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Проверенный лог

  1. materialPath: E:\SteamLibrary\steamapps\common\GarrysMod\garrysmod\materials
  2. Loading C:\Users\alex0\OneDrive\Рабочий стол\Новая папка\gm_construct_d.vmf
  3. ConVarRef mat_reduceparticles doesn't point to an existing ConVar
  4. Patching WVT material: maps/gm_construct_d/gm_construct/grass_13_wvt_patch
  5. Patching WVT material: maps/gm_construct_d/gm_construct/grass-sand_13_wvt_patch
  6. fixing up env_cubemap materials on brush sides...
  7. 0...1...2...3...4...5...6...7...8...9...10**** leaked ****
  8. Entity info_node (-1344.00 -2321.00 -240.00) leaked!
  9. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (15616.0 15360.0 4599.6)
  10. Leaf 0 contents: CONTENTS_SOLID
  11. Leaf 1 contents:
  12. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  13. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  14. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  15. Candidate brush IDs:
  16. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (15616.0 15360.0 15367.2)
  17. Leaf 0 contents: CONTENTS_SOLID
  18. Leaf 1 contents:
  19. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  20. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  21. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  22. Candidate brush IDs:
  23. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (16128.0 15360.0 7167.6)
  24. Leaf 0 contents: CONTENTS_SOLID
  25. Leaf 1 contents:
  26. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  27. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  28. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  29. Candidate brush IDs:
  30. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (15872.0 16384.0 7167.6)
  31. Leaf 0 contents:
  32. Leaf 1 contents: CONTENTS_SOLID
  33. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  34. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  35. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  36. Candidate brush IDs:
  37. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (16384.0 15872.0 7167.6)
  38. Leaf 0 contents:
  39. Leaf 1 contents: CONTENTS_SOLID
  40. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  41. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  42. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  43. Candidate brush IDs:
  44. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (14848.0 15360.0 4599.6)
  45. Leaf 0 contents: CONTENTS_SOLID
  46. Leaf 1 contents:
  47. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  48. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  49. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  50. Candidate brush IDs:
  51. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (14848.0 15360.0 15367.2)
  52. Leaf 0 contents: CONTENTS_SOLID
  53. Leaf 1 contents:
  54. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  55. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  56. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  57. Candidate brush IDs:
  58. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (14848.0 16384.0 7167.6)
  59. Leaf 0 contents:
  60. Leaf 1 contents: CONTENTS_SOLID
  61. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  62. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  63. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  64. Candidate brush IDs:
  65. *** Suppressing further FindPortalSide errors.... ***
  66. Processing areas...done (0)
  67. Building Faces...done (0)
  68. Chop Details...done (0)
  69. Find Visible Detail Sides...
  70. Merged 378 detail faces...done (0)
  71. Merging details...done (0)
  72. FixTjuncs...
  73. PruneNodes...
  74. WriteBSP...
  75. done (0)
  76. No such variable "$basetexture" for material "skybox/paintedrt"
  77. Can't load skybox file skybox/painted to build the default cubemap!
  78. No such variable "$basetexture" for material "skybox/paintedrt"
  79. Can't load skybox file skybox/painted to build the default cubemap!
  80. Finding displacement neighbors...
  81. Finding lightmap sample positions...
  82. Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
  83. Building Physics collision data...
  84. WARNING: Map using power 4 displacements, terrain physics cannot be compressed, map will need additional memory and CPU.
  85. done (0) (3161233 bytes)
  86. Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
  87. Compacting texture/material tables...
  88. Reduced 1653 texinfos to 1111
  89. Reduced 238 texdatas to 213 (13611 bytes to 12586)
  90. Writing C:\Users\alex0\OneDrive\Рабочий стол\Новая папка\gm_construct_d.bsp
  91. 4 seconds elapsed
  92. 4 threads
  93. reading c:\users\alex0\onedrive\Рабочий стол\Новая папка\gm_construct_d.bsp
  94. reading c:\users\alex0\onedrive\Рабочий стол\Новая папка\gm_construct_d.prt
  95. LoadPortals: couldn't read c:\users\alex0\onedrive\Рабочий стол\Новая папка\gm_construct_d.prt
  96. [Reading texlights from 'lights.rad']
  97. [45 texlights parsed from 'lights.rad']
  98. Loading c:\users\alex0\onedrive\Рабочий стол\Новая папка\gm_construct_d.bsp
  99. PREP OK
  100. Patch Sample Radius Clamped!
  101. Patch Sample Radius Clamped!
  102. Patch Sample Radius Clamped!
  103. Patch Sample Radius Clamped!
  104. Patch Sample Radius Clamped!
  105. Patch Sample Radius Clamped!
  106. Patch Sample Radius Clamped!
  107. Patch Sample Radius Clamped!
  108. Patch Sample Radius Clamped!
  109. Patch Sample Radius Clamped!
  110. Patch Sample Radius Clamped!
  111. Patch Sample Radius Clamped!
  112. Patch Sample Radius Clamped!
  113. No vis information, direct lighting only.
  114. 12063 faces
  115. 3 degenerate faces
  116. 36360060 square feet [5235848704.00 square inches]
  117. 110 Displacements
  118. 6651780 Square Feet [957856320.00 Square Inches]
  119. light has _fifty_percent_distance of 130.000000 but _zero_percent_distance of 0.000000
  120. 138 direct lights
  121. 0...1...2...3...4...5...6...7...8...9...10Build Patch/Sample Hash Table(s).....Done<0.0321 sec>
  122. 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
  123. 0 of 0 (0% of) surface lights went in leaf ambient cubes.
  124. 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
  125. Ready to Finish
  126. Object names Objects/Maxobjs Memory / Maxmem Fullness
  127. ------------ --------------- --------------- --------
  128. models 13/4096 624/196608 ( 0.3%)
  129. brushes 2245/16384 26940/196608 (13.7%)
  130. brushsides 15282/163840 122256/1310720 ( 9.3%)
  131. planes 4630/65536 92600/1310720 ( 7.1%)
  132. vertexes 18285/65536 219420/786432 (27.9%)
  133. nodes 8791/65536 281312/2097152 (13.4%)
  134. texinfos 1111/12288 79992/884736 ( 9.0%)
  135. texdata 213/2048 6816/65536 (10.4%)
  136. dispinfos 110/0 19360/0 ( 0.0%)
  137. disp_verts 12638/0 252760/0 ( 0.0%)
  138. disp_tris 20992/0 41984/0 ( 0.0%)
  139. disp_lmsamples 441320/0 441320/0 ( 0.0%)
  140. faces 12063/65536 675528/3670016 (18.4%)
  141. hdr faces 0/65536 0/3670016 ( 0.0%)
  142. origfaces 5638/65536 315728/3670016 ( 8.6%)
  143. leaves 8805/65536 281760/2097152 (13.4%)
  144. leaffaces 13127/65536 26254/131072 (20.0%)
  145. leafbrushes 6060/65536 12120/131072 ( 9.2%)
  146. areas 3/1024 24/8192 ( 0.3%)
  147. surfedges 78410/512000 313640/2048000 (15.3%)
  148. edges 47334/256000 189336/1024000 (18.5%)
  149. LDR worldlights 138/8192 12144/720896 ( 1.7%)
  150. HDR worldlights 0/8192 0/720896 ( 0.0%)
  151. leafwaterdata 1/32768 12/393216 ( 0.0%)
  152. waterstrips 838/32768 8380/327680 ( 2.6%)
  153. waterverts 0/65536 0/786432 ( 0.0%)
  154. waterindices 18627/65536 37254/131072 (28.4%)
  155. cubemapsamples 28/1024 448/16384 ( 2.7%)
  156. overlays 11/1024 3872/360448 ( 1.1%)
  157. LDR lightdata [variable] 13011108/0 ( 0.0%)
  158. HDR lightdata [variable] 0/0 ( 0.0%)
  159. visdata [variable] 0/16777216 ( 0.0%)
  160. entdata [variable] 197462/393216 (50.2%)
  161. LDR ambient table 8805/65536 35220/262144 (13.4%)
  162. HDR ambient table 8805/65536 35220/262144 (13.4%)
  163. LDR leaf ambient 54227/65536 1518356/1835008 (82.7%) VERY FULL!
  164. HDR leaf ambient 8805/65536 246540/1835008 (13.4%)
  165. occluders 0/0 0/0 ( 0.0%)
  166. occluder polygons 0/0 0/0 ( 0.0%)
  167. occluder vert ind 0/0 0/0 ( 0.0%)
  168. detail props [variable] 1/12 ( 8.3%)
  169. static props [variable] 1/14628 ( 0.0%)
  170. pakfile [variable] 65490/0 ( 0.0%)
  171. physics [variable] 3161233/4194304 (75.4%)
  172. physics terrain [variable] 0/1048576 ( 0.0%)
  173. Level flags = 0
  174. Total triangle count: 31767
  175. Writing c:\users\alex0\onedrive\Рабочий стол\Новая папка\gm_construct_d.bsp
  176. 1 minute, 1 second elapsed
  177. materialPath: D:\Games\Steam\steamapps\common\GarrysMod\garrysmod\materials
  178. Loading c:\users\katy1\onedrive\рабочий стол\gm cumstruct beta\gm_construct_d.vmf
  179. ConVarRef mat_reduceparticles doesn't point to an existing ConVar
  180. Patching WVT material: maps/gm_construct_d/gm_construct/grass_13_wvt_patch
  181. Patching WVT material: maps/gm_construct_d/gm_construct/grass-sand_13_wvt_patch
  182. fixing up env_cubemap materials on brush sides...
  183. 0...1...2...3...4...5...6...7...8...9...10**** leaked ****
  184. Entity info_node (-5171.00 -3344.00 272.00) leaked!
  185. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (2048.0 6304.0 -1000.0)
  186. Leaf 0 contents: CONTENTS_SOLID
  187. Leaf 1 contents:
  188. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  189. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  190. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  191. Candidate brush IDs:
  192. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (2048.0 6304.0 -560.0)
  193. Leaf 0 contents: CONTENTS_SOLID
  194. Leaf 1 contents:
  195. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  196. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  197. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  198. Candidate brush IDs:
  199. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (2048.0 6816.0 -600.0)
  200. Leaf 0 contents: CONTENTS_SOLID
  201. Leaf 1 contents:
  202. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  203. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  204. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  205. Candidate brush IDs:
  206. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (2048.0 6656.0 -112.0)
  207. Leaf 0 contents: CONTENTS_SOLID
  208. Leaf 1 contents:
  209. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  210. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  211. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  212. Candidate brush IDs:
  213. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (2048.0 6400.0 -48.0)
  214. Leaf 0 contents: CONTENTS_SOLID
  215. Leaf 1 contents:
  216. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  217. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  218. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  219. Candidate brush IDs:
  220. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (2048.0 6912.0 -48.0)
  221. Leaf 0 contents: CONTENTS_SOLID
  222. Leaf 1 contents:
  223. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  224. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  225. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  226. Candidate brush IDs:
  227. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (2048.0 6184.0 15.5)
  228. Leaf 0 contents: CONTENTS_SOLID
  229. Leaf 1 contents:
  230. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  231. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  232. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  233. Candidate brush IDs:
  234. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (2048.0 6696.0 15.5)
  235. Leaf 0 contents: CONTENTS_SOLID
  236. Leaf 1 contents:
  237. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  238. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  239. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  240. Candidate brush IDs:
  241. *** Suppressing further FindPortalSide errors.... ***
  242. Processing areas...done (0)
  243. Building Faces...done (0)
  244. Chop Details...done (1)
  245. Find Visible Detail Sides...
  246. Merged 318 detail faces...done (1)
  247. Merging details...done (0)
  248. FixTjuncs...
  249. PruneNodes...
  250. WriteBSP...
  251. done (0)
  252. No such variable "$basetexture" for material "skybox/paintedrt"
  253. Can't load skybox file skybox/painted to build the default cubemap!
  254. No such variable "$basetexture" for material "skybox/paintedrt"
  255. Can't load skybox file skybox/painted to build the default cubemap!
  256. Finding displacement neighbors...
  257. Finding lightmap sample positions...
  258. Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
  259. Building Physics collision data...
  260. WARNING: Map using power 4 displacements, terrain physics cannot be compressed, map will need additional memory and CPU.
  261. done (0) (2095335 bytes)
  262. Static prop models/props_rooftop/antenna02a.mdl outside the map (-2808.00, -2528.00, 3008.00)
  263. Static prop models/props_rooftop/antenna02a.mdl outside the map (-4213.00, 4848.00, 2656.00)
  264. Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
  265. Compacting texture/material tables...
  266. Reduced 1552 texinfos to 1034
  267. Reduced 233 texdatas to 208 (13502 bytes to 12477)
  268. Writing c:\users\katy1\onedrive\рабочий стол\gm cumstruct beta\gm_construct_d.bsp
  269. 2 seconds elapsed
  270. 12 threads
  271. reading c:\users\katy1\onedrive\рабочий стол\gm cumstruct beta\gm_construct_d.bsp
  272. reading c:\users\katy1\onedrive\рабочий стол\gm cumstruct beta\gm_construct_d.prt
  273. LoadPortals: couldn't read c:\users\katy1\onedrive\рабочий стол\gm cumstruct beta\gm_construct_d.prt
  274. [Reading texlights from 'lights.rad']
  275. [45 texlights parsed from 'lights.rad']
  276. Loading c:\users\katy1\onedrive\рабочий стол\gm cumstruct beta\gm_construct_d.bsp
  277. PREP OK
  278. Patch Sample Radius Clamped!
  279. Patch Sample Radius Clamped!
  280. Patch Sample Radius Clamped!
  281. Patch Sample Radius Clamped!
  282. No vis information, direct lighting only.
  283. 7905 faces
  284. 3 degenerate faces
  285. 4374997 square feet [629999616.00 square inches]
  286. 89 Displacements
  287. 433326 Square Feet [62398996.00 Square Inches]
  288. light has _fifty_percent_distance of 130.000000 but _zero_percent_distance of 0.000000
  289. 139 direct lights
  290. 0...1...2...3...4...5...6...7...8...9...10Build Patch/Sample Hash Table(s).....Done<0.0203 sec>
  291. 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
  292. 0 of 0 (0% of) surface lights went in leaf ambient cubes.
  293. 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
  294. Ready to Finish
  295. Object names Objects/Maxobjs Memory / Maxmem Fullness
  296. ------------ --------------- --------------- --------
  297. models 13/4096 624/196608 ( 0.3%)
  298. brushes 2209/16384 26508/196608 (13.5%)
  299. brushsides 14457/163840 115656/1310720 ( 8.8%)
  300. planes 2956/65536 59120/1310720 ( 4.5%)
  301. vertexes 13505/65536 162060/786432 (20.6%)
  302. nodes 3730/65536 119360/2097152 ( 5.7%)
  303. texinfos 1034/12288 74448/884736 ( 8.4%)
  304. texdata 208/2048 6656/65536 (10.2%)
  305. dispinfos 89/0 15664/0 ( 0.0%)
  306. disp_verts 7401/0 148020/0 ( 0.0%)
  307. disp_tris 11776/0 23552/0 ( 0.0%)
  308. disp_lmsamples 91880/0 91880/0 ( 0.0%)
  309. faces 7905/65536 442680/3670016 (12.1%)
  310. hdr faces 0/65536 0/3670016 ( 0.0%)
  311. origfaces 5545/65536 310520/3670016 ( 8.5%)
  312. leaves 3744/65536 119808/2097152 ( 5.7%)
  313. leaffaces 8772/65536 17544/131072 (13.4%)
  314. leafbrushes 3837/65536 7674/131072 ( 5.9%)
  315. areas 2/1024 16/8192 ( 0.2%)
  316. surfedges 61277/512000 245108/2048000 (12.0%)
  317. edges 38470/256000 153880/1024000 (15.0%)
  318. LDR worldlights 139/8192 12232/720896 ( 1.7%)
  319. HDR worldlights 0/8192 0/720896 ( 0.0%)
  320. leafwaterdata 1/32768 12/393216 ( 0.0%)
  321. waterstrips 791/32768 7910/327680 ( 2.4%)
  322. waterverts 0/65536 0/786432 ( 0.0%)
  323. waterindices 17961/65536 35922/131072 (27.4%)
  324. cubemapsamples 28/1024 448/16384 ( 2.7%)
  325. overlays 11/1024 3872/360448 ( 1.1%)
  326. LDR lightdata [variable] 8010032/0 ( 0.0%)
  327. HDR lightdata [variable] 0/0 ( 0.0%)
  328. visdata [variable] 0/16777216 ( 0.0%)
  329. entdata [variable] 195942/393216 (49.8%)
  330. LDR ambient table 3744/65536 14976/262144 ( 5.7%)
  331. HDR ambient table 3744/65536 14976/262144 ( 5.7%)
  332. LDR leaf ambient 10621/65536 297388/1835008 (16.2%)
  333. HDR leaf ambient 3744/65536 104832/1835008 ( 5.7%)
  334. occluders 0/0 0/0 ( 0.0%)
  335. occluder polygons 0/0 0/0 ( 0.0%)
  336. occluder vert ind 0/0 0/0 ( 0.0%)
  337. detail props [variable] 1/12 ( 8.3%)
  338. static props [variable] 1/2044 ( 0.0%)
  339. pakfile [variable] 65490/0 ( 0.0%)
  340. physics [variable] 2095335/4194304 (50.0%)
  341. physics terrain [variable] 0/1048576 ( 0.0%)
  342. Level flags = 0
  343. Total triangle count: 23275
  344. Writing c:\users\katy1\onedrive\рабочий стол\gm cumstruct beta\gm_construct_d.bsp
  345. 11 seconds elapsed
  346. materialPath: D:\Games\Steam\steamapps\common\GarrysMod\garrysmod\materials
  347. Loading c:\users\katy1\onedrive\рабочий стол\gm cumstruct beta\gm_construct_d.vmf
  348. ConVarRef mat_reduceparticles doesn't point to an existing ConVar
  349. Patching WVT material: maps/gm_construct_d/gm_construct/grass_13_wvt_patch
  350. Patching WVT material: maps/gm_construct_d/gm_construct/grass-sand_13_wvt_patch
  351. fixing up env_cubemap materials on brush sides...
  352. 0...1...2...3...4...5...6...7...8...9...10**** leaked ****
  353. Entity info_node (-5171.00 -3344.00 272.00) leaked!
  354. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (2048.0 6304.0 -1000.0)
  355. Leaf 0 contents: CONTENTS_SOLID
  356. Leaf 1 contents:
  357. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  358. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  359. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  360. Candidate brush IDs:
  361. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (2048.0 6304.0 -560.0)
  362. Leaf 0 contents: CONTENTS_SOLID
  363. Leaf 1 contents:
  364. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  365. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  366. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  367. Candidate brush IDs:
  368. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (2048.0 6816.0 -600.0)
  369. Leaf 0 contents: CONTENTS_SOLID
  370. Leaf 1 contents:
  371. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  372. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  373. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  374. Candidate brush IDs:
  375. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (2048.0 6656.0 -112.0)
  376. Leaf 0 contents: CONTENTS_SOLID
  377. Leaf 1 contents:
  378. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  379. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  380. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  381. Candidate brush IDs:
  382. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (2048.0 6400.0 -48.0)
  383. Leaf 0 contents: CONTENTS_SOLID
  384. Leaf 1 contents:
  385. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  386. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  387. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  388. Candidate brush IDs:
  389. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (2048.0 6912.0 -48.0)
  390. Leaf 0 contents: CONTENTS_SOLID
  391. Leaf 1 contents:
  392. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  393. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  394. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  395. Candidate brush IDs:
  396. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (2048.0 6184.0 15.5)
  397. Leaf 0 contents: CONTENTS_SOLID
  398. Leaf 1 contents:
  399. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  400. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  401. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  402. Candidate brush IDs:
  403. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (2048.0 6696.0 15.5)
  404. Leaf 0 contents: CONTENTS_SOLID
  405. Leaf 1 contents:
  406. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  407. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  408. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  409. Candidate brush IDs:
  410. *** Suppressing further FindPortalSide errors.... ***
  411. Processing areas...done (0)
  412. Building Faces...done (0)
  413. Chop Details...done (0)
  414. Find Visible Detail Sides...
  415. Merged 318 detail faces...done (1)
  416. Merging details...done (0)
  417. FixTjuncs...
  418. PruneNodes...
  419. WriteBSP...
  420. done (0)
  421. No such variable "$basetexture" for material "skybox/paintedrt"
  422. Can't load skybox file skybox/painted to build the default cubemap!
  423. No such variable "$basetexture" for material "skybox/paintedrt"
  424. Can't load skybox file skybox/painted to build the default cubemap!
  425. Finding displacement neighbors...
  426. Finding lightmap sample positions...
  427. Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
  428. Building Physics collision data...
  429. WARNING: Map using power 4 displacements, terrain physics cannot be compressed, map will need additional memory and CPU.
  430. done (0) (2095335 bytes)
  431. Static prop models/props_rooftop/antenna02a.mdl outside the map (-2808.00, -2528.00, 3008.00)
  432. Static prop models/props_rooftop/antenna02a.mdl outside the map (-4213.00, 4848.00, 2656.00)
  433. Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
  434. Compacting texture/material tables...
  435. Reduced 1552 texinfos to 1034
  436. Reduced 233 texdatas to 208 (13502 bytes to 12477)
  437. Writing c:\users\katy1\onedrive\рабочий стол\gm cumstruct beta\gm_construct_d.bsp
  438. 2 seconds elapsed
  439. materialPath: D:\Games\Steam\steamapps\common\GarrysMod\garrysmod\materials
  440. Loading c:\users\katy1\onedrive\рабочий стол\gm cumstruct beta\gm_construct_d.vmf
  441. ConVarRef mat_reduceparticles doesn't point to an existing ConVar
  442. Patching WVT material: maps/gm_construct_d/gm_construct/grass_13_wvt_patch
  443. Patching WVT material: maps/gm_construct_d/gm_construct/grass-sand_13_wvt_patch
  444. fixing up env_cubemap materials on brush sides...
  445. 0...1...2...3...4...5...6...7...8...9...10**** leaked ****
  446. Entity info_node (-5171.00 -3344.00 272.00) leaked!
  447. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (2048.0 6304.0 -1000.0)
  448. Leaf 0 contents: CONTENTS_SOLID
  449. Leaf 1 contents:
  450. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  451. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  452. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  453. Candidate brush IDs:
  454. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (2048.0 6304.0 -560.0)
  455. Leaf 0 contents: CONTENTS_SOLID
  456. Leaf 1 contents:
  457. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  458. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  459. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  460. Candidate brush IDs:
  461. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (2048.0 6816.0 -600.0)
  462. Leaf 0 contents: CONTENTS_SOLID
  463. Leaf 1 contents:
  464. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  465. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  466. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  467. Candidate brush IDs:
  468. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (2048.0 6656.0 -112.0)
  469. Leaf 0 contents: CONTENTS_SOLID
  470. Leaf 1 contents:
  471. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  472. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  473. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  474. Candidate brush IDs:
  475. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (2048.0 6400.0 -48.0)
  476. Leaf 0 contents: CONTENTS_SOLID
  477. Leaf 1 contents:
  478. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  479. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  480. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  481. Candidate brush IDs:
  482. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (2048.0 6912.0 -48.0)
  483. Leaf 0 contents: CONTENTS_SOLID
  484. Leaf 1 contents:
  485. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  486. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  487. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  488. Candidate brush IDs:
  489. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (2048.0 6184.0 15.5)
  490. Leaf 0 contents: CONTENTS_SOLID
  491. Leaf 1 contents:
  492. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  493. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  494. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  495. Candidate brush IDs:
  496. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (2048.0 6696.0 15.5)
  497. Leaf 0 contents: CONTENTS_SOLID
  498. Leaf 1 contents:
  499. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  500. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  501. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  502. Candidate brush IDs:
  503. *** Suppressing further FindPortalSide errors.... ***
  504. Processing areas...done (0)
  505. Building Faces...done (0)
  506. Chop Details...done (1)
  507. Find Visible Detail Sides...
  508. Merged 318 detail faces...done (1)
  509. Merging details...done (0)
  510. FixTjuncs...
  511. PruneNodes...
  512. WriteBSP...
  513. done (0)
  514. No such variable "$basetexture" for material "skybox/paintedrt"
  515. Can't load skybox file skybox/painted to build the default cubemap!
  516. No such variable "$basetexture" for material "skybox/paintedrt"
  517. Can't load skybox file skybox/painted to build the default cubemap!
  518. Finding displacement neighbors...
  519. Finding lightmap sample positions...
  520. Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
  521. Building Physics collision data...
  522. WARNING: Map using power 4 displacements, terrain physics cannot be compressed, map will need additional memory and CPU.
  523. done (0) (2095335 bytes)
  524. Static prop models/props_rooftop/antenna02a.mdl outside the map (-2808.00, -2528.00, 3008.00)
  525. Static prop models/props_rooftop/antenna02a.mdl outside the map (-4213.00, 4848.00, 2656.00)
  526. Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
  527. Compacting texture/material tables...
  528. Reduced 1552 texinfos to 1034
  529. Reduced 233 texdatas to 208 (13502 bytes to 12477)
  530. Writing c:\users\katy1\onedrive\рабочий стол\gm cumstruct beta\gm_construct_d.bsp
  531. 2 seconds elapsed
  532. 12 threads
  533. reading c:\users\katy1\onedrive\рабочий стол\gm cumstruct beta\gm_construct_d.bsp
  534. reading c:\users\katy1\onedrive\рабочий стол\gm cumstruct beta\gm_construct_d.prt
  535. LoadPortals: couldn't read c:\users\katy1\onedrive\рабочий стол\gm cumstruct beta\gm_construct_d.prt
  536. [Reading texlights from 'lights.rad']
  537. [45 texlights parsed from 'lights.rad']
  538. Loading c:\users\katy1\onedrive\рабочий стол\gm cumstruct beta\gm_construct_d.bsp
  539. PREP OK
  540. Patch Sample Radius Clamped!
  541. Patch Sample Radius Clamped!
  542. Patch Sample Radius Clamped!
  543. Patch Sample Radius Clamped!
  544. No vis information, direct lighting only.
  545. 7905 faces
  546. 3 degenerate faces
  547. 4374997 square feet [629999616.00 square inches]
  548. 89 Displacements
  549. 433326 Square Feet [62398996.00 Square Inches]
  550. light has _fifty_percent_distance of 130.000000 but _zero_percent_distance of 0.000000
  551. 139 direct lights
  552. 0...1...2...3...4...5...6...7...8...9...10Build Patch/Sample Hash Table(s).....Done<0.0202 sec>
  553. 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
  554. 0 of 0 (0% of) surface lights went in leaf ambient cubes.
  555. 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
  556. Ready to Finish
  557. Object names Objects/Maxobjs Memory / Maxmem Fullness
  558. ------------ --------------- --------------- --------
  559. models 13/4096 624/196608 ( 0.3%)
  560. brushes 2209/16384 26508/196608 (13.5%)
  561. brushsides 14457/163840 115656/1310720 ( 8.8%)
  562. planes 2956/65536 59120/1310720 ( 4.5%)
  563. vertexes 13505/65536 162060/786432 (20.6%)
  564. nodes 3730/65536 119360/2097152 ( 5.7%)
  565. texinfos 1034/12288 74448/884736 ( 8.4%)
  566. texdata 208/2048 6656/65536 (10.2%)
  567. dispinfos 89/0 15664/0 ( 0.0%)
  568. disp_verts 7401/0 148020/0 ( 0.0%)
  569. disp_tris 11776/0 23552/0 ( 0.0%)
  570. disp_lmsamples 91880/0 91880/0 ( 0.0%)
  571. faces 7905/65536 442680/3670016 (12.1%)
  572. hdr faces 0/65536 0/3670016 ( 0.0%)
  573. origfaces 5545/65536 310520/3670016 ( 8.5%)
  574. leaves 3744/65536 119808/2097152 ( 5.7%)
  575. leaffaces 8772/65536 17544/131072 (13.4%)
  576. leafbrushes 3837/65536 7674/131072 ( 5.9%)
  577. areas 2/1024 16/8192 ( 0.2%)
  578. surfedges 61277/512000 245108/2048000 (12.0%)
  579. edges 38470/256000 153880/1024000 (15.0%)
  580. LDR worldlights 139/8192 12232/720896 ( 1.7%)
  581. HDR worldlights 0/8192 0/720896 ( 0.0%)
  582. leafwaterdata 1/32768 12/393216 ( 0.0%)
  583. waterstrips 791/32768 7910/327680 ( 2.4%)
  584. waterverts 0/65536 0/786432 ( 0.0%)
  585. waterindices 17961/65536 35922/131072 (27.4%)
  586. cubemapsamples 28/1024 448/16384 ( 2.7%)
  587. overlays 11/1024 3872/360448 ( 1.1%)
  588. LDR lightdata [variable] 8010032/0 ( 0.0%)
  589. HDR lightdata [variable] 0/0 ( 0.0%)
  590. visdata [variable] 0/16777216 ( 0.0%)
  591. entdata [variable] 195942/393216 (49.8%)
  592. LDR ambient table 3744/65536 14976/262144 ( 5.7%)
  593. HDR ambient table 3744/65536 14976/262144 ( 5.7%)
  594. LDR leaf ambient 10621/65536 297388/1835008 (16.2%)
  595. HDR leaf ambient 3744/65536 104832/1835008 ( 5.7%)
  596. occluders 0/0 0/0 ( 0.0%)
  597. occluder polygons 0/0 0/0 ( 0.0%)
  598. occluder vert ind 0/0 0/0 ( 0.0%)
  599. detail props [variable] 1/12 ( 8.3%)
  600. static props [variable] 1/2044 ( 0.0%)
  601. pakfile [variable] 65490/0 ( 0.0%)
  602. physics [variable] 2095335/4194304 (50.0%)
  603. physics terrain [variable] 0/1048576 ( 0.0%)
  604. Level flags = 0
  605. Total triangle count: 23275
  606. Writing c:\users\katy1\onedrive\рабочий стол\gm cumstruct beta\gm_construct_d.bsp
  607. 11 seconds elapsed
  608. materialPath: D:\Games\Steam\steamapps\common\GarrysMod\garrysmod\materials
  609. Loading c:\users\katy1\onedrive\рабочий стол\gm cumstruct beta\gm_construct_d.vmf
  610. ConVarRef mat_reduceparticles doesn't point to an existing ConVar
  611. Patching WVT material: maps/gm_construct_d/gm_construct/grass_13_wvt_patch
  612. Patching WVT material: maps/gm_construct_d/gm_construct/grass-sand_13_wvt_patch
  613. fixing up env_cubemap materials on brush sides...
  614. 0...1...2...3...4...5...6...7...8...9...10**** leaked ****
  615. Entity info_node (-5171.00 -3344.00 272.00) leaked!
  616. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (2048.0 6304.0 -1000.0)
  617. Leaf 0 contents: CONTENTS_SOLID
  618. Leaf 1 contents:
  619. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  620. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  621. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  622. Candidate brush IDs:
  623. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (2048.0 6304.0 -560.0)
  624. Leaf 0 contents: CONTENTS_SOLID
  625. Leaf 1 contents:
  626. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  627. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  628. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  629. Candidate brush IDs:
  630. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (2048.0 6816.0 -600.0)
  631. Leaf 0 contents: CONTENTS_SOLID
  632. Leaf 1 contents:
  633. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  634. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  635. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  636. Candidate brush IDs:
  637. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (2048.0 6656.0 -112.0)
  638. Leaf 0 contents: CONTENTS_SOLID
  639. Leaf 1 contents:
  640. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  641. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  642. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  643. Candidate brush IDs:
  644. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (2048.0 6400.0 -48.0)
  645. Leaf 0 contents: CONTENTS_SOLID
  646. Leaf 1 contents:
  647. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  648. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  649. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  650. Candidate brush IDs:
  651. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (2048.0 6912.0 -48.0)
  652. Leaf 0 contents: CONTENTS_SOLID
  653. Leaf 1 contents:
  654. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  655. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  656. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  657. Candidate brush IDs:
  658. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (2048.0 6184.0 15.5)
  659. Leaf 0 contents: CONTENTS_SOLID
  660. Leaf 1 contents:
  661. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  662. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  663. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  664. Candidate brush IDs:
  665. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (2048.0 6696.0 15.5)
  666. Leaf 0 contents: CONTENTS_SOLID
  667. Leaf 1 contents:
  668. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  669. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  670. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  671. Candidate brush IDs:
  672. *** Suppressing further FindPortalSide errors.... ***
  673. Processing areas...done (0)
  674. Building Faces...done (0)
  675. Chop Details...done (0)
  676. Find Visible Detail Sides...
  677. Merged 318 detail faces...done (1)
  678. Merging details...done (0)
  679. FixTjuncs...
  680. PruneNodes...
  681. WriteBSP...
  682. done (0)
  683. No such variable "$basetexture" for material "skybox/paintedrt"
  684. Can't load skybox file skybox/painted to build the default cubemap!
  685. No such variable "$basetexture" for material "skybox/paintedrt"
  686. Can't load skybox file skybox/painted to build the default cubemap!
  687. Finding displacement neighbors...
  688. Finding lightmap sample positions...
  689. Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
  690. Building Physics collision data...
  691. WARNING: Map using power 4 displacements, terrain physics cannot be compressed, map will need additional memory and CPU.
  692. done (0) (2095335 bytes)
  693. Static prop models/props_rooftop/antenna02a.mdl outside the map (-2808.00, -2528.00, 3008.00)
  694. Static prop models/props_rooftop/antenna02a.mdl outside the map (-4213.00, 4848.00, 2656.00)
  695. Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
  696. Compacting texture/material tables...
  697. Reduced 1552 texinfos to 1034
  698. Reduced 233 texdatas to 208 (13502 bytes to 12477)
  699. Writing c:\users\katy1\onedrive\рабочий стол\gm cumstruct beta\gm_construct_d.bsp
  700. 2 seconds elapsed
  701. materialPath: D:\Games\Steam\steamapps\common\GarrysMod\garrysmod\materials
  702. Loading C:\Users\katy1\OneDrive\Рабочий стол\Gm cumstruct beta\gm_construct_d.vmf
  703. ConVarRef mat_reduceparticles doesn't point to an existing ConVar
  704. Patching WVT material: maps/gm_construct_d/gm_construct/grass_13_wvt_patch
  705. Patching WVT material: maps/gm_construct_d/gm_construct/grass-sand_13_wvt_patch
  706. fixing up env_cubemap materials on brush sides...
  707. 0...1...2...3...4...5...6...7...8...9...10**** leaked ****
  708. Entity info_node (-5171.00 -3344.00 272.00) leaked!
  709. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (2048.0 6304.0 -1000.0)
  710. Leaf 0 contents: CONTENTS_SOLID
  711. Leaf 1 contents:
  712. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  713. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  714. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  715. Candidate brush IDs:
  716. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (2048.0 6304.0 -560.0)
  717. Leaf 0 contents: CONTENTS_SOLID
  718. Leaf 1 contents:
  719. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  720. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  721. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  722. Candidate brush IDs:
  723. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (2048.0 6816.0 -600.0)
  724. Leaf 0 contents: CONTENTS_SOLID
  725. Leaf 1 contents:
  726. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  727. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  728. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  729. Candidate brush IDs:
  730. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (2048.0 6656.0 -112.0)
  731. Leaf 0 contents: CONTENTS_SOLID
  732. Leaf 1 contents:
  733. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  734. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  735. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  736. Candidate brush IDs:
  737. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (2048.0 6400.0 -48.0)
  738. Leaf 0 contents: CONTENTS_SOLID
  739. Leaf 1 contents:
  740. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  741. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  742. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  743. Candidate brush IDs:
  744. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (2048.0 6912.0 -48.0)
  745. Leaf 0 contents: CONTENTS_SOLID
  746. Leaf 1 contents:
  747. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  748. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  749. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  750. Candidate brush IDs:
  751. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (2048.0 6184.0 15.5)
  752. Leaf 0 contents: CONTENTS_SOLID
  753. Leaf 1 contents:
  754. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  755. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  756. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  757. Candidate brush IDs:
  758. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (2048.0 6696.0 15.5)
  759. Leaf 0 contents: CONTENTS_SOLID
  760. Leaf 1 contents:
  761. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  762. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  763. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  764. Candidate brush IDs:
  765. *** Suppressing further FindPortalSide errors.... ***
  766. Processing areas...done (0)
  767. Building Faces...done (0)
  768. Chop Details...done (0)
  769. Find Visible Detail Sides...
  770. Merged 318 detail faces...done (1)
  771. Merging details...done (0)
  772. FixTjuncs...
  773. PruneNodes...
  774. WriteBSP...
  775. done (0)
  776. No such variable "$basetexture" for material "skybox/paintedrt"
  777. Can't load skybox file skybox/painted to build the default cubemap!
  778. No such variable "$basetexture" for material "skybox/paintedrt"
  779. Can't load skybox file skybox/painted to build the default cubemap!
  780. Finding displacement neighbors...
  781. Finding lightmap sample positions...
  782. Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
  783. Building Physics collision data...
  784. WARNING: Map using power 4 displacements, terrain physics cannot be compressed, map will need additional memory and CPU.
  785. done (0) (2095335 bytes)
  786. Static prop models/props_rooftop/antenna02a.mdl outside the map (-2808.00, -2528.00, 3008.00)
  787. Static prop models/props_rooftop/antenna02a.mdl outside the map (-4213.00, 4848.00, 2656.00)
  788. Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
  789. Compacting texture/material tables...
  790. Reduced 1552 texinfos to 1034
  791. Reduced 233 texdatas to 208 (13502 bytes to 12477)
  792. Writing C:\Users\katy1\OneDrive\Рабочий стол\Gm cumstruct beta\gm_construct_d.bsp
  793. 2 seconds elapsed
  794. 12 threads
  795. reading c:\users\katy1\onedrive\Рабочий стол\gm cumstruct beta\gm_construct_d.bsp
  796. reading c:\users\katy1\onedrive\Рабочий стол\gm cumstruct beta\gm_construct_d.prt
  797. LoadPortals: couldn't read c:\users\katy1\onedrive\Рабочий стол\gm cumstruct beta\gm_construct_d.prt
  798. [Reading texlights from 'lights.rad']
  799. [45 texlights parsed from 'lights.rad']
  800. Loading c:\users\katy1\onedrive\Рабочий стол\gm cumstruct beta\gm_construct_d.bsp
  801. PREP OK
  802. Patch Sample Radius Clamped!
  803. Patch Sample Radius Clamped!
  804. Patch Sample Radius Clamped!
  805. Patch Sample Radius Clamped!
  806. No vis information, direct lighting only.
  807. 7905 faces
  808. 3 degenerate faces
  809. 4374997 square feet [629999616.00 square inches]
  810. 89 Displacements
  811. 433326 Square Feet [62398996.00 Square Inches]
  812. light has _fifty_percent_distance of 130.000000 but _zero_percent_distance of 0.000000
  813. 139 direct lights
  814. 0...1...2...3...4...5...6...7...8...9...10Build Patch/Sample Hash Table(s).....Done<0.0204 sec>
  815. 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
  816. 0 of 0 (0% of) surface lights went in leaf ambient cubes.
  817. 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
  818. Ready to Finish
  819. Object names Objects/Maxobjs Memory / Maxmem Fullness
  820. ------------ --------------- --------------- --------
  821. models 13/4096 624/196608 ( 0.3%)
  822. brushes 2209/16384 26508/196608 (13.5%)
  823. brushsides 14457/163840 115656/1310720 ( 8.8%)
  824. planes 2956/65536 59120/1310720 ( 4.5%)
  825. vertexes 13505/65536 162060/786432 (20.6%)
  826. nodes 3730/65536 119360/2097152 ( 5.7%)
  827. texinfos 1034/12288 74448/884736 ( 8.4%)
  828. texdata 208/2048 6656/65536 (10.2%)
  829. dispinfos 89/0 15664/0 ( 0.0%)
  830. disp_verts 7401/0 148020/0 ( 0.0%)
  831. disp_tris 11776/0 23552/0 ( 0.0%)
  832. disp_lmsamples 91880/0 91880/0 ( 0.0%)
  833. faces 7905/65536 442680/3670016 (12.1%)
  834. hdr faces 0/65536 0/3670016 ( 0.0%)
  835. origfaces 5545/65536 310520/3670016 ( 8.5%)
  836. leaves 3744/65536 119808/2097152 ( 5.7%)
  837. leaffaces 8772/65536 17544/131072 (13.4%)
  838. leafbrushes 3837/65536 7674/131072 ( 5.9%)
  839. areas 2/1024 16/8192 ( 0.2%)
  840. surfedges 61277/512000 245108/2048000 (12.0%)
  841. edges 38470/256000 153880/1024000 (15.0%)
  842. LDR worldlights 139/8192 12232/720896 ( 1.7%)
  843. HDR worldlights 0/8192 0/720896 ( 0.0%)
  844. leafwaterdata 1/32768 12/393216 ( 0.0%)
  845. waterstrips 791/32768 7910/327680 ( 2.4%)
  846. waterverts 0/65536 0/786432 ( 0.0%)
  847. waterindices 17961/65536 35922/131072 (27.4%)
  848. cubemapsamples 28/1024 448/16384 ( 2.7%)
  849. overlays 11/1024 3872/360448 ( 1.1%)
  850. LDR lightdata [variable] 8010032/0 ( 0.0%)
  851. HDR lightdata [variable] 0/0 ( 0.0%)
  852. visdata [variable] 0/16777216 ( 0.0%)
  853. entdata [variable] 195942/393216 (49.8%)
  854. LDR ambient table 3744/65536 14976/262144 ( 5.7%)
  855. HDR ambient table 3744/65536 14976/262144 ( 5.7%)
  856. LDR leaf ambient 10621/65536 297388/1835008 (16.2%)
  857. HDR leaf ambient 3744/65536 104832/1835008 ( 5.7%)
  858. occluders 0/0 0/0 ( 0.0%)
  859. occluder polygons 0/0 0/0 ( 0.0%)
  860. occluder vert ind 0/0 0/0 ( 0.0%)
  861. detail props [variable] 1/12 ( 8.3%)
  862. static props [variable] 1/2044 ( 0.0%)
  863. pakfile [variable] 65490/0 ( 0.0%)
  864. physics [variable] 2095335/4194304 (50.0%)
  865. physics terrain [variable] 0/1048576 ( 0.0%)
  866. Level flags = 0
  867. Total triangle count: 23275
  868. Writing c:\users\katy1\onedrive\Рабочий стол\gm cumstruct beta\gm_construct_d.bsp
  869. 11 seconds elapsed
  870. materialPath: D:\Games\Steam\steamapps\common\GarrysMod\garrysmod\materials
  871. Loading C:\Users\katy1\OneDrive\Рабочий стол\Gm cumstruct beta\gm_construct_d.vmf
  872. fixing up env_cubemap materials on brush sides...
  873. 0...1...2...3...4...5...6...7...8...9...10**** leaked ****
  874. Entity light (-2048.00 -2624.00 2552.00) leaked!
  875. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (15616.0 15360.0 5249.1)
  876. Leaf 0 contents: CONTENTS_SOLID
  877. Leaf 1 contents:
  878. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  879. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  880. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  881. Candidate brush IDs:
  882. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (15616.0 15360.0 15367.2)
  883. Leaf 0 contents: CONTENTS_SOLID
  884. Leaf 1 contents:
  885. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  886. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  887. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  888. Candidate brush IDs:
  889. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (15616.0 15360.0 12799.2)
  890. Leaf 0 contents: CONTENTS_SOLID
  891. Leaf 1 contents:
  892. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  893. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  894. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  895. Candidate brush IDs:
  896. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (16128.0 15360.0 7817.1)
  897. Leaf 0 contents: CONTENTS_SOLID
  898. Leaf 1 contents:
  899. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  900. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  901. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  902. Candidate brush IDs:
  903. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (15872.0 16384.0 7817.1)
  904. Leaf 0 contents:
  905. Leaf 1 contents: CONTENTS_SOLID
  906. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  907. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  908. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  909. Candidate brush IDs:
  910. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (16384.0 15872.0 7817.1)
  911. Leaf 0 contents:
  912. Leaf 1 contents: CONTENTS_SOLID
  913. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  914. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  915. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  916. Candidate brush IDs:
  917. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (14848.0 15360.0 12799.2)
  918. Leaf 0 contents: CONTENTS_SOLID
  919. Leaf 1 contents:
  920. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  921. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  922. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  923. Candidate brush IDs:
  924. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (14848.0 15360.0 5249.1)
  925. Leaf 0 contents: CONTENTS_SOLID
  926. Leaf 1 contents:
  927. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  928. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  929. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  930. Candidate brush IDs:
  931. *** Suppressing further FindPortalSide errors.... ***
  932. Processing areas...done (0)
  933. Building Faces...done (0)
  934. Chop Details...done (0)
  935. Find Visible Detail Sides...
  936. Merged 144 detail faces...done (0)
  937. Merging details...done (0)
  938. FixTjuncs...
  939. PruneNodes...
  940. WriteBSP...
  941. done (1)
  942. No such variable "$basetexture" for material "skybox/paintedrt"
  943. Can't load skybox file skybox/painted to build the default cubemap!
  944. No such variable "$basetexture" for material "skybox/paintedrt"
  945. Can't load skybox file skybox/painted to build the default cubemap!
  946. Finding displacement neighbors...
  947. Finding lightmap sample positions...
  948. Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
  949. Building Physics collision data...
  950. WARNING: Map using power 4 displacements, terrain physics cannot be compressed, map will need additional memory and CPU.
  951. done (0) (784041 bytes)
  952. Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
  953. Compacting texture/material tables...
  954. Reduced 320 texinfos to 211
  955. Reduced 32 texdatas to 26 (1178 bytes to 969)
  956. Writing C:\Users\katy1\OneDrive\Рабочий стол\Gm cumstruct beta\gm_construct_d.bsp
  957. 1 second elapsed
  958. 12 threads
  959. reading c:\users\katy1\onedrive\Рабочий стол\gm cumstruct beta\gm_construct_d.bsp
  960. reading c:\users\katy1\onedrive\Рабочий стол\gm cumstruct beta\gm_construct_d.prt
  961. LoadPortals: couldn't read c:\users\katy1\onedrive\Рабочий стол\gm cumstruct beta\gm_construct_d.prt
  962. [Reading texlights from 'lights.rad']
  963. [45 texlights parsed from 'lights.rad']
  964. Loading c:\users\katy1\onedrive\Рабочий стол\gm cumstruct beta\gm_construct_d.bsp
  965. PREP OK
  966. Patch Sample Radius Clamped!
  967. Patch Sample Radius Clamped!
  968. Patch Sample Radius Clamped!
  969. No vis information, direct lighting only.
  970. 5014 faces
  971. 29646342 square feet [4269073152.00 square inches]
  972. 15 Displacements
  973. 2135716 Square Feet [307543200.00 Square Inches]
  974. 5 direct lights
  975. 0...1...2...3...4...5...6...7...8...9...10Build Patch/Sample Hash Table(s).....Done<0.0048 sec>
  976. 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
  977. 0 of 0 (0% of) surface lights went in leaf ambient cubes.
  978. 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
  979. Ready to Finish
  980. Object names Objects/Maxobjs Memory / Maxmem Fullness
  981. ------------ --------------- --------------- --------
  982. models 1/4096 48/196608 ( 0.0%)
  983. brushes 251/16384 3012/196608 ( 1.5%)
  984. brushsides 2158/163840 17264/1310720 ( 1.3%)
  985. planes 2136/65536 42720/1310720 ( 3.3%)
  986. vertexes 5949/65536 71388/786432 ( 9.1%)
  987. nodes 5465/65536 174880/2097152 ( 8.3%)
  988. texinfos 211/12288 15192/884736 ( 1.7%)
  989. texdata 26/2048 832/65536 ( 1.3%)
  990. dispinfos 15/0 2640/0 ( 0.0%)
  991. disp_verts 3503/0 70060/0 ( 0.0%)
  992. disp_tris 6144/0 12288/0 ( 0.0%)
  993. disp_lmsamples 337596/0 337596/0 ( 0.0%)
  994. faces 5014/65536 280784/3670016 ( 7.7%)
  995. hdr faces 0/65536 0/3670016 ( 0.0%)
  996. origfaces 904/65536 50624/3670016 ( 1.4%)
  997. leaves 5467/65536 174944/2097152 ( 8.3%)
  998. leaffaces 5326/65536 10652/131072 ( 8.1%)
  999. leafbrushes 2351/65536 4702/131072 ( 3.6%)
  1000. areas 2/1024 16/8192 ( 0.2%)
  1001. surfedges 24147/512000 96588/2048000 ( 4.7%)
  1002. edges 13122/256000 52488/1024000 ( 5.1%)
  1003. LDR worldlights 5/8192 440/720896 ( 0.1%)
  1004. HDR worldlights 0/8192 0/720896 ( 0.0%)
  1005. leafwaterdata 0/32768 0/393216 ( 0.0%)
  1006. waterstrips 90/32768 900/327680 ( 0.3%)
  1007. waterverts 0/65536 0/786432 ( 0.0%)
  1008. waterindices 1440/65536 2880/131072 ( 2.2%)
  1009. cubemapsamples 1/1024 16/16384 ( 0.1%)
  1010. overlays 0/1024 0/360448 ( 0.0%)
  1011. LDR lightdata [variable] 2938300/0 ( 0.0%)
  1012. HDR lightdata [variable] 0/0 ( 0.0%)
  1013. visdata [variable] 0/16777216 ( 0.0%)
  1014. entdata [variable] 10256/393216 ( 2.6%)
  1015. LDR ambient table 5467/65536 21868/262144 ( 8.3%)
  1016. HDR ambient table 5467/65536 21868/262144 ( 8.3%)
  1017. LDR leaf ambient 36581/65536 1024268/1835008 (55.8%)
  1018. HDR leaf ambient 5467/65536 153076/1835008 ( 8.3%)
  1019. occluders 0/0 0/0 ( 0.0%)
  1020. occluder polygons 0/0 0/0 ( 0.0%)
  1021. occluder vert ind 0/0 0/0 ( 0.0%)
  1022. detail props [variable] 1/12 ( 8.3%)
  1023. static props [variable] 1/12604 ( 0.0%)
  1024. pakfile [variable] 2085/0 ( 0.0%)
  1025. physics [variable] 784041/4194304 (18.7%)
  1026. physics terrain [variable] 0/1048576 ( 0.0%)
  1027. Level flags = 0
  1028. Total triangle count: 10550
  1029. Writing c:\users\katy1\onedrive\Рабочий стол\gm cumstruct beta\gm_construct_d.bsp
  1030. 29 seconds elapsed
  1031. materialPath: D:\Games\Steam\steamapps\common\GarrysMod\garrysmod\materials
  1032. Loading C:\Users\katy1\OneDrive\Рабочий стол\Gm cumstruct beta\gm_construct_d.vmf
  1033. fixing up env_cubemap materials on brush sides...
  1034. 0...1...2...3...4...5...6...7...8...9...10**** leaked ****
  1035. Entity light (-2048.00 -2624.00 2552.00) leaked!
  1036. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (15616.0 15360.0 5249.1)
  1037. Leaf 0 contents: CONTENTS_SOLID
  1038. Leaf 1 contents:
  1039. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  1040. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  1041. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  1042. Candidate brush IDs:
  1043. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (15616.0 15360.0 15367.2)
  1044. Leaf 0 contents: CONTENTS_SOLID
  1045. Leaf 1 contents:
  1046. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  1047. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  1048. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  1049. Candidate brush IDs:
  1050. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (15616.0 15360.0 12799.2)
  1051. Leaf 0 contents: CONTENTS_SOLID
  1052. Leaf 1 contents:
  1053. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  1054. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  1055. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  1056. Candidate brush IDs:
  1057. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (16128.0 15360.0 7817.1)
  1058. Leaf 0 contents: CONTENTS_SOLID
  1059. Leaf 1 contents:
  1060. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  1061. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  1062. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  1063. Candidate brush IDs:
  1064. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (15872.0 16384.0 7817.1)
  1065. Leaf 0 contents:
  1066. Leaf 1 contents: CONTENTS_SOLID
  1067. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  1068. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  1069. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  1070. Candidate brush IDs:
  1071. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (16384.0 15872.0 7817.1)
  1072. Leaf 0 contents:
  1073. Leaf 1 contents: CONTENTS_SOLID
  1074. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  1075. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  1076. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  1077. Candidate brush IDs:
  1078. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (14848.0 15360.0 12799.2)
  1079. Leaf 0 contents: CONTENTS_SOLID
  1080. Leaf 1 contents:
  1081. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  1082. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  1083. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  1084. Candidate brush IDs:
  1085. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (14848.0 15360.0 5249.1)
  1086. Leaf 0 contents: CONTENTS_SOLID
  1087. Leaf 1 contents:
  1088. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  1089. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  1090. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  1091. Candidate brush IDs:
  1092. *** Suppressing further FindPortalSide errors.... ***
  1093. Processing areas...done (0)
  1094. Building Faces...done (0)
  1095. Chop Details...done (0)
  1096. Find Visible Detail Sides...
  1097. Merged 144 detail faces...done (0)
  1098. Merging details...done (0)
  1099. FixTjuncs...
  1100. PruneNodes...
  1101. WriteBSP...
  1102. done (1)
  1103. No such variable "$basetexture" for material "skybox/paintedrt"
  1104. Can't load skybox file skybox/painted to build the default cubemap!
  1105. No such variable "$basetexture" for material "skybox/paintedrt"
  1106. Can't load skybox file skybox/painted to build the default cubemap!
  1107. Finding displacement neighbors...
  1108. Finding lightmap sample positions...
  1109. Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
  1110. Building Physics collision data...
  1111. WARNING: Map using power 4 displacements, terrain physics cannot be compressed, map will need additional memory and CPU.
  1112. done (0) (784041 bytes)
  1113. Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
  1114. Compacting texture/material tables...
  1115. Reduced 320 texinfos to 211
  1116. Reduced 32 texdatas to 26 (1178 bytes to 969)
  1117. Writing C:\Users\katy1\OneDrive\Рабочий стол\Gm cumstruct beta\gm_construct_d.bsp
  1118. 1 second elapsed
  1119. 12 threads
  1120. reading c:\users\katy1\onedrive\Рабочий стол\gm cumstruct beta\gm_construct_d.bsp
  1121. reading c:\users\katy1\onedrive\Рабочий стол\gm cumstruct beta\gm_construct_d.prt
  1122. LoadPortals: couldn't read c:\users\katy1\onedrive\Рабочий стол\gm cumstruct beta\gm_construct_d.prt
  1123. [Reading texlights from 'lights.rad']
  1124. [45 texlights parsed from 'lights.rad']
  1125. Loading c:\users\katy1\onedrive\Рабочий стол\gm cumstruct beta\gm_construct_d.bsp
  1126. PREP OK
  1127. Patch Sample Radius Clamped!
  1128. Patch Sample Radius Clamped!
  1129. Patch Sample Radius Clamped!
  1130. No vis information, direct lighting only.
  1131. 5014 faces
  1132. 29646342 square feet [4269073152.00 square inches]
  1133. 15 Displacements
  1134. 2135716 Square Feet [307543200.00 Square Inches]
  1135. 5 direct lights
  1136. 0...1...2...3...4...5...6...7...8...9...10Build Patch/Sample Hash Table(s).....Done<0.0048 sec>
  1137. 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
  1138. 0 of 0 (0% of) surface lights went in leaf ambient cubes.
  1139. 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
  1140. Ready to Finish
  1141. Object names Objects/Maxobjs Memory / Maxmem Fullness
  1142. ------------ --------------- --------------- --------
  1143. models 1/4096 48/196608 ( 0.0%)
  1144. brushes 251/16384 3012/196608 ( 1.5%)
  1145. brushsides 2158/163840 17264/1310720 ( 1.3%)
  1146. planes 2136/65536 42720/1310720 ( 3.3%)
  1147. vertexes 5949/65536 71388/786432 ( 9.1%)
  1148. nodes 5465/65536 174880/2097152 ( 8.3%)
  1149. texinfos 211/12288 15192/884736 ( 1.7%)
  1150. texdata 26/2048 832/65536 ( 1.3%)
  1151. dispinfos 15/0 2640/0 ( 0.0%)
  1152. disp_verts 3503/0 70060/0 ( 0.0%)
  1153. disp_tris 6144/0 12288/0 ( 0.0%)
  1154. disp_lmsamples 337596/0 337596/0 ( 0.0%)
  1155. faces 5014/65536 280784/3670016 ( 7.7%)
  1156. hdr faces 0/65536 0/3670016 ( 0.0%)
  1157. origfaces 904/65536 50624/3670016 ( 1.4%)
  1158. leaves 5467/65536 174944/2097152 ( 8.3%)
  1159. leaffaces 5326/65536 10652/131072 ( 8.1%)
  1160. leafbrushes 2351/65536 4702/131072 ( 3.6%)
  1161. areas 2/1024 16/8192 ( 0.2%)
  1162. surfedges 24147/512000 96588/2048000 ( 4.7%)
  1163. edges 13122/256000 52488/1024000 ( 5.1%)
  1164. LDR worldlights 5/8192 440/720896 ( 0.1%)
  1165. HDR worldlights 0/8192 0/720896 ( 0.0%)
  1166. leafwaterdata 0/32768 0/393216 ( 0.0%)
  1167. waterstrips 90/32768 900/327680 ( 0.3%)
  1168. waterverts 0/65536 0/786432 ( 0.0%)
  1169. waterindices 1440/65536 2880/131072 ( 2.2%)
  1170. cubemapsamples 1/1024 16/16384 ( 0.1%)
  1171. overlays 0/1024 0/360448 ( 0.0%)
  1172. LDR lightdata [variable] 2938300/0 ( 0.0%)
  1173. HDR lightdata [variable] 0/0 ( 0.0%)
  1174. visdata [variable] 0/16777216 ( 0.0%)
  1175. entdata [variable] 10256/393216 ( 2.6%)
  1176. LDR ambient table 5467/65536 21868/262144 ( 8.3%)
  1177. HDR ambient table 5467/65536 21868/262144 ( 8.3%)
  1178. LDR leaf ambient 36581/65536 1024268/1835008 (55.8%)
  1179. HDR leaf ambient 5467/65536 153076/1835008 ( 8.3%)
  1180. occluders 0/0 0/0 ( 0.0%)
  1181. occluder polygons 0/0 0/0 ( 0.0%)
  1182. occluder vert ind 0/0 0/0 ( 0.0%)
  1183. detail props [variable] 1/12 ( 8.3%)
  1184. static props [variable] 1/12604 ( 0.0%)
  1185. pakfile [variable] 2085/0 ( 0.0%)
  1186. physics [variable] 784041/4194304 (18.7%)
  1187. physics terrain [variable] 0/1048576 ( 0.0%)
  1188. Level flags = 0
  1189. Total triangle count: 10550
  1190. Writing c:\users\katy1\onedrive\Рабочий стол\gm cumstruct beta\gm_construct_d.bsp
  1191. 28 seconds elapsed
  1192. materialPath: D:\Games\Steam\steamapps\common\GarrysMod\garrysmod\materials
  1193. Loading C:\Users\katy1\OneDrive\Рабочий стол\Gm cumstruct beta\gm_construct_d.vmf
  1194. fixing up env_cubemap materials on brush sides...
  1195. 0...1...2...3...4...5...6...7...8...9...10**** leaked ****
  1196. Entity light (-2048.00 -2624.00 2552.00) leaked!
  1197. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (15616.0 15360.0 5249.1)
  1198. Leaf 0 contents: CONTENTS_SOLID
  1199. Leaf 1 contents:
  1200. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  1201. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  1202. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  1203. Candidate brush IDs:
  1204. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (15616.0 15360.0 15367.2)
  1205. Leaf 0 contents: CONTENTS_SOLID
  1206. Leaf 1 contents:
  1207. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  1208. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  1209. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  1210. Candidate brush IDs:
  1211. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (15616.0 15360.0 12799.2)
  1212. Leaf 0 contents: CONTENTS_SOLID
  1213. Leaf 1 contents:
  1214. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  1215. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  1216. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  1217. Candidate brush IDs:
  1218. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (16128.0 15360.0 7817.1)
  1219. Leaf 0 contents: CONTENTS_SOLID
  1220. Leaf 1 contents:
  1221. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  1222. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  1223. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  1224. Candidate brush IDs:
  1225. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (15872.0 16384.0 7817.1)
  1226. Leaf 0 contents:
  1227. Leaf 1 contents: CONTENTS_SOLID
  1228. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  1229. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  1230. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  1231. Candidate brush IDs:
  1232. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (16384.0 15872.0 7817.1)
  1233. Leaf 0 contents:
  1234. Leaf 1 contents: CONTENTS_SOLID
  1235. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  1236. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  1237. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  1238. Candidate brush IDs:
  1239. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (14848.0 15360.0 12799.2)
  1240. Leaf 0 contents: CONTENTS_SOLID
  1241. Leaf 1 contents:
  1242. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  1243. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  1244. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  1245. Candidate brush IDs:
  1246. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (14848.0 15360.0 5249.1)
  1247. Leaf 0 contents: CONTENTS_SOLID
  1248. Leaf 1 contents:
  1249. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  1250. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  1251. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  1252. Candidate brush IDs:
  1253. *** Suppressing further FindPortalSide errors.... ***
  1254. Processing areas...done (0)
  1255. Building Faces...done (0)
  1256. Chop Details...done (0)
  1257. Find Visible Detail Sides...
  1258. Merged 144 detail faces...done (0)
  1259. Merging details...done (0)
  1260. FixTjuncs...
  1261. PruneNodes...
  1262. WriteBSP...
  1263. done (1)
  1264. No such variable "$basetexture" for material "skybox/paintedrt"
  1265. Can't load skybox file skybox/painted to build the default cubemap!
  1266. No such variable "$basetexture" for material "skybox/paintedrt"
  1267. Can't load skybox file skybox/painted to build the default cubemap!
  1268. Finding displacement neighbors...
  1269. Finding lightmap sample positions...
  1270. Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
  1271. Building Physics collision data...
  1272. WARNING: Map using power 4 displacements, terrain physics cannot be compressed, map will need additional memory and CPU.
  1273. done (0) (784041 bytes)
  1274. Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
  1275. Compacting texture/material tables...
  1276. Reduced 320 texinfos to 211
  1277. Reduced 32 texdatas to 26 (1178 bytes to 969)
  1278. Writing C:\Users\katy1\OneDrive\Рабочий стол\Gm cumstruct beta\gm_construct_d.bsp
  1279. 1 second elapsed
  1280. 12 threads
  1281. reading c:\users\katy1\onedrive\Рабочий стол\gm cumstruct beta\gm_construct_d.bsp
  1282. reading c:\users\katy1\onedrive\Рабочий стол\gm cumstruct beta\gm_construct_d.prt
  1283. LoadPortals: couldn't read c:\users\katy1\onedrive\Рабочий стол\gm cumstruct beta\gm_construct_d.prt
  1284. [Reading texlights from 'lights.rad']
  1285. [45 texlights parsed from 'lights.rad']
  1286. Loading c:\users\katy1\onedrive\Рабочий стол\gm cumstruct beta\gm_construct_d.bsp
  1287. PREP OK
  1288. Patch Sample Radius Clamped!
  1289. Patch Sample Radius Clamped!
  1290. Patch Sample Radius Clamped!
  1291. No vis information, direct lighting only.
  1292. 5014 faces
  1293. 29646342 square feet [4269073152.00 square inches]
  1294. 15 Displacements
  1295. 2135716 Square Feet [307543200.00 Square Inches]
  1296. 5 direct lights
  1297. 0...1...2...3...4...5...6...7...8...9...10Build Patch/Sample Hash Table(s).....Done<0.0046 sec>
  1298. 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
  1299. 0 of 0 (0% of) surface lights went in leaf ambient cubes.
  1300. 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
  1301. Ready to Finish
  1302. Object names Objects/Maxobjs Memory / Maxmem Fullness
  1303. ------------ --------------- --------------- --------
  1304. models 1/4096 48/196608 ( 0.0%)
  1305. brushes 251/16384 3012/196608 ( 1.5%)
  1306. brushsides 2158/163840 17264/1310720 ( 1.3%)
  1307. planes 2136/65536 42720/1310720 ( 3.3%)
  1308. vertexes 5949/65536 71388/786432 ( 9.1%)
  1309. nodes 5465/65536 174880/2097152 ( 8.3%)
  1310. texinfos 211/12288 15192/884736 ( 1.7%)
  1311. texdata 26/2048 832/65536 ( 1.3%)
  1312. dispinfos 15/0 2640/0 ( 0.0%)
  1313. disp_verts 3503/0 70060/0 ( 0.0%)
  1314. disp_tris 6144/0 12288/0 ( 0.0%)
  1315. disp_lmsamples 337596/0 337596/0 ( 0.0%)
  1316. faces 5014/65536 280784/3670016 ( 7.7%)
  1317. hdr faces 0/65536 0/3670016 ( 0.0%)
  1318. origfaces 904/65536 50624/3670016 ( 1.4%)
  1319. leaves 5467/65536 174944/2097152 ( 8.3%)
  1320. leaffaces 5326/65536 10652/131072 ( 8.1%)
  1321. leafbrushes 2351/65536 4702/131072 ( 3.6%)
  1322. areas 2/1024 16/8192 ( 0.2%)
  1323. surfedges 24147/512000 96588/2048000 ( 4.7%)
  1324. edges 13122/256000 52488/1024000 ( 5.1%)
  1325. LDR worldlights 5/8192 440/720896 ( 0.1%)
  1326. HDR worldlights 0/8192 0/720896 ( 0.0%)
  1327. leafwaterdata 0/32768 0/393216 ( 0.0%)
  1328. waterstrips 90/32768 900/327680 ( 0.3%)
  1329. waterverts 0/65536 0/786432 ( 0.0%)
  1330. waterindices 1440/65536 2880/131072 ( 2.2%)
  1331. cubemapsamples 1/1024 16/16384 ( 0.1%)
  1332. overlays 0/1024 0/360448 ( 0.0%)
  1333. LDR lightdata [variable] 2938300/0 ( 0.0%)
  1334. HDR lightdata [variable] 0/0 ( 0.0%)
  1335. visdata [variable] 0/16777216 ( 0.0%)
  1336. entdata [variable] 10256/393216 ( 2.6%)
  1337. LDR ambient table 5467/65536 21868/262144 ( 8.3%)
  1338. HDR ambient table 5467/65536 21868/262144 ( 8.3%)
  1339. LDR leaf ambient 36581/65536 1024268/1835008 (55.8%)
  1340. HDR leaf ambient 5467/65536 153076/1835008 ( 8.3%)
  1341. occluders 0/0 0/0 ( 0.0%)
  1342. occluder polygons 0/0 0/0 ( 0.0%)
  1343. occluder vert ind 0/0 0/0 ( 0.0%)
  1344. detail props [variable] 1/12 ( 8.3%)
  1345. static props [variable] 1/12604 ( 0.0%)
  1346. pakfile [variable] 2085/0 ( 0.0%)
  1347. physics [variable] 784041/4194304 (18.7%)
  1348. physics terrain [variable] 0/1048576 ( 0.0%)
  1349. Level flags = 0
  1350. Total triangle count: 10550
  1351. Writing c:\users\katy1\onedrive\Рабочий стол\gm cumstruct beta\gm_construct_d.bsp
  1352. 29 seconds elapsed
  1353. materialPath: D:\Games\Steam\steamapps\common\GarrysMod\garrysmod\materials
  1354. Loading C:\Users\katy1\OneDrive\Рабочий стол\Gm cumstruct beta\gm_construct_d.vmf
  1355. ConVarRef mat_reduceparticles doesn't point to an existing ConVar
  1356. Patching WVT material: maps/gm_construct_d/gm_construct/grass_13_wvt_patch
  1357. Patching WVT material: maps/gm_construct_d/gm_construct/grass-sand_13_wvt_patch
  1358. fixing up env_cubemap materials on brush sides...
  1359. 0...1...2...3...4...5...6...7...8...9...10**** leaked ****
  1360. Entity info_node (-5171.00 -3344.00 272.00) leaked!
  1361. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (2048.0 6304.0 -1000.0)
  1362. Leaf 0 contents: CONTENTS_SOLID
  1363. Leaf 1 contents:
  1364. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  1365. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  1366. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  1367. Candidate brush IDs:
  1368. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (2048.0 6304.0 -560.0)
  1369. Leaf 0 contents: CONTENTS_SOLID
  1370. Leaf 1 contents:
  1371. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  1372. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  1373. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  1374. Candidate brush IDs:
  1375. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (2048.0 6816.0 -600.0)
  1376. Leaf 0 contents: CONTENTS_SOLID
  1377. Leaf 1 contents:
  1378. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  1379. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  1380. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  1381. Candidate brush IDs:
  1382. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (2048.0 6656.0 -112.0)
  1383. Leaf 0 contents: CONTENTS_SOLID
  1384. Leaf 1 contents:
  1385. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  1386. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  1387. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  1388. Candidate brush IDs:
  1389. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (2048.0 6400.0 -48.0)
  1390. Leaf 0 contents: CONTENTS_SOLID
  1391. Leaf 1 contents:
  1392. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  1393. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  1394. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  1395. Candidate brush IDs:
  1396. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (2048.0 6912.0 -48.0)
  1397. Leaf 0 contents: CONTENTS_SOLID
  1398. Leaf 1 contents:
  1399. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  1400. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  1401. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  1402. Candidate brush IDs:
  1403. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (2048.0 6184.0 15.5)
  1404. Leaf 0 contents: CONTENTS_SOLID
  1405. Leaf 1 contents:
  1406. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  1407. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  1408. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  1409. Candidate brush IDs:
  1410. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (2048.0 6696.0 15.5)
  1411. Leaf 0 contents: CONTENTS_SOLID
  1412. Leaf 1 contents:
  1413. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  1414. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  1415. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  1416. Candidate brush IDs:
  1417. *** Suppressing further FindPortalSide errors.... ***
  1418. Processing areas...done (0)
  1419. Building Faces...done (0)
  1420. Chop Details...done (0)
  1421. Find Visible Detail Sides...
  1422. Merged 318 detail faces...done (1)
  1423. Merging details...done (0)
  1424. FixTjuncs...
  1425. PruneNodes...
  1426. WriteBSP...
  1427. done (0)
  1428. No such variable "$basetexture" for material "skybox/paintedrt"
  1429. Can't load skybox file skybox/painted to build the default cubemap!
  1430. No such variable "$basetexture" for material "skybox/paintedrt"
  1431. Can't load skybox file skybox/painted to build the default cubemap!
  1432. Finding displacement neighbors...
  1433. Finding lightmap sample positions...
  1434. Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
  1435. Building Physics collision data...
  1436. WARNING: Map using power 4 displacements, terrain physics cannot be compressed, map will need additional memory and CPU.
  1437. done (0) (2095335 bytes)
  1438. Static prop models/props_rooftop/antenna02a.mdl outside the map (-2808.00, -2528.00, 3008.00)
  1439. Static prop models/props_rooftop/antenna02a.mdl outside the map (-4213.00, 4848.00, 2656.00)
  1440. Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
  1441. Compacting texture/material tables...
  1442. Reduced 1552 texinfos to 1034
  1443. Reduced 233 texdatas to 208 (13502 bytes to 12477)
  1444. Writing C:\Users\katy1\OneDrive\Рабочий стол\Gm cumstruct beta\gm_construct_d.bsp
  1445. 2 seconds elapsed
  1446. materialPath: D:\Games\Steam\steamapps\common\GarrysMod\garrysmod\materials
  1447. Loading C:\Users\katy1\OneDrive\Рабочий стол\Gm cumstruct beta\gm_construct_d.vmf
  1448. ConVarRef mat_reduceparticles doesn't point to an existing ConVar
  1449. Patching WVT material: maps/gm_construct_d/gm_construct/grass_13_wvt_patch
  1450. Patching WVT material: maps/gm_construct_d/gm_construct/grass-sand_13_wvt_patch
  1451. fixing up env_cubemap materials on brush sides...
  1452. 0...1...2...3...4...5...6...7...8...9...10**** leaked ****
  1453. Entity info_node (-5171.00 -3344.00 272.00) leaked!
  1454. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (2048.0 6304.0 -1000.0)
  1455. Leaf 0 contents: CONTENTS_SOLID
  1456. Leaf 1 contents:
  1457. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  1458. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  1459. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  1460. Candidate brush IDs:
  1461. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (2048.0 6304.0 -560.0)
  1462. Leaf 0 contents: CONTENTS_SOLID
  1463. Leaf 1 contents:
  1464. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  1465. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  1466. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  1467. Candidate brush IDs:
  1468. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (2048.0 6816.0 -600.0)
  1469. Leaf 0 contents: CONTENTS_SOLID
  1470. Leaf 1 contents:
  1471. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  1472. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  1473. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  1474. Candidate brush IDs:
  1475. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (2048.0 6656.0 -112.0)
  1476. Leaf 0 contents: CONTENTS_SOLID
  1477. Leaf 1 contents:
  1478. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  1479. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  1480. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  1481. Candidate brush IDs:
  1482. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (2048.0 6400.0 -48.0)
  1483. Leaf 0 contents: CONTENTS_SOLID
  1484. Leaf 1 contents:
  1485. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  1486. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  1487. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  1488. Candidate brush IDs:
  1489. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (2048.0 6912.0 -48.0)
  1490. Leaf 0 contents: CONTENTS_SOLID
  1491. Leaf 1 contents:
  1492. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  1493. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  1494. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  1495. Candidate brush IDs:
  1496. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (2048.0 6184.0 15.5)
  1497. Leaf 0 contents: CONTENTS_SOLID
  1498. Leaf 1 contents:
  1499. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  1500. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  1501. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  1502. Candidate brush IDs:
  1503. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (2048.0 6696.0 15.5)
  1504. Leaf 0 contents: CONTENTS_SOLID
  1505. Leaf 1 contents:
  1506. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  1507. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  1508. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  1509. Candidate brush IDs:
  1510. *** Suppressing further FindPortalSide errors.... ***
  1511. Processing areas...done (0)
  1512. Building Faces...done (1)
  1513. Chop Details...done (0)
  1514. Find Visible Detail Sides...
  1515. Merged 318 detail faces...done (0)
  1516. Merging details...done (0)
  1517. FixTjuncs...
  1518. PruneNodes...
  1519. WriteBSP...
  1520. done (0)
  1521. No such variable "$basetexture" for material "skybox/paintedrt"
  1522. Can't load skybox file skybox/painted to build the default cubemap!
  1523. No such variable "$basetexture" for material "skybox/paintedrt"
  1524. Can't load skybox file skybox/painted to build the default cubemap!
  1525. Finding displacement neighbors...
  1526. Finding lightmap sample positions...
  1527. Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
  1528. Building Physics collision data...
  1529. WARNING: Map using power 4 displacements, terrain physics cannot be compressed, map will need additional memory and CPU.
  1530. done (0) (2095335 bytes)
  1531. Static prop models/props_rooftop/antenna02a.mdl outside the map (-2808.00, -2528.00, 3008.00)
  1532. Static prop models/props_rooftop/antenna02a.mdl outside the map (-4213.00, 4848.00, 2656.00)
  1533. Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
  1534. Compacting texture/material tables...
  1535. Reduced 1552 texinfos to 1034
  1536. Reduced 233 texdatas to 208 (13502 bytes to 12477)
  1537. Writing C:\Users\katy1\OneDrive\Рабочий стол\Gm cumstruct beta\gm_construct_d.bsp
  1538. 2 seconds elapsed
  1539. 12 threads
  1540. reading c:\users\katy1\onedrive\Рабочий стол\gm cumstruct beta\gm_construct_d.bsp
  1541. reading c:\users\katy1\onedrive\Рабочий стол\gm cumstruct beta\gm_construct_d.prt
  1542. LoadPortals: couldn't read c:\users\katy1\onedrive\Рабочий стол\gm cumstruct beta\gm_construct_d.prt
  1543. [Reading texlights from 'lights.rad']
  1544. [45 texlights parsed from 'lights.rad']
  1545. Loading c:\users\katy1\onedrive\Рабочий стол\gm cumstruct beta\gm_construct_d.bsp
  1546. PREP OK
  1547. Patch Sample Radius Clamped!
  1548. Patch Sample Radius Clamped!
  1549. Patch Sample Radius Clamped!
  1550. Patch Sample Radius Clamped!
  1551. No vis information, direct lighting only.
  1552. 7905 faces
  1553. 3 degenerate faces
  1554. 4374997 square feet [629999616.00 square inches]
  1555. 89 Displacements
  1556. 433326 Square Feet [62398996.00 Square Inches]
  1557. light has _fifty_percent_distance of 130.000000 but _zero_percent_distance of 0.000000
  1558. 141 direct lights
  1559. 0...1...2...3...4...5...6...7...8...9...10Build Patch/Sample Hash Table(s).....Done<0.0204 sec>
  1560. 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
  1561. 0 of 0 (0% of) surface lights went in leaf ambient cubes.
  1562. 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
  1563. Ready to Finish
  1564. Object names Objects/Maxobjs Memory / Maxmem Fullness
  1565. ------------ --------------- --------------- --------
  1566. models 13/4096 624/196608 ( 0.3%)
  1567. brushes 2209/16384 26508/196608 (13.5%)
  1568. brushsides 14457/163840 115656/1310720 ( 8.8%)
  1569. planes 2956/65536 59120/1310720 ( 4.5%)
  1570. vertexes 13505/65536 162060/786432 (20.6%)
  1571. nodes 3730/65536 119360/2097152 ( 5.7%)
  1572. texinfos 1034/12288 74448/884736 ( 8.4%)
  1573. texdata 208/2048 6656/65536 (10.2%)
  1574. dispinfos 89/0 15664/0 ( 0.0%)
  1575. disp_verts 7401/0 148020/0 ( 0.0%)
  1576. disp_tris 11776/0 23552/0 ( 0.0%)
  1577. disp_lmsamples 91880/0 91880/0 ( 0.0%)
  1578. faces 7905/65536 442680/3670016 (12.1%)
  1579. hdr faces 0/65536 0/3670016 ( 0.0%)
  1580. origfaces 5545/65536 310520/3670016 ( 8.5%)
  1581. leaves 3744/65536 119808/2097152 ( 5.7%)
  1582. leaffaces 8772/65536 17544/131072 (13.4%)
  1583. leafbrushes 3837/65536 7674/131072 ( 5.9%)
  1584. areas 2/1024 16/8192 ( 0.2%)
  1585. surfedges 61277/512000 245108/2048000 (12.0%)
  1586. edges 38470/256000 153880/1024000 (15.0%)
  1587. LDR worldlights 141/8192 12408/720896 ( 1.7%)
  1588. HDR worldlights 0/8192 0/720896 ( 0.0%)
  1589. leafwaterdata 1/32768 12/393216 ( 0.0%)
  1590. waterstrips 791/32768 7910/327680 ( 2.4%)
  1591. waterverts 0/65536 0/786432 ( 0.0%)
  1592. waterindices 17961/65536 35922/131072 (27.4%)
  1593. cubemapsamples 28/1024 448/16384 ( 2.7%)
  1594. overlays 11/1024 3872/360448 ( 1.1%)
  1595. LDR lightdata [variable] 10865948/0 ( 0.0%)
  1596. HDR lightdata [variable] 0/0 ( 0.0%)
  1597. visdata [variable] 0/16777216 ( 0.0%)
  1598. entdata [variable] 196357/393216 (49.9%)
  1599. LDR ambient table 3744/65536 14976/262144 ( 5.7%)
  1600. HDR ambient table 3744/65536 14976/262144 ( 5.7%)
  1601. LDR leaf ambient 21339/65536 597492/1835008 (32.6%)
  1602. HDR leaf ambient 3744/65536 104832/1835008 ( 5.7%)
  1603. occluders 0/0 0/0 ( 0.0%)
  1604. occluder polygons 0/0 0/0 ( 0.0%)
  1605. occluder vert ind 0/0 0/0 ( 0.0%)
  1606. detail props [variable] 1/12 ( 8.3%)
  1607. static props [variable] 1/2308 ( 0.0%)
  1608. pakfile [variable] 65490/0 ( 0.0%)
  1609. physics [variable] 2095335/4194304 (50.0%)
  1610. physics terrain [variable] 0/1048576 ( 0.0%)
  1611. Level flags = 0
  1612. Total triangle count: 23275
  1613. Writing c:\users\katy1\onedrive\Рабочий стол\gm cumstruct beta\gm_construct_d.bsp
  1614. 16 seconds elapsed

Обнаруженные ошибки

Static prop [Имя энтити] outside the map ([Координаты])

Критическая ошибка (карта не скомпилируется). Одна из моделей выходит за пределы допустимого размера карты (т.е. за пределы сетки Хаммера). Возможно, она слишком большая (в таком случае удалите её или переделайте) или неправильно расположена
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near ([Координаты])

Компилятор не может найти подходящее брашу соответствие с ареапорталом. Это бывает из-за утечки или из-за слишком большого/сложного пространства. Не критическая ошибка, объект может отображаться некорректно, но на компиляцию это никак не повлияет. Попробуйте оптимизировать карту или сделать её поменьше
Entity [Имя энтити] ([Координаты]) leaked!

На карте есть утечка (дырка в пустоту). Карта будет скомпилирована, но некорректно. В ошибке указана энтити, которая первая среагировала на лик. Используйте меню Map - Load Pointfile, появится красная линия, которая укажет местонахождение дырки
Can't load skybox file [Имя файла] to build the default cubemap!

Текстура неба, которую вы используете, некорректна или не существует (такое может быть, если Вы ввели неправильное имя скайбокса). Также такая ошибка появляется, если у текстуры неба нет дополнительного варианта для HDR. Небо на карте с такой ошибкой может отображаться некорректно
degenerate face

Подобная ошибка возникает, если 2 вершины одного из брашей совпадают или 3 вершины находятся на одной линии. У объекта с ошибкой может неправильно просчитаться освещение, но на компиляцию это никак не влияет
leaked

Утечка/лик. Довольно распространённая ошибка, возникает при компиляции VVIS при налечии на карте "дырки в пустоту". Чтобы определить местоположение дырки, воспользуйтесь меню Map Load PointFile. Появившаяся красная линия укажет на дырку. Чтобы не было утечки, вся карта должна быть закрыта обычными брашами (не энтити-брашами!), кроме того, утечку может вызвать синий шарик - Helper, помещённый вне игрового пространства. При наличии данной ошибки карта скомпилируется, но она не будет оптимизирована + вода, отражения будут отображаться некорректно

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Здравствуйте, Гость


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2 месяца назад
Профиль пользователя Legioner76
привет
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6 месяцев назад
Профиль пользователя pup0kplay007
Ребят подскажите консольнbIе командbI, которbIе уменьшают тряску при стрельбе, по типу cl_pitchpeed (уменьшает разброс)
Год назад
Профиль пользователя Aezakmi
Народ. подскажите как струю воды вверх сделать, для фонтана надо
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Профиль пользователя CobuLight
Даже экспериментировать необязательно, можно расчитать исходный вид, и от него указать градус
Год назад
Профиль пользователя lolmanlol
Samdog, поэкперементируй с Texture scale и Texture shift в покраске текстур
Год назад
Профиль пользователя Samdog
Что делать если майнкрафт текстуры в 2 раза больше и некоторые блоки перевернуты
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Год назад
Профиль пользователя lolmanlol
задам прямо сюда, можно ли определить скорость игрока в определённой области (тригере)? если да, то как?
Год назад
Профиль пользователя lolmanlol
где здесь можно задать вопрос по маппингу?
Год назад
Профиль пользователя lolmanlol
да, инфы дофига, что не может не радовать)
Год назад
Профиль пользователя Aezakmi
Фига тут инфы куча :mrgreen:
Год назад
Профиль пользователя Sergey_Wanderer
я живой :ugeek:
2 года назад
Профиль пользователя CobuLight
Пусть остается таким какой он есть, не трогаешь, не ломается
2 года назад
Профиль пользователя Аристотель
Сайт уже давно на пенсии, тут надо радоваться что хотя бы он все еще работает как таковой! :ugeek:
2 года назад
Профиль пользователя MrGajimurad1
Реально не хватает возможности редачить материалы, чтобы исправлять свои косяки, столько лет сайту, а до сих пор нет такой возможности
2 года назад
Профиль пользователя CobuLight
Или даже по возможности ответят
2 года назад
Профиль пользователя lolmanlol
Просто лучший русскоязычный сайт по маппингу который только существует! Если что-то ищешь, всегда находишь находишь то, что нужно!
2 года назад
Профиль пользователя IFlapper
Map - entity report
2 года назад
Профиль пользователя dONkaban
Можно ли как-нибудь глянуть список всех энтити которые присутствуют на карте?
2 года назад
Профиль пользователя Аристотель
:ugeek:
3 года назад
Профиль пользователя CobuLight
Barney, Вот краткий гайд на цикл https://prnt.sc/tw3ed9
3 года назад
Профиль пользователя Barney
Кто знает как сделать сирену(цикл)? :?:
3 года назад
Профиль пользователя jiggly
:!:
3 года назад
Профиль пользователя CobuLight
Скорее всего это и есть туннель, и наверно этот туннель многополигональный, от этого и траблы на карте, плюс утечку желательно закрыть
3 года назад
Профиль пользователя CobuLight
На этот случай в хаммере есть поисковик по брашам, ты можешь узнать где находится этот браш и удалить его
3 года назад
Профиль пользователя CobuLight
Я не пользуюсь дискордом, только стим
3 года назад
Профиль пользователя loeskee
CobuLight, дай свой дискорд
3 года назад
Профиль пользователя loeskee
CobuLight, посмотри мой лог
3 года назад
Профиль пользователя loeskee
CobuLight, У меня частая ошибка Trying to create a non-quad displacement! (entity 0, brush 3398) она в основном в брашах туннеля( у меня карта под метро 2033)
3 года назад
Профиль пользователя CobuLight
И скорее всего из-за расстояния тоже, но здесь я не хочу тыкать пальцем в небо, я не помню
3 года назад
Профиль пользователя CobuLight
Попробуй сократить количество брашей в func_detail, а если у тебя сложные браши, то сделай для них отдельные func_detail
3 года назад
Профиль пользователя loeskee
у меня funl_detail много брашей на большем растоянии
3 года назад
Профиль пользователя CobuLight
Могу попробовать помочь, но только визуально, хотя давно не видел у себя этой проблемы...
Если так подумать, проблема может быть в переизбытке func_detail, либо ты слишком много брашей запилил в func_
3 года назад
Профиль пользователя SpacetimeJunglist92
4)Есть какая-то проблема с ареапорталами, ликами и т.д.
3 года назад
Профиль пользователя SpacetimeJunglist92
2)На карте слишком много маленьких простых брашей 3)Следует поработать над хинтами, чтобы помочь компилятору разбить карту на vis-листья эффективнее
3 года назад
Профиль пользователя SpacetimeJunglist92
Сорри,ничего конкретного сказать на эту тему не могу, могу лишь только предположить что 1)карта, пусть и оптимизированная, просто слишком большая и имеет множество зон
3 года назад
Профиль пользователя loeskee
SpacetimeJunglist92, мой дискорд loeskee#6984
если сможешь помочь напиши
3 года назад
Профиль пользователя loeskee
SpacetimeJunglist92, The map overflows the max portal count (43965 of max 32768)!
3 года назад
Профиль пользователя loeskee
SpacetimeJunglist92, в основном нарушение лимитов по брашам, но когда делаю в func_detail,также пишет что привеш лимит.
3 года назад
Профиль пользователя SpacetimeJunglist92
loeskee, что за ошибки?
3 года назад
Профиль пользователя loeskee
Есть, кто живой? можете помочь с картой, а точнее с ошибками?
3 года назад
Профиль пользователя CobuLight
Гляну как буду свободен
3 года назад
Профиль пользователя Nubuhu
https://steamcommunity.com/sharedfiles/filedetails/?id=2052901697
Вот карта, также болььшиство моделей черные у игроков, хотя в вроде как вшивал их
3 года назад
Профиль пользователя Nubuhu
Через часик попробую загрузить карту в мастерскую (удалил)
3 года назад
Профиль пользователя CobuLight
Скинь название карты, я гляну, может даже помогу узнать что за проблема. Тут надо уже смотреть, так проблему не понять на словах, да и лично я с такой не сталкивался.
3 года назад
Профиль пользователя CobuLight
Скинь название карты, я гляну, может даже помогу узнать что за проблема. Тут надо уже смотреть, так проблему не понять на словах, да и лично я с такой не сталкивался.
3 года назад
Профиль пользователя Nubuhu
Мой вопрос еще актуален
3 года назад
Профиль пользователя Nubuhu
Такая проблема после компиляции карты, при запуске ее на пк все отражения норм всё как надо, но при загрузке в мастерскую и запуске ее оттуда все отражения на предметах яркие и совсем не те что нужны
3 года назад
Профиль пользователя CobuLight
Чтобы вращать и изменять размер через Ctrl+M (Rotate, Scale)
Обновить  
 
 
 
 
 
 
Маппинг, картостроение, моделлинг в CS:Source и не только
 
 
 
 
 
Копирование и перепечатка материалов разрешена только со ссылкой на первоисточник!