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Проверенный лог
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- Running command:
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- cd "C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\bin"
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- Running command:
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- "C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\bin\vbsp.exe" -game "C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike" "C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.vmf"
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- Valve Software - vbsp.exe (Jun 23 2021)
- 12 threads
- materialPath: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\materials
- Loading C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.vmf
- ConVarRef mat_reduceparticles doesn't point to an existing ConVar
- Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\custom\battlefield 3 ak-74m\gameinfo.txt
- fixing up env_cubemap materials on brush sides...
- ProcessBlock_Thread: 0...1...2...3...4...5...6...7...8...9...10 (0)
- ProcessBlock_Thread: 0...1...2...3...4...5...6...7...8...9...10 (0)
- Processing areas...done (0)
- Building Faces...done (1)
- Chop Details...done (0)
- Find Visible Detail Sides...
- Merged 360 detail faces...done (0)
- Merging details...done (0)
- FixTjuncs...
- PruneNodes...
- WriteBSP...
- done (0)
- writing C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\download\maps\zm_minecraft_dt_b1.prt...Building visibility clusters...
- done (0)
- Too many brush models in map, max = 1024
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- Command failed with return code 0x1!
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- ** Screenshot the WHOLE window when showing this compile log
- ** Or upload the .log file generated beside your VMF
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Обнаруженные ошибки
[Имя карты].vmf
Название карты содержит пробел, из-за чего она, скорее всего, не запустится. Переименуйте карту, удалив пробел или заменив его символом _
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