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Проверенный лог
-
-
- ** Executing...
- ** Command: "E:\SteamLibrary\steamapps\common\GarrysMod\bin\vbsp.exe"
- ** Parameters: -game "E:\SteamLibrary\steamapps\common\GarrysMod\garrysmod" "C:\Users\CaHek\Favorites\Contacts\Music\filevskya_line_4_d_old.vmf"
-
- mount.cfg adding path: 'E:\001_Novoyasenevskaya\krl\Kalininskaya-Line-Map-for-Metrostroi-Part-1-3'
- mount.cfg adding path: 'E:\001_Novoyasenevskaya\krl\Kalininskaya-Line-Map-for-Metrostroi-Part-2-3'
- mount.cfg adding path: 'E:\001_Novoyasenevskaya\krl\Kalininskaya-Line-Map-for-Metrostroi-Part-3-3'
- mount.cfg adding path: 'E:\001_Novoyasenevskaya\krl\gm-metro-minsk-1984-main-addon-MetroPack'
- mount.cfg adding path: 'E:\001_Novoyasenevskaya\krl\Metrostroi-Subway-Simulator-Content-Pack-part-1'
- mount.cfg adding path: 'E:\001_Novoyasenevskaya\krl\Metrostroi-Subway-Simulator'
- mount.cfg adding path: 'E:\001_Novoyasenevskaya\krl\Metrostroi-Subway-Simulator-Content-Pack-part-2'
- mount.cfg adding path: 'E:\001_Novoyasenevskaya\krl\Metrostroi-Subway-Simulator-Content-Pack-part-3'
- mount.cfg adding path: 'E:\001_Novoyasenevskaya\krl\Metrostroi-Subway-Simulator-Content-Pack-part-4'
- mount.cfg adding path: 'E:\001_Novoyasenevskaya\krl\Metrostroi-Subway-Simulator-Content-Pack-part-5'
- mount.cfg adding path: 'E:\001_Novoyasenevskaya\krl\Content-Lyublinsko-Dmitrovskaya-Line-for-Garrys-Mod-Metrostroi'
- mount.cfg adding path: 'E:\001_Novoyasenevskaya\krl\-Garrys-Mod-Metrostroi'
- mount.cfg adding path: 'E:\001_Novoyasenevskaya\krl\gm_scepsis'
- mount.cfg adding path: 'E:\001_Novoyasenevskaya\krl\gm_sixteen_storey_house_[content]_1876774041'
- mount.cfg adding path: 'E:\001_Novoyasenevskaya\krl\gm-metro-crossline-redux-map-for-metrostroi-Pack-1'
- mount.cfg adding path: 'E:\001_Novoyasenevskaya\krl\gm-metro-crossline-redux-map-for-metrostroi-Pack-2'
- mount.cfg adding path: 'E:\001_Novoyasenevskaya\krl\gm-metro-crossline-redux-map-for-metrostroi-Pack-3'
- mount.cfg adding path: 'E:\001_Novoyasenevskaya\krl\gm-metro-crossline-redux-map-for-metrostroi-Pack-4'
- mount.cfg adding path: 'E:\001_Novoyasenevskaya\krl\gm-metro-crossline-redux-map-for-metrostroi-Pack-5'
- mount.cfg adding path: 'E:\001_Novoyasenevskaya\krl\garrygrad_metropoliten_[pack_15]_302370120'
- mount.cfg adding path: 'E:\001_Novoyasenevskaya\krl\orange_45'
- mount.cfg adding path: 'E:\001_Novoyasenevskaya\krl\garrygrad_metropoliten_[pack_55]_1563918075'
- mount.cfg adding path: 'E:\001_Novoyasenevskaya\krl\garrygrad_metropoliten_[pack_35]_1123150860'
- mount.cfg adding path: 'E:\001_Novoyasenevskaya\krl\garrygrad_metropoliten_[pack_25]_674649096'
- mount.cfg adding path: 'E:\001_Novoyasenevskaya\krl\gm-mus-crimson-line'
- mount.cfg adding path: 'E:\001_Novoyasenevskaya\krl\Gm-Mus-Loopline-map-and-content'
- mount.cfg adding path: 'E:\001_Novoyasenevskaya\krl\garrygrad_metropoliten_[pack_25]_674649096'
- mount.cfg adding path: 'E:\001_Novoyasenevskaya\krl\gm_russianhouse_[content]_1846005156'
- Valve Software - vbsp.exe (Aug 8 2023)
- 6 threads
- materialPath: E:\SteamLibrary\steamapps\common\GarrysMod\garrysmod\materials
- Loading C:\Users\CaHek\Favorites\Contacts\Music\filevskya_line_4_d_old.vmf
- fixing up env_cubemap materials on brush sides...
- ProcessBlock_Thread: 0...1...2...3...4...5...6...7...8...9...10 (0)
- ProcessBlock_Thread: 0...1...2...3...4...5...6...7...8...9...10 (0)
- Processing areas...done (0)
- Building Faces...done (1)
- Chop Details...done (0)
- Find Visible Detail Sides...
- Merged 702 detail faces...done (0)
- Merging details...done (0)
- FixTjuncs...
- PruneNodes...
- WriteBSP...
- done (0)
- writing C:\Users\CaHek\Favorites\Contacts\Music\filevskya_line_4_d_old.prt...Building visibility clusters...
- done (0)
- Creating default LDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_01*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Creating default HDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_01*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Finding displacement neighbors...
- Finding lightmap sample positions...
- Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
- Building Physics collision data...
- WARNING: Map using power 4 displacements, terrain physics cannot be compressed, map will need additional memory and CPU.
- done (0) (1115879 bytes)
- WARNING! model "models/oskar/foliage/tree02_c.mdl" has mismatching model version (49, expected 48)! Expect problems.
- WARNING! model "models/props_foliage/mall_tree_large01.mdl" has mismatching model version (49, expected 48)! Expect problems.
- WARNING! model "models/props_wasteland/exterior_fence002b.mdl" has mismatching model version (49, expected 48)! Expect problems.
- Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
- Compacting texture/material tables...
- Reduced 2416 texinfos to 2363
- Reduced 31 texdatas to 30 (759 bytes to 693)
- Writing C:\Users\CaHek\Favorites\Contacts\Music\filevskya_line_4_d_old.bsp
- 12 seconds elapsed
- 0.203199 0.406400 0.000000
- -3.048001 9.753600 0.000000
- 0.203199 6.908800 0.000000
- 0.203199 -6.096000 0.000000
- make_triangles:calc_triangle_representation: Cannot convert
-
0.203199 0.406400 0.000000
- -3.048001 9.753600 0.000000
- 0.203199 6.908800 0.000000
- 0.203199 -6.096000 0.000000
- make_triangles:calc_triangle_representation: Cannot convert
-
2.588032 -0.157029 0.000000
- 3.657794 -0.412005 0.000000
- 3.657794 0.411715 0.000000
- 3.657794 0.354067 0.000000
- 3.657794 -0.354563 0.000000
- make_triangles:calc_triangle_representation: Cannot convert
-
2.588032 -0.157029 0.000000
- 3.657794 -0.412005 0.000000
- 3.657794 0.411715 0.000000
- 3.657794 0.354067 0.000000
- 3.657794 -0.354563 0.000000
- make_triangles:calc_triangle_representation: Cannot convert
-
- ** Executing...
- ** Command: "E:\SteamLibrary\steamapps\common\GarrysMod\bin\vvis.exe"
- ** Parameters: -game "E:\SteamLibrary\steamapps\common\GarrysMod\garrysmod" -fast "C:\Users\CaHek\Favorites\Contacts\Music\filevskya_line_4_d_old"
-
- Valve Software - vvis.exe (Aug 8 2023)
- mount.cfg adding path: 'E:\001_Novoyasenevskaya\krl\Kalininskaya-Line-Map-for-Metrostroi-Part-1-3'
- mount.cfg adding path: 'E:\001_Novoyasenevskaya\krl\Kalininskaya-Line-Map-for-Metrostroi-Part-2-3'
- mount.cfg adding path: 'E:\001_Novoyasenevskaya\krl\Kalininskaya-Line-Map-for-Metrostroi-Part-3-3'
- mount.cfg adding path: 'E:\001_Novoyasenevskaya\krl\gm-metro-minsk-1984-main-addon-MetroPack'
- mount.cfg adding path: 'E:\001_Novoyasenevskaya\krl\Metrostroi-Subway-Simulator-Content-Pack-part-1'
- mount.cfg adding path: 'E:\001_Novoyasenevskaya\krl\Metrostroi-Subway-Simulator'
- mount.cfg adding path: 'E:\001_Novoyasenevskaya\krl\Metrostroi-Subway-Simulator-Content-Pack-part-2'
- mount.cfg adding path: 'E:\001_Novoyasenevskaya\krl\Metrostroi-Subway-Simulator-Content-Pack-part-3'
- mount.cfg adding path: 'E:\001_Novoyasenevskaya\krl\Metrostroi-Subway-Simulator-Content-Pack-part-4'
- mount.cfg adding path: 'E:\001_Novoyasenevskaya\krl\Metrostroi-Subway-Simulator-Content-Pack-part-5'
- mount.cfg adding path: 'E:\001_Novoyasenevskaya\krl\Content-Lyublinsko-Dmitrovskaya-Line-for-Garrys-Mod-Metrostroi'
- mount.cfg adding path: 'E:\001_Novoyasenevskaya\krl\-Garrys-Mod-Metrostroi'
- mount.cfg adding path: 'E:\001_Novoyasenevskaya\krl\gm_scepsis'
- mount.cfg adding path: 'E:\001_Novoyasenevskaya\krl\gm_sixteen_storey_house_[content]_1876774041'
- mount.cfg adding path: 'E:\001_Novoyasenevskaya\krl\gm-metro-crossline-redux-map-for-metrostroi-Pack-1'
- mount.cfg adding path: 'E:\001_Novoyasenevskaya\krl\gm-metro-crossline-redux-map-for-metrostroi-Pack-2'
- mount.cfg adding path: 'E:\001_Novoyasenevskaya\krl\gm-metro-crossline-redux-map-for-metrostroi-Pack-3'
- mount.cfg adding path: 'E:\001_Novoyasenevskaya\krl\gm-metro-crossline-redux-map-for-metrostroi-Pack-4'
- mount.cfg adding path: 'E:\001_Novoyasenevskaya\krl\gm-metro-crossline-redux-map-for-metrostroi-Pack-5'
- mount.cfg adding path: 'E:\001_Novoyasenevskaya\krl\garrygrad_metropoliten_[pack_15]_302370120'
- mount.cfg adding path: 'E:\001_Novoyasenevskaya\krl\orange_45'
- mount.cfg adding path: 'E:\001_Novoyasenevskaya\krl\garrygrad_metropoliten_[pack_55]_1563918075'
- mount.cfg adding path: 'E:\001_Novoyasenevskaya\krl\garrygrad_metropoliten_[pack_35]_1123150860'
- mount.cfg adding path: 'E:\001_Novoyasenevskaya\krl\garrygrad_metropoliten_[pack_25]_674649096'
- mount.cfg adding path: 'E:\001_Novoyasenevskaya\krl\gm-mus-crimson-line'
- mount.cfg adding path: 'E:\001_Novoyasenevskaya\krl\Gm-Mus-Loopline-map-and-content'
- mount.cfg adding path: 'E:\001_Novoyasenevskaya\krl\garrygrad_metropoliten_[pack_25]_674649096'
- mount.cfg adding path: 'E:\001_Novoyasenevskaya\krl\gm_russianhouse_[content]_1846005156'
- fastvis = true
-
6 threads
- reading c:\users\cahek\favorites\contacts\music\filevskya_line_4_d_old.bsp
- reading c:\users\cahek\favorites\contacts\music\filevskya_line_4_d_old.prt
- 4332 portalclusters
- 12757 numportals
- BasePortalVis: 0...1...2...3...4...5...6...7...8...9...10 (2)
- Optimized: 109227 visible clusters (2.84%)
- Total clusters visible: 3840456
- Average clusters visible: 886
- Building PAS...
- Average clusters audible: 2155
- visdatasize:2361205 compressed from 4713216
- writing c:\users\cahek\favorites\contacts\music\filevskya_line_4_d_old.bsp
- 2 seconds elapsed
-
- ** Executing...
- ** Command: "E:\SteamLibrary\steamapps\common\GarrysMod\bin\vrad.exe"
- ** Parameters: -game "E:\SteamLibrary\steamapps\common\GarrysMod\garrysmod" -noextra "C:\Users\CaHek\Favorites\Contacts\Music\filevskya_line_4_d_old"
-
- Valve Software - vrad.exe SSE (Aug 8 2023)
-
- Valve Radiosity Simulator
- mount.cfg adding path: 'E:\001_Novoyasenevskaya\krl\Kalininskaya-Line-Map-for-Metrostroi-Part-1-3'
- mount.cfg adding path: 'E:\001_Novoyasenevskaya\krl\Kalininskaya-Line-Map-for-Metrostroi-Part-2-3'
- mount.cfg adding path: 'E:\001_Novoyasenevskaya\krl\Kalininskaya-Line-Map-for-Metrostroi-Part-3-3'
- mount.cfg adding path: 'E:\001_Novoyasenevskaya\krl\gm-metro-minsk-1984-main-addon-MetroPack'
- mount.cfg adding path: 'E:\001_Novoyasenevskaya\krl\Metrostroi-Subway-Simulator-Content-Pack-part-1'
- mount.cfg adding path: 'E:\001_Novoyasenevskaya\krl\Metrostroi-Subway-Simulator'
- mount.cfg adding path: 'E:\001_Novoyasenevskaya\krl\Metrostroi-Subway-Simulator-Content-Pack-part-2'
- mount.cfg adding path: 'E:\001_Novoyasenevskaya\krl\Metrostroi-Subway-Simulator-Content-Pack-part-3'
- mount.cfg adding path: 'E:\001_Novoyasenevskaya\krl\Metrostroi-Subway-Simulator-Content-Pack-part-4'
- mount.cfg adding path: 'E:\001_Novoyasenevskaya\krl\Metrostroi-Subway-Simulator-Content-Pack-part-5'
- mount.cfg adding path: 'E:\001_Novoyasenevskaya\krl\Content-Lyublinsko-Dmitrovskaya-Line-for-Garrys-Mod-Metrostroi'
- mount.cfg adding path: 'E:\001_Novoyasenevskaya\krl\-Garrys-Mod-Metrostroi'
- mount.cfg adding path: 'E:\001_Novoyasenevskaya\krl\gm_scepsis'
- mount.cfg adding path: 'E:\001_Novoyasenevskaya\krl\gm_sixteen_storey_house_[content]_1876774041'
- mount.cfg adding path: 'E:\001_Novoyasenevskaya\krl\gm-metro-crossline-redux-map-for-metrostroi-Pack-1'
- mount.cfg adding path: 'E:\001_Novoyasenevskaya\krl\gm-metro-crossline-redux-map-for-metrostroi-Pack-2'
- mount.cfg adding path: 'E:\001_Novoyasenevskaya\krl\gm-metro-crossline-redux-map-for-metrostroi-Pack-3'
- mount.cfg adding path: 'E:\001_Novoyasenevskaya\krl\gm-metro-crossline-redux-map-for-metrostroi-Pack-4'
- mount.cfg adding path: 'E:\001_Novoyasenevskaya\krl\gm-metro-crossline-redux-map-for-metrostroi-Pack-5'
- mount.cfg adding path: 'E:\001_Novoyasenevskaya\krl\garrygrad_metropoliten_[pack_15]_302370120'
- mount.cfg adding path: 'E:\001_Novoyasenevskaya\krl\orange_45'
- mount.cfg adding path: 'E:\001_Novoyasenevskaya\krl\garrygrad_metropoliten_[pack_55]_1563918075'
- mount.cfg adding path: 'E:\001_Novoyasenevskaya\krl\garrygrad_metropoliten_[pack_35]_1123150860'
- mount.cfg adding path: 'E:\001_Novoyasenevskaya\krl\garrygrad_metropoliten_[pack_25]_674649096'
- mount.cfg adding path: 'E:\001_Novoyasenevskaya\krl\gm-mus-crimson-line'
- mount.cfg adding path: 'E:\001_Novoyasenevskaya\krl\Gm-Mus-Loopline-map-and-content'
- mount.cfg adding path: 'E:\001_Novoyasenevskaya\krl\garrygrad_metropoliten_[pack_25]_674649096'
- mount.cfg adding path: 'E:\001_Novoyasenevskaya\krl\gm_russianhouse_[content]_1846005156'
- 6 threads
- [Reading texlights from 'lights.rad']
- [45 texlights parsed from 'lights.rad']
-
- Loading c:\users\cahek\favorites\contacts\music\filevskya_line_4_d_old.bsp
- PREP OK
- Warning! Invalid model version "models/oskar/foliage/tree02_c.mdl"
- Warning! Invalid model version "models/props_foliage/mall_tree_large01.mdl"
- Warning! Invalid model version "models/props_wasteland/exterior_fence002b.mdl"
- Setting up ray-trace acceleration structure... Done (11.10 seconds)
- 28165 faces
- 9 degenerate faces
-
23304776 square feet [3355887616.00 square inches]
- 15 Displacements
- 30066 Square Feet [4329615.00 Square Inches]
- 28156 patches before subdivision
- Zero area child patch at around 12533.257813 -4249.073242 -596.868042
- Zero area child patch at around 4463.533691 1118.250000 -1265.106812
- Zero area child patch at around 4935.411621 1132.250000 -1265.106812
- Zero area child patch at around 4463.532715 1165.250000 -1265.106812
- Zero area child patch at around 4463.539551 1179.250000 -1265.125000
- Zero area child patch at around 4935.410645 1179.250000 -1265.106812
- Zero area child patch at around -2912.196289 -744.000061 -678.998047
- Zero area child patch at around -2912.196289 -1768.000366 -678.998047
- Zero area child patch at around -2912.196289 -1272.000122 -678.998047
- Zero area child patch at around -2912.197266 -5202.667480 -678.997986
- Zero area child patch at around -2912.204590 -5533.333984 -678.998047
- Zero area child patch at around -2912.202637 -12858.335938 -678.998108
- Zero area child patch at around -2912.202393 -13155.667969 -678.998108
-
1083814 patches after subdivision
- sun extent from map=0.000000
- 780 direct lights
- BuildFacelights: 0...1...2...3...4...5...6...7...8...9...10 (48)
- BuildVisLeafs: 0...1...2...3...4...5...6...7...8...9...10 (82)
- transfers 226913337, max 3007
- transfer lists: 1731.2 megs
- GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (1)
- Bounce #1 added RGB(nan, nan, nan)
- GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
- Bounce #2 added RGB(nan, nan, nan)
- GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (1)
- Bounce #3 added RGB(nan, nan, nan)
- GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
- Bounce #4 added RGB(nan, nan, nan)
- GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (1)
- Bounce #5 added RGB(nan, nan, nan)
- GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
- Bounce #6 added RGB(nan, nan, nan)
- GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (1)
- Bounce #7 added RGB(nan, nan, nan)
- GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
- Bounce #8 added RGB(nan, nan, nan)
- GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (1)
- Bounce #9 added RGB(nan, nan, nan)
- GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
- Bounce #10 added RGB(nan, nan, nan)
- GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
- Bounce #11 added RGB(nan, nan, nan)
- GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
- Bounce #12 added RGB(nan, nan, nan)
- GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
- Bounce #13 added RGB(nan, nan, nan)
- GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (1)
- Bounce #14 added RGB(nan, nan, nan)
- GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
- Bounce #15 added RGB(nan, nan, nan)
- GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (2)
- Bounce #16 added RGB(nan, nan, nan)
- GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (2)
- Bounce #17 added RGB(nan, nan, nan)
- GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (3)
- Bounce #18 added RGB(nan, nan, nan)
- GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (4)
- Bounce #19 added RGB(nan, nan, nan)
- GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (5)
- Bounce #20 added RGB(nan, nan, nan)
- GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (5)
- Bounce #21 added RGB(nan, nan, nan)
- GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (6)
- Bounce #22 added RGB(nan, nan, nan)
- GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (5)
- Bounce #23 added RGB(nan, nan, nan)
- GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (5)
- Bounce #24 added RGB(nan, nan, nan)
- GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (5)
- Bounce #25 added RGB(nan, nan, nan)
- GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (4)
- Bounce #26 added RGB(nan, nan, nan)
- GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (3)
- Bounce #27 added RGB(nan, nan, nan)
- GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (3)
- Bounce #28 added RGB(nan, nan, nan)
- GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (2)
- Bounce #29 added RGB(nan, nan, nan)
- GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (3)
- Bounce #30 added RGB(nan, nan, nan)
- GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (2)
- Bounce #31 added RGB(nan, nan, nan)
- GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (2)
- Bounce #32 added RGB(nan, nan, nan)
- GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (2)
- Bounce #33 added RGB(nan, nan, nan)
- GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (2)
- Bounce #34 added RGB(nan, nan, nan)
- GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (2)
- Bounce #35 added RGB(nan, nan, nan)
- GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (2)
- Bounce #36 added RGB(nan, nan, nan)
- GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (2)
- Bounce #37 added RGB(nan, nan, nan)
- GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (2)
- Bounce #38 added RGB(nan, nan, nan)
- GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (2)
- Bounce #39 added RGB(nan, nan, nan)
- GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (1)
- Bounce #40 added RGB(nan, nan, nan)
- GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (2)
- Bounce #41 added RGB(nan, nan, nan)
- GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (1)
- Bounce #42 added RGB(nan, nan, nan)
- GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (1)
- Bounce #43 added RGB(nan, nan, nan)
- GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (1)
- Bounce #44 added RGB(nan, nan, nan)
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- Build Patch/Sample Hash Table(s).....Done<1.1827 sec>
- FinalLightFace: 0...1...2...3...4...5...6...7...8...9...10 (12)
- FinalLightFace Done
- 0 of 0 (0% of) surface lights went in leaf ambient cubes.
- ThreadComputeLeafAmbient: 0...1...2...3...4...5...6...7...8...9...10 (13)
- Writing leaf ambient...done
- Ready to Finish
-
- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 1/4096 48/196608 ( 0.0%)
- brushes 1829/16384 21948/196608 (11.2%)
- brushsides 15381/163840 123048/1310720 ( 9.4%)
- planes 13928/65536 278560/1310720 (21.3%)
- vertexes 37370/65536 448440/786432 (57.0%)
- nodes 8949/65536 286368/2097152 (13.7%)
- texinfos 2363/12288 170136/884736 (19.2%)
- texdata 30/2048 960/65536 ( 1.5%)
- dispinfos 15/0 2640/0 ( 0.0%)
- disp_verts 2407/0 48140/0 ( 0.0%)
- disp_tris 4128/0 8256/0 ( 0.0%)
- disp_lmsamples 16799/0 16799/0 ( 0.0%)
- faces 28165/65536 1577240/3670016 (43.0%)
- hdr faces 0/65536 0/3670016 ( 0.0%)
- origfaces 7221/65536 404376/3670016 (11.0%)
- leaves 8951/65536 286432/2097152 (13.7%)
- leaffaces 36998/65536 73996/131072 (56.5%)
- leafbrushes 9075/65536 18150/131072 (13.8%)
- areas 2/1024 16/8192 ( 0.2%)
- surfedges 157420/512000 629680/2048000 (30.7%)
- edges 87803/256000 351212/1024000 (34.3%)
- LDR worldlights 780/8192 68640/720896 ( 9.5%)
- HDR worldlights 0/8192 0/720896 ( 0.0%)
- leafwaterdata 0/32768 0/393216 ( 0.0%)
- waterstrips 2686/32768 26860/327680 ( 8.2%)
- waterverts 0/65536 0/786432 ( 0.0%)
- waterindices 45201/65536 90402/131072 (69.0%)
- cubemapsamples 0/1024 0/16384 ( 0.0%)
- overlays 0/1024 0/360448 ( 0.0%)
- LDR lightdata [variable] 44392848/0 ( 0.0%)
- HDR lightdata [variable] 0/0 ( 0.0%)
- visdata [variable] 2361205/16777216 (14.1%)
- entdata [variable] 536914/393216 (136.5%) VERY FULL!
- LDR ambient table 8951/65536 35804/262144 (13.7%)
- HDR ambient table 8951/65536 35804/262144 (13.7%)
- LDR leaf ambient 32628/65536 913584/1835008 (49.8%)
- HDR leaf ambient 8951/65536 250628/1835008 (13.7%)
- occluders 0/0 0/0 ( 0.0%)
- occluder polygons 0/0 0/0 ( 0.0%)
- occluder vert ind 0/0 0/0 ( 0.0%)
- detail props [variable] 1/12 ( 8.3%)
- static props [variable] 1/475190 ( 0.0%)
- pakfile [variable] 211733/0 ( 0.0%)
- physics [variable] 1115879/4194304 (26.6%)
- physics terrain [variable] 0/1048576 ( 0.0%)
-
- Level flags = 0
-
- Total triangle count: 72224
- Writing c:\users\cahek\favorites\contacts\music\filevskya_line_4_d_old.bsp
- 4 minutes, 59 seconds elapsed
- 0.203199 0.406400 0.000000
- -3.048001 9.753600 0.000000
- 0.203199 6.908800 0.000000
- 0.203199 -6.096000 0.000000
- make_triangles:calc_triangle_representation: Cannot convert
-
0.203199 0.406400 0.000000
- -3.048001 9.753600 0.000000
- 0.203199 6.908800 0.000000
- 0.203199 -6.096000 0.000000
- make_triangles:calc_triangle_representation: Cannot convert
-
- ** Executing...
- ** Command: Copy File
- ** Parameters: "C:\Users\CaHek\Favorites\Contacts\Music\filevskya_line_4_d_old.bsp" "E:\SteamLibrary\steamapps\common\GarrysMod\garrysmod\maps\filevskya_line_4_d_old.bsp"
-
-
-
Обнаруженные ошибки
zero area child patch
Несущественная ошибка. VRAD не может обработать освещение для одной из сторон, потому что она имеет неправильную форму. Поищите браши с неправильной формой, используя Alt+P или кордонное выделение (Cordon Tools)
fastvis = true
Это скорее предупреждение, чем ошибка. Оно означает, что компиляция VVIS происходит в быстром режиме (параметр -fast). В результате такой компиляции карта будет не до конца оптимизирована, могут возникнуть сбои или некорректная работа каких-либо объектов на карте. Но иногда без параметра -fast компилятор не может завершить свою работу (зависает, долго компилирует), это связано с плохой оптимизацией карты
make_triangles:calc_triangle_representation: Cannot convert
Это ошибка возникает из-за некоторых моделей, которые имеют неправильную или очень сложную структуру. Модель в игре не отобразиться. Лучше всего поменять модель или отредактировать её
degenerate face
Подобная ошибка возникает, если 2 вершины одного из брашей совпадают или 3 вершины находятся на одной линии. У объекта с ошибкой может неправильно просчитаться освещение, но на компиляцию это никак не влияет
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