Вернуться к главной странице проверки
Проверенный лог
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- materialPath: E:\Games\Steam\steamapps\common\Half-Life 2\ep2\materials
- Loading C:\Users\пользовател\Desktop\Cutsceneless maps\maps_csl\ep1_c17_00\ep1_citadel_02b.vmf
- ConVarRef mat_reduceparticles doesn't point to an existing ConVar
- "materials/dev/dev_windowportal.vtf": cached version doesn't exist
-
Could not locate 'GameData' key in e:\games\steam\steamapps\common\half-life 2\ep2\gameinfo.txt
- fixing up env_cubemap materials on brush sides...
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
- Building Faces...done (0)
- Chop Details...done (0)
- Find Visible Detail Sides...
- Merged 1908 detail faces...done (0)
- Merging details...done (0)
- FixTjuncs...
- PruneNodes...
- WriteBSP...
- done (1)
- writing C:\Users\пользовател\Desktop\Cutsceneless maps\maps_csl\ep1_c17_00\ep1_citadel_02b.prt...Building visibility clusters...
- done (0)
- Creating default LDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_ep01_citadel_int*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Creating default HDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_ep01_citadel_int*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Finding displacement neighbors...
- Found a displacement edge abutting multiple other edges.
-
Finding lightmap sample positions...
- Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
- Building Physics collision data...
- done (1) (761927 bytes)
- Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
- Compacting texture/material tables...
- Reduced 6171 texinfos to 2193
- Reduced 411 texdatas to 364 (23886 bytes to 21785)
- Writing C:\Users\пользовател\Desktop\Cutsceneless maps\maps_csl\ep1_c17_00\ep1_citadel_02b.bsp
- 6 seconds elapsed
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- 12 threads
- reading c:\users\пользовател\desktop\cutsceneless maps\maps_csl\ep1_c17_00\ep1_citadel_02b.bsp
- reading c:\users\пользовател\desktop\cutsceneless maps\maps_csl\ep1_c17_00\ep1_citadel_02b.prt
- 480 portalclusters
- 1087 numportals
- 0...1...2...3...4...5...6...7...8...9...10Optimized: 5724 visible clusters (3.65%)
- Total clusters visible: 156680
- Average clusters visible: 326
- Building PAS...
- Average clusters audible: 466
- visdatasize:57179 compressed from 61440
- writing c:\users\пользовател\desktop\cutsceneless maps\maps_csl\ep1_c17_00\ep1_citadel_02b.bsp
- 0 seconds elapsed
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- [Reading texlights from 'lights.rad']
- [48 texlights parsed from 'lights.rad']
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- Loading c:\users\пользовател\desktop\cutsceneless maps\maps_csl\ep1_c17_00\ep1_citadel_02b.bsp
- 7791 faces
- 2082784 square feet [299921024.00 square inches]
- 516 Displacements
- 40984 Square Feet [5901732.50 Square Inches]
- 7791 patches before subdivision
- 58047 patches after subdivision
- 208 direct lights
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 15001046, max 1878
- transfer lists: 114.4 megs
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(107228, 201560, 242933)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #2 added RGB(27933, 54835, 67042)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #3 added RGB(10184, 20315, 25092)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #4 added RGB(3880, 7847, 9793)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #5 added RGB(1526, 3127, 3943)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #6 added RGB(608, 1262, 1609)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #7 added RGB(246, 518, 667)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #8 added RGB(101, 215, 280)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #9 added RGB(42, 91, 119)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #10 added RGB(18, 39, 51)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #11 added RGB(7, 17, 22)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #12 added RGB(3, 7, 10)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #13 added RGB(1, 3, 4)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #14 added RGB(1, 1, 2)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #15 added RGB(0, 1, 1)
- Build Patch/Sample Hash Table(s).....Done<0.0378 sec>
- 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
- 7 of 173 (4% of) surface lights went in leaf ambient cubes.
- 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
- Ready to Finish
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- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 107/1024 5136/49152 (10.4%)
- brushes 2054/8192 24648/98304 (25.1%)
- brushsides 18040/65536 144320/524288 (27.5%)
- planes 12896/65536 257920/1310720 (19.7%)
- vertexes 13444/65536 161328/786432 (20.5%)
- nodes 2212/65536 70784/2097152 ( 3.4%)
- texinfos 2193/12288 157896/884736 (17.8%)
- texdata 364/2048 11648/65536 (17.8%)
- dispinfos 516/0 90816/0 ( 0.0%)
- disp_verts 12900/0 258000/0 ( 0.0%)
- disp_tris 16512/0 33024/0 ( 0.0%)
- disp_lmsamples 41152/0 41152/0 ( 0.0%)
- faces 7791/65536 436296/3670016 (11.9%)
- hdr faces 0/65536 0/3670016 ( 0.0%)
- origfaces 6181/65536 346136/3670016 ( 9.4%)
- leaves 2320/65536 74240/2097152 ( 3.5%)
- leaffaces 9385/65536 18770/131072 (14.3%)
- leafbrushes 3870/65536 7740/131072 ( 5.9%)
- areas 5/256 40/2048 ( 2.0%)
- surfedges 64128/512000 256512/2048000 (12.5%)
- edges 38576/256000 154304/1024000 (15.1%)
- LDR worldlights 208/8192 18304/720896 ( 2.5%)
- HDR worldlights 0/8192 0/720896 ( 0.0%)
- leafwaterdata 0/32768 0/393216 ( 0.0%)
- waterstrips 928/32768 9280/327680 ( 2.8%)
- waterverts 0/65536 0/786432 ( 0.0%)
- waterindices 20715/65536 41430/131072 (31.6%)
- cubemapsamples 75/1024 1200/16384 ( 7.3%)
- overlays 8/512 2816/180224 ( 1.6%)
- LDR lightdata [variable] 7951900/0 ( 0.0%)
- HDR lightdata [variable] 0/0 ( 0.0%)
- visdata [variable] 57179/16777216 ( 0.3%)
- entdata [variable] 201017/393216 (51.1%)
- LDR ambient table 2320/65536 9280/262144 ( 3.5%)
- HDR ambient table 2320/65536 9280/262144 ( 3.5%)
- LDR leaf ambient 5025/65536 140700/1835008 ( 7.7%)
- HDR leaf ambient 2320/65536 64960/1835008 ( 3.5%)
- occluders 0/0 0/0 ( 0.0%)
- occluder polygons 0/0 0/0 ( 0.0%)
- occluder vert ind 0/0 0/0 ( 0.0%)
- detail props [variable] 1/12 ( 8.3%)
- static props [variable] 1/3824 ( 0.0%)
- pakfile [variable] 6728816/0 ( 0.0%)
- physics [variable] 761927/4194304 (18.2%)
- physics terrain [variable] 122690/1048576 (11.7%)
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- Level flags = 0
-
- Total triangle count: 23539
- Writing c:\users\пользовател\desktop\cutsceneless maps\maps_csl\ep1_c17_00\ep1_citadel_02b.bsp
- 1 minute, 12 seconds elapsed
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- [Reading texlights from 'lights.rad']
- [48 texlights parsed from 'lights.rad']
-
- Loading c:\users\пользовател\desktop\cutsceneless maps\maps_csl\ep1_c17_00\ep1_citadel_02b.bsp
- 7791 faces
- 2082784 square feet [299921024.00 square inches]
- 516 Displacements
- 40984 Square Feet [5901732.50 Square Inches]
- 7791 patches before subdivision
- 58047 patches after subdivision
- 208 direct lights
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 15001046, max 1878
- transfer lists: 114.4 megs
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(106251, 198819, 239689)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #2 added RGB(27900, 54733, 66917)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #3 added RGB(10183, 20311, 25087)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #4 added RGB(3880, 7847, 9793)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #5 added RGB(1526, 3127, 3943)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #6 added RGB(608, 1262, 1609)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #7 added RGB(246, 518, 667)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #8 added RGB(101, 215, 280)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #9 added RGB(42, 91, 119)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #10 added RGB(18, 39, 51)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #11 added RGB(7, 17, 22)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #12 added RGB(3, 7, 10)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #13 added RGB(1, 3, 4)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #14 added RGB(1, 1, 2)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #15 added RGB(0, 1, 1)
- Build Patch/Sample Hash Table(s).....Done<0.0401 sec>
- 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
- 7 of 173 (4% of) surface lights went in leaf ambient cubes.
- 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
- Ready to Finish
-
- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 107/1024 5136/49152 (10.4%)
- brushes 2054/8192 24648/98304 (25.1%)
- brushsides 18040/65536 144320/524288 (27.5%)
- planes 12896/65536 257920/1310720 (19.7%)
- vertexes 13444/65536 161328/786432 (20.5%)
- nodes 2212/65536 70784/2097152 ( 3.4%)
- texinfos 2193/12288 157896/884736 (17.8%)
- texdata 364/2048 11648/65536 (17.8%)
- dispinfos 516/0 90816/0 ( 0.0%)
- disp_verts 12900/0 258000/0 ( 0.0%)
- disp_tris 16512/0 33024/0 ( 0.0%)
- disp_lmsamples 41152/0 41152/0 ( 0.0%)
- faces 7791/65536 436296/3670016 (11.9%)
- hdr faces 7791/65536 436296/3670016 (11.9%)
- origfaces 6181/65536 346136/3670016 ( 9.4%)
- leaves 2320/65536 74240/2097152 ( 3.5%)
- leaffaces 9385/65536 18770/131072 (14.3%)
- leafbrushes 3870/65536 7740/131072 ( 5.9%)
- areas 5/256 40/2048 ( 2.0%)
- surfedges 64128/512000 256512/2048000 (12.5%)
- edges 38576/256000 154304/1024000 (15.1%)
- LDR worldlights 208/8192 18304/720896 ( 2.5%)
- HDR worldlights 208/8192 18304/720896 ( 2.5%)
- leafwaterdata 0/32768 0/393216 ( 0.0%)
- waterstrips 928/32768 9280/327680 ( 2.8%)
- waterverts 0/65536 0/786432 ( 0.0%)
- waterindices 20715/65536 41430/131072 (31.6%)
- cubemapsamples 75/1024 1200/16384 ( 7.3%)
- overlays 8/512 2816/180224 ( 1.6%)
- LDR lightdata [variable] 7951900/0 ( 0.0%)
- HDR lightdata [variable] 7951900/0 ( 0.0%)
- visdata [variable] 57179/16777216 ( 0.3%)
- entdata [variable] 201017/393216 (51.1%)
- LDR ambient table 2320/65536 9280/262144 ( 3.5%)
- HDR ambient table 2320/65536 9280/262144 ( 3.5%)
- LDR leaf ambient 5025/65536 140700/1835008 ( 7.7%)
- HDR leaf ambient 4813/65536 134764/1835008 ( 7.3%)
- occluders 0/0 0/0 ( 0.0%)
- occluder polygons 0/0 0/0 ( 0.0%)
- occluder vert ind 0/0 0/0 ( 0.0%)
- detail props [variable] 1/12 ( 8.3%)
- static props [variable] 1/3824 ( 0.0%)
- pakfile [variable] 6728816/0 ( 0.0%)
- physics [variable] 761927/4194304 (18.2%)
- physics terrain [variable] 122690/1048576 (11.7%)
-
- Level flags = 0
-
- Total triangle count: 23539
- Writing c:\users\пользовател\desktop\cutsceneless maps\maps_csl\ep1_c17_00\ep1_citadel_02b.bsp
- 1 minute, 12 seconds elapsed
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-
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- materialPath: E:\Games\Steam\steamapps\common\Half-Life 2\ep2\materials
- Loading C:\Users\пользовател\Desktop\Cutsceneless maps\maps_csl\ep1_c17_00\ep1_citadel_02b.vmf
- ConVarRef mat_reduceparticles doesn't point to an existing ConVar
- "materials/dev/dev_windowportal.vtf": cached version doesn't exist
-
Could not locate 'GameData' key in e:\games\steam\steamapps\common\half-life 2\ep2\gameinfo.txt
- fixing up env_cubemap materials on brush sides...
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
- Building Faces...done (0)
- Chop Details...done (0)
- Find Visible Detail Sides...
- Merged 1908 detail faces...done (0)
- Merging details...done (0)
- FixTjuncs...
- PruneNodes...
- WriteBSP...
- done (1)
- writing C:\Users\пользовател\Desktop\Cutsceneless maps\maps_csl\ep1_c17_00\ep1_citadel_02b.prt...Building visibility clusters...
- done (0)
- Creating default LDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_ep01_citadel_int*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Creating default HDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_ep01_citadel_int*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Finding displacement neighbors...
- Found a displacement edge abutting multiple other edges.
-
Finding lightmap sample positions...
- Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
- Building Physics collision data...
- done (1) (761927 bytes)
- Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
- Compacting texture/material tables...
- Reduced 6171 texinfos to 2193
- Reduced 411 texdatas to 364 (23886 bytes to 21785)
- Writing C:\Users\пользовател\Desktop\Cutsceneless maps\maps_csl\ep1_c17_00\ep1_citadel_02b.bsp
- 6 seconds elapsed
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-
-
- 12 threads
- reading c:\users\пользовател\desktop\cutsceneless maps\maps_csl\ep1_c17_00\ep1_citadel_02b.bsp
- reading c:\users\пользовател\desktop\cutsceneless maps\maps_csl\ep1_c17_00\ep1_citadel_02b.prt
- 480 portalclusters
- 1087 numportals
- 0...1...2...3...4...5...6...7...8...9...10Optimized: 5724 visible clusters (3.65%)
- Total clusters visible: 156680
- Average clusters visible: 326
- Building PAS...
- Average clusters audible: 466
- visdatasize:57179 compressed from 61440
- writing c:\users\пользовател\desktop\cutsceneless maps\maps_csl\ep1_c17_00\ep1_citadel_02b.bsp
- 0 seconds elapsed
-
-
-
- [Reading texlights from 'lights.rad']
- [48 texlights parsed from 'lights.rad']
-
- Loading c:\users\пользовател\desktop\cutsceneless maps\maps_csl\ep1_c17_00\ep1_citadel_02b.bsp
- 7791 faces
- 2082784 square feet [299921024.00 square inches]
- 516 Displacements
- 40984 Square Feet [5901732.50 Square Inches]
- 7791 patches before subdivision
- 58047 patches after subdivision
- 208 direct lights
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 15001046, max 1878
- transfer lists: 114.4 megs
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(107228, 201560, 242933)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #2 added RGB(27933, 54835, 67042)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #3 added RGB(10184, 20315, 25092)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #4 added RGB(3880, 7847, 9793)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #5 added RGB(1526, 3127, 3943)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #6 added RGB(608, 1262, 1609)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #7 added RGB(246, 518, 667)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #8 added RGB(101, 215, 280)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #9 added RGB(42, 91, 119)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #10 added RGB(18, 39, 51)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #11 added RGB(7, 17, 22)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #12 added RGB(3, 7, 10)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #13 added RGB(1, 3, 4)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #14 added RGB(1, 1, 2)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #15 added RGB(0, 1, 1)
- Build Patch/Sample Hash Table(s).....Done<0.0381 sec>
- 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
- 7 of 173 (4% of) surface lights went in leaf ambient cubes.
- 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
- Ready to Finish
-
- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 107/1024 5136/49152 (10.4%)
- brushes 2054/8192 24648/98304 (25.1%)
- brushsides 18040/65536 144320/524288 (27.5%)
- planes 12896/65536 257920/1310720 (19.7%)
- vertexes 13444/65536 161328/786432 (20.5%)
- nodes 2212/65536 70784/2097152 ( 3.4%)
- texinfos 2193/12288 157896/884736 (17.8%)
- texdata 364/2048 11648/65536 (17.8%)
- dispinfos 516/0 90816/0 ( 0.0%)
- disp_verts 12900/0 258000/0 ( 0.0%)
- disp_tris 16512/0 33024/0 ( 0.0%)
- disp_lmsamples 41152/0 41152/0 ( 0.0%)
- faces 7791/65536 436296/3670016 (11.9%)
- hdr faces 0/65536 0/3670016 ( 0.0%)
- origfaces 6181/65536 346136/3670016 ( 9.4%)
- leaves 2320/65536 74240/2097152 ( 3.5%)
- leaffaces 9385/65536 18770/131072 (14.3%)
- leafbrushes 3870/65536 7740/131072 ( 5.9%)
- areas 5/256 40/2048 ( 2.0%)
- surfedges 64128/512000 256512/2048000 (12.5%)
- edges 38576/256000 154304/1024000 (15.1%)
- LDR worldlights 208/8192 18304/720896 ( 2.5%)
- HDR worldlights 0/8192 0/720896 ( 0.0%)
- leafwaterdata 0/32768 0/393216 ( 0.0%)
- waterstrips 928/32768 9280/327680 ( 2.8%)
- waterverts 0/65536 0/786432 ( 0.0%)
- waterindices 20715/65536 41430/131072 (31.6%)
- cubemapsamples 75/1024 1200/16384 ( 7.3%)
- overlays 8/512 2816/180224 ( 1.6%)
- LDR lightdata [variable] 7951900/0 ( 0.0%)
- HDR lightdata [variable] 0/0 ( 0.0%)
- visdata [variable] 57179/16777216 ( 0.3%)
- entdata [variable] 200989/393216 (51.1%)
- LDR ambient table 2320/65536 9280/262144 ( 3.5%)
- HDR ambient table 2320/65536 9280/262144 ( 3.5%)
- LDR leaf ambient 5025/65536 140700/1835008 ( 7.7%)
- HDR leaf ambient 2320/65536 64960/1835008 ( 3.5%)
- occluders 0/0 0/0 ( 0.0%)
- occluder polygons 0/0 0/0 ( 0.0%)
- occluder vert ind 0/0 0/0 ( 0.0%)
- detail props [variable] 1/12 ( 8.3%)
- static props [variable] 1/3824 ( 0.0%)
- pakfile [variable] 6728816/0 ( 0.0%)
- physics [variable] 761927/4194304 (18.2%)
- physics terrain [variable] 122690/1048576 (11.7%)
-
- Level flags = 0
-
- Total triangle count: 23539
- Writing c:\users\пользовател\desktop\cutsceneless maps\maps_csl\ep1_c17_00\ep1_citadel_02b.bsp
- 1 minute, 12 seconds elapsed
-
-
-
- [Reading texlights from 'lights.rad']
- [48 texlights parsed from 'lights.rad']
-
- Loading c:\users\пользовател\desktop\cutsceneless maps\maps_csl\ep1_c17_00\ep1_citadel_02b.bsp
- 7791 faces
- 2082784 square feet [299921024.00 square inches]
- 516 Displacements
- 40984 Square Feet [5901732.50 Square Inches]
- 7791 patches before subdivision
- 58047 patches after subdivision
- 208 direct lights
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 15001046, max 1878
- transfer lists: 114.4 megs
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(106251, 198819, 239689)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #2 added RGB(27900, 54733, 66917)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #3 added RGB(10183, 20311, 25087)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #4 added RGB(3880, 7847, 9793)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #5 added RGB(1526, 3127, 3943)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #6 added RGB(608, 1262, 1609)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #7 added RGB(246, 518, 667)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #8 added RGB(101, 215, 280)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #9 added RGB(42, 91, 119)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #10 added RGB(18, 39, 51)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #11 added RGB(7, 17, 22)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #12 added RGB(3, 7, 10)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #13 added RGB(1, 3, 4)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #14 added RGB(1, 1, 2)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #15 added RGB(0, 1, 1)
- Build Patch/Sample Hash Table(s).....Done<0.0425 sec>
- 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
- 7 of 173 (4% of) surface lights went in leaf ambient cubes.
- 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
- Ready to Finish
-
- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 107/1024 5136/49152 (10.4%)
- brushes 2054/8192 24648/98304 (25.1%)
- brushsides 18040/65536 144320/524288 (27.5%)
- planes 12896/65536 257920/1310720 (19.7%)
- vertexes 13444/65536 161328/786432 (20.5%)
- nodes 2212/65536 70784/2097152 ( 3.4%)
- texinfos 2193/12288 157896/884736 (17.8%)
- texdata 364/2048 11648/65536 (17.8%)
- dispinfos 516/0 90816/0 ( 0.0%)
- disp_verts 12900/0 258000/0 ( 0.0%)
- disp_tris 16512/0 33024/0 ( 0.0%)
- disp_lmsamples 41152/0 41152/0 ( 0.0%)
- faces 7791/65536 436296/3670016 (11.9%)
- hdr faces 7791/65536 436296/3670016 (11.9%)
- origfaces 6181/65536 346136/3670016 ( 9.4%)
- leaves 2320/65536 74240/2097152 ( 3.5%)
- leaffaces 9385/65536 18770/131072 (14.3%)
- leafbrushes 3870/65536 7740/131072 ( 5.9%)
- areas 5/256 40/2048 ( 2.0%)
- surfedges 64128/512000 256512/2048000 (12.5%)
- edges 38576/256000 154304/1024000 (15.1%)
- LDR worldlights 208/8192 18304/720896 ( 2.5%)
- HDR worldlights 208/8192 18304/720896 ( 2.5%)
- leafwaterdata 0/32768 0/393216 ( 0.0%)
- waterstrips 928/32768 9280/327680 ( 2.8%)
- waterverts 0/65536 0/786432 ( 0.0%)
- waterindices 20715/65536 41430/131072 (31.6%)
- cubemapsamples 75/1024 1200/16384 ( 7.3%)
- overlays 8/512 2816/180224 ( 1.6%)
- LDR lightdata [variable] 7951900/0 ( 0.0%)
- HDR lightdata [variable] 7951900/0 ( 0.0%)
- visdata [variable] 57179/16777216 ( 0.3%)
- entdata [variable] 200989/393216 (51.1%)
- LDR ambient table 2320/65536 9280/262144 ( 3.5%)
- HDR ambient table 2320/65536 9280/262144 ( 3.5%)
- LDR leaf ambient 5025/65536 140700/1835008 ( 7.7%)
- HDR leaf ambient 4813/65536 134764/1835008 ( 7.3%)
- occluders 0/0 0/0 ( 0.0%)
- occluder polygons 0/0 0/0 ( 0.0%)
- occluder vert ind 0/0 0/0 ( 0.0%)
- detail props [variable] 1/12 ( 8.3%)
- static props [variable] 1/3824 ( 0.0%)
- pakfile [variable] 6728816/0 ( 0.0%)
- physics [variable] 761927/4194304 (18.2%)
- physics terrain [variable] 122690/1048576 (11.7%)
-
- Level flags = 0
-
- Total triangle count: 23539
- Writing c:\users\пользовател\desktop\cutsceneless maps\maps_csl\ep1_c17_00\ep1_citadel_02b.bsp
- 1 minute, 11 seconds elapsed
-
-
-
- materialPath: E:\Games\Steam\steamapps\common\Half-Life 2\ep2\materials
- Loading C:\Users\пользовател\Desktop\Cutsceneless maps\maps_csl\ep1_c17_00\ep1_citadel_02b.vmf
- ConVarRef mat_reduceparticles doesn't point to an existing ConVar
- "materials/dev/dev_windowportal.vtf": cached version doesn't exist
-
Could not locate 'GameData' key in e:\games\steam\steamapps\common\half-life 2\ep2\gameinfo.txt
- fixing up env_cubemap materials on brush sides...
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
- Building Faces...done (0)
- Chop Details...done (0)
- Find Visible Detail Sides...
- Merged 1908 detail faces...done (0)
- Merging details...done (0)
- FixTjuncs...
- PruneNodes...
- WriteBSP...
- done (1)
- writing C:\Users\пользовател\Desktop\Cutsceneless maps\maps_csl\ep1_c17_00\ep1_citadel_02b.prt...Building visibility clusters...
- done (0)
- Creating default LDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_ep01_citadel_int*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Creating default HDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_ep01_citadel_int*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Finding displacement neighbors...
- Found a displacement edge abutting multiple other edges.
-
Finding lightmap sample positions...
- Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
- Building Physics collision data...
- done (1) (761927 bytes)
- Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
- Compacting texture/material tables...
- Reduced 6171 texinfos to 2193
- Reduced 411 texdatas to 364 (23886 bytes to 21785)
- Writing C:\Users\пользовател\Desktop\Cutsceneless maps\maps_csl\ep1_c17_00\ep1_citadel_02b.bsp
- 6 seconds elapsed
-
-
-
- 12 threads
- reading c:\users\пользовател\desktop\cutsceneless maps\maps_csl\ep1_c17_00\ep1_citadel_02b.bsp
- reading c:\users\пользовател\desktop\cutsceneless maps\maps_csl\ep1_c17_00\ep1_citadel_02b.prt
- 480 portalclusters
- 1087 numportals
- 0...1...2...3...4...5...6...7...8...9...10Optimized: 5724 visible clusters (3.65%)
- Total clusters visible: 156680
- Average clusters visible: 326
- Building PAS...
- Average clusters audible: 466
- visdatasize:57179 compressed from 61440
- writing c:\users\пользовател\desktop\cutsceneless maps\maps_csl\ep1_c17_00\ep1_citadel_02b.bsp
- 0 seconds elapsed
-
-
-
- [Reading texlights from 'lights.rad']
- [48 texlights parsed from 'lights.rad']
-
- Loading c:\users\пользовател\desktop\cutsceneless maps\maps_csl\ep1_c17_00\ep1_citadel_02b.bsp
- 7791 faces
- 2082784 square feet [299921024.00 square inches]
- 516 Displacements
- 40984 Square Feet [5901732.50 Square Inches]
- 7791 patches before subdivision
- 58047 patches after subdivision
- 208 direct lights
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 15001046, max 1878
- transfer lists: 114.4 megs
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(107228, 201560, 242933)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #2 added RGB(27933, 54835, 67042)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #3 added RGB(10184, 20315, 25092)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #4 added RGB(3880, 7847, 9793)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #5 added RGB(1526, 3127, 3943)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #6 added RGB(608, 1262, 1609)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #7 added RGB(246, 518, 667)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #8 added RGB(101, 215, 280)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #9 added RGB(42, 91, 119)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #10 added RGB(18, 39, 51)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #11 added RGB(7, 17, 22)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #12 added RGB(3, 7, 10)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #13 added RGB(1, 3, 4)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #14 added RGB(1, 1, 2)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #15 added RGB(0, 1, 1)
- Build Patch/Sample Hash Table(s).....Done<0.0380 sec>
- 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
- 7 of 173 (4% of) surface lights went in leaf ambient cubes.
- 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
- Ready to Finish
-
- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 107/1024 5136/49152 (10.4%)
- brushes 2054/8192 24648/98304 (25.1%)
- brushsides 18040/65536 144320/524288 (27.5%)
- planes 12896/65536 257920/1310720 (19.7%)
- vertexes 13444/65536 161328/786432 (20.5%)
- nodes 2212/65536 70784/2097152 ( 3.4%)
- texinfos 2193/12288 157896/884736 (17.8%)
- texdata 364/2048 11648/65536 (17.8%)
- dispinfos 516/0 90816/0 ( 0.0%)
- disp_verts 12900/0 258000/0 ( 0.0%)
- disp_tris 16512/0 33024/0 ( 0.0%)
- disp_lmsamples 41152/0 41152/0 ( 0.0%)
- faces 7791/65536 436296/3670016 (11.9%)
- hdr faces 0/65536 0/3670016 ( 0.0%)
- origfaces 6181/65536 346136/3670016 ( 9.4%)
- leaves 2320/65536 74240/2097152 ( 3.5%)
- leaffaces 9385/65536 18770/131072 (14.3%)
- leafbrushes 3870/65536 7740/131072 ( 5.9%)
- areas 5/256 40/2048 ( 2.0%)
- surfedges 64128/512000 256512/2048000 (12.5%)
- edges 38576/256000 154304/1024000 (15.1%)
- LDR worldlights 208/8192 18304/720896 ( 2.5%)
- HDR worldlights 0/8192 0/720896 ( 0.0%)
- leafwaterdata 0/32768 0/393216 ( 0.0%)
- waterstrips 928/32768 9280/327680 ( 2.8%)
- waterverts 0/65536 0/786432 ( 0.0%)
- waterindices 20715/65536 41430/131072 (31.6%)
- cubemapsamples 75/1024 1200/16384 ( 7.3%)
- overlays 8/512 2816/180224 ( 1.6%)
- LDR lightdata [variable] 7951900/0 ( 0.0%)
- HDR lightdata [variable] 0/0 ( 0.0%)
- visdata [variable] 57179/16777216 ( 0.3%)
- entdata [variable] 201032/393216 (51.1%)
- LDR ambient table 2320/65536 9280/262144 ( 3.5%)
- HDR ambient table 2320/65536 9280/262144 ( 3.5%)
- LDR leaf ambient 5025/65536 140700/1835008 ( 7.7%)
- HDR leaf ambient 2320/65536 64960/1835008 ( 3.5%)
- occluders 0/0 0/0 ( 0.0%)
- occluder polygons 0/0 0/0 ( 0.0%)
- occluder vert ind 0/0 0/0 ( 0.0%)
- detail props [variable] 1/12 ( 8.3%)
- static props [variable] 1/3824 ( 0.0%)
- pakfile [variable] 6728816/0 ( 0.0%)
- physics [variable] 761927/4194304 (18.2%)
- physics terrain [variable] 122690/1048576 (11.7%)
-
- Level flags = 0
-
- Total triangle count: 23539
- Writing c:\users\пользовател\desktop\cutsceneless maps\maps_csl\ep1_c17_00\ep1_citadel_02b.bsp
- 1 minute, 12 seconds elapsed
-
-
-
- [Reading texlights from 'lights.rad']
- [48 texlights parsed from 'lights.rad']
-
- Loading c:\users\пользовател\desktop\cutsceneless maps\maps_csl\ep1_c17_00\ep1_citadel_02b.bsp
- 7791 faces
- 2082784 square feet [299921024.00 square inches]
- 516 Displacements
- 40984 Square Feet [5901732.50 Square Inches]
- 7791 patches before subdivision
- 58047 patches after subdivision
- 208 direct lights
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 15001046, max 1878
- transfer lists: 114.4 megs
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(106251, 198819, 239689)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #2 added RGB(27900, 54733, 66917)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #3 added RGB(10183, 20311, 25087)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #4 added RGB(3880, 7847, 9793)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #5 added RGB(1526, 3127, 3943)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #6 added RGB(608, 1262, 1609)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #7 added RGB(246, 518, 667)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #8 added RGB(101, 215, 280)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #9 added RGB(42, 91, 119)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #10 added RGB(18, 39, 51)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #11 added RGB(7, 17, 22)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #12 added RGB(3, 7, 10)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #13 added RGB(1, 3, 4)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #14 added RGB(1, 1, 2)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #15 added RGB(0, 1, 1)
- Build Patch/Sample Hash Table(s).....Done<0.0398 sec>
- 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
- 7 of 173 (4% of) surface lights went in leaf ambient cubes.
- 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
- Ready to Finish
-
- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 107/1024 5136/49152 (10.4%)
- brushes 2054/8192 24648/98304 (25.1%)
- brushsides 18040/65536 144320/524288 (27.5%)
- planes 12896/65536 257920/1310720 (19.7%)
- vertexes 13444/65536 161328/786432 (20.5%)
- nodes 2212/65536 70784/2097152 ( 3.4%)
- texinfos 2193/12288 157896/884736 (17.8%)
- texdata 364/2048 11648/65536 (17.8%)
- dispinfos 516/0 90816/0 ( 0.0%)
- disp_verts 12900/0 258000/0 ( 0.0%)
- disp_tris 16512/0 33024/0 ( 0.0%)
- disp_lmsamples 41152/0 41152/0 ( 0.0%)
- faces 7791/65536 436296/3670016 (11.9%)
- hdr faces 7791/65536 436296/3670016 (11.9%)
- origfaces 6181/65536 346136/3670016 ( 9.4%)
- leaves 2320/65536 74240/2097152 ( 3.5%)
- leaffaces 9385/65536 18770/131072 (14.3%)
- leafbrushes 3870/65536 7740/131072 ( 5.9%)
- areas 5/256 40/2048 ( 2.0%)
- surfedges 64128/512000 256512/2048000 (12.5%)
- edges 38576/256000 154304/1024000 (15.1%)
- LDR worldlights 208/8192 18304/720896 ( 2.5%)
- HDR worldlights 208/8192 18304/720896 ( 2.5%)
- leafwaterdata 0/32768 0/393216 ( 0.0%)
- waterstrips 928/32768 9280/327680 ( 2.8%)
- waterverts 0/65536 0/786432 ( 0.0%)
- waterindices 20715/65536 41430/131072 (31.6%)
- cubemapsamples 75/1024 1200/16384 ( 7.3%)
- overlays 8/512 2816/180224 ( 1.6%)
- LDR lightdata [variable] 7951900/0 ( 0.0%)
- HDR lightdata [variable] 7951900/0 ( 0.0%)
- visdata [variable] 57179/16777216 ( 0.3%)
- entdata [variable] 201032/393216 (51.1%)
- LDR ambient table 2320/65536 9280/262144 ( 3.5%)
- HDR ambient table 2320/65536 9280/262144 ( 3.5%)
- LDR leaf ambient 5025/65536 140700/1835008 ( 7.7%)
- HDR leaf ambient 4813/65536 134764/1835008 ( 7.3%)
- occluders 0/0 0/0 ( 0.0%)
- occluder polygons 0/0 0/0 ( 0.0%)
- occluder vert ind 0/0 0/0 ( 0.0%)
- detail props [variable] 1/12 ( 8.3%)
- static props [variable] 1/3824 ( 0.0%)
- pakfile [variable] 6728816/0 ( 0.0%)
- physics [variable] 761927/4194304 (18.2%)
- physics terrain [variable] 122690/1048576 (11.7%)
-
- Level flags = 0
-
- Total triangle count: 23539
- Writing c:\users\пользовател\desktop\cutsceneless maps\maps_csl\ep1_c17_00\ep1_citadel_02b.bsp
- 1 minute, 11 seconds elapsed
-
-
Обнаруженные ошибки
[Файл]: cached version doesn't exist
Ошибка не влияет на процесс компиляции. В одном из файлов (файл текстуры, модели, и т.д.) присутствует синтаксическая ошибка, поэтому этот файл будет игнорироваться
Found a displacement edge abutting multiple other edges
Ошибка возникает, если на одной грани пересекаются целых 3 стороны дисплейсмента (т.е. 2 стороны соприкасаются как положено, а третья касается перпендикулярно им снизу или сверху. На компиляцию не повлияет, но в месте пересечения могут возникнуть проблемы с освещением. В таком случае лишнюю сторону нужно удалить
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