Вернуться к главной странице проверки
Проверенный лог
-
-
- ** Executing...
- ** Command: "E:\commaps\Ultimate SSDK NEW\SourceSDK\bin\ep1\bin\vbsp.exe"
- ** Parameters: -game "E:\commaps\Ultimate SSDK NEW\Source Engine 2006\cstrike" "E:\commaps\Ultimate SSDK NEW\Source Engine 2006\cstrike\maps\1lemitobhod\nuke\Nuke [Compatibility Version 1.37.8.8]\de_nuke_csgo_cssold"
-
- Valve Software - vbsp.exe (Dec 11 2006)
- 16 threads
- materialPath: E:\commaps\Ultimate SSDK NEW\Source Engine 2006\cstrike\materials
- Loading E:\commaps\Ultimate SSDK NEW\Source Engine 2006\cstrike\maps\1lemitobhod\nuke\Nuke [Compatibility Version 1.37.8.8]\de_nuke_csgo_cssold.vmf
- Can't find surfaceprop glassfloor for material GLASS/HR_G/HR_GLASS_PANEL_001B, using default
- Can't find surfaceprop glassfloor for material GLASS/HR_G/HR_GLASS_PANEL_001, using default
- fixing up env_cubemap materials on brush sides...
- ProcessBlock_Thread: 0...1...2...3...4...5...6...7...8...9...10 (0)
- ProcessBlock_Thread: 0...1...2...3...4...5...6...7...8...9...10 (0)
- Processing areas...done (0)
- Building Faces...done (0)
- Chop Details...done (0)
- Find Visible Detail Sides...
- Merged 2638 detail faces...done (0)
- Merging details...done (1)
- FixTjuncs...
- PruneNodes...
- WriteBSP...
- done (0)
- writing E:\commaps\Ultimate SSDK NEW\Source Engine 2006\cstrike\maps\1lemitobhod\nuke\Nuke [Compatibility Version 1.37.8.8]\de_nuke_csgo_cssold.prt...done (0)
- Creating default cubemaps for env_cubemap using skybox materials:
- skybox/nukeblank*.vmt
- Run buildcubemaps in the engine to get the correct cube maps.
-
- No such variable "$hdrbasetexture" for material "skybox/nukeblankrt"
-
Can't load skybox file skybox/nukeblank to build the default cubemap!
-
Finding displacement neighbors...
- Finding lightmap sample positions...
- Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
- Building Physics collision data...
- done (1) (1704182 bytes)
- Error loading studio model "models/props/autocombine/de_nuke/_autocombine_curbs_12.mdl"!
- Error loading studio model "models/props/autocombine/de_nuke/_autocombine_metal_roof_trim_63.mdl"!
- Error loading studio model "models/props/autocombine/de_nuke/_autocombine_metal_ladder_227.mdl"!
- Error loading studio model "models/props/autocombine/de_nuke/_autocombine_curbs_228.mdl"!
- Error loading studio model "models/props/autocombine/de_nuke/_autocombine_curbs_229.mdl"!
- Error loading studio model "models/props/autocombine/de_nuke/_autocombine_curbs_231.mdl"!
- Error loading studio model "models/n1ftesh/metal_door_frame_001_8.mdl"!
- Error loading studio model "models/n1ftesh/metal_door_001_lock_low.mdl"!
- Error loading studio model "models/props/autocombine/de_nuke/_autocombine_metal_pipe_480.mdl"!
- Error loading studio model "models/n1ftesh/chainlink_fence_gate_002_128.mdl"!
- Error loading studio model "models/n1ftesh/chainlink_fence_001b_256.mdl"!
- Error loading studio model "models/props/autocombine/de_nuke/_autocombine_airduct_hvac_511.mdl"!
- Error loading studio model "models/props/autocombine/de_nuke/_autocombine_airduct_hvac_513.mdl"!
- Error loading studio model "models/props/autocombine/de_nuke/_autocombine_airduct_hvac_562.mdl"!
- Error loading studio model "models/props/autocombine/de_nuke/_autocombine_web_joist_568.mdl"!
- Error loading studio model "models/n1ftesh/metal_crate_001_128x112x256_b.mdl"!
- Error loading studio model "models/n1ftesh/metal_crate_001_128x112x256_corners.mdl"!
- Error loading studio model "models/n1ftesh/metal_crate_002_76_c.mdl"!
- Error loading studio model "models/n1ftesh/metal_crate_003_48_b.mdl"!
- Error loading studio model "models/props/autocombine/de_nuke/_autocombine_airduct_hvac_603.mdl"!
- Error loading studio model "models/n1ftesh/nuke_light_fixture.mdl"!
- Error loading studio model "models/n1ftesh/nuke_reactor_vessel_head.mdl"!
- Error loading studio model "models/n1ftesh/nuke_silo_002a.mdl"!
- Error loading studio model "models/props/autocombine/de_nuke/_autocombine_web_joist_608.mdl"!
- Error loading studio model "models/props/autocombine/de_nuke/_autocombine_web_joist_611.mdl"!
- Error loading studio model "models/n1ftesh/nuke_industrial_rail_001_256.mdl"!
- Error loading studio model "models/n1ftesh/web_joist_support_001_base.mdl"!
- Error loading studio model "models/props/autocombine/de_nuke/_autocombine_web_joist_635.mdl"!
- Error loading studio model "models/n1ftesh/nuke_ceiling_light.mdl"!
- Error loading studio model "models/n1ftesh/rollup_door_001_mechanism_192.mdl"!
- Error loading studio model "models/n1ftesh/rollup_door_001_button.mdl"!
- Error loading studio model "models/n1ftesh/rollup_door_001_base_256.mdl"!
- Error loading studio model "models/n1ftesh/sign_caution_heavy_machinery_001.mdl"!
- Error loading studio model "models/n1ftesh/sign_caution_fork_lift_trucks_001.mdl"!
- Error loading studio model "models/n1ftesh/rollup_door_001_base_192.mdl"!
- Error loading studio model "models/props/autocombine/de_nuke/_autocombine_metal_pipe_638.mdl"!
- Error loading studio model "models/n1ftesh/nuke_spent_fuel_pool_drain.mdl"!
- Error loading studio model "models/n1ftesh/metal_crate_002_64_low.mdl"!
- Error loading studio model "models/n1ftesh/metal_door_002.mdl"!
- Error loading studio model "models/n1ftesh/metal_door_002_window.mdl"!
- Error loading studio model "models/props/autocombine/de_nuke/_autocombine_web_joist_646.mdl"!
- Error loading studio model "models/n1ftesh/window_001_spacer.mdl"!
- Error loading studio model "models/n1ftesh/window_001_384.mdl"!
- Error loading studio model "models/n1ftesh/window_001_24.mdl"!
- Error loading studio model "models/n1ftesh/nuke_industrial_upper_column_002.mdl"!
- Error loading studio model "models/props/autocombine/de_nuke/_autocombine_web_joist_652.mdl"!
- Error loading studio model "models/n1ftesh/nuke_industrial_upper_column_003.mdl"!
- Error loading studio model "models/n1ftesh/nuke_fluorescent_light_attachment.mdl"!
- Error loading studio model "models/n1ftesh/nuke_twin_spot_02b.mdl"!
- Error loading studio model "models/n1ftesh/nuke_fluorescent_light_64.mdl"!
- Error loading studio model "models/n1ftesh/nuke_fluorescent_light_cable_32.mdl"!
- Error loading studio model "models/n1ftesh/metal_door_double_frame_001_16.mdl"!
- Error loading studio model "models/n1ftesh/window_001_48.mdl"!
- Error loading studio model "models/n1ftesh/window_001_768.mdl"!
- Error loading studio model "models/n1ftesh/window_001_96.mdl"!
- Error loading studio model "models/n1ftesh/nuke_industrial_electrical_panel_001B_small.mdl"!
- Error loading studio model "models/props/autocombine/de_nuke/_autocombine_airduct_hvac_656.mdl"!
- Error loading studio model "models/n1ftesh/nuke_electric_panel01.mdl"!
- Error loading studio model "models/n1ftesh/sign_danger_high_voltage_001_small.mdl"!
- Error loading studio model "models/n1ftesh/ac_powerbox_small.mdl"!
- Error loading studio model "models/n1ftesh/metal_crate_002_76_d.mdl"!
- Error loading studio model "models/n1ftesh/metal_door_002b_window.mdl"!
- Error loading studio model "models/n1ftesh/metal_door_002b_lock.mdl"!
- Error loading studio model "models/n1ftesh/nuke_sign_crane.mdl"!
- Error loading studio model "models/n1ftesh/nuke_sign_craneaccess.mdl"!
- Error loading studio model "models/n1ftesh/nuke_fire_extinguisher.mdl"!
- Error loading studio model "models/n1ftesh/sign_fire_extinguisher_002.mdl"!
- Error loading studio model "models/n1ftesh/nuke_sign_arrow_right.mdl"!
- Error loading studio model "models/n1ftesh/nuke_sign_arrow_left.mdl"!
- Error loading studio model "models/n1ftesh/nuke_sign_c.mdl"!
- Error loading studio model "models/n1ftesh/nuke_sign_e1.mdl"!
- Error loading studio model "models/n1ftesh/nuke_sign_04.mdl"!
- Error loading studio model "models/n1ftesh/nuke_sign_blank.mdl"!
- Error loading studio model "models/n1ftesh/nuke_sign_garage.mdl"!
- Error loading studio model "models/n1ftesh/nuke_sign_hut.mdl"!
- Error loading studio model "models/n1ftesh/nuke_sign_storage.mdl"!
- Error loading studio model "models/n1ftesh/nuke_sign_mini.mdl"!
- Error loading studio model "models/n1ftesh/rollup_door_001_frame_192x128x8.mdl"!
- Error loading studio model "models/n1ftesh/nuke_industrial_upper_vent_top_001.mdl"!
- Error loading studio model "models/props/autocombine/de_nuke/_autocombine_airduct_hvac_671.mdl"!
- Error loading studio model "models/n1ftesh/metal_pipe_001_straight_128.mdl"!
- Error loading studio model "models/n1ftesh/metal_pipe_001_wallcap.mdl"!
- Error loading studio model "models/props/autocombine/de_nuke/_autocombine_metal_pipe_672.mdl"!
- Error loading studio model "models/n1ftesh/nuke_roof_cap_01_large.mdl"!
- Error loading studio model "models/n1ftesh/window_001_192.mdl"!
- Error loading studio model "models/n1ftesh/nuke_industrial_electrical_panel_001_small.mdl"!
- Error loading studio model "models/n1ftesh/nuke_sign_02.mdl"!
- Error loading studio model "models/n1ftesh/nuke_industrial_upper_column_001c.mdl"!
- Error loading studio model "models/n1ftesh/metal_pipe_001_straight_64.mdl"!
- Error loading studio model "models/n1ftesh/nuke_industrial_upper_column_001b.mdl"!
- Error loading studio model "models/props/autocombine/de_nuke/_autocombine_metal_ladder_684.mdl"!
- Error loading studio model "models/props/autocombine/de_nuke/_autocombine_metal_ladder_686.mdl"!
- Error loading studio model "models/n1ftesh/window_001_endcap_002.mdl"!
- Error loading studio model "models/n1ftesh/nuke_electric_panel02_small.mdl"!
- Error loading studio model "models/n1ftesh/sign_notice_001.mdl"!
- Error loading studio model "models/n1ftesh/sign_caution_moving_machinery_001_small.mdl"!
- Error loading studio model "models/n1ftesh/sign_caution_radioactive_waste_001_small.mdl"!
- Error loading studio model "models/n1ftesh/nuke_hard_hat_hanging.mdl"!
- Error loading studio model "models/n1ftesh/nuke_hard_hat_rack_small.mdl"!
- Error loading studio model "models/n1ftesh/nuke_industrial_rail_002_1024.mdl"!
- Error loading studio model "models/n1ftesh/nuke_roof_ac03_low.mdl"!
- Error loading studio model "models/n1ftesh/nuke_ac_base01.mdl"!
- Error loading studio model "models/n1ftesh/metal_crate_004_32x64.mdl"!
- Error loading studio model "models/n1ftesh/nuke_industrial_upper_ramp_001.mdl"!
- Error loading studio model "models/n1ftesh/rollup_door_001_frame_256x224x8.mdl"!
- Error loading studio model "models/n1ftesh/nuke_industrial_rail_002_32.mdl"!
- Error loading studio model "models/n1ftesh/gas_meter_pipe_32.mdl"!
- Error loading studio model "models/n1ftesh/gas_meter_01.mdl"!
- Error loading studio model "models/n1ftesh/gas_meter_set_02.mdl"!
- Error loading studio model "models/n1ftesh/gas_meter_pipe_64.mdl"!
- Error loading studio model "models/n1ftesh/gas_meter_pipe_bend.mdl"!
- Error loading studio model "models/n1ftesh/nuke_upper_crane_platform_02b.mdl"!
- Error loading studio model "models/props/autocombine/de_nuke/_autocombine_metal_railing_705.mdl"!
- Error loading studio model "models/n1ftesh/nuke_hard_hat_rack.mdl"!
- Error loading studio model "models/n1ftesh/sign_saftey_helmet_001.mdl"!
- Error loading studio model "models/n1ftesh/nuke_bell_light.mdl"!
- Error loading studio model "models/n1ftesh/nuke_bell_light_attachment.mdl"!
- Error loading studio model "models/props/autocombine/de_nuke/_autocombine_web_joist_707.mdl"!
- Error loading studio model "models/n1ftesh/rollup_door_001_mechanism_256.mdl"!
- Error loading studio model "models/n1ftesh/metal_crate_002_76_b.mdl"!
- Error loading studio model "models/n1ftesh/nuke_industrial_upper_column_001.mdl"!
- Error loading studio model "models/n1ftesh/sign_caution_overhead_crane_001_small.mdl"!
- Error loading studio model "models/n1ftesh/nuke_industrial_rail_002_128.mdl"!
- Error loading studio model "models/n1ftesh/nuke_industrial_upper_crane_001e.mdl"!
- Error loading studio model "models/n1ftesh/nuke_industrial_upper_crane_001a_new.mdl"!
- Error loading studio model "models/n1ftesh/nuke_industrial_upper_crane_001b_new.mdl"!
- Error loading studio model "models/n1ftesh/nuke_floor_hatch_flat_32.mdl"!
- Error loading studio model "models/n1ftesh/nuke_industrial_upper_beam_001.mdl"!
- Error loading studio model "models/n1ftesh/sign_caution_overhead_crane_001.mdl"!
- Error loading studio model "models/n1ftesh/sign_caution_radiation_controlled_area_001.mdl"!
- Error loading studio model "models/n1ftesh/nuke_industrial_upper_crane_001d.mdl"!
- Error loading studio model "models/n1ftesh/nuke_sign_d1.mdl"!
- Error loading studio model "models/n1ftesh/nuke_bombsite_target_01.mdl"!
- Error loading studio model "models/n1ftesh/nuke_bombsite_trolley.mdl"!
- Error loading studio model "models/n1ftesh/nuke_electric_panel02.mdl"!
- Error loading studio model "models/n1ftesh/nuke_industrial_upper_platform_001c.mdl"!
- Error loading studio model "models/n1ftesh/metal_crate_003_48_d.mdl"!
-
Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
- Water found with no water_lod_control entity, creating a default one.
- Compacting texture/material tables...
- Reduced 6059 texinfos to 4039
- Reduced 133 texdatas to 129 (4884 bytes to 4761)
- Writing E:\commaps\Ultimate SSDK NEW\Source Engine 2006\cstrike\maps\1lemitobhod\nuke\Nuke [Compatibility Version 1.37.8.8]\de_nuke_csgo_cssold.bsp
- 3 seconds elapsed
-
- ** Executing...
- ** Command: "E:\commaps\Ultimate SSDK NEW\SourceSDK\bin\ep1\bin\vvis.exe"
- ** Parameters: -game "E:\commaps\Ultimate SSDK NEW\Source Engine 2006\cstrike" -fast "E:\commaps\Ultimate SSDK NEW\Source Engine 2006\cstrike\maps\1lemitobhod\nuke\Nuke [Compatibility Version 1.37.8.8]\de_nuke_csgo_cssold"
-
- Valve Software - vvis.exe (Nov 8 2007)
- fastvis = true
-
16 threads
- reading e:\commaps\ultimate ssdk new\source engine 2006\cstrike\maps\1lemitobhod\nuke\nuke [compatibility version 1.37.8.8]\de_nuke_csgo_cssold.bsp
- reading e:\commaps\ultimate ssdk new\source engine 2006\cstrike\maps\1lemitobhod\nuke\nuke [compatibility version 1.37.8.8]\de_nuke_csgo_cssold.prt
- 1691 portalclusters
- 4777 numportals
- BasePortalVis: 0...1...2...3...4...5...6...7...8...9...10 (0)
- Optimized: 138750 visible clusters (0.00%)
- Total clusters visible: 1254161
- Average clusters visible: 741
- Building PAS...
- Average clusters audible: 1516
- visdatasize:617304 compressed from 730512
- writing e:\commaps\ultimate ssdk new\source engine 2006\cstrike\maps\1lemitobhod\nuke\nuke [compatibility version 1.37.8.8]\de_nuke_csgo_cssold.bsp
- 0 seconds elapsed
-
- ** Executing...
- ** Command: "E:\commaps\Ultimate SSDK NEW\SourceSDK\bin\ep1\bin\vrad.exe"
- ** Parameters: -game "E:\commaps\Ultimate SSDK NEW\Source Engine 2006\cstrike" -noextra "E:\commaps\Ultimate SSDK NEW\Source Engine 2006\cstrike\maps\1lemitobhod\nuke\Nuke [Compatibility Version 1.37.8.8]\de_nuke_csgo_cssold"
-
- Valve Software - vrad.exe SSE (Nov 8 2007)
- ----- Radiosity Simulator ----
- 16 threads
- [Reading texlights from 'lights.rad']
- unknown light specifier type - props/de_ruins/treemid01.mdl
- unknown light specifier type - props/de_ruins/treebig02.mdl
- ERROR: Duplication of 'forcetextureshadow' in file 'lights.rad'!
- unknown light specifier type - props/de_ruins/treebig01.mdl
- ERROR: Duplication of 'forcetextureshadow' in file 'lights.rad'!
- unknown light specifier type - props/de_ruins/treesmall01.mdl
- ERROR: Duplication of 'forcetextureshadow' in file 'lights.rad'!
- unknown light specifier type - props_foliage/bushes_tropical_straight01.mdl
- ERROR: Duplication of 'forcetextureshadow' in file 'lights.rad'!
- unknown light specifier type - props_foliage/aztec_jungleplants_01.mdl
- ERROR: Duplication of 'forcetextureshadow' in file 'lights.rad'!
- unknown light specifier type - props/de_ruins/palm01.mdl
- ERROR: Duplication of 'forcetextureshadow' in file 'lights.rad'!
- [7 texlights parsed from 'lights.rad']
-
- Loading e:\commaps\ultimate ssdk new\source engine 2006\cstrike\maps\1lemitobhod\nuke\nuke [compatibility version 1.37.8.8]\de_nuke_csgo_cssold.bsp
- 9617 faces
- 4 degenerate faces
-
1656035 square feet [238469072.00 square inches]
- 706 displacements
- 683345 square feet [98401720.00 square inches]
- 9613 patches before subdivision
- 129428 patches after subdivision
- 224 direct lights
- BuildFacelights: 0...1...2...3...4...5...6...7...8...9...10 (14)
- BuildVisLeafs: 0...1...2...3...4...5...6...7...8...9...10 (14)
- transfers 14333063, max 1018
- transfer lists: 109.4 megs
- GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
- Bounce #1 added RGB(1097881, 1262122, 1263105)
- GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
- Bounce #2 added RGB(301197, 342074, 329109)
- GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
- Bounce #3 added RGB(100909, 103232, 93147)
- GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
- Bounce #4 added RGB(41726, 36531, 30792)
- GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
- Bounce #5 added RGB(18976, 13468, 10569)
- GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
- Bounce #6 added RGB(9501, 5348, 3946)
- GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
- Bounce #7 added RGB(5020, 2200, 1537)
- GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
- Bounce #8 added RGB(2768, 953, 644)
- GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
- Bounce #9 added RGB(1562, 422, 279)
- GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
- Bounce #10 added RGB(898, 197, 132)
- GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
- Bounce #11 added RGB(521, 92, 63)
- GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
- Bounce #12 added RGB(305, 46, 33)
- GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
- Bounce #13 added RGB(179, 23, 17)
- GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
- Bounce #14 added RGB(106, 13, 10)
- GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (1)
- Bounce #15 added RGB(63, 7, 6)
- GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
- Bounce #16 added RGB(37, 4, 4)
- GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
- Bounce #17 added RGB(22, 2, 2)
- GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
- Bounce #18 added RGB(13, 1, 2)
- GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
- Bounce #19 added RGB(8, 1, 1)
- GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
- Bounce #20 added RGB(5, 1, 1)
- GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
- Bounce #21 added RGB(3, 0, 0)
- GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
- Bounce #22 added RGB(2, 0, 0)
- GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
- Bounce #23 added RGB(1, 0, 0)
- GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
- Bounce #24 added RGB(1, 0, 0)
- Build Patch/Sample Hash Table(s).....Done<0.0379 sec>
- FinalLightFace: 0...1...2...3...4...5...6...7...8...9...10 (0)
- FinalLightFace Done
- 0 of 0 (0% of) surface lights went in leaf ambient cubes.
- ComputePerLeafAmbientLighting: 0...1...2...3...4...5...6...7...8...9...10
- Ready to Finish
-
- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 99/1024 4752/49152 ( 9.7%)
- brushes 5244/8192 62928/98304 (64.0%)
- brushsides 33916/65536 271328/524288 (51.8%)
- planes 9834/65536 196680/1310720 (15.0%)
- vertexes 27182/65536 326184/786432 (41.5%)
- nodes 4422/65536 141504/2097152 ( 6.7%)
- texinfos 4039/12288 290808/884736 (32.9%)
- texdata 129/2048 4128/65536 ( 6.3%)
- dispinfos 706/0 124256/0 ( 0.0%)
- disp_verts 23930/0 478600/0 ( 0.0%)
- disp_tris 33440/0 66880/0 ( 0.0%)
- disp_lmsamples 1037802/0 1037802/0 ( 0.0%)
- faces 9617/65536 538552/3670016 (14.7%)
- hdr faces 0/65536 0/3670016 ( 0.0%)
- origfaces 7244/65536 405664/3670016 (11.1%)
- leaves 4522/65536 144704/2097152 ( 6.9%)
- leaffaces 11934/65536 23868/131072 (18.2%)
- leafbrushes 9712/65536 19424/131072 (14.8%)
- areas 29/256 232/2048 (11.3%)
- surfedges 76997/512000 307988/2048000 (15.0%)
- edges 54538/256000 218152/1024000 (21.3%)
- LDR worldlights 224/8192 19712/720896 ( 2.7%)
- HDR worldlights 0/8192 0/720896 ( 0.0%)
- waterstrips 1702/32768 17020/327680 ( 5.2%)
- waterverts 0/65536 0/786432 ( 0.0%)
- waterindices 35496/65536 70992/131072 (54.2%)
- cubemapsamples 0/1024 0/16384 ( 0.0%)
- overlays 0/512 0/180224 ( 0.0%)
- LDR lightdata [variable] 3832052/0 ( 0.0%)
- HDR lightdata [variable] 0/0 ( 0.0%)
- visdata [variable] 617304/16777216 ( 3.7%)
- entdata [variable] 127921/393216 (32.5%)
- LDR leaf ambient 4522/65536 108528/1572864 ( 6.9%)
- HDR leaf ambient 0/65536 0/1572864 ( 0.0%)
- occluders 8/0 320/0 ( 0.0%)
- occluder polygons 13/0 156/0 ( 0.0%)
- occluder vert ind 56/0 224/0 ( 0.0%)
- detail props [variable] 1/12 ( 8.3%)
- static props [variable] 1/410 ( 0.2%)
- pakfile [variable] 5476/0 ( 0.0%)
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- Level flags = 0
-
- Win32 Specific Data:
- physics [variable] 1704182/4194304 (40.6%)
- ==== Total Win32 BSP file data space used: 11168323 bytes ====
-
- Total triangle count: 28780
- Writing e:\commaps\ultimate ssdk new\source engine 2006\cstrike\maps\1lemitobhod\nuke\nuke [compatibility version 1.37.8.8]\de_nuke_csgo_cssold.bsp
- 31 seconds elapsed
-
- ** Executing...
- ** Command: Copy File
- ** Parameters: "E:\commaps\Ultimate SSDK NEW\Source Engine 2006\cstrike\maps\1lemitobhod\nuke\Nuke [Compatibility Version 1.37.8.8]\de_nuke_csgo_cssold.bsp" "E:\commaps\Ultimate SSDK NEW\Source Engine 2006\cstrike\maps\de_nuke_csgo_cssold.bsp"
-
-
-
Обнаруженные ошибки
fastvis = true
Это скорее предупреждение, чем ошибка. Оно означает, что компиляция VVIS происходит в быстром режиме (параметр -fast). В результате такой компиляции карта будет не до конца оптимизирована, могут возникнуть сбои или некорректная работа каких-либо объектов на карте. Но иногда без параметра -fast компилятор не может завершить свою работу (зависает, долго компилирует), это связано с плохой оптимизацией карты
No such variable hdrbasetexture for material
HDR-вариант неба, прописанный в параметре hdrbasetexture, на самом деле не является HDR-текстурой. Переделайте текстуру или выберите другое небо, иначе в HDR-режиме небо может отображаться некорректно
Error loading studio model [Имя модели]!
На карте есть prop-энтити, которой не присвоено имя модели (или данная модель не существует/является нерабочей). Объект с данной ошибкой в игре не отобразится. Чтобы исправить её, перейдите к prop-объекту и укажите в его параметре Model имя модели
Can't load skybox file [Имя файла] to build the default cubemap!
Текстура неба, которую вы используете, некорректна или не существует (такое может быть, если Вы ввели неправильное имя скайбокса). Также такая ошибка появляется, если у текстуры неба нет дополнительного варианта для HDR. Небо на карте с такой ошибкой может отображаться некорректно
degenerate face
Подобная ошибка возникает, если 2 вершины одного из брашей совпадают или 3 вершины находятся на одной линии. У объекта с ошибкой может неправильно просчитаться освещение, но на компиляцию это никак не влияет
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