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Проверенный лог
-
-
- ** Executing...
- ** Command: "G:\Steam\steamapps\common\GarrysMod\bin\vbsp.exe"
- ** Parameters: -game "G:\Steam\steamapps\common\GarrysMod\garrysmod" "E:\Gmod maps\rp_MWS_Bahmut.vmf"
-
- Valve Software - vbsp.exe (Apr 10 2024)
- 12 threads
- materialPath: G:\Steam\steamapps\common\GarrysMod\garrysmod\materials
- Loading E:\Gmod maps\rp_MWS_Bahmut.vmf
- material "z-o-m-b-i-e/stalker/ston/ston_beton_iov_02a" not found.
- Material not found!: Z-O-M-B-I-E/STALKER/STON/STON_BETON_IOV_02A
-
ConVarRef mat_reduceparticles doesn't point to an existing ConVar
- material "cs_havana/dustteeth" not found.
- Material not found!: CS_HAVANA/DUSTTEETH
-
material "de_train/train_brick_wall_01" not found.
- Material not found!: DE_TRAIN/TRAIN_BRICK_WALL_01
-
material "plaster/milceil001" not found.
- Material not found!: PLASTER/MILCEIL001
-
Failed to load $include VMT file (materials/DE_PIRANESI/WOODFLOOR02.vmt)
- Failed to load $include VMT file (materials/DE_PIRANESI/WOODFLOOR02.vmt)
- "maps/rp_rashkinsk_v5s6/de_piranesi/woodfloor02_-16_-1610_581" - "materials/maps/rp_rashkinsk_v5s6/de_piranesi/woodfloor02_-16_-1610_581.vtf": cached version doesn't exist
-
material "de_train/train_brick_wall_02" not found.
- Material not found!: DE_TRAIN/TRAIN_BRICK_WALL_02
-
material "brick/brickwall019a" not found.
- Material not found!: BRICK/BRICKWALL019A
-
material "maps/- textured/metal/metaldoor046a_-2342_1096_117" not found.
- Material not found!: MAPS/- TEXTURED/METAL/METALDOOR046A_-2342_1096_117
-
material "maps/- textured/stone/stonewall017c_-3859_3684_118" not found.
- Material not found!: MAPS/- TEXTURED/STONE/STONEWALL017C_-3859_3684_118
-
material "concrete/prodwlle" not found.
- Material not found!: CONCRETE/PRODWLLE
-
Patching WVT material: maps/rp_mws_bahmut/blend/blend_conf_dirtgrass_wvt_patch
- Patching WVT material: maps/rp_mws_bahmut/nature/blenddirtgrass008b_wvt_patch
- Patching WVT material: maps/rp_mws_bahmut/nature/blenddirtdirt001a_wvt_patch
- Patching WVT material: maps/rp_mws_bahmut/neonoid/blend_snow_dirty_wvt_patch
- fixing up env_cubemap materials on brush sides...
- ProcessBlock_Thread: 0...1...2...3...4...5...6...7...8...9...10 (0)
- ProcessBlock_Thread: 0...1...2...3...4...5...6...7...8
-
- DRASTIC MEMORY OVERFLOW: Fell out of small block heap!
-
-
- ...9...10 (0)
-
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (1246.9 3330.1 448.0)
-
Leaf 0 contents:
- Leaf 1 contents: CONTENTS_SOLID
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs: Brush 268480:
-
-
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (1246.8 3330.1 440.0)
-
Leaf 0 contents:
- Leaf 1 contents: CONTENTS_SOLID
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs: Brush 268480:
-
- Processing areas...done (0)
- Building Faces...done (0)
- Chop Details...done (0)
- Find Visible Detail Sides...
- Merged 702 detail faces...done (0)
- Merging details...done (0)
- FixTjuncs...
- PruneNodes...
- WriteBSP...
- NODRAW on terrain surface!
-
done (1)
- writing E:\Gmod maps\rp_MWS_Bahmut.prt...
- Building visibility clusters...
- done (0)
- Creating default LDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day02_02*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- *** Error: Skybox vtf files for skybox/sky_day02_02 weren't compiled with the same size texture and/or same flags!
- Can't load skybox file skybox/sky_day02_02 to build the default cubemap!
-
Finding displacement neighbors...
- Finding lightmap sample positions...
- Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
- Building Physics collision data...
- WARNING: Map using power 4 displacements, terrain physics cannot be compressed, map will need additional memory and CPU.
- done (2) (8188950 bytes)
- WARNING! model "models/props_interiors/lights_florescent01a.mdl" has mismatching model version (49, expected 48)! Expect problems.
- Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
- Compacting texture/material tables...
- Reduced 6490 texinfos to 4199
- Reduced 127 texdatas to 112 (3788 bytes to 3272)
- Writing E:\Gmod maps\rp_MWS_Bahmut.bsp
- 11 seconds elapsed
- 0.545780 -3.338521 0.000000
- 1.497155 -4.330439 0.000000
- 2.614771 -1.621641 0.000000
- 2.614771 -1.621641 0.000000
- make_triangles:calc_triangle_representation: Cannot convert
-
- ** Executing...
- ** Command: "G:\Steam\steamapps\common\GarrysMod\bin\vvis.exe"
- ** Parameters: -game "G:\Steam\steamapps\common\GarrysMod\garrysmod" "E:\Gmod maps\rp_MWS_Bahmut"
-
- Valve Software - vvis.exe (Apr 10 2024)
- 12 threads
- reading e:\gmod maps\rp_MWS_Bahmut.bsp
- reading e:\gmod maps\rp_MWS_Bahmut.prt
- 6764 portalclusters
- 20610 numportals
- BasePortalVis: 0...1...2...3...4...5...6...7...8...9...10 (4)
- PortalFlow: 0...1...2...3...4...5...6...7...8...9...10 (213)
- Optimized: 163296 visible clusters (6.71%)
- Total clusters visible: 2432019
- Average clusters visible: 359
- Building PAS...
- Average clusters audible: 2445
- visdatasize:3653978 compressed from 11471744
- writing e:\gmod maps\rp_MWS_Bahmut.bsp
- 3 minutes, 37 seconds elapsed
-
- ** Executing...
- ** Command: "G:\Steam\steamapps\common\GarrysMod\bin\vrad.exe"
- ** Parameters: -game "G:\Steam\steamapps\common\GarrysMod\garrysmod" "E:\Gmod maps\rp_MWS_Bahmut"
-
- Valve Software - vrad.exe SSE (Apr 10 2024)
-
- Valve Radiosity Simulator
- 12 threads
- [Reading texlights from 'lights.rad']
- [45 texlights parsed from 'lights.rad']
-
- Loading e:\gmod maps\rp_MWS_Bahmut.bsp
- PREP OK
- Warning! Invalid model version "models/props_interiors/lights_florescent01a.mdl"
- DispColl: Patch Sample Radius Clamped! (3748.8 => 1500.0 max via -disppatchradius) @ -13343.00 -1187.30 435.01
- DispColl: Patch Sample Radius Clamped! (3748.8 => 1500.0 max via -disppatchradius) @ -13343.00 -163.29 435.01
- DispColl: Patch Sample Radius Clamped! (3748.8 => 1500.0 max via -disppatchradius) @ -13343.00 860.71 435.01
- DispColl: Patch Sample Radius Clamped! (3748.8 => 1500.0 max via -disppatchradius) @ -13343.00 1884.70 435.01
- DispColl: Patch Sample Radius Clamped! (3748.8 => 1500.0 max via -disppatchradius) @ -13343.00 2908.70 435.01
- DispColl: Patch Sample Radius Clamped! (3748.8 => 1500.0 max via -disppatchradius) @ -13343.00 3932.70 435.01
- DispColl: Patch Sample Radius Clamped! (3748.8 => 1500.0 max via -disppatchradius) @ -13343.00 5980.91 435.01
- DispColl: Patch Sample Radius Clamped! (3748.8 => 1500.0 max via -disppatchradius) @ -13343.00 -2211.30 435.01
- DispColl: Patch Sample Radius Clamped! (3748.8 => 1500.0 max via -disppatchradius) @ -12319.00 -1187.30 435.01
- DispColl: Patch Sample Radius Clamped! (3748.8 => 1500.0 max via -disppatchradius) @ -12319.00 -163.29 435.01
- DispColl: Patch Sample Radius Clamped! (3748.8 => 1500.0 max via -disppatchradius) @ -12319.00 860.71 435.01
- DispColl: Patch Sample Radius Clamped! (3748.8 => 1500.0 max via -disppatchradius) @ -12319.00 1884.70 435.01
- DispColl: Patch Sample Radius Clamped! (3748.8 => 1500.0 max via -disppatchradius) @ -12319.00 2908.70 435.01
- DispColl: Patch Sample Radius Clamped! (3748.8 => 1500.0 max via -disppatchradius) @ -12319.00 3932.70 435.01
- DispColl: Patch Sample Radius Clamped! (3748.8 => 1500.0 max via -disppatchradius) @ -12319.00 4956.70 435.01
- DispColl: Patch Sample Radius Clamped! (3748.8 => 1500.0 max via -disppatchradius) @ -12319.00 -2211.30 435.01
- DispColl: Patch Sample Radius Clamped! (3748.8 => 1500.0 max via -disppatchradius) @ -2229.42 439.01 435.01
- DispColl: Patch Sample Radius Clamped! (3748.8 => 1500.0 max via -disppatchradius) @ -2229.23 6100.30 435.01
- DispColl: Patch Sample Radius Clamped! (3748.8 => 1500.0 max via -disppatchradius) @ -1553.29 439.02 435.01
- DispColl: Patch Sample Radius Clamped! (3748.8 => 1500.0 max via -disppatchradius) @ -13342.70 10076.90 435.01
- DispColl: Patch Sample Radius Clamped! (3748.8 => 1500.0 max via -disppatchradius) @ -12319.00 10077.00 435.01
- DispColl: Patch Sample Radius Clamped! (3748.8 => 1500.0 max via -disppatchradius) @ -11295.00 10077.00 435.01
- DispColl: Patch Sample Radius Clamped! (3748.8 => 1500.0 max via -disppatchradius) @ -10271.00 10077.00 435.01
- DispColl: Patch Sample Radius Clamped! (3748.8 => 1500.0 max via -disppatchradius) @ -9247.00 10077.00 435.01
- DispColl: Patch Sample Radius Clamped! (3748.8 => 1500.0 max via -disppatchradius) @ -8223.00 10077.00 435.01
- DispColl: Patch Sample Radius Clamped! (3748.8 => 1500.0 max via -disppatchradius) @ -7199.00 10077.00 435.01
- DispColl: Patch Sample Radius Clamped! (3748.8 => 1500.0 max via -disppatchradius) @ -6175.00 10077.00 435.01
- DispColl: Patch Sample Radius Clamped! (3748.8 => 1500.0 max via -disppatchradius) @ -5151.00 10077.00 435.01
- DispColl: Patch Sample Radius Clamped! (3748.8 => 1500.0 max via -disppatchradius) @ -4127.00 10077.00 435.01
- DispColl: Patch Sample Radius Clamped! (3748.8 => 1500.0 max via -disppatchradius) @ -3103.00 10077.00 435.01
- DispColl: Patch Sample Radius Clamped! (3748.8 => 1500.0 max via -disppatchradius) @ -2079.00 10077.00 435.01
- DispColl: Patch Sample Radius Clamped! (3748.8 => 1500.0 max via -disppatchradius) @ -1055.00 10077.00 435.01
- DispColl: Patch Sample Radius Clamped! (3748.8 => 1500.0 max via -disppatchradius) @ 4865.72 2908.70 435.01
- DispColl: Patch Sample Radius Clamped! (3748.8 => 1500.0 max via -disppatchradius) @ 4865.72 3932.70 435.01
- DispColl: Patch Sample Radius Clamped! (3748.8 => 1500.0 max via -disppatchradius) @ 4865.72 4956.70 435.01
- DispColl: Patch Sample Radius Clamped! (3748.8 => 1500.0 max via -disppatchradius) @ 4865.72 5980.70 435.01
- DispColl: Patch Sample Radius Clamped! (3748.8 => 1500.0 max via -disppatchradius) @ 5089.00 2908.70 435.01
- DispColl: Patch Sample Radius Clamped! (3748.8 => 1500.0 max via -disppatchradius) @ 5089.00 3932.70 435.01
- DispColl: Patch Sample Radius Clamped! (3748.8 => 1500.0 max via -disppatchradius) @ 5089.00 4956.70 435.01
- DispColl: Patch Sample Radius Clamped! (3748.8 => 1500.0 max via -disppatchradius) @ 5089.00 5980.70 435.01
- DispColl: Patch Sample Radius Clamped! (3748.8 => 1500.0 max via -disppatchradius) @ 4865.77 -6171.97 435.01
- DispColl: Patch Sample Radius Clamped! (3748.8 => 1500.0 max via -disppatchradius) @ 6113.00 2908.70 435.01
- DispColl: Patch Sample Radius Clamped! (3748.8 => 1500.0 max via -disppatchradius) @ 6113.00 3932.70 435.01
- DispColl: Patch Sample Radius Clamped! (3748.8 => 1500.0 max via -disppatchradius) @ 6113.00 4956.70 435.01
- DispColl: Patch Sample Radius Clamped! (3748.8 => 1500.0 max via -disppatchradius) @ 6113.00 5980.70 435.01
- DispColl: Patch Sample Radius Clamped! (3748.8 => 1500.0 max via -disppatchradius) @ 7137.00 2908.70 435.01
- DispColl: Patch Sample Radius Clamped! (3748.8 => 1500.0 max via -disppatchradius) @ 7137.00 3932.70 435.01
- DispColl: Patch Sample Radius Clamped! (3748.8 => 1500.0 max via -disppatchradius) @ 7137.00 4956.70 435.01
- DispColl: Patch Sample Radius Clamped! (3748.8 => 1500.0 max via -disppatchradius) @ 7137.00 5980.70 435.01
- DispColl: Patch Sample Radius Clamped! (3748.8 => 1500.0 max via -disppatchradius) @ 7137.00 -2211.30 435.01
- DispColl: Patch Sample Radius Clamped! (3748.8 => 1500.0 max via -disppatchradius) @ 8161.00 1884.70 435.01
- DispColl: Patch Sample Radius Clamped! (3748.8 => 1500.0 max via -disppatchradius) @ 8161.00 2908.70 435.01
- DispColl: Patch Sample Radius Clamped! (3748.8 => 1500.0 max via -disppatchradius) @ 8161.00 3932.70 435.01
- DispColl: Patch Sample Radius Clamped! (3748.8 => 1500.0 max via -disppatchradius) @ 8161.00 4956.70 435.01
- DispColl: Patch Sample Radius Clamped! (3748.8 => 1500.0 max via -disppatchradius) @ 8161.00 5980.70 435.01
- DispColl: Patch Sample Radius Clamped! (3748.8 => 1500.0 max via -disppatchradius) @ 9185.00 -1187.30 435.01
- DispColl: Patch Sample Radius Clamped! (3748.8 => 1500.0 max via -disppatchradius) @ 9185.00 1884.70 435.01
- DispColl: Patch Sample Radius Clamped! (3748.8 => 1500.0 max via -disppatchradius) @ 9185.00 2908.70 435.01
- DispColl: Patch Sample Radius Clamped! (3748.8 => 1500.0 max via -disppatchradius) @ 9185.00 3932.70 435.01
- DispColl: Patch Sample Radius Clamped! (3748.8 => 1500.0 max via -disppatchradius) @ 9185.00 4956.70 435.01
- DispColl: Patch Sample Radius Clamped! (3748.8 => 1500.0 max via -disppatchradius) @ 9185.00 5980.70 435.01
- DispColl: Patch Sample Radius Clamped! (3748.8 => 1500.0 max via -disppatchradius) @ 10209.00 -1187.30 435.01
- DispColl: Patch Sample Radius Clamped! (3748.8 => 1500.0 max via -disppatchradius) @ 10209.00 -163.29 435.01
- DispColl: Patch Sample Radius Clamped! (3748.8 => 1500.0 max via -disppatchradius) @ 10209.00 4956.70 435.01
- DispColl: Patch Sample Radius Clamped! (3748.8 => 1500.0 max via -disppatchradius) @ 10209.00 5980.70 435.01
- DispColl: Patch Sample Radius Clamped! (3748.8 => 1500.0 max via -disppatchradius) @ 11233.00 -1187.30 435.01
- DispColl: Patch Sample Radius Clamped! (3748.8 => 1500.0 max via -disppatchradius) @ 11233.00 -163.29 435.01
- DispColl: Patch Sample Radius Clamped! (3748.8 => 1500.0 max via -disppatchradius) @ 11233.00 3932.70 435.01
- DispColl: Patch Sample Radius Clamped! (3748.8 => 1500.0 max via -disppatchradius) @ 11233.00 4956.70 435.01
- DispColl: Patch Sample Radius Clamped! (3748.8 => 1500.0 max via -disppatchradius) @ 11233.00 5980.70 435.01
- DispColl: Patch Sample Radius Clamped! (3748.8 => 1500.0 max via -disppatchradius) @ 12257.00 -1187.30 435.01
- DispColl: Patch Sample Radius Clamped! (3748.8 => 1500.0 max via -disppatchradius) @ 12257.00 -163.29 435.01
- DispColl: Patch Sample Radius Clamped! (3748.8 => 1500.0 max via -disppatchradius) @ 12257.00 860.71 435.01
- DispColl: Patch Sample Radius Clamped! (3748.8 => 1500.0 max via -disppatchradius) @ 12257.00 1884.70 435.01
- DispColl: Patch Sample Radius Clamped! (3748.8 => 1500.0 max via -disppatchradius) @ 12257.00 2908.70 435.01
- DispColl: Patch Sample Radius Clamped! (3748.8 => 1500.0 max via -disppatchradius) @ 12257.00 3932.70 435.01
- DispColl: Patch Sample Radius Clamped! (3748.8 => 1500.0 max via -disppatchradius) @ 12257.00 4956.70 435.01
- DispColl: Patch Sample Radius Clamped! (3748.8 => 1500.0 max via -disppatchradius) @ 12257.00 5980.70 435.01
- DispColl: Patch Sample Radius Clamped! (3748.8 => 1500.0 max via -disppatchradius) @ 12257.00 -2211.30 435.01
- DispColl: Patch Sample Radius Clamped! (3748.8 => 1500.0 max via -disppatchradius) @ 61.73 10077.00 435.01
- DispColl: Patch Sample Radius Clamped! (3748.8 => 1500.0 max via -disppatchradius) @ 993.00 10077.00 435.01
- DispColl: Patch Sample Radius Clamped! (3748.8 => 1500.0 max via -disppatchradius) @ 2017.00 10077.00 435.01
- DispColl: Patch Sample Radius Clamped! (3748.8 => 1500.0 max via -disppatchradius) @ 3041.00 10077.00 435.01
- DispColl: Patch Sample Radius Clamped! (3748.8 => 1500.0 max via -disppatchradius) @ 4065.00 10077.00 435.01
- DispColl: Patch Sample Radius Clamped! (3748.8 => 1500.0 max via -disppatchradius) @ 5089.00 10077.00 435.01
- DispColl: Patch Sample Radius Clamped! (3748.8 => 1500.0 max via -disppatchradius) @ 6113.00 10077.00 435.01
- DispColl: Patch Sample Radius Clamped! (3748.8 => 1500.0 max via -disppatchradius) @ 7137.00 10077.00 435.01
- DispColl: Patch Sample Radius Clamped! (3748.8 => 1500.0 max via -disppatchradius) @ 8161.00 10077.00 435.01
- DispColl: Patch Sample Radius Clamped! (3748.8 => 1500.0 max via -disppatchradius) @ 9185.00 10077.00 435.01
- DispColl: Patch Sample Radius Clamped! (3748.8 => 1500.0 max via -disppatchradius) @ 10209.00 10077.00 435.01
- DispColl: Patch Sample Radius Clamped! (3748.8 => 1500.0 max via -disppatchradius) @ 11233.00 10077.00 435.01
- DispColl: Patch Sample Radius Clamped! (3748.8 => 1500.0 max via -disppatchradius) @ -13343.00 -10414.00 435.01
- DispColl: Patch Sample Radius Clamped! (3748.8 => 1500.0 max via -disppatchradius) @ -13343.00 -9379.29 435.01
- DispColl: Patch Sample Radius Clamped! (3748.8 => 1500.0 max via -disppatchradius) @ -13343.00 -8355.29 435.01
- DispColl: Patch Sample Radius Clamped! (3748.8 => 1500.0 max via -disppatchradius) @ -13343.00 -7331.30 435.01
- DispColl: Patch Sample Radius Clamped! (3748.8 => 1500.0 max via -disppatchradius) @ -12319.00 -10414.00 435.01
- DispColl: Patch Sample Radius Clamped! (3748.8 => 1500.0 max via -disppatchradius) @ -12319.00 -8355.29 435.01
- DispColl: Patch Sample Radius Clamped! (3748.8 => 1500.0 max via -disppatchradius) @ -13343.00 -6307.30 435.01
- DispColl: Patch Sample Radius Clamped! (3748.8 => 1500.0 max via -disppatchradius) @ -13343.00 -5283.30 435.01
- DispColl: Patch Sample Radius Clamped! (3748.8 => 1500.0 max via -disppatchradius) @ -13343.00 -4259.30 435.01
- DispColl: Patch Sample Radius Clamped! (3748.8 => 1500.0 max via -disppatchradius) @ -13343.00 -3235.30 435.01
- DispColl: Patch Sample Radius Clamped! (3748.8 => 1500.0 max via -disppatchradius) @ -12319.00 -6307.30 435.01
- DispColl: Patch Sample Radius Clamped! (3748.8 => 1500.0 max via -disppatchradius) @ -12319.00 -5283.30 435.01
- DispColl: Patch Sample Radius Clamped! (3748.8 => 1500.0 max via -disppatchradius) @ -12319.00 -4259.30 435.01
- DispColl: Patch Sample Radius Clamped! (3748.8 => 1500.0 max via -disppatchradius) @ -12319.00 -3235.30 435.01
- DispColl: Patch Sample Radius Clamped! (3748.8 => 1500.0 max via -disppatchradius) @ 12257.00 -9379.29 435.01
- DispColl: Patch Sample Radius Clamped! (3748.8 => 1500.0 max via -disppatchradius) @ 12257.00 -8355.29 435.01
- DispColl: Patch Sample Radius Clamped! (3748.8 => 1500.0 max via -disppatchradius) @ 12257.00 -7331.30 435.01
- DispColl: Patch Sample Radius Clamped! (3748.8 => 1500.0 max via -disppatchradius) @ 12257.00 -6307.30 435.01
- DispColl: Patch Sample Radius Clamped! (3748.8 => 1500.0 max via -disppatchradius) @ 12257.00 -5283.30 435.01
- DispColl: Patch Sample Radius Clamped! (3748.8 => 1500.0 max via -disppatchradius) @ 12257.00 -4259.30 435.01
- DispColl: Patch Sample Radius Clamped! (3748.8 => 1500.0 max via -disppatchradius) @ 12257.00 -3235.30 435.01
- DispColl: Patch Sample Radius Clamped! (3748.8 => 1500.0 max via -disppatchradius) @ -9227.27 -6171.99 441.01
- DispColl: Patch Sample Radius Clamped! (3748.8 => 1500.0 max via -disppatchradius) @ 209.73 291.01 441.01
- DispColl: Patch Sample Radius Clamped! (3748.8 => 1500.0 max via -disppatchradius) @ 10577.00 177.71 437.01
- DispColl: Patch Sample Radius Clamped! (3748.8 => 1500.0 max via -disppatchradius) @ 12257.00 8029.01 435.01
- DispColl: Patch Sample Radius Clamped! (3748.8 => 1500.0 max via -disppatchradius) @ 12257.00 9053.01 435.01
- DispColl: Patch Sample Radius Clamped! (3748.8 => 1500.0 max via -disppatchradius) @ 12257.00 7005.01 435.01
- DispColl: Patch Sample Radius Clamped! (3748.8 => 1500.0 max via -disppatchradius) @ -13343.00 9052.90 435.01
- DispColl: Patch Sample Radius Clamped! (3748.8 => 1500.0 max via -disppatchradius) @ -13343.00 8028.91 435.01
- DispColl: Patch Sample Radius Clamped! (3748.8 => 1500.0 max via -disppatchradius) @ -13343.00 7004.91 435.01
- DispColl: Patch Sample Radius Clamped! (3484.8 => 1500.0 max via -disppatchradius) @ -12311.00 7004.70 435.01
- DispColl: Patch Sample Radius Clamped! (3484.8 => 1500.0 max via -disppatchradius) @ -12311.00 7559.01 353.42
- DispColl: Patch Sample Radius Clamped! (3484.8 => 1500.0 max via -disppatchradius) @ -12311.00 7386.46 435.01
- DispColl: Patch Sample Radius Clamped! (3748.8 => 1500.0 max via -disppatchradius) @ -12311.00 7975.01 32.01
- DispColl: Patch Sample Radius Clamped! (3484.8 => 1500.0 max via -disppatchradius) @ -12311.00 7765.33 212.08
- DispColl: Patch Sample Radius Clamped! (3484.8 => 1500.0 max via -disppatchradius) @ -12311.00 7420.47 425.87
- DispColl: Patch Sample Radius Clamped! (3748.8 => 1500.0 max via -disppatchradius) @ -12431.00 7974.01 33.01
- DispColl: Patch Sample Radius Clamped! (3625.6 => 1500.0 max via -disppatchradius) @ -12431.00 7974.01 32.01
- DispColl: Patch Sample Radius Clamped! (3748.8 => 1500.0 max via -disppatchradius) @ -12431.00 9107.00 33.01
- DispColl: Patch Sample Radius Clamped! (3748.8 => 1500.0 max via -disppatchradius) @ -12431.00 7974.00 33.01
- DispColl: Patch Sample Radius Clamped! (3484.8 => 1500.0 max via -disppatchradius) @ -12311.00 9694.91 435.01
- DispColl: Patch Sample Radius Clamped! (3484.8 => 1500.0 max via -disppatchradius) @ -12311.00 9314.93 211.26
- DispColl: Patch Sample Radius Clamped! (3484.8 => 1500.0 max via -disppatchradius) @ -12311.00 9660.93 425.87
- DispColl: Patch Sample Radius Clamped! (3484.8 => 1500.0 max via -disppatchradius) @ -12311.00 9106.40 32.01
- DispColl: Patch Sample Radius Clamped! (3484.8 => 1500.0 max via -disppatchradius) @ -12311.00 9168.95 100.40
- DispColl: Patch Sample Radius Clamped! (3484.8 => 1500.0 max via -disppatchradius) @ -12311.00 9522.19 353.29
- DispColl: Patch Sample Radius Clamped! (3748.8 => 1500.0 max via -disppatchradius) @ 12257.00 10077.00 435.01
- DispColl: Patch Sample Radius Clamped! (3748.8 => 1500.0 max via -disppatchradius) @ -13343.00 4956.91 435.01
- DispColl: Patch Sample Radius Clamped! (3748.8 => 1500.0 max via -disppatchradius) @ -8223.00 -11448.70 435.01
- DispColl: Patch Sample Radius Clamped! (3748.8 => 1500.0 max via -disppatchradius) @ -9247.00 -11448.70 435.01
- DispColl: Patch Sample Radius Clamped! (3748.8 => 1500.0 max via -disppatchradius) @ -10271.00 -11448.70 435.01
- DispColl: Patch Sample Radius Clamped! (3748.8 => 1500.0 max via -disppatchradius) @ -12319.00 -11448.70 435.01
- DispColl: Patch Sample Radius Clamped! (3748.8 => 1500.0 max via -disppatchradius) @ -13343.00 -11448.70 435.01
- DispColl: Patch Sample Radius Clamped! (3748.8 => 1500.0 max via -disppatchradius) @ 12257.00 -11448.70 435.01
- DispColl: Patch Sample Radius Clamped! (3748.8 => 1500.0 max via -disppatchradius) @ 12257.00 -10414.00 435.01
- DispColl: Patch Sample Radius Clamped! (3748.8 => 1500.0 max via -disppatchradius) @ -6175.00 -12483.40 435.01
- DispColl: Patch Sample Radius Clamped! (3748.8 => 1500.0 max via -disppatchradius) @ -5151.00 -12483.40 435.01
- DispColl: Patch Sample Radius Clamped! (3748.8 => 1500.0 max via -disppatchradius) @ -7199.00 -12483.40 435.01
- DispColl: Patch Sample Radius Clamped! (3748.8 => 1500.0 max via -disppatchradius) @ -8223.00 -12483.40 435.01
- DispColl: Patch Sample Radius Clamped! (3748.8 => 1500.0 max via -disppatchradius) @ -10271.00 -12483.40 435.01
- DispColl: Patch Sample Radius Clamped! (3748.8 => 1500.0 max via -disppatchradius) @ -13343.00 -12483.40 435.01
- DispColl: Patch Sample Radius Clamped! (3748.8 => 1500.0 max via -disppatchradius) @ -12319.00 -12483.40 435.01
- DispColl: Patch Sample Radius Clamped! (3748.8 => 1500.0 max via -disppatchradius) @ -11295.00 -12483.40 435.01
- DispColl: Patch Sample Radius Clamped! (3748.8 => 1500.0 max via -disppatchradius) @ -9247.00 -12483.40 435.01
- DispColl: Patch Sample Radius Clamped! (3748.8 => 1500.0 max via -disppatchradius) @ -4127.00 -12483.40 435.01
- DispColl: Patch Sample Radius Clamped! (3748.8 => 1500.0 max via -disppatchradius) @ -1055.00 -12483.40 435.01
- DispColl: Patch Sample Radius Clamped! (3748.8 => 1500.0 max via -disppatchradius) @ -2079.00 -12483.40 435.01
- DispColl: Patch Sample Radius Clamped! (3748.8 => 1500.0 max via -disppatchradius) @ -3103.00 -12483.40 435.01
- DispColl: Patch Sample Radius Clamped! (3748.8 => 1500.0 max via -disppatchradius) @ 993.00 -12483.40 435.01
- DispColl: Patch Sample Radius Clamped! (3748.8 => 1500.0 max via -disppatchradius) @ 2017.00 -12483.40 435.01
- DispColl: Patch Sample Radius Clamped! (3748.8 => 1500.0 max via -disppatchradius) @ 3041.00 -12483.40 435.01
- DispColl: Patch Sample Radius Clamped! (3748.8 => 1500.0 max via -disppatchradius) @ 5089.00 -12483.40 435.01
- DispColl: Patch Sample Radius Clamped! (3748.8 => 1500.0 max via -disppatchradius) @ 4065.00 -12483.40 435.01
- DispColl: Patch Sample Radius Clamped! (3748.8 => 1500.0 max via -disppatchradius) @ 6113.00 -12483.40 435.01
- DispColl: Patch Sample Radius Clamped! (3748.8 => 1500.0 max via -disppatchradius) @ 7137.00 -12483.40 435.01
- DispColl: Patch Sample Radius Clamped! (3748.8 => 1500.0 max via -disppatchradius) @ 9185.00 -12483.40 435.01
- DispColl: Patch Sample Radius Clamped! (3748.8 => 1500.0 max via -disppatchradius) @ 8161.00 -12483.40 435.01
- DispColl: Patch Sample Radius Clamped! (3748.8 => 1500.0 max via -disppatchradius) @ 11233.00 -12483.40 435.01
- DispColl: Patch Sample Radius Clamped! (3748.8 => 1500.0 max via -disppatchradius) @ 10209.00 -12483.40 435.01
- DispColl: Patch Sample Radius Clamped! (3748.8 => 1500.0 max via -disppatchradius) @ 12257.00 -12483.40 435.01
- DispColl: Patch Sample Radius Clamped! (3748.8 => 1500.0 max via -disppatchradius) @ -2637.25 804.01 435.01
- DispColl: Patch Sample Radius Clamped! (3748.8 => 1500.0 max via -disppatchradius) @ -3313.19 6465.30 435.01
- DispColl: Patch Sample Radius Clamped! (3748.8 => 1500.0 max via -disppatchradius) @ -2637.05 6465.30 435.01
- DispColl: Patch Sample Radius Clamped! (3748.8 => 1500.0 max via -disppatchradius) @ -12319.00 -7331.30 435.00
- Setting up ray-trace acceleration structure... Done (4.45 seconds)
- 25815 faces
- 4 degenerate faces
-
22422860 square feet [3228891904.00 square inches]
- 388 Displacements
- 4241106 Square Feet [610719232.00 Square Inches]
- 25811 patches before subdivision
- Zero area child patch at around -10755.290039 6459.828613 494.011993
-
350781 patches after subdivision
- sun extent from map=0.000000
- 131 direct lights
- BuildFacelights: 0...1...2...3...4...5...6...7...8...9...10 (13)
- BuildVisLeafs: 0...1...2...3...4...5...6...7...8...9...10 (10)
- transfers 16003157, max 1368
- transfer lists: 122.1 megs
- GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
- Bounce #1 added RGB(836949, 749260, 575651)
- GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
- Bounce #2 added RGB(162146, 148507, 107656)
- GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
- Bounce #3 added RGB(42416, 39748, 26790)
- GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
- Bounce #4 added RGB(12309, 11616, 7082)
- GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
- Bounce #5 added RGB(3757, 3560, 1970)
- GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (1)
- Bounce #6 added RGB(1185, 1116, 559)
- GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
- Bounce #7 added RGB(385, 357, 162)
- GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
- Bounce #8 added RGB(129, 116, 47)
- GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
- Bounce #9 added RGB(44, 38, 14)
- GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
- Bounce #10 added RGB(15, 13, 4)
- GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
- Bounce #11 added RGB(6, 4, 1)
- GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
- Bounce #12 added RGB(2, 1, 0)
- GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
- Bounce #13 added RGB(1, 0, 0)
- Build Patch/Sample Hash Table(s).....Done<0.2278 sec>
- FinalLightFace: 0...1...2...3...4...5...6...7...8...9...10 (9)
- FinalLightFace Done
- Computing detail prop lighting : 0...1...2...3...4...5...6...7...8...9...10
- 0 of 0 (0% of) surface lights went in leaf ambient cubes.
- ThreadComputeLeafAmbient: 0...1...2...3...4...5...6...7...8...9...10 (20)
- Writing leaf ambient...done
- Ready to Finish
-
- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 4/4096 192/196608 ( 0.1%)
- brushes 2795/16384 33540/196608 (17.1%)
- brushsides 22050/163840 176400/1310720 (13.5%)
- planes 18340/65536 366800/1310720 (28.0%)
- vertexes 40739/65536 488868/786432 (62.2%)
- nodes 12851/65536 411232/2097152 (19.6%)
- texinfos 4199/16384 302328/1179648 (25.6%)
- texdata 112/8192 3584/262144 ( 1.4%)
- dispinfos 388/0 68288/0 ( 0.0%)
- disp_verts 38500/0 770000/0 ( 0.0%)
- disp_tris 62720/0 125440/0 ( 0.0%)
- disp_lmsamples 3247764/0 3247764/0 ( 0.0%)
- faces 25815/65536 1445640/3670016 (39.4%)
- hdr faces 0/65536 0/3670016 ( 0.0%)
- origfaces 9985/65536 559160/3670016 (15.2%)
- leaves 12856/65536 411392/2097152 (19.6%)
- leaffaces 29488/65536 58976/131072 (45.0%)
- leafbrushes 9591/65536 19182/131072 (14.6%)
- areas 2/1024 16/8192 ( 0.2%)
- surfedges 164253/512000 657012/2048000 (32.1%)
- edges 96390/256000 385560/1024000 (37.7%)
- LDR worldlights 131/8192 11528/720896 ( 1.6%)
- HDR worldlights 0/8192 0/720896 ( 0.0%)
- leafwaterdata 0/32768 0/393216 ( 0.0%)
- waterstrips 3672/32768 36720/327680 (11.2%)
- waterverts 0/65536 0/786432 ( 0.0%)
- waterindices 58146/65536 116292/131072 (88.7%) VERY FULL!
- cubemapsamples 0/1024 0/16384 ( 0.0%)
- overlays 0/8192 0/2883584 ( 0.0%)
- LDR lightdata [variable] 31761760/0 ( 0.0%)
- HDR lightdata [variable] 0/0 ( 0.0%)
- visdata [variable] 3653978/16777216 (21.8%)
- entdata [variable] 104624/393216 (26.6%)
- LDR ambient table 12856/65536 51424/262144 (19.6%)
- HDR ambient table 12856/65536 51424/262144 (19.6%)
- LDR leaf ambient 62658/65536 1754424/1835008 (95.6%) VERY FULL!
- HDR leaf ambient 12856/65536 359968/1835008 (19.6%)
- occluders 0/0 0/0 ( 0.0%)
- occluder polygons 0/0 0/0 ( 0.0%)
- occluder vert ind 0/0 0/0 ( 0.0%)
- detail props [variable] 1/42566960 ( 0.0%)
- dtl prp lght [variable] 1/4 (25.0%)
- HDR dtl prp lght [variable] 1/4 (25.0%)
- static props [variable] 1/78596 ( 0.0%)
- pakfile [variable] 51849/0 ( 0.0%)
- physics [variable] 8188950/4194304 (195.2%) VERY FULL!
- physics terrain [variable] 0/1048576 ( 0.0%)
-
- Level flags = 0
-
- Total triangle count: 72624
- Writing e:\gmod maps\rp_MWS_Bahmut.bsp
- 4 minutes, 41 seconds elapsed
-
- ** Executing...
- ** Command: Copy File
- ** Parameters: "E:\Gmod maps\rp_MWS_Bahmut.bsp" "G:\Steam\steamapps\common\GarrysMod\garrysmod\maps\rp_MWS_Bahmut.bsp"
-
-
- ** Executing...
- ** Command: "G:\Steam\steamapps\common\GarrysMod\hl2.exe"
- ** Parameters: -game "G:\Steam\steamapps\common\GarrysMod\garrysmod" +map "rp_MWS_Bahmut" -steam
-
-
-
Обнаруженные ошибки
[Файл]: cached version doesn't exist
Ошибка не влияет на процесс компиляции. В одном из файлов (файл текстуры, модели, и т.д.) присутствует синтаксическая ошибка, поэтому этот файл будет игнорироваться
zero area child patch
Несущественная ошибка. VRAD не может обработать освещение для одной из сторон, потому что она имеет неправильную форму. Поищите браши с неправильной формой, используя Alt+P или кордонное выделение (Cordon Tools)
NODRAW on terrain surface!
Одна из сторон дисплейсмента покрыта текстурой NODRAW. Перекрасьте его, иначе текстура на дисплейсменте будет отображаться некорректно
Material not found!: [Имя текстуры]
Одной или нескольких из наложенных текстур не существует. Такие текстуры отобразятся в виде эмо-сетки. Ошибку можно игнорировать, если в игре всё отображается нормально, в противном случае лучше поменять её на существующую или проверить правильность путей к текстурам
Material [Имя текстуры] not found
Одной из наложенных текстур не существует. Такая текстура отобразится в виде эмо-сетки. Ошибку можно игнорировать, если в игре всё отображается нормально, в противном случае лучше поменять её на существующую
make_triangles:calc_triangle_representation: Cannot convert
Это ошибка возникает из-за некоторых моделей, которые имеют неправильную или очень сложную структуру. Модель в игре не отобразиться. Лучше всего поменять модель или отредактировать её
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near ([Координаты])
Компилятор не может найти подходящее брашу соответствие с ареапорталом. Это бывает из-за утечки или из-за слишком большого/сложного пространства. Не критическая ошибка, объект может отображаться некорректно, но на компиляцию это никак не повлияет. Попробуйте оптимизировать карту или сделать её поменьше
Can't load skybox file [Имя файла] to build the default cubemap!
Текстура неба, которую вы используете, некорректна или не существует (такое может быть, если Вы ввели неправильное имя скайбокса). Также такая ошибка появляется, если у текстуры неба нет дополнительного варианта для HDR. Небо на карте с такой ошибкой может отображаться некорректно
degenerate face
Подобная ошибка возникает, если 2 вершины одного из брашей совпадают или 3 вершины находятся на одной линии. У объекта с ошибкой может неправильно просчитаться освещение, но на компиляцию это никак не влияет
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