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Проверенный лог
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- materialPath: E:\SteamLibrary\steamapps\common\GarrysMod\garrysmod\materials
- Loading C:\Users\melon\Desktop\gm_metro_sunnytown_v3\maps\gm_metro_sunnytown_v2_d.vmf
- fixing up env_cubemap materials on brush sides...
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...Wrote C:\Users\melon\Desktop\gm_metro_sunnytown_v3\maps\gm_metro_sunnytown_v2_d.lin
- Areaportal leak ! File: C:\Users\melon\Desktop\gm_metro_sunnytown_v3\maps\gm_metro_sunnytown_v2_d.lin
- Brush 7648: areaportal brush doesn't touch two areas
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- Brush 7648: areaportal brush doesn't touch two areas
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done (0)
- Building Faces...done (0)
- Chop Details...done (0)
- Find Visible Detail Sides...
- Merged 548 detail faces...done (0)
- Merging details...done (0)
- FixTjuncs...
- PruneNodes...
- WriteBSP...
- done (1)
- writing C:\Users\melon\Desktop\gm_metro_sunnytown_v3\maps\gm_metro_sunnytown_v2_d.prt...
- Building visibility clusters...
- done (0)
- Creating default LDR cubemaps for env_cubemap using skybox materials:
- skybox/sky104*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Creating default HDR cubemaps for env_cubemap using skybox materials:
- skybox/sky104*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Finding displacement neighbors...
- Finding lightmap sample positions...
- Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
- Building Physics collision data...
- WARNING: Map using power 4 displacements, terrain physics cannot be compressed, map will need additional memory and CPU.
- done (1) (1449543 bytes)
- Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
- Compacting texture/material tables...
- Reduced 1660 texinfos to 1352
- Reduced 114 texdatas to 108 (3018 bytes to 2743)
- Writing C:\Users\melon\Desktop\gm_metro_sunnytown_v3\maps\gm_metro_sunnytown_v2_d.bsp
- 20 seconds elapsed
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-
-
- 16 threads
- reading c:\users\melon\desktop\gm_metro_sunnytown_v3\maps\gm_metro_sunnytown_v2_d.bsp
- reading c:\users\melon\desktop\gm_metro_sunnytown_v3\maps\gm_metro_sunnytown_v2_d.prt
- 4575 portalclusters
- 10447 numportals
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Optimized: 974 visible clusters (0.08%)
- Total clusters visible: 1197849
- Average clusters visible: 261
- Building PAS...
- Average clusters audible: 606
- visdatasize:1716661 compressed from 5270400
- writing c:\users\melon\desktop\gm_metro_sunnytown_v3\maps\gm_metro_sunnytown_v2_d.bsp
- 1 minute, 40 seconds elapsed
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-
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- [Reading texlights from 'lights.rad']
- [45 texlights parsed from 'lights.rad']
-
- Loading c:\users\melon\desktop\gm_metro_sunnytown_v3\maps\gm_metro_sunnytown_v2_d.bsp
- PREP OK
- Warning! Invalid model version "models/props_mill/mill_railing_128.mdl"
- Warning! Invalid model version "models/props_downtown/railing04_128.mdl"
- Warning! Invalid model version "models/props_downtown/railing04_62.mdl"
- Warning! Invalid model version "models/props_foliage/mall_grass_bush01.mdl"
- Warning! Invalid model version "models/props_foliage/mall_pot_square01.mdl"
- Warning! Invalid model version "models/props_downtown/railing04_256.mdl"
- Warning! Invalid model version "models/props_unique/escalator01_right.mdl"
- Warning! Invalid model version "models/props_unique/escalator01_left.mdl"
- Warning! Invalid model version "models/props_foliage/urban_pot_bigplant01.mdl"
- Warning! Invalid model version "models/props_foliage/mall_bigleaves_plant03.mdl"
- Warning! Invalid model version "models/props_foliage/mall_tree_large01.mdl"
- Warning! Invalid model version "models/props_foliage/swamp_cypress_small_grnd_grass01.mdl"
- KeyValues Error: LoadFromBuffer: missing { in file materials\models\mus\liteline\lamppost.vmt
-
(*VertexLitGeneric*),
- Warning! Invalid model version "models/props_foliage/swamp_cluster_water.mdl"
- Warning! Invalid model version "models/props_foliage/mall_tree_medium01.mdl"
- Warning! Invalid model version "models/props_mill/mill_railing_corner.mdl"
- 35876 faces
- 13 degenerate faces
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38400328 square feet [5529647104.00 square inches]
- 33 Displacements
- 938566 Square Feet [135153568.00 Square Inches]
- 35863 patches before subdivision
- Zero area child patch at around 6064.000000 -6364.045410 1527.315308
- Zero area child patch at around -5848.000000 -7716.013672 646.222290
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1755891 patches after subdivision
- 222 direct lights
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 136459989, max 2099
- transfer lists: 1041.1 megs
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(2458572, 1736323, 734206)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #2 added RGB(180387, 137868, 51998)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #3 added RGB(19651, 14188, 5460)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #4 added RGB(3139, 2038, 805)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #5 added RGB(645, 360, 139)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #6 added RGB(152, 73, 26)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #7 added RGB(38, 16, 5)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #8 added RGB(10, 4, 1)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #9 added RGB(2, 1, 0)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #10 added RGB(1, 0, 0)
- Build Patch/Sample Hash Table(s).....Done<3.1447 sec>
- 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
- Computing detail prop lighting : 0...1...2...3...4...5...6...7...8...9...10
- 0 of 0 (0% of) surface lights went in leaf ambient cubes.
- 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
- Ready to Finish
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- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 51/4096 2448/196608 ( 1.2%)
- brushes 2314/16384 27768/196608 (14.1%)
- brushsides 15135/163840 121080/1310720 ( 9.2%)
- planes 8008/65536 160160/1310720 (12.2%)
- vertexes 49260/65536 591120/786432 (75.2%)
- nodes 11675/65536 373600/2097152 (17.8%)
- texinfos 1352/16384 97344/1179648 ( 8.3%)
- texdata 108/8192 3456/262144 ( 1.3%)
- dispinfos 33/0 5808/0 ( 0.0%)
- disp_verts 3089/0 61780/0 ( 0.0%)
- disp_tris 4992/0 9984/0 ( 0.0%)
- disp_lmsamples 522219/0 522219/0 ( 0.0%)
- faces 35876/65536 2009056/3670016 (54.7%)
- hdr faces 0/65536 0/3670016 ( 0.0%)
- origfaces 5963/65536 333928/3670016 ( 9.1%)
- leaves 11727/65536 375264/2097152 (17.9%)
- leaffaces 39884/65536 79768/131072 (60.9%)
- leafbrushes 11155/65536 22310/131072 (17.0%)
- areas 19/1024 152/8192 ( 1.9%)
- surfedges 180498/512000 721992/2048000 (35.3%)
- edges 101173/256000 404692/1024000 (39.5%)
- LDR worldlights 222/8192 19536/720896 ( 2.7%)
- HDR worldlights 0/8192 0/720896 ( 0.0%)
- leafwaterdata 2/32768 24/393216 ( 0.0%)
- waterstrips 1911/32768 19110/327680 ( 5.8%)
- waterverts 0/65536 0/786432 ( 0.0%)
- waterindices 26421/65536 52842/131072 (40.3%)
- cubemapsamples 0/1024 0/16384 ( 0.0%)
- overlays 0/8192 0/2883584 ( 0.0%)
- LDR lightdata [variable] 58004272/0 ( 0.0%)
- HDR lightdata [variable] 0/0 ( 0.0%)
- visdata [variable] 1716661/16777216 (10.2%)
- entdata [variable] 215970/393216 (54.9%)
- LDR ambient table 11727/65536 46908/262144 (17.9%)
- HDR ambient table 11727/65536 46908/262144 (17.9%)
- LDR leaf ambient 56469/65536 1581132/1835008 (86.2%) VERY FULL!
- HDR leaf ambient 11727/65536 328356/1835008 (17.9%)
- occluders 0/0 0/0 ( 0.0%)
- occluder polygons 0/0 0/0 ( 0.0%)
- occluder vert ind 0/0 0/0 ( 0.0%)
- detail props [variable] 1/8220 ( 0.0%)
- dtl prp lght [variable] 1/4 (25.0%)
- HDR dtl prp lght [variable] 1/4 (25.0%)
- static props [variable] 1/356600 ( 0.0%)
- pakfile [variable] 182689/0 ( 0.0%)
- physics [variable] 1449543/4194304 (34.6%)
- physics terrain [variable] 0/1048576 ( 0.0%)
-
- Level flags = 0
-
- Total triangle count: 84908
- Writing c:\users\melon\desktop\gm_metro_sunnytown_v3\maps\gm_metro_sunnytown_v2_d.bsp
- 2 minutes, 32 seconds elapsed
-
Обнаруженные ошибки
KeyValues Error: LoadFromBuffer: missing [Ошибка] in file [Файл]
Ошибка не влияет на процесс компиляции. В одном из файлов (файл текстуры, модели, и т.д.) присутствует синтаксическая ошибка. Необходимо исправить ошибку в файле, иначе он не будет работать и некоторые объекты, зависящие от него (например, текстуры), не отобразятся
zero area child patch
Несущественная ошибка. VRAD не может обработать освещение для одной из сторон, потому что она имеет неправильную форму. Поищите браши с неправильной формой, используя Alt+P или кордонное выделение (Cordon Tools)
degenerate face
Подобная ошибка возникает, если 2 вершины одного из брашей совпадают или 3 вершины находятся на одной линии. У объекта с ошибкой может неправильно просчитаться освещение, но на компиляцию это никак не влияет
Brush [Номер]: areaportal brush doesn't touch two areas
Интересная ошибка, появляется при неправильной расстановке ареапорталов. Незначительная ошибка, ареапортал с этой ошибкой будет работать неправильно.
Но если таких неправильных ареапорталов больше 2, то карта вылетит с ошибкой. Чтобы не возникало такой ошибки, необходимо знать правила расстановки ареапорталов. Все ареапорталы должны быть параллелепипедами и всеми сторонами, кроме двух лицевых, касаться (именно касаться!) других брашей всей своей площадью. Т.е. ареапорталы нельзя размещать в круглых трубах и других отверстиях, вырезанных не параллелепипедом
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