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Проверенный лог
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- materialPath: C:\Program Files (x86)\Steam\steamapps\common\GarrysMod\garrysmod\materials
- Loading C:\Users\Public\Documents\gm_kolodets.vmf
- fixing up env_cubemap materials on brush sides...
- ProcessBlock_Thread: 0...1...2...3...4...5...6...7...8...9...10 (0)
- ProcessBlock_Thread: 0...1...2...3...4...5...6...7...8...9...10 (0)
- Processing areas...done (0)
- Building Faces...done (0)
- Chop Details...done (0)
- Find Visible Detail Sides...done (0)
- Merging details...done (0)
- FixTjuncs...
- PruneNodes...
- WriteBSP...
- done (0)
- writing C:\Users\Public\Documents\gm_kolodets.prt...
- Building visibility clusters...
- done (0)
- Creating default LDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day03_02*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- *** Error: Skybox vtf files for skybox/sky_day03_02 weren't compiled with the same size texture and/or same flags!
- Can't load skybox file skybox/sky_day03_02 to build the default cubemap!
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Finding displacement neighbors...
- Finding lightmap sample positions...
- Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
- Building Physics collision data...
- done (0) (83608 bytes)
- Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
- Compacting texture/material tables...
- Reduced 259 texinfos to 255
- Reduced 15 texdatas to 15 (350 bytes to 350)
- Writing C:\Users\Public\Documents\gm_kolodets.bsp
- 0 seconds elapsed
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- 8 threads
- reading c:\users\public\documents\gm_kolodets.bsp
- reading c:\users\public\documents\gm_kolodets.prt
- 549 portalclusters
- 1827 numportals
- BasePortalVis: 0...1...2...3...4...5...6...7...8...9...10 (0)
- PortalFlow: 0...1...2...3...4...5...6...7...8...9...10 (10)
- Optimized: 529 visible clusters (0.26%)
- Total clusters visible: 204216
- Average clusters visible: 371
- Building PAS...
- Average clusters audible: 549
- visdatasize:80773 compressed from 79056
- writing c:\users\public\documents\gm_kolodets.bsp
- 10 seconds elapsed
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- [Reading texlights from 'lights.rad']
- [45 texlights parsed from 'lights.rad']
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- Loading c:\users\public\documents\gm_kolodets.bsp
- PREP OK
- 2230 faces
- 620350 square feet [89330512.00 square inches]
- 0 Displacements
- 0 Square Feet [0.00 Square Inches]
- 2230 patches before subdivision
- 31762 patches after subdivision
- 2 direct lights
- BuildFacelights: 0...1...2...3...4...5...6...7...8...9...10 (0)
- BuildVisLeafs: 0...1...2...3...4...5...6...7...8...9...10 (1)
- transfers 3338620, max 1066
- transfer lists: 25.5 megs
- GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
- Bounce #1 added RGB(19152, 18001, 16087)
- GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
- Bounce #2 added RGB(4705, 4112, 3354)
- GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
- Bounce #3 added RGB(1176, 952, 714)
- GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
- Bounce #4 added RGB(340, 255, 176)
- GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
- Bounce #5 added RGB(98, 68, 43)
- GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
- Bounce #6 added RGB(30, 19, 11)
- GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
- Bounce #7 added RGB(9, 5, 3)
- GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
- Bounce #8 added RGB(3, 2, 1)
- GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
- Bounce #9 added RGB(1, 0, 0)
- Build Patch/Sample Hash Table(s).....Done<0.0071 sec>
- FinalLightFace: 0...1...2...3...4...5...6...7...8...9...10 (1)
- FinalLightFace Done
- 0 of 0 (0% of) surface lights went in leaf ambient cubes.
- ThreadComputeLeafAmbient: 0...1...2...3...4...5...6...7...8...9...10 (0)
- Writing leaf ambient...done
- Ready to Finish
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- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 1/4096 48/196608 ( 0.0%)
- brushes 233/65535 2796/786420 ( 0.4%)
- brushsides 1398/655350 11184/5242800 ( 0.2%)
- planes 412/65536 8240/1310720 ( 0.6%)
- vertexes 3062/65536 36744/786432 ( 4.7%)
- nodes 1068/65536 34176/2097152 ( 1.6%)
- texinfos 255/16384 18360/1179648 ( 1.6%)
- texdata 15/8192 480/262144 ( 0.2%)
- dispinfos 0/0 0/0 ( 0.0%)
- disp_verts 0/0 0/0 ( 0.0%)
- disp_tris 0/0 0/0 ( 0.0%)
- disp_lmsamples 0/0 0/0 ( 0.0%)
- faces 2230/65536 124880/3670016 ( 3.4%)
- hdr faces 0/65536 0/3670016 ( 0.0%)
- origfaces 1048/65536 58688/3670016 ( 1.6%)
- leaves 1070/65536 34240/2097152 ( 1.6%)
- leaffaces 2569/65536 5138/131072 ( 3.9%)
- leafbrushes 591/65536 1182/131072 ( 0.9%)
- areas 2/1024 16/8192 ( 0.2%)
- surfedges 14570/512000 58280/2048000 ( 2.8%)
- edges 7733/256000 30932/1024000 ( 3.0%)
- LDR worldlights 2/8192 176/720896 ( 0.0%)
- HDR worldlights 0/8192 0/720896 ( 0.0%)
- leafwaterdata 0/32768 0/393216 ( 0.0%)
- waterstrips 119/32768 1190/327680 ( 0.4%)
- waterverts 0/65536 0/786432 ( 0.0%)
- waterindices 2334/65536 4668/131072 ( 3.6%)
- cubemapsamples 0/1024 0/16384 ( 0.0%)
- overlays 0/8192 0/2883584 ( 0.0%)
- LDR lightdata [variable] 1279868/0 ( 0.0%)
- HDR lightdata [variable] 0/0 ( 0.0%)
- visdata [variable] 80773/16777216 ( 0.5%)
- entdata [variable] 42022/393216 (10.7%)
- LDR ambient table 1070/65536 4280/262144 ( 1.6%)
- HDR ambient table 1070/65536 4280/262144 ( 1.6%)
- LDR leaf ambient 3233/65536 90524/1835008 ( 4.9%)
- HDR leaf ambient 1070/65536 29960/1835008 ( 1.6%)
- occluders 0/0 0/0 ( 0.0%)
- occluder polygons 0/0 0/0 ( 0.0%)
- occluder vert ind 0/0 0/0 ( 0.0%)
- detail props [variable] 1/12 ( 8.3%)
- static props [variable] 1/12 ( 8.3%)
- pakfile [variable] 8660/0 ( 0.0%)
- physics [variable] 83608/4194304 ( 2.0%)
- physics terrain [variable] 2/1048576 ( 0.0%)
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- Level flags = 0
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- Total triangle count: 5918
- Writing c:\users\public\documents\gm_kolodets.bsp
- 2 seconds elapsed
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- materialPath: C:\Program Files (x86)\Steam\steamapps\common\GarrysMod\garrysmod\materials
- Loading C:\Users\Public\Documents\gm_kolodets.vmf
- fixing up env_cubemap materials on brush sides...
- ProcessBlock_Thread: 0...1...2...3...4...5...6...7...8...9...10 (0)
- ProcessBlock_Thread: 0...1...2...3...4...5...6...7...8...9...10 (0)
- Processing areas...done (0)
- Building Faces...done (0)
- Chop Details...done (0)
- Find Visible Detail Sides...done (0)
- Merging details...done (0)
- FixTjuncs...
- PruneNodes...
- WriteBSP...
- done (0)
- writing C:\Users\Public\Documents\gm_kolodets.prt...
- Building visibility clusters...
- done (0)
- Creating default LDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day03_02*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- *** Error: Skybox vtf files for skybox/sky_day03_02 weren't compiled with the same size texture and/or same flags!
- Can't load skybox file skybox/sky_day03_02 to build the default cubemap!
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Finding displacement neighbors...
- Finding lightmap sample positions...
- Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
- Building Physics collision data...
- done (0) (83608 bytes)
- Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
- Compacting texture/material tables...
- Reduced 259 texinfos to 255
- Reduced 15 texdatas to 15 (350 bytes to 350)
- Writing C:\Users\Public\Documents\gm_kolodets.bsp
- 0 seconds elapsed
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- 8 threads
- reading c:\users\public\documents\gm_kolodets.bsp
- reading c:\users\public\documents\gm_kolodets.prt
- 549 portalclusters
- 1827 numportals
- BasePortalVis: 0...1...2...3...4...5...6...7...8...9...10 (0)
- PortalFlow: 0...1...2...3...4...5...6...7...8...9...10 (11)
- Optimized: 529 visible clusters (0.26%)
- Total clusters visible: 204216
- Average clusters visible: 371
- Building PAS...
- Average clusters audible: 549
- visdatasize:80773 compressed from 79056
- writing c:\users\public\documents\gm_kolodets.bsp
- 11 seconds elapsed
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- [Reading texlights from 'lights.rad']
- [45 texlights parsed from 'lights.rad']
-
- Loading c:\users\public\documents\gm_kolodets.bsp
- PREP OK
- 2230 faces
- 620350 square feet [89330512.00 square inches]
- 0 Displacements
- 0 Square Feet [0.00 Square Inches]
- 2230 patches before subdivision
- 31762 patches after subdivision
- 2 direct lights
- BuildFacelights: 0...1...2...3...4...5...6...7...8...9...10 (0)
- BuildVisLeafs: 0...1...2...3...4...5...6...7...8...9...10 (1)
- transfers 3338620, max 1066
- transfer lists: 25.5 megs
- GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
- Bounce #1 added RGB(38541, 34973, 32544)
- GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
- Bounce #2 added RGB(9255, 7798, 6616)
- GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
- Bounce #3 added RGB(2844, 2215, 1730)
- GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
- Bounce #4 added RGB(837, 605, 433)
- GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
- Bounce #5 added RGB(254, 171, 112)
- GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
- Bounce #6 added RGB(77, 48, 29)
- GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
- Bounce #7 added RGB(23, 14, 7)
- GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
- Bounce #8 added RGB(7, 4, 2)
- GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
- Bounce #9 added RGB(2, 1, 1)
- GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
- Bounce #10 added RGB(1, 0, 0)
- Build Patch/Sample Hash Table(s).....Done<0.0073 sec>
- FinalLightFace: 0...1...2...3...4...5...6...7...8...9...10 (1)
- FinalLightFace Done
- 0 of 0 (0% of) surface lights went in leaf ambient cubes.
- ThreadComputeLeafAmbient: 0...1...2...3...4...5...6...7...8...9...10 (1)
- Writing leaf ambient...done
- Ready to Finish
-
- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 1/4096 48/196608 ( 0.0%)
- brushes 233/65535 2796/786420 ( 0.4%)
- brushsides 1398/655350 11184/5242800 ( 0.2%)
- planes 412/65536 8240/1310720 ( 0.6%)
- vertexes 3062/65536 36744/786432 ( 4.7%)
- nodes 1068/65536 34176/2097152 ( 1.6%)
- texinfos 255/16384 18360/1179648 ( 1.6%)
- texdata 15/8192 480/262144 ( 0.2%)
- dispinfos 0/0 0/0 ( 0.0%)
- disp_verts 0/0 0/0 ( 0.0%)
- disp_tris 0/0 0/0 ( 0.0%)
- disp_lmsamples 0/0 0/0 ( 0.0%)
- faces 2230/65536 124880/3670016 ( 3.4%)
- hdr faces 0/65536 0/3670016 ( 0.0%)
- origfaces 1048/65536 58688/3670016 ( 1.6%)
- leaves 1070/65536 34240/2097152 ( 1.6%)
- leaffaces 2569/65536 5138/131072 ( 3.9%)
- leafbrushes 591/65536 1182/131072 ( 0.9%)
- areas 2/1024 16/8192 ( 0.2%)
- surfedges 14570/512000 58280/2048000 ( 2.8%)
- edges 7733/256000 30932/1024000 ( 3.0%)
- LDR worldlights 2/8192 176/720896 ( 0.0%)
- HDR worldlights 0/8192 0/720896 ( 0.0%)
- leafwaterdata 0/32768 0/393216 ( 0.0%)
- waterstrips 119/32768 1190/327680 ( 0.4%)
- waterverts 0/65536 0/786432 ( 0.0%)
- waterindices 2334/65536 4668/131072 ( 3.6%)
- cubemapsamples 0/1024 0/16384 ( 0.0%)
- overlays 0/8192 0/2883584 ( 0.0%)
- LDR lightdata [variable] 1279868/0 ( 0.0%)
- HDR lightdata [variable] 0/0 ( 0.0%)
- visdata [variable] 80773/16777216 ( 0.5%)
- entdata [variable] 42027/393216 (10.7%)
- LDR ambient table 1070/65536 4280/262144 ( 1.6%)
- HDR ambient table 1070/65536 4280/262144 ( 1.6%)
- LDR leaf ambient 3258/65536 91224/1835008 ( 5.0%)
- HDR leaf ambient 1070/65536 29960/1835008 ( 1.6%)
- occluders 0/0 0/0 ( 0.0%)
- occluder polygons 0/0 0/0 ( 0.0%)
- occluder vert ind 0/0 0/0 ( 0.0%)
- detail props [variable] 1/12 ( 8.3%)
- static props [variable] 1/12 ( 8.3%)
- pakfile [variable] 8660/0 ( 0.0%)
- physics [variable] 83608/4194304 ( 2.0%)
- physics terrain [variable] 2/1048576 ( 0.0%)
-
- Level flags = 0
-
- Total triangle count: 5918
- Writing c:\users\public\documents\gm_kolodets.bsp
- 3 seconds elapsed
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-
-
- materialPath: C:\Program Files (x86)\Steam\steamapps\common\GarrysMod\garrysmod\materials
- Loading C:\Users\Public\Documents\gm_kolodets.vmf
- fixing up env_cubemap materials on brush sides...
- ProcessBlock_Thread: 0...1...2...3...4...5...6...7...8...9...10 (0)
- ProcessBlock_Thread: 0...1...2...3...4...5...6...7...8...9...10 (0)
- Processing areas...done (0)
- Building Faces...done (0)
- Chop Details...done (0)
- Find Visible Detail Sides...done (0)
- Merging details...done (0)
- FixTjuncs...
- PruneNodes...
- WriteBSP...
- done (0)
- writing C:\Users\Public\Documents\gm_kolodets.prt...
- Building visibility clusters...
- done (0)
- Creating default LDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day03_02*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- *** Error: Skybox vtf files for skybox/sky_day03_02 weren't compiled with the same size texture and/or same flags!
- Can't load skybox file skybox/sky_day03_02 to build the default cubemap!
-
Finding displacement neighbors...
- Finding lightmap sample positions...
- Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
- Building Physics collision data...
- done (0) (83608 bytes)
- Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
- Compacting texture/material tables...
- Reduced 259 texinfos to 255
- Reduced 15 texdatas to 15 (350 bytes to 350)
- Writing C:\Users\Public\Documents\gm_kolodets.bsp
- 0 seconds elapsed
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-
-
- 8 threads
- reading c:\users\public\documents\gm_kolodets.bsp
- reading c:\users\public\documents\gm_kolodets.prt
- 549 portalclusters
- 1827 numportals
- BasePortalVis: 0...1...2...3...4...5...6...7...8...9...10 (0)
- PortalFlow: 0...1...2...3...4...5...6...7...8...9...10 (10)
- Optimized: 529 visible clusters (0.26%)
- Total clusters visible: 204216
- Average clusters visible: 371
- Building PAS...
- Average clusters audible: 549
- visdatasize:80773 compressed from 79056
- writing c:\users\public\documents\gm_kolodets.bsp
- 10 seconds elapsed
-
-
-
- [Reading texlights from 'lights.rad']
- [45 texlights parsed from 'lights.rad']
-
- Loading c:\users\public\documents\gm_kolodets.bsp
- PREP OK
- 2230 faces
- 620350 square feet [89330512.00 square inches]
- 0 Displacements
- 0 Square Feet [0.00 Square Inches]
- 2230 patches before subdivision
- 31762 patches after subdivision
- 2 direct lights
- BuildFacelights: 0...1...2...3...4...5...6...7...8...9...10 (0)
- BuildVisLeafs: 0...1...2...3...4...5...6...7...8...9...10 (1)
- transfers 3338620, max 1066
- transfer lists: 25.5 megs
- GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
- Bounce #1 added RGB(76737, 82686, 78889)
- GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
- Bounce #2 added RGB(18192, 18244, 15990)
- GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
- Bounce #3 added RGB(4877, 4537, 3669)
- GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
- Bounce #4 added RGB(1391, 1201, 895)
- GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
- Bounce #5 added RGB(407, 326, 224)
- GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
- Bounce #6 added RGB(121, 90, 57)
- GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
- Bounce #7 added RGB(36, 25, 15)
- GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
- Bounce #8 added RGB(11, 7, 4)
- GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
- Bounce #9 added RGB(3, 2, 1)
- GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
- Bounce #10 added RGB(1, 1, 0)
- GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
- Bounce #11 added RGB(0, 0, 0)
- Build Patch/Sample Hash Table(s).....Done<0.0076 sec>
- FinalLightFace: 0...1...2...3...4...5...6...7...8...9...10 (1)
- FinalLightFace Done
- 0 of 0 (0% of) surface lights went in leaf ambient cubes.
- ThreadComputeLeafAmbient: 0...1...2...3...4...5...6...7...8...9...10 (1)
- Writing leaf ambient...done
- Ready to Finish
-
- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 1/4096 48/196608 ( 0.0%)
- brushes 233/65535 2796/786420 ( 0.4%)
- brushsides 1398/655350 11184/5242800 ( 0.2%)
- planes 412/65536 8240/1310720 ( 0.6%)
- vertexes 3062/65536 36744/786432 ( 4.7%)
- nodes 1068/65536 34176/2097152 ( 1.6%)
- texinfos 255/16384 18360/1179648 ( 1.6%)
- texdata 15/8192 480/262144 ( 0.2%)
- dispinfos 0/0 0/0 ( 0.0%)
- disp_verts 0/0 0/0 ( 0.0%)
- disp_tris 0/0 0/0 ( 0.0%)
- disp_lmsamples 0/0 0/0 ( 0.0%)
- faces 2230/65536 124880/3670016 ( 3.4%)
- hdr faces 0/65536 0/3670016 ( 0.0%)
- origfaces 1048/65536 58688/3670016 ( 1.6%)
- leaves 1070/65536 34240/2097152 ( 1.6%)
- leaffaces 2569/65536 5138/131072 ( 3.9%)
- leafbrushes 591/65536 1182/131072 ( 0.9%)
- areas 2/1024 16/8192 ( 0.2%)
- surfedges 14570/512000 58280/2048000 ( 2.8%)
- edges 7733/256000 30932/1024000 ( 3.0%)
- LDR worldlights 2/8192 176/720896 ( 0.0%)
- HDR worldlights 0/8192 0/720896 ( 0.0%)
- leafwaterdata 0/32768 0/393216 ( 0.0%)
- waterstrips 119/32768 1190/327680 ( 0.4%)
- waterverts 0/65536 0/786432 ( 0.0%)
- waterindices 2334/65536 4668/131072 ( 3.6%)
- cubemapsamples 0/1024 0/16384 ( 0.0%)
- overlays 0/8192 0/2883584 ( 0.0%)
- LDR lightdata [variable] 1778408/0 ( 0.0%)
- HDR lightdata [variable] 0/0 ( 0.0%)
- visdata [variable] 80773/16777216 ( 0.5%)
- entdata [variable] 42550/393216 (10.8%)
- LDR ambient table 1070/65536 4280/262144 ( 1.6%)
- HDR ambient table 1070/65536 4280/262144 ( 1.6%)
- LDR leaf ambient 3695/65536 103460/1835008 ( 5.6%)
- HDR leaf ambient 1070/65536 29960/1835008 ( 1.6%)
- occluders 0/0 0/0 ( 0.0%)
- occluder polygons 0/0 0/0 ( 0.0%)
- occluder vert ind 0/0 0/0 ( 0.0%)
- detail props [variable] 1/12 ( 8.3%)
- static props [variable] 1/12 ( 8.3%)
- pakfile [variable] 8660/0 ( 0.0%)
- physics [variable] 83608/4194304 ( 2.0%)
- physics terrain [variable] 2/1048576 ( 0.0%)
-
- Level flags = 0
-
- Total triangle count: 5918
- Writing c:\users\public\documents\gm_kolodets.bsp
- 3 seconds elapsed
-
-
Обнаруженные ошибки
Can't load skybox file [Имя файла] to build the default cubemap!
Текстура неба, которую вы используете, некорректна или не существует (такое может быть, если Вы ввели неправильное имя скайбокса). Также такая ошибка появляется, если у текстуры неба нет дополнительного варианта для HDR. Небо на карте с такой ошибкой может отображаться некорректно
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