
0...1...2...3...4...5...6...7...8...9...10
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (326.3 -1021.1 114.6)
-
Leaf 0 contents: CONTENTS_SOLID
- Leaf 1 contents:
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs: Brush 81115:
-
-
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (338.9 -1021.1 184.8)
-
Leaf 0 contents:
- Leaf 1 contents: CONTENTS_SOLID
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs: Brush 81115:
-
-
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (326.3 -1018.3 184.8)
-
Leaf 0 contents:
- Leaf 1 contents: CONTENTS_SOLID
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs: Brush 81115:
-
-
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (313.8 -1021.1 184.8)
-
Leaf 0 contents: CONTENTS_SOLID
- Leaf 1 contents:
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs: Brush 81115:
-
- 0...1...2...3...4...5...6...7...8...9...10
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (326.3 -1021.1 114.6)
-
Leaf 0 contents: CONTENTS_SOLID
- Leaf 1 contents:
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs: Brush 81115:
-
-
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (338.9 -1021.1 184.8)
-
Leaf 0 contents:
- Leaf 1 contents: CONTENTS_SOLID
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs: Brush 81115:
-
-
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (326.3 -1018.3 184.8)
-
Leaf 0 contents:
- Leaf 1 contents: CONTENTS_SOLID
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs: Brush 81115:
-
-
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (313.8 -1021.1 184.8)
-
Leaf 0 contents: CONTENTS_SOLID
- Leaf 1 contents:
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs: Brush 81115:
-
- *** Suppressing further FindPortalSide errors.... ***
- Processing areas...done (0)
- Building Faces...done (0)
- FixTjuncs...
- PruneNodes...
- WriteBSP...
- done (0)
- writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.prt...Building visibility clusters...
- done (1)
- Creating default LDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_06*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Creating default HDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_06*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Finding displacement neighbors...
- Finding lightmap sample positions...
- Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
- Building Physics collision data...
- done (0) (110594 bytes)
- Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
- Water found with no water_lod_control entity, creating a default one.
- Compacting texture/material tables...
- Reduced 803 texinfos to 703
- Reduced 52 texdatas to 48 (1203 bytes to 1061)
- Writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- Wrote ZIP buffer, estimated size 106810, actual size 106328
- 2 seconds elapsed
-
-
-
- 12 threads
- reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
- 1125 portalclusters
- 4258 numportals
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Optimized: 12423 visible clusters (4.24%)
- Total clusters visible: 292998
- Average clusters visible: 260
- Building PAS...
- Average clusters audible: 599
- visdatasize:191814 compressed from 324000
- writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- 41 seconds elapsed
-
-
-
- [Reading texlights from 'lights.rad']
- [2 texlights parsed from 'lights.rad']
-
- Loading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- 3040 faces
- 2 degenerate faces
-
889620 square feet [128105296.00 square inches]
- 0 Displacements
- 0 Square Feet [0.00 Square Inches]
- 3038 patches before subdivision
- zero area child patch
- zero area child patch
- zero area child patch
-
47832 patches after subdivision
- 41 direct lights
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 4955174, max 635
- transfer lists: 37.8 megs
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(116304, 54926, 10697)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #2 added RGB(22117, 8543, 721)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #3 added RGB(5162, 1687, 87)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #4 added RGB(1368, 369, 16)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #5 added RGB(379, 88, 3)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #6 added RGB(109, 22, 1)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #7 added RGB(32, 6, 0)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #8 added RGB(10, 2, 0)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #9 added RGB(3, 0, 0)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #10 added RGB(1, 0, 0)
- Build Patch/Sample Hash Table(s).....Done<0.0093 sec>
- 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
- 0 of 0 (0% of) surface lights went in leaf ambient cubes.
- 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
- Ready to Finish
-
- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 14/1024 672/49152 ( 1.4%)
- brushes 283/8192 3396/98304 ( 3.5%)
- brushsides 1761/65536 14088/524288 ( 2.7%)
- planes 2486/65536 49720/1310720 ( 3.8%)
- vertexes 4706/65536 56472/786432 ( 7.2%)
- nodes 1944/65536 62208/2097152 ( 3.0%)
- texinfos 703/12288 50616/884736 ( 5.7%)
- texdata 48/2048 1536/65536 ( 2.3%)
- dispinfos 0/0 0/0 ( 0.0%)
- disp_verts 0/0 0/0 ( 0.0%)
- disp_tris 0/0 0/0 ( 0.0%)
- disp_lmsamples 0/0 0/0 ( 0.0%)
- faces 3040/65536 170240/3670016 ( 4.6%)
- hdr faces 0/65536 0/3670016 ( 0.0%)
- origfaces 1372/65536 76832/3670016 ( 2.1%)
- leaves 1959/65536 62688/2097152 ( 3.0%)
- leaffaces 3953/65536 7906/131072 ( 6.0%)
- leafbrushes 1090/65536 2180/131072 ( 1.7%)
- areas 2/256 16/2048 ( 0.8%)
- surfedges 20187/512000 80748/2048000 ( 3.9%)
- edges 10911/256000 43644/1024000 ( 4.3%)
- LDR worldlights 41/8192 3608/720896 ( 0.5%)
- HDR worldlights 0/8192 0/720896 ( 0.0%)
- leafwaterdata 6/32768 72/393216 ( 0.0%)
- waterstrips 381/32768 3810/327680 ( 1.2%)
- waterverts 0/65536 0/786432 ( 0.0%)
- waterindices 5871/65536 11742/131072 ( 9.0%)
- cubemapsamples 0/1024 0/16384 ( 0.0%)
- overlays 0/512 0/180224 ( 0.0%)
- LDR lightdata [variable] 1340228/0 ( 0.0%)
- HDR lightdata [variable] 0/0 ( 0.0%)
- visdata [variable] 191814/16777216 ( 1.1%)
- entdata [variable] 36033/393216 ( 9.2%)
- LDR ambient table 1959/65536 7836/262144 ( 3.0%)
- HDR ambient table 1959/65536 7836/262144 ( 3.0%)
- LDR leaf ambient 7352/65536 205856/1835008 (11.2%)
- HDR leaf ambient 1959/65536 54852/1835008 ( 3.0%)
- occluders 0/0 0/0 ( 0.0%)
- occluder polygons 0/0 0/0 ( 0.0%)
- occluder vert ind 0/0 0/0 ( 0.0%)
- detail props [variable] 1/12 ( 8.3%)
- static props [variable] 1/12 ( 8.3%)
- pakfile [variable] 106328/0 ( 0.0%)
- physics [variable] 110594/4194304 ( 2.6%)
- physics terrain [variable] 2/1048576 ( 0.0%)
-
- Level flags = 0
-
- Total triangle count: 8619
- Writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- 4 seconds elapsed
-
-
-
- [Reading texlights from 'lights.rad']
- [2 texlights parsed from 'lights.rad']
-
- Loading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- 3040 faces
- 2 degenerate faces
-
889620 square feet [128105296.00 square inches]
- 0 Displacements
- 0 Square Feet [0.00 Square Inches]
- 3038 patches before subdivision
- zero area child patch
- zero area child patch
- zero area child patch
-
47832 patches after subdivision
- 41 direct lights
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 4955174, max 635
- transfer lists: 37.8 megs
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(116304, 54926, 10697)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #2 added RGB(22117, 8543, 721)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #3 added RGB(5162, 1687, 87)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #4 added RGB(1368, 369, 16)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #5 added RGB(379, 88, 3)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #6 added RGB(109, 22, 1)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #7 added RGB(32, 6, 0)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #8 added RGB(10, 2, 0)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #9 added RGB(3, 0, 0)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #10 added RGB(1, 0, 0)
- Build Patch/Sample Hash Table(s).....Done<0.0103 sec>
- 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
- 0 of 0 (0% of) surface lights went in leaf ambient cubes.
- 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
- Ready to Finish
-
- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 14/1024 672/49152 ( 1.4%)
- brushes 283/8192 3396/98304 ( 3.5%)
- brushsides 1761/65536 14088/524288 ( 2.7%)
- planes 2486/65536 49720/1310720 ( 3.8%)
- vertexes 4706/65536 56472/786432 ( 7.2%)
- nodes 1944/65536 62208/2097152 ( 3.0%)
- texinfos 703/12288 50616/884736 ( 5.7%)
- texdata 48/2048 1536/65536 ( 2.3%)
- dispinfos 0/0 0/0 ( 0.0%)
- disp_verts 0/0 0/0 ( 0.0%)
- disp_tris 0/0 0/0 ( 0.0%)
- disp_lmsamples 0/0 0/0 ( 0.0%)
- faces 3040/65536 170240/3670016 ( 4.6%)
- hdr faces 3040/65536 170240/3670016 ( 4.6%)
- origfaces 1372/65536 76832/3670016 ( 2.1%)
- leaves 1959/65536 62688/2097152 ( 3.0%)
- leaffaces 3953/65536 7906/131072 ( 6.0%)
- leafbrushes 1090/65536 2180/131072 ( 1.7%)
- areas 2/256 16/2048 ( 0.8%)
- surfedges 20187/512000 80748/2048000 ( 3.9%)
- edges 10911/256000 43644/1024000 ( 4.3%)
- LDR worldlights 41/8192 3608/720896 ( 0.5%)
- HDR worldlights 41/8192 3608/720896 ( 0.5%)
- leafwaterdata 6/32768 72/393216 ( 0.0%)
- waterstrips 381/32768 3810/327680 ( 1.2%)
- waterverts 0/65536 0/786432 ( 0.0%)
- waterindices 5871/65536 11742/131072 ( 9.0%)
- cubemapsamples 0/1024 0/16384 ( 0.0%)
- overlays 0/512 0/180224 ( 0.0%)
- LDR lightdata [variable] 1340228/0 ( 0.0%)
- HDR lightdata [variable] 1340228/0 ( 0.0%)
- visdata [variable] 191814/16777216 ( 1.1%)
- entdata [variable] 36033/393216 ( 9.2%)
- LDR ambient table 1959/65536 7836/262144 ( 3.0%)
- HDR ambient table 1959/65536 7836/262144 ( 3.0%)
- LDR leaf ambient 7352/65536 205856/1835008 (11.2%)
- HDR leaf ambient 7352/65536 205856/1835008 (11.2%)
- occluders 0/0 0/0 ( 0.0%)
- occluder polygons 0/0 0/0 ( 0.0%)
- occluder vert ind 0/0 0/0 ( 0.0%)
- detail props [variable] 1/12 ( 8.3%)
- static props [variable] 1/12 ( 8.3%)
- pakfile [variable] 106328/0 ( 0.0%)
- physics [variable] 110594/4194304 ( 2.6%)
- physics terrain [variable] 2/1048576 ( 0.0%)
-
- Level flags = 0
-
- Total triangle count: 8619
- Writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- 4 seconds elapsed
-
-
-
- materialPath: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\materials
- Loading C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.vmf
- ConVarRef mat_reduceparticles doesn't point to an existing ConVar
- Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\custom\battlefield 3 ak-74m\gameinfo.txt
- fixing up env_cubemap materials on brush sides...
- Material MINECRAFT/WATER is depending on itself through materialvar $bottommaterial! Ignoring...
-
0...1...2...3...4...5...6...7...8...9...10
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (326.3 -1021.1 114.6)
-
Leaf 0 contents: CONTENTS_SOLID
- Leaf 1 contents:
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs: Brush 81115:
-
-
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (338.9 -1021.1 184.8)
-
Leaf 0 contents:
- Leaf 1 contents: CONTENTS_SOLID
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs: Brush 81115:
-
-
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (326.3 -1018.3 184.8)
-
Leaf 0 contents:
- Leaf 1 contents: CONTENTS_SOLID
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs: Brush 81115:
-
-
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (313.8 -1021.1 184.8)
-
Leaf 0 contents: CONTENTS_SOLID
- Leaf 1 contents:
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs: Brush 81115:
-
- 0...1...2...3...4...5...6...7...8...9...10
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (326.3 -1021.1 114.6)
-
Leaf 0 contents: CONTENTS_SOLID
- Leaf 1 contents:
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs: Brush 81115:
-
-
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (338.9 -1021.1 184.8)
-
Leaf 0 contents:
- Leaf 1 contents: CONTENTS_SOLID
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs: Brush 81115:
-
-
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (326.3 -1018.3 184.8)
-
Leaf 0 contents:
- Leaf 1 contents: CONTENTS_SOLID
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs: Brush 81115:
-
-
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (313.8 -1021.1 184.8)
-
Leaf 0 contents: CONTENTS_SOLID
- Leaf 1 contents:
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs: Brush 81115:
-
- *** Suppressing further FindPortalSide errors.... ***
- Processing areas...done (0)
- Building Faces...done (0)
- FixTjuncs...
- PruneNodes...
- WriteBSP...
- done (0)
- writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.prt...Building visibility clusters...
- done (0)
- Creating default LDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_06*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Creating default HDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_06*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Finding displacement neighbors...
- Finding lightmap sample positions...
- Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
- Building Physics collision data...
- done (0) (111938 bytes)
- Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
- Water found with no water_lod_control entity, creating a default one.
- Compacting texture/material tables...
- Reduced 819 texinfos to 711
- Reduced 52 texdatas to 48 (1203 bytes to 1061)
- Writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- Wrote ZIP buffer, estimated size 106810, actual size 106328
- 2 seconds elapsed
-
-
-
- 12 threads
- reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
- 1125 portalclusters
- 4258 numportals
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Optimized: 12423 visible clusters (4.24%)
- Total clusters visible: 292998
- Average clusters visible: 260
- Building PAS...
- Average clusters audible: 599
- visdatasize:191814 compressed from 324000
- writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- 42 seconds elapsed
-
-
-
- [Reading texlights from 'lights.rad']
- [2 texlights parsed from 'lights.rad']
-
- Loading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- 3052 faces
- 2 degenerate faces
-
889640 square feet [128108176.00 square inches]
- 0 Displacements
- 0 Square Feet [0.00 Square Inches]
- 3050 patches before subdivision
- zero area child patch
- zero area child patch
- zero area child patch
-
47844 patches after subdivision
- 43 direct lights
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 4955615, max 635
- transfer lists: 37.8 megs
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(119891, 56130, 10712)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #2 added RGB(22862, 8681, 722)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #3 added RGB(5319, 1704, 87)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #4 added RGB(1402, 371, 16)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #5 added RGB(387, 88, 3)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #6 added RGB(111, 22, 1)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #7 added RGB(33, 6, 0)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #8 added RGB(10, 2, 0)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #9 added RGB(3, 0, 0)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #10 added RGB(1, 0, 0)
- Build Patch/Sample Hash Table(s).....Done<0.0094 sec>
- 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
- 0 of 0 (0% of) surface lights went in leaf ambient cubes.
- 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
- Ready to Finish
-
- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 15/1024 720/49152 ( 1.5%)
- brushes 285/8192 3420/98304 ( 3.5%)
- brushsides 1785/65536 14280/524288 ( 2.7%)
- planes 2580/65536 51600/1310720 ( 3.9%)
- vertexes 4722/65536 56664/786432 ( 7.2%)
- nodes 1956/65536 62592/2097152 ( 3.0%)
- texinfos 711/12288 51192/884736 ( 5.8%)
- texdata 48/2048 1536/65536 ( 2.3%)
- dispinfos 0/0 0/0 ( 0.0%)
- disp_verts 0/0 0/0 ( 0.0%)
- disp_tris 0/0 0/0 ( 0.0%)
- disp_lmsamples 0/0 0/0 ( 0.0%)
- faces 3052/65536 170912/3670016 ( 4.7%)
- hdr faces 0/65536 0/3670016 ( 0.0%)
- origfaces 1384/65536 77504/3670016 ( 2.1%)
- leaves 1972/65536 63104/2097152 ( 3.0%)
- leaffaces 3965/65536 7930/131072 ( 6.1%)
- leafbrushes 1092/65536 2184/131072 ( 1.7%)
- areas 2/256 16/2048 ( 0.8%)
- surfedges 20283/512000 81132/2048000 ( 4.0%)
- edges 10959/256000 43836/1024000 ( 4.3%)
- LDR worldlights 43/8192 3784/720896 ( 0.5%)
- HDR worldlights 0/8192 0/720896 ( 0.0%)
- leafwaterdata 6/32768 72/393216 ( 0.0%)
- waterstrips 381/32768 3810/327680 ( 1.2%)
- waterverts 0/65536 0/786432 ( 0.0%)
- waterindices 5871/65536 11742/131072 ( 9.0%)
- cubemapsamples 0/1024 0/16384 ( 0.0%)
- overlays 0/512 0/180224 ( 0.0%)
- LDR lightdata [variable] 1340772/0 ( 0.0%)
- HDR lightdata [variable] 0/0 ( 0.0%)
- visdata [variable] 191814/16777216 ( 1.1%)
- entdata [variable] 38640/393216 ( 9.8%)
- LDR ambient table 1972/65536 7888/262144 ( 3.0%)
- HDR ambient table 1972/65536 7888/262144 ( 3.0%)
- LDR leaf ambient 7396/65536 207088/1835008 (11.3%)
- HDR leaf ambient 1972/65536 55216/1835008 ( 3.0%)
- occluders 0/0 0/0 ( 0.0%)
- occluder polygons 0/0 0/0 ( 0.0%)
- occluder vert ind 0/0 0/0 ( 0.0%)
- detail props [variable] 1/12 ( 8.3%)
- static props [variable] 1/12 ( 8.3%)
- pakfile [variable] 106328/0 ( 0.0%)
- physics [variable] 111938/4194304 ( 2.7%)
- physics terrain [variable] 2/1048576 ( 0.0%)
-
- Level flags = 0
-
- Total triangle count: 8643
- Writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- 4 seconds elapsed
-
-
-
- [Reading texlights from 'lights.rad']
- [2 texlights parsed from 'lights.rad']
-
- Loading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- 3052 faces
- 2 degenerate faces
-
889640 square feet [128108176.00 square inches]
- 0 Displacements
- 0 Square Feet [0.00 Square Inches]
- 3050 patches before subdivision
- zero area child patch
- zero area child patch
- zero area child patch
-
47844 patches after subdivision
- 43 direct lights
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 4955615, max 635
- transfer lists: 37.8 megs
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(120647, 56133, 22065)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #2 added RGB(22914, 8681, 1164)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #3 added RGB(5322, 1704, 113)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #4 added RGB(1403, 371, 18)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #5 added RGB(387, 88, 3)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #6 added RGB(111, 22, 1)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #7 added RGB(33, 6, 0)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #8 added RGB(10, 2, 0)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #9 added RGB(3, 0, 0)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #10 added RGB(1, 0, 0)
- Build Patch/Sample Hash Table(s).....Done<0.0101 sec>
- 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
- 0 of 0 (0% of) surface lights went in leaf ambient cubes.
- 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
- Ready to Finish
-
- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 15/1024 720/49152 ( 1.5%)
- brushes 285/8192 3420/98304 ( 3.5%)
- brushsides 1785/65536 14280/524288 ( 2.7%)
- planes 2580/65536 51600/1310720 ( 3.9%)
- vertexes 4722/65536 56664/786432 ( 7.2%)
- nodes 1956/65536 62592/2097152 ( 3.0%)
- texinfos 711/12288 51192/884736 ( 5.8%)
- texdata 48/2048 1536/65536 ( 2.3%)
- dispinfos 0/0 0/0 ( 0.0%)
- disp_verts 0/0 0/0 ( 0.0%)
- disp_tris 0/0 0/0 ( 0.0%)
- disp_lmsamples 0/0 0/0 ( 0.0%)
- faces 3052/65536 170912/3670016 ( 4.7%)
- hdr faces 3052/65536 170912/3670016 ( 4.7%)
- origfaces 1384/65536 77504/3670016 ( 2.1%)
- leaves 1972/65536 63104/2097152 ( 3.0%)
- leaffaces 3965/65536 7930/131072 ( 6.1%)
- leafbrushes 1092/65536 2184/131072 ( 1.7%)
- areas 2/256 16/2048 ( 0.8%)
- surfedges 20283/512000 81132/2048000 ( 4.0%)
- edges 10959/256000 43836/1024000 ( 4.3%)
- LDR worldlights 43/8192 3784/720896 ( 0.5%)
- HDR worldlights 43/8192 3784/720896 ( 0.5%)
- leafwaterdata 6/32768 72/393216 ( 0.0%)
- waterstrips 381/32768 3810/327680 ( 1.2%)
- waterverts 0/65536 0/786432 ( 0.0%)
- waterindices 5871/65536 11742/131072 ( 9.0%)
- cubemapsamples 0/1024 0/16384 ( 0.0%)
- overlays 0/512 0/180224 ( 0.0%)
- LDR lightdata [variable] 1340772/0 ( 0.0%)
- HDR lightdata [variable] 1340772/0 ( 0.0%)
- visdata [variable] 191814/16777216 ( 1.1%)
- entdata [variable] 38640/393216 ( 9.8%)
- LDR ambient table 1972/65536 7888/262144 ( 3.0%)
- HDR ambient table 1972/65536 7888/262144 ( 3.0%)
- LDR leaf ambient 7396/65536 207088/1835008 (11.3%)
- HDR leaf ambient 7448/65536 208544/1835008 (11.4%)
- occluders 0/0 0/0 ( 0.0%)
- occluder polygons 0/0 0/0 ( 0.0%)
- occluder vert ind 0/0 0/0 ( 0.0%)
- detail props [variable] 1/12 ( 8.3%)
- static props [variable] 1/12 ( 8.3%)
- pakfile [variable] 106328/0 ( 0.0%)
- physics [variable] 111938/4194304 ( 2.7%)
- physics terrain [variable] 2/1048576 ( 0.0%)
-
- Level flags = 0
-
- Total triangle count: 8643
- Writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- 4 seconds elapsed
-
-
-
- materialPath: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\materials
- Loading C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.vmf
- ConVarRef mat_reduceparticles doesn't point to an existing ConVar
- Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\custom\battlefield 3 ak-74m\gameinfo.txt
- fixing up env_cubemap materials on brush sides...
- Material MINECRAFT/WATER is depending on itself through materialvar $bottommaterial! Ignoring...
-
0...1...2...3...4...5...6...7...8...9...10
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (326.3 -1021.1 114.6)
-
Leaf 0 contents: CONTENTS_SOLID
- Leaf 1 contents:
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs: Brush 81115:
-
-
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (338.9 -1021.1 184.8)
-
Leaf 0 contents:
- Leaf 1 contents: CONTENTS_SOLID
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs: Brush 81115:
-
-
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (326.3 -1018.3 184.8)
-
Leaf 0 contents:
- Leaf 1 contents: CONTENTS_SOLID
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs: Brush 81115:
-
-
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (313.8 -1021.1 184.8)
-
Leaf 0 contents: CONTENTS_SOLID
- Leaf 1 contents:
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs: Brush 81115:
-
- 0...1...2...3...4...5...6...7...8...9...10
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (326.3 -1021.1 114.6)
-
Leaf 0 contents: CONTENTS_SOLID
- Leaf 1 contents:
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs: Brush 81115:
-
-
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (338.9 -1021.1 184.8)
-
Leaf 0 contents:
- Leaf 1 contents: CONTENTS_SOLID
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs: Brush 81115:
-
-
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (326.3 -1018.3 184.8)
-
Leaf 0 contents:
- Leaf 1 contents: CONTENTS_SOLID
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs: Brush 81115:
-
-
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (313.8 -1021.1 184.8)
-
Leaf 0 contents: CONTENTS_SOLID
- Leaf 1 contents:
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs: Brush 81115:
-
- *** Suppressing further FindPortalSide errors.... ***
- Processing areas...done (1)
- Building Faces...done (0)
- Chop Details...done (0)
- Find Visible Detail Sides...done (0)
- Merging details...done (0)
- FixTjuncs...
- PruneNodes...
- WriteBSP...
- done (0)
- writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.prt...Building visibility clusters...
- done (0)
- Creating default LDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_06*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Creating default HDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_06*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Finding displacement neighbors...
- Finding lightmap sample positions...
- Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
- Building Physics collision data...
- done (0) (129019 bytes)
- Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
- Water found with no water_lod_control entity, creating a default one.
- Compacting texture/material tables...
- Reduced 920 texinfos to 801
- Reduced 53 texdatas to 49 (1217 bytes to 1075)
- Writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- Wrote ZIP buffer, estimated size 106810, actual size 106328
- 2 seconds elapsed
-
-
-
- 12 threads
- reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
- 1498 portalclusters
- 5349 numportals
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Optimized: 16234 visible clusters (3.34%)
- Total clusters visible: 486250
- Average clusters visible: 324
- Building PAS...
- Average clusters audible: 848
- visdatasize:350104 compressed from 575232
- writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- 1 minute, 57 seconds elapsed
-
-
-
- [Reading texlights from 'lights.rad']
- [2 texlights parsed from 'lights.rad']
-
- Loading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- 3900 faces
- 2 degenerate faces
-
914685 square feet [131714736.00 square inches]
- 0 Displacements
- 0 Square Feet [0.00 Square Inches]
- 3898 patches before subdivision
- zero area child patch
- zero area child patch
- zero area child patch
-
50816 patches after subdivision
- 47 direct lights
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 6292254, max 750
- transfer lists: 48.0 megs
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(134142, 64692, 15279)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #2 added RGB(24935, 9990, 1118)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #3 added RGB(5719, 1975, 145)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #4 added RGB(1493, 421, 27)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #5 added RGB(412, 100, 5)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #6 added RGB(119, 25, 1)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #7 added RGB(35, 6, 0)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #8 added RGB(11, 2, 0)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #9 added RGB(3, 0, 0)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #10 added RGB(1, 0, 0)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #11 added RGB(0, 0, 0)
- Build Patch/Sample Hash Table(s).....Done<0.0102 sec>
- 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
- 0 of 0 (0% of) surface lights went in leaf ambient cubes.
- 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
- Ready to Finish
-
- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 15/1024 720/49152 ( 1.5%)
- brushes 326/8192 3912/98304 ( 4.0%)
- brushsides 2054/65536 16432/524288 ( 3.1%)
- planes 2936/65536 58720/1310720 ( 4.5%)
- vertexes 5895/65536 70740/786432 ( 9.0%)
- nodes 2602/65536 83264/2097152 ( 4.0%)
- texinfos 801/12288 57672/884736 ( 6.5%)
- texdata 49/2048 1568/65536 ( 2.4%)
- dispinfos 0/0 0/0 ( 0.0%)
- disp_verts 0/0 0/0 ( 0.0%)
- disp_tris 0/0 0/0 ( 0.0%)
- disp_lmsamples 0/0 0/0 ( 0.0%)
- faces 3900/65536 218400/3670016 ( 6.0%)
- hdr faces 0/65536 0/3670016 ( 0.0%)
- origfaces 1558/65536 87248/3670016 ( 2.4%)
- leaves 2618/65536 83776/2097152 ( 4.0%)
- leaffaces 4995/65536 9990/131072 ( 7.6%)
- leafbrushes 1485/65536 2970/131072 ( 2.3%)
- areas 2/256 16/2048 ( 0.8%)
- surfedges 24981/512000 99924/2048000 ( 4.9%)
- edges 13513/256000 54052/1024000 ( 5.3%)
- LDR worldlights 47/8192 4136/720896 ( 0.6%)
- HDR worldlights 0/8192 0/720896 ( 0.0%)
- leafwaterdata 6/32768 72/393216 ( 0.0%)
- waterstrips 467/32768 4670/327680 ( 1.4%)
- waterverts 0/65536 0/786432 ( 0.0%)
- waterindices 7203/65536 14406/131072 (11.0%)
- cubemapsamples 0/1024 0/16384 ( 0.0%)
- overlays 0/512 0/180224 ( 0.0%)
- LDR lightdata [variable] 1478556/0 ( 0.0%)
- HDR lightdata [variable] 0/0 ( 0.0%)
- visdata [variable] 350104/16777216 ( 2.1%)
- entdata [variable] 40529/393216 (10.3%)
- LDR ambient table 2618/65536 10472/262144 ( 4.0%)
- HDR ambient table 2618/65536 10472/262144 ( 4.0%)
- LDR leaf ambient 7995/65536 223860/1835008 (12.2%)
- HDR leaf ambient 2618/65536 73304/1835008 ( 4.0%)
- occluders 0/0 0/0 ( 0.0%)
- occluder polygons 0/0 0/0 ( 0.0%)
- occluder vert ind 0/0 0/0 ( 0.0%)
- detail props [variable] 1/12 ( 8.3%)
- static props [variable] 1/12 ( 8.3%)
- pakfile [variable] 106328/0 ( 0.0%)
- physics [variable] 129019/4194304 ( 3.1%)
- physics terrain [variable] 2/1048576 ( 0.0%)
-
- Level flags = 0
-
- Total triangle count: 10949
- Writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- 6 seconds elapsed
-
-
-
- [Reading texlights from 'lights.rad']
- [2 texlights parsed from 'lights.rad']
-
- Loading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- 3900 faces
- 2 degenerate faces
-
914685 square feet [131714736.00 square inches]
- 0 Displacements
- 0 Square Feet [0.00 Square Inches]
- 3898 patches before subdivision
- zero area child patch
- zero area child patch
- zero area child patch
-
50816 patches after subdivision
- 47 direct lights
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 6292254, max 750
- transfer lists: 48.0 megs
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(135347, 64693, 31182)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #2 added RGB(25013, 9990, 1717)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #3 added RGB(5725, 1976, 181)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #4 added RGB(1494, 421, 29)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #5 added RGB(412, 100, 6)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #6 added RGB(119, 25, 1)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #7 added RGB(35, 6, 0)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #8 added RGB(11, 2, 0)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #9 added RGB(3, 0, 0)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #10 added RGB(1, 0, 0)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #11 added RGB(0, 0, 0)
- Build Patch/Sample Hash Table(s).....Done<0.0111 sec>
- 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
- 0 of 0 (0% of) surface lights went in leaf ambient cubes.
- 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
- Ready to Finish
-
- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 15/1024 720/49152 ( 1.5%)
- brushes 326/8192 3912/98304 ( 4.0%)
- brushsides 2054/65536 16432/524288 ( 3.1%)
- planes 2936/65536 58720/1310720 ( 4.5%)
- vertexes 5895/65536 70740/786432 ( 9.0%)
- nodes 2602/65536 83264/2097152 ( 4.0%)
- texinfos 801/12288 57672/884736 ( 6.5%)
- texdata 49/2048 1568/65536 ( 2.4%)
- dispinfos 0/0 0/0 ( 0.0%)
- disp_verts 0/0 0/0 ( 0.0%)
- disp_tris 0/0 0/0 ( 0.0%)
- disp_lmsamples 0/0 0/0 ( 0.0%)
- faces 3900/65536 218400/3670016 ( 6.0%)
- hdr faces 3900/65536 218400/3670016 ( 6.0%)
- origfaces 1558/65536 87248/3670016 ( 2.4%)
- leaves 2618/65536 83776/2097152 ( 4.0%)
- leaffaces 4995/65536 9990/131072 ( 7.6%)
- leafbrushes 1485/65536 2970/131072 ( 2.3%)
- areas 2/256 16/2048 ( 0.8%)
- surfedges 24981/512000 99924/2048000 ( 4.9%)
- edges 13513/256000 54052/1024000 ( 5.3%)
- LDR worldlights 47/8192 4136/720896 ( 0.6%)
- HDR worldlights 47/8192 4136/720896 ( 0.6%)
- leafwaterdata 6/32768 72/393216 ( 0.0%)
- waterstrips 467/32768 4670/327680 ( 1.4%)
- waterverts 0/65536 0/786432 ( 0.0%)
- waterindices 7203/65536 14406/131072 (11.0%)
- cubemapsamples 0/1024 0/16384 ( 0.0%)
- overlays 0/512 0/180224 ( 0.0%)
- LDR lightdata [variable] 1478556/0 ( 0.0%)
- HDR lightdata [variable] 1478556/0 ( 0.0%)
- visdata [variable] 350104/16777216 ( 2.1%)
- entdata [variable] 40529/393216 (10.3%)
- LDR ambient table 2618/65536 10472/262144 ( 4.0%)
- HDR ambient table 2618/65536 10472/262144 ( 4.0%)
- LDR leaf ambient 7995/65536 223860/1835008 (12.2%)
- HDR leaf ambient 8019/65536 224532/1835008 (12.2%)
- occluders 0/0 0/0 ( 0.0%)
- occluder polygons 0/0 0/0 ( 0.0%)
- occluder vert ind 0/0 0/0 ( 0.0%)
- detail props [variable] 1/12 ( 8.3%)
- static props [variable] 1/12 ( 8.3%)
- pakfile [variable] 106328/0 ( 0.0%)
- physics [variable] 129019/4194304 ( 3.1%)
- physics terrain [variable] 2/1048576 ( 0.0%)
-
- Level flags = 0
-
- Total triangle count: 10949
- Writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- 6 seconds elapsed
-
-
-
- materialPath: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\materials
- Loading C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.vmf
- ConVarRef mat_reduceparticles doesn't point to an existing ConVar
- Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\custom\battlefield 3 ak-74m\gameinfo.txt
- fixing up env_cubemap materials on brush sides...
- Material MINECRAFT/WATER is depending on itself through materialvar $bottommaterial! Ignoring...
-
0...1...2...3...4...5...6...7...8...9...10
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (326.3 -1021.1 114.6)
-
Leaf 0 contents: CONTENTS_SOLID
- Leaf 1 contents:
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs: Brush 81115:
-
-
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (338.9 -1021.1 184.8)
-
Leaf 0 contents:
- Leaf 1 contents: CONTENTS_SOLID
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs: Brush 81115:
-
-
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (326.3 -1018.3 184.8)
-
Leaf 0 contents:
- Leaf 1 contents: CONTENTS_SOLID
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs: Brush 81115:
-
-
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (313.8 -1021.1 184.8)
-
Leaf 0 contents: CONTENTS_SOLID
- Leaf 1 contents:
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs: Brush 81115:
-
- 0...1...2...3...4...5...6...7...8...9...10
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (326.3 -1021.1 114.6)
-
Leaf 0 contents: CONTENTS_SOLID
- Leaf 1 contents:
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs: Brush 81115:
-
-
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (338.9 -1021.1 184.8)
-
Leaf 0 contents:
- Leaf 1 contents: CONTENTS_SOLID
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs: Brush 81115:
-
-
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (326.3 -1018.3 184.8)
-
Leaf 0 contents:
- Leaf 1 contents: CONTENTS_SOLID
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs: Brush 81115:
-
-
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (313.8 -1021.1 184.8)
-
Leaf 0 contents: CONTENTS_SOLID
- Leaf 1 contents:
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs: Brush 81115:
-
- *** Suppressing further FindPortalSide errors.... ***
- Processing areas...done (0)
- Building Faces...done (0)
- Chop Details...done (0)
- Find Visible Detail Sides...done (0)
- Merging details...done (0)
- FixTjuncs...
- PruneNodes...
- WriteBSP...
- done (0)
- writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.prt...Building visibility clusters...
- done (0)
- Creating default LDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_06*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Creating default HDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_06*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Finding displacement neighbors...
- Finding lightmap sample positions...
- Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
- Building Physics collision data...
- done (0) (131354 bytes)
- Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
- Water found with no water_lod_control entity, creating a default one.
- Compacting texture/material tables...
- Reduced 945 texinfos to 817
- Reduced 53 texdatas to 49 (1217 bytes to 1075)
- Writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- Wrote ZIP buffer, estimated size 106810, actual size 106328
- 2 seconds elapsed
-
-
-
- 12 threads
- reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
- 1513 portalclusters
- 5416 numportals
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Optimized: 17022 visible clusters (3.48%)
- Total clusters visible: 489437
- Average clusters visible: 323
- Building PAS...
- Average clusters audible: 863
- visdatasize:357069 compressed from 580992
- writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- 1 minute, 48 seconds elapsed
-
-
-
- [Reading texlights from 'lights.rad']
- [2 texlights parsed from 'lights.rad']
-
- Loading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- 3944 faces
- 2 degenerate faces
-
915257 square feet [131797024.00 square inches]
- 0 Displacements
- 0 Square Feet [0.00 Square Inches]
- 3942 patches before subdivision
- zero area child patch
- zero area child patch
- zero area child patch
-
51082 patches after subdivision
- 47 direct lights
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 6338755, max 749
- transfer lists: 48.4 megs
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(134285, 65053, 15354)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #2 added RGB(24977, 10051, 1132)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #3 added RGB(5730, 1995, 147)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #4 added RGB(1496, 425, 27)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #5 added RGB(413, 101, 6)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #6 added RGB(119, 25, 1)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #7 added RGB(35, 6, 0)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #8 added RGB(11, 2, 0)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #9 added RGB(3, 0, 0)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #10 added RGB(1, 0, 0)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #11 added RGB(0, 0, 0)
- Build Patch/Sample Hash Table(s).....Done<0.0102 sec>
- 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
- 0 of 0 (0% of) surface lights went in leaf ambient cubes.
- 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
- Ready to Finish
-
- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 17/1024 816/49152 ( 1.7%)
- brushes 331/8192 3972/98304 ( 4.0%)
- brushsides 2084/65536 16672/524288 ( 3.2%)
- planes 2990/65536 59800/1310720 ( 4.6%)
- vertexes 5960/65536 71520/786432 ( 9.1%)
- nodes 2640/65536 84480/2097152 ( 4.0%)
- texinfos 817/12288 58824/884736 ( 6.6%)
- texdata 49/2048 1568/65536 ( 2.4%)
- dispinfos 0/0 0/0 ( 0.0%)
- disp_verts 0/0 0/0 ( 0.0%)
- disp_tris 0/0 0/0 ( 0.0%)
- disp_lmsamples 0/0 0/0 ( 0.0%)
- faces 3944/65536 220864/3670016 ( 6.0%)
- hdr faces 0/65536 0/3670016 ( 0.0%)
- origfaces 1588/65536 88928/3670016 ( 2.4%)
- leaves 2658/65536 85056/2097152 ( 4.1%)
- leaffaces 5085/65536 10170/131072 ( 7.8%)
- leafbrushes 1505/65536 3010/131072 ( 2.3%)
- areas 2/256 16/2048 ( 0.8%)
- surfedges 25312/512000 101248/2048000 ( 4.9%)
- edges 13682/256000 54728/1024000 ( 5.3%)
- LDR worldlights 47/8192 4136/720896 ( 0.6%)
- HDR worldlights 0/8192 0/720896 ( 0.0%)
- leafwaterdata 6/32768 72/393216 ( 0.0%)
- waterstrips 472/32768 4720/327680 ( 1.4%)
- waterverts 0/65536 0/786432 ( 0.0%)
- waterindices 7290/65536 14580/131072 (11.1%)
- cubemapsamples 0/1024 0/16384 ( 0.0%)
- overlays 0/512 0/180224 ( 0.0%)
- LDR lightdata [variable] 1482704/0 ( 0.0%)
- HDR lightdata [variable] 0/0 ( 0.0%)
- visdata [variable] 357069/16777216 ( 2.1%)
- entdata [variable] 40938/393216 (10.4%)
- LDR ambient table 2658/65536 10632/262144 ( 4.1%)
- HDR ambient table 2658/65536 10632/262144 ( 4.1%)
- LDR leaf ambient 8068/65536 225904/1835008 (12.3%)
- HDR leaf ambient 2658/65536 74424/1835008 ( 4.1%)
- occluders 0/0 0/0 ( 0.0%)
- occluder polygons 0/0 0/0 ( 0.0%)
- occluder vert ind 0/0 0/0 ( 0.0%)
- detail props [variable] 1/12 ( 8.3%)
- static props [variable] 1/12 ( 8.3%)
- pakfile [variable] 106328/0 ( 0.0%)
- physics [variable] 131354/4194304 ( 3.1%)
- physics terrain [variable] 2/1048576 ( 0.0%)
-
- Level flags = 0
-
- Total triangle count: 11072
- Writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- 5 seconds elapsed
-
-
-
- [Reading texlights from 'lights.rad']
- [2 texlights parsed from 'lights.rad']
-
- Loading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- 3944 faces
- 2 degenerate faces
-
915257 square feet [131797024.00 square inches]
- 0 Displacements
- 0 Square Feet [0.00 Square Inches]
- 3942 patches before subdivision
- zero area child patch
- zero area child patch
- zero area child patch
-
51082 patches after subdivision
- 47 direct lights
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 6338755, max 749
- transfer lists: 48.4 megs
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(135488, 65053, 31284)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #2 added RGB(25054, 10051, 1730)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #3 added RGB(5736, 1995, 183)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #4 added RGB(1497, 425, 30)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #5 added RGB(413, 101, 6)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #6 added RGB(119, 25, 1)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #7 added RGB(35, 6, 0)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #8 added RGB(11, 2, 0)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #9 added RGB(3, 0, 0)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #10 added RGB(1, 0, 0)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #11 added RGB(0, 0, 0)
- Build Patch/Sample Hash Table(s).....Done<0.0108 sec>
- 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
- 0 of 0 (0% of) surface lights went in leaf ambient cubes.
- 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
- Ready to Finish
-
- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 17/1024 816/49152 ( 1.7%)
- brushes 331/8192 3972/98304 ( 4.0%)
- brushsides 2084/65536 16672/524288 ( 3.2%)
- planes 2990/65536 59800/1310720 ( 4.6%)
- vertexes 5960/65536 71520/786432 ( 9.1%)
- nodes 2640/65536 84480/2097152 ( 4.0%)
- texinfos 817/12288 58824/884736 ( 6.6%)
- texdata 49/2048 1568/65536 ( 2.4%)
- dispinfos 0/0 0/0 ( 0.0%)
- disp_verts 0/0 0/0 ( 0.0%)
- disp_tris 0/0 0/0 ( 0.0%)
- disp_lmsamples 0/0 0/0 ( 0.0%)
- faces 3944/65536 220864/3670016 ( 6.0%)
- hdr faces 3944/65536 220864/3670016 ( 6.0%)
- origfaces 1588/65536 88928/3670016 ( 2.4%)
- leaves 2658/65536 85056/2097152 ( 4.1%)
- leaffaces 5085/65536 10170/131072 ( 7.8%)
- leafbrushes 1505/65536 3010/131072 ( 2.3%)
- areas 2/256 16/2048 ( 0.8%)
- surfedges 25312/512000 101248/2048000 ( 4.9%)
- edges 13682/256000 54728/1024000 ( 5.3%)
- LDR worldlights 47/8192 4136/720896 ( 0.6%)
- HDR worldlights 47/8192 4136/720896 ( 0.6%)
- leafwaterdata 6/32768 72/393216 ( 0.0%)
- waterstrips 472/32768 4720/327680 ( 1.4%)
- waterverts 0/65536 0/786432 ( 0.0%)
- waterindices 7290/65536 14580/131072 (11.1%)
- cubemapsamples 0/1024 0/16384 ( 0.0%)
- overlays 0/512 0/180224 ( 0.0%)
- LDR lightdata [variable] 1482704/0 ( 0.0%)
- HDR lightdata [variable] 1482704/0 ( 0.0%)
- visdata [variable] 357069/16777216 ( 2.1%)
- entdata [variable] 40938/393216 (10.4%)
- LDR ambient table 2658/65536 10632/262144 ( 4.1%)
- HDR ambient table 2658/65536 10632/262144 ( 4.1%)
- LDR leaf ambient 8068/65536 225904/1835008 (12.3%)
- HDR leaf ambient 8086/65536 226408/1835008 (12.3%)
- occluders 0/0 0/0 ( 0.0%)
- occluder polygons 0/0 0/0 ( 0.0%)
- occluder vert ind 0/0 0/0 ( 0.0%)
- detail props [variable] 1/12 ( 8.3%)
- static props [variable] 1/12 ( 8.3%)
- pakfile [variable] 106328/0 ( 0.0%)
- physics [variable] 131354/4194304 ( 3.1%)
- physics terrain [variable] 2/1048576 ( 0.0%)
-
- Level flags = 0
-
- Total triangle count: 11072
- Writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- 5 seconds elapsed
-
-
-
- materialPath: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\materials
- Loading C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.vmf
- ConVarRef mat_reduceparticles doesn't point to an existing ConVar
- Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\custom\battlefield 3 ak-74m\gameinfo.txt
- fixing up env_cubemap materials on brush sides...
- Material MINECRAFT/WATER is depending on itself through materialvar $bottommaterial! Ignoring...
-
0...1...2...3...4...5...6...7...8...9...10
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (326.3 -1021.1 114.6)
-
Leaf 0 contents: CONTENTS_SOLID
- Leaf 1 contents:
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs: Brush 81115:
-
-
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (338.9 -1021.1 184.8)
-
Leaf 0 contents:
- Leaf 1 contents: CONTENTS_SOLID
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs: Brush 81115:
-
-
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (326.3 -1018.3 184.8)
-
Leaf 0 contents:
- Leaf 1 contents: CONTENTS_SOLID
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs: Brush 81115:
-
-
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (313.8 -1021.1 184.8)
-
Leaf 0 contents: CONTENTS_SOLID
- Leaf 1 contents:
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs: Brush 81115:
-
- 0...1...2...3...4...5...6...7...8...9...10
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (326.3 -1021.1 114.6)
-
Leaf 0 contents: CONTENTS_SOLID
- Leaf 1 contents:
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs: Brush 81115:
-
-
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (338.9 -1021.1 184.8)
-
Leaf 0 contents:
- Leaf 1 contents: CONTENTS_SOLID
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs: Brush 81115:
-
-
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (326.3 -1018.3 184.8)
-
Leaf 0 contents:
- Leaf 1 contents: CONTENTS_SOLID
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs: Brush 81115:
-
-
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (313.8 -1021.1 184.8)
-
Leaf 0 contents: CONTENTS_SOLID
- Leaf 1 contents:
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs: Brush 81115:
-
- *** Suppressing further FindPortalSide errors.... ***
- Processing areas...done (0)
- Building Faces...done (0)
- Chop Details...done (0)
- Find Visible Detail Sides...done (0)
- Merging details...done (0)
- FixTjuncs...
- PruneNodes...
- WriteBSP...
- done (0)
- writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.prt...Building visibility clusters...
- done (0)
- Creating default LDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_06*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Creating default HDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_06*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Finding displacement neighbors...
- Finding lightmap sample positions...
- Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
- Building Physics collision data...
- done (0) (137533 bytes)
- Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
- Water found with no water_lod_control entity, creating a default one.
- Compacting texture/material tables...
- Reduced 963 texinfos to 826
- Reduced 55 texdatas to 50 (1268 bytes to 1104)
- Writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- Wrote ZIP buffer, estimated size 106810, actual size 106328
- 3 seconds elapsed
-
-
-
- 12 threads
- reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
- 1538 portalclusters
- 5531 numportals
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Optimized: 19935 visible clusters (3.80%)
- Total clusters visible: 524907
- Average clusters visible: 341
- Building PAS...
- Average clusters audible: 887
- visdatasize:372958 compressed from 615200
- writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- 2 minutes, 11 seconds elapsed
-
-
-
- [Reading texlights from 'lights.rad']
- [2 texlights parsed from 'lights.rad']
-
- Loading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- 4012 faces
- 2 degenerate faces
-
925128 square feet [133218448.00 square inches]
- 0 Displacements
- 0 Square Feet [0.00 Square Inches]
- 4010 patches before subdivision
- zero area child patch
- zero area child patch
- zero area child patch
-
52684 patches after subdivision
- 89 direct lights
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 6610418, max 777
- transfer lists: 50.4 megs
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(220404, 96457, 21239)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #2 added RGB(48857, 15797, 1465)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #3 added RGB(12598, 3082, 174)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #4 added RGB(3521, 642, 30)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #5 added RGB(1025, 147, 6)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #6 added RGB(306, 35, 1)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #7 added RGB(93, 9, 0)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #8 added RGB(29, 2, 0)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #9 added RGB(9, 1, 0)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #10 added RGB(3, 0, 0)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #11 added RGB(1, 0, 0)
- Build Patch/Sample Hash Table(s).....Done<0.0107 sec>
- 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
- 0 of 0 (0% of) surface lights went in leaf ambient cubes.
- 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
- Ready to Finish
-
- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 19/1024 912/49152 ( 1.9%)
- brushes 347/8192 4164/98304 ( 4.2%)
- brushsides 2180/65536 17440/524288 ( 3.3%)
- planes 3072/65536 61440/1310720 ( 4.7%)
- vertexes 6030/65536 72360/786432 ( 9.2%)
- nodes 2677/65536 85664/2097152 ( 4.1%)
- texinfos 826/12288 59472/884736 ( 6.7%)
- texdata 50/2048 1600/65536 ( 2.4%)
- dispinfos 0/0 0/0 ( 0.0%)
- disp_verts 0/0 0/0 ( 0.0%)
- disp_tris 0/0 0/0 ( 0.0%)
- disp_lmsamples 0/0 0/0 ( 0.0%)
- faces 4012/65536 224672/3670016 ( 6.1%)
- hdr faces 0/65536 0/3670016 ( 0.0%)
- origfaces 1606/65536 89936/3670016 ( 2.5%)
- leaves 2697/65536 86304/2097152 ( 4.1%)
- leaffaces 5216/65536 10432/131072 ( 8.0%)
- leafbrushes 1731/65536 3462/131072 ( 2.6%)
- areas 2/256 16/2048 ( 0.8%)
- surfedges 25709/512000 102836/2048000 ( 5.0%)
- edges 13878/256000 55512/1024000 ( 5.4%)
- LDR worldlights 89/8192 7832/720896 ( 1.1%)
- HDR worldlights 0/8192 0/720896 ( 0.0%)
- leafwaterdata 6/32768 72/393216 ( 0.0%)
- waterstrips 487/32768 4870/327680 ( 1.5%)
- waterverts 0/65536 0/786432 ( 0.0%)
- waterindices 7587/65536 15174/131072 (11.6%)
- cubemapsamples 0/1024 0/16384 ( 0.0%)
- overlays 0/512 0/180224 ( 0.0%)
- LDR lightdata [variable] 1516780/0 ( 0.0%)
- HDR lightdata [variable] 0/0 ( 0.0%)
- visdata [variable] 372958/16777216 ( 2.2%)
- entdata [variable] 55853/393216 (14.2%)
- LDR ambient table 2697/65536 10788/262144 ( 4.1%)
- HDR ambient table 2697/65536 10788/262144 ( 4.1%)
- LDR leaf ambient 8652/65536 242256/1835008 (13.2%)
- HDR leaf ambient 2697/65536 75516/1835008 ( 4.1%)
- occluders 0/0 0/0 ( 0.0%)
- occluder polygons 0/0 0/0 ( 0.0%)
- occluder vert ind 0/0 0/0 ( 0.0%)
- detail props [variable] 1/12 ( 8.3%)
- static props [variable] 1/12 ( 8.3%)
- pakfile [variable] 106328/0 ( 0.0%)
- physics [variable] 137533/4194304 ( 3.3%)
- physics terrain [variable] 2/1048576 ( 0.0%)
-
- Level flags = 0
-
- Total triangle count: 11261
- Writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- 6 seconds elapsed
-
-
-
- [Reading texlights from 'lights.rad']
- [2 texlights parsed from 'lights.rad']
-
- Loading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- 4012 faces
- 2 degenerate faces
-
925128 square feet [133218448.00 square inches]
- 0 Displacements
- 0 Square Feet [0.00 Square Inches]
- 4010 patches before subdivision
- zero area child patch
- zero area child patch
- zero area child patch
-
52684 patches after subdivision
- 89 direct lights
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 6610418, max 777
- transfer lists: 50.4 megs
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(222348, 96458, 46967)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #2 added RGB(48992, 15798, 2514)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #3 added RGB(12609, 3082, 238)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #4 added RGB(3522, 642, 35)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #5 added RGB(1025, 147, 7)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #6 added RGB(306, 35, 1)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #7 added RGB(93, 9, 0)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #8 added RGB(29, 2, 0)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #9 added RGB(9, 1, 0)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #10 added RGB(3, 0, 0)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #11 added RGB(1, 0, 0)
- Build Patch/Sample Hash Table(s).....Done<0.0114 sec>
- 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
- 0 of 0 (0% of) surface lights went in leaf ambient cubes.
- 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
- Ready to Finish
-
- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 19/1024 912/49152 ( 1.9%)
- brushes 347/8192 4164/98304 ( 4.2%)
- brushsides 2180/65536 17440/524288 ( 3.3%)
- planes 3072/65536 61440/1310720 ( 4.7%)
- vertexes 6030/65536 72360/786432 ( 9.2%)
- nodes 2677/65536 85664/2097152 ( 4.1%)
- texinfos 826/12288 59472/884736 ( 6.7%)
- texdata 50/2048 1600/65536 ( 2.4%)
- dispinfos 0/0 0/0 ( 0.0%)
- disp_verts 0/0 0/0 ( 0.0%)
- disp_tris 0/0 0/0 ( 0.0%)
- disp_lmsamples 0/0 0/0 ( 0.0%)
- faces 4012/65536 224672/3670016 ( 6.1%)
- hdr faces 4012/65536 224672/3670016 ( 6.1%)
- origfaces 1606/65536 89936/3670016 ( 2.5%)
- leaves 2697/65536 86304/2097152 ( 4.1%)
- leaffaces 5216/65536 10432/131072 ( 8.0%)
- leafbrushes 1731/65536 3462/131072 ( 2.6%)
- areas 2/256 16/2048 ( 0.8%)
- surfedges 25709/512000 102836/2048000 ( 5.0%)
- edges 13878/256000 55512/1024000 ( 5.4%)
- LDR worldlights 89/8192 7832/720896 ( 1.1%)
- HDR worldlights 89/8192 7832/720896 ( 1.1%)
- leafwaterdata 6/32768 72/393216 ( 0.0%)
- waterstrips 487/32768 4870/327680 ( 1.5%)
- waterverts 0/65536 0/786432 ( 0.0%)
- waterindices 7587/65536 15174/131072 (11.6%)
- cubemapsamples 0/1024 0/16384 ( 0.0%)
- overlays 0/512 0/180224 ( 0.0%)
- LDR lightdata [variable] 1516780/0 ( 0.0%)
- HDR lightdata [variable] 1516780/0 ( 0.0%)
- visdata [variable] 372958/16777216 ( 2.2%)
- entdata [variable] 55853/393216 (14.2%)
- LDR ambient table 2697/65536 10788/262144 ( 4.1%)
- HDR ambient table 2697/65536 10788/262144 ( 4.1%)
- LDR leaf ambient 8652/65536 242256/1835008 (13.2%)
- HDR leaf ambient 8691/65536 243348/1835008 (13.3%)
- occluders 0/0 0/0 ( 0.0%)
- occluder polygons 0/0 0/0 ( 0.0%)
- occluder vert ind 0/0 0/0 ( 0.0%)
- detail props [variable] 1/12 ( 8.3%)
- static props [variable] 1/12 ( 8.3%)
- pakfile [variable] 106328/0 ( 0.0%)
- physics [variable] 137533/4194304 ( 3.3%)
- physics terrain [variable] 2/1048576 ( 0.0%)
-
- Level flags = 0
-
- Total triangle count: 11261
- Writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- 6 seconds elapsed
-
-
-
- materialPath: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\materials
- Loading C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.vmf
- ConVarRef mat_reduceparticles doesn't point to an existing ConVar
- Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\custom\battlefield 3 ak-74m\gameinfo.txt
- fixing up env_cubemap materials on brush sides...
- Material MINECRAFT/WATER is depending on itself through materialvar $bottommaterial! Ignoring...
-
0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
- Building Faces...done (0)
- Chop Details...done (0)
- Find Visible Detail Sides...done (0)
- Merging details...done (0)
- FixTjuncs...
- PruneNodes...
- WriteBSP...
- done (0)
- writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.prt...Building visibility clusters...
- done (0)
- Creating default LDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_06*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Creating default HDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_06*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Finding displacement neighbors...
- Finding lightmap sample positions...
- Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
- Building Physics collision data...
- done (0) (170285 bytes)
- Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
- Water found with no water_lod_control entity, creating a default one.
- Compacting texture/material tables...
- Reduced 1020 texinfos to 858
- Reduced 58 texdatas to 53 (1353 bytes to 1189)
- Writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- Wrote ZIP buffer, estimated size 106810, actual size 106328
- 2 seconds elapsed
-
-
-
- 12 threads
- reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
- 1711 portalclusters
- 6284 numportals
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...
-
-
- materialPath: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\materials
- Loading C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.vmf
- ConVarRef mat_reduceparticles doesn't point to an existing ConVar
- Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\custom\battlefield 3 ak-74m\gameinfo.txt
- fixing up env_cubemap materials on brush sides...
- Material MINECRAFT/WATER is depending on itself through materialvar $bottommaterial! Ignoring...
-
0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
- Building Faces...done (0)
- Chop Details...done (0)
- Find Visible Detail Sides...done (0)
- Merging details...done (0)
- FixTjuncs...
- PruneNodes...
- WriteBSP...
- done (0)
- writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.prt...Building visibility clusters...
- done (0)
- Creating default LDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_06*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Creating default HDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_06*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Finding displacement neighbors...
- Finding lightmap sample positions...
- Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
- Building Physics collision data...
- done (0) (143248 bytes)
- Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
- Water found with no water_lod_control entity, creating a default one.
- Compacting texture/material tables...
- Reduced 1012 texinfos to 858
- Reduced 55 texdatas to 50 (1268 bytes to 1104)
- Writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- Wrote ZIP buffer, estimated size 106810, actual size 106328
- 2 seconds elapsed
-
-
-
- 12 threads
- reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
- 1642 portalclusters
- 5925 numportals
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...
-
-
- materialPath: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\materials
- Loading C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.vmf
- ConVarRef mat_reduceparticles doesn't point to an existing ConVar
- Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\custom\battlefield 3 ak-74m\gameinfo.txt
- fixing up env_cubemap materials on brush sides...
- Material MINECRAFT/WATER is depending on itself through materialvar $bottommaterial! Ignoring...
-
0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
- Building Faces...done (0)
- Chop Details...done (0)
- Find Visible Detail Sides...done (0)
- Merging details...done (0)
- FixTjuncs...
- PruneNodes...
- WriteBSP...
- done (0)
- writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.prt...Building visibility clusters...
- done (0)
- Creating default LDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_06*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Creating default HDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_06*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Finding displacement neighbors...
- Finding lightmap sample positions...
- Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
- Building Physics collision data...
- done (0) (143245 bytes)
- Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
- Water found with no water_lod_control entity, creating a default one.
- Compacting texture/material tables...
- Reduced 1012 texinfos to 858
- Reduced 55 texdatas to 50 (1268 bytes to 1104)
- Writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- Wrote ZIP buffer, estimated size 106810, actual size 106328
- 2 seconds elapsed
-
-
-
- 12 threads
- reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
- 1642 portalclusters
- 5925 numportals
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Optimized: 21839 visible clusters (3.37%)
- Total clusters visible: 647357
- Average clusters visible: 394
- Building PAS...
- Average clusters audible: 980
- visdatasize:433135 compressed from 683072
- writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- 4 minutes, 2 seconds elapsed
-
-
-
- [Reading texlights from 'lights.rad']
- [2 texlights parsed from 'lights.rad']
-
- Loading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- 4242 faces
- 2 degenerate faces
-
948514 square feet [136586080.00 square inches]
- 0 Displacements
- 0 Square Feet [0.00 Square Inches]
- 4240 patches before subdivision
- zero area child patch
- zero area child patch
- zero area child patch
-
57318 patches after subdivision
- 89 direct lights
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 7579055, max 858
- transfer lists: 57.8 megs
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(231161, 100376, 22396)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #2 added RGB(50334, 16330, 1567)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #3 added RGB(12890, 3181, 183)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #4 added RGB(3588, 661, 31)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #5 added RGB(1041, 151, 6)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #6 added RGB(310, 36, 1)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #7 added RGB(94, 9, 0)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #8 added RGB(29, 2, 0)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #9 added RGB(9, 1, 0)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #10 added RGB(3, 0, 0)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #11 added RGB(1, 0, 0)
- Build Patch/Sample Hash Table(s).....Done<0.0110 sec>
- 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
- 0 of 0 (0% of) surface lights went in leaf ambient cubes.
- 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
- Ready to Finish
-
- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 22/1024 1056/49152 ( 2.1%)
- brushes 360/8192 4320/98304 ( 4.4%)
- brushsides 2263/65536 18104/524288 ( 3.5%)
- planes 3192/65536 63840/1310720 ( 4.9%)
- vertexes 6332/65536 75984/786432 ( 9.7%)
- nodes 2819/65536 90208/2097152 ( 4.3%)
- texinfos 858/12288 61776/884736 ( 7.0%)
- texdata 50/2048 1600/65536 ( 2.4%)
- dispinfos 0/0 0/0 ( 0.0%)
- disp_verts 0/0 0/0 ( 0.0%)
- disp_tris 0/0 0/0 ( 0.0%)
- disp_lmsamples 0/0 0/0 ( 0.0%)
- faces 4242/65536 237552/3670016 ( 6.5%)
- hdr faces 0/65536 0/3670016 ( 0.0%)
- origfaces 1673/65536 93688/3670016 ( 2.6%)
- leaves 2842/65536 90944/2097152 ( 4.3%)
- leaffaces 5730/65536 11460/131072 ( 8.7%)
- leafbrushes 1776/65536 3552/131072 ( 2.7%)
- areas 2/256 16/2048 ( 0.8%)
- surfedges 27105/512000 108420/2048000 ( 5.3%)
- edges 14587/256000 58348/1024000 ( 5.7%)
- LDR worldlights 89/8192 7832/720896 ( 1.1%)
- HDR worldlights 0/8192 0/720896 ( 0.0%)
- leafwaterdata 6/32768 72/393216 ( 0.0%)
- waterstrips 528/32768 5280/327680 ( 1.6%)
- waterverts 0/65536 0/786432 ( 0.0%)
- waterindices 8250/65536 16500/131072 (12.6%)
- cubemapsamples 0/1024 0/16384 ( 0.0%)
- overlays 0/512 0/180224 ( 0.0%)
- LDR lightdata [variable] 1606944/0 ( 0.0%)
- HDR lightdata [variable] 0/0 ( 0.0%)
- visdata [variable] 433135/16777216 ( 2.6%)
- entdata [variable] 56397/393216 (14.3%)
- LDR ambient table 2842/65536 11368/262144 ( 4.3%)
- HDR ambient table 2842/65536 11368/262144 ( 4.3%)
- LDR leaf ambient 10068/65536 281904/1835008 (15.4%)
- HDR leaf ambient 2842/65536 79576/1835008 ( 4.3%)
- occluders 0/0 0/0 ( 0.0%)
- occluder polygons 0/0 0/0 ( 0.0%)
- occluder vert ind 0/0 0/0 ( 0.0%)
- detail props [variable] 1/12 ( 8.3%)
- static props [variable] 1/12 ( 8.3%)
- pakfile [variable] 106328/0 ( 0.0%)
- physics [variable] 143245/4194304 ( 3.4%)
- physics terrain [variable] 2/1048576 ( 0.0%)
-
- Level flags = 0
-
- Total triangle count: 11929
- Writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- 7 seconds elapsed
-
-
-
- [Reading texlights from 'lights.rad']
- [2 texlights parsed from 'lights.rad']
-
- Loading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- 4242 faces
- 2 degenerate faces
-
948514 square feet [136586080.00 square inches]
- 0 Displacements
- 0 Square Feet [0.00 Square Inches]
- 4240 patches before subdivision
- zero area child patch
- zero area child patch
- zero area child patch
-
57318 patches after subdivision
- 89 direct lights
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 7579055, max 858
- transfer lists: 57.8 megs
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(233183, 100376, 48943)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #2 added RGB(50481, 16330, 2691)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #3 added RGB(12903, 3181, 255)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #4 added RGB(3589, 661, 37)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #5 added RGB(1042, 151, 7)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #6 added RGB(310, 36, 1)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #7 added RGB(94, 9, 0)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #8 added RGB(29, 2, 0)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #9 added RGB(9, 1, 0)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #10 added RGB(3, 0, 0)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #11 added RGB(1, 0, 0)
- Build Patch/Sample Hash Table(s).....Done<0.0121 sec>
- 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
- 0 of 0 (0% of) surface lights went in leaf ambient cubes.
- 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
- Ready to Finish
-
- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 22/1024 1056/49152 ( 2.1%)
- brushes 360/8192 4320/98304 ( 4.4%)
- brushsides 2263/65536 18104/524288 ( 3.5%)
- planes 3192/65536 63840/1310720 ( 4.9%)
- vertexes 6332/65536 75984/786432 ( 9.7%)
- nodes 2819/65536 90208/2097152 ( 4.3%)
- texinfos 858/12288 61776/884736 ( 7.0%)
- texdata 50/2048 1600/65536 ( 2.4%)
- dispinfos 0/0 0/0 ( 0.0%)
- disp_verts 0/0 0/0 ( 0.0%)
- disp_tris 0/0 0/0 ( 0.0%)
- disp_lmsamples 0/0 0/0 ( 0.0%)
- faces 4242/65536 237552/3670016 ( 6.5%)
- hdr faces 4242/65536 237552/3670016 ( 6.5%)
- origfaces 1673/65536 93688/3670016 ( 2.6%)
- leaves 2842/65536 90944/2097152 ( 4.3%)
- leaffaces 5730/65536 11460/131072 ( 8.7%)
- leafbrushes 1776/65536 3552/131072 ( 2.7%)
- areas 2/256 16/2048 ( 0.8%)
- surfedges 27105/512000 108420/2048000 ( 5.3%)
- edges 14587/256000 58348/1024000 ( 5.7%)
- LDR worldlights 89/8192 7832/720896 ( 1.1%)
- HDR worldlights 89/8192 7832/720896 ( 1.1%)
- leafwaterdata 6/32768 72/393216 ( 0.0%)
- waterstrips 528/32768 5280/327680 ( 1.6%)
- waterverts 0/65536 0/786432 ( 0.0%)
- waterindices 8250/65536 16500/131072 (12.6%)
- cubemapsamples 0/1024 0/16384 ( 0.0%)
- overlays 0/512 0/180224 ( 0.0%)
- LDR lightdata [variable] 1606944/0 ( 0.0%)
- HDR lightdata [variable] 1606944/0 ( 0.0%)
- visdata [variable] 433135/16777216 ( 2.6%)
- entdata [variable] 56397/393216 (14.3%)
- LDR ambient table 2842/65536 11368/262144 ( 4.3%)
- HDR ambient table 2842/65536 11368/262144 ( 4.3%)
- LDR leaf ambient 10068/65536 281904/1835008 (15.4%)
- HDR leaf ambient 10111/65536 283108/1835008 (15.4%)
- occluders 0/0 0/0 ( 0.0%)
- occluder polygons 0/0 0/0 ( 0.0%)
- occluder vert ind 0/0 0/0 ( 0.0%)
- detail props [variable] 1/12 ( 8.3%)
- static props [variable] 1/12 ( 8.3%)
- pakfile [variable] 106328/0 ( 0.0%)
- physics [variable] 143245/4194304 ( 3.4%)
- physics terrain [variable] 2/1048576 ( 0.0%)
-
- Level flags = 0
-
- Total triangle count: 11929
- Writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- 7 seconds elapsed
-
-
-
- materialPath: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\materials
- Loading C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.vmf
- ConVarRef mat_reduceparticles doesn't point to an existing ConVar
- Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\custom\battlefield 3 ak-74m\gameinfo.txt
- fixing up env_cubemap materials on brush sides...
- Material MINECRAFT/WATER is depending on itself through materialvar $bottommaterial! Ignoring...
-
0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
- Building Faces...done (0)
- Chop Details...done (0)
- Find Visible Detail Sides...done (0)
- Merging details...done (0)
- FixTjuncs...
- PruneNodes...
- WriteBSP...
- done (0)
- writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.prt...Building visibility clusters...
- done (0)
- Creating default LDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_06*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Creating default HDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_06*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Finding displacement neighbors...
- Finding lightmap sample positions...
- Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
- Building Physics collision data...
- done (0) (143245 bytes)
- Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
- Water found with no water_lod_control entity, creating a default one.
- Compacting texture/material tables...
- Reduced 1012 texinfos to 858
- Reduced 55 texdatas to 50 (1268 bytes to 1104)
- Writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- Wrote ZIP buffer, estimated size 106810, actual size 106328
- 2 seconds elapsed
-
-
-
- 12 threads
- reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
- 1642 portalclusters
- 5925 numportals
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Optimized: 21839 visible clusters (3.37%)
- Total clusters visible: 647357
- Average clusters visible: 394
- Building PAS...
- Average clusters audible: 980
- visdatasize:433135 compressed from 683072
- writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- 4 minutes, 7 seconds elapsed
-
-
-
- [Reading texlights from 'lights.rad']
- [2 texlights parsed from 'lights.rad']
-
- Loading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- 4242 faces
- 2 degenerate faces
-
948514 square feet [136586080.00 square inches]
- 0 Displacements
- 0 Square Feet [0.00 Square Inches]
- 4240 patches before subdivision
- zero area child patch
- zero area child patch
- zero area child patch
-
57318 patches after subdivision
- 89 direct lights
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 7579055, max 858
- transfer lists: 57.8 megs
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(231161, 100376, 22396)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #2 added RGB(50334, 16330, 1567)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #3 added RGB(12890, 3181, 183)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #4 added RGB(3588, 661, 31)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #5 added RGB(1041, 151, 6)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #6 added RGB(310, 36, 1)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #7 added RGB(94, 9, 0)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #8 added RGB(29, 2, 0)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #9 added RGB(9, 1, 0)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #10 added RGB(3, 0, 0)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #11 added RGB(1, 0, 0)
- Build Patch/Sample Hash Table(s).....Done<0.0109 sec>
- 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
- 0 of 0 (0% of) surface lights went in leaf ambient cubes.
- 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
- Ready to Finish
-
- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 22/1024 1056/49152 ( 2.1%)
- brushes 360/8192 4320/98304 ( 4.4%)
- brushsides 2263/65536 18104/524288 ( 3.5%)
- planes 3192/65536 63840/1310720 ( 4.9%)
- vertexes 6332/65536 75984/786432 ( 9.7%)
- nodes 2819/65536 90208/2097152 ( 4.3%)
- texinfos 858/12288 61776/884736 ( 7.0%)
- texdata 50/2048 1600/65536 ( 2.4%)
- dispinfos 0/0 0/0 ( 0.0%)
- disp_verts 0/0 0/0 ( 0.0%)
- disp_tris 0/0 0/0 ( 0.0%)
- disp_lmsamples 0/0 0/0 ( 0.0%)
- faces 4242/65536 237552/3670016 ( 6.5%)
- hdr faces 0/65536 0/3670016 ( 0.0%)
- origfaces 1673/65536 93688/3670016 ( 2.6%)
- leaves 2842/65536 90944/2097152 ( 4.3%)
- leaffaces 5730/65536 11460/131072 ( 8.7%)
- leafbrushes 1776/65536 3552/131072 ( 2.7%)
- areas 2/256 16/2048 ( 0.8%)
- surfedges 27105/512000 108420/2048000 ( 5.3%)
- edges 14587/256000 58348/1024000 ( 5.7%)
- LDR worldlights 89/8192 7832/720896 ( 1.1%)
- HDR worldlights 0/8192 0/720896 ( 0.0%)
- leafwaterdata 6/32768 72/393216 ( 0.0%)
- waterstrips 528/32768 5280/327680 ( 1.6%)
- waterverts 0/65536 0/786432 ( 0.0%)
- waterindices 8250/65536 16500/131072 (12.6%)
- cubemapsamples 0/1024 0/16384 ( 0.0%)
- overlays 0/512 0/180224 ( 0.0%)
- LDR lightdata [variable] 1606944/0 ( 0.0%)
- HDR lightdata [variable] 0/0 ( 0.0%)
- visdata [variable] 433135/16777216 ( 2.6%)
- entdata [variable] 56327/393216 (14.3%)
- LDR ambient table 2842/65536 11368/262144 ( 4.3%)
- HDR ambient table 2842/65536 11368/262144 ( 4.3%)
- LDR leaf ambient 10068/65536 281904/1835008 (15.4%)
- HDR leaf ambient 2842/65536 79576/1835008 ( 4.3%)
- occluders 0/0 0/0 ( 0.0%)
- occluder polygons 0/0 0/0 ( 0.0%)
- occluder vert ind 0/0 0/0 ( 0.0%)
- detail props [variable] 1/12 ( 8.3%)
- static props [variable] 1/12 ( 8.3%)
- pakfile [variable] 106328/0 ( 0.0%)
- physics [variable] 143245/4194304 ( 3.4%)
- physics terrain [variable] 2/1048576 ( 0.0%)
-
- Level flags = 0
-
- Total triangle count: 11929
- Writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- 7 seconds elapsed
-
-
-
- [Reading texlights from 'lights.rad']
- [2 texlights parsed from 'lights.rad']
-
- Loading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- 4242 faces
- 2 degenerate faces
-
948514 square feet [136586080.00 square inches]
- 0 Displacements
- 0 Square Feet [0.00 Square Inches]
- 4240 patches before subdivision
- zero area child patch
- zero area child patch
- zero area child patch
-
57318 patches after subdivision
- 89 direct lights
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 7579055, max 858
- transfer lists: 57.8 megs
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(233182, 100376, 48943)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #2 added RGB(50481, 16330, 2691)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #3 added RGB(12903, 3181, 255)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #4 added RGB(3589, 661, 37)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #5 added RGB(1042, 151, 7)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #6 added RGB(310, 36, 1)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #7 added RGB(94, 9, 0)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #8 added RGB(29, 2, 0)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #9 added RGB(9, 1, 0)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #10 added RGB(3, 0, 0)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #11 added RGB(1, 0, 0)
- Build Patch/Sample Hash Table(s).....Done<0.0119 sec>
- 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
- 0 of 0 (0% of) surface lights went in leaf ambient cubes.
- 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
- Ready to Finish
-
- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 22/1024 1056/49152 ( 2.1%)
- brushes 360/8192 4320/98304 ( 4.4%)
- brushsides 2263/65536 18104/524288 ( 3.5%)
- planes 3192/65536 63840/1310720 ( 4.9%)
- vertexes 6332/65536 75984/786432 ( 9.7%)
- nodes 2819/65536 90208/2097152 ( 4.3%)
- texinfos 858/12288 61776/884736 ( 7.0%)
- texdata 50/2048 1600/65536 ( 2.4%)
- dispinfos 0/0 0/0 ( 0.0%)
- disp_verts 0/0 0/0 ( 0.0%)
- disp_tris 0/0 0/0 ( 0.0%)
- disp_lmsamples 0/0 0/0 ( 0.0%)
- faces 4242/65536 237552/3670016 ( 6.5%)
- hdr faces 4242/65536 237552/3670016 ( 6.5%)
- origfaces 1673/65536 93688/3670016 ( 2.6%)
- leaves 2842/65536 90944/2097152 ( 4.3%)
- leaffaces 5730/65536 11460/131072 ( 8.7%)
- leafbrushes 1776/65536 3552/131072 ( 2.7%)
- areas 2/256 16/2048 ( 0.8%)
- surfedges 27105/512000 108420/2048000 ( 5.3%)
- edges 14587/256000 58348/1024000 ( 5.7%)
- LDR worldlights 89/8192 7832/720896 ( 1.1%)
- HDR worldlights 89/8192 7832/720896 ( 1.1%)
- leafwaterdata 6/32768 72/393216 ( 0.0%)
- waterstrips 528/32768 5280/327680 ( 1.6%)
- waterverts 0/65536 0/786432 ( 0.0%)
- waterindices 8250/65536 16500/131072 (12.6%)
- cubemapsamples 0/1024 0/16384 ( 0.0%)
- overlays 0/512 0/180224 ( 0.0%)
- LDR lightdata [variable] 1606944/0 ( 0.0%)
- HDR lightdata [variable] 1606944/0 ( 0.0%)
- visdata [variable] 433135/16777216 ( 2.6%)
- entdata [variable] 56327/393216 (14.3%)
- LDR ambient table 2842/65536 11368/262144 ( 4.3%)
- HDR ambient table 2842/65536 11368/262144 ( 4.3%)
- LDR leaf ambient 10068/65536 281904/1835008 (15.4%)
- HDR leaf ambient 10110/65536 283080/1835008 (15.4%)
- occluders 0/0 0/0 ( 0.0%)
- occluder polygons 0/0 0/0 ( 0.0%)
- occluder vert ind 0/0 0/0 ( 0.0%)
- detail props [variable] 1/12 ( 8.3%)
- static props [variable] 1/12 ( 8.3%)
- pakfile [variable] 106328/0 ( 0.0%)
- physics [variable] 143245/4194304 ( 3.4%)
- physics terrain [variable] 2/1048576 ( 0.0%)
-
- Level flags = 0
-
- Total triangle count: 11929
- Writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- 7 seconds elapsed
-
-
-
- materialPath: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\materials
- Loading C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.vmf
- ConVarRef mat_reduceparticles doesn't point to an existing ConVar
- Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\custom\battlefield 3 ak-74m\gameinfo.txt
- fixing up env_cubemap materials on brush sides...
- Material MINECRAFT/WATER is depending on itself through materialvar $bottommaterial! Ignoring...
-
0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
- Building Faces...done (0)
- Chop Details...done (0)
- Find Visible Detail Sides...done (0)
- Merging details...done (0)
- FixTjuncs...
- PruneNodes...
- WriteBSP...
- done (0)
- writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.prt...Building visibility clusters...
- done (0)
- Creating default LDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_06*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Creating default HDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_06*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Finding displacement neighbors...
- Finding lightmap sample positions...
- Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
- Building Physics collision data...
- done (0) (143835 bytes)
- Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
- Water found with no water_lod_control entity, creating a default one.
- Compacting texture/material tables...
- Reduced 1016 texinfos to 873
- Reduced 56 texdatas to 51 (1279 bytes to 1115)
- Writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- Wrote ZIP buffer, estimated size 106810, actual size 106328
- 2 seconds elapsed
-
-
-
- 12 threads
- reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
- 1638 portalclusters
- 5913 numportals
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Optimized: 21711 visible clusters (3.38%)
- Total clusters visible: 642633
- Average clusters visible: 392
- Building PAS...
- Average clusters audible: 976
- visdatasize:425932 compressed from 681408
- writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- 4 minutes, 13 seconds elapsed
-
-
-
- [Reading texlights from 'lights.rad']
- [2 texlights parsed from 'lights.rad']
-
- Loading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- 4411 faces
- 2 degenerate faces
-
988590 square feet [142357056.00 square inches]
- 0 Displacements
- 0 Square Feet [0.00 Square Inches]
- 4409 patches before subdivision
- zero area child patch
- zero area child patch
- zero area child patch
-
63771 patches after subdivision
- 89 direct lights
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 8111411, max 855
- transfer lists: 61.9 megs
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(235573, 102401, 23168)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #2 added RGB(50692, 16546, 1614)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #3 added RGB(12924, 3194, 186)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #4 added RGB(3593, 664, 32)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #5 added RGB(1042, 152, 6)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #6 added RGB(310, 36, 1)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #7 added RGB(94, 9, 0)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #8 added RGB(29, 2, 0)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #9 added RGB(9, 1, 0)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #10 added RGB(3, 0, 0)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #11 added RGB(1, 0, 0)
- Build Patch/Sample Hash Table(s).....Done<0.0118 sec>
- 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
- 0 of 0 (0% of) surface lights went in leaf ambient cubes.
- 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
- Ready to Finish
-
- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 23/1024 1104/49152 ( 2.2%)
- brushes 361/8192 4332/98304 ( 4.4%)
- brushsides 2269/65536 18152/524288 ( 3.5%)
- planes 3238/65536 64760/1310720 ( 4.9%)
- vertexes 6544/65536 78528/786432 (10.0%)
- nodes 2821/65536 90272/2097152 ( 4.3%)
- texinfos 873/12288 62856/884736 ( 7.1%)
- texdata 51/2048 1632/65536 ( 2.5%)
- dispinfos 0/0 0/0 ( 0.0%)
- disp_verts 0/0 0/0 ( 0.0%)
- disp_tris 0/0 0/0 ( 0.0%)
- disp_lmsamples 0/0 0/0 ( 0.0%)
- faces 4411/65536 247016/3670016 ( 6.7%)
- hdr faces 0/65536 0/3670016 ( 0.0%)
- origfaces 1703/65536 95368/3670016 ( 2.6%)
- leaves 2845/65536 91040/2097152 ( 4.3%)
- leaffaces 5892/65536 11784/131072 ( 9.0%)
- leafbrushes 1769/65536 3538/131072 ( 2.7%)
- areas 2/256 16/2048 ( 0.8%)
- surfedges 28039/512000 112156/2048000 ( 5.5%)
- edges 15051/256000 60204/1024000 ( 5.9%)
- LDR worldlights 89/8192 7832/720896 ( 1.1%)
- HDR worldlights 0/8192 0/720896 ( 0.0%)
- leafwaterdata 6/32768 72/393216 ( 0.0%)
- waterstrips 557/32768 5570/327680 ( 1.7%)
- waterverts 0/65536 0/786432 ( 0.0%)
- waterindices 8640/65536 17280/131072 (13.2%)
- cubemapsamples 0/1024 0/16384 ( 0.0%)
- overlays 0/512 0/180224 ( 0.0%)
- LDR lightdata [variable] 1738804/0 ( 0.0%)
- HDR lightdata [variable] 0/0 ( 0.0%)
- visdata [variable] 425932/16777216 ( 2.5%)
- entdata [variable] 56512/393216 (14.4%)
- LDR ambient table 2845/65536 11380/262144 ( 4.3%)
- HDR ambient table 2845/65536 11380/262144 ( 4.3%)
- LDR leaf ambient 10073/65536 282044/1835008 (15.4%)
- HDR leaf ambient 2845/65536 79660/1835008 ( 4.3%)
- occluders 0/0 0/0 ( 0.0%)
- occluder polygons 0/0 0/0 ( 0.0%)
- occluder vert ind 0/0 0/0 ( 0.0%)
- detail props [variable] 1/12 ( 8.3%)
- static props [variable] 1/12 ( 8.3%)
- pakfile [variable] 106328/0 ( 0.0%)
- physics [variable] 143835/4194304 ( 3.4%)
- physics terrain [variable] 2/1048576 ( 0.0%)
-
- Level flags = 0
-
- Total triangle count: 12405
- Writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- 7 seconds elapsed
-
-
-
- [Reading texlights from 'lights.rad']
- [2 texlights parsed from 'lights.rad']
-
- Loading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- 4411 faces
- 2 degenerate faces
-
988590 square feet [142357056.00 square inches]
- 0 Displacements
- 0 Square Feet [0.00 Square Inches]
- 4409 patches before subdivision
- zero area child patch
- zero area child patch
- zero area child patch
-
63771 patches after subdivision
- 89 direct lights
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 8111411, max 855
- transfer lists: 61.9 megs
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(237658, 102401, 50572)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #2 added RGB(50845, 16546, 2788)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #3 added RGB(12938, 3194, 261)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #4 added RGB(3594, 664, 38)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #5 added RGB(1042, 152, 7)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #6 added RGB(310, 36, 1)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #7 added RGB(94, 9, 0)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #8 added RGB(29, 2, 0)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #9 added RGB(9, 1, 0)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #10 added RGB(3, 0, 0)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #11 added RGB(1, 0, 0)
- Build Patch/Sample Hash Table(s).....Done<0.0123 sec>
- 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
- 0 of 0 (0% of) surface lights went in leaf ambient cubes.
- 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
- Ready to Finish
-
- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 23/1024 1104/49152 ( 2.2%)
- brushes 361/8192 4332/98304 ( 4.4%)
- brushsides 2269/65536 18152/524288 ( 3.5%)
- planes 3238/65536 64760/1310720 ( 4.9%)
- vertexes 6544/65536 78528/786432 (10.0%)
- nodes 2821/65536 90272/2097152 ( 4.3%)
- texinfos 873/12288 62856/884736 ( 7.1%)
- texdata 51/2048 1632/65536 ( 2.5%)
- dispinfos 0/0 0/0 ( 0.0%)
- disp_verts 0/0 0/0 ( 0.0%)
- disp_tris 0/0 0/0 ( 0.0%)
- disp_lmsamples 0/0 0/0 ( 0.0%)
- faces 4411/65536 247016/3670016 ( 6.7%)
- hdr faces 4411/65536 247016/3670016 ( 6.7%)
- origfaces 1703/65536 95368/3670016 ( 2.6%)
- leaves 2845/65536 91040/2097152 ( 4.3%)
- leaffaces 5892/65536 11784/131072 ( 9.0%)
- leafbrushes 1769/65536 3538/131072 ( 2.7%)
- areas 2/256 16/2048 ( 0.8%)
- surfedges 28039/512000 112156/2048000 ( 5.5%)
- edges 15051/256000 60204/1024000 ( 5.9%)
- LDR worldlights 89/8192 7832/720896 ( 1.1%)
- HDR worldlights 89/8192 7832/720896 ( 1.1%)
- leafwaterdata 6/32768 72/393216 ( 0.0%)
- waterstrips 557/32768 5570/327680 ( 1.7%)
- waterverts 0/65536 0/786432 ( 0.0%)
- waterindices 8640/65536 17280/131072 (13.2%)
- cubemapsamples 0/1024 0/16384 ( 0.0%)
- overlays 0/512 0/180224 ( 0.0%)
- LDR lightdata [variable] 1738804/0 ( 0.0%)
- HDR lightdata [variable] 1738804/0 ( 0.0%)
- visdata [variable] 425932/16777216 ( 2.5%)
- entdata [variable] 56512/393216 (14.4%)
- LDR ambient table 2845/65536 11380/262144 ( 4.3%)
- HDR ambient table 2845/65536 11380/262144 ( 4.3%)
- LDR leaf ambient 10073/65536 282044/1835008 (15.4%)
- HDR leaf ambient 10139/65536 283892/1835008 (15.5%)
- occluders 0/0 0/0 ( 0.0%)
- occluder polygons 0/0 0/0 ( 0.0%)
- occluder vert ind 0/0 0/0 ( 0.0%)
- detail props [variable] 1/12 ( 8.3%)
- static props [variable] 1/12 ( 8.3%)
- pakfile [variable] 106328/0 ( 0.0%)
- physics [variable] 143835/4194304 ( 3.4%)
- physics terrain [variable] 2/1048576 ( 0.0%)
-
- Level flags = 0
-
- Total triangle count: 12405
- Writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- 7 seconds elapsed
-
-
-
- materialPath: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\materials
- Loading C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.vmf
- ConVarRef mat_reduceparticles doesn't point to an existing ConVar
- Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\custom\battlefield 3 ak-74m\gameinfo.txt
- fixing up env_cubemap materials on brush sides...
- Material MINECRAFT/WATER is depending on itself through materialvar $bottommaterial! Ignoring...
-
0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
- Building Faces...done (0)
- Chop Details...done (0)
- Find Visible Detail Sides...done (0)
- Merging details...done (0)
- FixTjuncs...
- PruneNodes...
- WriteBSP...
- done (0)
- writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.prt...Building visibility clusters...
- done (0)
- Creating default LDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_06*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Creating default HDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_06*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Finding displacement neighbors...
- Finding lightmap sample positions...
- Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
- Building Physics collision data...
- done (0) (143835 bytes)
- Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
- Water found with no water_lod_control entity, creating a default one.
- Compacting texture/material tables...
- Reduced 1016 texinfos to 873
- Reduced 56 texdatas to 51 (1279 bytes to 1115)
- Writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- Wrote ZIP buffer, estimated size 106810, actual size 106328
- 2 seconds elapsed
-
-
-
- 12 threads
- reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
- 1638 portalclusters
- 5913 numportals
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Optimized: 21710 visible clusters (3.38%)
- Total clusters visible: 642632
- Average clusters visible: 392
- Building PAS...
- Average clusters audible: 976
- visdatasize:425932 compressed from 681408
- writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- 4 minutes, 11 seconds elapsed
-
-
-
- [Reading texlights from 'lights.rad']
- [2 texlights parsed from 'lights.rad']
-
- Loading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- 4411 faces
- 2 degenerate faces
-
988590 square feet [142357056.00 square inches]
- 0 Displacements
- 0 Square Feet [0.00 Square Inches]
- 4409 patches before subdivision
- zero area child patch
- zero area child patch
- zero area child patch
-
63771 patches after subdivision
- 89 direct lights
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 8111411, max 855
- transfer lists: 61.9 megs
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(235572, 102401, 23168)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #2 added RGB(50691, 16546, 1614)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #3 added RGB(12924, 3194, 186)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #4 added RGB(3593, 664, 32)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #5 added RGB(1042, 152, 6)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #6 added RGB(310, 36, 1)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #7 added RGB(94, 9, 0)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #8 added RGB(29, 2, 0)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #9 added RGB(9, 1, 0)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #10 added RGB(3, 0, 0)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #11 added RGB(1, 0, 0)
- Build Patch/Sample Hash Table(s).....Done<0.0116 sec>
- 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
- 0 of 0 (0% of) surface lights went in leaf ambient cubes.
- 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
- Ready to Finish
-
- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 23/1024 1104/49152 ( 2.2%)
- brushes 361/8192 4332/98304 ( 4.4%)
- brushsides 2269/65536 18152/524288 ( 3.5%)
- planes 3238/65536 64760/1310720 ( 4.9%)
- vertexes 6544/65536 78528/786432 (10.0%)
- nodes 2821/65536 90272/2097152 ( 4.3%)
- texinfos 873/12288 62856/884736 ( 7.1%)
- texdata 51/2048 1632/65536 ( 2.5%)
- dispinfos 0/0 0/0 ( 0.0%)
- disp_verts 0/0 0/0 ( 0.0%)
- disp_tris 0/0 0/0 ( 0.0%)
- disp_lmsamples 0/0 0/0 ( 0.0%)
- faces 4411/65536 247016/3670016 ( 6.7%)
- hdr faces 0/65536 0/3670016 ( 0.0%)
- origfaces 1703/65536 95368/3670016 ( 2.6%)
- leaves 2845/65536 91040/2097152 ( 4.3%)
- leaffaces 5892/65536 11784/131072 ( 9.0%)
- leafbrushes 1769/65536 3538/131072 ( 2.7%)
- areas 2/256 16/2048 ( 0.8%)
- surfedges 28039/512000 112156/2048000 ( 5.5%)
- edges 15051/256000 60204/1024000 ( 5.9%)
- LDR worldlights 89/8192 7832/720896 ( 1.1%)
- HDR worldlights 0/8192 0/720896 ( 0.0%)
- leafwaterdata 6/32768 72/393216 ( 0.0%)
- waterstrips 557/32768 5570/327680 ( 1.7%)
- waterverts 0/65536 0/786432 ( 0.0%)
- waterindices 8640/65536 17280/131072 (13.2%)
- cubemapsamples 0/1024 0/16384 ( 0.0%)
- overlays 0/512 0/180224 ( 0.0%)
- LDR lightdata [variable] 1738804/0 ( 0.0%)
- HDR lightdata [variable] 0/0 ( 0.0%)
- visdata [variable] 425932/16777216 ( 2.5%)
- entdata [variable] 56539/393216 (14.4%)
- LDR ambient table 2845/65536 11380/262144 ( 4.3%)
- HDR ambient table 2845/65536 11380/262144 ( 4.3%)
- LDR leaf ambient 10073/65536 282044/1835008 (15.4%)
- HDR leaf ambient 2845/65536 79660/1835008 ( 4.3%)
- occluders 0/0 0/0 ( 0.0%)
- occluder polygons 0/0 0/0 ( 0.0%)
- occluder vert ind 0/0 0/0 ( 0.0%)
- detail props [variable] 1/12 ( 8.3%)
- static props [variable] 1/12 ( 8.3%)
- pakfile [variable] 106328/0 ( 0.0%)
- physics [variable] 143835/4194304 ( 3.4%)
- physics terrain [variable] 2/1048576 ( 0.0%)
-
- Level flags = 0
-
- Total triangle count: 12405
- Writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- 7 seconds elapsed
-
-
-
- [Reading texlights from 'lights.rad']
- [2 texlights parsed from 'lights.rad']
-
- Loading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- 4411 faces
- 2 degenerate faces
-
988590 square feet [142357056.00 square inches]
- 0 Displacements
- 0 Square Feet [0.00 Square Inches]
- 4409 patches before subdivision
- zero area child patch
- zero area child patch
- zero area child patch
-
63771 patches after subdivision
- 89 direct lights
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 8111411, max 855
- transfer lists: 61.9 megs
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(237658, 102401, 50572)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #2 added RGB(50845, 16546, 2788)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #3 added RGB(12938, 3194, 261)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #4 added RGB(3594, 664, 38)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #5 added RGB(1042, 152, 7)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #6 added RGB(310, 36, 1)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #7 added RGB(94, 9, 0)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #8 added RGB(29, 2, 0)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #9 added RGB(9, 1, 0)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #10 added RGB(3, 0, 0)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #11 added RGB(1, 0, 0)
- Build Patch/Sample Hash Table(s).....Done<0.0127 sec>
- 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
- 0 of 0 (0% of) surface lights went in leaf ambient cubes.
- 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
- Ready to Finish
-
- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 23/1024 1104/49152 ( 2.2%)
- brushes 361/8192 4332/98304 ( 4.4%)
- brushsides 2269/65536 18152/524288 ( 3.5%)
- planes 3238/65536 64760/1310720 ( 4.9%)
- vertexes 6544/65536 78528/786432 (10.0%)
- nodes 2821/65536 90272/2097152 ( 4.3%)
- texinfos 873/12288 62856/884736 ( 7.1%)
- texdata 51/2048 1632/65536 ( 2.5%)
- dispinfos 0/0 0/0 ( 0.0%)
- disp_verts 0/0 0/0 ( 0.0%)
- disp_tris 0/0 0/0 ( 0.0%)
- disp_lmsamples 0/0 0/0 ( 0.0%)
- faces 4411/65536 247016/3670016 ( 6.7%)
- hdr faces 4411/65536 247016/3670016 ( 6.7%)
- origfaces 1703/65536 95368/3670016 ( 2.6%)
- leaves 2845/65536 91040/2097152 ( 4.3%)
- leaffaces 5892/65536 11784/131072 ( 9.0%)
- leafbrushes 1769/65536 3538/131072 ( 2.7%)
- areas 2/256 16/2048 ( 0.8%)
- surfedges 28039/512000 112156/2048000 ( 5.5%)
- edges 15051/256000 60204/1024000 ( 5.9%)
- LDR worldlights 89/8192 7832/720896 ( 1.1%)
- HDR worldlights 89/8192 7832/720896 ( 1.1%)
- leafwaterdata 6/32768 72/393216 ( 0.0%)
- waterstrips 557/32768 5570/327680 ( 1.7%)
- waterverts 0/65536 0/786432 ( 0.0%)
- waterindices 8640/65536 17280/131072 (13.2%)
- cubemapsamples 0/1024 0/16384 ( 0.0%)
- overlays 0/512 0/180224 ( 0.0%)
- LDR lightdata [variable] 1738804/0 ( 0.0%)
- HDR lightdata [variable] 1738804/0 ( 0.0%)
- visdata [variable] 425932/16777216 ( 2.5%)
- entdata [variable] 56539/393216 (14.4%)
- LDR ambient table 2845/65536 11380/262144 ( 4.3%)
- HDR ambient table 2845/65536 11380/262144 ( 4.3%)
- LDR leaf ambient 10073/65536 282044/1835008 (15.4%)
- HDR leaf ambient 10139/65536 283892/1835008 (15.5%)
- occluders 0/0 0/0 ( 0.0%)
- occluder polygons 0/0 0/0 ( 0.0%)
- occluder vert ind 0/0 0/0 ( 0.0%)
- detail props [variable] 1/12 ( 8.3%)
- static props [variable] 1/12 ( 8.3%)
- pakfile [variable] 106328/0 ( 0.0%)
- physics [variable] 143835/4194304 ( 3.4%)
- physics terrain [variable] 2/1048576 ( 0.0%)
-
- Level flags = 0
-
- Total triangle count: 12405
- Writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- 7 seconds elapsed
-
-
-
- materialPath: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\materials
- Loading C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.vmf
- ConVarRef mat_reduceparticles doesn't point to an existing ConVar
- Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\custom\battlefield 3 ak-74m\gameinfo.txt
- fixing up env_cubemap materials on brush sides...
- Material MINECRAFT/WATER is depending on itself through materialvar $bottommaterial! Ignoring...
-
0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
- Building Faces...done (0)
- Chop Details...done (0)
- Find Visible Detail Sides...done (0)
- Merging details...done (0)
- FixTjuncs...
- PruneNodes...
- WriteBSP...
- done (0)
- writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.prt...Building visibility clusters...
- done (0)
- Creating default LDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_06*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Creating default HDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_06*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Finding displacement neighbors...
- Finding lightmap sample positions...
- Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
- Building Physics collision data...
- done (0) (184869 bytes)
- Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
- Water found with no water_lod_control entity, creating a default one.
- Compacting texture/material tables...
- Reduced 1206 texinfos to 1030
- Reduced 57 texdatas to 53 (1303 bytes to 1160)
- Writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- Wrote ZIP buffer, estimated size 106810, actual size 106328
- 2 seconds elapsed
-
-
-
- 12 threads
- reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
- 2004 portalclusters
- 7210 numportals
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Optimized: 33158 visible clusters (4.37%)
- Total clusters visible: 758056
- Average clusters visible: 378
- Building PAS...
- Average clusters audible: 1031
- visdatasize:584617 compressed from 1026048
- writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- 12 minutes, 6 seconds elapsed
-
-
-
- [Reading texlights from 'lights.rad']
- [2 texlights parsed from 'lights.rad']
-
- Loading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- 5114 faces
- 1 degenerate faces
-
1017469 square feet [146515552.00 square inches]
- 0 Displacements
- 0 Square Feet [0.00 Square Inches]
- 5113 patches before subdivision
- zero area child patch
- zero area child patch
- zero area child patch
-
67875 patches after subdivision
- 111 direct lights
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 8334703, max 845
- transfer lists: 63.6 megs
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(279084, 117040, 22383)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #2 added RGB(65702, 19187, 1559)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #3 added RGB(17758, 3672, 181)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #4 added RGB(5147, 748, 31)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #5 added RGB(1541, 166, 6)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #6 added RGB(471, 39, 1)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #7 added RGB(146, 10, 0)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #8 added RGB(46, 2, 0)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #9 added RGB(14, 1, 0)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #10 added RGB(5, 0, 0)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #11 added RGB(1, 0, 0)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #12 added RGB(0, 0, 0)
- Build Patch/Sample Hash Table(s).....Done<0.0134 sec>
- 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
- 0 of 0 (0% of) surface lights went in leaf ambient cubes.
- 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
- Ready to Finish
-
- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 24/1024 1152/49152 ( 2.3%)
- brushes 477/8192 5724/98304 ( 5.8%)
- brushsides 2978/65536 23824/524288 ( 4.5%)
- planes 3816/65536 76320/1310720 ( 5.8%)
- vertexes 7809/65536 93708/786432 (11.9%)
- nodes 3423/65536 109536/2097152 ( 5.2%)
- texinfos 1030/12288 74160/884736 ( 8.4%)
- texdata 53/2048 1696/65536 ( 2.6%)
- dispinfos 0/0 0/0 ( 0.0%)
- disp_verts 0/0 0/0 ( 0.0%)
- disp_tris 0/0 0/0 ( 0.0%)
- disp_lmsamples 0/0 0/0 ( 0.0%)
- faces 5114/65536 286384/3670016 ( 7.8%)
- hdr faces 0/65536 0/3670016 ( 0.0%)
- origfaces 2064/65536 115584/3670016 ( 3.1%)
- leaves 3448/65536 110336/2097152 ( 5.3%)
- leaffaces 6848/65536 13696/131072 (10.4%)
- leafbrushes 2022/65536 4044/131072 ( 3.1%)
- areas 2/256 16/2048 ( 0.8%)
- surfedges 33090/512000 132360/2048000 ( 6.5%)
- edges 17888/256000 71552/1024000 ( 7.0%)
- LDR worldlights 111/8192 9768/720896 ( 1.4%)
- HDR worldlights 0/8192 0/720896 ( 0.0%)
- leafwaterdata 6/32768 72/393216 ( 0.0%)
- waterstrips 650/32768 6500/327680 ( 2.0%)
- waterverts 0/65536 0/786432 ( 0.0%)
- waterindices 10089/65536 20178/131072 (15.4%)
- cubemapsamples 0/1024 0/16384 ( 0.0%)
- overlays 0/512 0/180224 ( 0.0%)
- LDR lightdata [variable] 1793588/0 ( 0.0%)
- HDR lightdata [variable] 0/0 ( 0.0%)
- visdata [variable] 584617/16777216 ( 3.5%)
- entdata [variable] 70804/393216 (18.0%)
- LDR ambient table 3448/65536 13792/262144 ( 5.3%)
- HDR ambient table 3448/65536 13792/262144 ( 5.3%)
- LDR leaf ambient 12480/65536 349440/1835008 (19.0%)
- HDR leaf ambient 3448/65536 96544/1835008 ( 5.3%)
- occluders 0/0 0/0 ( 0.0%)
- occluder polygons 0/0 0/0 ( 0.0%)
- occluder vert ind 0/0 0/0 ( 0.0%)
- detail props [variable] 1/12 ( 8.3%)
- static props [variable] 1/12 ( 8.3%)
- pakfile [variable] 106328/0 ( 0.0%)
- physics [variable] 184869/4194304 ( 4.4%)
- physics terrain [variable] 2/1048576 ( 0.0%)
-
- Level flags = 0
-
- Total triangle count: 14606
- Writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- 8 seconds elapsed
-
-
-
- [Reading texlights from 'lights.rad']
- [2 texlights parsed from 'lights.rad']
-
- Loading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- 5114 faces
- 1 degenerate faces
-
1017469 square feet [146515552.00 square inches]
- 0 Displacements
- 0 Square Feet [0.00 Square Inches]
- 5113 patches before subdivision
- zero area child patch
- zero area child patch
- zero area child patch
-
67875 patches after subdivision
- 111 direct lights
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 8334703, max 845
- transfer lists: 63.6 megs
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(281070, 117039, 48620)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #2 added RGB(65843, 19187, 2649)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #3 added RGB(17770, 3672, 249)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #4 added RGB(5148, 748, 36)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #5 added RGB(1542, 166, 7)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #6 added RGB(471, 39, 1)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #7 added RGB(146, 10, 0)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #8 added RGB(46, 2, 0)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #9 added RGB(14, 1, 0)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #10 added RGB(5, 0, 0)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #11 added RGB(1, 0, 0)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #12 added RGB(0, 0, 0)
- Build Patch/Sample Hash Table(s).....Done<0.0136 sec>
- 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
- 0 of 0 (0% of) surface lights went in leaf ambient cubes.
- 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
- Ready to Finish
-
- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 24/1024 1152/49152 ( 2.3%)
- brushes 477/8192 5724/98304 ( 5.8%)
- brushsides 2978/65536 23824/524288 ( 4.5%)
- planes 3816/65536 76320/1310720 ( 5.8%)
- vertexes 7809/65536 93708/786432 (11.9%)
- nodes 3423/65536 109536/2097152 ( 5.2%)
- texinfos 1030/12288 74160/884736 ( 8.4%)
- texdata 53/2048 1696/65536 ( 2.6%)
- dispinfos 0/0 0/0 ( 0.0%)
- disp_verts 0/0 0/0 ( 0.0%)
- disp_tris 0/0 0/0 ( 0.0%)
- disp_lmsamples 0/0 0/0 ( 0.0%)
- faces 5114/65536 286384/3670016 ( 7.8%)
- hdr faces 5114/65536 286384/3670016 ( 7.8%)
- origfaces 2064/65536 115584/3670016 ( 3.1%)
- leaves 3448/65536 110336/2097152 ( 5.3%)
- leaffaces 6848/65536 13696/131072 (10.4%)
- leafbrushes 2022/65536 4044/131072 ( 3.1%)
- areas 2/256 16/2048 ( 0.8%)
- surfedges 33090/512000 132360/2048000 ( 6.5%)
- edges 17888/256000 71552/1024000 ( 7.0%)
- LDR worldlights 111/8192 9768/720896 ( 1.4%)
- HDR worldlights 111/8192 9768/720896 ( 1.4%)
- leafwaterdata 6/32768 72/393216 ( 0.0%)
- waterstrips 650/32768 6500/327680 ( 2.0%)
- waterverts 0/65536 0/786432 ( 0.0%)
- waterindices 10089/65536 20178/131072 (15.4%)
- cubemapsamples 0/1024 0/16384 ( 0.0%)
- overlays 0/512 0/180224 ( 0.0%)
- LDR lightdata [variable] 1793588/0 ( 0.0%)
- HDR lightdata [variable] 1793588/0 ( 0.0%)
- visdata [variable] 584617/16777216 ( 3.5%)
- entdata [variable] 70804/393216 (18.0%)
- LDR ambient table 3448/65536 13792/262144 ( 5.3%)
- HDR ambient table 3448/65536 13792/262144 ( 5.3%)
- LDR leaf ambient 12480/65536 349440/1835008 (19.0%)
- HDR leaf ambient 12552/65536 351456/1835008 (19.2%)
- occluders 0/0 0/0 ( 0.0%)
- occluder polygons 0/0 0/0 ( 0.0%)
- occluder vert ind 0/0 0/0 ( 0.0%)
- detail props [variable] 1/12 ( 8.3%)
- static props [variable] 1/12 ( 8.3%)
- pakfile [variable] 106328/0 ( 0.0%)
- physics [variable] 184869/4194304 ( 4.4%)
- physics terrain [variable] 2/1048576 ( 0.0%)
-
- Level flags = 0
-
- Total triangle count: 14606
- Writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- 8 seconds elapsed
-
-
-
- materialPath: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\materials
- Loading C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.vmf
- ConVarRef mat_reduceparticles doesn't point to an existing ConVar
- Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\custom\battlefield 3 ak-74m\gameinfo.txt
- fixing up env_cubemap materials on brush sides...
- Material MINECRAFT/WATER is depending on itself through materialvar $bottommaterial! Ignoring...
-
0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
- Building Faces...done (0)
- Chop Details...done (0)
- Find Visible Detail Sides...done (0)
- Merging details...done (0)
- FixTjuncs...
- PruneNodes...
- WriteBSP...
- done (0)
- writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.prt...Building visibility clusters...
- done (0)
- Creating default LDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_06*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Creating default HDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_06*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Finding displacement neighbors...
- Finding lightmap sample positions...
- Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
- Building Physics collision data...
- done (0) (185025 bytes)
- Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
- Water found with no water_lod_control entity, creating a default one.
- Compacting texture/material tables...
- Reduced 1206 texinfos to 1029
- Reduced 57 texdatas to 53 (1303 bytes to 1160)
- Writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- Wrote ZIP buffer, estimated size 106810, actual size 106328
- 2 seconds elapsed
-
-
-
- 12 threads
- reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
- 2001 portalclusters
- 7173 numportals
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Optimized: 33057 visible clusters (4.37%)
- Total clusters visible: 756638
- Average clusters visible: 378
- Building PAS...
- Average clusters audible: 1028
- visdatasize:578888 compressed from 1024512
- writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- 11 minutes, 20 seconds elapsed
-
-
-
- [Reading texlights from 'lights.rad']
- [2 texlights parsed from 'lights.rad']
-
- Loading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- 5110 faces
- 1 degenerate faces
-
1017537 square feet [146525440.00 square inches]
- 0 Displacements
- 0 Square Feet [0.00 Square Inches]
- 5109 patches before subdivision
- zero area child patch
- zero area child patch
- zero area child patch
-
67833 patches after subdivision
- 111 direct lights
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 8323095, max 842
- transfer lists: 63.5 megs
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(279814, 117270, 22492)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #2 added RGB(65764, 19216, 1569)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #3 added RGB(17766, 3678, 182)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #4 added RGB(5148, 749, 31)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #5 added RGB(1542, 167, 6)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #6 added RGB(471, 39, 1)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #7 added RGB(146, 10, 0)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #8 added RGB(46, 2, 0)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #9 added RGB(14, 1, 0)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #10 added RGB(5, 0, 0)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #11 added RGB(1, 0, 0)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #12 added RGB(0, 0, 0)
- Build Patch/Sample Hash Table(s).....Done<0.0125 sec>
- 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
- 0 of 0 (0% of) surface lights went in leaf ambient cubes.
- 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
- Ready to Finish
-
- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 25/1024 1200/49152 ( 2.4%)
- brushes 477/8192 5724/98304 ( 5.8%)
- brushsides 2978/65536 23824/524288 ( 4.5%)
- planes 3832/65536 76640/1310720 ( 5.8%)
- vertexes 7777/65536 93324/786432 (11.9%)
- nodes 3426/65536 109632/2097152 ( 5.2%)
- texinfos 1029/12288 74088/884736 ( 8.4%)
- texdata 53/2048 1696/65536 ( 2.6%)
- dispinfos 0/0 0/0 ( 0.0%)
- disp_verts 0/0 0/0 ( 0.0%)
- disp_tris 0/0 0/0 ( 0.0%)
- disp_lmsamples 0/0 0/0 ( 0.0%)
- faces 5110/65536 286160/3670016 ( 7.8%)
- hdr faces 0/65536 0/3670016 ( 0.0%)
- origfaces 2063/65536 115528/3670016 ( 3.1%)
- leaves 3452/65536 110464/2097152 ( 5.3%)
- leaffaces 6906/65536 13812/131072 (10.5%)
- leafbrushes 2021/65536 4042/131072 ( 3.1%)
- areas 2/256 16/2048 ( 0.8%)
- surfedges 32998/512000 131992/2048000 ( 6.4%)
- edges 17840/256000 71360/1024000 ( 7.0%)
- LDR worldlights 111/8192 9768/720896 ( 1.4%)
- HDR worldlights 0/8192 0/720896 ( 0.0%)
- leafwaterdata 6/32768 72/393216 ( 0.0%)
- waterstrips 619/32768 6190/327680 ( 1.9%)
- waterverts 0/65536 0/786432 ( 0.0%)
- waterindices 9663/65536 19326/131072 (14.7%)
- cubemapsamples 0/1024 0/16384 ( 0.0%)
- overlays 0/512 0/180224 ( 0.0%)
- LDR lightdata [variable] 1791996/0 ( 0.0%)
- HDR lightdata [variable] 0/0 ( 0.0%)
- visdata [variable] 578888/16777216 ( 3.5%)
- entdata [variable] 71236/393216 (18.1%)
- LDR ambient table 3452/65536 13808/262144 ( 5.3%)
- HDR ambient table 3452/65536 13808/262144 ( 5.3%)
- LDR leaf ambient 12390/65536 346920/1835008 (18.9%)
- HDR leaf ambient 3452/65536 96656/1835008 ( 5.3%)
- occluders 0/0 0/0 ( 0.0%)
- occluder polygons 0/0 0/0 ( 0.0%)
- occluder vert ind 0/0 0/0 ( 0.0%)
- detail props [variable] 1/12 ( 8.3%)
- static props [variable] 1/12 ( 8.3%)
- pakfile [variable] 106328/0 ( 0.0%)
- physics [variable] 185025/4194304 ( 4.4%)
- physics terrain [variable] 2/1048576 ( 0.0%)
-
- Level flags = 0
-
- Total triangle count: 14526
- Writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- 8 seconds elapsed
-
-
-
- [Reading texlights from 'lights.rad']
- [2 texlights parsed from 'lights.rad']
-
- Loading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- 5110 faces
- 1 degenerate faces
-
1017537 square feet [146525440.00 square inches]
- 0 Displacements
- 0 Square Feet [0.00 Square Inches]
- 5109 patches before subdivision
- zero area child patch
- zero area child patch
- zero area child patch
-
67833 patches after subdivision
- 111 direct lights
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 8323095, max 842
- transfer lists: 63.5 megs
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(281800, 117269, 48725)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #2 added RGB(65905, 19216, 2660)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #3 added RGB(17778, 3678, 250)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #4 added RGB(5149, 749, 36)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #5 added RGB(1542, 167, 7)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #6 added RGB(471, 39, 1)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #7 added RGB(146, 10, 0)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #8 added RGB(46, 2, 0)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #9 added RGB(14, 1, 0)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #10 added RGB(5, 0, 0)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #11 added RGB(1, 0, 0)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #12 added RGB(0, 0, 0)
- Build Patch/Sample Hash Table(s).....Done<0.0138 sec>
- 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
- 0 of 0 (0% of) surface lights went in leaf ambient cubes.
- 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
- Ready to Finish
-
- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 25/1024 1200/49152 ( 2.4%)
- brushes 477/8192 5724/98304 ( 5.8%)
- brushsides 2978/65536 23824/524288 ( 4.5%)
- planes 3832/65536 76640/1310720 ( 5.8%)
- vertexes 7777/65536 93324/786432 (11.9%)
- nodes 3426/65536 109632/2097152 ( 5.2%)
- texinfos 1029/12288 74088/884736 ( 8.4%)
- texdata 53/2048 1696/65536 ( 2.6%)
- dispinfos 0/0 0/0 ( 0.0%)
- disp_verts 0/0 0/0 ( 0.0%)
- disp_tris 0/0 0/0 ( 0.0%)
- disp_lmsamples 0/0 0/0 ( 0.0%)
- faces 5110/65536 286160/3670016 ( 7.8%)
- hdr faces 5110/65536 286160/3670016 ( 7.8%)
- origfaces 2063/65536 115528/3670016 ( 3.1%)
- leaves 3452/65536 110464/2097152 ( 5.3%)
- leaffaces 6906/65536 13812/131072 (10.5%)
- leafbrushes 2021/65536 4042/131072 ( 3.1%)
- areas 2/256 16/2048 ( 0.8%)
- surfedges 32998/512000 131992/2048000 ( 6.4%)
- edges 17840/256000 71360/1024000 ( 7.0%)
- LDR worldlights 111/8192 9768/720896 ( 1.4%)
- HDR worldlights 111/8192 9768/720896 ( 1.4%)
- leafwaterdata 6/32768 72/393216 ( 0.0%)
- waterstrips 619/32768 6190/327680 ( 1.9%)
- waterverts 0/65536 0/786432 ( 0.0%)
- waterindices 9663/65536 19326/131072 (14.7%)
- cubemapsamples 0/1024 0/16384 ( 0.0%)
- overlays 0/512 0/180224 ( 0.0%)
- LDR lightdata [variable] 1791996/0 ( 0.0%)
- HDR lightdata [variable] 1791996/0 ( 0.0%)
- visdata [variable] 578888/16777216 ( 3.5%)
- entdata [variable] 71236/393216 (18.1%)
- LDR ambient table 3452/65536 13808/262144 ( 5.3%)
- HDR ambient table 3452/65536 13808/262144 ( 5.3%)
- LDR leaf ambient 12390/65536 346920/1835008 (18.9%)
- HDR leaf ambient 12458/65536 348824/1835008 (19.0%)
- occluders 0/0 0/0 ( 0.0%)
- occluder polygons 0/0 0/0 ( 0.0%)
- occluder vert ind 0/0 0/0 ( 0.0%)
- detail props [variable] 1/12 ( 8.3%)
- static props [variable] 1/12 ( 8.3%)
- pakfile [variable] 106328/0 ( 0.0%)
- physics [variable] 185025/4194304 ( 4.4%)
- physics terrain [variable] 2/1048576 ( 0.0%)
-
- Level flags = 0
-
- Total triangle count: 14526
- Writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- 8 seconds elapsed
-
-
-
- materialPath: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\materials
- Loading C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.vmf
- ConVarRef mat_reduceparticles doesn't point to an existing ConVar
- Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\custom\battlefield 3 ak-74m\gameinfo.txt
- fixing up env_cubemap materials on brush sides...
- Material MINECRAFT/WATER is depending on itself through materialvar $bottommaterial! Ignoring...
-
0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
- Building Faces...done (0)
- Chop Details...done (0)
- Find Visible Detail Sides...done (0)
- Merging details...done (0)
- FixTjuncs...
- PruneNodes...
- WriteBSP...
- done (0)
- writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.prt...Building visibility clusters...
- done (0)
- Creating default LDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_06*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Creating default HDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_06*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Finding displacement neighbors...
- Finding lightmap sample positions...
- Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
- Building Physics collision data...
- done (0) (185025 bytes)
- Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
- Water found with no water_lod_control entity, creating a default one.
- Compacting texture/material tables...
- Reduced 1209 texinfos to 1029
- Reduced 57 texdatas to 53 (1303 bytes to 1160)
- Writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- Wrote ZIP buffer, estimated size 106810, actual size 106328
- 2 seconds elapsed
-
-
-
- 12 threads
- reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
- 2001 portalclusters
- 7173 numportals
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Optimized: 33060 visible clusters (4.37%)
- Total clusters visible: 756641
- Average clusters visible: 378
- Building PAS...
- Average clusters audible: 1028
- visdatasize:578888 compressed from 1024512
- writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- 11 minutes, 24 seconds elapsed
-
-
-
- [Reading texlights from 'lights.rad']
- [2 texlights parsed from 'lights.rad']
-
- Loading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- 5110 faces
- 1 degenerate faces
-
1017537 square feet [146525440.00 square inches]
- 0 Displacements
- 0 Square Feet [0.00 Square Inches]
- 5109 patches before subdivision
- zero area child patch
- zero area child patch
- zero area child patch
-
67833 patches after subdivision
- 111 direct lights
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 8322818, max 842
- transfer lists: 63.5 megs
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(279782, 117256, 22492)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #2 added RGB(65756, 19212, 1569)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #3 added RGB(17765, 3677, 182)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #4 added RGB(5147, 748, 31)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #5 added RGB(1542, 167, 6)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #6 added RGB(471, 39, 1)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #7 added RGB(146, 10, 0)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #8 added RGB(46, 2, 0)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #9 added RGB(14, 1, 0)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #10 added RGB(5, 0, 0)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #11 added RGB(1, 0, 0)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #12 added RGB(0, 0, 0)
- Build Patch/Sample Hash Table(s).....Done<0.0120 sec>
- 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
- 0 of 0 (0% of) surface lights went in leaf ambient cubes.
- 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
- Ready to Finish
-
- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 25/1024 1200/49152 ( 2.4%)
- brushes 477/8192 5724/98304 ( 5.8%)
- brushsides 2978/65536 23824/524288 ( 4.5%)
- planes 3832/65536 76640/1310720 ( 5.8%)
- vertexes 7777/65536 93324/786432 (11.9%)
- nodes 3426/65536 109632/2097152 ( 5.2%)
- texinfos 1029/12288 74088/884736 ( 8.4%)
- texdata 53/2048 1696/65536 ( 2.6%)
- dispinfos 0/0 0/0 ( 0.0%)
- disp_verts 0/0 0/0 ( 0.0%)
- disp_tris 0/0 0/0 ( 0.0%)
- disp_lmsamples 0/0 0/0 ( 0.0%)
- faces 5110/65536 286160/3670016 ( 7.8%)
- hdr faces 0/65536 0/3670016 ( 0.0%)
- origfaces 2063/65536 115528/3670016 ( 3.1%)
- leaves 3452/65536 110464/2097152 ( 5.3%)
- leaffaces 6906/65536 13812/131072 (10.5%)
- leafbrushes 2021/65536 4042/131072 ( 3.1%)
- areas 2/256 16/2048 ( 0.8%)
- surfedges 32998/512000 131992/2048000 ( 6.4%)
- edges 17840/256000 71360/1024000 ( 7.0%)
- LDR worldlights 111/8192 9768/720896 ( 1.4%)
- HDR worldlights 0/8192 0/720896 ( 0.0%)
- leafwaterdata 6/32768 72/393216 ( 0.0%)
- waterstrips 619/32768 6190/327680 ( 1.9%)
- waterverts 0/65536 0/786432 ( 0.0%)
- waterindices 9663/65536 19326/131072 (14.7%)
- cubemapsamples 0/1024 0/16384 ( 0.0%)
- overlays 0/512 0/180224 ( 0.0%)
- LDR lightdata [variable] 1791996/0 ( 0.0%)
- HDR lightdata [variable] 0/0 ( 0.0%)
- visdata [variable] 578888/16777216 ( 3.5%)
- entdata [variable] 71243/393216 (18.1%)
- LDR ambient table 3452/65536 13808/262144 ( 5.3%)
- HDR ambient table 3452/65536 13808/262144 ( 5.3%)
- LDR leaf ambient 12390/65536 346920/1835008 (18.9%)
- HDR leaf ambient 3452/65536 96656/1835008 ( 5.3%)
- occluders 0/0 0/0 ( 0.0%)
- occluder polygons 0/0 0/0 ( 0.0%)
- occluder vert ind 0/0 0/0 ( 0.0%)
- detail props [variable] 1/12 ( 8.3%)
- static props [variable] 1/12 ( 8.3%)
- pakfile [variable] 106328/0 ( 0.0%)
- physics [variable] 185025/4194304 ( 4.4%)
- physics terrain [variable] 2/1048576 ( 0.0%)
-
- Level flags = 0
-
- Total triangle count: 14526
- Writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- 8 seconds elapsed
-
-
-
- [Reading texlights from 'lights.rad']
- [2 texlights parsed from 'lights.rad']
-
- Loading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- 5110 faces
- 1 degenerate faces
-
1017537 square feet [146525440.00 square inches]
- 0 Displacements
- 0 Square Feet [0.00 Square Inches]
- 5109 patches before subdivision
- zero area child patch
- zero area child patch
- zero area child patch
-
67833 patches after subdivision
- 111 direct lights
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 8322818, max 842
- transfer lists: 63.5 megs
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(281768, 117255, 48724)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #2 added RGB(65898, 19212, 2660)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #3 added RGB(17777, 3677, 250)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #4 added RGB(5149, 748, 36)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #5 added RGB(1542, 167, 7)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #6 added RGB(471, 39, 1)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #7 added RGB(146, 10, 0)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #8 added RGB(46, 2, 0)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #9 added RGB(14, 1, 0)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #10 added RGB(5, 0, 0)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #11 added RGB(1, 0, 0)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #12 added RGB(0, 0, 0)
- Build Patch/Sample Hash Table(s).....Done<0.0127 sec>
- 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
- 0 of 0 (0% of) surface lights went in leaf ambient cubes.
- 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
- Ready to Finish
-
- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 25/1024 1200/49152 ( 2.4%)
- brushes 477/8192 5724/98304 ( 5.8%)
- brushsides 2978/65536 23824/524288 ( 4.5%)
- planes 3832/65536 76640/1310720 ( 5.8%)
- vertexes 7777/65536 93324/786432 (11.9%)
- nodes 3426/65536 109632/2097152 ( 5.2%)
- texinfos 1029/12288 74088/884736 ( 8.4%)
- texdata 53/2048 1696/65536 ( 2.6%)
- dispinfos 0/0 0/0 ( 0.0%)
- disp_verts 0/0 0/0 ( 0.0%)
- disp_tris 0/0 0/0 ( 0.0%)
- disp_lmsamples 0/0 0/0 ( 0.0%)
- faces 5110/65536 286160/3670016 ( 7.8%)
- hdr faces 5110/65536 286160/3670016 ( 7.8%)
- origfaces 2063/65536 115528/3670016 ( 3.1%)
- leaves 3452/65536 110464/2097152 ( 5.3%)
- leaffaces 6906/65536 13812/131072 (10.5%)
- leafbrushes 2021/65536 4042/131072 ( 3.1%)
- areas 2/256 16/2048 ( 0.8%)
- surfedges 32998/512000 131992/2048000 ( 6.4%)
- edges 17840/256000 71360/1024000 ( 7.0%)
- LDR worldlights 111/8192 9768/720896 ( 1.4%)
- HDR worldlights 111/8192 9768/720896 ( 1.4%)
- leafwaterdata 6/32768 72/393216 ( 0.0%)
- waterstrips 619/32768 6190/327680 ( 1.9%)
- waterverts 0/65536 0/786432 ( 0.0%)
- waterindices 9663/65536 19326/131072 (14.7%)
- cubemapsamples 0/1024 0/16384 ( 0.0%)
- overlays 0/512 0/180224 ( 0.0%)
- LDR lightdata [variable] 1791996/0 ( 0.0%)
- HDR lightdata [variable] 1791996/0 ( 0.0%)
- visdata [variable] 578888/16777216 ( 3.5%)
- entdata [variable] 71243/393216 (18.1%)
- LDR ambient table 3452/65536 13808/262144 ( 5.3%)
- HDR ambient table 3452/65536 13808/262144 ( 5.3%)
- LDR leaf ambient 12390/65536 346920/1835008 (18.9%)
- HDR leaf ambient 12458/65536 348824/1835008 (19.0%)
- occluders 0/0 0/0 ( 0.0%)
- occluder polygons 0/0 0/0 ( 0.0%)
- occluder vert ind 0/0 0/0 ( 0.0%)
- detail props [variable] 1/12 ( 8.3%)
- static props [variable] 1/12 ( 8.3%)
- pakfile [variable] 106328/0 ( 0.0%)
- physics [variable] 185025/4194304 ( 4.4%)
- physics terrain [variable] 2/1048576 ( 0.0%)
-
- Level flags = 0
-
- Total triangle count: 14526
- Writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- 8 seconds elapsed
-
-
-
- materialPath: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\materials
- Loading C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.vmf
- ConVarRef mat_reduceparticles doesn't point to an existing ConVar
- Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\custom\battlefield 3 ak-74m\gameinfo.txt
- fixing up env_cubemap materials on brush sides...
- Material MINECRAFT/WATER is depending on itself through materialvar $bottommaterial! Ignoring...
-
0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
- Building Faces...done (0)
- Chop Details...done (0)
- Find Visible Detail Sides...done (0)
- Merging details...done (0)
- FixTjuncs...
- PruneNodes...
- WriteBSP...
- done (0)
- writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.prt...Building visibility clusters...
- done (0)
- Creating default LDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_06*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Creating default HDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_06*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Finding displacement neighbors...
- Finding lightmap sample positions...
- Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
- Building Physics collision data...
- done (0) (191824 bytes)
- Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
- Water found with no water_lod_control entity, creating a default one.
- Compacting texture/material tables...
- Reduced 1238 texinfos to 1045
- Reduced 58 texdatas to 54 (1327 bytes to 1184)
- Writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- Wrote ZIP buffer, estimated size 106810, actual size 106328
- 3 seconds elapsed
-
-
-
- 12 threads
- reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
- 2069 portalclusters
- 7418 numportals
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Optimized: 33722 visible clusters (4.25%)
- Total clusters visible: 794379
- Average clusters visible: 383
- Building PAS...
- Average clusters audible: 1067
- visdatasize:618255 compressed from 1092432
- writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- 11 minutes, 54 seconds elapsed
-
-
-
- [Reading texlights from 'lights.rad']
- [2 texlights parsed from 'lights.rad']
-
- Loading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- 5245 faces
- 1 degenerate faces
-
1018153 square feet [146614112.00 square inches]
- 0 Displacements
- 0 Square Feet [0.00 Square Inches]
- 5244 patches before subdivision
- zero area child patch
- zero area child patch
- zero area child patch
-
68274 patches after subdivision
- 111 direct lights
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 8415751, max 860
- transfer lists: 64.2 megs
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(282065, 118596, 22532)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #2 added RGB(66123, 19379, 1560)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #3 added RGB(17844, 3700, 181)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #4 added RGB(5162, 749, 31)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #5 added RGB(1545, 166, 6)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #6 added RGB(472, 38, 1)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #7 added RGB(146, 9, 0)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #8 added RGB(46, 2, 0)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #9 added RGB(14, 1, 0)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #10 added RGB(5, 0, 0)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #11 added RGB(1, 0, 0)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #12 added RGB(0, 0, 0)
- Build Patch/Sample Hash Table(s).....Done<0.0132 sec>
- 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
- 0 of 0 (0% of) surface lights went in leaf ambient cubes.
- 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
- Ready to Finish
-
- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 27/1024 1296/49152 ( 2.6%)
- brushes 493/8192 5916/98304 ( 6.0%)
- brushsides 3074/65536 24592/524288 ( 4.7%)
- planes 3978/65536 79560/1310720 ( 6.1%)
- vertexes 8006/65536 96072/786432 (12.2%)
- nodes 3531/65536 112992/2097152 ( 5.4%)
- texinfos 1045/12288 75240/884736 ( 8.5%)
- texdata 54/2048 1728/65536 ( 2.6%)
- dispinfos 0/0 0/0 ( 0.0%)
- disp_verts 0/0 0/0 ( 0.0%)
- disp_tris 0/0 0/0 ( 0.0%)
- disp_lmsamples 0/0 0/0 ( 0.0%)
- faces 5245/65536 293720/3670016 ( 8.0%)
- hdr faces 0/65536 0/3670016 ( 0.0%)
- origfaces 2134/65536 119504/3670016 ( 3.3%)
- leaves 3559/65536 113888/2097152 ( 5.4%)
- leaffaces 7158/65536 14316/131072 (10.9%)
- leafbrushes 2058/65536 4116/131072 ( 3.1%)
- areas 2/256 16/2048 ( 0.8%)
- surfedges 33966/512000 135864/2048000 ( 6.6%)
- edges 18381/256000 73524/1024000 ( 7.2%)
- LDR worldlights 111/8192 9768/720896 ( 1.4%)
- HDR worldlights 0/8192 0/720896 ( 0.0%)
- leafwaterdata 6/32768 72/393216 ( 0.0%)
- waterstrips 646/32768 6460/327680 ( 2.0%)
- waterverts 0/65536 0/786432 ( 0.0%)
- waterindices 10044/65536 20088/131072 (15.3%)
- cubemapsamples 0/1024 0/16384 ( 0.0%)
- overlays 0/512 0/180224 ( 0.0%)
- LDR lightdata [variable] 1799240/0 ( 0.0%)
- HDR lightdata [variable] 0/0 ( 0.0%)
- visdata [variable] 618255/16777216 ( 3.7%)
- entdata [variable] 71908/393216 (18.3%)
- LDR ambient table 3559/65536 14236/262144 ( 5.4%)
- HDR ambient table 3559/65536 14236/262144 ( 5.4%)
- LDR leaf ambient 12533/65536 350924/1835008 (19.1%)
- HDR leaf ambient 3559/65536 99652/1835008 ( 5.4%)
- occluders 0/0 0/0 ( 0.0%)
- occluder polygons 0/0 0/0 ( 0.0%)
- occluder vert ind 0/0 0/0 ( 0.0%)
- detail props [variable] 1/12 ( 8.3%)
- static props [variable] 1/12 ( 8.3%)
- pakfile [variable] 106328/0 ( 0.0%)
- physics [variable] 191824/4194304 ( 4.6%)
- physics terrain [variable] 2/1048576 ( 0.0%)
-
- Level flags = 0
-
- Total triangle count: 14940
- Writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- 8 seconds elapsed
-
-
-
- [Reading texlights from 'lights.rad']
- [2 texlights parsed from 'lights.rad']
-
- Loading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- 5245 faces
- 1 degenerate faces
-
1018153 square feet [146614112.00 square inches]
- 0 Displacements
- 0 Square Feet [0.00 Square Inches]
- 5244 patches before subdivision
- zero area child patch
- zero area child patch
- zero area child patch
-
68274 patches after subdivision
- 111 direct lights
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 8415751, max 860
- transfer lists: 64.2 megs
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(284051, 118595, 48855)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #2 added RGB(66263, 19379, 2636)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #3 added RGB(17856, 3700, 249)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #4 added RGB(5164, 749, 36)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #5 added RGB(1545, 166, 7)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #6 added RGB(472, 38, 1)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #7 added RGB(146, 9, 0)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #8 added RGB(46, 2, 0)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #9 added RGB(14, 1, 0)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #10 added RGB(5, 0, 0)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #11 added RGB(1, 0, 0)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #12 added RGB(0, 0, 0)
- Build Patch/Sample Hash Table(s).....Done<0.0140 sec>
- 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
- 0 of 0 (0% of) surface lights went in leaf ambient cubes.
- 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
- Ready to Finish
-
- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 27/1024 1296/49152 ( 2.6%)
- brushes 493/8192 5916/98304 ( 6.0%)
- brushsides 3074/65536 24592/524288 ( 4.7%)
- planes 3978/65536 79560/1310720 ( 6.1%)
- vertexes 8006/65536 96072/786432 (12.2%)
- nodes 3531/65536 112992/2097152 ( 5.4%)
- texinfos 1045/12288 75240/884736 ( 8.5%)
- texdata 54/2048 1728/65536 ( 2.6%)
- dispinfos 0/0 0/0 ( 0.0%)
- disp_verts 0/0 0/0 ( 0.0%)
- disp_tris 0/0 0/0 ( 0.0%)
- disp_lmsamples 0/0 0/0 ( 0.0%)
- faces 5245/65536 293720/3670016 ( 8.0%)
- hdr faces 5245/65536 293720/3670016 ( 8.0%)
- origfaces 2134/65536 119504/3670016 ( 3.3%)
- leaves 3559/65536 113888/2097152 ( 5.4%)
- leaffaces 7158/65536 14316/131072 (10.9%)
- leafbrushes 2058/65536 4116/131072 ( 3.1%)
- areas 2/256 16/2048 ( 0.8%)
- surfedges 33966/512000 135864/2048000 ( 6.6%)
- edges 18381/256000 73524/1024000 ( 7.2%)
- LDR worldlights 111/8192 9768/720896 ( 1.4%)
- HDR worldlights 111/8192 9768/720896 ( 1.4%)
- leafwaterdata 6/32768 72/393216 ( 0.0%)
- waterstrips 646/32768 6460/327680 ( 2.0%)
- waterverts 0/65536 0/786432 ( 0.0%)
- waterindices 10044/65536 20088/131072 (15.3%)
- cubemapsamples 0/1024 0/16384 ( 0.0%)
- overlays 0/512 0/180224 ( 0.0%)
- LDR lightdata [variable] 1799240/0 ( 0.0%)
- HDR lightdata [variable] 1799240/0 ( 0.0%)
- visdata [variable] 618255/16777216 ( 3.7%)
- entdata [variable] 71908/393216 (18.3%)
- LDR ambient table 3559/65536 14236/262144 ( 5.4%)
- HDR ambient table 3559/65536 14236/262144 ( 5.4%)
- LDR leaf ambient 12533/65536 350924/1835008 (19.1%)
- HDR leaf ambient 12560/65536 351680/1835008 (19.2%)
- occluders 0/0 0/0 ( 0.0%)
- occluder polygons 0/0 0/0 ( 0.0%)
- occluder vert ind 0/0 0/0 ( 0.0%)
- detail props [variable] 1/12 ( 8.3%)
- static props [variable] 1/12 ( 8.3%)
- pakfile [variable] 106328/0 ( 0.0%)
- physics [variable] 191824/4194304 ( 4.6%)
- physics terrain [variable] 2/1048576 ( 0.0%)
-
- Level flags = 0
-
- Total triangle count: 14940
- Writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- 8 seconds elapsed
-
-
-
- materialPath: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\materials
- Loading C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.vmf
- ConVarRef mat_reduceparticles doesn't point to an existing ConVar
- Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\custom\battlefield 3 ak-74m\gameinfo.txt
- fixing up env_cubemap materials on brush sides...
- Material MINECRAFT/WATER is depending on itself through materialvar $bottommaterial! Ignoring...
-
0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
- Building Faces...done (0)
- Chop Details...done (0)
- Find Visible Detail Sides...done (0)
- Merging details...done (0)
- FixTjuncs...
- PruneNodes...
- WriteBSP...
- done (0)
- writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.prt...Building visibility clusters...
- done (0)
- Creating default LDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_06*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Creating default HDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_06*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Finding displacement neighbors...
- Finding lightmap sample positions...
- Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
- Building Physics collision data...
- done (0) (239984 bytes)
- Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
- Water found with no water_lod_control entity, creating a default one.
- Compacting texture/material tables...
- Reduced 1568 texinfos to 1323
- Reduced 65 texdatas to 61 (1532 bytes to 1349)
- Writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- Wrote ZIP buffer, estimated size 107267, actual size 106651
- 3 seconds elapsed
-
-
-
- 12 threads
- reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
- 2826 portalclusters
- 9721 numportals
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9.
-
-
- materialPath: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\materials
- Loading C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.vmf
- ConVarRef mat_reduceparticles doesn't point to an existing ConVar
- Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\custom\battlefield 3 ak-74m\gameinfo.txt
- fixing up env_cubemap materials on brush sides...
- Material MINECRAFT/WATER is depending on itself through materialvar $bottommaterial! Ignoring...
-
0...1...2...3...4...5...6...7...8...9...10
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (652.0 1024.0 -955.4)
-
Leaf 0 contents: CONTENTS_SOLID
- Leaf 1 contents:
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs: Brush 115713:
-
-
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (920.3 1024.0 -955.4)
-
Leaf 0 contents: CONTENTS_SOLID
- Leaf 1 contents:
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs: Brush 115713:
-
-
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (843.3 1024.0 -955.4)
-
Leaf 0 contents: CONTENTS_SOLID
- Leaf 1 contents:
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs: Brush 115713:
-
-
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (561.5 1282.0 -1045.0)
-
Leaf 0 contents: CONTENTS_SOLID
- Leaf 1 contents:
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs: Brush 115713:
-
-
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (635.5 1319.5 -1045.0)
-
Leaf 0 contents: CONTENTS_SOLID
- Leaf 1 contents:
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs: Brush 115713:
-
-
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (635.5 1142.5 -1045.0)
-
Leaf 0 contents: CONTENTS_SOLID
- Leaf 1 contents:
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs: Brush 115713:
-
-
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (635.5 1447.5 -1045.0)
-
Leaf 0 contents: CONTENTS_SOLID
- Leaf 1 contents:
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs: Brush 115713:
-
-
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (635.5 1383.5 -1045.0)
-
Leaf 0 contents: CONTENTS_SOLID
- Leaf 1 contents:
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs: Brush 115713:
-
- *** Suppressing further FindPortalSide errors.... ***
- 0...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
- Building Faces...done (1)
- Chop Details...done (0)
- Find Visible Detail Sides...done (0)
- Merging details...done (0)
- FixTjuncs...
- PruneNodes...
- WriteBSP...
- done (0)
- writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.prt...Building visibility clusters...
- done (0)
- Creating default LDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_06*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Creating default HDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_06*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Finding displacement neighbors...
- Finding lightmap sample positions...
- Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
- Building Physics collision data...
- done (1) (239984 bytes)
- Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
- Water found with no water_lod_control entity, creating a default one.
- Compacting texture/material tables...
- Reduced 1568 texinfos to 1320
- Reduced 65 texdatas to 61 (1532 bytes to 1349)
- Writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- Wrote ZIP buffer, estimated size 107267, actual size 106651
- 4 seconds elapsed
-
-
-
- 12 threads
- reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
- 2831 portalclusters
- 9707 numportals
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...
-
-
- materialPath: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\materials
- Loading C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.vmf
- ConVarRef mat_reduceparticles doesn't point to an existing ConVar
- Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\custom\battlefield 3 ak-74m\gameinfo.txt
- fixing up env_cubemap materials on brush sides...
- Material MINECRAFT/WATER is depending on itself through materialvar $bottommaterial! Ignoring...
-
0...1...2...3...4...5...6...7...8...9...10
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (652.0 1024.0 -955.4)
-
Leaf 0 contents: CONTENTS_SOLID
- Leaf 1 contents:
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs: Brush 115713:
-
-
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (920.3 1024.0 -955.4)
-
Leaf 0 contents: CONTENTS_SOLID
- Leaf 1 contents:
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs: Brush 115713:
-
-
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (843.3 1024.0 -955.4)
-
Leaf 0 contents: CONTENTS_SOLID
- Leaf 1 contents:
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs: Brush 115713:
-
-
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (561.5 1282.0 -1045.0)
-
Leaf 0 contents: CONTENTS_SOLID
- Leaf 1 contents:
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs: Brush 115713:
-
-
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (635.5 1319.5 -1045.0)
-
Leaf 0 contents: CONTENTS_SOLID
- Leaf 1 contents:
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs: Brush 115713:
-
-
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (635.5 1142.5 -1045.0)
-
Leaf 0 contents: CONTENTS_SOLID
- Leaf 1 contents:
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs: Brush 115713:
-
-
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (635.5 1447.5 -1045.0)
-
Leaf 0 contents: CONTENTS_SOLID
- Leaf 1 contents:
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs: Brush 115713:
-
-
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (635.5 1383.5 -1045.0)
-
Leaf 0 contents: CONTENTS_SOLID
- Leaf 1 contents:
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs: Brush 115713:
-
- *** Suppressing further FindPortalSide errors.... ***
- 0...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
- Building Faces...done (1)
- Chop Details...done (0)
- Find Visible Detail Sides...done (0)
- Merging details...done (0)
- FixTjuncs...
- PruneNodes...
- WriteBSP...
- done (0)
- writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.prt...Building visibility clusters...
- done (0)
- Creating default LDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_06*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Creating default HDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_06*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Finding displacement neighbors...
- Finding lightmap sample positions...
- Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
- Building Physics collision data...
- done (0) (239983 bytes)
- Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
- Water found with no water_lod_control entity, creating a default one.
- Compacting texture/material tables...
- Reduced 1568 texinfos to 1320
- Reduced 65 texdatas to 61 (1532 bytes to 1349)
- Writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- Wrote ZIP buffer, estimated size 107267, actual size 106651
- 4 seconds elapsed
-
-
-
- 12 threads
- reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
- 2831 portalclusters
- 9704 numportals
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7..
-
-
- materialPath: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\materials
- Loading C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.vmf
- ConVarRef mat_reduceparticles doesn't point to an existing ConVar
- Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\custom\battlefield 3 ak-74m\gameinfo.txt
- fixing up env_cubemap materials on brush sides...
- Material MINECRAFT/WATER is depending on itself through materialvar $bottommaterial! Ignoring...
-
0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
- Building Faces...done (0)
- Chop Details...done (0)
- Find Visible Detail Sides...
- Merged 376 detail faces...done (0)
- Merging details...done (0)
- FixTjuncs...
- PruneNodes...
- WriteBSP...
- done (0)
- writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.prt...Building visibility clusters...
- done (0)
- Creating default LDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_06*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Creating default HDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_06*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Finding displacement neighbors...
- Finding lightmap sample positions...
- Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
- Building Physics collision data...
- done (1) (240767 bytes)
- Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
- Water found with no water_lod_control entity, creating a default one.
- Compacting texture/material tables...
- Reduced 1569 texinfos to 1390
- Reduced 65 texdatas to 61 (1532 bytes to 1349)
- Writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- Wrote ZIP buffer, estimated size 107267, actual size 106651
- 3 seconds elapsed
-
-
-
- 12 threads
- reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
- 1093 portalclusters
- 4319 numportals
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3
-
-
- materialPath: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\materials
- Loading C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.vmf
- ConVarRef mat_reduceparticles doesn't point to an existing ConVar
- Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\custom\battlefield 3 ak-74m\gameinfo.txt
- fixing up env_cubemap materials on brush sides...
- Material MINECRAFT/WATER is depending on itself through materialvar $bottommaterial! Ignoring...
-
0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
- Building Faces...done (0)
- Chop Details...done (0)
- Find Visible Detail Sides...
- Merged 194 detail faces...done (0)
- Merging details...done (0)
- FixTjuncs...
- PruneNodes...
- WriteBSP...
- done (0)
- writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.prt...Building visibility clusters...
- done (0)
- Creating default LDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_06*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Creating default HDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_06*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Finding displacement neighbors...
- Finding lightmap sample positions...
- Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
- Building Physics collision data...
- done (1) (174911 bytes)
- Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
- Water found with no water_lod_control entity, creating a default one.
- Compacting texture/material tables...
- Reduced 1281 texinfos to 1108
- Reduced 63 texdatas to 59 (1487 bytes to 1304)
- Writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- Wrote ZIP buffer, estimated size 107267, actual size 106651
- 3 seconds elapsed
-
-
-
- 12 threads
- reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
- 1031 portalclusters
- 4242 numportals
- 0...1...2...3...4...5...6...7...8...9...100...1...2..
-
-
- materialPath: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\materials
- Loading C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.vmf
- ConVarRef mat_reduceparticles doesn't point to an existing ConVar
- Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\custom\battlefield 3 ak-74m\gameinfo.txt
- fixing up env_cubemap materials on brush sides...
- Material MINECRAFT/WATER is depending on itself through materialvar $bottommaterial! Ignoring...
-
0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
- Building Faces...done (0)
- Chop Details...done (0)
- Find Visible Detail Sides...
- Merged 380 detail faces...done (0)
- Merging details...done (0)
- FixTjuncs...
- PruneNodes...
- WriteBSP...
- done (0)
- writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.prt...Building visibility clusters...
- done (0)
- Creating default LDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_06*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Creating default HDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_06*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Finding displacement neighbors...
- Finding lightmap sample positions...
- Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
- Building Physics collision data...
- done (0) (239727 bytes)
- Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
- Water found with no water_lod_control entity, creating a default one.
- Compacting texture/material tables...
- Reduced 1567 texinfos to 1398
- Reduced 64 texdatas to 60 (1510 bytes to 1327)
- Writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- Wrote ZIP buffer, estimated size 107267, actual size 106651
- 3 seconds elapsed
-
-
-
- 12 threads
- reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
- 1031 portalclusters
- 4242 numportals
- 0...1...2...3...4...5...6...7...8...9...100...1...2...
-
-
- materialPath: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\materials
- Loading C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.vmf
- ConVarRef mat_reduceparticles doesn't point to an existing ConVar
- Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\custom\battlefield 3 ak-74m\gameinfo.txt
- fixing up env_cubemap materials on brush sides...
- Material MINECRAFT/WATER is depending on itself through materialvar $bottommaterial! Ignoring...
-
0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
- Building Faces...done (0)
- Chop Details...done (0)
- Find Visible Detail Sides...
- Merged 378 detail faces...done (0)
- Merging details...done (0)
- FixTjuncs...
- PruneNodes...
- WriteBSP...
- done (0)
- writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.prt...Building visibility clusters...
- done (1)
- Creating default LDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_06*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Creating default HDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_06*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Finding displacement neighbors...
- Finding lightmap sample positions...
- Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
- Building Physics collision data...
- done (0) (238279 bytes)
- Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
- Water found with no water_lod_control entity, creating a default one.
- Compacting texture/material tables...
- Reduced 1569 texinfos to 1398
- Reduced 65 texdatas to 61 (1532 bytes to 1349)
- Writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- Wrote ZIP buffer, estimated size 107267, actual size 106651
- 3 seconds elapsed
-
-
-
- 12 threads
- reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
- 1031 portalclusters
- 4242 numportals
- 0...1...2...3...4...5...6...7...8...9...100...1..
-
-
- materialPath: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\materials
- Loading C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.vmf
- ConVarRef mat_reduceparticles doesn't point to an existing ConVar
- Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\custom\battlefield 3 ak-74m\gameinfo.txt
- fixing up env_cubemap materials on brush sides...
- Material MINECRAFT/WATER is depending on itself through materialvar $bottommaterial! Ignoring...
-
0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
- Building Faces...done (0)
- Chop Details...done (0)
- Find Visible Detail Sides...
- Merged 280 detail faces...done (0)
- Merging details...done (0)
- FixTjuncs...
- PruneNodes...
- WriteBSP...
- done (0)
- writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.prt...Building visibility clusters...
- done (0)
- Creating default LDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_06*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Creating default HDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_06*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Finding displacement neighbors...
- Finding lightmap sample positions...
- Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
- Building Physics collision data...
- done (0) (238447 bytes)
- Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
- Water found with no water_lod_control entity, creating a default one.
- Compacting texture/material tables...
- Reduced 1556 texinfos to 1354
- Reduced 65 texdatas to 60 (1521 bytes to 1320)
- Writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- Wrote ZIP buffer, estimated size 107267, actual size 106651
- 3 seconds elapsed
-
-
-
- 12 threads
- reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
- 1683 portalclusters
- 6484 numportals
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4.
-
-
- materialPath: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\materials
- Loading C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.vmf
- ConVarRef mat_reduceparticles doesn't point to an existing ConVar
- Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\custom\battlefield 3 ak-74m\gameinfo.txt
- fixing up env_cubemap materials on brush sides...
- Material MINECRAFT/WATER is depending on itself through materialvar $bottommaterial! Ignoring...
-
0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
- Building Faces...done (0)
- Chop Details...done (0)
- Find Visible Detail Sides...
- Merged 280 detail faces...done (0)
- Merging details...done (0)
- FixTjuncs...
- PruneNodes...
- WriteBSP...
- done (0)
- writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.prt...Building visibility clusters...
- done (0)
- Creating default LDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_06*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Creating default HDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_06*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Finding displacement neighbors...
- Finding lightmap sample positions...
- Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
- Building Physics collision data...
- done (0) (227079 bytes)
- Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
- Water found with no water_lod_control entity, creating a default one.
- Compacting texture/material tables...
- Reduced 1469 texinfos to 1267
- Reduced 65 texdatas to 60 (1521 bytes to 1320)
- Writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- Wrote ZIP buffer, estimated size 107267, actual size 106651
- 3 seconds elapsed
-
-
-
- 12 threads
- reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
- 1548 portalclusters
- 5919 numportals
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3..
-
-
- materialPath: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\materials
- Loading C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.vmf
- ConVarRef mat_reduceparticles doesn't point to an existing ConVar
- Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\custom\battlefield 3 ak-74m\gameinfo.txt
- fixing up env_cubemap materials on brush sides...
- Material MINECRAFT/WATER is depending on itself through materialvar $bottommaterial! Ignoring...
-
0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
- Building Faces...done (0)
- Chop Details...done (0)
- Find Visible Detail Sides...
- Merged 280 detail faces...done (0)
- Merging details...done (0)
- FixTjuncs...
- PruneNodes...
- WriteBSP...
- done (0)
- writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.prt...Building visibility clusters...
- done (0)
- Creating default LDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_06*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Creating default HDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_06*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Finding displacement neighbors...
- Finding lightmap sample positions...
- Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
- Building Physics collision data...
- done (0) (227079 bytes)
- Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
- Water found with no water_lod_control entity, creating a default one.
- Compacting texture/material tables...
- Reduced 1469 texinfos to 1267
- Reduced 65 texdatas to 60 (1521 bytes to 1320)
- Writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- Wrote ZIP buffer, estimated size 107267, actual size 106651
- 3 seconds elapsed
-
-
-
- 12 threads
- reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
- 1548 portalclusters
- 5919 numportals
- 0...1...2...3...4...5...6...7...8...9...100...1...2..
-
-
- materialPath: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\materials
- Loading C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.vmf
- ConVarRef mat_reduceparticles doesn't point to an existing ConVar
- Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\custom\battlefield 3 ak-74m\gameinfo.txt
- fixing up env_cubemap materials on brush sides...
- Material MINECRAFT/WATER is depending on itself through materialvar $bottommaterial! Ignoring...
-
0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
- Building Faces...done (0)
- Chop Details...done (0)
- Find Visible Detail Sides...
- Merged 280 detail faces...done (0)
- Merging details...done (0)
- FixTjuncs...
- PruneNodes...
- WriteBSP...
- done (0)
- writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.prt...Building visibility clusters...
- done (0)
- Creating default LDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_06*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Creating default HDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_06*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Finding displacement neighbors...
- Finding lightmap sample positions...
- Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
- Building Physics collision data...
- done (0) (238447 bytes)
- Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
- Water found with no water_lod_control entity, creating a default one.
- Compacting texture/material tables...
- Reduced 1576 texinfos to 1342
- Reduced 64 texdatas to 59 (1505 bytes to 1304)
- Writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- Wrote ZIP buffer, estimated size 107267, actual size 106651
- 3 seconds elapsed
-
-
-
- 12 threads
- reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
- 1679 portalclusters
- 6433 numportals
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...
-
-
- materialPath: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\materials
- Loading C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.vmf
- ConVarRef mat_reduceparticles doesn't point to an existing ConVar
- Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\custom\battlefield 3 ak-74m\gameinfo.txt
- fixing up env_cubemap materials on brush sides...
- Material MINECRAFT/WATER is depending on itself through materialvar $bottommaterial! Ignoring...
-
0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
- Building Faces...done (0)
- Chop Details...done (0)
- Find Visible Detail Sides...
- Merged 94 detail faces...done (0)
- Merging details...done (0)
- FixTjuncs...
- PruneNodes...
- WriteBSP...
- done (0)
- writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.prt...Building visibility clusters...
- done (0)
- Creating default LDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_06*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Creating default HDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_06*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Finding displacement neighbors...
- Finding lightmap sample positions...
- Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
- Building Physics collision data...
- done (1) (172591 bytes)
- Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
- Water found with no water_lod_control entity, creating a default one.
- Compacting texture/material tables...
- Reduced 1284 texinfos to 1052
- Reduced 62 texdatas to 57 (1460 bytes to 1259)
- Writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- Wrote ZIP buffer, estimated size 107267, actual size 106651
- 3 seconds elapsed
-
-
-
- 12 threads
- reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
- 1678 portalclusters
- 6396 numportals
- 0...1...2...3...4...5...6...7...8...9...100...1...2.
-
-
- materialPath: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\materials
- Loading C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.vmf
- ConVarRef mat_reduceparticles doesn't point to an existing ConVar
- Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\custom\battlefield 3 ak-74m\gameinfo.txt
- fixing up env_cubemap materials on brush sides...
- Material MINECRAFT/WATER is depending on itself through materialvar $bottommaterial! Ignoring...
-
0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
- Building Faces...done (0)
- Chop Details...done (0)
- Find Visible Detail Sides...
- Merged 228 detail faces...done (0)
- Merging details...done (0)
- FixTjuncs...
- PruneNodes...
- WriteBSP...
- done (0)
- writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.prt...Building visibility clusters...
- done (0)
- Creating default LDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_06*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Creating default HDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_06*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Finding displacement neighbors...
- Finding lightmap sample positions...
- Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
- Building Physics collision data...
- done (1) (224135 bytes)
- Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
- Water found with no water_lod_control entity, creating a default one.
- Compacting texture/material tables...
- Reduced 1456 texinfos to 1237
- Reduced 63 texdatas to 58 (1479 bytes to 1278)
- Writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- Wrote ZIP buffer, estimated size 107267, actual size 106651
- 3 seconds elapsed
-
-
-
- 12 threads
- reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
- 1678 portalclusters
- 6396 numportals
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3
-
-
- materialPath: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\materials
- Loading C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.vmf
- ConVarRef mat_reduceparticles doesn't point to an existing ConVar
- Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\custom\battlefield 3 ak-74m\gameinfo.txt
- fixing up env_cubemap materials on brush sides...
- Material MINECRAFT/WATER is depending on itself through materialvar $bottommaterial! Ignoring...
-
0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
- Building Faces...done (0)
- Chop Details...done (0)
- Find Visible Detail Sides...
- Merged 270 detail faces...done (0)
- Merging details...done (0)
- FixTjuncs...
- PruneNodes...
- WriteBSP...
- done (0)
- writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.prt...Building visibility clusters...
- done (0)
- Creating default LDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_06*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Creating default HDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_06*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Finding displacement neighbors...
- Finding lightmap sample positions...
- Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
- Building Physics collision data...
- done (0) (236229 bytes)
- Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
- Water found with no water_lod_control entity, creating a default one.
- Compacting texture/material tables...
- Reduced 1552 texinfos to 1329
- Reduced 63 texdatas to 58 (1494 bytes to 1293)
- Writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- Wrote ZIP buffer, estimated size 107267, actual size 106651
- 3 seconds elapsed
-
-
-
- 12 threads
- reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
- 1679 portalclusters
- 6403 numportals
- 0...1...2...3...4...5...6...7...8...9...100...1...2...
-
-
- materialPath: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\materials
- Loading C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.vmf
- ConVarRef mat_reduceparticles doesn't point to an existing ConVar
- Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\custom\battlefield 3 ak-74m\gameinfo.txt
- fixing up env_cubemap materials on brush sides...
- Material MINECRAFT/WATER is depending on itself through materialvar $bottommaterial! Ignoring...
-
0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
- Building Faces...done (0)
- Chop Details...done (0)
- Find Visible Detail Sides...
- Merged 270 detail faces...done (0)
- Merging details...done (0)
- FixTjuncs...
- PruneNodes...
- WriteBSP...
- done (0)
- writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.prt...Building visibility clusters...
- done (0)
- Creating default LDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_06*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Creating default HDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_06*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Finding displacement neighbors...
- Finding lightmap sample positions...
- Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
- Building Physics collision data...
- done (0) (236679 bytes)
- Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
- Water found with no water_lod_control entity, creating a default one.
- Compacting texture/material tables...
- Reduced 1571 texinfos to 1345
- Reduced 64 texdatas to 59 (1505 bytes to 1304)
- Writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- Wrote ZIP buffer, estimated size 107267, actual size 106651
- 3 seconds elapsed
-
-
-
- 12 threads
- reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
- 1613 portalclusters
- 6400 numportals
- 0...1...2...3...4...5...6...7...8...9...100...1.
-
-
- materialPath: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\materials
- Loading C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.vmf
- ConVarRef mat_reduceparticles doesn't point to an existing ConVar
- Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\custom\battlefield 3 ak-74m\gameinfo.txt
- fixing up env_cubemap materials on brush sides...
- Material MINECRAFT/WATER is depending on itself through materialvar $bottommaterial! Ignoring...
-
0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
- Building Faces...done (0)
- Chop Details...done (0)
- Find Visible Detail Sides...
- Merged 286 detail faces...done (0)
- Merging details...done (0)
- FixTjuncs...
- PruneNodes...
- WriteBSP...
- done (0)
- writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.prt...Building visibility clusters...
- done (0)
- Creating default LDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_06*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Creating default HDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_06*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Finding displacement neighbors...
- Finding lightmap sample positions...
- Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
- Building Physics collision data...
- done (0) (238447 bytes)
- Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
- Water found with no water_lod_control entity, creating a default one.
- Compacting texture/material tables...
- Reduced 1576 texinfos to 1346
- Reduced 64 texdatas to 59 (1505 bytes to 1304)
- Writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- Wrote ZIP buffer, estimated size 107267, actual size 106651
- 3 seconds elapsed
-
-
-
- 12 threads
- reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
- 1602 portalclusters
- 6349 numportals
- 0...1...2...3...4...5...6...7...8...9...100...1.
-
-
- materialPath: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\materials
- Loading C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.vmf
- ConVarRef mat_reduceparticles doesn't point to an existing ConVar
- Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\custom\battlefield 3 ak-74m\gameinfo.txt
- fixing up env_cubemap materials on brush sides...
- Material MINECRAFT/WATER is depending on itself through materialvar $bottommaterial! Ignoring...
-
0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
- Building Faces...done (0)
- Chop Details...done (0)
- Find Visible Detail Sides...
- Merged 318 detail faces...done (0)
- Merging details...done (0)
- FixTjuncs...
- PruneNodes...
- WriteBSP...
- done (0)
- writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.prt...Building visibility clusters...
- done (0)
- Creating default LDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_06*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Creating default HDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_06*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Finding displacement neighbors...
- Finding lightmap sample positions...
- Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
- Building Physics collision data...
- done (0) (238447 bytes)
- Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
- Water found with no water_lod_control entity, creating a default one.
- Compacting texture/material tables...
- Reduced 1577 texinfos to 1348
- Reduced 64 texdatas to 59 (1505 bytes to 1304)
- Writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- Wrote ZIP buffer, estimated size 107267, actual size 106651
- 3 seconds elapsed
-
-
-
- 12 threads
- reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
- 1461 portalclusters
- 5744 numportals
- 0...1...2...3...4...5...6...7...8...9...100...1..
-
-
- materialPath: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\materials
- Loading C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.vmf
- ConVarRef mat_reduceparticles doesn't point to an existing ConVar
- Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\custom\battlefield 3 ak-74m\gameinfo.txt
- fixing up env_cubemap materials on brush sides...
- Material MINECRAFT/WATER is depending on itself through materialvar $bottommaterial! Ignoring...
-
0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
- Building Faces...done (0)
- Chop Details...done (0)
- Find Visible Detail Sides...
- Merged 318 detail faces...done (0)
- Merging details...done (0)
- FixTjuncs...
- PruneNodes...
- WriteBSP...
- done (0)
- writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.prt...Building visibility clusters...
- done (0)
- Creating default LDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_06*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Creating default HDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_06*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Finding displacement neighbors...
- Finding lightmap sample positions...
- Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
- Building Physics collision data...
- done (0) (238447 bytes)
- Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
- Water found with no water_lod_control entity, creating a default one.
- Compacting texture/material tables...
- Reduced 1577 texinfos to 1348
- Reduced 64 texdatas to 59 (1505 bytes to 1304)
- Writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- Wrote ZIP buffer, estimated size 107267, actual size 106651
- 3 seconds elapsed
-
-
-
- 12 threads
- reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
- 1270 portalclusters
- 5336 numportals
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...
-
-
- materialPath: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\materials
- Loading C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.vmf
- ConVarRef mat_reduceparticles doesn't point to an existing ConVar
- Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\custom\battlefield 3 ak-74m\gameinfo.txt
- fixing up env_cubemap materials on brush sides...
- Material MINECRAFT/WATER is depending on itself through materialvar $bottommaterial! Ignoring...
-
0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
- Building Faces...done (0)
- Chop Details...done (0)
- Find Visible Detail Sides...
- Merged 318 detail faces...done (0)
- Merging details...done (0)
- FixTjuncs...
- PruneNodes...
- WriteBSP...
- done (0)
- writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.prt...Building visibility clusters...
- done (0)
- Creating default LDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_06*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Creating default HDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_06*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Finding displacement neighbors...
- Finding lightmap sample positions...
- Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
- Building Physics collision data...
- done (0) (238447 bytes)
- Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
- Water found with no water_lod_control entity, creating a default one.
- Compacting texture/material tables...
- Reduced 1579 texinfos to 1350
- Reduced 65 texdatas to 60 (1521 bytes to 1320)
- Writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- Wrote ZIP buffer, estimated size 107267, actual size 106651
- 3 seconds elapsed
-
-
-
- 12 threads
- reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
- 1360 portalclusters
- 5683 numportals
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3.
-
-
- materialPath: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\materials
- Loading C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.vmf
- ConVarRef mat_reduceparticles doesn't point to an existing ConVar
- Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\custom\battlefield 3 ak-74m\gameinfo.txt
- fixing up env_cubemap materials on brush sides...
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
- Building Faces...done (0)
- Chop Details...done (0)
- Find Visible Detail Sides...
- Merged 318 detail faces...done (0)
- Merging details...done (0)
- FixTjuncs...
- PruneNodes...
- WriteBSP...
- done (0)
- writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.prt...Building visibility clusters...
- done (0)
- Creating default LDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_06*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Creating default HDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_06*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Finding displacement neighbors...
- Finding lightmap sample positions...
- Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
- Building Physics collision data...
- done (1) (237896 bytes)
- Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
- Water found with no water_lod_control entity, creating a default one.
- Compacting texture/material tables...
- Reduced 1572 texinfos to 1347
- Reduced 62 texdatas to 58 (1445 bytes to 1293)
- Writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- Wrote ZIP buffer, estimated size 106831, actual size 106349
- 3 seconds elapsed
-
-
-
- 12 threads
- reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
- 1358 portalclusters
- 5670 numportals
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4
-
-
- materialPath: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\materials
- Loading C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.vmf
- ConVarRef mat_reduceparticles doesn't point to an existing ConVar
- Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\custom\battlefield 3 ak-74m\gameinfo.txt
- fixing up env_cubemap materials on brush sides...
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...Wrote C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.lin
- Areaportal leak ! File: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.lin
- Brush 152175: areaportal brush doesn't touch two areas
-
done (0)
- Building Faces...done (0)
- Chop Details...done (0)
- Find Visible Detail Sides...
- Merged 318 detail faces...done (0)
- Merging details...done (0)
- FixTjuncs...
- PruneNodes...
- WriteBSP...
- done (0)
- writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.prt...Building visibility clusters...
- done (0)
- Creating default LDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_06*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Creating default HDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_06*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Finding displacement neighbors...
- Finding lightmap sample positions...
- Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
- Building Physics collision data...
- done (1) (237896 bytes)
- Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
- Water found with no water_lod_control entity, creating a default one.
- Compacting texture/material tables...
- Reduced 1575 texinfos to 1348
- Reduced 63 texdatas to 59 (1467 bytes to 1315)
- Writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- Wrote ZIP buffer, estimated size 106831, actual size 106349
- 3 seconds elapsed
-
-
-
- 12 threads
- reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
- 1358 portalclusters
- 5674 numportals
- 0...1...2...3...4...5...6...7...8...9...100...1...2.
-
-
- materialPath: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\materials
- Loading C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.vmf
- ConVarRef mat_reduceparticles doesn't point to an existing ConVar
- Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\custom\battlefield 3 ak-74m\gameinfo.txt
- fixing up env_cubemap materials on brush sides...
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...Wrote C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.lin
- Areaportal leak ! File: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.lin
- Brush 152175: areaportal brush doesn't touch two areas
-
done (0)
- Building Faces...done (0)
- Chop Details...done (0)
- Find Visible Detail Sides...
- Merged 318 detail faces...done (0)
- Merging details...done (0)
- FixTjuncs...
- PruneNodes...
- WriteBSP...
- done (0)
- writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.prt...Building visibility clusters...
- done (0)
- Creating default LDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_06*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Creating default HDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_06*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Finding displacement neighbors...
- Finding lightmap sample positions...
- Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
- Building Physics collision data...
- done (0) (237896 bytes)
- Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
- Water found with no water_lod_control entity, creating a default one.
- Compacting texture/material tables...
- Reduced 1575 texinfos to 1348
- Reduced 63 texdatas to 59 (1467 bytes to 1315)
- Writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- Wrote ZIP buffer, estimated size 106831, actual size 106349
- 3 seconds elapsed
-
-
-
- 12 threads
- reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
- 1358 portalclusters
- 5674 numportals
- 0...1...2...3...4...5...6...7...8...9...100...1...2.
-
-
- materialPath: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\materials
- Loading C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.vmf
- ConVarRef mat_reduceparticles doesn't point to an existing ConVar
- Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\custom\battlefield 3 ak-74m\gameinfo.txt
- fixing up env_cubemap materials on brush sides...
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
- Building Faces...done (0)
- Chop Details...done (0)
- Find Visible Detail Sides...
- Merged 318 detail faces...done (0)
- Merging details...done (0)
- FixTjuncs...
- PruneNodes...
- WriteBSP...
- done (0)
- writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.prt...Building visibility clusters...
- done (0)
- Creating default LDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_06*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Creating default HDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_06*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Finding displacement neighbors...
- Finding lightmap sample positions...
- Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
- Building Physics collision data...
- done (1) (237896 bytes)
- Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
- Water found with no water_lod_control entity, creating a default one.
- Compacting texture/material tables...
- Reduced 1572 texinfos to 1347
- Reduced 62 texdatas to 58 (1445 bytes to 1293)
- Writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- Wrote ZIP buffer, estimated size 106831, actual size 106349
- 3 seconds elapsed
-
-
-
- 12 threads
- reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
- 1358 portalclusters
- 5670 numportals
- 0...1...2...3...4...5...6...7...8...9...100...1...2.
-
-
- materialPath: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\materials
- Loading C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.vmf
- ConVarRef mat_reduceparticles doesn't point to an existing ConVar
- Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\custom\battlefield 3 ak-74m\gameinfo.txt
- fixing up env_cubemap materials on brush sides...
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
- Building Faces...done (0)
- Chop Details...done (0)
- Find Visible Detail Sides...
- Merged 318 detail faces...done (0)
- Merging details...done (0)
- FixTjuncs...
- PruneNodes...
- WriteBSP...
- done (0)
- writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.prt...Building visibility clusters...
- done (0)
- Creating default LDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_06*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Creating default HDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_06*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Finding displacement neighbors...
- Finding lightmap sample positions...
- Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
- Building Physics collision data...
- done (1) (237345 bytes)
- Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
- Water found with no water_lod_control entity, creating a default one.
- Compacting texture/material tables...
- Reduced 1564 texinfos to 1343
- Reduced 62 texdatas to 58 (1445 bytes to 1293)
- Writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- Wrote ZIP buffer, estimated size 106831, actual size 106349
- 3 seconds elapsed
-
-
-
- 12 threads
- reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
- 1357 portalclusters
- 5669 numportals
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5
-
-
- materialPath: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\materials
- Loading C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.vmf
- ConVarRef mat_reduceparticles doesn't point to an existing ConVar
- Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\custom\battlefield 3 ak-74m\gameinfo.txt
- fixing up env_cubemap materials on brush sides...
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
- Building Faces...done (0)
- Chop Details...done (0)
- Find Visible Detail Sides...
- Merged 142 detail faces...done (0)
- Merging details...done (0)
- FixTjuncs...
- PruneNodes...
- WriteBSP...
- done (0)
- writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.prt...Building visibility clusters...
- done (0)
- Creating default LDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_06*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Creating default HDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_06*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Finding displacement neighbors...
- Finding lightmap sample positions...
- Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
- Building Physics collision data...
- done (1) (183641 bytes)
- Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
- Water found with no water_lod_control entity, creating a default one.
- Compacting texture/material tables...
- Reduced 1337 texinfos to 1119
- Reduced 60 texdatas to 56 (1404 bytes to 1252)
- Writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- Wrote ZIP buffer, estimated size 106831, actual size 106349
- 3 seconds elapsed
-
-
-
- 12 threads
- reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
- 1350 portalclusters
- 5644 numportals
- 0...1...2...3...4...5...6...7...8...9...100...1...2
-
-
- materialPath: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\materials
- Loading C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.vmf
- ConVarRef mat_reduceparticles doesn't point to an existing ConVar
- Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\custom\battlefield 3 ak-74m\gameinfo.txt
- fixing up env_cubemap materials on brush sides...
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
- Building Faces...done (0)
- Chop Details...done (0)
- Find Visible Detail Sides...
- Merged 330 detail faces...done (0)
- Merging details...done (0)
- FixTjuncs...
- PruneNodes...
- WriteBSP...
- done (0)
- writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.prt...Building visibility clusters...
- done (0)
- Creating default LDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_06*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Creating default HDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_06*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Finding displacement neighbors...
- Finding lightmap sample positions...
- Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
- Building Physics collision data...
- done (1) (236561 bytes)
- Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
- Water found with no water_lod_control entity, creating a default one.
- Compacting texture/material tables...
- Reduced 1559 texinfos to 1339
- Reduced 61 texdatas to 57 (1428 bytes to 1276)
- Writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- Wrote ZIP buffer, estimated size 106831, actual size 106349
- 3 seconds elapsed
-
-
-
- 12 threads
- reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
- 1347 portalclusters
- 5635 numportals
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3..
-
-
- materialPath: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\materials
- Loading C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.vmf
- ConVarRef mat_reduceparticles doesn't point to an existing ConVar
- Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\custom\battlefield 3 ak-74m\gameinfo.txt
- fixing up env_cubemap materials on brush sides...
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
- Building Faces...done (0)
- Chop Details...done (0)
- Find Visible Detail Sides...
- Merged 330 detail faces...done (0)
- Merging details...done (0)
- FixTjuncs...
- PruneNodes...
- WriteBSP...
- done (0)
- writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.prt...Building visibility clusters...
- done (0)
- Creating default LDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_06*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Creating default HDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_06*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Finding displacement neighbors...
- Finding lightmap sample positions...
- Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
- Building Physics collision data...
- done (1) (229130 bytes)
- Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
- Water found with no water_lod_control entity, creating a default one.
- Compacting texture/material tables...
- Reduced 1493 texinfos to 1297
- Reduced 60 texdatas to 57 (1372 bytes to 1276)
- Writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- Wrote ZIP buffer, estimated size 106374, actual size 106026
- 3 seconds elapsed
-
-
-
- 12 threads
- reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
- 1178 portalclusters
- 4998 numportals
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4..
-
-
- materialPath: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\materials
- Loading C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.vmf
- ConVarRef mat_reduceparticles doesn't point to an existing ConVar
- Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\custom\battlefield 3 ak-74m\gameinfo.txt
- fixing up env_cubemap materials on brush sides...
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
- Building Faces...done (0)
- Chop Details...done (0)
- Find Visible Detail Sides...
- Merged 330 detail faces...done (0)
- Merging details...done (0)
- FixTjuncs...
- PruneNodes...
- WriteBSP...
- done (0)
- writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.prt...Building visibility clusters...
- done (0)
- Creating default LDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_06*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Creating default HDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_06*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Finding displacement neighbors...
- Finding lightmap sample positions...
- Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
- Building Physics collision data...
- done (1) (229522 bytes)
- Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
- Water found with no water_lod_control entity, creating a default one.
- Compacting texture/material tables...
- Reduced 1495 texinfos to 1297
- Reduced 60 texdatas to 57 (1372 bytes to 1276)
- Writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- Wrote ZIP buffer, estimated size 106374, actual size 106026
- 3 seconds elapsed
-
-
-
- 12 threads
- reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
- 1184 portalclusters
- 5039 numportals
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5.
-
-
- materialPath: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\materials
- Loading C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.vmf
- ConVarRef mat_reduceparticles doesn't point to an existing ConVar
- Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\custom\battlefield 3 ak-74m\gameinfo.txt
- fixing up env_cubemap materials on brush sides...
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
- Building Faces...done (0)
- Chop Details...done (0)
- Find Visible Detail Sides...
- Merged 330 detail faces...done (0)
- Merging details...done (0)
- FixTjuncs...
- PruneNodes...
- WriteBSP...
- done (0)
- writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.prt...Building visibility clusters...
- done (0)
- Creating default LDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_06*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Creating default HDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_06*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Finding displacement neighbors...
- Finding lightmap sample positions...
- Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
- Building Physics collision data...
- done (1) (224938 bytes)
- Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
- Water found with no water_lod_control entity, creating a default one.
- Compacting texture/material tables...
- Reduced 1489 texinfos to 1297
- Reduced 60 texdatas to 57 (1372 bytes to 1276)
- Writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- Wrote ZIP buffer, estimated size 106374, actual size 106026
- 3 seconds elapsed
-
-
-
- 12 threads
- reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
- 1184 portalclusters
- 5039 numportals
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3
-
-
- materialPath: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\materials
- Loading C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.vmf
- ConVarRef mat_reduceparticles doesn't point to an existing ConVar
- Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\custom\battlefield 3 ak-74m\gameinfo.txt
- fixing up env_cubemap materials on brush sides...
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
- Building Faces...done (0)
- Chop Details...done (0)
- Find Visible Detail Sides...
- Merged 330 detail faces...done (0)
- Merging details...done (0)
- FixTjuncs...
- PruneNodes...
- WriteBSP...
- done (0)
- writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.prt...Building visibility clusters...
- done (0)
- Creating default LDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_06*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Creating default HDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_06*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Finding displacement neighbors...
- Finding lightmap sample positions...
- Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
- Building Physics collision data...
- done (0) (227304 bytes)
- Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
- Water found with no water_lod_control entity, creating a default one.
- Compacting texture/material tables...
- Reduced 1471 texinfos to 1285
- Reduced 60 texdatas to 57 (1372 bytes to 1276)
- Writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- Wrote ZIP buffer, estimated size 106374, actual size 106026
- 2 seconds elapsed
-
-
-
- 12 threads
- reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
- 1184 portalclusters
- 5039 numportals
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7..
-
-
- materialPath: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\materials
- Loading C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.vmf
- ConVarRef mat_reduceparticles doesn't point to an existing ConVar
- Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\custom\battlefield 3 ak-74m\gameinfo.txt
- fixing up env_cubemap materials on brush sides...
- 0...1...2...3...4...5...6...7...8...9...10**** leaked ****
- Entity light (889.00 592.00 -902.00) leaked!
-
Processing areas...done (0)
- Building Faces...done (0)
- Chop Details...done (0)
- Find Visible Detail Sides...
- Merged 272 detail faces...done (0)
- Merging details...done (0)
- FixTjuncs...
- PruneNodes...
- WriteBSP...
- done (0)
- Creating default LDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_06*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Creating default HDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_06*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Finding displacement neighbors...
- Finding lightmap sample positions...
- Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
- Building Physics collision data...
- done (0) (206523 bytes)
- Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
- Water found with no water_lod_control entity, creating a default one.
- Compacting texture/material tables...
- Reduced 1315 texinfos to 1164
- Reduced 58 texdatas to 55 (1322 bytes to 1226)
- Writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- Wrote ZIP buffer, estimated size 106374, actual size 106026
- 2 seconds elapsed
-
-
-
- 12 threads
- reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
- LoadPortals: couldn't read c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
-
-
-
- materialPath: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\materials
- Loading C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.vmf
- Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\custom\battlefield 3 ak-74m\gameinfo.txt
- fixing up env_cubemap materials on brush sides...
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
- Building Faces...done (0)
- Chop Details...done (0)
- Find Visible Detail Sides...
- Merged 220 detail faces...done (0)
- Merging details...done (0)
- FixTjuncs...
- PruneNodes...
- WriteBSP...
- done (0)
- writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.prt...Building visibility clusters...
- done (0)
- Creating default LDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_06*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Creating default HDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_06*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Finding displacement neighbors...
- Finding lightmap sample positions...
- Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
- Building Physics collision data...
- done (0) (176450 bytes)
- Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
- Compacting texture/material tables...
- Reduced 1077 texinfos to 943
- Reduced 53 texdatas to 51 (1185 bytes to 1145)
- Writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- Wrote ZIP buffer, estimated size 105917, actual size 105703
- 2 seconds elapsed
-
-
-
- 12 threads
- reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
- 1032 portalclusters
- 4397 numportals
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3.
-
-
- materialPath: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\materials
- Loading C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.vmf
- ConVarRef mat_reduceparticles doesn't point to an existing ConVar
- Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\custom\battlefield 3 ak-74m\gameinfo.txt
- fixing up env_cubemap materials on brush sides...
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
- Building Faces...done (0)
- Chop Details...done (0)
- Find Visible Detail Sides...
- Merged 118 detail faces...done (0)
- Merging details...done (0)
- FixTjuncs...
- PruneNodes...
- WriteBSP...
- done (0)
- writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.prt...Building visibility clusters...
- done (0)
- Creating default LDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_06*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Creating default HDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_06*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Finding displacement neighbors...
- Finding lightmap sample positions...
- Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
- Building Physics collision data...
- done (1) (117256 bytes)
- Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
- Water found with no water_lod_control entity, creating a default one.
- Compacting texture/material tables...
- Reduced 793 texinfos to 680
- Reduced 43 texdatas to 38 (973 bytes to 837)
- Writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- Wrote ZIP buffer, estimated size 106374, actual size 106026
- 2 seconds elapsed
-
-
-
- 12 threads
- reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
- 804 portalclusters
- 2994 numportals
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7
-
-
- materialPath: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\materials
- Loading C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.vmf
- Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\custom\battlefield 3 ak-74m\gameinfo.txt
- fixing up env_cubemap materials on brush sides...
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
- Building Faces...done (0)
- Chop Details...done (0)
- Find Visible Detail Sides...
- Merged 270 detail faces...done (0)
- Merging details...done (0)
- FixTjuncs...
- PruneNodes...
- WriteBSP...
- done (0)
- writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.prt...Building visibility clusters...
- done (0)
- Creating default LDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_06*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Creating default HDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_06*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Finding displacement neighbors...
- Finding lightmap sample positions...
- Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
- Building Physics collision data...
- done (0) (184554 bytes)
- Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
- Compacting texture/material tables...
- Reduced 1175 texinfos to 1029
- Reduced 54 texdatas to 52 (1197 bytes to 1157)
- Writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- Wrote ZIP buffer, estimated size 105917, actual size 105703
- 2 seconds elapsed
-
-
-
- 12 threads
- reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
- 961 portalclusters
- 4137 numportals
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3
-
-
- materialPath: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\materials
- Loading C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.vmf
- ConVarRef mat_reduceparticles doesn't point to an existing ConVar
- Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\custom\battlefield 3 ak-74m\gameinfo.txt
- fixing up env_cubemap materials on brush sides...
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
- Building Faces...done (0)
- Chop Details...done (0)
- Find Visible Detail Sides...
- Merged 312 detail faces...done (0)
- Merging details...done (0)
- FixTjuncs...
- PruneNodes...
- WriteBSP...
- done (0)
- writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.prt...Building visibility clusters...
- done (0)
- Creating default LDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_06*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Creating default HDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_06*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Finding displacement neighbors...
- Finding lightmap sample positions...
- Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
- Building Physics collision data...
- done (0) (227304 bytes)
- Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
- Water found with no water_lod_control entity, creating a default one.
- Compacting texture/material tables...
- Reduced 1471 texinfos to 1285
- Reduced 60 texdatas to 57 (1372 bytes to 1276)
- Writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- Wrote ZIP buffer, estimated size 106374, actual size 106026
- 2 seconds elapsed
-
-
-
- 12 threads
- reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
- 1190 portalclusters
- 5056 numportals
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...
-
-
- materialPath: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\materials
- Loading C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.vmf
- ConVarRef mat_reduceparticles doesn't point to an existing ConVar
- Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\custom\battlefield 3 ak-74m\gameinfo.txt
- fixing up env_cubemap materials on brush sides...
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
- Building Faces...done (0)
- Chop Details...done (0)
- Find Visible Detail Sides...
- Merged 312 detail faces...done (0)
- Merging details...done (0)
- FixTjuncs...
- PruneNodes...
- WriteBSP...
- done (0)
- writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.prt...Building visibility clusters...
- done (0)
- Creating default LDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_06*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Creating default HDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_06*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Finding displacement neighbors...
- Finding lightmap sample positions...
- Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
- Building Physics collision data...
- done (0) (221842 bytes)
- Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
- Water found with no water_lod_control entity, creating a default one.
- Compacting texture/material tables...
- Reduced 1447 texinfos to 1272
- Reduced 59 texdatas to 56 (1343 bytes to 1247)
- Writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- Wrote ZIP buffer, estimated size 106374, actual size 106026
- 2 seconds elapsed
-
-
-
- 12 threads
- reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
- 1153 portalclusters
- 4903 numportals
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4..
-
-
- materialPath: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\materials
- Loading C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.vmf
- ConVarRef mat_reduceparticles doesn't point to an existing ConVar
- Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\custom\battlefield 3 ak-74m\gameinfo.txt
- fixing up env_cubemap materials on brush sides...
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
- Building Faces...done (0)
- Chop Details...done (0)
- Find Visible Detail Sides...
- Merged 338 detail faces...done (0)
- Merging details...done (0)
- FixTjuncs...
- PruneNodes...
- WriteBSP...
- done (0)
- writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.prt...Building visibility clusters...
- done (0)
- Creating default LDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_06*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Creating default HDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_06*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Finding displacement neighbors...
- Finding lightmap sample positions...
- Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
- Building Physics collision data...
- done (0) (225535 bytes)
- Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
- Water found with no water_lod_control entity, creating a default one.
- Compacting texture/material tables...
- Reduced 1462 texinfos to 1278
- Reduced 59 texdatas to 56 (1343 bytes to 1247)
- Writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- Wrote ZIP buffer, estimated size 106374, actual size 106026
- 3 seconds elapsed
-
-
-
- 12 threads
- reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
- 1035 portalclusters
- 4654 numportals
- 0...1...2...3...4...5...6...7...8...9...100...1...
-
-
- materialPath: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\materials
- Loading C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.vmf
- ConVarRef mat_reduceparticles doesn't point to an existing ConVar
- Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\custom\battlefield 3 ak-74m\gameinfo.txt
- fixing up env_cubemap materials on brush sides...
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
- Building Faces...done (0)
- Chop Details...done (0)
- Find Visible Detail Sides...
- Merged 338 detail faces...done (0)
- Merging details...done (0)
- FixTjuncs...
- PruneNodes...
- WriteBSP...
- done (0)
- writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.prt...Building visibility clusters...
- done (0)
- Creating default LDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_06*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Creating default HDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_06*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Finding displacement neighbors...
- Finding lightmap sample positions...
- Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
- Building Physics collision data...
- done (0) (225535 bytes)
- Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
- Water found with no water_lod_control entity, creating a default one.
- Compacting texture/material tables...
- Reduced 1462 texinfos to 1278
- Reduced 59 texdatas to 56 (1343 bytes to 1247)
- Writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- Wrote ZIP buffer, estimated size 106374, actual size 106026
- 2 seconds elapsed
-
-
-
- 12 threads
- reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
- 1035 portalclusters
- 4654 numportals
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3
-
-
- materialPath: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\materials
- Loading C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.vmf
- ConVarRef mat_reduceparticles doesn't point to an existing ConVar
- Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\custom\battlefield 3 ak-74m\gameinfo.txt
- fixing up env_cubemap materials on brush sides...
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
- Building Faces...done (0)
- Chop Details...done (0)
- Find Visible Detail Sides...
- Merged 338 detail faces...done (0)
- Merging details...done (0)
- FixTjuncs...
- PruneNodes...
- WriteBSP...
- done (0)
- writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.prt...Building visibility clusters...
- done (0)
- Creating default LDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_06*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Creating default HDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_06*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Finding displacement neighbors...
- Finding lightmap sample positions...
- Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
- Building Physics collision data...
- done (0) (225535 bytes)
- Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
- Water found with no water_lod_control entity, creating a default one.
- Compacting texture/material tables...
- Reduced 1462 texinfos to 1278
- Reduced 59 texdatas to 56 (1343 bytes to 1247)
- Writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- Wrote ZIP buffer, estimated size 106374, actual size 106026
- 3 seconds elapsed
-
-
-
- 12 threads
- reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
- 1035 portalclusters
- 4654 numportals
- 0...1...2...3...4...5...6...7...8...9...10Optimized: 6669 visible clusters (0.64%)
- Total clusters visible: 1049816
- Average clusters visible: 1014
- Building PAS...
- Average clusters audible: 1035
- visdatasize:276637 compressed from 281520
- writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- 0 seconds elapsed
-
-
-
- [Reading texlights from 'lights.rad']
- [2 texlights parsed from 'lights.rad']
-
- Loading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- 3996 faces
- 1648928 square feet [237445664.00 square inches]
- 0 Displacements
- 0 Square Feet [0.00 Square Inches]
- 3996 patches before subdivision
- zero area child patch
- zero area child patch
- zero area child patch
- zero area child patch
- zero area child patch
- zero area child patch
- zero area child patch
- zero area child patch
- zero area child patch
- zero area child patch
- zero area child patch
- zero area child patch
- zero area child patch
- zero area child patch
- zero area child patch
- zero area child patch
- zero area child patch
- zero area child patch
- zero area child patch
- zero area child patch
- zero area child patch
-
68734 patches after subdivision
- 57 direct lights
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 6243842, max 529
- transfer lists: 47.6 megs
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(122708, 55019, 32064)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #2 added RGB(23003, 7546, 1683)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #3 added RGB(5531, 1397, 174)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #4 added RGB(1492, 272, 28)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #5 added RGB(429, 61, 5)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #6 added RGB(129, 14, 1)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #7 added RGB(39, 3, 0)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #8 added RGB(13, 1, 0)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #9 added RGB(4, 0, 0)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #10 added RGB(1, 0, 0)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #11 added RGB(0, 0, 0)
- Build Patch/Sample Hash Table(s).....Done<0.0135 sec>
- 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
- 0 of 0 (0% of) surface lights went in leaf ambient cubes.
- 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
- Ready to Finish
-
- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 21/1024 1008/49152 ( 2.1%)
- brushes 589/8192 7068/98304 ( 7.2%)
- brushsides 3670/65536 29360/524288 ( 5.6%)
- planes 4672/65536 93440/1310720 ( 7.1%)
- vertexes 6539/65536 78468/786432 (10.0%)
- nodes 1607/65536 51424/2097152 ( 2.5%)
- texinfos 1278/12288 92016/884736 (10.4%)
- texdata 56/2048 1792/65536 ( 2.7%)
- dispinfos 0/0 0/0 ( 0.0%)
- disp_verts 0/0 0/0 ( 0.0%)
- disp_tris 0/0 0/0 ( 0.0%)
- disp_lmsamples 0/0 0/0 ( 0.0%)
- faces 3996/65536 223776/3670016 ( 6.1%)
- hdr faces 0/65536 0/3670016 ( 0.0%)
- origfaces 2682/65536 150192/3670016 ( 4.1%)
- leaves 1629/65536 52128/2097152 ( 2.5%)
- leaffaces 8703/65536 17406/131072 (13.3%)
- leafbrushes 2713/65536 5426/131072 ( 4.1%)
- areas 2/256 16/2048 ( 0.8%)
- surfedges 29592/512000 118368/2048000 ( 5.8%)
- edges 16321/256000 65284/1024000 ( 6.4%)
- LDR worldlights 57/8192 5016/720896 ( 0.7%)
- HDR worldlights 0/8192 0/720896 ( 0.0%)
- leafwaterdata 1/32768 12/393216 ( 0.0%)
- waterstrips 512/32768 5120/327680 ( 1.6%)
- waterverts 0/65536 0/786432 ( 0.0%)
- waterindices 8214/65536 16428/131072 (12.5%)
- cubemapsamples 0/1024 0/16384 ( 0.0%)
- overlays 0/512 0/180224 ( 0.0%)
- LDR lightdata [variable] 1880656/0 ( 0.0%)
- HDR lightdata [variable] 0/0 ( 0.0%)
- visdata [variable] 276637/16777216 ( 1.6%)
- entdata [variable] 54102/393216 (13.8%)
- LDR ambient table 1629/65536 6516/262144 ( 2.5%)
- HDR ambient table 1629/65536 6516/262144 ( 2.5%)
- LDR leaf ambient 8091/65536 226548/1835008 (12.3%)
- HDR leaf ambient 1629/65536 45612/1835008 ( 2.5%)
- occluders 0/0 0/0 ( 0.0%)
- occluder polygons 0/0 0/0 ( 0.0%)
- occluder vert ind 0/0 0/0 ( 0.0%)
- detail props [variable] 1/12 ( 8.3%)
- static props [variable] 1/12 ( 8.3%)
- pakfile [variable] 106026/0 ( 0.0%)
- physics [variable] 225535/4194304 ( 5.4%)
- physics terrain [variable] 2/1048576 ( 0.0%)
-
- Level flags = 0
-
- Total triangle count: 10872
- Writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- 12 seconds elapsed
-
-
-
- [Reading texlights from 'lights.rad']
- [2 texlights parsed from 'lights.rad']
-
- Loading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- 3996 faces
- 1648928 square feet [237445664.00 square inches]
- 0 Displacements
- 0 Square Feet [0.00 Square Inches]
- 3996 patches before subdivision
- zero area child patch
- zero area child patch
- zero area child patch
- zero area child patch
- zero area child patch
- zero area child patch
- zero area child patch
- zero area child patch
- zero area child patch
- zero area child patch
- zero area child patch
- zero area child patch
- zero area child patch
- zero area child patch
- zero area child patch
- zero area child patch
- zero area child patch
- zero area child patch
- zero area child patch
- zero area child patch
- zero area child patch
-
68734 patches after subdivision
- 57 direct lights
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 6243842, max 529
- transfer lists: 47.6 megs
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(127706, 55033, 83812)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #2 added RGB(23514, 7547, 3600)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #3 added RGB(5615, 1397, 289)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #4 added RGB(1506, 272, 36)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #5 added RGB(432, 61, 6)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #6 added RGB(130, 14, 1)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #7 added RGB(40, 3, 0)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #8 added RGB(13, 1, 0)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #9 added RGB(4, 0, 0)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #10 added RGB(1, 0, 0)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #11 added RGB(0, 0, 0)
- Build Patch/Sample Hash Table(s).....Done<0.0150 sec>
- 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
- 0 of 0 (0% of) surface lights went in leaf ambient cubes.
- 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
- Ready to Finish
-
- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 21/1024 1008/49152 ( 2.1%)
- brushes 589/8192 7068/98304 ( 7.2%)
- brushsides 3670/65536 29360/524288 ( 5.6%)
- planes 4672/65536 93440/1310720 ( 7.1%)
- vertexes 6539/65536 78468/786432 (10.0%)
- nodes 1607/65536 51424/2097152 ( 2.5%)
- texinfos 1278/12288 92016/884736 (10.4%)
- texdata 56/2048 1792/65536 ( 2.7%)
- dispinfos 0/0 0/0 ( 0.0%)
- disp_verts 0/0 0/0 ( 0.0%)
- disp_tris 0/0 0/0 ( 0.0%)
- disp_lmsamples 0/0 0/0 ( 0.0%)
- faces 3996/65536 223776/3670016 ( 6.1%)
- hdr faces 3996/65536 223776/3670016 ( 6.1%)
- origfaces 2682/65536 150192/3670016 ( 4.1%)
- leaves 1629/65536 52128/2097152 ( 2.5%)
- leaffaces 8703/65536 17406/131072 (13.3%)
- leafbrushes 2713/65536 5426/131072 ( 4.1%)
- areas 2/256 16/2048 ( 0.8%)
- surfedges 29592/512000 118368/2048000 ( 5.8%)
- edges 16321/256000 65284/1024000 ( 6.4%)
- LDR worldlights 57/8192 5016/720896 ( 0.7%)
- HDR worldlights 57/8192 5016/720896 ( 0.7%)
- leafwaterdata 1/32768 12/393216 ( 0.0%)
- waterstrips 512/32768 5120/327680 ( 1.6%)
- waterverts 0/65536 0/786432 ( 0.0%)
- waterindices 8214/65536 16428/131072 (12.5%)
- cubemapsamples 0/1024 0/16384 ( 0.0%)
- overlays 0/512 0/180224 ( 0.0%)
- LDR lightdata [variable] 1880656/0 ( 0.0%)
- HDR lightdata [variable] 1880656/0 ( 0.0%)
- visdata [variable] 276637/16777216 ( 1.6%)
- entdata [variable] 54102/393216 (13.8%)
- LDR ambient table 1629/65536 6516/262144 ( 2.5%)
- HDR ambient table 1629/65536 6516/262144 ( 2.5%)
- LDR leaf ambient 8091/65536 226548/1835008 (12.3%)
- HDR leaf ambient 8185/65536 229180/1835008 (12.5%)
- occluders 0/0 0/0 ( 0.0%)
- occluder polygons 0/0 0/0 ( 0.0%)
- occluder vert ind 0/0 0/0 ( 0.0%)
- detail props [variable] 1/12 ( 8.3%)
- static props [variable] 1/12 ( 8.3%)
- pakfile [variable] 106026/0 ( 0.0%)
- physics [variable] 225535/4194304 ( 5.4%)
- physics terrain [variable] 2/1048576 ( 0.0%)
-
- Level flags = 0
-
- Total triangle count: 10872
- Writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- 12 seconds elapsed
-
-
-
- materialPath: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\materials
- Loading C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.vmf
- ConVarRef mat_reduceparticles doesn't point to an existing ConVar
- Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\custom\battlefield 3 ak-74m\gameinfo.txt
- fixing up env_cubemap materials on brush sides...
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
- Building Faces...done (1)
- Chop Details...done (0)
- Find Visible Detail Sides...
- Merged 338 detail faces...done (0)
- Merging details...done (0)
- FixTjuncs...
- PruneNodes...
- WriteBSP...
- done (0)
- writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.prt...Building visibility clusters...
- done (0)
- Creating default LDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_06*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Creating default HDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_06*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Finding displacement neighbors...
- Finding lightmap sample positions...
- Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
- Building Physics collision data...
- done (0) (383758 bytes)
- Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
- Water found with no water_lod_control entity, creating a default one.
- Compacting texture/material tables...
- Reduced 2203 texinfos to 1660
- Reduced 63 texdatas to 59 (1460 bytes to 1308)
- Writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- Wrote ZIP buffer, estimated size 106831, actual size 106349
- 3 seconds elapsed
-
-
-
- 12 threads
- reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
- 1205 portalclusters
- 5291 numportals
- 0...1...2...3...4...5...6...7...8...9...10Optimized: 10275 visible clusters (0.72%)
- Total clusters visible: 1425794
- Average clusters visible: 1183
- Building PAS...
- Average clusters audible: 1205
- visdatasize:372874 compressed from 366320
- writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- 0 seconds elapsed
-
-
-
- [Reading texlights from 'lights.rad']
- [2 texlights parsed from 'lights.rad']
-
- Loading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- 7006 faces
- 1840158 square feet [264982784.00 square inches]
- 0 Displacements
- 0 Square Feet [0.00 Square Inches]
- 7006 patches before subdivision
- zero area child patch
- zero area child patch
- zero area child patch
- zero area child patch
- zero area child patch
- zero area child patch
- zero area child patch
- zero area child patch
- zero area child patch
- zero area child patch
- zero area child patch
- zero area child patch
- zero area child patch
- zero area child patch
- zero area child patch
- zero area child patch
- zero area child patch
- zero area child patch
- zero area child patch
- zero area child patch
- zero area child patch
-
77250 patches after subdivision
- 59 direct lights
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 7671809, max 543
- transfer lists: 58.5 megs
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(166803, 87803, 37643)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #2 added RGB(25295, 8396, 1903)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #3 added RGB(5993, 1533, 185)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #4 added RGB(1624, 287, 29)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #5 added RGB(476, 64, 6)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #6 added RGB(148, 14, 1)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #7 added RGB(47, 4, 0)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #8 added RGB(16, 1, 0)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #9 added RGB(6, 0, 0)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #10 added RGB(2, 0, 0)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #11 added RGB(1, 0, 0)
- Build Patch/Sample Hash Table(s).....Done<0.0146 sec>
- 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
- 0 of 0 (0% of) surface lights went in leaf ambient cubes.
- 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
- Ready to Finish
-
- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 79/1024 3792/49152 ( 7.7%)
- brushes 893/8192 10716/98304 (10.9%)
- brushsides 5494/65536 43952/524288 ( 8.4%)
- planes 5958/65536 119160/1310720 ( 9.1%)
- vertexes 9997/65536 119964/786432 (15.3%)
- nodes 3967/65536 126944/2097152 ( 6.1%)
- texinfos 1660/12288 119520/884736 (13.5%)
- texdata 59/2048 1888/65536 ( 2.9%)
- dispinfos 0/0 0/0 ( 0.0%)
- disp_verts 0/0 0/0 ( 0.0%)
- disp_tris 0/0 0/0 ( 0.0%)
- disp_lmsamples 0/0 0/0 ( 0.0%)
- faces 7006/65536 392336/3670016 (10.7%)
- hdr faces 0/65536 0/3670016 ( 0.0%)
- origfaces 4248/65536 237888/3670016 ( 6.5%)
- leaves 4047/65536 129504/2097152 ( 6.2%)
- leaffaces 13048/65536 26096/131072 (19.9%)
- leafbrushes 4080/65536 8160/131072 ( 6.2%)
- areas 2/256 16/2048 ( 0.8%)
- surfedges 49072/512000 196288/2048000 ( 9.6%)
- edges 26831/256000 107324/1024000 (10.5%)
- LDR worldlights 59/8192 5192/720896 ( 0.7%)
- HDR worldlights 0/8192 0/720896 ( 0.0%)
- leafwaterdata 5/32768 60/393216 ( 0.0%)
- waterstrips 533/32768 5330/327680 ( 1.6%)
- waterverts 0/65536 0/786432 ( 0.0%)
- waterindices 8640/65536 17280/131072 (13.2%)
- cubemapsamples 0/1024 0/16384 ( 0.0%)
- overlays 0/512 0/180224 ( 0.0%)
- LDR lightdata [variable] 2180184/0 ( 0.0%)
- HDR lightdata [variable] 0/0 ( 0.0%)
- visdata [variable] 372874/16777216 ( 2.2%)
- entdata [variable] 74164/393216 (18.9%)
- LDR ambient table 4047/65536 16188/262144 ( 6.2%)
- HDR ambient table 4047/65536 16188/262144 ( 6.2%)
- LDR leaf ambient 27091/65536 758548/1835008 (41.3%)
- HDR leaf ambient 4047/65536 113316/1835008 ( 6.2%)
- occluders 0/0 0/0 ( 0.0%)
- occluder polygons 0/0 0/0 ( 0.0%)
- occluder vert ind 0/0 0/0 ( 0.0%)
- detail props [variable] 1/12 ( 8.3%)
- static props [variable] 1/12 ( 8.3%)
- pakfile [variable] 106349/0 ( 0.0%)
- physics [variable] 383758/4194304 ( 9.1%)
- physics terrain [variable] 2/1048576 ( 0.0%)
-
- Level flags = 0
-
- Total triangle count: 18068
- Writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- 16 seconds elapsed
-
-
-
- [Reading texlights from 'lights.rad']
- [2 texlights parsed from 'lights.rad']
-
- Loading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- 7006 faces
- 1840158 square feet [264982784.00 square inches]
- 0 Displacements
- 0 Square Feet [0.00 Square Inches]
- 7006 patches before subdivision
- zero area child patch
- zero area child patch
- zero area child patch
- zero area child patch
- zero area child patch
- zero area child patch
- zero area child patch
- zero area child patch
- zero area child patch
- zero area child patch
- zero area child patch
- zero area child patch
- zero area child patch
- zero area child patch
- zero area child patch
- zero area child patch
- zero area child patch
- zero area child patch
- zero area child patch
- zero area child patch
- zero area child patch
-
77250 patches after subdivision
- 59 direct lights
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 7671809, max 543
- transfer lists: 58.5 megs
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(172177, 87806, 93931)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #2 added RGB(25836, 8396, 4134)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #3 added RGB(6077, 1533, 311)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #4 added RGB(1638, 287, 38)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #5 added RGB(479, 64, 6)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #6 added RGB(149, 14, 1)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #7 added RGB(48, 4, 0)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #8 added RGB(16, 1, 0)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #9 added RGB(6, 0, 0)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #10 added RGB(2, 0, 0)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #11 added RGB(1, 0, 0)
- Build Patch/Sample Hash Table(s).....Done<0.0167 sec>
- 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
- 0 of 0 (0% of) surface lights went in leaf ambient cubes.
- 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
- Ready to Finish
-
- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 79/1024 3792/49152 ( 7.7%)
- brushes 893/8192 10716/98304 (10.9%)
- brushsides 5494/65536 43952/524288 ( 8.4%)
- planes 5958/65536 119160/1310720 ( 9.1%)
- vertexes 9997/65536 119964/786432 (15.3%)
- nodes 3967/65536 126944/2097152 ( 6.1%)
- texinfos 1660/12288 119520/884736 (13.5%)
- texdata 59/2048 1888/65536 ( 2.9%)
- dispinfos 0/0 0/0 ( 0.0%)
- disp_verts 0/0 0/0 ( 0.0%)
- disp_tris 0/0 0/0 ( 0.0%)
- disp_lmsamples 0/0 0/0 ( 0.0%)
- faces 7006/65536 392336/3670016 (10.7%)
- hdr faces 7006/65536 392336/3670016 (10.7%)
- origfaces 4248/65536 237888/3670016 ( 6.5%)
- leaves 4047/65536 129504/2097152 ( 6.2%)
- leaffaces 13048/65536 26096/131072 (19.9%)
- leafbrushes 4080/65536 8160/131072 ( 6.2%)
- areas 2/256 16/2048 ( 0.8%)
- surfedges 49072/512000 196288/2048000 ( 9.6%)
- edges 26831/256000 107324/1024000 (10.5%)
- LDR worldlights 59/8192 5192/720896 ( 0.7%)
- HDR worldlights 59/8192 5192/720896 ( 0.7%)
- leafwaterdata 5/32768 60/393216 ( 0.0%)
- waterstrips 533/32768 5330/327680 ( 1.6%)
- waterverts 0/65536 0/786432 ( 0.0%)
- waterindices 8640/65536 17280/131072 (13.2%)
- cubemapsamples 0/1024 0/16384 ( 0.0%)
- overlays 0/512 0/180224 ( 0.0%)
- LDR lightdata [variable] 2180184/0 ( 0.0%)
- HDR lightdata [variable] 2180184/0 ( 0.0%)
- visdata [variable] 372874/16777216 ( 2.2%)
- entdata [variable] 74164/393216 (18.9%)
- LDR ambient table 4047/65536 16188/262144 ( 6.2%)
- HDR ambient table 4047/65536 16188/262144 ( 6.2%)
- LDR leaf ambient 27091/65536 758548/1835008 (41.3%)
- HDR leaf ambient 27829/65536 779212/1835008 (42.5%)
- occluders 0/0 0/0 ( 0.0%)
- occluder polygons 0/0 0/0 ( 0.0%)
- occluder vert ind 0/0 0/0 ( 0.0%)
- detail props [variable] 1/12 ( 8.3%)
- static props [variable] 1/12 ( 8.3%)
- pakfile [variable] 106349/0 ( 0.0%)
- physics [variable] 383758/4194304 ( 9.1%)
- physics terrain [variable] 2/1048576 ( 0.0%)
-
- Level flags = 0
-
- Total triangle count: 18068
- Writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- 16 seconds elapsed
-
-
-
- materialPath: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\materials
- Loading C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.vmf
- ConVarRef mat_reduceparticles doesn't point to an existing ConVar
- Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\custom\battlefield 3 ak-74m\gameinfo.txt
- fixing up env_cubemap materials on brush sides...
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
- Building Faces...done (1)
- Chop Details...done (0)
- Find Visible Detail Sides...
- Merged 338 detail faces...done (0)
- Merging details...done (0)
- FixTjuncs...
- PruneNodes...
- WriteBSP...
- done (0)
- writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.prt...Building visibility clusters...
- done (0)
- Creating default LDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_06*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Creating default HDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_06*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Finding displacement neighbors...
- Finding lightmap sample positions...
- Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
- Building Physics collision data...
- done (0) (382937 bytes)
- Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
- Water found with no water_lod_control entity, creating a default one.
- Compacting texture/material tables...
- Reduced 2197 texinfos to 1660
- Reduced 63 texdatas to 59 (1460 bytes to 1308)
- Writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- Wrote ZIP buffer, estimated size 106831, actual size 106349
- 3 seconds elapsed
-
-
-
- 12 threads
- reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
- 1192 portalclusters
- 5257 numportals
- 0...1...2...3...4...5...6...7...8...9...100...1...2.
-
-
- materialPath: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\materials
- Loading C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.vmf
- ConVarRef mat_reduceparticles doesn't point to an existing ConVar
- Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\custom\battlefield 3 ak-74m\gameinfo.txt
- fixing up env_cubemap materials on brush sides...
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
- Building Faces...done (1)
- Chop Details...done (0)
- Find Visible Detail Sides...
- Merged 338 detail faces...done (0)
- Merging details...done (0)
- FixTjuncs...
- PruneNodes...
- WriteBSP...
- done (0)
- writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.prt...Building visibility clusters...
- done (0)
- Creating default LDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_06*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Creating default HDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_06*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Finding displacement neighbors...
- Finding lightmap sample positions...
- Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
- Building Physics collision data...
- done (0) (382937 bytes)
- Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
- Water found with no water_lod_control entity, creating a default one.
- Compacting texture/material tables...
- Reduced 2197 texinfos to 1660
- Reduced 63 texdatas to 59 (1460 bytes to 1308)
- Writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- Wrote ZIP buffer, estimated size 106831, actual size 106349
- 3 seconds elapsed
-
-
-
- 12 threads
- reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- reading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.prt
- 1192 portalclusters
- 5257 numportals
- 0...1...2...3...4...5...6...7...8...9...10Optimized: 10242 visible clusters (0.73%)
- Total clusters visible: 1394790
- Average clusters visible: 1170
- Building PAS...
- Average clusters audible: 1192
- visdatasize:364053 compressed from 362368
- writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- 0 seconds elapsed
-
-
-
- [Reading texlights from 'lights.rad']
- [2 texlights parsed from 'lights.rad']
-
- Loading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- 6984 faces
- 1789964 square feet [257754848.00 square inches]
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- zero area child patch
- zero area child patch
- zero area child patch
- zero area child patch
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- zero area child patch
- zero area child patch
- zero area child patch
- zero area child patch
- zero area child patch
- zero area child patch
- zero area child patch
- zero area child patch
- zero area child patch
- zero area child patch
- zero area child patch
- zero area child patch
- zero area child patch
- zero area child patch
- zero area child patch
-
77202 patches after subdivision
- 59 direct lights
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 7689318, max 544
- transfer lists: 58.7 megs
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(166785, 87791, 37633)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #2 added RGB(25295, 8395, 1902)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #3 added RGB(5992, 1533, 185)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #4 added RGB(1624, 287, 29)
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- Build Patch/Sample Hash Table(s).....Done<0.0147 sec>
- 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
- 0 of 0 (0% of) surface lights went in leaf ambient cubes.
- 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
- Ready to Finish
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- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 78/1024 3744/49152 ( 7.6%)
- brushes 892/8192 10704/98304 (10.9%)
- brushsides 5488/65536 43904/524288 ( 8.4%)
- planes 5930/65536 118600/1310720 ( 9.0%)
- vertexes 9981/65536 119772/786432 (15.2%)
- nodes 3921/65536 125472/2097152 ( 6.0%)
- texinfos 1660/12288 119520/884736 (13.5%)
- texdata 59/2048 1888/65536 ( 2.9%)
- dispinfos 0/0 0/0 ( 0.0%)
- disp_verts 0/0 0/0 ( 0.0%)
- disp_tris 0/0 0/0 ( 0.0%)
- disp_lmsamples 0/0 0/0 ( 0.0%)
- faces 6984/65536 391104/3670016 (10.7%)
- hdr faces 0/65536 0/3670016 ( 0.0%)
- origfaces 4242/65536 237552/3670016 ( 6.5%)
- leaves 4000/65536 128000/2097152 ( 6.1%)
- leaffaces 13012/65536 26024/131072 (19.9%)
- leafbrushes 4072/65536 8144/131072 ( 6.2%)
- areas 2/256 16/2048 ( 0.8%)
- surfedges 48968/512000 195872/2048000 ( 9.6%)
- edges 26779/256000 107116/1024000 (10.5%)
- LDR worldlights 59/8192 5192/720896 ( 0.7%)
- HDR worldlights 0/8192 0/720896 ( 0.0%)
- leafwaterdata 5/32768 60/393216 ( 0.0%)
- waterstrips 533/32768 5330/327680 ( 1.6%)
- waterverts 0/65536 0/786432 ( 0.0%)
- waterindices 8640/65536 17280/131072 (13.2%)
- cubemapsamples 0/1024 0/16384 ( 0.0%)
- overlays 0/512 0/180224 ( 0.0%)
- LDR lightdata [variable] 2179820/0 ( 0.0%)
- HDR lightdata [variable] 0/0 ( 0.0%)
- visdata [variable] 364053/16777216 ( 2.2%)
- entdata [variable] 73946/393216 (18.8%)
- LDR ambient table 4000/65536 16000/262144 ( 6.1%)
- HDR ambient table 4000/65536 16000/262144 ( 6.1%)
- LDR leaf ambient 26933/65536 754124/1835008 (41.1%)
- HDR leaf ambient 4000/65536 112000/1835008 ( 6.1%)
- occluders 0/0 0/0 ( 0.0%)
- occluder polygons 0/0 0/0 ( 0.0%)
- occluder vert ind 0/0 0/0 ( 0.0%)
- detail props [variable] 1/12 ( 8.3%)
- static props [variable] 1/12 ( 8.3%)
- pakfile [variable] 106349/0 ( 0.0%)
- physics [variable] 382937/4194304 ( 9.1%)
- physics terrain [variable] 2/1048576 ( 0.0%)
-
- Level flags = 0
-
- Total triangle count: 18032
- Writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- 16 seconds elapsed
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-
-
- [Reading texlights from 'lights.rad']
- [2 texlights parsed from 'lights.rad']
-
- Loading c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- 6984 faces
- 1789964 square feet [257754848.00 square inches]
- 0 Displacements
- 0 Square Feet [0.00 Square Inches]
- 6984 patches before subdivision
- zero area child patch
- zero area child patch
- zero area child patch
- zero area child patch
- zero area child patch
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- zero area child patch
- zero area child patch
- zero area child patch
- zero area child patch
- zero area child patch
- zero area child patch
- zero area child patch
- zero area child patch
- zero area child patch
- zero area child patch
- zero area child patch
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- zero area child patch
- zero area child patch
- zero area child patch
-
77202 patches after subdivision
- 59 direct lights
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 7689318, max 544
- transfer lists: 58.7 megs
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(172159, 87795, 93905)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #2 added RGB(25835, 8395, 4132)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #3 added RGB(6077, 1532, 311)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #4 added RGB(1638, 287, 38)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #5 added RGB(479, 64, 6)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #6 added RGB(149, 14, 1)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #7 added RGB(48, 4, 0)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #8 added RGB(16, 1, 0)
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- 0...1...2...3...4...5...6...7...8...9...10 Bounce #10 added RGB(2, 0, 0)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #11 added RGB(1, 0, 0)
- Build Patch/Sample Hash Table(s).....Done<0.0164 sec>
- 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
- 0 of 0 (0% of) surface lights went in leaf ambient cubes.
- 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
- Ready to Finish
-
- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 78/1024 3744/49152 ( 7.6%)
- brushes 892/8192 10704/98304 (10.9%)
- brushsides 5488/65536 43904/524288 ( 8.4%)
- planes 5930/65536 118600/1310720 ( 9.0%)
- vertexes 9981/65536 119772/786432 (15.2%)
- nodes 3921/65536 125472/2097152 ( 6.0%)
- texinfos 1660/12288 119520/884736 (13.5%)
- texdata 59/2048 1888/65536 ( 2.9%)
- dispinfos 0/0 0/0 ( 0.0%)
- disp_verts 0/0 0/0 ( 0.0%)
- disp_tris 0/0 0/0 ( 0.0%)
- disp_lmsamples 0/0 0/0 ( 0.0%)
- faces 6984/65536 391104/3670016 (10.7%)
- hdr faces 6984/65536 391104/3670016 (10.7%)
- origfaces 4242/65536 237552/3670016 ( 6.5%)
- leaves 4000/65536 128000/2097152 ( 6.1%)
- leaffaces 13012/65536 26024/131072 (19.9%)
- leafbrushes 4072/65536 8144/131072 ( 6.2%)
- areas 2/256 16/2048 ( 0.8%)
- surfedges 48968/512000 195872/2048000 ( 9.6%)
- edges 26779/256000 107116/1024000 (10.5%)
- LDR worldlights 59/8192 5192/720896 ( 0.7%)
- HDR worldlights 59/8192 5192/720896 ( 0.7%)
- leafwaterdata 5/32768 60/393216 ( 0.0%)
- waterstrips 533/32768 5330/327680 ( 1.6%)
- waterverts 0/65536 0/786432 ( 0.0%)
- waterindices 8640/65536 17280/131072 (13.2%)
- cubemapsamples 0/1024 0/16384 ( 0.0%)
- overlays 0/512 0/180224 ( 0.0%)
- LDR lightdata [variable] 2179820/0 ( 0.0%)
- HDR lightdata [variable] 2179820/0 ( 0.0%)
- visdata [variable] 364053/16777216 ( 2.2%)
- entdata [variable] 73946/393216 (18.8%)
- LDR ambient table 4000/65536 16000/262144 ( 6.1%)
- HDR ambient table 4000/65536 16000/262144 ( 6.1%)
- LDR leaf ambient 26933/65536 754124/1835008 (41.1%)
- HDR leaf ambient 27723/65536 776244/1835008 (42.3%)
- occluders 0/0 0/0 ( 0.0%)
- occluder polygons 0/0 0/0 ( 0.0%)
- occluder vert ind 0/0 0/0 ( 0.0%)
- detail props [variable] 1/12 ( 8.3%)
- static props [variable] 1/12 ( 8.3%)
- pakfile [variable] 106349/0 ( 0.0%)
- physics [variable] 382937/4194304 ( 9.1%)
- physics terrain [variable] 2/1048576 ( 0.0%)
-
- Level flags = 0
-
- Total triangle count: 18032
- Writing c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\download\maps\zm_minecraft_dt_b1.bsp
- 16 seconds elapsed
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- materialPath: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\materials
- Loading C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.vmf
- ConVarRef mat_reduceparticles doesn't point to an existing ConVar
- Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\custom\battlefield 3 ak-74m\gameinfo.txt
- fixing up env_cubemap materials on brush sides...
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
- Building Faces...done (0)
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- Find Visible Detail Sides...
- Merged 352 detail faces...done (0)
- Merging details...done (0)
- FixTjuncs...
- PruneNodes...
- WriteBSP...
- done (0)
- writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.prt...Building visibility clusters...
- done (1)
- Too many brush models in map, max = 1024
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- materialPath: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\materials
- Loading C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.vmf
- ConVarRef mat_reduceparticles doesn't point to an existing ConVar
- Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\custom\battlefield 3 ak-74m\gameinfo.txt
- fixing up env_cubemap materials on brush sides...
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
- Building Faces...done (0)
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- Find Visible Detail Sides...
- Merged 338 detail faces...done (0)
- Merging details...done (0)
- FixTjuncs...
- PruneNodes...
- WriteBSP...
- done (0)
- writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.prt...Building visibility clusters...
- done (0)
- Too many brush models in map, max = 1024
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-
- materialPath: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\materials
- Loading C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.vmf
- ConVarRef mat_reduceparticles doesn't point to an existing ConVar
- Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\custom\battlefield 3 ak-74m\gameinfo.txt
- fixing up env_cubemap materials on brush sides...
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
- Building Faces...done (0)
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- Find Visible Detail Sides...
- Merged 338 detail faces...done (0)
- Merging details...done (0)
- FixTjuncs...
- PruneNodes...
- WriteBSP...
- done (0)
- writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.prt...Building visibility clusters...
- done (0)
- Too many brush models in map, max = 1024
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- materialPath: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\materials
- Loading C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.vmf
- ConVarRef mat_reduceparticles doesn't point to an existing ConVar
- Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\custom\battlefield 3 ak-74m\gameinfo.txt
- fixing up env_cubemap materials on brush sides...
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
- Building Faces...done (0)
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- Find Visible Detail Sides...
- Merged 338 detail faces...done (0)
- Merging details...done (0)
- FixTjuncs...
- PruneNodes...
- WriteBSP...
- done (0)
- writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.prt...Building visibility clusters...
- done (0)
- Too many brush models in map, max = 1024
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-
- materialPath: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\materials
- Loading C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.vmf
- ConVarRef mat_reduceparticles doesn't point to an existing ConVar
- Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\custom\battlefield 3 ak-74m\gameinfo.txt
- fixing up env_cubemap materials on brush sides...
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
- Building Faces...done (0)
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- Find Visible Detail Sides...
- Merged 360 detail faces...done (0)
- Merging details...done (0)
- FixTjuncs...
- PruneNodes...
- WriteBSP...
- done (0)
- writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.prt...Building visibility clusters...
- done (0)
- Too many brush models in map, max = 1024
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- materialPath: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\materials
- Loading C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.vmf
- ConVarRef mat_reduceparticles doesn't point to an existing ConVar
- Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\custom\battlefield 3 ak-74m\gameinfo.txt
- fixing up env_cubemap materials on brush sides...
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
- Building Faces...done (0)
- Chop Details...done (0)
- Find Visible Detail Sides...
- Merged 1084 detail faces...done (0)
- Merging details...done (0)
- FixTjuncs...
- PruneNodes...
- WriteBSP...
- done (0)
- writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.prt...Building visibility clusters...
- done (0)
- Too many brush models in map, max = 1024
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-
- materialPath: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\materials
- Loading C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.vmf
- ConVarRef mat_reduceparticles doesn't point to an existing ConVar
- Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\custom\battlefield 3 ak-74m\gameinfo.txt
- fixing up env_cubemap materials on brush sides...
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
- Building Faces...done (1)
- Chop Details...done (0)
- Find Visible Detail Sides...
- Merged 360 detail faces...done (0)
- Merging details...done (0)
- FixTjuncs...
- PruneNodes...
- WriteBSP...
- done (0)
- writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.prt...Building visibility clusters...
- done (0)
- Too many brush models in map, max = 1024
-
Обнаруженные ошибки
Material [Имя текстуры] is depending on itself through materialvar $bottommaterial! Ignoring!
Одна из текстур наложена неверно и будет проигнорирована. На компиляции это никак не отразится. Возможно, Вы наложили неправильно текстуру воды (она должна накладываться на верхнюю сторону браша, остальные стороны должны быть покрыты текстурой NODRAW)
zero area child patch
Несущественная ошибка. VRAD не может обработать освещение для одной из сторон, потому что она имеет неправильную форму. Поищите браши с неправильной формой, используя Alt+P или кордонное выделение (Cordon Tools)
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near ([Координаты])
Компилятор не может найти подходящее брашу соответствие с ареапорталом. Это бывает из-за утечки или из-за слишком большого/сложного пространства. Не критическая ошибка, объект может отображаться некорректно, но на компиляцию это никак не повлияет. Попробуйте оптимизировать карту или сделать её поменьше
Entity [Имя энтити] ([Координаты]) leaked!
На карте есть утечка (дырка в пустоту). Карта будет скомпилирована, но некорректно. В ошибке указана энтити, которая первая среагировала на лик. Используйте меню Map - Load Pointfile, появится красная линия, которая укажет местонахождение дырки
degenerate face
Подобная ошибка возникает, если 2 вершины одного из брашей совпадают или 3 вершины находятся на одной линии. У объекта с ошибкой может неправильно просчитаться освещение, но на компиляцию это никак не влияет
Brush [Номер]: areaportal brush doesn't touch two areas
Интересная ошибка, появляется при неправильной расстановке ареапорталов. Незначительная ошибка, ареапортал с этой ошибкой будет работать неправильно.
Но если таких неправильных ареапорталов больше 2, то карта вылетит с ошибкой. Чтобы не возникало такой ошибки, необходимо знать правила расстановки ареапорталов. Все ареапорталы должны быть параллелепипедами и всеми сторонами, кроме двух лицевых, касаться (именно касаться!) других брашей всей своей площадью. Т.е. ареапорталы нельзя размещать в круглых трубах и других отверстиях, вырезанных не параллелепипедом
Brush [Номер] : bounds out of range
Сторона браша, сам браш или какая-то его часть находятся вне сетки Хаммера. Такое возникает при неправильном расположении брашей или неправильности самого браша. Объект, вызывающий данную ошибку, необходимо передвинуть в другое место, создать заново или удалить. Ошибка критическая: она не позволит компиляции завершиться
leaked
Утечка/лик. Довольно распространённая ошибка, возникает при компиляции VVIS при налечии на карте "дырки в пустоту". Чтобы определить местоположение дырки, воспользуйтесь меню Map Load PointFile. Появившаяся красная линия укажет на дырку. Чтобы не было утечки, вся карта должна быть закрыта обычными брашами (не энтити-брашами!), кроме того, утечку может вызвать синий шарик - Helper, помещённый вне игрового пространства. При наличии данной ошибки карта скомпилируется, но она не будет оптимизирована + вода, отражения будут отображаться некорректно
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